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Sean Silvabeb15ca2012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
Chris Lattner045a73e2013-01-10 21:24:04 +00009 This is always a work in progress.
Sean Silvabeb15ca2012-12-04 03:20:08 +000010
11.. _introduction:
12
13Introduction
14============
15
16This document is meant to highlight some of the important classes and interfaces
17available in the LLVM source-base. This manual is not intended to explain what
18LLVM is, how it works, and what LLVM code looks like. It assumes that you know
19the basics of LLVM and are interested in writing transformations or otherwise
20analyzing or manipulating the code.
21
22This document should get you oriented so that you can find your way in the
23continuously growing source code that makes up the LLVM infrastructure. Note
24that this manual is not intended to serve as a replacement for reading the
25source code, so if you think there should be a method in one of these classes to
26do something, but it's not listed, check the source. Links to the `doxygen
27<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
28possible.
29
30The first section of this document describes general information that is useful
31to know when working in the LLVM infrastructure, and the second describes the
32Core LLVM classes. In the future this manual will be extended with information
33describing how to use extension libraries, such as dominator information, CFG
34traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +000035<http://llvm.org/doxygen/InstVisitor_8h_source.html>`__) template.
Sean Silvabeb15ca2012-12-04 03:20:08 +000036
37.. _general:
38
39General Information
40===================
41
42This section contains general information that is useful if you are working in
43the LLVM source-base, but that isn't specific to any particular API.
44
45.. _stl:
46
47The C++ Standard Template Library
48---------------------------------
49
50LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
51more than you are used to, or have seen before. Because of this, you might want
52to do a little background reading in the techniques used and capabilities of the
53library. There are many good pages that discuss the STL, and several books on
54the subject that you can get, so it will not be discussed in this document.
55
56Here are some useful links:
57
Sean Silva4b587852012-12-04 03:30:36 +000058#. `cppreference.com
59 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvabeb15ca2012-12-04 03:20:08 +000060 reference for the STL and other parts of the standard C++ library.
61
62#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
63 book in the making. It has a decent Standard Library Reference that rivals
64 Dinkumware's, and is unfortunately no longer free since the book has been
65 published.
66
67#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
68
69#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
70 useful `Introduction to the STL
71 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
72
73#. `Bjarne Stroustrup's C++ Page
74 <http://www.research.att.com/%7Ebs/C++.html>`_.
75
76#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silvac454f07e32012-12-04 03:45:27 +000077 (even better, get the book)
78 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvabeb15ca2012-12-04 03:20:08 +000079
Sean Silva92a44892013-01-11 02:28:08 +000080You are also encouraged to take a look at the :doc:`LLVM Coding Standards
81<CodingStandards>` guide which focuses on how to write maintainable code more
Sean Silvabeb15ca2012-12-04 03:20:08 +000082than where to put your curly braces.
83
84.. _resources:
85
86Other useful references
87-----------------------
88
89#. `Using static and shared libraries across platforms
90 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
91
92.. _apis:
93
94Important and useful LLVM APIs
95==============================
96
97Here we highlight some LLVM APIs that are generally useful and good to know
98about when writing transformations.
99
100.. _isa:
101
102The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
103------------------------------------------------------
104
105The LLVM source-base makes extensive use of a custom form of RTTI. These
106templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
107they don't have some drawbacks (primarily stemming from the fact that
108``dynamic_cast<>`` only works on classes that have a v-table). Because they are
109used so often, you must know what they do and how they work. All of these
110templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000111<http://llvm.org/doxygen/Casting_8h_source.html>`__) file (note that you very
Sean Silvabeb15ca2012-12-04 03:20:08 +0000112rarely have to include this file directly).
113
114``isa<>``:
115 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
116 It returns true or false depending on whether a reference or pointer points to
117 an instance of the specified class. This can be very useful for constraint
118 checking of various sorts (example below).
119
120``cast<>``:
121 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
122 or reference from a base class to a derived class, causing an assertion
123 failure if it is not really an instance of the right type. This should be
124 used in cases where you have some information that makes you believe that
125 something is of the right type. An example of the ``isa<>`` and ``cast<>``
126 template is:
127
128 .. code-block:: c++
129
130 static bool isLoopInvariant(const Value *V, const Loop *L) {
131 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
132 return true;
133
134 // Otherwise, it must be an instruction...
135 return !L->contains(cast<Instruction>(V)->getParent());
136 }
137
138 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
139 for that use the ``dyn_cast<>`` operator.
140
141``dyn_cast<>``:
142 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
143 if the operand is of the specified type, and if so, returns a pointer to it
144 (this operator does not work with references). If the operand is not of the
145 correct type, a null pointer is returned. Thus, this works very much like
146 the ``dynamic_cast<>`` operator in C++, and should be used in the same
147 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
148 statement or some other flow control statement like this:
149
150 .. code-block:: c++
151
Piotr Padlewskidb8d7c82016-11-11 22:12:15 +0000152 if (auto *AI = dyn_cast<AllocationInst>(Val)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +0000153 // ...
154 }
155
156 This form of the ``if`` statement effectively combines together a call to
157 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
158 convenient.
159
160 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
161 ``instanceof`` operator, can be abused. In particular, you should not use big
162 chained ``if/then/else`` blocks to check for lots of different variants of
163 classes. If you find yourself wanting to do this, it is much cleaner and more
164 efficient to use the ``InstVisitor`` class to dispatch over the instruction
165 type directly.
166
167``cast_or_null<>``:
168 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
169 except that it allows for a null pointer as an argument (which it then
170 propagates). This can sometimes be useful, allowing you to combine several
171 null checks into one.
172
173``dyn_cast_or_null<>``:
174 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
175 operator, except that it allows for a null pointer as an argument (which it
176 then propagates). This can sometimes be useful, allowing you to combine
177 several null checks into one.
178
179These five templates can be used with any classes, whether they have a v-table
180or not. If you want to add support for these templates, see the document
Sean Silva92a44892013-01-11 02:28:08 +0000181:doc:`How to set up LLVM-style RTTI for your class hierarchy
182<HowToSetUpLLVMStyleRTTI>`
Sean Silvabeb15ca2012-12-04 03:20:08 +0000183
184.. _string_apis:
185
186Passing strings (the ``StringRef`` and ``Twine`` classes)
187---------------------------------------------------------
188
189Although LLVM generally does not do much string manipulation, we do have several
190important APIs which take strings. Two important examples are the Value class
191-- which has names for instructions, functions, etc. -- and the ``StringMap``
192class which is used extensively in LLVM and Clang.
193
194These are generic classes, and they need to be able to accept strings which may
195have embedded null characters. Therefore, they cannot simply take a ``const
196char *``, and taking a ``const std::string&`` requires clients to perform a heap
197allocation which is usually unnecessary. Instead, many LLVM APIs use a
198``StringRef`` or a ``const Twine&`` for passing strings efficiently.
199
200.. _StringRef:
201
202The ``StringRef`` class
203^^^^^^^^^^^^^^^^^^^^^^^^^^^^
204
205The ``StringRef`` data type represents a reference to a constant string (a
206character array and a length) and supports the common operations available on
207``std::string``, but does not require heap allocation.
208
209It can be implicitly constructed using a C style null-terminated string, an
210``std::string``, or explicitly with a character pointer and length. For
211example, the ``StringRef`` find function is declared as:
212
213.. code-block:: c++
214
215 iterator find(StringRef Key);
216
217and clients can call it using any one of:
218
219.. code-block:: c++
220
221 Map.find("foo"); // Lookup "foo"
222 Map.find(std::string("bar")); // Lookup "bar"
223 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
224
225Similarly, APIs which need to return a string may return a ``StringRef``
226instance, which can be used directly or converted to an ``std::string`` using
227the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +0000228<http://llvm.org/doxygen/StringRef_8h_source.html>`__) for more
Sean Silvabeb15ca2012-12-04 03:20:08 +0000229information.
230
231You should rarely use the ``StringRef`` class directly, because it contains
232pointers to external memory it is not generally safe to store an instance of the
233class (unless you know that the external storage will not be freed).
234``StringRef`` is small and pervasive enough in LLVM that it should always be
235passed by value.
236
237The ``Twine`` class
238^^^^^^^^^^^^^^^^^^^
239
240The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
241class is an efficient way for APIs to accept concatenated strings. For example,
242a common LLVM paradigm is to name one instruction based on the name of another
243instruction with a suffix, for example:
244
245.. code-block:: c++
246
247 New = CmpInst::Create(..., SO->getName() + ".cmp");
248
249The ``Twine`` class is effectively a lightweight `rope
250<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
251temporary (stack allocated) objects. Twines can be implicitly constructed as
252the result of the plus operator applied to strings (i.e., a C strings, an
253``std::string``, or a ``StringRef``). The twine delays the actual concatenation
254of strings until it is actually required, at which point it can be efficiently
255rendered directly into a character array. This avoids unnecessary heap
256allocation involved in constructing the temporary results of string
257concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
258<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
259for more information.
260
261As with a ``StringRef``, ``Twine`` objects point to external memory and should
262almost never be stored or mentioned directly. They are intended solely for use
263when defining a function which should be able to efficiently accept concatenated
264strings.
265
Zachary Turner11db2642016-11-11 23:57:40 +0000266.. _formatting_strings:
267
268Formatting strings (the ``formatv`` function)
269---------------------------------------------
270While LLVM doesn't necessarily do a lot of string manipulation and parsing, it
271does do a lot of string formatting. From diagnostic messages, to llvm tool
272outputs such as ``llvm-readobj`` to printing verbose disassembly listings and
273LLDB runtime logging, the need for string formatting is pervasive.
274
275The ``formatv`` is similar in spirit to ``printf``, but uses a different syntax
276which borrows heavily from Python and C#. Unlike ``printf`` it deduces the type
277to be formatted at compile time, so it does not need a format specifier such as
278``%d``. This reduces the mental overhead of trying to construct portable format
279strings, especially for platform-specific types like ``size_t`` or pointer types.
280Unlike both ``printf`` and Python, it additionally fails to compile if LLVM does
281not know how to format the type. These two properties ensure that the function
282is both safer and simpler to use than traditional formatting methods such as
283the ``printf`` family of functions.
284
285Simple formatting
286^^^^^^^^^^^^^^^^^
287
288A call to ``formatv`` involves a single **format string** consisting of 0 or more
289**replacement sequences**, followed by a variable length list of **replacement values**.
290A replacement sequence is a string of the form ``{N[[,align]:style]}``.
291
292``N`` refers to the 0-based index of the argument from the list of replacement
293values. Note that this means it is possible to reference the same parameter
294multiple times, possibly with different style and/or alignment options, in any order.
295
296``align`` is an optional string specifying the width of the field to format
297the value into, and the alignment of the value within the field. It is specified as
298an optional **alignment style** followed by a positive integral **field width**. The
299alignment style can be one of the characters ``-`` (left align), ``=`` (center align),
300or ``+`` (right align). The default is right aligned.
