blob: a1437b838b5f2e96bf23387ff41a930853bcdec4 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Jamie Madillc9d442d2016-01-20 11:17:24 -050011#include "common/BitSetIterator.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050012#include "libANGLE/Context.h"
13#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050014#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050015#include "libANGLE/Framebuffer.h"
16#include "libANGLE/FramebufferAttachment.h"
17#include "libANGLE/Query.h"
18#include "libANGLE/VertexArray.h"
19#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040020
21namespace gl
22{
Geoff Lang76b10c92014-09-05 16:28:14 -040023
Shannon Woods53a94a82014-06-24 15:20:36 -040024State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050025 : mMaxDrawBuffers(0),
26 mMaxCombinedTextureImageUnits(0),
27 mDepthClearValue(0),
28 mStencilClearValue(0),
29 mScissorTest(false),
30 mSampleCoverage(false),
31 mSampleCoverageValue(0),
32 mSampleCoverageInvert(false),
33 mStencilRef(0),
34 mStencilBackRef(0),
35 mLineWidth(0),
36 mGenerateMipmapHint(GL_NONE),
37 mFragmentShaderDerivativeHint(GL_NONE),
38 mNearZ(0),
39 mFarZ(0),
40 mReadFramebuffer(nullptr),
41 mDrawFramebuffer(nullptr),
42 mProgram(nullptr),
43 mVertexArray(nullptr),
44 mActiveSampler(0),
45 mPrimitiveRestart(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040046{
Jamie Madill1b94d432015-08-07 13:23:23 -040047 // Initialize dirty bit masks
48 // TODO(jmadill): additional ES3 state
49 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_ALIGNMENT);
50 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongadff67b2015-10-14 10:34:45 -040051 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
52 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
53 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
54 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
Geoff Lang242468f2015-09-24 14:15:41 -040055
Jamie Madill1b94d432015-08-07 13:23:23 -040056 mPackStateBitMask.set(DIRTY_BIT_PACK_ALIGNMENT);
57 mPackStateBitMask.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Minmin Gongadff67b2015-10-14 10:34:45 -040058 mPackStateBitMask.set(DIRTY_BIT_PACK_ROW_LENGTH);
59 mPackStateBitMask.set(DIRTY_BIT_PACK_SKIP_ROWS);
60 mPackStateBitMask.set(DIRTY_BIT_PACK_SKIP_PIXELS);
Geoff Lang242468f2015-09-24 14:15:41 -040061
Jamie Madill1b94d432015-08-07 13:23:23 -040062 mClearStateBitMask.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
63 mClearStateBitMask.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
64 mClearStateBitMask.set(DIRTY_BIT_SCISSOR);
65 mClearStateBitMask.set(DIRTY_BIT_VIEWPORT);
66 mClearStateBitMask.set(DIRTY_BIT_CLEAR_COLOR);
67 mClearStateBitMask.set(DIRTY_BIT_CLEAR_DEPTH);
68 mClearStateBitMask.set(DIRTY_BIT_CLEAR_STENCIL);
69 mClearStateBitMask.set(DIRTY_BIT_COLOR_MASK);
70 mClearStateBitMask.set(DIRTY_BIT_DEPTH_MASK);
71 mClearStateBitMask.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
72 mClearStateBitMask.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Geoff Lang242468f2015-09-24 14:15:41 -040073
74 mBlitStateBitMask.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
75 mBlitStateBitMask.set(DIRTY_BIT_SCISSOR);
Geoff Lang76b10c92014-09-05 16:28:14 -040076}
77
78State::~State()
79{
80 reset();
81}
82
Geoff Lang70d0f492015-12-10 17:45:46 -050083void State::initialize(const Caps &caps,
84 const Extensions &extensions,
85 GLuint clientVersion,
86 bool debug)
Geoff Lang76b10c92014-09-05 16:28:14 -040087{
Shannon Woods2df6a602014-09-26 16:12:07 -040088 mMaxDrawBuffers = caps.maxDrawBuffers;
89 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040090
Jamie Madillf75ab352015-03-16 10:46:52 -040091 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040092
93 mDepthClearValue = 1.0f;
94 mStencilClearValue = 0;
95
96 mRasterizer.rasterizerDiscard = false;
97 mRasterizer.cullFace = false;
98 mRasterizer.cullMode = GL_BACK;
99 mRasterizer.frontFace = GL_CCW;
100 mRasterizer.polygonOffsetFill = false;
101 mRasterizer.polygonOffsetFactor = 0.0f;
102 mRasterizer.polygonOffsetUnits = 0.0f;
103 mRasterizer.pointDrawMode = false;
104 mRasterizer.multiSample = false;
105 mScissorTest = false;
106 mScissor.x = 0;
107 mScissor.y = 0;
108 mScissor.width = 0;
109 mScissor.height = 0;
110
111 mBlend.blend = false;
112 mBlend.sourceBlendRGB = GL_ONE;
113 mBlend.sourceBlendAlpha = GL_ONE;
114 mBlend.destBlendRGB = GL_ZERO;
115 mBlend.destBlendAlpha = GL_ZERO;
116 mBlend.blendEquationRGB = GL_FUNC_ADD;
117 mBlend.blendEquationAlpha = GL_FUNC_ADD;
118 mBlend.sampleAlphaToCoverage = false;
119 mBlend.dither = true;
120
121 mBlendColor.red = 0;
122 mBlendColor.green = 0;
123 mBlendColor.blue = 0;
124 mBlendColor.alpha = 0;
125
126 mDepthStencil.depthTest = false;
127 mDepthStencil.depthFunc = GL_LESS;
128 mDepthStencil.depthMask = true;
129 mDepthStencil.stencilTest = false;
130 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700131 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
132 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400133 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700134 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
135 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400136 mDepthStencil.stencilFail = GL_KEEP;
137 mDepthStencil.stencilPassDepthFail = GL_KEEP;
138 mDepthStencil.stencilPassDepthPass = GL_KEEP;
139 mDepthStencil.stencilBackFail = GL_KEEP;
140 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
141 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
142
143 mStencilRef = 0;
144 mStencilBackRef = 0;
145
146 mSampleCoverage = false;
147 mSampleCoverageValue = 1.0f;
148 mSampleCoverageInvert = false;
149 mGenerateMipmapHint = GL_DONT_CARE;
150 mFragmentShaderDerivativeHint = GL_DONT_CARE;
151
152 mLineWidth = 1.0f;
153
154 mViewport.x = 0;
155 mViewport.y = 0;
156 mViewport.width = 0;
157 mViewport.height = 0;
158 mNearZ = 0.0f;
159 mFarZ = 1.0f;
160
161 mBlend.colorMaskRed = true;
162 mBlend.colorMaskGreen = true;
163 mBlend.colorMaskBlue = true;
164 mBlend.colorMaskAlpha = true;
165
Geoff Lang76b10c92014-09-05 16:28:14 -0400166 mActiveSampler = 0;
167
Shannon Woods23e05002014-09-22 19:07:27 -0400168 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400169
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400170 mUniformBuffers.resize(caps.maxCombinedUniformBlocks);
171
Geoff Lang76b10c92014-09-05 16:28:14 -0400172 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
173 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
174 if (clientVersion >= 3)
Shannon Woods53a94a82014-06-24 15:20:36 -0400175 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400176 // TODO: These could also be enabled via extension
177 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
178 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400179 }
180
Geoff Lang76b10c92014-09-05 16:28:14 -0400181 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400182
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500183 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
184 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
185 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
186 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400187
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500188 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400189
