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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang0b7eef72014-06-12 14:10:47 -040013#include <GLES2/gl2.h>
Geoff Lang7dd2e102014-11-10 15:19:26 -050014#include <GLSLANG/ShaderLang.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040015
Jamie Madill63805b42015-08-25 13:17:39 -040016#include <set>
Jamie Madill71c3b2c2015-05-07 11:49:20 -040017#include <sstream>
Geoff Lang0b7eef72014-06-12 14:10:47 -040018#include <string>
Jamie Madill63805b42015-08-25 13:17:39 -040019#include <vector>
Geoff Lang0b7eef72014-06-12 14:10:47 -040020
Jamie Madill3d3d2f22015-09-23 16:47:51 -040021#include "common/angleutils.h"
22#include "common/mathutil.h"
23#include "common/Optional.h"
24
25#include "libANGLE/angletypes.h"
26#include "libANGLE/Constants.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050027#include "libANGLE/Debug.h"
Jamie Madill3d3d2f22015-09-23 16:47:51 -040028#include "libANGLE/Error.h"
29#include "libANGLE/RefCountObject.h"
30
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000031namespace rx
32{
Jamie Madill7aea7e02016-05-10 10:39:45 -040033class GLImplFactory;
Geoff Lang7dd2e102014-11-10 15:19:26 -050034class ProgramImpl;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -040035struct TranslatedAttribute;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000036}
daniel@transgaming.come6842292010-04-20 18:52:50 +000037
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000038namespace gl
39{
Brandon Jones43a53e22014-08-28 16:23:22 -070040struct Caps;
Jamie Madilldfde6ab2016-06-09 07:07:18 -070041class ContextState;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +000042class ResourceManager;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000043class Shader;
Geoff Lang7dd2e102014-11-10 15:19:26 -050044class InfoLog;
Geoff Lang7dd2e102014-11-10 15:19:26 -050045class Buffer;
46class Framebuffer;
47struct UniformBlock;
48struct LinkedUniform;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000049
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000050extern const char * const g_fakepath;
51
Jamie Madillf0d10f82015-03-31 12:56:52 -040052class InfoLog : angle::NonCopyable
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000053{
54 public:
55 InfoLog();
56 ~InfoLog();
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058 size_t getLength() const;
Geoff Lange1a27752015-10-05 13:16:04 -040059 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000060
61 void appendSanitized(const char *message);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000062 void reset();
Jamie Madillf6113162015-05-07 11:49:21 -040063
64 // This helper class ensures we append a newline after writing a line.
65 class StreamHelper : angle::NonCopyable
66 {
67 public:
68 StreamHelper(StreamHelper &&rhs)
69 : mStream(rhs.mStream)
70 {
71 rhs.mStream = nullptr;
72 }
73
74 StreamHelper &operator=(StreamHelper &&rhs)
75 {
76 std::swap(mStream, rhs.mStream);
77 return *this;
78 }
79
80 ~StreamHelper()
81 {
82 // Write newline when destroyed on the stack
83 if (mStream)
84 {
85 (*mStream) << std::endl;
86 }
87 }
88
89 template <typename T>
90 StreamHelper &operator<<(const T &value)
91 {
92 (*mStream) << value;
93 return *this;
94 }
95
96 private:
97 friend class InfoLog;
98
99 StreamHelper(std::stringstream *stream)
100 : mStream(stream)
101 {
102 ASSERT(stream);
103 }
104
105 std::stringstream *mStream;
106 };
107
108 template <typename T>
109 StreamHelper operator<<(const T &value)
110 {
111 StreamHelper helper(&mStream);
112 helper << value;
113 return helper;
114 }
115
116 std::string str() const { return mStream.str(); }
117
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118 private:
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400119 std::stringstream mStream;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000120};
121
Geoff Lang7dd2e102014-11-10 15:19:26 -0500122// Struct used for correlating uniforms/elements of uniform arrays to handles
123struct VariableLocation
124{
125 VariableLocation();
126 VariableLocation(const std::string &name, unsigned int element, unsigned int index);
127
128 std::string name;
129 unsigned int element;
130 unsigned int index;
Geoff Langd8605522016-04-13 10:19:12 -0400131
132 // If this is a valid uniform location
133 bool used;
134
135 // If this location was bound to an unreferenced uniform. Setting data on this uniform is a
136 // no-op.
