Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureD3D.cpp: Implementations of the Texture interfaces shared betweeen the D3D backends. |
| 8 | |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 9 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
| 10 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
| 11 | #include "libGLESv2/renderer/d3d/ImageD3D.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 12 | #include "libGLESv2/Buffer.h" |
| 13 | #include "libGLESv2/Framebuffer.h" |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 15 | #include "libGLESv2/main.h" |
| 16 | #include "libGLESv2/formatutils.h" |
| 17 | #include "libGLESv2/renderer/BufferImpl.h" |
| 18 | #include "libGLESv2/renderer/RenderTarget.h" |
| 19 | #include "libGLESv2/renderer/Renderer.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 20 | |
| 21 | #include "libEGL/Surface.h" |
| 22 | |
| 23 | #include "common/mathutil.h" |
| 24 | #include "common/utilities.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 25 | |
| 26 | namespace rx |
| 27 | { |
| 28 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 29 | bool IsRenderTargetUsage(GLenum usage) |
| 30 | { |
| 31 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 32 | } |
| 33 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 34 | TextureD3D::TextureD3D(Renderer *renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 35 | : mRenderer(renderer), |
| 36 | mUsage(GL_NONE), |
| 37 | mDirtyImages(true), |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 38 | mImmutable(false), |
| 39 | mTexStorage(NULL) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 40 | { |
| 41 | } |
| 42 | |
| 43 | TextureD3D::~TextureD3D() |
| 44 | { |
| 45 | } |
| 46 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 47 | TextureD3D *TextureD3D::makeTextureD3D(TextureImpl *texture) |
| 48 | { |
| 49 | ASSERT(HAS_DYNAMIC_TYPE(TextureD3D*, texture)); |
| 50 | return static_cast<TextureD3D*>(texture); |
| 51 | } |
| 52 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 53 | TextureStorage *TextureD3D::getNativeTexture() |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 54 | { |
| 55 | // ensure the underlying texture is created |
| 56 | initializeStorage(false); |
| 57 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 58 | if (mTexStorage) |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 59 | { |
| 60 | updateStorage(); |
| 61 | } |
| 62 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 63 | return mTexStorage; |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 64 | } |
| 65 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 66 | GLint TextureD3D::getBaseLevelWidth() const |
| 67 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 68 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 69 | return (baseImage ? baseImage->getWidth() : 0); |
| 70 | } |
| 71 | |
| 72 | GLint TextureD3D::getBaseLevelHeight() const |
| 73 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 74 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 75 | return (baseImage ? baseImage->getHeight() : 0); |
| 76 | } |
| 77 | |
| 78 | GLint TextureD3D::getBaseLevelDepth() const |
| 79 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 80 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 81 | return (baseImage ? baseImage->getDepth() : 0); |
| 82 | } |
| 83 | |
| 84 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 85 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 86 | // the base level image for anything except querying texture format and size. |
| 87 | GLenum TextureD3D::getBaseLevelInternalFormat() const |
| 88 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 89 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 90 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 91 | } |
| 92 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 93 | gl::Error TextureD3D::setImage(const gl::PixelUnpackState &unpack, GLenum type, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 94 | { |
| 95 | // No-op |
| 96 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 97 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 98 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 99 | } |
| 100 | |
| 101 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 102 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
| 103 | const void *pixelData = pixels; |
| 104 | |
| 105 | if (unpack.pixelBuffer.id() != 0) |
| 106 | { |
| 107 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 108 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 109 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 110 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 111 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 112 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 113 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 114 | } |
| 115 | |
| 116 | if (pixelData != NULL) |
| 117 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 118 | gl::Error error = image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
| 119 | if (error.isError()) |
| 120 | { |
| 121 | return error; |
| 122 | } |
| 123 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 124 | mDirtyImages = true; |
| 125 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 126 | |
| 127 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 128 | } |
| 129 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 130 | gl::Error TextureD3D::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 131 | GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels, const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 132 | { |
| 133 | const void *pixelData = pixels; |
| 134 | |
| 135 | // CPU readback & copy where direct GPU copy is not supported |
| 136 | if (unpack.pixelBuffer.id() != 0) |
| 137 | { |
| 138 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
Jacek Caban | a5521de | 2014-10-01 17:23:46 +0200 | [diff] [blame] | 139 | uintptr_t offset = reinterpret_cast<uintptr_t>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 140 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 141 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 142 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 143 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 144 | } |
| 145 | |
| 146 | if (pixelData != NULL) |
| 147 | { |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 148 | Image *image = getImage(index); |
| 149 | ASSERT(image); |
| 150 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 151 | gl::Error error = image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, |
| 152 | type, pixelData); |
| 153 | if (error.isError()) |
| 154 | { |
| 155 | return error; |
| 156 | } |
| 157 | |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 158 | gl::Box region(xoffset, yoffset, zoffset, width, height, depth); |
| 159 | error = commitRegion(index, region); |
| 160 | if (error.isError()) |
| 161 | { |
| 162 | return error; |
| 163 | } |
| 164 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 165 | mDirtyImages = true; |
| 166 | } |
| 167 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 168 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 169 | } |
| 170 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 171 | gl::Error TextureD3D::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 172 | { |
| 173 | if (pixels != NULL) |
| 174 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 175 | gl::Error error = image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
| 176 | if (error.isError()) |
| 177 | { |
| 178 | return error; |
| 179 | } |
| 180 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 181 | mDirtyImages = true; |
| 182 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 183 | |
| 184 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 185 | } |
| 186 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 187 | gl::Error TextureD3D::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 188 | GLenum format, GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 189 | { |
| 190 | if (pixels != NULL) |
| 191 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 192 | gl::Error error = image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
| 193 | if (error.isError()) |
| 194 | { |
| 195 | return error; |
| 196 | } |
| 197 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 198 | mDirtyImages = true; |
| 199 | } |
| 200 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 201 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 202 | } |
| 203 | |
| 204 | bool TextureD3D::isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat) |
| 205 | { |
| 206 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 207 | } |
| 208 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 209 | gl::Error TextureD3D::fastUnpackPixels(const gl::PixelUnpackState &unpack, const void *pixels, const gl::Box &destArea, |
| 210 | GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 211 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 212 | // No-op |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 213 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 214 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 215 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 216 | } |
| 217 | |
| 218 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 219 | // to create a render target. |
| 220 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
| 221 | |
Jacek Caban | a5521de | 2014-10-01 17:23:46 +0200 | [diff] [blame] | 222 | uintptr_t offset = reinterpret_cast<uintptr_t>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 223 | |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 224 | gl::Error error = mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 225 | if (error.isError()) |
| 226 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 227 | return error; |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 228 | } |
| 229 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 230 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 231 | } |
| 232 | |
| 233 | GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 234 | { |
| 235 | if ((gl::isPow2(width) && gl::isPow2(height) && gl::isPow2(depth)) || mRenderer->getRendererExtensions().textureNPOT) |
| 236 | { |
| 237 | // Maximum number of levels |
| 238 | return gl::log2(std::max(std::max(width, height), depth)) + 1; |
| 239 | } |
| 240 | else |
| 241 | { |
| 242 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 243 | return 1; |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | int TextureD3D::mipLevels() const |
| 248 | { |
| 249 | return gl::log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
| 250 | } |
| 251 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 252 | TextureStorage *TextureD3D::getStorage() |
| 253 | { |
| 254 | return mTexStorage; |
| 255 | } |
| 256 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 257 | Image *TextureD3D::getBaseLevelImage() const |
| 258 | { |
| 259 | return getImage(getImageIndex(0, 0)); |
| 260 | } |
| 261 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 262 | void TextureD3D::generateMipmaps() |
| 263 | { |
| 264 | // Set up proper image sizes. |
| 265 | initMipmapsImages(); |
| 266 | |
| 267 | // We know that all layers have the same dimension, for the texture to be complete |
| 268 | GLint layerCount = static_cast<GLint>(getLayerCount(0)); |
| 269 | GLint mipCount = mipLevels(); |
| 270 | |
| 271 | // The following will create and initialize the storage, or update it if it exists |
| 272 | TextureStorage *storage = getNativeTexture(); |
| 273 | |
| 274 | bool renderableStorage = (storage && storage->isRenderTarget()); |
| 275 | |
| 276 | for (GLint layer = 0; layer < layerCount; ++layer) |
| 277 | { |
| 278 | for (GLint mip = 1; mip < mipCount; ++mip) |
| 279 | { |
| 280 | ASSERT(getLayerCount(mip) == layerCount); |
| 281 | |
| 282 | gl::ImageIndex sourceIndex = getImageIndex(mip - 1, layer); |
| 283 | gl::ImageIndex destIndex = getImageIndex(mip, layer); |
| 284 | |
| 285 | if (renderableStorage) |
| 286 | { |
| 287 | // GPU-side mipmapping |
| 288 | storage->generateMipmap(sourceIndex, destIndex); |
| 289 | } |
| 290 | else |
| 291 | { |
| 292 | // CPU-side mipmapping |
| 293 | mRenderer->generateMipmap(getImage(destIndex), getImage(sourceIndex)); |
