daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 8 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 12 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 13 | #include "libGLESv2/Texture.h" |
| 14 | #include "libGLESv2/Context.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Renderbuffer.h" |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 16 | #include "libGLESv2/FramebufferAttachment.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 17 | #include "libGLESv2/renderer/Renderer.h" |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/RenderTarget.h" |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame^] | 19 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 20 | |
| 21 | #include "common/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 22 | |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame^] | 23 | namespace rx |
| 24 | { |
| 25 | RenderTarget *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment) |
| 26 | { |
| 27 | if (attachment->isTexture()) |
| 28 | { |
| 29 | gl::Texture *texture = attachment->getTexture(); |
| 30 | ASSERT(texture); |
| 31 | TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); |
| 32 | return textureD3D->getRenderTarget(attachment->mipLevel(), attachment->layer()); |
| 33 | } |
| 34 | |
| 35 | gl::Renderbuffer *renderbuffer = attachment->getRenderbuffer(); |
| 36 | ASSERT(renderbuffer); |
| 37 | |
| 38 | // TODO: cast to RenderbufferD3D |
| 39 | return renderbuffer->getStorage()->getRenderTarget(); |
| 40 | } |
| 41 | |
| 42 | } |
| 43 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 44 | namespace gl |
| 45 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 46 | |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 47 | Framebuffer::Framebuffer(rx::Renderer *renderer, GLuint id) |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 48 | : mRenderer(renderer), |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 49 | mId(id), |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 50 | mReadBufferState(GL_COLOR_ATTACHMENT0_EXT), |
| 51 | mDepthbuffer(NULL), |
| 52 | mStencilbuffer(NULL) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 53 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 54 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 55 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 56 | mColorbuffers[colorAttachment] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 57 | mDrawBufferStates[colorAttachment] = GL_NONE; |
| 58 | } |
| 59 | mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 60 | } |
| 61 | |
| 62 | Framebuffer::~Framebuffer() |
| 63 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 64 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 65 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 66 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 67 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 68 | SafeDelete(mDepthbuffer); |
| 69 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 70 | } |
| 71 | |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 72 | FramebufferAttachment *Framebuffer::createAttachment(GLenum binding, GLenum type, GLuint handle, GLint level, GLint layer) const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 73 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 74 | if (handle == 0) |
| 75 | { |
| 76 | return NULL; |
| 77 | } |
| 78 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 79 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 80 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 81 | switch (type) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 82 | { |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 83 | case GL_NONE: |
| 84 | return NULL; |
| 85 | |
| 86 | case GL_RENDERBUFFER: |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 87 | return new RenderbufferAttachment(binding, context->getRenderbuffer(handle)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 88 | |
| 89 | case GL_TEXTURE_2D: |
| 90 | { |
| 91 | Texture *texture = context->getTexture(handle); |
| 92 | if (texture && texture->getTarget() == GL_TEXTURE_2D) |
| 93 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 94 | return new TextureAttachment(binding, texture, ImageIndex::Make2D(level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 95 | } |
| 96 | else |
| 97 | { |
| 98 | return NULL; |
| 99 | } |
| 100 | } |
| 101 | |
| 102 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 103 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 104 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 105 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 106 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 107 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 108 | { |
| 109 | Texture *texture = context->getTexture(handle); |
| 110 | if (texture && texture->getTarget() == GL_TEXTURE_CUBE_MAP) |
| 111 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 112 | return new TextureAttachment(binding, texture, ImageIndex::MakeCube(type, level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 113 | } |
| 114 | else |
| 115 | { |
| 116 | return NULL; |
| 117 | } |
| 118 | } |
| 119 | |
| 120 | case GL_TEXTURE_3D: |
| 121 | { |
| 122 | Texture *texture = context->getTexture(handle); |
| 123 | if (texture && texture->getTarget() == GL_TEXTURE_3D) |
| 124 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 125 | return new TextureAttachment(binding, texture, ImageIndex::Make3D(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 126 | } |
| 127 | else |
| 128 | { |
| 129 | return NULL; |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | case GL_TEXTURE_2D_ARRAY: |
| 134 | { |
| 135 | Texture *texture = context->getTexture(handle); |
| 136 | if (texture && texture->getTarget() == GL_TEXTURE_2D_ARRAY) |
| 137 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 138 | return new TextureAttachment(binding, texture, ImageIndex::Make2DArray(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 139 | } |
| 140 | else |
| 141 | { |
| 142 | return NULL; |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | default: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 147 | UNREACHABLE(); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 148 | return NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 149 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 150 | } |
| 151 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 152 | void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 153 | { |
| 154 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 155 | SafeDelete(mColorbuffers[colorAttachment]); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 156 | GLenum binding = colorAttachment + GL_COLOR_ATTACHMENT0; |
| 157 | mColorbuffers[colorAttachment] = createAttachment(binding, type, colorbuffer, level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 158 | } |
