blob: d0ae9987509a62a411cf7c08c63229bfbcc49500 [file] [log] [blame]
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -06001// Copyright 2005, Google Inc.
2// All rights reserved.
3//
4// Redistribution and use in source and binary forms, with or without
5// modification, are permitted provided that the following conditions are
6// met:
7//
8// * Redistributions of source code must retain the above copyright
9// notice, this list of conditions and the following disclaimer.
10// * Redistributions in binary form must reproduce the above
11// copyright notice, this list of conditions and the following disclaimer
12// in the documentation and/or other materials provided with the
13// distribution.
14// * Neither the name of Google Inc. nor the names of its
15// contributors may be used to endorse or promote products derived from
16// this software without specific prior written permission.
17//
18// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
30
31// XGL tests
32//
33// Copyright (C) 2014 LunarG, Inc.
34//
35// Permission is hereby granted, free of charge, to any person obtaining a
36// copy of this software and associated documentation files (the "Software"),
37// to deal in the Software without restriction, including without limitation
38// the rights to use, copy, modify, merge, publish, distribute, sublicense,
39// and/or sell copies of the Software, and to permit persons to whom the
40// Software is furnished to do so, subject to the following conditions:
41//
42// The above copyright notice and this permission notice shall be included
43// in all copies or substantial portions of the Software.
44//
45// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
46// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
47// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
48// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
49// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
50// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
51// DEALINGS IN THE SOFTWARE.
52
53
54// Basic rendering tests
55
56#include <stdlib.h>
57#include <stdio.h>
58#include <stdbool.h>
59#include <string.h>
Courtney Goeltzenleuchter76a643b2014-08-21 17:34:22 -060060#include <iostream>
61#include <fstream>
62using namespace std;
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -060063
64#include <xgl.h>
65#include "gtest-1.7.0/include/gtest/gtest.h"
66
67#include "xgldevice.h"
Chia-I Wu4115c892014-08-28 11:56:29 +080068#include "icd-bil.h"
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -060069
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -060070//--------------------------------------------------------------------------------------
71// Mesh and VertexFormat Data
72//--------------------------------------------------------------------------------------
73struct Vertex
74{
75 XGL_FLOAT posX, posY, posZ, posW; // Position data
76 XGL_FLOAT r, g, b, a; // Color
77};
78
79#define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f
80
81static const Vertex g_vbData[] =
82{
83 { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) },
84 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
85 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
86 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
87 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
88 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
89
90 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
91 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
92 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
93 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
94 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
95 { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) },
96
97 { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) },
98 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
99 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
100 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
101 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
102 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
103
104 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
105 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
106 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
107 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
108 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
109 { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) },
110
111 { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) },
112 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
113 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
114 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
115 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
116 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
117
118 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
119 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
120 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
121 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
122 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
123 { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) },
124};
125
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800126static const uint32_t gen6_fs[] = {
