Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureD3D.cpp: Implementations of the Texture interfaces shared betweeen the D3D backends. |
| 8 | |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 9 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
| 10 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
| 11 | #include "libGLESv2/renderer/d3d/ImageD3D.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 12 | #include "libGLESv2/Buffer.h" |
| 13 | #include "libGLESv2/Framebuffer.h" |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 15 | #include "libGLESv2/main.h" |
| 16 | #include "libGLESv2/formatutils.h" |
| 17 | #include "libGLESv2/renderer/BufferImpl.h" |
| 18 | #include "libGLESv2/renderer/RenderTarget.h" |
| 19 | #include "libGLESv2/renderer/Renderer.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 20 | |
| 21 | #include "libEGL/Surface.h" |
| 22 | |
| 23 | #include "common/mathutil.h" |
| 24 | #include "common/utilities.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 25 | |
| 26 | namespace rx |
| 27 | { |
| 28 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 29 | bool IsRenderTargetUsage(GLenum usage) |
| 30 | { |
| 31 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 32 | } |
| 33 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 34 | TextureD3D::TextureD3D(Renderer *renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 35 | : mRenderer(renderer), |
| 36 | mUsage(GL_NONE), |
| 37 | mDirtyImages(true), |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 38 | mImmutable(false), |
| 39 | mTexStorage(NULL) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 40 | { |
| 41 | } |
| 42 | |
| 43 | TextureD3D::~TextureD3D() |
| 44 | { |
| 45 | } |
| 46 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 47 | TextureD3D *TextureD3D::makeTextureD3D(TextureImpl *texture) |
| 48 | { |
| 49 | ASSERT(HAS_DYNAMIC_TYPE(TextureD3D*, texture)); |
| 50 | return static_cast<TextureD3D*>(texture); |
| 51 | } |
| 52 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 53 | TextureStorage *TextureD3D::getNativeTexture() |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 54 | { |
| 55 | // ensure the underlying texture is created |
| 56 | initializeStorage(false); |
| 57 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 58 | if (mTexStorage) |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 59 | { |
| 60 | updateStorage(); |
| 61 | } |
| 62 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 63 | return mTexStorage; |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 64 | } |
| 65 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 66 | GLint TextureD3D::getBaseLevelWidth() const |
| 67 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 68 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 69 | return (baseImage ? baseImage->getWidth() : 0); |
| 70 | } |
| 71 | |
| 72 | GLint TextureD3D::getBaseLevelHeight() const |
| 73 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 74 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 75 | return (baseImage ? baseImage->getHeight() : 0); |
| 76 | } |
| 77 | |
| 78 | GLint TextureD3D::getBaseLevelDepth() const |
| 79 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 80 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 81 | return (baseImage ? baseImage->getDepth() : 0); |
| 82 | } |
| 83 | |
| 84 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 85 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 86 | // the base level image for anything except querying texture format and size. |
| 87 | GLenum TextureD3D::getBaseLevelInternalFormat() const |
| 88 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 89 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 90 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 91 | } |
| 92 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 93 | gl::Error TextureD3D::setImage(const gl::PixelUnpackState &unpack, GLenum type, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 94 | { |
| 95 | // No-op |
| 96 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 97 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 98 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 99 | } |
| 100 | |
| 101 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 102 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
| 103 | const void *pixelData = pixels; |
| 104 | |
| 105 | if (unpack.pixelBuffer.id() != 0) |
| 106 | { |
| 107 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 108 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 109 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 110 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 111 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 112 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 113 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 114 | } |
| 115 | |
| 116 | if (pixelData != NULL) |
| 117 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 118 | gl::Error error = image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
| 119 | if (error.isError()) |
| 120 | { |
| 121 | return error; |
| 122 | } |
| 123 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 124 | mDirtyImages = true; |
| 125 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 126 | |
| 127 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 128 | } |
| 129 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 130 | gl::Error TextureD3D::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 131 | GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels, const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 132 | { |
| 133 | const void *pixelData = pixels; |
| 134 | |
| 135 | // CPU readback & copy where direct GPU copy is not supported |
| 136 | if (unpack.pixelBuffer.id() != 0) |
| 137 | { |
| 138 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
Jacek Caban | a5521de | 2014-10-01 17:23:46 +0200 | [diff] [blame] | 139 | uintptr_t offset = reinterpret_cast<uintptr_t>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 140 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 141 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 142 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 143 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 144 | } |
| 145 | |
| 146 | if (pixelData != NULL) |
| 147 | { |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 148 | Image *image = getImage(index); |
| 149 | ASSERT(image); |
| 150 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 151 | gl::Error error = image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, |
| 152 | type, pixelData); |
| 153 | if (error.isError()) |
| 154 | { |
| 155 | return error; |
| 156 | } |
| 157 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 158 | mDirtyImages = true; |
| 159 | } |
| 160 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 161 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 162 | } |
| 163 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 164 | gl::Error TextureD3D::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 165 | { |
| 166 | if (pixels != NULL) |
| 167 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 168 | gl::Error error = image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
| 169 | if (error.isError()) |
| 170 | { |
| 171 | return error; |
| 172 | } |
| 173 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 174 | mDirtyImages = true; |
| 175 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 176 | |
| 177 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 178 | } |
| 179 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 180 | gl::Error TextureD3D::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 181 | GLenum format, GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 182 | { |
| 183 | if (pixels != NULL) |
| 184 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 185 | gl::Error error = image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
| 186 | if (error.isError()) |
| 187 | { |
| 188 | return error; |
| 189 | } |
| 190 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 191 | mDirtyImages = true; |
| 192 | } |
| 193 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 194 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 195 | } |
| 196 | |
| 197 | bool TextureD3D::isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat) |
| 198 | { |
| 199 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 200 | } |
| 201 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 202 | gl::Error TextureD3D::fastUnpackPixels(const gl::PixelUnpackState &unpack, const void *pixels, const gl::Box &destArea, |
| 203 | GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 204 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 205 | // No-op |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 206 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 207 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 208 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 209 | } |
| 210 | |
| 211 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 212 | // to create a render target. |
| 213 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
| 214 | |
Jacek Caban | a5521de | 2014-10-01 17:23:46 +0200 | [diff] [blame] | 215 | uintptr_t offset = reinterpret_cast<uintptr_t>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 216 | |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 217 | gl::Error error = mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 218 | if (error.isError()) |
| 219 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 220 | return error; |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 221 | } |
| 222 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 223 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 224 | } |
| 225 | |
| 226 | GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 227 | { |
| 228 | if ((gl::isPow2(width) && gl::isPow2(height) && gl::isPow2(depth)) || mRenderer->getRendererExtensions().textureNPOT) |
| 229 | { |
| 230 | // Maximum number of levels |
| 231 | return gl::log2(std::max(std::max(width, height), depth)) + 1; |
| 232 | } |
| 233 | else |
| 234 | { |
| 235 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 236 | return 1; |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | int TextureD3D::mipLevels() const |
| 241 | { |
| 242 | return gl::log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
| 243 | } |
| 244 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 245 | TextureStorage *TextureD3D::getStorage() |
| 246 | { |
| 247 | return mTexStorage; |
| 248 | } |
| 249 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 250 | Image *TextureD3D::getBaseLevelImage() const |
| 251 | { |
| 252 | return getImage(getImageIndex(0, 0)); |
| 253 | } |
| 254 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 255 | void TextureD3D::generateMipmaps() |
| 256 | { |
| 257 | // Set up proper image sizes. |
| 258 | initMipmapsImages(); |
| 259 | |
| 260 | // We know that all layers have the same dimension, for the texture to be complete |
| 261 | GLint layerCount = static_cast<GLint>(getLayerCount(0)); |
| 262 | GLint mipCount = mipLevels(); |
| 263 | |
| 264 | // The following will create and initialize the storage, or update it if it exists |
| 265 | TextureStorage *storage = getNativeTexture(); |
| 266 | |
| 267 | bool renderableStorage = (storage && storage->isRenderTarget()); |
| 268 | |
| 269 | for (GLint layer = 0; layer < layerCount; ++layer) |
| 270 | { |
| 271 | for (GLint mip = 1; mip < mipCount; ++mip) |
| 272 | { |
| 273 | ASSERT(getLayerCount(mip) == layerCount); |
| 274 | |
| 275 | gl::ImageIndex sourceIndex = getImageIndex(mip - 1, layer); |
| 276 | gl::ImageIndex destIndex = getImageIndex(mip, layer); |
| 277 | |
| 278 | if (renderableStorage) |
| 279 | { |
| 280 | // GPU-side mipmapping |
| 281 | storage->generateMipmap(sourceIndex, destIndex); |
| 282 | } |
| 283 | else |
| 284 | { |
| 285 | // CPU-side mipmapping |
| 286 | mRenderer->generateMipmap(getImage(destIndex), getImage(sourceIndex)); |
| 287 | } |
| 288 | } |
| 289 | } |
| 290 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 291 | |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 292 | bool TextureD3D::isBaseImageZeroSize() const |
| 293 | { |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 294 | Image *baseImage = getBaseLevelImage(); |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 295 | |
