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3<TITLE>Mesa News</TITLE>
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Brian Paul36da0452005-01-20 03:55:10 +00006
7<BODY>
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Brian Paul0b27ace2003-03-08 17:38:57 +000011<H1>News</H1>
12
13
Brian Paula405cc72009-04-30 17:13:22 -060014<h2>April 18, 2009</h2>
15<p>
16<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
17This is a stable release fixing bugs since the 7.4 release.
18</p>
19
20
21<h2>March 27, 2009</h2>
22<p>
23<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
24This is a stable release fixing bugs since the 7.3 release.
25</p>
26
27
Brian Paulfaa6d8a2009-01-22 09:59:04 -070028<h2>January 22, 2009</h2>
Brian Paul1ed9b1e2009-01-08 16:14:19 -070029<p>
30<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
31This is a new development release.
Brian Paulfaa6d8a2009-01-22 09:59:04 -070032Mesa 7.4 will follow and will have bug fixes relative to 7.3.
Brian Paul1ed9b1e2009-01-08 16:14:19 -070033</p>
34
35
36<h2>September 20, 2008</h2>
37<p>
38<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
39This is a stable, bug-fix release.
40</p>
41
42
Brian Paul17e9bbd2008-08-26 15:58:42 -060043<h2>August 26, 2008</h2>
44<p>
45<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
46This is a new development release.
47It should be relatively stable, but those especially concerned about
48stability should wait for the 7.2 release or use Mesa 7.0.4 (the
49previous stable release).
50</p>
51
52
Brian Paulb7ff70e2008-08-16 11:09:49 -060053<h2>August 16, 2008</h2>
54<p>
55<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
56This is a bug-fix release.
57</p>
58
59
Brianfad79332008-04-04 19:25:26 -060060<h2>April 4, 2008</h2>
61<p>
62<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
63This is a bug-fix release.
64</p>
65
66
Brianb87c1ab2008-01-24 09:15:31 -070067<h2>January 24, 2008</h2>
68
69<p>
70Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
71</p>
72
73
74
75<h2>November 13, 2007</h2>
76
77<p>
78Gallium3D is the codename for the new Mesa device driver architecture
79which is currently under development.
80A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
81target="_parent"> summary</a> of the architecture can be found on the
82Tungsten Graphics website.
83</p>
84<p>
85Gallium3D development is taking place on the <em>gallium-0.1</em> branch
86of the git repository.
87Currently, there's only a software-only driver and an Intel i915/945 driver
88but other drivers will be coming...
89</p>
90
91
92<h2>November 10, 2007</h2>
93<p>
94<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
95This is a bug-fix release.
96</p>
97
98
99<h2>August 3, 2007</h2>
100<p>
101<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
102This is a bug-fix release.
103</p>
104
105
Brian02dd2222007-06-28 16:44:24 -0600106<h2>June 22, 2007</h2>
Briand741b102007-04-27 17:05:29 -0600107<p>
108<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
109This is a stable release featuring OpenGL 2.1 support.
110</p>
111
112
Brian74edc662007-04-27 08:00:37 -0600113<h2>April 27, 2007</h2>
Briane3caa5f2007-04-18 09:07:56 -0600114<p>
115<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
116This is a development release which will lead up to the Mesa 7.0 release
117(which will advertise OpenGL 2.1 API support).
118</p>
119
120
Brian4d864b02007-04-04 09:33:12 -0600121<h2>March 26, 2007</h2>
122<p>
123The new Shading Language compiler branch has been merged into the git
124master branch. This is a step toward hardware support for the OpenGL
1252.0 Shading Language and will be included in the next Mesa release.
126In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
127</a> has been updated with a new test that does over 130 tests of the
128shading language and built-in functions.
129</p>
130
131<h2>April 2007</h2>
132<p>
133Thomas Hellstr&ouml;m of
134<a href="http://www.tungstengraphics.com" target="_parent">
135Tungsten Graphics</a> has written a whitepaper describing the new
136<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
137system</a>.
138</p>
139
Briand43ccf62006-12-05 16:14:39 -0700140<h2>December 5, 2006</h2>
141<p>
142Mesa is now using git as its source code management system.
143The previous CVS repository should no longer be used.
144See the <a href="repository.html">repository page</a> for more information.
145</p>
146
Brian Paulf10acf82006-12-02 18:18:41 +0000147<h2>December 2, 2006</h2>
148<p>
149<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
150This is a new development release.
151</p>
152
Brian Paul0321dac2006-09-16 04:13:20 +0000153<h2>September 15, 2006</h2>
Brian Paule2859ea2006-08-31 15:16:10 +0000154<p>
Brian Paul60955d72006-09-21 22:51:16 +0000155<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
156This is a new development release.
Brian Paule2859ea2006-08-31 15:16:10 +0000157</p>
Brian Paule2859ea2006-08-31 15:16:10 +0000158
Brian Paule3f41ce2006-03-31 23:10:21 +0000159<h2>March 31, 2006</h2>
160<p>
Brian Paul60955d72006-09-21 22:51:16 +0000161<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
162This is a new development release.
Brian Paule3f41ce2006-03-31 23:10:21 +0000163</p>
Brian Paule3f41ce2006-03-31 23:10:21 +0000164
165
Brian Paulea970da2006-02-03 17:21:54 +0000166<h2>February 2, 2006</h2>
167<p>
Brian Paul60955d72006-09-21 22:51:16 +0000168<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
169This is stable, bug-fix release.
