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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang0b7eef72014-06-12 14:10:47 -040013#include <GLES2/gl2.h>
Geoff Lang7dd2e102014-11-10 15:19:26 -050014#include <GLSLANG/ShaderLang.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040015
Jamie Madill63805b42015-08-25 13:17:39 -040016#include <set>
Jamie Madill71c3b2c2015-05-07 11:49:20 -040017#include <sstream>
Geoff Lang0b7eef72014-06-12 14:10:47 -040018#include <string>
Jamie Madill63805b42015-08-25 13:17:39 -040019#include <vector>
Geoff Lang0b7eef72014-06-12 14:10:47 -040020
Jamie Madill3d3d2f22015-09-23 16:47:51 -040021#include "common/angleutils.h"
22#include "common/mathutil.h"
23#include "common/Optional.h"
24
25#include "libANGLE/angletypes.h"
26#include "libANGLE/Constants.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050027#include "libANGLE/Debug.h"
Jamie Madill3d3d2f22015-09-23 16:47:51 -040028#include "libANGLE/Error.h"
29#include "libANGLE/RefCountObject.h"
30
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000031namespace rx
32{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -040033class ImplFactory;
Geoff Lang7dd2e102014-11-10 15:19:26 -050034class ProgramImpl;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -040035struct TranslatedAttribute;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000036}
daniel@transgaming.come6842292010-04-20 18:52:50 +000037
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000038namespace gl
39{
Brandon Jones43a53e22014-08-28 16:23:22 -070040struct Caps;
Jamie Madill9082b982016-04-27 15:21:51 -040041struct ContextState;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +000042class ResourceManager;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000043class Shader;
Geoff Lang7dd2e102014-11-10 15:19:26 -050044class InfoLog;
Geoff Lang7dd2e102014-11-10 15:19:26 -050045class Buffer;
46class Framebuffer;
47struct UniformBlock;
48struct LinkedUniform;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000049
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000050extern const char * const g_fakepath;
51
Jamie Madillf0d10f82015-03-31 12:56:52 -040052class InfoLog : angle::NonCopyable
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000053{
54 public:
55 InfoLog();
56 ~InfoLog();
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058 size_t getLength() const;
Geoff Lange1a27752015-10-05 13:16:04 -040059 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000060
61 void appendSanitized(const char *message);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000062 void reset();
Jamie Madillf6113162015-05-07 11:49:21 -040063
64 // This helper class ensures we append a newline after writing a line.
65 class StreamHelper : angle::NonCopyable
66 {
67 public:
68 StreamHelper(StreamHelper &&rhs)
69 : mStream(rhs.mStream)
70 {
71 rhs.mStream = nullptr;
72 }
73
74 StreamHelper &operator=(StreamHelper &&rhs)
75 {
76 std::swap(mStream, rhs.mStream);
77 return *this;
78 }
79
80 ~StreamHelper()
81 {
82 // Write newline when destroyed on the stack
83 if (mStream)
84 {
85 (*mStream) << std::endl;
86 }
87 }
88
89 template <typename T>
90 StreamHelper &operator<<(const T &value)
91 {
92 (*mStream) << value;
93 return *this;
94 }
95
96 private:
97 friend class InfoLog;
98
99 StreamHelper(std::stringstream *stream)
100 : mStream(stream)
101 {
102 ASSERT(stream);
103 }
104
105 std::stringstream *mStream;
106 };
107
108 template <typename T>
109 StreamHelper operator<<(const T &value)
110 {
111 StreamHelper helper(&mStream);
112 helper << value;
113 return helper;
114 }
115
116 std::string str() const { return mStream.str(); }
117
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118 private:
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400119 std::stringstream mStream;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000120};
121
Geoff Lang7dd2e102014-11-10 15:19:26 -0500122// Struct used for correlating uniforms/elements of uniform arrays to handles
123struct VariableLocation
124{
125 VariableLocation();
126 VariableLocation(const std::string &name, unsigned int element, unsigned int index);
127
128 std::string name;
129 unsigned int element;
130 unsigned int index;
Geoff Langd8605522016-04-13 10:19:12 -0400131
132 // If this is a valid uniform location
133 bool used;
134
135 // If this location was bound to an unreferenced uniform. Setting data on this uniform is a
136 // no-op.
