blob: 05aa1de152f160518d01fc7e3dc87115c8180e33 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
egdaniel066df7c2016-06-08 14:02:27 -070020#include "GrVkGpuCommandBuffer.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050021#include "GrVkImage.h"
22#include "GrVkIndexBuffer.h"
23#include "GrVkMemory.h"
24#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070025#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050026#include "GrVkRenderPass.h"
27#include "GrVkResourceProvider.h"
28#include "GrVkTexture.h"
29#include "GrVkTextureRenderTarget.h"
30#include "GrVkTransferBuffer.h"
31#include "GrVkVertexBuffer.h"
32
33#include "SkConfig8888.h"
jvanverth900bd4a2016-04-29 13:53:12 -070034#include "SkMipMap.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050035
36#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070037#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050038
39#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
40#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
41#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
42
jvanverthd2497f32016-03-18 12:39:05 -070043#ifdef ENABLE_VK_LAYERS
44VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
45 VkDebugReportFlagsEXT flags,
46 VkDebugReportObjectTypeEXT objectType,
47 uint64_t object,
48 size_t location,
49 int32_t messageCode,
50 const char* pLayerPrefix,
51 const char* pMessage,
52 void* pUserData) {
53 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
54 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
58 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 } else {
60 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
61 }
62 return VK_FALSE;
63}
jvanverthd2497f32016-03-18 12:39:05 -070064#endif
65
jvanverth633b3562016-03-23 11:01:22 -070066GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
67 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070068 const GrVkBackendContext* vkBackendContext =
69 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070070 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070071 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070072 if (!vkBackendContext) {
73 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050074 }
jvanverth633b3562016-03-23 11:01:22 -070075 } else {
76 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050077 }
78
jvanverth633b3562016-03-23 11:01:22 -070079 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050080}
81
82////////////////////////////////////////////////////////////////////////////////
83
halcanary9d524f22016-03-29 09:03:52 -070084GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070085 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050086 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070087 , fDevice(backendCtx->fDevice)
88 , fQueue(backendCtx->fQueue)
89 , fResourceProvider(this) {
90 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050091
jvanverthd2497f32016-03-18 12:39:05 -070092#ifdef ENABLE_VK_LAYERS
brianosman419ca642016-05-04 08:19:44 -070093 fCallback = VK_NULL_HANDLE;
jvanverthfd7bd452016-03-25 06:29:52 -070094 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
95 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070096 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
97 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
98 callbackCreateInfo.pNext = nullptr;
99 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -0700100 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -0700101 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
102 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700103 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700104 callbackCreateInfo.pfnCallback = &DebugReportCallback;
105 callbackCreateInfo.pUserData = nullptr;
106
jvanverthfd7bd452016-03-25 06:29:52 -0700107 // Register the callback
jvanvertha00980e2016-05-02 13:24:48 -0700108 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(
109 backendCtx->fInstance, &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700110 }
111#endif
jvanverth633b3562016-03-23 11:01:22 -0700112
113 fCompiler = shaderc_compiler_initialize();
114
jvanverthfd7bd452016-03-25 06:29:52 -0700115 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700116 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700117 fCaps.reset(SkRef(fVkCaps.get()));
118
119 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
120
121 const VkCommandPoolCreateInfo cmdPoolInfo = {
122 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
123 nullptr, // pNext
124 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700125 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700126 };
halcanary9d524f22016-03-29 09:03:52 -0700127 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700128 &fCmdPool));
129
130 // must call this after creating the CommandPool
131 fResourceProvider.init();
egdaniel9a6cf802016-06-08 08:22:05 -0700132 fCurrentCmdBuffer = fResourceProvider.createPrimaryCommandBuffer();
jvanverth633b3562016-03-23 11:01:22 -0700133 SkASSERT(fCurrentCmdBuffer);
134 fCurrentCmdBuffer->begin(this);
jvanverth6b6ffc42016-06-13 14:28:07 -0700135
136 // set up our heaps
137 fHeaps[kLinearImage_Heap].reset(new GrVkHeap(this, GrVkHeap::kSubAlloc_Strategy, 16*1024*1024));
egdaniel05dceab2016-06-22 07:45:50 -0700138 // We want the OptimalImage_Heap to use a SubAlloc_strategy but it occasionally causes the
139 // device to run out of memory. Most likely this is caused by fragmentation in the device heap
140 // and we can't allocate more. Until we get a fix moving this to SingleAlloc.
141 fHeaps[kOptimalImage_Heap].reset(new GrVkHeap(this, GrVkHeap::kSingleAlloc_Strategy, 64*1024*1024));
jvanverth6b6ffc42016-06-13 14:28:07 -0700142 fHeaps[kSmallOptimalImage_Heap].reset(new GrVkHeap(this, GrVkHeap::kSubAlloc_Strategy, 2*1024*1024));
143 fHeaps[kVertexBuffer_Heap].reset(new GrVkHeap(this, GrVkHeap::kSingleAlloc_Strategy, 0));
144 fHeaps[kIndexBuffer_Heap].reset(new GrVkHeap(this, GrVkHeap::kSingleAlloc_Strategy, 0));
145 fHeaps[kUniformBuffer_Heap].reset(new GrVkHeap(this, GrVkHeap::kSubAlloc_Strategy, 64*1024));
146 fHeaps[kCopyReadBuffer_Heap].reset(new GrVkHeap(this, GrVkHeap::kSingleAlloc_Strategy, 0));
147 fHeaps[kCopyWriteBuffer_Heap].reset(new GrVkHeap(this, GrVkHeap::kSubAlloc_Strategy, 16*1024*1024));
Greg Daniel164a9f02016-02-22 09:56:40 -0500148}
149
150GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500151 fCurrentCmdBuffer->end(this);
152 fCurrentCmdBuffer->unref(this);
153
154 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700155 fResourceProvider.checkCommandBuffers();
jvanvertha00980e2016-05-02 13:24:48 -0700156 SkDEBUGCODE(VkResult res = ) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700157 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
158 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700159
Greg Daniel164a9f02016-02-22 09:56:40 -0500160 // must call this just before we destroy the VkDevice
161 fResourceProvider.destroyResources();
162
jvanverth633b3562016-03-23 11:01:22 -0700163 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
164
165 shaderc_compiler_release(fCompiler);
166
167#ifdef ENABLE_VK_LAYERS
jvanvertha00980e2016-05-02 13:24:48 -0700168 if (fCallback) {
169 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallback, nullptr));
brianosman419ca642016-05-04 08:19:44 -0700170 fCallback = VK_NULL_HANDLE;
jvanvertha00980e2016-05-02 13:24:48 -0700171 }
jvanverthd2497f32016-03-18 12:39:05 -0700172#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500173}
174
175///////////////////////////////////////////////////////////////////////////////
176
egdaniel066df7c2016-06-08 14:02:27 -0700177GrGpuCommandBuffer* GrVkGpu::createCommandBuffer(const GrRenderTarget& target,
178 GrGpuCommandBuffer::LoadAndStoreOp colorOp,
179 GrColor colorClear,
180 GrGpuCommandBuffer::LoadAndStoreOp stencilOp,
181 GrColor stencilClear) {
182 const GrVkRenderTarget& vkRT = static_cast<const GrVkRenderTarget&>(target);
183 return new GrVkGpuCommandBuffer(this, vkRT, colorOp, colorClear, stencilOp, stencilClear);
184}
185
Greg Daniel164a9f02016-02-22 09:56:40 -0500186void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
187 SkASSERT(fCurrentCmdBuffer);
188 fCurrentCmdBuffer->end(this);
189
190 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
191 fResourceProvider.checkCommandBuffers();
192
193 // Release old command buffer and create a new one
194 fCurrentCmdBuffer->unref(this);
egdaniel9a6cf802016-06-08 08:22:05 -0700195 fCurrentCmdBuffer = fResourceProvider.createPrimaryCommandBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500196 SkASSERT(fCurrentCmdBuffer);
197
198 fCurrentCmdBuffer->begin(this);
199}
200
201///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700202GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
203 const void* data) {
204 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700205 switch (type) {
206 case kVertex_GrBufferType:
207 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
208 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700209 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700210 break;
cdalton397536c2016-03-25 12:15:03 -0700211 case kIndex_GrBufferType:
212 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
213 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700214 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700215 break;
cdalton397536c2016-03-25 12:15:03 -0700216 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700217 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700218 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700219 break;
cdalton397536c2016-03-25 12:15:03 -0700220 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700221 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700222 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700223 break;
cdalton397536c2016-03-25 12:15:03 -0700224 default:
225 SkFAIL("Unknown buffer type.");
226 return nullptr;
227 }
cdalton1bf3e712016-04-19 10:00:02 -0700228 if (data && buff) {
229 buff->updateData(data, size);
230 }
231 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500232}
233
234////////////////////////////////////////////////////////////////////////////////
235bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
236 GrPixelConfig srcConfig, DrawPreference* drawPreference,
237 WritePixelTempDrawInfo* tempDrawInfo) {
238 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
239 return false;
240 }
241
242 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
243 if (kNoDraw_DrawPreference != *drawPreference) {
244 return false;
245 }
246
247 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700248 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500249 // match that of srcConfig.
