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3<TITLE>Mesa News</TITLE>
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Brian Paul36da0452005-01-20 03:55:10 +00006
7<BODY>
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Brian Paul0b27ace2003-03-08 17:38:57 +000011<H1>News</H1>
12
13
Brian Paulf10acf82006-12-02 18:18:41 +000014<h2>December 2, 2006</h2>
15<p>
16<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
17This is a new development release.
18</p>
19
Brian Paul0321dac2006-09-16 04:13:20 +000020<h2>September 15, 2006</h2>
Brian Paule2859ea2006-08-31 15:16:10 +000021<p>
Brian Paul60955d72006-09-21 22:51:16 +000022<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
23This is a new development release.
Brian Paule2859ea2006-08-31 15:16:10 +000024</p>
Brian Paule2859ea2006-08-31 15:16:10 +000025
Brian Paule3f41ce2006-03-31 23:10:21 +000026<h2>March 31, 2006</h2>
27<p>
Brian Paul60955d72006-09-21 22:51:16 +000028<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
29This is a new development release.
Brian Paule3f41ce2006-03-31 23:10:21 +000030</p>
Brian Paule3f41ce2006-03-31 23:10:21 +000031
32
Brian Paulea970da2006-02-03 17:21:54 +000033<h2>February 2, 2006</h2>
34<p>
Brian Paul60955d72006-09-21 22:51:16 +000035<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
36This is stable, bug-fix release.
Brian Paulea970da2006-02-03 17:21:54 +000037</p>
Brian Paulea970da2006-02-03 17:21:54 +000038
39
40<h2>November 29, 2005</h2>
41<p>
Brian Paul60955d72006-09-21 22:51:16 +000042<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
43This is stable, bug-fix release.
Brian Paulea970da2006-02-03 17:21:54 +000044</p>
Brian Paulea970da2006-02-03 17:21:54 +000045
46
47
Brian Paul7e4cc1c2005-10-24 23:33:27 +000048<h2>October 24, 2005</h2>
49<p>
Brian Paul60955d72006-09-21 22:51:16 +000050<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
51This is stable, bug-fix release.
Brian Paul7e4cc1c2005-10-24 23:33:27 +000052</p>
Brian Paul7e4cc1c2005-10-24 23:33:27 +000053
54
Brian Paulb7c727e2005-08-19 16:57:50 +000055<h2>August 19, 2005</h2>
56<p>
57Mesa 6.3.2 has been released.
58Note: there was no public release of version 6.3.1.
59</p>
Brian Paule2859ea2006-08-31 15:16:10 +000060<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
Brian Paulb7c727e2005-08-19 16:57:50 +000061<p>
62The MD5 checksums are:
63</p>
64<pre>
Brian Paulf350e222005-08-19 23:42:29 +00006598192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
660df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
67ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
689d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
6996708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
70c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
Brian Paulb7c727e2005-08-19 16:57:50 +000071</pre>
72
73
Brian Pauld4596582005-07-20 18:07:11 +000074<h2>July 20, 2005</h2>
75<p>
76Mesa 6.3 has been released.
77This is a development release with new features, changes and bug fixes.
78</p>
79<pre>
80 New:
81 - GL_EXT_framebuffer_object extension
82 - GL_ARB_draw_buffers extension
83 - GL_ARB_pixel_buffer_object extension
84 - GL_OES_read_format extension (Ian Romanick)
85 - DirectFB driver (Claudio Ciccani)
86 - x86_64 vertex transformation code (Mikko T.)
87 Changes:
88 - added -stereo option for glxgears demo (Jacek Rosik)
89 - updated the PBuffer demo code in xdemos/ directory
90 - glDeleteTextures/Programs/Buffers() now makes the object ID
91 available for immediate re-use
92 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
93 - lots of internal changes for GL_EXT_framebuffer_object
94 Bug fixes:
95 - some functions didn't support PBO functionality
96 - glGetTexImage didn't convert color index images to RGBA as required
97 - fragment program texcoords were sometimes wrong for points and lines
98 - fixed problem with negative dot product in arbfplight, fplight demos
99 - fixed bug in perspective correction of antialiased, textured lines
100 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
101 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
102 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
103 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
104 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
105 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
106 - glXChooseFBConfig() crashed if attribList pointer was NULL
107 - program state.light[n].spot.direction.w was wrong value (bug 3083)
108 - fragment program fog option required glEnable(GL_FOG) - wrong.
109 - glColorTable() could produce a Mesa implementation error (bug 3135)
110 - RasterPos could get corrupted by color index rendering path
111 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
112 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
113 - fixed a few Darwin compilation problems
114</pre>
Brian Paul22766792005-07-20 18:20:45 +0000115<p>
116The MD5 checksums are:
117</p>
118<pre>
1190236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
12060e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
121ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
12225ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
1239248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
1248537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
125</pre>
Brian Pauld4596582005-07-20 18:07:11 +0000126
127
Brian Paula8158592004-12-09 23:21:36 +0000128<h2>December 9, 2004</h2>
129<p>
130Mesa 6.2.1 has been released.