127 0x00600001, 0x202003fe, 0x00000000, 0x3f800000, // mov(8) m1<1>F 1F { align1 1Q };
128 0x00600001, 0x204003fe, 0x00000000, 0x00000000, // mov(8) m2<1>F 0F { align1 1Q };
129 0x00600001, 0x206003fe, 0x00000000, 0x00000000, // mov(8) m3<1>F 0F { align1 1Q };
130 0x00600001, 0x208003fe, 0x00000000, 0x3f800000, // mov(8) m4<1>F 1F { align1 1Q };
131 0x05600032, 0x20001fc8, 0x008d0020, 0x88019400, // sendc(8) null m1<8,8,1>F
132 // render RT write SIMD8 LastRT Surface = 0 mlen 4 rlen 0 { align1 1Q EOT };
133};
134
135static const uint32_t gen6_vs[] = {
136 0x01600110, 0x200f1ca4, 0x00600020, 0x00000000, // cmp.z.f0(8) null g1<4,4,1>.xD 0D { align16 1Q };
137 0x00670122, 0x000a108f, 0x000e0004, 0x000e0004, // (+f0.all4h) if(8) JIP: 10 { align16 1Q };
138 0x00600501, 0x204303fd, 0x00000000, 0xbf800000, // mov(8) g2<1>.xyF -1F { align16 NoDDClr 1Q };
139 0x00600d01, 0x204403fd, 0x00000000, 0x00000000, // mov(8) g2<1>.zF 0F { align16 NoDDClr,NoDDChk 1Q };
140 0x00600901, 0x204803fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.wF 1F { align16 NoDDChk 1Q };
141 0x00600124, 0x0014108f, 0x006e0004, 0x006e0004, // else(8) JIP: 20 { align16 1Q };
142 0x01600110, 0x200f1ca4, 0x00600020, 0x00000001, // cmp.z.f0(8) null g1<4,4,1>.xD 1D { align16 1Q };
143 0x00670122, 0x000a108f, 0x000e0004, 0x000e0004, // (+f0.all4h) if(8) JIP: 10 { align16 1Q };
144 0x00600501, 0x204903fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.xwF 1F { align16 NoDDClr 1Q };
145 0x00600d01, 0x204203fd, 0x00000000, 0xbf800000, // mov(8) g2<1>.yF -1F { align16 NoDDClr,NoDDChk 1Q };
146 0x00600901, 0x204403fd, 0x00000000, 0x00000000, // mov(8) g2<1>.zF 0F { align16 NoDDChk 1Q };
147 0x00600124, 0x0006108f, 0x006e0004, 0x006e0004, // else(8) JIP: 6 { align16 1Q };
148 0x00600501, 0x204503fd, 0x00000000, 0x00000000, // mov(8) g2<1>.xzF 0F { align16 NoDDClr 1Q };
149 0x00600901, 0x204a03fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.ywF 1F { align16 NoDDChk 1Q };
150 0x00600125, 0x0002108f, 0x006e0004, 0x006e0002, // endif(8) JIP: 2 { align16 1Q };
151 0x00600125, 0x0002108f, 0x006e0004, 0x006e0002, // endif(8) JIP: 2 { align16 1Q };
152 0x00600101, 0x204f0062, 0x00000000, 0x00000000, // mov(8) m2<1>UD 0x00000000UD { align16 1Q };
153 0x00600101, 0x206f03be, 0x006e0044, 0x00000000, // mov(8) m3<1>F g2<4,4,1>F { align16 1Q };
154 0x00600301, 0x202f0022, 0x006e0004, 0x00000000, // mov(8) m1<1>UD g0<4,4,1>UD { align16 WE_all 1Q };
155 0x06600131, 0x200f1fdc, 0x006e0024, 0x8608c400, // send(8) null m1<4,4,1>F
156 // urb 0 urb_write interleave used complete mlen 3 rlen 0 { align16 1Q EOT };
157};
158
159static const uint32_t gen7_fs[] = {
160 0x00600001, 0x2e2003fd, 0x00000000, 0x3f800000, // mov(8) g113<1>F 1F { align1 1Q };
161 0x00600001, 0x2e4003fd, 0x00000000, 0x00000000, // mov(8) g114<1>F 0F { align1 1Q };
162 0x00600001, 0x2e6003fd, 0x00000000, 0x00000000, // mov(8) g115<1>F 0F { align1 1Q };
163 0x00600001, 0x2e8003fd, 0x00000000, 0x3f800000, // mov(8) g116<1>F 1F { align1 1Q };
164 0x05600032, 0x20001fa8, 0x008d0e20, 0x88031400, // sendc(8) null g113<8,8,1>F
165 // render RT write SIMD8 LastRT Surface = 0 mlen 4 rlen 0 { align1 1Q EOT };
166};
167
168static const uint32_t gen7_vs[] = {
169 0x01608110, 0x200f1ca4, 0x00600020, 0x00000000, // cmp.z.f0(8) null g1<4,4,1>.xD 0D { align16 1Q switch };
170 0x00670122, 0x200f0c84, 0x000e0004, 0x001c000a, // (+f0.all4h) if(8) JIP: 10 UIP: 28 { align16 1Q };
171 0x00600501, 0x204303fd, 0x00000000, 0xbf800000, // mov(8) g2<1>.xyF -1F { align16 NoDDClr 1Q };
172 0x00600d01, 0x204403fd, 0x00000000, 0x00000000, // mov(8) g2<1>.zF 0F { align16 NoDDClr,NoDDChk 1Q };
173 0x00600901, 0x204803fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.wF 1F { align16 NoDDChk 1Q };
174 0x00600124, 0x200f0c84, 0x006e0004, 0x00000014, // else(8) JIP: 20 { align16 1Q };
175 0x01608110, 0x200f1ca4, 0x00600020, 0x00000001, // cmp.z.f0(8) null g1<4,4,1>.xD 1D { align16 1Q switch };
176 0x00670122, 0x200f0c84, 0x000e0004, 0x000e000a, // (+f0.all4h) if(8) JIP: 10 UIP: 14 { align16 1Q };
177 0x00600501, 0x204903fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.xwF 1F { align16 NoDDClr 1Q };
178 0x00600d01, 0x204203fd, 0x00000000, 0xbf800000, // mov(8) g2<1>.yF -1F { align16 NoDDClr,NoDDChk 1Q };
179 0x00600901, 0x204403fd, 0x00000000, 0x00000000, // mov(8) g2<1>.zF 0F { align16 NoDDChk 1Q };
180 0x00600124, 0x200f0c84, 0x006e0004, 0x00000006, // else(8) JIP: 6 { align16 1Q };
181 0x00600501, 0x204503fd, 0x00000000, 0x00000000, // mov(8) g2<1>.xzF 0F { align16 NoDDClr 1Q };
182 0x00600901, 0x204a03fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.ywF 1F { align16 NoDDChk 1Q };
183 0x00600125, 0x200f0c84, 0x006e0004, 0x00000002, // endif(8) JIP: 2 { align16 1Q };
184 0x00600125, 0x200f0c84, 0x006e0004, 0x00000002, // endif(8) JIP: 2 { align16 1Q };
185 0x00600101, 0x2e4f0061, 0x00000000, 0x00000000, // mov(8) g114<1>UD 0x00000000UD { align16 1Q };
186 0x00600101, 0x2e6f03bd, 0x006e0044, 0x00000000, // mov(8) g115<1>F g2<4,4,1>F { align16 1Q };
187 0x00600301, 0x2e2f0021, 0x006e0004, 0x00000000, // mov(8) g113<1>UD g0<4,4,1>UD { align16 WE_all 1Q };
188 0x00000206, 0x2e340c21, 0x00000014, 0x0000ff00, // or(1) g113.5<1>UD g0.5<0,1,0>UD 0x0000ff00UD { align1 WE_all };
189 0x06600131, 0x200f1fbc, 0x006e0e24, 0x8608c000, // send(8) null g113<4,4,1>F