| 296 | if (!baseImage || baseImage->getWidth() <= 0) |
| 297 | { |
| 298 | return true; |
| 299 | } |
| 300 | |
| 301 | if (!gl::IsCubemapTextureTarget(baseImage->getTarget()) && baseImage->getHeight() <= 0) |
| 302 | { |
| 303 | return true; |
| 304 | } |
| 305 | |
| 306 | if (baseImage->getTarget() == GL_TEXTURE_3D && baseImage->getDepth() <= 0) |
| 307 | { |
| 308 | return true; |
| 309 | } |
| 310 | |
| 311 | if (baseImage->getTarget() == GL_TEXTURE_2D_ARRAY && getLayerCount(0) <= 0) |
| 312 | { |
| 313 | return true; |
| 314 | } |
| 315 | |
| 316 | return false; |
| 317 | } |
| 318 | |
| 319 | bool TextureD3D::ensureRenderTarget() |
| 320 | { |
| 321 | initializeStorage(true); |
| 322 | |
| 323 | if (!isBaseImageZeroSize()) |
| 324 | { |
| 325 | ASSERT(mTexStorage); |
| 326 | if (!mTexStorage->isRenderTarget()) |
| 327 | { |
| 328 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
| 329 | |
| 330 | if (mTexStorage->copyToStorage(newRenderTargetStorage).isError()) |
| 331 | { |
| 332 | delete newRenderTargetStorage; |
| 333 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 334 | } |
| 335 | |
| 336 | setCompleteTexStorage(newRenderTargetStorage); |
| 337 | } |
| 338 | } |
| 339 | |
| 340 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 341 | } |
| 342 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 343 | TextureD3D_2D::TextureD3D_2D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 344 | : TextureD3D(renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 345 | { |
| 346 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 347 | { |
| 348 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 349 | } |
| 350 | } |
| 351 | |
| 352 | TextureD3D_2D::~TextureD3D_2D() |
| 353 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 354 | // Delete the Images before the TextureStorage. |
| 355 | // Images might be relying on the TextureStorage for some of their data. |
| 356 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 357 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 358 | { |
| 359 | delete mImageArray[i]; |
| 360 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 361 | |
| 362 | SafeDelete(mTexStorage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 363 | } |
| 364 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 365 | Image *TextureD3D_2D::getImage(int level, int layer) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 366 | { |
| 367 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 368 | ASSERT(layer == 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 369 | return mImageArray[level]; |
| 370 | } |
| 371 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 372 | Image *TextureD3D_2D::getImage(const gl::ImageIndex &index) const |
| 373 | { |
| 374 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 375 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 376 | ASSERT(index.type == GL_TEXTURE_2D); |
| 377 | return mImageArray[index.mipIndex]; |
| 378 | } |
| 379 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 380 | GLsizei TextureD3D_2D::getLayerCount(int level) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 381 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 382 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 383 | return 1; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 384 | } |
| 385 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 386 | GLsizei TextureD3D_2D::getWidth(GLint level) const |
| 387 | { |
| 388 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 389 | return mImageArray[level]->getWidth(); |
| 390 | else |
| 391 | return 0; |
| 392 | } |
| 393 | |
| 394 | GLsizei TextureD3D_2D::getHeight(GLint level) const |
| 395 | { |
| 396 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 397 | return mImageArray[level]->getHeight(); |
| 398 | else |
| 399 | return 0; |
| 400 | } |
| 401 | |
| 402 | GLenum TextureD3D_2D::getInternalFormat(GLint level) const |
| 403 | { |
| 404 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 405 | return mImageArray[level]->getInternalFormat(); |
| 406 | else |
| 407 | return GL_NONE; |
| 408 | } |
| 409 | |
| 410 | GLenum TextureD3D_2D::getActualFormat(GLint level) const |
| 411 | { |
| 412 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 413 | return mImageArray[level]->getActualFormat(); |
| 414 | else |
| 415 | return GL_NONE; |
| 416 | } |
| 417 | |
| 418 | bool TextureD3D_2D::isDepth(GLint level) const |
| 419 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 420 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 421 | } |
| 422 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 423 | gl::Error TextureD3D_2D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 424 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 425 | const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 426 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 427 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 428 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 429 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 430 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 431 | bool fastUnpacked = false; |
| 432 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 433 | redefineImage(level, sizedInternalFormat, width, height); |
| 434 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 435 | // Attempt a fast gpu copy of the pixel data to the surface |
| 436 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
| 437 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 438 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 439 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 440 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 441 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 442 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 443 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 444 | if (destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 445 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 446 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 447 | if (error.isError()) |
| 448 | { |
| 449 | return error; |
| 450 | } |
| 451 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 452 | // Ensure we don't overwrite our newly initialized data |
| 453 | mImageArray[level]->markClean(); |
| 454 | |
| 455 | fastUnpacked = true; |
| 456 | } |
| 457 | } |
| 458 | |
| 459 | if (!fastUnpacked) |
| 460 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 461 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, mImageArray[level]); |
| 462 | if (error.isError()) |
| 463 | { |
| 464 | return error; |
| 465 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 466 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 467 | |
| 468 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 469 | } |
| 470 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 471 | gl::Error TextureD3D_2D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 472 | GLsizei width, GLsizei height, GLsizei depth, |
| 473 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 474 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 475 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 476 | |
| 477 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 478 | redefineImage(level, format, width, height); |
| 479 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 480 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 481 | } |
| 482 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 483 | gl::Error TextureD3D_2D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 484 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 485 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 486 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 487 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 488 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 489 | bool fastUnpacked = false; |
| 490 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 491 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 492 | gl::Box destArea(xoffset, yoffset, 0, width, height, 1); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 493 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 494 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 495 | RenderTarget *renderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 496 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 497 | if (renderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 498 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 499 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget); |
| 500 | if (error.isError()) |
| 501 | { |
| 502 | return error; |
| 503 | } |
| 504 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 505 | // Ensure we don't overwrite our newly initialized data |
| 506 | mImageArray[level]->markClean(); |
| 507 | |
| 508 | fastUnpacked = true; |
| 509 | } |
| 510 | } |
| 511 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 512 | if (!fastUnpacked) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 513 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 514 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, |
| 515 | pixels, index); |
| 516 | if (error.isError()) |
| 517 | { |
| 518 | return error; |
| 519 | } |
| 520 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 521 | error = commitRegion(index, destArea); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 522 | if (error.isError()) |
| 523 | { |
| 524 | return error; |
| 525 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 526 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 527 | |
| 528 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 529 | } |
| 530 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 531 | gl::Error TextureD3D_2D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 532 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 533 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 534 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 535 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 536 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 537 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level]); |
| 538 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 539 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 540 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 541 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 542 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 543 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 544 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 545 | return commitRegion(index, region); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 546 | } |
| 547 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 548 | void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 549 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 550 | ASSERT(target == GL_TEXTURE_2D); |
| 551 | |
| 552 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 553 | redefineImage(level, sizedInternalFormat, width, height); |
| 554 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 555 | if (!mImageArray[level]->isRenderableFormat()) |
| 556 | { |
| 557 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
| 558 | mDirtyImages = true; |
| 559 | } |
| 560 | else |
| 561 | { |
| 562 | ensureRenderTarget(); |
| 563 | mImageArray[level]->markClean(); |
| 564 | |
| 565 | if (width != 0 && height != 0 && isValidLevel(level)) |
| 566 | { |
| 567 | gl::Rectangle sourceRect; |
| 568 | sourceRect.x = x; |
| 569 | sourceRect.width = width; |
| 570 | sourceRect.y = y; |
| 571 | sourceRect.height = height; |
| 572 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 573 | mRenderer->copyImage2D(source, sourceRect, format, 0, 0, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 574 | } |
| 575 | } |
| 576 | } |
| 577 | |
| 578 | void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 579 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 580 | ASSERT(target == GL_TEXTURE_2D && zoffset == 0); |
| 581 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 582 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 583 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 584 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 585 | |
| 586 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 587 | { |
| 588 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 589 | mDirtyImages = true; |
| 590 | } |
| 591 | else |
| 592 | { |