131This is a stable release which just fixes bugs since the 6.2 release.
132</p>
133<pre>
134 Bug fixes:
135 - don't apply regular fog or color sum when using a fragment program
136 - glProgramEnvParameter4fARB always generated an error on
137 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
138 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
139 - fixed width/height mix-up in glSeparableFilter2D()
140 - fixed regression in glCopyPixels + convolution
141 - glReadPixels from a clipped front color buffer didn't always work
142 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
143 - Attempting queries/accesses of VBO 0 weren't detected as errors
Brian Paul9f8b3fa2005-05-05 14:18:31 +0000144 - paletted textures failed if the palette had fewer than 256 entries
Brian Paula8158592004-12-09 23:21:36 +0000145 Changes:
146 - fixed a bunch of compiler warnings found with gcc 3.4
147 - bug reports should to go bugzilla.freedesktop.org
148</pre>
149<p>
150The MD5 checksums are:
151</p>
152<pre>
15380008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
154f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
155dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
1562c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
1573cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
15875b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
159</pre>
160
161
Brian Paul7e73b1a2004-10-02 15:26:25 +0000162<h2>October 2, 2004</h2>
163<p>
164Mesa 6.2 has been released.
165This is a stable release which just fixes bugs since the 6.1 release.
166</p>
167<pre>
168 New:
169 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
170 - updated Doxygen support (Jose Fonseca)
171 Changes:
172 - some GGI driver updates (Christoph Egger, bug 1025977)
173 Bug fixes:
174 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
175 - fixed a few compilation issues on IRIX
176 - fixed a matrix classification bug (reported by Wes Bethel)
177 - we weren't reseting the vertex/fragment program error state
178 before parsing (Dave Reveman)
179 - adjust texcoords for sampling texture rectangles (Dave Reveman)
180 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
181 - repeated calls to glDeleteTexture(t) could lead to a crash
182 - fixed potential ref count bugs in VBOs and vertex/fragment programs
183 - spriteblast demo didn't handle window size changes correctly
184 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
185 - fixed color index mode glDrawPixels bug (Karl Schultz)
186</pre>
Brian Paula8158592004-12-09 23:21:36 +0000187<p>
188The MD5 checksums are:
189</p>
190<pre>
1919e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
1923d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
1936cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
1943e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
1959d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
196856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
197</pre>
Brian Paul7e73b1a2004-10-02 15:26:25 +0000198
199
Brian Paul740cbb12004-08-18 22:41:09 +0000200<h2>August 18, 2004</h2>
201<p>
202Mesa 6.1 has been released.
203This is a new development release (version 6.2 will be a stabilization
204release).
205</p>
206<pre>
207 New:
208 - Revamped Makefile system
209 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
210 - internal driver interface changes related to texture object
211 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
212 - option to walk triangle edges with double-precision floats
213 (Justin Novosad of Discreet) (see config.h file)
214 - support for AUX buffers in software GLX driver
215 - updated glext.h to version 24 and glxext.h to version 6
216 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
217 - updated BeOS support (Philippe Houdoin)
218 Changes:
219 - fragment fog interpolation is perspective corrected now
220 - new glTexImage code, much cleaner, may be a bit faster
221 Bug fixes:
222 - glArrayElement in display lists didn't handle generic vertex attribs
223 - glFogCoord didn't always work properly
224 - ARB_fragment_program fog options didn't work
225 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
226 - ARB frag prog TEX and TEXP instructions now use LOD=0
227 - glTexEnviv in display lists didn't work
228 - glRasterPos didn't do texgen or apply texture matrix
229 - GL_DOUBLE-valued vertex arrays were broken in some cases
230 - fixed texture rectangle edge/border sampling bugs
231 - sampling an incomplete texture in a fragment program would segfault
232 - glTexImage was missing a few error checks
233 - fixed some minor glGetTexParameter glitches
234 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
235 - fragment program writes to RC/HC register were broken
236 - fixed a few glitches in GL_HP_occlusion_test extension
237 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
238 - vertex program state references were broken
239 - fixed triangle color interpolation bug on AIX (Shane Blackett)
240 - fixed a number of minor memory leaks (bug #1002030)
241</pre>
242The MD5 checksums are:
243</p>
244<pre>
245c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
2465de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
247483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
2488c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
24989bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
250161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
251</pre>
252
253
254
Brian Paul2501fa12004-04-02 23:37:02 +0000255<h2>April 2, 2004</h2>
256
257<p>
258Mesa 6.0.1 has been released.
259This release basically just fixes bugs since the 6.0. release.