137 bool ignored;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500138};
139
Jamie Madill48ef11b2016-04-27 15:21:52 -0400140class ProgramState final : angle::NonCopyable
141{
142 public:
143 ProgramState();
144 ~ProgramState();
145
146 const std::string &getLabel();
147
148 const Shader *getAttachedVertexShader() const { return mAttachedVertexShader; }
149 const Shader *getAttachedFragmentShader() const { return mAttachedFragmentShader; }
150 const std::vector<std::string> &getTransformFeedbackVaryingNames() const
151 {
152 return mTransformFeedbackVaryingNames;
153 }
154 GLint getTransformFeedbackBufferMode() const { return mTransformFeedbackBufferMode; }
155 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const
156 {
157 ASSERT(uniformBlockIndex < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS);
158 return mUniformBlockBindings[uniformBlockIndex];
159 }
160 const UniformBlockBindingMask &getActiveUniformBlockBindingsMask() const
161 {
162 return mActiveUniformBlockBindings;
163 }
164 const std::vector<sh::Attribute> &getAttributes() const { return mAttributes; }
165 const AttributesMask &getActiveAttribLocationsMask() const
166 {
167 return mActiveAttribLocationsMask;
168 }
169 const std::map<int, VariableLocation> &getOutputVariables() const { return mOutputVariables; }
170 const std::vector<LinkedUniform> &getUniforms() const { return mUniforms; }
171 const std::vector<VariableLocation> &getUniformLocations() const { return mUniformLocations; }
172 const std::vector<UniformBlock> &getUniformBlocks() const { return mUniformBlocks; }
173
174 const LinkedUniform *getUniformByName(const std::string &name) const;
175 GLint getUniformLocation(const std::string &name) const;
176 GLuint getUniformIndex(const std::string &name) const;
177
178 private:
179 friend class Program;
180
181 std::string mLabel;
182
183 Shader *mAttachedFragmentShader;
184 Shader *mAttachedVertexShader;
185
186 std::vector<std::string> mTransformFeedbackVaryingNames;
187 std::vector<sh::Varying> mTransformFeedbackVaryingVars;
188 GLenum mTransformFeedbackBufferMode;
189
190 GLuint mUniformBlockBindings[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS];
191 UniformBlockBindingMask mActiveUniformBlockBindings;
192
193 std::vector<sh::Attribute> mAttributes;
194 std::bitset<MAX_VERTEX_ATTRIBS> mActiveAttribLocationsMask;
195
196 // Uniforms are sorted in order:
197 // 1. Non-sampler uniforms
198 // 2. Sampler uniforms
199 // 3. Uniform block uniforms
200 // This makes sampler validation easier, since we don't need a separate list.
201 std::vector<LinkedUniform> mUniforms;
202 std::vector<VariableLocation> mUniformLocations;
203 std::vector<UniformBlock> mUniformBlocks;
204
205 // TODO(jmadill): use unordered/hash map when available
206 std::map<int, VariableLocation> mOutputVariables;
207
208 bool mBinaryRetrieveableHint;
209};
210
Geoff Lang70d0f492015-12-10 17:45:46 -0500211class Program final : angle::NonCopyable, public LabeledObject
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000212{
213 public:
Jamie Madill7aea7e02016-05-10 10:39:45 -0400214 Program(rx::GLImplFactory *factory, ResourceManager *manager, GLuint handle);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000215 ~Program();
216
Geoff Lang7dd2e102014-11-10 15:19:26 -0500217 GLuint id() const { return mHandle; }
218
Geoff Lang70d0f492015-12-10 17:45:46 -0500219 void setLabel(const std::string &label) override;
220 const std::string &getLabel() const override;
221
Geoff Lang7dd2e102014-11-10 15:19:26 -0500222 rx::ProgramImpl *getImplementation() { return mProgram; }
223 const rx::ProgramImpl *getImplementation() const { return mProgram; }
224
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000225 bool attachShader(Shader *shader);
226 bool detachShader(Shader *shader);
227 int getAttachedShadersCount() const;
228
229 void bindAttributeLocation(GLuint index, const char *name);
Geoff Langd8605522016-04-13 10:19:12 -0400230 void bindUniformLocation(GLuint index, const char *name);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000231
Jamie Madill9082b982016-04-27 15:21:51 -0400232 Error link(const ContextState &data);
Geoff Lange1a27752015-10-05 13:16:04 -0400233 bool isLinked() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500234
235 Error loadBinary(GLenum binaryFormat, const void *binary, GLsizei length);
236 Error saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const;
237 GLint getBinaryLength() const;
Geoff Langc5629752015-12-07 16:29:04 -0500238 void setBinaryRetrievableHint(bool retrievable);
239 bool getBinaryRetrievableHint() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000240
241 int getInfoLogLength() const;
Geoff Lange1a27752015-10-05 13:16:04 -0400242 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
243 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000244
Geoff Lange1a27752015-10-05 13:16:04 -0400245 GLuint getAttributeLocation(const std::string &name) const;
Jamie Madill63805b42015-08-25 13:17:39 -0400246 bool isAttribLocationActive(size_t attribLocation) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500247
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000248 void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
Geoff Lange1a27752015-10-05 13:16:04 -0400249 GLint getActiveAttributeCount() const;
