Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Mesa 3-D graphics library |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 3 | * Version: 7.2 |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 4 | * |
Brian Paul | 8c51e00 | 2008-08-11 15:09:47 -0600 | [diff] [blame] | 5 | * Copyright (C) 2004-2008 Brian Paul All Rights Reserved. |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 6 | * |
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 8 | * copy of this software and associated documentation files (the "Software"), |
| 9 | * to deal in the Software without restriction, including without limitation |
| 10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 11 | * and/or sell copies of the Software, and to permit persons to whom the |
| 12 | * Software is furnished to do so, subject to the following conditions: |
| 13 | * |
| 14 | * The above copyright notice and this permission notice shall be included |
| 15 | * in all copies or substantial portions of the Software. |
| 16 | * |
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 23 | */ |
| 24 | |
| 25 | /** |
| 26 | * \file shader_api.c |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 27 | * Implementation of GLSL-related API functions |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 28 | * \author Brian Paul |
| 29 | */ |
| 30 | |
| 31 | /** |
| 32 | * XXX things to do: |
| 33 | * 1. Check that the right error code is generated for all _mesa_error() calls. |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 34 | * 2. Insert FLUSH_VERTICES calls in various places |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 35 | */ |
| 36 | |
| 37 | |
Brian Paul | bbd2871 | 2008-09-18 12:26:54 -0600 | [diff] [blame] | 38 | #include "main/glheader.h" |
| 39 | #include "main/context.h" |
| 40 | #include "main/hash.h" |
| 41 | #include "main/macros.h" |
| 42 | #include "shader/program.h" |
| 43 | #include "shader/prog_parameter.h" |
| 44 | #include "shader/prog_print.h" |
| 45 | #include "shader/prog_statevars.h" |
| 46 | #include "shader/prog_uniform.h" |
Brian | c223c6b | 2007-07-04 13:15:20 -0600 | [diff] [blame] | 47 | #include "shader/shader_api.h" |
| 48 | #include "shader/slang/slang_compile.h" |
| 49 | #include "shader/slang/slang_link.h" |
Ian Romanick | 905d8e0 | 2008-09-29 12:27:00 -0700 | [diff] [blame] | 50 | #include "glapi/dispatch.h" |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 51 | |
| 52 | |
Brian Paul | bda6ad2 | 2008-08-06 12:45:14 -0600 | [diff] [blame] | 53 | #ifndef GL_PROGRAM_BINARY_LENGTH_OES |
| 54 | #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
| 55 | #endif |
| 56 | |
| 57 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 58 | /** |
| 59 | * Allocate a new gl_shader_program object, initialize it. |
| 60 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 61 | static struct gl_shader_program * |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 62 | _mesa_new_shader_program(GLcontext *ctx, GLuint name) |
| 63 | { |
| 64 | struct gl_shader_program *shProg; |
| 65 | shProg = CALLOC_STRUCT(gl_shader_program); |
| 66 | if (shProg) { |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 67 | shProg->Type = GL_SHADER_PROGRAM_MESA; |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 68 | shProg->Name = name; |
| 69 | shProg->RefCount = 1; |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 70 | shProg->Attributes = _mesa_new_parameter_list(); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 71 | } |
| 72 | return shProg; |
| 73 | } |
| 74 | |
| 75 | |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 76 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 77 | * Clear (free) the shader program state that gets produced by linking. |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 78 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 79 | void |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 80 | _mesa_clear_shader_program_data(GLcontext *ctx, |
| 81 | struct gl_shader_program *shProg) |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 82 | { |
Brian Paul | 8bdf5b6 | 2008-05-16 09:56:59 -0600 | [diff] [blame] | 83 | _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); |
| 84 | _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 85 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 86 | if (shProg->Uniforms) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 87 | _mesa_free_uniform_list(shProg->Uniforms); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 88 | shProg->Uniforms = NULL; |
| 89 | } |
| 90 | |
| 91 | if (shProg->Varying) { |
| 92 | _mesa_free_parameter_list(shProg->Varying); |
| 93 | shProg->Varying = NULL; |
| 94 | } |
| 95 | } |
| 96 | |
| 97 | |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 98 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 99 | * Free all the data that hangs off a shader program object, but not the |
| 100 | * object itself. |
| 101 | */ |
| 102 | void |
| 103 | _mesa_free_shader_program_data(GLcontext *ctx, |
| 104 | struct gl_shader_program *shProg) |
| 105 | { |
| 106 | GLuint i; |
| 107 | |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 108 | assert(shProg->Type == GL_SHADER_PROGRAM_MESA); |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 109 | |
| 110 | _mesa_clear_shader_program_data(ctx, shProg); |
| 111 | |
Brian | 4b7c6fc | 2007-04-19 15:23:34 -0600 | [diff] [blame] | 112 | if (shProg->Attributes) { |
| 113 | _mesa_free_parameter_list(shProg->Attributes); |
| 114 | shProg->Attributes = NULL; |
| 115 | } |
| 116 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 117 | /* detach shaders */ |
| 118 | for (i = 0; i < shProg->NumShaders; i++) { |
| 119 | _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); |
| 120 | } |
Xiang, Haihao | 63d8a84 | 2008-03-31 17:02:47 +0800 | [diff] [blame] | 121 | shProg->NumShaders = 0; |
| 122 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 123 | if (shProg->Shaders) { |
| 124 | _mesa_free(shProg->Shaders); |
| 125 | shProg->Shaders = NULL; |
| 126 | } |
Alan Hourihane | eec20c3 | 2008-04-22 20:29:42 +0100 | [diff] [blame] | 127 | |
| 128 | if (shProg->InfoLog) { |
| 129 | _mesa_free(shProg->InfoLog); |
| 130 | shProg->InfoLog = NULL; |
| 131 | } |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 132 | } |
| 133 | |
| 134 | |
| 135 | /** |
Brian | b9fbedd | 2007-03-26 09:23:44 -0600 | [diff] [blame] | 136 | * Free/delete a shader program object. |
| 137 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 138 | void |
| 139 | _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg) |
| 140 | { |
| 141 | _mesa_free_shader_program_data(ctx, shProg); |
Alan Hourihane | eec20c3 | 2008-04-22 20:29:42 +0100 | [diff] [blame] | 142 | |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 143 | _mesa_free(shProg); |
| 144 | } |
| 145 | |
| 146 | |
| 147 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 148 | * Set ptr to point to shProg. |
| 149 | * If ptr is pointing to another object, decrement its refcount (and delete |
| 150 | * if refcount hits zero). |
| 151 | * Then set ptr to point to shProg, incrementing its refcount. |
| 152 | */ |
| 153 | /* XXX this could be static */ |
| 154 | void |
| 155 | _mesa_reference_shader_program(GLcontext *ctx, |
| 156 | struct gl_shader_program **ptr, |
| 157 | struct gl_shader_program *shProg) |
| 158 | { |
| 159 | assert(ptr); |
| 160 | if (*ptr == shProg) { |
| 161 | /* no-op */ |
| 162 | return; |
| 163 | } |
| 164 | if (*ptr) { |
| 165 | /* Unreference the old shader program */ |
| 166 | GLboolean deleteFlag = GL_FALSE; |
| 167 | struct gl_shader_program *old = *ptr; |
| 168 | |
| 169 | ASSERT(old->RefCount > 0); |
| 170 | old->RefCount--; |
Brian Paul | 8bdf5b6 | 2008-05-16 09:56:59 -0600 | [diff] [blame] | 171 | #if 0 |
| 172 | printf("ShaderProgram %p ID=%u RefCount-- to %d\n", |
| 173 | (void *) old, old->Name, old->RefCount); |
| 174 | #endif |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 175 | deleteFlag = (old->RefCount == 0); |
| 176 | |
| 177 | if (deleteFlag) { |
Xiang, Haihao | aef47c4 | 2008-03-31 16:27:47 +0800 | [diff] [blame] | 178 | _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 179 | _mesa_free_shader_program(ctx, old); |
| 180 | } |
| 181 | |
| 182 | *ptr = NULL; |
| 183 | } |
| 184 | assert(!*ptr); |
| 185 | |
| 186 | if (shProg) { |
| 187 | shProg->RefCount++; |
Brian Paul | 8bdf5b6 | 2008-05-16 09:56:59 -0600 | [diff] [blame] | 188 | #if 0 |
| 189 | printf("ShaderProgram %p ID=%u RefCount++ to %d\n", |
| 190 | (void *) shProg, shProg->Name, shProg->RefCount); |
| 191 | #endif |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 192 | *ptr = shProg; |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | |
| 197 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 198 | * Lookup a GLSL program object. |
| 199 | */ |
| 200 | struct gl_shader_program * |
| 201 | _mesa_lookup_shader_program(GLcontext *ctx, GLuint name) |
| 202 | { |
| 203 | struct gl_shader_program *shProg; |
| 204 | if (name) { |
| 205 | shProg = (struct gl_shader_program *) |
Xiang, Haihao | aef47c4 | 2008-03-31 16:27:47 +0800 | [diff] [blame] | 206 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 207 | /* Note that both gl_shader and gl_shader_program objects are kept |
| 208 | * in the same hash table. Check the object's type to be sure it's |
| 209 | * what we're expecting. |
| 210 | */ |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 211 | if (shProg && shProg->Type != GL_SHADER_PROGRAM_MESA) { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 212 | return NULL; |
| 213 | } |
| 214 | return shProg; |
| 215 | } |
| 216 | return NULL; |
| 217 | } |
| 218 | |
| 219 | |
| 220 | /** |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 221 | * As above, but record an error if program is not found. |
| 222 | */ |
| 223 | static struct gl_shader_program * |
| 224 | _mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name, |
| 225 | const char *caller) |
| 226 | { |
| 227 | if (!name) { |
| 228 | _mesa_error(ctx, GL_INVALID_VALUE, caller); |
| 229 | return NULL; |
| 230 | } |
| 231 | else { |
| 232 | struct gl_shader_program *shProg = (struct gl_shader_program *) |
| 233 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 234 | if (!shProg) { |
| 235 | _mesa_error(ctx, GL_INVALID_VALUE, caller); |
| 236 | return NULL; |
| 237 | } |
| 238 | if (shProg->Type != GL_SHADER_PROGRAM_MESA) { |
| 239 | _mesa_error(ctx, GL_INVALID_OPERATION, caller); |
| 240 | return NULL; |
| 241 | } |
| 242 | return shProg; |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | |
| 247 | |
| 248 | |
| 249 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 250 | * Allocate a new gl_shader object, initialize it. |
| 251 | */ |
| 252 | struct gl_shader * |
| 253 | _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) |
| 254 | { |
| 255 | struct gl_shader *shader; |
| 256 | assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER); |
| 257 | shader = CALLOC_STRUCT(gl_shader); |
| 258 | if (shader) { |
| 259 | shader->Type = type; |
| 260 | shader->Name = name; |
| 261 | shader->RefCount = 1; |