260</p>
261<pre>
262 New:
263 - upgraded glext.h to version 22
264 - new build targets (Dan Schikore)
265 - new linux-x86-opteron build target (Heath Feather)
266 Bug fixes:
267 - glBindProgramARB didn't update all necessary state
268 - fixed build problems on OpenBSD
269 - omit CVS directories from tarballs
270 - glGetTexImage(GL_COLOR_INDEX) was broken
271 - fixed an infinite loop in t&l module
272 - silenced some valgrind warnings about using unitialized memory
273 - fixed some compilation/link glitches on IRIX (Mike Stephens)
274 - glBindProgram wasn't getting compiled into display lists
275 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
276 - two-sided lighting and vertex program didn't work (bug 887330)
277 - stores to program parameter registers in vertex state programs
278 didn't work.
279 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
280 - glXCreateWindow() wasn't fully implemented (bug 890894)
281 - generic vertex attribute arrays didn't work in display lists
282 - vertex buffer objects' default usage and access fields were wrong
283 - glDrawArrays with start!=0 was broken
284 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
285 - linux-osmesa16-static config didn't work
286 - fixed a few color index rendering problems (bug 910687)
287 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
288 - OSMesa RGB and BGR modes were broken
289 - glProgramStringARB mistakenly required a null-terminated string
290 - fragment program XPD instruction was incorrect
291 - glGetMaterial() didn't work reliably
292</pre>
293The MD5 checksums are:
294</p>
295<pre>
296011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
297b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
298bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
299b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
300dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
301eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
302</pre>
303
304
305
Brian Paul546214f2004-01-15 15:47:57 +0000306<h2>January 16, 2004</h2>
307
308<p>
309Mesa 6.0 has been released. This is a stabilization of the 5.1 release
310and primarily just incorporates bug fixes.
311</p>
312<pre>
313 New:
314 - full OpenGL 1.5 support
315 - updated GL/glext.h file to version 21
316 Changes:
317 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
318 Bug fixes:
319 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
320 clamping issue
321 - updated suno5-gcc configs
322 - glColor3 functions sometimes resulted in undefined alpha values
323 - fixed FP divide by zero error seen on VMS with xlockmore, others
324 - fixed vertex/fragment program debug problem (bug 873011)
325 - building on AIX with gcc works now
326 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
327 - glDrawRangeElements tried to modify potentially read-only storage
328 - updated files for building on Windows
329</pre>
330
331
332
Brian Paul1fdfd542003-12-31 20:47:37 +0000333<h2>December 28, 2003</h2>
334
335<p>
336The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
337target="_parent">
338freedesktop.org</a> because of problems with SourceForge's anonymous
339CVS service.
340</p>
341
342<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
343</p>
344
Brian Paulede655c2003-12-17 23:54:23 +0000345
346<h2>December 17, 2003</h2>
347
348<p>
349Mesa 5.1 has been released. This is a new development release.
350Mesa 6.0 will be the next stable release and will support all
351OpenGL 1.5 features.
352</p>
353<pre>
354 New features:
355 - reorganized directory tree
356 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
357 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
358 - GL_SGI_texture_color_table extension (Eric Plante)
359 - GL_NV_fragment_program extension
360 - GL_NV_light_max_exponent extension
361 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
362 - GL_ARB_occlusion_query extension
363 - GL_ARB_point_sprite extension
364 - GL_ARB_texture_non_power_of_two extension
365 - GL_IBM_multimode_draw_arrays extension
366 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
367 - GL_ARB_vertex_buffer_object extension
368 - new X86 feature detection code (Petr Sebor)
369 - less memory used for display lists and vertex buffers
370 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
371 - new version (18) of glext.h header
372 - new spriteblast.c demo of GL_ARB_point_sprite
373 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
374 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
375 Bug fixes:
376 - really enable OpenGL 1.4 features in DOS driver.
377 - fixed issues in glDrawPixels and glCopyPixels for very wide images
378 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
379 - fixed some texgen bugs reported by Daniel Borca
380 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
381 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
382 - fixed RGBA blend enable bug (Ville Syrjala)
383 - glAccum is supposed to be a no-op in selection/feedback mode
384 - fixed texgen bug #597589 (John Popplewell)
385 Changes:
386 - dropped API trace feature (src/Trace/)
387 - documentation overhaul. merged with website content. more html.
388 - glxgears.c demo updated to use GLX swap rate extensions
389 - glTexImage1/2/3D now allows width/height/depth = 0
390 - disable SPARC asm code on Linux (bug 852204)
391</pre>
392
Brian Paul9ccc8412003-12-18 00:32:05 +0000393The MD5 checksums are:
394</p>
395<pre>
39678f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
39767b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
3986dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
399e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
400066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
401d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
402</pre>
403
Brian Paulede655c2003-12-17 23:54:23 +0000404
Brian Paul6eb25472003-11-12 15:32:57 +0000405<H2>November 12, 2003</H2>
406
407<p>
408New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
409number of automake/libtool problems.
410</p>
411<p>
412The new MD5 checksums are:
413</p>
414<pre>
415a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
4167b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
41779c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
418952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
419b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
420a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
421</pre>
422
423
424
Brian Paulade4de92003-09-05 13:39:39 +0000425<h2>September 5, 2003</h2>
426
427<p>
428Mesa 5.0.2 has been released. This is a stable, bug-fix release.