250 return false;
251 }
252
253 return true;
254}
255
256bool GrVkGpu::onWritePixels(GrSurface* surface,
257 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800258 GrPixelConfig config,
259 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500260 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
261 if (!vkTex) {
262 return false;
263 }
264
jvanverth900bd4a2016-04-29 13:53:12 -0700265 // Make sure we have at least the base level
jvanverth03509ea2016-03-02 13:19:47 -0800266 if (texels.empty() || !texels.begin()->fPixels) {
267 return false;
268 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800269
Greg Daniel164a9f02016-02-22 09:56:40 -0500270 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
271 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
272 return false;
273 }
274
275 bool success = false;
276 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
277 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
278 SkASSERT(config == vkTex->desc().fConfig);
279 // TODO: add compressed texture support
280 // delete the following two lines and uncomment the two after that when ready
281 vkTex->unref();
282 return false;
283 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
284 // height);
285 } else {
286 bool linearTiling = vkTex->isLinearTiled();
jvanverth900bd4a2016-04-29 13:53:12 -0700287 if (linearTiling) {
288 if (texels.count() > 1) {
289 SkDebugf("Can't upload mipmap data to linear tiled texture");
290 return false;
291 }
292 if (VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
293 // Need to change the layout to general in order to perform a host write
jvanverth900bd4a2016-04-29 13:53:12 -0700294 vkTex->setImageLayout(this,
295 VK_IMAGE_LAYOUT_GENERAL,
jvanverth50c46c72016-05-06 12:31:28 -0700296 VK_ACCESS_HOST_WRITE_BIT,
297 VK_PIPELINE_STAGE_HOST_BIT,
jvanverth900bd4a2016-04-29 13:53:12 -0700298 false);
egdanielbdf88112016-05-03 07:25:56 -0700299 this->submitCommandBuffer(kForce_SyncQueue);
jvanverth900bd4a2016-04-29 13:53:12 -0700300 }
301 success = this->uploadTexDataLinear(vkTex, left, top, width, height, config,
302 texels.begin()->fPixels, texels.begin()->fRowBytes);
303 } else {
jvanverthc578b0632016-05-02 10:58:12 -0700304 int newMipLevels = texels.count();
jvanverth82c05582016-05-03 11:19:01 -0700305 int currentMipLevels = vkTex->texturePriv().maxMipMapLevel() + 1;
306 if (newMipLevels != currentMipLevels) {
jvanverthc578b0632016-05-02 10:58:12 -0700307 if (!vkTex->reallocForMipmap(this, newMipLevels)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700308 return false;
309 }
310 }
311 success = this->uploadTexDataOptimal(vkTex, left, top, width, height, config, texels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500312 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500313 }
jvanverth900bd4a2016-04-29 13:53:12 -0700314
315 return success;
Greg Daniel164a9f02016-02-22 09:56:40 -0500316}
317
jvanverth900bd4a2016-04-29 13:53:12 -0700318bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex,
319 int left, int top, int width, int height,
320 GrPixelConfig dataConfig,
321 const void* data,
322 size_t rowBytes) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500323 SkASSERT(data);
jvanverth900bd4a2016-04-29 13:53:12 -0700324 SkASSERT(tex->isLinearTiled());
Greg Daniel164a9f02016-02-22 09:56:40 -0500325
326 // If we're uploading compressed data then we should be using uploadCompressedTexData
327 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
328
Greg Daniel164a9f02016-02-22 09:56:40 -0500329 size_t bpp = GrBytesPerPixel(dataConfig);
330
331 const GrSurfaceDesc& desc = tex->desc();
332
333 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
334 &width, &height, &data, &rowBytes)) {
335 return false;
336 }
337 size_t trimRowBytes = width * bpp;
338
jvanverth900bd4a2016-04-29 13:53:12 -0700339 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
340 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
341 const VkImageSubresource subres = {
342 VK_IMAGE_ASPECT_COLOR_BIT,
343 0, // mipLevel
344 0, // arraySlice
345 };
346 VkSubresourceLayout layout;
347 VkResult err;
Greg Daniel164a9f02016-02-22 09:56:40 -0500348
jvanverth900bd4a2016-04-29 13:53:12 -0700349 const GrVkInterface* interface = this->vkInterface();
Greg Daniel164a9f02016-02-22 09:56:40 -0500350
jvanverth900bd4a2016-04-29 13:53:12 -0700351 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
egdanielb2df0c22016-05-13 11:30:37 -0700352 tex->image(),
jvanverth900bd4a2016-04-29 13:53:12 -0700353 &subres,
354 &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500355
jvanverth900bd4a2016-04-29 13:53:12 -0700356 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height : top;
jvanverth1e305ba2016-06-01 09:39:15 -0700357 const GrVkAlloc& alloc = tex->alloc();
358 VkDeviceSize offset = alloc.fOffset + texTop*layout.rowPitch + left*bpp;
jvanverth900bd4a2016-04-29 13:53:12 -0700359 VkDeviceSize size = height*layout.rowPitch;
360 void* mapPtr;
jvanverth1e305ba2016-06-01 09:39:15 -0700361 err = GR_VK_CALL(interface, MapMemory(fDevice, alloc.fMemory, offset, size, 0, &mapPtr));
jvanverth900bd4a2016-04-29 13:53:12 -0700362 if (err) {
363 return false;
364 }
365
366 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
367 // copy into buffer by rows
368 const char* srcRow = reinterpret_cast<const char*>(data);
369 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
370 for (int y = 0; y < height; y++) {
371 memcpy(dstRow, srcRow, trimRowBytes);
372 srcRow += rowBytes;
373 dstRow -= layout.rowPitch;
374 }
375 } else {
376 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
377 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
378 memcpy(mapPtr, data, trimRowBytes * height);
379 } else {
380 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
381 trimRowBytes, height);
382 }
383 }
384
jvanverth1e305ba2016-06-01 09:39:15 -0700385 GR_VK_CALL(interface, UnmapMemory(fDevice, alloc.fMemory));
jvanverth900bd4a2016-04-29 13:53:12 -0700386
387 return true;
388}
389
390bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex,
391 int left, int top, int width, int height,
392 GrPixelConfig dataConfig,
393 const SkTArray<GrMipLevel>& texels) {
394 SkASSERT(!tex->isLinearTiled());
395 // The assumption is either that we have no mipmaps, or that our rect is the entire texture
396 SkASSERT(1 == texels.count() ||
397 (0 == left && 0 == top && width == tex->width() && height == tex->height()));
398
399 // If we're uploading compressed data then we should be using uploadCompressedTexData
400 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
401
402 if (width == 0 || height == 0) {
403 return false;
404 }
405
406 const GrSurfaceDesc& desc = tex->desc();
407 SkASSERT(this->caps()->isConfigTexturable(desc.fConfig));
408 size_t bpp = GrBytesPerPixel(dataConfig);
409
410 // texels is const.
jvanverthc578b0632016-05-02 10:58:12 -0700411 // But we may need to adjust the fPixels ptr based on the copyRect, or fRowBytes.
