blob: 75193b89f5b7a9203b858247aaa25778e363c278 [file] [log] [blame]
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060030#include "xgl_struct_string_helper.h"
Tobin Ehlisa701ef02014-11-27 15:43:39 -070031#include "xgl_struct_graphviz_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070032#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060033
34static XGL_LAYER_DISPATCH_TABLE nextTable;
35static XGL_BASE_LAYER_OBJECT *pCurObj;
36static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlis9e142a32014-11-21 12:04:39 -070037// Could be smarter about locking with unique locks for various tasks, but just using one for now
38pthread_mutex_t globalLock = PTHREAD_MUTEX_INITIALIZER;
Tobin Ehlise79df942014-11-18 16:38:08 -070039// Ptr to LL of dbg functions
40static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
41// Utility function to handle reporting
42// If callbacks are enabled, use them, otherwise use printf
43static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
44 XGL_VALIDATION_LEVEL validationLevel,
45 XGL_BASE_OBJECT srcObject,
46 XGL_SIZE location,
47 XGL_INT msgCode,
48 const XGL_CHAR* pLayerPrefix,
49 const XGL_CHAR* pMsg)
50{
51 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
52 if (pTrav) {
53 while (pTrav) {
54 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
55 pTrav = pTrav->pNext;
56 }
57 }
58 else {
59 switch (msgType) {
60 case XGL_DBG_MSG_ERROR:
61 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_WARNING:
64 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 case XGL_DBG_MSG_PERF_WARNING:
67 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
68 break;
69 default:
70 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
71 break;
72 }
73 }
74}
Tobin Ehlis26092022014-11-20 09:49:17 -070075// Return the size of the underlying struct based on struct type
76static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
77{
78 switch (sType)
79 {
80 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
81 return sizeof(XGL_APPLICATION_INFO);
82 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
83 return sizeof(XGL_DEVICE_CREATE_INFO);
84 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
85 return sizeof(XGL_MEMORY_ALLOC_INFO);
86 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
87 return sizeof(XGL_MEMORY_OPEN_INFO);
88 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
89 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
90 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
91 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
92 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
93 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
94 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
95 return sizeof(XGL_MEMORY_STATE_TRANSITION);
96 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
97 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
98 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
99 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
100 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
101 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
102 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
103 return sizeof(XGL_SHADER_CREATE_INFO);
104 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
105 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
106 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
107 return sizeof(XGL_SAMPLER_CREATE_INFO);
108 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
109 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
110 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
111 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
112 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
113 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
114 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
115 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
116 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
117 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
118 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
119 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
120 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
121 return sizeof(XGL_EVENT_CREATE_INFO);
122 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
123 return sizeof(XGL_FENCE_CREATE_INFO);
124 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
125 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
126 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
127 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
128 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
129 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
130 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
131 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
132 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
133 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
134 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
135 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
136 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
137 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
138 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
139 return sizeof(XGL_PIPELINE_CB_STATE);
140 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
141 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
142 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
143 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
144 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
145 return sizeof(XGL_IMAGE_CREATE_INFO);
146 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
147 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
148 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
149 return sizeof(XGL_LAYER_CREATE_INFO);
150 default:
151 return 0;
152 }
153}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700154// Return the size of the underlying struct based on Bind Point enum
155// Have to do this b/c VIEWPORT doesn't have sType in its createinfo struct
156static XGL_SIZE dynStateCreateInfoSize(XGL_STRUCTURE_TYPE sType)
157{
158 switch (sType)
159 {
160 case XGL_STATE_BIND_VIEWPORT:
161 return sizeof(XGL_VIEWPORT_STATE_CREATE_INFO);
162 case XGL_STATE_BIND_RASTER:
163 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
164 case XGL_STATE_BIND_DEPTH_STENCIL:
165 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
166 case XGL_STATE_BIND_COLOR_BLEND:
167 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
168 case XGL_STATE_BIND_MSAA:
169 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
170 default:
171 return 0;
172 }
173}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600174// Block of code at start here for managing/tracking Pipeline state that this layer cares about
175// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700176#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600177#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600178
179static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
180
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600181typedef struct _SHADER_DS_MAPPING {
182 XGL_UINT slotCount;
183 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
184} SHADER_DS_MAPPING;
185
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600186typedef struct _PIPELINE_LL_HEADER {
187 XGL_STRUCTURE_TYPE sType;
188 const XGL_VOID* pNext;
189} PIPELINE_LL_HEADER;
190
Tobin Ehlis26092022014-11-20 09:49:17 -0700191typedef struct _PIPELINE_NODE {
192 XGL_PIPELINE pipeline;
193 struct _PIPELINE_NODE *pNext;
Tobin Ehlis56a61072014-11-21 08:58:46 -0700194 XGL_GRAPHICS_PIPELINE_CREATE_INFO *pCreateTree; // Ptr to shadow of data in create tree
Tobin Ehlis26092022014-11-20 09:49:17 -0700195 // 1st dimension of array is shader type
196 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700197 // Vtx input info (if any)
198 XGL_UINT vtxBindingCount; // number of bindings
199 XGL_VERTEX_INPUT_BINDING_DESCRIPTION* pVertexBindingDescriptions;
200 XGL_UINT vtxAttributeCount; // number of attributes
201 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* pVertexAttributeDescriptions;
Tobin Ehlis26092022014-11-20 09:49:17 -0700202} PIPELINE_NODE;
203
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700204typedef struct _SAMPLER_NODE {
205 XGL_SAMPLER sampler;
206 XGL_SAMPLER_CREATE_INFO createInfo;
207 struct _SAMPLER_NODE *pNext;
208} SAMPLER_NODE;
209
Tobin Ehlis56a61072014-11-21 08:58:46 -0700210typedef struct _DYNAMIC_STATE_NODE {
211 XGL_STATE_OBJECT stateObj;
212 XGL_STATE_BIND_POINT sType; // Extra data as VIEWPORT CreateInfo doesn't have sType
213 PIPELINE_LL_HEADER *pCreateInfo;
214 struct _DYNAMIC_STATE_NODE *pNext;
215} DYNAMIC_STATE_NODE;
216
217// TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700218// Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates
219// to that same cmd buffer by separate thread are not changing state from underneath us
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600220static PIPELINE_NODE *pPipelineHead = NULL;
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700221static SAMPLER_NODE *pSamplerHead = NULL;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600222static XGL_PIPELINE lastBoundPipeline = NULL;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700223#define MAX_BINDING 0xFFFFFFFF
224static XGL_UINT lastVtxBinding = MAX_BINDING;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600225
Tobin Ehlis56a61072014-11-21 08:58:46 -0700226static DYNAMIC_STATE_NODE* pDynamicStateHead[XGL_NUM_STATE_BIND_POINT] = {0};
227static DYNAMIC_STATE_NODE* pLastBoundDynamicState[XGL_NUM_STATE_BIND_POINT] = {0};
228
229// Viewport state create info doesn't have sType so we have to pass in BIND_POINT
230static void insertDynamicState(const XGL_STATE_OBJECT state, const PIPELINE_LL_HEADER* pCreateInfo, const XGL_STATE_BIND_POINT sType)
231{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700232 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700233 // Insert new node at head of appropriate LL
234 DYNAMIC_STATE_NODE* pStateNode = (DYNAMIC_STATE_NODE*)malloc(sizeof(DYNAMIC_STATE_NODE));
235 pStateNode->pNext = pDynamicStateHead[sType];
236 pDynamicStateHead[sType] = pStateNode;
237 pStateNode->stateObj = state;
238 pStateNode->sType = sType;
239 pStateNode->pCreateInfo = (PIPELINE_LL_HEADER*)malloc(dynStateCreateInfoSize(sType));
240 memcpy(pStateNode->pCreateInfo, pCreateInfo, dynStateCreateInfoSize(sType));
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700241 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700242}
243// Set the last bound dynamic state of given type
244// TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer?
