blob: 3f54ec3e0b7be7881d2463542ee52e2b0578006d [file] [log] [blame]
bsalomon@google.comc26d94f2013-03-25 18:19:00 +00001
2/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
bsalomon4b91f762015-05-19 09:29:46 -07008#ifndef GrCaps_DEFINED
9#define GrCaps_DEFINED
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000010
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkImageInfo.h"
12#include "include/core/SkRefCnt.h"
13#include "include/core/SkString.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050014#include "include/gpu/GrDriverBugWorkarounds.h"
15#include "include/private/GrTypesPriv.h"
Brian Salomon096b0912019-08-14 16:56:13 -040016#include "src/gpu/GrBlend.h"
Brian Salomonccb61422020-01-09 10:46:36 -050017#include "src/gpu/GrSamplerState.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050018#include "src/gpu/GrShaderCaps.h"
Brian Salomon1e03b6b12019-07-17 17:28:24 -040019#include "src/gpu/GrSurfaceProxy.h"
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +000020
Robert Phillipsfc711a22018-02-13 17:03:00 -050021class GrBackendFormat;
Greg Danielfaa095e2017-12-19 13:15:02 -050022class GrBackendRenderTarget;
Greg Danielf5d87582017-12-18 14:48:15 -050023class GrBackendTexture;
bsalomon682c2692015-05-22 14:01:46 -070024struct GrContextOptions;
Robert Phillips323471e2019-11-11 11:33:37 -050025class GrProcessorKeyBuilder;
Robert Phillips03e4c952019-11-26 16:20:22 -050026class GrProgramDesc;
27class GrProgramInfo;
Robert Phillipsbf25d432017-04-07 10:08:53 -040028class GrRenderTargetProxy;
Brian Salomon3d86a192018-02-27 16:46:11 -050029class GrSurface;
Brian Osman71a18892017-08-10 10:23:25 -040030class SkJSONWriter;
jvanverthe9c0fc62015-04-29 11:18:05 -070031
32/**
bsalomon4b91f762015-05-19 09:29:46 -070033 * Represents the capabilities of a GrContext.
jvanverthe9c0fc62015-04-29 11:18:05 -070034 */
bsalomon4b91f762015-05-19 09:29:46 -070035class GrCaps : public SkRefCnt {
jvanverthe9c0fc62015-04-29 11:18:05 -070036public:
bsalomon682c2692015-05-22 14:01:46 -070037 GrCaps(const GrContextOptions&);
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000038
Brian Osman71a18892017-08-10 10:23:25 -040039 void dumpJSON(SkJSONWriter*) const;
40
Brian Salomon94efbf52016-11-29 13:43:05 -050041 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
Robert Phillips7f11fb52019-12-03 13:35:19 -050042 sk_sp<const GrShaderCaps> refShaderCaps() const { return fShaderCaps; }
jvanverthe9c0fc62015-04-29 11:18:05 -070043
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000044 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
commit-bot@chromium.org47442312013-12-19 16:18:01 +000045 /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
46 only for POT textures) */
47 bool mipMapSupport() const { return fMipMapSupport; }
brianosman64d094d2016-03-25 06:01:59 -070048
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +000049 bool gpuTracingSupport() const { return fGpuTracingSupport; }
bsalomond08ea5f2015-02-20 06:58:13 -080050 bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
cdaltonfd4167d2015-04-21 11:45:56 -070051 bool textureBarrierSupport() const { return fTextureBarrierSupport; }
Robert Phillips7f861922018-01-30 13:13:42 +000052 bool sampleLocationsSupport() const { return fSampleLocationsSupport; }
csmartdalton2b5f2cb2016-06-10 14:06:32 -070053 bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
Chris Daltona77cdee2020-04-03 14:50:43 -060054 bool drawInstancedSupport() const { return fDrawInstancedSupport; }
Chris Dalton03fdf6a2020-04-07 12:31:59 -060055 // Is there hardware support for indirect draws? (Ganesh always supports indirect draws as long
56 // as it can polyfill them with instanced calls, but this cap tells us if they are supported
57 // natively.)
58 bool nativeDrawIndirectSupport() const { return fNativeDrawIndirectSupport; }
Chris Dalton6ce447a2019-06-23 18:07:38 -060059 bool mixedSamplesSupport() const { return fMixedSamplesSupport; }
Chris Daltonce425af2019-12-16 10:39:03 -070060 bool conservativeRasterSupport() const { return fConservativeRasterSupport; }
Chris Dalton1215cda2019-12-17 21:44:04 -070061 bool wireframeSupport() const { return fWireframeSupport; }
Chris Daltond5d8a642019-08-08 15:29:20 -060062 // This flag indicates that we never have to resolve MSAA. In practice, it means that we have
63 // an MSAA-render-to-texture extension: Any render target we create internally will use the
64 // extension, and any wrapped render target is the client's responsibility.
