blob: 9a18953b9176c6d1960c211921e2795dc10f54f9 [file] [log] [blame]
Geoff Langf9a6f082015-01-22 13:32:49 -05001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// TextureGL.cpp: Implements the class methods for TextureGL.
8
9#include "libANGLE/renderer/gl/TextureGL.h"
10
11#include "common/debug.h"
Geoff Langc05f7062015-03-10 09:50:57 -070012#include "common/utilities.h"
Jamie Madill67102f02015-03-16 10:41:42 -040013#include "libANGLE/State.h"
Geoff Langc05f7062015-03-10 09:50:57 -070014#include "libANGLE/angletypes.h"
15#include "libANGLE/formatutils.h"
16#include "libANGLE/renderer/gl/BufferGL.h"
Geoff Langfbfa47c2015-03-31 11:26:00 -040017#include "libANGLE/renderer/gl/FramebufferGL.h"
Geoff Langc05f7062015-03-10 09:50:57 -070018#include "libANGLE/renderer/gl/FunctionsGL.h"
19#include "libANGLE/renderer/gl/StateManagerGL.h"
Geoff Lang14389cc2015-07-23 10:57:20 -040020#include "libANGLE/renderer/gl/WorkaroundsGL.h"
Geoff Langfd216c42015-05-27 16:12:30 -040021#include "libANGLE/renderer/gl/formatutilsgl.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050022
23namespace rx
24{
25
Geoff Langc05f7062015-03-10 09:50:57 -070026static bool UseTexImage2D(GLenum textureType)
27{
28 return textureType == GL_TEXTURE_2D || textureType == GL_TEXTURE_CUBE_MAP;
29}
30
31static bool UseTexImage3D(GLenum textureType)
32{
33 return textureType == GL_TEXTURE_2D_ARRAY || textureType == GL_TEXTURE_3D;
34}
35
Geoff Lang968992e2015-03-17 18:01:49 -040036static bool CompatibleTextureTarget(GLenum textureType, GLenum textureTarget)
Geoff Langc05f7062015-03-10 09:50:57 -070037{
38 if (textureType != GL_TEXTURE_CUBE_MAP)
39 {
40 return textureType == textureTarget;
41 }
42 else
43 {
Geoff Langfb2a5592015-03-20 11:25:37 -040044 return gl::IsCubeMapTextureTarget(textureTarget);
Geoff Langc05f7062015-03-10 09:50:57 -070045 }
46}
47
Geoff Lang14389cc2015-07-23 10:57:20 -040048TextureGL::TextureGL(GLenum type,
49 const FunctionsGL *functions,
50 const WorkaroundsGL &workarounds,
51 StateManagerGL *stateManager)
Geoff Langc05f7062015-03-10 09:50:57 -070052 : TextureImpl(),
53 mTextureType(type),
54 mFunctions(functions),
Geoff Lang14389cc2015-07-23 10:57:20 -040055 mWorkarounds(workarounds),
Geoff Langc05f7062015-03-10 09:50:57 -070056 mStateManager(stateManager),
57 mAppliedSamplerState(),
58 mTextureID(0)
59{
60 ASSERT(mFunctions);
61 ASSERT(mStateManager);
62
63 mFunctions->genTextures(1, &mTextureID);
Geoff Lang90d98af2015-05-26 16:41:38 -040064 mStateManager->bindTexture(mTextureType, mTextureID);
Geoff Langc05f7062015-03-10 09:50:57 -070065}
Geoff Langf9a6f082015-01-22 13:32:49 -050066
67TextureGL::~TextureGL()
Geoff Langc05f7062015-03-10 09:50:57 -070068{
Geoff Lang1eb708e2015-05-04 14:58:23 -040069 mStateManager->deleteTexture(mTextureID);
70 mTextureID = 0;
Geoff Langc05f7062015-03-10 09:50:57 -070071}
Geoff Langf9a6f082015-01-22 13:32:49 -050072
73void TextureGL::setUsage(GLenum usage)
74{
Geoff Langc05f7062015-03-10 09:50:57 -070075 // GL_ANGLE_texture_usage not implemented for desktop GL
76 UNREACHABLE();
Geoff Langf9a6f082015-01-22 13:32:49 -050077}
78
79gl::Error TextureGL::setImage(GLenum target, size_t level, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type,
80 const gl::PixelUnpackState &unpack, const uint8_t *pixels)
81{
Geoff Langfb2a5592015-03-20 11:25:37 -040082 UNUSED_ASSERTION_VARIABLE(&CompatibleTextureTarget); // Reference this function to avoid warnings.