Brian Paulea970da2006-02-03 17:21:54 +0000170</p>
Brian Paulea970da2006-02-03 17:21:54 +0000171
172
173<h2>November 29, 2005</h2>
174<p>
Brian Paul60955d72006-09-21 22:51:16 +0000175<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
176This is stable, bug-fix release.
Brian Paulea970da2006-02-03 17:21:54 +0000177</p>
Brian Paulea970da2006-02-03 17:21:54 +0000178
179
180
Brian Paul7e4cc1c2005-10-24 23:33:27 +0000181<h2>October 24, 2005</h2>
182<p>
Brian Paul60955d72006-09-21 22:51:16 +0000183<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
184This is stable, bug-fix release.
Brian Paul7e4cc1c2005-10-24 23:33:27 +0000185</p>
Brian Paul7e4cc1c2005-10-24 23:33:27 +0000186
187
Brian Paulb7c727e2005-08-19 16:57:50 +0000188<h2>August 19, 2005</h2>
189<p>
190Mesa 6.3.2 has been released.
191Note: there was no public release of version 6.3.1.
192</p>
Brian Paule2859ea2006-08-31 15:16:10 +0000193<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
Brian Paulb7c727e2005-08-19 16:57:50 +0000194<p>
195The MD5 checksums are:
196</p>
197<pre>
Brian Paulf350e222005-08-19 23:42:29 +000019898192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
1990df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
200ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
2019d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
20296708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
203c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
Brian Paulb7c727e2005-08-19 16:57:50 +0000204</pre>
205
206
Brian Pauld4596582005-07-20 18:07:11 +0000207<h2>July 20, 2005</h2>
208<p>
209Mesa 6.3 has been released.
210This is a development release with new features, changes and bug fixes.
211</p>
212<pre>
213 New:
214 - GL_EXT_framebuffer_object extension
215 - GL_ARB_draw_buffers extension
216 - GL_ARB_pixel_buffer_object extension
217 - GL_OES_read_format extension (Ian Romanick)
218 - DirectFB driver (Claudio Ciccani)
219 - x86_64 vertex transformation code (Mikko T.)
220 Changes:
221 - added -stereo option for glxgears demo (Jacek Rosik)
222 - updated the PBuffer demo code in xdemos/ directory
223 - glDeleteTextures/Programs/Buffers() now makes the object ID
224 available for immediate re-use
225 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
226 - lots of internal changes for GL_EXT_framebuffer_object
227 Bug fixes:
228 - some functions didn't support PBO functionality
229 - glGetTexImage didn't convert color index images to RGBA as required
230 - fragment program texcoords were sometimes wrong for points and lines
231 - fixed problem with negative dot product in arbfplight, fplight demos
232 - fixed bug in perspective correction of antialiased, textured lines
233 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
234 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
235 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
236 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
237 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
238 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
239 - glXChooseFBConfig() crashed if attribList pointer was NULL
240 - program state.light[n].spot.direction.w was wrong value (bug 3083)
241 - fragment program fog option required glEnable(GL_FOG) - wrong.
242 - glColorTable() could produce a Mesa implementation error (bug 3135)
243 - RasterPos could get corrupted by color index rendering path
244 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
245 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
246 - fixed a few Darwin compilation problems
247</pre>
Brian Paul22766792005-07-20 18:20:45 +0000248<p>
249The MD5 checksums are:
250</p>
251<pre>
2520236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
25360e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
254ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
25525ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
2569248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
2578537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
258</pre>
Brian Pauld4596582005-07-20 18:07:11 +0000259
260
Brian Paula8158592004-12-09 23:21:36 +0000261<h2>December 9, 2004</h2>
262<p>
263Mesa 6.2.1 has been released.
264This is a stable release which just fixes bugs since the 6.2 release.
265</p>
266<pre>
267 Bug fixes:
268 - don't apply regular fog or color sum when using a fragment program
269 - glProgramEnvParameter4fARB always generated an error on
270 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
271 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
272 - fixed width/height mix-up in glSeparableFilter2D()
273 - fixed regression in glCopyPixels + convolution
274 - glReadPixels from a clipped front color buffer didn't always work
275 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
276 - Attempting queries/accesses of VBO 0 weren't detected as errors
Brian Paul9f8b3fa2005-05-05 14:18:31 +0000277 - paletted textures failed if the palette had fewer than 256 entries
Brian Paula8158592004-12-09 23:21:36 +0000278 Changes:
279 - fixed a bunch of compiler warnings found with gcc 3.4
280 - bug reports should to go bugzilla.freedesktop.org
281</pre>
282<p>
283The MD5 checksums are:
284</p>
285<pre>
28680008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
287f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
288dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
2892c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
2903cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
29175b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
292</pre>
293
294
Brian Paul7e73b1a2004-10-02 15:26:25 +0000295<h2>October 2, 2004</h2>
296<p>
297Mesa 6.2 has been released.
298This is a stable release which just fixes bugs since the 6.1 release.