| 262 | } |
| 263 | return shader; |
| 264 | } |
| 265 | |
| 266 | |
| 267 | void |
| 268 | _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh) |
| 269 | { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 270 | if (sh->Source) |
| 271 | _mesa_free((void *) sh->Source); |
| 272 | if (sh->InfoLog) |
| 273 | _mesa_free(sh->InfoLog); |
Brian Paul | 3d500f0 | 2008-07-24 14:56:54 -0600 | [diff] [blame] | 274 | _mesa_reference_program(ctx, &sh->Program, NULL); |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 275 | _mesa_free(sh); |
| 276 | } |
| 277 | |
| 278 | |
| 279 | /** |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 280 | * Set ptr to point to sh. |
| 281 | * If ptr is pointing to another shader, decrement its refcount (and delete |
| 282 | * if refcount hits zero). |
| 283 | * Then set ptr to point to sh, incrementing its refcount. |
| 284 | */ |
| 285 | /* XXX this could be static */ |
| 286 | void |
| 287 | _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, |
| 288 | struct gl_shader *sh) |
| 289 | { |
| 290 | assert(ptr); |
| 291 | if (*ptr == sh) { |
| 292 | /* no-op */ |
| 293 | return; |
| 294 | } |
| 295 | if (*ptr) { |
| 296 | /* Unreference the old shader */ |
| 297 | GLboolean deleteFlag = GL_FALSE; |
| 298 | struct gl_shader *old = *ptr; |
| 299 | |
| 300 | ASSERT(old->RefCount > 0); |
| 301 | old->RefCount--; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 302 | /*printf("SHADER DECR %p (%d) to %d\n", |
| 303 | (void*) old, old->Name, old->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 304 | deleteFlag = (old->RefCount == 0); |
| 305 | |
| 306 | if (deleteFlag) { |
| 307 | _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name); |
| 308 | _mesa_free_shader(ctx, old); |
| 309 | } |
| 310 | |
| 311 | *ptr = NULL; |
| 312 | } |
| 313 | assert(!*ptr); |
| 314 | |
| 315 | if (sh) { |
| 316 | /* reference new */ |
| 317 | sh->RefCount++; |
Brian | 99193e4 | 2007-04-12 15:45:02 -0600 | [diff] [blame] | 318 | /*printf("SHADER INCR %p (%d) to %d\n", |
| 319 | (void*) sh, sh->Name, sh->RefCount);*/ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 320 | *ptr = sh; |
| 321 | } |
| 322 | } |
| 323 | |
| 324 | |
| 325 | /** |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 326 | * Lookup a GLSL shader object. |
| 327 | */ |
| 328 | struct gl_shader * |
| 329 | _mesa_lookup_shader(GLcontext *ctx, GLuint name) |
| 330 | { |
| 331 | if (name) { |
| 332 | struct gl_shader *sh = (struct gl_shader *) |
| 333 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 334 | /* Note that both gl_shader and gl_shader_program objects are kept |
| 335 | * in the same hash table. Check the object's type to be sure it's |
| 336 | * what we're expecting. |
| 337 | */ |
Brian | f3e8c32 | 2007-04-18 14:53:23 -0600 | [diff] [blame] | 338 | if (sh && sh->Type == GL_SHADER_PROGRAM_MESA) { |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 339 | return NULL; |
| 340 | } |
| 341 | return sh; |
| 342 | } |
| 343 | return NULL; |
| 344 | } |
| 345 | |
| 346 | |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 347 | /** |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 348 | * As above, but record an error if shader is not found. |
| 349 | */ |
| 350 | static struct gl_shader * |
| 351 | _mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller) |
| 352 | { |
| 353 | if (!name) { |
| 354 | _mesa_error(ctx, GL_INVALID_VALUE, caller); |
| 355 | return NULL; |
| 356 | } |
| 357 | else { |
| 358 | struct gl_shader *sh = (struct gl_shader *) |
| 359 | _mesa_HashLookup(ctx->Shared->ShaderObjects, name); |
| 360 | if (!sh) { |
| 361 | _mesa_error(ctx, GL_INVALID_VALUE, caller); |
| 362 | return NULL; |
| 363 | } |
| 364 | if (sh->Type == GL_SHADER_PROGRAM_MESA) { |
| 365 | _mesa_error(ctx, GL_INVALID_OPERATION, caller); |
| 366 | return NULL; |
| 367 | } |
| 368 | return sh; |
| 369 | } |
| 370 | } |
| 371 | |
| 372 | |
| 373 | |
| 374 | /** |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 375 | * Initialize context's shader state. |
| 376 | */ |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 377 | void |
| 378 | _mesa_init_shader_state(GLcontext * ctx) |
| 379 | { |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 380 | /* Device drivers may override these to control what kind of instructions |
| 381 | * are generated by the GLSL compiler. |
| 382 | */ |
| 383 | ctx->Shader.EmitHighLevelInstructions = GL_TRUE; |
Brian | 63556fa | 2007-03-23 14:47:46 -0600 | [diff] [blame] | 384 | ctx->Shader.EmitCondCodes = GL_TRUE; /* XXX probably want GL_FALSE... */ |
Brian | fa4d036 | 2007-02-26 18:33:50 -0700 | [diff] [blame] | 385 | ctx->Shader.EmitComments = GL_FALSE; |
Brian | f292361 | 2006-12-20 09:56:44 -0700 | [diff] [blame] | 386 | } |
| 387 | |
| 388 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 389 | /** |
Brian | 935f93f | 2007-03-24 16:20:02 -0600 | [diff] [blame] | 390 | * Free the per-context shader-related state. |
| 391 | */ |
| 392 | void |
| 393 | _mesa_free_shader_state(GLcontext *ctx) |
| 394 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 395 | _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, NULL); |
Brian | 935f93f | 2007-03-24 16:20:02 -0600 | [diff] [blame] | 396 | } |
| 397 | |
| 398 | |
| 399 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 400 | * Copy string from <src> to <dst>, up to maxLength characters, returning |
| 401 | * length of <dst> in <length>. |
| 402 | * \param src the strings source |
| 403 | * \param maxLength max chars to copy |
| 404 | * \param length returns number of chars copied |
| 405 | * \param dst the string destination |
| 406 | */ |
| 407 | static void |
| 408 | copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src) |
| 409 | { |
| 410 | GLsizei len; |
| 411 | for (len = 0; len < maxLength - 1 && src && src[len]; len++) |
| 412 | dst[len] = src[len]; |
| 413 | if (maxLength > 0) |
| 414 | dst[len] = 0; |
| 415 | if (length) |
| 416 | *length = len; |
| 417 | } |
| 418 | |
| 419 | |
Brian Paul | 7acb7c1 | 2008-07-03 13:49:48 -0600 | [diff] [blame] | 420 | static GLboolean |
| 421 | _mesa_is_program(GLcontext *ctx, GLuint name) |
| 422 | { |
| 423 | struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name); |
| 424 | return shProg ? GL_TRUE : GL_FALSE; |
| 425 | } |
| 426 | |
| 427 | |
| 428 | static GLboolean |
| 429 | _mesa_is_shader(GLcontext *ctx, GLuint name) |
| 430 | { |
| 431 | struct gl_shader *shader = _mesa_lookup_shader(ctx, name); |
| 432 | return shader ? GL_TRUE : GL_FALSE; |
| 433 | } |
| 434 | |
| 435 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 436 | /** |
| 437 | * Called via ctx->Driver.AttachShader() |
| 438 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 439 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 440 | _mesa_attach_shader(GLcontext *ctx, GLuint program, GLuint shader) |
| 441 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 442 | struct gl_shader_program *shProg; |
| 443 | struct gl_shader *sh; |
| 444 | GLuint i, n; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 445 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 446 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glAttachShader"); |
| 447 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 448 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 449 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 450 | sh = _mesa_lookup_shader_err(ctx, shader, "glAttachShader"); |
Brian Paul | 7acb7c1 | 2008-07-03 13:49:48 -0600 | [diff] [blame] | 451 | if (!sh) { |
Brian Paul | 7acb7c1 | 2008-07-03 13:49:48 -0600 | [diff] [blame] | 452 | return; |
| 453 | } |
| 454 | |
Brian | 237b985 | 2007-08-07 21:48:31 +0100 | [diff] [blame] | 455 | n = shProg->NumShaders; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 456 | for (i = 0; i < n; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 457 | if (shProg->Shaders[i] == sh) { |
Ian Romanick | d806d45 | 2008-09-29 12:18:06 -0700 | [diff] [blame] | 458 | /* The shader is already attched to this program. The |
| 459 | * GL_ARB_shader_objects spec says: |
| 460 | * |
| 461 | * "The error INVALID_OPERATION is generated by AttachObjectARB |
| 462 | * if <obj> is already attached to <containerObj>." |
| 463 | */ |
| 464 | _mesa_error(ctx, GL_INVALID_OPERATION, "glAttachShader"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 465 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 466 | } |
| 467 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 468 | |
| 469 | /* grow list */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 470 | shProg->Shaders = (struct gl_shader **) |
| 471 | _mesa_realloc(shProg->Shaders, |
| 472 | n * sizeof(struct gl_shader *), |
| 473 | (n + 1) * sizeof(struct gl_shader *)); |
| 474 | if (!shProg->Shaders) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 475 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glAttachShader"); |
| 476 | return; |
| 477 | } |
| 478 | |
| 479 | /* append */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 480 | shProg->Shaders[n] = NULL; /* since realloc() didn't zero the new space */ |
| 481 | _mesa_reference_shader(ctx, &shProg->Shaders[n], sh); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 482 | shProg->NumShaders++; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 483 | } |
| 484 | |
| 485 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 486 | static GLint |
Brian Paul | 896c0cc | 2008-05-16 15:47:55 -0600 | [diff] [blame] | 487 | _mesa_get_attrib_location(GLcontext *ctx, GLuint program, |
| 488 | const GLchar *name) |
| 489 | { |
| 490 | struct gl_shader_program *shProg |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 491 | = _mesa_lookup_shader_program_err(ctx, program, "glGetAttribLocation"); |
Brian Paul | 896c0cc | 2008-05-16 15:47:55 -0600 | [diff] [blame] | 492 | |
| 493 | if (!shProg) { |
Brian Paul | 896c0cc | 2008-05-16 15:47:55 -0600 | [diff] [blame] | 494 | return -1; |
| 495 | } |
| 496 | |
| 497 | if (!shProg->LinkStatus) { |
| 498 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 499 | "glGetAttribLocation(program not linked)"); |
| 500 | return -1; |
| 501 | } |
| 502 | |
| 503 | if (!name) |
| 504 | return -1; |
| 505 | |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 506 | if (shProg->VertexProgram) { |
| 507 | const struct gl_program_parameter_list *attribs = |
| 508 | shProg->VertexProgram->Base.Attributes; |
| 509 | if (attribs) { |
| 510 | GLint i = _mesa_lookup_parameter_index(attribs, -1, name); |
| 511 | if (i >= 0) { |
| 512 | return attribs->Parameters[i].StateIndexes[0]; |
| 513 | } |
Brian Paul | 896c0cc | 2008-05-16 15:47:55 -0600 | [diff] [blame] | 514 | } |
| 515 | } |
| 516 | return -1; |
| 517 | } |
| 518 | |
| 519 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 520 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 521 | _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, |
| 522 | const GLchar *name) |
| 523 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 524 | struct gl_shader_program *shProg; |