429</p>
430<pre>
431 Bug fixes:
432 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
433 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
434 - GL_CURRENT_MATRIX_NV query was wrong
435 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
436 - GL_LIST_MODE query wasn't correct
437 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
438 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
439 - blended, wide lines didn't always work correctly (bug 711595)
440 - glVertexAttrib4svNV w component was always 1
441 - fixed bug in GL_IBM_rasterpos_clip (missing return)
442 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
443 - a few Solaris compilation fixes
444 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
445 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
446 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
447 - glFog() didn't clamp fog colors
448 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
449 gl[Get]TexParameteri[v] functions
450 - fixed invalid memory references in glTexGen functions (bug 781602)
451 - integer-valued color arrays weren't handled correctly
452 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
453 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
454 Changes:
455 - build GLUT with -fexceptions so C++ apps propogate exceptions
456</pre>
Brian Paulade4de92003-09-05 13:39:39 +0000457
458
459
Brian Paul1b252a42003-08-06 19:16:48 +0000460<h2>June 2003</h2>
461
462<p>
463Mesa's directory tree has been overhauled.
464Things are better organized now with some thought toward future needs.
465</p>
466<p>
467In CVS, the latest Mesa 5.1 development code is now rooted under the
468<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
469holds the Mesa 5.0.x code which will be abandoned at some point.
470</p>
471
472
473
Brian Paul7f223f22003-03-30 16:17:54 +0000474<h2>March 30, 2003</h2>
475
476<p>
477Mesa 5.0.1 has been released. This is a stable, bug-fix release.
478</p>
479<pre>
480 New:
481 - DOS driver updates from Daniel Borca
482 - updated GL/gl_mangle.h file (Bill Hoffman)
483 Bug fixes:
484 - auto mipmap generation for cube maps was broken (bug 641363)
485 - writing/clearing software alpha channels was unreliable
486 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
487 - fixed some bad assertions found with shadowtex demo
488 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
489 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
490 - fixed potential segfault in texture object validation (bug 659012)
491 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
492 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
493 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
494 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
495 - fixed compilation problem on Solaris7/x86 (bug 536406)
496 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
497 - fixed NeXT build problem (FABSF macro)
498 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
499 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
500 - AA line and triangle Z values are now rounded, not truncated
501 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
502 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
503 - fixed a minor GL_COLOR_MATERIAL bug
504 - NV vertex program EXP instruction was broken
505 - glColorMask misbehaved with X window / pixmap rendering
506 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
507 - attempt to fix GGI compilation problem when MesaDemos not present
508 - NV vertex program ARL-relative fetches didn't work
509 Changes:
510 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
511 - updated winpos and pointblast demos to use ARB extensions
512 - disable SPARC normal transformation code (bug 673938)
513 - GLU fixes for OS/2 (Evgeny Kotsuba)
514</pre>
Brian Paul954a9b82003-03-30 16:45:02 +0000515<p>
516MD5 checksums follow:
517</p>
518<pre>
519b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
520513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
521eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
52249d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
52337190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
524becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
525</pre>
Brian Paul7f223f22003-03-30 16:17:54 +0000526
527
528
Brian Paul0b27ace2003-03-08 17:38:57 +0000529<h2>March 7, 2003</h2>
530<p>
531Website and documentation overhaul.
532</p>
533<p>
534The website content and Mesa documentation (from the doc/ directory) have
535been merged together.
536All the documentation files have been entered into the CVS repository.
537Many of the old plain-text files have been converted to html and modernized.
538</p>
539
540
541<h2>November 13, 2002</h2>
542<p>Mesa 5.0 has been released. This is a stable release which
543implements the OpenGL 1.4 specification.
544</p><pre>New:
545 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
546 - removed some overlooked debugging code
547 - glxinfo updated to support GLX_ARB_multisample
548 - GLUT now support GLX_ARB_multisample
549 - updated DOS driver (Daniel Borca)
550Bug fixes:
551 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
552 - fixed potential bug in _mesa_align_malloc/calloc()
553 - fixed missing triangle bug when running vertex programs
554 - fixed a few HPUX compilation problems
555 - FX (Glide) driver didn't compile
556 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
557 - a few EXT functions, like glGenTexturesEXT, were no-ops
558 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
559 glMultiDrawArrays and glMultiDrawElements were missing
560 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
561 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
562 - fixed one-bit error in point/line fragment Z calculation
563 - fixed potential segfault in fakeglx code
564 - fixed color overflow problem in DOT3 texture env mode
565</pre>
566
567
568<h2>October 29, 2002</h2>
569<p>Mesa 4.1 has been released. This is a new development release.
570For a stable release, get 4.0.4.
