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Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner4ee451d2007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Jim Laskey0e5af192006-10-27 16:16:16 +00007//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000018#include "llvm/Support/MathExtras.h"
Rafael Espindola39c6d3a2006-11-03 01:38:14 +000019#include <cassert>
Anton Korobeynikovae9f3a32008-02-20 11:08:44 +000020#include <cstring>
Jim Laskey0e5af192006-10-27 16:16:16 +000021using namespace llvm;
22
23//===----------------------------------------------------------------------===//
Ted Kremenek0a3feca2008-01-19 04:22:50 +000024// FoldingSetNodeID Implementation
Jim Laskey0e5af192006-10-27 16:16:16 +000025
26/// Add* - Add various data types to Bit data.
27///
Ted Kremenek0a3feca2008-01-19 04:22:50 +000028void FoldingSetNodeID::AddPointer(const void *Ptr) {
Jim Laskey0e5af192006-10-27 16:16:16 +000029 // Note: this adds pointers to the hash using sizes and endianness that
30 // depend on the host. It doesn't matter however, because hashing on
31 // pointer values in inherently unstable. Nothing should depend on the
32 // ordering of nodes in the folding set.
33 intptr_t PtrI = (intptr_t)Ptr;
34 Bits.push_back(unsigned(PtrI));
35 if (sizeof(intptr_t) > sizeof(unsigned))
36 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
37}
Ted Kremenek0a3feca2008-01-19 04:22:50 +000038void FoldingSetNodeID::AddInteger(signed I) {
Jim Laskey0e5af192006-10-27 16:16:16 +000039 Bits.push_back(I);
40}
Ted Kremenek0a3feca2008-01-19 04:22:50 +000041void FoldingSetNodeID::AddInteger(unsigned I) {
Jim Laskey0e5af192006-10-27 16:16:16 +000042 Bits.push_back(I);
43}
Ted Kremenek0a3feca2008-01-19 04:22:50 +000044void FoldingSetNodeID::AddInteger(int64_t I) {
Dan Gohmanf82e1e62007-09-14 20:48:42 +000045 AddInteger((uint64_t)I);
46}
Ted Kremenek0a3feca2008-01-19 04:22:50 +000047void FoldingSetNodeID::AddInteger(uint64_t I) {
Jim Laskey0e5af192006-10-27 16:16:16 +000048 Bits.push_back(unsigned(I));
Chris Lattnere4116f82007-02-04 01:48:10 +000049
50 // If the integer is small, encode it just as 32-bits.
51 if ((uint64_t)(int)I != I)
52 Bits.push_back(unsigned(I >> 32));
Jim Laskey0e5af192006-10-27 16:16:16 +000053}
Ted Kremenek0a3feca2008-01-19 04:22:50 +000054void FoldingSetNodeID::AddFloat(float F) {
Jim Laskey0e5af192006-10-27 16:16:16 +000055 Bits.push_back(FloatToBits(F));
56}
Ted Kremenek0a3feca2008-01-19 04:22:50 +000057void FoldingSetNodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000058 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000059}
Owen Anderson72e61b82008-07-01 23:49:59 +000060
61void FoldingSetNodeID::AddString(const char *String) {
62 unsigned Size = static_cast<unsigned>(strlen(String));
63 Bits.push_back(Size);
64 if (!Size) return;
65
66 unsigned Units = Size / 4;
67 unsigned Pos = 0;
68 const unsigned *Base = (const unsigned *)String;
69
70 // If the string is aligned do a bulk transfer.
71 if (!((intptr_t)Base & 3)) {
72 Bits.append(Base, Base + Units);
73 Pos = (Units + 1) * 4;
74 } else {
75 // Otherwise do it the hard way.
76 for ( Pos += 4; Pos <= Size; Pos += 4) {
77 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
78 ((unsigned char)String[Pos - 3] << 16) |
79 ((unsigned char)String[Pos - 2] << 8) |
80 (unsigned char)String[Pos - 1];
81 Bits.push_back(V);
82 }
83 }
84
85 // With the leftover bits.