| 294 | } |
| 295 | } |
| 296 | } |
| 297 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 298 | |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 299 | bool TextureD3D::isBaseImageZeroSize() const |
| 300 | { |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 301 | Image *baseImage = getBaseLevelImage(); |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 302 | |
| 303 | if (!baseImage || baseImage->getWidth() <= 0) |
| 304 | { |
| 305 | return true; |
| 306 | } |
| 307 | |
| 308 | if (!gl::IsCubemapTextureTarget(baseImage->getTarget()) && baseImage->getHeight() <= 0) |
| 309 | { |
| 310 | return true; |
| 311 | } |
| 312 | |
| 313 | if (baseImage->getTarget() == GL_TEXTURE_3D && baseImage->getDepth() <= 0) |
| 314 | { |
| 315 | return true; |
| 316 | } |
| 317 | |
| 318 | if (baseImage->getTarget() == GL_TEXTURE_2D_ARRAY && getLayerCount(0) <= 0) |
| 319 | { |
| 320 | return true; |
| 321 | } |
| 322 | |
| 323 | return false; |
| 324 | } |
| 325 | |
| 326 | bool TextureD3D::ensureRenderTarget() |
| 327 | { |
| 328 | initializeStorage(true); |
| 329 | |
| 330 | if (!isBaseImageZeroSize()) |
| 331 | { |
| 332 | ASSERT(mTexStorage); |
| 333 | if (!mTexStorage->isRenderTarget()) |
| 334 | { |
| 335 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
| 336 | |
| 337 | if (mTexStorage->copyToStorage(newRenderTargetStorage).isError()) |
| 338 | { |
| 339 | delete newRenderTargetStorage; |
| 340 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 341 | } |
| 342 | |
| 343 | setCompleteTexStorage(newRenderTargetStorage); |
| 344 | } |
| 345 | } |
| 346 | |
| 347 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 348 | } |
| 349 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 350 | TextureD3D_2D::TextureD3D_2D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 351 | : TextureD3D(renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 352 | { |
| 353 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 354 | { |
| 355 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 356 | } |
| 357 | } |
| 358 | |
| 359 | TextureD3D_2D::~TextureD3D_2D() |
| 360 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 361 | // Delete the Images before the TextureStorage. |
| 362 | // Images might be relying on the TextureStorage for some of their data. |
| 363 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 364 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 365 | { |
| 366 | delete mImageArray[i]; |
| 367 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 368 | |
| 369 | SafeDelete(mTexStorage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 370 | } |
| 371 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 372 | Image *TextureD3D_2D::getImage(int level, int layer) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 373 | { |
| 374 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 375 | ASSERT(layer == 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 376 | return mImageArray[level]; |
| 377 | } |
| 378 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 379 | Image *TextureD3D_2D::getImage(const gl::ImageIndex &index) const |
| 380 | { |
| 381 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 382 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 383 | ASSERT(index.type == GL_TEXTURE_2D); |
| 384 | return mImageArray[index.mipIndex]; |
| 385 | } |
| 386 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 387 | GLsizei TextureD3D_2D::getLayerCount(int level) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 388 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 389 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 390 | return 1; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 391 | } |
| 392 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 393 | GLsizei TextureD3D_2D::getWidth(GLint level) const |
| 394 | { |
| 395 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 396 | return mImageArray[level]->getWidth(); |
| 397 | else |
| 398 | return 0; |
| 399 | } |
| 400 | |
| 401 | GLsizei TextureD3D_2D::getHeight(GLint level) const |
| 402 | { |
| 403 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 404 | return mImageArray[level]->getHeight(); |
| 405 | else |
| 406 | return 0; |
| 407 | } |
| 408 | |
| 409 | GLenum TextureD3D_2D::getInternalFormat(GLint level) const |
| 410 | { |
| 411 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 412 | return mImageArray[level]->getInternalFormat(); |
| 413 | else |
| 414 | return GL_NONE; |
| 415 | } |
| 416 | |
| 417 | GLenum TextureD3D_2D::getActualFormat(GLint level) const |
| 418 | { |
| 419 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 420 | return mImageArray[level]->getActualFormat(); |
| 421 | else |
| 422 | return GL_NONE; |
| 423 | } |
| 424 | |
| 425 | bool TextureD3D_2D::isDepth(GLint level) const |
| 426 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 427 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 428 | } |
| 429 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 430 | gl::Error TextureD3D_2D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 431 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 432 | const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 433 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 434 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 435 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 436 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 437 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 438 | bool fastUnpacked = false; |
| 439 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 440 | redefineImage(level, sizedInternalFormat, width, height); |
| 441 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 442 | // Attempt a fast gpu copy of the pixel data to the surface |
| 443 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
| 444 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 445 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 446 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 447 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 448 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 449 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 450 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 451 | if (destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 452 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 453 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 454 | if (error.isError()) |
| 455 | { |
| 456 | return error; |
| 457 | } |
| 458 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 459 | // Ensure we don't overwrite our newly initialized data |
| 460 | mImageArray[level]->markClean(); |
| 461 | |
| 462 | fastUnpacked = true; |
| 463 | } |
| 464 | } |
| 465 | |
| 466 | if (!fastUnpacked) |
| 467 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 468 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, mImageArray[level]); |
| 469 | if (error.isError()) |
| 470 | { |
| 471 | return error; |
| 472 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 473 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 474 | |
| 475 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 476 | } |
| 477 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 478 | gl::Error TextureD3D_2D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 479 | GLsizei width, GLsizei height, GLsizei depth, |
| 480 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 481 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 482 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 483 | |
| 484 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 485 | redefineImage(level, format, width, height); |
| 486 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 487 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 488 | } |
| 489 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 490 | gl::Error TextureD3D_2D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 491 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 492 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 493 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 494 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 495 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 496 | bool fastUnpacked = false; |
| 497 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 498 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 499 | gl::Box destArea(xoffset, yoffset, 0, width, height, 1); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 500 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 501 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 502 | RenderTarget *renderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 503 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 504 | if (renderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 505 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 506 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget); |
| 507 | if (error.isError()) |
| 508 | { |
| 509 | return error; |
| 510 | } |
| 511 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 512 | // Ensure we don't overwrite our newly initialized data |
| 513 | mImageArray[level]->markClean(); |
| 514 | |
| 515 | fastUnpacked = true; |
| 516 | } |
| 517 | } |
| 518 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 519 | if (!fastUnpacked) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 520 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 521 | return TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, |
| 522 | unpack, pixels, index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 523 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 524 | |
| 525 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 526 | } |
| 527 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 528 | gl::Error TextureD3D_2D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 529 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 530 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 531 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 532 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 533 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 534 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level]); |
| 535 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 536 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 537 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 538 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 539 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 540 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 541 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 542 | return commitRegion(index, region); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 543 | } |
| 544 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 545 | void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 546 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 547 | ASSERT(target == GL_TEXTURE_2D); |
| 548 | |
| 549 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 550 | redefineImage(level, sizedInternalFormat, width, height); |
| 551 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 552 | if (!mImageArray[level]->isRenderableFormat()) |
| 553 | { |
| 554 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
| 555 | mDirtyImages = true; |
| 556 | } |
| 557 | else |
| 558 | { |
| 559 | ensureRenderTarget(); |
| 560 | mImageArray[level]->markClean(); |
| 561 | |
| 562 | if (width != 0 && height != 0 && isValidLevel(level)) |
| 563 | { |
| 564 | gl::Rectangle sourceRect; |
| 565 | sourceRect.x = x; |
| 566 | sourceRect.width = width; |
| 567 | sourceRect.y = y; |
| 568 | sourceRect.height = height; |
| 569 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 570 | mRenderer->copyImage2D(source, sourceRect, format, 0, 0, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 571 | } |
| 572 | } |
| 573 | } |
| 574 | |
| 575 | void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 576 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 577 | ASSERT(target == GL_TEXTURE_2D && zoffset == 0); |
| 578 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 579 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 580 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 581 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 582 | |