190 // urb 0 write HWord interleave complete mlen 3 rlen 0 { align16 1Q EOT };
191};
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600192
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600193class XglRenderTest : public ::testing::Test {
194public:
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600195 void CreateImage(XGL_UINT w, XGL_UINT h, XGL_IMAGE *pImage,
196 XGL_GPU_MEMORY *pMem);
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600197 void DestroyImage();
198
Chia-I Wua3b9d6a2014-08-30 23:53:01 +0800199 void CreateQueryPool(XGL_QUERY_TYPE type, XGL_UINT slots,
200 XGL_QUERY_POOL *pPool, XGL_GPU_MEMORY *pMem);
201 void DestroyQueryPool(XGL_QUERY_POOL pool, XGL_GPU_MEMORY mem);
202
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600203 void CreateImageView(XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo,
204 XGL_IMAGE_VIEW* pView);
205 void DestroyImageView(XGL_IMAGE_VIEW imageView);
206 XGL_DEVICE device() {return m_device->device();}
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800207 void CreateShader(XGL_PIPELINE_SHADER_STAGE stage, XGL_SHADER *pshader);
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600208 void InitPipeline();
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600209 void InitMesh( XGL_UINT32 numVertices, XGL_GPU_SIZE vbStride, const void* vertices );
210 void DrawTriangleTest();
Chia-I Wuf34ac502014-08-27 14:58:05 +0800211 void WritePPM( const char *filename, int width, int height );
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600212
213protected:
214 XGL_APPLICATION_INFO app_info;
215 XGL_PHYSICAL_GPU objs[MAX_GPUS];
216 XGL_UINT gpu_count;
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600217 XGL_IMAGE m_image;
218 XGL_IMAGE_STATE m_image_state;
219 XGL_GPU_MEMORY m_image_mem;
220 XGL_GPU_MEMORY m_descriptor_set_mem;
221 XGL_GPU_MEMORY m_pipe_mem;
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600222 XglDevice *m_device;
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600223 XGL_CMD_BUFFER m_cmdBuffer;
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600224 XGL_UINT32 m_numVertices;
225 XGL_MEMORY_VIEW_ATTACH_INFO m_vtxBufferView;
226 XGL_GPU_MEMORY m_vtxBufferMem;
227 XGL_UINT32 m_numMemRefs;
228 XGL_MEMORY_REF m_memRefs[5];
229 XGL_RASTER_STATE_OBJECT m_stateRaster;
Courtney Goeltzenleuchter68cfe612014-08-26 18:16:41 -0600230 XGL_COLOR_BLEND_STATE_OBJECT m_colorBlend;
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600231 XGL_VIEWPORT_STATE_OBJECT m_stateViewport;
232 XGL_DEPTH_STENCIL_STATE_OBJECT m_stateDepthStencil;
233 XGL_MSAA_STATE_OBJECT m_stateMsaa;
234 XGL_DESCRIPTOR_SET m_rsrcDescSet;
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600235
236 virtual void SetUp() {
237 XGL_RESULT err;
238
239 this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
240 this->app_info.pNext = NULL;
241 this->app_info.pAppName = (const XGL_CHAR *) "base";
242 this->app_info.appVersion = 1;
243 this->app_info.pEngineName = (const XGL_CHAR *) "unittest";
244 this->app_info.engineVersion = 1;
245 this->app_info.apiVersion = XGL_MAKE_VERSION(0, 22, 0);
246
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600247 memset(&m_vtxBufferView, 0, sizeof(m_vtxBufferView));
248 m_vtxBufferView.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
249
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600250 err = xglInitAndEnumerateGpus(&app_info, NULL,
251 MAX_GPUS, &this->gpu_count, objs);
252 ASSERT_XGL_SUCCESS(err);
253 ASSERT_GE(1, this->gpu_count) << "No GPU available";
254
255 m_device = new XglDevice(0, objs[0]);
256 m_device->get_device_queue();
257 }
258
259 virtual void TearDown() {
260 xglInitAndEnumerateGpus(&this->app_info, XGL_NULL_HANDLE, 0, &gpu_count, XGL_NULL_HANDLE);
261 }
262};
263
264
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600265void XglRenderTest::CreateImage(XGL_UINT w, XGL_UINT h, XGL_IMAGE *pImage,
266 XGL_GPU_MEMORY *pMem)
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600267{
268 XGL_RESULT err;
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600269 XGL_UINT mipCount;
270 XGL_SIZE size;
271 XGL_FORMAT fmt;
272 XGL_FORMAT_PROPERTIES image_fmt;
273
274 mipCount = 0;
275
276 XGL_UINT _w = w;
277 XGL_UINT _h = h;
278 while( ( _w > 0 ) || ( _h > 0 ) )
279 {
280 _w >>= 1;
281 _h >>= 1;
282 mipCount++;
283 }
284
285 fmt.channelFormat = XGL_CH_FMT_R8G8B8A8;
Chia-I Wuf5d5c1a2014-08-27 15:02:10 +0800286 fmt.numericFormat = XGL_NUM_FMT_UNORM;
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600287 // TODO: Pick known good format rather than just expect common format
288 /*
289 * XXX: What should happen if given NULL HANDLE for the pData argument?
290 * We're not requesting XGL_INFO_TYPE_MEMORY_REQUIREMENTS so there is
291 * an expectation that pData is a valid pointer.
292 * However, why include a returned size value? That implies that the
293 * amount of data may vary and that doesn't work well for using a
294 * fixed structure.
295 */
296
297 err = xglGetFormatInfo(this->m_device->device(), fmt,
298 XGL_INFO_TYPE_FORMAT_PROPERTIES,
299 &size, &image_fmt);
300 ASSERT_XGL_SUCCESS(err);
301
302 // typedef struct _XGL_IMAGE_CREATE_INFO
303 // {
304 // XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO
305 // const XGL_VOID* pNext; // Pointer to next structure.