299</p>
300<pre>
301 New:
302 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
303 - updated Doxygen support (Jose Fonseca)
304 Changes:
305 - some GGI driver updates (Christoph Egger, bug 1025977)
306 Bug fixes:
307 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
308 - fixed a few compilation issues on IRIX
309 - fixed a matrix classification bug (reported by Wes Bethel)
310 - we weren't reseting the vertex/fragment program error state
311 before parsing (Dave Reveman)
312 - adjust texcoords for sampling texture rectangles (Dave Reveman)
313 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
314 - repeated calls to glDeleteTexture(t) could lead to a crash
315 - fixed potential ref count bugs in VBOs and vertex/fragment programs
316 - spriteblast demo didn't handle window size changes correctly
317 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
318 - fixed color index mode glDrawPixels bug (Karl Schultz)
319</pre>
Brian Paula8158592004-12-09 23:21:36 +0000320<p>
321The MD5 checksums are:
322</p>
323<pre>
3249e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
3253d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
3266cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
3273e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
3289d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
329856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
330</pre>
Brian Paul7e73b1a2004-10-02 15:26:25 +0000331
332
Brian Paul740cbb12004-08-18 22:41:09 +0000333<h2>August 18, 2004</h2>
334<p>
335Mesa 6.1 has been released.
336This is a new development release (version 6.2 will be a stabilization
337release).
338</p>
339<pre>
340 New:
341 - Revamped Makefile system
342 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
343 - internal driver interface changes related to texture object
344 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
345 - option to walk triangle edges with double-precision floats
346 (Justin Novosad of Discreet) (see config.h file)
347 - support for AUX buffers in software GLX driver
348 - updated glext.h to version 24 and glxext.h to version 6
349 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
350 - updated BeOS support (Philippe Houdoin)
351 Changes:
352 - fragment fog interpolation is perspective corrected now
353 - new glTexImage code, much cleaner, may be a bit faster
354 Bug fixes:
355 - glArrayElement in display lists didn't handle generic vertex attribs
356 - glFogCoord didn't always work properly
357 - ARB_fragment_program fog options didn't work
358 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
359 - ARB frag prog TEX and TEXP instructions now use LOD=0
360 - glTexEnviv in display lists didn't work
361 - glRasterPos didn't do texgen or apply texture matrix
362 - GL_DOUBLE-valued vertex arrays were broken in some cases
363 - fixed texture rectangle edge/border sampling bugs
364 - sampling an incomplete texture in a fragment program would segfault
365 - glTexImage was missing a few error checks
366 - fixed some minor glGetTexParameter glitches
367 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
368 - fragment program writes to RC/HC register were broken
369 - fixed a few glitches in GL_HP_occlusion_test extension
370 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
371 - vertex program state references were broken
372 - fixed triangle color interpolation bug on AIX (Shane Blackett)
373 - fixed a number of minor memory leaks (bug #1002030)
374</pre>
375The MD5 checksums are:
376</p>
377<pre>
378c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
3795de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
380483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
3818c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
38289bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
383161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
384</pre>
385
386
387
Brian Paul2501fa12004-04-02 23:37:02 +0000388<h2>April 2, 2004</h2>
389
390<p>
391Mesa 6.0.1 has been released.
392This release basically just fixes bugs since the 6.0. release.
393</p>
394<pre>
395 New:
396 - upgraded glext.h to version 22
397 - new build targets (Dan Schikore)
398 - new linux-x86-opteron build target (Heath Feather)
399 Bug fixes:
400 - glBindProgramARB didn't update all necessary state
401 - fixed build problems on OpenBSD
402 - omit CVS directories from tarballs
403 - glGetTexImage(GL_COLOR_INDEX) was broken
404 - fixed an infinite loop in t&l module
405 - silenced some valgrind warnings about using unitialized memory
406 - fixed some compilation/link glitches on IRIX (Mike Stephens)
407 - glBindProgram wasn't getting compiled into display lists
408 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
409 - two-sided lighting and vertex program didn't work (bug 887330)
410 - stores to program parameter registers in vertex state programs
411 didn't work.
412 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
413 - glXCreateWindow() wasn't fully implemented (bug 890894)
414 - generic vertex attribute arrays didn't work in display lists
415 - vertex buffer objects' default usage and access fields were wrong
416 - glDrawArrays with start!=0 was broken
417 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
418 - linux-osmesa16-static config didn't work
419 - fixed a few color index rendering problems (bug 910687)
420 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
421 - OSMesa RGB and BGR modes were broken
422 - glProgramStringARB mistakenly required a null-terminated string
423 - fragment program XPD instruction was incorrect
424 - glGetMaterial() didn't work reliably
425</pre>
426The MD5 checksums are:
427</p>
428<pre>
429011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
430b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
431bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
432b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
433dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
434eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
435</pre>
436
437
438
Brian Paul546214f2004-01-15 15:47:57 +0000439<h2>January 16, 2004</h2>
440
441<p>
442Mesa 6.0 has been released. This is a stabilization of the 5.1 release
443and primarily just incorporates bug fixes.
444</p>
445<pre>
446 New:
447 - full OpenGL 1.5 support
448 - updated GL/glext.h file to version 21
449 Changes:
450 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
451 Bug fixes:
452 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
453 clamping issue
454 - updated suno5-gcc configs
455 - glColor3 functions sometimes resulted in undefined alpha values
456 - fixed FP divide by zero error seen on VMS with xlockmore, others
457 - fixed vertex/fragment program debug problem (bug 873011)
458 - building on AIX with gcc works now
459 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
460 - glDrawRangeElements tried to modify potentially read-only storage
461 - updated files for building on Windows
462</pre>
463
464
465
Brian Paul1fdfd542003-12-31 20:47:37 +0000466<h2>December 28, 2003</h2>
467
468<p>
469The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
470target="_parent">
471freedesktop.org</a> because of problems with SourceForge's anonymous
472CVS service.
