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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
John Reck1bcacfd2017-11-03 10:12:19 -070018#include <GpuMemoryTracker.h>
John Reck23b797a2014-01-03 18:08:34 -080019
John Reckec100972018-04-05 16:41:41 -070020#include "../Properties.h"
John Reckd04794a2015-05-08 10:04:36 -070021#include "AnimationContext.h"
22#include "Caches.h"
John Reck3b202512014-06-23 13:13:08 -070023#include "EglManager.h"
Greg Danielcd558522016-11-17 13:31:40 -050024#include "Frame.h"
Chris Craik5e00c7c2016-07-06 16:10:09 -070025#include "LayerUpdateQueue.h"
John Reckd04794a2015-05-08 10:04:36 -070026#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080027#include "RenderThread.h"
sergeyvdccca442016-03-21 15:38:21 -070028#include "hwui/Canvas.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040029#include "pipeline/skia/SkiaOpenGLPipeline.h"
30#include "pipeline/skia/SkiaPipeline.h"
31#include "pipeline/skia/SkiaVulkanPipeline.h"
John Reck1bcacfd2017-11-03 10:12:19 -070032#include "renderstate/RenderState.h"
33#include "renderstate/Stencil.h"
John Reck9372ac32016-01-19 11:46:52 -080034#include "utils/GLUtils.h"
John Recke486d932015-10-28 09:21:19 -070035#include "utils/TimeUtils.h"
John Recke248bd12015-08-05 13:53:53 -070036
37#include <cutils/properties.h>
John Recke248bd12015-08-05 13:53:53 -070038#include <private/hwui/DrawGlInfo.h>
39#include <strings.h>
John Reck23b797a2014-01-03 18:08:34 -080040
John Recke248bd12015-08-05 13:53:53 -070041#include <fcntl.h>
42#include <sys/stat.h>
John Reck1bcacfd2017-11-03 10:12:19 -070043#include <algorithm>
Chris Craik65fe5ee2015-01-26 18:06:29 -080044
Colin Cross290b23a2015-11-05 14:10:47 -080045#include <cstdlib>
46
John Reckf47a5942014-06-30 16:20:04 -070047#define TRIM_MEMORY_COMPLETE 80
48#define TRIM_MEMORY_UI_HIDDEN 20
49
John Reck149173d2015-08-10 09:52:29 -070050#define LOG_FRAMETIME_MMA 0
51
52#if LOG_FRAMETIME_MMA
53static float sBenchMma = 0;
54static int sFrameCount = 0;
55static const float NANOS_PER_MILLIS_F = 1000000.0f;
56#endif
57
John Reck23b797a2014-01-03 18:08:34 -080058namespace android {
59namespace uirenderer {
60namespace renderthread {
61
John Reck1bcacfd2017-11-03 10:12:19 -070062CanvasContext* CanvasContext::create(RenderThread& thread, bool translucent,
63 RenderNode* rootRenderNode, IContextFactory* contextFactory) {
Stan Iliev03de0742016-07-07 12:35:54 -040064 auto renderType = Properties::getRenderPipelineType();
Stan Iliev768e3932016-07-08 21:34:52 -040065
Stan Iliev03de0742016-07-07 12:35:54 -040066 switch (renderType) {
Stan Iliev03de0742016-07-07 12:35:54 -040067 case RenderPipelineType::SkiaGL:
Stan Iliev500a0c32016-10-26 10:30:09 -040068 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070069 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread));
Stan Iliev8a33e402016-07-08 09:57:49 -040070 case RenderPipelineType::SkiaVulkan:
Stan Iliev500a0c32016-10-26 10:30:09 -040071 return new CanvasContext(thread, translucent, rootRenderNode, contextFactory,
John Reck1bcacfd2017-11-03 10:12:19 -070072 std::make_unique<skiapipeline::SkiaVulkanPipeline>(thread));
Stan Iliev03de0742016-07-07 12:35:54 -040073 default:
John Reck1bcacfd2017-11-03 10:12:19 -070074 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev03de0742016-07-07 12:35:54 -040075 break;
76 }
77 return nullptr;
78}
79
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040080void CanvasContext::destroyLayer(RenderNode* node) {
John Reck18f442e2018-04-09 16:56:34 -070081 skiapipeline::SkiaPipeline::destroyLayer(node);
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040082}
83
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040084void CanvasContext::invokeFunctor(const RenderThread& thread, Functor* functor) {
85 ATRACE_CALL();
86 auto renderType = Properties::getRenderPipelineType();
87 switch (renderType) {
Stan Iliev500a0c32016-10-26 10:30:09 -040088 case RenderPipelineType::SkiaGL:
89 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor);
90 break;
91 case RenderPipelineType::SkiaVulkan:
92 skiapipeline::SkiaVulkanPipeline::invokeFunctor(thread, functor);
93 break;
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040094 default:
John Reck1bcacfd2017-11-03 10:12:19 -070095 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -040096 break;
97 }
98}
99
100void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
John Reck18f442e2018-04-09 16:56:34 -0700101 skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400102}
103