301
302``style`` is an optional string consisting of a type specific that controls the
303formatting of the value. For example, to format a floating point value as a percentage,
304you can use the style option ``P``.
305
306Custom formatting
307^^^^^^^^^^^^^^^^^
308
309There are two ways to customize the formatting behavior for a type.
310
3111. Provide a template specialization of ``llvm::format_provider<T>`` for your
312 type ``T`` with the appropriate static format method.
313
314 .. code-block:: c++
315
316 namespace llvm {
317 template<>
318 struct format_provider<MyFooBar> {
319 static void format(const MyFooBar &V, raw_ostream &Stream, StringRef Style) {
320 // Do whatever is necessary to format `V` into `Stream`
321 }
322 };
323 void foo() {
324 MyFooBar X;
325 std::string S = formatv("{0}", X);
326 }
327 }
328
329 This is a useful extensibility mechanism for adding support for formatting your own
330 custom types with your own custom Style options. But it does not help when you want
331 to extend the mechanism for formatting a type that the library already knows how to
332 format. For that, we need something else.
333
Pavel Labath08c2e862016-12-15 09:40:27 +00003342. Provide a **format adapter** inheriting from ``llvm::FormatAdapter<T>``.
Zachary Turner11db2642016-11-11 23:57:40 +0000335
336 .. code-block:: c++
337
338 namespace anything {
Pavel Labath08c2e862016-12-15 09:40:27 +0000339 struct format_int_custom : public llvm::FormatAdapter<int> {
340 explicit format_int_custom(int N) : llvm::FormatAdapter<int>(N) {}
341 void format(llvm::raw_ostream &Stream, StringRef Style) override {
342 // Do whatever is necessary to format ``this->Item`` into ``Stream``
Zachary Turner11db2642016-11-11 23:57:40 +0000343 }
344 };
345 }
346 namespace llvm {
347 void foo() {
348 std::string S = formatv("{0}", anything::format_int_custom(42));
349 }
350 }
351
Pavel Labath08c2e862016-12-15 09:40:27 +0000352 If the type is detected to be derived from ``FormatAdapter<T>``, ``formatv``
353 will call the
Zachary Turner11db2642016-11-11 23:57:40 +0000354 ``format`` method on the argument passing in the specified style. This allows
355 one to provide custom formatting of any type, including one which already has
356 a builtin format provider.
357
358``formatv`` Examples
359^^^^^^^^^^^^^^^^^^^^
360Below is intended to provide an incomplete set of examples demonstrating
361the usage of ``formatv``. More information can be found by reading the
362doxygen documentation or by looking at the unit test suite.
363
364
365.. code-block:: c++
366
367 std::string S;
368 // Simple formatting of basic types and implicit string conversion.
369 S = formatv("{0} ({1:P})", 7, 0.35); // S == "7 (35.00%)"
370
371 // Out-of-order referencing and multi-referencing
372 outs() << formatv("{0} {2} {1} {0}", 1, "test", 3); // prints "1 3 test 1"
373
374 // Left, right, and center alignment
375 S = formatv("{0,7}", 'a'); // S == " a";
376 S = formatv("{0,-7}", 'a'); // S == "a ";
377 S = formatv("{0,=7}", 'a'); // S == " a ";
378 S = formatv("{0,+7}", 'a'); // S == " a";
379
380 // Custom styles
381 S = formatv("{0:N} - {0:x} - {1:E}", 12345, 123908342); // S == "12,345 - 0x3039 - 1.24E8"
382
383 // Adapters
384 S = formatv("{0}", fmt_align(42, AlignStyle::Center, 7)); // S == " 42 "
385 S = formatv("{0}", fmt_repeat("hi", 3)); // S == "hihihi"
386 S = formatv("{0}", fmt_pad("hi", 2, 6)); // S == " hi "
387
388 // Ranges
389 std::vector<int> V = {8, 9, 10};
390 S = formatv("{0}", make_range(V.begin(), V.end())); // S == "8, 9, 10"
391 S = formatv("{0:$[+]}", make_range(V.begin(), V.end())); // S == "8+9+10"
392 S = formatv("{0:$[ + ]@[x]}", make_range(V.begin(), V.end())); // S == "0x8 + 0x9 + 0xA"
393
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000394.. _error_apis:
395
396Error handling
397--------------
398
399Proper error handling helps us identify bugs in our code, and helps end-users
400understand errors in their tool usage. Errors fall into two broad categories:
401*programmatic* and *recoverable*, with different strategies for handling and
402reporting.
403
404Programmatic Errors
405^^^^^^^^^^^^^^^^^^^
406
407Programmatic errors are violations of program invariants or API contracts, and
408represent bugs within the program itself. Our aim is to document invariants, and
409to abort quickly at the point of failure (providing some basic diagnostic) when
410invariants are broken at runtime.
411
412The fundamental tools for handling programmatic errors are assertions and the
413llvm_unreachable function. Assertions are used to express invariant conditions,
414and should include a message describing the invariant:
415
416.. code-block:: c++
417
418 assert(isPhysReg(R) && "All virt regs should have been allocated already.");
419
420The llvm_unreachable function can be used to document areas of control flow
421that should never be entered if the program invariants hold:
422
423.. code-block:: c++
424
425 enum { Foo, Bar, Baz } X = foo();
426
427 switch (X) {
428 case Foo: /* Handle Foo */; break;
429 case Bar: /* Handle Bar */; break;
430 default:
431 llvm_unreachable("X should be Foo or Bar here");
432 }
433
434Recoverable Errors
435^^^^^^^^^^^^^^^^^^
436
437Recoverable errors represent an error in the program's environment, for example
438a resource failure (a missing file, a dropped network connection, etc.), or
439malformed input. These errors should be detected and communicated to a level of
440the program where they can be handled appropriately. Handling the error may be
441as simple as reporting the issue to the user, or it may involve attempts at
442recovery.
443
444Recoverable errors are modeled using LLVM's ``Error`` scheme. This scheme
445represents errors using function return values, similar to classic C integer
446error codes, or C++'s ``std::error_code``. However, the ``Error`` class is
447actually a lightweight wrapper for user-defined error types, allowing arbitrary
448information to be attached to describe the error. This is similar to the way C++
449exceptions allow throwing of user-defined types.
450
Lang Hames42f5dd82016-09-02 03:46:08 +0000451Success values are created by calling ``Error::success()``, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000452
453.. code-block:: c++
454
455 Error foo() {
456 // Do something.
457 // Return success.
458 return Error::success();
459 }
460
461Success values are very cheap to construct and return - they have minimal
462impact on program performance.
463
464Failure values are constructed using ``make_error<T>``, where ``T`` is any class
Lang Hames42f5dd82016-09-02 03:46:08 +0000465that inherits from the ErrorInfo utility, E.g.:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000466
467.. code-block:: c++
Kostya Serebryanyaf67fd12016-10-27 20:14:03 +0000468
Lang Hames03a88cc2016-10-25 21:19:30 +0000469 class BadFileFormat : public ErrorInfo<BadFileFormat> {
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000470 public:
Reid Klecknera15b76b2016-03-24 23:49:34 +0000471 static char ID;
Lang Hames03a88cc2016-10-25 21:19:30 +0000472 std::string Path;
473
474 BadFileFormat(StringRef Path) : Path(Path.str()) {}
475
476 void log(raw_ostream &OS) const override {
477 OS << Path << " is malformed";
478 }
479
480 std::error_code convertToErrorCode() const override {
481 return make_error_code(object_error::parse_failed);
482 }
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000483 };
484
Lang Hames6b0b2b52017-02-28 01:35:31 +0000485 char BadFileFormat::ID; // This should be declared in the C++ file.
Reid Klecknera15b76b2016-03-24 23:49:34 +0000486
Lang Hames03a88cc2016-10-25 21:19:30 +0000487 Error printFormattedFile(StringRef Path) {
488 if (<check for valid format>)
489 return make_error<InvalidObjectFile>(Path);
490 // print file contents.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000491 return Error::success();
492 }
493
Lang Hamesa0f517f2016-03-23 03:18:16 +0000494Error values can be implicitly converted to bool: true for error, false for
495success, enabling the following idiom:
496
Justin Bogner91269bf2016-03-23 22:54:19 +0000497.. code-block:: c++
Lang Hamesa0f517f2016-03-23 03:18:16 +0000498
Lang Hames1684d7c2016-03-24 18:05:21 +0000499 Error mayFail();
Lang Hamesa0f517f2016-03-23 03:18:16 +0000500
Lang Hames1684d7c2016-03-24 18:05:21 +0000501 Error foo() {
502 if (auto Err = mayFail())
503 return Err;
504 // Success! We can proceed.
505 ...
Lang Hamesa0f517f2016-03-23 03:18:16 +0000506
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000507For functions that can fail but need to return a value the ``Expected<T>``
508utility can be used. Values of this type can be constructed with either a
Lang Hames42f5dd82016-09-02 03:46:08 +0000509``T``, or an ``Error``. Expected<T> values are also implicitly convertible to
Lang Hames03a88cc2016-10-25 21:19:30 +0000510boolean, but with the opposite convention to ``Error``: true for success, false
511for error. If success, the ``T`` value can be accessed via the dereference
512operator. If failure, the ``Error`` value can be extracted using the
513``takeError()`` method. Idiomatic usage looks like:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000514
515.. code-block:: c++
516
Lang Hames03a88cc2016-10-25 21:19:30 +0000517 Expected<FormattedFile> openFormattedFile(StringRef Path) {
518 // If badly formatted, return an error.
519 if (auto Err = checkFormat(Path))
520 return std::move(Err);
521 // Otherwise return a FormattedFile instance.
522 return FormattedFile(Path);
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000523 }
524
Lang Hames03a88cc2016-10-25 21:19:30 +0000525 Error processFormattedFile(StringRef Path) {
526 // Try to open a formatted file
527 if (auto FileOrErr = openFormattedFile(Path)) {
528 // On success, grab a reference to the file and continue.
529 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000530 ...
Lang Hamesca20d9e2016-10-25 22:38:50 +0000531 } else
532 // On error, extract the Error value and return it.
Lang Hames03a88cc2016-10-25 21:19:30 +0000533 return FileOrErr.takeError();
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000534 }
535
Lang Hames03a88cc2016-10-25 21:19:30 +0000536If an ``Expected<T>`` value is in success mode then the ``takeError()`` method
537will return a success value. Using this fact, the above function can be
538rewritten as:
539
540.. code-block:: c++
541
542 Error processFormattedFile(StringRef Path) {
543 // Try to open a formatted file
544 auto FileOrErr = openFormattedFile(Path);
545 if (auto Err = FileOrErr.takeError())
546 // On error, extract the Error value and return it.
547 return Err;
548 // On success, grab a reference to the file and continue.
549 auto &File = *FileOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000550 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000551 }
552
553This second form is often more readable for functions that involve multiple
554``Expected<T>`` values as it limits the indentation required.