| 583 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 584 | { |
| 585 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 586 | mDirtyImages = true; |
| 587 | } |
| 588 | else |
| 589 | { |
| 590 | ensureRenderTarget(); |
| 591 | |
| 592 | if (isValidLevel(level)) |
| 593 | { |
| 594 | updateStorageLevel(level); |
| 595 | |
| 596 | gl::Rectangle sourceRect; |
| 597 | sourceRect.x = x; |
| 598 | sourceRect.width = width; |
| 599 | sourceRect.y = y; |
| 600 | sourceRect.height = height; |
| 601 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 602 | mRenderer->copyImage2D(source, sourceRect, |
| 603 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 604 | xoffset, yoffset, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 605 | } |
| 606 | } |
| 607 | } |
| 608 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 609 | void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 610 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 611 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 612 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 613 | for (int level = 0; level < levels; level++) |
| 614 | { |
| 615 | GLsizei levelWidth = std::max(1, width >> level); |
| 616 | GLsizei levelHeight = std::max(1, height >> level); |
| 617 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
| 618 | } |
| 619 | |
| 620 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 621 | { |
| 622 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 623 | } |
| 624 | |
| 625 | mImmutable = true; |
| 626 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 627 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 628 | TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 629 | setCompleteTexStorage(storage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 630 | } |
| 631 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 632 | void TextureD3D_2D::bindTexImage(egl::Surface *surface) |
| 633 | { |
| 634 | GLenum internalformat = surface->getFormat(); |
| 635 | |
| 636 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
| 637 | |
| 638 | if (mTexStorage) |
| 639 | { |
| 640 | SafeDelete(mTexStorage); |
| 641 | } |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 642 | |
| 643 | mTexStorage = mRenderer->createTextureStorage2D(surface->getSwapChain()); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 644 | |
| 645 | mDirtyImages = true; |
| 646 | } |
| 647 | |
| 648 | void TextureD3D_2D::releaseTexImage() |
| 649 | { |
| 650 | if (mTexStorage) |
| 651 | { |
| 652 | SafeDelete(mTexStorage); |
| 653 | } |
| 654 | |
| 655 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 656 | { |
| 657 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 658 | } |
| 659 | } |
| 660 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 661 | void TextureD3D_2D::initMipmapsImages() |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 662 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 663 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 664 | int levelCount = mipLevels(); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 665 | for (int level = 1; level < levelCount; level++) |
| 666 | { |
| 667 | redefineImage(level, getBaseLevelInternalFormat(), |
| 668 | std::max(getBaseLevelWidth() >> level, 1), |
| 669 | std::max(getBaseLevelHeight() >> level, 1)); |
| 670 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 671 | } |
| 672 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 673 | unsigned int TextureD3D_2D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 674 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 675 | ASSERT(!index.hasLayer()); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 676 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 677 | } |
| 678 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 679 | RenderTarget *TextureD3D_2D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 680 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 681 | ASSERT(!index.hasLayer()); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 682 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 683 | // ensure the underlying texture is created |
| 684 | if (!ensureRenderTarget()) |
| 685 | { |
| 686 | return NULL; |
| 687 | } |
| 688 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 689 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 690 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 691 | } |
| 692 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 693 | bool TextureD3D_2D::isValidLevel(int level) const |
| 694 | { |
| 695 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
| 696 | } |
| 697 | |
| 698 | bool TextureD3D_2D::isLevelComplete(int level) const |
| 699 | { |
| 700 | if (isImmutable()) |
| 701 | { |
| 702 | return true; |
| 703 | } |
| 704 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 705 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 706 | |
| 707 | GLsizei width = baseImage->getWidth(); |
| 708 | GLsizei height = baseImage->getHeight(); |
| 709 | |
| 710 | if (width <= 0 || height <= 0) |
| 711 | { |
| 712 | return false; |
| 713 | } |
| 714 | |
| 715 | // The base image level is complete if the width and height are positive |
| 716 | if (level == 0) |
| 717 | { |
| 718 | return true; |
| 719 | } |
| 720 | |
| 721 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 722 | ImageD3D *image = mImageArray[level]; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 723 | |
| 724 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 725 | { |
| 726 | return false; |
| 727 | } |
| 728 | |
| 729 | if (image->getWidth() != std::max(1, width >> level)) |
| 730 | { |
| 731 | return false; |
| 732 | } |
| 733 | |
| 734 | if (image->getHeight() != std::max(1, height >> level)) |
| 735 | { |
| 736 | return false; |
| 737 | } |
| 738 | |
| 739 | return true; |
| 740 | } |
| 741 | |
| 742 | // Constructs a native texture resource from the texture images |
| 743 | void TextureD3D_2D::initializeStorage(bool renderTarget) |
| 744 | { |
| 745 | // Only initialize the first time this texture is used as a render target or shader resource |
| 746 | if (mTexStorage) |
| 747 | { |
| 748 | return; |
| 749 | } |
| 750 | |
| 751 | // do not attempt to create storage for nonexistant data |
| 752 | if (!isLevelComplete(0)) |
| 753 | { |
| 754 | return; |
| 755 | } |
| 756 | |
| 757 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 758 | |
| 759 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 760 | ASSERT(mTexStorage); |
| 761 | |
| 762 | // flush image data to the storage |
| 763 | updateStorage(); |
| 764 | } |
| 765 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 766 | TextureStorage *TextureD3D_2D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 767 | { |
| 768 | GLsizei width = getBaseLevelWidth(); |
| 769 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 770 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 771 | |
| 772 | ASSERT(width > 0 && height > 0); |
| 773 | |
| 774 | // use existing storage level count, when previously specified by TexStorage*D |
| 775 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 776 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 777 | return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 778 | } |
| 779 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 780 | void TextureD3D_2D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 781 | { |
| 782 | SafeDelete(mTexStorage); |
| 783 | mTexStorage = newCompleteTexStorage; |
| 784 | |
| 785 | if (mTexStorage && mTexStorage->isManaged()) |
| 786 | { |
| 787 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 788 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 789 | mImageArray[level]->setManagedSurface2D(mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 790 | } |
| 791 | } |
| 792 | |
| 793 | mDirtyImages = true; |
| 794 | } |
| 795 | |
| 796 | void TextureD3D_2D::updateStorage() |
| 797 | { |
| 798 | ASSERT(mTexStorage != NULL); |
| 799 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 800 | for (int level = 0; level < storageLevels; level++) |
| 801 | { |
| 802 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 803 | { |
| 804 | updateStorageLevel(level); |
| 805 | } |
| 806 | } |
| 807 | } |
| 808 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 809 | void TextureD3D_2D::updateStorageLevel(int level) |
| 810 | { |
| 811 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 812 | ASSERT(isLevelComplete(level)); |
| 813 | |
| 814 | if (mImageArray[level]->isDirty()) |
| 815 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 816 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 817 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 818 | commitRegion(index, region); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 819 | } |
| 820 | } |
| 821 | |
| 822 | void TextureD3D_2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 823 | { |
| 824 | // If there currently is a corresponding storage texture image, it has these parameters |
| 825 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 826 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 827 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 828 | |
| 829 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
| 830 | |
| 831 | if (mTexStorage) |
| 832 | { |
| 833 | const int storageLevels = mTexStorage->getLevelCount(); |
| 834 | |
| 835 | if ((level >= storageLevels && storageLevels != 0) || |
| 836 | width != storageWidth || |
| 837 | height != storageHeight || |
| 838 | internalformat != storageFormat) // Discard mismatched storage |
| 839 | { |
| 840 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 841 | { |
| 842 | mImageArray[i]->markDirty(); |
| 843 | } |
| 844 | |
| 845 | SafeDelete(mTexStorage); |
| 846 | mDirtyImages = true; |
| 847 | } |
| 848 | } |
| 849 | } |
| 850 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 851 | gl::Error TextureD3D_2D::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 852 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 853 | ASSERT(!index.hasLayer()); |
| 854 | GLint level = index.mipIndex; |
| 855 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 856 | if (isValidLevel(level)) |
| 857 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 858 | ImageD3D *image = mImageArray[level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 859 | gl::Error error = image->copyToStorage2D(mTexStorage, level, region.x, region.y, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 860 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 861 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 862 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 863 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 864 | |
| 865 | image->markClean(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 866 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 867 | |
| 868 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 869 | } |
| 870 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 871 | gl::ImageIndexIterator TextureD3D_2D::imageIterator() const |
| 872 | { |
| 873 | return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); |
| 874 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 875 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 876 | gl::ImageIndex TextureD3D_2D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 877 | { |
| 878 | // "layer" does not apply to 2D Textures. |
| 879 | return gl::ImageIndex::Make2D(mip); |
| 880 | } |
| 881 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 882 | TextureD3D_Cube::TextureD3D_Cube(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 883 | : TextureD3D(renderer) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 884 | { |
| 885 | for (int i = 0; i < 6; i++) |
| 886 | { |
| 887 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 888 | { |
| 889 | mImageArray[i][j] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 890 | } |
| 891 | } |
| 892 | } |
| 893 | |
| 894 | TextureD3D_Cube::~TextureD3D_Cube() |
| 895 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 896 | // Delete the Images before the TextureStorage. |
| 897 | // Images might be relying on the TextureStorage for some of their data. |
| 898 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 899 | for (int i = 0; i < 6; i++) |