65 bool msaaResolvesAutomatically() const { return fMSAAResolvesAutomatically; }
Brian Osman499bf1a2018-09-17 11:32:42 -040066 bool halfFloatVertexAttributeSupport() const { return fHalfFloatVertexAttributeSupport; }
Chris Dalton27059d32018-01-23 14:06:50 -070067
68 // Primitive restart functionality is core in ES 3.0, but using it will cause slowdowns on some
69 // systems. This cap is only set if primitive restart will improve performance.
70 bool usePrimitiveRestart() const { return fUsePrimitiveRestart; }
71
csmartdalton485a1202016-07-13 10:16:32 -070072 bool preferClientSideDynamicBuffers() const { return fPreferClientSideDynamicBuffers; }
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +000073
Chris Dalton344e9032017-12-11 15:42:09 -070074 // On tilers, an initial fullscreen clear is an OPTIMIZATION. It allows the hardware to
75 // initialize each tile with a constant value rather than loading each pixel from memory.
76 bool preferFullscreenClears() const { return fPreferFullscreenClears; }
77
Chris Dalton674f77a2019-09-30 20:49:39 -060078 // Should we discard stencil values after a render pass? (Tilers get better performance if we
79 // always load stencil buffers with a "clear" op, and then discard the content when finished.)
80 bool discardStencilValuesAfterRenderPass() const {
81 // This method is actually just a duplicate of preferFullscreenClears(), with a descriptive
82 // name for the sake of readability.
83 return this->preferFullscreenClears();
84 }
85
robertphillips63926682015-08-20 09:39:02 -070086 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
87
Chris Dalton0dffbab2019-03-27 13:08:50 -060088 bool preferTrianglesOverSampleMask() const { return fPreferTrianglesOverSampleMask; }
89
Eric Karl5c779752017-05-08 12:02:07 -070090 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; }
91
Greg Daniel4374e962018-09-28 15:09:47 -040092 bool avoidWritePixelsFastPath() const { return fAvoidWritePixelsFastPath; }
93
Chris Daltone1196c52019-12-28 14:31:09 -070094 // http://skbug.com/9739
95 bool requiresManualFBBarrierAfterTessellatedStencilDraw() const {
96 return fRequiresManualFBBarrierAfterTessellatedStencilDraw;
97 }
98
Chris Dalton03fdf6a2020-04-07 12:31:59 -060099 // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot.
100 bool nativeDrawIndexedIndirectIsBroken() const { return fNativeDrawIndexedIndirectIsBroken; }
101
csmartdaltone0d36292016-07-29 08:14:20 -0700102 /**
cdalton8917d622015-05-06 13:40:21 -0700103 * Indicates the capabilities of the fixed function blend unit.
104 */
105 enum BlendEquationSupport {
106 kBasic_BlendEquationSupport, //<! Support to select the operator that
107 // combines src and dst terms.
108 kAdvanced_BlendEquationSupport, //<! Additional fixed function support for specific
109 // SVG/PDF blend modes. Requires blend barriers.
110 kAdvancedCoherent_BlendEquationSupport, //<! Advanced blend equation support that does not
111 // require blend barriers, and permits overlap.
112
113 kLast_BlendEquationSupport = kAdvancedCoherent_BlendEquationSupport
114 };
115
116 BlendEquationSupport blendEquationSupport() const { return fBlendEquationSupport; }
117
118 bool advancedBlendEquationSupport() const {
119 return fBlendEquationSupport >= kAdvanced_BlendEquationSupport;
120 }
121
122 bool advancedCoherentBlendEquationSupport() const {
123 return kAdvancedCoherent_BlendEquationSupport == fBlendEquationSupport;
124 }
125
Chris Dalton302d5be2019-01-22 23:41:25 -0700126 bool isAdvancedBlendEquationBlacklisted(GrBlendEquation equation) const {
cdalton1dd05422015-06-12 09:01:18 -0700127 SkASSERT(GrBlendEquationIsAdvanced(equation));
Chris Dalton302d5be2019-01-22 23:41:25 -0700128 SkASSERT(this->advancedBlendEquationSupport());
cdalton1dd05422015-06-12 09:01:18 -0700129 return SkToBool(fAdvBlendEqBlacklist & (1 << equation));
130 }
131
Greg Danielf6d60d32020-01-08 13:39:16 -0500132 // On some GPUs it is a performance win to disable blending instead of doing src-over with a src
133 // alpha equal to 1. To disable blending we collapse src-over to src and the backends will
134 // handle the disabling of blending.
135 bool shouldCollapseSrcOverToSrcWhenAble() const {
136 return fShouldCollapseSrcOverToSrcWhenAble;
137 }
138
cdalton8917d622015-05-06 13:40:21 -0700139 /**
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000140 * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
141 * textures allows partial mappings or full mappings.