| 159 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 160 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 161 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 162 | SafeDelete(mDepthbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 163 | mDepthbuffer = createAttachment(GL_DEPTH_ATTACHMENT, type, depthbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 164 | } |
| 165 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 166 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 167 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 168 | SafeDelete(mStencilbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 169 | mStencilbuffer = createAttachment(GL_STENCIL_ATTACHMENT, type, stencilbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 170 | } |
| 171 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 172 | void Framebuffer::setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer, GLint level, GLint layer) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 173 | { |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 174 | FramebufferAttachment *attachment = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 175 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 176 | SafeDelete(mDepthbuffer); |
| 177 | SafeDelete(mStencilbuffer); |
| 178 | |
| 179 | // ensure this is a legitimate depth+stencil format |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 180 | if (attachment && attachment->getDepthSize() > 0 && attachment->getStencilSize() > 0) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 181 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 182 | mDepthbuffer = attachment; |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 183 | |
| 184 | // Make a new attachment object to ensure we do not double-delete |
| 185 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 186 | mStencilbuffer = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 187 | } |
| 188 | } |
| 189 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 190 | void Framebuffer::detachTexture(GLuint textureId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 191 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 192 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 193 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 194 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 195 | |
| 196 | if (attachment && attachment->isTextureWithId(textureId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 197 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 198 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 199 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 200 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 201 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 202 | if (mDepthbuffer && mDepthbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 203 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 204 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 205 | } |
| 206 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 207 | if (mStencilbuffer && mStencilbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 208 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 209 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 210 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 211 | } |
| 212 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 213 | void Framebuffer::detachRenderbuffer(GLuint renderbufferId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 214 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 215 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 216 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 217 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 218 | |
| 219 | if (attachment && attachment->isRenderbufferWithId(renderbufferId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 220 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 221 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 222 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 223 | } |
| 224 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 225 | if (mDepthbuffer && mDepthbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 226 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 227 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 228 | } |
| 229 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 230 | if (mStencilbuffer && mStencilbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 231 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 232 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 233 | } |
| 234 | } |
| 235 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 236 | FramebufferAttachment *Framebuffer::getColorbuffer(unsigned int colorAttachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 237 | { |
| 238 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 239 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 240 | } |
| 241 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 242 | FramebufferAttachment *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 243 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 244 | return mDepthbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 245 | } |
| 246 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 247 | FramebufferAttachment *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 248 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 249 | return mStencilbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 250 | } |
| 251 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 252 | FramebufferAttachment *Framebuffer::getDepthStencilBuffer() const |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 253 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 254 | return (hasValidDepthStencil() ? mDepthbuffer : NULL); |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 255 | } |
| 256 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 257 | FramebufferAttachment *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 258 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 259 | FramebufferAttachment *depthstencilbuffer = mDepthbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 260 | |
| 261 | if (!depthstencilbuffer) |
| 262 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 263 | depthstencilbuffer = mStencilbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 264 | } |
| 265 | |
| 266 | return depthstencilbuffer; |
| 267 | } |
| 268 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 269 | FramebufferAttachment *Framebuffer::getReadColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 270 | { |
| 271 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 272 | return mColorbuffers[0]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 273 | } |
| 274 | |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 275 | GLenum Framebuffer::getReadColorbufferType() const |
| 276 | { |
| 277 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 278 | return (mColorbuffers[0] ? mColorbuffers[0]->type() : GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 279 | } |
| 280 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 281 | FramebufferAttachment *Framebuffer::getFirstColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 282 | { |
