shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 3 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 14 | #include "common/utilities.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 15 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 16 | #include "libGLESv2/Texture.h" |
| 17 | #include "libGLESv2/Context.h" |
| 18 | #include "libGLESv2/renderer/Renderer.h" |
| 19 | #include "libGLESv2/Renderbuffer.h" |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 20 | #include "libGLESv2/FramebufferAttachment.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | |
| 22 | namespace gl |
| 23 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 24 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 25 | Framebuffer::Framebuffer(rx::Renderer *renderer) |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 26 | : mRenderer(renderer), |
| 27 | mReadBufferState(GL_COLOR_ATTACHMENT0_EXT), |
| 28 | mDepthbuffer(NULL), |
| 29 | mStencilbuffer(NULL) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 31 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 32 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 33 | mColorbuffers[colorAttachment] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 34 | mDrawBufferStates[colorAttachment] = GL_NONE; |
| 35 | } |
| 36 | mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 37 | } |
| 38 | |
| 39 | Framebuffer::~Framebuffer() |
| 40 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 41 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 42 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 43 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 44 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 45 | SafeDelete(mDepthbuffer); |
| 46 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 47 | } |
| 48 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 49 | FramebufferAttachment *Framebuffer::createAttachment(GLenum type, GLuint handle, GLint level, GLint layer) const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 50 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 51 | if (handle == 0) |
| 52 | { |
| 53 | return NULL; |
| 54 | } |
| 55 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 56 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 57 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 58 | switch (type) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 59 | { |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 60 | case GL_NONE: |
| 61 | return NULL; |
| 62 | |
| 63 | case GL_RENDERBUFFER: |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 64 | return new RenderbufferAttachment(context->getRenderbuffer(handle)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 65 | |
| 66 | case GL_TEXTURE_2D: |
| 67 | { |
| 68 | Texture *texture = context->getTexture(handle); |
| 69 | if (texture && texture->getTarget() == GL_TEXTURE_2D) |
| 70 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 71 | Texture2D *tex2D = static_cast<Texture2D*>(texture); |
| 72 | return new Texture2DAttachment(tex2D, level); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 73 | } |
| 74 | else |
| 75 | { |
| 76 | return NULL; |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 81 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 82 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 83 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 84 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 85 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 86 | { |
| 87 | Texture *texture = context->getTexture(handle); |
| 88 | if (texture && texture->getTarget() == GL_TEXTURE_CUBE_MAP) |
| 89 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 90 | TextureCubeMap *texCube = static_cast<TextureCubeMap*>(texture); |
| 91 | return new TextureCubeMapAttachment(texCube, type, level); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 92 | } |
| 93 | else |
| 94 | { |
| 95 | return NULL; |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | case GL_TEXTURE_3D: |
| 100 | { |
| 101 | Texture *texture = context->getTexture(handle); |
| 102 | if (texture && texture->getTarget() == GL_TEXTURE_3D) |
| 103 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 104 | Texture3D *tex3D = static_cast<Texture3D*>(texture); |
| 105 | return new Texture3DAttachment(tex3D, level, layer); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 106 | } |
| 107 | else |
| 108 | { |
| 109 | return NULL; |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | case GL_TEXTURE_2D_ARRAY: |
| 114 | { |
| 115 | Texture *texture = context->getTexture(handle); |
| 116 | if (texture && texture->getTarget() == GL_TEXTURE_2D_ARRAY) |
| 117 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 118 | Texture2DArray *tex2DArray = static_cast<Texture2DArray*>(texture); |
| 119 | return new Texture2DArrayAttachment(tex2DArray, level, layer); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 120 | } |
| 121 | else |
| 122 | { |
| 123 | return NULL; |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | default: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 128 | UNREACHABLE(); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 129 | return NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 130 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 131 | } |
| 132 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 133 | void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 134 | { |
| 135 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 136 | SafeDelete(mColorbuffers[colorAttachment]); |
| 137 | mColorbuffers[colorAttachment] = createAttachment(type, colorbuffer, level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 138 | } |
| 139 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 140 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 141 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 142 | SafeDelete(mDepthbuffer); |
| 143 | mDepthbuffer = createAttachment(type, depthbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 144 | } |
| 145 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 146 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 147 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 148 | SafeDelete(mStencilbuffer); |
