blob: 3fdeb28dd3d01e9352239c9ecedff22736c7755f [file] [log] [blame]
Keith Whitwellad2ac212000-11-24 10:25:05 +00001/* $Id: context.c,v 1.109 2000/11/24 10:25:05 keithw Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paul54287052000-01-17 20:00:15 +00007 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paulf9b97d92000-01-28 20:17:42 +000042#include "glapinoop.h"
Brian Paul9560f052000-01-31 23:11:39 +000043#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000044#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000045#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000048#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000051#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000052#include "teximage.h"
53#include "texobj.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "texture.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000055#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000056#include "varray.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057
58#include "math/m_translate.h"
59#include "math/m_vertices.h"
60#include "math/m_matrix.h"
61#include "math/m_xform.h"
62#include "math/math.h"
jtgafb833d1999-08-19 00:55:39 +000063#endif
64
Brian Paul3b18a362000-09-26 15:27:20 +000065#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000066#include "Trace/tr_context.h"
67#include "Trace/tr_wrapper.h"
68#endif
69
jtgafb833d1999-08-19 00:55:39 +000070
Keith Whitwell23caf202000-11-16 21:05:34 +000071#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000072int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000073/* | VERBOSE_PIPELINE */
74/* | VERBOSE_IMMEDIATE */
75/* | VERBOSE_VARRAY */
76/* | VERBOSE_TEXTURE */
77/* | VERBOSE_API */
78/* | VERBOSE_DRIVER */
79/* | VERBOSE_STATE */
80/* | VERBOSE_CULL */
81/* | VERBOSE_DISPLAY_LIST */
82;
83#endif
84
85#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000086int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000087/* | DEBUG_ALWAYS_FLUSH */
88;
89#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000090
91/**********************************************************************/
92/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
93/**********************************************************************/
94
95static GLboolean
96_mesa_DestroyContext(__GLcontext *gc)
97{
98 if (gc) {
99 _mesa_free_context_data(gc);
100 (*gc->imports.free)(gc, gc);
101 }
102 return GL_TRUE;
103}
104
105
106/* exported OpenGL SI interface */
107__GLcontext *
108__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
109{
110 GLcontext *ctx;
111
112 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
113 if (ctx == NULL) {
114 return NULL;
115 }
116 ctx->imports = *imports;
117
118 _mesa_initialize_visual(&ctx->Visual,
119 modes->rgbMode,
120 modes->doubleBufferMode,
121 modes->stereoMode,
122 modes->redBits,
123 modes->greenBits,
124 modes->blueBits,
125 modes->alphaBits,
126 modes->indexBits,
127 modes->depthBits,
128 modes->stencilBits,
129 modes->accumRedBits,
130 modes->accumGreenBits,
131 modes->accumBlueBits,
132 modes->accumAlphaBits,
133 0);
134
135 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->wscx, GL_FALSE);
136
137 ctx->exports.destroyContext = _mesa_DestroyContext;
138
139 return ctx;
140}
141
142
143/* exported OpenGL SI interface */
144void
145__glCoreNopDispatch(void)
146{
147#if 0
148 /* SI */
149 __gl_dispatch = __glNopDispatchState;
150#else
151 /* Mesa */
152 _glapi_set_dispatch(NULL);
153#endif
154}
155
156
jtgafb833d1999-08-19 00:55:39 +0000157/**********************************************************************/
158/***** Context and Thread management *****/
159/**********************************************************************/
160
161
jtgafb833d1999-08-19 00:55:39 +0000162
jtgafb833d1999-08-19 00:55:39 +0000163/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000164/***** GL Visual allocation/destruction *****/
165/**********************************************************************/
166
167
168/*
169 * Allocate a new GLvisual object.
170 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000171 * dbFlag - double buffering?
172 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000173 * depthBits - requested bits per depth buffer value
174 * Any value in [0, 32] is acceptable but the actual
175 * depth type will be GLushort or GLuint as needed.
176 * stencilBits - requested minimum bits per stencil buffer value
177 * accumBits - requested minimum bits per accum buffer component
178 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
179 * red/green/blue/alphaBits - number of bits per color component
180 * in frame buffer for RGB(A) mode.
181 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000182 * Return: pointer to new GLvisual or NULL if requested parameters can't
183 * be met.
184 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000185GLvisual *
186_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000187 GLboolean dbFlag,
188 GLboolean stereoFlag,
189 GLint redBits,
190 GLint greenBits,
191 GLint blueBits,
192 GLint alphaBits,
193 GLint indexBits,
194 GLint depthBits,
195 GLint stencilBits,
196 GLint accumRedBits,
197 GLint accumGreenBits,
198 GLint accumBlueBits,
199 GLint accumAlphaBits,
200 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000201{
Brian Paul178a1c52000-04-22 01:05:00 +0000202 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
203 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000204 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000205 redBits, greenBits, blueBits, alphaBits,
206 indexBits, depthBits, stencilBits,
207 accumRedBits, accumGreenBits,
208 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000209 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000210 FREE(vis);
211 return NULL;
212 }
213 }
214 return vis;
215}
216
217
218/*
219 * Initialize the fields of the given GLvisual.
220 * Input: see _mesa_create_visual() above.
221 * Return: GL_TRUE = success
222 * GL_FALSE = failure.
223 */
224GLboolean
225_mesa_initialize_visual( GLvisual *vis,
226 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000227 GLboolean dbFlag,
228 GLboolean stereoFlag,
229 GLint redBits,
230 GLint greenBits,
231 GLint blueBits,
232 GLint alphaBits,
233 GLint indexBits,
234 GLint depthBits,
235 GLint stencilBits,
236 GLint accumRedBits,
237 GLint accumGreenBits,
238 GLint accumBlueBits,
239 GLint accumAlphaBits,
240 GLint numSamples )
241{
242 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000243
Brian Pauled30dfa2000-03-03 17:47:39 +0000244 /* This is to catch bad values from device drivers not updated for
245 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
246 * bad value now (a 1-bit depth buffer!?!).
247 */
248 assert(depthBits == 0 || depthBits > 1);
249
250 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000251 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000252 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000253 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000254 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000255 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000256 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000257 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000258 }
259 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000260 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000261 }
262 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000263 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000264 }
265 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000266 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000267 }
268
269 vis->RGBAflag = rgbFlag;
270 vis->DBflag = dbFlag;
271 vis->StereoFlag = stereoFlag;
272 vis->RedBits = redBits;
273 vis->GreenBits = greenBits;
274 vis->BlueBits = blueBits;
Brian Paule70c6232000-05-04 13:53:55 +0000275 vis->AlphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000276
Brian Paulb371e0d2000-03-31 01:05:51 +0000277 vis->IndexBits = indexBits;
278 vis->DepthBits = depthBits;
279 vis->AccumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
280 vis->AccumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
281 vis->AccumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
282 vis->AccumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
283 vis->StencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000284
Brian Pauled30dfa2000-03-03 17:47:39 +0000285 if (depthBits == 0) {
286 /* Special case. Even if we don't have a depth buffer we need
Brian Paul35324a62000-10-09 22:42:40 +0000287 * good values for DepthMax for Z vertex transformation purposes
288 * and for per-fragment fog computation.
Brian Pauled30dfa2000-03-03 17:47:39 +0000289 */
Brian Paul35324a62000-10-09 22:42:40 +0000290 vis->DepthMax = 1 << 16;
291 vis->DepthMaxF = (GLfloat) vis->DepthMax;
Brian Pauled30dfa2000-03-03 17:47:39 +0000292 }
Brian Paul3a94f5c2000-05-18 18:12:36 +0000293 else if (depthBits < 32) {
Brian Pauled30dfa2000-03-03 17:47:39 +0000294 vis->DepthMax = (1 << depthBits) - 1;
295 vis->DepthMaxF = (GLfloat) vis->DepthMax;
296 }
Brian Paul3a94f5c2000-05-18 18:12:36 +0000297 else {
298 /* Special case since shift values greater than or equal to the
299 * number of bits in the left hand expression's type are
300 * undefined.