| 283 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 284 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 285 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 286 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 287 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 288 | } |
| 289 | } |
| 290 | |
| 291 | return NULL; |
| 292 | } |
| 293 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 294 | FramebufferAttachment *Framebuffer::getAttachment(GLenum attachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 295 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 296 | if (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15) |
| 297 | { |
| 298 | return getColorbuffer(attachment - GL_COLOR_ATTACHMENT0); |
| 299 | } |
| 300 | else |
| 301 | { |
| 302 | switch (attachment) |
| 303 | { |
| 304 | case GL_DEPTH_ATTACHMENT: |
| 305 | return getDepthbuffer(); |
| 306 | case GL_STENCIL_ATTACHMENT: |
| 307 | return getStencilbuffer(); |
| 308 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 309 | return getDepthStencilBuffer(); |
| 310 | default: |
| 311 | UNREACHABLE(); |
| 312 | return NULL; |
| 313 | } |
| 314 | } |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 315 | } |
| 316 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 317 | GLenum Framebuffer::getDrawBufferState(unsigned int colorAttachment) const |
| 318 | { |
| 319 | return mDrawBufferStates[colorAttachment]; |
| 320 | } |
| 321 | |
| 322 | void Framebuffer::setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer) |
| 323 | { |
| 324 | mDrawBufferStates[colorAttachment] = drawBuffer; |
| 325 | } |
| 326 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 327 | bool Framebuffer::isEnabledColorAttachment(unsigned int colorAttachment) const |
| 328 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 329 | return (mColorbuffers[colorAttachment] && mDrawBufferStates[colorAttachment] != GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 330 | } |
| 331 | |
| 332 | bool Framebuffer::hasEnabledColorAttachment() const |
| 333 | { |
| 334 | for (unsigned int colorAttachment = 0; colorAttachment < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 335 | { |
| 336 | if (isEnabledColorAttachment(colorAttachment)) |
| 337 | { |
| 338 | return true; |
| 339 | } |
| 340 | } |
| 341 | |
| 342 | return false; |
| 343 | } |
| 344 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 345 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 346 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 347 | return (mStencilbuffer && mStencilbuffer->getStencilSize() > 0); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 348 | } |
| 349 | |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 350 | bool Framebuffer::usingExtendedDrawBuffers() const |
| 351 | { |
| 352 | for (unsigned int colorAttachment = 1; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 353 | { |
| 354 | if (isEnabledColorAttachment(colorAttachment)) |
| 355 | { |
| 356 | return true; |
| 357 | } |
| 358 | } |
| 359 | |
| 360 | return false; |
| 361 | } |
| 362 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 363 | GLenum Framebuffer::completeness() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 364 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 365 | int width = 0; |
| 366 | int height = 0; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 367 | unsigned int colorbufferSize = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 368 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 369 | bool missingAttachment = true; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 370 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 371 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 372 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 373 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 374 | const FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 375 | |
| 376 | if (colorbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 377 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 378 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 379 | { |
| 380 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 381 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 382 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 383 | GLenum internalformat = colorbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 384 | // TODO(geofflang): use context's texture caps |
| 385 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 386 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 387 | if (colorbuffer->isTexture()) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 388 | { |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 389 | if (!formatCaps.renderable) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 390 | { |
| 391 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 392 | } |
| 393 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 394 | if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 395 | { |
| 396 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 397 | } |
| 398 | } |
| 399 | else |
| 400 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 401 | if (!formatCaps.renderable || formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 402 | { |
| 403 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 404 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 405 | } |
| 406 | |
| 407 | if (!missingAttachment) |
| 408 | { |
| 409 | // all color attachments must have the same width and height |
| 410 | if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height) |
| 411 | { |
| 412 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 413 | } |
| 414 | |
| 415 | // APPLE_framebuffer_multisample, which EXT_draw_buffers refers to, requires that |
| 416 | // all color attachments have the same number of samples for the FBO to be complete. |
| 417 | if (colorbuffer->getSamples() != samples) |
| 418 | { |
| 419 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; |
| 420 | } |
| 421 | |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 422 | // in GLES 2.0, all color attachments attachments must have the same number of bitplanes |
| 423 | // in GLES 3.0, there is no such restriction |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 424 | if (clientVersion < 3) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 425 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 426 | if (formatInfo.pixelBytes != colorbufferSize) |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 427 | { |
| 428 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 429 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 430 | } |
| 431 | |
| 432 | // D3D11 does not allow for overlapping RenderTargetViews, so ensure uniqueness |
| 433 | for (unsigned int previousColorAttachment = 0; previousColorAttachment < colorAttachment; previousColorAttachment++) |
| 434 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 435 | const FramebufferAttachment *previousAttachment = mColorbuffers[previousColorAttachment]; |