| 149 | mStencilbuffer = createAttachment(type, stencilbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 150 | } |
| 151 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 152 | void Framebuffer::setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer, GLint level, GLint layer) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 153 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 154 | FramebufferAttachment *attachment = createAttachment(type, depthStencilBuffer, level, layer); |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 155 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 156 | SafeDelete(mDepthbuffer); |
| 157 | SafeDelete(mStencilbuffer); |
| 158 | |
| 159 | // ensure this is a legitimate depth+stencil format |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 160 | if (attachment && attachment->getDepthSize() > 0 && attachment->getStencilSize() > 0) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 161 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 162 | mDepthbuffer = attachment; |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 163 | |
| 164 | // Make a new attachment object to ensure we do not double-delete |
| 165 | // See angle issue 686 |
| 166 | mStencilbuffer = createAttachment(type, depthStencilBuffer, level, layer); |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 167 | } |
| 168 | } |
| 169 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 170 | void Framebuffer::detachTexture(GLuint textureId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 171 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 172 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 173 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 174 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 175 | |
| 176 | if (attachment && attachment->isTextureWithId(textureId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 177 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 178 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 179 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 180 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 181 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 182 | if (mDepthbuffer && mDepthbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 183 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 184 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 185 | } |
| 186 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 187 | if (mStencilbuffer && mStencilbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 188 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 189 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 190 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 191 | } |
| 192 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 193 | void Framebuffer::detachRenderbuffer(GLuint renderbufferId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 194 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 195 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 196 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 197 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 198 | |
| 199 | if (attachment && attachment->isRenderbufferWithId(renderbufferId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 200 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 201 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 202 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 203 | } |
| 204 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 205 | if (mDepthbuffer && mDepthbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 206 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 207 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 208 | } |
| 209 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 210 | if (mStencilbuffer && mStencilbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 211 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 212 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 213 | } |
| 214 | } |
| 215 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 216 | FramebufferAttachment *Framebuffer::getColorbuffer(unsigned int colorAttachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 217 | { |
| 218 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 219 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 220 | } |
| 221 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 222 | FramebufferAttachment *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 223 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 224 | return mDepthbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 225 | } |
| 226 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 227 | FramebufferAttachment *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 228 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 229 | return mStencilbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 230 | } |
| 231 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 232 | FramebufferAttachment *Framebuffer::getDepthStencilBuffer() const |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 233 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 234 | return (hasValidDepthStencil() ? mDepthbuffer : NULL); |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 235 | } |
| 236 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 237 | FramebufferAttachment *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 238 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 239 | FramebufferAttachment *depthstencilbuffer = mDepthbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 240 | |
| 241 | if (!depthstencilbuffer) |
| 242 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 243 | depthstencilbuffer = mStencilbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 244 | } |
| 245 | |
| 246 | return depthstencilbuffer; |
| 247 | } |
| 248 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 249 | FramebufferAttachment *Framebuffer::getReadColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 250 | { |
| 251 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 252 | return mColorbuffers[0]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 253 | } |