555
556All ``Error`` instances, whether success or failure, must be either checked or
557moved from (via ``std::move`` or a return) before they are destructed.
558Accidentally discarding an unchecked error will cause a program abort at the
559point where the unchecked value's destructor is run, making it easy to identify
560and fix violations of this rule.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000561
562Success values are considered checked once they have been tested (by invoking
563the boolean conversion operator):
564
565.. code-block:: c++
566
Lang Hamesfd4de912017-02-27 21:09:47 +0000567 if (auto Err = mayFail(...))
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000568 return Err; // Failure value - move error to caller.
569
570 // Safe to continue: Err was checked.
571
Lang Hamesfd4de912017-02-27 21:09:47 +0000572In contrast, the following code will always cause an abort, even if ``mayFail``
Lang Hamesc5d41d42016-09-02 03:50:50 +0000573returns a success value:
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000574
575.. code-block:: c++
576
Lang Hamesfd4de912017-02-27 21:09:47 +0000577 mayFail();
578 // Program will always abort here, even if mayFail() returns Success, since
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000579 // the value is not checked.
580
581Failure values are considered checked once a handler for the error type has
582been activated:
583
584.. code-block:: c++
585
Lang Hames03a88cc2016-10-25 21:19:30 +0000586 handleErrors(
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000587 processFormattedFile(...),
Lang Hames03a88cc2016-10-25 21:19:30 +0000588 [](const BadFileFormat &BFF) {
Kostya Serebryanya1f87e52016-10-31 21:10:26 +0000589 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000590 },
591 [](const FileNotFound &FNF) {
592 report("File not found " + FNF.Path);
593 });
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000594
Lang Hames03a88cc2016-10-25 21:19:30 +0000595The ``handleErrors`` function takes an error as its first argument, followed by
596a variadic list of "handlers", each of which must be a callable type (a
597function, lambda, or class with a call operator) with one argument. The
598``handleErrors`` function will visit each handler in the sequence and check its
599argument type against the dynamic type of the error, running the first handler
Lang Hames19a23082016-11-07 22:33:13 +0000600that matches. This is the same decision process that is used decide which catch
601clause to run for a C++ exception.
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000602
Lang Hames03a88cc2016-10-25 21:19:30 +0000603Since the list of handlers passed to ``handleErrors`` may not cover every error
604type that can occur, the ``handleErrors`` function also returns an Error value
605that must be checked or propagated. If the error value that is passed to
606``handleErrors`` does not match any of the handlers it will be returned from
607handleErrors. Idiomatic use of ``handleErrors`` thus looks like:
608
609.. code-block:: c++
610
611 if (auto Err =
612 handleErrors(
613 processFormattedFile(...),
614 [](const BadFileFormat &BFF) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000615 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames03a88cc2016-10-25 21:19:30 +0000616 },
617 [](const FileNotFound &FNF) {
618 report("File not found " + FNF.Path);
619 }))
620 return Err;
621
622In cases where you truly know that the handler list is exhaustive the
623``handleAllErrors`` function can be used instead. This is identical to
624``handleErrors`` except that it will terminate the program if an unhandled
625error is passed in, and can therefore return void. The ``handleAllErrors``
626function should generally be avoided: the introduction of a new error type
627elsewhere in the program can easily turn a formerly exhaustive list of errors
628into a non-exhaustive list, risking unexpected program termination. Where
629possible, use handleErrors and propagate unknown errors up the stack instead.
630
Lang Hames19a23082016-11-07 22:33:13 +0000631For tool code, where errors can be handled by printing an error message then
632exiting with an error code, the :ref:`ExitOnError <err_exitonerr>` utility
633may be a better choice than handleErrors, as it simplifies control flow when
634calling fallible functions.
635
Lang Hamesfd4de912017-02-27 21:09:47 +0000636In situations where it is known that a particular call to a fallible function
637will always succeed (for example, a call to a function that can only fail on a
638subset of inputs with an input that is known to be safe) the
639:ref:`cantFail <err_cantfail>` functions can be used to remove the error type,
640simplifying control flow.
641
Lang Hames03a88cc2016-10-25 21:19:30 +0000642StringError
643"""""""""""
644
645Many kinds of errors have no recovery strategy, the only action that can be
646taken is to report them to the user so that the user can attempt to fix the
647environment. In this case representing the error as a string makes perfect
Lang Hames6b19ce62016-10-25 22:22:48 +0000648sense. LLVM provides the ``StringError`` class for this purpose. It takes two
Lang Hames03a88cc2016-10-25 21:19:30 +0000649arguments: A string error message, and an equivalent ``std::error_code`` for
650interoperability:
651
652.. code-block:: c++
653
654 make_error<StringError>("Bad executable",
655 make_error_code(errc::executable_format_error"));
656
657If you're certain that the error you're building will never need to be converted
658to a ``std::error_code`` you can use the ``inconvertibleErrorCode()`` function:
659
660.. code-block:: c++
661
662 make_error<StringError>("Bad executable", inconvertibleErrorCode());
663
664This should be done only after careful consideration. If any attempt is made to
665convert this error to a ``std::error_code`` it will trigger immediate program
666termination. Unless you are certain that your errors will not need
667interoperability you should look for an existing ``std::error_code`` that you
668can convert to, and even (as painful as it is) consider introducing a new one as
669a stopgap measure.
670
671Interoperability with std::error_code and ErrorOr
672"""""""""""""""""""""""""""""""""""""""""""""""""
673
674Many existing LLVM APIs use ``std::error_code`` and its partner ``ErrorOr<T>``
675(which plays the same role as ``Expected<T>``, but wraps a ``std::error_code``
676rather than an ``Error``). The infectious nature of error types means that an
677attempt to change one of these functions to return ``Error`` or ``Expected<T>``
678instead often results in an avalanche of changes to callers, callers of callers,
679and so on. (The first such attempt, returning an ``Error`` from
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000680MachOObjectFile's constructor, was abandoned after the diff reached 3000 lines,
Lang Hames03a88cc2016-10-25 21:19:30 +0000681impacted half a dozen libraries, and was still growing).
682
683To solve this problem, the ``Error``/``std::error_code`` interoperability requirement was
684introduced. Two pairs of functions allow any ``Error`` value to be converted to a
685``std::error_code``, any ``Expected<T>`` to be converted to an ``ErrorOr<T>``, and vice
686versa:
687
688.. code-block:: c++
689
690 std::error_code errorToErrorCode(Error Err);
691 Error errorCodeToError(std::error_code EC);
692
693 template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> TOrErr);
694 template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> TOrEC);
695
696
697Using these APIs it is easy to make surgical patches that update individual
698functions from ``std::error_code`` to ``Error``, and from ``ErrorOr<T>`` to
699``Expected<T>``.
700
701Returning Errors from error handlers
702""""""""""""""""""""""""""""""""""""
703
704Error recovery attempts may themselves fail. For that reason, ``handleErrors``
705actually recognises three different forms of handler signature:
706
707.. code-block:: c++
708
709 // Error must be handled, no new errors produced:
710 void(UserDefinedError &E);
711
712 // Error must be handled, new errors can be produced:
713 Error(UserDefinedError &E);
714
715 // Original error can be inspected, then re-wrapped and returned (or a new
716 // error can be produced):
717 Error(std::unique_ptr<UserDefinedError> E);
718
719Any error returned from a handler will be returned from the ``handleErrors``
720function so that it can be handled itself, or propagated up the stack.
721
Lang Hames19a23082016-11-07 22:33:13 +0000722.. _err_exitonerr:
723
Lang Hames03a88cc2016-10-25 21:19:30 +0000724Using ExitOnError to simplify tool code
725"""""""""""""""""""""""""""""""""""""""
726
727Library code should never call ``exit`` for a recoverable error, however in tool
Lang Hames6b19ce62016-10-25 22:22:48 +0000728code (especially command line tools) this can be a reasonable approach. Calling
Lang Hames03a88cc2016-10-25 21:19:30 +0000729``exit`` upon encountering an error dramatically simplifies control flow as the
730error no longer needs to be propagated up the stack. This allows code to be
731written in straight-line style, as long as each fallible call is wrapped in a
Lang Hames4f8a9602016-10-25 22:35:55 +0000732check and call to exit. The ``ExitOnError`` class supports this pattern by
Lang Hames03a88cc2016-10-25 21:19:30 +0000733providing call operators that inspect ``Error`` values, stripping the error away
734in the success case and logging to ``stderr`` then exiting in the failure case.
735
736To use this class, declare a global ``ExitOnError`` variable in your program:
737
738.. code-block:: c++
739
740 ExitOnError ExitOnErr;
741
742Calls to fallible functions can then be wrapped with a call to ``ExitOnErr``,
743turning them into non-failing calls:
744
745.. code-block:: c++
746
747 Error mayFail();
748 Expected<int> mayFail2();
749
750 void foo() {
751 ExitOnErr(mayFail());
752 int X = ExitOnErr(mayFail2());
753 }
754
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000755On failure, the error's log message will be written to ``stderr``, optionally
756preceded by a string "banner" that can be set by calling the setBanner method. A
Lang Hames03a88cc2016-10-25 21:19:30 +0000757mapping can also be supplied from ``Error`` values to exit codes using the
758``setExitCodeMapper`` method:
759
Lang Hames7a9ca33372016-10-25 22:25:07 +0000760.. code-block:: c++
761
762 int main(int argc, char *argv[]) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000763 ExitOnErr.setBanner(std::string(argv[0]) + " error:");
Lang Hames7a9ca33372016-10-25 22:25:07 +0000764 ExitOnErr.setExitCodeMapper(
765 [](const Error &Err) {
766 if (Err.isA<BadFileFormat>())
767 return 2;
768 return 1;
769 });
Lang Hames03a88cc2016-10-25 21:19:30 +0000770
771Use ``ExitOnError`` in your tool code where possible as it can greatly improve
772readability.
773
Lang Hamesfd4de912017-02-27 21:09:47 +0000774.. _err_cantfail:
775
776Using cantFail to simplify safe callsites
777"""""""""""""""""""""""""""""""""""""""""
778
Lang Hamesad22f422017-04-30 17:24:52 +0000779Some functions may only fail for a subset of their inputs, so calls using known
780safe inputs can be assumed to succeed.
Lang Hamesfd4de912017-02-27 21:09:47 +0000781
782The cantFail functions encapsulate this by wrapping an assertion that their
783argument is a success value and, in the case of Expected<T>, unwrapping the
Lang Hamesad22f422017-04-30 17:24:52 +0000784T value:
Lang Hamesfd4de912017-02-27 21:09:47 +0000785
786.. code-block:: c++
787
Lang Hamesad22f422017-04-30 17:24:52 +0000788 Error onlyFailsForSomeXValues(int X);
789 Expected<int> onlyFailsForSomeXValues2(int X);
Lang Hamesfd4de912017-02-27 21:09:47 +0000790
791 void foo() {
Lang Hamesad22f422017-04-30 17:24:52 +0000792 cantFail(onlyFailsForSomeXValues(KnownSafeValue));
793 int Y = cantFail(onlyFailsForSomeXValues2(KnownSafeValue));
Lang Hamesfd4de912017-02-27 21:09:47 +0000794 ...