412 // Because of this we need to make a non-const shallow copy of texels.
413 SkTArray<GrMipLevel> texelsShallowCopy(texels);
jvanverth900bd4a2016-04-29 13:53:12 -0700414
jvanverthc578b0632016-05-02 10:58:12 -0700415 for (int currentMipLevel = texelsShallowCopy.count() - 1; currentMipLevel >= 0;
416 currentMipLevel--) {
417 SkASSERT(texelsShallowCopy[currentMipLevel].fPixels);
Greg Daniel164a9f02016-02-22 09:56:40 -0500418 }
419
jvanverth900bd4a2016-04-29 13:53:12 -0700420 // Determine whether we need to flip when we copy into the buffer
jvanverthc578b0632016-05-02 10:58:12 -0700421 bool flipY = (kBottomLeft_GrSurfaceOrigin == desc.fOrigin && !texelsShallowCopy.empty());
jvanverth900bd4a2016-04-29 13:53:12 -0700422
jvanverthc578b0632016-05-02 10:58:12 -0700423 // adjust any params (left, top, currentWidth, currentHeight
jvanverth900bd4a2016-04-29 13:53:12 -0700424 // find the combined size of all the mip levels and the relative offset of
425 // each into the collective buffer
jvanverthc578b0632016-05-02 10:58:12 -0700426 // Do the first level separately because we may need to adjust width and height
427 // (for the non-mipped case).
428 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
429 &width,
430 &height,
431 &texelsShallowCopy[0].fPixels,
432 &texelsShallowCopy[0].fRowBytes)) {
433 return false;
434 }
435 SkTArray<size_t> individualMipOffsets(texelsShallowCopy.count());
436 individualMipOffsets.push_back(0);
437 size_t combinedBufferSize = width * bpp * height;
438 int currentWidth = width;
439 int currentHeight = height;
440 for (int currentMipLevel = 1; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
441 currentWidth = SkTMax(1, currentWidth/2);
442 currentHeight = SkTMax(1, currentHeight/2);
443 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
444 &currentWidth,
445 &currentHeight,
446 &texelsShallowCopy[currentMipLevel].fPixels,
447 &texelsShallowCopy[currentMipLevel].fRowBytes)) {
448 return false;
449 }
jvanverth900bd4a2016-04-29 13:53:12 -0700450 const size_t trimmedSize = currentWidth * bpp * currentHeight;
451 individualMipOffsets.push_back(combinedBufferSize);
452 combinedBufferSize += trimmedSize;
453 }
454
455 // allocate buffer to hold our mip data
456 GrVkTransferBuffer* transferBuffer =
457 GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
458
459 char* buffer = (char*) transferBuffer->map();
jvanverthc578b0632016-05-02 10:58:12 -0700460 SkTArray<VkBufferImageCopy> regions(texelsShallowCopy.count());
jvanverth900bd4a2016-04-29 13:53:12 -0700461
jvanverthc578b0632016-05-02 10:58:12 -0700462 currentWidth = width;
463 currentHeight = height;
464 for (int currentMipLevel = 0; currentMipLevel < texelsShallowCopy.count(); currentMipLevel++) {
jvanverth900bd4a2016-04-29 13:53:12 -0700465 const size_t trimRowBytes = currentWidth * bpp;
jvanverthc578b0632016-05-02 10:58:12 -0700466 const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes;
jvanverth900bd4a2016-04-29 13:53:12 -0700467
468 // copy data into the buffer, skipping the trailing bytes
469 char* dst = buffer + individualMipOffsets[currentMipLevel];
jvanverthc578b0632016-05-02 10:58:12 -0700470 const char* src = (const char*)texelsShallowCopy[currentMipLevel].fPixels;
jvanverth900bd4a2016-04-29 13:53:12 -0700471 if (flipY) {
472 src += (currentHeight - 1) * rowBytes;
473 for (int y = 0; y < currentHeight; y++) {
474 memcpy(dst, src, trimRowBytes);
475 src -= rowBytes;
476 dst += trimRowBytes;
477 }
478 } else if (trimRowBytes == rowBytes) {
479 memcpy(dst, src, trimRowBytes * currentHeight);
480 } else {
481 SkRectMemcpy(dst, trimRowBytes, src, rowBytes, trimRowBytes, currentHeight);
482 }
483
484 VkBufferImageCopy& region = regions.push_back();
485 memset(&region, 0, sizeof(VkBufferImageCopy));
486 region.bufferOffset = individualMipOffsets[currentMipLevel];
487 region.bufferRowLength = currentWidth;
488 region.bufferImageHeight = currentHeight;
bsalomoncf942c42016-04-29 18:30:06 -0700489 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700490 region.imageOffset = { left, flipY ? tex->height() - top - currentHeight : top, 0 };
jvanverth900bd4a2016-04-29 13:53:12 -0700491 region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
jvanverthc578b0632016-05-02 10:58:12 -0700492
493 currentWidth = SkTMax(1, currentWidth/2);
494 currentHeight = SkTMax(1, currentHeight/2);
jvanverth900bd4a2016-04-29 13:53:12 -0700495 }
496
497 transferBuffer->unmap();
498
499 // make sure the unmap has finished
500 transferBuffer->addMemoryBarrier(this,
501 VK_ACCESS_HOST_WRITE_BIT,
502 VK_ACCESS_TRANSFER_READ_BIT,
503 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
504 VK_PIPELINE_STAGE_TRANSFER_BIT,
505 false);
506
507 // Change layout of our target so it can be copied to
jvanverth900bd4a2016-04-29 13:53:12 -0700508 tex->setImageLayout(this,
509 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -0700510 VK_ACCESS_TRANSFER_WRITE_BIT,
511 VK_PIPELINE_STAGE_TRANSFER_BIT,
jvanverth900bd4a2016-04-29 13:53:12 -0700512 false);
513
514 // Copy the buffer to the image
515 fCurrentCmdBuffer->copyBufferToImage(this,
516 transferBuffer,
517 tex,
518 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
519 regions.count(),
520 regions.begin());
521
522 // Submit the current command buffer to the Queue
523 this->submitCommandBuffer(kSkip_SyncQueue);
524
525 transferBuffer->unref();
526
Greg Daniel164a9f02016-02-22 09:56:40 -0500527 return true;
528}
529
530////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700531GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800532 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500533 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
534
535 VkFormat pixelFormat;
536 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
537 return nullptr;
538 }
539
540 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
541 return nullptr;
542 }
543
544 bool linearTiling = false;
545 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
jvanverth900bd4a2016-04-29 13:53:12 -0700546 // we can't have a linear texture with a mipmap
547 if (texels.count() > 1) {
548 SkDebugf("Trying to create linear tiled texture with mipmap");
549 return nullptr;
550 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500551 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
552 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
553 linearTiling = true;
554 } else {
555 return nullptr;
556 }
557 }
558
559 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
560 if (renderTarget) {
561 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
562 }
563
564 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
565 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
566 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700567 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500568 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
569 // texture.