137 bool ignored;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500138};
139
Geoff Lang70d0f492015-12-10 17:45:46 -0500140class Program final : angle::NonCopyable, public LabeledObject
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000141{
142 public:
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400143 class Data final : angle::NonCopyable
144 {
145 public:
146 Data();
147 ~Data();
148
Geoff Lang70d0f492015-12-10 17:45:46 -0500149 const std::string &getLabel();
150
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400151 const Shader *getAttachedVertexShader() const { return mAttachedVertexShader; }
152 const Shader *getAttachedFragmentShader() const { return mAttachedFragmentShader; }
Jamie Madillccdf74b2015-08-18 10:46:12 -0400153 const std::vector<std::string> &getTransformFeedbackVaryingNames() const
Jamie Madillada9ecc2015-08-17 12:53:37 -0400154 {
Jamie Madillccdf74b2015-08-18 10:46:12 -0400155 return mTransformFeedbackVaryingNames;
Jamie Madillada9ecc2015-08-17 12:53:37 -0400156 }
157 GLint getTransformFeedbackBufferMode() const { return mTransformFeedbackBufferMode; }
Jamie Madilld1fe1642015-08-21 16:26:04 -0400158 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const
159 {
160 ASSERT(uniformBlockIndex < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS);
161 return mUniformBlockBindings[uniformBlockIndex];
162 }
Geoff Lang5d124a62015-09-15 13:03:27 -0400163 const UniformBlockBindingMask &getActiveUniformBlockBindingsMask() const
164 {
165 return mActiveUniformBlockBindings;
166 }
Jamie Madillc349ec02015-08-21 16:53:12 -0400167 const std::vector<sh::Attribute> &getAttributes() const { return mAttributes; }
Jamie Madill63805b42015-08-25 13:17:39 -0400168 const AttributesMask &getActiveAttribLocationsMask() const
169 {
170 return mActiveAttribLocationsMask;
171 }
Jamie Madill80a6fc02015-08-21 16:53:16 -0400172 const std::map<int, VariableLocation> &getOutputVariables() const
173 {
174 return mOutputVariables;
175 }
Jamie Madill62d31cb2015-09-11 13:25:51 -0400176 const std::vector<LinkedUniform> &getUniforms() const { return mUniforms; }
177 const std::vector<VariableLocation> &getUniformLocations() const
178 {
179 return mUniformLocations;
180 }
181 const std::vector<UniformBlock> &getUniformBlocks() const { return mUniformBlocks; }
182
183 const LinkedUniform *getUniformByName(const std::string &name) const;
184 GLint getUniformLocation(const std::string &name) const;
185 GLuint getUniformIndex(const std::string &name) const;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400186
187 private:
188 friend class Program;
189
Geoff Lang70d0f492015-12-10 17:45:46 -0500190 std::string mLabel;
191
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400192 Shader *mAttachedFragmentShader;
193 Shader *mAttachedVertexShader;
194
Jamie Madillccdf74b2015-08-18 10:46:12 -0400195 std::vector<std::string> mTransformFeedbackVaryingNames;
196 std::vector<sh::Varying> mTransformFeedbackVaryingVars;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400197 GLenum mTransformFeedbackBufferMode;
198
Jamie Madilld1fe1642015-08-21 16:26:04 -0400199 GLuint mUniformBlockBindings[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS];
Geoff Lang5d124a62015-09-15 13:03:27 -0400200 UniformBlockBindingMask mActiveUniformBlockBindings;
Jamie Madilld1fe1642015-08-21 16:26:04 -0400201
Jamie Madillc349ec02015-08-21 16:53:12 -0400202 std::vector<sh::Attribute> mAttributes;
Jamie Madill63805b42015-08-25 13:17:39 -0400203 std::bitset<MAX_VERTEX_ATTRIBS> mActiveAttribLocationsMask;
Jamie Madillc349ec02015-08-21 16:53:12 -0400204
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400205 // Uniforms are sorted in order:
206 // 1. Non-sampler uniforms
207 // 2. Sampler uniforms
208 // 3. Uniform block uniforms
209 // This makes sampler validation easier, since we don't need a separate list.