795 }
796
797Like the ExitOnError utility, cantFail simplifies control flow. Their treatment
798of error cases is very different however: Where ExitOnError is guaranteed to
799terminate the program on an error input, cantFile simply asserts that the result
800is success. In debug builds this will result in an assertion failure if an error
801is encountered. In release builds the behavior of cantFail for failure values is
802undefined. As such, care must be taken in the use of cantFail: clients must be
Lang Hamesad22f422017-04-30 17:24:52 +0000803certain that a cantFail wrapped call really can not fail with the given
804arguments.
Lang Hamesfd4de912017-02-27 21:09:47 +0000805
806Use of the cantFail functions should be rare in library code, but they are
807likely to be of more use in tool and unit-test code where inputs and/or
808mocked-up classes or functions may be known to be safe.
809
Lang Hames03a88cc2016-10-25 21:19:30 +0000810Fallible constructors
811"""""""""""""""""""""
812
813Some classes require resource acquisition or other complex initialization that
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000814can fail during construction. Unfortunately constructors can't return errors,
815and having clients test objects after they're constructed to ensure that they're
816valid is error prone as it's all too easy to forget the test. To work around
Lang Hames03a88cc2016-10-25 21:19:30 +0000817this, use the named constructor idiom and return an ``Expected<T>``:
818
819.. code-block:: c++
820
821 class Foo {
822 public:
823
Lang Hames4f8a9602016-10-25 22:35:55 +0000824 static Expected<Foo> Create(Resource R1, Resource R2) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000825 Error Err;
826 Foo F(R1, R2, Err);
827 if (Err)
828 return std::move(Err);
829 return std::move(F);
830 }
831
832 private:
833
834 Foo(Resource R1, Resource R2, Error &Err) {
835 ErrorAsOutParameter EAO(&Err);
836 if (auto Err2 = R1.acquire()) {
837 Err = std::move(Err2);
838 return;
839 }
840 Err = R2.acquire();
841 }
842 };
843
844
845Here, the named constructor passes an ``Error`` by reference into the actual
846constructor, which the constructor can then use to return errors. The
847``ErrorAsOutParameter`` utility sets the ``Error`` value's checked flag on entry
848to the constructor so that the error can be assigned to, then resets it on exit
849to force the client (the named constructor) to check the error.
850
851By using this idiom, clients attempting to construct a Foo receive either a
852well-formed Foo or an Error, never an object in an invalid state.
853
854Propagating and consuming errors based on types
855"""""""""""""""""""""""""""""""""""""""""""""""
856
857In some contexts, certain types of error are known to be benign. For example,
858when walking an archive, some clients may be happy to skip over badly formatted
859object files rather than terminating the walk immediately. Skipping badly
Lang Hames4f8a9602016-10-25 22:35:55 +0000860formatted objects could be achieved using an elaborate handler method, but the
Lang Hames03a88cc2016-10-25 21:19:30 +0000861Error.h header provides two utilities that make this idiom much cleaner: the
862type inspection method, ``isA``, and the ``consumeError`` function:
863
864.. code-block:: c++
865
866 Error walkArchive(Archive A) {
867 for (unsigned I = 0; I != A.numMembers(); ++I) {
868 auto ChildOrErr = A.getMember(I);
Lang Hames4f8a9602016-10-25 22:35:55 +0000869 if (auto Err = ChildOrErr.takeError()) {
Lang Hames03a88cc2016-10-25 21:19:30 +0000870 if (Err.isA<BadFileFormat>())
871 consumeError(std::move(Err))
872 else
873 return Err;
Lang Hames4f8a9602016-10-25 22:35:55 +0000874 }
875 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000876 // Use Child
877 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000878 }
879 return Error::success();
880 }
881
882Concatenating Errors with joinErrors
883""""""""""""""""""""""""""""""""""""
884
885In the archive walking example above ``BadFileFormat`` errors are simply
886consumed and ignored. If the client had wanted report these errors after
887completing the walk over the archive they could use the ``joinErrors`` utility:
888
889.. code-block:: c++
890
891 Error walkArchive(Archive A) {
892 Error DeferredErrs = Error::success();
893 for (unsigned I = 0; I != A.numMembers(); ++I) {
894 auto ChildOrErr = A.getMember(I);
895 if (auto Err = ChildOrErr.takeError())
896 if (Err.isA<BadFileFormat>())
897 DeferredErrs = joinErrors(std::move(DeferredErrs), std::move(Err));
898 else
899 return Err;
900 auto &Child = *ChildOrErr;
Lang Hames497fd942016-10-25 22:41:54 +0000901 // Use Child
902 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000903 }
904 return DeferredErrs;
905 }
906
907The ``joinErrors`` routine builds a special error type called ``ErrorList``,
908which holds a list of user defined errors. The ``handleErrors`` routine
Sylvestre Ledrue6ec4412017-01-14 11:37:01 +0000909recognizes this type and will attempt to handle each of the contained errors in
Lang Hames03a88cc2016-10-25 21:19:30 +0000910order. If all contained errors can be handled, ``handleErrors`` will return
911``Error::success()``, otherwise ``handleErrors`` will concatenate the remaining
912errors and return the resulting ``ErrorList``.
913
914Building fallible iterators and iterator ranges
915"""""""""""""""""""""""""""""""""""""""""""""""
916
917The archive walking examples above retrieve archive members by index, however
918this requires considerable boiler-plate for iteration and error checking. We can
Lang Hames8009f612016-10-25 23:08:32 +0000919clean this up by using ``Error`` with the "fallible iterator" pattern. The usual
920C++ iterator patterns do not allow for failure on increment, but we can
921incorporate support for it by having iterators hold an Error reference through
922which they can report failure. In this pattern, if an increment operation fails
923the failure is recorded via the Error reference and the iterator value is set to
924the end of the range in order to terminate the loop. This ensures that the
925dereference operation is safe anywhere that an ordinary iterator dereference
926would be safe (i.e. when the iterator is not equal to end). Where this pattern
927is followed (as in the ``llvm::object::Archive`` class) the result is much
928cleaner iteration idiom:
Lang Hames03a88cc2016-10-25 21:19:30 +0000929
930.. code-block:: c++
931
932 Error Err;
933 for (auto &Child : Ar->children(Err)) {
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000934 // Use Child - we only enter the loop when it's valid
Lang Hames497fd942016-10-25 22:41:54 +0000935 ...
Lang Hames03a88cc2016-10-25 21:19:30 +0000936 }
Kostya Serebryanyb848eaf2016-11-01 05:51:12 +0000937 // Check Err after the loop to ensure it didn't break due to an error.
Lang Hames03a88cc2016-10-25 21:19:30 +0000938 if (Err)
939 return Err;
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000940
Richard Smithddb2fde2014-05-06 07:45:39 +0000941.. _function_apis:
942
Lang Hamesf7f6d3e2016-03-16 01:02:46 +0000943More information on Error and its related utilities can be found in the
944Error.h header file.
945
Richard Smithddb2fde2014-05-06 07:45:39 +0000946Passing functions and other callable objects
947--------------------------------------------
948
949Sometimes you may want a function to be passed a callback object. In order to
950support lambda expressions and other function objects, you should not use the
951traditional C approach of taking a function pointer and an opaque cookie:
952
953.. code-block:: c++
954
955 void takeCallback(bool (*Callback)(Function *, void *), void *Cookie);
956
957Instead, use one of the following approaches:
958
959Function template
960^^^^^^^^^^^^^^^^^
961
962If you don't mind putting the definition of your function into a header file,
963make it a function template that is templated on the callable type.
964
965.. code-block:: c++
966
967 template<typename Callable>
968 void takeCallback(Callable Callback) {
969 Callback(1, 2, 3);
970 }
971
972The ``function_ref`` class template
973^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
974
975The ``function_ref``
Tim Northover4e3cc792017-04-03 22:24:32 +0000976(`doxygen <http://llvm.org/doxygen/classllvm_1_1function__ref_3_01Ret_07Params_8_8_8_08_4.html>`__) class
Richard Smithddb2fde2014-05-06 07:45:39 +0000977template represents a reference to a callable object, templated over the type
978of the callable. This is a good choice for passing a callback to a function,
Reid Kleckner5c2245b2014-07-17 22:43:00 +0000979if you don't need to hold onto the callback after the function returns. In this
980way, ``function_ref`` is to ``std::function`` as ``StringRef`` is to
981``std::string``.
Richard Smithddb2fde2014-05-06 07:45:39 +0000982
983``function_ref<Ret(Param1, Param2, ...)>`` can be implicitly constructed from
984any callable object that can be called with arguments of type ``Param1``,
985``Param2``, ..., and returns a value that can be converted to type ``Ret``.
986For example:
987
988.. code-block:: c++
989
990 void visitBasicBlocks(Function *F, function_ref<bool (BasicBlock*)> Callback) {
991 for (BasicBlock &BB : *F)
992 if (Callback(&BB))
993 return;
994 }
995
996can be called using:
997
998.. code-block:: c++
999
1000 visitBasicBlocks(F, [&](BasicBlock *BB) {
1001 if (process(BB))
1002 return isEmpty(BB);
1003 return false;
1004 });
1005
Reid Kleckner5c2245b2014-07-17 22:43:00 +00001006Note that a ``function_ref`` object contains pointers to external memory, so it
1007is not generally safe to store an instance of the class (unless you know that
1008the external storage will not be freed). If you need this ability, consider
1009using ``std::function``. ``function_ref`` is small enough that it should always
1010be passed by value.
Richard Smithddb2fde2014-05-06 07:45:39 +00001011
Sean Silvabeb15ca2012-12-04 03:20:08 +00001012.. _DEBUG:
1013
1014The ``DEBUG()`` macro and ``-debug`` option
1015-------------------------------------------
1016
1017Often when working on your pass you will put a bunch of debugging printouts and
1018other code into your pass. After you get it working, you want to remove it, but
1019you may need it again in the future (to work out new bugs that you run across).
1020
1021Naturally, because of this, you don't want to delete the debug printouts, but
1022you don't want them to always be noisy. A standard compromise is to comment
1023them out, allowing you to enable them if you need them in the future.