245static void setLastBoundDynamicState(const XGL_STATE_OBJECT state, const XGL_STATE_BIND_POINT sType)
246{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700247 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700248 DYNAMIC_STATE_NODE* pTrav = pDynamicStateHead[sType];
249 while (pTrav && (state != pTrav->stateObj)) {
250 pTrav = pTrav->pNext;
251 }
252 if (!pTrav) {
253 char str[1024];
254 sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state);
255 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str);
256 }
257 pLastBoundDynamicState[sType] = pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700258 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700259}
260// Print the last bound dynamic state
261static void printDynamicState()
262{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700263 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700264 char str[1024];
265 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
266 if (pLastBoundDynamicState[i]) {
267 sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_XGL_STATE_BIND_POINT(i), pLastBoundDynamicState[i]->stateObj);
268 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str);
269 switch (pLastBoundDynamicState[i]->sType)
270 {
271 case XGL_STATE_BIND_VIEWPORT:
272 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", xgl_print_xgl_viewport_state_create_info((XGL_VIEWPORT_STATE_CREATE_INFO*)pLastBoundDynamicState[i]->pCreateInfo, " "));
273 break;
274 default:
275 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pLastBoundDynamicState[i]->pCreateInfo, " "));
276 break;
277 }
278 }
279 else {
280 sprintf(str, "No dynamic state of type %s bound", string_XGL_STATE_BIND_POINT(i));
281 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
282 }
283 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700284 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700285}
286// Retrieve pipeline node ptr for given pipeline object
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600287static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
288{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700289 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600290 PIPELINE_NODE *pTrav = pPipelineHead;
291 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700292 if (pTrav->pipeline == pipeline) {
293 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600294 return pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700295 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600296 pTrav = pTrav->pNext;
297 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700298 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600299 return NULL;
300}
301
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700302// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
303static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
304{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700305 pthread_mutex_lock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700306 SAMPLER_NODE *pTrav = pSamplerHead;
307 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700308 if (sampler == pTrav->sampler) {
309 pthread_mutex_unlock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700310 return &pTrav->createInfo;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700311 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700312 pTrav = pTrav->pNext;
313 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700314 pthread_mutex_unlock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700315 return NULL;
316}
317
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600318// Init the pipeline mapping info based on pipeline create info LL tree
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700319// Threading note : Calls to this function should wrapped in mutex
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600320static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
321{
Tobin Ehlis26092022014-11-20 09:49:17 -0700322 // First init create info, we'll shadow the structs as we go down the tree
Tobin Ehlis56a61072014-11-21 08:58:46 -0700323 pPipeline->pCreateTree = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis26092022014-11-20 09:49:17 -0700324 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis56a61072014-11-21 08:58:46 -0700325 PIPELINE_LL_HEADER *pShadowTrav = (PIPELINE_LL_HEADER*)pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600326 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
327 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700328 // Shadow the struct
329 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
330 // Typically pNext is const so have to cast to avoid warning when we modify it here
331 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
332 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700333 // For deep copy DS Mapping into shadow
334 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *pShadowShaderCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pShadowTrav;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700335 // TODO : Now that we shadow whole create info, the special copies are just a convenience that can be done away with once shadow is complete and correct
Tobin Ehlis26092022014-11-20 09:49:17 -0700336 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600337 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700338 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700339 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
340 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
341 char str[1024];
342 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
343 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
344 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600345 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700346 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700347 // Deep copy DS Slot array into our shortcut data structure
Tobin Ehlis26092022014-11-20 09:49:17 -0700348 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
349 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700350 // Deep copy into shadow tree
351 pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
352 pShadowShaderCI->shader.descriptorSetMapping[i].pDescriptorInfo = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount);
353 memcpy((XGL_DESCRIPTOR_SLOT_INFO*)pShadowShaderCI->shader.descriptorSetMapping[i].pDescriptorInfo, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600354 }
355 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700356 else if (XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO == pTrav->sType) {
357 // Special copy of Vtx info
358 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVICI = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav;
359 pPipeline->vtxBindingCount = pVICI->bindingCount;
360 uint32_t allocSize = pPipeline->vtxBindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION);
361 pPipeline->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*)malloc(allocSize);
362 memcpy(pPipeline->pVertexBindingDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
363 pPipeline->vtxAttributeCount = pVICI->attributeCount;
364 allocSize = pPipeline->vtxAttributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION);
365 pPipeline->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*)malloc(allocSize);
366 memcpy(pPipeline->pVertexAttributeDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
367 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600368 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600369 }
370}
371
372// Block of code at start here specifically for managing/tracking DSs
373#define MAPPING_MEMORY 0x00000001
374#define MAPPING_IMAGE 0x00000002
375#define MAPPING_SAMPLER 0x00000004
376#define MAPPING_DS 0x00000008
377
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600378static char* stringSlotBinding(XGL_UINT binding)
379{
380 switch (binding)
381 {
382 case MAPPING_MEMORY:
383 return "Memory View";
384 case MAPPING_IMAGE:
385 return "Image View";
386 case MAPPING_SAMPLER:
387 return "Sampler";
388 default:
389 return "UNKNOWN DS BINDING";
390 }
391}
392
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600393typedef struct _DS_SLOT {
394 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700395 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600396 // Only 1 of 4 possible slot mappings active
397 XGL_UINT activeMapping;
398 XGL_UINT mappingMask; // store record of different mappings used
399 XGL_MEMORY_VIEW_ATTACH_INFO memView;
400 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
401 XGL_SAMPLER sampler;
402} DS_SLOT;
403
404// Top-level node that points to start of DS
405typedef struct _DS_LL_HEAD {
406 XGL_DESCRIPTOR_SET dsID;
407 XGL_UINT numSlots;
408 struct _DS_LL_HEAD *pNextDS;
409 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
410 XGL_BOOL updateActive; // Track if DS is in an update block
411} DS_LL_HEAD;
412
413// ptr to HEAD of LL of DSs
414static DS_LL_HEAD *pDSHead = NULL;
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700415// Last DS that was bound, and slotOffset for the binding
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600416static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700417static XGL_UINT lastBoundSlotOffset[XGL_MAX_DESCRIPTOR_SETS] = {0, 0};
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600418
419// Return DS Head ptr for specified ds or else NULL
420static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
421{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700422 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600423 DS_LL_HEAD *pTrav = pDSHead;
424 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700425 if (pTrav->dsID == ds) {
426 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600427 return pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700428 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600429 pTrav = pTrav->pNextDS;
430 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700431 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600432 return NULL;
433}
434
435// Initialize a DS where all slots are UNUSED for all shaders
436static void initDS(DS_LL_HEAD *pDS)
437{
438 for (uint32_t i = 0; i < pDS->numSlots; i++) {
439 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
440 pDS->dsSlot[i].slot = i;
441 }
442}
443
444// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
445static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
446{
447 DS_LL_HEAD *pTrav = getDS(ds);
448 if (pTrav)
449 return pTrav->updateActive;
450 return XGL_FALSE;
451}
452
453// Clear specified slotCount DS Slots starting at startSlot
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700454// Return XGL_TRUE if DS exists and is successfully cleared to 0s
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600455static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
456{
457 DS_LL_HEAD *pTrav = getDS(descriptorSet);
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700458 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600459 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
460 // TODO : Log more meaningful error here
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700461 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600462 return XGL_FALSE;
463 }
464 for (uint32_t i = startSlot; i < slotCount; i++) {
465 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
466 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700467 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600468 return XGL_TRUE;
469}
470
471static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
472{
473 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600474 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600475}
Tobin Ehlise79df942014-11-18 16:38:08 -0700476// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
477static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600478{