142 */
143 enum MapFlags {
Brian Salomon105d7c22019-04-16 13:46:14 -0400144 kNone_MapFlags = 0x0, //<! Cannot map the resource.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000145
Brian Salomon105d7c22019-04-16 13:46:14 -0400146 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
147 // the other flags to have meaning.
148 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
Greg Daniel2d41d0d2019-08-26 11:08:51 -0400149 kAsyncRead_MapFlag = 0x4, //<! Are maps for reading asynchronous WRT GrOpsRenderPass
Brian Salomon105d7c22019-04-16 13:46:14 -0400150 // submitted to GrGpu.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000151 };
152
153 uint32_t mapBufferFlags() const { return fMapBufferFlags; }
154
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000155 // Scratch textures not being reused means that those scratch textures
skia.committer@gmail.com7ed98df2013-10-31 07:01:53 +0000156 // that we upload to (i.e., don't have a render target) will not be
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000157 // recycled in the texture cache. This is to prevent ghosting by drivers
158 // (in particular for deferred architectures).
commit-bot@chromium.orgb8356522013-07-18 22:26:39 +0000159 bool reuseScratchTextures() const { return fReuseScratchTextures; }
robertphillips1b8e1b52015-06-24 06:54:10 -0700160 bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000161
bsalomon7dbd45d2016-03-23 10:40:53 -0700162 /// maximum number of attribute values per vertex
163 int maxVertexAttributes() const { return fMaxVertexAttributes; }
164
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000165 int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700166
167 /** This is the largest render target size that can be used without incurring extra perfomance
168 cost. It is usually the max RT size, unless larger render targets are known to be slower. */
169 int maxPreferredRenderTargetSize() const { return fMaxPreferredRenderTargetSize; }
170
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000171 int maxTextureSize() const { return fMaxTextureSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700172
bsalomon8c07b7a2015-11-02 11:36:52 -0800173 /** This is the maximum tile size to use by GPU devices for rendering sw-backed images/bitmaps.
174 It is usually the max texture size, unless we're overriding it for testing. */
Brian Salomonc7fe0f72018-05-11 10:14:21 -0400175 int maxTileSize() const {
176 SkASSERT(fMaxTileSize <= fMaxTextureSize);
177 return fMaxTileSize;
178 }
bsalomonc59a1df2015-06-01 07:13:42 -0700179
csmartdalton9bc11872016-08-09 12:42:47 -0700180 int maxWindowRectangles() const { return fMaxWindowRectangles; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000181
Greg Daniel2a303902018-02-20 10:25:54 -0500182 // Returns whether mixed samples is supported for the given backend render target.
183 bool isWindowRectanglesSupportedForRT(const GrBackendRenderTarget& rt) const {
184 return this->maxWindowRectangles() > 0 && this->onIsWindowRectanglesSupportedForRT(rt);
185 }
186
Robert Phillipsf209e882019-06-25 15:59:50 -0400187 virtual bool isFormatSRGB(const GrBackendFormat&) const = 0;
Greg Daniela00bcad2019-10-11 13:21:48 -0400188
Robert Phillipsd6df7b52019-12-13 11:17:46 -0500189 // This will return SkImage::CompressionType::kNone if the backend format is not compressed.
190 virtual SkImage::CompressionType compressionType(const GrBackendFormat&) const = 0;
191
192 bool isFormatCompressed(const GrBackendFormat& format) const {
193 return this->compressionType(format) != SkImage::CompressionType::kNone;
194 }
Robert Phillipsf209e882019-06-25 15:59:50 -0400195
Greg Daniel7bfc9132019-08-14 14:23:53 -0400196 // Can a texture be made with the GrBackendFormat, and then be bound and sampled in a shader.
197 virtual bool isFormatTexturable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500198
Greg Daniel6980c4e2019-07-30 16:18:18 -0400199 // Returns whether a texture of the given format can be copied to a texture of the same format.
200 virtual bool isFormatCopyable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500201
Greg Danieleadfac92019-08-02 09:03:53 -0400202 // Returns the maximum supported sample count for a format. 0 means the format is not renderable
Brian Salomon469046c2020-03-30 14:21:04 -0400203 // 1 means the format is renderable but doesn't support MSAA.
Greg Danieleadfac92019-08-02 09:03:53 -0400204 virtual int maxRenderTargetSampleCount(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500205
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600206 // Returns the number of samples to use when performing internal draws to the given config with
Chris Daltona1638a52019-06-24 11:54:24 -0600207 // MSAA or mixed samples. If 0, Ganesh should not attempt to use internal multisampling.