1024
1025The ``llvm/Support/Debug.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001026<http://llvm.org/doxygen/Debug_8h_source.html>`__) file provides a macro named
Sean Silvabeb15ca2012-12-04 03:20:08 +00001027``DEBUG()`` that is a much nicer solution to this problem. Basically, you can
1028put arbitrary code into the argument of the ``DEBUG`` macro, and it is only
1029executed if '``opt``' (or any other tool) is run with the '``-debug``' command
1030line argument:
1031
1032.. code-block:: c++
1033
1034 DEBUG(errs() << "I am here!\n");
1035
1036Then you can run your pass like this:
1037
1038.. code-block:: none
1039
1040 $ opt < a.bc > /dev/null -mypass
1041 <no output>
1042 $ opt < a.bc > /dev/null -mypass -debug
1043 I am here!
1044
1045Using the ``DEBUG()`` macro instead of a home-brewed solution allows you to not
1046have to create "yet another" command line option for the debug output for your
Justin Bognerc2e54af2015-10-15 18:17:44 +00001047pass. Note that ``DEBUG()`` macros are disabled for non-asserts builds, so they
Sean Silvabeb15ca2012-12-04 03:20:08 +00001048do not cause a performance impact at all (for the same reason, they should also
1049not contain side-effects!).
1050
1051One additional nice thing about the ``DEBUG()`` macro is that you can enable or
1052disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
1053DebugFlag=1``" from the gdb if the program is running. If the program hasn't
1054been started yet, you can always just run it with ``-debug``.
1055
1056.. _DEBUG_TYPE:
1057
1058Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
1059^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1060
1061Sometimes you may find yourself in a situation where enabling ``-debug`` just
1062turns on **too much** information (such as when working on the code generator).
1063If you want to enable debug information with more fine-grained control, you
Justin Bognerc2e54af2015-10-15 18:17:44 +00001064should define the ``DEBUG_TYPE`` macro and use the ``-debug-only`` option as
Alexey Samsonov6c0ddfe2014-06-05 23:12:43 +00001065follows:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001066
1067.. code-block:: c++
1068
Sean Silvabeb15ca2012-12-04 03:20:08 +00001069 #define DEBUG_TYPE "foo"
1070 DEBUG(errs() << "'foo' debug type\n");
1071 #undef DEBUG_TYPE
1072 #define DEBUG_TYPE "bar"
1073 DEBUG(errs() << "'bar' debug type\n"));
1074 #undef DEBUG_TYPE
Sean Silvabeb15ca2012-12-04 03:20:08 +00001075
1076Then you can run your pass like this:
1077
1078.. code-block:: none
1079
1080 $ opt < a.bc > /dev/null -mypass
1081 <no output>
1082 $ opt < a.bc > /dev/null -mypass -debug
Sean Silvabeb15ca2012-12-04 03:20:08 +00001083 'foo' debug type
1084 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001085 $ opt < a.bc > /dev/null -mypass -debug-only=foo
1086 'foo' debug type
1087 $ opt < a.bc > /dev/null -mypass -debug-only=bar
1088 'bar' debug type
Christof Doumaf617e672016-01-12 10:23:13 +00001089 $ opt < a.bc > /dev/null -mypass -debug-only=foo,bar
1090 'foo' debug type
1091 'bar' debug type
Sean Silvabeb15ca2012-12-04 03:20:08 +00001092
1093Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
Justin Bognerc2e54af2015-10-15 18:17:44 +00001094to specify the debug type for the entire module. Be careful that you only do
1095this after including Debug.h and not around any #include of headers. Also, you
1096should use names more meaningful than "foo" and "bar", because there is no
1097system in place to ensure that names do not conflict. If two different modules
1098use the same string, they will all be turned on when the name is specified.
1099This allows, for example, all debug information for instruction scheduling to be
1100enabled with ``-debug-only=InstrSched``, even if the source lives in multiple
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001101files. The name must not include a comma (,) as that is used to separate the
Christof Doumaf617e672016-01-12 10:23:13 +00001102arguments of the ``-debug-only`` option.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001103
Sylvestre Ledru1623b462014-09-25 10:58:16 +00001104For performance reasons, -debug-only is not available in optimized build
1105(``--enable-optimized``) of LLVM.
Sylvestre Ledrub5984fa2014-09-25 10:57:00 +00001106
Sean Silvabeb15ca2012-12-04 03:20:08 +00001107The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
1108like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
1109takes an additional first parameter, which is the type to use. For example, the
1110preceding example could be written as:
1111
1112.. code-block:: c++
1113
Sean Silvabeb15ca2012-12-04 03:20:08 +00001114 DEBUG_WITH_TYPE("foo", errs() << "'foo' debug type\n");
1115 DEBUG_WITH_TYPE("bar", errs() << "'bar' debug type\n"));
Sean Silvabeb15ca2012-12-04 03:20:08 +00001116
1117.. _Statistic:
1118
1119The ``Statistic`` class & ``-stats`` option
1120-------------------------------------------
1121
1122The ``llvm/ADT/Statistic.h`` (`doxygen
Tim Northover4e3cc792017-04-03 22:24:32 +00001123<http://llvm.org/doxygen/Statistic_8h_source.html>`__) file provides a class
Sean Silvabeb15ca2012-12-04 03:20:08 +00001124named ``Statistic`` that is used as a unified way to keep track of what the LLVM
1125compiler is doing and how effective various optimizations are. It is useful to
1126see what optimizations are contributing to making a particular program run
1127faster.
1128
1129Often you may run your pass on some big program, and you're interested to see
1130how many times it makes a certain transformation. Although you can do this with
1131hand inspection, or some ad-hoc method, this is a real pain and not very useful
1132for big programs. Using the ``Statistic`` class makes it very easy to keep
1133track of this information, and the calculated information is presented in a
1134uniform manner with the rest of the passes being executed.
1135
1136There are many examples of ``Statistic`` uses, but the basics of using it are as
1137follows:
1138
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001139Define your statistic like this:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001140
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001141.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001142
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001143 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
1144 STATISTIC(NumXForms, "The # of times I did stuff");
Sean Silvabeb15ca2012-12-04 03:20:08 +00001145
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001146The ``STATISTIC`` macro defines a static variable, whose name is specified by
1147the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
1148the description is taken from the second argument. The variable defined
1149("NumXForms" in this case) acts like an unsigned integer.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001150
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001151Whenever you make a transformation, bump the counter:
Sean Silvabeb15ca2012-12-04 03:20:08 +00001152
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001153.. code-block:: c++
Sean Silvabeb15ca2012-12-04 03:20:08 +00001154
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001155 ++NumXForms; // I did stuff!
Sean Silvabeb15ca2012-12-04 03:20:08 +00001156
1157That's all you have to do. To get '``opt``' to print out the statistics
1158gathered, use the '``-stats``' option:
1159
1160.. code-block:: none
1161
1162 $ opt -stats -mypassname < program.bc > /dev/null
1163 ... statistics output ...
1164
Justin Bogner08f36fd2015-02-21 20:53:36 +00001165Note that in order to use the '``-stats``' option, LLVM must be
1166compiled with assertions enabled.
1167
Sean Silvabeb15ca2012-12-04 03:20:08 +00001168When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
1169report that looks like this:
1170
1171.. code-block:: none
1172
1173 7646 bitcodewriter - Number of normal instructions
1174 725 bitcodewriter - Number of oversized instructions
1175 129996 bitcodewriter - Number of bitcode bytes written
1176 2817 raise - Number of insts DCEd or constprop'd
1177 3213 raise - Number of cast-of-self removed
1178 5046 raise - Number of expression trees converted
1179 75 raise - Number of other getelementptr's formed
1180 138 raise - Number of load/store peepholes
1181 42 deadtypeelim - Number of unused typenames removed from symtab
1182 392 funcresolve - Number of varargs functions resolved
1183 27 globaldce - Number of global variables removed
1184 2 adce - Number of basic blocks removed
1185 134 cee - Number of branches revectored
1186 49 cee - Number of setcc instruction eliminated
1187 532 gcse - Number of loads removed
1188 2919 gcse - Number of instructions removed
1189 86 indvars - Number of canonical indvars added
1190 87 indvars - Number of aux indvars removed
1191 25 instcombine - Number of dead inst eliminate
1192 434 instcombine - Number of insts combined
1193 248 licm - Number of load insts hoisted
1194 1298 licm - Number of insts hoisted to a loop pre-header
1195 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
1196 75 mem2reg - Number of alloca's promoted
1197 1444 cfgsimplify - Number of blocks simplified
1198
1199Obviously, with so many optimizations, having a unified framework for this stuff
1200is very nice. Making your pass fit well into the framework makes it more
1201maintainable and useful.
1202
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001203.. _DebugCounters:
1204
1205Adding debug counters to aid in debugging your code
1206---------------------------------------------------
1207
1208Sometimes, when writing new passes, or trying to track down bugs, it
1209is useful to be able to control whether certain things in your pass
1210happen or not. For example, there are times the minimization tooling
1211can only easily give you large testcases. You would like to narrow
1212your bug down to a specific transformation happening or not happening,
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001213automatically, using bisection. This is where debug counters help.
1214They provide a framework for making parts of your code only execute a
1215certain number of times.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001216
1217The ``llvm/Support/DebugCounter.h`` (`doxygen
1218<http://llvm.org/doxygen/DebugCounter_8h_source.html>`__) file
1219provides a class named ``DebugCounter`` that can be used to create
1220command line counter options that control execution of parts of your code.
1221
1222Define your DebugCounter like this:
1223
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001224.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001225
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001226 DEBUG_COUNTER(DeleteAnInstruction, "passname-delete-instruction",
1227 "Controls which instructions get delete").
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001228
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001229The ``DEBUG_COUNTER`` macro defines a static variable, whose name
1230is specified by the first argument. The name of the counter
1231(which is used on the command line) is specified by the second
1232argument, and the description used in the help is specified by the
1233third argument.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001234
1235Whatever code you want that control, use ``DebugCounter::shouldExecute`` to control it.
1236
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001237.. code-block:: c++
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001238
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001239 if (DebugCounter::shouldExecute(DeleteAnInstruction))
1240 I->eraseFromParent();
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001241
1242That's all you have to do. Now, using opt, you can control when this code triggers using
1243the '``--debug-counter``' option. There are two counters provided, ``skip`` and ``count``.
1244``skip`` is the number of times to skip execution of the codepath. ``count`` is the number
1245of times, once we are done skipping, to execute the codepath.
1246
1247.. code-block:: none
1248
1249 $ opt --debug-counter=passname-delete-instruction-skip=1,passname-delete-instruction-count=2 -passname
1250
1251This will skip the above code the first time we hit it, then execute it twice, then skip the rest of the executions.
1252
1253So if executed on the following code:
1254
1255.. code-block:: llvm
1256
1257 %1 = add i32 %a, %b
1258 %2 = add i32 %a, %b
1259 %3 = add i32 %a, %b
1260 %4 = add i32 %a, %b
1261
1262It would delete number ``%2`` and ``%3``.
1263
Daniel Berlin35f96ec2017-03-13 19:09:23 +00001264A utility is provided in `utils/bisect-skip-count` to binary search
1265skip and count arguments. It can be used to automatically minimize the
1266skip and count for a debug-counter variable.
