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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Nicolas Capensb1f45b72013-12-19 17:37:19 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7#ifndef COMPILER_OUTPUTHLSL_H_
8#define COMPILER_OUTPUTHLSL_H_
9
alokp@chromium.org4e89d232010-05-14 19:37:21 +000010#include <list>
11#include <set>
daniel@transgaming.com652468c2012-12-20 21:11:57 +000012#include <map>
13
shannon.woods%transgaming.com@gtempaccount.comf26ddae2013-04-13 03:29:13 +000014#include <GLES3/gl3.h>
daniel@transgaming.com652468c2012-12-20 21:11:57 +000015#include <GLES2/gl2.h>
alokp@chromium.org4e89d232010-05-14 19:37:21 +000016
Geoff Lang17732822013-08-29 13:46:49 -040017#include "compiler/translator/intermediate.h"
Jamie Madill6b9cb252013-10-17 10:45:47 -040018#include "compiler/translator/ParseContext.h"
Jamie Madill834e8b72014-04-11 13:33:58 -040019#include "common/shadervars.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000020
21namespace sh
22{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000023class UnfoldShortCircuit;
Jamie Madill8daaba12014-06-13 10:04:33 -040024class StructureHLSL;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000025
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000026class OutputHLSL : public TIntermTraverser
27{
28 public:
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +000029 OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType);
daniel@transgaming.comb5875982010-04-15 20:44:53 +000030 ~OutputHLSL();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000031
daniel@transgaming.com950f9932010-04-13 03:26:14 +000032 void output();
33
daniel@transgaming.comb5875982010-04-15 20:44:53 +000034 TInfoSinkBase &getBodyStream();
Jamie Madill834e8b72014-04-11 13:33:58 -040035 const std::vector<gl::Uniform> &getUniforms();
36 const std::vector<gl::InterfaceBlock> &getInterfaceBlocks() const;
37 const std::vector<gl::Attribute> &getOutputVariables() const;
38 const std::vector<gl::Attribute> &getAttributes() const;
39 const std::vector<gl::Varying> &getVaryings() const;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000040
daniel@transgaming.comb5875982010-04-15 20:44:53 +000041 static TString initializer(const TType &type);
daniel@transgaming.comb5875982010-04-15 20:44:53 +000042
daniel@transgaming.com950f9932010-04-13 03:26:14 +000043 protected:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000044 void header();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000045
daniel@transgaming.com950f9932010-04-13 03:26:14 +000046 // Visit AST nodes and output their code to the body stream
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000047 void visitSymbol(TIntermSymbol*);
48 void visitConstantUnion(TIntermConstantUnion*);
49 bool visitBinary(Visit visit, TIntermBinary*);
50 bool visitUnary(Visit visit, TIntermUnary*);
51 bool visitSelection(Visit visit, TIntermSelection*);
52 bool visitAggregate(Visit visit, TIntermAggregate*);
53 bool visitLoop(Visit visit, TIntermLoop*);
54 bool visitBranch(Visit visit, TIntermBranch*);
55
daniel@transgaming.com44fffee2012-04-28 00:34:20 +000056 void traverseStatements(TIntermNode *node);
daniel@transgaming.comb5875982010-04-15 20:44:53 +000057 bool isSingleStatement(TIntermNode *node);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +000058 bool handleExcessiveLoop(TIntermLoop *node);
daniel@transgaming.com67de6d62010-04-29 03:35:30 +000059 void outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString);
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000060 void outputLineDirective(int line);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000061 TString argumentString(const TIntermSymbol *symbol);
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000062 int vectorSize(const TType &type) const;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000063
