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bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00008#include "GrGLCaps.h"
egdanielb7e7d572015-11-04 04:23:53 -08009#include "GrContextOptions.h"
robertphillips@google.com6177e692013-02-28 20:16:25 +000010#include "GrGLContext.h"
bsalomon1aa20292016-01-22 08:16:09 -080011#include "GrGLRenderTarget.h"
Brian Salomon467921e2017-03-06 16:17:12 -050012#include "GrGLTexture.h"
Brian Salomon94efbf52016-11-29 13:43:05 -050013#include "GrShaderCaps.h"
Robert Phillipsbf25d432017-04-07 10:08:53 -040014#include "GrSurfaceProxyPriv.h"
bsalomon@google.comc9668ec2012-04-11 18:16:41 +000015#include "SkTSearch.h"
bsalomon@google.com20f7f172013-05-17 19:05:03 +000016#include "SkTSort.h"
Brian Salomon467921e2017-03-06 16:17:12 -050017#include "instanced/GLInstancedRendering.h"
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000018
bsalomon682c2692015-05-22 14:01:46 -070019GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions,
20 const GrGLContextInfo& ctxInfo,
21 const GrGLInterface* glInterface) : INHERITED(contextOptions) {
bsalomon1aa20292016-01-22 08:16:09 -080022 fStandard = ctxInfo.standard();
23
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000024 fStencilFormats.reset();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000025 fMSFBOType = kNone_MSFBOType;
commit-bot@chromium.org52ffbf62014-04-02 16:19:33 +000026 fInvalidateFBType = kNone_InvalidateFBType;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +000027 fMapBufferType = kNone_MapBufferType;
jvanverthd7a2c1f2015-12-07 07:36:44 -080028 fTransferBufferType = kNone_TransferBufferType;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000029 fMaxFragmentUniformVectors = 0;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000030 fUnpackRowLengthSupport = false;
31 fUnpackFlipYSupport = false;
32 fPackRowLengthSupport = false;
33 fPackFlipYSupport = false;
34 fTextureUsageSupport = false;
robertphillips@google.com443e5a52012-04-30 20:01:21 +000035 fTextureRedSupport = false;
Robert Phillips5ab72762017-06-07 12:04:18 -040036 fAlpha8IsRenderable = false;
bsalomon@google.come76b7cc2012-06-18 12:47:06 +000037 fImagingSupport = false;
bsalomon@google.com07631cf2013-03-05 14:14:58 +000038 fVertexArrayObjectSupport = false;
cdalton626e1ff2015-06-12 13:56:46 -070039 fDirectStateAccessSupport = false;
40 fDebugSupport = false;
jvanverth3f801cb2014-12-16 09:49:38 -080041 fES2CompatibilitySupport = false;
cdalton06604b92016-02-05 10:09:51 -080042 fDrawIndirectSupport = false;
43 fMultiDrawIndirectSupport = false;
44 fBaseInstanceSupport = false;
bsalomon@google.com2b1b8c02013-02-28 22:06:02 +000045 fIsCoreProfile = false;
joshualittc1f56b52015-06-22 12:31:31 -070046 fBindFragDataLocationSupport = false;
bsalomone5286e02016-01-14 09:24:09 -080047 fRectangleTextureSupport = false;
bsalomoncdee0092016-01-08 13:20:12 -080048 fTextureSwizzleSupport = false;
bsalomon88c7b982015-07-31 11:20:16 -070049 fRGBA8888PixelsOpsAreSlow = false;
50 fPartialFBOReadIsSlow = false;
cblume09bd2c02016-03-01 14:08:28 -080051 fMipMapLevelAndLodControlSupport = false;
ericrkb4ecabd2016-03-11 15:18:20 -080052 fRGBAToBGRAReadbackConversionsAreSlow = false;
brianosman09563ce2016-06-02 08:59:34 -070053 fDoManualMipmapping = false;
brianosman20471892016-12-02 06:43:32 -080054 fSRGBDecodeDisableSupport = false;
brianosman851c2382016-12-07 10:03:25 -080055 fSRGBDecodeDisableAffectsMipmaps = false;
Eric Karlaeaf22b2017-05-18 15:08:09 -070056 fClearToBoundaryValuesIsBroken = false;
Brian Salomond17b4a62017-05-23 16:53:47 -040057 fClearTextureSupport = false;
Chris Dalton9926f4b2017-05-17 15:15:50 -060058 fDrawArraysBaseVertexIsBroken = false;
Mike Klein31550db2017-06-06 23:29:53 +000059 fUseDrawToClearStencilClip = false;
Brian Salomon9bada542017-06-12 12:09:30 -040060 fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = false;
61 fUseDrawInsteadOfAllRenderTargetWrites = false;
Brian Salomon6d9c88b2017-06-12 10:24:42 -040062 fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = false;
piotaixre4b23142014-10-02 10:57:53 -070063
Brian Salomone5e7eb12016-10-14 16:18:33 -040064 fBlitFramebufferFlags = kNoSupport_BlitFramebufferFlag;
bsalomon083617b2016-02-12 12:10:14 -080065
Brian Salomon94efbf52016-11-29 13:43:05 -050066 fShaderCaps.reset(new GrShaderCaps(contextOptions));
bsalomon4ee6bd82015-05-27 13:23:23 -070067
cdalton4cd67132015-06-10 19:23:46 -070068 this->init(contextOptions, ctxInfo, glInterface);
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000069}
70
cdalton4cd67132015-06-10 19:23:46 -070071void GrGLCaps::init(const GrContextOptions& contextOptions,
72 const GrGLContextInfo& ctxInfo,
73 const GrGLInterface* gli) {
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +000074 GrGLStandard standard = ctxInfo.standard();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000075 GrGLVersion version = ctxInfo.version();
76
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +000077 if (kGLES_GrGLStandard == standard) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000078 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
79 &fMaxFragmentUniformVectors);
80 } else {
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +000081 SkASSERT(kGL_GrGLStandard == standard);
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000082 GrGLint max;
83 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
84 fMaxFragmentUniformVectors = max / 4;
commit-bot@chromium.org46fbfe02013-08-30 15:52:12 +000085 if (version >= GR_GL_VER(3, 2)) {
86 GrGLint profileMask;
87 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
88 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT);
89 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000090 }
bsalomon@google.com60da4172012-06-01 19:25:00 +000091 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000092
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +000093 if (kGL_GrGLStandard == standard) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +000094 fUnpackRowLengthSupport = true;
95 fUnpackFlipYSupport = false;
96 fPackRowLengthSupport = true;
97 fPackFlipYSupport = false;
98 } else {
commit-bot@chromium.orgdc3134c2013-08-16 16:12:23 +000099 fUnpackRowLengthSupport = version >= GR_GL_VER(3,0) ||
100 ctxInfo.hasExtension("GL_EXT_unpack_subimage");
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000101 fUnpackFlipYSupport = ctxInfo.hasExtension("GL_CHROMIUM_flipy");
commit-bot@chromium.orgdc3134c2013-08-16 16:12:23 +0000102 fPackRowLengthSupport = version >= GR_GL_VER(3,0) ||
103 ctxInfo.hasExtension("GL_NV_pack_subimage");
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000104 fPackFlipYSupport =
105 ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order");
106 }
107
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +0000108 fTextureUsageSupport = (kGLES_GrGLStandard == standard) &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000109 ctxInfo.hasExtension("GL_ANGLE_texture_usage");
110
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +0000111 if (kGL_GrGLStandard == standard) {
cdaltonfd4167d2015-04-21 11:45:56 -0700112 fTextureBarrierSupport = version >= GR_GL_VER(4,5) ||
113 ctxInfo.hasExtension("GL_ARB_texture_barrier") ||
114 ctxInfo.hasExtension("GL_NV_texture_barrier");
115 } else {
116 fTextureBarrierSupport = ctxInfo.hasExtension("GL_NV_texture_barrier");
117 }
118
cdaltoneb79eea2016-02-26 10:39:34 -0800119 if (kGL_GrGLStandard == standard) {
120 fSampleLocationsSupport = version >= GR_GL_VER(3,2) ||
121 ctxInfo.hasExtension("GL_ARB_texture_multisample");
122 } else {
123 fSampleLocationsSupport = version >= GR_GL_VER(3,1);
124 }
125
Brian Salomon0ee6f952017-01-19 15:52:24 -0500126 // ARB_texture_rg is part of OpenGL 3.0, but osmesa doesn't support GL_RED
hendrikwa0d5ad72014-12-02 07:30:30 -0800127 // and GL_RG on FBO textures.
Brian Salomon0ee6f952017-01-19 15:52:24 -0500128 if (kOSMesa_GrGLRenderer != ctxInfo.renderer()) {
hendrikwa0d5ad72014-12-02 07:30:30 -0800129 if (kGL_GrGLStandard == standard) {
commit-bot@chromium.org459104c2013-06-14 14:42:56 +0000130 fTextureRedSupport = version >= GR_GL_VER(3,0) ||
131 ctxInfo.hasExtension("GL_ARB_texture_rg");
hendrikwa0d5ad72014-12-02 07:30:30 -0800132 } else {
133 fTextureRedSupport = version >= GR_GL_VER(3,0) ||
134 ctxInfo.hasExtension("GL_EXT_texture_rg");
commit-bot@chromium.org459104c2013-06-14 14:42:56 +0000135 }
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000136 }
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +0000137 fImagingSupport = kGL_GrGLStandard == standard &&
bsalomon@google.come76b7cc2012-06-18 12:47:06 +0000138 ctxInfo.hasExtension("GL_ARB_imaging");
139
egdaniel9250d242015-05-18 13:04:26 -0700140 // A driver but on the nexus 6 causes incorrect dst copies when invalidate is called beforehand.
141 // Thus we are blacklisting this extension for now on Adreno4xx devices.
142 if (kAdreno4xx_GrGLRenderer != ctxInfo.renderer() &&
143 ((kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) ||
144 (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) ||
145 ctxInfo.hasExtension("GL_ARB_invalidate_subdata"))) {
commit-bot@chromium.org52ffbf62014-04-02 16:19:33 +0000146 fDiscardRenderTargetSupport = true;
147 fInvalidateFBType = kInvalidate_InvalidateFBType;
148 } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) {
149 fDiscardRenderTargetSupport = true;
150 fInvalidateFBType = kDiscard_InvalidateFBType;
151 }
robertphillips@google.coma6ffb582013-04-29 16:50:17 +0000152
robertphillips@google.com56ce48a2013-10-31 21:44:25 +0000153 if (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInfo.vendor()) {
154 fFullClearIsFree = true;
155 }
156
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +0000157 if (kGL_GrGLStandard == standard) {
bsalomon@google.com07631cf2013-03-05 14:14:58 +0000158 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
tomhudson612e9262014-11-24 11:22:36 -0800159 ctxInfo.hasExtension("GL_ARB_vertex_array_object") ||
160 ctxInfo.hasExtension("GL_APPLE_vertex_array_object");
bsalomon@google.com07631cf2013-03-05 14:14:58 +0000161 } else {
commit-bot@chromium.org2276c012013-08-16 15:53:33 +0000162 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
163 ctxInfo.hasExtension("GL_OES_vertex_array_object");
bsalomon@google.com07631cf2013-03-05 14:14:58 +0000164 }
165
cdalton626e1ff2015-06-12 13:56:46 -0700166 if (kGL_GrGLStandard == standard) {
167 fDirectStateAccessSupport = ctxInfo.hasExtension("GL_EXT_direct_state_access");
168 } else {
169 fDirectStateAccessSupport = false;
170 }
171
172 if (kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) {
173 fDebugSupport = true;
174 } else {
175 fDebugSupport = ctxInfo.hasExtension("GL_KHR_debug");
176 }
177
jvanverth3f801cb2014-12-16 09:49:38 -0800178 if (kGL_GrGLStandard == standard) {
179 fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibility");
180 }
181 else {
182 fES2CompatibilitySupport = true;
183 }
184
cdalton0edea2c2015-05-21 08:27:44 -0700185 if (kGL_GrGLStandard == standard) {
186 fMultisampleDisableSupport = true;
187 } else {
kkinnunenbf49e462015-07-30 22:43:52 -0700188 fMultisampleDisableSupport = ctxInfo.hasExtension("GL_EXT_multisample_compatibility");
cdalton0edea2c2015-05-21 08:27:44 -0700189 }
190
kkinnunend94708e2015-07-30 22:47:04 -0700191 if (kGL_GrGLStandard == standard) {
Chris Dalton1d616352017-05-31 12:51:23 -0600192 // 3.1 has draw_instanced but not instanced_arrays, for the time being we only care about
193 // instanced arrays, but we could make this more granular if we wanted
194 fInstanceAttribSupport =
195 version >= GR_GL_VER(3, 2) ||
196 (ctxInfo.hasExtension("GL_ARB_draw_instanced") &&
197 ctxInfo.hasExtension("GL_ARB_instanced_arrays"));
198 } else {
199 fInstanceAttribSupport =
200 version >= GR_GL_VER(3, 0) ||
201 (ctxInfo.hasExtension("GL_EXT_draw_instanced") &&
202 ctxInfo.hasExtension("GL_EXT_instanced_arrays"));
203 }
204
205 if (kGL_GrGLStandard == standard) {
kkinnunend94708e2015-07-30 22:47:04 -0700206 if (version >= GR_GL_VER(3, 0)) {
207 fBindFragDataLocationSupport = true;
208 }
209 } else {
210 if (version >= GR_GL_VER(3, 0) && ctxInfo.hasExtension("GL_EXT_blend_func_extended")) {
211 fBindFragDataLocationSupport = true;
212 }
joshualittc1f56b52015-06-22 12:31:31 -0700213 }
214
joshualitt7bdd70a2015-10-01 06:28:11 -0700215 fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location");
216
kkinnunene06ed252016-02-16 23:15:40 -0800217 if (kGL_GrGLStandard == standard) {
218 if (version >= GR_GL_VER(3, 1) || ctxInfo.hasExtension("GL_ARB_texture_rectangle")) {
219 // We also require textureSize() support for rectangle 2D samplers which was added in
220 // GLSL 1.40.
221 if (ctxInfo.glslGeneration() >= k140_GrGLSLGeneration) {
222 fRectangleTextureSupport = true;
223 }
bsalomone179a912016-01-20 06:18:10 -0800224 }
kkinnunene06ed252016-02-16 23:15:40 -0800225 } else {
226 // Command buffer exposes this in GL ES context for Chromium reasons,
227 // but it should not be used. Also, at the time of writing command buffer
228 // lacks TexImage2D support and ANGLE lacks GL ES 3.0 support.
bsalomone5286e02016-01-14 09:24:09 -0800229 }
230
bsalomoncdee0092016-01-08 13:20:12 -0800231 if (kGL_GrGLStandard == standard) {
232 if (version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_texture_swizzle")) {
233 fTextureSwizzleSupport = true;
234 }
235 } else {
236 if (version >= GR_GL_VER(3,0)) {
237 fTextureSwizzleSupport = true;
238 }
239 }
240
cblume09bd2c02016-03-01 14:08:28 -0800241 if (kGL_GrGLStandard == standard) {
242 fMipMapLevelAndLodControlSupport = true;
243 } else if (kGLES_GrGLStandard == standard) {
244 if (version >= GR_GL_VER(3,0)) {
245 fMipMapLevelAndLodControlSupport = true;
246 }
247 }
248
bsalomon88c7b982015-07-31 11:20:16 -0700249#ifdef SK_BUILD_FOR_WIN
250 // We're assuming that on Windows Chromium we're using ANGLE.
251 bool isANGLE = kANGLE_GrGLDriver == ctxInfo.driver() ||
252 kChromium_GrGLDriver == ctxInfo.driver();
halcanary9d524f22016-03-29 09:03:52 -0700253 // Angle has slow read/write pixel paths for 32bit RGBA (but fast for BGRA).
bsalomon88c7b982015-07-31 11:20:16 -0700254 fRGBA8888PixelsOpsAreSlow = isANGLE;
255 // On DX9 ANGLE reading a partial FBO is slow. TODO: Check whether this is still true and
256 // check DX11 ANGLE.
257 fPartialFBOReadIsSlow = isANGLE;
258#endif
259
ericrkb4ecabd2016-03-11 15:18:20 -0800260 bool isMESA = kMesa_GrGLDriver == ctxInfo.driver();
261 bool isMAC = false;
262#ifdef SK_BUILD_FOR_MAC
263 isMAC = true;
264#endif
265
266 // Both mesa and mac have reduced performance if reading back an RGBA framebuffer as BGRA or
267 // vis-versa.
268 fRGBAToBGRAReadbackConversionsAreSlow = isMESA || isMAC;
269
Brian Salomond17b4a62017-05-23 16:53:47 -0400270 if (kGL_GrGLStandard == standard) {
271 if (version >= GR_GL_VER(4,4) || ctxInfo.hasExtension("GL_ARB_clear_texture")) {
272 // glClearTexImage seems to have a bug in NVIDIA drivers that was fixed sometime between
273 // 340.96 and 367.57.
274 if (ctxInfo.driver() != kNVIDIA_GrGLDriver ||
275 ctxInfo.driverVersion() >= GR_GL_DRIVER_VER(367, 57)) {
276 fClearTextureSupport = true;
277 }
278 }
279 } else if (ctxInfo.hasExtension("GL_EXT_clear_texture")) {
280 // Calling glClearTexImage crashes on the NexusPlayer.
281 if (kPowerVRRogue_GrGLRenderer != ctxInfo.renderer()) {
282 fClearTextureSupport = true;
283 }
284 }
285
cdalton4cd67132015-06-10 19:23:46 -0700286 /**************************************************************************
egdaniel05ded892015-10-26 07:38:05 -0700287 * GrShaderCaps fields
288 **************************************************************************/
289
egdaniel0a482332015-10-26 08:59:10 -0700290 // This must be called after fCoreProfile is set on the GrGLCaps
291 this->initGLSL(ctxInfo);
Brian Salomon1edc5b92016-11-29 13:43:46 -0500292 GrShaderCaps* shaderCaps = fShaderCaps.get();
egdaniel0a482332015-10-26 08:59:10 -0700293
csmartdalton008b9d82017-02-22 12:00:42 -0700294 if (!contextOptions.fSuppressPathRendering) {
295 shaderCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli);
296 }
egdaniel05ded892015-10-26 07:38:05 -0700297
298 // For now these two are equivalent but we could have dst read in shader via some other method.
299 // Before setting this, initGLSL() must have been called.