301 */
302 vis->DepthMax = 0xffffffff;
303 vis->DepthMaxF = (GLfloat) vis->DepthMax;
304 }
Brian Pauld0d7d622000-10-21 00:02:47 +0000305 vis->MRD = 1; /* XXX temporary value */
Brian Pauled30dfa2000-03-03 17:47:39 +0000306
Brian Paul178a1c52000-04-22 01:05:00 +0000307 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000308}
309
310
Brian Paulb371e0d2000-03-31 01:05:51 +0000311void
312_mesa_destroy_visual( GLvisual *vis )
313{
314 FREE(vis);
315}
316
317
Brian Paul4d053dd2000-01-14 04:45:47 +0000318/**********************************************************************/
319/***** GL Framebuffer allocation/destruction *****/
320/**********************************************************************/
321
322
323/*
324 * Create a new framebuffer. A GLframebuffer is a struct which
325 * encapsulates the depth, stencil and accum buffers and related
326 * parameters.
327 * Input: visual - a GLvisual pointer
328 * softwareDepth - create/use a software depth buffer?
329 * softwareStencil - create/use a software stencil buffer?
330 * softwareAccum - create/use a software accum buffer?
331 * softwareAlpha - create/use a software alpha buffer?
332
333 * Return: pointer to new GLframebuffer struct or NULL if error.
334 */
Brian Paul178a1c52000-04-22 01:05:00 +0000335GLframebuffer *
Brian Paulb1394fa2000-09-26 20:53:53 +0000336_mesa_create_framebuffer( GLvisual *visual,
337 GLboolean softwareDepth,
338 GLboolean softwareStencil,
339 GLboolean softwareAccum,
340 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000341{
Brian Paul178a1c52000-04-22 01:05:00 +0000342 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
343 assert(visual);
344 if (buffer) {
345 _mesa_initialize_framebuffer(buffer, visual,
346 softwareDepth, softwareStencil,
347 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000348 }
Brian Paul178a1c52000-04-22 01:05:00 +0000349 return buffer;
350}
351
352
353/*
354 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000355 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000356 */
357void
358_mesa_initialize_framebuffer( GLframebuffer *buffer,
359 GLvisual *visual,
360 GLboolean softwareDepth,
361 GLboolean softwareStencil,
362 GLboolean softwareAccum,
363 GLboolean softwareAlpha )
364{
365 assert(buffer);
366 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000367
368 /* sanity checks */
369 if (softwareDepth ) {
370 assert(visual->DepthBits > 0);
371 }
372 if (softwareStencil) {
373 assert(visual->StencilBits > 0);
374 }
375 if (softwareAccum) {
376 assert(visual->RGBAflag);
Brian Paulb371e0d2000-03-31 01:05:51 +0000377 assert(visual->AccumRedBits > 0);
378 assert(visual->AccumGreenBits > 0);
379 assert(visual->AccumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000380 }
381 if (softwareAlpha) {
382 assert(visual->RGBAflag);
383 assert(visual->AlphaBits > 0);
384 }
385
386 buffer->Visual = visual;
387 buffer->UseSoftwareDepthBuffer = softwareDepth;
388 buffer->UseSoftwareStencilBuffer = softwareStencil;
389 buffer->UseSoftwareAccumBuffer = softwareAccum;
390 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000391}
392
393
Brian Paul4d053dd2000-01-14 04:45:47 +0000394/*
395 * Free a framebuffer struct and its buffers.
396 */
Brian Paul178a1c52000-04-22 01:05:00 +0000397void
Brian Paulb1394fa2000-09-26 20:53:53 +0000398_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000399{
400 if (buffer) {
Brian Paul650cb742000-03-17 15:31:52 +0000401 if (buffer->DepthBuffer) {
402 FREE( buffer->DepthBuffer );
Brian Paul4d053dd2000-01-14 04:45:47 +0000403 }
404 if (buffer->Accum) {
405 FREE( buffer->Accum );
406 }
407 if (buffer->Stencil) {
408 FREE( buffer->Stencil );
409 }
410 if (buffer->FrontLeftAlpha) {
411 FREE( buffer->FrontLeftAlpha );
412 }
413 if (buffer->BackLeftAlpha) {
414 FREE( buffer->BackLeftAlpha );
415 }
416 if (buffer->FrontRightAlpha) {
417 FREE( buffer->FrontRightAlpha );
418 }
419 if (buffer->BackRightAlpha) {
420 FREE( buffer->BackRightAlpha );
421 }
422 FREE(buffer);
423 }
424}
425
426
427
428/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000429/***** Context allocation, initialization, destroying *****/
430/**********************************************************************/
431
432
Brian Paul9560f052000-01-31 23:11:39 +0000433_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
434
435
jtgafb833d1999-08-19 00:55:39 +0000436/*
437 * This function just calls all the various one-time-init functions in Mesa.
438 */
Brian Paul178a1c52000-04-22 01:05:00 +0000439static void
440one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000441{
442 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000443 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000444 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000445 /* do some implementation tests */
446 assert( sizeof(GLbyte) == 1 );
447 assert( sizeof(GLshort) >= 2 );
448 assert( sizeof(GLint) >= 4 );
449 assert( sizeof(GLubyte) == 1 );
450 assert( sizeof(GLushort) >= 2 );
451 assert( sizeof(GLuint) >= 4 );
452
jtgafb833d1999-08-19 00:55:39 +0000453 gl_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000454
455 _mesa_init_math();
456 _math_init();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000457
458 if (getenv("MESA_DEBUG")) {
459 _glapi_noop_enable_warnings(GL_TRUE);
460 }
461 else {
462 _glapi_noop_enable_warnings(GL_FALSE);
463 }
464
jtgafb833d1999-08-19 00:55:39 +0000465#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
466 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
467#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000468
469 alreadyCalled = GL_TRUE;
470 }
Brian Paul9560f052000-01-31 23:11:39 +0000471 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000472}
473
474
Brian Paul4d053dd2000-01-14 04:45:47 +0000475
jtgafb833d1999-08-19 00:55:39 +0000476/*
477 * Allocate and initialize a shared context state structure.
478 */
Brian Paul178a1c52000-04-22 01:05:00 +0000479static struct gl_shared_state *
480alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000481{
jtgafb833d1999-08-19 00:55:39 +0000482 struct gl_shared_state *ss;
483 GLboolean outOfMemory;
484
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000485 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000486 if (!ss)
487 return NULL;
488
Brian Paule4b684c2000-09-12 21:07:40 +0000489 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000490
Brian Paule4b684c2000-09-12 21:07:40 +0000491 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000492 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000493
494 /* Default Texture objects */
495 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000496
497 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
498 if (!ss->Default1D) {
499 outOfMemory = GL_TRUE;
500 }
501 else {
502 ss->Default1D->RefCount++;
jtgafb833d1999-08-19 00:55:39 +0000503 }
504
Brian Paula8523782000-11-19 23:10:25 +0000505 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
506 if (!ss->Default2D) {
507 outOfMemory = GL_TRUE;
508 }
509 else {
510 ss->Default2D->RefCount++;
511 }
512
513 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
514 if (!ss->Default3D) {
515 outOfMemory = GL_TRUE;
516 }
517 else {
518 ss->Default1D->RefCount++;
519 }
520
521 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000522 if (!ss->DefaultCubeMap) {
523 outOfMemory = GL_TRUE;
524 }
525 else {
526 ss->DefaultCubeMap->RefCount++;
527 }
528
jtgafb833d1999-08-19 00:55:39 +0000529 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
530 /* Ran out of memory at some point. Free everything and return NULL */
531 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000532 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000533 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000534 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000535 if (ss->Default1D)
536 _mesa_free_texture_object(ss, ss->Default1D);
537 if (ss->Default2D)
538 _mesa_free_texture_object(ss, ss->Default2D);
539 if (ss->Default3D)
540 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000541 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000542 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000543 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000544 return NULL;
545 }
546 else {
547 return ss;
548 }
549}
550
551
552/*
553 * Deallocate a shared state context and all children structures.
554 */
Brian Paul178a1c52000-04-22 01:05:00 +0000555static void
556free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000557{
558 /* Free display lists */
559 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000560 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000561 if (list) {
562 gl_destroy_list(ctx, list);
563 }
564 else {
565 break;
566 }
567 }
Brian Paulbb797902000-01-24 16:19:54 +0000568 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000569
570 /* Free texture objects */
571 while (ss->TexObjectList)
572 {
573 if (ctx->Driver.DeleteTexture)
574 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
575 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000576 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000577 }
Brian Paulbb797902000-01-24 16:19:54 +0000578 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000579
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000580 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000581}
582
583
584
jtgafb833d1999-08-19 00:55:39 +0000585/*
586 * Initialize the nth light. Note that the defaults for light 0 are
587 * different than the other lights.