Daniel Berlinf2a6aa92017-03-12 04:46:41 +00001267
Sean Silvabeb15ca2012-12-04 03:20:08 +00001268.. _ViewGraph:
1269
1270Viewing graphs while debugging code
1271-----------------------------------
1272
1273Several of the important data structures in LLVM are graphs: for example CFGs
1274made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
1275:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
1276DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
1277compiler, it is nice to instantly visualize these graphs.
1278
1279LLVM provides several callbacks that are available in a debug build to do
1280exactly that. If you call the ``Function::viewCFG()`` method, for example, the
1281current LLVM tool will pop up a window containing the CFG for the function where
1282each basic block is a node in the graph, and each node contains the instructions
1283in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
1284not include the instructions), the ``MachineFunction::viewCFG()`` and
1285``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
1286methods. Within GDB, for example, you can usually use something like ``call
1287DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
1288these functions in your code in places you want to debug.
1289
Alp Toker125be842014-06-02 01:40:04 +00001290Getting this to work requires a small amount of setup. On Unix systems
Sean Silvabeb15ca2012-12-04 03:20:08 +00001291with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
Nico Weberad156922014-03-07 18:08:54 +00001292sure 'dot' and 'gv' are in your path. If you are running on Mac OS X, download
1293and install the Mac OS X `Graphviz program
Sean Silvabeb15ca2012-12-04 03:20:08 +00001294<http://www.pixelglow.com/graphviz/>`_ and add
1295``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
Alp Toker125be842014-06-02 01:40:04 +00001296your path. The programs need not be present when configuring, building or
1297running LLVM and can simply be installed when needed during an active debug
1298session.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001299
1300``SelectionDAG`` has been extended to make it easier to locate *interesting*
1301nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
1302"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
1303the specified color (choices of colors can be found at `colors
1304<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
1305can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
1306be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
1307If you want to restart and clear all the current graph attributes, then you can
1308``call DAG.clearGraphAttrs()``.
1309
1310Note that graph visualization features are compiled out of Release builds to
1311reduce file size. This means that you need a Debug+Asserts or Release+Asserts
1312build to use these features.
1313
1314.. _datastructure:
1315
1316Picking the Right Data Structure for a Task
1317===========================================
1318
1319LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
1320commonly use STL data structures. This section describes the trade-offs you
1321should consider when you pick one.
1322
1323The first step is a choose your own adventure: do you want a sequential
1324container, a set-like container, or a map-like container? The most important
1325thing when choosing a container is the algorithmic properties of how you plan to
1326access the container. Based on that, you should use:
1327
1328
1329* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
1330 value based on another value. Map-like containers also support efficient
1331 queries for containment (whether a key is in the map). Map-like containers
1332 generally do not support efficient reverse mapping (values to keys). If you
1333 need that, use two maps. Some map-like containers also support efficient
1334 iteration through the keys in sorted order. Map-like containers are the most
1335 expensive sort, only use them if you need one of these capabilities.
1336
1337* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
1338 a container that automatically eliminates duplicates. Some set-like
1339 containers support efficient iteration through the elements in sorted order.
1340 Set-like containers are more expensive than sequential containers.
1341
1342* a :ref:`sequential <ds_sequential>` container provides the most efficient way
1343 to add elements and keeps track of the order they are added to the collection.
1344 They permit duplicates and support efficient iteration, but do not support
1345 efficient look-up based on a key.
1346
1347* a :ref:`string <ds_string>` container is a specialized sequential container or
1348 reference structure that is used for character or byte arrays.
1349
1350* a :ref:`bit <ds_bit>` container provides an efficient way to store and
1351 perform set operations on sets of numeric id's, while automatically
1352 eliminating duplicates. Bit containers require a maximum of 1 bit for each
1353 identifier you want to store.
1354
1355Once the proper category of container is determined, you can fine tune the
1356memory use, constant factors, and cache behaviors of access by intelligently
1357picking a member of the category. Note that constant factors and cache behavior
1358can be a big deal. If you have a vector that usually only contains a few
1359elements (but could contain many), for example, it's much better to use
1360:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
1361avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
1362the elements to the container.
1363
1364.. _ds_sequential:
1365
1366Sequential Containers (std::vector, std::list, etc)
1367---------------------------------------------------
1368
1369There are a variety of sequential containers available for you, based on your
1370needs. Pick the first in this section that will do what you want.
1371
1372.. _dss_arrayref:
1373
1374llvm/ADT/ArrayRef.h
1375^^^^^^^^^^^^^^^^^^^
1376
1377The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
1378accepts a sequential list of elements in memory and just reads from them. By
1379taking an ``ArrayRef``, the API can be passed a fixed size array, an
1380``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
1381in memory.
1382
1383.. _dss_fixedarrays:
1384
1385Fixed Size Arrays
1386^^^^^^^^^^^^^^^^^
1387
1388Fixed size arrays are very simple and very fast. They are good if you know
1389exactly how many elements you have, or you have a (low) upper bound on how many
1390you have.
1391
1392.. _dss_heaparrays:
1393
1394Heap Allocated Arrays
1395^^^^^^^^^^^^^^^^^^^^^
1396
1397Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
1398if the number of elements is variable, if you know how many elements you will
1399need before the array is allocated, and if the array is usually large (if not,
1400consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
1401array is the cost of the new/delete (aka malloc/free). Also note that if you
1402are allocating an array of a type with a constructor, the constructor and
1403destructors will be run for every element in the array (re-sizable vectors only
1404construct those elements actually used).
1405
1406.. _dss_tinyptrvector:
1407
1408llvm/ADT/TinyPtrVector.h
1409^^^^^^^^^^^^^^^^^^^^^^^^
1410
1411``TinyPtrVector<Type>`` is a highly specialized collection class that is
1412optimized to avoid allocation in the case when a vector has zero or one
1413elements. It has two major restrictions: 1) it can only hold values of pointer
1414type, and 2) it cannot hold a null pointer.
1415
1416Since this container is highly specialized, it is rarely used.
1417
1418.. _dss_smallvector:
1419
1420llvm/ADT/SmallVector.h
1421^^^^^^^^^^^^^^^^^^^^^^
1422
1423``SmallVector<Type, N>`` is a simple class that looks and smells just like
1424``vector<Type>``: it supports efficient iteration, lays out elements in memory
1425order (so you can do pointer arithmetic between elements), supports efficient
1426push_back/pop_back operations, supports efficient random access to its elements,
1427etc.
1428
1429The advantage of SmallVector is that it allocates space for some number of
1430elements (N) **in the object itself**. Because of this, if the SmallVector is
1431dynamically smaller than N, no malloc is performed. This can be a big win in
1432cases where the malloc/free call is far more expensive than the code that
1433fiddles around with the elements.
1434
1435This is good for vectors that are "usually small" (e.g. the number of
1436predecessors/successors of a block is usually less than 8). On the other hand,
1437this makes the size of the SmallVector itself large, so you don't want to
1438allocate lots of them (doing so will waste a lot of space). As such,
1439SmallVectors are most useful when on the stack.
1440
1441SmallVector also provides a nice portable and efficient replacement for
1442``alloca``.
1443
Sean Silva4ee92f92013-03-22 23:41:29 +00001444.. note::
1445
Sean Silva43590682013-03-22 23:52:38 +00001446 Prefer to use ``SmallVectorImpl<T>`` as a parameter type.
Sean Silva4ee92f92013-03-22 23:41:29 +00001447
1448 In APIs that don't care about the "small size" (most?), prefer to use
1449 the ``SmallVectorImpl<T>`` class, which is basically just the "vector
1450 header" (and methods) without the elements allocated after it. Note that
1451 ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the
1452 conversion is implicit and costs nothing. E.g.
1453
1454 .. code-block:: c++
1455
1456 // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>.
1457 hardcodedSmallSize(SmallVector<Foo, 2> &Out);
1458 // GOOD: Clients can pass any SmallVector<Foo, N>.
1459 allowsAnySmallSize(SmallVectorImpl<Foo> &Out);
1460
1461 void someFunc() {
1462 SmallVector<Foo, 8> Vec;
1463 hardcodedSmallSize(Vec); // Error.
1464 allowsAnySmallSize(Vec); // Works.
1465 }
1466
1467 Even though it has "``Impl``" in the name, this is so widely used that
1468 it really isn't "private to the implementation" anymore. A name like
1469 ``SmallVectorHeader`` would be more appropriate.
1470
Sean Silvabeb15ca2012-12-04 03:20:08 +00001471.. _dss_vector:
1472
1473<vector>
1474^^^^^^^^
1475
1476``std::vector`` is well loved and respected. It is useful when SmallVector
1477isn't: when the size of the vector is often large (thus the small optimization
1478will rarely be a benefit) or if you will be allocating many instances of the
1479vector itself (which would waste space for elements that aren't in the
1480container). vector is also useful when interfacing with code that expects
1481vectors :).
1482
1483One worthwhile note about std::vector: avoid code like this:
1484
1485.. code-block:: c++
1486
1487 for ( ... ) {
1488 std::vector<foo> V;
1489 // make use of V.
1490 }
1491
1492Instead, write this as:
1493
1494.. code-block:: c++
1495
1496 std::vector<foo> V;
1497 for ( ... ) {
1498 // make use of V.
1499 V.clear();
1500 }
1501
1502Doing so will save (at least) one heap allocation and free per iteration of the
1503loop.
1504
1505.. _dss_deque:
1506
1507<deque>
1508^^^^^^^
1509
1510``std::deque`` is, in some senses, a generalized version of ``std::vector``.
1511Like ``std::vector``, it provides constant time random access and other similar
1512properties, but it also provides efficient access to the front of the list. It
1513does not guarantee continuity of elements within memory.
1514
1515In exchange for this extra flexibility, ``std::deque`` has significantly higher
1516constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
1517something cheaper.
1518
1519.. _dss_list:
1520
1521<list>
1522^^^^^^
1523
1524``std::list`` is an extremely inefficient class that is rarely useful. It
1525performs a heap allocation for every element inserted into it, thus having an
1526extremely high constant factor, particularly for small data types.
1527``std::list`` also only supports bidirectional iteration, not random access
1528iteration.
1529
1530In exchange for this high cost, std::list supports efficient access to both ends
1531of the list (like ``std::deque``, but unlike ``std::vector`` or
1532``SmallVector``). In addition, the iterator invalidation characteristics of
1533std::list are stronger than that of a vector class: inserting or removing an
1534element into the list does not invalidate iterator or pointers to other elements
1535in the list.
1536
1537.. _dss_ilist:
1538
1539llvm/ADT/ilist.h
1540^^^^^^^^^^^^^^^^
1541
1542``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
1543because it requires the element to store and provide access to the prev/next
1544pointers for the list.
1545
1546``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
1547``ilist_traits`` implementation for the element type, but it provides some novel
1548characteristics. In particular, it can efficiently store polymorphic objects,
1549the traits class is informed when an element is inserted or removed from the
1550list, and ``ilist``\ s are guaranteed to support a constant-time splice
1551operation.
