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Brian00cdc0a2006-12-14 15:01:06 -07001/*
2 * Mesa 3-D graphics library
Brian Paulf4361542008-11-11 10:47:10 -07003 * Version: 7.3
Brian00cdc0a2006-12-14 15:01:06 -07004 *
Brian Paulf4361542008-11-11 10:47:10 -07005 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
Brian00cdc0a2006-12-14 15:01:06 -07006 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file prog_instruction.h
28 *
Brianc920d202007-01-23 17:41:25 -070029 * Vertex/fragment program instruction datatypes and constants.
Brian00cdc0a2006-12-14 15:01:06 -070030 *
31 * \author Brian Paul
32 * \author Keith Whitwell
33 * \author Ian Romanick <idr@us.ibm.com>
34 */
35
36
37#ifndef PROG_INSTRUCTION_H
38#define PROG_INSTRUCTION_H
39
40
Brian6d4e5612007-01-23 17:39:25 -070041/**
42 * Swizzle indexes.
43 * Do not change!
44 */
45/*@{*/
Brian00cdc0a2006-12-14 15:01:06 -070046#define SWIZZLE_X 0
47#define SWIZZLE_Y 1
48#define SWIZZLE_Z 2
49#define SWIZZLE_W 3
Brian6d4e5612007-01-23 17:39:25 -070050#define SWIZZLE_ZERO 4 /**< For SWZ instruction only */
51#define SWIZZLE_ONE 5 /**< For SWZ instruction only */
Brianb63c1002007-01-31 16:34:54 -070052#define SWIZZLE_NIL 7 /**< used during shader code gen (undefined value) */
Brian6d4e5612007-01-23 17:39:25 -070053/*@}*/
Brian00cdc0a2006-12-14 15:01:06 -070054
55#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
56#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3)
57#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
58#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
59
Brian629ec2b2007-03-21 15:40:54 -060060#define SWIZZLE_XYZW MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W)
Brianbd894c42007-02-20 10:40:08 -070061#define SWIZZLE_XXXX MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)
62#define SWIZZLE_YYYY MAKE_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y)
63#define SWIZZLE_ZZZZ MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)
64#define SWIZZLE_WWWW MAKE_SWIZZLE4(SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)
65
Brian00cdc0a2006-12-14 15:01:06 -070066
Brian6d4e5612007-01-23 17:39:25 -070067/**
68 * Writemask values, 1 bit per component.
69 */
70/*@{*/
Brian00cdc0a2006-12-14 15:01:06 -070071#define WRITEMASK_X 0x1
72#define WRITEMASK_Y 0x2
73#define WRITEMASK_XY 0x3
74#define WRITEMASK_Z 0x4
75#define WRITEMASK_XZ 0x5
76#define WRITEMASK_YZ 0x6
77#define WRITEMASK_XYZ 0x7
78#define WRITEMASK_W 0x8
79#define WRITEMASK_XW 0x9
80#define WRITEMASK_YW 0xa
81#define WRITEMASK_XYW 0xb
82#define WRITEMASK_ZW 0xc
83#define WRITEMASK_XZW 0xd
84#define WRITEMASK_YZW 0xe
85#define WRITEMASK_XYZW 0xf
Brian6d4e5612007-01-23 17:39:25 -070086/*@}*/
Brian00cdc0a2006-12-14 15:01:06 -070087
88
89/**
Brian6d4e5612007-01-23 17:39:25 -070090 * Condition codes
Brian00cdc0a2006-12-14 15:01:06 -070091 */
92/*@{*/
Brian6d4e5612007-01-23 17:39:25 -070093#define COND_GT 1 /**< greater than zero */
94#define COND_EQ 2 /**< equal to zero */
95#define COND_LT 3 /**< less than zero */
96#define COND_UN 4 /**< unordered (NaN) */
97#define COND_GE 5 /**< greater then or equal to zero */
98#define COND_LE 6 /**< less then or equal to zero */
99#define COND_NE 7 /**< not equal to zero */
100#define COND_TR 8 /**< always true */
101#define COND_FL 9 /**< always false */
Brian00cdc0a2006-12-14 15:01:06 -0700102/*@}*/
103
104
105/**
106 * Instruction precision for GL_NV_fragment_program
107 */
108/*@{*/
109#define FLOAT32 0x1
110#define FLOAT16 0x2
111#define FIXED12 0x4
112/*@}*/
113
114
115/**
116 * Saturation modes when storing values.