Geoff Lang968992e2015-03-17 18:01:49 -040083 ASSERT(CompatibleTextureTarget(mTextureType, target));
Geoff Langc05f7062015-03-10 09:50:57 -070084
Geoff Lang23a2ae02015-07-28 12:42:52 -040085 nativegl::TexImageFormat texImageFormat =
86 nativegl::GetTexImageFormat(mFunctions, mWorkarounds, internalFormat, format, type);
Geoff Langfd216c42015-05-27 16:12:30 -040087
Geoff Langc05f7062015-03-10 09:50:57 -070088 mStateManager->bindTexture(mTextureType, mTextureID);
89 if (UseTexImage2D(mTextureType))
Jamie Madill67102f02015-03-16 10:41:42 -040090 {
Geoff Langc05f7062015-03-10 09:50:57 -070091 ASSERT(size.depth == 1);
Cooper Partinc5cf9bc2015-08-06 10:46:48 -070092 mFunctions->texImage2D(target, static_cast<GLint>(level), texImageFormat.internalFormat,
93 size.width, size.height, 0, texImageFormat.format,
94 texImageFormat.type, pixels);
Geoff Langc05f7062015-03-10 09:50:57 -070095 }
96 else if (UseTexImage3D(mTextureType))
97 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -070098 mFunctions->texImage3D(target, static_cast<GLint>(level), texImageFormat.internalFormat,
99 size.width, size.height, size.depth, 0, texImageFormat.format,
Geoff Lang23a2ae02015-07-28 12:42:52 -0400100 texImageFormat.type, pixels);
Geoff Langc05f7062015-03-10 09:50:57 -0700101 }
102 else
103 {
104 UNREACHABLE();
Jamie Madill67102f02015-03-16 10:41:42 -0400105 }
106
Geoff Langc05f7062015-03-10 09:50:57 -0700107 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500108}
109
110gl::Error TextureGL::setSubImage(GLenum target, size_t level, const gl::Box &area, GLenum format, GLenum type,
111 const gl::PixelUnpackState &unpack, const uint8_t *pixels)
112{
Geoff Lang968992e2015-03-17 18:01:49 -0400113 ASSERT(CompatibleTextureTarget(mTextureType, target));
Geoff Langc05f7062015-03-10 09:50:57 -0700114
Geoff Lang23a2ae02015-07-28 12:42:52 -0400115 nativegl::TexSubImageFormat texSubImageFormat =
116 nativegl::GetTexSubImageFormat(mFunctions, mWorkarounds, format, type);
117
Geoff Langc05f7062015-03-10 09:50:57 -0700118 mStateManager->bindTexture(mTextureType, mTextureID);
119 if (UseTexImage2D(mTextureType))
Jamie Madill67102f02015-03-16 10:41:42 -0400120 {
Geoff Langc05f7062015-03-10 09:50:57 -0700121 ASSERT(area.z == 0 && area.depth == 1);
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700122 mFunctions->texSubImage2D(target, static_cast<GLint>(level), area.x, area.y, area.width,
123 area.height, texSubImageFormat.format, texSubImageFormat.type,
124 pixels);
Geoff Langc05f7062015-03-10 09:50:57 -0700125 }
126 else if (UseTexImage3D(mTextureType))
127 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700128 mFunctions->texSubImage3D(target, static_cast<GLint>(level), area.x, area.y, area.z,
129 area.width, area.height, area.depth, texSubImageFormat.format,
130 texSubImageFormat.type, pixels);
Geoff Langc05f7062015-03-10 09:50:57 -0700131 }
132 else
133 {
134 UNREACHABLE();
Jamie Madill67102f02015-03-16 10:41:42 -0400135 }
136
Geoff Langc05f7062015-03-10 09:50:57 -0700137 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500138}
139
140gl::Error TextureGL::setCompressedImage(GLenum target, size_t level, GLenum internalFormat, const gl::Extents &size,
Geoff Lang8509d862015-05-20 14:06:13 -0400141 const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels)
Geoff Langf9a6f082015-01-22 13:32:49 -0500142{
Geoff Lang968992e2015-03-17 18:01:49 -0400143 ASSERT(CompatibleTextureTarget(mTextureType, target));
Geoff Langc05f7062015-03-10 09:50:57 -0700144
Geoff Lang23a2ae02015-07-28 12:42:52 -0400145 nativegl::CompressedTexImageFormat compressedTexImageFormat =
146 nativegl::GetCompressedTexImageFormat(mFunctions, mWorkarounds, internalFormat);
Geoff Langfd216c42015-05-27 16:12:30 -0400147