Brian Salomon1edc5b92016-11-29 13:43:46 -0500300 shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport;
egdaniel05ded892015-10-26 07:38:05 -0700301
302 // Enable supported shader-related caps
303 if (kGL_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500304 shaderCaps->fDualSourceBlendingSupport = (ctxInfo.version() >= GR_GL_VER(3, 3) ||
egdaniel05ded892015-10-26 07:38:05 -0700305 ctxInfo.hasExtension("GL_ARB_blend_func_extended")) &&
306 GrGLSLSupportsNamedFragmentShaderOutputs(ctxInfo.glslGeneration());
Brian Salomon1edc5b92016-11-29 13:43:46 -0500307 shaderCaps->fShaderDerivativeSupport = true;
egdaniel05ded892015-10-26 07:38:05 -0700308 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
Brian Salomon1edc5b92016-11-29 13:43:46 -0500309 shaderCaps->fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3, 2) &&
egdaniel05ded892015-10-26 07:38:05 -0700310 ctxInfo.glslGeneration() >= k150_GrGLSLGeneration;
Brian Salomon1edc5b92016-11-29 13:43:46 -0500311 shaderCaps->fIntegerSupport = ctxInfo.version() >= GR_GL_VER(3, 0) &&
cdalton793dc262016-02-08 10:11:47 -0800312 ctxInfo.glslGeneration() >= k130_GrGLSLGeneration;
egdaniel05ded892015-10-26 07:38:05 -0700313 }
314 else {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500315 shaderCaps->fDualSourceBlendingSupport = ctxInfo.hasExtension("GL_EXT_blend_func_extended");
egdaniel05ded892015-10-26 07:38:05 -0700316
Brian Salomon1edc5b92016-11-29 13:43:46 -0500317 shaderCaps->fShaderDerivativeSupport = ctxInfo.version() >= GR_GL_VER(3, 0) ||
egdaniel05ded892015-10-26 07:38:05 -0700318 ctxInfo.hasExtension("GL_OES_standard_derivatives");
cdalton793dc262016-02-08 10:11:47 -0800319
csmartdalton1d2aed02017-02-15 21:43:20 -0700320 shaderCaps->fGeometryShaderSupport = ctxInfo.hasExtension("GL_EXT_geometry_shader");
321
Brian Salomon1edc5b92016-11-29 13:43:46 -0500322 shaderCaps->fIntegerSupport = ctxInfo.version() >= GR_GL_VER(3, 0) &&
cdalton793dc262016-02-08 10:11:47 -0800323 ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // We use this value for GLSL ES 3.0.
egdaniel05ded892015-10-26 07:38:05 -0700324 }
325
cdalton9c3f1432016-03-11 10:07:37 -0800326 // Protect ourselves against tracking huge amounts of texture state.
327 static const uint8_t kMaxSaneSamplers = 32;
328 GrGLint maxSamplers;
329 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxSamplers);
Brian Salomon1edc5b92016-11-29 13:43:46 -0500330 shaderCaps->fMaxVertexSamplers = SkTMin<GrGLint>(kMaxSaneSamplers, maxSamplers);
331 if (shaderCaps->fGeometryShaderSupport) {
cdalton9c3f1432016-03-11 10:07:37 -0800332 GR_GL_GetIntegerv(gli, GR_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, &maxSamplers);
Brian Salomon1edc5b92016-11-29 13:43:46 -0500333 shaderCaps->fMaxGeometrySamplers = SkTMin<GrGLint>(kMaxSaneSamplers, maxSamplers);
cdalton9c3f1432016-03-11 10:07:37 -0800334 }
335 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxSamplers);
Brian Salomon1edc5b92016-11-29 13:43:46 -0500336 shaderCaps->fMaxFragmentSamplers = SkTMin<GrGLint>(kMaxSaneSamplers, maxSamplers);
cdalton9c3f1432016-03-11 10:07:37 -0800337 GR_GL_GetIntegerv(gli, GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxSamplers);
Brian Salomon1edc5b92016-11-29 13:43:46 -0500338 shaderCaps->fMaxCombinedSamplers = SkTMin<GrGLint>(kMaxSaneSamplers, maxSamplers);
cdalton9c3f1432016-03-11 10:07:37 -0800339
Brian Salomonf26f7a02016-11-15 14:05:01 -0500340 if (kGL_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500341 shaderCaps->fImageLoadStoreSupport = ctxInfo.version() >= GR_GL_VER(4, 2);
342 if (!shaderCaps->fImageLoadStoreSupport &&
Brian Salomonf26f7a02016-11-15 14:05:01 -0500343 ctxInfo.hasExtension("GL_ARB_shader_image_load_store")) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500344 shaderCaps->fImageLoadStoreSupport = true;
345 shaderCaps->fImageLoadStoreExtensionString = "GL_ARB_shader_image_load_store";
Brian Salomonf26f7a02016-11-15 14:05:01 -0500346 }
347 } else {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500348 shaderCaps->fImageLoadStoreSupport = ctxInfo.version() >= GR_GL_VER(3, 1);
Brian Salomonf26f7a02016-11-15 14:05:01 -0500349 }
Brian Salomon1edc5b92016-11-29 13:43:46 -0500350 if (shaderCaps->fImageLoadStoreSupport) {
Brian Salomonf26f7a02016-11-15 14:05:01 -0500351 // Protect ourselves against tracking huge amounts of image state.
352 static constexpr int kMaxSaneImages = 4;
353 GrGLint maxUnits;
354 GR_GL_GetIntegerv(gli, GR_GL_MAX_IMAGE_UNITS, &maxUnits);
Brian Salomonf9f45122016-11-29 11:59:17 -0500355 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_IMAGE_UNIFORMS,
Brian Salomon1edc5b92016-11-29 13:43:46 -0500356 &shaderCaps->fMaxVertexImageStorages);
357 if (shaderCaps->fGeometryShaderSupport) {
Brian Salomonf9f45122016-11-29 11:59:17 -0500358 GR_GL_GetIntegerv(gli, GR_GL_MAX_GEOMETRY_IMAGE_UNIFORMS,
Brian Salomon1edc5b92016-11-29 13:43:46 -0500359 &shaderCaps->fMaxGeometryImageStorages);
Brian Salomonf9f45122016-11-29 11:59:17 -0500360 }
361 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_IMAGE_UNIFORMS,
Brian Salomon1edc5b92016-11-29 13:43:46 -0500362 &shaderCaps->fMaxFragmentImageStorages);
Brian Salomonf9f45122016-11-29 11:59:17 -0500363 GR_GL_GetIntegerv(gli, GR_GL_MAX_COMBINED_IMAGE_UNIFORMS,
Brian Salomon1edc5b92016-11-29 13:43:46 -0500364 &shaderCaps->fMaxCombinedImageStorages);
Brian Salomonf26f7a02016-11-15 14:05:01 -0500365 // We use one unit for every image uniform
Brian Salomon1edc5b92016-11-29 13:43:46 -0500366 shaderCaps->fMaxCombinedImageStorages = SkTMin(SkTMin(shaderCaps->fMaxCombinedImageStorages,
367 maxUnits), kMaxSaneImages);
368 shaderCaps->fMaxVertexImageStorages = SkTMin(maxUnits,
369 shaderCaps->fMaxVertexImageStorages);
370 shaderCaps->fMaxGeometryImageStorages = SkTMin(maxUnits,
371 shaderCaps->fMaxGeometryImageStorages);
372 shaderCaps->fMaxFragmentImageStorages = SkTMin(maxUnits,
373 shaderCaps->fMaxFragmentImageStorages);
Brian Salomonf26f7a02016-11-15 14:05:01 -0500374 }
375
csmartdalton485a1202016-07-13 10:16:32 -0700376 // SGX and Mali GPUs that are based on a tiled-deferred architecture that have trouble with
377 // frequently changing VBOs. We've measured a performance increase using non-VBO vertex
378 // data for dynamic content on these GPUs. Perhaps we should read the renderer string and
379 // limit this decision to specific GPU families rather than basing it on the vendor alone.
380 if (!GR_GL_MUST_USE_VBO &&
381 !fIsCoreProfile &&
382 (kARM_GrGLVendor == ctxInfo.vendor() ||
383 kImagination_GrGLVendor == ctxInfo.vendor() ||
384 kQualcomm_GrGLVendor == ctxInfo.vendor())) {
385 fPreferClientSideDynamicBuffers = true;
386 }
387
Eric Karl5c779752017-05-08 12:02:07 -0700388 if (!contextOptions.fAvoidStencilBuffers) {
389 // To reduce surface area, if we avoid stencil buffers, we also disable MSAA.
390 this->initFSAASupport(contextOptions, ctxInfo, gli);
391 this->initStencilSupport(ctxInfo);
392 }
Greg Danielcd2f5122017-05-25 10:50:40 -0400393
394 // Setup blit framebuffer
395 if (kGL_GrGLStandard != ctxInfo.standard()) {
396 if (ctxInfo.version() >= GR_GL_VER(3, 0)) {
397 fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag |
398 kNoMSAADst_BlitFramebufferFlag |
399 kRectsMustMatchForMSAASrc_BlitFramebufferFlag;
400 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample") ||
401 ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit")) {
402 // The CHROMIUM extension uses the ANGLE version of glBlitFramebuffer and includes its
403 // limitations.
404 fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag |
405 kResolveMustBeFull_BlitFrambufferFlag |
406 kNoMSAADst_BlitFramebufferFlag |
407 kNoFormatConversion_BlitFramebufferFlag |
408 kRectsMustMatchForMSAASrc_BlitFramebufferFlag;
409 }
410 } else {
411 if (fUsesMixedSamples ||
412 ctxInfo.version() >= GR_GL_VER(3,0) ||
413 ctxInfo.hasExtension("GL_ARB_framebuffer_object") ||
414 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) {
415 fBlitFramebufferFlags = 0;
416 }
417 }
418
cdalton1dd05422015-06-12 09:01:18 -0700419 this->initBlendEqationSupport(ctxInfo);
bsalomon@google.combcce8922013-03-25 15:38:39 +0000420
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +0000421 if (kGL_GrGLStandard == standard) {
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000422 fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO
423 // extension includes glMapBuffer.
424 if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range")) {
425 fMapBufferFlags |= kSubset_MapFlag;
426 fMapBufferType = kMapBufferRange_MapBufferType;
427 } else {
428 fMapBufferType = kMapBuffer_MapBufferType;
429 }
bsalomon@google.combcce8922013-03-25 15:38:39 +0000430 } else {
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000431 // Unextended GLES2 doesn't have any buffer mapping.
432 fMapBufferFlags = kNone_MapBufferType;
kkinnunenf655e932016-03-03 07:39:48 -0800433 if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub")) {
kkinnunen45c2c812016-02-25 02:03:43 -0800434 fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag;
435 fMapBufferType = kChromium_MapBufferType;
kkinnunenf655e932016-03-03 07:39:48 -0800436 } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range")) {
437 fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag;
438 fMapBufferType = kMapBufferRange_MapBufferType;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000439 } else if (ctxInfo.hasExtension("GL_OES_mapbuffer")) {
440 fMapBufferFlags = kCanMap_MapFlag;
441 fMapBufferType = kMapBuffer_MapBufferType;
442 }
bsalomon@google.combcce8922013-03-25 15:38:39 +0000443 }
444
Brian Salomone03a7292017-06-08 11:00:50 -0400445 // We found that the Galaxy J5 with an Adreno 306 running 6.0.1 has a bug where
446 // GL_INVALID_OPERATION thrown by glDrawArrays when using a buffer that was mapped. The same bug
447 // did not reproduce on a Nexus7 2013 with a 320 running Android M with driver 127.0. It's
448 // unclear whether this really affects a wide range of devices.
449 if (ctxInfo.renderer() == kAdreno3xx_GrGLRenderer && ctxInfo.driver() == kQualcomm_GrGLDriver &&
450 ctxInfo.driverVersion() > GR_GL_DRIVER_VER(127, 0)) {
451 fMapBufferType = kNone_MapBufferType;
452 fMapBufferFlags = kNone_MapFlags;
453 }
454
jvanverthd7a2c1f2015-12-07 07:36:44 -0800455 if (kGL_GrGLStandard == standard) {
456 if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_pixel_buffer_object")) {
457 fTransferBufferType = kPBO_TransferBufferType;
halcanary9d524f22016-03-29 09:03:52 -0700458 }
jvanverthd7a2c1f2015-12-07 07:36:44 -0800459 } else {
Jim Van Verthf7037d02017-06-21 10:52:43 -0400460 if (version >= GR_GL_VER(3, 0) ||
461 (ctxInfo.hasExtension("GL_NV_pixel_buffer_object") &&
462 // GL_EXT_unpack_subimage needed to support subtexture rectangles
463 ctxInfo.hasExtension("GL_EXT_unpack_subimage"))) {
jvanverthd7a2c1f2015-12-07 07:36:44 -0800464 fTransferBufferType = kPBO_TransferBufferType;
Jim Van Verthf7037d02017-06-21 10:52:43 -0400465// TODO: get transfer buffers working in Chrome
466// } else if (ctxInfo.hasExtension("GL_CHROMIUM_pixel_transfer_buffer_object")) {
467// fTransferBufferType = kChromium_TransferBufferType;
jvanverthd7a2c1f2015-12-07 07:36:44 -0800468 }
469 }
470
joshualitte5b74c62015-06-01 14:17:47 -0700471 // On many GPUs, map memory is very expensive, so we effectively disable it here by setting the
472 // threshold to the maximum unless the client gives us a hint that map memory is cheap.
cdalton397536c2016-03-25 12:15:03 -0700473 if (fBufferMapThreshold < 0) {
bsalomonbc233752015-06-26 11:38:25 -0700474#if 0
Brian Salomon09d994e2016-12-21 11:14:46 -0500475 // We think mapping on Chromium will be cheaper once we know ahead of time how much space
476 // we will use for all GrMeshDrawOps. Right now we might wind up mapping a large buffer and
477 // using a small subset.
cdalton397536c2016-03-25 12:15:03 -0700478 fBufferMapThreshold = kChromium_GrGLDriver == ctxInfo.driver() ? 0 : SK_MaxS32;
bsalomonbc233752015-06-26 11:38:25 -0700479#else
cdalton397536c2016-03-25 12:15:03 -0700480 fBufferMapThreshold = SK_MaxS32;
bsalomonbc233752015-06-26 11:38:25 -0700481#endif
joshualitte5b74c62015-06-01 14:17:47 -0700482 }
483
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +0000484 if (kGL_GrGLStandard == standard) {
commit-bot@chromium.org47442312013-12-19 16:18:01 +0000485 fNPOTTextureTileSupport = true;
486 fMipMapSupport = true;
bsalomon@google.combcce8922013-03-25 15:38:39 +0000487 } else {
488 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
commit-bot@chromium.org22dd6b92013-08-16 18:13:48 +0000489 // ES3 has no limitations.
490 fNPOTTextureTileSupport = ctxInfo.version() >= GR_GL_VER(3,0) ||
491 ctxInfo.hasExtension("GL_OES_texture_npot");
commit-bot@chromium.org47442312013-12-19 16:18:01 +0000492 // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP
493 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently,
494 // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to
495 // to alllow arbitrary wrap modes, however.
496 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot");
bsalomon@google.combcce8922013-03-25 15:38:39 +0000497 }
498
bsalomone72bd022015-10-26 07:33:03 -0700499 // Using MIPs on this GPU seems to be a source of trouble.
500 if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer()) {
501 fMipMapSupport = false;
502 }
503
bsalomon@google.combcce8922013-03-25 15:38:39 +0000504 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
505 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
506 // Our render targets are always created with textures as the color
507 // attachment, hence this min:
commit-bot@chromium.org972f9cd2014-03-28 17:58:28 +0000508 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize);
bsalomon@google.combcce8922013-03-25 15:38:39 +0000509
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +0000510 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker");
511
robertphillips@google.com8995b7b2013-11-01 15:03:34 +0000512 // Disable scratch texture reuse on Mali and Adreno devices
brianosman5702c862016-08-09 14:02:13 -0700513 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor();
commit-bot@chromium.orgb8356522013-07-18 22:26:39 +0000514
robertphillips1b8e1b52015-06-24 06:54:10 -0700515#if 0
516 fReuseScratchBuffers = kARM_GrGLVendor != ctxInfo.vendor() &&
517 kQualcomm_GrGLVendor != ctxInfo.vendor();
518#endif
519
csmartdalton9bc11872016-08-09 12:42:47 -0700520 if (ctxInfo.hasExtension("GL_EXT_window_rectangles")) {
521 GR_GL_GetIntegerv(gli, GR_GL_MAX_WINDOW_RECTANGLES, &fMaxWindowRectangles);
csmartdalton9bc11872016-08-09 12:42:47 -0700522 }
523
bsalomon63b21962014-11-05 07:05:34 -0800524 if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer() ||
bsalomone702d972015-01-29 10:07:32 -0800525 kPowerVRRogue_GrGLRenderer == ctxInfo.renderer() ||
Brian Salomon1b52df32017-03-24 18:49:09 -0400526 (kAdreno3xx_GrGLRenderer == ctxInfo.renderer() &&
527 ctxInfo.driver() != kChromium_GrGLDriver)) {
bsalomon63b21962014-11-05 07:05:34 -0800528 fUseDrawInsteadOfClear = true;
529 }
530
joshualitt83bc2292015-06-18 14:18:02 -0700531 if (kAdreno4xx_GrGLRenderer == ctxInfo.renderer()) {
Brian Salomonb52fa022017-06-07 09:42:52 -0400532 // This is known to be fixed sometime between driver 145.0 and 219.0
533 if (ctxInfo.driver() == kQualcomm_GrGLDriver &&
534 ctxInfo.driverVersion() <= GR_GL_DRIVER_VER(219, 0)) {
535 fUseDrawToClearStencilClip = true;
536 }
Brian Salomon9bada542017-06-12 12:09:30 -0400537 fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true;
joshualitt83bc2292015-06-18 14:18:02 -0700538 }
539
Brian Salomonaf971de2017-06-08 16:11:33 -0400540 // This was reproduced on the following configurations:
541 // - A Galaxy J5 (Adreno 306) running Android 6 with driver 140.0
542 // - A Nexus 7 2013 (Adreno 320) running Android 5 with driver 104.0
543 // - A Nexus 7 2013 (Adreno 320) running Android 6 with driver 127.0
Brian Salomon6d9c88b2017-06-12 10:24:42 -0400544 // - A Nexus 5 (Adreno 330) running Android 6 with driver 127.0
Brian Salomonaf971de2017-06-08 16:11:33 -0400545 // and not produced on:
546 // - A Nexus 7 2013 (Adreno 320) running Android 4 with driver 53.0
Brian Salomon6d9c88b2017-06-12 10:24:42 -0400547 // The particular lines that get dropped from test images varies across different devices.
Brian Salomonaf971de2017-06-08 16:11:33 -0400548 if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer() && kQualcomm_GrGLDriver == ctxInfo.driver() &&
549 ctxInfo.driverVersion() > GR_GL_DRIVER_VER(53, 0)) {
Brian Salomon6d9c88b2017-06-12 10:24:42 -0400550 fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = true;
Brian Salomonaf971de2017-06-08 16:11:33 -0400551 }
552
bsalomonbabafcc2016-02-16 11:36:47 -0800553 // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3.