588 */
Brian Paul178a1c52000-04-22 01:05:00 +0000589static void
590init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000591{
592 make_empty_list( l );
593
594 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
595 if (n==0) {
596 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
597 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
598 }
599 else {
600 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
601 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
602 }
603 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
604 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
605 l->SpotExponent = 0.0;
606 gl_compute_spot_exp_table( l );
607 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000608 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000609 l->ConstantAttenuation = 1.0;
610 l->LinearAttenuation = 0.0;
611 l->QuadraticAttenuation = 0.0;
612 l->Enabled = GL_FALSE;
613}
614
615
616
Brian Paul178a1c52000-04-22 01:05:00 +0000617static void
618init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000619{
620 ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
621 lm->LocalViewer = GL_FALSE;
622 lm->TwoSide = GL_FALSE;
623 lm->ColorControl = GL_SINGLE_COLOR;
624}
625
626
Brian Paul178a1c52000-04-22 01:05:00 +0000627static void
628init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000629{
630 ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
631 ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
632 ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
633 ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
634 m->Shininess = 0.0;
635 m->AmbientIndex = 0;
636 m->DiffuseIndex = 1;
637 m->SpecularIndex = 1;
638}
639
640
641
Brian Paul178a1c52000-04-22 01:05:00 +0000642static void
643init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000644{
645 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
646
647 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000648 texUnit->CombineModeRGB = GL_MODULATE;
649 texUnit->CombineModeA = GL_MODULATE;
650 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
651 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
652 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
653 texUnit->CombineSourceA[0] = GL_TEXTURE;
654 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
655 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
656 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
657 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
658 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
659 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
660 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
661 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
662 texUnit->CombineScaleShiftRGB = 0;
663 texUnit->CombineScaleShiftA = 0;
664
jtgafb833d1999-08-19 00:55:39 +0000665 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
666 texUnit->TexGenEnabled = 0;
667 texUnit->GenModeS = GL_EYE_LINEAR;
668 texUnit->GenModeT = GL_EYE_LINEAR;
669 texUnit->GenModeR = GL_EYE_LINEAR;
670 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000671 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
672 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
673 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
674 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000675
jtgafb833d1999-08-19 00:55:39 +0000676 /* Yes, these plane coefficients are correct! */
677 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
678 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
679 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
680 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
681 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
682 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
683 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
684 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
685
Brian Paula8523782000-11-19 23:10:25 +0000686 texUnit->Current1D = ctx->Shared->Default1D;
687 texUnit->Current2D = ctx->Shared->Default2D;
688 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000689 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000690}
691
692
jtgafb833d1999-08-19 00:55:39 +0000693
Brian Paul4d053dd2000-01-14 04:45:47 +0000694
jtgafb833d1999-08-19 00:55:39 +0000695/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000696static void
697init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000698{
699 map->Order = 1;
700 map->u1 = 0.0;
701 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000702 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000703 if (map->Points) {
704 GLint i;
705 for (i=0;i<n;i++)
706 map->Points[i] = initial[i];
707 }
jtgafb833d1999-08-19 00:55:39 +0000708}
709
710
711/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000712static void
713init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000714{
715 map->Uorder = 1;
716 map->Vorder = 1;
717 map->u1 = 0.0;
718 map->u2 = 1.0;
719 map->v1 = 0.0;
720 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000721 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000722 if (map->Points) {
723 GLint i;
724 for (i=0;i<n;i++)
725 map->Points[i] = initial[i];
726 }
jtgafb833d1999-08-19 00:55:39 +0000727}
728
729
jtgafb833d1999-08-19 00:55:39 +0000730/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000731 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000732 */
Brian Paul178a1c52000-04-22 01:05:00 +0000733static void
734init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000735{
736 GLuint i, j;
737
Brian Paul4d053dd2000-01-14 04:45:47 +0000738 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000739
Brian Paul539cce52000-02-03 19:40:07 +0000740 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000741 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
742 ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
Brian Paul86fc3702000-05-22 16:33:20 +0000743 ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize;
Brian Paul4d053dd2000-01-14 04:45:47 +0000744 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
745 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000746 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
747 ctx->Const.MinPointSize = MIN_POINT_SIZE;
748 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
749 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
750 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
751 ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
752 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
753 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
754 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
755 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
756 ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
757 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000758 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000759 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
760 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000761 ctx->Const.NumCompressedTextureFormats = 0;
jtgafb833d1999-08-19 00:55:39 +0000762
Brian Paul4d053dd2000-01-14 04:45:47 +0000763 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000764 _math_matrix_ctr( &ctx->ModelView );
765 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000766
767 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000768 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000769 _math_matrix_ctr( &ctx->ModelViewStack[i] );
770 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000771 }
772
773 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000774 _math_matrix_ctr( &ctx->ProjectionMatrix );
775 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000776
777 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000778 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000779 _math_matrix_ctr( &ctx->ProjectionStack[i] );
780 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000781 }
782
Keith Whitwell23caf202000-11-16 21:05:34 +0000783 /* Derived ModelProject matrix */
784 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
785
Brian Paul4d053dd2000-01-14 04:45:47 +0000786 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000787 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000788 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000789 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000790 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000791 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000792 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000793 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000794 }
jtgafb833d1999-08-19 00:55:39 +0000795
Brian Paul250069d2000-04-08 18:57:45 +0000796 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000797 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000798 ctx->ColorStackDepth = 0;
799 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000800 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000801 }
802
Brian Paul4d053dd2000-01-14 04:45:47 +0000803 /* Accumulate buffer group */
804 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000805
Brian Paul4d053dd2000-01-14 04:45:47 +0000806 /* Color buffer group */
807 ctx->Color.IndexMask = 0xffffffff;
808 ctx->Color.ColorMask[0] = 0xff;
809 ctx->Color.ColorMask[1] = 0xff;
810 ctx->Color.ColorMask[2] = 0xff;
811 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000812 ctx->Color.ClearIndex = 0;
813 ASSIGN_4V( ctx->Color.ClearColor, 0.0, 0.0, 0.0, 0.0 );
814 ctx->Color.DrawBuffer = GL_FRONT;
815 ctx->Color.AlphaEnabled = GL_FALSE;
816 ctx->Color.AlphaFunc = GL_ALWAYS;
817 ctx->Color.AlphaRef = 0;
818 ctx->Color.BlendEnabled = GL_FALSE;
819 ctx->Color.BlendSrcRGB = GL_ONE;
820 ctx->Color.BlendDstRGB = GL_ZERO;
821 ctx->Color.BlendSrcA = GL_ONE;
822 ctx->Color.BlendDstA = GL_ZERO;
823 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000824 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
825 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
826 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000827 ctx->Color.LogicOp = GL_COPY;
828 ctx->Color.DitherFlag = GL_TRUE;