479 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700480 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600481 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700482 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600483 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700484 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600485 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700486 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
487 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600488}
489
Tobin Ehlise79df942014-11-18 16:38:08 -0700490static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600491{
492 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700493 char str[1024];
494 char map_str[1024] = {0};
495 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
496 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600497 }
498 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
499 dsSetMapping(pSlot, MAPPING_MEMORY);
500}
501
502static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
503{
504 DS_LL_HEAD *pTrav = getDS(descriptorSet);
505 if (pTrav) {
506 if (pTrav->numSlots < (startSlot + slotCount)) {
507 return XGL_FALSE;
508 }
509 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700510 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600511 }
512 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600513 else
514 return XGL_FALSE;
515 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600516}
517
Tobin Ehlise79df942014-11-18 16:38:08 -0700518static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600519{
520 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700521 char str[1024];
522 char map_str[1024] = {0};
523 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
524 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600525 }
526 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
527 dsSetMapping(pSlot, MAPPING_IMAGE);
528}
529
530static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
531{
532 DS_LL_HEAD *pTrav = getDS(descriptorSet);
533 if (pTrav) {
534 if (pTrav->numSlots < (startSlot + slotCount)) {
535 return XGL_FALSE;
536 }
537 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700538 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600539 }
540 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600541 else
542 return XGL_FALSE;
543 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600544}
545
Tobin Ehlise79df942014-11-18 16:38:08 -0700546static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600547{
548 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700549 char str[1024];
550 char map_str[1024] = {0};
551 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
552 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600553 }
554 pSlot->sampler = sampler;
555 dsSetMapping(pSlot, MAPPING_SAMPLER);
556}
557
558static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
559{
560 DS_LL_HEAD *pTrav = getDS(descriptorSet);
561 if (pTrav) {
562 if (pTrav->numSlots < (startSlot + slotCount)) {
563 return XGL_FALSE;
564 }
565 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700566 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600567 }
568 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600569 else
570 return XGL_FALSE;
571 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600572}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700573// Print the last bound Gfx Pipeline
574static void printPipeline()
575{
576 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
577 if (!pPipeTrav) {
578 // nothing to print
579 }
580 else {
581 char* pipeStr = xgl_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "{DS}");
582 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr);
583 }
584}
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700585// Dump subgraph w/ DS info
586static void dsDumpDot(FILE* pOutFile)
587{
588 const int i = 0; // hard-coding to just the first DS index for now
589 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
590 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
591 XGL_UINT slotOffset = lastBoundSlotOffset[i];
592 if (pDS) {
593 fprintf(pOutFile, "subgraph DS_SLOTS\n{\nlabel=\"DS0 Slots\"\n");
594 // First create simple array node as central DS reference point
595 fprintf(pOutFile, "\"DS0_MEMORY\" [\nlabel = <<TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD PORT=\"ds2\">DS0 Memory</TD></TR>");
596 uint32_t j;
597 char label[1024];
598 for (j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisf1c468a2014-12-09 17:00:33 -0700599 // Don't draw unused slots
600 if (0 != pDS->dsSlot[j].activeMapping)
601 fprintf(pOutFile, "<TR><TD PORT=\"slot%u\">slot%u</TD></TR>", j, j);
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700602 }
603 fprintf(pOutFile, "</TABLE>>\n];\n");
604 // Now tie each slot to its info
605 for (j = 0; j < pDS->numSlots; j++) {
606 switch (pDS->dsSlot[j].activeMapping)
607 {
608 case MAPPING_MEMORY:
609 /*
610 if (0 != skipUnusedCount) {// finish sequence of unused slots
611 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
612 strcat(ds_config_str, tmp_str);
613 skipUnusedCount = 0;
614 }*/
615 sprintf(label, "MemAttachInfo Slot%u", j);
616 fprintf(pOutFile, "%s", xgl_gv_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, label));
617 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
618 break;
619 case MAPPING_IMAGE:
620 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
621 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
622 strcat(ds_config_str, tmp_str);
623 skipUnusedCount = 0;
624 }*/
625 sprintf(label, "ImageAttachInfo Slot%u", j);
626 fprintf(pOutFile, "%s", xgl_gv_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, label));
627 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
628 break;
629 case MAPPING_SAMPLER:
630 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
631 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
632 strcat(ds_config_str, tmp_str);
633 skipUnusedCount = 0;
634 }*/
635 sprintf(label, "ImageAttachInfo Slot%u", j);
636 fprintf(pOutFile, "%s", xgl_gv_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), label));
637 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
638 break;
639 default:
640 /*if (!skipUnusedCount) {// only report start of unused sequences
641 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
642 strcat(ds_config_str, tmp_str);
643 }*/
644 skipUnusedCount++;
645 break;
646 }
647
648 }
649 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
650 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
651 strcat(ds_config_str, tmp_str);
652 skipUnusedCount = 0;
653 }*/
654 fprintf(pOutFile, "}\n");
655 }
656}
657// Dump a GraphViz dot file showing the pipeline
658static void dumpDotFile(char *outFileName)
659{
660 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
661 if (pPipeTrav) {
662 FILE* pOutFile;
663 pOutFile = fopen(outFileName, "w");
664 fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n");
665 fprintf(pOutFile, "subgraph PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n");
666 fprintf(pOutFile, "%s", xgl_gv_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "PSO HEAD"));
667 fprintf(pOutFile, "}\n");
668 // TODO : Add dynamic state dump here
669 fprintf(pOutFile, "subgraph dynamicState\n{\nlabel=\"Non-Orthogonal XGL State\"\n");
670 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
671 if (pLastBoundDynamicState[i]) {
672 switch (pLastBoundDynamicState[i]->sType)
673 {
674 case XGL_STATE_BIND_VIEWPORT:
675 fprintf(pOutFile, "%s", xgl_gv_print_xgl_viewport_state_create_info((XGL_VIEWPORT_STATE_CREATE_INFO*)pLastBoundDynamicState[i]->pCreateInfo, "VIEWPORT State"));
676 break;
677 default:
678 fprintf(pOutFile, "%s", dynamic_gv_display(pLastBoundDynamicState[i]->pCreateInfo, string_XGL_STATE_BIND_POINT(pLastBoundDynamicState[i]->sType)));
679 break;
680 }
681 }
682 }
683 fprintf(pOutFile, "}\n"); // close dynamicState subgraph
684 dsDumpDot(pOutFile);
685 fprintf(pOutFile, "}\n"); // close main graph "g"
686 fclose(pOutFile);
687 }
688}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600689// Synch up currently bound pipeline settings with DS mappings
690static void synchDSMapping()
691{
692 // First verify that we have a bound pipeline
693 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700694 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600695 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700696 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
697 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600698 }
699 else {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700700 // Synch Descriptor Set Mapping
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600701 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600702 DS_LL_HEAD *pDS;
703 if (lastBoundDS[i]) {
704 pDS = getDS(lastBoundDS[i]);
705 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700706 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
707 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600708 }
709 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700710 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlis26092022014-11-20 09:49:17 -0700711 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700712 if (pPipeTrav->dsMapping[j][i].slotCount > (pDS->numSlots - slotOffset)) {
713 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u) minus slotOffset (%u) (%u slots available)!", j, pPipeTrav->dsMapping[j][i].slotCount, (void*)pDS->dsID, pDS->numSlots, slotOffset, (pDS->numSlots - slotOffset));
Tobin Ehlis21042792014-11-24 16:06:04 -0700714 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
715 }
716 else {
717 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][i].slotCount; r++) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700718 pDS->dsSlot[r+slotOffset].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][i].pShaderMappingSlot[r];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600719 }
720 }
721 }
722 }
723 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600724 else {
Tobin Ehlis21042792014-11-24 16:06:04 -0700725 // Verify that no shader is mapping this DS
726 uint32_t dsUsed = 0;
727 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
728 if (pPipeTrav->dsMapping[j][i].slotCount > 0) {
729 dsUsed = 1;
730 sprintf(str, "No DS was bound to index %u, but shader type %s has slots bound to that DS.", i, string_XGL_PIPELINE_SHADER_STAGE(j));
731 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
732 }
733 }
734 if (0 == dsUsed) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700735 sprintf(str, "No DS was bound to index %u, but no shaders are using that DS so this is not an issue.", i);
Tobin Ehlis21042792014-11-24 16:06:04 -0700736 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
737 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600738 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600739 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700740 // Verify Vtx binding
741 if (MAX_BINDING != lastVtxBinding) {
742 if (lastVtxBinding >= pPipeTrav->vtxBindingCount) {
743 sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", lastVtxBinding, (pPipeTrav->vtxBindingCount - 1));
744 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str);
745 }
746 else {
747 char *tmpStr = xgl_print_xgl_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[lastVtxBinding], "{DS}INFO : ");
748 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr);
749 free(tmpStr);
750 }
751 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600752 }
753}
754
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600755// Checks to make sure that shader mapping matches slot binding
756// Print an ERROR and return XGL_FALSE if they don't line up
757static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
758{
759 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700760 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600761 switch (shaderMapping)