| 900 | { |
| 901 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 902 | { |
| 903 | SafeDelete(mImageArray[i][j]); |
| 904 | } |
| 905 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 906 | |
| 907 | SafeDelete(mTexStorage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 908 | } |
| 909 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 910 | Image *TextureD3D_Cube::getImage(int level, int layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 911 | { |
| 912 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 913 | ASSERT(layer < 6); |
| 914 | return mImageArray[layer][level]; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 915 | } |
| 916 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 917 | Image *TextureD3D_Cube::getImage(const gl::ImageIndex &index) const |
| 918 | { |
| 919 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 920 | ASSERT(index.layerIndex < 6); |
| 921 | return mImageArray[index.layerIndex][index.mipIndex]; |
| 922 | } |
| 923 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 924 | GLsizei TextureD3D_Cube::getLayerCount(int level) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 925 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 926 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 927 | return 6; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 928 | } |
| 929 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 930 | GLenum TextureD3D_Cube::getInternalFormat(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 931 | { |
| 932 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 933 | return mImageArray[layer][level]->getInternalFormat(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 934 | else |
| 935 | return GL_NONE; |
| 936 | } |
| 937 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 938 | bool TextureD3D_Cube::isDepth(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 939 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 940 | return gl::GetInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 941 | } |
| 942 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 943 | gl::Error TextureD3D_Cube::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 944 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 945 | const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 946 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 947 | ASSERT(depth == 1); |
| 948 | |
| 949 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 950 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 951 | |
| 952 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 953 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 954 | return TextureD3D::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 955 | } |
| 956 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 957 | gl::Error TextureD3D_Cube::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 958 | GLsizei width, GLsizei height, GLsizei depth, |
| 959 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 960 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 961 | ASSERT(depth == 1); |
| 962 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 963 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 964 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 965 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 966 | redefineImage(faceIndex, level, format, width, height); |
| 967 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 968 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 969 | } |
| 970 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 971 | gl::Error TextureD3D_Cube::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 972 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 973 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 974 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 975 | ASSERT(depth == 1 && zoffset == 0); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 976 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 977 | return TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 978 | } |
| 979 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 980 | gl::Error TextureD3D_Cube::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 981 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 982 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 983 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 984 | ASSERT(depth == 1 && zoffset == 0); |
| 985 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 986 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 987 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 988 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[index.layerIndex][level]); |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 989 | if (error.isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 990 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 991 | return error; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 992 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 993 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 994 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 995 | return commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 996 | } |
| 997 | |
| 998 | void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 999 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1000 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1001 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 1002 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1003 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 1004 | |
| 1005 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
| 1006 | { |
| 1007 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
| 1008 | mDirtyImages = true; |
| 1009 | } |
| 1010 | else |
| 1011 | { |
| 1012 | ensureRenderTarget(); |
| 1013 | mImageArray[faceIndex][level]->markClean(); |
| 1014 | |
| 1015 | ASSERT(width == height); |
| 1016 | |
| 1017 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
| 1018 | { |
| 1019 | gl::Rectangle sourceRect; |
| 1020 | sourceRect.x = x; |
| 1021 | sourceRect.width = width; |
| 1022 | sourceRect.y = y; |
| 1023 | sourceRect.height = height; |
| 1024 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1025 | mRenderer->copyImageCube(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1026 | } |
| 1027 | } |
| 1028 | } |
| 1029 | |
| 1030 | void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1031 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1032 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1033 | |
| 1034 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1035 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1036 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 1037 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
| 1038 | |
| 1039 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1040 | { |
| 1041 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
| 1042 | mDirtyImages = true; |
| 1043 | } |
| 1044 | else |
| 1045 | { |
| 1046 | ensureRenderTarget(); |
| 1047 | |
| 1048 | if (isValidFaceLevel(faceIndex, level)) |
| 1049 | { |
| 1050 | updateStorageFaceLevel(faceIndex, level); |
| 1051 | |
| 1052 | gl::Rectangle sourceRect; |
| 1053 | sourceRect.x = x; |
| 1054 | sourceRect.width = width; |
| 1055 | sourceRect.y = y; |
| 1056 | sourceRect.height = height; |
| 1057 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1058 | mRenderer->copyImageCube(source, sourceRect, gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1059 | xoffset, yoffset, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1060 | } |
| 1061 | } |
| 1062 | } |
| 1063 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1064 | void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1065 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1066 | ASSERT(width == height); |
| 1067 | ASSERT(depth == 1); |
| 1068 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1069 | for (int level = 0; level < levels; level++) |
| 1070 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1071 | GLsizei mipSize = std::max(1, width >> level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1072 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1073 | { |
| 1074 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
| 1075 | } |
| 1076 | } |
| 1077 | |
| 1078 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1079 | { |
| 1080 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1081 | { |
| 1082 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
| 1083 | } |
| 1084 | } |
| 1085 | |
| 1086 | mImmutable = true; |
| 1087 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1088 | bool renderTarget = IsRenderTargetUsage(mUsage); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1089 | TextureStorage *storage = mRenderer->createTextureStorageCube(internalformat, renderTarget, width, levels); |
| 1090 | setCompleteTexStorage(storage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1091 | } |
| 1092 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1093 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1094 | bool TextureD3D_Cube::isCubeComplete() const |
| 1095 | { |
| 1096 | int baseWidth = getBaseLevelWidth(); |
| 1097 | int baseHeight = getBaseLevelHeight(); |
| 1098 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1099 | |
| 1100 | if (baseWidth <= 0 || baseWidth != baseHeight) |
| 1101 | { |
| 1102 | return false; |
| 1103 | } |
| 1104 | |
| 1105 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
| 1106 | { |
| 1107 | const ImageD3D &faceBaseImage = *mImageArray[faceIndex][0]; |
| 1108 | |
| 1109 | if (faceBaseImage.getWidth() != baseWidth || |
| 1110 | faceBaseImage.getHeight() != baseHeight || |
| 1111 | faceBaseImage.getInternalFormat() != baseFormat ) |
| 1112 | { |
| 1113 | return false; |
| 1114 | } |
| 1115 | } |
| 1116 | |
| 1117 | return true; |
| 1118 | } |
| 1119 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1120 | void TextureD3D_Cube::bindTexImage(egl::Surface *surface) |
| 1121 | { |
| 1122 | UNREACHABLE(); |
| 1123 | } |
| 1124 | |
| 1125 | void TextureD3D_Cube::releaseTexImage() |
| 1126 | { |
| 1127 | UNREACHABLE(); |
| 1128 | } |
| 1129 | |
| 1130 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1131 | void TextureD3D_Cube::initMipmapsImages() |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1132 | { |
| 1133 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1134 | int levelCount = mipLevels(); |
| 1135 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1136 | { |
| 1137 | for (int level = 1; level < levelCount; level++) |
| 1138 | { |
| 1139 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1140 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
| 1141 | } |
| 1142 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1143 | } |
| 1144 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1145 | unsigned int TextureD3D_Cube::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1146 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1147 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1148 | } |
| 1149 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1150 | RenderTarget *TextureD3D_Cube::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1151 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1152 | ASSERT(gl::IsCubemapTextureTarget(index.type)); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1153 | |
| 1154 | // ensure the underlying texture is created |
| 1155 | if (!ensureRenderTarget()) |
| 1156 | { |
| 1157 | return NULL; |
| 1158 | } |
| 1159 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1160 | updateStorageFaceLevel(index.layerIndex, index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1161 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1162 | } |
| 1163 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1164 | void TextureD3D_Cube::initializeStorage(bool renderTarget) |
| 1165 | { |
| 1166 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1167 | if (mTexStorage) |
| 1168 | { |
| 1169 | return; |
| 1170 | } |
| 1171 | |
| 1172 | // do not attempt to create storage for nonexistant data |
| 1173 | if (!isFaceLevelComplete(0, 0)) |
| 1174 | { |
| 1175 | return; |
| 1176 | } |
| 1177 | |
| 1178 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1179 | |