829 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000830
Brian Paul4d053dd2000-01-14 04:45:47 +0000831 /* Current group */
Brian Paul19300532000-10-29 19:02:23 +0000832 ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX );
Brian Paul4d053dd2000-01-14 04:45:47 +0000833 ctx->Current.Index = 1;
834 for (i=0; i<MAX_TEXTURE_UNITS; i++)
835 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
836 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
837 ctx->Current.RasterDistance = 0.0;
838 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
839 ctx->Current.RasterIndex = 1;
840 for (i=0; i<MAX_TEXTURE_UNITS; i++)
841 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
842 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
843 ctx->Current.RasterPosValid = GL_TRUE;
844 ctx->Current.EdgeFlag = GL_TRUE;
845 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000846
jtgafb833d1999-08-19 00:55:39 +0000847
Brian Paul4d053dd2000-01-14 04:45:47 +0000848 /* Depth buffer group */
849 ctx->Depth.Test = GL_FALSE;
850 ctx->Depth.Clear = 1.0;
851 ctx->Depth.Func = GL_LESS;
852 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000853 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000854
Brian Paul4d053dd2000-01-14 04:45:47 +0000855 /* Evaluators group */
856 ctx->Eval.Map1Color4 = GL_FALSE;
857 ctx->Eval.Map1Index = GL_FALSE;
858 ctx->Eval.Map1Normal = GL_FALSE;
859 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
860 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
861 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
862 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
863 ctx->Eval.Map1Vertex3 = GL_FALSE;
864 ctx->Eval.Map1Vertex4 = GL_FALSE;
865 ctx->Eval.Map2Color4 = GL_FALSE;
866 ctx->Eval.Map2Index = GL_FALSE;
867 ctx->Eval.Map2Normal = GL_FALSE;
868 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
869 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
870 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
871 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
872 ctx->Eval.Map2Vertex3 = GL_FALSE;
873 ctx->Eval.Map2Vertex4 = GL_FALSE;
874 ctx->Eval.AutoNormal = GL_FALSE;
875 ctx->Eval.MapGrid1un = 1;
876 ctx->Eval.MapGrid1u1 = 0.0;
877 ctx->Eval.MapGrid1u2 = 1.0;
878 ctx->Eval.MapGrid2un = 1;
879 ctx->Eval.MapGrid2vn = 1;
880 ctx->Eval.MapGrid2u1 = 0.0;
881 ctx->Eval.MapGrid2u2 = 1.0;
882 ctx->Eval.MapGrid2v1 = 0.0;
883 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000884
Brian Paul4d053dd2000-01-14 04:45:47 +0000885 /* Evaluator data */
886 {
887 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
888 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
889 static GLfloat index[1] = { 1.0 };
890 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
891 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000892
Brian Paul4d053dd2000-01-14 04:45:47 +0000893 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
894 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
895 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
896 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
897 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
898 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
899 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
900 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
901 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000902
Brian Paul4d053dd2000-01-14 04:45:47 +0000903 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
904 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
905 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
906 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
907 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
908 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
909 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
910 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
911 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
912 }
jtgafb833d1999-08-19 00:55:39 +0000913
Brian Paul4d053dd2000-01-14 04:45:47 +0000914 /* Fog group */
915 ctx->Fog.Enabled = GL_FALSE;
916 ctx->Fog.Mode = GL_EXP;
917 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
918 ctx->Fog.Index = 0.0;
919 ctx->Fog.Density = 1.0;
920 ctx->Fog.Start = 0.0;
921 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000922 ctx->Fog.ColorSumEnabled = GL_FALSE;
923 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000924
Brian Paul4d053dd2000-01-14 04:45:47 +0000925 /* Hint group */
926 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
927 ctx->Hint.PointSmooth = GL_DONT_CARE;
928 ctx->Hint.LineSmooth = GL_DONT_CARE;
929 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
930 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000931 ctx->Hint.AllowDrawWin = GL_TRUE;
Brian Paul8cce3142000-04-10 15:52:25 +0000932 ctx->Hint.AllowDrawFrg = GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000933 ctx->Hint.AllowDrawMem = GL_TRUE;
934 ctx->Hint.StrictLighting = GL_TRUE;
Brian Paul1207bf02000-05-23 20:10:49 +0000935 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
936 ctx->Hint.TextureCompression = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000937
Brian Paul0771d152000-04-07 00:19:41 +0000938 /* Histogram group */
939 ctx->Histogram.Width = 0;
940 ctx->Histogram.Format = GL_RGBA;
941 ctx->Histogram.Sink = GL_FALSE;
942 ctx->Histogram.RedSize = 0xffffffff;
943 ctx->Histogram.GreenSize = 0xffffffff;
944 ctx->Histogram.BlueSize = 0xffffffff;
945 ctx->Histogram.AlphaSize = 0xffffffff;
946 ctx->Histogram.LuminanceSize = 0xffffffff;
947 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
948 ctx->Histogram.Count[i][0] = 0;
949 ctx->Histogram.Count[i][1] = 0;
950 ctx->Histogram.Count[i][2] = 0;
951 ctx->Histogram.Count[i][3] = 0;
952 }
953
954 /* Min/Max group */
955 ctx->MinMax.Format = GL_RGBA;
956 ctx->MinMax.Sink = GL_FALSE;
957 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
958 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
959 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
960 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
961
Brian Paul4d053dd2000-01-14 04:45:47 +0000962 /* Extensions */
963 gl_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000964
Brian Paul4d053dd2000-01-14 04:45:47 +0000965 /* Lighting group */
966 for (i=0;i<MAX_LIGHTS;i++) {
967 init_light( &ctx->Light.Light[i], i );
968 }
969 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000970
Brian Paul4d053dd2000-01-14 04:45:47 +0000971 init_lightmodel( &ctx->Light.Model );
972 init_material( &ctx->Light.Material[0] );
973 init_material( &ctx->Light.Material[1] );
974 ctx->Light.ShadeModel = GL_SMOOTH;
975 ctx->Light.Enabled = GL_FALSE;
976 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
977 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
978 ctx->Light.ColorMaterialBitmask
979 = gl_material_bitmask( ctx,
980 GL_FRONT_AND_BACK,
981 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000982
Brian Paul4d053dd2000-01-14 04:45:47 +0000983 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000984
Brian Paul4d053dd2000-01-14 04:45:47 +0000985 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000986 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
987 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000988 for (i = 0 ; i < 10 ; i++) {
989 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
990 s->shininess = -1;
991 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000992 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000993 }
994 for (i = 0 ; i < 4 ; i++) {
Keith Whitwell14940c42000-11-05 18:40:57 +0000995 ctx->_ShineTable[i] = ctx->_ShineTabList->prev;
996 ctx->_ShineTable[i]->refcount++;
Brian Paul4d053dd2000-01-14 04:45:47 +0000997 }
jtgafb833d1999-08-19 00:55:39 +0000998
Brian Paul77d61af2000-06-28 04:20:21 +0000999 gl_compute_shine_table( ctx, 0, ctx->Light.Material[0].Shininess );
1000 gl_compute_shine_table( ctx, 2, ctx->Light.Material[0].Shininess * .5 );
1001 gl_compute_shine_table( ctx, 1, ctx->Light.Material[1].Shininess );
1002 gl_compute_shine_table( ctx, 3, ctx->Light.Material[1].Shininess * .5 );
1003
jtgafb833d1999-08-19 00:55:39 +00001004
Brian Paul4d053dd2000-01-14 04:45:47 +00001005 /* Line group */
1006 ctx->Line.SmoothFlag = GL_FALSE;
1007 ctx->Line.StippleFlag = GL_FALSE;
1008 ctx->Line.Width = 1.0;
1009 ctx->Line.StipplePattern = 0xffff;
1010 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001011
Brian Paul4d053dd2000-01-14 04:45:47 +00001012 /* Display List group */
1013 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001014
Brian Paul4d053dd2000-01-14 04:45:47 +00001015 /* Pixel group */
1016 ctx->Pixel.RedBias = 0.0;
1017 ctx->Pixel.RedScale = 1.0;
1018 ctx->Pixel.GreenBias = 0.0;
1019 ctx->Pixel.GreenScale = 1.0;
1020 ctx->Pixel.BlueBias = 0.0;
1021 ctx->Pixel.BlueScale = 1.0;
1022 ctx->Pixel.AlphaBias = 0.0;
1023 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001024 ctx->Pixel.DepthBias = 0.0;
1025 ctx->Pixel.DepthScale = 1.0;
1026 ctx->Pixel.IndexOffset = 0;
1027 ctx->Pixel.IndexShift = 0;
1028 ctx->Pixel.ZoomX = 1.0;
1029 ctx->Pixel.ZoomY = 1.0;
1030 ctx->Pixel.MapColorFlag = GL_FALSE;
1031 ctx->Pixel.MapStencilFlag = GL_FALSE;
1032 ctx->Pixel.MapStoSsize = 1;
1033 ctx->Pixel.MapItoIsize = 1;
1034 ctx->Pixel.MapItoRsize = 1;
1035 ctx->Pixel.MapItoGsize = 1;
1036 ctx->Pixel.MapItoBsize = 1;
1037 ctx->Pixel.MapItoAsize = 1;
1038 ctx->Pixel.MapRtoRsize = 1;
1039 ctx->Pixel.MapGtoGsize = 1;
1040 ctx->Pixel.MapBtoBsize = 1;
1041 ctx->Pixel.MapAtoAsize = 1;
1042 ctx->Pixel.MapStoS[0] = 0;
1043 ctx->Pixel.MapItoI[0] = 0;
1044 ctx->Pixel.MapItoR[0] = 0.0;
1045 ctx->Pixel.MapItoG[0] = 0.0;
1046 ctx->Pixel.MapItoB[0] = 0.0;
1047 ctx->Pixel.MapItoA[0] = 0.0;
1048 ctx->Pixel.MapItoR8[0] = 0;
1049 ctx->Pixel.MapItoG8[0] = 0;
1050 ctx->Pixel.MapItoB8[0] = 0;
1051 ctx->Pixel.MapItoA8[0] = 0;
1052 ctx->Pixel.MapRtoR[0] = 0.0;
1053 ctx->Pixel.MapGtoG[0] = 0.0;
1054 ctx->Pixel.MapBtoB[0] = 0.0;
1055 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001056 ctx->Pixel.HistogramEnabled = GL_FALSE;