571</p><pre>New:
572 - GL_NV_vertex_program extension
573 - GL_NV_vertex_program1_1 extension
574 - GL_ARB_window_pos extension
575 - GL_ARB_depth_texture extension
576 - GL_ARB_shadow extension
577 - GL_ARB_shadow_ambient extension
578 - GL_EXT_shadow_funcs extension
579 - GL_ARB_point_parameters extension
580 - GL_ARB_texture_env_crossbar
581 - GL_NV_point_sprite extension
582 - GL_NV_texture_rectangle extension
583 - GL_EXT_multi_draw_arrays extension
584 - GL_EXT_stencil_two_side extension
585 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
586 - GL_ATI_texture_mirror_once extension (Ian Romanick)
587 - massive overhaul/simplification of software rasterizer module,
588 many contributions from Klaus Niederkrueger
589 - faster software texturing in some cases (i.e. trilinear filtering)
590 - new OSMesaGetProcAddress() function
591 - more blend modes implemented with MMX code (Jose Fonseca)
592 - added glutGetProcAddress() to GLUT
593 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
594 - pbinfo and pbdemo PBuffer programs
595 - glxinfo -v prints transprent pixel info (Gerd Sussner)
596Bug fixes:
597 - better mipmap LOD computation (prevents excessive blurriness)
598 - OSMesaMakeCurrent() didn't recognize buffer size changes
599 - assorted conformance fixes for 16-bit/channel rendering
600 - texcombine alpha subtraction mode was broken
601 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
602 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
603 - fixed divide by zero error in NURBS tessellator (Jon Perry)
604 - fixed GL_LINEAR fog bug by adding clamping
605 - fixed FP exceptions found using Alpha CPU
606 - 3dfx/glide driver render-to-window feature was broken
607 - added missing GLX_TRANSPARENT_RGB token to glx.h
608 - fixed error checking related to paletted textures
609 - fixed reference count error in glDeleteTextures (Randy Fayan)
610Changes:
611 - New spec file and Python code to generate some GL dispatch files
612 - Glide driver defaults to "no" with autoconf/automake
613 - floating point color channels now clamped to [0,inf)
614 - updated demos/stex3d with new options
615</pre>
616
617
618<h2>October 4, 2002</h2>
619<p>
620The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
621</p>
622
623<h2>October 3, 2002</h2>
624<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
625</p><pre> New:
626 - GL_NV_texture_rectangle extension
627 - updated glext.h header (version 17)
628 - updated DOS driver (Daniel Borca)
629 - updated BeOS R5 driver (Philippe Houdoin)
630 - added GL_IBM_texture_mirror_repeat
631 - glxinfo now takes -l option to print interesting OpenGL limits info
632 - GL_MESA_ycbcr_texture extension
633 - GL_APPLE_client_storage extension (for some DRI drivers only)
634 - GL_MESA_pack_invert extension
635 Bug fixes:
636 - fixed GL_LINEAR fog bug by adding clamping
637 - fixed FP exceptions found using Alpha CPU
638 - 3dfx MESA_GLX_FX=window (render to window) didn't work
639 - fixed memory leak in wglCreateContest (Karl Schultz)
640 - define GLAPIENTRY and GLAPI if undefined in glu.h
641 - wglGetProcAddress didn't handle all API functions
642 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
643 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
644 - error checking in compressed tex image functions had some glitches
645 - fixed AIX compile problem in src/config.c
646 - glGetTexImage was using pixel unpacking instead of packing params
647 - auto-mipmap generation for cube maps was incorrect
648 Changes:
649 - max texture units reduced to six to accomodate texture rectangles
650 - removed unfinished GL_MESA_sprite_point extension code
651</pre>
652
653<h2>June 25, 2002</h2>
654<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
655</p><pre> New:
656 - updated GL/glext.h file (version 15)
657 - corrected MMX blend code (Jose Fonseca)
658 - support for software-based alpha planes in Windows driver
659 - updated GGI driver (Filip Spacek)
660 Bug fixes:
661 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
662 - OSMesaMakeCurrent() didn't recognize buffer size changes
663 - assorted conformance fixes for 16-bit/channel rendering
664 - texcombine alpha subtraction mode was broken
665 - fixed lighting bug with non-uniform scaling and display lists
666 - fixed bug when deleting shared display lists
667 - disabled SPARC cliptest assembly code (Mesa bug 544665)
668 - fixed a couple Solaris compilation/link problems
669 - blending clipped glDrawPixels didn't always work
670 - glGetTexImage() didn't accept packed pixel types
671 - glPixelMapu[is]v() could explode given too large of pixelmap
672 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
673 - glXCopyContext() could lead to segfaults
674 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
675 Changes:
676 - lots of C++ (g++) code clean-ups
677 - lots of T&amp;L updates for the Radeon DRI driver
678 Known bugs:
679 - mipmap LOD computation (fixed for Mesa 4.1)
680</pre>
681
682<h2>April 2, 2002</h2>
683<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
684</p><pre> New:
685 - New DOS (DJGPP) driver written by Daniel Borca
686 - New driver interface functions for TCL drivers (such as Radeon DRI)
687 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
688 if using deep color channels
689 - latest GL/glext.h and GL/glxext.h headers from SGI
690 Bug fixes:
691 - GL_BLEND with non-black texture env color wasn't always correct
692 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
693 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
694 - glReadPixels was sometimes mistakenly clipped by the scissor box
695 - glDraw/ReadPixels didn't catch all the errors that they should have
696 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