570 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
571
bsalomona1e6b3b2016-03-02 10:58:23 -0800572 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
573 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500574
575 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700576 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500577 // to 1.
jvanverthc578b0632016-05-02 10:58:12 -0700578 int mipLevels = texels.empty() ? 1 : texels.count();
Greg Daniel164a9f02016-02-22 09:56:40 -0500579 GrVkImage::ImageDesc imageDesc;
580 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
581 imageDesc.fFormat = pixelFormat;
582 imageDesc.fWidth = desc.fWidth;
583 imageDesc.fHeight = desc.fHeight;
jvanverthc578b0632016-05-02 10:58:12 -0700584 imageDesc.fLevels = linearTiling ? 1 : mipLevels;
Greg Daniel164a9f02016-02-22 09:56:40 -0500585 imageDesc.fSamples = 1;
586 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
587 imageDesc.fUsageFlags = usageFlags;
588 imageDesc.fMemProps = memProps;
589
590 GrVkTexture* tex;
591 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700592 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500593 imageDesc);
594 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700595 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500596 }
597
598 if (!tex) {
599 return nullptr;
600 }
601
bsalomone699d0c2016-03-09 06:25:15 -0800602 if (!texels.empty()) {
603 SkASSERT(texels.begin()->fPixels);
jvanverth900bd4a2016-04-29 13:53:12 -0700604 bool success;
605 if (linearTiling) {
606 success = this->uploadTexDataLinear(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
607 texels.begin()->fPixels, texels.begin()->fRowBytes);
608 } else {
609 success = this->uploadTexDataOptimal(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
610 texels);
611 }
612 if (!success) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500613 tex->unref();
614 return nullptr;
615 }
616 }
617
618 return tex;
619}
620
621////////////////////////////////////////////////////////////////////////////////
622
623static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
624 // By default, all textures in Vk use TopLeft
625 if (kDefault_GrSurfaceOrigin == origin) {
626 return kTopLeft_GrSurfaceOrigin;
627 } else {
628 return origin;
629 }
630}
631
632GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
633 GrWrapOwnership ownership) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500634 if (0 == desc.fTextureHandle) {
635 return nullptr;
636 }
637
638 int maxSize = this->caps()->maxTextureSize();
639 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
640 return nullptr;
641 }
642
egdanielb2df0c22016-05-13 11:30:37 -0700643 const GrVkImageInfo* info = reinterpret_cast<const GrVkImageInfo*>(desc.fTextureHandle);
jvanverth1e305ba2016-06-01 09:39:15 -0700644 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc.fMemory) {
jvanverthfd359ca2016-03-18 11:57:24 -0700645 return nullptr;
646 }
egdanielb2df0c22016-05-13 11:30:37 -0700647#ifdef SK_DEBUG
648 VkFormat format;
649 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
650 return nullptr;
651 }
652 SkASSERT(format == info->fFormat);
653#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500654
Greg Daniel164a9f02016-02-22 09:56:40 -0500655 GrSurfaceDesc surfDesc;
656 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
657 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
658 surfDesc.fWidth = desc.fWidth;
659 surfDesc.fHeight = desc.fHeight;
660 surfDesc.fConfig = desc.fConfig;
661 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
662 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
663 // In GL, Chrome assumes all textures are BottomLeft
664 // In VK, we don't have this restriction
665 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
666
667 GrVkTexture* texture = nullptr;
668 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700669 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
egdanielb2df0c22016-05-13 11:30:37 -0700670 ownership, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500671 } else {
egdanielb2df0c22016-05-13 11:30:37 -0700672 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500673 }
674 if (!texture) {
675 return nullptr;
676 }
677
678 return texture;
679}
680
681GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
682 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700683
egdanielb2df0c22016-05-13 11:30:37 -0700684 const GrVkImageInfo* info =
685 reinterpret_cast<const GrVkImageInfo*>(wrapDesc.fRenderTargetHandle);
jvanverthfd359ca2016-03-18 11:57:24 -0700686 if (VK_NULL_HANDLE == info->fImage ||
jvanverth1e305ba2016-06-01 09:39:15 -0700687 (VK_NULL_HANDLE == info->fAlloc.fMemory && kAdopt_GrWrapOwnership == ownership)) {
jvanverthfd359ca2016-03-18 11:57:24 -0700688 return nullptr;
689 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500690
Greg Daniel164a9f02016-02-22 09:56:40 -0500691 GrSurfaceDesc desc;
692 desc.fConfig = wrapDesc.fConfig;
693 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
694 desc.fWidth = wrapDesc.fWidth;
695 desc.fHeight = wrapDesc.fHeight;
696 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
697
698 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
699
700 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700701 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700702 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500703 if (tgt && wrapDesc.fStencilBits) {
704 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
705 tgt->unref();
706 return nullptr;
707 }
708 }
709 return tgt;
710}
711
jvanverth62340062016-04-26 08:01:44 -0700712void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
jvanverth900bd4a2016-04-29 13:53:12 -0700713 // don't do anything for linearly tiled textures (can't have mipmaps)
jvanverth62340062016-04-26 08:01:44 -0700714 if (tex->isLinearTiled()) {
jvanverth900bd4a2016-04-29 13:53:12 -0700715 SkDebugf("Trying to create mipmap for linear tiled texture");
jvanverth62340062016-04-26 08:01:44 -0700716 return;
717 }
718
719 // We cannot generate mipmaps for images that are multisampled.
720 // TODO: does it even make sense for rendertargets in general?
721 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
722 return;
723 }
724
725 // determine if we can blit to and from this format
726 const GrVkCaps& caps = this->vkCaps();
727 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
728 !caps.configCanBeSrcofBlit(tex->config(), false)) {
729 return;
730 }
731
732 // change the original image's layout
jvanverth62340062016-04-26 08:01:44 -0700733 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -0700734 VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, false);
jvanverth62340062016-04-26 08:01:44 -0700735
736 // grab handle to the original image resource
egdanielb2df0c22016-05-13 11:30:37 -0700737 const GrVkResource* oldResource = tex->resource();
jvanverth62340062016-04-26 08:01:44 -0700738 oldResource->ref();
egdanielb2df0c22016-05-13 11:30:37 -0700739 VkImage oldImage = tex->image();
jvanverth62340062016-04-26 08:01:44 -0700740
jvanverth82c05582016-05-03 11:19:01 -0700741 // SkMipMap doesn't include the base level in the level count so we have to add 1
742 uint32_t levelCount = SkMipMap::ComputeLevelCount(tex->width(), tex->height()) + 1;
743 if (!tex->reallocForMipmap(this, levelCount)) {
jvanverth62340062016-04-26 08:01:44 -0700744 oldResource->unref(this);
745 return;
746 }
747
748 // change the new image's layout
jvanverth50c46c72016-05-06 12:31:28 -0700749 tex->setImageLayout(this, VK_IMAGE_LAYOUT_GENERAL,
750 VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, false);
jvanverth62340062016-04-26 08:01:44 -0700751
752 // Blit original image
753 int width = tex->width();
754 int height = tex->height();
jvanverth62340062016-04-26 08:01:44 -0700755
756 VkImageBlit blitRegion;
757 memset(&blitRegion, 0, sizeof(VkImageBlit));
758 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
759 blitRegion.srcOffsets[0] = { 0, 0, 0 };
brianosmane9906e72016-06-08 12:44:27 -0700760 blitRegion.srcOffsets[1] = { width, height, 1 };