1057 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1058 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1059 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1060 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001061 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1062 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1063 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1064 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001065 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1066 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1067 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1068 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001069 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1070 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1071 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001072 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1073 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1074 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1075 for (i = 0; i < 3; i++) {
1076 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1077 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1078 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1079 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1080 }
1081 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1082 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001083
Brian Paul4d053dd2000-01-14 04:45:47 +00001084 /* Point group */
1085 ctx->Point.SmoothFlag = GL_FALSE;
1086 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001087 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001088 ctx->Point.Params[0] = 1.0;
1089 ctx->Point.Params[1] = 0.0;
1090 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001091 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001092 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001093 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001094 ctx->Point.Threshold = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001095
Brian Paul4d053dd2000-01-14 04:45:47 +00001096 /* Polygon group */
1097 ctx->Polygon.CullFlag = GL_FALSE;
1098 ctx->Polygon.CullFaceMode = GL_BACK;
1099 ctx->Polygon.FrontFace = GL_CCW;
1100 ctx->Polygon.FrontBit = 0;
1101 ctx->Polygon.FrontMode = GL_FILL;
1102 ctx->Polygon.BackMode = GL_FILL;
Keith Whitwell14940c42000-11-05 18:40:57 +00001103 ctx->Polygon._Unfilled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001104 ctx->Polygon.SmoothFlag = GL_FALSE;
1105 ctx->Polygon.StippleFlag = GL_FALSE;
1106 ctx->Polygon.OffsetFactor = 0.0F;
1107 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001108 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001109 ctx->Polygon.OffsetPoint = GL_FALSE;
1110 ctx->Polygon.OffsetLine = GL_FALSE;
1111 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001112
Brian Paul4d053dd2000-01-14 04:45:47 +00001113 /* Polygon Stipple group */
1114 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001115
Brian Paul4d053dd2000-01-14 04:45:47 +00001116 /* Scissor group */
1117 ctx->Scissor.Enabled = GL_FALSE;
1118 ctx->Scissor.X = 0;
1119 ctx->Scissor.Y = 0;
1120 ctx->Scissor.Width = 0;
1121 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001122
Brian Paul4d053dd2000-01-14 04:45:47 +00001123 /* Stencil group */
1124 ctx->Stencil.Enabled = GL_FALSE;
1125 ctx->Stencil.Function = GL_ALWAYS;
1126 ctx->Stencil.FailFunc = GL_KEEP;
1127 ctx->Stencil.ZPassFunc = GL_KEEP;
1128 ctx->Stencil.ZFailFunc = GL_KEEP;
1129 ctx->Stencil.Ref = 0;
1130 ctx->Stencil.ValueMask = STENCIL_MAX;
1131 ctx->Stencil.Clear = 0;
1132 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001133
Brian Paul4d053dd2000-01-14 04:45:47 +00001134 /* Texture group */
1135 ctx->Texture.CurrentUnit = 0; /* multitexture */
1136 ctx->Texture.CurrentTransformUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001137 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001138 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1139 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001140 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001141 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001142
Brian Paul4d053dd2000-01-14 04:45:47 +00001143 /* Transformation group */
1144 ctx->Transform.MatrixMode = GL_MODELVIEW;
1145 ctx->Transform.Normalize = GL_FALSE;
1146 ctx->Transform.RescaleNormals = GL_FALSE;
1147 for (i=0;i<MAX_CLIP_PLANES;i++) {
1148 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1149 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1150 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001151 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001152
Brian Paul4d053dd2000-01-14 04:45:47 +00001153 /* Viewport group */
1154 ctx->Viewport.X = 0;
1155 ctx->Viewport.Y = 0;
1156 ctx->Viewport.Width = 0;
1157 ctx->Viewport.Height = 0;
1158 ctx->Viewport.Near = 0.0;
1159 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001160 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001161
1162#define Sz 10
1163#define Tz 14
Keith Whitwell14940c42000-11-05 18:40:57 +00001164 ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->Visual.DepthMaxF;
1165 ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->Visual.DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001166#undef Sz
1167#undef Tz
1168
Keith Whitwell14940c42000-11-05 18:40:57 +00001169 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1170 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001171
Brian Paul4d053dd2000-01-14 04:45:47 +00001172 /* Vertex arrays */
1173 ctx->Array.Vertex.Size = 4;
1174 ctx->Array.Vertex.Type = GL_FLOAT;
1175 ctx->Array.Vertex.Stride = 0;
1176 ctx->Array.Vertex.StrideB = 0;
1177 ctx->Array.Vertex.Ptr = NULL;
1178 ctx->Array.Vertex.Enabled = GL_FALSE;
1179 ctx->Array.Normal.Type = GL_FLOAT;
1180 ctx->Array.Normal.Stride = 0;
1181 ctx->Array.Normal.StrideB = 0;
1182 ctx->Array.Normal.Ptr = NULL;
1183 ctx->Array.Normal.Enabled = GL_FALSE;
1184 ctx->Array.Color.Size = 4;
1185 ctx->Array.Color.Type = GL_FLOAT;
1186 ctx->Array.Color.Stride = 0;
1187 ctx->Array.Color.StrideB = 0;
1188 ctx->Array.Color.Ptr = NULL;
1189 ctx->Array.Color.Enabled = GL_FALSE;
1190 ctx->Array.Index.Type = GL_FLOAT;
1191 ctx->Array.Index.Stride = 0;
1192 ctx->Array.Index.StrideB = 0;
1193 ctx->Array.Index.Ptr = NULL;
1194 ctx->Array.Index.Enabled = GL_FALSE;
1195 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1196 ctx->Array.TexCoord[i].Size = 4;
1197 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1198 ctx->Array.TexCoord[i].Stride = 0;
1199 ctx->Array.TexCoord[i].StrideB = 0;
1200 ctx->Array.TexCoord[i].Ptr = NULL;
1201 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
1202 }
1203 ctx->Array.TexCoordInterleaveFactor = 1;
1204 ctx->Array.EdgeFlag.Stride = 0;
1205 ctx->Array.EdgeFlag.StrideB = 0;
1206 ctx->Array.EdgeFlag.Ptr = NULL;
1207 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
1208 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1209
1210 /* Pixel transfer */
1211 ctx->Pack.Alignment = 4;
1212 ctx->Pack.RowLength = 0;
1213 ctx->Pack.ImageHeight = 0;
1214 ctx->Pack.SkipPixels = 0;
1215 ctx->Pack.SkipRows = 0;
1216 ctx->Pack.SkipImages = 0;
1217 ctx->Pack.SwapBytes = GL_FALSE;
1218 ctx->Pack.LsbFirst = GL_FALSE;
1219 ctx->Unpack.Alignment = 4;
1220 ctx->Unpack.RowLength = 0;
1221 ctx->Unpack.ImageHeight = 0;
1222 ctx->Unpack.SkipPixels = 0;
1223 ctx->Unpack.SkipRows = 0;
1224 ctx->Unpack.SkipImages = 0;
1225 ctx->Unpack.SwapBytes = GL_FALSE;
1226 ctx->Unpack.LsbFirst = GL_FALSE;
1227
1228 /* Feedback */
1229 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1230 ctx->Feedback.Buffer = NULL;
1231 ctx->Feedback.BufferSize = 0;
1232 ctx->Feedback.Count = 0;
1233
1234 /* Selection/picking */
1235 ctx->Select.Buffer = NULL;
1236 ctx->Select.BufferSize = 0;
1237 ctx->Select.BufferCount = 0;
1238 ctx->Select.Hits = 0;
1239 ctx->Select.NameStackDepth = 0;
1240
Brian Paul4d053dd2000-01-14 04:45:47 +00001241 /* Renderer and client attribute stacks */
1242 ctx->AttribStackDepth = 0;
1243 ctx->ClientAttribStackDepth = 0;
1244
Brian Paul13811372000-04-12 00:27:37 +00001245 /* Display list */
1246 ctx->CallDepth = 0;
1247 ctx->ExecuteFlag = GL_TRUE;
1248 ctx->CompileFlag = GL_FALSE;
1249 ctx->CurrentListPtr = NULL;
1250 ctx->CurrentBlock = NULL;
1251 ctx->CurrentListNum = 0;
1252 ctx->CurrentPos = 0;
1253
1254 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001255 _mesa_init_colortable(&ctx->ColorTable);
1256 _mesa_init_colortable(&ctx->ProxyColorTable);
1257 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1258 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1259 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1260 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001261
Brian Paul4d053dd2000-01-14 04:45:47 +00001262 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001263 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001264 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001265 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001266
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001267 ctx->_NeedNormals = 0;
1268 ctx->_NeedEyeCoords = 0;
1269 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001270
Brian Paul4d053dd2000-01-14 04:45:47 +00001271 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1272
1273 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001274 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001275 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001276
1277 /* For debug/development only */
1278 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1279 ctx->FirstTimeCurrent = GL_TRUE;
1280
1281 /* Dither disable */
1282 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1283 if (ctx->NoDither) {
1284 if (getenv("MESA_DEBUG")) {
1285 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001286 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001287 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001288 }
1289}
1290
1291
1292
1293
jtgafb833d1999-08-19 00:55:39 +00001294/*
1295 * Allocate the proxy textures. If we run out of memory part way through
1296 * the allocations clean up and return GL_FALSE.