762 {
763 case XGL_SLOT_SHADER_RESOURCE:
764 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
765 error = XGL_TRUE;
766 break;
767 case XGL_SLOT_SHADER_SAMPLER:
768 if (MAPPING_SAMPLER != slotBinding)
769 error = XGL_TRUE;
770 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600771 case XGL_SLOT_SHADER_UAV:
772 if (MAPPING_MEMORY != slotBinding)
773 error = XGL_TRUE;
774 break;
775 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
776 if (MAPPING_DS != slotBinding)
777 error = XGL_TRUE;
778 break;
779 case XGL_SLOT_UNUSED:
780 break;
781 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700782 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
783 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600784 return XGL_FALSE;
785 }
786 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700787 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700788 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600789 return XGL_FALSE;
790 }
791 return XGL_TRUE;
792}
793
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600794// Print details of DS config to stdout
795static void printDSConfig()
796{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700797 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700798 char tmp_str[1024];
799 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600800 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600801 if (lastBoundDS[i]) {
802 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700803 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlisb8154982014-10-27 14:53:17 -0600804 if (pDS) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700805 sprintf(tmp_str, "DS INFO : Slot bindings for DS[%u] (%p) - %u slots and slotOffset %u:\n", i, (void*)pDS->dsID, pDS->numSlots, slotOffset);
Tobin Ehlise79df942014-11-18 16:38:08 -0700806 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600807 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600808 switch (pDS->dsSlot[j].activeMapping)
809 {
810 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700811 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700812 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
813 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700814 skipUnusedCount = 0;
815 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700816 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
817 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600818 break;
819 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700820 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700821 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
822 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700823 skipUnusedCount = 0;
824 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700825 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
826 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600827 break;
828 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700829 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700830 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
831 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700832 skipUnusedCount = 0;
833 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700834 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p:\n%s", j, (void*)pDS->dsSlot[j].sampler, xgl_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), " "));
Tobin Ehlise79df942014-11-18 16:38:08 -0700835 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600836 break;
837 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700838 if (!skipUnusedCount) {// only report start of unused sequences
839 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
840 strcat(ds_config_str, tmp_str);
841 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700842 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600843 break;
844 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600845 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700846 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600847 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700848 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700849 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600850 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600851 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600852 }
853 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700854 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700855 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
856 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700857 skipUnusedCount = 0;
858 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600859 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600860 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700861 char str[1024];
862 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
863 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600864 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600865 }
866 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700867 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600868}
869
870static void synchAndPrintDSConfig()
871{
872 synchDSMapping();
873 printDSConfig();
Tobin Ehlis56a61072014-11-21 08:58:46 -0700874 printPipeline();
875 printDynamicState();
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700876 static int autoDumpOnce = 1;
877 if (autoDumpOnce) {
878 autoDumpOnce = 0;
879 dumpDotFile("pipeline_dump.dot");
880 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600881}
882
883static void initLayerTable()
884{
885 GetProcAddrType fpNextGPA;
886 fpNextGPA = pCurObj->pGPA;
887 assert(fpNextGPA);
888
889 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
890 nextTable.GetProcAddr = fpGetProcAddr;
891 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
892 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
893 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
894 nextTable.GetGpuInfo = fpGetGpuInfo;
895 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
896 nextTable.CreateDevice = fpCreateDevice;
897 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
898 nextTable.DestroyDevice = fpDestroyDevice;
899 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
900 nextTable.GetExtensionSupport = fpGetExtensionSupport;
901 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
902 nextTable.EnumerateLayers = fpEnumerateLayers;
903 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
904 nextTable.GetDeviceQueue = fpGetDeviceQueue;
905 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
906 nextTable.QueueSubmit = fpQueueSubmit;
907 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
908 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
909 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
910 nextTable.QueueWaitIdle = fpQueueWaitIdle;
911 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
912 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
913 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
914 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
915 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
916 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
917 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
918 nextTable.AllocMemory = fpAllocMemory;
919 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
920 nextTable.FreeMemory = fpFreeMemory;
921 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
922 nextTable.SetMemoryPriority = fpSetMemoryPriority;
923 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
924 nextTable.MapMemory = fpMapMemory;
925 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
926 nextTable.UnmapMemory = fpUnmapMemory;
927 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
928 nextTable.PinSystemMemory = fpPinSystemMemory;
929 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
930 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
931 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
932 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
933 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
934 nextTable.OpenSharedMemory = fpOpenSharedMemory;
935 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
936 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
937 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
938 nextTable.OpenPeerMemory = fpOpenPeerMemory;
939 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
940 nextTable.OpenPeerImage = fpOpenPeerImage;
941 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
942 nextTable.DestroyObject = fpDestroyObject;
943 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
944 nextTable.GetObjectInfo = fpGetObjectInfo;
945 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
946 nextTable.BindObjectMemory = fpBindObjectMemory;
947 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
948 nextTable.CreateFence = fpCreateFence;
949 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
950 nextTable.GetFenceStatus = fpGetFenceStatus;
951 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
952 nextTable.WaitForFences = fpWaitForFences;
953 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
954 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
955 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
956 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
957 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
958 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
959 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
960 nextTable.CreateEvent = fpCreateEvent;
961 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
962 nextTable.GetEventStatus = fpGetEventStatus;
963 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
964 nextTable.SetEvent = fpSetEvent;
965 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
966 nextTable.ResetEvent = fpResetEvent;
967 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
968 nextTable.CreateQueryPool = fpCreateQueryPool;
969 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
970 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
971 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
972 nextTable.GetFormatInfo = fpGetFormatInfo;
973 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
974 nextTable.CreateImage = fpCreateImage;
975 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
976 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
977 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
978 nextTable.CreateImageView = fpCreateImageView;
979 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
980 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
981 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
982 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
983 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
984 nextTable.CreateShader = fpCreateShader;
985 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
986 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
987 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
988 nextTable.CreateComputePipeline = fpCreateComputePipeline;
989 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
990 nextTable.StorePipeline = fpStorePipeline;
991 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
992 nextTable.LoadPipeline = fpLoadPipeline;
993 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
994 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
995 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
996 nextTable.CreateSampler = fpCreateSampler;
997 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
998 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
999 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
1000 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
1001 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
1002 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
1003 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
1004 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