697 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
698 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
699 - glColorMask as sometimes effecting glXSwapBuffers()
700 - fixed a potential bug in XMesaGarbageCollect()
701 - N threads rendering into one window didn't work reliably
702 - glCopyPixels didn't work for deep color channels
703 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
704 - glPopAttrib() didn't correctly restore user clip planes
705 - user clip planes failed for some perspective projections (Chromium)
706</pre>
707
708<h2>December 17, 2001</h2>
709<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
710</p><pre> New:
711 - better sub-pixel sample positions for AA triangles (Ray Tice)
712 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
713 Bug fixes:
714 - added missing break statements in glGet*() for multisample cases
715 - fixed uninitialized hash table mutex bug (display lists / texobjs)
716 - fixed bad teximage error check conditional (bug 476846)
717 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
718 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
719 - silence some compiler warnings (gcc 2.96)
720 - enable the #define GL_VERSION_1_3 in GL/gl.h
721 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
722 - fixed glu.h typedef problem found with MSDev 6.0
723 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
724 - added missing 'const' to glXGetContextIDEXT() in glxext.h
725 - fixed a few glXGetProcAddress() errors (texture compression, etc)
726 - fixed start index bug in compiled vertex arrays (Keith)
727 - fixed compilation problems in src/SPARC/glapi_sparc.S
728 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
729 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
730 - provoking vertex of flat-shaded, color-index triangles was wrong
731 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
732 - glTexParameter didn't flush the vertex buffer (Ray Tice)
733 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
734 - fixed bug in normal length caching (ParaView lighting bug)
735</pre>
736
737<h2>October 22, 2001</h2>
738<p>Mesa 4.0 has been released. This is a stable release.
739</p><pre> New:
740 - Mesa 4.0 implements the OpenGL 1.3 specification
741 - GL_IBM_rasterpos_clip extension
742 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
743 - GL_ARB_texture_mirrored_repeat extension
744 - WindML UGL driver (Stephane Raimbault)
745 - added OSMESA_MAX_WIDTH/HEIGHT queries
746 - attempted compiliation fixes for Solaris 5, 7 and 8
747 - updated glext.h and glxext.h files
748 - updated Windows driver (Karl Schultz)
749 Bug fixes:
750 - added some missing GLX 1.3 tokens to include/GL/glx.h
751 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
752 - glCopyPixels with scale and bias was broken
753 - glRasterPos with lighting could segfault
754 - glDeleteTextures could leave a dangling pointer
755 - Proxy textures for cube maps didn't work
756 - fixed a number of 16-bit color channel bugs
757 - fixed a few minor memory leaks
758 - GLX context sharing was broken in 3.5
759 - fixed state-update bugs in glPopClientAttrib()
760 - fixed glDrawRangeElements() bug
761 - fixed a glPush/PopAttrib() bug related to texture binding
762 - flat-shaded, textured lines were broken
763 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
764 - lighting didn't always produce the correct alpha value
765 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
766</pre>
767
768
769<h2>June 21, 2001</h2>
770<p>Mesa 3.5 has been released. This is a new development release.
771</p><pre> New:
772 - internals of Mesa divided into modular pieces (Keith Whitwell)
773 - 100% OpenGL 1.2 conformance (passes all conformance tests)
774 - new AA line algorithm
775 - GL_EXT_convolution extension
776 - GL_ARB_imaging subset
777 - OSMesaCreateContextExt() function
778 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
779 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
780 - GL_EXT_fog_coord extension (Keith Whitwell)
781 - GL_EXT_secondary_color extension (Keith Whitwell)
782 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
783 - GL_SGIX_depth_texture extension
784 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
785 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
786 - GL_ARB_texture_env_combine extension
787 - GL_ARB_texture_env_dot3 extension
788 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
789 - OSMesaCreateContextExt() function
790 - libOSMesa.so library, contains the OSMesa driver interface
791 - GL/glxext.h header file for GLX extensions
792 - somewhat faster software texturing, fogging, depth testing
793 - all color-index conformance tests now pass (only 8bpp tested)
794 - SPARC assembly language TCL optimizations (David Miller)
795 - GL_SGIS_generate_mipmap extension
796 Bug Fixes:
797 - fbiRev and tmuRev were unitialized when using Glide3
798 - fixed a few color index mode conformance failures; all pass now
799 - now appling antialiasing coverage to alpha after texturing
800 - colors weren't getting clamped to [0,1] before color table lookup
801 - fixed RISC alignment errors caused by COPY_4UBV macro
802 - drawing wide, flat-shaded lines could cause a segfault
803 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
804 Changes:
805 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
806 - new libOSMesa.so library, contains the OSMesa driver interface
807</pre>
808
809
810<h2>May 17, 2001</h2>
811<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
812Here's what's new:</p>
813<pre> Bug fixes:
814 - deleting the currently bound texture could cause bad problems
815 - using fog could result in random vertex alpha values