1297 * Return: GL_TRUE=success, GL_FALSE=failure
1298 */
Brian Paul178a1c52000-04-22 01:05:00 +00001299static GLboolean
1300alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001301{
1302 GLboolean out_of_memory;
1303 GLint i;
1304
Brian Paula8523782000-11-19 23:10:25 +00001305 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001306 if (!ctx->Texture.Proxy1D) {
1307 return GL_FALSE;
1308 }
1309
Brian Paula8523782000-11-19 23:10:25 +00001310 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001311 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001312 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001313 return GL_FALSE;
1314 }
1315
Brian Paula8523782000-11-19 23:10:25 +00001316 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001317 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001318 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1319 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1320 return GL_FALSE;
1321 }
1322
1323 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1324 if (!ctx->Texture.ProxyCubeMap) {
1325 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1326 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1327 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001328 return GL_FALSE;
1329 }
1330
1331 out_of_memory = GL_FALSE;
1332 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001333 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1334 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1335 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001336 if (!ctx->Texture.Proxy1D->Image[i]
1337 || !ctx->Texture.Proxy2D->Image[i]
1338 || !ctx->Texture.Proxy3D->Image[i]) {
1339 out_of_memory = GL_TRUE;
1340 }
1341 }
1342 if (out_of_memory) {
1343 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1344 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001345 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001346 }
1347 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001348 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001349 }
1350 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001351 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001352 }
1353 }
Brian Paula8523782000-11-19 23:10:25 +00001354 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1355 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1356 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001357 return GL_FALSE;
1358 }
1359 else {
1360 return GL_TRUE;
1361 }
1362}
1363
1364
jtgafb833d1999-08-19 00:55:39 +00001365/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001366 * Initialize a GLcontext struct. This includes allocating all the
1367 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001368 */
Brian Paul178a1c52000-04-22 01:05:00 +00001369GLboolean
1370_mesa_initialize_context( GLcontext *ctx,
1371 GLvisual *visual,
1372 GLcontext *share_list,
1373 void *driver_ctx,
1374 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001375{
Brian Paul5fb84d22000-05-24 15:04:45 +00001376 GLuint dispatchSize;
1377
jtgafb833d1999-08-19 00:55:39 +00001378 (void) direct; /* not used */
1379
jtgafb833d1999-08-19 00:55:39 +00001380 /* misc one-time initializations */
1381 one_time_init();
1382
Brian Paulb1394fa2000-09-26 20:53:53 +00001383 /**
1384 ** OpenGL SI stuff
1385 **/
1386 if (!ctx->imports.malloc) {
1387 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1388 }
1389 /* exports are setup by the device driver */
1390
jtgafb833d1999-08-19 00:55:39 +00001391 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001392 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001393 ctx->DrawBuffer = NULL;
1394 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001395
jtgafb833d1999-08-19 00:55:39 +00001396 if (share_list) {
1397 /* share the group of display lists of another context */
1398 ctx->Shared = share_list->Shared;
1399 }
1400 else {
1401 /* allocate new group of display lists */
1402 ctx->Shared = alloc_shared_state();
1403 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001404 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001405 }
1406 }
Brian Paul9560f052000-01-31 23:11:39 +00001407 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001408 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001409 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001410
Brian Paul4d053dd2000-01-14 04:45:47 +00001411 init_attrib_groups( ctx );
1412
jtgafb833d1999-08-19 00:55:39 +00001413 if (visual->DBflag) {
1414 ctx->Color.DrawBuffer = GL_BACK;
1415 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1416 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1417 ctx->Pixel.ReadBuffer = GL_BACK;
1418 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1419 }
1420 else {
1421 ctx->Color.DrawBuffer = GL_FRONT;
1422 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1423 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1424 ctx->Pixel.ReadBuffer = GL_FRONT;
1425 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1426 }
1427
jtgafb833d1999-08-19 00:55:39 +00001428 if (!alloc_proxy_textures(ctx)) {
1429 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001430 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001431 }
jtgafb833d1999-08-19 00:55:39 +00001432
Brian Paulf59afc92000-05-23 23:23:00 +00001433 /* register the most recent extension functions with libGL */
1434 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1435 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1436 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1437 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1438 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1439 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1440 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1441 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1442
Brian Paul5fb84d22000-05-24 15:04:45 +00001443 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1444 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1445 * Mesa we do this to accomodate different versions of libGL and various
1446 * DRI drivers.
1447 */
1448 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1449 sizeof(struct _glapi_table) / sizeof(void *));
1450
Brian Paulfbd8f211999-11-11 01:22:25 +00001451 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001452 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1453 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001454 if (!ctx->Exec || !ctx->Save) {
1455 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001456 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001457 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001458 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001459 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1460 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001461 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001462
Keith Whitwellad2ac212000-11-24 10:25:05 +00001463 ctx->ExecPrefersFloat = GL_FALSE;
1464 ctx->SavePrefersFloat = GL_FALSE;
1465
Brian Paul3b18a362000-09-26 15:27:20 +00001466#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +00001467 ctx->TraceCtx = CALLOC( sizeof(trace_context_t) );
1468#if 0
1469 /* Brian: do you want to have CreateContext fail here,
1470 or should we just trap in NewTrace (currently done)? */
1471 if (!(ctx->TraceCtx)) {
1472 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001473 FREE( ctx->Exec );
1474 FREE( ctx->Save );
1475 return GL_FALSE;
1476 }
1477#endif
1478 trInitContext(ctx->TraceCtx);
1479
1480 ctx->TraceDispatch = (struct _glapi_table *)
1481 CALLOC(dispatchSize * sizeof(void*));
1482#if 0
1483 if (!(ctx->TraceCtx)) {
1484 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001485 FREE( ctx->Exec );
1486 FREE( ctx->Save );
1487 FREE( ctx->TraceCtx );
1488 return GL_FALSE;
1489 }
1490#endif
1491 trInitDispatch(ctx->TraceDispatch);
1492#endif
1493
Brian Paul4d053dd2000-01-14 04:45:47 +00001494 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001495}
1496
jtgafb833d1999-08-19 00:55:39 +00001497
1498
1499/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001500 * Allocate and initialize a GLcontext structure.