1005 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
1006 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
1007 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
1008 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
1009 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
1010 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
1011 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
1012 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
1013 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
1014 nextTable.CreateViewportState = fpCreateViewportState;
1015 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
1016 nextTable.CreateRasterState = fpCreateRasterState;
1017 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
1018 nextTable.CreateMsaaState = fpCreateMsaaState;
1019 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
1020 nextTable.CreateColorBlendState = fpCreateColorBlendState;
1021 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
1022 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
1023 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
1024 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
1025 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
1026 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
1027 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
1028 nextTable.EndCommandBuffer = fpEndCommandBuffer;
1029 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
1030 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
1031 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
1032 nextTable.CmdBindPipeline = fpCmdBindPipeline;
1033 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
1034 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
1035 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
1036 nextTable.CmdBindStateObject = fpCmdBindStateObject;
1037 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
1038 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
1039 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
1040 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +08001041 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
1042 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001043 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
1044 nextTable.CmdBindIndexData = fpCmdBindIndexData;
1045 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
1046 nextTable.CmdBindAttachments = fpCmdBindAttachments;
1047 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
1048 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
1049 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
1050 nextTable.CmdPrepareImages = fpCmdPrepareImages;
1051 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
1052 nextTable.CmdDraw = fpCmdDraw;
1053 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
1054 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
1055 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
1056 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
1057 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
1058 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
1059 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
1060 nextTable.CmdDispatch = fpCmdDispatch;
1061 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
1062 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
1063 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
1064 nextTable.CmdCopyMemory = fpCmdCopyMemory;
1065 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
1066 nextTable.CmdCopyImage = fpCmdCopyImage;
1067 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
1068 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
1069 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
1070 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
1071 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
1072 nextTable.CmdCloneImageData = fpCmdCloneImageData;
1073 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
1074 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
1075 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
1076 nextTable.CmdFillMemory = fpCmdFillMemory;
1077 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
1078 nextTable.CmdClearColorImage = fpCmdClearColorImage;
1079 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
1080 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
1081 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
1082 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
1083 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
1084 nextTable.CmdResolveImage = fpCmdResolveImage;
1085 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
1086 nextTable.CmdSetEvent = fpCmdSetEvent;
1087 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
1088 nextTable.CmdResetEvent = fpCmdResetEvent;
1089 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
1090 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
1091 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
1092 nextTable.CmdBeginQuery = fpCmdBeginQuery;
1093 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
1094 nextTable.CmdEndQuery = fpCmdEndQuery;
1095 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
1096 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
1097 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
1098 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
1099 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
1100 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
1101 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
1102 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
1103 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
1104 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
1105 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
1106 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
1107 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
1108 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
1109 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
1110 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
1111 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
1112 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
1113 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
1114 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
1115 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
1116 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
1117 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
1118 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
1119 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
1120 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
1121 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
1122 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
1123 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
1124 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
1125 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
1126 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
1127 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
1128 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
1129 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
1130 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
1131}
1132
1133
1134XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1135{
1136 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001137 pCurObj = gpuw;
1138 pthread_once(&tabOnce, initLayerTable);
1139 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001140 return result;
1141}
1142
1143XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1144{
1145 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001146 pCurObj = gpuw;
1147 pthread_once(&tabOnce, initLayerTable);
1148 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001149 return result;
1150}
1151
1152XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1153{
1154 XGL_RESULT result = nextTable.DestroyDevice(device);
1155 return result;
1156}
1157
1158XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
1159{
1160 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001161 pCurObj = gpuw;
1162 pthread_once(&tabOnce, initLayerTable);
1163 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001164 return result;
1165}
1166
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001167XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount, XGL_VOID* pReserved)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001168{
Jon Ashburn451c16f2014-11-25 11:08:42 -07001169 if (gpu != NULL)
1170 {
1171 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1172 pCurObj = gpuw;
1173 pthread_once(&tabOnce, initLayerTable);
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001174 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001175 return result;
1176 } else
1177 {
1178 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)
1179 return XGL_ERROR_INVALID_POINTER;
1180 // This layer compatible with all GPUs
1181 *pOutLayerCount = 1;
Tobin Ehlis907a0522014-11-25 16:59:27 -07001182 strncpy(pOutLayers[0], "DrawState", maxStringSize);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001183 return XGL_SUCCESS;
1184 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001185}
1186
1187XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
1188{
1189 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
1190 return result;
1191}
1192
1193XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1194{
1195 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
1196 return result;
1197}
1198
1199XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
1200{
1201 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
1202 return result;
1203}
1204
1205XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
1206{
1207 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
1208 return result;
1209}
1210
1211XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
1212{
1213 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
1214 return result;
1215}
1216
1217XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
1218{
1219 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
1220 return result;
1221}
1222
1223XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1224{
1225 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
1226 return result;
1227}
1228
1229XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
1230{
1231 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
1232 return result;
1233}
1234
1235XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
1236{
1237 XGL_RESULT result = nextTable.FreeMemory(mem);
1238 return result;
1239}
1240
1241XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
1242{
1243 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
1244 return result;
1245}
1246
1247XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
1248{
1249 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
1250 return result;
1251}
1252
1253XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
1254{
1255 XGL_RESULT result = nextTable.UnmapMemory(mem);
1256 return result;
1257}
1258
1259XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
1260{
1261 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
1262 return result;
1263}
1264
1265XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
1266{
1267 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
1268 return result;
1269}
1270
1271XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
1272{
1273 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001274 pCurObj = gpuw;
1275 pthread_once(&tabOnce, initLayerTable);
1276 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001277 return result;
1278}
1279
1280XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1281{
1282 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1283 return result;
1284}
1285
1286XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1287{
1288 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1289 return result;
1290}
1291