Greg Danieleadfac92019-08-02 09:03:53 -0400208 int internalMultisampleCount(const GrBackendFormat& format) const {
Brian Osman788b9162020-02-07 10:36:46 -0500209 return std::min(fInternalMultisampleCount, this->maxRenderTargetSampleCount(format));
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600210 }
211
Greg Daniel900583a2019-08-06 12:05:31 -0400212 virtual bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
213 int sampleCount = 1) const = 0;
214
215 virtual bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500216
217 // Find a sample count greater than or equal to the requested count which is supported for a
Greg Daniel6fa62e22019-08-07 15:52:37 -0400218 // render target of the given format or 0 if no such sample count is supported. If the requested
Brian Salomonbdecacf2018-02-02 20:32:49 -0500219 // sample count is 1 then 1 will be returned if non-MSAA rendering is supported, otherwise 0.
220 // For historical reasons requestedCount==0 is handled identically to requestedCount==1.
Greg Daniel6fa62e22019-08-07 15:52:37 -0400221 virtual int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const = 0;
commit-bot@chromium.org42dc8132014-05-27 19:26:59 +0000222
Greg Daniel7fd7a8a2019-10-10 16:10:31 -0400223 // Returns the number of bytes per pixel for the given GrBackendFormat. This is only supported
224 // for "normal" formats. For compressed formats this will return 0.
225 virtual size_t bytesPerPixel(const GrBackendFormat&) const = 0;
226
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500227 /**
Brian Salomon3d86a192018-02-27 16:46:11 -0500228 * Backends may have restrictions on what types of surfaces support GrGpu::writePixels().
229 * If this returns false then the caller should implement a fallback where a temporary texture
230 * is created, pixels are written to it, and then that is copied or drawn into the the surface.
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500231 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500232 bool surfaceSupportsWritePixels(const GrSurface*) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400233
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400234 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400235 * Indicates whether surface supports GrGpu::readPixels, must be copied, or cannot be read.
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400236 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400237 enum class SurfaceReadPixelsSupport {
238 /** GrGpu::readPixels is supported by the surface. */
239 kSupported,
240 /**
241 * GrGpu::readPixels is not supported by this surface but this surface can be drawn
242 * or copied to a Ganesh-created GrTextureType::kTexture2D and then that surface will be
243 * readable.
244 */
245 kCopyToTexture2D,
246 /**
247 * Not supported
248 */
249 kUnsupported,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400250 };
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400251 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400252 * Backends may have restrictions on what types of surfaces support GrGpu::readPixels(). We may
253 * either be able to read directly from the surface, read from a copy of the surface, or not
254 * read at all.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400255 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400256 virtual SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500257
Brian Salomon42be09d2019-07-26 12:12:26 -0400258 struct SupportedWrite {
259 GrColorType fColorType;
260 // If the write is occurring using GrGpu::transferPixelsTo then this provides the
261 // minimum alignment of the offset into the transfer buffer.
262 size_t fOffsetAlignmentForTransferBuffer;
263 };
264
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500265 /**
266 * Given a dst pixel config and a src color type what color type must the caller coax the
267 * the data into in order to use GrGpu::writePixels().
268 */
Brian Salomon01915c02019-08-02 09:57:21 -0400269 virtual SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType,
270 const GrBackendFormat& surfaceFormat,
Brian Salomon42be09d2019-07-26 12:12:26 -0400271 GrColorType srcColorType) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500272
Brian Salomonf30b1c12019-06-20 12:25:02 -0400273 struct SupportedRead {
Brian Salomonf30b1c12019-06-20 12:25:02 -0400274 GrColorType fColorType;
Brian Salomon42be09d2019-07-26 12:12:26 -0400275 // If the read is occurring using GrGpu::transferPixelsFrom then this provides the
276 // minimum alignment of the offset into the transfer buffer.
Greg Danielba88ab62019-07-26 09:14:01 -0400277 size_t fOffsetAlignmentForTransferBuffer;
Brian Salomonf30b1c12019-06-20 12:25:02 -0400278 };
279
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400280 /**
Greg Daniel00fb7242019-07-18 14:28:01 -0400281 * Given a src surface's color type and its backend format as well as a color type the caller
Brian Salomonf30b1c12019-06-20 12:25:02 -0400282 * would like read into, this provides a legal color type that the caller may pass to
283 * GrGpu::readPixels(). The returned color type may differ from the passed dstColorType, in
284 * which case the caller must convert the read pixel data (see GrConvertPixels). When converting
285 * to dstColorType the swizzle in the returned struct should be applied. The caller must check
286 * the returned color type for kUnknown.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400287 */
Greg Danielba88ab62019-07-26 09:14:01 -0400288 SupportedRead supportedReadPixelsColorType(GrColorType srcColorType,
289 const GrBackendFormat& srcFormat,
290 GrColorType dstColorType) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400291
Brian Salomon1047a492019-07-02 12:25:21 -0400292 /**
293 * Do GrGpu::writePixels() and GrGpu::transferPixelsTo() support a src buffer where the row
294 * bytes is not equal to bpp * w?
295 */
296 bool writePixelsRowBytesSupport() const { return fWritePixelsRowBytesSupport; }
297 /**
298 * Does GrGpu::readPixels() support a dst buffer where the row bytes is not equal to bpp * w?