117 */
118/*@{*/
119#define SATURATE_OFF 0
120#define SATURATE_ZERO_ONE 1
121#define SATURATE_PLUS_MINUS_ONE 2
122/*@}*/
123
124
125/**
126 * Per-component negation masks
127 */
128/*@{*/
129#define NEGATE_X 0x1
130#define NEGATE_Y 0x2
131#define NEGATE_Z 0x4
132#define NEGATE_W 0x8
133#define NEGATE_XYZW 0xf
134#define NEGATE_NONE 0x0
135/*@}*/
136
137
138/**
139 * Program instruction opcodes, for both vertex and fragment programs.
140 * \note changes to this opcode list must be reflected in t_vb_arbprogram.c
141 */
142typedef enum prog_opcode {
Brian6d4e5612007-01-23 17:39:25 -0700143 /* ARB_vp ARB_fp NV_vp NV_fp GLSL */
144 /*------------------------------------------*/
145 OPCODE_NOP = 0, /* X */
146 OPCODE_ABS, /* X X 1.1 X */
147 OPCODE_ADD, /* X X X X X */
Brian Paul37eef7b2008-11-07 09:33:55 -0700148 OPCODE_AND, /* */
Brian6d4e5612007-01-23 17:39:25 -0700149 OPCODE_ARA, /* 2 */
150 OPCODE_ARL, /* X X */
151 OPCODE_ARL_NV, /* 2 */
152 OPCODE_ARR, /* 2 */
Brian01001d82007-02-05 11:28:15 -0700153 OPCODE_BGNLOOP, /* opt */
154 OPCODE_BGNSUB, /* opt */
Brian6d4e5612007-01-23 17:39:25 -0700155 OPCODE_BRA, /* 2 X */
Brian01001d82007-02-05 11:28:15 -0700156 OPCODE_BRK, /* 2 opt */
Brian6d4e5612007-01-23 17:39:25 -0700157 OPCODE_CAL, /* 2 2 */
158 OPCODE_CMP, /* X */
Brian01001d82007-02-05 11:28:15 -0700159 OPCODE_CONT, /* opt */
Brian6d4e5612007-01-23 17:39:25 -0700160 OPCODE_COS, /* X 2 X X */
161 OPCODE_DDX, /* X X */
162 OPCODE_DDY, /* X X */
Brian Paul65cb74e2008-11-07 09:41:00 -0700163 OPCODE_DP2, /* 2 */
164 OPCODE_DP2A, /* 2 */
Brian6d4e5612007-01-23 17:39:25 -0700165 OPCODE_DP3, /* X X X X X */
166 OPCODE_DP4, /* X X X X X */
167 OPCODE_DPH, /* X X 1.1 */
168 OPCODE_DST, /* X X X X */
169 OPCODE_ELSE, /* X */
Brian01001d82007-02-05 11:28:15 -0700170 OPCODE_END, /* X X X X opt */
171 OPCODE_ENDIF, /* opt */
172 OPCODE_ENDLOOP, /* opt */
173 OPCODE_ENDSUB, /* opt */
Brian6d4e5612007-01-23 17:39:25 -0700174 OPCODE_EX2, /* X X 2 X X */
175 OPCODE_EXP, /* X X X */
176 OPCODE_FLR, /* X X 2 X X */
177 OPCODE_FRC, /* X X 2 X X */
Brian01001d82007-02-05 11:28:15 -0700178 OPCODE_IF, /* opt */
Brian6d4e5612007-01-23 17:39:25 -0700179 OPCODE_KIL, /* X */