473</p>
474
475<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
476</p>
477
Brian Paulede655c2003-12-17 23:54:23 +0000478
479<h2>December 17, 2003</h2>
480
481<p>
482Mesa 5.1 has been released. This is a new development release.
483Mesa 6.0 will be the next stable release and will support all
484OpenGL 1.5 features.
485</p>
486<pre>
487 New features:
488 - reorganized directory tree
489 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
490 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
491 - GL_SGI_texture_color_table extension (Eric Plante)
492 - GL_NV_fragment_program extension
493 - GL_NV_light_max_exponent extension
494 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
495 - GL_ARB_occlusion_query extension
496 - GL_ARB_point_sprite extension
497 - GL_ARB_texture_non_power_of_two extension
498 - GL_IBM_multimode_draw_arrays extension
499 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
500 - GL_ARB_vertex_buffer_object extension
501 - new X86 feature detection code (Petr Sebor)
502 - less memory used for display lists and vertex buffers
503 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
504 - new version (18) of glext.h header
505 - new spriteblast.c demo of GL_ARB_point_sprite
506 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
507 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
508 Bug fixes:
509 - really enable OpenGL 1.4 features in DOS driver.
510 - fixed issues in glDrawPixels and glCopyPixels for very wide images
511 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
512 - fixed some texgen bugs reported by Daniel Borca
513 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
514 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
515 - fixed RGBA blend enable bug (Ville Syrjala)
516 - glAccum is supposed to be a no-op in selection/feedback mode
517 - fixed texgen bug #597589 (John Popplewell)
518 Changes:
519 - dropped API trace feature (src/Trace/)
520 - documentation overhaul. merged with website content. more html.
521 - glxgears.c demo updated to use GLX swap rate extensions
522 - glTexImage1/2/3D now allows width/height/depth = 0
523 - disable SPARC asm code on Linux (bug 852204)
524</pre>
525
Brian Paul9ccc8412003-12-18 00:32:05 +0000526The MD5 checksums are:
527</p>
528<pre>
52978f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
53067b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
5316dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
532e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
533066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
534d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
535</pre>
536
Brian Paulede655c2003-12-17 23:54:23 +0000537
Brian Paul6eb25472003-11-12 15:32:57 +0000538<H2>November 12, 2003</H2>
539
540<p>
541New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
542number of automake/libtool problems.
543</p>
544<p>
545The new MD5 checksums are:
546</p>
547<pre>
548a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
5497b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
55079c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
551952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
552b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
553a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
554</pre>
555
556
557
Brian Paulade4de92003-09-05 13:39:39 +0000558<h2>September 5, 2003</h2>
559
560<p>
561Mesa 5.0.2 has been released. This is a stable, bug-fix release.
562</p>
563<pre>
564 Bug fixes:
565 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
566 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
567 - GL_CURRENT_MATRIX_NV query was wrong
568 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
569 - GL_LIST_MODE query wasn't correct
570 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
571 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
572 - blended, wide lines didn't always work correctly (bug 711595)
573 - glVertexAttrib4svNV w component was always 1
574 - fixed bug in GL_IBM_rasterpos_clip (missing return)
575 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
576 - a few Solaris compilation fixes
577 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
578 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
579 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
580 - glFog() didn't clamp fog colors
581 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
582 gl[Get]TexParameteri[v] functions
583 - fixed invalid memory references in glTexGen functions (bug 781602)
584 - integer-valued color arrays weren't handled correctly
585 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
586 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
587 Changes:
588 - build GLUT with -fexceptions so C++ apps propogate exceptions
589</pre>
Brian Paulade4de92003-09-05 13:39:39 +0000590
591
592
Brian Paul1b252a42003-08-06 19:16:48 +0000593<h2>June 2003</h2>
594
595<p>
596Mesa's directory tree has been overhauled.
597Things are better organized now with some thought toward future needs.
598</p>
599<p>
600In CVS, the latest Mesa 5.1 development code is now rooted under the
601<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
602holds the Mesa 5.0.x code which will be abandoned at some point.
603</p>
604
605
606
Brian Paul7f223f22003-03-30 16:17:54 +0000607<h2>March 30, 2003</h2>
608
609<p>
610Mesa 5.0.1 has been released. This is a stable, bug-fix release.
611</p>
612<pre>
613 New:
614 - DOS driver updates from Daniel Borca
615 - updated GL/gl_mangle.h file (Bill Hoffman)
616 Bug fixes:
617 - auto mipmap generation for cube maps was broken (bug 641363)
618 - writing/clearing software alpha channels was unreliable
619 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
620 - fixed some bad assertions found with shadowtex demo
621 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
622 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
623 - fixed potential segfault in texture object validation (bug 659012)
624 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
625 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
626 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
627 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
628 - fixed compilation problem on Solaris7/x86 (bug 536406)
629 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
630 - fixed NeXT build problem (FABSF macro)
631 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
632 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
633 - AA line and triangle Z values are now rounded, not truncated
634 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
635 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
636 - fixed a minor GL_COLOR_MATERIAL bug
637 - NV vertex program EXP instruction was broken
638 - glColorMask misbehaved with X window / pixmap rendering
639 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
640 - attempt to fix GGI compilation problem when MesaDemos not present
641 - NV vertex program ARL-relative fetches didn't work
642 Changes:
643 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
644 - updated winpos and pointblast demos to use ARB extensions
645 - disable SPARC normal transformation code (bug 673938)
646 - GLU fixes for OS/2 (Evgeny Kotsuba)
647</pre>
Brian Paul954a9b82003-03-30 16:45:02 +0000648<p>
649MD5 checksums follow:
650</p>
651<pre>
652b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
653513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
654eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
65549d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
65637190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
657becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
658</pre>
Brian Paul7f223f22003-03-30 16:17:54 +0000659
660
661
Brian Paul0b27ace2003-03-08 17:38:57 +0000662<h2>March 7, 2003</h2>
663<p>
664Website and documentation overhaul.