Brian | b7978af | 2007-01-09 19:17:17 -0700 | [diff] [blame] | 525 | const GLint size = -1; /* unknown size */ |
Brian Paul | 6bc8749 | 2008-07-25 08:34:54 -0600 | [diff] [blame] | 526 | GLint i, oldIndex; |
Brian Paul | 6f1abb9 | 2008-07-29 17:27:22 -0600 | [diff] [blame] | 527 | GLenum datatype = GL_FLOAT_VEC4; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 528 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 529 | shProg = _mesa_lookup_shader_program_err(ctx, program, |
| 530 | "glBindAttribLocation"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 531 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 532 | return; |
| 533 | } |
| 534 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 535 | if (!name) |
| 536 | return; |
| 537 | |
| 538 | if (strncmp(name, "gl_", 3) == 0) { |
| 539 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 540 | "glBindAttribLocation(illegal name)"); |
| 541 | return; |
| 542 | } |
| 543 | |
Brian Paul | 7acb7c1 | 2008-07-03 13:49:48 -0600 | [diff] [blame] | 544 | if (index >= ctx->Const.VertexProgram.MaxAttribs) { |
| 545 | _mesa_error(ctx, GL_INVALID_VALUE, "glBindAttribLocation(index)"); |
| 546 | return; |
| 547 | } |
| 548 | |
Brian Paul | 6bc8749 | 2008-07-25 08:34:54 -0600 | [diff] [blame] | 549 | if (shProg->LinkStatus) { |
| 550 | /* get current index/location for the attribute */ |
| 551 | oldIndex = _mesa_get_attrib_location(ctx, program, name); |
| 552 | } |
| 553 | else { |
| 554 | oldIndex = -1; |
| 555 | } |
| 556 | |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 557 | /* this will replace the current value if it's already in the list */ |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 558 | i = _mesa_add_attribute(shProg->Attributes, name, size, datatype, index); |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 559 | if (i < 0) { |
| 560 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindAttribLocation"); |
Brian Paul | 6f1abb9 | 2008-07-29 17:27:22 -0600 | [diff] [blame] | 561 | return; |
Brian | 3209c3e | 2007-01-09 17:49:24 -0700 | [diff] [blame] | 562 | } |
| 563 | |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 564 | /* |
| 565 | * Note that this attribute binding won't go into effect until |
| 566 | * glLinkProgram is called again. |
| 567 | */ |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 568 | } |
| 569 | |
| 570 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 571 | static GLuint |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 572 | _mesa_create_shader(GLcontext *ctx, GLenum type) |
| 573 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 574 | struct gl_shader *sh; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 575 | GLuint name; |
| 576 | |
| 577 | name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); |
| 578 | |
| 579 | switch (type) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 580 | case GL_FRAGMENT_SHADER: |
| 581 | case GL_VERTEX_SHADER: |
| 582 | sh = _mesa_new_shader(ctx, name, type); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 583 | break; |
| 584 | default: |
| 585 | _mesa_error(ctx, GL_INVALID_ENUM, "CreateShader(type)"); |
| 586 | return 0; |
| 587 | } |
| 588 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 589 | _mesa_HashInsert(ctx->Shared->ShaderObjects, name, sh); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 590 | |
| 591 | return name; |
| 592 | } |
| 593 | |
| 594 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 595 | static GLuint |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 596 | _mesa_create_program(GLcontext *ctx) |
| 597 | { |
| 598 | GLuint name; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 599 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 600 | |
Xiang, Haihao | aef47c4 | 2008-03-31 16:27:47 +0800 | [diff] [blame] | 601 | name = _mesa_HashFindFreeKeyBlock(ctx->Shared->ShaderObjects, 1); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 602 | shProg = _mesa_new_shader_program(ctx, name); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 603 | |
Xiang, Haihao | aef47c4 | 2008-03-31 16:27:47 +0800 | [diff] [blame] | 604 | _mesa_HashInsert(ctx->Shared->ShaderObjects, name, shProg); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 605 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 606 | assert(shProg->RefCount == 1); |
| 607 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 608 | return name; |
| 609 | } |
| 610 | |
| 611 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 612 | /** |
| 613 | * Named w/ "2" to indicate OpenGL 2.x vs GL_ARB_fragment_programs's |
| 614 | * DeleteProgramARB. |
| 615 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 616 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 617 | _mesa_delete_program2(GLcontext *ctx, GLuint name) |
| 618 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 619 | /* |
| 620 | * NOTE: deleting shaders/programs works a bit differently than |
| 621 | * texture objects (and buffer objects, etc). Shader/program |
| 622 | * handles/IDs exist in the hash table until the object is really |
| 623 | * deleted (refcount==0). With texture objects, the handle/ID is |
| 624 | * removed from the hash table in glDeleteTextures() while the tex |
| 625 | * object itself might linger until its refcount goes to zero. |
| 626 | */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 627 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 628 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 629 | shProg = _mesa_lookup_shader_program_err(ctx, name, "glDeleteProgram"); |
| 630 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 631 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 632 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 633 | shProg->DeletePending = GL_TRUE; |
| 634 | |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 635 | /* effectively, decr shProg's refcount */ |
| 636 | _mesa_reference_shader_program(ctx, &shProg, NULL); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 637 | } |
| 638 | |
| 639 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 640 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 641 | _mesa_delete_shader(GLcontext *ctx, GLuint shader) |
| 642 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 643 | struct gl_shader *sh; |
| 644 | |
| 645 | sh = _mesa_lookup_shader_err(ctx, shader, "glDeleteShader"); |
| 646 | if (!sh) |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 647 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 648 | |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 649 | sh->DeletePending = GL_TRUE; |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 650 | |
| 651 | /* effectively, decr sh's refcount */ |
| 652 | _mesa_reference_shader(ctx, &sh, NULL); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 653 | } |
| 654 | |
| 655 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 656 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 657 | _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader) |
| 658 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 659 | struct gl_shader_program *shProg; |
Brian | 237b985 | 2007-08-07 21:48:31 +0100 | [diff] [blame] | 660 | GLuint n; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 661 | GLuint i, j; |
| 662 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 663 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glDetachShader"); |
| 664 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 665 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 666 | |
Brian | 237b985 | 2007-08-07 21:48:31 +0100 | [diff] [blame] | 667 | n = shProg->NumShaders; |
| 668 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 669 | for (i = 0; i < n; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 670 | if (shProg->Shaders[i]->Name == shader) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 671 | /* found it */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 672 | struct gl_shader **newList; |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 673 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 674 | /* release */ |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 675 | _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 676 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 677 | /* alloc new, smaller array */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 678 | newList = (struct gl_shader **) |
| 679 | _mesa_malloc((n - 1) * sizeof(struct gl_shader *)); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 680 | if (!newList) { |
| 681 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDetachShader"); |
| 682 | return; |
| 683 | } |
| 684 | for (j = 0; j < i; j++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 685 | newList[j] = shProg->Shaders[j]; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 686 | } |
| 687 | while (++i < n) |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 688 | newList[j++] = shProg->Shaders[i]; |
| 689 | _mesa_free(shProg->Shaders); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 690 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 691 | shProg->Shaders = newList; |
Brian | bac15c8 | 2007-04-18 14:55:18 -0600 | [diff] [blame] | 692 | shProg->NumShaders = n - 1; |
Brian | aaa5741 | 2007-04-18 15:22:43 -0600 | [diff] [blame] | 693 | |
| 694 | #ifdef DEBUG |
| 695 | /* sanity check */ |
| 696 | { |
| 697 | for (j = 0; j < shProg->NumShaders; j++) { |
| 698 | assert(shProg->Shaders[j]->Type == GL_VERTEX_SHADER || |
| 699 | shProg->Shaders[j]->Type == GL_FRAGMENT_SHADER); |
| 700 | assert(shProg->Shaders[j]->RefCount > 0); |
| 701 | } |
| 702 | } |
| 703 | #endif |
| 704 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 705 | return; |
| 706 | } |
| 707 | } |
| 708 | |
| 709 | /* not found */ |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 710 | { |
| 711 | GLenum err; |
| 712 | if (_mesa_is_shader(ctx, shader)) |
| 713 | err = GL_INVALID_OPERATION; |
| 714 | else if (_mesa_is_program(ctx, shader)) |
| 715 | err = GL_INVALID_OPERATION; |
| 716 | else |
| 717 | err = GL_INVALID_VALUE; |
| 718 | _mesa_error(ctx, err, "glDetachProgram(shader)"); |
| 719 | return; |
| 720 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 721 | } |
| 722 | |
| 723 | |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 724 | static GLint |
| 725 | sizeof_glsl_type(GLenum type) |
| 726 | { |
| 727 | switch (type) { |
| 728 | case GL_FLOAT: |
| 729 | case GL_INT: |
| 730 | case GL_BOOL: |
Brian Paul | 8c51e00 | 2008-08-11 15:09:47 -0600 | [diff] [blame] | 731 | case GL_SAMPLER_1D: |
| 732 | case GL_SAMPLER_2D: |
| 733 | case GL_SAMPLER_3D: |
| 734 | case GL_SAMPLER_CUBE: |
| 735 | case GL_SAMPLER_1D_SHADOW: |
| 736 | case GL_SAMPLER_2D_SHADOW: |
| 737 | case GL_SAMPLER_2D_RECT_ARB: |
| 738 | case GL_SAMPLER_2D_RECT_SHADOW_ARB: |
| 739 | case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: |
| 740 | case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: |
| 741 | case GL_SAMPLER_CUBE_SHADOW_EXT: |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 742 | return 1; |
| 743 | case GL_FLOAT_VEC2: |
| 744 | case GL_INT_VEC2: |