1292XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1293{
1294 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1295 return result;
1296}
1297
1298XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1299{
1300 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1301 return result;
1302}
1303
1304XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1305{
1306 XGL_RESULT result = nextTable.DestroyObject(object);
1307 return result;
1308}
1309
1310XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1311{
1312 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1313 return result;
1314}
1315
1316XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1317{
1318 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1319 return result;
1320}
1321
1322XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1323{
1324 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1325 return result;
1326}
1327
1328XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1329{
1330 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1331 return result;
1332}
1333
1334XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1335{
1336 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1337 return result;
1338}
1339
1340XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1341{
1342 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1343 return result;
1344}
1345
1346XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1347{
1348 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1349 return result;
1350}
1351
1352XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1353{
1354 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1355 return result;
1356}
1357
1358XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1359{
1360 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1361 return result;
1362}
1363
1364XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1365{
1366 XGL_RESULT result = nextTable.GetEventStatus(event);
1367 return result;
1368}
1369
1370XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1371{
1372 XGL_RESULT result = nextTable.SetEvent(event);
1373 return result;
1374}
1375
1376XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1377{
1378 XGL_RESULT result = nextTable.ResetEvent(event);
1379 return result;
1380}
1381
1382XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1383{
1384 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1385 return result;
1386}
1387
1388XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1389{
1390 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1391 return result;
1392}
1393
1394XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1395{
1396 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1397 return result;
1398}
1399
1400XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1401{
1402 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1403 return result;
1404}
1405
1406XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1407{
1408 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1409 return result;
1410}
1411
1412XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1413{
1414 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1415 return result;
1416}
1417
1418XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1419{
1420 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1421 return result;
1422}
1423
1424XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1425{
1426 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1427 return result;
1428}
1429
1430XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1431{
1432 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1433 return result;
1434}
1435
1436XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1437{
1438 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1439 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001440 char str[1024];
1441 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1442 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001443 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001444 PIPELINE_NODE *pTrav = pPipelineHead;
1445 if (pTrav) {
1446 while (pTrav->pNext)
1447 pTrav = pTrav->pNext;
1448 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1449 pTrav = pTrav->pNext;
1450 }
1451 else {
1452 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1453 pPipelineHead = pTrav;
1454 }
1455 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1456 pTrav->pipeline = *pPipeline;
1457 initPipeline(pTrav, pCreateInfo);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001458 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001459 return result;
1460}
1461
1462XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1463{
1464 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1465 return result;
1466}
1467
1468XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1469{
1470 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1471 return result;
1472}
1473
1474XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1475{
1476 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1477 return result;
1478}
1479
1480XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1481{
1482 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1483 return result;
1484}
1485
1486XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1487{
1488 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001489 pthread_mutex_lock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -07001490 SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE));
1491 pNewNode->sampler = *pSampler;
1492 memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO));
1493 pNewNode->pNext = pSamplerHead;
1494 pSamplerHead = pNewNode;
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001495 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001496 return result;
1497}
1498
1499XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1500{
1501 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1502 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001503 char str[1024];
1504 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1505 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001506 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001507 DS_LL_HEAD *pTrav = pDSHead;
1508 if (pTrav) {
1509 // Grow existing list
1510 while (pTrav->pNextDS)
1511 pTrav = pTrav->pNextDS;
1512 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1513 pTrav = pTrav->pNextDS;
1514 }
1515 else { // Create new list
1516 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1517 pDSHead = pTrav;
1518 }
1519 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1520 pTrav->dsID = *pDescriptorSet;
1521 pTrav->numSlots = pCreateInfo->slots;
1522 pTrav->pNextDS = NULL;
1523 pTrav->updateActive = XGL_FALSE;
1524 initDS(pTrav);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001525 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001526 return result;
1527}
1528
1529XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1530{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001531 DS_LL_HEAD* pDS = getDS(descriptorSet);
1532 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001533 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001534 char str[1024];
1535 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1536 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001537 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001538 else {
1539 pDS->updateActive = XGL_TRUE;
1540 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001541 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1542}
1543
1544XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1545{
1546 if (!dsUpdate(descriptorSet)) {
1547 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001548 char str[1024];
1549 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1550 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001551 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001552 else {
1553 DS_LL_HEAD* pDS = getDS(descriptorSet);
1554 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001555 char str[1024];
1556 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1557 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001558 }
1559 else {
1560 pDS->updateActive = XGL_FALSE;
1561 }
1562 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001563 nextTable.EndDescriptorSetUpdate(descriptorSet);
1564}
1565
1566XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1567{
1568 if (!dsUpdate(descriptorSet)) {
1569 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001570 char str[1024];
1571 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1572 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001573 }
1574 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001575 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1576 char str[1024];
1577 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1578 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1579 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001580 }
1581 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1582}
1583
1584XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1585{
1586 if (!dsUpdate(descriptorSet)) {
1587 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001588 char str[1024];
1589 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1590 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001591 }
1592 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001593 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1594 char str[1024];
1595 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1596 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1597 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001598 }
1599 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1600}
1601
1602XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1603{
1604 if (!dsUpdate(descriptorSet)) {
1605 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001606 char str[1024];
1607 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1608 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001609 }
1610 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001611 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1612 char str[1024];
1613 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1614 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1615 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001616 }
1617 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1618}
1619
1620XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1621{
1622 if (!dsUpdate(descriptorSet)) {
1623 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001624 char str[1024];
1625 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1626 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001627 }
1628 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1629}
1630
1631// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1632XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1633{
1634 if (!dsUpdate(descriptorSet)) {
1635 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001636 char str[1024];
1637 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1638 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001639 }
1640 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1641 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001642 char str[1024];
1643 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1644 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001645 }
1646 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1647}
1648
1649XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1650{
1651 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001652 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_VIEWPORT);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001653 return result;
1654}
1655
1656XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1657{
1658 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001659 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_RASTER);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001660 return result;