86 unsigned V = 0;
87 // Pos will have overshot size by 4 - #bytes left over.
88 switch (Pos - Size) {
89 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
90 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
91 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
92 default: return; // Nothing left.
93 }
94
95 Bits.push_back(V);
96}
97
Ted Kremenek0a3feca2008-01-19 04:22:50 +000098void FoldingSetNodeID::AddString(const std::string &String) {
Evan Cheng34cd4a42008-05-05 18:30:58 +000099 unsigned Size = static_cast<unsigned>(String.size());
Jim Laskeya97c67c2006-10-29 09:19:59 +0000100 Bits.push_back(Size);
101 if (!Size) return;
102
Jim Laskey18529f32006-10-27 18:05:12 +0000103 unsigned Units = Size / 4;
104 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +0000105 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +0000106
107 // If the string is aligned do a bulk transfer.
108 if (!((intptr_t)Base & 3)) {
Jim Laskey2ac33c42006-10-27 19:38:32 +0000109 Bits.append(Base, Base + Units);
Jim Laskeya97c67c2006-10-29 09:19:59 +0000110 Pos = (Units + 1) * 4;
Jim Laskey18529f32006-10-27 18:05:12 +0000111 } else {
112 // Otherwise do it the hard way.
Jim Laskeyd8cb4462006-10-29 08:27:07 +0000113 for ( Pos += 4; Pos <= Size; Pos += 4) {
Jim Laskey18529f32006-10-27 18:05:12 +0000114 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
115 ((unsigned char)String[Pos - 3] << 16) |
116 ((unsigned char)String[Pos - 2] << 8) |
117 (unsigned char)String[Pos - 1];
118 Bits.push_back(V);
119 }
Jim Laskey0e5af192006-10-27 16:16:16 +0000120 }
Jim Laskey18529f32006-10-27 18:05:12 +0000121
122 // With the leftover bits.
123 unsigned V = 0;
124 // Pos will have overshot size by 4 - #bytes left over.
125 switch (Pos - Size) {
126 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
127 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
128 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
Jim Laskeyd8cb4462006-10-29 08:27:07 +0000129 default: return; // Nothing left.
Jim Laskey18529f32006-10-27 18:05:12 +0000130 }
131
132 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +0000133}
134
Ted Kremenek0a3feca2008-01-19 04:22:50 +0000135/// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
Jim Laskey0e5af192006-10-27 16:16:16 +0000136/// lookup the node in the FoldingSetImpl.
Ted Kremenek0a3feca2008-01-19 04:22:50 +0000137unsigned FoldingSetNodeID::ComputeHash() const {
Jim Laskey0e5af192006-10-27 16:16:16 +0000138 // This is adapted from SuperFastHash by Paul Hsieh.
Evan Cheng34cd4a42008-05-05 18:30:58 +0000139 unsigned Hash = static_cast<unsigned>(Bits.size());
Jim Laskey0e5af192006-10-27 16:16:16 +0000140 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
141 unsigned Data = *BP;
142 Hash += Data & 0xFFFF;
143 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
144 Hash = (Hash << 16) ^ Tmp;
145 Hash += Hash >> 11;
146 }
147
148 // Force "avalanching" of final 127 bits.
149 Hash ^= Hash << 3;
150 Hash += Hash >> 5;
151 Hash ^= Hash << 4;
152 Hash += Hash >> 17;
153 Hash ^= Hash << 25;
154 Hash += Hash >> 6;
155 return Hash;
156}
157
158/// operator== - Used to compare two nodes to each other.
159///
Ted Kremenek0a3feca2008-01-19 04:22:50 +0000160bool FoldingSetNodeID::operator==(const FoldingSetNodeID &RHS)const{
Jim Laskey0e5af192006-10-27 16:16:16 +0000161 if (Bits.size() != RHS.Bits.size()) return false;
162 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
163}
164
165
166//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000167/// Helper functions for FoldingSetImpl.