Geoff Langc05f7062015-03-10 09:50:57 -0700148 mStateManager->bindTexture(mTextureType, mTextureID);
149 if (UseTexImage2D(mTextureType))
Jamie Madill67102f02015-03-16 10:41:42 -0400150 {
Geoff Langc05f7062015-03-10 09:50:57 -0700151 ASSERT(size.depth == 1);
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700152 mFunctions->compressedTexImage2D(target, static_cast<GLint>(level),
153 compressedTexImageFormat.internalFormat, size.width,
154 size.height, 0, static_cast<GLsizei>(imageSize), pixels);
Geoff Langc05f7062015-03-10 09:50:57 -0700155 }
156 else if (UseTexImage3D(mTextureType))
157 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700158 mFunctions->compressedTexImage3D(
159 target, static_cast<GLint>(level), compressedTexImageFormat.internalFormat, size.width,
160 size.height, size.depth, 0, static_cast<GLsizei>(imageSize), pixels);
Geoff Langc05f7062015-03-10 09:50:57 -0700161 }
162 else
163 {
164 UNREACHABLE();
Jamie Madill67102f02015-03-16 10:41:42 -0400165 }
166
Geoff Langc05f7062015-03-10 09:50:57 -0700167 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500168}
169
170gl::Error TextureGL::setCompressedSubImage(GLenum target, size_t level, const gl::Box &area, GLenum format,
Geoff Lang8509d862015-05-20 14:06:13 -0400171 const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels)
Geoff Langf9a6f082015-01-22 13:32:49 -0500172{
Geoff Lang968992e2015-03-17 18:01:49 -0400173 ASSERT(CompatibleTextureTarget(mTextureType, target));
Geoff Langc05f7062015-03-10 09:50:57 -0700174
Geoff Lang23a2ae02015-07-28 12:42:52 -0400175 nativegl::CompressedTexSubImageFormat compressedTexSubImageFormat =
176 nativegl::GetCompressedSubTexImageFormat(mFunctions, mWorkarounds, format);
177
Geoff Langc05f7062015-03-10 09:50:57 -0700178 mStateManager->bindTexture(mTextureType, mTextureID);
179 if (UseTexImage2D(mTextureType))
Jamie Madill67102f02015-03-16 10:41:42 -0400180 {
Geoff Langc05f7062015-03-10 09:50:57 -0700181 ASSERT(area.z == 0 && area.depth == 1);
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700182 mFunctions->compressedTexSubImage2D(
183 target, static_cast<GLint>(level), area.x, area.y, area.width, area.height,
184 compressedTexSubImageFormat.format, static_cast<GLsizei>(imageSize), pixels);
Geoff Langc05f7062015-03-10 09:50:57 -0700185 }
186 else if (UseTexImage3D(mTextureType))
187 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700188 mFunctions->compressedTexSubImage3D(target, static_cast<GLint>(level), area.x, area.y,
189 area.z, area.width, area.height, area.depth,
190 compressedTexSubImageFormat.format,
191 static_cast<GLsizei>(imageSize), pixels);
Geoff Langc05f7062015-03-10 09:50:57 -0700192 }
193 else
194 {
195 UNREACHABLE();
Jamie Madill67102f02015-03-16 10:41:42 -0400196 }
197
Geoff Langc05f7062015-03-10 09:50:57 -0700198 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500199}
200
201gl::Error TextureGL::copyImage(GLenum target, size_t level, const gl::Rectangle &sourceArea, GLenum internalFormat,
202 const gl::Framebuffer *source)
203{
Geoff Langfbfa47c2015-03-31 11:26:00 -0400204 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(source);
205
206 mStateManager->bindTexture(mTextureType, mTextureID);
207 mStateManager->bindFramebuffer(GL_READ_FRAMEBUFFER, sourceFramebufferGL->getFramebufferID());
208
Geoff Lang23a2ae02015-07-28 12:42:52 -0400209 nativegl::CopyTexImageImageFormat copyTexImageFormat = nativegl::GetCopyTexImageImageFormat(
210 mFunctions, mWorkarounds, internalFormat, source->getImplementationColorReadType());
211
Geoff Langfbfa47c2015-03-31 11:26:00 -0400212 if (UseTexImage2D(mTextureType))
213 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700214 mFunctions->copyTexImage2D(target, static_cast<GLint>(level),