| 745 | case GL_BOOL_VEC2: |
| 746 | return 2; |
| 747 | case GL_FLOAT_VEC3: |
| 748 | case GL_INT_VEC3: |
| 749 | case GL_BOOL_VEC3: |
| 750 | return 3; |
| 751 | case GL_FLOAT_VEC4: |
| 752 | case GL_INT_VEC4: |
| 753 | case GL_BOOL_VEC4: |
| 754 | return 4; |
| 755 | case GL_FLOAT_MAT2: |
| 756 | case GL_FLOAT_MAT2x3: |
| 757 | case GL_FLOAT_MAT2x4: |
| 758 | return 8; /* two float[4] vectors */ |
| 759 | case GL_FLOAT_MAT3: |
| 760 | case GL_FLOAT_MAT3x2: |
| 761 | case GL_FLOAT_MAT3x4: |
| 762 | return 12; /* three float[4] vectors */ |
| 763 | case GL_FLOAT_MAT4: |
| 764 | case GL_FLOAT_MAT4x2: |
| 765 | case GL_FLOAT_MAT4x3: |
| 766 | return 16; /* four float[4] vectors */ |
| 767 | default: |
| 768 | _mesa_problem(NULL, "Invalid type in sizeof_glsl_type()"); |
| 769 | return 1; |
| 770 | } |
| 771 | } |
| 772 | |
| 773 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 774 | static GLboolean |
| 775 | is_boolean_type(GLenum type) |
| 776 | { |
| 777 | switch (type) { |
| 778 | case GL_BOOL: |
| 779 | case GL_BOOL_VEC2: |
| 780 | case GL_BOOL_VEC3: |
| 781 | case GL_BOOL_VEC4: |
| 782 | return GL_TRUE; |
| 783 | default: |
| 784 | return GL_FALSE; |
| 785 | } |
| 786 | } |
| 787 | |
| 788 | |
| 789 | static GLboolean |
| 790 | is_integer_type(GLenum type) |
| 791 | { |
| 792 | switch (type) { |
| 793 | case GL_INT: |
| 794 | case GL_INT_VEC2: |
| 795 | case GL_INT_VEC3: |
| 796 | case GL_INT_VEC4: |
| 797 | return GL_TRUE; |
| 798 | default: |
| 799 | return GL_FALSE; |
| 800 | } |
| 801 | } |
| 802 | |
| 803 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 804 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 805 | _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index, |
| 806 | GLsizei maxLength, GLsizei *length, GLint *size, |
| 807 | GLenum *type, GLchar *nameOut) |
| 808 | { |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 809 | const struct gl_program_parameter_list *attribs = NULL; |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 810 | struct gl_shader_program *shProg; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 811 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 812 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveAttrib"); |
| 813 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 814 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 815 | |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 816 | if (shProg->VertexProgram) |
| 817 | attribs = shProg->VertexProgram->Base.Attributes; |
| 818 | |
| 819 | if (!attribs || index >= attribs->NumParameters) { |
Brian | aaa5741 | 2007-04-18 15:22:43 -0600 | [diff] [blame] | 820 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveAttrib(index)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 821 | return; |
| 822 | } |
| 823 | |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 824 | copy_string(nameOut, maxLength, length, attribs->Parameters[index].Name); |
| 825 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 826 | if (size) |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 827 | *size = attribs->Parameters[index].Size |
| 828 | / sizeof_glsl_type(attribs->Parameters[index].DataType); |
| 829 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 830 | if (type) |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 831 | *type = attribs->Parameters[index].DataType; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 832 | } |
| 833 | |
| 834 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 835 | static struct gl_program_parameter * |
| 836 | get_uniform_parameter(const struct gl_shader_program *shProg, GLuint index) |
| 837 | { |
| 838 | const struct gl_program *prog; |
| 839 | GLint progPos; |
| 840 | |
| 841 | progPos = shProg->Uniforms->Uniforms[index].VertPos; |
| 842 | if (progPos >= 0) { |
| 843 | prog = &shProg->VertexProgram->Base; |
| 844 | } |
| 845 | else { |
| 846 | progPos = shProg->Uniforms->Uniforms[index].FragPos; |
| 847 | if (progPos >= 0) { |
| 848 | prog = &shProg->FragmentProgram->Base; |
| 849 | } |
| 850 | } |
| 851 | |
| 852 | if (!prog || progPos < 0) |
| 853 | return NULL; /* should never happen */ |
| 854 | |
| 855 | return &prog->Parameters->Parameters[progPos]; |
| 856 | } |
| 857 | |
| 858 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 859 | /** |
| 860 | * Called via ctx->Driver.GetActiveUniform(). |
| 861 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 862 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 863 | _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, |
| 864 | GLsizei maxLength, GLsizei *length, GLint *size, |
| 865 | GLenum *type, GLchar *nameOut) |
| 866 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 867 | const struct gl_shader_program *shProg; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 868 | const struct gl_program *prog; |
| 869 | GLint progPos; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 870 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 871 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform"); |
| 872 | if (!shProg) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 873 | return; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 874 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 875 | if (!shProg->Uniforms || index >= shProg->Uniforms->NumUniforms) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 876 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)"); |
| 877 | return; |
| 878 | } |
| 879 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 880 | progPos = shProg->Uniforms->Uniforms[index].VertPos; |
| 881 | if (progPos >= 0) { |
| 882 | prog = &shProg->VertexProgram->Base; |
| 883 | } |
| 884 | else { |
| 885 | progPos = shProg->Uniforms->Uniforms[index].FragPos; |
| 886 | if (progPos >= 0) { |
| 887 | prog = &shProg->FragmentProgram->Base; |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 888 | } |
| 889 | } |
| 890 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 891 | if (!prog || progPos < 0) |
| 892 | return; /* should never happen */ |
| 893 | |
| 894 | if (nameOut) |
| 895 | copy_string(nameOut, maxLength, length, |
| 896 | prog->Parameters->Parameters[progPos].Name); |
| 897 | if (size) |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 898 | *size = prog->Parameters->Parameters[progPos].Size |
| 899 | / sizeof_glsl_type(prog->Parameters->Parameters[progPos].DataType); |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 900 | if (type) |
| 901 | *type = prog->Parameters->Parameters[progPos].DataType; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 902 | } |
| 903 | |
| 904 | |
| 905 | /** |
| 906 | * Called via ctx->Driver.GetAttachedShaders(). |
| 907 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 908 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 909 | _mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, |
| 910 | GLsizei *count, GLuint *obj) |
| 911 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 912 | struct gl_shader_program *shProg = |
| 913 | _mesa_lookup_shader_program_err(ctx, program, "glGetAttachedShaders"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 914 | if (shProg) { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 915 | GLuint i; |
| 916 | for (i = 0; i < (GLuint) maxCount && i < shProg->NumShaders; i++) { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 917 | obj[i] = shProg->Shaders[i]->Name; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 918 | } |
| 919 | if (count) |
| 920 | *count = i; |
| 921 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 922 | } |
| 923 | |
| 924 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 925 | static GLuint |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 926 | _mesa_get_handle(GLcontext *ctx, GLenum pname) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 927 | { |
Ian Romanick | 905d8e0 | 2008-09-29 12:27:00 -0700 | [diff] [blame] | 928 | GLint handle = 0; |
| 929 | |
| 930 | if (pname == GL_PROGRAM_OBJECT_ARB) { |
| 931 | CALL_GetIntegerv(ctx->Exec, (GL_CURRENT_PROGRAM, &handle)); |
| 932 | } else { |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 933 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetHandleARB"); |
| 934 | } |
Ian Romanick | 905d8e0 | 2008-09-29 12:27:00 -0700 | [diff] [blame] | 935 | |
| 936 | return handle; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 937 | } |
| 938 | |
| 939 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 940 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 941 | _mesa_get_programiv(GLcontext *ctx, GLuint program, |
| 942 | GLenum pname, GLint *params) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 943 | { |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 944 | const struct gl_program_parameter_list *attribs; |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 945 | struct gl_shader_program *shProg |
| 946 | = _mesa_lookup_shader_program(ctx, program); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 947 | |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 948 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 949 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramiv(program)"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 950 | return; |
| 951 | } |
| 952 | |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 953 | if (shProg->VertexProgram) |
| 954 | attribs = shProg->VertexProgram->Base.Attributes; |
| 955 | else |
| 956 | attribs = NULL; |
| 957 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 958 | switch (pname) { |
| 959 | case GL_DELETE_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 960 | *params = shProg->DeletePending; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 961 | break; |
| 962 | case GL_LINK_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 963 | *params = shProg->LinkStatus; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 964 | break; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 965 | case GL_VALIDATE_STATUS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 966 | *params = shProg->Validated; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 967 | break; |
| 968 | case GL_INFO_LOG_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 969 | *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 970 | break; |
| 971 | case GL_ATTACHED_SHADERS: |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 972 | *params = shProg->NumShaders; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 973 | break; |
| 974 | case GL_ACTIVE_ATTRIBUTES: |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 975 | *params = attribs ? attribs->NumParameters : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 976 | break; |
| 977 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
Brian Paul | 27341a9 | 2008-09-16 16:28:36 -0600 | [diff] [blame] | 978 | *params = _mesa_longest_parameter_name(attribs, PROGRAM_INPUT) + 1; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 979 | break; |
| 980 | case GL_ACTIVE_UNIFORMS: |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 981 | *params = shProg->Uniforms ? shProg->Uniforms->NumUniforms : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 982 | break; |