180 OPCODE_KIL_NV, /* X X */
181 OPCODE_LG2, /* X X 2 X X */
182 OPCODE_LIT, /* X X X X */
183 OPCODE_LOG, /* X X X */
184 OPCODE_LRP, /* X X */
185 OPCODE_MAD, /* X X X X X */
186 OPCODE_MAX, /* X X X X X */
187 OPCODE_MIN, /* X X X X X */
188 OPCODE_MOV, /* X X X X X */
189 OPCODE_MUL, /* X X X X X */
Brian7aece102007-01-28 19:01:35 -0700190 OPCODE_NOISE1, /* X */
191 OPCODE_NOISE2, /* X */
192 OPCODE_NOISE3, /* X */
193 OPCODE_NOISE4, /* X */
Brian Paul37eef7b2008-11-07 09:33:55 -0700194 OPCODE_NOT, /* */
Brian Paulf6ead502008-11-07 08:51:31 -0700195 OPCODE_NRM3, /* */
196 OPCODE_NRM4, /* */
Brian Paul37eef7b2008-11-07 09:33:55 -0700197 OPCODE_OR, /* */
Brian6d4e5612007-01-23 17:39:25 -0700198 OPCODE_PK2H, /* X */
199 OPCODE_PK2US, /* X */
200 OPCODE_PK4B, /* X */
201 OPCODE_PK4UB, /* X */
202 OPCODE_POW, /* X X X X */
203 OPCODE_POPA, /* 3 */
204 OPCODE_PRINT, /* X X */
205 OPCODE_PUSHA, /* 3 */
206 OPCODE_RCC, /* 1.1 */
207 OPCODE_RCP, /* X X X X X */
208 OPCODE_RET, /* 2 2 */
209 OPCODE_RFL, /* X X */
210 OPCODE_RSQ, /* X X X X X */
211 OPCODE_SCS, /* X */
212 OPCODE_SEQ, /* 2 X X */
213 OPCODE_SFL, /* 2 X */
214 OPCODE_SGE, /* X X X X X */
215 OPCODE_SGT, /* 2 X X */
216 OPCODE_SIN, /* X 2 X X */
217 OPCODE_SLE, /* 2 X X */
218 OPCODE_SLT, /* X X X X X */
219 OPCODE_SNE, /* 2 X X */
220 OPCODE_SSG, /* 2 */
221 OPCODE_STR, /* 2 X */
222 OPCODE_SUB, /* X X 1.1 X X */
223 OPCODE_SWZ, /* X X */
224 OPCODE_TEX, /* X 3 X X */
225 OPCODE_TXB, /* X 3 X */
226 OPCODE_TXD, /* X X */
227 OPCODE_TXL, /* 3 2 X */
228 OPCODE_TXP, /* X X */
229 OPCODE_TXP_NV, /* 3 X */
Brian Paul035c0cf2008-11-06 17:14:33 -0700230 OPCODE_TRUNC, /* X */
Brian6d4e5612007-01-23 17:39:25 -0700231 OPCODE_UP2H, /* X */
232 OPCODE_UP2US, /* X */
233 OPCODE_UP4B, /* X */
234 OPCODE_UP4UB, /* X */
235 OPCODE_X2D, /* X */
Brian Paul37eef7b2008-11-07 09:33:55 -0700236 OPCODE_XOR, /* */
Brian6d4e5612007-01-23 17:39:25 -0700237 OPCODE_XPD, /* X X X */
Brian00cdc0a2006-12-14 15:01:06 -0700238 MAX_OPCODE
239} gl_inst_opcode;
240
241
242/**
Brian Paul5b2f8dc2009-02-18 11:47:40 -0700243 * Number of bits for the src/dst register Index field.