John Reck1bcacfd2017-11-03 10:12:19 -0700104CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
105 IContextFactory* contextFactory,
106 std::unique_ptr<IRenderPipeline> renderPipeline)
John Reck3b202512014-06-23 13:13:08 -0700107 : mRenderThread(thread)
John Reck4f02bf42014-01-03 18:09:17 -0800108 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -0800109 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reck34781b22017-07-05 16:39:36 -0700110 , mJankTracker(&thread.globalProfileData(), thread.mainDisplayInfo())
111 , mProfiler(mJankTracker.frames())
Stan Iliev768e3932016-07-08 21:34:52 -0400112 , mContentDrawBounds(0, 0, 0, 0)
113 , mRenderPipeline(std::move(renderPipeline)) {
John Reck2de950d2017-01-25 10:58:30 -0800114 rootRenderNode->makeRoot();
Skuhneea7a7fb2015-08-28 07:10:31 -0700115 mRenderNodes.emplace_back(rootRenderNode);
John Reck443a7142014-09-04 17:40:05 -0700116 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -0700117 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -0800118}
119
120CanvasContext::~CanvasContext() {
John Reck2de950d2017-01-25 10:58:30 -0800121 destroy();
John Reck443a7142014-09-04 17:40:05 -0700122 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck2de950d2017-01-25 10:58:30 -0800123 for (auto& node : mRenderNodes) {
124 node->clearRoot();
125 }
126 mRenderNodes.clear();
John Reck4f02bf42014-01-03 18:09:17 -0800127}
128
John Reck2de950d2017-01-25 10:58:30 -0800129void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
130 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
131 node->makeRoot();
132 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
133}
134
135void CanvasContext::removeRenderNode(RenderNode* node) {
136 node->clearRoot();
137 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
John Reck1bcacfd2017-11-03 10:12:19 -0700138 mRenderNodes.end());
John Reck2de950d2017-01-25 10:58:30 -0800139}
140
141void CanvasContext::destroy() {
John Reck17035b02014-09-03 07:39:53 -0700142 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -0800143 setSurface(nullptr);
John Reck2de950d2017-01-25 10:58:30 -0800144 freePrefetchedLayers();
145 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -0700146 mAnimationContext->destroy();
John Reck23b797a2014-01-03 18:08:34 -0800147}
148
John Reckf8441e62017-10-23 13:10:41 -0700149void CanvasContext::setSurface(sp<Surface>&& surface) {
John Reckfbc8df02014-11-14 16:18:41 -0800150 ATRACE_CALL();
151
John Reckf8441e62017-10-23 13:10:41 -0700152 mNativeSurface = std::move(surface);
John Recka5dda642014-05-22 15:43:54 -0700153
Romain Guy26a2b972017-04-17 09:39:51 -0700154 ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::Srgb;
John Reckf8441e62017-10-23 13:10:41 -0700155 bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode);
John Reck23b797a2014-01-03 18:08:34 -0800156
John Reck28912a52016-04-18 14:34:18 -0700157 mFrameNumber = -1;
158
Stan Iliev768e3932016-07-08 21:34:52 -0400159 if (hasSurface) {
John Reck1bcacfd2017-11-03 10:12:19 -0700160 mHaveNewSurface = true;
161 mSwapHistory.clear();
John Reckec100972018-04-05 16:41:41 -0700162 updateBufferCount();
John Reck368cdd82014-05-07 13:11:00 -0700163 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700164 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800165 }
John Reck23b797a2014-01-03 18:08:34 -0800166}
167
John Reck1125d1f2014-10-23 11:02:19 -0700168void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
169 mSwapBehavior = swapBehavior;
170}
171
John Reckf8441e62017-10-23 13:10:41 -0700172bool CanvasContext::pauseSurface() {
John Reck01a5ea32014-12-03 13:01:07 -0800173 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800174}
175
John Reck8afcc762016-04-13 10:24:06 -0700176void CanvasContext::setStopped(bool stopped) {
177 if (mStopped != stopped) {
178 mStopped = stopped;
179 if (mStopped) {
180 mRenderThread.removeFrameCallback(this);
Stan Iliev768e3932016-07-08 21:34:52 -0400181 mRenderPipeline->onStop();
John Reck306f3312016-06-10 16:01:55 -0700182 } else if (mIsDirty && hasSurface()) {
183 mRenderThread.postFrameCallback(this);
John Reck8afcc762016-04-13 10:24:06 -0700184 }
185 }
186}
187
John Reck1bcacfd2017-11-03 10:12:19 -0700188void CanvasContext::setup(float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
Chris Craik6e068c012016-01-15 16:15:30 -0800189 mLightGeometry.radius = lightRadius;
Chris Craik98787e62015-11-13 10:55:30 -0800190 mLightInfo.ambientShadowAlpha = ambientShadowAlpha;
191 mLightInfo.spotShadowAlpha = spotShadowAlpha;
Alan Viverette50210d92015-05-14 18:05:36 -0700192}
193