| 983 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 984 | *params = _mesa_longest_uniform_name(shProg->Uniforms); |
Brian | 274ac7a | 2007-04-18 16:05:53 -0600 | [diff] [blame] | 985 | if (*params > 0) |
| 986 | (*params)++; /* add one for terminating zero */ |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 987 | break; |
Brian Paul | bda6ad2 | 2008-08-06 12:45:14 -0600 | [diff] [blame] | 988 | case GL_PROGRAM_BINARY_LENGTH_OES: |
| 989 | *params = 0; |
| 990 | break; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 991 | default: |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 992 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); |
| 993 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 994 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 995 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 996 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 997 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 998 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 999 | _mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params) |
| 1000 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1001 | struct gl_shader *shader = _mesa_lookup_shader_err(ctx, name, "glGetShaderiv"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1002 | |
| 1003 | if (!shader) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1004 | return; |
| 1005 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1006 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1007 | switch (pname) { |
| 1008 | case GL_SHADER_TYPE: |
| 1009 | *params = shader->Type; |
| 1010 | break; |
| 1011 | case GL_DELETE_STATUS: |
| 1012 | *params = shader->DeletePending; |
| 1013 | break; |
| 1014 | case GL_COMPILE_STATUS: |
| 1015 | *params = shader->CompileStatus; |
| 1016 | break; |
| 1017 | case GL_INFO_LOG_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 1018 | *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1019 | break; |
| 1020 | case GL_SHADER_SOURCE_LENGTH: |
Jan Dvorak | 5a0f02a | 2007-07-13 16:36:00 -0600 | [diff] [blame] | 1021 | *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1022 | break; |
| 1023 | default: |
| 1024 | _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)"); |
| 1025 | return; |
| 1026 | } |
| 1027 | } |
| 1028 | |
| 1029 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1030 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1031 | _mesa_get_program_info_log(GLcontext *ctx, GLuint program, GLsizei bufSize, |
| 1032 | GLsizei *length, GLchar *infoLog) |
| 1033 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1034 | struct gl_shader_program *shProg |
| 1035 | = _mesa_lookup_shader_program(ctx, program); |
| 1036 | if (!shProg) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1037 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramInfoLog(program)"); |
| 1038 | return; |
| 1039 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1040 | copy_string(infoLog, bufSize, length, shProg->InfoLog); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1041 | } |
| 1042 | |
| 1043 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1044 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1045 | _mesa_get_shader_info_log(GLcontext *ctx, GLuint shader, GLsizei bufSize, |
| 1046 | GLsizei *length, GLchar *infoLog) |
| 1047 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1048 | struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
| 1049 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1050 | _mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderInfoLog(shader)"); |
| 1051 | return; |
| 1052 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1053 | copy_string(infoLog, bufSize, length, sh->InfoLog); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1054 | } |
| 1055 | |
| 1056 | |
| 1057 | /** |
| 1058 | * Called via ctx->Driver.GetShaderSource(). |
| 1059 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1060 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1061 | _mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, |
| 1062 | GLsizei *length, GLchar *sourceOut) |
| 1063 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1064 | struct gl_shader *sh; |
| 1065 | sh = _mesa_lookup_shader_err(ctx, shader, "glGetShaderSource"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1066 | if (!sh) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1067 | return; |
| 1068 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1069 | copy_string(sourceOut, maxLength, length, sh->Source); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1070 | } |
| 1071 | |
| 1072 | |
Brian Paul | 5b98236 | 2008-08-06 13:07:09 -0600 | [diff] [blame] | 1073 | static void |
| 1074 | get_matrix_dims(GLenum type, GLint *rows, GLint *cols) |
| 1075 | { |
| 1076 | switch (type) { |
| 1077 | case GL_FLOAT_MAT2: |
| 1078 | *rows = *cols = 2; |
| 1079 | break; |
| 1080 | case GL_FLOAT_MAT2x3: |
| 1081 | *rows = 3; |
| 1082 | *cols = 2; |
| 1083 | break; |
| 1084 | case GL_FLOAT_MAT2x4: |
| 1085 | *rows = 4; |
| 1086 | *cols = 2; |
| 1087 | break; |
| 1088 | case GL_FLOAT_MAT3: |
| 1089 | *rows = 3; |
| 1090 | *cols = 3; |
| 1091 | break; |
| 1092 | case GL_FLOAT_MAT3x2: |
| 1093 | *rows = 2; |
| 1094 | *cols = 3; |
| 1095 | break; |
| 1096 | case GL_FLOAT_MAT3x4: |
| 1097 | *rows = 4; |
| 1098 | *cols = 3; |
| 1099 | break; |
| 1100 | case GL_FLOAT_MAT4: |
| 1101 | *rows = 4; |
| 1102 | *cols = 4; |
| 1103 | break; |
| 1104 | case GL_FLOAT_MAT4x2: |
| 1105 | *rows = 2; |
| 1106 | *cols = 4; |
| 1107 | break; |
| 1108 | case GL_FLOAT_MAT4x3: |
| 1109 | *rows = 3; |
| 1110 | *cols = 4; |
| 1111 | break; |
| 1112 | default: |
| 1113 | *rows = *cols = 0; |
| 1114 | } |
| 1115 | } |
| 1116 | |
| 1117 | |
| 1118 | /** |
| 1119 | * Determine the number of rows and columns occupied by a uniform |
| 1120 | * according to its datatype. |
| 1121 | */ |
| 1122 | static void |
| 1123 | get_uniform_rows_cols(const struct gl_program_parameter *p, |
| 1124 | GLint *rows, GLint *cols) |
| 1125 | { |
| 1126 | get_matrix_dims(p->DataType, rows, cols); |
| 1127 | if (*rows == 0 && *cols == 0) { |
| 1128 | /* not a matrix type, probably a float or vector */ |
| 1129 | *rows = p->Size / 4 + 1; |
| 1130 | if (p->Size % 4 == 0) |
| 1131 | *cols = 4; |
| 1132 | else |
| 1133 | *cols = p->Size % 4; |
| 1134 | } |
| 1135 | } |
| 1136 | |
| 1137 | |
Brian Paul | 2be54a8 | 2008-07-08 16:17:04 -0600 | [diff] [blame] | 1138 | #define MAX_UNIFORM_ELEMENTS 16 |
| 1139 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1140 | /** |
Brian Paul | 2be54a8 | 2008-07-08 16:17:04 -0600 | [diff] [blame] | 1141 | * Helper for GetUniformfv(), GetUniformiv() |
| 1142 | * Returns number of elements written to 'params' output. |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1143 | */ |
Brian Paul | 2be54a8 | 2008-07-08 16:17:04 -0600 | [diff] [blame] | 1144 | static GLuint |
| 1145 | get_uniformfv(GLcontext *ctx, GLuint program, GLint location, |
| 1146 | GLfloat *params) |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1147 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1148 | struct gl_shader_program *shProg |
Brian Paul | bda6ad2 | 2008-08-06 12:45:14 -0600 | [diff] [blame] | 1149 | = _mesa_lookup_shader_program_err(ctx, program, "glGetUniform[if]v"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1150 | if (shProg) { |
Brian Paul | 6cb1270 | 2008-06-28 16:48:31 -0600 | [diff] [blame] | 1151 | if (shProg->Uniforms && |
Brian Paul | 016701f | 2008-07-29 17:43:35 -0600 | [diff] [blame] | 1152 | location >= 0 && location < (GLint) shProg->Uniforms->NumUniforms) { |
Brian Paul | 6cb1270 | 2008-06-28 16:48:31 -0600 | [diff] [blame] | 1153 | GLint progPos; |
Brian Paul | f263221 | 2008-05-16 10:49:44 -0600 | [diff] [blame] | 1154 | const struct gl_program *prog = NULL; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1155 | |
| 1156 | progPos = shProg->Uniforms->Uniforms[location].VertPos; |
| 1157 | if (progPos >= 0) { |
| 1158 | prog = &shProg->VertexProgram->Base; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1159 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1160 | else { |
| 1161 | progPos = shProg->Uniforms->Uniforms[location].FragPos; |
| 1162 | if (progPos >= 0) { |
| 1163 | prog = &shProg->FragmentProgram->Base; |
Bruce Merry | eeb03fa | 2007-12-21 14:41:45 +0200 | [diff] [blame] | 1164 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1165 | } |
| 1166 | |
Brian Paul | f263221 | 2008-05-16 10:49:44 -0600 | [diff] [blame] | 1167 | ASSERT(prog); |
| 1168 | if (prog) { |
Brian Paul | 5b98236 | 2008-08-06 13:07:09 -0600 | [diff] [blame] | 1169 | const struct gl_program_parameter *p = |
| 1170 | &prog->Parameters->Parameters[progPos]; |
| 1171 | GLint rows, cols, i, j, k; |
Brian Paul | 2be54a8 | 2008-07-08 16:17:04 -0600 | [diff] [blame] | 1172 | |
Brian Paul | 5b98236 | 2008-08-06 13:07:09 -0600 | [diff] [blame] | 1173 | /* See uniformiv() below */ |
| 1174 | assert(p->Size <= MAX_UNIFORM_ELEMENTS); |
| 1175 | |
| 1176 | get_uniform_rows_cols(p, &rows, &cols); |
| 1177 | |
| 1178 | k = 0; |
| 1179 | for (i = 0; i < rows; i++) { |
| 1180 | for (j = 0; j < cols; j++ ) { |
| 1181 | params[k++] = prog->Parameters->ParameterValues[progPos+i][j]; |
| 1182 | } |
Brian Paul | f263221 | 2008-05-16 10:49:44 -0600 | [diff] [blame] | 1183 | } |
Brian Paul | 5b98236 | 2008-08-06 13:07:09 -0600 | [diff] [blame] | 1184 | |
| 1185 | return p->Size; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1186 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1187 | } |
| 1188 | else { |
Brian Paul | 6cb1270 | 2008-06-28 16:48:31 -0600 | [diff] [blame] | 1189 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(location)"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1190 | } |
| 1191 | } |
Brian Paul | 2be54a8 | 2008-07-08 16:17:04 -0600 | [diff] [blame] | 1192 | return 0; |
| 1193 | } |
| 1194 | |
| 1195 | |
| 1196 | /** |
| 1197 | * Called via ctx->Driver.GetUniformfv(). |
| 1198 | */ |
| 1199 | static void |
| 1200 | _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, |
| 1201 | GLfloat *params) |
| 1202 | { |
| 1203 | (void) get_uniformfv(ctx, program, location, params); |
| 1204 | } |
| 1205 | |
| 1206 | |
| 1207 | /** |
| 1208 | * Called via ctx->Driver.GetUniformiv(). |
| 1209 | */ |
| 1210 | static void |
| 1211 | _mesa_get_uniformiv(GLcontext *ctx, GLuint program, GLint location, |
| 1212 | GLint *params) |
| 1213 | { |
| 1214 | GLfloat fparams[MAX_UNIFORM_ELEMENTS]; |
| 1215 | GLuint n = get_uniformfv(ctx, program, location, fparams); |
| 1216 | GLuint i; |
| 1217 | assert(n <= MAX_UNIFORM_ELEMENTS); |
| 1218 | for (i = 0; i < n; i++) { |
| 1219 | params[i] = (GLint) fparams[i]; |
| 1220 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1221 | } |
| 1222 | |
| 1223 | |
| 1224 | /** |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1225 | * The value returned by GetUniformLocation actually encodes two things: |
| 1226 | * 1. the index into the prog->Uniforms[] array for the uniform |
