daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 8 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 12 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 13 | #include "libGLESv2/Texture.h" |
| 14 | #include "libGLESv2/Context.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Renderbuffer.h" |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 16 | #include "libGLESv2/FramebufferAttachment.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 17 | #include "libGLESv2/renderer/Renderer.h" |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/RenderTarget.h" |
Jamie Madill | 7acae0a | 2014-09-24 17:10:51 -0400 | [diff] [blame] | 19 | #include "libGLESv2/renderer/Workarounds.h" |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 20 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 21 | |
| 22 | #include "common/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 23 | |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 24 | namespace rx |
| 25 | { |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 26 | gl::Error GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment, RenderTarget **outRT) |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 27 | { |
| 28 | if (attachment->isTexture()) |
| 29 | { |
| 30 | gl::Texture *texture = attachment->getTexture(); |
| 31 | ASSERT(texture); |
| 32 | TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 33 | const gl::ImageIndex *index = attachment->getTextureImageIndex(); |
| 34 | ASSERT(index); |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 35 | return textureD3D->getRenderTarget(*index, outRT); |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 36 | } |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 37 | else |
| 38 | { |
| 39 | gl::Renderbuffer *renderbuffer = attachment->getRenderbuffer(); |
| 40 | ASSERT(renderbuffer); |
Shannon Woods | f108df2 | 2014-10-30 18:53:29 +0000 | [diff] [blame] | 41 | |
| 42 | // TODO: cast to RenderbufferD3D |
| 43 | *outRT = renderbuffer->getStorage()->getRenderTarget(); |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 44 | return gl::Error(GL_NO_ERROR); |
| 45 | } |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 46 | } |
| 47 | |
Jamie Madill | 612e2e4 | 2014-09-12 13:26:55 -0400 | [diff] [blame] | 48 | // Note: RenderTarget serials should ideally be in the RenderTargets themselves. |
| 49 | unsigned int GetAttachmentSerial(gl::FramebufferAttachment *attachment) |
| 50 | { |
| 51 | if (attachment->isTexture()) |
| 52 | { |
| 53 | gl::Texture *texture = attachment->getTexture(); |
| 54 | ASSERT(texture); |
| 55 | TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 56 | const gl::ImageIndex *index = attachment->getTextureImageIndex(); |
| 57 | ASSERT(index); |
| 58 | return textureD3D->getRenderTargetSerial(*index); |
Jamie Madill | 612e2e4 | 2014-09-12 13:26:55 -0400 | [diff] [blame] | 59 | } |
| 60 | |
| 61 | gl::Renderbuffer *renderbuffer = attachment->getRenderbuffer(); |
| 62 | ASSERT(renderbuffer); |
Shannon Woods | f108df2 | 2014-10-30 18:53:29 +0000 | [diff] [blame] | 63 | |
| 64 | // TODO: cast to RenderbufferD3D |
| 65 | return renderbuffer->getStorage()->getSerial(); |
Jamie Madill | 612e2e4 | 2014-09-12 13:26:55 -0400 | [diff] [blame] | 66 | } |
| 67 | |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 68 | } |
| 69 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 70 | namespace gl |
| 71 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 72 | |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 73 | Framebuffer::Framebuffer(rx::Renderer *renderer, GLuint id) |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 74 | : mRenderer(renderer), |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 75 | mId(id), |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 76 | mReadBufferState(GL_COLOR_ATTACHMENT0_EXT), |
| 77 | mDepthbuffer(NULL), |
| 78 | mStencilbuffer(NULL) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 79 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 80 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 81 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 82 | mColorbuffers[colorAttachment] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 83 | mDrawBufferStates[colorAttachment] = GL_NONE; |
| 84 | } |
| 85 | mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 86 | } |
| 87 | |
| 88 | Framebuffer::~Framebuffer() |
| 89 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 90 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 91 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 92 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 93 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 94 | SafeDelete(mDepthbuffer); |
| 95 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 96 | } |
| 97 | |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 98 | FramebufferAttachment *Framebuffer::createAttachment(GLenum binding, GLenum type, GLuint handle, GLint level, GLint layer) const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 99 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 100 | if (handle == 0) |
| 101 | { |
| 102 | return NULL; |
| 103 | } |
| 104 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 105 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 106 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 107 | switch (type) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 108 | { |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 109 | case GL_NONE: |
| 110 | return NULL; |
| 111 | |
| 112 | case GL_RENDERBUFFER: |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 113 | return new RenderbufferAttachment(binding, context->getRenderbuffer(handle)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 114 | |
| 115 | case GL_TEXTURE_2D: |
| 116 | { |
| 117 | Texture *texture = context->getTexture(handle); |
| 118 | if (texture && texture->getTarget() == GL_TEXTURE_2D) |
| 119 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 120 | return new TextureAttachment(binding, texture, ImageIndex::Make2D(level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 121 | } |
| 122 | else |
| 123 | { |