665</p>
666<p>
667The website content and Mesa documentation (from the doc/ directory) have
668been merged together.
669All the documentation files have been entered into the CVS repository.
670Many of the old plain-text files have been converted to html and modernized.
671</p>
672
673
674<h2>November 13, 2002</h2>
675<p>Mesa 5.0 has been released. This is a stable release which
676implements the OpenGL 1.4 specification.
677</p><pre>New:
678 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
679 - removed some overlooked debugging code
680 - glxinfo updated to support GLX_ARB_multisample
681 - GLUT now support GLX_ARB_multisample
682 - updated DOS driver (Daniel Borca)
683Bug fixes:
684 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
685 - fixed potential bug in _mesa_align_malloc/calloc()
686 - fixed missing triangle bug when running vertex programs
687 - fixed a few HPUX compilation problems
688 - FX (Glide) driver didn't compile
689 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
690 - a few EXT functions, like glGenTexturesEXT, were no-ops
691 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
692 glMultiDrawArrays and glMultiDrawElements were missing
693 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
694 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
695 - fixed one-bit error in point/line fragment Z calculation
696 - fixed potential segfault in fakeglx code
697 - fixed color overflow problem in DOT3 texture env mode
698</pre>
699
700
701<h2>October 29, 2002</h2>
702<p>Mesa 4.1 has been released. This is a new development release.
703For a stable release, get 4.0.4.
704</p><pre>New:
705 - GL_NV_vertex_program extension
706 - GL_NV_vertex_program1_1 extension
707 - GL_ARB_window_pos extension
708 - GL_ARB_depth_texture extension
709 - GL_ARB_shadow extension
710 - GL_ARB_shadow_ambient extension
711 - GL_EXT_shadow_funcs extension
712 - GL_ARB_point_parameters extension
713 - GL_ARB_texture_env_crossbar
714 - GL_NV_point_sprite extension
715 - GL_NV_texture_rectangle extension
716 - GL_EXT_multi_draw_arrays extension
717 - GL_EXT_stencil_two_side extension
718 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
719 - GL_ATI_texture_mirror_once extension (Ian Romanick)
720 - massive overhaul/simplification of software rasterizer module,
721 many contributions from Klaus Niederkrueger
722 - faster software texturing in some cases (i.e. trilinear filtering)
723 - new OSMesaGetProcAddress() function
724 - more blend modes implemented with MMX code (Jose Fonseca)
725 - added glutGetProcAddress() to GLUT
726 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
727 - pbinfo and pbdemo PBuffer programs
728 - glxinfo -v prints transprent pixel info (Gerd Sussner)
729Bug fixes:
730 - better mipmap LOD computation (prevents excessive blurriness)
731 - OSMesaMakeCurrent() didn't recognize buffer size changes
732 - assorted conformance fixes for 16-bit/channel rendering
733 - texcombine alpha subtraction mode was broken
734 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
735 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
736 - fixed divide by zero error in NURBS tessellator (Jon Perry)
737 - fixed GL_LINEAR fog bug by adding clamping
738 - fixed FP exceptions found using Alpha CPU
739 - 3dfx/glide driver render-to-window feature was broken
740 - added missing GLX_TRANSPARENT_RGB token to glx.h
741 - fixed error checking related to paletted textures
742 - fixed reference count error in glDeleteTextures (Randy Fayan)
743Changes:
744 - New spec file and Python code to generate some GL dispatch files
745 - Glide driver defaults to "no" with autoconf/automake
746 - floating point color channels now clamped to [0,inf)
747 - updated demos/stex3d with new options
748</pre>
749
750
751<h2>October 4, 2002</h2>
752<p>
753The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
754</p>
755
756<h2>October 3, 2002</h2>
757<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
758</p><pre> New:
759 - GL_NV_texture_rectangle extension
760 - updated glext.h header (version 17)
761 - updated DOS driver (Daniel Borca)
762 - updated BeOS R5 driver (Philippe Houdoin)
763 - added GL_IBM_texture_mirror_repeat
764 - glxinfo now takes -l option to print interesting OpenGL limits info
765 - GL_MESA_ycbcr_texture extension
766 - GL_APPLE_client_storage extension (for some DRI drivers only)
767 - GL_MESA_pack_invert extension
768 Bug fixes:
769 - fixed GL_LINEAR fog bug by adding clamping
770 - fixed FP exceptions found using Alpha CPU
771 - 3dfx MESA_GLX_FX=window (render to window) didn't work
772 - fixed memory leak in wglCreateContest (Karl Schultz)
773 - define GLAPIENTRY and GLAPI if undefined in glu.h
774 - wglGetProcAddress didn't handle all API functions
775 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
776 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
777 - error checking in compressed tex image functions had some glitches
778 - fixed AIX compile problem in src/config.c
779 - glGetTexImage was using pixel unpacking instead of packing params
780 - auto-mipmap generation for cube maps was incorrect
781 Changes:
782 - max texture units reduced to six to accomodate texture rectangles
783 - removed unfinished GL_MESA_sprite_point extension code
784</pre>
785
786<h2>June 25, 2002</h2>
787<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
788</p><pre> New:
789 - updated GL/glext.h file (version 15)
790 - corrected MMX blend code (Jose Fonseca)