554 if (kTegra3_GrGLRenderer == ctxInfo.renderer()) {
Brian Salomon9bada542017-06-12 12:09:30 -0400555 fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true;
bsalomonbabafcc2016-02-16 11:36:47 -0800556 fUseDrawInsteadOfAllRenderTargetWrites = true;
557 }
558
robertphillips63926682015-08-20 09:39:02 -0700559#ifdef SK_BUILD_FOR_WIN
560 // On ANGLE deferring flushes can lead to GPU starvation
561 fPreferVRAMUseOverFlushes = !isANGLE;
562#endif
563
bsalomon7dea7b72015-08-19 08:26:51 -0700564 if (kChromium_GrGLDriver == ctxInfo.driver()) {
565 fMustClearUploadedBufferData = true;
566 }
567
bsalomond08ea5f2015-02-20 06:58:13 -0800568 if (kGL_GrGLStandard == standard) {
569 // ARB allows mixed size FBO attachments, EXT does not.
570 if (ctxInfo.version() >= GR_GL_VER(3, 0) ||
571 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
572 fOversizedStencilSupport = true;
573 } else {
574 SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object"));
575 }
576 } else {
577 // ES 3.0 supports mixed size FBO attachments, 2.0 does not.
578 fOversizedStencilSupport = ctxInfo.version() >= GR_GL_VER(3, 0);
579 }
580
joshualitt58001552015-06-26 12:46:36 -0700581 if (kGL_GrGLStandard == standard) {
csmartdalton5cebf8c2016-06-03 08:28:47 -0700582 fDrawIndirectSupport = version >= GR_GL_VER(4,0) ||
583 ctxInfo.hasExtension("GL_ARB_draw_indirect");
584 fBaseInstanceSupport = version >= GR_GL_VER(4,2);
585 fMultiDrawIndirectSupport = version >= GR_GL_VER(4,3) ||
csmartdalton4c18b622016-07-29 12:19:28 -0700586 (fDrawIndirectSupport &&
587 !fBaseInstanceSupport && // The ARB extension has no base inst.
csmartdalton5cebf8c2016-06-03 08:28:47 -0700588 ctxInfo.hasExtension("GL_ARB_multi_draw_indirect"));
bsalomonfc9527a2016-08-29 09:18:39 -0700589 fDrawRangeElementsSupport = version >= GR_GL_VER(2,0);
cdalton06604b92016-02-05 10:09:51 -0800590 } else {
591 fDrawIndirectSupport = version >= GR_GL_VER(3,1);
csmartdalton4c18b622016-07-29 12:19:28 -0700592 fMultiDrawIndirectSupport = fDrawIndirectSupport &&
593 ctxInfo.hasExtension("GL_EXT_multi_draw_indirect");
594 fBaseInstanceSupport = fDrawIndirectSupport &&
595 ctxInfo.hasExtension("GL_EXT_base_instance");
bsalomonfc9527a2016-08-29 09:18:39 -0700596 fDrawRangeElementsSupport = version >= GR_GL_VER(3,0);
cdalton06604b92016-02-05 10:09:51 -0800597 }
598
Brian Salomon1edc5b92016-11-29 13:43:46 -0500599 this->initShaderPrecisionTable(ctxInfo, gli, shaderCaps);
bsalomoncdee0092016-01-08 13:20:12 -0800600
601 if (contextOptions.fUseShaderSwizzling) {
602 fTextureSwizzleSupport = false;
603 }
604
ethannicholas28ef4452016-03-25 09:26:03 -0700605 if (kGL_GrGLStandard == standard) {
Greg Daniela5cb7812017-06-16 09:45:32 -0400606 if ((version >= GR_GL_VER(4, 0) || ctxInfo.hasExtension("GL_ARB_sample_shading")) &&
ethannicholas6536ae52016-05-02 12:16:49 -0700607 ctxInfo.vendor() != kIntel_GrGLVendor) {
ethannicholas28ef4452016-03-25 09:26:03 -0700608 fSampleShadingSupport = true;
609 }
610 } else if (ctxInfo.hasExtension("GL_OES_sample_shading")) {
611 fSampleShadingSupport = true;
612 }
613
jvanverth84741b32016-09-30 08:39:02 -0700614 // TODO: support CHROMIUM_sync_point and maybe KHR_fence_sync
615 if (kGL_GrGLStandard == standard) {
616 if (version >= GR_GL_VER(3, 2) || ctxInfo.hasExtension("GL_ARB_sync")) {
617 fFenceSyncSupport = true;
618 }
619 } else if (version >= GR_GL_VER(3, 0)) {
620 fFenceSyncSupport = true;
621 }
Greg Daniela5cb7812017-06-16 09:45:32 -0400622#ifdef SK_BUILD_FOR_MAC
623 if (kIntel_GrGLVendor == ctxInfo.vendor()) {
624 // See skia:6770
625 fFenceSyncSupport = false;
626 }
627#endif
jvanverth84741b32016-09-30 08:39:02 -0700628
Brian Osman0eb4ecb2017-05-16 13:30:11 -0400629 // Safely moving textures between contexts requires fences.
Brian Osman2c2bc112017-02-28 10:02:49 -0500630 fCrossContextTextureSupport = fFenceSyncSupport;
Brian Osman2c2bc112017-02-28 10:02:49 -0500631
brianosman131ff132016-06-07 14:22:44 -0700632 // We support manual mip-map generation (via iterative downsampling draw calls). This fixes
633 // bugs on some cards/drivers that produce incorrect mip-maps for sRGB textures when using
634 // glGenerateMipmap. Our implementation requires mip-level sampling control. Additionally,
635 // it can be much slower (especially on mobile GPUs), so we opt-in only when necessary:
brianosman09563ce2016-06-02 08:59:34 -0700636 if (fMipMapLevelAndLodControlSupport &&
brianosman9a3fbf72016-06-09 13:11:08 -0700637 (contextOptions.fDoManualMipmapping ||
638 (kIntel_GrGLVendor == ctxInfo.vendor()) ||
brianosman131ff132016-06-07 14:22:44 -0700639 (kNVIDIA_GrGLDriver == ctxInfo.driver() && isMAC) ||
640 (kATI_GrGLVendor == ctxInfo.vendor()))) {
brianosman09563ce2016-06-02 08:59:34 -0700641 fDoManualMipmapping = true;
642 }
643
brianosman20471892016-12-02 06:43:32 -0800644 fSRGBDecodeDisableSupport = ctxInfo.hasExtension("GL_EXT_texture_sRGB_decode");
brianosman851c2382016-12-07 10:03:25 -0800645 fSRGBDecodeDisableAffectsMipmaps = fSRGBDecodeDisableSupport &&
646 kChromium_GrGLDriver != ctxInfo.driver();
brianosman20471892016-12-02 06:43:32 -0800647
Brian Salomon028a9a52017-05-11 11:39:08 -0400648 // See http://crbug.com/710443
649#ifdef SK_BUILD_FOR_MAC
650 if (kIntel6xxx_GrGLRenderer == ctxInfo.renderer()) {
Eric Karlaeaf22b2017-05-18 15:08:09 -0700651 fClearToBoundaryValuesIsBroken = true;
Brian Salomon028a9a52017-05-11 11:39:08 -0400652 }
653#endif
Chris Dalton9926f4b2017-05-17 15:15:50 -0600654 if (kQualcomm_GrGLVendor == ctxInfo.vendor()) {
655 fDrawArraysBaseVertexIsBroken = true;
656 }
Brian Salomon028a9a52017-05-11 11:39:08 -0400657
bsalomoncdee0092016-01-08 13:20:12 -0800658 // Requires fTextureRedSupport, fTextureSwizzleSupport, msaa support, ES compatibility have
659 // already been detected.
brianosman20471892016-12-02 06:43:32 -0800660 this->initConfigTable(contextOptions, ctxInfo, gli, shaderCaps);
cdalton4cd67132015-06-10 19:23:46 -0700661
662 this->applyOptionsOverrides(contextOptions);
Brian Salomon1edc5b92016-11-29 13:43:46 -0500663 shaderCaps->applyOptionsOverrides(contextOptions);
commit-bot@chromium.org73880512013-10-14 15:33:45 +0000664}
665
egdaniel472d44e2015-10-22 08:20:00 -0700666const char* get_glsl_version_decl_string(GrGLStandard standard, GrGLSLGeneration generation,
667 bool isCoreProfile) {
668 switch (generation) {
669 case k110_GrGLSLGeneration:
670 if (kGLES_GrGLStandard == standard) {
671 // ES2s shader language is based on version 1.20 but is version
672 // 1.00 of the ES language.
673 return "#version 100\n";
674 } else {
675 SkASSERT(kGL_GrGLStandard == standard);
676 return "#version 110\n";
677 }
678 case k130_GrGLSLGeneration:
679 SkASSERT(kGL_GrGLStandard == standard);
680 return "#version 130\n";
681 case k140_GrGLSLGeneration:
682 SkASSERT(kGL_GrGLStandard == standard);
683 return "#version 140\n";
684 case k150_GrGLSLGeneration:
685 SkASSERT(kGL_GrGLStandard == standard);
686 if (isCoreProfile) {
687 return "#version 150\n";
688 } else {
689 return "#version 150 compatibility\n";
690 }
691 case k330_GrGLSLGeneration:
692 if (kGLES_GrGLStandard == standard) {
693 return "#version 300 es\n";
694 } else {
695 SkASSERT(kGL_GrGLStandard == standard);
696 if (isCoreProfile) {
697 return "#version 330\n";
698 } else {
699 return "#version 330 compatibility\n";
700 }
701 }
cdalton33ad7012016-02-22 07:55:44 -0800702 case k400_GrGLSLGeneration:
703 SkASSERT(kGL_GrGLStandard == standard);
704 if (isCoreProfile) {
705 return "#version 400\n";
706 } else {
707 return "#version 400 compatibility\n";
708 }
Brian Salomond327e8c2016-11-15 13:26:08 -0500709 case k420_GrGLSLGeneration:
710 SkASSERT(kGL_GrGLStandard == standard);
711 if (isCoreProfile) {
712 return "#version 420\n";
713 }
714 else {
715 return "#version 420 compatibility\n";
716 }
egdaniel472d44e2015-10-22 08:20:00 -0700717 case k310es_GrGLSLGeneration:
718 SkASSERT(kGLES_GrGLStandard == standard);
719 return "#version 310 es\n";
cdalton33ad7012016-02-22 07:55:44 -0800720 case k320es_GrGLSLGeneration:
721 SkASSERT(kGLES_GrGLStandard == standard);
722 return "#version 320 es\n";
egdaniel472d44e2015-10-22 08:20:00 -0700723 }
724 return "<no version>";
725}
726
egdaniel05ded892015-10-26 07:38:05 -0700727void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo) {
egdaniel472d44e2015-10-22 08:20:00 -0700728 GrGLStandard standard = ctxInfo.standard();
729 GrGLVersion version = ctxInfo.version();
730
731 /**************************************************************************
Brian Salomon1edc5b92016-11-29 13:43:46 -0500732 * Caps specific to GrShaderCaps
egdaniel472d44e2015-10-22 08:20:00 -0700733 **************************************************************************/
734
Brian Salomon1edc5b92016-11-29 13:43:46 -0500735 GrShaderCaps* shaderCaps = fShaderCaps.get();
736 shaderCaps->fGLSLGeneration = ctxInfo.glslGeneration();
egdaniel472d44e2015-10-22 08:20:00 -0700737 if (kGLES_GrGLStandard == standard) {
738 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500739 shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0));
740 shaderCaps->fFBFetchSupport = true;
741 shaderCaps->fFBFetchColorName = "gl_LastFragData[0]";
742 shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch";
egdaniel472d44e2015-10-22 08:20:00 -0700743 }
744 else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) {
745 // Actually, we haven't seen an ES3.0 device with this extension yet, so we don't know
Brian Salomon1edc5b92016-11-29 13:43:46 -0500746 shaderCaps->fFBFetchNeedsCustomOutput = false;
747 shaderCaps->fFBFetchSupport = true;
748 shaderCaps->fFBFetchColorName = "gl_LastFragData[0]";
749 shaderCaps->fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch";
egdaniel472d44e2015-10-22 08:20:00 -0700750 }
751 else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch")) {
752 // The arm extension also requires an additional flag which we will set onResetContext
Brian Salomon1edc5b92016-11-29 13:43:46 -0500753 shaderCaps->fFBFetchNeedsCustomOutput = false;
754 shaderCaps->fFBFetchSupport = true;
755 shaderCaps->fFBFetchColorName = "gl_LastFragColorARM";
756 shaderCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch";
egdaniel472d44e2015-10-22 08:20:00 -0700757 }
Brian Salomon1edc5b92016-11-29 13:43:46 -0500758 shaderCaps->fUsesPrecisionModifiers = true;
egdaniel472d44e2015-10-22 08:20:00 -0700759 }
760
egdaniel7517e452016-09-20 13:00:26 -0700761 // Currently the extension is advertised but fb fetch is broken on 500 series Adrenos like the
762 // Galaxy S7.
763 // TODO: Once this is fixed we can update the check here to look at a driver version number too.
764 if (kAdreno5xx_GrGLRenderer == ctxInfo.renderer()) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500765 shaderCaps->fFBFetchSupport = false;
egdaniel7517e452016-09-20 13:00:26 -0700766 }
767
Brian Salomon1edc5b92016-11-29 13:43:46 -0500768 shaderCaps->fBindlessTextureSupport = ctxInfo.hasExtension("GL_NV_bindless_texture");
egdaniel472d44e2015-10-22 08:20:00 -0700769
cdaltonc08f1962016-02-12 12:14:06 -0800770 if (kGL_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500771 shaderCaps->fFlatInterpolationSupport = ctxInfo.glslGeneration() >= k130_GrGLSLGeneration;
cdaltonc08f1962016-02-12 12:14:06 -0800772 } else {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500773 shaderCaps->fFlatInterpolationSupport =
cdaltonc08f1962016-02-12 12:14:06 -0800774 ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // This is the value for GLSL ES 3.0.
775 }
776
777 if (kGL_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500778 shaderCaps->fNoPerspectiveInterpolationSupport =
cdaltonc08f1962016-02-12 12:14:06 -0800779 ctxInfo.glslGeneration() >= k130_GrGLSLGeneration;
780 } else {
781 if (ctxInfo.hasExtension("GL_NV_shader_noperspective_interpolation")) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500782 shaderCaps->fNoPerspectiveInterpolationSupport = true;
783 shaderCaps->fNoPerspectiveInterpolationExtensionString =
cdaltonc08f1962016-02-12 12:14:06 -0800784 "GL_NV_shader_noperspective_interpolation";
785 }
786 }
787
cdalton33ad7012016-02-22 07:55:44 -0800788 if (kGL_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500789 shaderCaps->fMultisampleInterpolationSupport =
cdalton4a98cdb2016-03-01 12:12:20 -0800790 ctxInfo.glslGeneration() >= k400_GrGLSLGeneration;
791 } else {
792 if (ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500793 shaderCaps->fMultisampleInterpolationSupport = true;
cdalton4a98cdb2016-03-01 12:12:20 -0800794 } else if (ctxInfo.hasExtension("GL_OES_shader_multisample_interpolation")) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500795 shaderCaps->fMultisampleInterpolationSupport = true;
796 shaderCaps->fMultisampleInterpolationExtensionString =
cdalton4a98cdb2016-03-01 12:12:20 -0800797 "GL_OES_shader_multisample_interpolation";
798 }
799 }
800
801 if (kGL_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500802 shaderCaps->fSampleVariablesSupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration;
cdalton33ad7012016-02-22 07:55:44 -0800803 } else {
804 if (ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500805 shaderCaps->fSampleVariablesSupport = true;
cdalton33ad7012016-02-22 07:55:44 -0800806 } else if (ctxInfo.hasExtension("GL_OES_sample_variables")) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500807 shaderCaps->fSampleVariablesSupport = true;
808 shaderCaps->fSampleVariablesExtensionString = "GL_OES_sample_variables";
cdalton33ad7012016-02-22 07:55:44 -0800809 }
810 }
811
Brian Salomon1edc5b92016-11-29 13:43:46 -0500812 if (shaderCaps->fSampleVariablesSupport &&
csmartdaltonf848c9c2016-06-15 12:42:13 -0700813 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage")) {
814 // Pre-361 NVIDIA has a bug with NV_sample_mask_override_coverage.
Brian Salomon1edc5b92016-11-29 13:43:46 -0500815 shaderCaps->fSampleMaskOverrideCoverageSupport =
csmartdaltonf848c9c2016-06-15 12:42:13 -0700816 kNVIDIA_GrGLDriver != ctxInfo.driver() ||
817 ctxInfo.driverVersion() >= GR_GL_DRIVER_VER(361,00);
cdalton33ad7012016-02-22 07:55:44 -0800818 }
819
egdaniel472d44e2015-10-22 08:20:00 -0700820 // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader
Brian Salomon1edc5b92016-11-29 13:43:46 -0500821 shaderCaps->fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor();
egdaniel472d44e2015-10-22 08:20:00 -0700822
823 // On the NexusS and GalaxyNexus, the use of 'any' causes the compilation error "Calls to any
824 // function that may require a gradient calculation inside a conditional block may return
825 // undefined results". This appears to be an issue with the 'any' call since even the simple
826 // "result=black; if (any()) result=white;" code fails to compile. This issue comes into play
827 // from our GrTextureDomain processor.
Brian Salomon1edc5b92016-11-29 13:43:46 -0500828 shaderCaps->fCanUseAnyFunctionInShader = kImagination_GrGLVendor != ctxInfo.vendor();
egdaniel472d44e2015-10-22 08:20:00 -0700829
Brian Salomon1edc5b92016-11-29 13:43:46 -0500830 shaderCaps->fVersionDeclString = get_glsl_version_decl_string(standard,
831 shaderCaps->fGLSLGeneration,
832 fIsCoreProfile);
egdaniel574a4c12015-11-02 06:22:44 -0800833
Brian Salomon1edc5b92016-11-29 13:43:46 -0500834 if (kGLES_GrGLStandard == standard && k110_GrGLSLGeneration == shaderCaps->fGLSLGeneration) {
835 shaderCaps->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives";
egdaniel574a4c12015-11-02 06:22:44 -0800836 }
egdaniel8dcdedc2015-11-11 06:27:20 -0800837
838 // Frag Coords Convention support is not part of ES
839 // Known issue on at least some Intel platforms:
840 // http://code.google.com/p/skia/issues/detail?id=946
841 if (kIntel_GrGLVendor != ctxInfo.vendor() &&
842 kGLES_GrGLStandard != standard &&
843 (ctxInfo.glslGeneration() >= k150_GrGLSLGeneration ||
844 ctxInfo.hasExtension("GL_ARB_fragment_coord_conventions"))) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500845 shaderCaps->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions";
egdaniel8dcdedc2015-11-11 06:27:20 -0800846 }
847
848 if (kGLES_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500849 shaderCaps->fSecondaryOutputExtensionString = "GL_EXT_blend_func_extended";
egdaniel8dcdedc2015-11-11 06:27:20 -0800850 }
851
cdalton9c3f1432016-03-11 10:07:37 -0800852 if (ctxInfo.hasExtension("GL_OES_EGL_image_external")) {
853 if (ctxInfo.glslGeneration() == k110_GrGLSLGeneration) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500854 shaderCaps->fExternalTextureSupport = true;
cdalton9c3f1432016-03-11 10:07:37 -0800855 } else if (ctxInfo.hasExtension("GL_OES_EGL_image_external_essl3") ||
856 ctxInfo.hasExtension("OES_EGL_image_external_essl3")) {
857 // At least one driver has been found that has this extension without the "GL_" prefix.