| 593 | ensureRenderTarget(); |
| 594 | |
| 595 | if (isValidLevel(level)) |
| 596 | { |
| 597 | updateStorageLevel(level); |
| 598 | |
| 599 | gl::Rectangle sourceRect; |
| 600 | sourceRect.x = x; |
| 601 | sourceRect.width = width; |
| 602 | sourceRect.y = y; |
| 603 | sourceRect.height = height; |
| 604 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 605 | mRenderer->copyImage2D(source, sourceRect, |
| 606 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 607 | xoffset, yoffset, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 608 | } |
| 609 | } |
| 610 | } |
| 611 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 612 | void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 613 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 614 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 615 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 616 | for (int level = 0; level < levels; level++) |
| 617 | { |
| 618 | GLsizei levelWidth = std::max(1, width >> level); |
| 619 | GLsizei levelHeight = std::max(1, height >> level); |
| 620 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
| 621 | } |
| 622 | |
| 623 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 624 | { |
| 625 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 626 | } |
| 627 | |
| 628 | mImmutable = true; |
| 629 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 630 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 631 | TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 632 | setCompleteTexStorage(storage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 633 | } |
| 634 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 635 | void TextureD3D_2D::bindTexImage(egl::Surface *surface) |
| 636 | { |
| 637 | GLenum internalformat = surface->getFormat(); |
| 638 | |
| 639 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
| 640 | |
| 641 | if (mTexStorage) |
| 642 | { |
| 643 | SafeDelete(mTexStorage); |
| 644 | } |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 645 | |
| 646 | mTexStorage = mRenderer->createTextureStorage2D(surface->getSwapChain()); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 647 | |
| 648 | mDirtyImages = true; |
| 649 | } |
| 650 | |
| 651 | void TextureD3D_2D::releaseTexImage() |
| 652 | { |
| 653 | if (mTexStorage) |
| 654 | { |
| 655 | SafeDelete(mTexStorage); |
| 656 | } |
| 657 | |
| 658 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 659 | { |
| 660 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 661 | } |
| 662 | } |
| 663 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 664 | void TextureD3D_2D::initMipmapsImages() |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 665 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 666 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 667 | int levelCount = mipLevels(); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 668 | for (int level = 1; level < levelCount; level++) |
| 669 | { |
| 670 | redefineImage(level, getBaseLevelInternalFormat(), |
| 671 | std::max(getBaseLevelWidth() >> level, 1), |
| 672 | std::max(getBaseLevelHeight() >> level, 1)); |
| 673 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 674 | } |
| 675 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 676 | unsigned int TextureD3D_2D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 677 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 678 | ASSERT(!index.hasLayer()); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 679 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 680 | } |
| 681 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 682 | RenderTarget *TextureD3D_2D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 683 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 684 | ASSERT(!index.hasLayer()); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 685 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 686 | // ensure the underlying texture is created |
| 687 | if (!ensureRenderTarget()) |
| 688 | { |
| 689 | return NULL; |
| 690 | } |
| 691 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 692 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 693 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 694 | } |
| 695 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 696 | bool TextureD3D_2D::isValidLevel(int level) const |
| 697 | { |
| 698 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
| 699 | } |
| 700 | |
| 701 | bool TextureD3D_2D::isLevelComplete(int level) const |
| 702 | { |
| 703 | if (isImmutable()) |
| 704 | { |
| 705 | return true; |
| 706 | } |
| 707 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 708 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 709 | |
| 710 | GLsizei width = baseImage->getWidth(); |
| 711 | GLsizei height = baseImage->getHeight(); |
| 712 | |
| 713 | if (width <= 0 || height <= 0) |
| 714 | { |
| 715 | return false; |
| 716 | } |
| 717 | |
| 718 | // The base image level is complete if the width and height are positive |
| 719 | if (level == 0) |
| 720 | { |
| 721 | return true; |
| 722 | } |
| 723 | |
| 724 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 725 | ImageD3D *image = mImageArray[level]; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 726 | |
| 727 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 728 | { |
| 729 | return false; |
| 730 | } |
| 731 | |
| 732 | if (image->getWidth() != std::max(1, width >> level)) |
| 733 | { |
| 734 | return false; |
| 735 | } |
| 736 | |
| 737 | if (image->getHeight() != std::max(1, height >> level)) |
| 738 | { |
| 739 | return false; |
| 740 | } |
| 741 | |
| 742 | return true; |
| 743 | } |
| 744 | |
| 745 | // Constructs a native texture resource from the texture images |
| 746 | void TextureD3D_2D::initializeStorage(bool renderTarget) |
| 747 | { |
| 748 | // Only initialize the first time this texture is used as a render target or shader resource |
| 749 | if (mTexStorage) |
| 750 | { |
| 751 | return; |
| 752 | } |
| 753 | |
| 754 | // do not attempt to create storage for nonexistant data |
| 755 | if (!isLevelComplete(0)) |
| 756 | { |
| 757 | return; |
| 758 | } |
| 759 | |
| 760 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 761 | |
| 762 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 763 | ASSERT(mTexStorage); |
| 764 | |
| 765 | // flush image data to the storage |
| 766 | updateStorage(); |
| 767 | } |
| 768 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 769 | TextureStorage *TextureD3D_2D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 770 | { |
| 771 | GLsizei width = getBaseLevelWidth(); |
| 772 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 773 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 774 | |
| 775 | ASSERT(width > 0 && height > 0); |
| 776 | |
| 777 | // use existing storage level count, when previously specified by TexStorage*D |
| 778 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 779 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 780 | return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 781 | } |
| 782 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 783 | void TextureD3D_2D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 784 | { |
| 785 | SafeDelete(mTexStorage); |
| 786 | mTexStorage = newCompleteTexStorage; |
| 787 | |
| 788 | if (mTexStorage && mTexStorage->isManaged()) |
| 789 | { |
| 790 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 791 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 792 | mImageArray[level]->setManagedSurface2D(mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 793 | } |
| 794 | } |
| 795 | |
| 796 | mDirtyImages = true; |
| 797 | } |
| 798 | |
| 799 | void TextureD3D_2D::updateStorage() |
| 800 | { |
| 801 | ASSERT(mTexStorage != NULL); |
| 802 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 803 | for (int level = 0; level < storageLevels; level++) |
| 804 | { |
| 805 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 806 | { |
| 807 | updateStorageLevel(level); |
| 808 | } |
| 809 | } |
| 810 | } |
| 811 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 812 | void TextureD3D_2D::updateStorageLevel(int level) |
| 813 | { |
| 814 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 815 | ASSERT(isLevelComplete(level)); |
| 816 | |
| 817 | if (mImageArray[level]->isDirty()) |
| 818 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 819 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 820 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 821 | commitRegion(index, region); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 822 | } |
| 823 | } |
| 824 | |
| 825 | void TextureD3D_2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 826 | { |
| 827 | // If there currently is a corresponding storage texture image, it has these parameters |
| 828 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 829 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 830 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 831 | |
| 832 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
| 833 | |
| 834 | if (mTexStorage) |
| 835 | { |
| 836 | const int storageLevels = mTexStorage->getLevelCount(); |
| 837 | |
| 838 | if ((level >= storageLevels && storageLevels != 0) || |
| 839 | width != storageWidth || |
| 840 | height != storageHeight || |
| 841 | internalformat != storageFormat) // Discard mismatched storage |
| 842 | { |
| 843 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 844 | { |
| 845 | mImageArray[i]->markDirty(); |
| 846 | } |
| 847 | |
| 848 | SafeDelete(mTexStorage); |
| 849 | mDirtyImages = true; |
| 850 | } |
| 851 | } |
| 852 | } |
| 853 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 854 | gl::Error TextureD3D_2D::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 855 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 856 | ASSERT(!index.hasLayer()); |
| 857 | GLint level = index.mipIndex; |
| 858 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 859 | if (isValidLevel(level)) |
| 860 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 861 | ImageD3D *image = mImageArray[level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 862 | gl::Error error = image->copyToStorage2D(mTexStorage, level, region.x, region.y, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 863 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 864 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 865 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 866 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 867 | |
| 868 | image->markClean(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 869 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 870 | |
| 871 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 872 | } |
| 873 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 874 | gl::ImageIndexIterator TextureD3D_2D::imageIterator() const |
| 875 | { |
| 876 | return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); |
| 877 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 878 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 879 | gl::ImageIndex TextureD3D_2D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 880 | { |
| 881 | // "layer" does not apply to 2D Textures. |
| 882 | return gl::ImageIndex::Make2D(mip); |
| 883 | } |
| 884 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 885 | TextureD3D_Cube::TextureD3D_Cube(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 886 | : TextureD3D(renderer) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 887 | { |
| 888 | for (int i = 0; i < 6; i++) |
| 889 | { |
| 890 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 891 | { |
| 892 | mImageArray[i][j] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 893 | } |
| 894 | } |
| 895 | } |
| 896 | |
| 897 | TextureD3D_Cube::~TextureD3D_Cube() |
| 898 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 899 | // Delete the Images before the TextureStorage. |
| 900 | // Images might be relying on the TextureStorage for some of their data. |
| 901 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 902 | for (int i = 0; i < 6; i++) |
| 903 | { |
| 904 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 905 | { |
| 906 | SafeDelete(mImageArray[i][j]); |
| 907 | } |
| 908 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 909 | |
| 910 | SafeDelete(mTexStorage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 911 | } |