306 // XGL_IMAGE_TYPE imageType;
307 // XGL_FORMAT format;
308 // XGL_EXTENT3D extent;
309 // XGL_UINT mipLevels;
310 // XGL_UINT arraySize;
311 // XGL_UINT samples;
312 // XGL_IMAGE_TILING tiling;
313 // XGL_FLAGS usage; // XGL_IMAGE_USAGE_FLAGS
314 // XGL_FLAGS flags; // XGL_IMAGE_CREATE_FLAGS
315 // } XGL_IMAGE_CREATE_INFO;
316
317
318 XGL_IMAGE_CREATE_INFO imageCreateInfo = {};
319 imageCreateInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
320 imageCreateInfo.imageType = XGL_IMAGE_2D;
321 imageCreateInfo.format = fmt;
322 imageCreateInfo.arraySize = 1;
323 imageCreateInfo.extent.width = w;
324 imageCreateInfo.extent.height = h;
325 imageCreateInfo.extent.depth = 1;
326 imageCreateInfo.mipLevels = mipCount;
327 imageCreateInfo.samples = 1;
328 imageCreateInfo.tiling = XGL_LINEAR_TILING;
329
330 // Image usage flags
331 // typedef enum _XGL_IMAGE_USAGE_FLAGS
332 // {
333 // XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT = 0x00000001,
334 // XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT = 0x00000002,
335 // XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000004,
336 // XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT = 0x00000008,
337 // } XGL_IMAGE_USAGE_FLAGS;
338 imageCreateInfo.usage = XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT | XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
339
340 // XGL_RESULT XGLAPI xglCreateImage(
341 // XGL_DEVICE device,
342 // const XGL_IMAGE_CREATE_INFO* pCreateInfo,
343 // XGL_IMAGE* pImage);
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600344 err = xglCreateImage(device(), &imageCreateInfo, pImage);
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600345 ASSERT_XGL_SUCCESS(err);
346
347 XGL_MEMORY_REQUIREMENTS mem_req;
348 XGL_UINT data_size;
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600349 err = xglGetObjectInfo(*pImage, XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600350 &data_size, &mem_req);
351 ASSERT_XGL_SUCCESS(err);
352 ASSERT_EQ(data_size, sizeof(mem_req));
353 ASSERT_NE(0, mem_req.size) << "xglGetObjectInfo (Event): Failed - expect images to require memory";
354
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600355 m_image_state = XGL_IMAGE_STATE_UNINITIALIZED_TARGET;
356
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600357 // XGL_RESULT XGLAPI xglAllocMemory(
358 // XGL_DEVICE device,
359 // const XGL_MEMORY_ALLOC_INFO* pAllocInfo,
360 // XGL_GPU_MEMORY* pMem);
361 XGL_MEMORY_ALLOC_INFO mem_info;
362
363 memset(&mem_info, 0, sizeof(mem_info));
364 mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
365 mem_info.allocationSize = mem_req.size;
366 mem_info.alignment = mem_req.alignment;
367 mem_info.heapCount = mem_req.heapCount;
368 memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS);
369 mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
370 mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT;
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600371 err = xglAllocMemory(device(), &mem_info, pMem);
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600372 ASSERT_XGL_SUCCESS(err);
373
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600374 err = xglBindObjectMemory(*pImage, *pMem, 0);
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600375 ASSERT_XGL_SUCCESS(err);
376}
377
378void XglRenderTest::DestroyImage()
379{
380 // All done with image memory, clean up
381 ASSERT_XGL_SUCCESS(xglBindObjectMemory(m_image, XGL_NULL_HANDLE, 0));
382
383 ASSERT_XGL_SUCCESS(xglFreeMemory(m_image_mem));
384
385 ASSERT_XGL_SUCCESS(xglDestroyObject(m_image));
386}
387
Chia-I Wua3b9d6a2014-08-30 23:53:01 +0800388void XglRenderTest::CreateQueryPool(XGL_QUERY_TYPE type, XGL_UINT slots,
389 XGL_QUERY_POOL *pPool, XGL_GPU_MEMORY *pMem)
390{
391 XGL_RESULT err;
392
393 XGL_QUERY_POOL_CREATE_INFO poolCreateInfo = {};
394 poolCreateInfo.sType = XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
395 poolCreateInfo.pNext = NULL;
396 poolCreateInfo.queryType = type;
397 poolCreateInfo.slots = slots;
398
399 err = xglCreateQueryPool(device(), &poolCreateInfo, pPool);
400 ASSERT_XGL_SUCCESS(err);
401
402 XGL_MEMORY_REQUIREMENTS mem_req;
403 XGL_UINT data_size;
404 err = xglGetObjectInfo(*pPool, XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
405 &data_size, &mem_req);
406 ASSERT_XGL_SUCCESS(err);
407 ASSERT_EQ(data_size, sizeof(mem_req));
408
409 if (!mem_req.size) {
410 *pMem = XGL_NULL_HANDLE;
411 return;
412 }
413
414 XGL_MEMORY_ALLOC_INFO mem_info;
415
416 memset(&mem_info, 0, sizeof(mem_info));
417 mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
418 mem_info.allocationSize = mem_req.size;
419 mem_info.alignment = mem_req.alignment;
420 mem_info.heapCount = mem_req.heapCount;
421 memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS);
422 mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
423 mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT;
424 err = xglAllocMemory(device(), &mem_info, pMem);
425 ASSERT_XGL_SUCCESS(err);
426
427 err = xglBindObjectMemory(*pPool, *pMem, 0);
428 ASSERT_XGL_SUCCESS(err);
429}
430
431void XglRenderTest::DestroyQueryPool(XGL_QUERY_POOL pool, XGL_GPU_MEMORY mem)
432{
433 ASSERT_XGL_SUCCESS(xglBindObjectMemory(pool, XGL_NULL_HANDLE, 0));
434 ASSERT_XGL_SUCCESS(xglFreeMemory(mem));
435 ASSERT_XGL_SUCCESS(xglDestroyObject(pool));
436}
437
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600438void XglRenderTest::CreateImageView(XGL_IMAGE_VIEW_CREATE_INFO *pCreateInfo,
439 XGL_IMAGE_VIEW *pView)
440{
441 pCreateInfo->image = this->m_image;
442 ASSERT_XGL_SUCCESS(xglCreateImageView(device(), pCreateInfo, pView));
443}
444
445void XglRenderTest::DestroyImageView(XGL_IMAGE_VIEW imageView)
446{
447 ASSERT_XGL_SUCCESS(xglDestroyObject(imageView));
448}
449