816 - AA triangle rendering could touch pixels outside right window bound
817 - fixed byteswapping problem in clear_32bit_ximage() function
818 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
819 - fixed memory leak in glXUseXFont()
820 - fragment sampling in AA triangle function was off by 1/2 pixel
821 - Windows: reading pixels from framebuffer didn't always work
822 - glConvolutionFilter2D could segfault or cause FP exception
823 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
824 - GL_NAND logicop didn't work right in RGBA mode
825 - fixed a memory corruption bug in vertex buffer reset code
826 - clearing the softwara alpha buffer with scissoring was broken
827 - fixed a few color index mode fog bugs
828 - fixed some bad assertions in color index mode
829 - fixed FX line 'stipple' bug #420091
830 Changes:
831 - optimized writing mono-colored pixel spans to X pixmaps
832 - increased max viewport size to 2048 x 2048
833</pre>
834
835
836<h2>April 29, 2001</h2>
837<p>New Mesa website</p>
Brian Paulefe56712003-03-19 19:15:28 +0000838<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000839
840
841<h2>February 14, 2001</h2>
842<p>Mesa 3.4.1 has been released. Here's what's new:</p>
843<pre> New:
844 - fixed some Linux build problems
845 - fixed some Windows build problems
846 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
847 Bug fixes:
848 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
849 - various state-update code changes needed for DRI bugs
850 - disabled pixel transfer ops in glColorTable commands, not needed
851 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
852 - updated sources and fixed compile problems in widgets-mesa/
853 - GLX_PBUFFER enum value was wrong in glx.h
854 - fixed a glColorMaterial lighting bug
855 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
856 - glXCopySubBufferMESA() Y position was off by one
857 - Error checking of glTexSubImage3D() was broken (bug 128775)
858 - glPopAttrib() didn't restore all derived Mesa state correctly
859 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
860 conformance problems at 16bpp.
861 - clearing depth buffer with scissoring was broken, would segfault
862 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
863 - fixed a line clipping bug (reported by Craig McDaniel)
864 - fixed RGB color over/underflow bug for very tiny triangles
865 Known problems:
866 - NURBS or evaluator surfaces inside display lists don't always work
867</pre>
868<p>
869</p><h2>November 3, 2000</h2>
870<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
871<pre> New:
872 - optimized glDrawPixels for glPixelZoom(1,-1)
873 Bug Fixes:
874 - widgets-mesa/src/*.c files were missing from 3.3 distro
875 - include/GL/mesa_wgl.h file was missing from 3.3 distro
876 - fixed some Win32 compile problems
877 - texture object priorities weren't getting initialized to 1.0
878 - glAreTexturesResident return value was wrong when using hardware
879 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
880 - glReadPixels with GLushort packed types was broken
881 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
882 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
883 - fixed some typos/bugs in the VB code
884 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
885 - optimized glDrawPixels paths weren't being used
886 - per-fragment fog calculation didn't work without a Z buffer
887 - improved blending accuracy, fixes Glean blendFunc test failures
888 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
889 - glXGetProcAddressARB() didn't always return the right address
890 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
891 - texture matrix changes weren't always detected (GLUT projtex demo)
892 - fixed random color problem in vertex fog code
893 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
894 Changes:
895 - finished internal support for compressed textures for DRI
896</pre>
897<p>
898</p><h2>April 24, 2000</h2>
899<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
900<pre> Bug fixes:
901 - fixed memcpy bugs in span.c
902 - fixed missing glEnd problem in demos/tessdemo.c
903 - fixed bug when clearing 24bpp Ximages
904 - fixed clipping problem found in Unreal Tournament
905 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
906 - fixed Loki's 3dfx RGB vs BGR bug
907 - fixed Loki's 3dfx smooth/flat shading bug in SoF
908 Changes:
909 - updated docs/README file
910 - use bcopy() optimizations on FreeBSD
911 - re-enabled the optimized persp_textured_triangle() function
912</pre>
913<p>
914</p><h2>March 23, 2000</h2>
Brian Paul4f12be02003-08-15 19:10:47 +0000915<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000916<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
917just bug fixes.</p>
918<p>Here's what's changed:
919
920</p><ul>
921 Bug fixes:
922 <ul>
923 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
924 - added missing glHintPGI() function<br>
925 - fixed a polygon culling bug<br>
926 - fixed bugs in gluPartialDisk()<br>
927 - Z values in selection mode were wrong<br>
928 - added missing tokens:
929 <ul>
930 GL_SMOOTH_POINT_SIZE_RANGE<br>
931 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
932 GL_SMOOTH_LINE_WIDTH_RANGE<br>
933 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
934 GL_ALIASED_POINT_SIZE_RANGE<br>
935 GL_ALIASED_LINE_WIDTH_RANGE
936 </ul>
937 - fixed glCopyPixels when copying from back to front buffer<br>
938 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
939 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
940 - glDeleteTextures() didn't decrement reference count correctly<br>
941 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
942 - Actual depth of transformation matrix stacks was off by one<br>