| 912 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 913 | Image *TextureD3D_Cube::getImage(int level, int layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 914 | { |
| 915 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 916 | ASSERT(layer < 6); |
| 917 | return mImageArray[layer][level]; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 918 | } |
| 919 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 920 | Image *TextureD3D_Cube::getImage(const gl::ImageIndex &index) const |
| 921 | { |
| 922 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 923 | ASSERT(index.layerIndex < 6); |
| 924 | return mImageArray[index.layerIndex][index.mipIndex]; |
| 925 | } |
| 926 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 927 | GLsizei TextureD3D_Cube::getLayerCount(int level) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 928 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 929 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 930 | return 6; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 931 | } |
| 932 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 933 | GLenum TextureD3D_Cube::getInternalFormat(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 934 | { |
| 935 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 936 | return mImageArray[layer][level]->getInternalFormat(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 937 | else |
| 938 | return GL_NONE; |
| 939 | } |
| 940 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 941 | bool TextureD3D_Cube::isDepth(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 942 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 943 | return gl::GetInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 944 | } |
| 945 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 946 | gl::Error TextureD3D_Cube::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 947 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 948 | const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 949 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 950 | ASSERT(depth == 1); |
| 951 | |
| 952 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 953 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 954 | |
| 955 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 956 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 957 | return TextureD3D::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 958 | } |
| 959 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 960 | gl::Error TextureD3D_Cube::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 961 | GLsizei width, GLsizei height, GLsizei depth, |
| 962 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 963 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 964 | ASSERT(depth == 1); |
| 965 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 966 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 967 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 968 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 969 | redefineImage(faceIndex, level, format, width, height); |
| 970 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 971 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 972 | } |
| 973 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 974 | gl::Error TextureD3D_Cube::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 975 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 976 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 977 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 978 | ASSERT(depth == 1 && zoffset == 0); |
| 979 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 980 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 981 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, |
| 982 | index); |
| 983 | if (error.isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 984 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 985 | return error; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 986 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 987 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 988 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 989 | return commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 990 | } |
| 991 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 992 | gl::Error TextureD3D_Cube::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 993 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 994 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 995 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 996 | ASSERT(depth == 1 && zoffset == 0); |
| 997 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 998 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 999 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1000 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[index.layerIndex][level]); |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1001 | if (error.isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1002 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1003 | return error; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1004 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1005 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1006 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 1007 | return commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1008 | } |
| 1009 | |
| 1010 | void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1011 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1012 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1013 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 1014 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1015 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 1016 | |
| 1017 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
| 1018 | { |
| 1019 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
| 1020 | mDirtyImages = true; |
| 1021 | } |
| 1022 | else |
| 1023 | { |
| 1024 | ensureRenderTarget(); |
| 1025 | mImageArray[faceIndex][level]->markClean(); |
| 1026 | |
| 1027 | ASSERT(width == height); |
| 1028 | |
| 1029 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
| 1030 | { |
| 1031 | gl::Rectangle sourceRect; |
| 1032 | sourceRect.x = x; |
| 1033 | sourceRect.width = width; |
| 1034 | sourceRect.y = y; |
| 1035 | sourceRect.height = height; |
| 1036 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1037 | mRenderer->copyImageCube(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1038 | } |
| 1039 | } |
| 1040 | } |
| 1041 | |
| 1042 | void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1043 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1044 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1045 | |
| 1046 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1047 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1048 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 1049 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
| 1050 | |
| 1051 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1052 | { |
| 1053 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
| 1054 | mDirtyImages = true; |
| 1055 | } |
| 1056 | else |
| 1057 | { |
| 1058 | ensureRenderTarget(); |
| 1059 | |
| 1060 | if (isValidFaceLevel(faceIndex, level)) |
| 1061 | { |
| 1062 | updateStorageFaceLevel(faceIndex, level); |
| 1063 | |
| 1064 | gl::Rectangle sourceRect; |
| 1065 | sourceRect.x = x; |
| 1066 | sourceRect.width = width; |
| 1067 | sourceRect.y = y; |
| 1068 | sourceRect.height = height; |
| 1069 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1070 | mRenderer->copyImageCube(source, sourceRect, gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1071 | xoffset, yoffset, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1072 | } |
| 1073 | } |
| 1074 | } |
| 1075 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1076 | void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1077 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1078 | ASSERT(width == height); |
| 1079 | ASSERT(depth == 1); |
| 1080 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1081 | for (int level = 0; level < levels; level++) |
| 1082 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1083 | GLsizei mipSize = std::max(1, width >> level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1084 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1085 | { |
| 1086 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
| 1087 | } |
| 1088 | } |
| 1089 | |
| 1090 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1091 | { |
| 1092 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1093 | { |
| 1094 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
| 1095 | } |
| 1096 | } |
| 1097 | |
| 1098 | mImmutable = true; |
| 1099 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1100 | bool renderTarget = IsRenderTargetUsage(mUsage); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1101 | TextureStorage *storage = mRenderer->createTextureStorageCube(internalformat, renderTarget, width, levels); |
| 1102 | setCompleteTexStorage(storage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1103 | } |
| 1104 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1105 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1106 | bool TextureD3D_Cube::isCubeComplete() const |
| 1107 | { |
| 1108 | int baseWidth = getBaseLevelWidth(); |
| 1109 | int baseHeight = getBaseLevelHeight(); |
| 1110 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1111 | |
| 1112 | if (baseWidth <= 0 || baseWidth != baseHeight) |
| 1113 | { |
| 1114 | return false; |
| 1115 | } |
| 1116 | |
| 1117 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
| 1118 | { |
| 1119 | const ImageD3D &faceBaseImage = *mImageArray[faceIndex][0]; |
| 1120 | |
| 1121 | if (faceBaseImage.getWidth() != baseWidth || |
| 1122 | faceBaseImage.getHeight() != baseHeight || |
| 1123 | faceBaseImage.getInternalFormat() != baseFormat ) |
| 1124 | { |
| 1125 | return false; |
| 1126 | } |
| 1127 | } |
| 1128 | |
| 1129 | return true; |
| 1130 | } |
| 1131 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1132 | void TextureD3D_Cube::bindTexImage(egl::Surface *surface) |
| 1133 | { |
| 1134 | UNREACHABLE(); |
| 1135 | } |
| 1136 | |
| 1137 | void TextureD3D_Cube::releaseTexImage() |
| 1138 | { |
| 1139 | UNREACHABLE(); |
| 1140 | } |
| 1141 | |
| 1142 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1143 | void TextureD3D_Cube::initMipmapsImages() |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1144 | { |
| 1145 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1146 | int levelCount = mipLevels(); |
| 1147 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1148 | { |
| 1149 | for (int level = 1; level < levelCount; level++) |
| 1150 | { |
| 1151 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1152 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
| 1153 | } |
| 1154 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1155 | } |
| 1156 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1157 | unsigned int TextureD3D_Cube::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1158 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1159 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1160 | } |
| 1161 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1162 | RenderTarget *TextureD3D_Cube::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1163 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1164 | ASSERT(gl::IsCubemapTextureTarget(index.type)); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1165 | |
| 1166 | // ensure the underlying texture is created |
| 1167 | if (!ensureRenderTarget()) |
| 1168 | { |
| 1169 | return NULL; |
| 1170 | } |
| 1171 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1172 | updateStorageFaceLevel(index.layerIndex, index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1173 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1174 | } |
| 1175 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1176 | void TextureD3D_Cube::initializeStorage(bool renderTarget) |
| 1177 | { |
| 1178 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1179 | if (mTexStorage) |
| 1180 | { |
| 1181 | return; |
| 1182 | } |
| 1183 | |
| 1184 | // do not attempt to create storage for nonexistant data |
| 1185 | if (!isFaceLevelComplete(0, 0)) |
| 1186 | { |
| 1187 | return; |
| 1188 | } |
| 1189 | |
| 1190 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1191 | |