215 copyTexImageFormat.internalFormat, sourceArea.x, sourceArea.y,
216 sourceArea.width, sourceArea.height, 0);
Geoff Langfbfa47c2015-03-31 11:26:00 -0400217 }
218 else
219 {
220 UNREACHABLE();
221 }
222
223 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500224}
225
226gl::Error TextureGL::copySubImage(GLenum target, size_t level, const gl::Offset &destOffset, const gl::Rectangle &sourceArea,
227 const gl::Framebuffer *source)
228{
Geoff Langfbfa47c2015-03-31 11:26:00 -0400229 const FramebufferGL *sourceFramebufferGL = GetImplAs<FramebufferGL>(source);
230
231 mStateManager->bindTexture(mTextureType, mTextureID);
232 mStateManager->bindFramebuffer(GL_READ_FRAMEBUFFER, sourceFramebufferGL->getFramebufferID());
233
234 if (UseTexImage2D(mTextureType))
235 {
236 ASSERT(destOffset.z == 0);
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700237 mFunctions->copyTexSubImage2D(target, static_cast<GLint>(level), destOffset.x, destOffset.y,
238 sourceArea.x, sourceArea.y, sourceArea.width,
239 sourceArea.height);
Geoff Langfbfa47c2015-03-31 11:26:00 -0400240 }
241 else if (UseTexImage3D(mTextureType))
242 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700243 mFunctions->copyTexSubImage3D(target, static_cast<GLint>(level), destOffset.x, destOffset.y,
244 destOffset.z, sourceArea.x, sourceArea.y, sourceArea.width,
245 sourceArea.height);
Geoff Langfbfa47c2015-03-31 11:26:00 -0400246 }
247 else
248 {
249 UNREACHABLE();
250 }
251
252 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500253}
254
255gl::Error TextureGL::setStorage(GLenum target, size_t levels, GLenum internalFormat, const gl::Extents &size)
256{
Geoff Langc05f7062015-03-10 09:50:57 -0700257 // TODO: emulate texture storage with TexImage calls if on GL version <4.2 or the
258 // ARB_texture_storage extension is not available.
259
Geoff Lang23a2ae02015-07-28 12:42:52 -0400260 nativegl::TexStorageFormat texStorageFormat =
261 nativegl::GetTexStorageFormat(mFunctions, mWorkarounds, internalFormat);
Geoff Langfd216c42015-05-27 16:12:30 -0400262
Geoff Langc05f7062015-03-10 09:50:57 -0700263 mStateManager->bindTexture(mTextureType, mTextureID);
264 if (UseTexImage2D(mTextureType))
265 {
266 ASSERT(size.depth == 1);
Geoff Lang1c0ad622015-03-24 10:27:45 -0400267 if (mFunctions->texStorage2D)
268 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700269 mFunctions->texStorage2D(target, static_cast<GLsizei>(levels),
270 texStorageFormat.internalFormat, size.width, size.height);
Geoff Lang1c0ad622015-03-24 10:27:45 -0400271 }
272 else
273 {
274 // Make sure no pixel unpack buffer is bound
275 mStateManager->bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
276
277 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat);
278
279 // Internal format must be sized
280 ASSERT(internalFormatInfo.pixelBytes != 0);
281
282 for (size_t level = 0; level < levels; level++)
283 {
284 gl::Extents levelSize(std::max(size.width >> level, 1),
285 std::max(size.height >> level, 1),
286 1);
287
288 if (mTextureType == GL_TEXTURE_2D)
289 {
Geoff Lang42c98f62015-05-20 14:09:25 -0400290 if (internalFormatInfo.compressed)
291 {
292 size_t dataSize = internalFormatInfo.computeBlockSize(GL_UNSIGNED_BYTE, levelSize.width, levelSize.height);
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700293 mFunctions->compressedTexImage2D(target, static_cast<GLint>(level),
294 texStorageFormat.internalFormat,
295 levelSize.width, levelSize.height, 0,
296 static_cast<GLsizei>(dataSize), nullptr);
Geoff Lang42c98f62015-05-20 14:09:25 -0400297 }
298 else
299 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700300 mFunctions->texImage2D(target, static_cast<GLint>(level),
301 texStorageFormat.internalFormat, levelSize.width,