791 - support for software-based alpha planes in Windows driver
792 - updated GGI driver (Filip Spacek)
793 Bug fixes:
794 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
795 - OSMesaMakeCurrent() didn't recognize buffer size changes
796 - assorted conformance fixes for 16-bit/channel rendering
797 - texcombine alpha subtraction mode was broken
798 - fixed lighting bug with non-uniform scaling and display lists
799 - fixed bug when deleting shared display lists
800 - disabled SPARC cliptest assembly code (Mesa bug 544665)
801 - fixed a couple Solaris compilation/link problems
802 - blending clipped glDrawPixels didn't always work
803 - glGetTexImage() didn't accept packed pixel types
804 - glPixelMapu[is]v() could explode given too large of pixelmap
805 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
806 - glXCopyContext() could lead to segfaults
807 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
808 Changes:
809 - lots of C++ (g++) code clean-ups
810 - lots of T&amp;L updates for the Radeon DRI driver
811 Known bugs:
812 - mipmap LOD computation (fixed for Mesa 4.1)
813</pre>
814
815<h2>April 2, 2002</h2>
816<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
817</p><pre> New:
818 - New DOS (DJGPP) driver written by Daniel Borca
819 - New driver interface functions for TCL drivers (such as Radeon DRI)
820 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
821 if using deep color channels
822 - latest GL/glext.h and GL/glxext.h headers from SGI
823 Bug fixes:
824 - GL_BLEND with non-black texture env color wasn't always correct
825 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
826 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
827 - glReadPixels was sometimes mistakenly clipped by the scissor box
828 - glDraw/ReadPixels didn't catch all the errors that they should have
829 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
830 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
831 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
832 - glColorMask as sometimes effecting glXSwapBuffers()
833 - fixed a potential bug in XMesaGarbageCollect()
834 - N threads rendering into one window didn't work reliably
835 - glCopyPixels didn't work for deep color channels
836 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
837 - glPopAttrib() didn't correctly restore user clip planes
838 - user clip planes failed for some perspective projections (Chromium)
839</pre>
840
841<h2>December 17, 2001</h2>
842<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
843</p><pre> New:
844 - better sub-pixel sample positions for AA triangles (Ray Tice)
845 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
846 Bug fixes:
847 - added missing break statements in glGet*() for multisample cases
848 - fixed uninitialized hash table mutex bug (display lists / texobjs)
849 - fixed bad teximage error check conditional (bug 476846)
850 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
851 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
852 - silence some compiler warnings (gcc 2.96)
853 - enable the #define GL_VERSION_1_3 in GL/gl.h
854 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
855 - fixed glu.h typedef problem found with MSDev 6.0
856 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
857 - added missing 'const' to glXGetContextIDEXT() in glxext.h
858 - fixed a few glXGetProcAddress() errors (texture compression, etc)
859 - fixed start index bug in compiled vertex arrays (Keith)
860 - fixed compilation problems in src/SPARC/glapi_sparc.S
861 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
862 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
863 - provoking vertex of flat-shaded, color-index triangles was wrong
864 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
865 - glTexParameter didn't flush the vertex buffer (Ray Tice)
866 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
867 - fixed bug in normal length caching (ParaView lighting bug)
868</pre>
869
870<h2>October 22, 2001</h2>
871<p>Mesa 4.0 has been released. This is a stable release.
872</p><pre> New:
873 - Mesa 4.0 implements the OpenGL 1.3 specification
874 - GL_IBM_rasterpos_clip extension
875 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
876 - GL_ARB_texture_mirrored_repeat extension
877 - WindML UGL driver (Stephane Raimbault)
878 - added OSMESA_MAX_WIDTH/HEIGHT queries
879 - attempted compiliation fixes for Solaris 5, 7 and 8
880 - updated glext.h and glxext.h files
881 - updated Windows driver (Karl Schultz)
882 Bug fixes:
883 - added some missing GLX 1.3 tokens to include/GL/glx.h
884 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
885 - glCopyPixels with scale and bias was broken
886 - glRasterPos with lighting could segfault
887 - glDeleteTextures could leave a dangling pointer
888 - Proxy textures for cube maps didn't work
889 - fixed a number of 16-bit color channel bugs
890 - fixed a few minor memory leaks
891 - GLX context sharing was broken in 3.5
892 - fixed state-update bugs in glPopClientAttrib()
893 - fixed glDrawRangeElements() bug
894 - fixed a glPush/PopAttrib() bug related to texture binding
895 - flat-shaded, textured lines were broken
896 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
897 - lighting didn't always produce the correct alpha value
898 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
899</pre>
900
901
902<h2>June 21, 2001</h2>
903<p>Mesa 3.5 has been released. This is a new development release.