| 1180 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1181 | ASSERT(mTexStorage); |
| 1182 | |
| 1183 | // flush image data to the storage |
| 1184 | updateStorage(); |
| 1185 | } |
| 1186 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1187 | TextureStorage *TextureD3D_Cube::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1188 | { |
| 1189 | GLsizei size = getBaseLevelWidth(); |
| 1190 | |
| 1191 | ASSERT(size > 0); |
| 1192 | |
| 1193 | // use existing storage level count, when previously specified by TexStorage*D |
| 1194 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
| 1195 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1196 | return mRenderer->createTextureStorageCube(getBaseLevelInternalFormat(), renderTarget, size, levels); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1197 | } |
| 1198 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1199 | void TextureD3D_Cube::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1200 | { |
| 1201 | SafeDelete(mTexStorage); |
| 1202 | mTexStorage = newCompleteTexStorage; |
| 1203 | |
| 1204 | if (mTexStorage && mTexStorage->isManaged()) |
| 1205 | { |
| 1206 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1207 | { |
| 1208 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 1209 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1210 | mImageArray[faceIndex][level]->setManagedSurfaceCube(mTexStorage, faceIndex, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1211 | } |
| 1212 | } |
| 1213 | } |
| 1214 | |
| 1215 | mDirtyImages = true; |
| 1216 | } |
| 1217 | |
| 1218 | void TextureD3D_Cube::updateStorage() |
| 1219 | { |
| 1220 | ASSERT(mTexStorage != NULL); |
| 1221 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1222 | for (int face = 0; face < 6; face++) |
| 1223 | { |
| 1224 | for (int level = 0; level < storageLevels; level++) |
| 1225 | { |
| 1226 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
| 1227 | { |
| 1228 | updateStorageFaceLevel(face, level); |
| 1229 | } |
| 1230 | } |
| 1231 | } |
| 1232 | } |
| 1233 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1234 | bool TextureD3D_Cube::isValidFaceLevel(int faceIndex, int level) const |
| 1235 | { |
| 1236 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1237 | } |
| 1238 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1239 | bool TextureD3D_Cube::isFaceLevelComplete(int faceIndex, int level) const |
| 1240 | { |
| 1241 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1242 | |
| 1243 | if (isImmutable()) |
| 1244 | { |
| 1245 | return true; |
| 1246 | } |
| 1247 | |
| 1248 | int baseSize = getBaseLevelWidth(); |
| 1249 | |
| 1250 | if (baseSize <= 0) |
| 1251 | { |
| 1252 | return false; |
| 1253 | } |
| 1254 | |
| 1255 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1256 | // to determine if any face at level 0 is complete. We omit that check here |
| 1257 | // to avoid re-checking cube-completeness for every face at level 0. |
| 1258 | if (level == 0) |
| 1259 | { |
| 1260 | return true; |
| 1261 | } |
| 1262 | |
| 1263 | // Check that non-zero levels are consistent with the base level. |
| 1264 | const ImageD3D *faceLevelImage = mImageArray[faceIndex][level]; |
| 1265 | |
| 1266 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1267 | { |
| 1268 | return false; |
| 1269 | } |
| 1270 | |
| 1271 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
| 1272 | { |
| 1273 | return false; |
| 1274 | } |
| 1275 | |
| 1276 | return true; |
| 1277 | } |
| 1278 | |
| 1279 | void TextureD3D_Cube::updateStorageFaceLevel(int faceIndex, int level) |
| 1280 | { |
| 1281 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1282 | ImageD3D *image = mImageArray[faceIndex][level]; |
| 1283 | |
| 1284 | if (image->isDirty()) |
| 1285 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1286 | GLenum faceTarget = gl::TextureCubeMap::layerIndexToTarget(faceIndex); |
| 1287 | gl::ImageIndex index = gl::ImageIndex::MakeCube(faceTarget, level); |
| 1288 | gl::Box region(0, 0, 0, image->getWidth(), image->getHeight(), 1); |
| 1289 | commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1290 | } |
| 1291 | } |
| 1292 | |
| 1293 | void TextureD3D_Cube::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 1294 | { |
| 1295 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1296 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1297 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1298 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1299 | |
| 1300 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
| 1301 | |
| 1302 | if (mTexStorage) |
| 1303 | { |
| 1304 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1305 | |
| 1306 | if ((level >= storageLevels && storageLevels != 0) || |
| 1307 | width != storageWidth || |
| 1308 | height != storageHeight || |
| 1309 | internalformat != storageFormat) // Discard mismatched storage |
| 1310 | { |
| 1311 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1312 | { |
| 1313 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1314 | { |
| 1315 | mImageArray[faceIndex][level]->markDirty(); |
| 1316 | } |
| 1317 | } |
| 1318 | |
| 1319 | SafeDelete(mTexStorage); |
| 1320 | |
| 1321 | mDirtyImages = true; |
| 1322 | } |
| 1323 | } |
| 1324 | } |
| 1325 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1326 | gl::Error TextureD3D_Cube::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1327 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1328 | ASSERT(index.hasLayer()); |
| 1329 | |
| 1330 | GLint level = index.mipIndex; |
| 1331 | int faceIndex = static_cast<int>(index.layerIndex); |
| 1332 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1333 | if (isValidFaceLevel(faceIndex, level)) |
| 1334 | { |
| 1335 | ImageD3D *image = mImageArray[faceIndex][level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1336 | gl::Error error = image->copyToStorageCube(mTexStorage, faceIndex, level, region.x, region.y, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1337 | if (error.isError()) |
| 1338 | { |
| 1339 | return error; |
| 1340 | } |
| 1341 | |
| 1342 | image->markClean(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1343 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1344 | |
| 1345 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1346 | } |
| 1347 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1348 | gl::ImageIndexIterator TextureD3D_Cube::imageIterator() const |
| 1349 | { |
| 1350 | return gl::ImageIndexIterator::MakeCube(0, mTexStorage->getLevelCount()); |
| 1351 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1352 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1353 | gl::ImageIndex TextureD3D_Cube::getImageIndex(GLint mip, GLint layer) const |
| 1354 | { |
| 1355 | // The "layer" of the image index corresponds to the cube face |
| 1356 | return gl::ImageIndex::MakeCube(gl::TextureCubeMap::layerIndexToTarget(layer), mip); |
| 1357 | } |
| 1358 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1359 | TextureD3D_3D::TextureD3D_3D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1360 | : TextureD3D(renderer) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1361 | { |
| 1362 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1363 | { |
| 1364 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 1365 | } |
| 1366 | } |
| 1367 | |
| 1368 | TextureD3D_3D::~TextureD3D_3D() |
| 1369 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1370 | // Delete the Images before the TextureStorage. |
| 1371 | // Images might be relying on the TextureStorage for some of their data. |
| 1372 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1373 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1374 | { |
| 1375 | delete mImageArray[i]; |
| 1376 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1377 | |
| 1378 | SafeDelete(mTexStorage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1379 | } |
| 1380 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1381 | Image *TextureD3D_3D::getImage(int level, int layer) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1382 | { |
| 1383 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1384 | ASSERT(layer == 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1385 | return mImageArray[level]; |
| 1386 | } |
| 1387 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1388 | Image *TextureD3D_3D::getImage(const gl::ImageIndex &index) const |
| 1389 | { |
| 1390 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1391 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1392 | ASSERT(index.type == GL_TEXTURE_3D); |
| 1393 | return mImageArray[index.mipIndex]; |
| 1394 | } |
| 1395 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1396 | GLsizei TextureD3D_3D::getLayerCount(int level) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1397 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1398 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1399 | return 1; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1400 | } |
| 1401 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1402 | GLsizei TextureD3D_3D::getWidth(GLint level) const |
| 1403 | { |
| 1404 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1405 | return mImageArray[level]->getWidth(); |
| 1406 | else |
| 1407 | return 0; |
| 1408 | } |
| 1409 | |
| 1410 | GLsizei TextureD3D_3D::getHeight(GLint level) const |
| 1411 | { |
| 1412 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1413 | return mImageArray[level]->getHeight(); |
| 1414 | else |
| 1415 | return 0; |
| 1416 | } |
| 1417 | |
| 1418 | GLsizei TextureD3D_3D::getDepth(GLint level) const |
| 1419 | { |
| 1420 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1421 | return mImageArray[level]->getDepth(); |
| 1422 | else |
| 1423 | return 0; |
| 1424 | } |
| 1425 | |
| 1426 | GLenum TextureD3D_3D::getInternalFormat(GLint level) const |
| 1427 | { |
| 1428 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1429 | return mImageArray[level]->getInternalFormat(); |
| 1430 | else |
| 1431 | return GL_NONE; |
| 1432 | } |
| 1433 | |
| 1434 | bool TextureD3D_3D::isDepth(GLint level) const |
| 1435 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1436 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1437 | } |
| 1438 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1439 | gl::Error TextureD3D_3D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1440 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1441 | const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1442 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1443 | ASSERT(target == GL_TEXTURE_3D); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1444 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1445 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1446 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1447 | |
| 1448 | bool fastUnpacked = false; |
| 1449 | |
| 1450 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1451 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1452 | { |
| 1453 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1454 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1455 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1456 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1457 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1458 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1459 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1460 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 1461 | if (error.isError()) |
| 1462 | { |
| 1463 | return error; |
| 1464 | } |
| 1465 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1466 | // Ensure we don't overwrite our newly initialized data |
| 1467 | mImageArray[level]->markClean(); |
| 1468 | |
| 1469 | fastUnpacked = true; |
| 1470 | } |
| 1471 | } |
| 1472 | |
| 1473 | if (!fastUnpacked) |
| 1474 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1475 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, mImageArray[level]); |
| 1476 | if (error.isError()) |
| 1477 | { |
| 1478 | return error; |
| 1479 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1480 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1481 | |
| 1482 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1483 | } |
| 1484 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1485 | gl::Error TextureD3D_3D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1486 | GLsizei width, GLsizei height,GLsizei depth, |