244 * This limits the size of temp/uniform register files.
245 */
246#define INST_INDEX_BITS 10
247
248
249/**
Brian00cdc0a2006-12-14 15:01:06 -0700250 * Instruction source register.
251 */
252struct prog_src_register
253{
254 GLuint File:4; /**< One of the PROGRAM_* register file values. */
Brian Paul5b2f8dc2009-02-18 11:47:40 -0700255 GLint Index:(INST_INDEX_BITS+1); /**< Extra bit here for sign bit.
256 * May be negative for relative addressing.
257 */
Brian00cdc0a2006-12-14 15:01:06 -0700258 GLuint Swizzle:12;
259 GLuint RelAddr:1;
260
261 /**
262 * \name Source register "sign" control.
263 *
264 * The ARB and NV extensions allow varrying degrees of control over the
265 * sign of the source vector components. These values allow enough control
266 * for all flavors of the extensions.
267 */
268 /*@{*/
269 /**
270 * Per-component negation for the SWZ instruction. For non-SWZ
271 * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
272 *
273 * \since
274 * ARB_vertex_program, ARB_fragment_program
275 */
276 GLuint NegateBase:4;
277
278 /**
279 * Take the component-wise absolute value.
280 *
281 * \since
282 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
283 * NV_vertex_program2_option.
284 */
285 GLuint Abs:1;
286
287 /**
288 * Post-absolute value negation (all components).
289 */
290 GLuint NegateAbs:1;
291 /*@}*/
292};
293
294
295/**
296 * Instruction destination register.
297 */
298struct prog_dst_register
299{
Brian Paulf4361542008-11-11 10:47:10 -0700300 GLuint File:4; /**< One of the PROGRAM_* register file values */
Brian Paul5b2f8dc2009-02-18 11:47:40 -0700301 GLuint Index:INST_INDEX_BITS; /**< Unsigned, never negative */
Brian00cdc0a2006-12-14 15:01:06 -0700302 GLuint WriteMask:4;
Brian Paulf4361542008-11-11 10:47:10 -0700303 GLuint RelAddr:1;
Brian00cdc0a2006-12-14 15:01:06 -0700304
305 /**
306 * \name Conditional destination update control.
307 *
308 * \since
309 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
310 * NV_vertex_program2_option.
311 */
312 /*@{*/
313 /**
314 * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT,
Brianfe20a612007-03-22 16:07:43 -0600315 * NE, TR, or UN). Dest reg is only written to if the matching
Brian00cdc0a2006-12-14 15:01:06 -0700316 * (swizzled) condition code value passes. When a conditional update mask
317 * is not specified, this will be \c COND_TR.
318 */
319 GLuint CondMask:4;
320
321 /**
322 * Condition code swizzle value.
323 */
324 GLuint CondSwizzle:12;
325
326 /**
327 * Selects the condition code register to use for conditional destination
328 * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
329 * condition code register 0 is available. In NV_vertex_program3 mode,
330 * condition code registers 0 and 1 are available.
331 */
332 GLuint CondSrc:1;
333 /*@}*/
Brian Paul5b2f8dc2009-02-18 11:47:40 -0700334 GLuint pad:28;
Brian00cdc0a2006-12-14 15:01:06 -0700335};
336
337
338/**
339 * Vertex/fragment program instruction.
340 */
341struct prog_instruction
342{
343 gl_inst_opcode Opcode;
344#if FEATURE_MESA_program_debug
345 GLshort StringPos;
346#endif
347 /**
348 * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
349 */
350 void *Data;
351
352 struct prog_src_register SrcReg[3];
353 struct prog_dst_register DstReg;
354
355 /**
356 * Indicates that the instruction should update the condition code
357 * register.
358 *
359 * \since
360 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
361 * NV_vertex_program2_option.
362 */
363 GLuint CondUpdate:1;
364
365 /**
366 * If prog_instruction::CondUpdate is \c GL_TRUE, this value selects the
367 * condition code register that is to be updated.