Brian Salomon1edc5b92016-11-29 13:43:46 -0500858 shaderCaps->fExternalTextureSupport = true;
cdalton9c3f1432016-03-11 10:07:37 -0800859 }
860 }
861
Brian Salomon1edc5b92016-11-29 13:43:46 -0500862 if (shaderCaps->fExternalTextureSupport) {
bsalomon7ea33f52015-11-22 14:51:00 -0800863 if (ctxInfo.glslGeneration() == k110_GrGLSLGeneration) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500864 shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external";
bsalomon7ea33f52015-11-22 14:51:00 -0800865 } else {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500866 shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3";
bsalomon7ea33f52015-11-22 14:51:00 -0800867 }
868 }
869
cdaltonc04ce672016-03-11 14:07:38 -0800870 if (kGL_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500871 shaderCaps->fTexelFetchSupport = ctxInfo.glslGeneration() >= k130_GrGLSLGeneration;
cdaltonc04ce672016-03-11 14:07:38 -0800872 } else {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500873 shaderCaps->fTexelFetchSupport =
cdaltonf8a6ce82016-04-11 13:02:05 -0700874 ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // We use this value for GLSL ES 3.0.
875 }
876
Brian Salomon1edc5b92016-11-29 13:43:46 -0500877 if (shaderCaps->fTexelFetchSupport) {
cdaltonf8a6ce82016-04-11 13:02:05 -0700878 if (kGL_GrGLStandard == standard) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500879 shaderCaps->fTexelBufferSupport = ctxInfo.version() >= GR_GL_VER(3, 1) &&
cdaltonf8a6ce82016-04-11 13:02:05 -0700880 ctxInfo.glslGeneration() >= k330_GrGLSLGeneration;
881 } else {
882 if (ctxInfo.version() >= GR_GL_VER(3, 2) &&
883 ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500884 shaderCaps->fTexelBufferSupport = true;
cdaltonf8a6ce82016-04-11 13:02:05 -0700885 } else if (ctxInfo.hasExtension("GL_OES_texture_buffer")) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500886 shaderCaps->fTexelBufferSupport = true;
887 shaderCaps->fTexelBufferExtensionString = "GL_OES_texture_buffer";
cdaltonf8a6ce82016-04-11 13:02:05 -0700888 } else if (ctxInfo.hasExtension("GL_EXT_texture_buffer")) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500889 shaderCaps->fTexelBufferSupport = true;
890 shaderCaps->fTexelBufferExtensionString = "GL_EXT_texture_buffer";
cdaltonf8a6ce82016-04-11 13:02:05 -0700891 }
cdaltonc04ce672016-03-11 14:07:38 -0800892 }
893 }
894
Chris Dalton1d616352017-05-31 12:51:23 -0600895 if (kGL_GrGLStandard == standard) {
896 shaderCaps->fVertexIDSupport = true;
897 } else {
898 // Desktop GLSL 3.30 == ES GLSL 3.00.
899 shaderCaps->fVertexIDSupport = ctxInfo.glslGeneration() >= k330_GrGLSLGeneration;
900 }
901
egdaniel8dcdedc2015-11-11 06:27:20 -0800902 // The Tegra3 compiler will sometimes never return if we have min(abs(x), 1.0), so we must do
903 // the abs first in a separate expression.
904 if (kTegra3_GrGLRenderer == ctxInfo.renderer()) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500905 shaderCaps->fCanUseMinAndAbsTogether = false;
egdaniel8dcdedc2015-11-11 06:27:20 -0800906 }
907
bsalomon7ea33f52015-11-22 14:51:00 -0800908 // On Intel GPU there is an issue where it reads the second argument to atan "- %s.x" as an int
egdaniel8dcdedc2015-11-11 06:27:20 -0800909 // thus must us -1.0 * %s.x to work correctly
910 if (kIntel_GrGLVendor == ctxInfo.vendor()) {
Brian Salomon1edc5b92016-11-29 13:43:46 -0500911 shaderCaps->fMustForceNegatedAtanParamToFloat = true;
egdaniel8dcdedc2015-11-11 06:27:20 -0800912 }
egdaniel138c2632016-08-17 10:59:00 -0700913
914 // On Adreno devices with framebuffer fetch support, there is a bug where they always return
915 // the original dst color when reading the outColor even after being written to. By using a
916 // local outColor we can work around this bug.
Brian Salomon1edc5b92016-11-29 13:43:46 -0500917 if (shaderCaps->fFBFetchSupport && kQualcomm_GrGLVendor == ctxInfo.vendor()) {
918 shaderCaps->fRequiresLocalOutputColorForFBFetch = true;
egdaniel138c2632016-08-17 10:59:00 -0700919 }
csmartdalton2e777ea2017-02-15 10:41:27 -0700920
921#ifdef SK_BUILD_FOR_MAC
922 // On at least some MacBooks, geometry shaders fall apart if we use more than one invocation. To
923 // work around this, we always use a single invocation and wrap the shader in a loop. The long-
924 // term plan for this WAR is for it to eventually be baked into SkSL.
925 shaderCaps->fMustImplementGSInvocationsWithLoop = true;
926#endif
Brian Osmanac1e4962017-05-25 11:34:38 -0400927
928 // Newer Mali GPUs do incorrect static analysis in specific situations: If there is uniform
929 // color, and that uniform contains an opaque color, and the output of the shader is only based
930 // on that uniform plus soemthing un-trackable (like a texture read), the compiler will deduce
931 // that the shader always outputs opaque values. In that case, it appears to remove the shader
932 // based blending code it normally injects, turning SrcOver into Src. To fix this, we always
933 // insert an extra bit of math on the uniform that confuses the compiler just enough...
934 if (kMaliT_GrGLRenderer == ctxInfo.renderer()) {
935 shaderCaps->fMustObfuscateUniformColor = true;
936 }
egdaniel472d44e2015-10-22 08:20:00 -0700937}
938
kkinnunencfe62e32015-07-01 02:58:50 -0700939bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
kkinnunen6bb6d402015-07-14 10:59:23 -0700940 bool hasChromiumPathRendering = ctxInfo.hasExtension("GL_CHROMIUM_path_rendering");
941
942 if (!(ctxInfo.hasExtension("GL_NV_path_rendering") || hasChromiumPathRendering)) {
kkinnunencfe62e32015-07-01 02:58:50 -0700943 return false;
944 }
kkinnunen6bb6d402015-07-14 10:59:23 -0700945
kkinnunencfe62e32015-07-01 02:58:50 -0700946 if (kGL_GrGLStandard == ctxInfo.standard()) {
947 if (ctxInfo.version() < GR_GL_VER(4, 3) &&
948 !ctxInfo.hasExtension("GL_ARB_program_interface_query")) {
949 return false;
950 }
951 } else {
kkinnunen6bb6d402015-07-14 10:59:23 -0700952 if (!hasChromiumPathRendering &&
953 ctxInfo.version() < GR_GL_VER(3, 1)) {
kkinnunencfe62e32015-07-01 02:58:50 -0700954 return false;
955 }
956 }
957 // We only support v1.3+ of GL_NV_path_rendering which allows us to
958 // set individual fragment inputs with ProgramPathFragmentInputGen. The API
959 // additions are detected by checking the existence of the function.
960 // We also use *Then* functions that not all drivers might have. Check
961 // them for consistency.
bsalomon9f2dc272016-02-08 07:22:17 -0800962 if (!gli->fFunctions.fStencilThenCoverFillPath ||
963 !gli->fFunctions.fStencilThenCoverStrokePath ||
964 !gli->fFunctions.fStencilThenCoverFillPathInstanced ||
965 !gli->fFunctions.fStencilThenCoverStrokePathInstanced ||
966 !gli->fFunctions.fProgramPathFragmentInputGen) {
kkinnunencfe62e32015-07-01 02:58:50 -0700967 return false;
968 }
969 return true;
970}
bsalomon1aa20292016-01-22 08:16:09 -0800971
Brian Salomon71d9d842016-11-03 13:42:00 -0400972bool GrGLCaps::readPixelsSupported(GrPixelConfig surfaceConfig,
bsalomon7928ef62016-01-05 10:26:39 -0800973 GrPixelConfig readConfig,
bsalomon1aa20292016-01-22 08:16:09 -0800974 std::function<void (GrGLenum, GrGLint*)> getIntegerv,
bsalomon2c3db322016-11-08 13:26:24 -0800975 std::function<bool ()> bindRenderTarget,
976 std::function<void ()> unbindRenderTarget) const {
Brian Salomon71d9d842016-11-03 13:42:00 -0400977 // If it's not possible to even have a color attachment of surfaceConfig then read pixels is
bsalomone9573312016-01-25 14:33:25 -0800978 // not supported regardless of readConfig.
Brian Salomon71d9d842016-11-03 13:42:00 -0400979 if (!this->canConfigBeFBOColorAttachment(surfaceConfig)) {
bsalomone9573312016-01-25 14:33:25 -0800980 return false;
981 }
bsalomon7928ef62016-01-05 10:26:39 -0800982
Brian Salomonbf7b6202016-11-11 16:08:03 -0500983 if (GrPixelConfigIsSint(surfaceConfig) != GrPixelConfigIsSint(readConfig)) {
984 return false;
985 }
986
bsalomon76148af2016-01-12 11:13:47 -0800987 GrGLenum readFormat;
988 GrGLenum readType;
Brian Salomon71d9d842016-11-03 13:42:00 -0400989 if (!this->getReadPixelsFormat(surfaceConfig, readConfig, &readFormat, &readType)) {
bsalomon76148af2016-01-12 11:13:47 -0800990 return false;
991 }
992
bsalomon1aa20292016-01-22 08:16:09 -0800993 if (kGL_GrGLStandard == fStandard) {
bsalomone9573312016-01-25 14:33:25 -0800994 // Some OpenGL implementations allow GL_ALPHA as a format to glReadPixels. However,
995 // the manual (https://www.opengl.org/sdk/docs/man/) says only these formats are allowed:
996 // GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE,
997 // GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. We check for the subset that we would use.
Brian Salomonbf7b6202016-11-11 16:08:03 -0500998 // The manual does not seem to fully match the spec as the spec allows integer formats
999 // when the bound color buffer is an integer buffer. It doesn't specify which integer
1000 // formats are allowed, so perhaps all of them are. We only use GL_RGBA_INTEGER currently.
csmartdalton6aa0e112017-02-08 16:14:11 -05001001 if (readFormat != GR_GL_RED && readFormat != GR_GL_RG && readFormat != GR_GL_RGB &&
1002 readFormat != GR_GL_RGBA && readFormat != GR_GL_BGRA &&
1003 readFormat != GR_GL_RGBA_INTEGER) {
bsalomone9573312016-01-25 14:33:25 -08001004 return false;
1005 }
1006 // There is also a set of allowed types, but all the types we use are in the set:
1007 // GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT,
1008 // GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV,
1009 // GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
1010 // GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
1011 // GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,GL_UNSIGNED_INT_10_10_10_2,
1012 // GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV,
1013 // GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
bsalomon7928ef62016-01-05 10:26:39 -08001014 return true;
piotaixre4b23142014-10-02 10:57:53 -07001015 }
bsalomon7928ef62016-01-05 10:26:39 -08001016
bsalomon76148af2016-01-12 11:13:47 -08001017 // See Section 16.1.2 in the ES 3.2 specification.
Brian Salomonbf7b6202016-11-11 16:08:03 -05001018 switch (fConfigTable[surfaceConfig].fFormatType) {
1019 case kNormalizedFixedPoint_FormatType:
1020 if (GR_GL_RGBA == readFormat && GR_GL_UNSIGNED_BYTE == readType) {
1021 return true;
1022 }
1023 break;
1024 case kInteger_FormatType:
1025 if (GR_GL_RGBA_INTEGER == readFormat && GR_GL_INT == readType) {
1026 return true;
1027 }
1028 break;
1029 case kFloat_FormatType:
1030 if (GR_GL_RGBA == readFormat && GR_GL_FLOAT == readType) {
1031 return true;
1032 }
1033 break;
bsalomon7928ef62016-01-05 10:26:39 -08001034 }
1035
Brian Salomon71d9d842016-11-03 13:42:00 -04001036 if (0 == fConfigTable[surfaceConfig].fSecondReadPixelsFormat.fFormat) {
bsalomon7928ef62016-01-05 10:26:39 -08001037 ReadPixelsFormat* rpFormat =
Brian Salomon71d9d842016-11-03 13:42:00 -04001038 const_cast<ReadPixelsFormat*>(&fConfigTable[surfaceConfig].fSecondReadPixelsFormat);
bsalomon7928ef62016-01-05 10:26:39 -08001039 GrGLint format = 0, type = 0;
bsalomon1aa20292016-01-22 08:16:09 -08001040 if (!bindRenderTarget()) {
1041 return false;
1042 }
1043 getIntegerv(GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT, &format);
1044 getIntegerv(GR_GL_IMPLEMENTATION_COLOR_READ_TYPE, &type);
bsalomon7928ef62016-01-05 10:26:39 -08001045 rpFormat->fFormat = format;
1046 rpFormat->fType = type;
bsalomon2c3db322016-11-08 13:26:24 -08001047 unbindRenderTarget();
bsalomon7928ef62016-01-05 10:26:39 -08001048 }
1049
Brian Salomon71d9d842016-11-03 13:42:00 -04001050 return fConfigTable[surfaceConfig].fSecondReadPixelsFormat.fFormat == readFormat &&
1051 fConfigTable[surfaceConfig].fSecondReadPixelsFormat.fType == readType;
piotaixre4b23142014-10-02 10:57:53 -07001052}
1053
Eric Karl5c779752017-05-08 12:02:07 -07001054void GrGLCaps::initFSAASupport(const GrContextOptions& contextOptions, const GrGLContextInfo& ctxInfo,
1055 const GrGLInterface* gli) {
1056 // We need dual source blending and the ability to disable multisample in order to support mixed
1057 // samples in every corner case. We only use mixed samples if the stencil-and-cover path
1058 // renderer is available and enabled; no other path renderers support this feature.
1059 if (fMultisampleDisableSupport &&
1060 this->shaderCaps()->dualSourceBlendingSupport() &&
1061 this->shaderCaps()->pathRenderingSupport() &&
1062 (contextOptions.fGpuPathRenderers & GrContextOptions::GpuPathRenderers::kStencilAndCover)) {
1063 fUsesMixedSamples = ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") ||
Robert Phillips3b3307f2017-05-24 07:44:02 -04001064 ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_mixed_samples");
Eric Karl5c779752017-05-08 12:02:07 -07001065 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed samples.
1066 if (fUsesMixedSamples && (kNVIDIA_GrGLDriver == ctxInfo.driver() ||
1067 kChromium_GrGLDriver == ctxInfo.driver())) {
1068 fDiscardRenderTargetSupport = false;
1069 fInvalidateFBType = kNone_InvalidateFBType;
1070 }
1071 }
1072
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +00001073 if (kGL_GrGLStandard != ctxInfo.standard()) {
commit-bot@chromium.orga8e5a062013-09-05 23:44:09 +00001074 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed
1075 // ES3 driver bugs on at least one device with a tiled GPU (N10).
1076 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) {
1077 fMSFBOType = kES_EXT_MsToTexture_MSFBOType;
1078 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")) {
1079 fMSFBOType = kES_IMG_MsToTexture_MSFBOType;
egdanieleed519e2016-01-15 11:36:18 -08001080 } else if (fUsesMixedSamples) {
vbuzinovdded6962015-06-12 08:59:45 -07001081 fMSFBOType = kMixedSamples_MSFBOType;
Robert Phillips5ab72762017-06-07 12:04:18 -04001082 } else if (ctxInfo.version() >= GR_GL_VER(3,0)) {
1083 fMSFBOType = kStandard_MSFBOType;
1084 fAlpha8IsRenderable = true;
1085 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
Brian Salomon00731b42016-10-14 11:30:51 -04001086 fMSFBOType = kStandard_MSFBOType;
Robert Phillipsb7b7e5f2017-05-22 13:23:19 -04001087 } else if (ctxInfo.hasExtension("GL_ANGLE_framebuffer_multisample")) {
Robert Phillips5ab72762017-06-07 12:04:18 -04001088 fMSFBOType = kStandard_MSFBOType;
commit-bot@chromium.orga8e5a062013-09-05 23:44:09 +00001089 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) {
1090 fMSFBOType = kES_Apple_MSFBOType;
1091 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001092 } else {
egdanieleed519e2016-01-15 11:36:18 -08001093 if (fUsesMixedSamples) {
vbuzinovdded6962015-06-12 08:59:45 -07001094 fMSFBOType = kMixedSamples_MSFBOType;
Brian Salomon00731b42016-10-14 11:30:51 -04001095 } else if (ctxInfo.version() >= GR_GL_VER(3,0) ||
1096 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
Robert Phillips5ab72762017-06-07 12:04:18 -04001097
Brian Salomon00731b42016-10-14 11:30:51 -04001098 fMSFBOType = kStandard_MSFBOType;
Robert Phillips5ab72762017-06-07 12:04:18 -04001099 if (!fIsCoreProfile && ctxInfo.renderer() != kOSMesa_GrGLRenderer) {
1100 // Core profile removes ALPHA8 support.
1101 // OpenGL 3.0+ (and GL_ARB_framebuffer_object) supports ALPHA8 as renderable.
1102 // However, osmesa fails if it is used even when GL_ARB_framebuffer_object is
1103 // present.
