blob: d099d90fe243c0a2700bf934c408ba846b30991d [file] [log] [blame]
Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by James M. Laskey and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000018#include "llvm/Support/MathExtras.h"
Rafael Espindola39c6d3a2006-11-03 01:38:14 +000019#include <cassert>
Jim Laskey0e5af192006-10-27 16:16:16 +000020using namespace llvm;
21
22//===----------------------------------------------------------------------===//
23// FoldingSetImpl::NodeID Implementation
24
25/// Add* - Add various data types to Bit data.
26///
27void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
28 // Note: this adds pointers to the hash using sizes and endianness that
29 // depend on the host. It doesn't matter however, because hashing on
30 // pointer values in inherently unstable. Nothing should depend on the
31 // ordering of nodes in the folding set.
32 intptr_t PtrI = (intptr_t)Ptr;
33 Bits.push_back(unsigned(PtrI));
34 if (sizeof(intptr_t) > sizeof(unsigned))
35 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
36}
37void FoldingSetImpl::NodeID::AddInteger(signed I) {
38 Bits.push_back(I);
39}
40void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
41 Bits.push_back(I);
42}
Dan Gohmanf82e1e62007-09-14 20:48:42 +000043void FoldingSetImpl::NodeID::AddInteger(int64_t I) {
44 AddInteger((uint64_t)I);
45}
Jim Laskey0e5af192006-10-27 16:16:16 +000046void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
47 Bits.push_back(unsigned(I));
Chris Lattnere4116f82007-02-04 01:48:10 +000048
49 // If the integer is small, encode it just as 32-bits.
50 if ((uint64_t)(int)I != I)
51 Bits.push_back(unsigned(I >> 32));
Jim Laskey0e5af192006-10-27 16:16:16 +000052}
53void FoldingSetImpl::NodeID::AddFloat(float F) {
54 Bits.push_back(FloatToBits(F));
55}
56void FoldingSetImpl::NodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000057 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000058}
Dale Johannesen9e3d3ab2007-09-14 22:26:36 +000059void FoldingSetImpl::NodeID::AddAPFloat(const APFloat& apf) {
60 APInt api = apf.convertToAPInt();
61 const uint64_t *p = api.getRawData();
Chris Lattner22049062007-09-14 22:57:00 +000062 for (unsigned i=0; i<api.getNumWords(); i++)
Dale Johannesen9e3d3ab2007-09-14 22:26:36 +000063 AddInteger(*p++);
64}
Jim Laskey0e5af192006-10-27 16:16:16 +000065void FoldingSetImpl::NodeID::AddString(const std::string &String) {
Jim Laskey0e5af192006-10-27 16:16:16 +000066 unsigned Size = String.size();
Jim Laskeya97c67c2006-10-29 09:19:59 +000067 Bits.push_back(Size);
68 if (!Size) return;
69
Jim Laskey18529f32006-10-27 18:05:12 +000070 unsigned Units = Size / 4;
71 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +000072 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +000073
74 // If the string is aligned do a bulk transfer.
75 if (!((intptr_t)Base & 3)) {
Jim Laskey2ac33c42006-10-27 19:38:32 +000076 Bits.append(Base, Base + Units);
Jim Laskeya97c67c2006-10-29 09:19:59 +000077 Pos = (Units + 1) * 4;
Jim Laskey18529f32006-10-27 18:05:12 +000078 } else {
79 // Otherwise do it the hard way.
Jim Laskeyd8cb4462006-10-29 08:27:07 +000080 for ( Pos += 4; Pos <= Size; Pos += 4) {
Jim Laskey18529f32006-10-27 18:05:12 +000081 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
82 ((unsigned char)String[Pos - 3] << 16) |
83 ((unsigned char)String[Pos - 2] << 8) |
84 (unsigned char)String[Pos - 1];
85 Bits.push_back(V);
86 }
Jim Laskey0e5af192006-10-27 16:16:16 +000087 }
Jim Laskey18529f32006-10-27 18:05:12 +000088
89 // With the leftover bits.
90 unsigned V = 0;
91 // Pos will have overshot size by 4 - #bytes left over.
92 switch (Pos - Size) {
93 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
94 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
95 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
Jim Laskeyd8cb4462006-10-29 08:27:07 +000096 default: return; // Nothing left.
Jim Laskey18529f32006-10-27 18:05:12 +000097 }
98
99 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +0000100}
101
102/// ComputeHash - Compute a strong hash value for this NodeID, used to
103/// lookup the node in the FoldingSetImpl.
104unsigned FoldingSetImpl::NodeID::ComputeHash() const {
105 // This is adapted from SuperFastHash by Paul Hsieh.
106 unsigned Hash = Bits.size();
107 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
108 unsigned Data = *BP;
109 Hash += Data & 0xFFFF;
110 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
111 Hash = (Hash << 16) ^ Tmp;
112 Hash += Hash >> 11;
113 }
114
115 // Force "avalanching" of final 127 bits.