| 254 | |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 255 | GLenum Framebuffer::getReadColorbufferType() const |
| 256 | { |
| 257 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 258 | return (mColorbuffers[0] ? mColorbuffers[0]->type() : GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 259 | } |
| 260 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 261 | FramebufferAttachment *Framebuffer::getFirstColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 262 | { |
| 263 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 264 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 265 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 266 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 267 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 268 | } |
| 269 | } |
| 270 | |
| 271 | return NULL; |
| 272 | } |
| 273 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 274 | FramebufferAttachment *Framebuffer::getAttachment(GLenum attachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 275 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 276 | if (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15) |
| 277 | { |
| 278 | return getColorbuffer(attachment - GL_COLOR_ATTACHMENT0); |
| 279 | } |
| 280 | else |
| 281 | { |
| 282 | switch (attachment) |
| 283 | { |
| 284 | case GL_DEPTH_ATTACHMENT: |
| 285 | return getDepthbuffer(); |
| 286 | case GL_STENCIL_ATTACHMENT: |
| 287 | return getStencilbuffer(); |
| 288 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 289 | return getDepthStencilBuffer(); |
| 290 | default: |
| 291 | UNREACHABLE(); |
| 292 | return NULL; |
| 293 | } |
| 294 | } |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 295 | } |
| 296 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 297 | GLenum Framebuffer::getDrawBufferState(unsigned int colorAttachment) const |
| 298 | { |
| 299 | return mDrawBufferStates[colorAttachment]; |
| 300 | } |
| 301 | |
| 302 | void Framebuffer::setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer) |
| 303 | { |
| 304 | mDrawBufferStates[colorAttachment] = drawBuffer; |
| 305 | } |
| 306 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 307 | bool Framebuffer::isEnabledColorAttachment(unsigned int colorAttachment) const |
| 308 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 309 | return (mColorbuffers[colorAttachment] && mDrawBufferStates[colorAttachment] != GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 310 | } |
| 311 | |
| 312 | bool Framebuffer::hasEnabledColorAttachment() const |
| 313 | { |
| 314 | for (unsigned int colorAttachment = 0; colorAttachment < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 315 | { |
| 316 | if (isEnabledColorAttachment(colorAttachment)) |
| 317 | { |
| 318 | return true; |
| 319 | } |
| 320 | } |
| 321 | |
| 322 | return false; |
| 323 | } |
| 324 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 325 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 326 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 327 | return (mStencilbuffer && mStencilbuffer->getStencilSize() > 0); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 328 | } |
| 329 | |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 330 | bool Framebuffer::usingExtendedDrawBuffers() const |
| 331 | { |
| 332 | for (unsigned int colorAttachment = 1; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 333 | { |
| 334 | if (isEnabledColorAttachment(colorAttachment)) |
| 335 | { |
| 336 | return true; |
| 337 | } |
| 338 | } |
| 339 | |
| 340 | return false; |
| 341 | } |
| 342 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 343 | GLenum Framebuffer::completeness() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 344 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 345 | int width = 0; |
| 346 | int height = 0; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 347 | unsigned int colorbufferSize = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 348 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 349 | bool missingAttachment = true; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 350 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 351 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 352 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 353 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 354 | const FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 355 | |
| 356 | if (colorbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 357 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 358 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 359 | { |
| 360 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 361 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 362 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 363 | GLenum internalformat = colorbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 364 | // TODO(geofflang): use context's texture caps |
| 365 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 366 | if (colorbuffer->isTexture()) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 367 | { |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 368 | if (!formatCaps.colorRendering) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 369 | { |
| 370 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 371 | } |
| 372 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 373 | if (gl::GetDepthBits(internalformat) > 0 || |
| 374 | gl::GetStencilBits(internalformat) > 0) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 375 | { |
| 376 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 377 | } |
| 378 | } |
| 379 | else |
| 380 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 381 | if (!formatCaps.colorRendering) |
| 382 | { |
| 383 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 384 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 385 | } |
| 386 | |
| 387 | if (!missingAttachment) |
| 388 | { |
| 389 | // all color attachments must have the same width and height |
| 390 | if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height) |
| 391 | { |
| 392 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 393 | } |