943 - 24bpp visuals didn't address pixels correctly<br>
944 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
945 - 101691 - Polygon clipping and GL_LINE<br>
946 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
947 - 101808 - Non-glVertexArrays tristrip bug<br>
948 - 101971 - find_last_3f on Dec OSF (worked around)<br>
949 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
950 - 102893 - orientations of modelview cause segfault
951 </ul>
952 New:
953 <ul>
954 - updated SVGA Linux driver<br>
955 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
956 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
957 - changed -O2 to -O3 for a number of gcc configs
958 </ul>
959 Changes:
960 <ul>
961 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
962 </ul>
963</ul>
964
965<p>Please report any problems with this release ASAP. Bugs should be filed on the
966Mesa3D website at sourceforge.<br>
967After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
968<p>-- Brian</p>
969<p>
970</p><h2>December 17, 1999</h2>
971<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
972can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
973<p>
974</p><h2>December 14, 1999</h2>
975<p>Mesa 3.1 is released!</p>
976<p>
977</p><h2>September 21, 1999</h2>
978<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
979and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
980that seem to be... yes, I've just received confirmation from the beta center, they
981are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
982Keith Whitwell for preparing these for us during Brian's absence.</p>
983<p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000984</p><h2>August 30, 1999</h2>
985<p>I'm pleased to announce that I've accepted a position with Precision Insight,
986Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
987<p>I've been working on Mesa in my spare time for over five years. With Precision
988Insight I now have the opportunity to devote my full attention to advancing Mesa
989and OpenGL on Linux.</p>
990<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
991my work will continue to be open sourced and available to any other programmers who
992may want to contribute to it, or use it for other projects or platforms</p>
993<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
994<p>
995</p><h2>August 23, 1999</h2>
996<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
997Note that this is a new archive, so you will need to re-checkout the archive. That
998means don't <i>cvs update</i> from a previous download.</p>
999<p>
1000</p><h2>August 17, 1999</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001001<p>A report from the SIGGRAPH '99 Linux/OpenGL
Brian Paul0b27ace2003-03-08 17:38:57 +00001002BOF meeting is now available.</p>
1003<p>-Brian</p>
1004<p>
1005</p><h2>August 14, 1999</h2>
1006<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1007systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1008patient.</p>
1009<p>-Brian</p>
1010<p>
1011</p><h2>June 7, 1999</h2>
1012<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1013<p>
1014</p><h2>June 2, 1999</h2>
1015<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1016xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1017based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1018<p>
1019</p><h2>May 24, 1999</h2>
1020<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1021If you are into the quake scene, you may want to try this out, as it contains some
Brian Paulefe56712003-03-19 19:15:28 +00001022optimizations specifically in the Q3A rendering path.
Brian Paul0b27ace2003-03-08 17:38:57 +00001023<p>
1024</p><h2>May 13, 1999</h2>
1025<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
Brian Paul4f12be02003-08-15 19:10:47 +00001026has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001027<p>
1028</p><h2>May 13, 1999</h2>
1029<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1030US$10,000 to the Mesa project to support its continuing development.
1031Mesa is a free implementation of the OpenGL 3D graphics library and id's
1032newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1033
1034The donation will go to Keith Whitwell, who has been optimizing Mesa to
1035improve performance on 3d hardware. Thanks to Keith's work, many
1036applications using Mesa 3.1 will see a dramatic performance increase
1037over Mesa 3.0. The donation will allow Keith to continue working on
1038Mesa full time for some time to come.
1039
1040For more information about Mesa see www.mesa3d.org. For more
1041information about id Software, Inc. see www.idsoftware.com.
1042
1043--------------------------------
1044
1045This donation from John/id is very generous. Keith and I are very
1046grateful.
1047
1048</pre>
1049<p>
1050</p><h2>May 1, 1999</h2>
1051<p>John Carmack made an interesting .plan update yesterday:
1052
1053</p><ul>
Brian Paul4f12be02003-08-15 19:10:47 +00001054 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1055 should be helpful to the various Linux 3D teams. <br>
1056 </i>http://www.quake3arena.com/news/glopt.html</i>"
Brian Paul0b27ace2003-03-08 17:38:57 +00001057</ul>
1058
1059<p>
1060</p><h2>April 7, 1999</h2>
1061<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1062<p>
1063</p><h2>March 18, 1999</h2>
1064<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1065For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1066<p>
1067</p><h2>February 16, 1999</h2>
1068<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1069source code</a>.</p>
1070<p>
1071</p><h2>January 22, 1999</h2>
1072<p>www.mesa3d.org established</p>
1073
1074
1075</p>
1076
1077
1078<hr>
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