jvanverth82c05582016-05-03 11:19:01 -0700761 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
jvanverth62340062016-04-26 08:01:44 -0700762 blitRegion.dstOffsets[0] = { 0, 0, 0 };
brianosmane9906e72016-06-08 12:44:27 -0700763 blitRegion.dstOffsets[1] = { width, height, 1 };
jvanverth62340062016-04-26 08:01:44 -0700764
765 fCurrentCmdBuffer->blitImage(this,
766 oldResource,
egdanielb2df0c22016-05-13 11:30:37 -0700767 oldImage,
jvanverth62340062016-04-26 08:01:44 -0700768 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
769 tex->resource(),
egdanielb2df0c22016-05-13 11:30:37 -0700770 tex->image(),
jvanverth50c46c72016-05-06 12:31:28 -0700771 VK_IMAGE_LAYOUT_GENERAL,
jvanverth62340062016-04-26 08:01:44 -0700772 1,
773 &blitRegion,
774 VK_FILTER_LINEAR);
jvanverth50c46c72016-05-06 12:31:28 -0700775
776 // setup memory barrier
egdanielb2df0c22016-05-13 11:30:37 -0700777 SkASSERT(GrVkFormatToPixelConfig(tex->imageFormat(), nullptr));
jvanverth50c46c72016-05-06 12:31:28 -0700778 VkImageAspectFlags aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
779 VkImageMemoryBarrier imageMemoryBarrier = {
780 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType
781 NULL, // pNext
782 VK_ACCESS_TRANSFER_WRITE_BIT, // outputMask
783 VK_ACCESS_TRANSFER_READ_BIT, // inputMask
784 VK_IMAGE_LAYOUT_GENERAL, // oldLayout
785 VK_IMAGE_LAYOUT_GENERAL, // newLayout
786 VK_QUEUE_FAMILY_IGNORED, // srcQueueFamilyIndex
787 VK_QUEUE_FAMILY_IGNORED, // dstQueueFamilyIndex
egdanielb2df0c22016-05-13 11:30:37 -0700788 tex->image(), // image
jvanverth50c46c72016-05-06 12:31:28 -0700789 { aspectFlags, 0, 1, 0, 1 } // subresourceRange
790 };
791
jvanverth62340062016-04-26 08:01:44 -0700792 // Blit the miplevels
jvanverth82c05582016-05-03 11:19:01 -0700793 uint32_t mipLevel = 1;
794 while (mipLevel < levelCount) {
795 int prevWidth = width;
796 int prevHeight = height;
797 width = SkTMax(1, width / 2);
798 height = SkTMax(1, height / 2);
jvanverth62340062016-04-26 08:01:44 -0700799
jvanverth50c46c72016-05-06 12:31:28 -0700800 imageMemoryBarrier.subresourceRange.baseMipLevel = mipLevel - 1;
801 this->addImageMemoryBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
802 false, &imageMemoryBarrier);
803
804 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel - 1, 0, 1 };
jvanverth82c05582016-05-03 11:19:01 -0700805 blitRegion.srcOffsets[0] = { 0, 0, 0 };
brianosmane9906e72016-06-08 12:44:27 -0700806 blitRegion.srcOffsets[1] = { prevWidth, prevHeight, 1 };
jvanverth82c05582016-05-03 11:19:01 -0700807 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
808 blitRegion.dstOffsets[0] = { 0, 0, 0 };
brianosmane9906e72016-06-08 12:44:27 -0700809 blitRegion.dstOffsets[1] = { width, height, 1 };
jvanverth62340062016-04-26 08:01:44 -0700810 fCurrentCmdBuffer->blitImage(this,
egdanielb2df0c22016-05-13 11:30:37 -0700811 *tex,
812 *tex,
jvanverth62340062016-04-26 08:01:44 -0700813 1,
814 &blitRegion,
815 VK_FILTER_LINEAR);
jvanverth82c05582016-05-03 11:19:01 -0700816 ++mipLevel;
jvanverth62340062016-04-26 08:01:44 -0700817 }
818
819 oldResource->unref(this);
820}
821
822
Greg Daniel164a9f02016-02-22 09:56:40 -0500823////////////////////////////////////////////////////////////////////////////////
824
825void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700826 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700827 // There is no need to put any memory barriers to make sure host writes have finished here.
828 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
829 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
830 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500831 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700832 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500833 SkASSERT(vbuf);
834 SkASSERT(!vbuf->isMapped());
835
Greg Daniel164a9f02016-02-22 09:56:40 -0500836 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
837
egdaniel0e1853c2016-03-17 11:35:45 -0700838 if (mesh.isIndexed()) {
839 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500840 SkASSERT(ibuf);
841 SkASSERT(!ibuf->isMapped());
842
Greg Daniel164a9f02016-02-22 09:56:40 -0500843 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
844 }
845}
846
Greg Daniel164a9f02016-02-22 09:56:40 -0500847////////////////////////////////////////////////////////////////////////////////
848
849GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
850 int width,
851 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500852 SkASSERT(width >= rt->width());
853 SkASSERT(height >= rt->height());
854
855 int samples = rt->numStencilSamples();
856
egdaniel8f1dcaa2016-04-01 10:10:45 -0700857 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500858
859 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500860 width,
861 height,
862 samples,
863 sFmt));
864 fStats.incStencilAttachmentCreates();
865 return stencil;
866}
867
868////////////////////////////////////////////////////////////////////////////////
869
870GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
871 GrPixelConfig config) {
872
873 VkFormat pixelFormat;
874 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
875 return 0;
876 }
877
878 bool linearTiling = false;
879 if (!fVkCaps->isConfigTexturable(config)) {
880 return 0;
881 }
882
883 if (fVkCaps->isConfigTexurableLinearly(config)) {
884 linearTiling = true;
885 }
886
887 // Currently this is not supported since it requires a copy which has not yet been implemented.
888 if (srcData && !linearTiling) {
889 return 0;
890 }
891
892 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
893 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
894 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
895
jvanverthfd359ca2016-03-18 11:57:24 -0700896 VkImage image = VK_NULL_HANDLE;
jvanverth6b6ffc42016-06-13 14:28:07 -0700897 GrVkAlloc alloc = { VK_NULL_HANDLE, 0, 0 };
Greg Daniel164a9f02016-02-22 09:56:40 -0500898
jvanverthfd359ca2016-03-18 11:57:24 -0700899 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
900 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
901 ? VK_IMAGE_LAYOUT_PREINITIALIZED
902 : VK_IMAGE_LAYOUT_UNDEFINED;
903
904 // Create Image
905 VkSampleCountFlagBits vkSamples;
906 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
907 return 0;
908 }
909
910 const VkImageCreateInfo imageCreateInfo = {
911 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
912 NULL, // pNext
913 0, // VkImageCreateFlags
914 VK_IMAGE_TYPE_2D, // VkImageType
915 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700916 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700917 1, // mipLevels
918 1, // arrayLayers
919 vkSamples, // samples
920 imageTiling, // VkImageTiling
921 usageFlags, // VkImageUsageFlags
922 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
923 0, // queueFamilyCount
924 0, // pQueueFamilyIndices
925 initialLayout // initialLayout
926 };
927
928 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
929
jvanverth6b6ffc42016-06-13 14:28:07 -0700930 if (!GrVkMemory::AllocAndBindImageMemory(this, image, linearTiling, &alloc)) {
jvanverthfd359ca2016-03-18 11:57:24 -0700931 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500932 return 0;
933 }
934
935 if (srcData) {
936 if (linearTiling) {
937 const VkImageSubresource subres = {
938 VK_IMAGE_ASPECT_COLOR_BIT,
939 0, // mipLevel
940 0, // arraySlice
941 };
942 VkSubresourceLayout layout;
943 VkResult err;
944
jvanverthfd359ca2016-03-18 11:57:24 -0700945 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500946
947 void* mapPtr;
jvanverth1e305ba2016-06-01 09:39:15 -0700948 err = VK_CALL(MapMemory(fDevice, alloc.fMemory, alloc.fOffset, layout.rowPitch * h,
949 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500950 if (err) {
jvanverth6b6ffc42016-06-13 14:28:07 -0700951 GrVkMemory::FreeImageMemory(this, linearTiling, alloc);
jvanverthfd359ca2016-03-18 11:57:24 -0700952 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500953 return 0;
954 }
955
956 size_t bpp = GrBytesPerPixel(config);
957 size_t rowCopyBytes = bpp * w;
958 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
959 // This assumes the srcData comes in with no padding.