| 1227 | * 2. an offset in the prog->ParameterValues[] array for specifying array |
| 1228 | * elements or structure fields. |
| 1229 | * This function merges those two values. |
| 1230 | */ |
| 1231 | static void |
| 1232 | merge_location_offset(GLint *location, GLint offset) |
| 1233 | { |
| 1234 | *location = *location | (offset << 16); |
| 1235 | } |
| 1236 | |
| 1237 | |
| 1238 | /** |
| 1239 | * Seperate the uniform location and parameter offset. See above. |
| 1240 | */ |
| 1241 | static void |
| 1242 | split_location_offset(GLint *location, GLint *offset) |
| 1243 | { |
| 1244 | *offset = (*location >> 16); |
| 1245 | *location = *location & 0xffff; |
| 1246 | } |
| 1247 | |
| 1248 | |
| 1249 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1250 | * Called via ctx->Driver.GetUniformLocation(). |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1251 | * |
| 1252 | * The return value will encode two values, the uniform location and an |
| 1253 | * offset (used for arrays, structs). |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1254 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1255 | static GLint |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1256 | _mesa_get_uniform_location(GLcontext *ctx, GLuint program, const GLchar *name) |
| 1257 | { |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1258 | GLint offset = 0, location = -1; |
| 1259 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1260 | struct gl_shader_program *shProg = |
| 1261 | _mesa_lookup_shader_program_err(ctx, program, "glGetUniformLocation"); |
| 1262 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1263 | if (!shProg) |
| 1264 | return -1; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1265 | |
Brian Paul | e06565b | 2008-07-04 09:58:55 -0600 | [diff] [blame] | 1266 | if (shProg->LinkStatus == GL_FALSE) { |
| 1267 | _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniformfv(program)"); |
| 1268 | return -1; |
| 1269 | } |
| 1270 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1271 | /* XXX we should return -1 if the uniform was declared, but not |
| 1272 | * actually used. |
| 1273 | */ |
| 1274 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1275 | /* XXX we need to be able to parse uniform names for structs and arrays |
| 1276 | * such as: |
| 1277 | * mymatrix[1] |
| 1278 | * mystruct.field1 |
| 1279 | */ |
| 1280 | |
| 1281 | { |
| 1282 | /* handle 1-dimension arrays here... */ |
| 1283 | char *c = strchr(name, '['); |
| 1284 | if (c) { |
| 1285 | /* truncate name at [ */ |
| 1286 | const GLint len = c - name; |
| 1287 | GLchar *newName = _mesa_malloc(len + 1); |
| 1288 | if (!newName) |
| 1289 | return -1; /* out of mem */ |
| 1290 | _mesa_memcpy(newName, name, len); |
| 1291 | newName[len] = 0; |
| 1292 | |
| 1293 | location = _mesa_lookup_uniform(shProg->Uniforms, newName); |
| 1294 | if (location >= 0) { |
| 1295 | const GLint element = _mesa_atoi(c + 1); |
| 1296 | if (element > 0) { |
| 1297 | /* get type of the uniform array element */ |
| 1298 | struct gl_program_parameter *p; |
| 1299 | p = get_uniform_parameter(shProg, location); |
| 1300 | if (p) { |
| 1301 | GLint rows, cols; |
| 1302 | get_matrix_dims(p->DataType, &rows, &cols); |
| 1303 | if (rows < 1) |
| 1304 | rows = 1; |
| 1305 | offset = element * rows; |
| 1306 | } |
| 1307 | } |
| 1308 | } |
| 1309 | |
| 1310 | _mesa_free(newName); |
| 1311 | } |
| 1312 | } |
| 1313 | |
| 1314 | if (location < 0) { |
| 1315 | location = _mesa_lookup_uniform(shProg->Uniforms, name); |
| 1316 | } |
| 1317 | |
| 1318 | if (location >= 0) { |
| 1319 | merge_location_offset(&location, offset); |
| 1320 | } |
| 1321 | |
| 1322 | return location; |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1323 | } |
| 1324 | |
| 1325 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1326 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1327 | /** |
| 1328 | * Called via ctx->Driver.ShaderSource() |
| 1329 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1330 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1331 | _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1332 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1333 | struct gl_shader *sh; |
| 1334 | |
| 1335 | sh = _mesa_lookup_shader_err(ctx, shader, "glShaderSource"); |
| 1336 | if (!sh) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1337 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1338 | |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1339 | /* free old shader source string and install new one */ |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1340 | if (sh->Source) { |
| 1341 | _mesa_free((void *) sh->Source); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1342 | } |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1343 | sh->Source = source; |
Brian | 9e4bae9 | 2006-12-20 09:27:42 -0700 | [diff] [blame] | 1344 | sh->CompileStatus = GL_FALSE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1345 | } |
| 1346 | |
| 1347 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1348 | /** |
| 1349 | * Called via ctx->Driver.CompileShader() |
| 1350 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1351 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1352 | _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1353 | { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1354 | struct gl_shader *sh; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1355 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1356 | sh = _mesa_lookup_shader_err(ctx, shaderObj, "glCompileShader"); |
| 1357 | if (!sh) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1358 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1359 | |
Brian Paul | cb136e0 | 2009-01-22 10:34:15 -0700 | [diff] [blame] | 1360 | /* this call will set the sh->CompileStatus field to indicate if |
| 1361 | * compilation was successful. |
| 1362 | */ |
| 1363 | (void) _slang_compile(ctx, sh); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1364 | } |
| 1365 | |
| 1366 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1367 | /** |
| 1368 | * Called via ctx->Driver.LinkProgram() |
| 1369 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1370 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1371 | _mesa_link_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1372 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1373 | struct gl_shader_program *shProg; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1374 | |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1375 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glLinkProgram"); |
| 1376 | if (!shProg) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1377 | return; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1378 | |
Brian | df43fb6 | 2008-05-06 23:08:51 -0600 | [diff] [blame] | 1379 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1380 | |
Brian | c177191 | 2007-02-16 09:56:19 -0700 | [diff] [blame] | 1381 | _slang_link(ctx, program, shProg); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1382 | } |
| 1383 | |
| 1384 | |
| 1385 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1386 | * Called via ctx->Driver.UseProgram() |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1387 | */ |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1388 | void |
| 1389 | _mesa_use_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1390 | { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 1391 | struct gl_shader_program *shProg; |
| 1392 | |
Brian | 00d63aa | 2007-02-03 11:35:02 -0700 | [diff] [blame] | 1393 | if (ctx->Shader.CurrentProgram && |
| 1394 | ctx->Shader.CurrentProgram->Name == program) { |
| 1395 | /* no-op */ |
| 1396 | return; |
| 1397 | } |
| 1398 | |
| 1399 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1400 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1401 | if (program) { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1402 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1403 | if (!shProg) { |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1404 | return; |
| 1405 | } |
| 1406 | if (!shProg->LinkStatus) { |
| 1407 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUseProgram"); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1408 | return; |
| 1409 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1410 | } |
| 1411 | else { |
Brian | 3c008a0 | 2007-04-12 15:22:32 -0600 | [diff] [blame] | 1412 | shProg = NULL; |
| 1413 | } |
| 1414 | |
| 1415 | _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1416 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1417 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1418 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1419 | |
| 1420 | /** |
Brian Paul | 517401a | 2008-11-06 15:04:11 -0700 | [diff] [blame] | 1421 | * Update the vertex/fragment program's TexturesUsed array. |
| 1422 | * |
| 1423 | * This needs to be called after glUniform(set sampler var) is called. |
| 1424 | * A call to glUniform(samplerVar, value) causes a sampler to point to a |
| 1425 | * particular texture unit. We know the sampler's texture target |
| 1426 | * (1D/2D/3D/etc) from compile time but the sampler's texture unit is |
| 1427 | * set by glUniform() calls. |
| 1428 | * |
| 1429 | * So, scan the program->SamplerUnits[] and program->SamplerTargets[] |
| 1430 | * information to update the prog->TexturesUsed[] values. |
| 1431 | * Each value of TexturesUsed[unit] is one of zero, TEXTURE_1D_INDEX, |
| 1432 | * TEXTURE_2D_INDEX, TEXTURE_3D_INDEX, etc. |
| 1433 | * We'll use that info for state validation before rendering. |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1434 | */ |
Brian Paul | 517401a | 2008-11-06 15:04:11 -0700 | [diff] [blame] | 1435 | void |
| 1436 | _mesa_update_shader_textures_used(struct gl_program *prog) |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1437 | { |
| 1438 | GLuint s; |
| 1439 | |
| 1440 | memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); |
| 1441 | |
| 1442 | for (s = 0; s < MAX_SAMPLERS; s++) { |
| 1443 | if (prog->SamplersUsed & (1 << s)) { |
| 1444 | GLuint u = prog->SamplerUnits[s]; |
| 1445 | GLuint t = prog->SamplerTargets[s]; |
| 1446 | assert(u < MAX_TEXTURE_IMAGE_UNITS); |
| 1447 | prog->TexturesUsed[u] |= (1 << t); |
| 1448 | } |
| 1449 | } |
| 1450 | } |
| 1451 | |
| 1452 | |
Brian | b36749d | 2008-07-21 20:42:05 -0600 | [diff] [blame] | 1453 | static GLboolean |
| 1454 | is_sampler_type(GLenum type) |
| 1455 | { |
| 1456 | switch (type) { |
| 1457 | case GL_SAMPLER_1D: |
| 1458 | case GL_SAMPLER_2D: |
| 1459 | case GL_SAMPLER_3D: |
| 1460 | case GL_SAMPLER_CUBE: |
| 1461 | case GL_SAMPLER_1D_SHADOW: |
| 1462 | case GL_SAMPLER_2D_SHADOW: |
| 1463 | case GL_SAMPLER_2D_RECT_ARB: |
| 1464 | case GL_SAMPLER_2D_RECT_SHADOW_ARB: |
| 1465 | case GL_SAMPLER_1D_ARRAY_EXT: |
| 1466 | case GL_SAMPLER_2D_ARRAY_EXT: |
| 1467 | return GL_TRUE; |
| 1468 | default: |
| 1469 | return GL_FALSE; |
| 1470 | } |
| 1471 | } |
| 1472 | |
| 1473 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1474 | /** |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1475 | * Check if the type given by userType is allowed to set a uniform of the |