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800450void XglRenderTest::CreateShader(XGL_PIPELINE_SHADER_STAGE stage, XGL_SHADER *pshader)
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600451{
Chia-I Wu4b7b4582014-08-28 12:27:21 +0800452 struct icd_bil_header *pBIL;
Courtney Goeltzenleuchter76a643b2014-08-21 17:34:22 -0600453 char * memblock;
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800454 const char *kernel;
455 size_t kernel_size;
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600456 XGL_RESULT err;
457
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800458 const XGL_PHYSICAL_GPU_PROPERTIES *props = &m_device->props;
459 const int gen = (strstr((const char *) props->gpuName, "Sandybridge")) ? 6 : 7;
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600460
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800461 if (stage == XGL_SHADER_STAGE_VERTEX) {
462 if (gen == 6) {
463 kernel = (const char *) gen6_vs;
464 kernel_size = sizeof(gen6_vs);
465 } else {
466 kernel = (const char *) gen7_vs;
467 kernel_size = sizeof(gen7_vs);
468 }
469 } else {
470 if (gen == 6) {
471 kernel = (const char *) gen6_fs;
472 kernel_size = sizeof(gen6_fs);
473 } else {
474 kernel = (const char *) gen7_fs;
475 kernel_size = sizeof(gen7_fs);
476 }
477 }
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600478
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800479 memblock = new char [sizeof(*pBIL) + kernel_size];
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600480 ASSERT_TRUE(memblock != NULL) << "memory allocation failed";
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600481
Chia-I Wu4b7b4582014-08-28 12:27:21 +0800482 pBIL = (struct icd_bil_header *) memblock;
483 pBIL->magic = ICD_BIL_MAGIC;
484 pBIL->version = ICD_BIL_VERSION;
485
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800486 pBIL->gen_magic = (stage == XGL_SHADER_STAGE_VERTEX) ? 'v' : 'w';
487 memcpy(pBIL + 1, kernel, kernel_size);
Chia-I Wu4b7b4582014-08-28 12:27:21 +0800488
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600489 XGL_SHADER_CREATE_INFO createInfo;
490 XGL_SHADER shader;
Courtney Goeltzenleuchter76a643b2014-08-21 17:34:22 -0600491
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600492 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
493 createInfo.pNext = NULL;
494 createInfo.pCode = memblock;
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800495 createInfo.codeSize = sizeof(*pBIL) + kernel_size;
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600496 createInfo.flags = 0;
497 err = xglCreateShader(device(), &createInfo, &shader);
498 ASSERT_XGL_SUCCESS(err);
Courtney Goeltzenleuchter76a643b2014-08-21 17:34:22 -0600499
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600500 delete[] memblock;
Courtney Goeltzenleuchter76a643b2014-08-21 17:34:22 -0600501
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600502 *pshader = shader;
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600503}
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600504
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600505// this function will create the vertex buffer and fill it with the mesh data
506void XglRenderTest::InitMesh( XGL_UINT32 numVertices, XGL_GPU_SIZE vbStride,
507 const void* vertices )
508{
509 XGL_RESULT err = XGL_SUCCESS;
510
511 assert( numVertices * vbStride > 0 );
512 m_numVertices = numVertices;
513
514 XGL_MEMORY_ALLOC_INFO alloc_info = {};
515 XGL_UINT8 *pData;
516
517 alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
518 alloc_info.allocationSize = numVertices * vbStride;
519 alloc_info.alignment = 0;
520 alloc_info.heapCount = 1;
521 alloc_info.heaps[0] = 0; // TODO: Use known existing heap
522
523 alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT;
524 alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
525
526 err = xglAllocMemory(device(), &alloc_info, &m_vtxBufferMem);
527 ASSERT_XGL_SUCCESS(err);
528
529 err = xglMapMemory(m_vtxBufferMem, 0, (XGL_VOID **) &pData);
530 ASSERT_XGL_SUCCESS(err);
531
532 memcpy(pData, vertices, alloc_info.allocationSize);
533
534 err = xglUnmapMemory(m_vtxBufferMem);
535 ASSERT_XGL_SUCCESS(err);
536
537 // set up the memory view for the vertex buffer
538 this->m_vtxBufferView.stride = vbStride;
539 this->m_vtxBufferView.range = numVertices * vbStride;
540 this->m_vtxBufferView.offset = 0;
541 this->m_vtxBufferView.mem = m_vtxBufferMem;
542 this->m_vtxBufferView.format.channelFormat = XGL_CH_FMT_UNDEFINED;
543 this->m_vtxBufferView.format.numericFormat = XGL_NUM_FMT_UNDEFINED;
544
545 // open the command buffer
546 err = xglBeginCommandBuffer( m_cmdBuffer, 0 );
547 ASSERT_XGL_SUCCESS(err);
548
549 XGL_MEMORY_STATE_TRANSITION transition = {};
550 transition.mem = m_vtxBufferMem;
551 transition.oldState = XGL_MEMORY_STATE_DATA_TRANSFER;
552 transition.newState = XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY;
553 transition.offset = 0;
554 transition.regionSize = numVertices * vbStride;
555
556 // write transition to the command buffer
557 xglCmdPrepareMemoryRegions( m_cmdBuffer, 1, &transition );
558 this->m_vtxBufferView.state = XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY;
559
560 // finish recording the command buffer
561 err = xglEndCommandBuffer( m_cmdBuffer );
562 ASSERT_XGL_SUCCESS(err);
563
564 // this command buffer only uses the vertex buffer memory
565 m_numMemRefs = 1;
566 m_memRefs[0].flags = 0;
567 m_memRefs[0].mem = m_vtxBufferMem;
568
569 // submit the command buffer to the universal queue
570 err = xglQueueSubmit( m_device->m_queue, 1, &m_cmdBuffer, m_numMemRefs, m_memRefs, NULL );
571 ASSERT_XGL_SUCCESS(err);
572}
573
574void XglRenderTest::DrawTriangleTest()
575{
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600576 XGL_RESULT err;
577 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
578 XGL_SHADER vs, ps;