116 Hash ^= Hash << 3;
117 Hash += Hash >> 5;
118 Hash ^= Hash << 4;
119 Hash += Hash >> 17;
120 Hash ^= Hash << 25;
121 Hash += Hash >> 6;
122 return Hash;
123}
124
125/// operator== - Used to compare two nodes to each other.
126///
127bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
128 if (Bits.size() != RHS.Bits.size()) return false;
129 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
130}
131
132
133//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000134/// Helper functions for FoldingSetImpl.
135
136/// GetNextPtr - In order to save space, each bucket is a
137/// singly-linked-list. In order to make deletion more efficient, we make
138/// the list circular, so we can delete a node without computing its hash.
139/// The problem with this is that the start of the hash buckets are not
Chris Lattner3cab0712007-01-30 23:16:22 +0000140/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
141/// use GetBucketPtr when this happens.
Chris Lattner9a7288b2007-10-03 20:45:43 +0000142static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
143 // The low bit is set if this is the pointer back to the bucket.
144 if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
Jim Laskey18529f32006-10-27 18:05:12 +0000145 return 0;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000146
Jim Laskey18529f32006-10-27 18:05:12 +0000147 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
148}
149
150/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
151/// testing.
152static void **GetBucketPtr(void *NextInBucketPtr) {
Chris Lattner9a7288b2007-10-03 20:45:43 +0000153 intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
Chris Lattner116c3212007-10-03 21:12:09 +0000154 assert((Ptr & 1) && "Not a bucket pointer");
Chris Lattner9a7288b2007-10-03 20:45:43 +0000155 return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
Jim Laskey18529f32006-10-27 18:05:12 +0000156}
157
158/// GetBucketFor - Hash the specified node ID and return the hash bucket for
159/// the specified ID.
160static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
161 void **Buckets, unsigned NumBuckets) {
162 // NumBuckets is always a power of 2.
163 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
164 return Buckets + BucketNum;
165}
166
167//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000168// FoldingSetImpl Implementation
169
Jim Laskey1f67a992006-11-02 14:21:26 +0000170FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
171 assert(5 < Log2InitSize && Log2InitSize < 32 &&
172 "Initial hash table size out of range");
173 NumBuckets = 1 << Log2InitSize;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000174 Buckets = new void*[NumBuckets+1];
Jim Laskey0e5af192006-10-27 16:16:16 +0000175 memset(Buckets, 0, NumBuckets*sizeof(void*));
Chris Lattner9a7288b2007-10-03 20:45:43 +0000176
177 // Set the very last bucket to be a non-null "pointer".
178 Buckets[NumBuckets] = reinterpret_cast<void*>(-2);
Jim Laskey0e5af192006-10-27 16:16:16 +0000179}
180FoldingSetImpl::~FoldingSetImpl() {
181 delete [] Buckets;
182}
183
Jim Laskey0e5af192006-10-27 16:16:16 +0000184/// GrowHashTable - Double the size of the hash table and rehash everything.
185///
186void FoldingSetImpl::GrowHashTable() {
187 void **OldBuckets = Buckets;
188 unsigned OldNumBuckets = NumBuckets;
189 NumBuckets <<= 1;
190
191 // Reset the node count to zero: we're going to reinsert everything.
192 NumNodes = 0;
193
194 // Clear out new buckets.
Chris Lattner9a7288b2007-10-03 20:45:43 +0000195 Buckets = new void*[NumBuckets+1];
Jim Laskey0e5af192006-10-27 16:16:16 +0000196 memset(Buckets, 0, NumBuckets*sizeof(void*));
197
Chris Lattner9a7288b2007-10-03 20:45:43 +0000198 // Set the very last bucket to be a non-null "pointer".
199 Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
200
Jim Laskey0e5af192006-10-27 16:16:16 +0000201 // Walk the old buckets, rehashing nodes into their new place.
202 for (unsigned i = 0; i != OldNumBuckets; ++i) {
203 void *Probe = OldBuckets[i];
204 if (!Probe) continue;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000205 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000206 // Figure out the next link, remove NodeInBucket from the old link.
207 Probe = NodeInBucket->getNextInBucket();
208 NodeInBucket->SetNextInBucket(0);
209
210 // Insert the node into the new bucket, after recomputing the hash.
211 NodeID ID;
212 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000213 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Jim Laskey0e5af192006-10-27 16:16:16 +0000214 }
215 }
216
217 delete[] OldBuckets;
218}
219
220/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
221/// return it. If not, return the insertion token that will make insertion
222/// faster.
223FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
224 void *&InsertPos) {
Jim Laskey18529f32006-10-27 18:05:12 +0000225 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000226 void *Probe = *Bucket;
227
228 InsertPos = 0;
229
Chris Lattner9a7288b2007-10-03 20:45:43 +0000230 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000231 NodeID OtherID;
232 GetNodeProfile(OtherID, NodeInBucket);
233 if (OtherID == ID)
234 return NodeInBucket;
235
236 Probe = NodeInBucket->getNextInBucket();
237 }
238
239 // Didn't find the node, return null with the bucket as the InsertPos.