| 124 | return NULL; |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 129 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 130 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 131 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 132 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 133 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 134 | { |
| 135 | Texture *texture = context->getTexture(handle); |
| 136 | if (texture && texture->getTarget() == GL_TEXTURE_CUBE_MAP) |
| 137 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 138 | return new TextureAttachment(binding, texture, ImageIndex::MakeCube(type, level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 139 | } |
| 140 | else |
| 141 | { |
| 142 | return NULL; |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | case GL_TEXTURE_3D: |
| 147 | { |
| 148 | Texture *texture = context->getTexture(handle); |
| 149 | if (texture && texture->getTarget() == GL_TEXTURE_3D) |
| 150 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 151 | return new TextureAttachment(binding, texture, ImageIndex::Make3D(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 152 | } |
| 153 | else |
| 154 | { |
| 155 | return NULL; |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | case GL_TEXTURE_2D_ARRAY: |
| 160 | { |
| 161 | Texture *texture = context->getTexture(handle); |
| 162 | if (texture && texture->getTarget() == GL_TEXTURE_2D_ARRAY) |
| 163 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 164 | return new TextureAttachment(binding, texture, ImageIndex::Make2DArray(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 165 | } |
| 166 | else |
| 167 | { |
| 168 | return NULL; |
| 169 | } |
| 170 | } |
| 171 | |
| 172 | default: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 173 | UNREACHABLE(); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 174 | return NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 175 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 176 | } |
| 177 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 178 | void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 179 | { |
| 180 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 181 | SafeDelete(mColorbuffers[colorAttachment]); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 182 | GLenum binding = colorAttachment + GL_COLOR_ATTACHMENT0; |
| 183 | mColorbuffers[colorAttachment] = createAttachment(binding, type, colorbuffer, level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 184 | } |
| 185 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 186 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 187 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 188 | SafeDelete(mDepthbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 189 | mDepthbuffer = createAttachment(GL_DEPTH_ATTACHMENT, type, depthbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 190 | } |
| 191 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 192 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 193 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 194 | SafeDelete(mStencilbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 195 | mStencilbuffer = createAttachment(GL_STENCIL_ATTACHMENT, type, stencilbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 196 | } |
| 197 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 198 | void Framebuffer::setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer, GLint level, GLint layer) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 199 | { |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 200 | FramebufferAttachment *attachment = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 201 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 202 | SafeDelete(mDepthbuffer); |
| 203 | SafeDelete(mStencilbuffer); |
| 204 | |
| 205 | // ensure this is a legitimate depth+stencil format |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 206 | if (attachment && attachment->getDepthSize() > 0 && attachment->getStencilSize() > 0) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 207 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 208 | mDepthbuffer = attachment; |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 209 | |
| 210 | // Make a new attachment object to ensure we do not double-delete |
| 211 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 212 | mStencilbuffer = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 213 | } |
| 214 | } |
| 215 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 216 | void Framebuffer::detachTexture(GLuint textureId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 217 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 218 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 219 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 220 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 221 | |
| 222 | if (attachment && attachment->isTextureWithId(textureId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 223 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 224 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 225 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 226 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 227 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 228 | if (mDepthbuffer && mDepthbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 229 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 230 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 231 | } |
| 232 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 233 | if (mStencilbuffer && mStencilbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 234 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 235 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 236 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 237 | } |
| 238 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 239 | void Framebuffer::detachRenderbuffer(GLuint renderbufferId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 240 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 241 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 242 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 243 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 244 | |
| 245 | if (attachment && attachment->isRenderbufferWithId(renderbufferId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 246 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 247 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 248 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 249 | } |