299 */
300 bool readPixelsRowBytesSupport() const { return fReadPixelsRowBytesSupport; }
301
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500302 bool transferFromSurfaceToBufferSupport() const { return fTransferFromSurfaceToBufferSupport; }
303 bool transferFromBufferToTextureSupport() const { return fTransferFromBufferToTextureSupport; }
Brian Salomone05ba5a2019-04-08 11:59:07 -0400304
robertphillipscaef3452015-11-11 13:18:11 -0800305 bool suppressPrints() const { return fSuppressPrints; }
306
cdalton397536c2016-03-25 12:15:03 -0700307 size_t bufferMapThreshold() const {
308 SkASSERT(fBufferMapThreshold >= 0);
309 return fBufferMapThreshold;
joshualitt7224c862015-05-29 06:46:47 -0700310 }
bsalomon682c2692015-05-22 14:01:46 -0700311
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400312 /** True in environments that will issue errors if memory uploaded to buffers
bsalomon7dea7b72015-08-19 08:26:51 -0700313 is not initialized (even if not read by draw calls). */
314 bool mustClearUploadedBufferData() const { return fMustClearUploadedBufferData; }
315
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400316 /** For some environments, there is a performance or safety concern to not
317 initializing textures. For example, with WebGL and Firefox, there is a large
318 performance hit to not doing it.
319 */
320 bool shouldInitializeTextures() const { return fShouldInitializeTextures; }
321
Greg Danielb2acf0a2018-09-12 09:17:11 -0400322 /** Returns true if the given backend supports importing AHardwareBuffers via the
323 * GrAHardwarebufferImageGenerator. This will only ever be supported on Android devices with API
324 * level >= 26.
325 * */
326 bool supportsAHardwareBufferImages() const { return fSupportsAHardwareBufferImages; }
327
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400328 bool wireframeMode() const { return fWireframeMode; }
329
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400330 /** Supports using GrFence. */
jvanverth84741b32016-09-30 08:39:02 -0700331 bool fenceSyncSupport() const { return fFenceSyncSupport; }
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400332
333 /** Supports using GrSemaphore. */
334 bool semaphoreSupport() const { return fSemaphoreSupport; }
335
Brian Osman2c2bc112017-02-28 10:02:49 -0500336 bool crossContextTextureSupport() const { return fCrossContextTextureSupport; }
Brian Salomon467921e2017-03-06 16:17:12 -0500337 /**
Greg Daniel25af6712018-04-25 10:44:38 -0400338 * Returns whether or not we will be able to do a copy given the passed in params
339 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500340 bool canCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
341 const SkIRect& srcRect, const SkIPoint& dstPoint) const;
Greg Daniel25af6712018-04-25 10:44:38 -0400342
Brian Salomonf7232642018-09-19 08:58:08 -0400343 bool dynamicStateArrayGeometryProcessorTextureSupport() const {
344 return fDynamicStateArrayGeometryProcessorTextureSupport;
345 }
346
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500347 // Not all backends support clearing with a scissor test (e.g. Metal), this will always
348 // return true if performColorClearsAsDraws() returns true.
Michael Ludwiga21d1962019-01-11 15:26:22 -0500349 bool performPartialClearsAsDraws() const {
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500350 return fPerformColorClearsAsDraws || fPerformPartialClearsAsDraws;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500351 }
352
353 // Many drivers have issues with color clears.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600354 bool performColorClearsAsDraws() const { return fPerformColorClearsAsDraws; }
Michael Ludwiga21d1962019-01-11 15:26:22 -0500355
Robert Phillips2f05a482019-11-25 09:54:43 -0500356 bool avoidLargeIndexBufferDraws() const { return fAvoidLargeIndexBufferDraws; }
357
Michael Ludwiga21d1962019-01-11 15:26:22 -0500358 /// Adreno 4xx devices experience an issue when there are a large number of stencil clip bit
359 /// clears. The minimal repro steps are not precisely known but drawing a rect with a stencil
360 /// op instead of using glClear seems to resolve the issue.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600361 bool performStencilClearsAsDraws() const { return fPerformStencilClearsAsDraws; }
362
363 // Can we use coverage counting shortcuts to render paths? Coverage counting can cause artifacts
364 // along shared edges if care isn't taken to ensure both contours wind in the same direction.
365 bool allowCoverageCounting() const { return fAllowCoverageCounting; }
366
367 // Should we disable the CCPR code due to a faulty driver?
368 bool driverBlacklistCCPR() const { return fDriverBlacklistCCPR; }
Chris Dalton7c012082019-07-22 00:45:52 -0400369 bool driverBlacklistMSAACCPR() const { return fDriverBlacklistMSAACCPR; }
Ethan Nicholas56d19a52018-10-15 11:26:20 -0400370
Greg Daniel25af6712018-04-25 10:44:38 -0400371 /**
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400372 * This is used to try to ensure a successful copy a dst in order to perform shader-based
373 * blending.