194void CanvasContext::setLightCenter(const Vector3& lightCenter) {
Chris Craik6e068c012016-01-15 16:15:30 -0800195 mLightGeometry.center = lightCenter;
John Reck4f02bf42014-01-03 18:09:17 -0800196}
197
John Reck63a06672014-05-07 13:45:54 -0700198void CanvasContext::setOpaque(bool opaque) {
199 mOpaque = opaque;
200}
201
Romain Guy26a2b972017-04-17 09:39:51 -0700202void CanvasContext::setWideGamut(bool wideGamut) {
203 mWideColorGamut = wideGamut;
204}
205
John Reck8afcc762016-04-13 10:24:06 -0700206bool CanvasContext::makeCurrent() {
207 if (mStopped) return false;
208
Stan Iliev768e3932016-07-08 21:34:52 -0400209 auto result = mRenderPipeline->makeCurrent();
210 switch (result) {
211 case MakeCurrentResult::AlreadyCurrent:
212 return true;
213 case MakeCurrentResult::Failed:
214 mHaveNewSurface = true;
215 setSurface(nullptr);
216 return false;
217 case MakeCurrentResult::Succeeded:
218 mHaveNewSurface = true;
219 return true;
220 default:
221 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent",
John Reck1bcacfd2017-11-03 10:12:19 -0700222 (int32_t)result);
John Reckf2dcc2a2015-07-16 09:17:59 -0700223 }
Stan Iliev768e3932016-07-08 21:34:52 -0400224
225 return true;
John Reck860d1552014-04-11 19:15:05 -0700226}
227
John Reckbf3c6022015-06-02 15:55:00 -0700228static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700229 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700230}
231
John Reck0def73a2016-07-01 16:19:13 -0700232bool CanvasContext::isSwapChainStuffed() {
John Recka3d795a2016-07-27 19:28:05 -0700233 static const auto SLOW_THRESHOLD = 6_ms;
234
John Reck0def73a2016-07-01 16:19:13 -0700235 if (mSwapHistory.size() != mSwapHistory.capacity()) {
236 // We want at least 3 frames of history before attempting to
237 // guess if the queue is stuffed
238 return false;
239 }
240 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos();
241 auto& swapA = mSwapHistory[0];
242
243 // Was there a happy queue & dequeue time? If so, don't
244 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700245 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700246 return false;
247 }
248
249 for (size_t i = 1; i < mSwapHistory.size(); i++) {
250 auto& swapB = mSwapHistory[i];
251
Chris Craik31635682016-07-19 17:59:12 -0700252 // If there's a multi-frameInterval gap we effectively already dropped a frame,
John Reck0def73a2016-07-01 16:19:13 -0700253 // so consider the queue healthy.
Chris Craik31635682016-07-19 17:59:12 -0700254 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) {
John Reck0def73a2016-07-01 16:19:13 -0700255 return false;
256 }
257
258 // Was there a happy queue & dequeue time? If so, don't
259 // consider it stuffed
John Reck1bcacfd2017-11-03 10:12:19 -0700260 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) {
John Reck0def73a2016-07-01 16:19:13 -0700261 return false;
262 }
263
264 swapA = swapB;
265 }
266
267 // All signs point to a stuffed swap chain
Tim Murrayffde6272016-07-18 14:11:28 -0700268 ATRACE_NAME("swap chain stuffed");
John Reck0def73a2016-07-01 16:19:13 -0700269 return true;
270}
271
John Reck1bcacfd2017-11-03 10:12:19 -0700272void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued,
273 RenderNode* target) {
John Reckf9be7792014-05-02 18:21:16 -0700274 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700275
John Reckbf3c6022015-06-02 15:55:00 -0700276 // If the previous frame was dropped we don't need to hold onto it, so
277 // just keep using the previous frame's structure instead
278 if (!wasSkipped(mCurrentFrameInfo)) {
John Reck34781b22017-07-05 16:39:36 -0700279 mCurrentFrameInfo = mJankTracker.startFrame();
John Reckbf3c6022015-06-02 15:55:00 -0700280 }
John Reckba6adf62015-02-19 14:36:50 -0800281 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700282 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800283 mCurrentFrameInfo->markSyncStart();
284
John Recke4267ea2014-06-03 15:53:15 -0700285 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700286 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck00e79c92015-07-21 10:23:59 -0700287
John Reckec845a22014-09-05 15:23:38 -0700288 mAnimationContext->startFrame(info.mode);
Stan Iliev47fed6ba2017-10-18 17:56:43 -0400289 mRenderPipeline->onPrepareTree();
Skuhneea7a7fb2015-08-28 07:10:31 -0700290 for (const sp<RenderNode>& node : mRenderNodes) {
291 // Only the primary target node will be drawn full - all other nodes would get drawn in
292 // real time mode. In case of a window, the primary node is the window content and the other
293 // node(s) are non client / filler nodes.