| 1487 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1488 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1489 | ASSERT(target == GL_TEXTURE_3D); |
| 1490 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1491 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1492 | redefineImage(level, format, width, height, depth); |
| 1493 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1494 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1495 | } |
| 1496 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1497 | gl::Error TextureD3D_3D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1498 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1499 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1500 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1501 | ASSERT(target == GL_TEXTURE_3D); |
| 1502 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1503 | bool fastUnpacked = false; |
| 1504 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1505 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1506 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1507 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1508 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1509 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1510 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1511 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1512 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1513 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1514 | gl::Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1515 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget); |
| 1516 | if (error.isError()) |
| 1517 | { |
| 1518 | return error; |
| 1519 | } |
| 1520 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1521 | // Ensure we don't overwrite our newly initialized data |
| 1522 | mImageArray[level]->markClean(); |
| 1523 | |
| 1524 | fastUnpacked = true; |
| 1525 | } |
| 1526 | } |
| 1527 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1528 | if (!fastUnpacked) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1529 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1530 | return TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, |
| 1531 | unpack, pixels, index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1532 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1533 | |
| 1534 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1535 | } |
| 1536 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1537 | gl::Error TextureD3D_3D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1538 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1539 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1540 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1541 | ASSERT(target == GL_TEXTURE_3D); |
| 1542 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1543 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, |
| 1544 | format, imageSize, pixels, mImageArray[level]); |
| 1545 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1546 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1547 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1548 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1549 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1550 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1551 | gl::Box region(xoffset, yoffset, zoffset, width, height, depth); |
| 1552 | return commitRegion(index, region); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1553 | } |
| 1554 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1555 | void TextureD3D_3D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1556 | { |
| 1557 | UNIMPLEMENTED(); |
| 1558 | } |
| 1559 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1560 | void TextureD3D_3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1561 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1562 | ASSERT(target == GL_TEXTURE_3D); |
| 1563 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1564 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1565 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1566 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1567 | |
| 1568 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1569 | { |
| 1570 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1571 | mDirtyImages = true; |
| 1572 | } |
| 1573 | else |
| 1574 | { |
| 1575 | ensureRenderTarget(); |
| 1576 | |
| 1577 | if (isValidLevel(level)) |
| 1578 | { |
| 1579 | updateStorageLevel(level); |
| 1580 | |
| 1581 | gl::Rectangle sourceRect; |
| 1582 | sourceRect.x = x; |
| 1583 | sourceRect.width = width; |
| 1584 | sourceRect.y = y; |
| 1585 | sourceRect.height = height; |
| 1586 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1587 | mRenderer->copyImage3D(source, sourceRect, |
| 1588 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1589 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1590 | } |
| 1591 | } |
| 1592 | } |
| 1593 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1594 | void TextureD3D_3D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1595 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1596 | ASSERT(target == GL_TEXTURE_3D); |
| 1597 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1598 | for (int level = 0; level < levels; level++) |
| 1599 | { |
| 1600 | GLsizei levelWidth = std::max(1, width >> level); |
| 1601 | GLsizei levelHeight = std::max(1, height >> level); |
| 1602 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1603 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
| 1604 | } |
| 1605 | |
| 1606 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1607 | { |
| 1608 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
| 1609 | } |
| 1610 | |
| 1611 | mImmutable = true; |
| 1612 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1613 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 1614 | TextureStorage *storage = mRenderer->createTextureStorage3D(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1615 | setCompleteTexStorage(storage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1616 | } |
| 1617 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1618 | void TextureD3D_3D::bindTexImage(egl::Surface *surface) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1619 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1620 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1621 | } |
| 1622 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1623 | void TextureD3D_3D::releaseTexImage() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1624 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1625 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1626 | } |
| 1627 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1628 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1629 | void TextureD3D_3D::initMipmapsImages() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1630 | { |
| 1631 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1632 | int levelCount = mipLevels(); |
| 1633 | for (int level = 1; level < levelCount; level++) |
| 1634 | { |
| 1635 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1636 | std::max(getBaseLevelWidth() >> level, 1), |
| 1637 | std::max(getBaseLevelHeight() >> level, 1), |
| 1638 | std::max(getBaseLevelDepth() >> level, 1)); |
| 1639 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1640 | } |
| 1641 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1642 | unsigned int TextureD3D_3D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1643 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1644 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1645 | } |
| 1646 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1647 | RenderTarget *TextureD3D_3D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1648 | { |
| 1649 | // ensure the underlying texture is created |
| 1650 | if (!ensureRenderTarget()) |
| 1651 | { |
| 1652 | return NULL; |
| 1653 | } |
| 1654 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1655 | if (index.hasLayer()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1656 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1657 | updateStorage(); |
| 1658 | } |
| 1659 | else |
| 1660 | { |
| 1661 | updateStorageLevel(index.mipIndex); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1662 | } |
| 1663 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1664 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1665 | } |
| 1666 | |
| 1667 | void TextureD3D_3D::initializeStorage(bool renderTarget) |
| 1668 | { |
| 1669 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1670 | if (mTexStorage) |
| 1671 | { |
| 1672 | return; |
| 1673 | } |
| 1674 | |
| 1675 | // do not attempt to create storage for nonexistant data |
| 1676 | if (!isLevelComplete(0)) |
| 1677 | { |
| 1678 | return; |
| 1679 | } |
| 1680 | |
| 1681 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1682 | |
| 1683 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1684 | ASSERT(mTexStorage); |
| 1685 | |
| 1686 | // flush image data to the storage |
| 1687 | updateStorage(); |
| 1688 | } |
| 1689 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1690 | TextureStorage *TextureD3D_3D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1691 | { |
| 1692 | GLsizei width = getBaseLevelWidth(); |
| 1693 | GLsizei height = getBaseLevelHeight(); |
| 1694 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1695 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1696 | |
| 1697 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 1698 | |
| 1699 | // use existing storage level count, when previously specified by TexStorage*D |
| 1700 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
| 1701 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1702 | return mRenderer->createTextureStorage3D(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1703 | } |
| 1704 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1705 | void TextureD3D_3D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1706 | { |
| 1707 | SafeDelete(mTexStorage); |
| 1708 | mTexStorage = newCompleteTexStorage; |
| 1709 | mDirtyImages = true; |
| 1710 | |
| 1711 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1712 | ASSERT(!mTexStorage->isManaged()); |
| 1713 | } |
| 1714 | |
| 1715 | void TextureD3D_3D::updateStorage() |
| 1716 | { |
| 1717 | ASSERT(mTexStorage != NULL); |
| 1718 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1719 | for (int level = 0; level < storageLevels; level++) |
| 1720 | { |
| 1721 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 1722 | { |
| 1723 | updateStorageLevel(level); |
| 1724 | } |
| 1725 | } |
| 1726 | } |
| 1727 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1728 | bool TextureD3D_3D::isValidLevel(int level) const |
| 1729 | { |
| 1730 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1731 | } |
| 1732 | |
| 1733 | bool TextureD3D_3D::isLevelComplete(int level) const |
| 1734 | { |
| 1735 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1736 | |
| 1737 | if (isImmutable()) |
| 1738 | { |
| 1739 | return true; |
| 1740 | } |
| 1741 | |
| 1742 | GLsizei width = getBaseLevelWidth(); |
| 1743 | GLsizei height = getBaseLevelHeight(); |
| 1744 | GLsizei depth = getBaseLevelDepth(); |
| 1745 | |
| 1746 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1747 | { |
| 1748 | return false; |
| 1749 | } |
| 1750 | |
| 1751 | if (level == 0) |
| 1752 | { |
| 1753 | return true; |
| 1754 | } |
| 1755 | |
| 1756 | ImageD3D *levelImage = mImageArray[level]; |
| 1757 | |
| 1758 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1759 | { |
| 1760 | return false; |
| 1761 | } |
| 1762 | |
| 1763 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1764 | { |
| 1765 | return false; |
| 1766 | } |
| 1767 | |
| 1768 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1769 | { |
| 1770 | return false; |
| 1771 | } |
| 1772 | |
| 1773 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1774 | { |
| 1775 | return false; |
| 1776 | } |
| 1777 | |
| 1778 | return true; |
| 1779 | } |
| 1780 | |
| 1781 | void TextureD3D_3D::updateStorageLevel(int level) |
| 1782 | { |
| 1783 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1784 | ASSERT(isLevelComplete(level)); |