960 if (rowCopyBytes == layout.rowPitch) {
961 memcpy(mapPtr, srcData, rowCopyBytes * h);
962 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700963 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
964 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500965 }
jvanverth1e305ba2016-06-01 09:39:15 -0700966 VK_CALL(UnmapMemory(fDevice, alloc.fMemory));
Greg Daniel164a9f02016-02-22 09:56:40 -0500967 } else {
968 // TODO: Add support for copying to optimal tiling
969 SkASSERT(false);
970 }
971 }
972
egdanielb2df0c22016-05-13 11:30:37 -0700973 GrVkImageInfo* info = new GrVkImageInfo;
jvanverthfd359ca2016-03-18 11:57:24 -0700974 info->fImage = image;
975 info->fAlloc = alloc;
976 info->fImageTiling = imageTiling;
977 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700978 info->fFormat = pixelFormat;
jvanverth2af0f1b2016-05-03 10:36:49 -0700979 info->fLevelCount = 1;
jvanverthfd359ca2016-03-18 11:57:24 -0700980
981 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500982}
983
984bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
egdanielb2df0c22016-05-13 11:30:37 -0700985 const GrVkImageInfo* backend = reinterpret_cast<const GrVkImageInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500986
jvanverth1e305ba2016-06-01 09:39:15 -0700987 if (backend && backend->fImage && backend->fAlloc.fMemory) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500988 VkMemoryRequirements req;
989 memset(&req, 0, sizeof(req));
990 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
991 backend->fImage,
992 &req));
993 // TODO: find a better check
994 // This will probably fail with a different driver
995 return (req.size > 0) && (req.size <= 8192 * 8192);
996 }
997
998 return false;
999}
1000
1001void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverth6b6ffc42016-06-13 14:28:07 -07001002 GrVkImageInfo* backend = reinterpret_cast<GrVkImageInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -05001003 if (backend) {
1004 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -07001005 // something in the command buffer may still be using this, so force submit
1006 this->submitCommandBuffer(kForce_SyncQueue);
jvanverth6b6ffc42016-06-13 14:28:07 -07001007 GrVkImage::DestroyImageInfo(this, backend);
Greg Daniel164a9f02016-02-22 09:56:40 -05001008 }
jvanverthfd359ca2016-03-18 11:57:24 -07001009 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -05001010 }
1011}
1012
1013////////////////////////////////////////////////////////////////////////////////
1014
1015void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
1016 VkPipelineStageFlags dstStageMask,
1017 bool byRegion,
1018 VkMemoryBarrier* barrier) const {
1019 SkASSERT(fCurrentCmdBuffer);
1020 fCurrentCmdBuffer->pipelineBarrier(this,
1021 srcStageMask,
1022 dstStageMask,
1023 byRegion,
1024 GrVkCommandBuffer::kMemory_BarrierType,
1025 barrier);
1026}
1027
1028void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
1029 VkPipelineStageFlags dstStageMask,
1030 bool byRegion,
1031 VkBufferMemoryBarrier* barrier) const {
1032 SkASSERT(fCurrentCmdBuffer);
1033 fCurrentCmdBuffer->pipelineBarrier(this,
1034 srcStageMask,
1035 dstStageMask,
1036 byRegion,
1037 GrVkCommandBuffer::kBufferMemory_BarrierType,
1038 barrier);
1039}
1040
1041void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
1042 VkPipelineStageFlags dstStageMask,
1043 bool byRegion,
1044 VkImageMemoryBarrier* barrier) const {
1045 SkASSERT(fCurrentCmdBuffer);
1046 fCurrentCmdBuffer->pipelineBarrier(this,
1047 srcStageMask,
1048 dstStageMask,
1049 byRegion,
1050 GrVkCommandBuffer::kImageMemory_BarrierType,
1051 barrier);
1052}
1053
1054void GrVkGpu::finishDrawTarget() {
1055 // Submit the current command buffer to the Queue
1056 this->submitCommandBuffer(kSkip_SyncQueue);
1057}
1058
egdaniel3d5d9ac2016-03-01 12:56:15 -08001059void GrVkGpu::clearStencil(GrRenderTarget* target) {
1060 if (nullptr == target) {
1061 return;
1062 }
1063 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
1064 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1065
1066
1067 VkClearDepthStencilValue vkStencilColor;
1068 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1069
egdaniel3d5d9ac2016-03-01 12:56:15 -08001070 vkStencil->setImageLayout(this,
1071 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001072 VK_ACCESS_TRANSFER_WRITE_BIT,
1073 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001074 false);
1075
egdaniel3d5d9ac2016-03-01 12:56:15 -08001076 VkImageSubresourceRange subRange;
1077 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1078 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1079 subRange.baseMipLevel = 0;
1080 subRange.levelCount = 1;
1081 subRange.baseArrayLayer = 0;
1082 subRange.layerCount = 1;
1083
1084 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
1085 // draw. Thus we should look into using the load op functions on the render pass to clear out
1086 // the stencil there.
1087 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
1088}
1089
1090void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
1091 SkASSERT(target);
1092
1093 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1094 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1095 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1096
1097 // this should only be called internally when we know we have a
1098 // stencil buffer.
1099 SkASSERT(sb);
1100 int stencilBitCount = sb->bits();
1101
1102 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1103 // during this clear. Thus we will clear the entire stencil to the desired value.
1104
1105 VkClearDepthStencilValue vkStencilColor;
1106 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1107 if (insideClip) {
1108 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1109 } else {
1110 vkStencilColor.stencil = 0;
1111 }
1112
egdaniel3d5d9ac2016-03-01 12:56:15 -08001113 vkStencil->setImageLayout(this,
1114 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001115 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
1116 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001117 false);
1118
egdaniel58a8d922016-04-21 08:03:10 -07001119 // Change layout of our render target so it can be used as the color attachment. This is what
1120 // the render pass expects when it begins.
egdaniel58a8d922016-04-21 08:03:10 -07001121 vkRT->setImageLayout(this,
1122 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001123 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1124 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel58a8d922016-04-21 08:03:10 -07001125 false);
1126
egdaniel3d5d9ac2016-03-01 12:56:15 -08001127 VkClearRect clearRect;
1128 // Flip rect if necessary
1129 SkIRect vkRect = rect;
1130
1131 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1132 vkRect.fTop = vkRT->height() - rect.fBottom;
1133 vkRect.fBottom = vkRT->height() - rect.fTop;
1134 }
1135
1136 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1137 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1138
1139 clearRect.baseArrayLayer = 0;
1140 clearRect.layerCount = 1;
1141
1142 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1143 SkASSERT(renderPass);
1144 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1145
1146 uint32_t stencilIndex;
1147 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1148
1149 VkClearAttachment attachment;
1150 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1151 attachment.colorAttachment = 0; // this value shouldn't matter
1152 attachment.clearValue.depthStencil = vkStencilColor;
1153
1154 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1155 fCurrentCmdBuffer->endRenderPass(this);
1156
1157 return;
1158}
1159
Greg Daniel164a9f02016-02-22 09:56:40 -05001160void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1161 // parent class should never let us get here with no RT
1162 SkASSERT(target);
1163
1164 VkClearColorValue vkColor;
1165 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001166
Greg Daniel164a9f02016-02-22 09:56:40 -05001167 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
Greg Daniel164a9f02016-02-22 09:56:40 -05001168
1169 if (rect.width() != target->width() || rect.height() != target->height()) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001170 vkRT->setImageLayout(this,
1171 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001172 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1173 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001174 false);
1175
egdaniel58a8d922016-04-21 08:03:10 -07001176 // If we are using a stencil attachment we also need to change its layout to what the render
1177 // pass is expecting.