250 GLint getActiveAttributeMaxLength() const;
Jamie Madill48ef11b2016-04-27 15:21:52 -0400251 const std::vector<sh::Attribute> &getAttributes() const { return mState.mAttributes; }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000252
Geoff Lang7dd2e102014-11-10 15:19:26 -0500253 GLint getFragDataLocation(const std::string &name) const;
254
Geoff Lange1a27752015-10-05 13:16:04 -0400255 void getActiveUniform(GLuint index,
256 GLsizei bufsize,
257 GLsizei *length,
258 GLint *size,
259 GLenum *type,
260 GLchar *name) const;
261 GLint getActiveUniformCount() const;
262 GLint getActiveUniformMaxLength() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500263 GLint getActiveUniformi(GLuint index, GLenum pname) const;
264 bool isValidUniformLocation(GLint location) const;
Geoff Langd8605522016-04-13 10:19:12 -0400265 bool isIgnoredUniformLocation(GLint location) const;
Jamie Madill62d31cb2015-09-11 13:25:51 -0400266 const LinkedUniform &getUniformByLocation(GLint location) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000267
Jamie Madill62d31cb2015-09-11 13:25:51 -0400268 GLint getUniformLocation(const std::string &name) const;
269 GLuint getUniformIndex(const std::string &name) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500270 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
271 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
272 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
273 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
274 void setUniform1iv(GLint location, GLsizei count, const GLint *v);
275 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
276 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
277 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
278 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
279 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
280 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
281 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
282 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
283 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
284 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
285 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
286 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
287 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
288 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
289 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
290 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
291
Geoff Lange1a27752015-10-05 13:16:04 -0400292 void getUniformfv(GLint location, GLfloat *params) const;
293 void getUniformiv(GLint location, GLint *params) const;
294 void getUniformuiv(GLint location, GLuint *params) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500295
Geoff Lang7dd2e102014-11-10 15:19:26 -0500296 void getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const;
297 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
Geoff Lange1a27752015-10-05 13:16:04 -0400298 GLuint getActiveUniformBlockCount() const;
299 GLint getActiveUniformBlockMaxLength() const;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000300
Geoff Lange1a27752015-10-05 13:16:04 -0400301 GLuint getUniformBlockIndex(const std::string &name) const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500302
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000303 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
304 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
305
Jamie Madill62d31cb2015-09-11 13:25:51 -0400306 const UniformBlock &getUniformBlockByIndex(GLuint index) const;
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000307
Geoff Lang48dcae72014-02-05 16:28:24 -0500308 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
309 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500310 GLsizei getTransformFeedbackVaryingCount() const;
311 GLsizei getTransformFeedbackVaryingMaxLength() const;
312 GLenum getTransformFeedbackBufferMode() const;
313
Geoff Lang7dd2e102014-11-10 15:19:26 -0500314 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform);
315 static bool linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform);
316
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000317 void addRef();
318 void release();
319 unsigned int getRefCount() const;
320 void flagForDeletion();
321 bool isFlaggedForDeletion() const;
322
Brandon Jones43a53e22014-08-28 16:23:22 -0700323 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500324 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000325 bool isValidated() const;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000326
Jamie Madill63805b42015-08-25 13:17:39 -0400327 const AttributesMask &getActiveAttribLocationsMask() const
328 {
Jamie Madill48ef11b2016-04-27 15:21:52 -0400329 return mState.mActiveAttribLocationsMask;
Jamie Madill63805b42015-08-25 13:17:39 -0400330 }
331
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000332 private:
Geoff Langd8605522016-04-13 10:19:12 -0400333 class Bindings final : angle::NonCopyable
334 {
335 public:
336 void bindLocation(GLuint index, const std::string &name);
337 int getBinding(const std::string &name) const;
338
339 typedef std::unordered_map<std::string, GLuint>::const_iterator const_iterator;
340 const_iterator begin() const;