1501 * Input: visual - a GLvisual pointer
1502 * sharelist - another context to share display lists with or NULL
1503 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001504 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001505 */
Brian Paul178a1c52000-04-22 01:05:00 +00001506GLcontext *
Brian Paulb1394fa2000-09-26 20:53:53 +00001507_mesa_create_context( GLvisual *visual,
1508 GLcontext *share_list,
1509 void *driver_ctx,
1510 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001511{
1512 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1513 if (!ctx) {
1514 return NULL;
1515 }
1516
Brian Paul178a1c52000-04-22 01:05:00 +00001517 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001518 return ctx;
1519 }
1520 else {
1521 FREE(ctx);
1522 return NULL;
1523 }
1524}
1525
1526
1527
1528/*
1529 * Free the data associated with the given context.
1530 * But don't free() the GLcontext struct itself!
1531 */
Brian Paul178a1c52000-04-22 01:05:00 +00001532void
Brian Paulb1394fa2000-09-26 20:53:53 +00001533_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001534{
Brian Paul4d053dd2000-01-14 04:45:47 +00001535 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001536 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001537
1538 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001539 if (ctx == _mesa_get_current_context()) {
1540 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001541 }
1542
Keith Whitwell23caf202000-11-16 21:05:34 +00001543 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001544 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001545 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001546 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001547 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001548 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001549 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001550 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001551 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001552 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001553 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001554 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001555 }
1556 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001557
Brian Paul9560f052000-01-31 23:11:39 +00001558 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001559 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001560 assert(ctx->Shared->RefCount >= 0);
1561 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1562 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001563 /* free shared state */
1564 free_shared_state( ctx, ctx->Shared );
1565 }
1566
Keith Whitwell14940c42000-11-05 18:40:57 +00001567 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001568 FREE( s );
1569 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001570 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001571
1572 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001573 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1574 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1575 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paul4d053dd2000-01-14 04:45:47 +00001576
1577 /* Free evaluator data */
1578 if (ctx->EvalMap.Map1Vertex3.Points)
1579 FREE( ctx->EvalMap.Map1Vertex3.Points );
1580 if (ctx->EvalMap.Map1Vertex4.Points)
1581 FREE( ctx->EvalMap.Map1Vertex4.Points );
1582 if (ctx->EvalMap.Map1Index.Points)
1583 FREE( ctx->EvalMap.Map1Index.Points );
1584 if (ctx->EvalMap.Map1Color4.Points)
1585 FREE( ctx->EvalMap.Map1Color4.Points );
1586 if (ctx->EvalMap.Map1Normal.Points)
1587 FREE( ctx->EvalMap.Map1Normal.Points );
1588 if (ctx->EvalMap.Map1Texture1.Points)
1589 FREE( ctx->EvalMap.Map1Texture1.Points );
1590 if (ctx->EvalMap.Map1Texture2.Points)
1591 FREE( ctx->EvalMap.Map1Texture2.Points );
1592 if (ctx->EvalMap.Map1Texture3.Points)
1593 FREE( ctx->EvalMap.Map1Texture3.Points );
1594 if (ctx->EvalMap.Map1Texture4.Points)
1595 FREE( ctx->EvalMap.Map1Texture4.Points );
1596
1597 if (ctx->EvalMap.Map2Vertex3.Points)
1598 FREE( ctx->EvalMap.Map2Vertex3.Points );
1599 if (ctx->EvalMap.Map2Vertex4.Points)
1600 FREE( ctx->EvalMap.Map2Vertex4.Points );
1601 if (ctx->EvalMap.Map2Index.Points)
1602 FREE( ctx->EvalMap.Map2Index.Points );
1603 if (ctx->EvalMap.Map2Color4.Points)
1604 FREE( ctx->EvalMap.Map2Color4.Points );
1605 if (ctx->EvalMap.Map2Normal.Points)
1606 FREE( ctx->EvalMap.Map2Normal.Points );
1607 if (ctx->EvalMap.Map2Texture1.Points)
1608 FREE( ctx->EvalMap.Map2Texture1.Points );
1609 if (ctx->EvalMap.Map2Texture2.Points)
1610 FREE( ctx->EvalMap.Map2Texture2.Points );
1611 if (ctx->EvalMap.Map2Texture3.Points)
1612 FREE( ctx->EvalMap.Map2Texture3.Points );
1613 if (ctx->EvalMap.Map2Texture4.Points)
1614 FREE( ctx->EvalMap.Map2Texture4.Points );
1615
Brian Paul4bdcfe52000-04-17 17:57:04 +00001616 _mesa_free_colortable_data( &ctx->ColorTable );
1617 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1618 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1619 _mesa_free_colortable_data( &ctx->Texture.Palette );
1620
Brian Paul4d053dd2000-01-14 04:45:47 +00001621 gl_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001622
1623 FREE(ctx->Exec);
1624 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001625}
1626
1627
1628
1629/*
1630 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001631 */
Brian Paul178a1c52000-04-22 01:05:00 +00001632void
Brian Paulb1394fa2000-09-26 20:53:53 +00001633_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001634{
1635 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001636 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001637 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001638 }
1639}
1640
1641
1642
1643/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001644 * Called by the driver after both the context and driver are fully
1645 * initialized. Currently just reads the config file.
jtgafb833d1999-08-19 00:55:39 +00001646 */
Brian Paul178a1c52000-04-22 01:05:00 +00001647void
Brian Paulb1394fa2000-09-26 20:53:53 +00001648_mesa_context_initialize( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001649{
Brian Paul00037781999-12-17 14:52:35 +00001650 gl_read_config_file( ctx );
jtgafb833d1999-08-19 00:55:39 +00001651}
1652
1653
1654
1655/*
1656 * Copy attribute groups from one context to another.
1657 * Input: src - source context
1658 * dst - destination context
1659 * mask - bitwise OR of GL_*_BIT flags
1660 */
Brian Paul178a1c52000-04-22 01:05:00 +00001661void
Brian Paulb1394fa2000-09-26 20:53:53 +00001662_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001663{
1664 if (mask & GL_ACCUM_BUFFER_BIT) {
1665 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1666 }
1667 if (mask & GL_COLOR_BUFFER_BIT) {
1668 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1669 }
1670 if (mask & GL_CURRENT_BIT) {
1671 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1672 }
1673 if (mask & GL_DEPTH_BUFFER_BIT) {
1674 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1675 }
1676 if (mask & GL_ENABLE_BIT) {
1677 /* no op */
1678 }
1679 if (mask & GL_EVAL_BIT) {
1680 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1681 }
1682 if (mask & GL_FOG_BIT) {
1683 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1684 }
1685 if (mask & GL_HINT_BIT) {
1686 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1687 }
1688 if (mask & GL_LIGHTING_BIT) {
1689 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001690 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001691 }
1692 if (mask & GL_LINE_BIT) {
1693 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1694 }
1695 if (mask & GL_LIST_BIT) {
1696 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1697 }
1698 if (mask & GL_PIXEL_MODE_BIT) {
1699 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1700 }
1701 if (mask & GL_POINT_BIT) {
1702 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1703 }
1704 if (mask & GL_POLYGON_BIT) {
1705 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1706 }
1707 if (mask & GL_POLYGON_STIPPLE_BIT) {
1708 /* Use loop instead of MEMCPY due to problem with Portland Group's
1709 * C compiler. Reported by John Stone.
1710 */
1711 int i;
1712 for (i=0;i<32;i++) {
1713 dst->PolygonStipple[i] = src->PolygonStipple[i];
1714 }
1715 }
1716 if (mask & GL_SCISSOR_BIT) {
1717 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1718 }
1719 if (mask & GL_STENCIL_BUFFER_BIT) {
1720 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1721 }
1722 if (mask & GL_TEXTURE_BIT) {
1723 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1724 }
1725 if (mask & GL_TRANSFORM_BIT) {
1726 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1727 }
1728 if (mask & GL_VIEWPORT_BIT) {
1729 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1730 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001731 /* XXX FIXME: Call callbacks?
1732 */
1733 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001734}
1735
1736
jtgafb833d1999-08-19 00:55:39 +00001737/*
Brian Paul00037781999-12-17 14:52:35 +00001738 * Set the current context, binding the given frame buffer to the context.