1178 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1179 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
egdaniel58a8d922016-04-21 08:03:10 -07001180 vkStencil->setImageLayout(this,
1181 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001182 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1183 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
1184 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel58a8d922016-04-21 08:03:10 -07001185 false);
1186 }
1187
Greg Daniel164a9f02016-02-22 09:56:40 -05001188 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001189 // Flip rect if necessary
1190 SkIRect vkRect = rect;
1191 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1192 vkRect.fTop = vkRT->height() - rect.fBottom;
1193 vkRect.fBottom = vkRT->height() - rect.fTop;
1194 }
1195 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1196 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001197 clearRect.baseArrayLayer = 0;
1198 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001199
1200 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1201 SkASSERT(renderPass);
1202 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1203
1204 uint32_t colorIndex;
1205 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1206
1207 VkClearAttachment attachment;
1208 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1209 attachment.colorAttachment = colorIndex;
1210 attachment.clearValue.color = vkColor;
1211
1212 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1213 fCurrentCmdBuffer->endRenderPass(this);
1214 return;
1215 }
1216
Greg Daniel164a9f02016-02-22 09:56:40 -05001217 vkRT->setImageLayout(this,
1218 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001219 VK_ACCESS_TRANSFER_WRITE_BIT,
1220 VK_PIPELINE_STAGE_TRANSFER_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001221 false);
1222
Greg Daniel164a9f02016-02-22 09:56:40 -05001223 VkImageSubresourceRange subRange;
1224 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1225 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1226 subRange.baseMipLevel = 0;
1227 subRange.levelCount = 1;
1228 subRange.baseArrayLayer = 0;
1229 subRange.layerCount = 1;
1230
halcanary9d524f22016-03-29 09:03:52 -07001231 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001232 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1233 // common use case will be clearing an attachment at the start of a render pass, in which case
1234 // we will use the clear load ops.
1235 fCurrentCmdBuffer->clearColorImage(this,
1236 vkRT,
1237 &vkColor,
1238 1, &subRange);
1239}
1240
1241inline bool can_copy_image(const GrSurface* dst,
1242 const GrSurface* src,
1243 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001244 // Currently we don't support msaa
1245 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1246 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1247 return false;
1248 }
1249
1250 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1251 // as image usage flags.
1252 if (src->origin() == dst->origin() &&
1253 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001254 return true;
1255 }
1256
1257 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001258 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001259
1260 return false;
1261}
1262
1263void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1264 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001265 GrVkImage* dstImage,
1266 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001267 const SkIRect& srcRect,
1268 const SkIPoint& dstPoint) {
1269 SkASSERT(can_copy_image(dst, src, this));
1270
Greg Daniel164a9f02016-02-22 09:56:40 -05001271 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1272 // the cache is flushed since it is only being written to.
egdaniel17b89252016-04-05 07:23:38 -07001273 dstImage->setImageLayout(this,
jvanverth50c46c72016-05-06 12:31:28 -07001274 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1275 VK_ACCESS_TRANSFER_WRITE_BIT,
1276 VK_PIPELINE_STAGE_TRANSFER_BIT,
1277 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001278
egdaniel17b89252016-04-05 07:23:38 -07001279 srcImage->setImageLayout(this,
1280 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001281 VK_ACCESS_TRANSFER_READ_BIT,
1282 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001283 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001284
1285 // Flip rect if necessary
1286 SkIRect srcVkRect = srcRect;
1287 int32_t dstY = dstPoint.fY;
1288
1289 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1290 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1291 srcVkRect.fTop = src->height() - srcRect.fBottom;
1292 srcVkRect.fBottom = src->height() - srcRect.fTop;
1293 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1294 }
1295
1296 VkImageCopy copyRegion;
1297 memset(&copyRegion, 0, sizeof(VkImageCopy));
1298 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1299 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1300 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1301 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001302 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1303 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1304 // depth value be 1.
1305 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001306
1307 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001308 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001309 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001310 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001311 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1312 1,
1313 &copyRegion);
jvanverth900bd4a2016-04-29 13:53:12 -07001314
1315 SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
1316 srcRect.width(), srcRect.height());
1317 this->didWriteToSurface(dst, &dstRect);
Greg Daniel164a9f02016-02-22 09:56:40 -05001318}
1319
egdaniel17b89252016-04-05 07:23:38 -07001320inline bool can_copy_as_blit(const GrSurface* dst,
1321 const GrSurface* src,
1322 const GrVkImage* dstImage,
1323 const GrVkImage* srcImage,
1324 const GrVkGpu* gpu) {
1325 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1326 // as image usage flags.
1327 const GrVkCaps& caps = gpu->vkCaps();
1328 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1329 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1330 return false;
1331 }
1332
1333 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1334 // resolved msaa though.
1335 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1336 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1337 return false;
1338 }
1339
1340 return true;
1341}
1342
1343void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1344 GrSurface* src,
1345 GrVkImage* dstImage,
1346 GrVkImage* srcImage,
1347 const SkIRect& srcRect,
1348 const SkIPoint& dstPoint) {
1349 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1350
egdaniel17b89252016-04-05 07:23:38 -07001351 dstImage->setImageLayout(this,
1352 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001353 VK_ACCESS_TRANSFER_WRITE_BIT,
1354 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001355 false);
1356
egdaniel17b89252016-04-05 07:23:38 -07001357 srcImage->setImageLayout(this,
1358 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001359 VK_ACCESS_TRANSFER_READ_BIT,
1360 VK_PIPELINE_STAGE_TRANSFER_BIT,
egdaniel17b89252016-04-05 07:23:38 -07001361 false);
1362
1363 // Flip rect if necessary
1364 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001365 srcVkRect.fLeft = srcRect.fLeft;
1366 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001367 SkIRect dstRect;
1368 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001369 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001370
1371 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1372 srcVkRect.fTop = src->height() - srcRect.fBottom;
1373 srcVkRect.fBottom = src->height() - srcRect.fTop;
1374 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001375 srcVkRect.fTop = srcRect.fTop;
1376 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001377 }
1378
1379 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1380 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1381 } else {
1382 dstRect.fTop = dstPoint.fY;
1383 }
1384 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1385
1386 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1387 // get the correct origintation of the copied data.
1388 if (src->origin() != dst->origin()) {
1389 SkTSwap(dstRect.fTop, dstRect.fBottom);
1390 }
1391
1392 VkImageBlit blitRegion;
1393 memset(&blitRegion, 0, sizeof(VkImageBlit));
1394 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1395 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1396 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1397 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1398 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1399 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1400
1401 fCurrentCmdBuffer->blitImage(this,
egdanielb2df0c22016-05-13 11:30:37 -07001402 *srcImage,
1403 *dstImage,
egdaniel17b89252016-04-05 07:23:38 -07001404 1,
1405 &blitRegion,
1406 VK_FILTER_NEAREST); // We never scale so any filter works here
jvanverth900bd4a2016-04-29 13:53:12 -07001407
1408 this->didWriteToSurface(dst, &dstRect);
egdaniel17b89252016-04-05 07:23:38 -07001409}
1410
Greg Daniel164a9f02016-02-22 09:56:40 -05001411inline bool can_copy_as_draw(const GrSurface* dst,
1412 const GrSurface* src,
1413 const GrVkGpu* gpu) {
1414 return false;
1415}
1416
1417void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1418 GrSurface* src,
1419 const SkIRect& srcRect,
1420 const SkIPoint& dstPoint) {
1421 SkASSERT(false);
1422}
1423
1424bool GrVkGpu::onCopySurface(GrSurface* dst,
1425 GrSurface* src,
1426 const SkIRect& srcRect,
1427 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001428 GrVkImage* dstImage;
1429 GrVkImage* srcImage;
1430 if (dst->asTexture()) {
1431 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1432 } else {
1433 SkASSERT(dst->asRenderTarget());
1434 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1435 }
1436 if (src->asTexture()) {
1437 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1438 } else {
1439 SkASSERT(src->asRenderTarget());
1440 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1441 }
1442
Greg Daniel164a9f02016-02-22 09:56:40 -05001443 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001444 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1445 return true;
1446 }
1447
1448 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1449 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001450 return true;
1451 }
1452
1453 if (can_copy_as_draw(dst, src, this)) {
1454 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1455 return true;
1456 }
1457
1458 return false;
1459}
1460
egdaniel37798fb2016-04-12 07:31:49 -07001461bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1462 // Currently we don't support msaa
1463 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1464 return false;
1465 }
1466
1467 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1468 // and transferDst usage flags in Vulkan.
1469 desc->fOrigin = src->origin();
1470 desc->fConfig = src->config();
1471 desc->fFlags = kNone_GrSurfaceFlags;
1472 return true;
1473}
1474
cdalton28f45b92016-03-07 13:58:26 -08001475void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1476 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1477 // TODO: stub.