579 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs_stage;
580 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO ps_stage;
581 XGL_PIPELINE pipeline;
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600582 int width = 256, height = 256;
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600583
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600584 // create a raster state (solid, back-face culling)
585 XGL_RASTER_STATE_CREATE_INFO raster = {};
586 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
587 raster.fillMode = XGL_FILL_SOLID;
Chia-I Wu0059c372014-08-31 00:52:42 +0800588 raster.cullMode = XGL_CULL_NONE;
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600589 raster.frontFace = XGL_FRONT_FACE_CCW;
590 err = xglCreateRasterState( device(), &raster, &m_stateRaster );
591 ASSERT_XGL_SUCCESS(err);
592
593 XGL_VIEWPORT_STATE_CREATE_INFO viewport = {};
594 viewport.viewportCount = 1;
595 viewport.scissorEnable = XGL_FALSE;
596 viewport.viewports[0].originX = 0;
597 viewport.viewports[0].originY = 0;
598 viewport.viewports[0].width = 1.f * width;
599 viewport.viewports[0].height = 1.f * height;
600 viewport.viewports[0].minDepth = 0.f;
601 viewport.viewports[0].maxDepth = 1.f;
602
603 err = xglCreateViewportState( device(), &viewport, &m_stateViewport );
604 ASSERT_XGL_SUCCESS( err );
605
Courtney Goeltzenleuchter68cfe612014-08-26 18:16:41 -0600606 XGL_COLOR_BLEND_STATE_CREATE_INFO blend = {};
607 blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
608 err = xglCreateColorBlendState(device(), &blend, &m_colorBlend);
609 ASSERT_XGL_SUCCESS( err );
610
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600611 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depthStencil = {};
612 depthStencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
613 depthStencil.depthTestEnable = XGL_FALSE;
614 depthStencil.depthWriteEnable = XGL_FALSE;
615 depthStencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
616 depthStencil.depthBoundsEnable = XGL_FALSE;
617 depthStencil.minDepth = 0.f;
618 depthStencil.maxDepth = 1.f;
619 depthStencil.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
620 depthStencil.back.stencilFailOp = XGL_STENCIL_OP_KEEP;
621 depthStencil.back.stencilPassOp = XGL_STENCIL_OP_KEEP;
622 depthStencil.back.stencilRef = 0x00;
623 depthStencil.back.stencilFunc = XGL_COMPARE_ALWAYS;
624 depthStencil.front = depthStencil.back;
625
626 err = xglCreateDepthStencilState( device(), &depthStencil, &m_stateDepthStencil );
627 ASSERT_XGL_SUCCESS( err );
628
629 XGL_MSAA_STATE_CREATE_INFO msaa = {};
630 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
631 msaa.sampleMask = 1;
632 msaa.samples = 1;
633
634 err = xglCreateMsaaState( device(), &msaa, &m_stateMsaa );
635 ASSERT_XGL_SUCCESS( err );
636
637 XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {};
638
639 cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
640 cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS;
641 err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer);
642 ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed";
643
644 ASSERT_NO_FATAL_FAILURE(CreateImage(width, height, &m_image, &m_image_mem));
645
646#if 0
647 // Create descriptor set for our one resource
648 XGL_DESCRIPTOR_SET_CREATE_INFO descriptorInfo = {};
649 descriptorInfo.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO;
650 descriptorInfo.slots = 1; // Vertex buffer only
651
652 // create a descriptor set with a single slot
653 err = xglCreateDescriptorSet( device(), &descriptorInfo, &m_rsrcDescSet );
654 ASSERT_XGL_SUCCESS(err) << "xglCreateDescriptorSet failed";
655
656 // bind memory to the descriptor set
657 err = m_device->AllocAndBindGpuMemory(m_rsrcDescSet, "DescriptorSet", &m_descriptor_set_mem);
658
659 // set up the memory view for the vertex buffer
660 this->m_vtxBufferView.stride = vbStride;
661 this->m_vtxBufferView.range = numVertices * vbStride;
662 this->m_vtxBufferView.offset = 0;
663 this->m_vtxBufferView.mem = m_vtxBufferMem;
664 this->m_vtxBufferView.format.channelFormat = XGL_CH_FMT_UNDEFINED;
665 this->m_vtxBufferView.format.numericFormat = XGL_NUM_FMT_UNDEFINED;
666 // write the vertex buffer view to the descriptor set
667 xglBeginDescriptorSetUpdate( m_rsrcDescSet );
668 xglAttachMemoryViewDescriptors( m_rsrcDescSet, 0, 1, &m_vtxBufferView );
669 xglEndDescriptorSetUpdate( m_rsrcDescSet );
670#endif
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600671
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800672 ASSERT_NO_FATAL_FAILURE(CreateShader(XGL_SHADER_STAGE_VERTEX, &vs));
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600673
674 vs_stage.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
675 vs_stage.pNext = XGL_NULL_HANDLE;
676 vs_stage.shader.stage = XGL_SHADER_STAGE_VERTEX;
677 vs_stage.shader.shader = vs;
Chia-I Wu3c89e4e2014-08-23 17:47:45 +0800678 vs_stage.shader.descriptorSetMapping[0].descriptorCount = 0;
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600679 vs_stage.shader.linkConstBufferCount = 0;
680 vs_stage.shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Chia-I Wu3c89e4e2014-08-23 17:47:45 +0800681 vs_stage.shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED;
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600682 vs_stage.shader.dynamicMemoryViewMapping.shaderEntityIndex = 0;
683
Chia-I Wu6e9789c2014-08-30 14:03:32 +0800684 ASSERT_NO_FATAL_FAILURE(CreateShader(XGL_SHADER_STAGE_FRAGMENT, &ps));
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600685
686 ps_stage.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
687 ps_stage.pNext = &vs_stage;
688 ps_stage.shader.stage = XGL_SHADER_STAGE_FRAGMENT;
689 ps_stage.shader.shader = ps;
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600690 // TODO: Do we need a descriptor set mapping for fragment?