168
169/// GetNextPtr - In order to save space, each bucket is a
170/// singly-linked-list. In order to make deletion more efficient, we make
171/// the list circular, so we can delete a node without computing its hash.
172/// The problem with this is that the start of the hash buckets are not
Chris Lattner3cab0712007-01-30 23:16:22 +0000173/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
174/// use GetBucketPtr when this happens.
Chris Lattner9a7288b2007-10-03 20:45:43 +0000175static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
176 // The low bit is set if this is the pointer back to the bucket.
177 if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
Jim Laskey18529f32006-10-27 18:05:12 +0000178 return 0;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000179
Jim Laskey18529f32006-10-27 18:05:12 +0000180 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
181}
182
Ted Kremenek26e3c442008-02-04 21:11:17 +0000183
Jim Laskey18529f32006-10-27 18:05:12 +0000184/// testing.
185static void **GetBucketPtr(void *NextInBucketPtr) {
Chris Lattner9a7288b2007-10-03 20:45:43 +0000186 intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
Chris Lattner116c3212007-10-03 21:12:09 +0000187 assert((Ptr & 1) && "Not a bucket pointer");
Chris Lattner9a7288b2007-10-03 20:45:43 +0000188 return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
Jim Laskey18529f32006-10-27 18:05:12 +0000189}
190
191/// GetBucketFor - Hash the specified node ID and return the hash bucket for
192/// the specified ID.
Ted Kremenek0a3feca2008-01-19 04:22:50 +0000193static void **GetBucketFor(const FoldingSetNodeID &ID,
Jim Laskey18529f32006-10-27 18:05:12 +0000194 void **Buckets, unsigned NumBuckets) {
195 // NumBuckets is always a power of 2.
196 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
197 return Buckets + BucketNum;
198}
199
200//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000201// FoldingSetImpl Implementation
202
Jim Laskey1f67a992006-11-02 14:21:26 +0000203FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
204 assert(5 < Log2InitSize && Log2InitSize < 32 &&
205 "Initial hash table size out of range");
206 NumBuckets = 1 << Log2InitSize;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000207 Buckets = new void*[NumBuckets+1];
Jim Laskey0e5af192006-10-27 16:16:16 +0000208 memset(Buckets, 0, NumBuckets*sizeof(void*));
Chris Lattner9a7288b2007-10-03 20:45:43 +0000209
210 // Set the very last bucket to be a non-null "pointer".
Ted Kremenek8d6a58c2008-06-17 19:12:43 +0000211 Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
Jim Laskey0e5af192006-10-27 16:16:16 +0000212}
213FoldingSetImpl::~FoldingSetImpl() {
214 delete [] Buckets;
215}
216
Jim Laskey0e5af192006-10-27 16:16:16 +0000217/// GrowHashTable - Double the size of the hash table and rehash everything.
218///
219void FoldingSetImpl::GrowHashTable() {
220 void **OldBuckets = Buckets;
221 unsigned OldNumBuckets = NumBuckets;
222 NumBuckets <<= 1;
223
224 // Reset the node count to zero: we're going to reinsert everything.
225 NumNodes = 0;
226
227 // Clear out new buckets.
Chris Lattner9a7288b2007-10-03 20:45:43 +0000228 Buckets = new void*[NumBuckets+1];
Jim Laskey0e5af192006-10-27 16:16:16 +0000229 memset(Buckets, 0, NumBuckets*sizeof(void*));
230
Chris Lattner9a7288b2007-10-03 20:45:43 +0000231 // Set the very last bucket to be a non-null "pointer".
232 Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
233
Jim Laskey0e5af192006-10-27 16:16:16 +0000234 // Walk the old buckets, rehashing nodes into their new place.