| 250 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 251 | if (mDepthbuffer && mDepthbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 252 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 253 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 254 | } |
| 255 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 256 | if (mStencilbuffer && mStencilbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 257 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 258 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 259 | } |
| 260 | } |
| 261 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 262 | FramebufferAttachment *Framebuffer::getColorbuffer(unsigned int colorAttachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 263 | { |
| 264 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 265 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 266 | } |
| 267 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 268 | FramebufferAttachment *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 269 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 270 | return mDepthbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 271 | } |
| 272 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 273 | FramebufferAttachment *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 274 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 275 | return mStencilbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 276 | } |
| 277 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 278 | FramebufferAttachment *Framebuffer::getDepthStencilBuffer() const |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 279 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 280 | return (hasValidDepthStencil() ? mDepthbuffer : NULL); |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 281 | } |
| 282 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 283 | FramebufferAttachment *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 284 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 285 | FramebufferAttachment *depthstencilbuffer = mDepthbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 286 | |
| 287 | if (!depthstencilbuffer) |
| 288 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 289 | depthstencilbuffer = mStencilbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 290 | } |
| 291 | |
| 292 | return depthstencilbuffer; |
| 293 | } |
| 294 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 295 | FramebufferAttachment *Framebuffer::getReadColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 296 | { |
| 297 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 298 | return mColorbuffers[0]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 299 | } |
| 300 | |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 301 | GLenum Framebuffer::getReadColorbufferType() const |
| 302 | { |
| 303 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 304 | return (mColorbuffers[0] ? mColorbuffers[0]->type() : GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 305 | } |
| 306 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 307 | FramebufferAttachment *Framebuffer::getFirstColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 308 | { |
| 309 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 310 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 311 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 312 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 313 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 314 | } |
| 315 | } |
| 316 | |
| 317 | return NULL; |
| 318 | } |
| 319 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 320 | FramebufferAttachment *Framebuffer::getAttachment(GLenum attachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 321 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 322 | if (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15) |
| 323 | { |
| 324 | return getColorbuffer(attachment - GL_COLOR_ATTACHMENT0); |
| 325 | } |
| 326 | else |
| 327 | { |
| 328 | switch (attachment) |
| 329 | { |
| 330 | case GL_DEPTH_ATTACHMENT: |
| 331 | return getDepthbuffer(); |
| 332 | case GL_STENCIL_ATTACHMENT: |
| 333 | return getStencilbuffer(); |
| 334 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 335 | return getDepthStencilBuffer(); |
| 336 | default: |
| 337 | UNREACHABLE(); |
| 338 | return NULL; |
| 339 | } |
| 340 | } |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 341 | } |
| 342 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 343 | GLenum Framebuffer::getDrawBufferState(unsigned int colorAttachment) const |
| 344 | { |
| 345 | return mDrawBufferStates[colorAttachment]; |
| 346 | } |
| 347 | |
| 348 | void Framebuffer::setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer) |
| 349 | { |
| 350 | mDrawBufferStates[colorAttachment] = drawBuffer; |
| 351 | } |
| 352 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 353 | bool Framebuffer::isEnabledColorAttachment(unsigned int colorAttachment) const |
| 354 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 355 | return (mColorbuffers[colorAttachment] && mDrawBufferStates[colorAttachment] != GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 356 | } |
| 357 | |
| 358 | bool Framebuffer::hasEnabledColorAttachment() const |
| 359 | { |
| 360 | for (unsigned int colorAttachment = 0; colorAttachment < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 361 | { |
| 362 | if (isEnabledColorAttachment(colorAttachment)) |
| 363 | { |
| 364 | return true; |
| 365 | } |
| 366 | } |
| 367 | |
| 368 | return false; |
| 369 | } |
| 370 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 371 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 372 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 373 | return (mStencilbuffer && mStencilbuffer->getStencilSize() > 0); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 374 | } |
| 375 | |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 376 | bool Framebuffer::usingExtendedDrawBuffers() const |
| 377 | { |
| 378 | for (unsigned int colorAttachment = 1; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 379 | { |
| 380 | if (isEnabledColorAttachment(colorAttachment)) |