294 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY);
295 node->prepareTree(info);
John Reck975591a2016-01-22 16:28:07 -0800296 GL_CHECKPOINT(MODERATE);
Skuhneea7a7fb2015-08-28 07:10:31 -0700297 }
John Reck119907c2014-08-14 09:02:01 -0700298 mAnimationContext->runRemainingAnimations(info);
John Reck975591a2016-01-22 16:28:07 -0800299 GL_CHECKPOINT(MODERATE);
John Recke45b1fd2014-04-15 09:50:16 -0700300
John Reck2de950d2017-01-25 10:58:30 -0800301 freePrefetchedLayers();
John Reck975591a2016-01-22 16:28:07 -0800302 GL_CHECKPOINT(MODERATE);
John Reck998a6d82014-08-28 15:35:53 -0700303
John Reck306f3312016-06-10 16:01:55 -0700304 mIsDirty = true;
305
John Reckf6481082016-02-02 15:18:23 -0800306 if (CC_UNLIKELY(!mNativeSurface.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700307 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800308 info.out.canDrawThisFrame = false;
309 return;
310 }
311
John Reckf1480762016-07-03 18:28:25 -0700312 if (CC_LIKELY(mSwapHistory.size() && !Properties::forceDrawFrame)) {
John Recke486d932015-10-28 09:21:19 -0700313 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync();
John Reck0def73a2016-07-01 16:19:13 -0700314 SwapHistory& lastSwap = mSwapHistory.back();
John Reck52b783f2015-11-24 11:12:55 -0800315 nsecs_t vsyncDelta = std::abs(lastSwap.vsyncTime - latestVsync);
John Recke486d932015-10-28 09:21:19 -0700316 // The slight fudge-factor is to deal with cases where
317 // the vsync was estimated due to being slow handling the signal.
318 // See the logic in TimeLord#computeFrameTimeNanos or in
319 // Choreographer.java for details on when this happens
320 if (vsyncDelta < 2_ms) {
321 // Already drew for this vsync pulse, UI draw request missed
322 // the deadline for RT animations
323 info.out.canDrawThisFrame = false;
John Reck6f75da02018-03-21 14:43:40 -0700324 }
325 /* This logic exists to try and recover from a display latch miss, which essentially
326 * results in the bufferqueue being double-buffered instead of triple-buffered.
327 * SurfaceFlinger itself now tries to handle & recover from this situation, so this
328 * logic should no longer be necessary. As it's occasionally triggering when
329 * undesired disable it.
330 * TODO: Remove this entirely if the results are solid.
331 else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 ||
John Reck1bcacfd2017-11-03 10:12:19 -0700332 (latestVsync - mLastDropVsync) < 500_ms) {
Chris Craik31635682016-07-19 17:59:12 -0700333 // It's been several frame intervals, assume the buffer queue is fine
334 // or the last drop was too recent
John Recke486d932015-10-28 09:21:19 -0700335 info.out.canDrawThisFrame = true;
336 } else {
John Reck0def73a2016-07-01 16:19:13 -0700337 info.out.canDrawThisFrame = !isSwapChainStuffed();
Chris Craik31635682016-07-19 17:59:12 -0700338 if (!info.out.canDrawThisFrame) {
339 // dropping frame
340 mLastDropVsync = mRenderThread.timeLord().latestVsync();
341 }
John Recke486d932015-10-28 09:21:19 -0700342 }
John Reck6f75da02018-03-21 14:43:40 -0700343 */
John Recke486d932015-10-28 09:21:19 -0700344 } else {
345 info.out.canDrawThisFrame = true;
346 }
John Recka5dda642014-05-22 15:43:54 -0700347
John Reckaef9dc82015-05-08 14:10:57 -0700348 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700349 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700350 }
351
John Recka5dda642014-05-22 15:43:54 -0700352 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reck9f516442017-09-25 10:27:21 -0700353 if (CC_UNLIKELY(!Properties::enableRTAnimations)) {
354 info.out.requiresUiRedraw = true;
355 }
John Reckcd028f32014-06-24 08:44:29 -0700356 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700357 // If animationsNeedsRedraw is set don't bother posting for an RT anim
358 // as we will just end up fighting the UI thread.