| 1192 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1193 | ASSERT(mTexStorage); |
| 1194 | |
| 1195 | // flush image data to the storage |
| 1196 | updateStorage(); |
| 1197 | } |
| 1198 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1199 | TextureStorage *TextureD3D_Cube::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1200 | { |
| 1201 | GLsizei size = getBaseLevelWidth(); |
| 1202 | |
| 1203 | ASSERT(size > 0); |
| 1204 | |
| 1205 | // use existing storage level count, when previously specified by TexStorage*D |
| 1206 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
| 1207 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1208 | return mRenderer->createTextureStorageCube(getBaseLevelInternalFormat(), renderTarget, size, levels); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1209 | } |
| 1210 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1211 | void TextureD3D_Cube::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1212 | { |
| 1213 | SafeDelete(mTexStorage); |
| 1214 | mTexStorage = newCompleteTexStorage; |
| 1215 | |
| 1216 | if (mTexStorage && mTexStorage->isManaged()) |
| 1217 | { |
| 1218 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1219 | { |
| 1220 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 1221 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1222 | mImageArray[faceIndex][level]->setManagedSurfaceCube(mTexStorage, faceIndex, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1223 | } |
| 1224 | } |
| 1225 | } |
| 1226 | |
| 1227 | mDirtyImages = true; |
| 1228 | } |
| 1229 | |
| 1230 | void TextureD3D_Cube::updateStorage() |
| 1231 | { |
| 1232 | ASSERT(mTexStorage != NULL); |
| 1233 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1234 | for (int face = 0; face < 6; face++) |
| 1235 | { |
| 1236 | for (int level = 0; level < storageLevels; level++) |
| 1237 | { |
| 1238 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
| 1239 | { |
| 1240 | updateStorageFaceLevel(face, level); |
| 1241 | } |
| 1242 | } |
| 1243 | } |
| 1244 | } |
| 1245 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1246 | bool TextureD3D_Cube::isValidFaceLevel(int faceIndex, int level) const |
| 1247 | { |
| 1248 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1249 | } |
| 1250 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1251 | bool TextureD3D_Cube::isFaceLevelComplete(int faceIndex, int level) const |
| 1252 | { |
| 1253 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1254 | |
| 1255 | if (isImmutable()) |
| 1256 | { |
| 1257 | return true; |
| 1258 | } |
| 1259 | |
| 1260 | int baseSize = getBaseLevelWidth(); |
| 1261 | |
| 1262 | if (baseSize <= 0) |
| 1263 | { |
| 1264 | return false; |
| 1265 | } |
| 1266 | |
| 1267 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1268 | // to determine if any face at level 0 is complete. We omit that check here |
| 1269 | // to avoid re-checking cube-completeness for every face at level 0. |
| 1270 | if (level == 0) |
| 1271 | { |
| 1272 | return true; |
| 1273 | } |
| 1274 | |
| 1275 | // Check that non-zero levels are consistent with the base level. |
| 1276 | const ImageD3D *faceLevelImage = mImageArray[faceIndex][level]; |
| 1277 | |
| 1278 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1279 | { |
| 1280 | return false; |
| 1281 | } |
| 1282 | |
| 1283 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
| 1284 | { |
| 1285 | return false; |
| 1286 | } |
| 1287 | |
| 1288 | return true; |
| 1289 | } |
| 1290 | |
| 1291 | void TextureD3D_Cube::updateStorageFaceLevel(int faceIndex, int level) |
| 1292 | { |
| 1293 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1294 | ImageD3D *image = mImageArray[faceIndex][level]; |
| 1295 | |
| 1296 | if (image->isDirty()) |
| 1297 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1298 | GLenum faceTarget = gl::TextureCubeMap::layerIndexToTarget(faceIndex); |
| 1299 | gl::ImageIndex index = gl::ImageIndex::MakeCube(faceTarget, level); |
| 1300 | gl::Box region(0, 0, 0, image->getWidth(), image->getHeight(), 1); |
| 1301 | commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1302 | } |
| 1303 | } |
| 1304 | |
| 1305 | void TextureD3D_Cube::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 1306 | { |
| 1307 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1308 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1309 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1310 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1311 | |
| 1312 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
| 1313 | |
| 1314 | if (mTexStorage) |
| 1315 | { |
| 1316 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1317 | |
| 1318 | if ((level >= storageLevels && storageLevels != 0) || |
| 1319 | width != storageWidth || |
| 1320 | height != storageHeight || |
| 1321 | internalformat != storageFormat) // Discard mismatched storage |
| 1322 | { |
| 1323 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1324 | { |
| 1325 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1326 | { |
| 1327 | mImageArray[faceIndex][level]->markDirty(); |
| 1328 | } |
| 1329 | } |
| 1330 | |
| 1331 | SafeDelete(mTexStorage); |
| 1332 | |
| 1333 | mDirtyImages = true; |
| 1334 | } |
| 1335 | } |
| 1336 | } |
| 1337 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1338 | gl::Error TextureD3D_Cube::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1339 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1340 | ASSERT(index.hasLayer()); |
| 1341 | |
| 1342 | GLint level = index.mipIndex; |
| 1343 | int faceIndex = static_cast<int>(index.layerIndex); |
| 1344 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1345 | if (isValidFaceLevel(faceIndex, level)) |
| 1346 | { |
| 1347 | ImageD3D *image = mImageArray[faceIndex][level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1348 | gl::Error error = image->copyToStorageCube(mTexStorage, faceIndex, level, region.x, region.y, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1349 | if (error.isError()) |
| 1350 | { |
| 1351 | return error; |
| 1352 | } |
| 1353 | |
| 1354 | image->markClean(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1355 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1356 | |
| 1357 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1358 | } |
| 1359 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1360 | gl::ImageIndexIterator TextureD3D_Cube::imageIterator() const |
| 1361 | { |
| 1362 | return gl::ImageIndexIterator::MakeCube(0, mTexStorage->getLevelCount()); |
| 1363 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1364 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1365 | gl::ImageIndex TextureD3D_Cube::getImageIndex(GLint mip, GLint layer) const |
| 1366 | { |
| 1367 | // The "layer" of the image index corresponds to the cube face |
| 1368 | return gl::ImageIndex::MakeCube(gl::TextureCubeMap::layerIndexToTarget(layer), mip); |
| 1369 | } |
| 1370 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1371 | TextureD3D_3D::TextureD3D_3D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1372 | : TextureD3D(renderer) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1373 | { |
| 1374 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1375 | { |
| 1376 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 1377 | } |
| 1378 | } |
| 1379 | |
| 1380 | TextureD3D_3D::~TextureD3D_3D() |
| 1381 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1382 | // Delete the Images before the TextureStorage. |
| 1383 | // Images might be relying on the TextureStorage for some of their data. |
| 1384 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1385 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1386 | { |
| 1387 | delete mImageArray[i]; |
| 1388 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1389 | |
| 1390 | SafeDelete(mTexStorage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1391 | } |
| 1392 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1393 | Image *TextureD3D_3D::getImage(int level, int layer) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1394 | { |
| 1395 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1396 | ASSERT(layer == 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1397 | return mImageArray[level]; |
| 1398 | } |
| 1399 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1400 | Image *TextureD3D_3D::getImage(const gl::ImageIndex &index) const |
| 1401 | { |
| 1402 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1403 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1404 | ASSERT(index.type == GL_TEXTURE_3D); |
| 1405 | return mImageArray[index.mipIndex]; |
| 1406 | } |
| 1407 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1408 | GLsizei TextureD3D_3D::getLayerCount(int level) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1409 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1410 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1411 | return 1; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1412 | } |
| 1413 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1414 | GLsizei TextureD3D_3D::getWidth(GLint level) const |
| 1415 | { |
| 1416 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1417 | return mImageArray[level]->getWidth(); |
| 1418 | else |
| 1419 | return 0; |
| 1420 | } |
| 1421 | |
| 1422 | GLsizei TextureD3D_3D::getHeight(GLint level) const |
| 1423 | { |
| 1424 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1425 | return mImageArray[level]->getHeight(); |
| 1426 | else |
| 1427 | return 0; |
| 1428 | } |
| 1429 | |
| 1430 | GLsizei TextureD3D_3D::getDepth(GLint level) const |
| 1431 | { |
| 1432 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1433 | return mImageArray[level]->getDepth(); |
| 1434 | else |
| 1435 | return 0; |
| 1436 | } |
| 1437 | |
| 1438 | GLenum TextureD3D_3D::getInternalFormat(GLint level) const |
| 1439 | { |
| 1440 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1441 | return mImageArray[level]->getInternalFormat(); |
| 1442 | else |
| 1443 | return GL_NONE; |
| 1444 | } |
| 1445 | |
| 1446 | bool TextureD3D_3D::isDepth(GLint level) const |
| 1447 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1448 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1449 | } |
| 1450 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1451 | gl::Error TextureD3D_3D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1452 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1453 | const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1454 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1455 | ASSERT(target == GL_TEXTURE_3D); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1456 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1457 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1458 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1459 | |
| 1460 | bool fastUnpacked = false; |
| 1461 | |
| 1462 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1463 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1464 | { |
| 1465 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1466 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1467 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1468 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1469 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1470 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1471 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1472 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 1473 | if (error.isError()) |
| 1474 | { |
| 1475 | return error; |
| 1476 | } |
| 1477 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1478 | // Ensure we don't overwrite our newly initialized data |
| 1479 | mImageArray[level]->markClean(); |
| 1480 | |
| 1481 | fastUnpacked = true; |
| 1482 | } |
| 1483 | } |
| 1484 | |
| 1485 | if (!fastUnpacked) |
| 1486 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1487 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, mImageArray[level]); |
| 1488 | if (error.isError()) |
| 1489 | { |
| 1490 | return error; |
| 1491 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1492 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1493 | |
| 1494 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1495 | } |
| 1496 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1497 | gl::Error TextureD3D_3D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1498 | GLsizei width, GLsizei height,GLsizei depth, |