1104 fAlpha8IsRenderable = true;
1105 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001106 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") &&
1107 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) {
Robert Phillips5ab72762017-06-07 12:04:18 -04001108 fMSFBOType = kStandard_MSFBOType;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001109 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001110 }
Eric Karl5c779752017-05-08 12:02:07 -07001111
Robert Phillips3b3307f2017-05-24 07:44:02 -04001112 // We disable MSAA across the board for Intel GPUs
1113 if (kIntel_GrGLVendor == ctxInfo.vendor()) {
1114 fMSFBOType = kNone_MSFBOType;
1115 }
1116
Eric Karl5c779752017-05-08 12:02:07 -07001117 if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) {
1118 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &fMaxStencilSampleCount);
1119 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) {
1120 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxStencilSampleCount);
1121 }
1122 // We only have a use for raster multisample if there is coverage modulation from mixed samples.
1123 if (fUsesMixedSamples && ctxInfo.hasExtension("GL_EXT_raster_multisample")) {
1124 GR_GL_GetIntegerv(gli, GR_GL_MAX_RASTER_SAMPLES, &fMaxRasterSamples);
1125 // This is to guard against platforms that may not support as many samples for
1126 // glRasterSamples as they do for framebuffers.
1127 fMaxStencilSampleCount = SkTMin(fMaxStencilSampleCount, fMaxRasterSamples);
1128 }
1129 fMaxColorSampleCount = fMaxStencilSampleCount;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001130}
1131
cdalton1dd05422015-06-12 09:01:18 -07001132void GrGLCaps::initBlendEqationSupport(const GrGLContextInfo& ctxInfo) {
Brian Salomon1edc5b92016-11-29 13:43:46 -05001133 GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get());
cdalton1dd05422015-06-12 09:01:18 -07001134
1135 // Disabling advanced blend on various platforms with major known issues. We also block Chrome
1136 // for now until its own blacklists can be updated.
1137 if (kAdreno4xx_GrGLRenderer == ctxInfo.renderer() ||
Greg Daniel0ea7d432016-10-27 16:55:52 -04001138 kAdreno5xx_GrGLRenderer == ctxInfo.renderer() ||
cdalton1dd05422015-06-12 09:01:18 -07001139 kIntel_GrGLDriver == ctxInfo.driver() ||
joel.liang9764c402015-07-09 19:46:18 -07001140 kChromium_GrGLDriver == ctxInfo.driver()) {
cdalton1dd05422015-06-12 09:01:18 -07001141 return;
1142 }
1143
1144 if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced_coherent")) {
1145 fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport;
Brian Salomon1edc5b92016-11-29 13:43:46 -05001146 shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction;
cdalton1dd05422015-06-12 09:01:18 -07001147 } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced_coherent")) {
1148 fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport;
Brian Salomon1edc5b92016-11-29 13:43:46 -05001149 shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction;
cdalton1dd05422015-06-12 09:01:18 -07001150 } else if (kNVIDIA_GrGLDriver == ctxInfo.driver() &&
1151 ctxInfo.driverVersion() < GR_GL_DRIVER_VER(337,00)) {
1152 // Non-coherent advanced blend has an issue on NVIDIA pre 337.00.
1153 return;
1154 } else if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced")) {
1155 fBlendEquationSupport = kAdvanced_BlendEquationSupport;
Brian Salomon1edc5b92016-11-29 13:43:46 -05001156 shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction;
cdalton1dd05422015-06-12 09:01:18 -07001157 } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced")) {
1158 fBlendEquationSupport = kAdvanced_BlendEquationSupport;
Brian Salomon1edc5b92016-11-29 13:43:46 -05001159 shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction;
cdalton1dd05422015-06-12 09:01:18 -07001160 // TODO: Use kSpecificEnables_AdvBlendEqInteraction if "blend_support_all_equations" is
1161 // slow on a particular platform.
1162 } else {
1163 return; // No advanced blend support.
1164 }
1165
1166 SkASSERT(this->advancedBlendEquationSupport());
1167
csmartdalton3b88a032016-08-04 14:43:49 -07001168 if (kNVIDIA_GrGLDriver == ctxInfo.driver() &&
1169 ctxInfo.driverVersion() < GR_GL_DRIVER_VER(355,00)) {
1170 // Blacklist color-dodge and color-burn on pre-355.00 NVIDIA.
cdalton1dd05422015-06-12 09:01:18 -07001171 fAdvBlendEqBlacklist |= (1 << kColorDodge_GrBlendEquation) |
1172 (1 << kColorBurn_GrBlendEquation);
1173 }
joel.liang9764c402015-07-09 19:46:18 -07001174 if (kARM_GrGLVendor == ctxInfo.vendor()) {
1175 // Blacklist color-burn on ARM until the fix is released.
1176 fAdvBlendEqBlacklist |= (1 << kColorBurn_GrBlendEquation);
1177 }
cdalton1dd05422015-06-12 09:01:18 -07001178}
1179
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001180namespace {
egdaniel8dc7c3a2015-04-16 11:22:42 -07001181const GrGLuint kUnknownBitCount = GrGLStencilAttachment::kUnknownBitCount;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001182}
1183
Eric Karl5c779752017-05-08 12:02:07 -07001184void GrGLCaps::initStencilSupport(const GrGLContextInfo& ctxInfo) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001185
1186 // Build up list of legal stencil formats (though perhaps not supported on
1187 // the particular gpu/driver) from most preferred to least.
1188
1189 // these consts are in order of most preferred to least preferred
1190 // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
1191
1192 static const StencilFormat
1193 // internal Format stencil bits total bits packed?
1194 gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
1195 gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
1196 gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
1197 gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001198 // gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001199 gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
1200
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +00001201 if (kGL_GrGLStandard == ctxInfo.standard()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001202 bool supportsPackedDS =
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001203 ctxInfo.version() >= GR_GL_VER(3,0) ||
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001204 ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") ||
1205 ctxInfo.hasExtension("GL_ARB_framebuffer_object");
1206
1207 // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
1208 // require FBO support we can expect these are legal formats and don't
1209 // check. These also all support the unsized GL_STENCIL_INDEX.
1210 fStencilFormats.push_back() = gS8;
1211 fStencilFormats.push_back() = gS16;
1212 if (supportsPackedDS) {
1213 fStencilFormats.push_back() = gD24S8;
1214 }
1215 fStencilFormats.push_back() = gS4;
1216 if (supportsPackedDS) {
1217 fStencilFormats.push_back() = gDS;
1218 }
1219 } else {
1220 // ES2 has STENCIL_INDEX8 without extensions but requires extensions
1221 // for other formats.
1222 // ES doesn't support using the unsized format.
1223
1224 fStencilFormats.push_back() = gS8;
1225 //fStencilFormats.push_back() = gS16;
commit-bot@chromium.org04c500f2013-09-06 15:28:01 +00001226 if (ctxInfo.version() >= GR_GL_VER(3,0) ||
1227 ctxInfo.hasExtension("GL_OES_packed_depth_stencil")) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001228 fStencilFormats.push_back() = gD24S8;
1229 }
1230 if (ctxInfo.hasExtension("GL_OES_stencil4")) {
1231 fStencilFormats.push_back() = gS4;
1232 }
1233 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001234}
1235
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001236SkString GrGLCaps::dump() const {
bsalomon@google.combcce8922013-03-25 15:38:39 +00001237
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001238 SkString r = INHERITED::dump();
bsalomon@google.combcce8922013-03-25 15:38:39 +00001239
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001240 r.appendf("--- GL-Specific ---\n");
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001241 for (int i = 0; i < fStencilFormats.count(); ++i) {
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001242 r.appendf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001243 i,
1244 fStencilFormats[i].fStencilBits,
1245 fStencilFormats[i].fTotalBits);
1246 }
1247
bsalomon@google.com6b0cf022013-05-03 13:35:14 +00001248 static const char* kMSFBOExtStr[] = {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001249 "None",
Brian Salomon00731b42016-10-14 11:30:51 -04001250 "Standard",
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001251 "Apple",
bsalomon@google.com347c3822013-05-01 20:10:01 +00001252 "IMG MS To Texture",
1253 "EXT MS To Texture",
vbuzinovdded6962015-06-12 08:59:45 -07001254 "MixedSamples",
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001255 };
bsalomon@google.com6b0cf022013-05-03 13:35:14 +00001256 GR_STATIC_ASSERT(0 == kNone_MSFBOType);
Robert Phillips5ab72762017-06-07 12:04:18 -04001257 GR_STATIC_ASSERT(1 == kStandard_MSFBOType);
1258 GR_STATIC_ASSERT(2 == kES_Apple_MSFBOType);
1259 GR_STATIC_ASSERT(3 == kES_IMG_MsToTexture_MSFBOType);
1260 GR_STATIC_ASSERT(4 == kES_EXT_MsToTexture_MSFBOType);
1261 GR_STATIC_ASSERT(5 == kMixedSamples_MSFBOType);
commit-bot@chromium.org972f9cd2014-03-28 17:58:28 +00001262 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1);
bsalomon@google.com6b0cf022013-05-03 13:35:14 +00001263
commit-bot@chromium.org52ffbf62014-04-02 16:19:33 +00001264 static const char* kInvalidateFBTypeStr[] = {
1265 "None",
1266 "Discard",
1267 "Invalidate",
1268 };
1269 GR_STATIC_ASSERT(0 == kNone_InvalidateFBType);
1270 GR_STATIC_ASSERT(1 == kDiscard_InvalidateFBType);
1271 GR_STATIC_ASSERT(2 == kInvalidate_InvalidateFBType);
1272 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBType + 1);
bsalomon@google.com6b0cf022013-05-03 13:35:14 +00001273
commit-bot@chromium.org160b4782014-05-05 12:32:37 +00001274 static const char* kMapBufferTypeStr[] = {
1275 "None",
1276 "MapBuffer",
1277 "MapBufferRange",
1278 "Chromium",
1279 };
1280 GR_STATIC_ASSERT(0 == kNone_MapBufferType);
1281 GR_STATIC_ASSERT(1 == kMapBuffer_MapBufferType);
1282 GR_STATIC_ASSERT(2 == kMapBufferRange_MapBufferType);
1283 GR_STATIC_ASSERT(3 == kChromium_MapBufferType);
1284 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1);
1285
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001286 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001287 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]);
commit-bot@chromium.org52ffbf62014-04-02 16:19:33 +00001288 r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType]);
commit-bot@chromium.org160b4782014-05-05 12:32:37 +00001289 r.appendf("Map Buffer Type: %s\n", kMapBufferTypeStr[fMapBufferType]);
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001290 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001291 r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES": "NO"));
1292 r.appendf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO"));
1293 r.appendf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": "NO"));
1294 r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO"));
bsalomon@google.combcce8922013-03-25 15:38:39 +00001295
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001296 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO"));
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001297 r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
Robert Phillips5ab72762017-06-07 12:04:18 -04001298 r.appendf("Alpha8 is renderable: %s\n", (fAlpha8IsRenderable ? "YES" : "NO"));
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001299 r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +00001300 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
cdalton626e1ff2015-06-12 13:56:46 -07001301 r.appendf("Direct state access support: %s\n", (fDirectStateAccessSupport ? "YES": "NO"));
1302 r.appendf("Debug support: %s\n", (fDebugSupport ? "YES": "NO"));
cdalton06604b92016-02-05 10:09:51 -08001303 r.appendf("Draw indirect support: %s\n", (fDrawIndirectSupport ? "YES" : "NO"));
1304 r.appendf("Multi draw indirect support: %s\n", (fMultiDrawIndirectSupport ? "YES" : "NO"));
1305 r.appendf("Base instance support: %s\n", (fBaseInstanceSupport ? "YES" : "NO"));
robertphillips63926682015-08-20 09:39:02 -07001306 r.appendf("RGBA 8888 pixel ops are slow: %s\n", (fRGBA8888PixelsOpsAreSlow ? "YES" : "NO"));
1307 r.appendf("Partial FBO read is slow: %s\n", (fPartialFBOReadIsSlow ? "YES" : "NO"));
joshualitt7bdd70a2015-10-01 06:28:11 -07001308 r.appendf("Bind uniform location support: %s\n", (fBindUniformLocationSupport ? "YES" : "NO"));
bsalomone5286e02016-01-14 09:24:09 -08001309 r.appendf("Rectangle texture support: %s\n", (fRectangleTextureSupport? "YES" : "NO"));
bsalomoncdee0092016-01-08 13:20:12 -08001310 r.appendf("Texture swizzle support: %s\n", (fTextureSwizzleSupport ? "YES" : "NO"));
halcanary9d524f22016-03-29 09:03:52 -07001311 r.appendf("BGRA to RGBA readback conversions are slow: %s\n",
ericrkb4ecabd2016-03-11 15:18:20 -08001312 (fRGBAToBGRAReadbackConversionsAreSlow ? "YES" : "NO"));
Brian Salomon9bada542017-06-12 12:09:30 -04001313 r.appendf("Intermediate texture for partial updates of unorm textures ever bound to FBOs: %s\n",
1314 fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO ? "YES" : "NO");
1315 r.appendf("Intermediate texture for all updates of textures bound to FBOs: %s\n",
1316 fUseDrawInsteadOfAllRenderTargetWrites ? "YES" : "NO");
bsalomon41e4384e2016-01-08 09:12:44 -08001317
1318 r.append("Configs\n-------\n");
1319 for (int i = 0; i < kGrPixelConfigCnt; ++i) {
1320 r.appendf(" cfg: %d flags: 0x%04x, b_internal: 0x%08x s_internal: 0x%08x, e_format: "
bsalomon76148af2016-01-12 11:13:47 -08001321 "0x%08x, e_format_teximage: 0x%08x, e_type: 0x%08x, i_for_teximage: 0x%08x, "
1322 "i_for_renderbuffer: 0x%08x\n",
bsalomon41e4384e2016-01-08 09:12:44 -08001323 i,
1324 fConfigTable[i].fFlags,
1325 fConfigTable[i].fFormats.fBaseInternalFormat,
1326 fConfigTable[i].fFormats.fSizedInternalFormat,
bsalomon76148af2016-01-12 11:13:47 -08001327 fConfigTable[i].fFormats.fExternalFormat[kOther_ExternalFormatUsage],
1328 fConfigTable[i].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage],
bsalomon41e4384e2016-01-08 09:12:44 -08001329 fConfigTable[i].fFormats.fExternalType,
1330 fConfigTable[i].fFormats.fInternalFormatTexImage,
bsalomon76148af2016-01-12 11:13:47 -08001331 fConfigTable[i].fFormats.fInternalFormatRenderbuffer);
bsalomon41e4384e2016-01-08 09:12:44 -08001332 }
1333
jvanverthe9c0fc62015-04-29 11:18:05 -07001334 return r;
1335}
1336
jvanverthe9c0fc62015-04-29 11:18:05 -07001337static GrGLenum precision_to_gl_float_type(GrSLPrecision p) {
1338 switch (p) {
1339 case kLow_GrSLPrecision:
1340 return GR_GL_LOW_FLOAT;
1341 case kMedium_GrSLPrecision:
1342 return GR_GL_MEDIUM_FLOAT;
1343 case kHigh_GrSLPrecision:
1344 return GR_GL_HIGH_FLOAT;
Brian Osman33aa2c72017-04-05 09:26:15 -04001345 default:
1346 SkFAIL("Unexpected precision type.");
1347 return -1;
jvanverthe9c0fc62015-04-29 11:18:05 -07001348 }
jvanverthe9c0fc62015-04-29 11:18:05 -07001349}
1350
1351static GrGLenum shader_type_to_gl_shader(GrShaderType type) {
1352 switch (type) {
1353 case kVertex_GrShaderType:
1354 return GR_GL_VERTEX_SHADER;
1355 case kGeometry_GrShaderType:
1356 return GR_GL_GEOMETRY_SHADER;
1357 case kFragment_GrShaderType:
1358 return GR_GL_FRAGMENT_SHADER;
1359 }
1360 SkFAIL("Unknown shader type.");
1361 return -1;
1362}
1363
jvanverthcba99b82015-06-24 06:59:57 -07001364void GrGLCaps::initShaderPrecisionTable(const GrGLContextInfo& ctxInfo,
halcanary9d524f22016-03-29 09:03:52 -07001365 const GrGLInterface* intf,
Brian Salomon1edc5b92016-11-29 13:43:46 -05001366 GrShaderCaps* shaderCaps) {
jvanverthe9c0fc62015-04-29 11:18:05 -07001367 if (kGLES_GrGLStandard == ctxInfo.standard() || ctxInfo.version() >= GR_GL_VER(4, 1) ||
1368 ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) {
1369 for (int s = 0; s < kGrShaderTypeCount; ++s) {
1370 if (kGeometry_GrShaderType != s) {
1371 GrShaderType shaderType = static_cast<GrShaderType>(s);
1372 GrGLenum glShader = shader_type_to_gl_shader(shaderType);
halcanary96fcdcc2015-08-27 07:41:13 -07001373 GrShaderCaps::PrecisionInfo* first = nullptr;
Brian Salomon1edc5b92016-11-29 13:43:46 -05001374 shaderCaps->fShaderPrecisionVaries = false;
jvanverthe9c0fc62015-04-29 11:18:05 -07001375 for (int p = 0; p < kGrSLPrecisionCount; ++p) {
1376 GrSLPrecision precision = static_cast<GrSLPrecision>(p);
1377 GrGLenum glPrecision = precision_to_gl_float_type(precision);
1378 GrGLint range[2];
1379 GrGLint bits;
1380 GR_GL_GetShaderPrecisionFormat(intf, glShader, glPrecision, range, &bits);
1381 if (bits) {
Brian Salomon1edc5b92016-11-29 13:43:46 -05001382 shaderCaps->fFloatPrecisions[s][p].fLogRangeLow = range[0];
1383 shaderCaps->fFloatPrecisions[s][p].fLogRangeHigh = range[1];
1384 shaderCaps->fFloatPrecisions[s][p].fBits = bits;
jvanverthe9c0fc62015-04-29 11:18:05 -07001385 if (!first) {
Brian Salomon1edc5b92016-11-29 13:43:46 -05001386 first = &shaderCaps->fFloatPrecisions[s][p];
jvanverthe9c0fc62015-04-29 11:18:05 -07001387 }
Brian Salomon1edc5b92016-11-29 13:43:46 -05001388 else if (!shaderCaps->fShaderPrecisionVaries) {
1389 shaderCaps->fShaderPrecisionVaries =
1390 (*first != shaderCaps->fFloatPrecisions[s][p]);
jvanverthe9c0fc62015-04-29 11:18:05 -07001391 }
1392 }
1393 }
1394 }
1395 }
1396 }
1397 else {
1398 // We're on a desktop GL that doesn't have precision info. Assume they're all 32bit float.