359 mRenderThread.postFrameCallback(this);
360 }
John Recke45b1fd2014-04-15 09:50:16 -0700361 }
362}
363
John Reckf47a5942014-06-30 16:20:04 -0700364void CanvasContext::stopDrawing() {
365 mRenderThread.removeFrameCallback(this);
Doris Liuc82e8792016-07-29 16:45:24 -0700366 mAnimationContext->pauseAnimators();
John Reckf47a5942014-06-30 16:20:04 -0700367}
368
John Recka5dda642014-05-22 15:43:54 -0700369void CanvasContext::notifyFramePending() {
370 ATRACE_CALL();
371 mRenderThread.pushBackFrameCallback(this);
372}
373
John Recke4267ea2014-06-03 15:53:15 -0700374void CanvasContext::draw() {
John Recke4267ea2014-06-03 15:53:15 -0700375 SkRect dirty;
376 mDamageAccumulator.finish(&dirty);
377
John Reck6d4d0db2015-08-03 15:34:52 -0700378 // TODO: Re-enable after figuring out cause of b/22592975
John Reck1bcacfd2017-11-03 10:12:19 -0700379 // if (dirty.isEmpty() && Properties::skipEmptyFrames) {
380 // mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
381 // return;
382 // }
John Reck240ff622015-04-28 13:50:00 -0700383
John Reck240ff622015-04-28 13:50:00 -0700384 mCurrentFrameInfo->markIssueDrawCommandsStart();
385
Stan Iliev768e3932016-07-08 21:34:52 -0400386 Frame frame = mRenderPipeline->getFrame();
Chris Craikb565df12015-10-05 13:00:52 -0700387
Stan Iliev768e3932016-07-08 21:34:52 -0400388 SkRect windowDirty = computeDirtyRect(frame, &dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800389
Stan Iliev768e3932016-07-08 21:34:52 -0400390 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue,
John Reck1bcacfd2017-11-03 10:12:19 -0700391 mContentDrawBounds, mOpaque, mWideColorGamut, mLightInfo,
392 mRenderNodes, &(profiler()));
Chris Craik1dfa0702016-03-04 15:59:24 -0800393
John Reck38f6c032016-03-17 10:23:49 -0700394 waitOnFences();
395
John Reckec100972018-04-05 16:41:41 -0700396 frame.setPresentTime(mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
397 (mRenderThread.timeLord().frameIntervalNanos() * (mRenderAheadDepth + 1)));
398
Stan Iliev768e3932016-07-08 21:34:52 -0400399 bool requireSwap = false;
John Reck1bcacfd2017-11-03 10:12:19 -0700400 bool didSwap =
401 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
John Reck9372ac32016-01-19 11:46:52 -0800402
John Reck306f3312016-06-10 16:01:55 -0700403 mIsDirty = false;
John Reckba6adf62015-02-19 14:36:50 -0800404
Stan Iliev768e3932016-07-08 21:34:52 -0400405 if (requireSwap) {
John Reck1bcacfd2017-11-03 10:12:19 -0700406 if (!didSwap) { // some error happened
John Reck149173d2015-08-10 09:52:29 -0700407 setSurface(nullptr);
408 }
John Recke486d932015-10-28 09:21:19 -0700409 SwapHistory& swap = mSwapHistory.next();
Stan Iliev768e3932016-07-08 21:34:52 -0400410 swap.damage = windowDirty;
John Reck0def73a2016-07-01 16:19:13 -0700411 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC);
John Recke486d932015-10-28 09:21:19 -0700412 swap.vsyncTime = mRenderThread.timeLord().latestVsync();
John Reck882d5152016-08-01 14:41:08 -0700413 if (mNativeSurface.get()) {
414 int durationUs;
John Reck32414ee2017-05-31 14:02:50 -0700415 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime();
John Recka67b62e2017-06-01 12:44:58 -0700416 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
417 // Ignoring dequeue duration as it happened prior to frame render start
John Reck32414ee2017-05-31 14:02:50 -0700418 // and thus is not part of the frame.