904</p><pre> New:
905 - internals of Mesa divided into modular pieces (Keith Whitwell)
906 - 100% OpenGL 1.2 conformance (passes all conformance tests)
907 - new AA line algorithm
908 - GL_EXT_convolution extension
909 - GL_ARB_imaging subset
910 - OSMesaCreateContextExt() function
911 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
912 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
913 - GL_EXT_fog_coord extension (Keith Whitwell)
914 - GL_EXT_secondary_color extension (Keith Whitwell)
915 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
916 - GL_SGIX_depth_texture extension
917 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
918 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
919 - GL_ARB_texture_env_combine extension
920 - GL_ARB_texture_env_dot3 extension
921 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
922 - OSMesaCreateContextExt() function
923 - libOSMesa.so library, contains the OSMesa driver interface
924 - GL/glxext.h header file for GLX extensions
925 - somewhat faster software texturing, fogging, depth testing
926 - all color-index conformance tests now pass (only 8bpp tested)
927 - SPARC assembly language TCL optimizations (David Miller)
928 - GL_SGIS_generate_mipmap extension
929 Bug Fixes:
930 - fbiRev and tmuRev were unitialized when using Glide3
931 - fixed a few color index mode conformance failures; all pass now
932 - now appling antialiasing coverage to alpha after texturing
933 - colors weren't getting clamped to [0,1] before color table lookup
934 - fixed RISC alignment errors caused by COPY_4UBV macro
935 - drawing wide, flat-shaded lines could cause a segfault
936 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
937 Changes:
938 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
939 - new libOSMesa.so library, contains the OSMesa driver interface
940</pre>
941
942
943<h2>May 17, 2001</h2>
944<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
945Here's what's new:</p>
946<pre> Bug fixes:
947 - deleting the currently bound texture could cause bad problems
948 - using fog could result in random vertex alpha values
949 - AA triangle rendering could touch pixels outside right window bound
950 - fixed byteswapping problem in clear_32bit_ximage() function
951 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
952 - fixed memory leak in glXUseXFont()
953 - fragment sampling in AA triangle function was off by 1/2 pixel
954 - Windows: reading pixels from framebuffer didn't always work
955 - glConvolutionFilter2D could segfault or cause FP exception
956 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
957 - GL_NAND logicop didn't work right in RGBA mode
958 - fixed a memory corruption bug in vertex buffer reset code
959 - clearing the softwara alpha buffer with scissoring was broken
960 - fixed a few color index mode fog bugs
961 - fixed some bad assertions in color index mode
962 - fixed FX line 'stipple' bug #420091
963 Changes:
964 - optimized writing mono-colored pixel spans to X pixmaps
965 - increased max viewport size to 2048 x 2048
966</pre>
967
968
969<h2>April 29, 2001</h2>
970<p>New Mesa website</p>
Brian Paulefe56712003-03-19 19:15:28 +0000971<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000972
973
974<h2>February 14, 2001</h2>
975<p>Mesa 3.4.1 has been released. Here's what's new:</p>
976<pre> New:
977 - fixed some Linux build problems
978 - fixed some Windows build problems
979 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
980 Bug fixes:
981 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
982 - various state-update code changes needed for DRI bugs
983 - disabled pixel transfer ops in glColorTable commands, not needed
984 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
985 - updated sources and fixed compile problems in widgets-mesa/
986 - GLX_PBUFFER enum value was wrong in glx.h
987 - fixed a glColorMaterial lighting bug
988 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
989 - glXCopySubBufferMESA() Y position was off by one
990 - Error checking of glTexSubImage3D() was broken (bug 128775)
991 - glPopAttrib() didn't restore all derived Mesa state correctly
992 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
993 conformance problems at 16bpp.
994 - clearing depth buffer with scissoring was broken, would segfault
995 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
996 - fixed a line clipping bug (reported by Craig McDaniel)
997 - fixed RGB color over/underflow bug for very tiny triangles
998 Known problems:
999 - NURBS or evaluator surfaces inside display lists don't always work
1000</pre>
1001<p>
1002</p><h2>November 3, 2000</h2>
1003<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1004<pre> New:
1005 - optimized glDrawPixels for glPixelZoom(1,-1)
1006 Bug Fixes:
1007 - widgets-mesa/src/*.c files were missing from 3.3 distro
1008 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1009 - fixed some Win32 compile problems
1010 - texture object priorities weren't getting initialized to 1.0
1011 - glAreTexturesResident return value was wrong when using hardware
1012 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1013 - glReadPixels with GLushort packed types was broken
1014 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1015 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1016 - fixed some typos/bugs in the VB code
1017 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1018 - optimized glDrawPixels paths weren't being used
1019 - per-fragment fog calculation didn't work without a Z buffer
1020 - improved blending accuracy, fixes Glean blendFunc test failures
1021 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1022 - glXGetProcAddressARB() didn't always return the right address
1023 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1024 - texture matrix changes weren't always detected (GLUT projtex demo)
1025 - fixed random color problem in vertex fog code
1026 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1027 Changes:
1028 - finished internal support for compressed textures for DRI
1029</pre>
1030<p>
1031</p><h2>April 24, 2000</h2>
1032<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1033<pre> Bug fixes:
1034 - fixed memcpy bugs in span.c
1035 - fixed missing glEnd problem in demos/tessdemo.c
1036 - fixed bug when clearing 24bpp Ximages
1037 - fixed clipping problem found in Unreal Tournament
1038 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1039 - fixed Loki's 3dfx RGB vs BGR bug
1040 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1041 Changes:
1042 - updated docs/README file
1043 - use bcopy() optimizations on FreeBSD
1044 - re-enabled the optimized persp_textured_triangle() function
1045</pre>
1046<p>
1047</p><h2>March 23, 2000</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001048<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001049<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1050just bug fixes.</p>