| 1476 | * target type. Generally, equivalence is required, but setting Boolean |
| 1477 | * uniforms can be done with glUniformiv or glUniformfv. |
| 1478 | */ |
| 1479 | static GLboolean |
| 1480 | compatible_types(GLenum userType, GLenum targetType) |
| 1481 | { |
| 1482 | if (userType == targetType) |
| 1483 | return GL_TRUE; |
| 1484 | |
| 1485 | if (targetType == GL_BOOL && (userType == GL_FLOAT || userType == GL_INT)) |
| 1486 | return GL_TRUE; |
| 1487 | |
| 1488 | if (targetType == GL_BOOL_VEC2 && (userType == GL_FLOAT_VEC2 || |
| 1489 | userType == GL_INT_VEC2)) |
| 1490 | return GL_TRUE; |
| 1491 | |
| 1492 | if (targetType == GL_BOOL_VEC3 && (userType == GL_FLOAT_VEC3 || |
| 1493 | userType == GL_INT_VEC3)) |
| 1494 | return GL_TRUE; |
| 1495 | |
| 1496 | if (targetType == GL_BOOL_VEC4 && (userType == GL_FLOAT_VEC4 || |
| 1497 | userType == GL_INT_VEC4)) |
| 1498 | return GL_TRUE; |
| 1499 | |
Brian | b36749d | 2008-07-21 20:42:05 -0600 | [diff] [blame] | 1500 | if (is_sampler_type(targetType) && userType == GL_INT) |
| 1501 | return GL_TRUE; |
| 1502 | |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1503 | return GL_FALSE; |
| 1504 | } |
| 1505 | |
| 1506 | |
| 1507 | /** |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1508 | * Set the value of a program's uniform variable. |
| 1509 | * \param program the program whose uniform to update |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1510 | * \param index the index of the program parameter for the uniform |
| 1511 | * \param offset additional parameter slot offset (for arrays) |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1512 | * \param type the datatype of the uniform |
| 1513 | * \param count the number of uniforms to set |
| 1514 | * \param elems number of elements per uniform |
| 1515 | * \param values the new values |
| 1516 | */ |
| 1517 | static void |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1518 | set_program_uniform(GLcontext *ctx, struct gl_program *program, |
| 1519 | GLint index, GLint offset, |
| 1520 | GLenum type, GLsizei count, GLint elems, |
| 1521 | const void *values) |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1522 | { |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1523 | struct gl_program_parameter *param = |
| 1524 | &program->Parameters->Parameters[index]; |
| 1525 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1526 | assert(offset >= 0); |
| 1527 | |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1528 | if (!compatible_types(type, param->DataType)) { |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1529 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)"); |
| 1530 | return; |
| 1531 | } |
| 1532 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1533 | if (index + offset > program->Parameters->Size) { |
| 1534 | /* out of bounds! */ |
| 1535 | return; |
| 1536 | } |
| 1537 | |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1538 | if (param->Type == PROGRAM_SAMPLER) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1539 | /* This controls which texture unit which is used by a sampler */ |
| 1540 | GLuint texUnit, sampler; |
| 1541 | |
| 1542 | /* data type for setting samplers must be int */ |
| 1543 | if (type != GL_INT || count != 1) { |
| 1544 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1545 | "glUniform(only glUniform1i can be used " |
| 1546 | "to set sampler uniforms)"); |
| 1547 | return; |
| 1548 | } |
| 1549 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1550 | sampler = (GLuint) program->Parameters->ParameterValues[index][0]; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1551 | texUnit = ((GLuint *) values)[0]; |
| 1552 | |
| 1553 | /* check that the sampler (tex unit index) is legal */ |
| 1554 | if (texUnit >= ctx->Const.MaxTextureImageUnits) { |
| 1555 | _mesa_error(ctx, GL_INVALID_VALUE, |
| 1556 | "glUniform1(invalid sampler/tex unit index)"); |
| 1557 | return; |
| 1558 | } |
| 1559 | |
| 1560 | /* This maps a sampler to a texture unit: */ |
| 1561 | program->SamplerUnits[sampler] = texUnit; |
Brian Paul | 517401a | 2008-11-06 15:04:11 -0700 | [diff] [blame] | 1562 | _mesa_update_shader_textures_used(program); |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1563 | |
| 1564 | FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| 1565 | } |
| 1566 | else { |
| 1567 | /* ordinary uniform variable */ |
Brian Paul | 530df58 | 2008-07-03 16:21:11 -0600 | [diff] [blame] | 1568 | GLsizei k, i; |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1569 | GLint slots = (param->Size + 3) / 4; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1570 | |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1571 | if (count * elems > (GLint) param->Size) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1572 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)"); |
| 1573 | return; |
| 1574 | } |
| 1575 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1576 | if (count > slots) |
| 1577 | count = slots; |
| 1578 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1579 | for (k = 0; k < count; k++) { |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1580 | GLfloat *uniformVal = |
| 1581 | program->Parameters->ParameterValues[index + offset + k]; |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1582 | if (is_integer_type(type)) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1583 | const GLint *iValues = ((const GLint *) values) + k * elems; |
| 1584 | for (i = 0; i < elems; i++) { |
| 1585 | uniformVal[i] = (GLfloat) iValues[i]; |
| 1586 | } |
| 1587 | } |
| 1588 | else { |
| 1589 | const GLfloat *fValues = ((const GLfloat *) values) + k * elems; |
| 1590 | for (i = 0; i < elems; i++) { |
| 1591 | uniformVal[i] = fValues[i]; |
| 1592 | } |
| 1593 | } |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1594 | |
| 1595 | /* if the uniform is bool-valued, convert to 1.0 or 0.0 */ |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1596 | if (is_boolean_type(param->DataType)) { |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1597 | for (i = 0; i < elems; i++) { |
| 1598 | uniformVal[i] = uniformVal[i] ? 1.0 : 0.0; |
| 1599 | } |
| 1600 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1601 | } |
| 1602 | } |
| 1603 | } |
| 1604 | |
| 1605 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1606 | /** |
| 1607 | * Called via ctx->Driver.Uniform(). |
| 1608 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1609 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1610 | _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, |
| 1611 | const GLvoid *values, GLenum type) |
| 1612 | { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1613 | struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1614 | struct gl_uniform *uniform; |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1615 | GLint elems, offset; |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1616 | |
| 1617 | if (!shProg || !shProg->LinkStatus) { |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1618 | _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(program not linked)"); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1619 | return; |
| 1620 | } |
| 1621 | |
Bruce Merry | eeb03fa | 2007-12-21 14:41:45 +0200 | [diff] [blame] | 1622 | if (location == -1) |
| 1623 | return; /* The standard specifies this as a no-op */ |
| 1624 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1625 | split_location_offset(&location, &offset); |
| 1626 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1627 | if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) { |
| 1628 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(location)"); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1629 | return; |
| 1630 | } |
| 1631 | |
Brian | 5236395 | 2007-03-13 16:50:24 -0600 | [diff] [blame] | 1632 | if (count < 0) { |
| 1633 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(count < 0)"); |
| 1634 | return; |
| 1635 | } |
| 1636 | |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1637 | switch (type) { |
| 1638 | case GL_FLOAT: |
| 1639 | case GL_INT: |
| 1640 | elems = 1; |
| 1641 | break; |
| 1642 | case GL_FLOAT_VEC2: |
| 1643 | case GL_INT_VEC2: |
| 1644 | elems = 2; |
| 1645 | break; |
| 1646 | case GL_FLOAT_VEC3: |
| 1647 | case GL_INT_VEC3: |
| 1648 | elems = 3; |
| 1649 | break; |
| 1650 | case GL_FLOAT_VEC4: |
| 1651 | case GL_INT_VEC4: |
| 1652 | elems = 4; |
| 1653 | break; |
| 1654 | default: |
| 1655 | _mesa_problem(ctx, "Invalid type in _mesa_uniform"); |
| 1656 | return; |
Brian | 89dc485 | 2007-01-04 14:35:44 -0700 | [diff] [blame] | 1657 | } |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1658 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1659 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
Brian | 98650bd | 2007-03-13 16:32:48 -0600 | [diff] [blame] | 1660 | |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1661 | uniform = &shProg->Uniforms->Uniforms[location]; |
| 1662 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1663 | /* A uniform var may be used by both a vertex shader and a fragment |
| 1664 | * shader. We may need to update one or both shader's uniform here: |
Bruce Merry | eeb03fa | 2007-12-21 14:41:45 +0200 | [diff] [blame] | 1665 | */ |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1666 | if (shProg->VertexProgram) { |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1667 | /* convert uniform location to program parameter index */ |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1668 | GLint index = uniform->VertPos; |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1669 | if (index >= 0) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1670 | set_program_uniform(ctx, &shProg->VertexProgram->Base, |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1671 | index, offset, type, count, elems, values); |
Bruce Merry | 2bf2a8c | 2007-12-21 23:18:40 +0200 | [diff] [blame] | 1672 | } |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1673 | } |
Brian | 5cf7326 | 2007-01-05 16:02:45 -0700 | [diff] [blame] | 1674 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1675 | if (shProg->FragmentProgram) { |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1676 | /* convert uniform location to program parameter index */ |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1677 | GLint index = uniform->FragPos; |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1678 | if (index >= 0) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1679 | set_program_uniform(ctx, &shProg->FragmentProgram->Base, |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1680 | index, offset, type, count, elems, values); |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1681 | } |
| 1682 | } |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1683 | |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1684 | uniform->Initialized = GL_TRUE; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1685 | } |
| 1686 | |