419 swap.dequeueDuration = 0;
420 } else {
421 mNativeSurface->query(NATIVE_WINDOW_LAST_DEQUEUE_DURATION, &durationUs);
422 swap.dequeueDuration = us2ns(durationUs);
423 }
John Reck882d5152016-08-01 14:41:08 -0700424 mNativeSurface->query(NATIVE_WINDOW_LAST_QUEUE_DURATION, &durationUs);
425 swap.queueDuration = us2ns(durationUs);
426 } else {
427 swap.dequeueDuration = 0;
428 swap.queueDuration = 0;
429 }
John Reck1bcacfd2017-11-03 10:12:19 -0700430 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration;
431 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = swap.queueDuration;
John Reck149173d2015-08-10 09:52:29 -0700432 mHaveNewSurface = false;
John Reck28912a52016-04-18 14:34:18 -0700433 mFrameNumber = -1;
John Reck70e89c92016-08-05 10:50:36 -0700434 } else {
435 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = 0;
436 mCurrentFrameInfo->set(FrameInfoIndex::QueueBufferDuration) = 0;
John Reck4f02bf42014-01-03 18:09:17 -0800437 }
John Reckfe5e7b72014-05-23 17:42:28 -0700438
John Reckba6adf62015-02-19 14:36:50 -0800439 // TODO: Use a fence for real completion?
440 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700441
442#if LOG_FRAMETIME_MMA
John Reck1bcacfd2017-11-03 10:12:19 -0700443 float thisFrame = mCurrentFrameInfo->duration(FrameInfoIndex::IssueDrawCommandsStart,
444 FrameInfoIndex::FrameCompleted) /
445 NANOS_PER_MILLIS_F;
John Reck149173d2015-08-10 09:52:29 -0700446 if (sFrameCount) {
447 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
448 } else {
449 sBenchMma = thisFrame;
450 }
451 if (++sFrameCount == 10) {
452 sFrameCount = 1;
453 ALOGD("Average frame time: %.4f", sBenchMma);
454 }
455#endif
456
John Reck34781b22017-07-05 16:39:36 -0700457 mJankTracker.finishFrame(*mCurrentFrameInfo);
Andres Morales910beb82016-02-02 16:19:40 -0800458 if (CC_UNLIKELY(mFrameMetricsReporter.get() != nullptr)) {
459 mFrameMetricsReporter->reportFrameMetrics(mCurrentFrameInfo->data());
Andres Morales06f5bc72015-12-15 15:21:31 -0800460 }
John Reck38e0c322015-11-10 12:19:17 -0800461
462 GpuMemoryTracker::onFrameCompleted();
sergeyvaf102be2016-09-09 18:02:07 -0700463#ifdef BUGREPORT_FONT_CACHE_USAGE
Derek Sollenbergerdaf72292016-10-25 12:09:18 -0400464 auto renderType = Properties::getRenderPipelineType();
465 if (RenderPipelineType::OpenGL == renderType) {
466 Caches& caches = Caches::getInstance();
467 caches.fontRenderer.getFontRenderer().historyTracker().frameCompleted();
468 }
sergeyvaf102be2016-09-09 18:02:07 -0700469#endif
John Reck4f02bf42014-01-03 18:09:17 -0800470}
471
John Recke45b1fd2014-04-15 09:50:16 -0700472// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700473void CanvasContext::doFrame() {
Stan Iliev768e3932016-07-08 21:34:52 -0400474 if (!mRenderPipeline->isSurfaceReady()) return;
Skuhneea7a7fb2015-08-28 07:10:31 -0700475 prepareAndDraw(nullptr);
476}
John Reck368cdd82014-05-07 13:11:00 -0700477
Skuhneea7a7fb2015-08-28 07:10:31 -0700478void CanvasContext::prepareAndDraw(RenderNode* node) {
John Recke45b1fd2014-04-15 09:50:16 -0700479 ATRACE_CALL();
480
Matthew Bouyack7f667e72016-01-12 12:01:48 -0800481 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();
John Reckba6adf62015-02-19 14:36:50 -0800482 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
John Reck1bcacfd2017-11-03 10:12:19 -0700483 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync);
John Reckfe5e7b72014-05-23 17:42:28 -0700484
Chris Craike2e53a72015-10-28 15:55:40 -0700485 TreeInfo info(TreeInfo::MODE_RT_ONLY, *this);
Skuhneea7a7fb2015-08-28 07:10:31 -0700486 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC), node);
John Recka5dda642014-05-22 15:43:54 -0700487 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700488 draw();
Chris Craik06e2e9c2016-08-31 17:32:46 -0700489 } else {
490 // wait on fences so tasks don't overlap next frame
491 waitOnFences();
John Recka5dda642014-05-22 15:43:54 -0700492 }
John Recke45b1fd2014-04-15 09:50:16 -0700493}
494
John Reck998a6d82014-08-28 15:35:53 -0700495void CanvasContext::markLayerInUse(RenderNode* node) {
John Reck51f2d602016-04-06 07:50:47 -0700496 if (mPrefetchedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800497 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700498 }
499}
500
John Reck2de950d2017-01-25 10:58:30 -0800501void CanvasContext::freePrefetchedLayers() {