| 1499 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1500 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1501 | ASSERT(target == GL_TEXTURE_3D); |
| 1502 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1503 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1504 | redefineImage(level, format, width, height, depth); |
| 1505 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1506 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1507 | } |
| 1508 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1509 | gl::Error TextureD3D_3D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1510 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1511 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1512 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1513 | ASSERT(target == GL_TEXTURE_3D); |
| 1514 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1515 | bool fastUnpacked = false; |
| 1516 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1517 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1518 | gl::Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1519 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1520 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1521 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1522 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1523 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1524 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1525 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1526 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1527 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget); |
| 1528 | if (error.isError()) |
| 1529 | { |
| 1530 | return error; |
| 1531 | } |
| 1532 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1533 | // Ensure we don't overwrite our newly initialized data |
| 1534 | mImageArray[level]->markClean(); |
| 1535 | |
| 1536 | fastUnpacked = true; |
| 1537 | } |
| 1538 | } |
| 1539 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1540 | if (!fastUnpacked) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1541 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1542 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, |
| 1543 | pixels, index); |
| 1544 | if (error.isError()) |
| 1545 | { |
| 1546 | return error; |
| 1547 | } |
| 1548 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1549 | return commitRegion(index, destArea); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1550 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1551 | |
| 1552 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1553 | } |
| 1554 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1555 | gl::Error TextureD3D_3D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1556 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1557 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1558 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1559 | ASSERT(target == GL_TEXTURE_3D); |
| 1560 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1561 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, |
| 1562 | format, imageSize, pixels, mImageArray[level]); |
| 1563 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1564 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1565 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1566 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1567 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1568 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1569 | gl::Box region(xoffset, yoffset, zoffset, width, height, depth); |
| 1570 | return commitRegion(index, region); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1571 | } |
| 1572 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1573 | void TextureD3D_3D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1574 | { |
| 1575 | UNIMPLEMENTED(); |
| 1576 | } |
| 1577 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1578 | void TextureD3D_3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1579 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1580 | ASSERT(target == GL_TEXTURE_3D); |
| 1581 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1582 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1583 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1584 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1585 | |
| 1586 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1587 | { |
| 1588 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1589 | mDirtyImages = true; |
| 1590 | } |
| 1591 | else |
| 1592 | { |
| 1593 | ensureRenderTarget(); |
| 1594 | |
| 1595 | if (isValidLevel(level)) |
| 1596 | { |
| 1597 | updateStorageLevel(level); |
| 1598 | |
| 1599 | gl::Rectangle sourceRect; |
| 1600 | sourceRect.x = x; |
| 1601 | sourceRect.width = width; |
| 1602 | sourceRect.y = y; |
| 1603 | sourceRect.height = height; |
| 1604 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1605 | mRenderer->copyImage3D(source, sourceRect, |
| 1606 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1607 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1608 | } |
| 1609 | } |
| 1610 | } |
| 1611 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1612 | void TextureD3D_3D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1613 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1614 | ASSERT(target == GL_TEXTURE_3D); |
| 1615 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1616 | for (int level = 0; level < levels; level++) |
| 1617 | { |
| 1618 | GLsizei levelWidth = std::max(1, width >> level); |
| 1619 | GLsizei levelHeight = std::max(1, height >> level); |
| 1620 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1621 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
| 1622 | } |
| 1623 | |
| 1624 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1625 | { |
| 1626 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
| 1627 | } |
| 1628 | |
| 1629 | mImmutable = true; |
| 1630 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1631 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 1632 | TextureStorage *storage = mRenderer->createTextureStorage3D(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1633 | setCompleteTexStorage(storage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1634 | } |
| 1635 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1636 | void TextureD3D_3D::bindTexImage(egl::Surface *surface) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1637 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1638 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1639 | } |
| 1640 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1641 | void TextureD3D_3D::releaseTexImage() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1642 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1643 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1644 | } |
| 1645 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1646 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1647 | void TextureD3D_3D::initMipmapsImages() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1648 | { |
| 1649 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1650 | int levelCount = mipLevels(); |
| 1651 | for (int level = 1; level < levelCount; level++) |
| 1652 | { |
| 1653 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1654 | std::max(getBaseLevelWidth() >> level, 1), |
| 1655 | std::max(getBaseLevelHeight() >> level, 1), |
| 1656 | std::max(getBaseLevelDepth() >> level, 1)); |
| 1657 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1658 | } |
| 1659 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1660 | unsigned int TextureD3D_3D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1661 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1662 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1663 | } |
| 1664 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1665 | RenderTarget *TextureD3D_3D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1666 | { |
| 1667 | // ensure the underlying texture is created |
| 1668 | if (!ensureRenderTarget()) |
| 1669 | { |
| 1670 | return NULL; |
| 1671 | } |
| 1672 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1673 | if (index.hasLayer()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1674 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1675 | updateStorage(); |
| 1676 | } |
| 1677 | else |
| 1678 | { |
| 1679 | updateStorageLevel(index.mipIndex); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1680 | } |
| 1681 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1682 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1683 | } |
| 1684 | |
| 1685 | void TextureD3D_3D::initializeStorage(bool renderTarget) |
| 1686 | { |
| 1687 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1688 | if (mTexStorage) |
| 1689 | { |
| 1690 | return; |
| 1691 | } |
| 1692 | |
| 1693 | // do not attempt to create storage for nonexistant data |
| 1694 | if (!isLevelComplete(0)) |
| 1695 | { |
| 1696 | return; |
| 1697 | } |
| 1698 | |
| 1699 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1700 | |
| 1701 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1702 | ASSERT(mTexStorage); |
| 1703 | |
| 1704 | // flush image data to the storage |
| 1705 | updateStorage(); |
| 1706 | } |
| 1707 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1708 | TextureStorage *TextureD3D_3D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1709 | { |
| 1710 | GLsizei width = getBaseLevelWidth(); |
| 1711 | GLsizei height = getBaseLevelHeight(); |
| 1712 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1713 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1714 | |
| 1715 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 1716 | |
| 1717 | // use existing storage level count, when previously specified by TexStorage*D |
| 1718 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
| 1719 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1720 | return mRenderer->createTextureStorage3D(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1721 | } |
| 1722 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1723 | void TextureD3D_3D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1724 | { |
| 1725 | SafeDelete(mTexStorage); |
| 1726 | mTexStorage = newCompleteTexStorage; |
| 1727 | mDirtyImages = true; |
| 1728 | |
| 1729 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1730 | ASSERT(!mTexStorage->isManaged()); |
| 1731 | } |
| 1732 | |
| 1733 | void TextureD3D_3D::updateStorage() |
| 1734 | { |
| 1735 | ASSERT(mTexStorage != NULL); |
| 1736 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1737 | for (int level = 0; level < storageLevels; level++) |
| 1738 | { |
| 1739 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 1740 | { |
| 1741 | updateStorageLevel(level); |
| 1742 | } |
| 1743 | } |
| 1744 | } |
| 1745 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1746 | bool TextureD3D_3D::isValidLevel(int level) const |
| 1747 | { |
| 1748 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1749 | } |
| 1750 | |
| 1751 | bool TextureD3D_3D::isLevelComplete(int level) const |
| 1752 | { |
| 1753 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1754 | |
| 1755 | if (isImmutable()) |
| 1756 | { |
| 1757 | return true; |
| 1758 | } |
| 1759 | |
| 1760 | GLsizei width = getBaseLevelWidth(); |
| 1761 | GLsizei height = getBaseLevelHeight(); |
| 1762 | GLsizei depth = getBaseLevelDepth(); |
| 1763 | |
| 1764 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1765 | { |
| 1766 | return false; |
| 1767 | } |
| 1768 | |
| 1769 | if (level == 0) |
| 1770 | { |
| 1771 | return true; |
| 1772 | } |
| 1773 | |
| 1774 | ImageD3D *levelImage = mImageArray[level]; |
| 1775 | |
| 1776 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1777 | { |
| 1778 | return false; |
| 1779 | } |
| 1780 | |
| 1781 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1782 | { |
| 1783 | return false; |
| 1784 | } |
| 1785 | |
| 1786 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1787 | { |
| 1788 | return false; |
| 1789 | } |
| 1790 | |
| 1791 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1792 | { |
| 1793 | return false; |
| 1794 | } |
| 1795 | |
| 1796 | return true; |
| 1797 | } |
| 1798 | |
| 1799 | void TextureD3D_3D::updateStorageLevel(int level) |
| 1800 | { |
| 1801 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1802 | ASSERT(isLevelComplete(level)); |
| 1803 | |
| 1804 | if (mImageArray[level]->isDirty()) |