Jamie Madill62d31cb2015-09-11 13:25:51 -0400210 std::vector<LinkedUniform> mUniforms;
211 std::vector<VariableLocation> mUniformLocations;
212 std::vector<UniformBlock> mUniformBlocks;
213
Jamie Madill80a6fc02015-08-21 16:53:16 -0400214 // TODO(jmadill): use unordered/hash map when available
215 std::map<int, VariableLocation> mOutputVariables;
Geoff Langc5629752015-12-07 16:29:04 -0500216
217 bool mBinaryRetrieveableHint;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400218 };
219
220 Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000221 ~Program();
222
Geoff Lang7dd2e102014-11-10 15:19:26 -0500223 GLuint id() const { return mHandle; }
224
Geoff Lang70d0f492015-12-10 17:45:46 -0500225 void setLabel(const std::string &label) override;
226 const std::string &getLabel() const override;
227
Geoff Lang7dd2e102014-11-10 15:19:26 -0500228 rx::ProgramImpl *getImplementation() { return mProgram; }
229 const rx::ProgramImpl *getImplementation() const { return mProgram; }
230
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000231 bool attachShader(Shader *shader);
232 bool detachShader(Shader *shader);
233 int getAttachedShadersCount() const;
234
235 void bindAttributeLocation(GLuint index, const char *name);
Geoff Langd8605522016-04-13 10:19:12 -0400236 void bindUniformLocation(GLuint index, const char *name);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000237
Jamie Madill9082b982016-04-27 15:21:51 -0400238 Error link(const ContextState &data);
Geoff Lange1a27752015-10-05 13:16:04 -0400239 bool isLinked() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500240
241 Error loadBinary(GLenum binaryFormat, const void *binary, GLsizei length);
242 Error saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const;
243 GLint getBinaryLength() const;
Geoff Langc5629752015-12-07 16:29:04 -0500244 void setBinaryRetrievableHint(bool retrievable);
245 bool getBinaryRetrievableHint() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000246
247 int getInfoLogLength() const;
Geoff Lange1a27752015-10-05 13:16:04 -0400248 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
249 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000250
Geoff Lange1a27752015-10-05 13:16:04 -0400251 GLuint getAttributeLocation(const std::string &name) const;
Jamie Madill63805b42015-08-25 13:17:39 -0400252 bool isAttribLocationActive(size_t attribLocation) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500253
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000254 void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
Geoff Lange1a27752015-10-05 13:16:04 -0400255 GLint getActiveAttributeCount() const;
256 GLint getActiveAttributeMaxLength() const;
Jamie Madillc349ec02015-08-21 16:53:12 -0400257 const std::vector<sh::Attribute> &getAttributes() const { return mData.mAttributes; }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000258
Geoff Lang7dd2e102014-11-10 15:19:26 -0500259 GLint getFragDataLocation(const std::string &name) const;
260
Geoff Lange1a27752015-10-05 13:16:04 -0400261 void getActiveUniform(GLuint index,
262 GLsizei bufsize,
263 GLsizei *length,
264 GLint *size,
265 GLenum *type,
266 GLchar *name) const;
267 GLint getActiveUniformCount() const;
268 GLint getActiveUniformMaxLength() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500269 GLint getActiveUniformi(GLuint index, GLenum pname) const;
270 bool isValidUniformLocation(GLint location) const;
Geoff Langd8605522016-04-13 10:19:12 -0400271 bool isIgnoredUniformLocation(GLint location) const;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400272 const LinkedUniform &getUniformByLocation(GLint location) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000273
Jamie Madill62d31cb2015-09-11 13:25:51 -0400274 GLint getUniformLocation(const std::string &name) const;
275 GLuint getUniformIndex(const std::string &name) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500276 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
277 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
278 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
279 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
280 void setUniform1iv(GLint location, GLsizei count, const GLint *v);
281 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
282 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