John Reck51f2d602016-04-06 07:50:47 -0700502 if (mPrefetchedLayers.size()) {
503 for (auto& node : mPrefetchedLayers) {
504 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
John Reck1bcacfd2017-11-03 10:12:19 -0700505 node->getName());
John Reck2de950d2017-01-25 10:58:30 -0800506 node->destroyLayers();
507 node->decStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700508 }
509 mPrefetchedLayers.clear();
John Reck998a6d82014-08-28 15:35:53 -0700510 }
511}
512
John Reck2de950d2017-01-25 10:58:30 -0800513void CanvasContext::buildLayer(RenderNode* node) {
John Reck3e824952014-08-20 10:08:39 -0700514 ATRACE_CALL();
Stan Iliev768e3932016-07-08 21:34:52 -0400515 if (!mRenderPipeline->isContextReady()) return;
Chris Craik6246d2782016-03-29 15:01:41 -0700516
John Reck3e824952014-08-20 10:08:39 -0700517 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
518 stopDrawing();
519
Chris Craike2e53a72015-10-28 15:55:40 -0700520 TreeInfo info(TreeInfo::MODE_FULL, *this);
John Reck3e824952014-08-20 10:08:39 -0700521 info.damageAccumulator = &mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700522 info.layerUpdateQueue = &mLayerUpdateQueue;
John Reck9eb9f6f2014-08-21 11:23:05 -0700523 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700524 node->prepareTree(info);
525 SkRect ignore;
526 mDamageAccumulator.finish(&ignore);
527 // Tickle the GENERIC property on node to mark it as dirty for damaging
528 // purposes when the frame is actually drawn
529 node->setPropertyFieldsDirty(RenderNode::GENERIC);
530
John Reck1bcacfd2017-11-03 10:12:19 -0700531 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mWideColorGamut,
532 mLightInfo);
John Reck998a6d82014-08-28 15:35:53 -0700533
Chris Craikd41c4d82015-01-05 15:51:13 -0800534 node->incStrong(nullptr);
John Reck51f2d602016-04-06 07:50:47 -0700535 mPrefetchedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700536}
537
John Reck19b6bcf2014-02-14 20:03:38 -0800538bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
Stan Iliev768e3932016-07-08 21:34:52 -0400539 return mRenderPipeline->copyLayerInto(layer, bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800540}
541
John Reck2de950d2017-01-25 10:58:30 -0800542void CanvasContext::destroyHardwareResources() {
John Reckf47a5942014-06-30 16:20:04 -0700543 stopDrawing();
Stan Iliev768e3932016-07-08 21:34:52 -0400544 if (mRenderPipeline->isContextReady()) {
John Reck2de950d2017-01-25 10:58:30 -0800545 freePrefetchedLayers();
Skuhneea7a7fb2015-08-28 07:10:31 -0700546 for (const sp<RenderNode>& node : mRenderNodes) {
John Reck2de950d2017-01-25 10:58:30 -0800547 node->destroyHardwareResources();
Skuhneea7a7fb2015-08-28 07:10:31 -0700548 }
Stan Iliev768e3932016-07-08 21:34:52 -0400549 mRenderPipeline->onDestroyHardwareResources();
John Reckf47a5942014-06-30 16:20:04 -0700550 }
551}
552
553void CanvasContext::trimMemory(RenderThread& thread, int level) {
John Reck18f442e2018-04-09 16:56:34 -0700554 ATRACE_CALL();
555 if (!thread.getGrContext()) return;
556 ATRACE_CALL();
557 if (level >= TRIM_MEMORY_COMPLETE) {
558 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::Complete);
559 thread.eglManager().destroy();
560 thread.vulkanManager().destroy();
561 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
562 thread.cacheManager().trimMemory(CacheManager::TrimMemoryMode::UiHidden);
John Recke1628b72014-05-23 15:11:19 -0700563 }
564}
565
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -0400566DeferredLayerUpdater* CanvasContext::createTextureLayer() {
Stan Iliev768e3932016-07-08 21:34:52 -0400567 return mRenderPipeline->createTextureLayer();
John Reck1949e792014-04-08 15:18:56 -0700568}
569
John Reckba6adf62015-02-19 14:36:50 -0800570void CanvasContext::dumpFrames(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700571 mJankTracker.dumpStats(fd);
572 mJankTracker.dumpFrames(fd);
John Reckba6adf62015-02-19 14:36:50 -0800573}
574
575void CanvasContext::resetFrameStats() {
John Reck34781b22017-07-05 16:39:36 -0700576 mJankTracker.reset();
John Reckba6adf62015-02-19 14:36:50 -0800577}
578
John Reckdf1742e2017-01-19 15:56:21 -0800579void CanvasContext::setName(const std::string&& name) {
580 mJankTracker.setDescription(JankTrackerType::Window, std::move(name));
581}
582
John Reck38f6c032016-03-17 10:23:49 -0700583void CanvasContext::waitOnFences() {
584 if (mFrameFences.size()) {