| 394 | |
| 395 | // APPLE_framebuffer_multisample, which EXT_draw_buffers refers to, requires that |
| 396 | // all color attachments have the same number of samples for the FBO to be complete. |
| 397 | if (colorbuffer->getSamples() != samples) |
| 398 | { |
| 399 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; |
| 400 | } |
| 401 | |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 402 | // in GLES 2.0, all color attachments attachments must have the same number of bitplanes |
| 403 | // in GLES 3.0, there is no such restriction |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 404 | if (clientVersion < 3) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 405 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 406 | if (gl::GetPixelBytes(colorbuffer->getInternalFormat()) != colorbufferSize) |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 407 | { |
| 408 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 409 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 410 | } |
| 411 | |
| 412 | // D3D11 does not allow for overlapping RenderTargetViews, so ensure uniqueness |
| 413 | for (unsigned int previousColorAttachment = 0; previousColorAttachment < colorAttachment; previousColorAttachment++) |
| 414 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 415 | const FramebufferAttachment *previousAttachment = mColorbuffers[previousColorAttachment]; |
| 416 | |
| 417 | if (previousAttachment && |
| 418 | (colorbuffer->id() == previousAttachment->id() && |
| 419 | colorbuffer->type() == previousAttachment->type())) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 420 | { |
| 421 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 422 | } |
| 423 | } |
| 424 | } |
| 425 | else |
| 426 | { |
| 427 | width = colorbuffer->getWidth(); |
| 428 | height = colorbuffer->getHeight(); |
| 429 | samples = colorbuffer->getSamples(); |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 430 | colorbufferSize = gl::GetPixelBytes(colorbuffer->getInternalFormat()); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 431 | missingAttachment = false; |
| 432 | } |
| 433 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 434 | } |
| 435 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 436 | if (mDepthbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 437 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 438 | if (mDepthbuffer->getWidth() == 0 || mDepthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 439 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 440 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 441 | } |
| 442 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 443 | GLenum internalformat = mDepthbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 444 | // TODO(geofflang): use context's texture caps |
| 445 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 446 | if (mDepthbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 447 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 448 | GLenum internalformat = mDepthbuffer->getInternalFormat(); |
| 449 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 450 | // depth texture attachments require OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 451 | // TODO(geofflang): use context's extensions |
| 452 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 453 | { |
| 454 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 455 | } |
| 456 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 457 | if (!formatCaps.depthRendering) |
| 458 | { |
| 459 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 460 | } |
| 461 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 462 | if (gl::GetDepthBits(internalformat) == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 463 | { |
| 464 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 465 | } |
| 466 | } |
| 467 | else |
| 468 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 469 | if (!formatCaps.depthRendering) |
| 470 | { |
| 471 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 472 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 473 | } |
| 474 | |
| 475 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 476 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 477 | width = mDepthbuffer->getWidth(); |
| 478 | height = mDepthbuffer->getHeight(); |
| 479 | samples = mDepthbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 480 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 481 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 482 | else if (width != mDepthbuffer->getWidth() || height != mDepthbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 483 | { |
| 484 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 485 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 486 | else if (samples != mDepthbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 487 | { |
| 488 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 489 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 490 | } |
| 491 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 492 | if (mStencilbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 493 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 494 | if (mStencilbuffer->getWidth() == 0 || mStencilbuffer->getHeight() == 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 495 | { |
| 496 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 497 | } |
| 498 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 499 | GLenum internalformat = mStencilbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 500 | // TODO(geofflang): use context's texture caps |
| 501 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 502 | if (mStencilbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 503 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 504 | GLenum internalformat = mStencilbuffer->getInternalFormat(); |
| 505 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 506 | // texture stencil attachments come along as part |
| 507 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 508 | // TODO(geofflang): use context's extensions |
| 509 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 510 | { |