283 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
284 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
285 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
286 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
287 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
288 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
289 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
290 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
291 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
292 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
293 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
294 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
295 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
296 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
297
Geoff Lange1a27752015-10-05 13:16:04 -0400298 void getUniformfv(GLint location, GLfloat *params) const;
299 void getUniformiv(GLint location, GLint *params) const;
300 void getUniformuiv(GLint location, GLuint *params) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500301
Geoff Lang7dd2e102014-11-10 15:19:26 -0500302 void getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const;
303 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
Geoff Lange1a27752015-10-05 13:16:04 -0400304 GLuint getActiveUniformBlockCount() const;
305 GLint getActiveUniformBlockMaxLength() const;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000306
Geoff Lange1a27752015-10-05 13:16:04 -0400307 GLuint getUniformBlockIndex(const std::string &name) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500308
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000309 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
310 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
311
Jamie Madill62d31cb2015-09-11 13:25:51 -0400312 const UniformBlock &getUniformBlockByIndex(GLuint index) const;
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000313
Geoff Lang48dcae72014-02-05 16:28:24 -0500314 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
315 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500316 GLsizei getTransformFeedbackVaryingCount() const;
317 GLsizei getTransformFeedbackVaryingMaxLength() const;
318 GLenum getTransformFeedbackBufferMode() const;
319
Geoff Lang7dd2e102014-11-10 15:19:26 -0500320 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform);
321 static bool linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform);
322
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000323 void addRef();
324 void release();
325 unsigned int getRefCount() const;
326 void flagForDeletion();
327 bool isFlaggedForDeletion() const;
328
Brandon Jones43a53e22014-08-28 16:23:22 -0700329 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500330 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000331 bool isValidated() const;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000332
Jamie Madill63805b42015-08-25 13:17:39 -0400333 const AttributesMask &getActiveAttribLocationsMask() const
334 {
335 return mData.mActiveAttribLocationsMask;
336 }
337
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000338 private:
Geoff Langd8605522016-04-13 10:19:12 -0400339 class Bindings final : angle::NonCopyable
340 {
341 public:
342 void bindLocation(GLuint index, const std::string &name);
343 int getBinding(const std::string &name) const;
344
345 typedef std::unordered_map<std::string, GLuint>::const_iterator const_iterator;
346 const_iterator begin() const;
347 const_iterator end() const;
348
349 private:
350 std::unordered_map<std::string, GLuint> mBindings;
351 };
352
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000353 void unlink(bool destroy = false);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000354 void resetUniformBlockBindings();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000355
Jamie Madill9082b982016-04-27 15:21:51 -0400356 bool linkAttributes(const ContextState &data,
Jamie Madill3da79b72015-04-27 11:09:17 -0400357 InfoLog &infoLog,
Geoff Langd8605522016-04-13 10:19:12 -0400358 const Bindings &attributeBindings,
Jamie Madill3da79b72015-04-27 11:09:17 -0400359 const Shader *vertexShader);
Jamie Madille473dee2015-08-18 14:49:01 -0400360 bool linkUniformBlocks(InfoLog &infoLog, const Caps &caps);