341 const_iterator end() const;
342
343 private:
344 std::unordered_map<std::string, GLuint> mBindings;
345 };
346
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000347 void unlink(bool destroy = false);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000348 void resetUniformBlockBindings();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000349
Jamie Madill9082b982016-04-27 15:21:51 -0400350 bool linkAttributes(const ContextState &data,
Jamie Madill3da79b72015-04-27 11:09:17 -0400351 InfoLog &infoLog,
Geoff Langd8605522016-04-13 10:19:12 -0400352 const Bindings &attributeBindings,
Jamie Madill3da79b72015-04-27 11:09:17 -0400353 const Shader *vertexShader);
Jamie Madille473dee2015-08-18 14:49:01 -0400354 bool linkUniformBlocks(InfoLog &infoLog, const Caps &caps);
Jamie Madillada9ecc2015-08-17 12:53:37 -0400355 static bool linkVaryings(InfoLog &infoLog,
356 const Shader *vertexShader,
357 const Shader *fragmentShader);
Geoff Langd8605522016-04-13 10:19:12 -0400358 bool linkUniforms(gl::InfoLog &infoLog, const gl::Caps &caps, const Bindings &uniformBindings);
359 bool indexUniforms(gl::InfoLog &infoLog, const gl::Caps &caps, const Bindings &uniformBindings);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500360 bool areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
361 const sh::InterfaceBlock &fragmentInterfaceBlock);
362
363 static bool linkValidateVariablesBase(InfoLog &infoLog,
364 const std::string &variableName,
365 const sh::ShaderVariable &vertexVariable,
366 const sh::ShaderVariable &fragmentVariable,
367 bool validatePrecision);
368
Yuly Novikova1f6dc92016-06-15 23:27:04 -0400369 static bool linkValidateVaryings(InfoLog &infoLog,
370 const std::string &varyingName,
371 const sh::Varying &vertexVarying,
372 const sh::Varying &fragmentVarying,
373 int shaderVersion);
Jamie Madillccdf74b2015-08-18 10:46:12 -0400374 bool linkValidateTransformFeedback(InfoLog &infoLog,
375 const std::vector<const sh::Varying *> &linkedVaryings,
376 const Caps &caps) const;
377
378 void gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500379 bool assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps);
380 void defineOutputVariables(Shader *fragmentShader);
381
Jamie Madillccdf74b2015-08-18 10:46:12 -0400382 std::vector<const sh::Varying *> getMergedVaryings() const;
Jamie Madill80a6fc02015-08-21 16:53:16 -0400383 void linkOutputVariables();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400384
Jamie Madill62d31cb2015-09-11 13:25:51 -0400385 bool flattenUniformsAndCheckCaps(const Caps &caps, InfoLog &infoLog);
386
387 struct VectorAndSamplerCount
388 {
389 VectorAndSamplerCount() : vectorCount(0), samplerCount(0) {}
390 VectorAndSamplerCount(const VectorAndSamplerCount &other) = default;
391 VectorAndSamplerCount &operator=(const VectorAndSamplerCount &other) = default;
392
393 VectorAndSamplerCount &operator+=(const VectorAndSamplerCount &other)
394 {
395 vectorCount += other.vectorCount;
396 samplerCount += other.samplerCount;
397 return *this;
398 }
399
400 unsigned int vectorCount;
401 unsigned int samplerCount;
402 };
403
404 VectorAndSamplerCount flattenUniform(const sh::ShaderVariable &uniform,
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400405 const std::string &fullName,
406 std::vector<LinkedUniform> *samplerUniforms);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400407
408 void gatherInterfaceBlockInfo();
Jamie Madill4a3c2342015-10-08 12:58:45 -0400409 template <typename VarT>
410 void defineUniformBlockMembers(const std::vector<VarT> &fields,
411 const std::string &prefix,
412 int blockIndex);
413
Jamie Madill62d31cb2015-09-11 13:25:51 -0400414 void defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, GLenum shaderType);
415
416 template <typename T>
417 void setUniformInternal(GLint location, GLsizei count, const T *v);
418
419 template <size_t cols, size_t rows, typename T>
420 void setMatrixUniformInternal(GLint location, GLsizei count, GLboolean transpose, const T *v);
421
422 template <typename DestT>
423 void getUniformInternal(GLint location, DestT *dataOut) const;
424
Jamie Madill48ef11b2016-04-27 15:21:52 -0400425 ProgramState mState;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500426 rx::ProgramImpl *mProgram;
427
Geoff Lang7dd2e102014-11-10 15:19:26 -0500428 bool mValidated;
429
Geoff Langd8605522016-04-13 10:19:12 -0400430 Bindings mAttributeBindings;
431 Bindings mUniformBindings;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000432
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000433 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000434 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000435
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000436 unsigned int mRefCount;
437
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000438 ResourceManager *mResourceManager;
439 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000440
441 InfoLog mInfoLog;
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400442
443 // Cache for sampler validation
444 Optional<bool> mCachedValidateSamplersResult;
445 std::vector<GLenum> mTextureUnitTypesCache;
446 RangeUI mSamplerUniformRange;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000447};
448}
449
Geoff Lang0a73dd82014-11-19 16:18:08 -0500450#endif // LIBANGLE_PROGRAM_H_