1661}
1662
1663XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1664{
1665 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001666 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_MSAA);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001667 return result;
1668}
1669
1670XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1671{
1672 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001673 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_COLOR_BLEND);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001674 return result;
1675}
1676
1677XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1678{
1679 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001680 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_DEPTH_STENCIL);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001681 return result;
1682}
1683
1684XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1685{
1686 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1687 return result;
1688}
1689
1690XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1691{
1692 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1693 return result;
1694}
1695
1696XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1697{
1698 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1699 return result;
1700}
1701
1702XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1703{
1704 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1705 return result;
1706}
1707
1708XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1709{
1710 if (getPipeline(pipeline)) {
1711 lastBoundPipeline = pipeline;
1712 }
1713 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001714 char str[1024];
1715 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1716 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001717 }
1718 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1719}
1720
1721XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1722{
1723 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1724}
1725
1726XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1727{
Tobin Ehlis56a61072014-11-21 08:58:46 -07001728 setLastBoundDynamicState(state, stateBindPoint);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001729 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1730}
1731
1732XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1733{
1734 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001735 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001736 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001737 lastBoundDS[index] = descriptorSet;
Tobin Ehliseacc64f2014-11-24 17:09:09 -07001738 lastBoundSlotOffset[index] = slotOffset;
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001739 pthread_mutex_unlock(&globalLock);
Tobin Ehlise79df942014-11-18 16:38:08 -07001740 char str[1024];
1741 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1742 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001743 }
1744 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001745 char str[1024];
1746 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1747 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001748 }
1749 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1750}
1751
1752XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1753{
1754 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1755}
1756
Chia-I Wu3b04af52014-11-08 10:48:20 +08001757XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1758{
Tobin Ehlis1affd3c2014-11-25 10:24:15 -07001759 lastVtxBinding = binding;
Chia-I Wu3b04af52014-11-08 10:48:20 +08001760 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1761}
1762
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001763XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1764{
1765 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1766}
1767
1768XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1769{
1770 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1771}
1772
1773XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1774{
1775 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1776}
1777
1778XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1779{
1780 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1781}
1782
1783XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1784{
Tobin Ehlise79df942014-11-18 16:38:08 -07001785 char str[1024];
1786 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1787 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001788 synchAndPrintDSConfig();
1789 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1790}
1791
1792XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1793{
Tobin Ehlise79df942014-11-18 16:38:08 -07001794 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001795 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001796 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001797 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001798 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1799}
1800
1801XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1802{
Tobin Ehlise79df942014-11-18 16:38:08 -07001803 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001804 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001805 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001806 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001807 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1808}
1809
1810XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1811{
Tobin Ehlise79df942014-11-18 16:38:08 -07001812 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001813 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001814 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001815 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001816 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1817}
1818
1819XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1820{
1821 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1822}
1823
1824XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1825{
1826 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1827}
1828
1829XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1830{
1831 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1832}
1833
1834XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1835{
1836 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1837}
1838
1839XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1840{
1841 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1842}
1843
1844XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1845{
1846 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1847}
1848
1849XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1850{
1851 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1852}
1853
1854XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1855{
1856 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1857}
1858
1859XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1860{
1861 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1862}
1863
1864XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1865{
1866 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1867}
1868
1869XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1870{
1871 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1872}
1873
1874XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1875{
1876 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1877}
1878
1879XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1880{
1881 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1882}
1883
1884XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1885{
1886 nextTable.CmdSetEvent(cmdBuffer, event);
1887}
1888
1889XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1890{
1891 nextTable.CmdResetEvent(cmdBuffer, event);
1892}
1893
1894XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1895{
1896 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1897}
1898
1899XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1900{
1901 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1902}
1903
1904XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1905{
1906 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1907}
1908
1909XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1910{
1911 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1912}
1913
1914XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1915{
1916 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1917}
1918
1919XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1920{
1921 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1922}
1923
1924XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1925{
1926 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1927}
1928
1929XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1930{
1931 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1932}
1933
1934XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1935{
1936 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1937 return result;
1938}
1939
1940XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1941{
Tobin Ehlise79df942014-11-18 16:38:08 -07001942 // This layer intercepts callbacks
1943 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1944 if (!pNewDbgFuncNode)
1945 return XGL_ERROR_OUT_OF_MEMORY;
1946 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1947 pNewDbgFuncNode->pUserData = pUserData;
1948 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1949 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001950 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1951 return result;
1952}
1953
1954XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1955{
Tobin Ehlise79df942014-11-18 16:38:08 -07001956 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1957 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1958 while (pTrav) {
1959 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1960 pPrev->pNext = pTrav->pNext;
1961 if (pDbgFunctionHead == pTrav)
1962 pDbgFunctionHead = pTrav->pNext;
1963 free(pTrav);
1964 break;
1965 }
1966 pPrev = pTrav;
1967 pTrav = pTrav->pNext;
1968 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001969 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1970 return result;
1971}
1972
1973XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1974{
1975 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1976 return result;
1977}
1978
1979XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1980{
1981 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1982 return result;
1983}
1984
1985XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1986{
1987 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1988 return result;
1989}
1990
1991XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1992{
1993 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1994 return result;
1995}
1996
1997XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1998{
1999 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
2000}
2001
2002XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
2003{
2004 nextTable.CmdDbgMarkerEnd(cmdBuffer);
2005}
2006
2007XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
2008{
2009 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002010 pCurObj = gpuw;
2011 pthread_once(&tabOnce, initLayerTable);
2012 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002013 return result;
2014}
2015
Chia-I Wu6204f342014-11-07 13:33:45 +08002016XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002017{
Chia-I Wu6204f342014-11-07 13:33:45 +08002018 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002019 return result;
2020}
2021
2022XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
2023{
2024 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
2025 return result;
2026}
2027
2028XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
2029{
2030 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
2031 return result;
2032}
2033