| 1687 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1688 | /** |
| 1689 | * Set a matrix-valued program parameter. |
| 1690 | */ |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1691 | static void |
| 1692 | set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1693 | GLuint index, GLuint offset, |
| 1694 | GLuint count, GLuint rows, GLuint cols, |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1695 | GLboolean transpose, const GLfloat *values) |
| 1696 | { |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1697 | GLuint mat, row, col; |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1698 | GLuint dst = index + offset, src = 0; |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1699 | GLint nr, nc; |
| 1700 | |
| 1701 | /* check that the number of rows, columns is correct */ |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1702 | get_matrix_dims(program->Parameters->Parameters[index].DataType, &nr, &nc); |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1703 | if (rows != nr || cols != nc) { |
| 1704 | _mesa_error(ctx, GL_INVALID_OPERATION, |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1705 | "glUniformMatrix(matrix size mismatch)"); |
| 1706 | return; |
| 1707 | } |
| 1708 | |
| 1709 | if (index + offset > program->Parameters->Size) { |
| 1710 | /* out of bounds! */ |
Brian Paul | ffbc66b | 2008-07-21 13:58:50 -0600 | [diff] [blame] | 1711 | return; |
| 1712 | } |
| 1713 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1714 | /* |
| 1715 | * Note: the _columns_ of a matrix are stored in program registers, not |
Brian Paul | f45ed0e | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1716 | * the rows. So, the loops below look a little funny. |
| 1717 | * XXX could optimize this a bit... |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1718 | */ |
Brian Paul | f45ed0e | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1719 | |
| 1720 | /* loop over matrices */ |
| 1721 | for (mat = 0; mat < count; mat++) { |
| 1722 | |
| 1723 | /* each matrix: */ |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1724 | for (col = 0; col < cols; col++) { |
Brian Paul | f45ed0e | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1725 | GLfloat *v = program->Parameters->ParameterValues[dst]; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1726 | for (row = 0; row < rows; row++) { |
Brian Paul | f45ed0e | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1727 | if (transpose) { |
| 1728 | v[row] = values[src + row * cols + col]; |
| 1729 | } |
| 1730 | else { |
| 1731 | v[row] = values[src + col * rows + row]; |
| 1732 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1733 | } |
Brian Paul | f45ed0e | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1734 | dst++; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1735 | } |
Brian Paul | f45ed0e | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1736 | |
| 1737 | src += rows * cols; /* next matrix */ |
Brian | 5cf7326 | 2007-01-05 16:02:45 -0700 | [diff] [blame] | 1738 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1739 | } |
| 1740 | |
| 1741 | |
| 1742 | /** |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1743 | * Called by ctx->Driver.UniformMatrix(). |
Brian Paul | f45ed0e | 2008-07-18 12:51:39 -0600 | [diff] [blame] | 1744 | * Note: cols=2, rows=4 ==> array[2] of vec4 |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1745 | */ |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1746 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1747 | _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, |
| 1748 | GLenum matrixType, GLint location, GLsizei count, |
| 1749 | GLboolean transpose, const GLfloat *values) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1750 | { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1751 | struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1752 | struct gl_uniform *uniform; |
| 1753 | GLint offset; |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1754 | |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1755 | if (!shProg || !shProg->LinkStatus) { |
| 1756 | _mesa_error(ctx, GL_INVALID_OPERATION, |
| 1757 | "glUniformMatrix(program not linked)"); |
| 1758 | return; |
| 1759 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1760 | |
Bruce Merry | 89b8032 | 2007-12-21 15:20:17 +0200 | [diff] [blame] | 1761 | if (location == -1) |
| 1762 | return; /* The standard specifies this as a no-op */ |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1763 | |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1764 | split_location_offset(&location, &offset); |
| 1765 | |
Brian Paul | 016701f | 2008-07-29 17:43:35 -0600 | [diff] [blame] | 1766 | if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1767 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)"); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1768 | return; |
| 1769 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1770 | if (values == NULL) { |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1771 | _mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix"); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1772 | return; |
| 1773 | } |
| 1774 | |
| 1775 | FLUSH_VERTICES(ctx, _NEW_PROGRAM); |
| 1776 | |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1777 | uniform = &shProg->Uniforms->Uniforms[location]; |
| 1778 | |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1779 | if (shProg->VertexProgram) { |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1780 | /* convert uniform location to program parameter index */ |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1781 | GLint index = uniform->VertPos; |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1782 | if (index >= 0) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1783 | set_program_uniform_matrix(ctx, &shProg->VertexProgram->Base, |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1784 | index, offset, |
| 1785 | count, rows, cols, transpose, values); |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1786 | } |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1787 | } |
| 1788 | |
| 1789 | if (shProg->FragmentProgram) { |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1790 | /* convert uniform location to program parameter index */ |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1791 | GLint index = uniform->FragPos; |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1792 | if (index >= 0) { |
Brian Paul | ade5083 | 2008-05-14 16:09:46 -0600 | [diff] [blame] | 1793 | set_program_uniform_matrix(ctx, &shProg->FragmentProgram->Base, |
Brian Paul | eda291e | 2008-08-06 16:26:47 -0600 | [diff] [blame] | 1794 | index, offset, |
| 1795 | count, rows, cols, transpose, values); |
Brian | 3a8e277 | 2006-12-20 17:19:16 -0700 | [diff] [blame] | 1796 | } |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1797 | } |
Brian Paul | 949e738 | 2008-11-05 09:17:55 -0700 | [diff] [blame] | 1798 | |
Brian Paul | 2d76a0d | 2008-11-10 12:33:17 -0700 | [diff] [blame] | 1799 | uniform->Initialized = GL_TRUE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1800 | } |
| 1801 | |
| 1802 | |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1803 | static void |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1804 | _mesa_validate_program(GLcontext *ctx, GLuint program) |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1805 | { |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1806 | struct gl_shader_program *shProg; |
Brian Paul | bc985b5 | 2008-07-21 14:16:07 -0600 | [diff] [blame] | 1807 | |
| 1808 | shProg = _mesa_lookup_shader_program_err(ctx, program, "glValidateProgram"); |
Brian | 65a1844 | 2006-12-19 18:46:56 -0700 | [diff] [blame] | 1809 | if (!shProg) { |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1810 | return; |
| 1811 | } |
| 1812 | |
Brian Paul | bc985b5 | 2008-07-21 14:16:07 -0600 | [diff] [blame] | 1813 | if (!shProg->LinkStatus) { |
| 1814 | shProg->Validated = GL_FALSE; |
| 1815 | return; |
| 1816 | } |
| 1817 | |
| 1818 | /* From the GL spec, a program is invalid if any of these are true: |
| 1819 | |
Brian | 5b01c5e | 2006-12-19 18:02:03 -0700 | [diff] [blame] | 1820 | any two active samplers in the current program object are of |
| 1821 | different types, but refer to the same texture image unit, |
| 1822 | |
| 1823 | any active sampler in the current program object refers to a texture |
| 1824 | image unit where fixed-function fragment processing accesses a |
| 1825 | texture target that does not match the sampler type, or |
| 1826 | |
| 1827 | the sum of the number of active samplers in the program and the |
| 1828 | number of texture image units enabled for fixed-function fragment |
| 1829 | processing exceeds the combined limit on the total number of texture |
| 1830 | image units allowed. |
| 1831 | */ |
Brian Paul | bc985b5 | 2008-07-21 14:16:07 -0600 | [diff] [blame] | 1832 | |
| 1833 | shProg->Validated = GL_TRUE; |
Brian | 34ae99d | 2006-12-18 08:28:54 -0700 | [diff] [blame] | 1834 | } |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1835 | |
| 1836 | |
| 1837 | /** |
| 1838 | * Plug in Mesa's GLSL functions into the device driver function table. |
| 1839 | */ |
| 1840 | void |
| 1841 | _mesa_init_glsl_driver_functions(struct dd_function_table *driver) |
| 1842 | { |
| 1843 | driver->AttachShader = _mesa_attach_shader; |
| 1844 | driver->BindAttribLocation = _mesa_bind_attrib_location; |
| 1845 | driver->CompileShader = _mesa_compile_shader; |
| 1846 | driver->CreateProgram = _mesa_create_program; |
| 1847 | driver->CreateShader = _mesa_create_shader; |
| 1848 | driver->DeleteProgram2 = _mesa_delete_program2; |
| 1849 | driver->DeleteShader = _mesa_delete_shader; |
| 1850 | driver->DetachShader = _mesa_detach_shader; |
| 1851 | driver->GetActiveAttrib = _mesa_get_active_attrib; |
| 1852 | driver->GetActiveUniform = _mesa_get_active_uniform; |
| 1853 | driver->GetAttachedShaders = _mesa_get_attached_shaders; |
| 1854 | driver->GetAttribLocation = _mesa_get_attrib_location; |
| 1855 | driver->GetHandle = _mesa_get_handle; |
| 1856 | driver->GetProgramiv = _mesa_get_programiv; |
| 1857 | driver->GetProgramInfoLog = _mesa_get_program_info_log; |
| 1858 | driver->GetShaderiv = _mesa_get_shaderiv; |
| 1859 | driver->GetShaderInfoLog = _mesa_get_shader_info_log; |
| 1860 | driver->GetShaderSource = _mesa_get_shader_source; |
| 1861 | driver->GetUniformfv = _mesa_get_uniformfv; |
Brian Paul | 2be54a8 | 2008-07-08 16:17:04 -0600 | [diff] [blame] | 1862 | driver->GetUniformiv = _mesa_get_uniformiv; |
Brian Paul | fd59f19 | 2008-05-18 16:04:55 -0600 | [diff] [blame] | 1863 | driver->GetUniformLocation = _mesa_get_uniform_location; |
| 1864 | driver->IsProgram = _mesa_is_program; |
| 1865 | driver->IsShader = _mesa_is_shader; |
| 1866 | driver->LinkProgram = _mesa_link_program; |
| 1867 | driver->ShaderSource = _mesa_shader_source; |
| 1868 | driver->Uniform = _mesa_uniform; |
| 1869 | driver->UniformMatrix = _mesa_uniform_matrix; |
| 1870 | driver->UseProgram = _mesa_use_program; |
| 1871 | driver->ValidateProgram = _mesa_validate_program; |
| 1872 | } |