| 1805 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1806 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1807 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1808 | commitRegion(index, region); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1809 | } |
| 1810 | } |
| 1811 | |
| 1812 | void TextureD3D_3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1813 | { |
| 1814 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1815 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1816 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1817 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
| 1818 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1819 | |
| 1820 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
| 1821 | |
| 1822 | if (mTexStorage) |
| 1823 | { |
| 1824 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1825 | |
| 1826 | if ((level >= storageLevels && storageLevels != 0) || |
| 1827 | width != storageWidth || |
| 1828 | height != storageHeight || |
| 1829 | depth != storageDepth || |
| 1830 | internalformat != storageFormat) // Discard mismatched storage |
| 1831 | { |
| 1832 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1833 | { |
| 1834 | mImageArray[i]->markDirty(); |
| 1835 | } |
| 1836 | |
| 1837 | SafeDelete(mTexStorage); |
| 1838 | mDirtyImages = true; |
| 1839 | } |
| 1840 | } |
| 1841 | } |
| 1842 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1843 | gl::Error TextureD3D_3D::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1844 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1845 | ASSERT(!index.hasLayer()); |
| 1846 | GLint level = index.mipIndex; |
| 1847 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1848 | if (isValidLevel(level)) |
| 1849 | { |
| 1850 | ImageD3D *image = mImageArray[level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 1851 | gl::Error error = image->copyToStorage3D(mTexStorage, level, region.x, region.y, region.z, region.width, region.height, region.depth); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1852 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1853 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1854 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1855 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1856 | |
| 1857 | image->markClean(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1858 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1859 | |
| 1860 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1861 | } |
| 1862 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1863 | gl::ImageIndexIterator TextureD3D_3D::imageIterator() const |
| 1864 | { |
| 1865 | return gl::ImageIndexIterator::Make3D(0, mTexStorage->getLevelCount(), |
| 1866 | gl::ImageIndex::ENTIRE_LEVEL, gl::ImageIndex::ENTIRE_LEVEL); |
| 1867 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1868 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1869 | gl::ImageIndex TextureD3D_3D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 1870 | { |
| 1871 | // The "layer" here does not apply to 3D images. We use one Image per mip. |
| 1872 | return gl::ImageIndex::Make3D(mip); |
| 1873 | } |
| 1874 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1875 | TextureD3D_2DArray::TextureD3D_2DArray(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1876 | : TextureD3D(renderer) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1877 | { |
| 1878 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 1879 | { |
| 1880 | mLayerCounts[level] = 0; |
| 1881 | mImageArray[level] = NULL; |
| 1882 | } |
| 1883 | } |
| 1884 | |
| 1885 | TextureD3D_2DArray::~TextureD3D_2DArray() |
| 1886 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1887 | // Delete the Images before the TextureStorage. |
| 1888 | // Images might be relying on the TextureStorage for some of their data. |
| 1889 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1890 | deleteImages(); |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1891 | SafeDelete(mTexStorage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1892 | } |
| 1893 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1894 | Image *TextureD3D_2DArray::getImage(int level, int layer) const |
| 1895 | { |
| 1896 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1897 | ASSERT(layer < mLayerCounts[level]); |
| 1898 | return mImageArray[level][layer]; |
| 1899 | } |
| 1900 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1901 | Image *TextureD3D_2DArray::getImage(const gl::ImageIndex &index) const |
| 1902 | { |
| 1903 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1904 | ASSERT(index.layerIndex < mLayerCounts[index.mipIndex]); |
| 1905 | ASSERT(index.type == GL_TEXTURE_2D_ARRAY); |
| 1906 | return mImageArray[index.mipIndex][index.layerIndex]; |
| 1907 | } |
| 1908 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1909 | GLsizei TextureD3D_2DArray::getLayerCount(int level) const |
| 1910 | { |
| 1911 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1912 | return mLayerCounts[level]; |
| 1913 | } |
| 1914 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1915 | GLsizei TextureD3D_2DArray::getWidth(GLint level) const |
| 1916 | { |
| 1917 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
| 1918 | } |
| 1919 | |
| 1920 | GLsizei TextureD3D_2DArray::getHeight(GLint level) const |
| 1921 | { |
| 1922 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
| 1923 | } |
| 1924 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1925 | GLenum TextureD3D_2DArray::getInternalFormat(GLint level) const |
| 1926 | { |
| 1927 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
| 1928 | } |
| 1929 | |
| 1930 | bool TextureD3D_2DArray::isDepth(GLint level) const |
| 1931 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1932 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1933 | } |
| 1934 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1935 | gl::Error TextureD3D_2DArray::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1936 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1937 | const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1938 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1939 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1940 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1941 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1942 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1943 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1944 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1945 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(sizedInternalFormat); |
| 1946 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1947 | |
| 1948 | for (int i = 0; i < depth; i++) |
| 1949 | { |
| 1950 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1951 | gl::Error error = TextureD3D::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
| 1952 | if (error.isError()) |
| 1953 | { |
| 1954 | return error; |
| 1955 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1956 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1957 | |
| 1958 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1959 | } |
| 1960 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1961 | gl::Error TextureD3D_2DArray::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1962 | GLsizei width, GLsizei height, GLsizei depth, |
| 1963 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1964 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1965 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1966 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1967 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1968 | redefineImage(level, format, width, height, depth); |
| 1969 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1970 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 1971 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1972 | |
| 1973 | for (int i = 0; i < depth; i++) |
| 1974 | { |
| 1975 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1976 | gl::Error error = TextureD3D::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 1977 | if (error.isError()) |
| 1978 | { |
| 1979 | return error; |
| 1980 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1981 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1982 | |
| 1983 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1984 | } |
| 1985 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1986 | gl::Error TextureD3D_2DArray::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1987 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1988 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1989 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1990 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1991 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1992 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(level)); |
| 1993 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1994 | |
| 1995 | for (int i = 0; i < depth; i++) |
| 1996 | { |
| 1997 | int layer = zoffset + i; |
| 1998 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 1999 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 2000 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2001 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, |
| 2002 | layerPixels, index); |
| 2003 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2004 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2005 | return error; |
| 2006 | } |
| 2007 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 2008 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 2009 | error = commitRegion(index, region); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2010 | if (error.isError()) |
| 2011 | { |
| 2012 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2013 | } |
| 2014 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2015 | |
| 2016 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2017 | } |
| 2018 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2019 | gl::Error TextureD3D_2DArray::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 2020 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 2021 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2022 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2023 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2024 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 2025 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 2026 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2027 | |
| 2028 | for (int i = 0; i < depth; i++) |
| 2029 | { |
| 2030 | int layer = zoffset + i; |
| 2031 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 2032 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2033 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer]); |
| 2034 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2035 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2036 | return error; |
| 2037 | } |
| 2038 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 2039 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
| 2040 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 2041 | error = commitRegion(index, region); |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2042 | if (error.isError()) |
| 2043 | { |
| 2044 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2045 | } |
| 2046 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2047 | |
| 2048 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2049 | } |
| 2050 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2051 | void TextureD3D_2DArray::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2052 | { |
| 2053 | UNIMPLEMENTED(); |
| 2054 | } |
| 2055 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2056 | void TextureD3D_2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2057 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2058 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2059 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2060 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2061 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2062 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2063 | |
| 2064 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 2065 | { |
| 2066 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2067 | mDirtyImages = true; |
| 2068 | } |
| 2069 | else |
| 2070 | { |
| 2071 | ensureRenderTarget(); |
| 2072 | |
| 2073 | if (isValidLevel(level)) |
| 2074 | { |
| 2075 | updateStorageLevel(level); |