| 436 | |
| 437 | if (previousAttachment && |
| 438 | (colorbuffer->id() == previousAttachment->id() && |
| 439 | colorbuffer->type() == previousAttachment->type())) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 440 | { |
| 441 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 442 | } |
| 443 | } |
| 444 | } |
| 445 | else |
| 446 | { |
| 447 | width = colorbuffer->getWidth(); |
| 448 | height = colorbuffer->getHeight(); |
| 449 | samples = colorbuffer->getSamples(); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 450 | colorbufferSize = formatInfo.pixelBytes; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 451 | missingAttachment = false; |
| 452 | } |
| 453 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 454 | } |
| 455 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 456 | if (mDepthbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 457 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 458 | if (mDepthbuffer->getWidth() == 0 || mDepthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 459 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 460 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 461 | } |
| 462 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 463 | GLenum internalformat = mDepthbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 464 | // TODO(geofflang): use context's texture caps |
| 465 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 466 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 467 | if (mDepthbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 468 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 469 | // depth texture attachments require OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 470 | // TODO(geofflang): use context's extensions |
| 471 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 472 | { |
| 473 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 474 | } |
| 475 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 476 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 477 | { |
| 478 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 479 | } |
| 480 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 481 | if (formatInfo.depthBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 482 | { |
| 483 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 484 | } |
| 485 | } |
| 486 | else |
| 487 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 488 | if (!formatCaps.renderable || formatInfo.depthBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 489 | { |
| 490 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 491 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 492 | } |
| 493 | |
| 494 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 495 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 496 | width = mDepthbuffer->getWidth(); |
| 497 | height = mDepthbuffer->getHeight(); |
| 498 | samples = mDepthbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 499 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 500 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 501 | else if (width != mDepthbuffer->getWidth() || height != mDepthbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 502 | { |
| 503 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 504 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 505 | else if (samples != mDepthbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 506 | { |
| 507 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 508 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 509 | } |
| 510 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 511 | if (mStencilbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 512 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 513 | if (mStencilbuffer->getWidth() == 0 || mStencilbuffer->getHeight() == 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 514 | { |
| 515 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 516 | } |
| 517 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 518 | GLenum internalformat = mStencilbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 519 | // TODO(geofflang): use context's texture caps |
| 520 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 521 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 522 | if (mStencilbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 523 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 524 | // texture stencil attachments come along as part |
| 525 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 526 | // TODO(geofflang): use context's extensions |
| 527 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 528 | { |
| 529 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 530 | } |
| 531 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 532 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 533 | { |
| 534 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 535 | } |
| 536 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 537 | if (formatInfo.stencilBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 538 | { |
| 539 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 540 | } |
| 541 | } |
| 542 | else |
| 543 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 544 | if (!formatCaps.renderable || formatInfo.stencilBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 545 | { |
| 546 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 547 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 548 | } |
| 549 | |
| 550 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 551 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 552 | width = mStencilbuffer->getWidth(); |
| 553 | height = mStencilbuffer->getHeight(); |
| 554 | samples = mStencilbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 555 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 556 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 557 | else if (width != mStencilbuffer->getWidth() || height != mStencilbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 558 | { |
| 559 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 560 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 561 | else if (samples != mStencilbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 562 | { |
| 563 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 564 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 565 | } |
| 566 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 567 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 568 | // since we only support packed_depth_stencil and not separate depth and stencil |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 569 | if (mDepthbuffer && mStencilbuffer && !hasValidDepthStencil()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 570 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 571 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 572 | } |
| 573 | |
| 574 | // we need to have at least one attachment to be complete |
| 575 | if (missingAttachment) |
| 576 | { |
| 577 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 578 | } |