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500190 mReadFramebuffer = nullptr;
191 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500192
193 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500194
195 mDebug.setOutputEnabled(debug);
196 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Shannon Woods53a94a82014-06-24 15:20:36 -0400197}
198
Geoff Lang76b10c92014-09-05 16:28:14 -0400199void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400200{
Geoff Lang76b10c92014-09-05 16:28:14 -0400201 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400202 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400203 TextureBindingVector &textureVector = bindingVec->second;
204 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400205 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400206 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400207 }
208 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400209 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
210 {
211 mSamplers[samplerIdx].set(NULL);
212 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400213
Shannon Woods53a94a82014-06-24 15:20:36 -0400214 mArrayBuffer.set(NULL);
215 mRenderbuffer.set(NULL);
216
Geoff Lang7dd2e102014-11-10 15:19:26 -0500217 if (mProgram)
218 {
219 mProgram->release();
220 }
221 mProgram = NULL;
222
Shannon Woods53a94a82014-06-24 15:20:36 -0400223 mTransformFeedback.set(NULL);
224
225 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
226 {
227 i->second.set(NULL);
228 }
229
230 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400231 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400232 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400233 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400234 }
235
Shannon Woods53a94a82014-06-24 15:20:36 -0400236 mCopyReadBuffer.set(NULL);
237 mCopyWriteBuffer.set(NULL);
238
239 mPack.pixelBuffer.set(NULL);
240 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500241
242 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400243
244 // TODO(jmadill): Is this necessary?
245 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400246}
247
248const RasterizerState &State::getRasterizerState() const
249{
250 return mRasterizer;
251}
252
253const BlendState &State::getBlendState() const
254{
255 return mBlend;
256}
257
258const DepthStencilState &State::getDepthStencilState() const
259{
260 return mDepthStencil;
261}
262
Jamie Madillf75ab352015-03-16 10:46:52 -0400263void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400264{
265 mColorClearValue.red = red;
266 mColorClearValue.green = green;
267 mColorClearValue.blue = blue;
268 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400269 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400270}
271
Jamie Madillf75ab352015-03-16 10:46:52 -0400272void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400273{
274 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400275 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400276}
277
Jamie Madillf75ab352015-03-16 10:46:52 -0400278void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400279{
280 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400281 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400282}
283
Shannon Woods53a94a82014-06-24 15:20:36 -0400284void State::setColorMask(bool red, bool green, bool blue, bool alpha)
285{
286 mBlend.colorMaskRed = red;
287 mBlend.colorMaskGreen = green;
288 mBlend.colorMaskBlue = blue;
289 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400290 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400291}
292
293void State::setDepthMask(bool mask)
294{
295 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400296 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400297}
298
299bool State::isRasterizerDiscardEnabled() const
300{
301 return mRasterizer.rasterizerDiscard;
302}
303
304void State::setRasterizerDiscard(bool enabled)
305{
306 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400307 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400308}
309
310bool State::isCullFaceEnabled() const
311{
312 return mRasterizer.cullFace;
313}
314
315void State::setCullFace(bool enabled)
316{
317 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400318 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400319}
320
321void State::setCullMode(GLenum mode)
322{
323 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400324 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400325}
326
327void State::setFrontFace(GLenum front)
328{
329 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400330 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400331}
332
333bool State::isDepthTestEnabled() const
334{
335 return mDepthStencil.depthTest;
336}
337
338void State::setDepthTest(bool enabled)
339{
340 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400341 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400342}
343
344void State::setDepthFunc(GLenum depthFunc)
345{
346 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400347 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400348}
349
350void State::setDepthRange(float zNear, float zFar)
351{
352 mNearZ = zNear;
353 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400354 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400355}
356
Geoff Langd42f5b82015-04-16 14:03:29 -0400357float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400358{
Geoff Langd42f5b82015-04-16 14:03:29 -0400359 return mNearZ;
360}
361
362float State::getFarPlane() const
363{
364 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400365}
366
367bool State::isBlendEnabled() const
368{
369 return mBlend.blend;
370}
371
372void State::setBlend(bool enabled)
373{
374 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400375 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400376}
377
378void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
379{
380 mBlend.sourceBlendRGB = sourceRGB;
381 mBlend.destBlendRGB = destRGB;
382 mBlend.sourceBlendAlpha = sourceAlpha;
383 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400384 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400385}
386
387void State::setBlendColor(float red, float green, float blue, float alpha)
388{
389 mBlendColor.red = red;
390 mBlendColor.green = green;
391 mBlendColor.blue = blue;
392 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400393 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400394}
395
396void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
397{
398 mBlend.blendEquationRGB = rgbEquation;
399 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400400 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400401}
402
403const ColorF &State::getBlendColor() const
404{
405 return mBlendColor;
406}
407
408bool State::isStencilTestEnabled() const
409{
410 return mDepthStencil.stencilTest;
411}
412
413void State::setStencilTest(bool enabled)
414{
415 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400416 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400417}
418
419void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
420{
421 mDepthStencil.stencilFunc = stencilFunc;
422 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
423 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400424 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400425}