| 2076 | |
| 2077 | gl::Rectangle sourceRect; |
| 2078 | sourceRect.x = x; |
| 2079 | sourceRect.width = width; |
| 2080 | sourceRect.y = y; |
| 2081 | sourceRect.height = height; |
| 2082 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 2083 | mRenderer->copyImage2DArray(source, sourceRect, gl::GetInternalFormatInfo(getInternalFormat(0)).format, |
| 2084 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2085 | } |
| 2086 | } |
| 2087 | } |
| 2088 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2089 | void TextureD3D_2DArray::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2090 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2091 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2092 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2093 | deleteImages(); |
| 2094 | |
| 2095 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2096 | { |
| 2097 | GLsizei levelWidth = std::max(1, width >> level); |
| 2098 | GLsizei levelHeight = std::max(1, height >> level); |
| 2099 | |
| 2100 | mLayerCounts[level] = (level < levels ? depth : 0); |
| 2101 | |
| 2102 | if (mLayerCounts[level] > 0) |
| 2103 | { |
| 2104 | // Create new images for this level |
| 2105 | mImageArray[level] = new ImageD3D*[mLayerCounts[level]]; |
| 2106 | |
| 2107 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2108 | { |
| 2109 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2110 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2111 | levelHeight, 1, true); |
| 2112 | } |
| 2113 | } |
| 2114 | } |
| 2115 | |
| 2116 | mImmutable = true; |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2117 | |
| 2118 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 2119 | TextureStorage *storage = mRenderer->createTextureStorage2DArray(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2120 | setCompleteTexStorage(storage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2121 | } |
| 2122 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2123 | void TextureD3D_2DArray::bindTexImage(egl::Surface *surface) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2124 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2125 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2126 | } |
| 2127 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2128 | void TextureD3D_2DArray::releaseTexImage() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2129 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2130 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2131 | } |
| 2132 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2133 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 2134 | void TextureD3D_2DArray::initMipmapsImages() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2135 | { |
| 2136 | int baseWidth = getBaseLevelWidth(); |
| 2137 | int baseHeight = getBaseLevelHeight(); |
| 2138 | int baseDepth = getBaseLevelDepth(); |
| 2139 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2140 | |
| 2141 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2142 | int levelCount = mipLevels(); |
| 2143 | for (int level = 1; level < levelCount; level++) |
| 2144 | { |
| 2145 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
| 2146 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2147 | } |
| 2148 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2149 | unsigned int TextureD3D_2DArray::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2150 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2151 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2152 | } |
| 2153 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2154 | RenderTarget *TextureD3D_2DArray::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2155 | { |
| 2156 | // ensure the underlying texture is created |
| 2157 | if (!ensureRenderTarget()) |
| 2158 | { |
| 2159 | return NULL; |
| 2160 | } |
| 2161 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2162 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2163 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2164 | } |
| 2165 | |
| 2166 | void TextureD3D_2DArray::initializeStorage(bool renderTarget) |
| 2167 | { |
| 2168 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2169 | if (mTexStorage) |
| 2170 | { |
| 2171 | return; |
| 2172 | } |
| 2173 | |
| 2174 | // do not attempt to create storage for nonexistant data |
| 2175 | if (!isLevelComplete(0)) |
| 2176 | { |
| 2177 | return; |
| 2178 | } |
| 2179 | |
| 2180 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2181 | |
| 2182 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2183 | ASSERT(mTexStorage); |
| 2184 | |
| 2185 | // flush image data to the storage |
| 2186 | updateStorage(); |
| 2187 | } |
| 2188 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2189 | TextureStorage *TextureD3D_2DArray::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2190 | { |
| 2191 | GLsizei width = getBaseLevelWidth(); |
| 2192 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2193 | GLsizei depth = getLayerCount(0); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2194 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2195 | |
| 2196 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 2197 | |
| 2198 | // use existing storage level count, when previously specified by TexStorage*D |
| 2199 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 2200 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2201 | return mRenderer->createTextureStorage2DArray(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2202 | } |
| 2203 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2204 | void TextureD3D_2DArray::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2205 | { |
| 2206 | SafeDelete(mTexStorage); |
| 2207 | mTexStorage = newCompleteTexStorage; |
| 2208 | mDirtyImages = true; |
| 2209 | |
| 2210 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2211 | ASSERT(!mTexStorage->isManaged()); |
| 2212 | } |
| 2213 | |
| 2214 | void TextureD3D_2DArray::updateStorage() |
| 2215 | { |
| 2216 | ASSERT(mTexStorage != NULL); |
| 2217 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2218 | for (int level = 0; level < storageLevels; level++) |
| 2219 | { |
| 2220 | if (isLevelComplete(level)) |
| 2221 | { |
| 2222 | updateStorageLevel(level); |
| 2223 | } |
| 2224 | } |
| 2225 | } |
| 2226 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2227 | bool TextureD3D_2DArray::isValidLevel(int level) const |
| 2228 | { |
| 2229 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 2230 | } |
| 2231 | |
| 2232 | bool TextureD3D_2DArray::isLevelComplete(int level) const |
| 2233 | { |
| 2234 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
| 2235 | |
| 2236 | if (isImmutable()) |
| 2237 | { |
| 2238 | return true; |
| 2239 | } |
| 2240 | |
| 2241 | GLsizei width = getBaseLevelWidth(); |
| 2242 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2243 | GLsizei layers = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2244 | |
| 2245 | if (width <= 0 || height <= 0 || layers <= 0) |
| 2246 | { |
| 2247 | return false; |
| 2248 | } |
| 2249 | |
| 2250 | if (level == 0) |
| 2251 | { |
| 2252 | return true; |
| 2253 | } |
| 2254 | |
| 2255 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2256 | { |
| 2257 | return false; |
| 2258 | } |
| 2259 | |
| 2260 | if (getWidth(level) != std::max(1, width >> level)) |
| 2261 | { |
| 2262 | return false; |
| 2263 | } |
| 2264 | |
| 2265 | if (getHeight(level) != std::max(1, height >> level)) |
| 2266 | { |
| 2267 | return false; |
| 2268 | } |
| 2269 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2270 | if (getLayerCount(level) != layers) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2271 | { |
| 2272 | return false; |
| 2273 | } |
| 2274 | |
| 2275 | return true; |
| 2276 | } |
| 2277 | |
| 2278 | void TextureD3D_2DArray::updateStorageLevel(int level) |
| 2279 | { |
| 2280 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2281 | ASSERT(isLevelComplete(level)); |
| 2282 | |
| 2283 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2284 | { |
| 2285 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2286 | if (mImageArray[level][layer]->isDirty()) |
| 2287 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 2288 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
| 2289 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 2290 | commitRegion(index, region); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2291 | } |
| 2292 | } |
| 2293 | } |
| 2294 | |
| 2295 | void TextureD3D_2DArray::deleteImages() |
| 2296 | { |
| 2297 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2298 | { |
| 2299 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
| 2300 | { |
| 2301 | delete mImageArray[level][layer]; |
| 2302 | } |
| 2303 | delete[] mImageArray[level]; |
| 2304 | mImageArray[level] = NULL; |
| 2305 | mLayerCounts[level] = 0; |
| 2306 | } |
| 2307 | } |
| 2308 | |
| 2309 | void TextureD3D_2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2310 | { |
| 2311 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2312 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2313 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2314 | const int storageDepth = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2315 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 2316 | |
| 2317 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2318 | { |
| 2319 | delete mImageArray[level][layer]; |
| 2320 | } |
| 2321 | delete[] mImageArray[level]; |
| 2322 | mImageArray[level] = NULL; |
| 2323 | mLayerCounts[level] = depth; |
| 2324 | |
| 2325 | if (depth > 0) |
| 2326 | { |
| 2327 | mImageArray[level] = new ImageD3D*[depth](); |
| 2328 | |
| 2329 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2330 | { |
| 2331 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2332 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2333 | } |
| 2334 | } |
| 2335 | |
| 2336 | if (mTexStorage) |
| 2337 | { |
| 2338 | const int storageLevels = mTexStorage->getLevelCount(); |
| 2339 | |
| 2340 | if ((level >= storageLevels && storageLevels != 0) || |
| 2341 | width != storageWidth || |
| 2342 | height != storageHeight || |
| 2343 | depth != storageDepth || |
| 2344 | internalformat != storageFormat) // Discard mismatched storage |
| 2345 | { |
| 2346 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2347 | { |
| 2348 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2349 | { |
| 2350 | mImageArray[level][layer]->markDirty(); |
| 2351 | } |
| 2352 | } |
| 2353 | |
| 2354 | delete mTexStorage; |
| 2355 | mTexStorage = NULL; |
| 2356 | mDirtyImages = true; |
| 2357 | } |
| 2358 | } |
| 2359 | } |
| 2360 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 2361 | gl::Error TextureD3D_2DArray::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2362 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 2363 | ASSERT(index.hasLayer()); |
| 2364 | GLint level = index.mipIndex; |
| 2365 | GLint layerTarget = index.layerIndex; |
| 2366 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2367 | if (isValidLevel(level) && layerTarget < getLayerCount(level)) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2368 | { |
| 2369 | ImageD3D *image = mImageArray[level][layerTarget]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame^] | 2370 | gl::Error error = image->copyToStorage2DArray(mTexStorage, level, region.x, region.y, layerTarget, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2371 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2372 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2373 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2374 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2375 | |
| 2376 | image->markClean(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2377 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2378 | |
| 2379 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2380 | } |
| 2381 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 2382 | gl::ImageIndexIterator TextureD3D_2DArray::imageIterator() const |
| 2383 | { |
| 2384 | return gl::ImageIndexIterator::Make2DArray(0, mTexStorage->getLevelCount(), mLayerCounts); |
| 2385 | } |
| 2386 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 2387 | gl::ImageIndex TextureD3D_2DArray::getImageIndex(GLint mip, GLint layer) const |
| 2388 | { |
| 2389 | return gl::ImageIndex::Make2DArray(mip, layer); |
| 2390 | } |
| 2391 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 2392 | } |