Brian Salomon1edc5b92016-11-29 13:43:46 -05001399 shaderCaps->fShaderPrecisionVaries = false;
jvanverthe9c0fc62015-04-29 11:18:05 -07001400 for (int s = 0; s < kGrShaderTypeCount; ++s) {
1401 if (kGeometry_GrShaderType != s) {
1402 for (int p = 0; p < kGrSLPrecisionCount; ++p) {
Brian Salomon1edc5b92016-11-29 13:43:46 -05001403 shaderCaps->fFloatPrecisions[s][p].fLogRangeLow = 127;
1404 shaderCaps->fFloatPrecisions[s][p].fLogRangeHigh = 127;
1405 shaderCaps->fFloatPrecisions[s][p].fBits = 23;
jvanverthe9c0fc62015-04-29 11:18:05 -07001406 }
1407 }
1408 }
1409 }
1410 // GetShaderPrecisionFormat doesn't accept GL_GEOMETRY_SHADER as a shader type. Assume they're
1411 // the same as the vertex shader. Only fragment shaders were ever allowed to omit support for
1412 // highp. GS was added after GetShaderPrecisionFormat was added to the list of features that
1413 // are recommended against.
Brian Salomon1edc5b92016-11-29 13:43:46 -05001414 if (shaderCaps->fGeometryShaderSupport) {
jvanverthe9c0fc62015-04-29 11:18:05 -07001415 for (int p = 0; p < kGrSLPrecisionCount; ++p) {
Brian Salomon1edc5b92016-11-29 13:43:46 -05001416 shaderCaps->fFloatPrecisions[kGeometry_GrShaderType][p] =
1417 shaderCaps->fFloatPrecisions[kVertex_GrShaderType][p];
jvanverthe9c0fc62015-04-29 11:18:05 -07001418 }
1419 }
Brian Salomon1edc5b92016-11-29 13:43:46 -05001420 shaderCaps->initSamplerPrecisionTable();
jvanverthe9c0fc62015-04-29 11:18:05 -07001421}
1422
bsalomon41e4384e2016-01-08 09:12:44 -08001423bool GrGLCaps::bgraIsInternalFormat() const {
1424 return fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat == GR_GL_BGRA;
1425}
1426
bsalomon76148af2016-01-12 11:13:47 -08001427bool GrGLCaps::getTexImageFormats(GrPixelConfig surfaceConfig, GrPixelConfig externalConfig,
1428 GrGLenum* internalFormat, GrGLenum* externalFormat,
1429 GrGLenum* externalType) const {
1430 if (!this->getExternalFormat(surfaceConfig, externalConfig, kTexImage_ExternalFormatUsage,
1431 externalFormat, externalType)) {
1432 return false;
1433 }
1434 *internalFormat = fConfigTable[surfaceConfig].fFormats.fInternalFormatTexImage;
1435 return true;
1436}
1437
bsalomon76148af2016-01-12 11:13:47 -08001438bool GrGLCaps::getReadPixelsFormat(GrPixelConfig surfaceConfig, GrPixelConfig externalConfig,
1439 GrGLenum* externalFormat, GrGLenum* externalType) const {
1440 if (!this->getExternalFormat(surfaceConfig, externalConfig, kOther_ExternalFormatUsage,
1441 externalFormat, externalType)) {
1442 return false;
1443 }
1444 return true;
1445}
1446
1447bool GrGLCaps::getRenderbufferFormat(GrPixelConfig config, GrGLenum* internalFormat) const {
bsalomon76148af2016-01-12 11:13:47 -08001448 *internalFormat = fConfigTable[config].fFormats.fInternalFormatRenderbuffer;
1449 return true;
1450}
1451
1452bool GrGLCaps::getExternalFormat(GrPixelConfig surfaceConfig, GrPixelConfig memoryConfig,
1453 ExternalFormatUsage usage, GrGLenum* externalFormat,
1454 GrGLenum* externalType) const {
1455 SkASSERT(externalFormat && externalType);
bsalomon76148af2016-01-12 11:13:47 -08001456
1457 bool surfaceIsAlphaOnly = GrPixelConfigIsAlphaOnly(surfaceConfig);
1458 bool memoryIsAlphaOnly = GrPixelConfigIsAlphaOnly(memoryConfig);
1459
1460 // We don't currently support moving RGBA data into and out of ALPHA surfaces. It could be
1461 // made to work in many cases using glPixelStore and what not but is not needed currently.
1462 if (surfaceIsAlphaOnly && !memoryIsAlphaOnly) {
1463 return false;
1464 }
1465
1466 *externalFormat = fConfigTable[memoryConfig].fFormats.fExternalFormat[usage];
1467 *externalType = fConfigTable[memoryConfig].fFormats.fExternalType;
1468
bsalomone9573312016-01-25 14:33:25 -08001469 // When GL_RED is supported as a texture format, our alpha-only textures are stored using
1470 // GL_RED and we swizzle in order to map all components to 'r'. However, in this case the
1471 // surface is not alpha-only and we want alpha to really mean the alpha component of the
1472 // texture, not the red component.
1473 if (memoryIsAlphaOnly && !surfaceIsAlphaOnly) {
1474 if (this->textureRedSupport()) {
1475 SkASSERT(GR_GL_RED == *externalFormat);
1476 *externalFormat = GR_GL_ALPHA;
1477 }
1478 }
1479
bsalomon76148af2016-01-12 11:13:47 -08001480 return true;
1481}
1482
brianosman20471892016-12-02 06:43:32 -08001483void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
1484 const GrGLContextInfo& ctxInfo, const GrGLInterface* gli,
Brian Salomon1edc5b92016-11-29 13:43:46 -05001485 GrShaderCaps* shaderCaps) {
bsalomon41e4384e2016-01-08 09:12:44 -08001486 /*
1487 Comments on renderability of configs on various GL versions.
1488 OpenGL < 3.0:
1489 no built in support for render targets.
1490 GL_EXT_framebuffer_object adds possible support for any sized format with base internal
1491 format RGB, RGBA and NV float formats we don't use.
1492 This is the following:
1493 R3_G3_B2, RGB4, RGB5, RGB8, RGB10, RGB12, RGB16, RGBA2, RGBA4, RGB5_A1, RGBA8
1494 RGB10_A2, RGBA12,RGBA16
1495 Though, it is hard to believe the more obscure formats such as RGBA12 would work
1496 since they aren't required by later standards and the driver can simply return
1497 FRAMEBUFFER_UNSUPPORTED for anything it doesn't allow.
1498 GL_ARB_framebuffer_object adds everything added by the EXT extension and additionally
1499 any sized internal format with a base internal format of ALPHA, LUMINANCE,
1500 LUMINANCE_ALPHA, INTENSITY, RED, and RG.
1501 This adds a lot of additional renderable sized formats, including ALPHA8.
1502 The GL_ARB_texture_rg brings in the RED and RG formats (8, 8I, 8UI, 16, 16I, 16UI,
1503 16F, 32I, 32UI, and 32F variants).
1504 Again, the driver has an escape hatch via FRAMEBUFFER_UNSUPPORTED.
1505
1506 For both the above extensions we limit ourselves to those that are also required by
1507 OpenGL 3.0.
1508
1509 OpenGL 3.0:
1510 Any format with base internal format ALPHA, RED, RG, RGB or RGBA is "color-renderable"
1511 but are not required to be supported as renderable textures/renderbuffer.
1512 Required renderable color formats:
1513 - RGBA32F, RGBA32I, RGBA32UI, RGBA16, RGBA16F, RGBA16I,
1514 RGBA16UI, RGBA8, RGBA8I, RGBA8UI, SRGB8_ALPHA8, and
1515 RGB10_A2.
1516 - R11F_G11F_B10F.
1517 - RG32F, RG32I, RG32UI, RG16, RG16F, RG16I, RG16UI, RG8, RG8I,
1518 and RG8UI.
1519 - R32F, R32I, R32UI, R16F, R16I, R16UI, R16, R8, R8I, and R8UI.
1520 - ALPHA8
1521
1522 OpenGL 3.1, 3.2, 3.3
1523 Same as 3.0 except ALPHA8 requires GL_ARB_compatibility/compatibility profile.
1524 OpengGL 3.3, 4.0, 4.1
1525 Adds RGB10_A2UI.
1526 OpengGL 4.2
1527 Adds
1528 - RGB5_A1, RGBA4
1529 - RGB565
1530 OpenGL 4.4
1531 Does away with the separate list and adds a column to the sized internal color format
1532 table. However, no new formats become required color renderable.
1533
1534 ES 2.0
1535 color renderable: RGBA4, RGB5_A1, RGB565
1536 GL_EXT_texture_rg adds support for R8, RG5 as a color render target
1537 GL_OES_rgb8_rgba8 adds support for RGB8 and RGBA8
1538 GL_ARM_rgba8 adds support for RGBA8 (but not RGB8)
1539 GL_EXT_texture_format_BGRA8888 does not add renderbuffer support
1540 GL_CHROMIUM_renderbuffer_format_BGRA8888 adds BGRA8 as color-renderable
1541 GL_APPLE_texture_format_BGRA8888 does not add renderbuffer support
1542
1543 ES 3.0
1544 - RGBA32I, RGBA32UI, RGBA16I, RGBA16UI, RGBA8, RGBA8I,
1545 RGBA8UI, SRGB8_ALPHA8, RGB10_A2, RGB10_A2UI, RGBA4, and
1546 RGB5_A1.
1547 - RGB8 and RGB565.
1548 - RG32I, RG32UI, RG16I, RG16UI, RG8, RG8I, and RG8UI.
1549 - R32I, R32UI, R16I, R16UI, R8, R8I, and R8UI
1550 ES 3.1
1551 Adds RGB10_A2, RGB10_A2UI,
1552 ES 3.2
1553 Adds R16F, RG16F, RGBA16F, R32F, RG32F, RGBA32F, R11F_G11F_B10F.
1554 */
Brian Salomon71d9d842016-11-03 13:42:00 -04001555 uint32_t nonMSAARenderFlags = ConfigInfo::kRenderable_Flag |
1556 ConfigInfo::kFBOColorAttachment_Flag;
1557 uint32_t allRenderFlags = nonMSAARenderFlags;
bsalomon41e4384e2016-01-08 09:12:44 -08001558 if (kNone_MSFBOType != fMSFBOType) {
1559 allRenderFlags |= ConfigInfo::kRenderableWithMSAA_Flag;
1560 }
bsalomon41e4384e2016-01-08 09:12:44 -08001561 GrGLStandard standard = ctxInfo.standard();
1562 GrGLVersion version = ctxInfo.version();
1563
cblume790d5132016-02-29 11:13:29 -08001564 bool texStorageSupported = false;
1565 if (kGL_GrGLStandard == standard) {
1566 // The EXT version can apply to either GL or GLES.
1567 texStorageSupported = version >= GR_GL_VER(4,2) ||
1568 ctxInfo.hasExtension("GL_ARB_texture_storage") ||
1569 ctxInfo.hasExtension("GL_EXT_texture_storage");
1570 } else {
Brian Salomon3ab83e22016-11-28 13:14:00 -05001571 texStorageSupported = version >= GR_GL_VER(3,0) ||
1572 ctxInfo.hasExtension("GL_EXT_texture_storage");
cblume790d5132016-02-29 11:13:29 -08001573 }
1574
1575 // TODO: remove after command buffer supports full ES 3.0
1576 if (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0) &&
1577 kChromium_GrGLDriver == ctxInfo.driver()) {
1578 texStorageSupported = false;
1579 }
1580
cdalton74b8d322016-04-11 14:47:28 -07001581 bool texelBufferSupport = this->shaderCaps()->texelBufferSupport();
1582
bsalomon30447372015-12-21 09:03:05 -08001583 fConfigTable[kUnknown_GrPixelConfig].fFormats.fBaseInternalFormat = 0;
1584 fConfigTable[kUnknown_GrPixelConfig].fFormats.fSizedInternalFormat = 0;
bsalomon76148af2016-01-12 11:13:47 -08001585 fConfigTable[kUnknown_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] = 0;
bsalomon30447372015-12-21 09:03:05 -08001586 fConfigTable[kUnknown_GrPixelConfig].fFormats.fExternalType = 0;
bsalomon7928ef62016-01-05 10:26:39 -08001587 fConfigTable[kUnknown_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
bsalomoncdee0092016-01-08 13:20:12 -08001588 fConfigTable[kUnknown_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
bsalomon30447372015-12-21 09:03:05 -08001589
1590 fConfigTable[kRGBA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA;
1591 fConfigTable[kRGBA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA8;
bsalomon76148af2016-01-12 11:13:47 -08001592 fConfigTable[kRGBA_8888_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1593 GR_GL_RGBA;
bsalomon30447372015-12-21 09:03:05 -08001594 fConfigTable[kRGBA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
bsalomon7928ef62016-01-05 10:26:39 -08001595 fConfigTable[kRGBA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
bsalomon41e4384e2016-01-08 09:12:44 -08001596 fConfigTable[kRGBA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
1597 if (kGL_GrGLStandard == standard) {
1598 // We require some form of FBO support and all GLs with FBO support can render to RGBA8
1599 fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= allRenderFlags;
egdaniel4999df82016-01-07 17:06:04 -08001600 } else {
bsalomon41e4384e2016-01-08 09:12:44 -08001601 if (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
1602 ctxInfo.hasExtension("GL_ARM_rgba8")) {
1603 fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= allRenderFlags;
1604 }
egdaniel4999df82016-01-07 17:06:04 -08001605 }
cblume790d5132016-02-29 11:13:29 -08001606 if (texStorageSupported) {
1607 fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1608 }
cdalton74b8d322016-04-11 14:47:28 -07001609 if (texelBufferSupport) {
1610 fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseWithTexelBuffer_Flag;
1611 }
bsalomoncdee0092016-01-08 13:20:12 -08001612 fConfigTable[kRGBA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
bsalomon41e4384e2016-01-08 09:12:44 -08001613
bsalomon76148af2016-01-12 11:13:47 -08001614 fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1615 GR_GL_BGRA;
bsalomon30447372015-12-21 09:03:05 -08001616 fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
bsalomon7928ef62016-01-05 10:26:39 -08001617 fConfigTable[kBGRA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
bsalomon41e4384e2016-01-08 09:12:44 -08001618 if (kGL_GrGLStandard == standard) {
1619 fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA;
1620 fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA8;
1621 if (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")) {
1622 // Since the internal format is RGBA8, it is also renderable.
1623 fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
1624 allRenderFlags;
1625 }
1626 } else {
1627 fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_BGRA;
1628 fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_BGRA8;
1629 if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
Brian Osman48c99192017-06-02 08:45:06 -04001630 // This APPLE extension introduces complexity on ES2. It leaves the internal format
1631 // as RGBA, but allows BGRA as the external format. From testing, it appears that the
1632 // driver remembers the external format when the texture is created (with TexImage).
1633 // If you then try to upload data in the other swizzle (with TexSubImage), it fails.
1634 // We could work around this, but it adds even more state tracking to code that is
1635 // already too tricky. Instead, we opt not to support BGRA on ES2 with this extension.
1636 // This also side-steps some ambiguous interactions with the texture storage extension.
1637 if (version >= GR_GL_VER(3,0)) {
1638 // The APPLE extension doesn't make this renderable.
1639 fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
bsalomon41e4384e2016-01-08 09:12:44 -08001640 }
1641 } else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
1642 fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
Brian Salomon71d9d842016-11-03 13:42:00 -04001643 nonMSAARenderFlags;
bsalomon41e4384e2016-01-08 09:12:44 -08001644 if (ctxInfo.hasExtension("GL_CHROMIUM_renderbuffer_format_BGRA8888") &&
kkinnunen9f63b442016-01-25 00:31:49 -08001645 (this->usesMSAARenderBuffers() || this->fMSFBOType == kMixedSamples_MSFBOType)) {
bsalomon41e4384e2016-01-08 09:12:44 -08001646 fConfigTable[kBGRA_8888_GrPixelConfig].fFlags |=
1647 ConfigInfo::kRenderableWithMSAA_Flag;
1648 }
1649 }
1650 }
Brian Osman48c99192017-06-02 08:45:06 -04001651
1652 bool isX86PowerVR = false;
1653#if defined(SK_CPU_X86)
1654 if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) {
1655 isX86PowerVR = true;
1656 }
1657#endif
1658
1659 // Adreno 3xx, 4xx, 5xx, and NexusPlayer all fail if we try to use TexStorage with BGRA
1660 if (texStorageSupported &&
1661 kAdreno3xx_GrGLRenderer != ctxInfo.renderer() &&
1662 kAdreno4xx_GrGLRenderer != ctxInfo.renderer() &&
1663 kAdreno5xx_GrGLRenderer != ctxInfo.renderer() &&
1664 !isX86PowerVR) {
1665 fConfigTable[kBGRA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
cblume790d5132016-02-29 11:13:29 -08001666 }
bsalomoncdee0092016-01-08 13:20:12 -08001667 fConfigTable[kBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
bsalomon30447372015-12-21 09:03:05 -08001668
brianosmana6359362016-03-21 06:55:37 -07001669 // We only enable srgb support if both textures and FBOs support srgb,
brianosman35b784d2016-05-05 11:52:53 -07001670 // *and* we can disable sRGB decode-on-read, to support "legacy" mode.
bsalomon41e4384e2016-01-08 09:12:44 -08001671 if (kGL_GrGLStandard == standard) {
1672 if (ctxInfo.version() >= GR_GL_VER(3,0)) {
brianosmana6359362016-03-21 06:55:37 -07001673 fSRGBSupport = true;
bsalomon41e4384e2016-01-08 09:12:44 -08001674 } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB")) {
1675 if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB") ||
1676 ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB")) {
brianosmana6359362016-03-21 06:55:37 -07001677 fSRGBSupport = true;
bsalomon41e4384e2016-01-08 09:12:44 -08001678 }
1679 }
1680 // All the above srgb extensions support toggling srgb writes
bsalomon44d427e2016-05-10 09:05:06 -07001681 if (fSRGBSupport) {
1682 fSRGBWriteControl = true;
1683 }
bsalomon41e4384e2016-01-08 09:12:44 -08001684 } else {
brianosman20471892016-12-02 06:43:32 -08001685 fSRGBSupport = ctxInfo.version() >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_EXT_sRGB");
Brian Osman48c99192017-06-02 08:45:06 -04001686 // NexusPlayer has strange bugs with sRGB (skbug.com/4148). This is a targeted fix to
1687 // blacklist that device (and any others that might be sharing the same driver).
1688 if (isX86PowerVR) {
brianosman20471892016-12-02 06:43:32 -08001689 fSRGBSupport = false;
1690 }
bsalomon41e4384e2016-01-08 09:12:44 -08001691 // ES through 3.1 requires EXT_srgb_write_control to support toggling
1692 // sRGB writing for destinations.
brianosmanc9986b62016-05-23 06:23:27 -07001693 // See https://bug.skia.org/5329 for Adreno4xx issue.