426
427void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
428{
429 mDepthStencil.stencilBackFunc = stencilBackFunc;
430 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
431 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400432 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400433}
434
435void State::setStencilWritemask(GLuint stencilWritemask)
436{
437 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400438 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400439}
440
441void State::setStencilBackWritemask(GLuint stencilBackWritemask)
442{
443 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400444 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400445}
446
447void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
448{
449 mDepthStencil.stencilFail = stencilFail;
450 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
451 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400452 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400453}
454
455void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
456{
457 mDepthStencil.stencilBackFail = stencilBackFail;
458 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
459 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400460 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400461}
462
463GLint State::getStencilRef() const
464{
465 return mStencilRef;
466}
467
468GLint State::getStencilBackRef() const
469{
470 return mStencilBackRef;
471}
472
473bool State::isPolygonOffsetFillEnabled() const
474{
475 return mRasterizer.polygonOffsetFill;
476}
477
478void State::setPolygonOffsetFill(bool enabled)
479{
Jamie Madill1b94d432015-08-07 13:23:23 -0400480 mRasterizer.polygonOffsetFill = enabled;
481 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400482}
483
484void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
485{
486 // An application can pass NaN values here, so handle this gracefully
487 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
488 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400489 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400490}
491
492bool State::isSampleAlphaToCoverageEnabled() const
493{
494 return mBlend.sampleAlphaToCoverage;
495}
496
497void State::setSampleAlphaToCoverage(bool enabled)
498{
499 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400500 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400501}
502
503bool State::isSampleCoverageEnabled() const
504{
505 return mSampleCoverage;
506}
507
508void State::setSampleCoverage(bool enabled)
509{
510 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400511 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400512}
513
514void State::setSampleCoverageParams(GLclampf value, bool invert)
515{
516 mSampleCoverageValue = value;
517 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400518 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400519}
520
Geoff Lang0fbb6002015-04-16 11:11:53 -0400521GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400522{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400523 return mSampleCoverageValue;
524}
Shannon Woods53a94a82014-06-24 15:20:36 -0400525
Geoff Lang0fbb6002015-04-16 11:11:53 -0400526bool State::getSampleCoverageInvert() const
527{
528 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400529}
530
531bool State::isScissorTestEnabled() const
532{
533 return mScissorTest;
534}
535
536void State::setScissorTest(bool enabled)
537{
538 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400539 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400540}
541
542void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
543{
544 mScissor.x = x;
545 mScissor.y = y;
546 mScissor.width = width;
547 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400548 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400549}
550
551const Rectangle &State::getScissor() const
552{
553 return mScissor;
554}
555
556bool State::isDitherEnabled() const
557{
558 return mBlend.dither;
559}
560
561void State::setDither(bool enabled)
562{
563 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400564 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400565}
566
Jamie Madillb4b53c52015-02-03 15:22:48 -0500567bool State::isPrimitiveRestartEnabled() const
568{
569 return mPrimitiveRestart;
570}
571
572void State::setPrimitiveRestart(bool enabled)
573{
574 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400575 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500576}
577
Shannon Woods53a94a82014-06-24 15:20:36 -0400578void State::setEnableFeature(GLenum feature, bool enabled)
579{
580 switch (feature)
581 {
582 case GL_CULL_FACE: setCullFace(enabled); break;
583 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
584 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
585 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
586 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
587 case GL_STENCIL_TEST: setStencilTest(enabled); break;
588 case GL_DEPTH_TEST: setDepthTest(enabled); break;
589 case GL_BLEND: setBlend(enabled); break;
590 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500591 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400592 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500593 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
594 mDebug.setOutputSynchronous(enabled);
595 break;
596 case GL_DEBUG_OUTPUT:
597 mDebug.setOutputEnabled(enabled);
598 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400599 default: UNREACHABLE();
600 }
601}
602
603bool State::getEnableFeature(GLenum feature)
604{
605 switch (feature)
606 {
607 case GL_CULL_FACE: return isCullFaceEnabled();
608 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
609 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
610 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
611 case GL_SCISSOR_TEST: return isScissorTestEnabled();
612 case GL_STENCIL_TEST: return isStencilTestEnabled();
613 case GL_DEPTH_TEST: return isDepthTestEnabled();
614 case GL_BLEND: return isBlendEnabled();
615 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500616 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400617 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500618 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
619 return mDebug.isOutputSynchronous();
620 case GL_DEBUG_OUTPUT:
621 return mDebug.isOutputEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400622 default: UNREACHABLE(); return false;
623 }
624}
625
626void State::setLineWidth(GLfloat width)
627{
628 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400629 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400630}
631
Geoff Lang4b3f4162015-04-16 13:22:05 -0400632float State::getLineWidth() const
633{
634 return mLineWidth;
635}
636
Shannon Woods53a94a82014-06-24 15:20:36 -0400637void State::setGenerateMipmapHint(GLenum hint)
638{
639 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400640 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400641}
642
643void State::setFragmentShaderDerivativeHint(GLenum hint)
644{
645 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400646 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400647 // TODO: Propagate the hint to shader translator so we can write
648 // ddx, ddx_coarse, or ddx_fine depending on the hint.