302 levelSize.height, 0, internalFormatInfo.format,
303 internalFormatInfo.type, nullptr);
Geoff Lang42c98f62015-05-20 14:09:25 -0400304 }
Geoff Lang1c0ad622015-03-24 10:27:45 -0400305 }
306 else if (mTextureType == GL_TEXTURE_CUBE_MAP)
307 {
308 for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget; face++)
309 {
Geoff Lang42c98f62015-05-20 14:09:25 -0400310 if (internalFormatInfo.compressed)
311 {
312 size_t dataSize = internalFormatInfo.computeBlockSize(GL_UNSIGNED_BYTE, levelSize.width, levelSize.height);
Geoff Lang23a2ae02015-07-28 12:42:52 -0400313 mFunctions->compressedTexImage2D(
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700314 face, static_cast<GLint>(level), texStorageFormat.internalFormat,
315 levelSize.width, levelSize.height, 0,
316 static_cast<GLsizei>(dataSize), nullptr);
Geoff Lang42c98f62015-05-20 14:09:25 -0400317 }
318 else
319 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700320 mFunctions->texImage2D(face, static_cast<GLint>(level),
321 texStorageFormat.internalFormat, levelSize.width,
322 levelSize.height, 0, internalFormatInfo.format,
Geoff Lang23a2ae02015-07-28 12:42:52 -0400323 internalFormatInfo.type, nullptr);
Geoff Lang42c98f62015-05-20 14:09:25 -0400324 }
Geoff Lang1c0ad622015-03-24 10:27:45 -0400325 }
326 }
327 else
328 {
329 UNREACHABLE();
330 }
331 }
332 }
Geoff Langc05f7062015-03-10 09:50:57 -0700333 }
334 else if (UseTexImage3D(mTextureType))
335 {
Geoff Lang1c0ad622015-03-24 10:27:45 -0400336 if (mFunctions->texStorage3D)
337 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700338 mFunctions->texStorage3D(target, static_cast<GLsizei>(levels),
339 texStorageFormat.internalFormat, size.width, size.height,
340 size.depth);
Geoff Lang1c0ad622015-03-24 10:27:45 -0400341 }
342 else
343 {
344 // Make sure no pixel unpack buffer is bound
345 mStateManager->bindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
346
347 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat);
348
349 // Internal format must be sized
350 ASSERT(internalFormatInfo.pixelBytes != 0);
351
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700352 for (GLsizei i = 0; i < static_cast<GLsizei>(levels); i++)
Geoff Lang1c0ad622015-03-24 10:27:45 -0400353 {
354 gl::Extents levelSize(std::max(size.width >> i, 1),
355 std::max(size.height >> i, 1),
356 mTextureType == GL_TEXTURE_3D ? std::max(size.depth >> i, 1) : size.depth);
357
Geoff Lang42c98f62015-05-20 14:09:25 -0400358 if (internalFormatInfo.compressed)
359 {
Cooper Partinc5cf9bc2015-08-06 10:46:48 -0700360 GLsizei dataSize = static_cast<GLsizei>(internalFormatInfo.computeBlockSize(
361 GL_UNSIGNED_BYTE, levelSize.width, levelSize.height)) *
362 levelSize.depth;
Geoff Lang23a2ae02015-07-28 12:42:52 -0400363 mFunctions->compressedTexImage3D(target, i, texStorageFormat.internalFormat,
364 levelSize.width, levelSize.height,
365 levelSize.depth, 0, dataSize, nullptr);
Geoff Lang42c98f62015-05-20 14:09:25 -0400366 }
367 else
368 {
Geoff Lang23a2ae02015-07-28 12:42:52 -0400369 mFunctions->texImage3D(target, i, texStorageFormat.internalFormat,
370 levelSize.width, levelSize.height, levelSize.depth, 0,
371 internalFormatInfo.format, internalFormatInfo.type,
372 nullptr);
Geoff Lang42c98f62015-05-20 14:09:25 -0400373 }
Geoff Lang1c0ad622015-03-24 10:27:45 -0400374 }
375 }
Geoff Langc05f7062015-03-10 09:50:57 -0700376 }
377 else
378 {
379 UNREACHABLE();
380 }
381
382 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500383}
384
Gregoire Payen de La Garanderie752ce192015-04-14 11:11:12 +0100385gl::Error TextureGL::generateMipmaps(const gl::SamplerState &samplerState)
Geoff Langf9a6f082015-01-22 13:32:49 -0500386{
Geoff Langc05f7062015-03-10 09:50:57 -0700387 mStateManager->bindTexture(mTextureType, mTextureID);