1694 fSRGBWriteControl = kAdreno4xx_GrGLRenderer != ctxInfo.renderer() &&
1695 ctxInfo.hasExtension("GL_EXT_sRGB_write_control");
bsalomon41e4384e2016-01-08 09:12:44 -08001696 }
brianosman20471892016-12-02 06:43:32 -08001697 if (contextOptions.fRequireDecodeDisableForSRGB && !fSRGBDecodeDisableSupport) {
1698 // To support "legacy" L32 mode, we require the ability to turn off sRGB decode. Clients
1699 // can opt-out of that requirement, if they intend to always do linear blending.
brianosmana6359362016-03-21 06:55:37 -07001700 fSRGBSupport = false;
1701 }
brianosman20471892016-12-02 06:43:32 -08001702
1703 // This is very conservative, if we're on a platform where N32 is BGRA, and using ES, disable
1704 // all sRGB support. Too much code relies on creating surfaces with N32 + sRGB colorspace,
1705 // and sBGRA is basically impossible to support on any version of ES (with our current code).
1706 // In particular, ES2 doesn't support sBGRA at all, and even in ES3, there is no valid pair
1707 // of formats that can be used for TexImage calls to upload BGRA data to sRGBA (which is what
1708 // we *have* to use as the internal format, because sBGRA doesn't exist). This primarily
1709 // affects Windows.
1710 if (kSkia8888_GrPixelConfig == kBGRA_8888_GrPixelConfig && kGLES_GrGLStandard == standard) {
1711 fSRGBSupport = false;
1712 }
1713
Brian Osman48c99192017-06-02 08:45:06 -04001714 // ES2 Command Buffer has several TexStorage restrictions. It appears to fail for any format
1715 // not explicitly allowed by GL_EXT_texture_storage, particularly those from other extensions.
1716 bool isCommandBufferES2 = kChromium_GrGLDriver == ctxInfo.driver() && version < GR_GL_VER(3, 0);
1717
Brian Osman67999392017-05-31 16:19:34 -04001718 uint32_t srgbRenderFlags = allRenderFlags;
1719 // MacPro devices with AMD cards fail to create MSAA sRGB render buffers
1720#if defined(SK_BUILD_FOR_MAC)
1721 if (kATI_GrGLVendor == ctxInfo.vendor()) {
1722 srgbRenderFlags &= ~ConfigInfo::kRenderableWithMSAA_Flag;
1723 }
1724#endif
1725
bsalomon30447372015-12-21 09:03:05 -08001726 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_SRGB_ALPHA;
1727 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_SRGB8_ALPHA8;
1728 // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. Thus, the
1729 // external format is GL_RGBA. See below for note about ES2.0 and glTex[Sub]Image.
bsalomon76148af2016-01-12 11:13:47 -08001730 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1731 GR_GL_RGBA;
bsalomon30447372015-12-21 09:03:05 -08001732 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
bsalomon7928ef62016-01-05 10:26:39 -08001733 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
brianosmana6359362016-03-21 06:55:37 -07001734 if (fSRGBSupport) {
bsalomon41e4384e2016-01-08 09:12:44 -08001735 fConfigTable[kSRGBA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
Brian Osman67999392017-05-31 16:19:34 -04001736 srgbRenderFlags;
bsalomon41e4384e2016-01-08 09:12:44 -08001737 }
Brian Osman48c99192017-06-02 08:45:06 -04001738 // ES2 Command Buffer does not allow TexStorage with SRGB8_ALPHA8_EXT
1739 if (texStorageSupported && !isCommandBufferES2) {
cblume790d5132016-02-29 11:13:29 -08001740 fConfigTable[kSRGBA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1741 }
bsalomoncdee0092016-01-08 13:20:12 -08001742 fConfigTable[kSRGBA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
brianosmana6359362016-03-21 06:55:37 -07001743 // sBGRA is not a "real" thing in OpenGL, but GPUs support it, and on platforms where
1744 // kN32 == BGRA, we need some way to work with it. (The default framebuffer on Windows
1745 // is in this format, for example).
1746 fConfigTable[kSBGRA_8888_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_SRGB_ALPHA;
1747 fConfigTable[kSBGRA_8888_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_SRGB8_ALPHA8;
1748 // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. Thus, the
1749 // external format is GL_BGRA.
1750 fConfigTable[kSBGRA_8888_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1751 GR_GL_BGRA;
1752 fConfigTable[kSBGRA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
1753 fConfigTable[kSBGRA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
Robert Phillipsb7b7e5f2017-05-22 13:23:19 -04001754 if (fSRGBSupport && kGL_GrGLStandard == standard) {
brianosmana6359362016-03-21 06:55:37 -07001755 fConfigTable[kSBGRA_8888_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
Brian Osman67999392017-05-31 16:19:34 -04001756 srgbRenderFlags;
brianosmana6359362016-03-21 06:55:37 -07001757 }
Robert Phillipsb7b7e5f2017-05-22 13:23:19 -04001758
brianosmana6359362016-03-21 06:55:37 -07001759 if (texStorageSupported) {
1760 fConfigTable[kSBGRA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1761 }
1762 fConfigTable[kSBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
1763
Brian Salomonbf7b6202016-11-11 16:08:03 -05001764 bool hasIntegerTextures;
1765 if (standard == kGL_GrGLStandard) {
1766 hasIntegerTextures = version >= GR_GL_VER(3, 0) ||
1767 ctxInfo.hasExtension("GL_EXT_texture_integer");
1768 } else {
1769 hasIntegerTextures = (version >= GR_GL_VER(3, 0));
1770 }
1771 // We may have limited GLSL to an earlier version that doesn't have integer sampler types.
1772 if (ctxInfo.glslGeneration() == k110_GrGLSLGeneration) {
1773 hasIntegerTextures = false;
1774 }
1775 fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA_INTEGER;
1776 fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA8I;
1777 fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] = GR_GL_RGBA_INTEGER;
1778 fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormats.fExternalType = GR_GL_BYTE;
1779 fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormatType = kInteger_FormatType;
1780 // We currently only support using integer textures as srcs, not for rendering (even though GL
1781 // allows it).
1782 if (hasIntegerTextures) {
1783 fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
1784 ConfigInfo::kFBOColorAttachment_Flag;
1785 if (texStorageSupported) {
1786 fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFlags |=
1787 ConfigInfo::kCanUseTexStorage_Flag;
1788 }
1789 }
1790
bsalomon30447372015-12-21 09:03:05 -08001791 fConfigTable[kRGB_565_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGB;
1792 if (this->ES2CompatibilitySupport()) {
1793 fConfigTable[kRGB_565_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGB565;
1794 } else {
1795 fConfigTable[kRGB_565_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGB5;
1796 }
bsalomon76148af2016-01-12 11:13:47 -08001797 fConfigTable[kRGB_565_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1798 GR_GL_RGB;
bsalomon30447372015-12-21 09:03:05 -08001799 fConfigTable[kRGB_565_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_SHORT_5_6_5;
bsalomon7928ef62016-01-05 10:26:39 -08001800 fConfigTable[kRGB_565_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
bsalomon41e4384e2016-01-08 09:12:44 -08001801 fConfigTable[kRGB_565_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
1802 if (kGL_GrGLStandard == standard) {
elementala6759102016-11-18 23:11:29 +01001803 if (version >= GR_GL_VER(4, 2) || ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) {
bsalomon41e4384e2016-01-08 09:12:44 -08001804 fConfigTable[kRGB_565_GrPixelConfig].fFlags |= allRenderFlags;
1805 }
1806 } else {
1807 fConfigTable[kRGB_565_GrPixelConfig].fFlags |= allRenderFlags;
1808 }
cblume790d5132016-02-29 11:13:29 -08001809 // 565 is not a sized internal format on desktop GL. So on desktop with
1810 // 565 we always use an unsized internal format to let the system pick
1811 // the best sized format to convert the 565 data to. Since TexStorage
1812 // only allows sized internal formats we disallow it.
1813 //
1814 // TODO: As of 4.2, regular GL supports 565. This logic is due for an
1815 // update.
1816 if (texStorageSupported && kGL_GrGLStandard != standard) {
1817 fConfigTable[kRGB_565_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1818 }
bsalomoncdee0092016-01-08 13:20:12 -08001819 fConfigTable[kRGB_565_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
bsalomon30447372015-12-21 09:03:05 -08001820
1821 fConfigTable[kRGBA_4444_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA;
1822 fConfigTable[kRGBA_4444_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA4;
bsalomon76148af2016-01-12 11:13:47 -08001823 fConfigTable[kRGBA_4444_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1824 GR_GL_RGBA;
bsalomon30447372015-12-21 09:03:05 -08001825 fConfigTable[kRGBA_4444_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
bsalomon7928ef62016-01-05 10:26:39 -08001826 fConfigTable[kRGBA_4444_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
bsalomon41e4384e2016-01-08 09:12:44 -08001827 fConfigTable[kRGBA_4444_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
1828 if (kGL_GrGLStandard == standard) {
1829 if (version >= GR_GL_VER(4, 2)) {
1830 fConfigTable[kRGBA_4444_GrPixelConfig].fFlags |= allRenderFlags;
1831 }
1832 } else {
1833 fConfigTable[kRGBA_4444_GrPixelConfig].fFlags |= allRenderFlags;
1834 }
cblume790d5132016-02-29 11:13:29 -08001835 if (texStorageSupported) {
1836 fConfigTable[kRGBA_4444_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1837 }
bsalomoncdee0092016-01-08 13:20:12 -08001838 fConfigTable[kRGBA_4444_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
bsalomon30447372015-12-21 09:03:05 -08001839
Brian Osmanf4faccd2017-01-10 16:53:58 -05001840 fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
1841 fConfigTable[kAlpha_8_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
1842 fConfigTable[kAlpha_8_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
bsalomon30447372015-12-21 09:03:05 -08001843 if (this->textureRedSupport()) {
1844 fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RED;
1845 fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_R8;
bsalomon76148af2016-01-12 11:13:47 -08001846 fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1847 GR_GL_RED;
bsalomoncdee0092016-01-08 13:20:12 -08001848 fConfigTable[kAlpha_8_GrPixelConfig].fSwizzle = GrSwizzle::RRRR();
cdalton74b8d322016-04-11 14:47:28 -07001849 if (texelBufferSupport) {
1850 fConfigTable[kAlpha_8_GrPixelConfig].fFlags |= ConfigInfo::kCanUseWithTexelBuffer_Flag;
1851 }
Robert Phillips5ab72762017-06-07 12:04:18 -04001852 fConfigTable[kAlpha_8_GrPixelConfig].fFlags |= allRenderFlags;
bsalomon30447372015-12-21 09:03:05 -08001853 } else {
1854 fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_ALPHA;
1855 fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_ALPHA8;
bsalomon76148af2016-01-12 11:13:47 -08001856 fConfigTable[kAlpha_8_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1857 GR_GL_ALPHA;
bsalomoncdee0092016-01-08 13:20:12 -08001858 fConfigTable[kAlpha_8_GrPixelConfig].fSwizzle = GrSwizzle::AAAA();
Robert Phillips5ab72762017-06-07 12:04:18 -04001859 if (fAlpha8IsRenderable) {
1860 fConfigTable[kAlpha_8_GrPixelConfig].fFlags |= allRenderFlags;
1861 }
bsalomon30447372015-12-21 09:03:05 -08001862 }
Robert Phillips5ab72762017-06-07 12:04:18 -04001863
Brian Osman48c99192017-06-02 08:45:06 -04001864 // ES2 Command Buffer does not allow TexStorage with R8_EXT (so Alpha_8 and Gray_8)
1865 if (texStorageSupported && !isCommandBufferES2) {
cblume790d5132016-02-29 11:13:29 -08001866 fConfigTable[kAlpha_8_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1867 }
bsalomon41e4384e2016-01-08 09:12:44 -08001868
Brian Osmanf4faccd2017-01-10 16:53:58 -05001869 fConfigTable[kGray_8_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
1870 fConfigTable[kGray_8_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
1871 fConfigTable[kGray_8_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
Brian Osman986563b2017-01-10 14:20:02 -05001872 if (this->textureRedSupport()) {
1873 fConfigTable[kGray_8_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RED;
1874 fConfigTable[kGray_8_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_R8;
1875 fConfigTable[kGray_8_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1876 GR_GL_RED;
1877 fConfigTable[kGray_8_GrPixelConfig].fSwizzle = GrSwizzle::RRRA();
1878 if (texelBufferSupport) {
1879 fConfigTable[kGray_8_GrPixelConfig].fFlags |= ConfigInfo::kCanUseWithTexelBuffer_Flag;
1880 }
1881 } else {
1882 fConfigTable[kGray_8_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_LUMINANCE;
1883 fConfigTable[kGray_8_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_LUMINANCE8;
1884 fConfigTable[kGray_8_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
1885 GR_GL_LUMINANCE;
1886 fConfigTable[kGray_8_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
1887 }
Brian Osman986563b2017-01-10 14:20:02 -05001888#if 0 // Leaving Gray8 as non-renderable, to keep things simple and match raster
1889 if (this->textureRedSupport() ||
1890 (kDesktop_ARB_MSFBOType == this->msFBOType() &&
1891 ctxInfo.renderer() != kOSMesa_GrGLRenderer)) {
1892 // desktop ARB extension/3.0+ supports LUMINANCE8 as renderable.
1893 // However, osmesa fails if it used even when GL_ARB_framebuffer_object is present.
1894 // Core profile removes LUMINANCE8 support, but we should have chosen R8 in that case.
1895 fConfigTable[kGray_8_GrPixelConfig].fFlags |= allRenderFlags;
1896 }
1897#endif
Brian Osman48c99192017-06-02 08:45:06 -04001898 if (texStorageSupported && !isCommandBufferES2) {
Brian Osman986563b2017-01-10 14:20:02 -05001899 fConfigTable[kGray_8_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1900 }
1901
bsalomon41e4384e2016-01-08 09:12:44 -08001902 // Check for [half] floating point texture support
1903 // NOTE: We disallow floating point textures on ES devices if linear filtering modes are not
1904 // supported. This is for simplicity, but a more granular approach is possible. Coincidentally,
1905 // [half] floating point textures became part of the standard in ES3.1 / OGL 3.0.
1906 bool hasFPTextures = false;
1907 bool hasHalfFPTextures = false;
Robert Phillipsb7b7e5f2017-05-22 13:23:19 -04001908 bool rgIsTexturable = false;
bsalomon41e4384e2016-01-08 09:12:44 -08001909 // for now we don't support floating point MSAA on ES
Brian Salomon71d9d842016-11-03 13:42:00 -04001910 uint32_t fpRenderFlags = (kGL_GrGLStandard == standard) ? allRenderFlags : nonMSAARenderFlags;
bsalomon41e4384e2016-01-08 09:12:44 -08001911
1912 if (kGL_GrGLStandard == standard) {
1913 if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_float")) {
1914 hasFPTextures = true;
1915 hasHalfFPTextures = true;
Robert Phillipsb7b7e5f2017-05-22 13:23:19 -04001916 rgIsTexturable = true;
bsalomon41e4384e2016-01-08 09:12:44 -08001917 }
1918 } else {
1919 if (version >= GR_GL_VER(3, 1)) {
1920 hasFPTextures = true;
1921 hasHalfFPTextures = true;
Robert Phillipsb7b7e5f2017-05-22 13:23:19 -04001922 rgIsTexturable = true;
bsalomon41e4384e2016-01-08 09:12:44 -08001923 } else {
1924 if (ctxInfo.hasExtension("GL_OES_texture_float_linear") &&
1925 ctxInfo.hasExtension("GL_OES_texture_float")) {
1926 hasFPTextures = true;
1927 }
1928 if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") &&
1929 ctxInfo.hasExtension("GL_OES_texture_half_float")) {
1930 hasHalfFPTextures = true;
1931 }
1932 }
1933 }
bsalomon30447372015-12-21 09:03:05 -08001934
csmartdalton6aa0e112017-02-08 16:14:11 -05001935 for (auto fpconfig : {kRGBA_float_GrPixelConfig, kRG_float_GrPixelConfig}) {
1936 const GrGLenum format = kRGBA_float_GrPixelConfig == fpconfig ? GR_GL_RGBA : GR_GL_RG;
1937 fConfigTable[fpconfig].fFormats.fBaseInternalFormat = format;
1938 fConfigTable[fpconfig].fFormats.fSizedInternalFormat =
1939 kRGBA_float_GrPixelConfig == fpconfig ? GR_GL_RGBA32F : GR_GL_RG32F;
1940 fConfigTable[fpconfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] = format;
1941 fConfigTable[fpconfig].fFormats.fExternalType = GR_GL_FLOAT;
1942 fConfigTable[fpconfig].fFormatType = kFloat_FormatType;
1943 if (hasFPTextures) {
Robert Phillipsb7b7e5f2017-05-22 13:23:19 -04001944 fConfigTable[fpconfig].fFlags = rgIsTexturable ? ConfigInfo::kTextureable_Flag : 0;
csmartdalton6aa0e112017-02-08 16:14:11 -05001945 // For now we only enable rendering to float on desktop, because on ES we'd have to
1946 // solve many precision issues and no clients actually want this yet.
1947 if (kGL_GrGLStandard == standard /* || version >= GR_GL_VER(3,2) ||
1948 ctxInfo.hasExtension("GL_EXT_color_buffer_float")*/) {
1949 fConfigTable[fpconfig].fFlags |= fpRenderFlags;
1950 }
bsalomon41e4384e2016-01-08 09:12:44 -08001951 }
csmartdalton6aa0e112017-02-08 16:14:11 -05001952 if (texStorageSupported) {
1953 fConfigTable[fpconfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1954 }
1955 if (texelBufferSupport) {
1956 fConfigTable[fpconfig].fFlags |= ConfigInfo::kCanUseWithTexelBuffer_Flag;
1957 }
1958 fConfigTable[fpconfig].fSwizzle = GrSwizzle::RGBA();
bsalomon41e4384e2016-01-08 09:12:44 -08001959 }
bsalomon30447372015-12-21 09:03:05 -08001960
1961 if (this->textureRedSupport()) {
1962 fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RED;
1963 fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_R16F;
bsalomon76148af2016-01-12 11:13:47 -08001964 fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage]
1965 = GR_GL_RED;
bsalomoncdee0092016-01-08 13:20:12 -08001966 fConfigTable[kAlpha_half_GrPixelConfig].fSwizzle = GrSwizzle::RRRR();
cdalton74b8d322016-04-11 14:47:28 -07001967 if (texelBufferSupport) {
1968 fConfigTable[kAlpha_half_GrPixelConfig].fFlags |=
1969 ConfigInfo::kCanUseWithTexelBuffer_Flag;
1970 }
bsalomon30447372015-12-21 09:03:05 -08001971 } else {
1972 fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_ALPHA;
1973 fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_ALPHA16F;
bsalomon76148af2016-01-12 11:13:47 -08001974 fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage]
1975 = GR_GL_ALPHA;
bsalomoncdee0092016-01-08 13:20:12 -08001976 fConfigTable[kAlpha_half_GrPixelConfig].fSwizzle = GrSwizzle::AAAA();
bsalomon30447372015-12-21 09:03:05 -08001977 }
Brian Osman3a887252016-11-17 13:27:31 -05001978 // ANGLE always returns GL_HALF_FLOAT_OES for GL_IMPLEMENTATION_COLOR_READ_TYPE, even though
1979 // ES3 would typically return GL_HALF_FLOAT. The correct fix is for us to respect the value
1980 // returned when we query, but that turns into a bigger refactor, so just work around it.