| 1785 | |
| 1786 | if (mImageArray[level]->isDirty()) |
| 1787 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1788 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1789 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1790 | commitRegion(index, region); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1791 | } |
| 1792 | } |
| 1793 | |
| 1794 | void TextureD3D_3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1795 | { |
| 1796 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1797 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1798 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1799 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
| 1800 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1801 | |
| 1802 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
| 1803 | |
| 1804 | if (mTexStorage) |
| 1805 | { |
| 1806 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1807 | |
| 1808 | if ((level >= storageLevels && storageLevels != 0) || |
| 1809 | width != storageWidth || |
| 1810 | height != storageHeight || |
| 1811 | depth != storageDepth || |
| 1812 | internalformat != storageFormat) // Discard mismatched storage |
| 1813 | { |
| 1814 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1815 | { |
| 1816 | mImageArray[i]->markDirty(); |
| 1817 | } |
| 1818 | |
| 1819 | SafeDelete(mTexStorage); |
| 1820 | mDirtyImages = true; |
| 1821 | } |
| 1822 | } |
| 1823 | } |
| 1824 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1825 | gl::Error TextureD3D_3D::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1826 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1827 | ASSERT(!index.hasLayer()); |
| 1828 | GLint level = index.mipIndex; |
| 1829 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1830 | if (isValidLevel(level)) |
| 1831 | { |
| 1832 | ImageD3D *image = mImageArray[level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1833 | gl::Error error = image->copyToStorage3D(mTexStorage, level, region.x, region.y, region.z, region.width, region.height, region.depth); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1834 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1835 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1836 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1837 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1838 | |
| 1839 | image->markClean(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1840 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1841 | |
| 1842 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1843 | } |
| 1844 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1845 | gl::ImageIndexIterator TextureD3D_3D::imageIterator() const |
| 1846 | { |
| 1847 | return gl::ImageIndexIterator::Make3D(0, mTexStorage->getLevelCount(), |
| 1848 | gl::ImageIndex::ENTIRE_LEVEL, gl::ImageIndex::ENTIRE_LEVEL); |
| 1849 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1850 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1851 | gl::ImageIndex TextureD3D_3D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 1852 | { |
| 1853 | // The "layer" here does not apply to 3D images. We use one Image per mip. |
| 1854 | return gl::ImageIndex::Make3D(mip); |
| 1855 | } |
| 1856 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1857 | TextureD3D_2DArray::TextureD3D_2DArray(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1858 | : TextureD3D(renderer) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1859 | { |
| 1860 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 1861 | { |
| 1862 | mLayerCounts[level] = 0; |
| 1863 | mImageArray[level] = NULL; |
| 1864 | } |
| 1865 | } |
| 1866 | |
| 1867 | TextureD3D_2DArray::~TextureD3D_2DArray() |
| 1868 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1869 | // Delete the Images before the TextureStorage. |
| 1870 | // Images might be relying on the TextureStorage for some of their data. |
| 1871 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1872 | deleteImages(); |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1873 | SafeDelete(mTexStorage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1874 | } |
| 1875 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1876 | Image *TextureD3D_2DArray::getImage(int level, int layer) const |
| 1877 | { |
| 1878 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1879 | ASSERT(layer < mLayerCounts[level]); |
| 1880 | return mImageArray[level][layer]; |
| 1881 | } |
| 1882 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1883 | Image *TextureD3D_2DArray::getImage(const gl::ImageIndex &index) const |
| 1884 | { |
| 1885 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1886 | ASSERT(index.layerIndex < mLayerCounts[index.mipIndex]); |
| 1887 | ASSERT(index.type == GL_TEXTURE_2D_ARRAY); |
| 1888 | return mImageArray[index.mipIndex][index.layerIndex]; |
| 1889 | } |
| 1890 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1891 | GLsizei TextureD3D_2DArray::getLayerCount(int level) const |
| 1892 | { |
| 1893 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1894 | return mLayerCounts[level]; |
| 1895 | } |
| 1896 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1897 | GLsizei TextureD3D_2DArray::getWidth(GLint level) const |
| 1898 | { |
| 1899 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
| 1900 | } |
| 1901 | |
| 1902 | GLsizei TextureD3D_2DArray::getHeight(GLint level) const |
| 1903 | { |
| 1904 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
| 1905 | } |
| 1906 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1907 | GLenum TextureD3D_2DArray::getInternalFormat(GLint level) const |
| 1908 | { |
| 1909 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
| 1910 | } |
| 1911 | |
| 1912 | bool TextureD3D_2DArray::isDepth(GLint level) const |
| 1913 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1914 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1915 | } |
| 1916 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1917 | gl::Error TextureD3D_2DArray::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1918 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1919 | const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1920 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1921 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1922 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1923 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1924 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1925 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1926 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1927 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(sizedInternalFormat); |
| 1928 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1929 | |
| 1930 | for (int i = 0; i < depth; i++) |
| 1931 | { |
| 1932 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1933 | gl::Error error = TextureD3D::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
| 1934 | if (error.isError()) |
| 1935 | { |
| 1936 | return error; |
| 1937 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1938 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1939 | |
| 1940 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1941 | } |
| 1942 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1943 | gl::Error TextureD3D_2DArray::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1944 | GLsizei width, GLsizei height, GLsizei depth, |
| 1945 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1946 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1947 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1948 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1949 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1950 | redefineImage(level, format, width, height, depth); |
| 1951 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1952 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 1953 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1954 | |
| 1955 | for (int i = 0; i < depth; i++) |
| 1956 | { |
| 1957 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1958 | gl::Error error = TextureD3D::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 1959 | if (error.isError()) |
| 1960 | { |
| 1961 | return error; |
| 1962 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1963 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1964 | |
| 1965 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1966 | } |
| 1967 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1968 | gl::Error TextureD3D_2DArray::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1969 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1970 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1971 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1972 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1973 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1974 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(level)); |
| 1975 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1976 | |
| 1977 | for (int i = 0; i < depth; i++) |
| 1978 | { |
| 1979 | int layer = zoffset + i; |
| 1980 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 1981 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1982 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1983 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, |
| 1984 | unpack, layerPixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1985 | if (error.isError()) |
| 1986 | { |
| 1987 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1988 | } |
| 1989 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1990 | |
| 1991 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1992 | } |
| 1993 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1994 | gl::Error TextureD3D_2DArray::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1995 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1996 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1997 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1998 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1999 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 2000 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 2001 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2002 | |
| 2003 | for (int i = 0; i < depth; i++) |
| 2004 | { |
| 2005 | int layer = zoffset + i; |
| 2006 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 2007 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2008 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer]); |
| 2009 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2010 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2011 | return error; |
| 2012 | } |
| 2013 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2014 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
| 2015 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 2016 | error = commitRegion(index, region); |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2017 | if (error.isError()) |
| 2018 | { |
| 2019 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2020 | } |
| 2021 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2022 | |
| 2023 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2024 | } |
| 2025 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2026 | void TextureD3D_2DArray::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2027 | { |
| 2028 | UNIMPLEMENTED(); |
| 2029 | } |
| 2030 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2031 | void TextureD3D_2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2032 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2033 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2034 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2035 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2036 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2037 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2038 | |
| 2039 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 2040 | { |
| 2041 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2042 | mDirtyImages = true; |
| 2043 | } |
| 2044 | else |
| 2045 | { |
| 2046 | ensureRenderTarget(); |
| 2047 | |
| 2048 | if (isValidLevel(level)) |
| 2049 | { |
| 2050 | updateStorageLevel(level); |
| 2051 | |
| 2052 | gl::Rectangle sourceRect; |
| 2053 | sourceRect.x = x; |
| 2054 | sourceRect.width = width; |