| 579 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 580 | return GL_FRAMEBUFFER_COMPLETE; |
| 581 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 582 | |
Jamie Madill | 2d96b9e | 2014-08-29 15:46:47 -0400 | [diff] [blame] | 583 | void Framebuffer::invalidate(const Caps &caps, GLsizei numAttachments, const GLenum *attachments) |
| 584 | { |
| 585 | GLuint maxDimension = caps.maxRenderbufferSize; |
| 586 | invalidateSub(caps, numAttachments, attachments, 0, 0, maxDimension, maxDimension); |
| 587 | } |
| 588 | |
| 589 | void Framebuffer::invalidateSub(const Caps &caps, GLsizei numAttachments, const GLenum *attachments, |
| 590 | GLint x, GLint y, GLsizei width, GLsizei height) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 591 | { |
| 592 | ASSERT(completeness() == GL_FRAMEBUFFER_COMPLETE); |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 593 | for (GLsizei attachIndex = 0; attachIndex < numAttachments; ++attachIndex) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 594 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 595 | GLenum attachmentTarget = attachments[attachIndex]; |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 596 | |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 597 | gl::FramebufferAttachment *attachment = |
| 598 | (attachmentTarget == GL_DEPTH_STENCIL_ATTACHMENT) ? getDepthOrStencilbuffer() : |
| 599 | getAttachment(attachmentTarget); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 600 | |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 601 | if (attachment) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 602 | { |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame^] | 603 | rx::RenderTarget *renderTarget = rx::GetAttachmentRenderTarget(attachment); |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 604 | if (renderTarget) |
| 605 | { |
| 606 | renderTarget->invalidate(x, y, width, height); |
| 607 | } |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 608 | } |
| 609 | } |
| 610 | } |
| 611 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 612 | DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 613 | : Framebuffer(renderer, 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 614 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 615 | Renderbuffer *colorRenderbuffer = new Renderbuffer(0, colorbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 616 | mColorbuffers[0] = new RenderbufferAttachment(GL_BACK, colorRenderbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 617 | |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 618 | Renderbuffer *depthStencilBuffer = new Renderbuffer(0, depthStencil); |
| 619 | |
| 620 | // Make a new attachment objects to ensure we do not double-delete |
| 621 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 622 | mDepthbuffer = (depthStencilBuffer->getDepthSize() != 0 ? new RenderbufferAttachment(GL_DEPTH_ATTACHMENT, depthStencilBuffer) : NULL); |
| 623 | mStencilbuffer = (depthStencilBuffer->getStencilSize() != 0 ? new RenderbufferAttachment(GL_STENCIL_ATTACHMENT, depthStencilBuffer) : NULL); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 624 | |
| 625 | mDrawBufferStates[0] = GL_BACK; |
| 626 | mReadBufferState = GL_BACK; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 627 | } |
| 628 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 629 | int Framebuffer::getSamples() const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 630 | { |
| 631 | if (completeness() == GL_FRAMEBUFFER_COMPLETE) |
| 632 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 633 | // for a complete framebuffer, all attachments must have the same sample count |
| 634 | // in this case return the first nonzero sample size |
| 635 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 636 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 637 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 638 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 639 | return mColorbuffers[colorAttachment]->getSamples(); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 640 | } |
| 641 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 642 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 643 | |
| 644 | return 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 645 | } |
| 646 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 647 | bool Framebuffer::hasValidDepthStencil() const |
| 648 | { |
| 649 | // A valid depth-stencil attachment has the same resource bound to both the |
| 650 | // depth and stencil attachment points. |
| 651 | return (mDepthbuffer && mStencilbuffer && |
| 652 | mDepthbuffer->type() == mStencilbuffer->type() && |
| 653 | mDepthbuffer->id() == mStencilbuffer->id()); |
| 654 | } |
| 655 | |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 656 | ColorbufferInfo Framebuffer::getColorbuffersForRender() const |
| 657 | { |
| 658 | ColorbufferInfo colorbuffersForRender; |
| 659 | |
| 660 | for (size_t colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; ++colorAttachment) |
| 661 | { |
| 662 | GLenum drawBufferState = mDrawBufferStates[colorAttachment]; |
| 663 | FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 664 | |
| 665 | if (colorbuffer != NULL && drawBufferState != GL_NONE) |
| 666 | { |
| 667 | ASSERT(drawBufferState == GL_BACK || drawBufferState == (GL_COLOR_ATTACHMENT0_EXT + colorAttachment)); |
| 668 | colorbuffersForRender.push_back(colorbuffer); |
| 669 | } |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 670 | #if (ANGLE_MRT_PERF_WORKAROUND == ANGLE_WORKAROUND_DISABLED) |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 671 | else |
| 672 | { |
| 673 | colorbuffersForRender.push_back(NULL); |
| 674 | } |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 675 | #endif |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 676 | } |
| 677 | |
| 678 | return colorbuffersForRender; |
| 679 | } |
| 680 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 681 | GLenum DefaultFramebuffer::completeness() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 682 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 683 | // The default framebuffer *must* always be complete, though it may not be |
| 684 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 685 | return GL_FRAMEBUFFER_COMPLETE; |
| 686 | } |
| 687 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 688 | FramebufferAttachment *DefaultFramebuffer::getAttachment(GLenum attachment) const |
| 689 | { |
| 690 | switch (attachment) |
| 691 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 692 | case GL_COLOR: |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 693 | case GL_BACK: |
| 694 | return getColorbuffer(0); |
| 695 | case GL_DEPTH: |
| 696 | return getDepthbuffer(); |
| 697 | case GL_STENCIL: |
| 698 | return getStencilbuffer(); |
| 699 | case GL_DEPTH_STENCIL: |
| 700 | return getDepthStencilBuffer(); |
| 701 | default: |
| 702 | UNREACHABLE(); |
| 703 | return NULL; |
| 704 | } |
| 705 | } |
| 706 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 707 | } |