| 381 | { |
| 382 | return true; |
| 383 | } |
| 384 | } |
| 385 | |
| 386 | return false; |
| 387 | } |
| 388 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 389 | GLenum Framebuffer::completeness() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 390 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 391 | int width = 0; |
| 392 | int height = 0; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 393 | unsigned int colorbufferSize = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 394 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 395 | bool missingAttachment = true; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 396 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 397 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 398 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 399 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 400 | const FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 401 | |
| 402 | if (colorbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 403 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 404 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 405 | { |
| 406 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 407 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 408 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 409 | GLenum internalformat = colorbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 410 | // TODO(geofflang): use context's texture caps |
| 411 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 412 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 413 | if (colorbuffer->isTexture()) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 414 | { |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 415 | if (!formatCaps.renderable) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 416 | { |
| 417 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 418 | } |
| 419 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 420 | if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 421 | { |
| 422 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 423 | } |
| 424 | } |
| 425 | else |
| 426 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 427 | if (!formatCaps.renderable || formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 428 | { |
| 429 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 430 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 431 | } |
| 432 | |
| 433 | if (!missingAttachment) |
| 434 | { |
| 435 | // all color attachments must have the same width and height |
| 436 | if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height) |
| 437 | { |
| 438 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 439 | } |
| 440 | |
| 441 | // APPLE_framebuffer_multisample, which EXT_draw_buffers refers to, requires that |
| 442 | // all color attachments have the same number of samples for the FBO to be complete. |
| 443 | if (colorbuffer->getSamples() != samples) |
| 444 | { |
| 445 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; |
| 446 | } |
| 447 | |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 448 | // in GLES 2.0, all color attachments attachments must have the same number of bitplanes |
| 449 | // in GLES 3.0, there is no such restriction |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 450 | if (clientVersion < 3) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 451 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 452 | if (formatInfo.pixelBytes != colorbufferSize) |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 453 | { |
| 454 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 455 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 456 | } |
| 457 | |
| 458 | // D3D11 does not allow for overlapping RenderTargetViews, so ensure uniqueness |
| 459 | for (unsigned int previousColorAttachment = 0; previousColorAttachment < colorAttachment; previousColorAttachment++) |
| 460 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 461 | const FramebufferAttachment *previousAttachment = mColorbuffers[previousColorAttachment]; |
| 462 | |
| 463 | if (previousAttachment && |
| 464 | (colorbuffer->id() == previousAttachment->id() && |
| 465 | colorbuffer->type() == previousAttachment->type())) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 466 | { |
| 467 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 468 | } |
| 469 | } |
| 470 | } |
| 471 | else |
| 472 | { |
| 473 | width = colorbuffer->getWidth(); |
| 474 | height = colorbuffer->getHeight(); |
| 475 | samples = colorbuffer->getSamples(); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 476 | colorbufferSize = formatInfo.pixelBytes; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 477 | missingAttachment = false; |
| 478 | } |
| 479 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 480 | } |
| 481 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 482 | if (mDepthbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 483 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 484 | if (mDepthbuffer->getWidth() == 0 || mDepthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 485 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 486 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 487 | } |
| 488 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 489 | GLenum internalformat = mDepthbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 490 | // TODO(geofflang): use context's texture caps |
| 491 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 492 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 493 | if (mDepthbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 494 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 495 | // depth texture attachments require OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 496 | // TODO(geofflang): use context's extensions |
| 497 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 498 | { |
| 499 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 500 | } |
| 501 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 502 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 503 | { |
| 504 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 505 | } |
| 506 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 507 | if (formatInfo.depthBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 508 | { |