388 mFunctions->generateMipmap(mTextureType);
389 return gl::Error(GL_NO_ERROR);
Geoff Langf9a6f082015-01-22 13:32:49 -0500390}
391
392void TextureGL::bindTexImage(egl::Surface *surface)
393{
Geoff Lang03053202015-04-09 11:21:13 -0400394 ASSERT(mTextureType == GL_TEXTURE_2D);
395
396 // Make sure this texture is bound
397 mStateManager->bindTexture(mTextureType, mTextureID);
Geoff Langf9a6f082015-01-22 13:32:49 -0500398}
399
400void TextureGL::releaseTexImage()
401{
Geoff Lang03053202015-04-09 11:21:13 -0400402 // Not all Surface implementations reset the size of mip 0 when releasing, do it manually
403 ASSERT(mTextureType == GL_TEXTURE_2D);
404
405 mStateManager->bindTexture(mTextureType, mTextureID);
406 if (UseTexImage2D(mTextureType))
407 {
408 mFunctions->texImage2D(mTextureType, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
409 }
410 else
411 {
412 UNREACHABLE();
413 }
Geoff Langf9a6f082015-01-22 13:32:49 -0500414}
415
Geoff Langa8406172015-07-21 16:53:39 -0400416gl::Error TextureGL::setEGLImageTarget(GLenum target, egl::Image *image)
417{
418 UNIMPLEMENTED();
419 return gl::Error(GL_INVALID_OPERATION);
420}
421
Geoff Langc05f7062015-03-10 09:50:57 -0700422template <typename T>
423static inline void SyncSamplerStateMember(const FunctionsGL *functions, const gl::SamplerState &newState,
424 gl::SamplerState &curState, GLenum textureType, GLenum name,
425 T(gl::SamplerState::*samplerMember))
426{
427 if (curState.*samplerMember != newState.*samplerMember)
428 {
429 curState.*samplerMember = newState.*samplerMember;
Minmin Gong794e0002015-04-07 18:31:54 -0700430 functions->texParameterf(textureType, name, static_cast<GLfloat>(curState.*samplerMember));
Geoff Langc05f7062015-03-10 09:50:57 -0700431 }
432}
433
434void TextureGL::syncSamplerState(const gl::SamplerState &samplerState) const
435{
436 if (mAppliedSamplerState != samplerState)
437 {
438 mStateManager->bindTexture(mTextureType, mTextureID);
439 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_MIN_FILTER, &gl::SamplerState::minFilter);
440 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_MAG_FILTER, &gl::SamplerState::magFilter);
441 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_WRAP_S, &gl::SamplerState::wrapS);
442 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_WRAP_T, &gl::SamplerState::wrapT);
443 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_WRAP_R, &gl::SamplerState::wrapR);
444 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_MAX_ANISOTROPY_EXT, &gl::SamplerState::maxAnisotropy);
445 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_BASE_LEVEL, &gl::SamplerState::baseLevel);
446 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_MAX_LEVEL, &gl::SamplerState::maxLevel);
447 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_MIN_LOD, &gl::SamplerState::minLod);
448 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_MAX_LOD, &gl::SamplerState::maxLod);
449 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_COMPARE_MODE, &gl::SamplerState::compareMode);
450 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_COMPARE_FUNC, &gl::SamplerState::compareFunc);
451 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_SWIZZLE_R, &gl::SamplerState::swizzleRed);
452 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_SWIZZLE_G, &gl::SamplerState::swizzleGreen);
453 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_SWIZZLE_B, &gl::SamplerState::swizzleBlue);
454 SyncSamplerStateMember(mFunctions, samplerState, mAppliedSamplerState, mTextureType, GL_TEXTURE_SWIZZLE_A, &gl::SamplerState::swizzleAlpha);
455 }
456}
457
458GLuint TextureGL::getTextureID() const
459{
460 return mTextureID;
461}
462
Geoff Langf9a6f082015-01-22 13:32:49 -0500463}