240 InsertPos = Bucket;
241 return 0;
242}
243
244/// InsertNode - Insert the specified node into the folding set, knowing that it
245/// is not already in the map. InsertPos must be obtained from
246/// FindNodeOrInsertPos.
247void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
Chris Lattner0de44392007-02-01 05:33:21 +0000248 assert(N->getNextInBucket() == 0);
Jim Laskey0e5af192006-10-27 16:16:16 +0000249 // Do we need to grow the hashtable?
Chris Lattnerb85210f2007-01-31 06:04:41 +0000250 if (NumNodes+1 > NumBuckets*2) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000251 GrowHashTable();
252 NodeID ID;
253 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000254 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000255 }
Chris Lattnerb85210f2007-01-31 06:04:41 +0000256
257 ++NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000258
259 /// The insert position is actually a bucket pointer.
260 void **Bucket = static_cast<void**>(InsertPos);
261
262 void *Next = *Bucket;
263
264 // If this is the first insertion into this bucket, its next pointer will be
Chris Lattner9a7288b2007-10-03 20:45:43 +0000265 // null. Pretend as if it pointed to itself, setting the low bit to indicate
266 // that it is a pointer to the bucket.
Jim Laskey0e5af192006-10-27 16:16:16 +0000267 if (Next == 0)
Chris Lattner9a7288b2007-10-03 20:45:43 +0000268 Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
Jim Laskey0e5af192006-10-27 16:16:16 +0000269
Chris Lattnerb85210f2007-01-31 06:04:41 +0000270 // Set the node's next pointer, and make the bucket point to the node.
Jim Laskey0e5af192006-10-27 16:16:16 +0000271 N->SetNextInBucket(Next);
272 *Bucket = N;
273}
274
275/// RemoveNode - Remove a node from the folding set, returning true if one was
276/// removed or false if the node was not in the folding set.
277bool FoldingSetImpl::RemoveNode(Node *N) {
278 // Because each bucket is a circular list, we don't need to compute N's hash
Chris Lattner0de44392007-02-01 05:33:21 +0000279 // to remove it.
Jim Laskey0e5af192006-10-27 16:16:16 +0000280 void *Ptr = N->getNextInBucket();
281 if (Ptr == 0) return false; // Not in folding set.
282
283 --NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000284 N->SetNextInBucket(0);
Chris Lattner0de44392007-02-01 05:33:21 +0000285
286 // Remember what N originally pointed to, either a bucket or another node.
287 void *NodeNextPtr = Ptr;
288
289 // Chase around the list until we find the node (or bucket) which points to N.
Jim Laskey0e5af192006-10-27 16:16:16 +0000290 while (true) {
Chris Lattner9a7288b2007-10-03 20:45:43 +0000291 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000292 // Advance pointer.
293 Ptr = NodeInBucket->getNextInBucket();
294
295 // We found a node that points to N, change it to point to N's next node,
296 // removing N from the list.
297 if (Ptr == N) {
298 NodeInBucket->SetNextInBucket(NodeNextPtr);
299 return true;
300 }
301 } else {
302 void **Bucket = GetBucketPtr(Ptr);
303 Ptr = *Bucket;
304
305 // If we found that the bucket points to N, update the bucket to point to
306 // whatever is next.
307 if (Ptr == N) {
308 *Bucket = NodeNextPtr;
309 return true;
310 }
311 }
312 }
313}
314
315/// GetOrInsertNode - If there is an existing simple Node exactly
316/// equal to the specified node, return it. Otherwise, insert 'N' and it
317/// instead.
318FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
319 NodeID ID;
320 GetNodeProfile(ID, N);
321 void *IP;
322 if (Node *E = FindNodeOrInsertPos(ID, IP))
323 return E;
324 InsertNode(N, IP);
325 return N;
326}
Chris Lattner116c3212007-10-03 21:12:09 +0000327
328//===----------------------------------------------------------------------===//
329// FoldingSetIteratorImpl Implementation
330
331FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) {
332 // Skip to the first non-null non-self-cycle bucket.
333 while (*Bucket == 0 || GetNextPtr(*Bucket) == 0)
334 ++Bucket;
335
336 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
337}
338
339void FoldingSetIteratorImpl::advance() {
340 // If there is another link within this bucket, go to it.
341 void *Probe = NodePtr->getNextInBucket();
342
343 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
344 NodePtr = NextNodeInBucket;
345 else {
346 // Otherwise, this is the last link in this bucket.
347 void **Bucket = GetBucketPtr(Probe);
348
349 // Skip to the next non-null non-self-cycle bucket.
350 do {
351 ++Bucket;
352 } while (*Bucket == 0 || GetNextPtr(*Bucket) == 0);
353
354 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
355 }
356}
357