1552
1553These properties are exactly what we want for things like ``Instruction``\ s and
1554basic blocks, which is why these are implemented with ``ilist``\ s.
1555
1556Related classes of interest are explained in the following subsections:
1557
1558* :ref:`ilist_traits <dss_ilist_traits>`
1559
1560* :ref:`iplist <dss_iplist>`
1561
1562* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
1563
1564* :ref:`Sentinels <dss_ilist_sentinel>`
1565
1566.. _dss_packedvector:
1567
1568llvm/ADT/PackedVector.h
1569^^^^^^^^^^^^^^^^^^^^^^^
1570
1571Useful for storing a vector of values using only a few number of bits for each
1572value. Apart from the standard operations of a vector-like container, it can
1573also perform an 'or' set operation.
1574
1575For example:
1576
1577.. code-block:: c++
1578
1579 enum State {
1580 None = 0x0,
1581 FirstCondition = 0x1,
1582 SecondCondition = 0x2,
1583 Both = 0x3
1584 };
1585
1586 State get() {
1587 PackedVector<State, 2> Vec1;
1588 Vec1.push_back(FirstCondition);
1589
1590 PackedVector<State, 2> Vec2;
1591 Vec2.push_back(SecondCondition);
1592
1593 Vec1 |= Vec2;
1594 return Vec1[0]; // returns 'Both'.
1595 }
1596
1597.. _dss_ilist_traits:
1598
1599ilist_traits
1600^^^^^^^^^^^^
1601
1602``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
1603(and consequently ``ilist<T>``) publicly derive from this traits class.
1604
1605.. _dss_iplist:
1606
1607iplist
1608^^^^^^
1609
1610``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
1611interface. Notably, inserters from ``T&`` are absent.
1612
1613``ilist_traits<T>`` is a public base of this class and can be used for a wide
1614variety of customizations.
1615
1616.. _dss_ilist_node:
1617
1618llvm/ADT/ilist_node.h
1619^^^^^^^^^^^^^^^^^^^^^
1620
Robin Morisset039781e2014-08-29 21:53:01 +00001621``ilist_node<T>`` implements the forward and backward links that are expected
Sean Silvabeb15ca2012-12-04 03:20:08 +00001622by the ``ilist<T>`` (and analogous containers) in the default manner.
1623
1624``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
1625``T`` publicly derives from ``ilist_node<T>``.
1626
1627.. _dss_ilist_sentinel:
1628
1629Sentinels
1630^^^^^^^^^
1631
1632``ilist``\ s have another specialty that must be considered. To be a good
1633citizen in the C++ ecosystem, it needs to support the standard container
1634operations, such as ``begin`` and ``end`` iterators, etc. Also, the
1635``operator--`` must work correctly on the ``end`` iterator in the case of
1636non-empty ``ilist``\ s.
1637
1638The only sensible solution to this problem is to allocate a so-called *sentinel*
1639along with the intrusive list, which serves as the ``end`` iterator, providing
1640the back-link to the last element. However conforming to the C++ convention it
1641is illegal to ``operator++`` beyond the sentinel and it also must not be
1642dereferenced.
1643
1644These constraints allow for some implementation freedom to the ``ilist`` how to
1645allocate and store the sentinel. The corresponding policy is dictated by
1646``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
1647for a sentinel arises.
1648
1649While the default policy is sufficient in most cases, it may break down when
1650``T`` does not provide a default constructor. Also, in the case of many
1651instances of ``ilist``\ s, the memory overhead of the associated sentinels is
1652wasted. To alleviate the situation with numerous and voluminous
1653``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
1654
1655Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
1656superpose the sentinel with the ``ilist`` instance in memory. Pointer
1657arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
1658``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
1659as the back-link of the sentinel. This is the only field in the ghostly
1660sentinel which can be legally accessed.
1661
1662.. _dss_other:
1663
1664Other Sequential Container options
1665^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1666
1667Other STL containers are available, such as ``std::string``.
1668
1669There are also various STL adapter classes such as ``std::queue``,
1670``std::priority_queue``, ``std::stack``, etc. These provide simplified access
1671to an underlying container but don't affect the cost of the container itself.
1672
1673.. _ds_string:
1674
1675String-like containers
1676----------------------
1677
1678There are a variety of ways to pass around and use strings in C and C++, and
1679LLVM adds a few new options to choose from. Pick the first option on this list
1680that will do what you need, they are ordered according to their relative cost.
1681
Ed Maste8ed40ce2015-04-14 20:52:58 +00001682Note that it is generally preferred to *not* pass strings around as ``const
Sean Silvabeb15ca2012-12-04 03:20:08 +00001683char*``'s. These have a number of problems, including the fact that they
1684cannot represent embedded nul ("\0") characters, and do not have a length
1685available efficiently. The general replacement for '``const char*``' is
1686StringRef.
1687
1688For more information on choosing string containers for APIs, please see
1689:ref:`Passing Strings <string_apis>`.
1690
1691.. _dss_stringref:
1692
1693llvm/ADT/StringRef.h
1694^^^^^^^^^^^^^^^^^^^^
1695
1696The StringRef class is a simple value class that contains a pointer to a
1697character and a length, and is quite related to the :ref:`ArrayRef
1698<dss_arrayref>` class (but specialized for arrays of characters). Because
1699StringRef carries a length with it, it safely handles strings with embedded nul
1700characters in it, getting the length does not require a strlen call, and it even
1701has very convenient APIs for slicing and dicing the character range that it
1702represents.
1703
1704StringRef is ideal for passing simple strings around that are known to be live,
1705either because they are C string literals, std::string, a C array, or a
1706SmallVector. Each of these cases has an efficient implicit conversion to
1707StringRef, which doesn't result in a dynamic strlen being executed.
1708
1709StringRef has a few major limitations which make more powerful string containers
1710useful:
1711
1712#. You cannot directly convert a StringRef to a 'const char*' because there is
1713 no way to add a trailing nul (unlike the .c_str() method on various stronger
1714 classes).
1715
1716#. StringRef doesn't own or keep alive the underlying string bytes.
1717 As such it can easily lead to dangling pointers, and is not suitable for
1718 embedding in datastructures in most cases (instead, use an std::string or
1719 something like that).
1720
1721#. For the same reason, StringRef cannot be used as the return value of a
1722 method if the method "computes" the result string. Instead, use std::string.
1723
1724#. StringRef's do not allow you to mutate the pointed-to string bytes and it
1725 doesn't allow you to insert or remove bytes from the range. For editing
1726 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
1727 class.
1728
1729Because of its strengths and limitations, it is very common for a function to
1730take a StringRef and for a method on an object to return a StringRef that points
1731into some string that it owns.
1732
1733.. _dss_twine:
1734
1735llvm/ADT/Twine.h
1736^^^^^^^^^^^^^^^^
1737
1738The Twine class is used as an intermediary datatype for APIs that want to take a
1739string that can be constructed inline with a series of concatenations. Twine
1740works by forming recursive instances of the Twine datatype (a simple value
1741object) on the stack as temporary objects, linking them together into a tree
1742which is then linearized when the Twine is consumed. Twine is only safe to use
1743as the argument to a function, and should always be a const reference, e.g.:
1744
1745.. code-block:: c++
1746
1747 void foo(const Twine &T);
1748 ...
1749 StringRef X = ...
1750 unsigned i = ...
1751 foo(X + "." + Twine(i));
1752
1753This example forms a string like "blarg.42" by concatenating the values
1754together, and does not form intermediate strings containing "blarg" or "blarg.".
1755
1756Because Twine is constructed with temporary objects on the stack, and because
1757these instances are destroyed at the end of the current statement, it is an
1758inherently dangerous API. For example, this simple variant contains undefined
1759behavior and will probably crash:
1760
1761.. code-block:: c++
1762
1763 void foo(const Twine &T);
1764 ...
1765 StringRef X = ...
1766 unsigned i = ...
1767 const Twine &Tmp = X + "." + Twine(i);
1768 foo(Tmp);
1769
1770... because the temporaries are destroyed before the call. That said, Twine's
1771are much more efficient than intermediate std::string temporaries, and they work
1772really well with StringRef. Just be aware of their limitations.
1773
1774.. _dss_smallstring:
1775
1776llvm/ADT/SmallString.h
1777^^^^^^^^^^^^^^^^^^^^^^
1778
1779SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
1780convenience APIs like += that takes StringRef's. SmallString avoids allocating
1781memory in the case when the preallocated space is enough to hold its data, and
1782it calls back to general heap allocation when required. Since it owns its data,
1783it is very safe to use and supports full mutation of the string.
1784
1785Like SmallVector's, the big downside to SmallString is their sizeof. While they
1786are optimized for small strings, they themselves are not particularly small.
1787This means that they work great for temporary scratch buffers on the stack, but
1788should not generally be put into the heap: it is very rare to see a SmallString
1789as the member of a frequently-allocated heap data structure or returned
1790by-value.
1791
1792.. _dss_stdstring:
1793
1794std::string
1795^^^^^^^^^^^
1796
1797The standard C++ std::string class is a very general class that (like
1798SmallString) owns its underlying data. sizeof(std::string) is very reasonable
1799so it can be embedded into heap data structures and returned by-value. On the
1800other hand, std::string is highly inefficient for inline editing (e.g.
1801concatenating a bunch of stuff together) and because it is provided by the
1802standard library, its performance characteristics depend a lot of the host
1803standard library (e.g. libc++ and MSVC provide a highly optimized string class,
1804GCC contains a really slow implementation).
1805
1806The major disadvantage of std::string is that almost every operation that makes
1807them larger can allocate memory, which is slow. As such, it is better to use
1808SmallVector or Twine as a scratch buffer, but then use std::string to persist
1809the result.
1810
1811.. _ds_set:
1812
1813Set-Like Containers (std::set, SmallSet, SetVector, etc)
1814--------------------------------------------------------
1815
1816Set-like containers are useful when you need to canonicalize multiple values
1817into a single representation. There are several different choices for how to do
1818this, providing various trade-offs.
1819
1820.. _dss_sortedvectorset:
1821
1822A sorted 'vector'
1823^^^^^^^^^^^^^^^^^
1824
1825If you intend to insert a lot of elements, then do a lot of queries, a great
1826approach is to use a vector (or other sequential container) with
1827std::sort+std::unique to remove duplicates. This approach works really well if
1828your usage pattern has these two distinct phases (insert then query), and can be
1829coupled with a good choice of :ref:`sequential container <ds_sequential>`.
1830
1831This combination provides the several nice properties: the result data is
1832contiguous in memory (good for cache locality), has few allocations, is easy to
1833address (iterators in the final vector are just indices or pointers), and can be
Sean Silvac9fbd232013-03-29 21:57:47 +00001834efficiently queried with a standard binary search (e.g.
1835``std::lower_bound``; if you want the whole range of elements comparing
1836equal, use ``std::equal_range``).