649 // Ignore for now. It is valid for implementations to ignore hint.
650}
651
652void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
653{
654 mViewport.x = x;
655 mViewport.y = y;
656 mViewport.width = width;
657 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400658 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400659}
660
661const Rectangle &State::getViewport() const
662{
663 return mViewport;
664}
665
666void State::setActiveSampler(unsigned int active)
667{
668 mActiveSampler = active;
669}
670
671unsigned int State::getActiveSampler() const
672{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700673 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400674}
675
Geoff Lang76b10c92014-09-05 16:28:14 -0400676void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400677{
Geoff Lang76b10c92014-09-05 16:28:14 -0400678 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400679}
680
Jamie Madillc29968b2016-01-20 11:17:23 -0500681Texture *State::getTargetTexture(GLenum target) const
682{
683 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
684}
685
Geoff Lang76b10c92014-09-05 16:28:14 -0400686Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400687{
Jamie Madill5864ac22015-01-12 14:43:07 -0500688 const auto it = mSamplerTextures.find(type);
689 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400690 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500691 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400692}
693
Geoff Lang76b10c92014-09-05 16:28:14 -0400694GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400695{
Jamie Madill5864ac22015-01-12 14:43:07 -0500696 const auto it = mSamplerTextures.find(type);
697 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400698 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500699 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400700}
701
Jamie Madille6382c32014-11-07 15:05:26 -0500702void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400703{
704 // Textures have a detach method on State rather than a simple
705 // removeBinding, because the zero/null texture objects are managed
706 // separately, and don't have to go through the Context's maps or
707 // the ResourceManager.
708
709 // [OpenGL ES 2.0.24] section 3.8 page 84:
710 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
711 // rebound to texture object zero
712
Geoff Lang76b10c92014-09-05 16:28:14 -0400713 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400714 {
Jamie Madille6382c32014-11-07 15:05:26 -0500715 GLenum textureType = bindingVec->first;
Geoff Lang76b10c92014-09-05 16:28:14 -0400716 TextureBindingVector &textureVector = bindingVec->second;
717 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400718 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400719 BindingPointer<Texture> &binding = textureVector[textureIdx];
720 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400721 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500722 auto it = zeroTextures.find(textureType);
723 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500724 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500725 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400726 }
727 }
728 }
729
730 // [OpenGL ES 2.0.24] section 4.4 page 112:
731 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
732 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
733 // image was attached in the currently bound framebuffer.
734
735 if (mReadFramebuffer)
736 {
737 mReadFramebuffer->detachTexture(texture);
738 }
739
740 if (mDrawFramebuffer)
741 {
742 mDrawFramebuffer->detachTexture(texture);
743 }
744}
745
Jamie Madille6382c32014-11-07 15:05:26 -0500746void State::initializeZeroTextures(const TextureMap &zeroTextures)
747{
748 for (const auto &zeroTexture : zeroTextures)
749 {
750 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
751
752 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
753 {
754 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
755 }
756 }
757}
758
Shannon Woods53a94a82014-06-24 15:20:36 -0400759void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
760{
761 mSamplers[textureUnit].set(sampler);
762}
763
764GLuint State::getSamplerId(GLuint textureUnit) const
765{
Geoff Lang76b10c92014-09-05 16:28:14 -0400766 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400767 return mSamplers[textureUnit].id();
768}
769
770Sampler *State::getSampler(GLuint textureUnit) const
771{
772 return mSamplers[textureUnit].get();
773}
774
775void State::detachSampler(GLuint sampler)
776{
777 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
778 // If a sampler object that is currently bound to one or more texture units is
779 // deleted, it is as though BindSampler is called once for each texture unit to
780 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400781 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400782 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400783 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
784 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400785 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400786 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400787 }
788 }
789}
790
791void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
792{
793 mRenderbuffer.set(renderbuffer);
794}
795
796GLuint State::getRenderbufferId() const
797{
798 return mRenderbuffer.id();
799}
800
801Renderbuffer *State::getCurrentRenderbuffer()
802{
803 return mRenderbuffer.get();
804}
805
806void State::detachRenderbuffer(GLuint renderbuffer)
807{
808 // [OpenGL ES 2.0.24] section 4.4 page 109:
809 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
810 // had been executed with the target RENDERBUFFER and name of zero.
811
812 if (mRenderbuffer.id() == renderbuffer)
813 {
814 mRenderbuffer.set(NULL);
815 }
816
817 // [OpenGL ES 2.0.24] section 4.4 page 111:
818 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
819 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
820 // point to which this image was attached in the currently bound framebuffer.