368 *
369 * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition
370 * code register 0 is available. In GL_NV_vertex_program3 mode, condition
371 * code registers 0 and 1 are available.
372 *
373 * \since
374 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
375 * NV_vertex_program2_option.
376 */
377 GLuint CondDst:1;
378
379 /**
380 * Saturate each value of the vectored result to the range [0,1] or the
381 * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is
382 * only available in NV_fragment_program2 mode.
383 * Value is one of the SATURATE_* tokens.
384 *
385 * \since
386 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
387 */
388 GLuint SaturateMode:2;
389
390 /**
391 * Per-instruction selectable precision.
392 *
393 * \since
394 * NV_fragment_program, NV_fragment_program_option.
395 */
396 GLuint Precision:3;
397
398 /**
399 * \name Texture source controls.
400 *
401 * The texture source controls are only used with the \c TEX, \c TXD,
402 * \c TXL, and \c TXP instructions.
403 *
404 * \since
405 * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
406 */
407 /*@{*/
408 /**
409 * Source texture unit. OpenGL supports a maximum of 32 texture
410 * units.
411 */
412 GLuint TexSrcUnit:5;
413
414 /**
415 * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
416 */
417 GLuint TexSrcTarget:3;
418 /*@}*/
419
420 /**
421 * For BRA and CAL instructions, the location to jump to.
Briand4340192007-02-05 18:04:35 -0700422 * For BGNLOOP, points to ENDLOOP (and vice-versa).
423 * For BRK, points to BGNLOOP (which points to ENDLOOP).
424 * For IF, points to else or endif.
425 * For ELSE, points to endif.
Brian00cdc0a2006-12-14 15:01:06 -0700426 */
Brianc81aede2007-02-08 14:09:34 -0700427 GLint BranchTarget;
Brian00cdc0a2006-12-14 15:01:06 -0700428
Brian Paule1359362009-02-09 11:16:20 -0700429#if 01 /* XXX just use this for i965 driver for now! */
Brianeef70ff2007-01-05 16:01:26 -0700430 /**
431 * For TEX instructions in shaders, the sampler to use for the
432 * texture lookup.
433 */
434 GLint Sampler;
Brian8fed2462007-10-26 19:19:09 -0600435#endif
Brianeef70ff2007-01-05 16:01:26 -0700436
Brian00cdc0a2006-12-14 15:01:06 -0700437 const char *Comment;
438};
439
440
441extern void
442_mesa_init_instructions(struct prog_instruction *inst, GLuint count);
443
444extern struct prog_instruction *
445_mesa_alloc_instructions(GLuint numInst);
446
447extern struct prog_instruction *
448_mesa_realloc_instructions(struct prog_instruction *oldInst,
449 GLuint numOldInst, GLuint numNewInst);
450
Brian23d31ef2007-03-21 11:57:30 -0600451extern struct prog_instruction *
452_mesa_copy_instructions(struct prog_instruction *dest,
453 const struct prog_instruction *src, GLuint n);
454
Brianf3bd7bf2008-04-07 11:15:23 -0600455extern void
456_mesa_free_instructions(struct prog_instruction *inst, GLuint count);
457
Brian00cdc0a2006-12-14 15:01:06 -0700458extern GLuint
459_mesa_num_inst_src_regs(gl_inst_opcode opcode);
460
michal4a470f62007-08-07 15:34:11 +0100461extern GLuint
462_mesa_num_inst_dst_regs(gl_inst_opcode opcode);
463
Brian8fed2462007-10-26 19:19:09 -0600464extern GLboolean
465_mesa_is_tex_instruction(gl_inst_opcode opcode);
466
Brian00cdc0a2006-12-14 15:01:06 -0700467extern const char *
468_mesa_opcode_string(gl_inst_opcode opcode);
469
470
471#endif /* PROG_INSTRUCTION_H */