Dan Gohmanee4bd9a2008-08-12 17:40:22 +0000235 FoldingSetNodeID ID;
Jim Laskey0e5af192006-10-27 16:16:16 +0000236 for (unsigned i = 0; i != OldNumBuckets; ++i) {
237 void *Probe = OldBuckets[i];
238 if (!Probe) continue;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000239 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000240 // Figure out the next link, remove NodeInBucket from the old link.
241 Probe = NodeInBucket->getNextInBucket();
242 NodeInBucket->SetNextInBucket(0);
243
244 // Insert the node into the new bucket, after recomputing the hash.
Jim Laskey0e5af192006-10-27 16:16:16 +0000245 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000246 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Dan Gohmanee4bd9a2008-08-12 17:40:22 +0000247 ID.clear();
Jim Laskey0e5af192006-10-27 16:16:16 +0000248 }
249 }
250
251 delete[] OldBuckets;
252}
253
254/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
255/// return it. If not, return the insertion token that will make insertion
256/// faster.
Ted Kremenek27a8e0d2008-02-04 17:14:20 +0000257FoldingSetImpl::Node
258*FoldingSetImpl::FindNodeOrInsertPos(const FoldingSetNodeID &ID,
259 void *&InsertPos) {
260
Jim Laskey18529f32006-10-27 18:05:12 +0000261 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000262 void *Probe = *Bucket;
263
264 InsertPos = 0;
265
Dan Gohmanee4bd9a2008-08-12 17:40:22 +0000266 FoldingSetNodeID OtherID;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000267 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000268 GetNodeProfile(OtherID, NodeInBucket);
269 if (OtherID == ID)
270 return NodeInBucket;
271
272 Probe = NodeInBucket->getNextInBucket();
Dan Gohmanee4bd9a2008-08-12 17:40:22 +0000273 OtherID.clear();
Jim Laskey0e5af192006-10-27 16:16:16 +0000274 }
275
276 // Didn't find the node, return null with the bucket as the InsertPos.
277 InsertPos = Bucket;
278 return 0;
279}
280
281/// InsertNode - Insert the specified node into the folding set, knowing that it
282/// is not already in the map. InsertPos must be obtained from
283/// FindNodeOrInsertPos.
284void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
Chris Lattner0de44392007-02-01 05:33:21 +0000285 assert(N->getNextInBucket() == 0);
Jim Laskey0e5af192006-10-27 16:16:16 +0000286 // Do we need to grow the hashtable?
Chris Lattnerb85210f2007-01-31 06:04:41 +0000287 if (NumNodes+1 > NumBuckets*2) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000288 GrowHashTable();
Ted Kremenek0a3feca2008-01-19 04:22:50 +0000289 FoldingSetNodeID ID;
Jim Laskey0e5af192006-10-27 16:16:16 +0000290 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000291 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000292 }
Chris Lattnerb85210f2007-01-31 06:04:41 +0000293
294 ++NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000295
296 /// The insert position is actually a bucket pointer.
297 void **Bucket = static_cast<void**>(InsertPos);
298
299 void *Next = *Bucket;
300
301 // If this is the first insertion into this bucket, its next pointer will be
Chris Lattner9a7288b2007-10-03 20:45:43 +0000302 // null. Pretend as if it pointed to itself, setting the low bit to indicate
303 // that it is a pointer to the bucket.
Jim Laskey0e5af192006-10-27 16:16:16 +0000304 if (Next == 0)
Chris Lattner9a7288b2007-10-03 20:45:43 +0000305 Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
Jim Laskey0e5af192006-10-27 16:16:16 +0000306
Chris Lattnerb85210f2007-01-31 06:04:41 +0000307 // Set the node's next pointer, and make the bucket point to the node.
Jim Laskey0e5af192006-10-27 16:16:16 +0000308 N->SetNextInBucket(Next);
309 *Bucket = N;
310}
311
312/// RemoveNode - Remove a node from the folding set, returning true if one was
313/// removed or false if the node was not in the folding set.