Chia-I Wu3c89e4e2014-08-23 17:47:45 +0800691 ps_stage.shader.descriptorSetMapping[0].descriptorCount = 0;
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600692 ps_stage.shader.linkConstBufferCount = 0;
693 ps_stage.shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Chia-I Wu3c89e4e2014-08-23 17:47:45 +0800694 ps_stage.shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED;
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600695 ps_stage.shader.dynamicMemoryViewMapping.shaderEntityIndex = 0;
696
697 XGL_PIPELINE_IA_STATE_CREATE_INFO ia_state = {
698 XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO, // sType
699 &ps_stage, // pNext
700 XGL_TOPOLOGY_TRIANGLE_LIST, // XGL_PRIMITIVE_TOPOLOGY
701 XGL_FALSE, // disableVertexReuse
702 XGL_PROVOKING_VERTEX_LAST, // XGL_PROVOKING_VERTEX_CONVENTION
703 XGL_FALSE, // primitiveRestartEnable
704 0 // primitiveRestartIndex
705 };
706
707 XGL_PIPELINE_RS_STATE_CREATE_INFO rs_state = {
708 XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO,
709 &ia_state,
710 XGL_FALSE, // depthClipEnable
711 XGL_FALSE, // rasterizerDiscardEnable
712 1.0 // pointSize
713 };
714
715 XGL_PIPELINE_CB_STATE cb_state = {
716 XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO,
717 &rs_state,
718 XGL_FALSE, // alphaToCoverageEnable
719 XGL_FALSE, // dualSourceBlendEnable
720 XGL_LOGIC_OP_COPY, // XGL_LOGIC_OP
721 { // XGL_PIPELINE_CB_ATTACHMENT_STATE
722 {
723 XGL_FALSE, // blendEnable
Chia-I Wuf5d5c1a2014-08-27 15:02:10 +0800724 {XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM}, // XGL_FORMAT
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600725 0xF // channelWriteMask
726 }
727 }
728 };
729
730 // TODO: Should take depth buffer format from queried formats
731 XGL_PIPELINE_DB_STATE_CREATE_INFO db_state = {
732 XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO,
733 &cb_state,
734 {XGL_CH_FMT_R32, XGL_NUM_FMT_DS} // XGL_FORMAT
735 };
736
737 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
738 info.pNext = &db_state;
739 info.flags = 0;
740 err = xglCreateGraphicsPipeline(device(), &info, &pipeline);
741 ASSERT_XGL_SUCCESS(err);
742
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600743 err = m_device->AllocAndBindGpuMemory(pipeline, "Pipeline", &m_pipe_mem);
Courtney Goeltzenleuchter76a643b2014-08-21 17:34:22 -0600744 ASSERT_XGL_SUCCESS(err);
745
746 /*
747 * Shaders are now part of the pipeline, don't need these anymore
748 */
Courtney Goeltzenleuchterac8bd172014-08-20 15:28:00 -0600749 ASSERT_XGL_SUCCESS(xglDestroyObject(ps));
750 ASSERT_XGL_SUCCESS(xglDestroyObject(vs));
Courtney Goeltzenleuchter76a643b2014-08-21 17:34:22 -0600751
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600752// typedef struct _XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO
753// {
754// XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO
755// XGL_VOID* pNext; // Pointer to next structure
756// XGL_IMAGE image;
757// XGL_FORMAT format;
758// XGL_UINT mipLevel;
759// XGL_UINT baseArraySlice;
760// XGL_UINT arraySize;
761// } XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO;
762 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
763 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
764 XGL_NULL_HANDLE,
765 this->m_image,
Chia-I Wuf5d5c1a2014-08-27 15:02:10 +0800766 {XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM},
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600767 0,
768 0,
769 1
770 };
771 XGL_COLOR_ATTACHMENT_VIEW colorView;
Courtney Goeltzenleuchter76a643b2014-08-21 17:34:22 -0600772
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600773 err = xglCreateColorAttachmentView(device(), &createView, &colorView);
774 ASSERT_XGL_SUCCESS(err);
775
Chia-I Wuf070ec12014-08-30 23:58:36 +0800776 XGL_QUERY_POOL query;
777 XGL_GPU_MEMORY query_mem;
778 ASSERT_NO_FATAL_FAILURE(CreateQueryPool(XGL_QUERY_PIPELINE_STATISTICS, 1, &query, &query_mem));
779
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600780 // Build command buffer
781 err = xglBeginCommandBuffer(m_cmdBuffer, 0);
782 ASSERT_XGL_SUCCESS(err);
783
784 // whatever we want to do, we do it to the whole buffer
785 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
786 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
787 srRange.baseMipLevel = 0;
788 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
789 srRange.baseArraySlice = 0;
790 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
791
792 // prepare the whole back buffer for clear
793 XGL_IMAGE_STATE_TRANSITION transitionToClear = {};
794 transitionToClear.image = m_image;
795 transitionToClear.oldState = m_image_state;
796 transitionToClear.newState = XGL_IMAGE_STATE_CLEAR;
797 transitionToClear.subresourceRange = srRange;
798 xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToClear );
799 m_image_state = ( XGL_IMAGE_STATE ) transitionToClear.newState;
800
801 // clear the back buffer to dark grey
802 XGL_UINT clearColor[4] = {64, 64, 64, 0};
803 xglCmdClearColorImageRaw( m_cmdBuffer, m_image, clearColor, 1, &srRange );
804
805 // prepare back buffer for rendering
806 XGL_IMAGE_STATE_TRANSITION transitionToRender = {};
807 transitionToRender.image = m_image;
808 transitionToRender.oldState = m_image_state;
809 transitionToRender.newState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL;
810 transitionToRender.subresourceRange = srRange;
811 xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToRender );
812 m_image_state = ( XGL_IMAGE_STATE ) transitionToRender.newState;