821
822 Framebuffer *readFramebuffer = mReadFramebuffer;
823 Framebuffer *drawFramebuffer = mDrawFramebuffer;
824
825 if (readFramebuffer)
826 {
827 readFramebuffer->detachRenderbuffer(renderbuffer);
828 }
829
830 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
831 {
832 drawFramebuffer->detachRenderbuffer(renderbuffer);
833 }
834
835}
836
837void State::setReadFramebufferBinding(Framebuffer *framebuffer)
838{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500839 if (mReadFramebuffer == framebuffer)
840 return;
841
Shannon Woods53a94a82014-06-24 15:20:36 -0400842 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500843 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
844
845 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
846 {
847 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
848 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400849}
850
851void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
852{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500853 if (mDrawFramebuffer == framebuffer)
854 return;
855
Shannon Woods53a94a82014-06-24 15:20:36 -0400856 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500857 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
858
859 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
860 {
861 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
862 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400863}
864
865Framebuffer *State::getTargetFramebuffer(GLenum target) const
866{
867 switch (target)
868 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500869 case GL_READ_FRAMEBUFFER_ANGLE:
870 return mReadFramebuffer;
871 case GL_DRAW_FRAMEBUFFER_ANGLE:
872 case GL_FRAMEBUFFER:
873 return mDrawFramebuffer;
874 default:
875 UNREACHABLE();
876 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400877 }
878}
879
880Framebuffer *State::getReadFramebuffer()
881{
882 return mReadFramebuffer;
883}
884
885Framebuffer *State::getDrawFramebuffer()
886{
887 return mDrawFramebuffer;
888}
889
890const Framebuffer *State::getReadFramebuffer() const
891{
892 return mReadFramebuffer;
893}
894
895const Framebuffer *State::getDrawFramebuffer() const
896{
897 return mDrawFramebuffer;
898}
899
900bool State::removeReadFramebufferBinding(GLuint framebuffer)
901{
Jamie Madill77a72f62015-04-14 11:18:32 -0400902 if (mReadFramebuffer != nullptr &&
903 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400904 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500905 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400906 return true;
907 }
908
909 return false;
910}
911
912bool State::removeDrawFramebufferBinding(GLuint framebuffer)
913{
Jamie Madill77a72f62015-04-14 11:18:32 -0400914 if (mReadFramebuffer != nullptr &&
915 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400916 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500917 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400918 return true;
919 }
920
921 return false;
922}
923
924void State::setVertexArrayBinding(VertexArray *vertexArray)
925{
926 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000927 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500928
929 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
930 {
931 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
932 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400933}
934
935GLuint State::getVertexArrayId() const
936{
937 ASSERT(mVertexArray != NULL);
938 return mVertexArray->id();
939}
940
941VertexArray *State::getVertexArray() const
942{
943 ASSERT(mVertexArray != NULL);
944 return mVertexArray;
945}
946
947bool State::removeVertexArrayBinding(GLuint vertexArray)
948{
949 if (mVertexArray->id() == vertexArray)
950 {
951 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000952 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500953 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -0400954 return true;
955 }
956
957 return false;
958}
959
Geoff Lang7dd2e102014-11-10 15:19:26 -0500960void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400961{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500962 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400963 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500964 if (mProgram)
965 {
966 mProgram->release();
967 }
968
969 mProgram = newProgram;
970
971 if (mProgram)
972 {
973 newProgram->addRef();
974 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400975 }
976}
977
Geoff Lang7dd2e102014-11-10 15:19:26 -0500978Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400979{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500980 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -0400981}
982
983void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
984{
985 mTransformFeedback.set(transformFeedback);
986}
987
988TransformFeedback *State::getCurrentTransformFeedback() const
989{
990 return mTransformFeedback.get();
991}
992
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000993bool State::isTransformFeedbackActiveUnpaused() const
994{
995 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -0400996 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000997}
998
Shannon Woods53a94a82014-06-24 15:20:36 -0400999void State::detachTransformFeedback(GLuint transformFeedback)
1000{
1001 if (mTransformFeedback.id() == transformFeedback)
1002 {
1003 mTransformFeedback.set(NULL);
1004 }
1005}
1006
1007bool State::isQueryActive() const
1008{
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001009 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -04001010 {
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001011 if (iter.second.get() != NULL)
1012 {
1013 return true;
1014 }
1015 }
1016
1017 return false;
1018}
1019
1020bool State::isQueryActive(Query *query) const
1021{
1022 for (auto &iter : mActiveQueries)
1023 {
1024 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001025 {
1026 return true;
1027 }
1028 }
1029
1030 return false;
1031}
1032
1033void State::setActiveQuery(GLenum target, Query *query)
1034{
1035 mActiveQueries[target].set(query);
1036}
1037
1038GLuint State::getActiveQueryId(GLenum target) const
1039{
1040 const Query *query = getActiveQuery(target);
1041 return (query ? query->id() : 0u);
1042}
1043
1044Query *State::getActiveQuery(GLenum target) const
1045{
Jamie Madill5864ac22015-01-12 14:43:07 -05001046 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001047
Jamie Madill5864ac22015-01-12 14:43:07 -05001048 // All query types should already exist in the activeQueries map
1049 ASSERT(it != mActiveQueries.end());
1050
1051 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001052}
1053
1054void State::setArrayBufferBinding(Buffer *buffer)
1055{
1056 mArrayBuffer.set(buffer);
1057}
1058
1059GLuint State::getArrayBufferId() const
1060{
1061 return mArrayBuffer.id();
1062}
1063
Shannon Woods53a94a82014-06-24 15:20:36 -04001064void State::setGenericUniformBufferBinding(Buffer *buffer)
1065{
1066 mGenericUniformBuffer.set(buffer);
1067}
1068
1069void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1070{
1071 mUniformBuffers[index].set(buffer, offset, size);
1072}
1073
Geoff Lang5d124a62015-09-15 13:03:27 -04001074const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001075{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001076 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001077 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001078}
1079
Shannon Woods53a94a82014-06-24 15:20:36 -04001080void State::setCopyReadBufferBinding(Buffer *buffer)
1081{
1082 mCopyReadBuffer.set(buffer);
1083}
1084
1085void State::setCopyWriteBufferBinding(Buffer *buffer)
1086{
1087 mCopyWriteBuffer.set(buffer);
1088}
1089
1090void State::setPixelPackBufferBinding(Buffer *buffer)
1091{
1092 mPack.pixelBuffer.set(buffer);
1093}
1094
1095void State::setPixelUnpackBufferBinding(Buffer *buffer)
1096{
1097 mUnpack.pixelBuffer.set(buffer);
1098}
1099
1100Buffer *State::getTargetBuffer(GLenum target) const
1101{
1102 switch (target)
1103 {
1104 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1105 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1106 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001107 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001108 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1109 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001110 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001111 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1112 default: UNREACHABLE(); return NULL;
1113 }
1114}
1115
Yuly Novikov5807a532015-12-03 13:01:22 -05001116void State::detachBuffer(GLuint bufferName)
1117{