314bool FoldingSetImpl::RemoveNode(Node *N) {
315 // Because each bucket is a circular list, we don't need to compute N's hash
Chris Lattner0de44392007-02-01 05:33:21 +0000316 // to remove it.
Jim Laskey0e5af192006-10-27 16:16:16 +0000317 void *Ptr = N->getNextInBucket();
318 if (Ptr == 0) return false; // Not in folding set.
319
320 --NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000321 N->SetNextInBucket(0);
Chris Lattner0de44392007-02-01 05:33:21 +0000322
323 // Remember what N originally pointed to, either a bucket or another node.
324 void *NodeNextPtr = Ptr;
325
326 // Chase around the list until we find the node (or bucket) which points to N.
Jim Laskey0e5af192006-10-27 16:16:16 +0000327 while (true) {
Chris Lattner9a7288b2007-10-03 20:45:43 +0000328 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000329 // Advance pointer.
330 Ptr = NodeInBucket->getNextInBucket();
331
332 // We found a node that points to N, change it to point to N's next node,
333 // removing N from the list.
334 if (Ptr == N) {
335 NodeInBucket->SetNextInBucket(NodeNextPtr);
336 return true;
337 }
338 } else {
339 void **Bucket = GetBucketPtr(Ptr);
340 Ptr = *Bucket;
341
342 // If we found that the bucket points to N, update the bucket to point to
343 // whatever is next.
344 if (Ptr == N) {
345 *Bucket = NodeNextPtr;
346 return true;
347 }
348 }
349 }
350}
351
352/// GetOrInsertNode - If there is an existing simple Node exactly
353/// equal to the specified node, return it. Otherwise, insert 'N' and it
354/// instead.
355FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
Ted Kremenek0a3feca2008-01-19 04:22:50 +0000356 FoldingSetNodeID ID;
Jim Laskey0e5af192006-10-27 16:16:16 +0000357 GetNodeProfile(ID, N);
358 void *IP;
359 if (Node *E = FindNodeOrInsertPos(ID, IP))
360 return E;
361 InsertNode(N, IP);
362 return N;
363}
Chris Lattner116c3212007-10-03 21:12:09 +0000364
365//===----------------------------------------------------------------------===//
366// FoldingSetIteratorImpl Implementation
367
368FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) {
369 // Skip to the first non-null non-self-cycle bucket.
Ted Kremeneke3e09572008-02-15 21:12:46 +0000370 while (*Bucket != reinterpret_cast<void*>(-1) &&
371 (*Bucket == 0 || GetNextPtr(*Bucket) == 0))
Chris Lattner116c3212007-10-03 21:12:09 +0000372 ++Bucket;
373
374 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
375}
376
377void FoldingSetIteratorImpl::advance() {
378 // If there is another link within this bucket, go to it.
379 void *Probe = NodePtr->getNextInBucket();
380
381 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
382 NodePtr = NextNodeInBucket;
383 else {
384 // Otherwise, this is the last link in this bucket.
385 void **Bucket = GetBucketPtr(Probe);
386
387 // Skip to the next non-null non-self-cycle bucket.
388 do {
389 ++Bucket;
Ted Kremeneke3e09572008-02-15 21:12:46 +0000390 } while (*Bucket != reinterpret_cast<void*>(-1) &&
391 (*Bucket == 0 || GetNextPtr(*Bucket) == 0));
Chris Lattner116c3212007-10-03 21:12:09 +0000392
393 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
394 }
395}
396
Ted Kremenek26e3c442008-02-04 21:11:17 +0000397//===----------------------------------------------------------------------===//
398// FoldingSetBucketIteratorImpl Implementation
399
400FoldingSetBucketIteratorImpl::FoldingSetBucketIteratorImpl(void **Bucket) {
401 Ptr = (*Bucket == 0 || GetNextPtr(*Bucket) == 0) ? (void*) Bucket : *Bucket;
402}