374 *
375 * fRectsMustMatch will be set to true if the copy operation must ensure that the src and dest
376 * rects are identical.
377 *
378 * fMustCopyWholeSrc will be set to true if copy rect must equal src's bounds.
379 *
380 * Caller will detect cases when copy cannot succeed and try copy-as-draw as a fallback.
Brian Salomon467921e2017-03-06 16:17:12 -0500381 */
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400382 struct DstCopyRestrictions {
383 GrSurfaceProxy::RectsMustMatch fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kNo;
384 bool fMustCopyWholeSrc = false;
385 };
Greg Daniel0258c902019-08-01 13:08:33 -0400386 virtual DstCopyRestrictions getDstCopyRestrictions(const GrRenderTargetProxy* src,
387 GrColorType ct) const {
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400388 return {};
389 }
Brian Salomon467921e2017-03-06 16:17:12 -0500390
Greg Daniel9a48beb2020-01-16 16:57:16 -0500391 bool validateSurfaceParams(const SkISize&, const GrBackendFormat&, GrRenderable renderable,
392 int renderTargetSampleCnt, GrMipMapped) const;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500393
Greg Daniel627d0532019-07-08 16:48:14 -0400394 bool areColorTypeAndFormatCompatible(GrColorType grCT,
Robert Phillips1e2cb442019-07-02 15:51:28 -0400395 const GrBackendFormat& format) const {
Robert Phillips1e2cb442019-07-02 15:51:28 -0400396 if (GrColorType::kUnknown == grCT) {
397 return false;
398 }
399
Greg Daniel627d0532019-07-08 16:48:14 -0400400 return this->onAreColorTypeAndFormatCompatible(grCT, format);
Robert Phillips1e2cb442019-07-02 15:51:28 -0400401 }
Robert Phillipsc046ff02019-07-01 10:34:03 -0400402
Jim Van Verthb7f0b9c2018-10-22 14:12:03 -0400403 /**
Robert Phillips00c9f0d2019-08-02 17:17:35 -0400404 * Special method only for YUVA images. Returns a colortype that matches the backend format or
405 * kUnknown if a colortype could not be determined.
Jim Van Verth9bf81202018-10-30 15:53:36 -0400406 */
Robert Phillips00c9f0d2019-08-02 17:17:35 -0400407 virtual GrColorType getYUVAColorTypeFromBackendFormat(const GrBackendFormat&,
408 bool isAlphaChannel) const = 0;
Jim Van Verth9bf81202018-10-30 15:53:36 -0400409
Brian Salomonf391d0f2018-12-14 09:18:50 -0500410 /** These are used when creating a new texture internally. */
Robert Phillips0a15cc62019-07-30 12:49:10 -0400411 GrBackendFormat getDefaultBackendFormat(GrColorType, GrRenderable) const;
Greg Daniel4065d452018-11-16 15:43:41 -0500412
Brian Salomonbb8dde82019-06-27 10:52:13 -0400413 virtual GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const = 0;
414
Timothy Liang036fdfe2018-06-28 15:50:36 -0400415 /**
Michael Ludwigf23a1522018-12-10 11:36:13 -0500416 * The CLAMP_TO_BORDER wrap mode for texture coordinates was added to desktop GL in 1.3, and
417 * GLES 3.2, but is also available in extensions. Vulkan and Metal always have support.
418 */
419 bool clampToBorderSupport() const { return fClampToBorderSupport; }
420
Greg Danieleb4a8272019-05-16 16:52:55 -0400421 /**
Greg Daniel14b57212019-12-17 16:18:06 -0500422 * Returns the GrSwizzle to use when sampling or reading back from a texture with the passed in
423 * GrBackendFormat and GrColorType.
Greg Danieleb4a8272019-05-16 16:52:55 -0400424 */
Greg Daniel14b57212019-12-17 16:18:06 -0500425 virtual GrSwizzle getReadSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400426
427 /**
Brian Salomon982f5462020-03-30 12:52:33 -0400428 * Returns the GrSwizzle to use when writing colors to a surface with the passed in
Greg Danieleb4a8272019-05-16 16:52:55 -0400429 * GrBackendFormat and GrColorType.
430 */
Brian Salomon982f5462020-03-30 12:52:33 -0400431 virtual GrSwizzle getWriteSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400432
Greg Danield51fa2f2020-01-22 16:53:38 -0500433 virtual uint64_t computeFormatKey(const GrBackendFormat&) const = 0;
434
Adrienne Walker3ed33992018-05-15 11:44:34 -0700435 const GrDriverBugWorkarounds& workarounds() const { return fDriverBugWorkarounds; }
436
Brian Salomon947efe22019-07-16 15:36:11 -0400437 /**
Robert Phillips323471e2019-11-11 11:33:37 -0500438 * Adds fields to the key to represent the sampler that will be created for the passed
439 * in parameters. Currently this extra keying is only needed when building a vulkan pipeline
440 * with immutable samplers.