813
814 // bind render target
815 XGL_COLOR_ATTACHMENT_BIND_INFO colorBind = {};
816 colorBind.view = colorView;
817 colorBind.colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL;
818 xglCmdBindAttachments(m_cmdBuffer, 1, &colorBind, NULL );
819
820 // set all states
821 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_RASTER, m_stateRaster );
822 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_VIEWPORT, m_stateViewport );
Courtney Goeltzenleuchter68cfe612014-08-26 18:16:41 -0600823 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_COLOR_BLEND, m_colorBlend);
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600824 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_DEPTH_STENCIL, m_stateDepthStencil );
825 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_MSAA, m_stateMsaa );
826
827 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic memory view)
828 xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, pipeline );
829// xglCmdBindDescriptorSet(m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, 0, m_rsrcDescSet, 0 );
830// xglCmdBindDynamicMemoryView( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, &m_constantBufferView );
831
Chia-I Wuf070ec12014-08-30 23:58:36 +0800832 xglCmdResetQueryPool(m_cmdBuffer, query, 0, 1);
833 xglCmdBeginQuery(m_cmdBuffer, query, 0, 0);
834
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600835 // render the cube
836 xglCmdDraw( m_cmdBuffer, 0, 3, 0, 1 );
837
Chia-I Wuf070ec12014-08-30 23:58:36 +0800838 xglCmdEndQuery(m_cmdBuffer, query, 0);
839
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600840 // prepare the back buffer for present
841// XGL_IMAGE_STATE_TRANSITION transitionToPresent = {};
842// transitionToPresent.image = m_image;
843// transitionToPresent.oldState = m_image_state;
844// transitionToPresent.newState = m_display.fullscreen ? XGL_WSI_WIN_PRESENT_SOURCE_FLIP : XGL_WSI_WIN_PRESENT_SOURCE_BLT;
845// transitionToPresent.subresourceRange = srRange;
846// xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToPresent );
847// m_image_state = ( XGL_IMAGE_STATE ) transitionToPresent.newState;
848
849 // finalize recording of the command buffer
850 err = xglEndCommandBuffer( m_cmdBuffer );
851 ASSERT_XGL_SUCCESS( err );
852
853 // this command buffer only uses the vertex buffer memory
854 m_numMemRefs = 0;
855// m_memRefs[0].flags = 0;
856// m_memRefs[0].mem = m_vtxBufferMemory;
857
858 // submit the command buffer to the universal queue
859 err = xglQueueSubmit( m_device->m_queue, 1, &m_cmdBuffer, m_numMemRefs, m_memRefs, NULL );
860 ASSERT_XGL_SUCCESS( err );
861
Chia-I Wuf34ac502014-08-27 14:58:05 +0800862 err = xglQueueWaitIdle( m_device->m_queue );
863 ASSERT_XGL_SUCCESS( err );
864
Courtney Goeltzenleuchter68cfe612014-08-26 18:16:41 -0600865 // Wait for work to finish before cleaning up.
866 xglDeviceWaitIdle(m_device->device());
867
Chia-I Wuf070ec12014-08-30 23:58:36 +0800868 XGL_PIPELINE_STATISTICS_DATA stats;
869 XGL_SIZE stats_size;
870 err = xglGetQueryPoolResults(query, 0, 1, &stats_size, &stats);
871 ASSERT_XGL_SUCCESS( err );
872 ASSERT_EQ(stats_size, sizeof(stats));
873
874 ASSERT_EQ(stats.vsInvocations, 3);
875 ASSERT_EQ(stats.cPrimitives, 1);
876 ASSERT_EQ(stats.cInvocations, 1);
877
878 DestroyQueryPool(query, query_mem);
879
Chia-I Wuf34ac502014-08-27 14:58:05 +0800880 WritePPM( "TriangleTest.ppm", width, height );
881
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600882 ASSERT_XGL_SUCCESS(xglDestroyObject(pipeline));
Courtney Goeltzenleuchter68cfe612014-08-26 18:16:41 -0600883 ASSERT_XGL_SUCCESS(xglDestroyObject(m_cmdBuffer));
884 ASSERT_XGL_SUCCESS(xglDestroyObject(m_stateRaster));
885 ASSERT_XGL_SUCCESS(xglDestroyObject(m_stateViewport));
886 ASSERT_XGL_SUCCESS(xglDestroyObject(m_stateDepthStencil));
887 ASSERT_XGL_SUCCESS(xglDestroyObject(m_stateMsaa));
888 DestroyImage();
889 // DestroyImageView();
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600890}
891
Chia-I Wuf34ac502014-08-27 14:58:05 +0800892void XglRenderTest::WritePPM( const char *filename, int width, int height )
893{
894 XGL_RESULT err;
895 int x, y;
896
897 const XGL_IMAGE_SUBRESOURCE sr = {
898 XGL_IMAGE_ASPECT_COLOR, 0, 0
899 };
900 XGL_SUBRESOURCE_LAYOUT sr_layout;
901 XGL_UINT data_size;
902
903 err = xglGetImageSubresourceInfo( m_image, &sr, XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &data_size, &sr_layout);
904 ASSERT_XGL_SUCCESS( err );
905 ASSERT_EQ(data_size, sizeof(sr_layout));
906
907 const char *ptr;
908
909 err = xglMapMemory( m_image_mem, 0, (XGL_VOID **) &ptr );
910 ASSERT_XGL_SUCCESS( err );
911
912 ptr += sr_layout.offset;
913
914 ofstream file (filename);
915 ASSERT_TRUE(file.is_open()) << "Unable to open file: " << filename;
916
917 file << "P6\n";
918 file << width << "\n";
919 file << height << "\n";
920 file << 255 << "\n";
921
922 for (y = 0; y < height; y++) {
923 const char *row = ptr;
924
925 for (x = 0; x < width; x++) {
926 file.write(row, 3);
927 row += 4;
928 }
929
930 ptr += sr_layout.rowPitch;
931 }
932
933 file.close();
934
935 err = xglUnmapMemory( m_image_mem );
936 ASSERT_XGL_SUCCESS( err );
937}
938
Courtney Goeltzenleuchtera948d842014-08-22 16:27:58 -0600939TEST_F(XglRenderTest, TestDrawTriangle) {
940 DrawTriangleTest();
Courtney Goeltzenleuchterb85c5812014-08-19 18:35:50 -0600941}
942
943int main(int argc, char **argv) {
944 ::testing::InitGoogleTest(&argc, argv);
945 return RUN_ALL_TESTS();
946}