| 2055 | sourceRect.y = y; |
| 2056 | sourceRect.height = height; |
| 2057 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 2058 | mRenderer->copyImage2DArray(source, sourceRect, gl::GetInternalFormatInfo(getInternalFormat(0)).format, |
| 2059 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2060 | } |
| 2061 | } |
| 2062 | } |
| 2063 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2064 | void TextureD3D_2DArray::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2065 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2066 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2067 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2068 | deleteImages(); |
| 2069 | |
| 2070 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2071 | { |
| 2072 | GLsizei levelWidth = std::max(1, width >> level); |
| 2073 | GLsizei levelHeight = std::max(1, height >> level); |
| 2074 | |
| 2075 | mLayerCounts[level] = (level < levels ? depth : 0); |
| 2076 | |
| 2077 | if (mLayerCounts[level] > 0) |
| 2078 | { |
| 2079 | // Create new images for this level |
| 2080 | mImageArray[level] = new ImageD3D*[mLayerCounts[level]]; |
| 2081 | |
| 2082 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2083 | { |
| 2084 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2085 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2086 | levelHeight, 1, true); |
| 2087 | } |
| 2088 | } |
| 2089 | } |
| 2090 | |
| 2091 | mImmutable = true; |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2092 | |
| 2093 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 2094 | TextureStorage *storage = mRenderer->createTextureStorage2DArray(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2095 | setCompleteTexStorage(storage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2096 | } |
| 2097 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2098 | void TextureD3D_2DArray::bindTexImage(egl::Surface *surface) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2099 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2100 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2101 | } |
| 2102 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2103 | void TextureD3D_2DArray::releaseTexImage() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2104 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2105 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2106 | } |
| 2107 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2108 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 2109 | void TextureD3D_2DArray::initMipmapsImages() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2110 | { |
| 2111 | int baseWidth = getBaseLevelWidth(); |
| 2112 | int baseHeight = getBaseLevelHeight(); |
| 2113 | int baseDepth = getBaseLevelDepth(); |
| 2114 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2115 | |
| 2116 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2117 | int levelCount = mipLevels(); |
| 2118 | for (int level = 1; level < levelCount; level++) |
| 2119 | { |
| 2120 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
| 2121 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2122 | } |
| 2123 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2124 | unsigned int TextureD3D_2DArray::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2125 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2126 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2127 | } |
| 2128 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2129 | RenderTarget *TextureD3D_2DArray::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2130 | { |
| 2131 | // ensure the underlying texture is created |
| 2132 | if (!ensureRenderTarget()) |
| 2133 | { |
| 2134 | return NULL; |
| 2135 | } |
| 2136 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2137 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2138 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2139 | } |
| 2140 | |
| 2141 | void TextureD3D_2DArray::initializeStorage(bool renderTarget) |
| 2142 | { |
| 2143 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2144 | if (mTexStorage) |
| 2145 | { |
| 2146 | return; |
| 2147 | } |
| 2148 | |
| 2149 | // do not attempt to create storage for nonexistant data |
| 2150 | if (!isLevelComplete(0)) |
| 2151 | { |
| 2152 | return; |
| 2153 | } |
| 2154 | |
| 2155 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2156 | |
| 2157 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2158 | ASSERT(mTexStorage); |
| 2159 | |
| 2160 | // flush image data to the storage |
| 2161 | updateStorage(); |
| 2162 | } |
| 2163 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2164 | TextureStorage *TextureD3D_2DArray::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2165 | { |
| 2166 | GLsizei width = getBaseLevelWidth(); |
| 2167 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2168 | GLsizei depth = getLayerCount(0); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2169 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2170 | |
| 2171 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 2172 | |
| 2173 | // use existing storage level count, when previously specified by TexStorage*D |
| 2174 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 2175 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2176 | return mRenderer->createTextureStorage2DArray(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2177 | } |
| 2178 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2179 | void TextureD3D_2DArray::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2180 | { |
| 2181 | SafeDelete(mTexStorage); |
| 2182 | mTexStorage = newCompleteTexStorage; |
| 2183 | mDirtyImages = true; |
| 2184 | |
| 2185 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2186 | ASSERT(!mTexStorage->isManaged()); |
| 2187 | } |
| 2188 | |
| 2189 | void TextureD3D_2DArray::updateStorage() |
| 2190 | { |
| 2191 | ASSERT(mTexStorage != NULL); |
| 2192 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2193 | for (int level = 0; level < storageLevels; level++) |
| 2194 | { |
| 2195 | if (isLevelComplete(level)) |
| 2196 | { |
| 2197 | updateStorageLevel(level); |
| 2198 | } |
| 2199 | } |
| 2200 | } |
| 2201 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2202 | bool TextureD3D_2DArray::isValidLevel(int level) const |
| 2203 | { |
| 2204 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 2205 | } |
| 2206 | |
| 2207 | bool TextureD3D_2DArray::isLevelComplete(int level) const |
| 2208 | { |
| 2209 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
| 2210 | |
| 2211 | if (isImmutable()) |
| 2212 | { |
| 2213 | return true; |
| 2214 | } |
| 2215 | |
| 2216 | GLsizei width = getBaseLevelWidth(); |
| 2217 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2218 | GLsizei layers = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2219 | |
| 2220 | if (width <= 0 || height <= 0 || layers <= 0) |
| 2221 | { |
| 2222 | return false; |
| 2223 | } |
| 2224 | |
| 2225 | if (level == 0) |
| 2226 | { |
| 2227 | return true; |
| 2228 | } |
| 2229 | |
| 2230 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2231 | { |
| 2232 | return false; |
| 2233 | } |
| 2234 | |
| 2235 | if (getWidth(level) != std::max(1, width >> level)) |
| 2236 | { |
| 2237 | return false; |
| 2238 | } |
| 2239 | |
| 2240 | if (getHeight(level) != std::max(1, height >> level)) |
| 2241 | { |
| 2242 | return false; |
| 2243 | } |
| 2244 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2245 | if (getLayerCount(level) != layers) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2246 | { |
| 2247 | return false; |
| 2248 | } |
| 2249 | |
| 2250 | return true; |
| 2251 | } |
| 2252 | |
| 2253 | void TextureD3D_2DArray::updateStorageLevel(int level) |
| 2254 | { |
| 2255 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2256 | ASSERT(isLevelComplete(level)); |
| 2257 | |
| 2258 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2259 | { |
| 2260 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2261 | if (mImageArray[level][layer]->isDirty()) |
| 2262 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2263 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
| 2264 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 2265 | commitRegion(index, region); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2266 | } |
| 2267 | } |
| 2268 | } |
| 2269 | |
| 2270 | void TextureD3D_2DArray::deleteImages() |
| 2271 | { |
| 2272 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2273 | { |
| 2274 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
| 2275 | { |
| 2276 | delete mImageArray[level][layer]; |
| 2277 | } |
| 2278 | delete[] mImageArray[level]; |
| 2279 | mImageArray[level] = NULL; |
| 2280 | mLayerCounts[level] = 0; |
| 2281 | } |
| 2282 | } |
| 2283 | |
| 2284 | void TextureD3D_2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2285 | { |
| 2286 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2287 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2288 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2289 | const int storageDepth = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2290 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 2291 | |
| 2292 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2293 | { |
| 2294 | delete mImageArray[level][layer]; |
| 2295 | } |
| 2296 | delete[] mImageArray[level]; |
| 2297 | mImageArray[level] = NULL; |
| 2298 | mLayerCounts[level] = depth; |
| 2299 | |
| 2300 | if (depth > 0) |
| 2301 | { |
| 2302 | mImageArray[level] = new ImageD3D*[depth](); |
| 2303 | |
| 2304 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2305 | { |
| 2306 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2307 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2308 | } |
| 2309 | } |
| 2310 | |
| 2311 | if (mTexStorage) |
| 2312 | { |
| 2313 | const int storageLevels = mTexStorage->getLevelCount(); |
| 2314 | |
| 2315 | if ((level >= storageLevels && storageLevels != 0) || |
| 2316 | width != storageWidth || |
| 2317 | height != storageHeight || |
| 2318 | depth != storageDepth || |
| 2319 | internalformat != storageFormat) // Discard mismatched storage |
| 2320 | { |
| 2321 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2322 | { |
| 2323 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2324 | { |
| 2325 | mImageArray[level][layer]->markDirty(); |
| 2326 | } |
| 2327 | } |
| 2328 | |
| 2329 | delete mTexStorage; |
| 2330 | mTexStorage = NULL; |
| 2331 | mDirtyImages = true; |
| 2332 | } |
| 2333 | } |
| 2334 | } |
| 2335 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2336 | gl::Error TextureD3D_2DArray::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2337 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2338 | ASSERT(index.hasLayer()); |
| 2339 | GLint level = index.mipIndex; |
| 2340 | GLint layerTarget = index.layerIndex; |
| 2341 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2342 | if (isValidLevel(level) && layerTarget < getLayerCount(level)) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2343 | { |
| 2344 | ImageD3D *image = mImageArray[level][layerTarget]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2345 | gl::Error error = image->copyToStorage2DArray(mTexStorage, level, region.x, region.y, layerTarget, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2346 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2347 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2348 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2349 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2350 | |
| 2351 | image->markClean(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2352 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2353 | |
| 2354 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2355 | } |
| 2356 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 2357 | gl::ImageIndexIterator TextureD3D_2DArray::imageIterator() const |
| 2358 | { |
| 2359 | return gl::ImageIndexIterator::Make2DArray(0, mTexStorage->getLevelCount(), mLayerCounts); |
| 2360 | } |
| 2361 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 2362 | gl::ImageIndex TextureD3D_2DArray::getImageIndex(GLint mip, GLint layer) const |
| 2363 | { |
| 2364 | return gl::ImageIndex::Make2DArray(mip, layer); |
| 2365 | } |
| 2366 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 2367 | } |