| 509 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 510 | } |
| 511 | } |
| 512 | else |
| 513 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 514 | if (!formatCaps.renderable || formatInfo.depthBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 515 | { |
| 516 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 517 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 518 | } |
| 519 | |
| 520 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 521 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 522 | width = mDepthbuffer->getWidth(); |
| 523 | height = mDepthbuffer->getHeight(); |
| 524 | samples = mDepthbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 525 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 526 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 527 | else if (width != mDepthbuffer->getWidth() || height != mDepthbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 528 | { |
| 529 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 530 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 531 | else if (samples != mDepthbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 532 | { |
| 533 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 534 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 535 | } |
| 536 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 537 | if (mStencilbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 538 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 539 | if (mStencilbuffer->getWidth() == 0 || mStencilbuffer->getHeight() == 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 540 | { |
| 541 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 542 | } |
| 543 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 544 | GLenum internalformat = mStencilbuffer->getInternalFormat(); |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 545 | // TODO(geofflang): use context's texture caps |
| 546 | const TextureCaps &formatCaps = mRenderer->getRendererTextureCaps().get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 547 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 548 | if (mStencilbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 549 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 550 | // texture stencil attachments come along as part |
| 551 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 552 | // TODO(geofflang): use context's extensions |
| 553 | if (!mRenderer->getRendererExtensions().depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 554 | { |
| 555 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 556 | } |
| 557 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 558 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 559 | { |
| 560 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 561 | } |
| 562 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 563 | if (formatInfo.stencilBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 564 | { |
| 565 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 566 | } |
| 567 | } |
| 568 | else |
| 569 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 570 | if (!formatCaps.renderable || formatInfo.stencilBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 571 | { |
| 572 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 573 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 574 | } |
| 575 | |
| 576 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 577 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 578 | width = mStencilbuffer->getWidth(); |
| 579 | height = mStencilbuffer->getHeight(); |
| 580 | samples = mStencilbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 581 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 582 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 583 | else if (width != mStencilbuffer->getWidth() || height != mStencilbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 584 | { |
| 585 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 586 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 587 | else if (samples != mStencilbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 588 | { |
| 589 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 590 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 591 | } |
| 592 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 593 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 594 | // since we only support packed_depth_stencil and not separate depth and stencil |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 595 | if (mDepthbuffer && mStencilbuffer && !hasValidDepthStencil()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 596 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 597 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 598 | } |
| 599 | |
| 600 | // we need to have at least one attachment to be complete |
| 601 | if (missingAttachment) |
| 602 | { |
| 603 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 604 | } |
| 605 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 606 | return GL_FRAMEBUFFER_COMPLETE; |
| 607 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 608 | |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 609 | Error Framebuffer::invalidate(const Caps &caps, GLsizei numAttachments, const GLenum *attachments) |
Jamie Madill | 2d96b9e | 2014-08-29 15:46:47 -0400 | [diff] [blame] | 610 | { |
| 611 | GLuint maxDimension = caps.maxRenderbufferSize; |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 612 | return invalidateSub(numAttachments, attachments, 0, 0, maxDimension, maxDimension); |
Jamie Madill | 2d96b9e | 2014-08-29 15:46:47 -0400 | [diff] [blame] | 613 | } |
| 614 | |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 615 | Error Framebuffer::invalidateSub(GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 616 | { |
| 617 | ASSERT(completeness() == GL_FRAMEBUFFER_COMPLETE); |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 618 | for (GLsizei attachIndex = 0; attachIndex < numAttachments; ++attachIndex) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 619 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 620 | GLenum attachmentTarget = attachments[attachIndex]; |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 621 | |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 622 | FramebufferAttachment *attachment = (attachmentTarget == GL_DEPTH_STENCIL_ATTACHMENT) ? getDepthOrStencilbuffer() |