441 */
442 virtual void addExtraSamplerKey(GrProcessorKeyBuilder*,
Brian Salomonccb61422020-01-09 10:46:36 -0500443 GrSamplerState,
Robert Phillips323471e2019-11-11 11:33:37 -0500444 const GrBackendFormat&) const {}
445
Robert Phillips03e4c952019-11-26 16:20:22 -0500446 virtual GrProgramDesc makeDesc(const GrRenderTarget*, const GrProgramInfo&) const = 0;
447
Robert Phillipsffe27292019-08-01 10:08:07 -0400448#if GR_TEST_UTILS
449 struct TestFormatColorTypeCombination {
450 GrColorType fColorType;
451 GrBackendFormat fFormat;
452 };
453
454 virtual std::vector<TestFormatColorTypeCombination> getTestingCombinations() const = 0;
455#endif
456
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000457protected:
Chris Dalton8367e112019-11-13 12:43:21 -0700458 // Subclasses must call this at the end of their init method in order to do final processing on
459 // the caps (including overrides requested by the client).
460 // NOTE: this method will only reduce the caps, never expand them.
461 void finishInitialization(const GrContextOptions& options);
bsalomon4ee6bd82015-05-27 13:23:23 -0700462
bungeman6bd52842016-10-27 09:30:08 -0700463 sk_sp<GrShaderCaps> fShaderCaps;
jvanverthe9c0fc62015-04-29 11:18:05 -0700464
joshualitt83bc2292015-06-18 14:18:02 -0700465 bool fNPOTTextureTileSupport : 1;
466 bool fMipMapSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700467 bool fReuseScratchTextures : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700468 bool fReuseScratchBuffers : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700469 bool fGpuTracingSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700470 bool fOversizedStencilSupport : 1;
471 bool fTextureBarrierSupport : 1;
Robert Phillips7f861922018-01-30 13:13:42 +0000472 bool fSampleLocationsSupport : 1;
csmartdalton2b5f2cb2016-06-10 14:06:32 -0700473 bool fMultisampleDisableSupport : 1;
Chris Daltona77cdee2020-04-03 14:50:43 -0600474 bool fDrawInstancedSupport : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600475 bool fNativeDrawIndirectSupport : 1;
Chris Dalton6ce447a2019-06-23 18:07:38 -0600476 bool fMixedSamplesSupport : 1;
Chris Daltonce425af2019-12-16 10:39:03 -0700477 bool fConservativeRasterSupport : 1;
Chris Dalton1215cda2019-12-17 21:44:04 -0700478 bool fWireframeSupport : 1;
Chris Daltond5d8a642019-08-08 15:29:20 -0600479 bool fMSAAResolvesAutomatically : 1;
Chris Dalton27059d32018-01-23 14:06:50 -0700480 bool fUsePrimitiveRestart : 1;
csmartdalton485a1202016-07-13 10:16:32 -0700481 bool fPreferClientSideDynamicBuffers : 1;
Chris Dalton344e9032017-12-11 15:42:09 -0700482 bool fPreferFullscreenClears : 1;
bsalomon7dea7b72015-08-19 08:26:51 -0700483 bool fMustClearUploadedBufferData : 1;
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400484 bool fShouldInitializeTextures : 1;
Greg Danielb2acf0a2018-09-12 09:17:11 -0400485 bool fSupportsAHardwareBufferImages : 1;
Brian Osman499bf1a2018-09-17 11:32:42 -0400486 bool fHalfFloatVertexAttributeSupport : 1;
Michael Ludwigf23a1522018-12-10 11:36:13 -0500487 bool fClampToBorderSupport : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500488 bool fPerformPartialClearsAsDraws : 1;
489 bool fPerformColorClearsAsDraws : 1;
Robert Phillips2f05a482019-11-25 09:54:43 -0500490 bool fAvoidLargeIndexBufferDraws : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500491 bool fPerformStencilClearsAsDraws : 1;
Chris Daltona8fbeba2019-03-30 00:31:23 -0600492 bool fAllowCoverageCounting : 1;
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500493 bool fTransferFromBufferToTextureSupport : 1;
494 bool fTransferFromSurfaceToBufferSupport : 1;
Brian Salomon1047a492019-07-02 12:25:21 -0400495 bool fWritePixelsRowBytesSupport : 1;
496 bool fReadPixelsRowBytesSupport : 1;
Greg Danielf6d60d32020-01-08 13:39:16 -0500497 bool fShouldCollapseSrcOverToSrcWhenAble : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700498
bsalomon63b21962014-11-05 07:05:34 -0800499 // Driver workaround
Chris Daltona8fbeba2019-03-30 00:31:23 -0600500 bool fDriverBlacklistCCPR : 1;
Chris Dalton7c012082019-07-22 00:45:52 -0400501 bool fDriverBlacklistMSAACCPR : 1;
Eric Karl5c779752017-05-08 12:02:07 -0700502 bool fAvoidStencilBuffers : 1;
Greg Daniel4374e962018-09-28 15:09:47 -0400503 bool fAvoidWritePixelsFastPath : 1;
Chris Daltone1196c52019-12-28 14:31:09 -0700504 bool fRequiresManualFBBarrierAfterTessellatedStencilDraw : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600505 bool fNativeDrawIndexedIndirectIsBroken : 1;
bsalomon63b21962014-11-05 07:05:34 -0800506
Brian Salomon01b476a2018-01-23 11:06:41 -0500507 // ANGLE performance workaround
robertphillips63926682015-08-20 09:39:02 -0700508 bool fPreferVRAMUseOverFlushes : 1;
509
Chris Dalton0dffbab2019-03-27 13:08:50 -0600510 // On some platforms it's better to make more triangles than to use the sample mask (MSAA only).