Nicolas Capens1af18dc2014-06-11 11:07:32 -040064 void outputConstructor(Visit visit, const TType &type, const TString &name, const TIntermSequence *parameters);
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +000065 const ConstantUnion *writeConstantUnion(const TType &type, const ConstantUnion *constUnion);
daniel@transgaming.com63691862010-04-29 03:32:42 +000066
daniel@transgaming.com950f9932010-04-13 03:26:14 +000067 TParseContext &mContext;
shannon.woods@transgaming.comb73964e2013-01-25 21:49:14 +000068 const ShShaderOutput mOutputType;
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000069 UnfoldShortCircuit *mUnfoldShortCircuit;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000070 bool mInsideFunction;
daniel@transgaming.com950f9932010-04-13 03:26:14 +000071
72 // Output streams
73 TInfoSinkBase mHeader;
74 TInfoSinkBase mBody;
75 TInfoSinkBase mFooter;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000076
daniel@transgaming.com8803b852012-12-20 21:11:47 +000077 typedef std::map<TString, TIntermSymbol*> ReferencedSymbols;
78 ReferencedSymbols mReferencedUniforms;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +000079 ReferencedSymbols mReferencedInterfaceBlocks;
daniel@transgaming.com8803b852012-12-20 21:11:47 +000080 ReferencedSymbols mReferencedAttributes;
81 ReferencedSymbols mReferencedVaryings;
Jamie Madill46131a32013-06-20 11:55:50 -040082 ReferencedSymbols mReferencedOutputVariables;
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +000083
Jamie Madill8daaba12014-06-13 10:04:33 -040084 StructureHLSL *mStructureHLSL;
85
Nicolas Capense0ba27a2013-06-24 16:10:52 -040086 struct TextureFunction
87 {
Nicolas Capens75fb4752013-07-10 15:14:47 -040088 enum Method
Nicolas Capense0ba27a2013-06-24 16:10:52 -040089 {
Nicolas Capens75fb4752013-07-10 15:14:47 -040090 IMPLICIT, // Mipmap LOD determined implicitly (standard lookup)
Nicolas Capense0ba27a2013-06-24 16:10:52 -040091 BIAS,
92 LOD,
Nicolas Capens75fb4752013-07-10 15:14:47 -040093 LOD0,
Nicolas Capens84cfa122014-04-14 13:48:45 -040094 LOD0BIAS,
Nicolas Capensfc014542014-02-18 14:47:13 -050095 SIZE, // textureSize()
Nicolas Capensd11d5492014-02-19 17:06:10 -050096 FETCH,
97 GRAD
Nicolas Capense0ba27a2013-06-24 16:10:52 -040098 };
99
100 TBasicType sampler;
101 int coords;
102 bool proj;
Nicolas Capensb1f45b72013-12-19 17:37:19 -0500103 bool offset;
Nicolas Capens75fb4752013-07-10 15:14:47 -0400104 Method method;
Nicolas Capense0ba27a2013-06-24 16:10:52 -0400105
106 TString name() const;
107
108 bool operator<(const TextureFunction &rhs) const;
109 };
110
111 typedef std::set<TextureFunction> TextureFunctionSet;
112
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000113 // Parameters determining what goes in the header output
Nicolas Capense0ba27a2013-06-24 16:10:52 -0400114 TextureFunctionSet mUsesTexture;
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000115 bool mUsesFragColor;
116 bool mUsesFragData;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000117 bool mUsesDepthRange;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000118 bool mUsesFragCoord;
119 bool mUsesPointCoord;
120 bool mUsesFrontFacing;
121 bool mUsesPointSize;
Jamie Madill2aeb26a2013-07-08 14:02:55 -0400122 bool mUsesFragDepth;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000123 bool mUsesXor;
124 bool mUsesMod1;
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000125 bool mUsesMod2v;
126 bool mUsesMod2f;
127 bool mUsesMod3v;
128 bool mUsesMod3f;
129 bool mUsesMod4v;
130 bool mUsesMod4f;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000131 bool mUsesFaceforward1;
132 bool mUsesFaceforward2;
133 bool mUsesFaceforward3;
134 bool mUsesFaceforward4;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000135 bool mUsesAtan2_1;
136 bool mUsesAtan2_2;
137 bool mUsesAtan2_3;