| 623 | : getAttachment(attachmentTarget); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 624 | |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 625 | if (attachment) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 626 | { |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 627 | rx::RenderTarget *renderTarget = NULL; |
| 628 | Error error = rx::GetAttachmentRenderTarget(attachment, &renderTarget); |
| 629 | if (error.isError()) |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 630 | { |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 631 | return error; |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 632 | } |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 633 | |
| 634 | renderTarget->invalidate(x, y, width, height); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 635 | } |
| 636 | } |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 637 | |
| 638 | return Error(GL_NO_ERROR); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 639 | } |
| 640 | |
Shannon Woods | f108df2 | 2014-10-30 18:53:29 +0000 | [diff] [blame] | 641 | DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) |
Shannon Woods | aa2ab7d | 2014-06-24 17:51:51 -0400 | [diff] [blame] | 642 | : Framebuffer(renderer, 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 643 | { |
Shannon Woods | f108df2 | 2014-10-30 18:53:29 +0000 | [diff] [blame] | 644 | Renderbuffer *colorRenderbuffer = new Renderbuffer(0, colorbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 645 | mColorbuffers[0] = new RenderbufferAttachment(GL_BACK, colorRenderbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 646 | |
Shannon Woods | f108df2 | 2014-10-30 18:53:29 +0000 | [diff] [blame] | 647 | Renderbuffer *depthStencilBuffer = new Renderbuffer(0, depthStencil); |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 648 | |
| 649 | // Make a new attachment objects to ensure we do not double-delete |
| 650 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 651 | mDepthbuffer = (depthStencilBuffer->getDepthSize() != 0 ? new RenderbufferAttachment(GL_DEPTH_ATTACHMENT, depthStencilBuffer) : NULL); |
| 652 | mStencilbuffer = (depthStencilBuffer->getStencilSize() != 0 ? new RenderbufferAttachment(GL_STENCIL_ATTACHMENT, depthStencilBuffer) : NULL); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 653 | |
| 654 | mDrawBufferStates[0] = GL_BACK; |
| 655 | mReadBufferState = GL_BACK; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 656 | } |
| 657 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 658 | int Framebuffer::getSamples() const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 659 | { |
| 660 | if (completeness() == GL_FRAMEBUFFER_COMPLETE) |
| 661 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 662 | // for a complete framebuffer, all attachments must have the same sample count |
| 663 | // in this case return the first nonzero sample size |
| 664 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 665 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 666 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 667 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 668 | return mColorbuffers[colorAttachment]->getSamples(); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 669 | } |
| 670 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 671 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 672 | |
| 673 | return 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 674 | } |
| 675 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 676 | bool Framebuffer::hasValidDepthStencil() const |
| 677 | { |
| 678 | // A valid depth-stencil attachment has the same resource bound to both the |
| 679 | // depth and stencil attachment points. |
| 680 | return (mDepthbuffer && mStencilbuffer && |
| 681 | mDepthbuffer->type() == mStencilbuffer->type() && |
| 682 | mDepthbuffer->id() == mStencilbuffer->id()); |
| 683 | } |
| 684 | |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 685 | ColorbufferInfo Framebuffer::getColorbuffersForRender() const |
| 686 | { |
| 687 | ColorbufferInfo colorbuffersForRender; |
| 688 | |
| 689 | for (size_t colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; ++colorAttachment) |
| 690 | { |
| 691 | GLenum drawBufferState = mDrawBufferStates[colorAttachment]; |
| 692 | FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 693 | |
| 694 | if (colorbuffer != NULL && drawBufferState != GL_NONE) |
| 695 | { |
| 696 | ASSERT(drawBufferState == GL_BACK || drawBufferState == (GL_COLOR_ATTACHMENT0_EXT + colorAttachment)); |
| 697 | colorbuffersForRender.push_back(colorbuffer); |
| 698 | } |
Jamie Madill | 7acae0a | 2014-09-24 17:10:51 -0400 | [diff] [blame] | 699 | else if (!mRenderer->getWorkarounds().mrtPerfWorkaround) |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 700 | { |
| 701 | colorbuffersForRender.push_back(NULL); |
| 702 | } |
| 703 | } |
| 704 | |
| 705 | return colorbuffersForRender; |
| 706 | } |
| 707 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 708 | GLenum DefaultFramebuffer::completeness() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 709 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 710 | // The default framebuffer *must* always be complete, though it may not be |
| 711 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 712 | return GL_FRAMEBUFFER_COMPLETE; |
| 713 | } |
| 714 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 715 | FramebufferAttachment *DefaultFramebuffer::getAttachment(GLenum attachment) const |
| 716 | { |
| 717 | switch (attachment) |
| 718 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 719 | case GL_COLOR: |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 720 | case GL_BACK: |
| 721 | return getColorbuffer(0); |
| 722 | case GL_DEPTH: |
| 723 | return getDepthbuffer(); |
| 724 | case GL_STENCIL: |
| 725 | return getStencilbuffer(); |
| 726 | case GL_DEPTH_STENCIL: |
| 727 | return getDepthStencilBuffer(); |
| 728 | default: |
| 729 | UNREACHABLE(); |
| 730 | return NULL; |
| 731 | } |
| 732 | } |
| 733 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 734 | } |