511 bool fPreferTrianglesOverSampleMask : 1;
512
jvanverth84741b32016-09-30 08:39:02 -0700513 bool fFenceSyncSupport : 1;
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400514 bool fSemaphoreSupport : 1;
ethannicholas28ef4452016-03-25 09:26:03 -0700515
Brian Salomonf7232642018-09-19 08:58:08 -0400516 // Requires fence sync support in GL.
Brian Osman2c2bc112017-02-28 10:02:49 -0500517 bool fCrossContextTextureSupport : 1;
518
Brian Salomonf7232642018-09-19 08:58:08 -0400519 // Not (yet) implemented in VK backend.
520 bool fDynamicStateArrayGeometryProcessorTextureSupport : 1;
521
cdalton8917d622015-05-06 13:40:21 -0700522 BlendEquationSupport fBlendEquationSupport;
cdalton1dd05422015-06-12 09:01:18 -0700523 uint32_t fAdvBlendEqBlacklist;
Brian Salomon4dea72a2019-12-18 10:43:10 -0500524 static_assert(kLast_GrBlendEquation < 32);
cdalton1dd05422015-06-12 09:01:18 -0700525
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000526 uint32_t fMapBufferFlags;
cdalton397536c2016-03-25 12:15:03 -0700527 int fBufferMapThreshold;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000528
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000529 int fMaxRenderTargetSize;
Chris Dalton2612bae2018-02-22 13:41:37 -0700530 int fMaxPreferredRenderTargetSize;
bsalomon7dbd45d2016-03-23 10:40:53 -0700531 int fMaxVertexAttributes;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000532 int fMaxTextureSize;
bsalomon8c07b7a2015-11-02 11:36:52 -0800533 int fMaxTileSize;
csmartdalton9bc11872016-08-09 12:42:47 -0700534 int fMaxWindowRectangles;
Chris Daltona1638a52019-06-24 11:54:24 -0600535 int fInternalMultisampleCount;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000536
Adrienne Walker68314842018-05-14 14:02:53 -0700537 GrDriverBugWorkarounds fDriverBugWorkarounds;
538
egdanielbc127a32014-09-19 12:07:43 -0700539private:
Chris Dalton8367e112019-11-13 12:43:21 -0700540 void applyOptionsOverrides(const GrContextOptions& options);
541
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400542 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
Brian Osman71a18892017-08-10 10:23:25 -0400543 virtual void onDumpJSON(SkJSONWriter*) const {}
Brian Salomonc67c31c2018-12-06 10:00:03 -0500544 virtual bool onSurfaceSupportsWritePixels(const GrSurface*) const = 0;
545 virtual bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
546 const SkIRect& srcRect, const SkIPoint& dstPoint) const = 0;
Brian Salomon469046c2020-03-30 14:21:04 -0400547 virtual GrBackendFormat onGetDefaultBackendFormat(GrColorType) const = 0;
egdanielb7e7d572015-11-04 04:23:53 -0800548
Greg Daniel2a303902018-02-20 10:25:54 -0500549 // Backends should implement this if they have any extra requirements for use of window
550 // rectangles for a specific GrBackendRenderTarget outside of basic support.
551 virtual bool onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget&) const {
552 return true;
553 }
554
Greg Daniel627d0532019-07-08 16:48:14 -0400555 virtual bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const = 0;
556
Greg Danielba88ab62019-07-26 09:14:01 -0400557 virtual SupportedRead onSupportedReadPixelsColorType(GrColorType srcColorType,
558 const GrBackendFormat& srcFormat,
559 GrColorType dstColorType) const = 0;
560
robertphillipscaef3452015-11-11 13:18:11 -0800561 bool fSuppressPrints : 1;
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400562 bool fWireframeMode : 1;
bsalomon682c2692015-05-22 14:01:46 -0700563
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000564 typedef SkRefCnt INHERITED;
565};
566
567#endif