Jamie Madillada9ecc2015-08-17 12:53:37 -0400361 static bool linkVaryings(InfoLog &infoLog,
362 const Shader *vertexShader,
363 const Shader *fragmentShader);
Geoff Langd8605522016-04-13 10:19:12 -0400364 bool linkUniforms(gl::InfoLog &infoLog, const gl::Caps &caps, const Bindings &uniformBindings);
365 bool indexUniforms(gl::InfoLog &infoLog, const gl::Caps &caps, const Bindings &uniformBindings);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500366 bool areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
367 const sh::InterfaceBlock &fragmentInterfaceBlock);
368
369 static bool linkValidateVariablesBase(InfoLog &infoLog,
370 const std::string &variableName,
371 const sh::ShaderVariable &vertexVariable,
372 const sh::ShaderVariable &fragmentVariable,
373 bool validatePrecision);
374
375 static bool linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying);
Jamie Madillccdf74b2015-08-18 10:46:12 -0400376 bool linkValidateTransformFeedback(InfoLog &infoLog,
377 const std::vector<const sh::Varying *> &linkedVaryings,
378 const Caps &caps) const;
379
380 void gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500381 bool assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps);
382 void defineOutputVariables(Shader *fragmentShader);
383
Jamie Madillccdf74b2015-08-18 10:46:12 -0400384 std::vector<const sh::Varying *> getMergedVaryings() const;
Jamie Madill80a6fc02015-08-21 16:53:16 -0400385 void linkOutputVariables();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400386
Jamie Madill62d31cb2015-09-11 13:25:51 -0400387 bool flattenUniformsAndCheckCaps(const Caps &caps, InfoLog &infoLog);
388
389 struct VectorAndSamplerCount
390 {
391 VectorAndSamplerCount() : vectorCount(0), samplerCount(0) {}
392 VectorAndSamplerCount(const VectorAndSamplerCount &other) = default;
393 VectorAndSamplerCount &operator=(const VectorAndSamplerCount &other) = default;
394
395 VectorAndSamplerCount &operator+=(const VectorAndSamplerCount &other)
396 {
397 vectorCount += other.vectorCount;
398 samplerCount += other.samplerCount;
399 return *this;
400 }
401
402 unsigned int vectorCount;
403 unsigned int samplerCount;
404 };
405
406 VectorAndSamplerCount flattenUniform(const sh::ShaderVariable &uniform,
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400407 const std::string &fullName,
408 std::vector<LinkedUniform> *samplerUniforms);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400409
410 void gatherInterfaceBlockInfo();
Jamie Madill4a3c2342015-10-08 12:58:45 -0400411 template <typename VarT>
412 void defineUniformBlockMembers(const std::vector<VarT> &fields,
413 const std::string &prefix,
414 int blockIndex);
415
Jamie Madill62d31cb2015-09-11 13:25:51 -0400416 void defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, GLenum shaderType);
417
418 template <typename T>
419 void setUniformInternal(GLint location, GLsizei count, const T *v);
420
421 template <size_t cols, size_t rows, typename T>
422 void setMatrixUniformInternal(GLint location, GLsizei count, GLboolean transpose, const T *v);
423
424 template <typename DestT>
425 void getUniformInternal(GLint location, DestT *dataOut) const;
426
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400427 Data mData;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500428 rx::ProgramImpl *mProgram;
429
Geoff Lang7dd2e102014-11-10 15:19:26 -0500430 bool mValidated;
431
Geoff Langd8605522016-04-13 10:19:12 -0400432 Bindings mAttributeBindings;
433 Bindings mUniformBindings;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000434
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000435 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000436 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000437
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000438 unsigned int mRefCount;
439
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000440 ResourceManager *mResourceManager;
441 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000442
443 InfoLog mInfoLog;
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400444
445 // Cache for sampler validation
446 Optional<bool> mCachedValidateSamplersResult;
447 std::vector<GLenum> mTextureUnitTypesCache;
448 RangeUI mSamplerUniformRange;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000449};
450}
451
Geoff Lang0a73dd82014-11-19 16:18:08 -0500452#endif // LIBANGLE_PROGRAM_H_