1981 if (kGL_GrGLStandard == ctxInfo.standard() ||
1982 (ctxInfo.version() >= GR_GL_VER(3, 0) && kANGLE_GrGLDriver != ctxInfo.driver())) {
bsalomon30447372015-12-21 09:03:05 -08001983 fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fExternalType = GR_GL_HALF_FLOAT;
1984 } else {
1985 fConfigTable[kAlpha_half_GrPixelConfig].fFormats.fExternalType = GR_GL_HALF_FLOAT_OES;
1986 }
bsalomon7928ef62016-01-05 10:26:39 -08001987 fConfigTable[kAlpha_half_GrPixelConfig].fFormatType = kFloat_FormatType;
cblume790d5132016-02-29 11:13:29 -08001988 if (texStorageSupported) {
1989 fConfigTable[kAlpha_half_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
1990 }
csmartdalton6aa0e112017-02-08 16:14:11 -05001991 if (hasHalfFPTextures) {
1992 fConfigTable[kAlpha_half_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
1993 // ES requires either 3.2 or the combination of EXT_color_buffer_half_float and support for
1994 // GL_RED internal format.
1995 if (kGL_GrGLStandard == standard || version >= GR_GL_VER(3, 2) ||
1996 (this->textureRedSupport() &&
1997 ctxInfo.hasExtension("GL_EXT_color_buffer_half_float"))) {
1998 fConfigTable[kAlpha_half_GrPixelConfig].fFlags |= fpRenderFlags;
1999 }
2000 }
bsalomon30447372015-12-21 09:03:05 -08002001
2002 fConfigTable[kRGBA_half_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA;
2003 fConfigTable[kRGBA_half_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA16F;
bsalomon76148af2016-01-12 11:13:47 -08002004 fConfigTable[kRGBA_half_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] =
2005 GR_GL_RGBA;
Brian Osman3a887252016-11-17 13:27:31 -05002006 // See comment above, re: ANGLE and ES3.
2007 if (kGL_GrGLStandard == ctxInfo.standard() ||
2008 (ctxInfo.version() >= GR_GL_VER(3, 0) && kANGLE_GrGLDriver != ctxInfo.driver())) {
bsalomon30447372015-12-21 09:03:05 -08002009 fConfigTable[kRGBA_half_GrPixelConfig].fFormats.fExternalType = GR_GL_HALF_FLOAT;
2010 } else {
2011 fConfigTable[kRGBA_half_GrPixelConfig].fFormats.fExternalType = GR_GL_HALF_FLOAT_OES;
2012 }
bsalomon7928ef62016-01-05 10:26:39 -08002013 fConfigTable[kRGBA_half_GrPixelConfig].fFormatType = kFloat_FormatType;
bsalomon41e4384e2016-01-08 09:12:44 -08002014 if (hasHalfFPTextures) {
2015 fConfigTable[kRGBA_half_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag;
2016 // ES requires 3.2 or EXT_color_buffer_half_float.
2017 if (kGL_GrGLStandard == standard || version >= GR_GL_VER(3,2) ||
2018 ctxInfo.hasExtension("GL_EXT_color_buffer_half_float")) {
2019 fConfigTable[kRGBA_half_GrPixelConfig].fFlags |= fpRenderFlags;
2020 }
2021 }
cblume790d5132016-02-29 11:13:29 -08002022 if (texStorageSupported) {
2023 fConfigTable[kRGBA_half_GrPixelConfig].fFlags |= ConfigInfo::kCanUseTexStorage_Flag;
2024 }
cdalton74b8d322016-04-11 14:47:28 -07002025 if (texelBufferSupport) {
2026 fConfigTable[kRGBA_half_GrPixelConfig].fFlags |= ConfigInfo::kCanUseWithTexelBuffer_Flag;
2027 }
bsalomoncdee0092016-01-08 13:20:12 -08002028 fConfigTable[kRGBA_half_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
bsalomon41e4384e2016-01-08 09:12:44 -08002029
bsalomon30447372015-12-21 09:03:05 -08002030 // Bulk populate the texture internal/external formats here and then deal with exceptions below.
2031
2032 // ES 2.0 requires that the internal/external formats match.
bsalomon76148af2016-01-12 11:13:47 -08002033 bool useSizedTexFormats = (kGL_GrGLStandard == ctxInfo.standard() ||
2034 ctxInfo.version() >= GR_GL_VER(3,0));
2035 // All ES versions (thus far) require sized internal formats for render buffers.
2036 // TODO: Always use sized internal format?
2037 bool useSizedRbFormats = kGLES_GrGLStandard == ctxInfo.standard();
2038
bsalomon30447372015-12-21 09:03:05 -08002039 for (int i = 0; i < kGrPixelConfigCnt; ++i) {
bsalomon76148af2016-01-12 11:13:47 -08002040 // Almost always we want to pass fExternalFormat[kOther_ExternalFormatUsage] as the <format>
2041 // param to glTex[Sub]Image.
2042 fConfigTable[i].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage] =
2043 fConfigTable[i].fFormats.fExternalFormat[kOther_ExternalFormatUsage];
2044 fConfigTable[i].fFormats.fInternalFormatTexImage = useSizedTexFormats ?
2045 fConfigTable[i].fFormats.fSizedInternalFormat :
2046 fConfigTable[i].fFormats.fBaseInternalFormat;
2047 fConfigTable[i].fFormats.fInternalFormatRenderbuffer = useSizedRbFormats ?
bsalomon30447372015-12-21 09:03:05 -08002048 fConfigTable[i].fFormats.fSizedInternalFormat :
2049 fConfigTable[i].fFormats.fBaseInternalFormat;
2050 }
2051 // OpenGL ES 2.0 + GL_EXT_sRGB allows GL_SRGB_ALPHA to be specified as the <format>
2052 // param to Tex(Sub)Image. ES 2.0 requires the <internalFormat> and <format> params to match.
2053 // Thus, on ES 2.0 we will use GL_SRGB_ALPHA as the <format> param.
2054 // On OpenGL and ES 3.0+ GL_SRGB_ALPHA does not work for the <format> param to glTexImage.
2055 if (ctxInfo.standard() == kGLES_GrGLStandard && ctxInfo.version() == GR_GL_VER(2,0)) {
bsalomon76148af2016-01-12 11:13:47 -08002056 fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage] =
bsalomon30447372015-12-21 09:03:05 -08002057 GR_GL_SRGB_ALPHA;
brianosmana6359362016-03-21 06:55:37 -07002058
2059 // Additionally, because we had to "invent" sBGRA, there is no way to make it work
2060 // in ES 2.0, because there is no <internalFormat> we can use. So just make that format
2061 // unsupported. (If we have no sRGB support at all, this will get overwritten below).
2062 fConfigTable[kSBGRA_8888_GrPixelConfig].fFlags = 0;
bsalomon30447372015-12-21 09:03:05 -08002063 }
2064
2065 // If BGRA is supported as an internal format it must always be specified to glTex[Sub]Image
2066 // as a base format.
2067 // GL_EXT_texture_format_BGRA8888:
2068 // This extension GL_BGRA as an unsized internal format. However, it is written against ES
2069 // 2.0 and therefore doesn't define a value for GL_BGRA8 as ES 2.0 uses unsized internal
2070 // formats.
halcanary9d524f22016-03-29 09:03:52 -07002071 // GL_APPLE_texture_format_BGRA8888:
bsalomon30447372015-12-21 09:03:05 -08002072 // ES 2.0: the extension makes BGRA an external format but not an internal format.
2073 // ES 3.0: the extension explicitly states GL_BGRA8 is not a valid internal format for
2074 // glTexImage (just for glTexStorage).
bsalomon76148af2016-01-12 11:13:47 -08002075 if (useSizedTexFormats && this->bgraIsInternalFormat()) {
bsalomon30447372015-12-21 09:03:05 -08002076 fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fInternalFormatTexImage = GR_GL_BGRA;
2077 }
2078
bsalomoncdee0092016-01-08 13:20:12 -08002079 // If we don't have texture swizzle support then the shader generator must insert the
2080 // swizzle into shader code.
2081 if (!this->textureSwizzleSupport()) {
2082 for (int i = 0; i < kGrPixelConfigCnt; ++i) {
Brian Salomon1edc5b92016-11-29 13:43:46 -05002083 shaderCaps->fConfigTextureSwizzle[i] = fConfigTable[i].fSwizzle;
bsalomoncdee0092016-01-08 13:20:12 -08002084 }
2085 }
2086
bsalomon7f9b2e42016-01-12 13:29:26 -08002087 // Shader output swizzles will default to RGBA. When we've use GL_RED instead of GL_ALPHA to
2088 // implement kAlpha_8_GrPixelConfig we need to swizzle the shader outputs so the alpha channel
2089 // gets written to the single component.
2090 if (this->textureRedSupport()) {
2091 for (int i = 0; i < kGrPixelConfigCnt; ++i) {
2092 GrPixelConfig config = static_cast<GrPixelConfig>(i);
2093 if (GrPixelConfigIsAlphaOnly(config) &&
2094 fConfigTable[i].fFormats.fBaseInternalFormat == GR_GL_RED) {
Brian Salomon1edc5b92016-11-29 13:43:46 -05002095 shaderCaps->fConfigOutputSwizzle[i] = GrSwizzle::AAAA();
bsalomon7f9b2e42016-01-12 13:29:26 -08002096 }
2097 }
2098 }
2099
Brian Salomonf9f45122016-11-29 11:59:17 -05002100 // We currently only support images on rgba textures formats. We could add additional formats
2101 // if desired. The shader builder would have to be updated to add swizzles where appropriate
2102 // (e.g. where we use GL_RED textures to implement alpha configs).
2103 if (this->shaderCaps()->imageLoadStoreSupport()) {
2104 fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFlags |=
2105 ConfigInfo::kCanUseAsImageStorage_Flag;
2106 // In OpenGL ES a texture may only be used with BindImageTexture if it has been made
2107 // immutable via TexStorage. We create non-integer textures as mutable textures using
2108 // TexImage because we may lazily add MIP levels. Thus, on ES we currently disable image
2109 // storage support for non-integer textures.
2110 if (kGL_GrGLStandard == ctxInfo.standard()) {
2111 fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= ConfigInfo::kCanUseAsImageStorage_Flag;
2112 fConfigTable[kRGBA_float_GrPixelConfig].fFlags |=
2113 ConfigInfo::kCanUseAsImageStorage_Flag;
2114 fConfigTable[kRGBA_half_GrPixelConfig].fFlags |= ConfigInfo::kCanUseAsImageStorage_Flag;
2115 }
2116 }
2117
bsalomon30447372015-12-21 09:03:05 -08002118#ifdef SK_DEBUG
2119 // Make sure we initialized everything.
bsalomon76148af2016-01-12 11:13:47 -08002120 ConfigInfo defaultEntry;
bsalomon30447372015-12-21 09:03:05 -08002121 for (int i = 0; i < kGrPixelConfigCnt; ++i) {
Brian Salomon71d9d842016-11-03 13:42:00 -04002122 // Make sure we didn't set renderable and not blittable or renderable with msaa and not
2123 // renderable.
2124 SkASSERT(!((ConfigInfo::kRenderable_Flag) && !(ConfigInfo::kFBOColorAttachment_Flag)));
2125 SkASSERT(!((ConfigInfo::kRenderableWithMSAA_Flag) && !(ConfigInfo::kRenderable_Flag)));
bsalomon76148af2016-01-12 11:13:47 -08002126 SkASSERT(defaultEntry.fFormats.fBaseInternalFormat !=
2127 fConfigTable[i].fFormats.fBaseInternalFormat);
2128 SkASSERT(defaultEntry.fFormats.fSizedInternalFormat !=
bsalomon30447372015-12-21 09:03:05 -08002129 fConfigTable[i].fFormats.fSizedInternalFormat);
bsalomon76148af2016-01-12 11:13:47 -08002130 for (int j = 0; j < kExternalFormatUsageCnt; ++j) {
2131 SkASSERT(defaultEntry.fFormats.fExternalFormat[j] !=
2132 fConfigTable[i].fFormats.fExternalFormat[j]);
2133 }
2134 SkASSERT(defaultEntry.fFormats.fExternalType != fConfigTable[i].fFormats.fExternalType);
bsalomon30447372015-12-21 09:03:05 -08002135 }
2136#endif
2137}
2138
Robert Phillipsbf25d432017-04-07 10:08:53 -04002139bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
Eric Karl74480882017-04-03 14:49:05 -07002140 bool* rectsMustMatch, bool* disallowSubrect) const {
2141 // By default, we don't require rects to match.
2142 *rectsMustMatch = false;
2143
2144 // By default, we allow subrects.
2145 *disallowSubrect = false;
2146
Brian Salomon467921e2017-03-06 16:17:12 -05002147 // If the src is a texture, we can implement the blit as a draw assuming the config is
2148 // renderable.
Robert Phillipsbf25d432017-04-07 10:08:53 -04002149 if (src->asTextureProxy() && this->isConfigRenderable(src->config(), false)) {
2150 desc->fOrigin = kBottomLeft_GrSurfaceOrigin;
Brian Salomon467921e2017-03-06 16:17:12 -05002151 desc->fFlags = kRenderTarget_GrSurfaceFlag;
2152 desc->fConfig = src->config();
2153 return true;
2154 }
2155
Robert Phillipsbf25d432017-04-07 10:08:53 -04002156 {
2157 // The only way we could see a non-GR_GL_TEXTURE_2D texture would be if it were
2158 // wrapped. In that case the proxy would already be instantiated.
2159 const GrTexture* srcTexture = src->priv().peekTexture();
2160 const GrGLTexture* glSrcTexture = static_cast<const GrGLTexture*>(srcTexture);
2161 if (glSrcTexture && glSrcTexture->target() != GR_GL_TEXTURE_2D) {
2162 // Not supported for FBO blit or CopyTexSubImage
2163 return false;
2164 }
Brian Salomon467921e2017-03-06 16:17:12 -05002165 }
2166
2167 // We look for opportunities to use CopyTexSubImage, or fbo blit. If neither are
2168 // possible and we return false to fallback to creating a render target dst for render-to-
2169 // texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo
2170 // creation. It isn't clear that avoiding temporary fbo creation is actually optimal.
Robert Phillipsbb581ce2017-05-29 15:05:15 -04002171 GrSurfaceOrigin originForBlitFramebuffer = kTopLeft_GrSurfaceOrigin;
Eric Karl74480882017-04-03 14:49:05 -07002172 bool rectsMustMatchForBlitFramebuffer = false;
2173 bool disallowSubrectForBlitFramebuffer = false;
2174 if (src->numColorSamples() &&
2175 (this->blitFramebufferSupportFlags() & kResolveMustBeFull_BlitFrambufferFlag)) {
2176 rectsMustMatchForBlitFramebuffer = true;
2177 disallowSubrectForBlitFramebuffer = true;
2178 // Mirroring causes rects to mismatch later, don't allow it.
2179 originForBlitFramebuffer = src->origin();
2180 } else if (src->numColorSamples() && (this->blitFramebufferSupportFlags() &
2181 kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) {
2182 rectsMustMatchForBlitFramebuffer = true;
2183 // Mirroring causes rects to mismatch later, don't allow it.
2184 originForBlitFramebuffer = src->origin();
2185 } else if (this->blitFramebufferSupportFlags() & kNoScalingOrMirroring_BlitFramebufferFlag) {
Brian Salomon467921e2017-03-06 16:17:12 -05002186 originForBlitFramebuffer = src->origin();
2187 }
2188
2189 // Check for format issues with glCopyTexSubImage2D
2190 if (this->bgraIsInternalFormat() && kBGRA_8888_GrPixelConfig == src->config()) {
2191 // glCopyTexSubImage2D doesn't work with this config. If the bgra can be used with fbo blit
2192 // then we set up for that, otherwise fail.
2193 if (this->canConfigBeFBOColorAttachment(kBGRA_8888_GrPixelConfig)) {
2194 desc->fOrigin = originForBlitFramebuffer;
2195 desc->fConfig = kBGRA_8888_GrPixelConfig;
Eric Karl74480882017-04-03 14:49:05 -07002196 *rectsMustMatch = rectsMustMatchForBlitFramebuffer;
2197 *disallowSubrect = disallowSubrectForBlitFramebuffer;
Brian Salomon467921e2017-03-06 16:17:12 -05002198 return true;
2199 }
2200 return false;
2201 }
2202
Robert Phillipsbf25d432017-04-07 10:08:53 -04002203 {
Brian Salomon63e79732017-05-15 21:23:13 -04002204 bool srcIsMSAARenderbuffer = GrFSAAType::kUnifiedMSAA == src->fsaaType() &&
2205 this->usesMSAARenderBuffers();
Robert Phillipsbf25d432017-04-07 10:08:53 -04002206 if (srcIsMSAARenderbuffer) {
2207 // It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. Set up for FBO
2208 // blit or fail.
2209 if (this->canConfigBeFBOColorAttachment(src->config())) {
2210 desc->fOrigin = originForBlitFramebuffer;
2211 desc->fConfig = src->config();
2212 *rectsMustMatch = rectsMustMatchForBlitFramebuffer;
2213 *disallowSubrect = disallowSubrectForBlitFramebuffer;
2214 return true;
2215 }
2216 return false;
Brian Salomon467921e2017-03-06 16:17:12 -05002217 }
Brian Salomon467921e2017-03-06 16:17:12 -05002218 }
2219
2220 // We'll do a CopyTexSubImage. Make the dst a plain old texture.
2221 desc->fConfig = src->config();
2222 desc->fOrigin = src->origin();
2223 desc->fFlags = kNone_GrSurfaceFlags;
2224 return true;
2225}
2226
csmartdaltone0d36292016-07-29 08:14:20 -07002227void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {
2228 if (options.fEnableInstancedRendering) {
2229 fInstancedSupport = gr_instanced::GLInstancedRendering::CheckSupport(*this);
2230#ifndef SK_BUILD_FOR_MAC
2231 // OS X doesn't seem to write correctly to floating point textures when using
2232 // glDraw*Indirect, regardless of the underlying GPU.
2233 fAvoidInstancedDrawsToFPTargets = true;
2234#endif
2235 }
Brian Salomon9bada542017-06-12 12:09:30 -04002236 if (options.fUseDrawInsteadOfPartialRenderTargetWrite) {
2237 fUseDrawInsteadOfAllRenderTargetWrites = true;
2238 }
csmartdaltone0d36292016-07-29 08:14:20 -07002239}