1118 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1119 &mCopyWriteBuffer, &mPack.pixelBuffer,
1120 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1121 for (auto buffer : buffers)
1122 {
1123 if (buffer->id() == bufferName)
1124 {
1125 buffer->set(nullptr);
1126 }
1127 }
1128
1129 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1130 if (curTransformFeedback)
1131 {
1132 curTransformFeedback->detachBuffer(bufferName);
1133 }
1134
1135 getVertexArray()->detachBuffer(bufferName);
1136}
1137
Shannon Woods53a94a82014-06-24 15:20:36 -04001138void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1139{
1140 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001141 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001142}
1143
1144void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1145{
Shannon Woods23e05002014-09-22 19:07:27 -04001146 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001147 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001148 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001149}
1150
1151void State::setVertexAttribu(GLuint index, const GLuint values[4])
1152{
Shannon Woods23e05002014-09-22 19:07:27 -04001153 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001154 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001155 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001156}
1157
1158void State::setVertexAttribi(GLuint index, const GLint values[4])
1159{
Shannon Woods23e05002014-09-22 19:07:27 -04001160 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001161 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001162 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001163}
1164
Jamie Madill0b9e9032015-08-17 11:51:52 +00001165void State::setVertexAttribState(unsigned int attribNum,
1166 Buffer *boundBuffer,
1167 GLint size,
1168 GLenum type,
1169 bool normalized,
1170 bool pureInteger,
1171 GLsizei stride,
1172 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001173{
1174 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001175 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001176}
1177
1178void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1179{
1180 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001181 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001182}
1183
Shannon Woods53a94a82014-06-24 15:20:36 -04001184const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1185{
Shannon Woods23e05002014-09-22 19:07:27 -04001186 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001187 return mVertexAttribCurrentValues[attribNum];
1188}
1189
Shannon Woods53a94a82014-06-24 15:20:36 -04001190const void *State::getVertexAttribPointer(unsigned int attribNum) const
1191{
1192 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1193}
1194
1195void State::setPackAlignment(GLint alignment)
1196{
1197 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001198 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001199}
1200
1201GLint State::getPackAlignment() const
1202{
1203 return mPack.alignment;
1204}
1205
1206void State::setPackReverseRowOrder(bool reverseRowOrder)
1207{
1208 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001209 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001210}
1211
1212bool State::getPackReverseRowOrder() const
1213{
1214 return mPack.reverseRowOrder;
1215}
1216
Minmin Gongadff67b2015-10-14 10:34:45 -04001217void State::setPackRowLength(GLint rowLength)
1218{
1219 mPack.rowLength = rowLength;
1220 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1221}
1222
1223GLint State::getPackRowLength() const
1224{
1225 return mPack.rowLength;
1226}
1227
1228void State::setPackSkipRows(GLint skipRows)
1229{
1230 mPack.skipRows = skipRows;
1231 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1232}
1233
1234GLint State::getPackSkipRows() const
1235{
1236 return mPack.skipRows;
1237}
1238
1239void State::setPackSkipPixels(GLint skipPixels)
1240{
1241 mPack.skipPixels = skipPixels;
1242 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1243}
1244
1245GLint State::getPackSkipPixels() const
1246{
1247 return mPack.skipPixels;
1248}
1249
Shannon Woods53a94a82014-06-24 15:20:36 -04001250const PixelPackState &State::getPackState() const
1251{
1252 return mPack;
1253}
1254
Jamie Madill87de3622015-03-16 10:41:44 -04001255PixelPackState &State::getPackState()
1256{
1257 return mPack;
1258}
1259
Shannon Woods53a94a82014-06-24 15:20:36 -04001260void State::setUnpackAlignment(GLint alignment)
1261{
1262 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001263 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001264}
1265
1266GLint State::getUnpackAlignment() const
1267{
1268 return mUnpack.alignment;
1269}
1270
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001271void State::setUnpackRowLength(GLint rowLength)
1272{
1273 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001274 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001275}
1276
1277GLint State::getUnpackRowLength() const
1278{
1279 return mUnpack.rowLength;
1280}
1281
Minmin Gongadff67b2015-10-14 10:34:45 -04001282void State::setUnpackImageHeight(GLint imageHeight)
1283{
1284 mUnpack.imageHeight = imageHeight;
1285 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1286}
1287
1288GLint State::getUnpackImageHeight() const
1289{
1290 return mUnpack.imageHeight;
1291}
1292
1293void State::setUnpackSkipImages(GLint skipImages)
1294{
1295 mUnpack.skipImages = skipImages;
1296 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1297}
1298
1299GLint State::getUnpackSkipImages() const
1300{
1301 return mUnpack.skipImages;
1302}
1303
1304void State::setUnpackSkipRows(GLint skipRows)
1305{
1306 mUnpack.skipRows = skipRows;
1307 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1308}
1309
1310GLint State::getUnpackSkipRows() const
1311{
1312 return mUnpack.skipRows;
1313}
1314
1315void State::setUnpackSkipPixels(GLint skipPixels)
1316{
1317 mUnpack.skipPixels = skipPixels;
1318 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1319}
1320
1321GLint State::getUnpackSkipPixels() const
1322{
1323 return mUnpack.skipPixels;
1324}
1325
Shannon Woods53a94a82014-06-24 15:20:36 -04001326const PixelUnpackState &State::getUnpackState() const
1327{
1328 return mUnpack;
1329}
1330
Jamie Madill67102f02015-03-16 10:41:42 -04001331PixelUnpackState &State::getUnpackState()
1332{
1333 return mUnpack;
1334}
1335
Geoff Lang70d0f492015-12-10 17:45:46 -05001336const Debug &State::getDebug() const
1337{
1338 return mDebug;
1339}
1340
1341Debug &State::getDebug()
1342{
1343 return mDebug;
1344}
1345
Shannon Woods53a94a82014-06-24 15:20:36 -04001346void State::getBooleanv(GLenum pname, GLboolean *params)
1347{
1348 switch (pname)
1349 {
1350 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1351 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1352 case GL_COLOR_WRITEMASK:
1353 params[0] = mBlend.colorMaskRed;
1354 params[1] = mBlend.colorMaskGreen;
1355 params[2] = mBlend.colorMaskBlue;
1356 params[3] = mBlend.colorMaskAlpha;
1357 break;
1358 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1359 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1360 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1361 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1362 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1363 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1364 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1365 case GL_BLEND: *params = mBlend.blend; break;
1366 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001367 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1368 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001369 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1370 *params = mPrimitiveRestart;
1371 break;
Geoff Langab831f02015-12-01 09:39:10 -05001372 case GL_RASTERIZER_DISCARD:
1373 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1374 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001375 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1376 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1377 break;
1378 case GL_DEBUG_OUTPUT:
1379 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1380 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001381 default:
1382 UNREACHABLE();
1383 break;
1384 }
1385}
1386
1387void State::getFloatv(GLenum pname, GLfloat *params)
1388{
1389 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1390 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1391 // GetIntegerv as its native query function. As it would require conversion in any
1392 // case, this should make no difference to the calling application.