1051<p>Here's what's changed:
1052
1053</p><ul>
1054 Bug fixes:
1055 <ul>
1056 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1057 - added missing glHintPGI() function<br>
1058 - fixed a polygon culling bug<br>
1059 - fixed bugs in gluPartialDisk()<br>
1060 - Z values in selection mode were wrong<br>
1061 - added missing tokens:
1062 <ul>
1063 GL_SMOOTH_POINT_SIZE_RANGE<br>
1064 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1065 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1066 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1067 GL_ALIASED_POINT_SIZE_RANGE<br>
1068 GL_ALIASED_LINE_WIDTH_RANGE
1069 </ul>
1070 - fixed glCopyPixels when copying from back to front buffer<br>
1071 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1072 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1073 - glDeleteTextures() didn't decrement reference count correctly<br>
1074 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1075 - Actual depth of transformation matrix stacks was off by one<br>
1076 - 24bpp visuals didn't address pixels correctly<br>
1077 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1078 - 101691 - Polygon clipping and GL_LINE<br>
1079 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1080 - 101808 - Non-glVertexArrays tristrip bug<br>
1081 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1082 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1083 - 102893 - orientations of modelview cause segfault
1084 </ul>
1085 New:
1086 <ul>
1087 - updated SVGA Linux driver<br>
1088 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1089 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1090 - changed -O2 to -O3 for a number of gcc configs
1091 </ul>
1092 Changes:
1093 <ul>
1094 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1095 </ul>
1096</ul>
1097
1098<p>Please report any problems with this release ASAP. Bugs should be filed on the
1099Mesa3D website at sourceforge.<br>
1100After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1101<p>-- Brian</p>
1102<p>
1103</p><h2>December 17, 1999</h2>
1104<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1105can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1106<p>
1107</p><h2>December 14, 1999</h2>
1108<p>Mesa 3.1 is released!</p>
1109<p>
1110</p><h2>September 21, 1999</h2>
1111<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1112and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1113that seem to be... yes, I've just received confirmation from the beta center, they
1114are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1115Keith Whitwell for preparing these for us during Brian's absence.</p>
1116<p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001117</p><h2>August 30, 1999</h2>
1118<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1119Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1120<p>I've been working on Mesa in my spare time for over five years. With Precision
1121Insight I now have the opportunity to devote my full attention to advancing Mesa
1122and OpenGL on Linux.</p>
1123<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1124my work will continue to be open sourced and available to any other programmers who
1125may want to contribute to it, or use it for other projects or platforms</p>
1126<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1127<p>
1128</p><h2>August 23, 1999</h2>
1129<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1130Note that this is a new archive, so you will need to re-checkout the archive. That
1131means don't <i>cvs update</i> from a previous download.</p>
1132<p>
1133</p><h2>August 17, 1999</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001134<p>A report from the SIGGRAPH '99 Linux/OpenGL
Brian Paul0b27ace2003-03-08 17:38:57 +00001135BOF meeting is now available.</p>
1136<p>-Brian</p>
1137<p>
1138</p><h2>August 14, 1999</h2>
1139<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1140systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1141patient.</p>
1142<p>-Brian</p>
1143<p>
1144</p><h2>June 7, 1999</h2>
1145<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1146<p>
1147</p><h2>June 2, 1999</h2>
1148<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1149xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1150based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1151<p>
1152</p><h2>May 24, 1999</h2>
1153<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1154If you are into the quake scene, you may want to try this out, as it contains some
Brian Paulefe56712003-03-19 19:15:28 +00001155optimizations specifically in the Q3A rendering path.
Brian Paul0b27ace2003-03-08 17:38:57 +00001156<p>
1157</p><h2>May 13, 1999</h2>
1158<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
Brian Paul4f12be02003-08-15 19:10:47 +00001159has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001160<p>
1161</p><h2>May 13, 1999</h2>
1162<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1163US$10,000 to the Mesa project to support its continuing development.
1164Mesa is a free implementation of the OpenGL 3D graphics library and id's
1165newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1166
1167The donation will go to Keith Whitwell, who has been optimizing Mesa to
1168improve performance on 3d hardware. Thanks to Keith's work, many
1169applications using Mesa 3.1 will see a dramatic performance increase
1170over Mesa 3.0. The donation will allow Keith to continue working on
1171Mesa full time for some time to come.
1172
1173For more information about Mesa see www.mesa3d.org. For more
1174information about id Software, Inc. see www.idsoftware.com.
1175
1176--------------------------------
1177
1178This donation from John/id is very generous. Keith and I are very
1179grateful.
1180
1181</pre>
1182<p>
1183</p><h2>May 1, 1999</h2>
1184<p>John Carmack made an interesting .plan update yesterday:
1185
1186</p><ul>
Brian Paul4f12be02003-08-15 19:10:47 +00001187 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1188 should be helpful to the various Linux 3D teams. <br>
1189 </i>http://www.quake3arena.com/news/glopt.html</i>"
Brian Paul0b27ace2003-03-08 17:38:57 +00001190</ul>
1191
1192<p>
1193</p><h2>April 7, 1999</h2>
1194<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1195<p>
1196</p><h2>March 18, 1999</h2>
1197<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1198For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1199<p>
1200</p><h2>February 16, 1999</h2>
1201<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1202source code</a>.</p>
1203<p>
1204</p><h2>January 22, 1999</h2>
1205<p>www.mesa3d.org established</p>
1206
1207
1208</p>
1209
1210
1211<hr>
Brian Paul0b27ace2003-03-08 17:38:57 +00001212</body>
Brian Paul30aea492005-07-01 01:04:31 +00001213</html>