| 511 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 512 | } |
| 513 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 514 | if (!formatCaps.stencilRendering) |
| 515 | { |
| 516 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 517 | } |
| 518 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 519 | if (gl::GetStencilBits(internalformat) == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 520 | { |
| 521 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 522 | } |
| 523 | } |
| 524 | else |
| 525 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 526 | if (!formatCaps.stencilRendering) |
| 527 | { |
| 528 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 529 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 530 | } |
| 531 | |
| 532 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 533 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 534 | width = mStencilbuffer->getWidth(); |
| 535 | height = mStencilbuffer->getHeight(); |
| 536 | samples = mStencilbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 537 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 538 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 539 | else if (width != mStencilbuffer->getWidth() || height != mStencilbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 540 | { |
| 541 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 542 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 543 | else if (samples != mStencilbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 544 | { |
| 545 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 546 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 547 | } |
| 548 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 549 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 550 | // since we only support packed_depth_stencil and not separate depth and stencil |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 551 | if (mDepthbuffer && mStencilbuffer && !hasValidDepthStencil()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 552 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 553 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 554 | } |
| 555 | |
| 556 | // we need to have at least one attachment to be complete |
| 557 | if (missingAttachment) |
| 558 | { |
| 559 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 560 | } |
| 561 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 562 | return GL_FRAMEBUFFER_COMPLETE; |
| 563 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 564 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 565 | DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) |
| 566 | : Framebuffer(renderer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 567 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 568 | Renderbuffer *colorRenderbuffer = new Renderbuffer(0, colorbuffer); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 569 | mColorbuffers[0] = new RenderbufferAttachment(colorRenderbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 570 | |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 571 | Renderbuffer *depthStencilBuffer = new Renderbuffer(0, depthStencil); |
| 572 | |
| 573 | // Make a new attachment objects to ensure we do not double-delete |
| 574 | // See angle issue 686 |
| 575 | mDepthbuffer = (depthStencilBuffer->getDepthSize() != 0 ? new RenderbufferAttachment(depthStencilBuffer) : NULL); |
| 576 | mStencilbuffer = (depthStencilBuffer->getStencilSize() != 0 ? new RenderbufferAttachment(depthStencilBuffer) : NULL); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 577 | |
| 578 | mDrawBufferStates[0] = GL_BACK; |
| 579 | mReadBufferState = GL_BACK; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 580 | } |
| 581 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 582 | int Framebuffer::getSamples() const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 583 | { |
| 584 | if (completeness() == GL_FRAMEBUFFER_COMPLETE) |
| 585 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 586 | // for a complete framebuffer, all attachments must have the same sample count |
| 587 | // in this case return the first nonzero sample size |
| 588 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 589 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 590 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 591 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 592 | return mColorbuffers[colorAttachment]->getSamples(); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 593 | } |
| 594 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 595 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 596 | |
| 597 | return 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 598 | } |
| 599 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 600 | bool Framebuffer::hasValidDepthStencil() const |
| 601 | { |
| 602 | // A valid depth-stencil attachment has the same resource bound to both the |
| 603 | // depth and stencil attachment points. |
| 604 | return (mDepthbuffer && mStencilbuffer && |
| 605 | mDepthbuffer->type() == mStencilbuffer->type() && |
| 606 | mDepthbuffer->id() == mStencilbuffer->id()); |
| 607 | } |
| 608 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 609 | GLenum DefaultFramebuffer::completeness() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 610 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 611 | // The default framebuffer *must* always be complete, though it may not be |
| 612 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 613 | return GL_FRAMEBUFFER_COMPLETE; |
| 614 | } |
| 615 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 616 | FramebufferAttachment *DefaultFramebuffer::getAttachment(GLenum attachment) const |
| 617 | { |
| 618 | switch (attachment) |
| 619 | { |
| 620 | case GL_BACK: |
| 621 | return getColorbuffer(0); |
| 622 | case GL_DEPTH: |
| 623 | return getDepthbuffer(); |
| 624 | case GL_STENCIL: |
| 625 | return getStencilbuffer(); |
| 626 | case GL_DEPTH_STENCIL: |
| 627 | return getDepthStencilBuffer(); |
| 628 | default: |
| 629 | UNREACHABLE(); |
| 630 | return NULL; |
| 631 | } |
| 632 | } |
| 633 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 634 | } |