1393 switch (pname)
1394 {
1395 case GL_LINE_WIDTH: *params = mLineWidth; break;
1396 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1397 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1398 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1399 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1400 case GL_DEPTH_RANGE:
1401 params[0] = mNearZ;
1402 params[1] = mFarZ;
1403 break;
1404 case GL_COLOR_CLEAR_VALUE:
1405 params[0] = mColorClearValue.red;
1406 params[1] = mColorClearValue.green;
1407 params[2] = mColorClearValue.blue;
1408 params[3] = mColorClearValue.alpha;
1409 break;
1410 case GL_BLEND_COLOR:
1411 params[0] = mBlendColor.red;
1412 params[1] = mBlendColor.green;
1413 params[2] = mBlendColor.blue;
1414 params[3] = mBlendColor.alpha;
1415 break;
1416 default:
1417 UNREACHABLE();
1418 break;
1419 }
1420}
1421
Jamie Madill48faf802014-11-06 15:27:22 -05001422void State::getIntegerv(const gl::Data &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001423{
1424 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1425 {
1426 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001427 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001428 Framebuffer *framebuffer = mDrawFramebuffer;
1429 *params = framebuffer->getDrawBufferState(colorAttachment);
1430 return;
1431 }
1432
1433 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1434 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1435 // GetIntegerv as its native query function. As it would require conversion in any
1436 // case, this should make no difference to the calling application. You may find it in
1437 // State::getFloatv.
1438 switch (pname)
1439 {
1440 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001441 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001442 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1443 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1444 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1445 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1446 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001447 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001448 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1449 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001450 case GL_PACK_ROW_LENGTH:
1451 *params = mPack.rowLength;
1452 break;
1453 case GL_PACK_SKIP_ROWS:
1454 *params = mPack.skipRows;
1455 break;
1456 case GL_PACK_SKIP_PIXELS:
1457 *params = mPack.skipPixels;
1458 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001459 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001460 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001461 case GL_UNPACK_IMAGE_HEIGHT:
1462 *params = mUnpack.imageHeight;
1463 break;
1464 case GL_UNPACK_SKIP_IMAGES:
1465 *params = mUnpack.skipImages;
1466 break;
1467 case GL_UNPACK_SKIP_ROWS:
1468 *params = mUnpack.skipRows;
1469 break;
1470 case GL_UNPACK_SKIP_PIXELS:
1471 *params = mUnpack.skipPixels;
1472 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001473 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1474 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001475 case GL_ACTIVE_TEXTURE:
1476 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1477 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001478 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1479 case GL_STENCIL_REF: *params = mStencilRef; break;
1480 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1481 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1482 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1483 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1484 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1485 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1486 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1487 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1488 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1489 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1490 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1491 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1492 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1493 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1494 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1495 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1496 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1497 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1498 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1499 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001500 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1501 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001502 case GL_SAMPLE_BUFFERS:
1503 case GL_SAMPLES:
1504 {
1505 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001506 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001507 {
1508 switch (pname)
1509 {
1510 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001511 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001512 {
1513 *params = 1;
1514 }
1515 else
1516 {
1517 *params = 0;
1518 }
1519 break;
1520 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001521 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001522 break;
1523 }
1524 }
1525 else
1526 {
1527 *params = 0;
1528 }
1529 }
1530 break;
1531 case GL_VIEWPORT:
1532 params[0] = mViewport.x;
1533 params[1] = mViewport.y;
1534 params[2] = mViewport.width;
1535 params[3] = mViewport.height;
1536 break;
1537 case GL_SCISSOR_BOX:
1538 params[0] = mScissor.x;
1539 params[1] = mScissor.y;
1540 params[2] = mScissor.width;
1541 params[3] = mScissor.height;
1542 break;
1543 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1544 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1545 case GL_RED_BITS:
1546 case GL_GREEN_BITS:
1547 case GL_BLUE_BITS:
1548 case GL_ALPHA_BITS:
1549 {
1550 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001551 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001552
1553 if (colorbuffer)
1554 {
1555 switch (pname)
1556 {
1557 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1558 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1559 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1560 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1561 }
1562 }
1563 else
1564 {
1565 *params = 0;
1566 }
1567 }
1568 break;
1569 case GL_DEPTH_BITS:
1570 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001571 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1572 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001573
1574 if (depthbuffer)
1575 {
1576 *params = depthbuffer->getDepthSize();
1577 }
1578 else
1579 {
1580 *params = 0;
1581 }
1582 }
1583 break;
1584 case GL_STENCIL_BITS:
1585 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001586 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1587 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001588
1589 if (stencilbuffer)
1590 {
1591 *params = stencilbuffer->getStencilSize();
1592 }
1593 else
1594 {
1595 *params = 0;
1596 }
1597 }
1598 break;
1599 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001600 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001601 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001602 break;
1603 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001604 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001605 *params =