1739 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001740void
1741_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001742{
Brian Paulb1394fa2000-09-26 20:53:53 +00001743 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001744}
1745
1746
Keith Whitwell23caf202000-11-16 21:05:34 +00001747static void print_info( void )
1748{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001749 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001750 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001751 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001752 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001753 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001754 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001755 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001756 (char *) _mesa_GetString(GL_EXTENSIONS));
1757#if defined(THREADS)
1758 fprintf(stderr, "Mesa thread-safe: YES\n");
1759#else
1760 fprintf(stderr, "Mesa thread-safe: NO\n");
1761#endif
1762#if defined(USE_X86_ASM)
1763 fprintf(stderr, "Mesa x86-optimized: YES\n");
1764#else
1765 fprintf(stderr, "Mesa x86-optimized: NO\n");
1766#endif
1767}
1768
1769
Brian Paul00037781999-12-17 14:52:35 +00001770/*
1771 * Bind the given context to the given draw-buffer and read-buffer
1772 * and make it the current context for this thread.
1773 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001774void
1775_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1776 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001777{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001778 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001779 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001780
1781 /* We call this function periodically (just here for now) in
1782 * order to detect when multithreading has begun.
1783 */
1784 _glapi_check_multithread();
1785
Brian Paulf9b97d92000-01-28 20:17:42 +00001786 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001787 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001788
1789
1790 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001791 _glapi_set_dispatch(NULL); /* none current */
1792 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001793 else {
1794 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001795
Keith Whitwell23caf202000-11-16 21:05:34 +00001796 if (drawBuffer && readBuffer) {
1797 /* TODO: check if newCtx and buffer's visual match??? */
1798 newCtx->DrawBuffer = drawBuffer;
1799 newCtx->ReadBuffer = readBuffer;
1800 newCtx->NewState |= _NEW_BUFFERS;
1801 /* gl_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001802 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001803
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001804 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001805 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1806
1807 /* We can use this to help debug user's problems. Tell them to set
1808 * the MESA_INFO env variable before running their app. Then the
1809 * first time each context is made current we'll print some useful
1810 * information.
1811 */
1812 if (newCtx->FirstTimeCurrent) {
1813 if (getenv("MESA_INFO")) {
1814 print_info();
1815 }
1816 newCtx->FirstTimeCurrent = GL_FALSE;
1817 }
Brian Paul00037781999-12-17 14:52:35 +00001818 }
1819}
1820
1821
1822
1823/*
1824 * Return current context handle for the calling thread.
1825 * This isn't the fastest way to get the current context.
1826 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1827 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001828GLcontext *
1829_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001830{
Brian Paulf9b97d92000-01-28 20:17:42 +00001831 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001832}
1833
1834
1835
1836/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001837 * This should be called by device drivers just before they do a
1838 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001839 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001840void
1841_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001842{
Keith Whitwell23caf202000-11-16 21:05:34 +00001843 FLUSH_TNL( ctx, FLUSH_STORED_VERTICES );
jtgafb833d1999-08-19 00:55:39 +00001844}
1845
1846
Brian Paul00037781999-12-17 14:52:35 +00001847
Brian Paulfbd8f211999-11-11 01:22:25 +00001848/*
1849 * Return pointer to this context's current API dispatch table.
1850 * It'll either be the immediate-mode execute dispatcher or the
1851 * display list compile dispatcher.
1852 */
1853struct _glapi_table *
1854_mesa_get_dispatch(GLcontext *ctx)
1855{
1856 return ctx->CurrentDispatch;
1857}
1858
1859
1860
jtgafb833d1999-08-19 00:55:39 +00001861/**********************************************************************/
1862/***** Miscellaneous functions *****/
1863/**********************************************************************/
1864
1865
1866/*
1867 * This function is called when the Mesa user has stumbled into a code
1868 * path which may not be implemented fully or correctly.
1869 */
1870void gl_problem( const GLcontext *ctx, const char *s )
1871{
1872 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paul413d6a22000-05-26 14:44:59 +00001873 fprintf( stderr, "Report to Mesa bug database at www.mesa3d.org\n" );
jtgafb833d1999-08-19 00:55:39 +00001874 (void) ctx;
1875}
1876
1877
1878
1879/*
1880 * This is called to inform the user that he or she has tried to do
1881 * something illogical or if there's likely a bug in their program
1882 * (like enabled depth testing without a depth buffer).
1883 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001884void
1885_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001886{
Brian Paulb1394fa2000-09-26 20:53:53 +00001887 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001888}
1889
1890
1891
Brian Paulfa9df402000-02-02 19:16:46 +00001892/*
1893 * Compile an error into current display list.
1894 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001895void
1896_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001897{
1898 if (ctx->CompileFlag)
1899 gl_save_error( ctx, error, s );
1900
1901 if (ctx->ExecuteFlag)
1902 gl_error( ctx, error, s );
1903}
1904
1905
Brian Paulfa9df402000-02-02 19:16:46 +00001906
jtgafb833d1999-08-19 00:55:39 +00001907/*
1908 * This is Mesa's error handler. Normally, all that's done is the updating
1909 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1910 * environment variable "MESA_DEBUG" is defined then a real error message
1911 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001912 * Input: ctx - the GL context
1913 * error - the error value
1914 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001915 */
Brian Paul7eb06032000-07-14 04:13:40 +00001916void
1917gl_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001918{
Brian Paul7eb06032000-07-14 04:13:40 +00001919 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001920 GLboolean debug;
1921
1922#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00001923 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00001924 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00001925 else
1926 debug = GL_TRUE;
1927#else
1928 if (debugEnv)
1929 debug = GL_TRUE;
1930 else
1931 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001932#endif
1933
1934 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00001935 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00001936 switch (error) {
1937 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00001938 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00001939 break;
1940 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00001941 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00001942 break;
1943 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00001944 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00001945 break;
1946 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00001947 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00001948 break;
1949 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001950 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001951 break;
1952 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001953 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001954 break;
1955 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00001956 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00001957 break;
Brian Paul86586aa2000-06-29 18:55:52 +00001958 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00001959 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00001960 break;
jtgafb833d1999-08-19 00:55:39 +00001961 default:
Brian Paul7eb06032000-07-14 04:13:40 +00001962 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00001963 break;
1964 }
Brian Paul7eb06032000-07-14 04:13:40 +00001965 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00001966 }
1967
Brian Paul7eb06032000-07-14 04:13:40 +00001968 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001969 ctx->ErrorValue = error;
1970 }
1971
1972 /* Call device driver's error handler, if any. This is used on the Mac. */
1973 if (ctx->Driver.Error) {
1974 (*ctx->Driver.Error)( ctx );
1975 }
1976}
1977
1978
1979
Brian Paulfa9df402000-02-02 19:16:46 +00001980void
1981_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00001982{
Brian Paulfa9df402000-02-02 19:16:46 +00001983 GET_CURRENT_CONTEXT(ctx);
1984 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glFinish");
1985 if (ctx->Driver.Finish) {
1986 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001987 }
1988}
1989
1990
1991
Brian Paulfa9df402000-02-02 19:16:46 +00001992void
1993_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00001994{
Brian Paulfa9df402000-02-02 19:16:46 +00001995 GET_CURRENT_CONTEXT(ctx);
1996 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glFlush");
1997 if (ctx->Driver.Flush) {
1998 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001999 }
jtgafb833d1999-08-19 00:55:39 +00002000}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002001
2002
2003
2004const char *_mesa_prim_name[GL_POLYGON+2] = {
2005 "GL_POINTS",
2006 "GL_LINES",
2007 "GL_LINE_LOOP",
2008 "GL_LINE_STRIP",
2009 "GL_TRIANGLES",
2010 "GL_TRIANGLE_STRIP",
2011 "GL_TRIANGLE_FAN",
2012 "GL_QUADS",
2013 "GL_QUAD_STRIP",
2014 "GL_POLYGON",
2015 "culled primitive"
2016};
2017
Brian Paul1c56fdc2000-09-17 21:56:07 +00002018
2019GLenum gl_reduce_prim[GL_POLYGON+1] = {
2020 GL_POINTS,
2021 GL_LINES,
2022 GL_LINES,
2023 GL_LINES,
2024 GL_TRIANGLES,
2025 GL_TRIANGLES,
2026 GL_TRIANGLES,
2027 GL_TRIANGLES,
2028 GL_TRIANGLES,
2029 GL_TRIANGLES,
Gareth Hughesfc2427e2000-10-23 00:16:28 +00002030};