138 bool mUsesAtan2_4;
Jamie Madill3c9eeb92013-11-04 11:09:26 -0500139 bool mUsesDiscardRewriting;
Nicolas Capens655fe362014-04-11 13:12:34 -0400140 bool mUsesNestedBreak;
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000141
shannon.woods%transgaming.com@gtempaccount.comaa8b5cf2013-04-13 03:31:55 +0000142 int mNumRenderTargets;
143
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000144 int mUniqueIndex; // For creating unique names
daniel@transgaming.com89431aa2012-05-31 01:20:29 +0000145
146 bool mContainsLoopDiscontinuity;
147 bool mOutputLod0Function;
daniel@transgaming.come11100c2012-05-31 01:20:32 +0000148 bool mInsideDiscontinuousLoop;
Nicolas Capens655fe362014-04-11 13:12:34 -0400149 int mNestedLoopDepth;
daniel@transgaming.come9b3f602012-07-11 20:37:31 +0000150
151 TIntermSymbol *mExcessiveLoopIndex;
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000152
153 int mUniformRegister;
shannonwoods@chromium.org4a643ae2013-05-30 00:12:27 +0000154 int mInterfaceBlockRegister;
daniel@transgaming.com652468c2012-12-20 21:11:57 +0000155 int mSamplerRegister;
156
157 TString registerString(TIntermSymbol *operand);
158 int samplerRegister(TIntermSymbol *sampler);
159 int uniformRegister(TIntermSymbol *uniform);
Jamie Madill834e8b72014-04-11 13:33:58 -0400160 void declareInterfaceBlockField(const TType &type, const TString &name, std::vector<gl::InterfaceBlockField>& output);
161 gl::Uniform declareUniformToList(const TType &type, const TString &name, int registerIndex, std::vector<gl::Uniform>& output);
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +0000162 void declareUniform(const TType &type, const TString &name, int index);
Jamie Madill834e8b72014-04-11 13:33:58 -0400163 void declareVaryingToList(const TType &type, TQualifier baseTypeQualifier, const TString &name, std::vector<gl::Varying>& fieldsOut);
shannonwoods@chromium.org4430b0d2013-05-30 00:12:34 +0000164
Jamie Madillc2141fb2013-08-30 13:21:08 -0400165 // Returns the uniform's register index
166 int declareUniformAndAssignRegister(const TType &type, const TString &name);
167
Jamie Madill98493dd2013-07-08 14:39:03 -0400168 TString interfaceBlockFieldString(const TInterfaceBlock &interfaceBlock, const TField &field);
Jamie Madill98493dd2013-07-08 14:39:03 -0400169 TString interfaceBlockStructNameString(const TInterfaceBlock &interfaceBlockType);
170 TString interfaceBlockInstanceString(const TInterfaceBlock& interfaceBlock, unsigned int arrayIndex);
171 TString interfaceBlockFieldTypeString(const TField &field, TLayoutBlockStorage blockStorage);
172 TString interfaceBlockFieldString(const TInterfaceBlock &interfaceBlock, TLayoutBlockStorage blockStorage);
173 TString interfaceBlockStructString(const TInterfaceBlock &interfaceBlock);
174 TString interfaceBlockString(const TInterfaceBlock &interfaceBlock, unsigned int registerIndex, unsigned int arrayIndex);
Jamie Madill98493dd2013-07-08 14:39:03 -0400175 TString structInitializerString(int indent, const TStructure &structure, const TString &rhsStructName);
daniel@transgaming.comf4d9fef2012-12-20 21:12:13 +0000176
Jamie Madill834e8b72014-04-11 13:33:58 -0400177 std::vector<gl::Uniform> mActiveUniforms;
178 std::vector<gl::InterfaceBlock> mActiveInterfaceBlocks;
179 std::vector<gl::Attribute> mActiveOutputVariables;
180 std::vector<gl::Attribute> mActiveAttributes;
181 std::vector<gl::Varying> mActiveVaryings;
Jamie Madill570e04d2013-06-21 09:15:33 -0400182 std::map<TIntermTyped*, TString> mFlaggedStructMappedNames;
183 std::map<TIntermTyped*, TString> mFlaggedStructOriginalNames;
184
185 void makeFlaggedStructMaps(const std::vector<TIntermTyped *> &flaggedStructs);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000186};
Jamie Madill8daaba12014-06-13 10:04:33 -0400187
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000188}
189
190#endif // COMPILER_OUTPUTHLSL_H_