1606 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001607 break;
1608 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001609 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001610 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001611 break;
1612 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001613 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001614 *params =
1615 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001616 break;
1617 case GL_UNIFORM_BUFFER_BINDING:
1618 *params = mGenericUniformBuffer.id();
1619 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001620 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001621 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001622 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001623 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001624 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001625 break;
1626 case GL_COPY_READ_BUFFER_BINDING:
1627 *params = mCopyReadBuffer.id();
1628 break;
1629 case GL_COPY_WRITE_BUFFER_BINDING:
1630 *params = mCopyWriteBuffer.id();
1631 break;
1632 case GL_PIXEL_PACK_BUFFER_BINDING:
1633 *params = mPack.pixelBuffer.id();
1634 break;
1635 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1636 *params = mUnpack.pixelBuffer.id();
1637 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001638 case GL_DEBUG_LOGGED_MESSAGES:
1639 *params = static_cast<GLint>(mDebug.getMessageCount());
1640 break;
1641 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1642 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1643 break;
1644 case GL_DEBUG_GROUP_STACK_DEPTH:
1645 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1646 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001647 default:
1648 UNREACHABLE();
1649 break;
1650 }
1651}
1652
Geoff Lang70d0f492015-12-10 17:45:46 -05001653void State::getPointerv(GLenum pname, void **params) const
1654{
1655 switch (pname)
1656 {
1657 case GL_DEBUG_CALLBACK_FUNCTION:
1658 *params = reinterpret_cast<void *>(mDebug.getCallback());
1659 break;
1660 case GL_DEBUG_CALLBACK_USER_PARAM:
1661 *params = const_cast<void *>(mDebug.getUserParam());
1662 break;
1663 default:
1664 UNREACHABLE();
1665 break;
1666 }
1667}
1668
Shannon Woods53a94a82014-06-24 15:20:36 -04001669bool State::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1670{
1671 switch (target)
1672 {
1673 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001674 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001675 {
Geoff Lang045536b2015-03-27 15:17:18 -04001676 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001677 }
1678 break;
1679 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001680 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001681 {
1682 *data = mUniformBuffers[index].id();
1683 }
1684 break;
1685 default:
1686 return false;
1687 }
1688
1689 return true;
1690}
1691
1692bool State::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1693{
1694 switch (target)
1695 {
1696 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001697 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001698 {
Geoff Lang045536b2015-03-27 15:17:18 -04001699 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001700 }
1701 break;
1702 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001703 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001704 {
Geoff Lang045536b2015-03-27 15:17:18 -04001705 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001706 }
1707 break;
1708 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001709 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001710 {
1711 *data = mUniformBuffers[index].getOffset();
1712 }
1713 break;
1714 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001715 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001716 {
1717 *data = mUniformBuffers[index].getSize();
1718 }
1719 break;
1720 default:
1721 return false;
1722 }
1723
1724 return true;
1725}
1726
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001727bool State::hasMappedBuffer(GLenum target) const
1728{
1729 if (target == GL_ARRAY_BUFFER)
1730 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001731 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001732 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001733 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001734 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001735 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001736 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001737 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1738 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1739 {
1740 return true;
1741 }
1742 }
1743
1744 return false;
1745 }
1746 else
1747 {
1748 Buffer *buffer = getTargetBuffer(target);
1749 return (buffer && buffer->isMapped());
1750 }
1751}
1752
Jamie Madillc9d442d2016-01-20 11:17:24 -05001753void State::syncDirtyObjects()
1754{
1755 if (!mDirtyObjects.any())
1756 return;
1757
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001758 syncDirtyObjects(mDirtyObjects);
1759}
1760
1761void State::syncDirtyObjects(const DirtyObjects &bitset)
1762{
1763 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001764 {
1765 switch (dirtyObject)
1766 {
1767 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001768 ASSERT(mReadFramebuffer);
1769 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001770 break;
1771 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001772 ASSERT(mDrawFramebuffer);
1773 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001774 break;
1775 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001776 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001777 mVertexArray->syncImplState();
1778 break;
1779 case DIRTY_OBJECT_PROGRAM:
1780 // TODO(jmadill): implement this
1781 break;
1782 default:
1783 UNREACHABLE();
1784 break;
1785 }
1786 }
1787
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001788 mDirtyObjects &= ~bitset;
1789}
1790
1791void State::syncDirtyObject(GLenum target)
1792{
1793 DirtyObjects localSet;
1794
1795 switch (target)
1796 {
1797 case GL_READ_FRAMEBUFFER:
1798 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1799 break;
1800 case GL_DRAW_FRAMEBUFFER:
1801 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1802 break;
1803 case GL_FRAMEBUFFER:
1804 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1805 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1806 break;
1807 case GL_VERTEX_ARRAY:
1808 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
1809 break;
1810 case GL_PROGRAM:
1811 localSet.set(DIRTY_OBJECT_PROGRAM);
1812 break;
1813 }
1814
1815 syncDirtyObjects(localSet);
1816}
1817
1818void State::setObjectDirty(GLenum target)
1819{
1820 switch (target)
1821 {
1822 case GL_READ_FRAMEBUFFER:
1823 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1824 break;
1825 case GL_DRAW_FRAMEBUFFER:
1826 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1827 break;
1828 case GL_FRAMEBUFFER:
1829 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1830 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1831 break;
1832 case GL_VERTEX_ARRAY:
1833 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1834 break;
1835 case GL_PROGRAM:
1836 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
1837 break;
1838 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001839}
Jamie Madillc9d442d2016-01-20 11:17:24 -05001840
1841} // namespace gl