Tobin Ehlisa701ef02014-11-27 15:43:39 -07002034XGL_VOID drawStateDumpDotFile(char* outFileName)
2035{
2036 dumpDotFile(outFileName);
2037}
2038
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002039XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
2040{
2041 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2042 if (gpu == NULL)
2043 return NULL;
2044 pCurObj = gpuw;
2045 pthread_once(&tabOnce, initLayerTable);
2046
2047 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
2048 return xglGetProcAddr;
2049 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
2050 return nextTable.InitAndEnumerateGpus;
2051 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
2052 return xglGetGpuInfo;
2053 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
2054 return xglCreateDevice;
2055 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
2056 return xglDestroyDevice;
2057 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
2058 return xglGetExtensionSupport;
2059 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
2060 return xglEnumerateLayers;
2061 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
2062 return xglGetDeviceQueue;
2063 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
2064 return xglQueueSubmit;
2065 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
2066 return xglQueueSetGlobalMemReferences;
2067 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
2068 return xglQueueWaitIdle;
2069 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
2070 return xglDeviceWaitIdle;
Tobin Ehlisa701ef02014-11-27 15:43:39 -07002071 else if (!strncmp("drawStateDumpDotFile", (const char *) funcName, sizeof("drawStateDumpDotFile")))
2072 return drawStateDumpDotFile;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002073 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
2074 return xglGetMemoryHeapCount;
2075 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
2076 return xglGetMemoryHeapInfo;
2077 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
2078 return xglAllocMemory;
2079 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
2080 return xglFreeMemory;
2081 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
2082 return xglSetMemoryPriority;
2083 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
2084 return xglMapMemory;
2085 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
2086 return xglUnmapMemory;
2087 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
2088 return xglPinSystemMemory;
2089 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
2090 return xglRemapVirtualMemoryPages;
2091 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
2092 return xglGetMultiGpuCompatibility;
2093 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
2094 return xglOpenSharedMemory;
2095 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
2096 return xglOpenSharedQueueSemaphore;
2097 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
2098 return xglOpenPeerMemory;
2099 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
2100 return xglOpenPeerImage;
2101 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
2102 return xglDestroyObject;
2103 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
2104 return xglGetObjectInfo;
2105 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
2106 return xglBindObjectMemory;
2107 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
2108 return xglCreateFence;
2109 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
2110 return xglGetFenceStatus;
2111 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
2112 return xglWaitForFences;
2113 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
2114 return xglCreateQueueSemaphore;
2115 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
2116 return xglSignalQueueSemaphore;
2117 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
2118 return xglWaitQueueSemaphore;
2119 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
2120 return xglCreateEvent;
2121 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
2122 return xglGetEventStatus;
2123 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
2124 return xglSetEvent;
2125 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
2126 return xglResetEvent;
2127 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
2128 return xglCreateQueryPool;
2129 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
2130 return xglGetQueryPoolResults;
2131 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
2132 return xglGetFormatInfo;
2133 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
2134 return xglCreateImage;
2135 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
2136 return xglGetImageSubresourceInfo;
2137 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
2138 return xglCreateImageView;
2139 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
2140 return xglCreateColorAttachmentView;
2141 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
2142 return xglCreateDepthStencilView;
2143 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
2144 return xglCreateShader;
2145 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
2146 return xglCreateGraphicsPipeline;
2147 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
2148 return xglCreateComputePipeline;
2149 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
2150 return xglStorePipeline;
2151 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
2152 return xglLoadPipeline;
2153 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
2154 return xglCreatePipelineDelta;
2155 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
2156 return xglCreateSampler;
2157 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
2158 return xglCreateDescriptorSet;
2159 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
2160 return xglBeginDescriptorSetUpdate;
2161 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
2162 return xglEndDescriptorSetUpdate;
2163 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
2164 return xglAttachSamplerDescriptors;
2165 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
2166 return xglAttachImageViewDescriptors;
2167 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
2168 return xglAttachMemoryViewDescriptors;
2169 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
2170 return xglAttachNestedDescriptors;
2171 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
2172 return xglClearDescriptorSetSlots;
2173 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
2174 return xglCreateViewportState;
2175 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
2176 return xglCreateRasterState;
2177 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
2178 return xglCreateMsaaState;
2179 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
2180 return xglCreateColorBlendState;
2181 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
2182 return xglCreateDepthStencilState;
2183 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
2184 return xglCreateCommandBuffer;
2185 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
2186 return xglBeginCommandBuffer;
2187 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
2188 return xglEndCommandBuffer;
2189 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
2190 return xglResetCommandBuffer;
2191 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
2192 return xglCmdBindPipeline;
2193 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
2194 return xglCmdBindPipelineDelta;
2195 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
2196 return xglCmdBindStateObject;
2197 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
2198 return xglCmdBindDescriptorSet;
2199 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
2200 return xglCmdBindDynamicMemoryView;
2201 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
2202 return xglCmdBindIndexData;
2203 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
2204 return xglCmdBindAttachments;
2205 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
2206 return xglCmdPrepareMemoryRegions;
2207 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
2208 return xglCmdPrepareImages;
2209 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
2210 return xglCmdDraw;
2211 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
2212 return xglCmdDrawIndexed;
2213 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
2214 return xglCmdDrawIndirect;
2215 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
2216 return xglCmdDrawIndexedIndirect;
2217 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
2218 return xglCmdDispatch;
2219 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
2220 return xglCmdDispatchIndirect;
2221 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
2222 return xglCmdCopyMemory;
2223 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
2224 return xglCmdCopyImage;
2225 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
2226 return xglCmdCopyMemoryToImage;
2227 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
2228 return xglCmdCopyImageToMemory;
2229 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
2230 return xglCmdCloneImageData;
2231 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
2232 return xglCmdUpdateMemory;
2233 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
2234 return xglCmdFillMemory;
2235 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
2236 return xglCmdClearColorImage;
2237 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
2238 return xglCmdClearColorImageRaw;
2239 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
2240 return xglCmdClearDepthStencil;
2241 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
2242 return xglCmdResolveImage;
2243 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
2244 return xglCmdSetEvent;
2245 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
2246 return xglCmdResetEvent;
2247 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
2248 return xglCmdMemoryAtomic;
2249 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
2250 return xglCmdBeginQuery;
2251 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
2252 return xglCmdEndQuery;
2253 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
2254 return xglCmdResetQueryPool;
2255 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
2256 return xglCmdWriteTimestamp;
2257 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
2258 return xglCmdInitAtomicCounters;
2259 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
2260 return xglCmdLoadAtomicCounters;
2261 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
2262 return xglCmdSaveAtomicCounters;
2263 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
2264 return xglDbgSetValidationLevel;
2265 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
2266 return xglDbgRegisterMsgCallback;
2267 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
2268 return xglDbgUnregisterMsgCallback;
2269 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
2270 return xglDbgSetMessageFilter;
2271 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
2272 return xglDbgSetObjectTag;
2273 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
2274 return xglDbgSetGlobalOption;
2275 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
2276 return xglDbgSetDeviceOption;
2277 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
2278 return xglCmdDbgMarkerBegin;
2279 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
2280 return xglCmdDbgMarkerEnd;
2281 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
2282 return xglWsiX11AssociateConnection;
2283 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
2284 return xglWsiX11GetMSC;
2285 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
2286 return xglWsiX11CreatePresentableImage;
2287 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
2288 return xglWsiX11QueuePresent;
2289 else {
2290 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2291 if (gpuw->pGPA == NULL)
2292 return NULL;
2293 return gpuw->pGPA(gpuw->nextObject, funcName);
2294 }
2295}
2296