1478 SkASSERT(!this->caps()->sampleLocationsSupport());
1479 *effectiveSampleCnt = rt->desc().fSampleCnt;
1480}
1481
Greg Daniel164a9f02016-02-22 09:56:40 -05001482bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1483 GrPixelConfig readConfig, DrawPreference* drawPreference,
1484 ReadPixelTempDrawInfo* tempDrawInfo) {
1485 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1486 if (kNoDraw_DrawPreference != *drawPreference) {
1487 return false;
1488 }
1489
1490 if (srcSurface->config() != readConfig) {
1491 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1492 // that of readConfig.
1493 return false;
1494 }
1495
1496 return true;
1497}
1498
1499bool GrVkGpu::onReadPixels(GrSurface* surface,
1500 int left, int top, int width, int height,
1501 GrPixelConfig config,
1502 void* buffer,
1503 size_t rowBytes) {
1504 VkFormat pixelFormat;
1505 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1506 return false;
1507 }
1508
1509 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1510 if (!tgt) {
1511 return false;
1512 }
1513
1514 // Change layout of our target so it can be used as copy
Greg Daniel164a9f02016-02-22 09:56:40 -05001515 tgt->setImageLayout(this,
1516 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001517 VK_ACCESS_TRANSFER_READ_BIT,
1518 VK_PIPELINE_STAGE_TRANSFER_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001519 false);
1520
halcanary9d524f22016-03-29 09:03:52 -07001521 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001522 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1523 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001524 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001525
1526 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1527 VkOffset3D offset = {
1528 left,
1529 flipY ? surface->height() - top - height : top,
1530 0
1531 };
1532
1533 // Copy the image to a buffer so we can map it to cpu memory
1534 VkBufferImageCopy region;
1535 memset(&region, 0, sizeof(VkBufferImageCopy));
1536 region.bufferOffset = 0;
1537 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1538 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1539 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1540 region.imageOffset = offset;
1541 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1542
1543 fCurrentCmdBuffer->copyImageToBuffer(this,
1544 tgt,
1545 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1546 transferBuffer,
1547 1,
1548 &region);
1549
1550 // make sure the copy to buffer has finished
1551 transferBuffer->addMemoryBarrier(this,
1552 VK_ACCESS_TRANSFER_WRITE_BIT,
1553 VK_ACCESS_HOST_READ_BIT,
1554 VK_PIPELINE_STAGE_TRANSFER_BIT,
1555 VK_PIPELINE_STAGE_HOST_BIT,
1556 false);
1557
1558 // We need to submit the current command buffer to the Queue and make sure it finishes before
1559 // we can copy the data out of the buffer.
1560 this->submitCommandBuffer(kForce_SyncQueue);
1561
1562 void* mappedMemory = transferBuffer->map();
1563
1564 memcpy(buffer, mappedMemory, rowBytes*height);
1565
1566 transferBuffer->unmap();
1567 transferBuffer->unref();
1568
1569 if (flipY) {
1570 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1571 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1572 scratch.reset(tightRowBytes);
1573 void* tmpRow = scratch.get();
1574 // flip y in-place by rows
1575 const int halfY = height >> 1;
1576 char* top = reinterpret_cast<char*>(buffer);
1577 char* bottom = top + (height - 1) * rowBytes;
1578 for (int y = 0; y < halfY; y++) {
1579 memcpy(tmpRow, top, tightRowBytes);
1580 memcpy(top, bottom, tightRowBytes);
1581 memcpy(bottom, tmpRow, tightRowBytes);
1582 top += rowBytes;
1583 bottom -= rowBytes;
1584 }
1585 }
1586
1587 return true;
1588}
egdaniel066df7c2016-06-08 14:02:27 -07001589
1590void GrVkGpu::submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer* buffer) {
1591 fCurrentCmdBuffer->executeCommands(this, buffer);
1592}
1593
egdanielaf132772016-03-28 12:39:29 -07001594sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1595 const GrPrimitiveProcessor& primProc,
1596 GrPrimitiveType primitiveType,
1597 const GrVkRenderPass& renderPass) {
1598 sk_sp<GrVkPipelineState> pipelineState =
1599 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1600 primProc,
1601 primitiveType,
1602 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001603 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001604 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001605 }
1606
egdanielaf132772016-03-28 12:39:29 -07001607 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001608
egdanielaf132772016-03-28 12:39:29 -07001609 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001610
1611 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1612
egdanielaf132772016-03-28 12:39:29 -07001613 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001614}
1615
1616void GrVkGpu::onDraw(const GrPipeline& pipeline,
1617 const GrPrimitiveProcessor& primProc,
1618 const GrMesh* meshes,
1619 int meshCount) {
1620 if (!meshCount) {
1621 return;
1622 }
1623 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001624 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1625 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1626 SkASSERT(renderPass);
1627
egdaniel0e1853c2016-03-17 11:35:45 -07001628 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001629 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1630 primProc,
1631 primitiveType,
1632 *renderPass);
1633 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001634 return;
1635 }
1636
Greg Daniel164a9f02016-02-22 09:56:40 -05001637 // Change layout of our render target so it can be used as the color attachment
Greg Daniel164a9f02016-02-22 09:56:40 -05001638 vkRT->setImageLayout(this,
1639 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001640 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
1641 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
Greg Daniel164a9f02016-02-22 09:56:40 -05001642 false);
1643
egdaniel3d5d9ac2016-03-01 12:56:15 -08001644 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001645 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001646 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001647 vkStencil->setImageLayout(this,
1648 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
jvanverth50c46c72016-05-06 12:31:28 -07001649 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1650 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
1651 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
egdaniel3d5d9ac2016-03-01 12:56:15 -08001652 false);
1653 }
1654
egdaniel58a8d922016-04-21 08:03:10 -07001655 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001656
1657 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001658 const GrMesh& mesh = meshes[i];
1659 GrMesh::Iterator iter;
1660 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1661 do {
1662 if (nonIdxMesh->primitiveType() != primitiveType) {
1663 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001664 // pipelineState:setData but this will allow for quicker freeing of resources if the
1665 // pipelineState sits in a cache for a while.
1666 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001667 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001668 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001669 pipelineState = this->prepareDrawState(pipeline,
1670 primProc,
1671 primitiveType,
1672 *renderPass);
1673 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001674 return;
1675 }
1676 }
egdaniel22281c12016-03-23 13:49:40 -07001677 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001678 this->bindGeometry(primProc, *nonIdxMesh);
1679
1680 if (nonIdxMesh->isIndexed()) {
1681 fCurrentCmdBuffer->drawIndexed(this,
1682 nonIdxMesh->indexCount(),
1683 1,
1684 nonIdxMesh->startIndex(),
1685 nonIdxMesh->startVertex(),
1686 0);
1687 } else {
1688 fCurrentCmdBuffer->draw(this,
1689 nonIdxMesh->vertexCount(),
1690 1,
1691 nonIdxMesh->startVertex(),
1692 0);
1693 }
1694
1695 fStats.incNumDraws();
1696 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001697 }
1698
1699 fCurrentCmdBuffer->endRenderPass(this);
1700
egdaniel22281c12016-03-23 13:49:40 -07001701 // Technically we don't have to call this here (since there is a safety check in
1702 // pipelineState:setData but this will allow for quicker freeing of resources if the
1703 // pipelineState sits in a cache for a while.
1704 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001705
1706#if SWAP_PER_DRAW
1707 glFlush();
1708#if defined(SK_BUILD_FOR_MAC)
1709 aglSwapBuffers(aglGetCurrentContext());
1710 int set_a_break_pt_here = 9;
1711 aglSwapBuffers(aglGetCurrentContext());
1712#elif defined(SK_BUILD_FOR_WIN32)
1713 SwapBuf();
1714 int set_a_break_pt_here = 9;
1715 SwapBuf();
1716#endif
1717#endif
1718}