585 ATRACE_CALL();
586 for (auto& fence : mFrameFences) {
587 fence->getResult();
588 }
589 mFrameFences.clear();
590 }
591}
592
593class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
594public:
John Reck1bcacfd2017-11-03 10:12:19 -0700595 explicit FuncTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
John Reck38f6c032016-03-17 10:23:49 -0700596
597 virtual void onProcess(const sp<Task<bool> >& task) override {
598 FuncTask* t = static_cast<FuncTask*>(task.get());
599 t->func();
600 task->setResult(true);
601 }
602};
603
604void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
605 if (!mFrameWorkProcessor.get()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400606 mFrameWorkProcessor = new FuncTaskProcessor(mRenderPipeline->getTaskManager());
John Reck38f6c032016-03-17 10:23:49 -0700607 }
608 sp<FuncTask> task(new FuncTask());
609 task->func = func;
John Reck7b570de2016-06-27 13:27:23 -0700610 mFrameFences.push_back(task);
John Reck38f6c032016-03-17 10:23:49 -0700611 mFrameWorkProcessor->add(task);
612}
613
John Reck28912a52016-04-18 14:34:18 -0700614int64_t CanvasContext::getFrameNumber() {
615 // mFrameNumber is reset to -1 when the surface changes or we swap buffers
616 if (mFrameNumber == -1 && mNativeSurface.get()) {
617 mFrameNumber = static_cast<int64_t>(mNativeSurface->getNextFrameNumber());
618 }
619 return mFrameNumber;
620}
621
John Reckec100972018-04-05 16:41:41 -0700622void overrideBufferCount(const sp<Surface>& surface, int bufferCount) {
623 struct SurfaceExposer : Surface {
624 using Surface::setBufferCount;
625 };
626 // Protected is just a sign, not a cop
627 ((*surface.get()).*&SurfaceExposer::setBufferCount)(bufferCount);
628}
629
630void CanvasContext::updateBufferCount() {
631 overrideBufferCount(mNativeSurface, 3 + mRenderAheadDepth);
632}
633
634void CanvasContext::setRenderAheadDepth(int renderAhead) {
635 if (renderAhead < 0 || renderAhead > 2 || renderAhead == mRenderAheadDepth) {
636 return;
637 }
638 mRenderAheadDepth = renderAhead;
639 updateBufferCount();
640}
641
Stan Iliev768e3932016-07-08 21:34:52 -0400642SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
643 if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
644 // can't rely on prior content of window if viewport size changes
645 dirty->setEmpty();
646 mLastFrameWidth = frame.width();
647 mLastFrameHeight = frame.height();
648 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
649 // New surface needs a full draw
650 dirty->setEmpty();
651 } else {
652 if (!dirty->isEmpty() && !dirty->intersect(0, 0, frame.width(), frame.height())) {
John Reck1bcacfd2017-11-03 10:12:19 -0700653 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?", SK_RECT_ARGS(*dirty),
654 frame.width(), frame.height());
Stan Iliev768e3932016-07-08 21:34:52 -0400655 dirty->setEmpty();
656 }
657 profiler().unionDirty(dirty);
658 }
659
660 if (dirty->isEmpty()) {
661 dirty->set(0, 0, frame.width(), frame.height());
662 }
663
664 // At this point dirty is the area of the window to update. However,
665 // the area of the frame we need to repaint is potentially different, so
666 // stash the screen area for later
667 SkRect windowDirty(*dirty);
668
669 // If the buffer age is 0 we do a full-screen repaint (handled above)
670 // If the buffer age is 1 the buffer contents are the same as they were
671 // last frame so there's nothing to union() against
672 // Therefore we only care about the > 1 case.
673 if (frame.bufferAge() > 1) {
John Reck1bcacfd2017-11-03 10:12:19 -0700674 if (frame.bufferAge() > (int)mSwapHistory.size()) {
Stan Iliev768e3932016-07-08 21:34:52 -0400675 // We don't have enough history to handle this old of a buffer
676 // Just do a full-draw
677 dirty->set(0, 0, frame.width(), frame.height());
678 } else {
679 // At this point we haven't yet added the latest frame
680 // to the damage history (happens below)
681 // So we need to damage
682 for (int i = mSwapHistory.size() - 1;
John Reck1bcacfd2017-11-03 10:12:19 -0700683 i > ((int)mSwapHistory.size()) - frame.bufferAge(); i--) {
Stan Iliev768e3932016-07-08 21:34:52 -0400684 dirty->join(mSwapHistory[i].damage);
685 }
686 }
687 }
688
689 return windowDirty;
690}
691
John Reck23b797a2014-01-03 18:08:34 -0800692} /* namespace renderthread */
693} /* namespace uirenderer */
694} /* namespace android */