Sean Silvabeb15ca2012-12-04 03:20:08 +00001837
1838.. _dss_smallset:
1839
1840llvm/ADT/SmallSet.h
1841^^^^^^^^^^^^^^^^^^^
1842
1843If you have a set-like data structure that is usually small and whose elements
1844are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1845space for N elements in place (thus, if the set is dynamically smaller than N,
1846no malloc traffic is required) and accesses them with a simple linear search.
Artyom Skrobov62641152015-05-19 10:21:12 +00001847When the set grows beyond N elements, it allocates a more expensive
Sean Silvabeb15ca2012-12-04 03:20:08 +00001848representation that guarantees efficient access (for most types, it falls back
Artyom Skrobov62641152015-05-19 10:21:12 +00001849to :ref:`std::set <dss_set>`, but for pointers it uses something far better,
1850:ref:`SmallPtrSet <dss_smallptrset>`.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001851
1852The magic of this class is that it handles small sets extremely efficiently, but
1853gracefully handles extremely large sets without loss of efficiency. The
1854drawback is that the interface is quite small: it supports insertion, queries
1855and erasing, but does not support iteration.
1856
1857.. _dss_smallptrset:
1858
1859llvm/ADT/SmallPtrSet.h
1860^^^^^^^^^^^^^^^^^^^^^^
1861
Artyom Skrobov62641152015-05-19 10:21:12 +00001862``SmallPtrSet`` has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
Sean Silvabeb15ca2012-12-04 03:20:08 +00001863pointers is transparently implemented with a ``SmallPtrSet``), but also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001864iterators. If more than N insertions are performed, a single quadratically
Sean Silvabeb15ca2012-12-04 03:20:08 +00001865probed hash table is allocated and grows as needed, providing extremely
1866efficient access (constant time insertion/deleting/queries with low constant
1867factors) and is very stingy with malloc traffic.
1868
Artyom Skrobov62641152015-05-19 10:21:12 +00001869Note that, unlike :ref:`std::set <dss_set>`, the iterators of ``SmallPtrSet``
1870are invalidated whenever an insertion occurs. Also, the values visited by the
1871iterators are not visited in sorted order.
1872
1873.. _dss_stringset:
1874
1875llvm/ADT/StringSet.h
1876^^^^^^^^^^^^^^^^^^^^
1877
1878``StringSet`` is a thin wrapper around :ref:`StringMap\<char\> <dss_stringmap>`,
1879and it allows efficient storage and retrieval of unique strings.
1880
Sylvestre Ledru84666a12016-02-14 20:16:22 +00001881Functionally analogous to ``SmallSet<StringRef>``, ``StringSet`` also supports
Artyom Skrobov62641152015-05-19 10:21:12 +00001882iteration. (The iterator dereferences to a ``StringMapEntry<char>``, so you
1883need to call ``i->getKey()`` to access the item of the StringSet.) On the
1884other hand, ``StringSet`` doesn't support range-insertion and
1885copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
1886<dss_smallptrset>` do support.
Sean Silvabeb15ca2012-12-04 03:20:08 +00001887
1888.. _dss_denseset:
1889
1890llvm/ADT/DenseSet.h
1891^^^^^^^^^^^^^^^^^^^
1892
1893DenseSet is a simple quadratically probed hash table. It excels at supporting
1894small values: it uses a single allocation to hold all of the pairs that are
1895currently inserted in the set. DenseSet is a great way to unique small values
1896that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1897pointers). Note that DenseSet has the same requirements for the value type that
1898:ref:`DenseMap <dss_densemap>` has.
1899
1900.. _dss_sparseset:
1901
1902llvm/ADT/SparseSet.h
1903^^^^^^^^^^^^^^^^^^^^
1904
1905SparseSet holds a small number of objects identified by unsigned keys of
1906moderate size. It uses a lot of memory, but provides operations that are almost
1907as fast as a vector. Typical keys are physical registers, virtual registers, or
1908numbered basic blocks.
1909
1910SparseSet is useful for algorithms that need very fast clear/find/insert/erase
1911and fast iteration over small sets. It is not intended for building composite
1912data structures.
1913
Michael Ilseman830875b2013-01-21 21:46:32 +00001914.. _dss_sparsemultiset:
1915
1916llvm/ADT/SparseMultiSet.h
1917^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1918
1919SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
1920desirable attributes. Like SparseSet, it typically uses a lot of memory, but
1921provides operations that are almost as fast as a vector. Typical keys are
1922physical registers, virtual registers, or numbered basic blocks.
1923
1924SparseMultiSet is useful for algorithms that need very fast
1925clear/find/insert/erase of the entire collection, and iteration over sets of
1926elements sharing a key. It is often a more efficient choice than using composite
1927data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
1928building composite data structures.
1929
Sean Silvabeb15ca2012-12-04 03:20:08 +00001930.. _dss_FoldingSet:
1931
1932llvm/ADT/FoldingSet.h
1933^^^^^^^^^^^^^^^^^^^^^
1934
1935FoldingSet is an aggregate class that is really good at uniquing
1936expensive-to-create or polymorphic objects. It is a combination of a chained
1937hash table with intrusive links (uniqued objects are required to inherit from
1938FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
1939process.
1940
1941Consider a case where you want to implement a "getOrCreateFoo" method for a
1942complex object (for example, a node in the code generator). The client has a
1943description of **what** it wants to generate (it knows the opcode and all the
1944operands), but we don't want to 'new' a node, then try inserting it into a set
1945only to find out it already exists, at which point we would have to delete it
1946and return the node that already exists.
1947
1948To support this style of client, FoldingSet perform a query with a
1949FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
1950element that we want to query for. The query either returns the element
1951matching the ID or it returns an opaque ID that indicates where insertion should
1952take place. Construction of the ID usually does not require heap traffic.
1953
1954Because FoldingSet uses intrusive links, it can support polymorphic objects in
1955the set (for example, you can have SDNode instances mixed with LoadSDNodes).
1956Because the elements are individually allocated, pointers to the elements are
1957stable: inserting or removing elements does not invalidate any pointers to other
1958elements.
1959
1960.. _dss_set:
1961
1962<set>
1963^^^^^
1964
1965``std::set`` is a reasonable all-around set class, which is decent at many
1966things but great at nothing. std::set allocates memory for each element
1967inserted (thus it is very malloc intensive) and typically stores three pointers
1968per element in the set (thus adding a large amount of per-element space
1969overhead). It offers guaranteed log(n) performance, which is not particularly
1970fast from a complexity standpoint (particularly if the elements of the set are
1971expensive to compare, like strings), and has extremely high constant factors for
1972lookup, insertion and removal.
1973
1974The advantages of std::set are that its iterators are stable (deleting or
1975inserting an element from the set does not affect iterators or pointers to other
1976elements) and that iteration over the set is guaranteed to be in sorted order.
1977If the elements in the set are large, then the relative overhead of the pointers
1978and malloc traffic is not a big deal, but if the elements of the set are small,
1979std::set is almost never a good choice.
1980
1981.. _dss_setvector:
1982
1983llvm/ADT/SetVector.h
1984^^^^^^^^^^^^^^^^^^^^
1985
1986LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
1987set-like container along with a :ref:`Sequential Container <ds_sequential>` The
1988important property that this provides is efficient insertion with uniquing
1989(duplicate elements are ignored) with iteration support. It implements this by
1990inserting elements into both a set-like container and the sequential container,
1991using the set-like container for uniquing and the sequential container for
1992iteration.
1993
1994The difference between SetVector and other sets is that the order of iteration
1995is guaranteed to match the order of insertion into the SetVector. This property
1996is really important for things like sets of pointers. Because pointer values
1997are non-deterministic (e.g. vary across runs of the program on different
1998machines), iterating over the pointers in the set will not be in a well-defined
1999order.
2000
2001The drawback of SetVector is that it requires twice as much space as a normal
2002set and has the sum of constant factors from the set-like container and the
2003sequential container that it uses. Use it **only** if you need to iterate over
2004the elements in a deterministic order. SetVector is also expensive to delete
Paul Robinson687915f2013-11-14 18:47:23 +00002005elements out of (linear time), unless you use its "pop_back" method, which is
Sean Silvabeb15ca2012-12-04 03:20:08 +00002006faster.
2007
2008``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
2009size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
2010However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
2011which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
2012If you use this, and if your sets are dynamically smaller than ``N``, you will
2013save a lot of heap traffic.
2014
2015.. _dss_uniquevector:
2016
2017llvm/ADT/UniqueVector.h
2018^^^^^^^^^^^^^^^^^^^^^^^
2019
2020UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
2021unique ID for each element inserted into the set. It internally contains a map
2022and a vector, and it assigns a unique ID for each value inserted into the set.
2023
2024UniqueVector is very expensive: its cost is the sum of the cost of maintaining
2025both the map and vector, it has high complexity, high constant factors, and
2026produces a lot of malloc traffic. It should be avoided.
2027
2028.. _dss_immutableset:
2029
2030llvm/ADT/ImmutableSet.h
2031^^^^^^^^^^^^^^^^^^^^^^^
2032
2033ImmutableSet is an immutable (functional) set implementation based on an AVL
2034tree. Adding or removing elements is done through a Factory object and results
2035in the creation of a new ImmutableSet object. If an ImmutableSet already exists
2036with the given contents, then the existing one is returned; equality is compared
2037with a FoldingSetNodeID. The time and space complexity of add or remove
2038operations is logarithmic in the size of the original set.
2039
2040There is no method for returning an element of the set, you can only check for
2041membership.
2042
2043.. _dss_otherset:
2044
2045Other Set-Like Container Options
2046^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2047
2048The STL provides several other options, such as std::multiset and the various
2049"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
2050never use hash_set and unordered_set because they are generally very expensive
2051(each insertion requires a malloc) and very non-portable.
2052
2053std::multiset is useful if you're not interested in elimination of duplicates,
Artyom Skrobov62641152015-05-19 10:21:12 +00002054but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
2055(where you don't delete duplicate entries) or some other approach is almost
Aaron Ballman9f154f62015-07-29 15:57:49 +00002056always better.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002057
2058.. _ds_map:
2059
2060Map-Like Containers (std::map, DenseMap, etc)
2061---------------------------------------------
2062
2063Map-like containers are useful when you want to associate data to a key. As
2064usual, there are a lot of different ways to do this. :)
2065
2066.. _dss_sortedvectormap:
2067
2068A sorted 'vector'
2069^^^^^^^^^^^^^^^^^
2070
2071If your usage pattern follows a strict insert-then-query approach, you can
2072trivially use the same approach as :ref:`sorted vectors for set-like containers
2073<dss_sortedvectorset>`. The only difference is that your query function (which
2074uses std::lower_bound to get efficient log(n) lookup) should only compare the
2075key, not both the key and value. This yields the same advantages as sorted
2076vectors for sets.
2077
2078.. _dss_stringmap:
2079
2080llvm/ADT/StringMap.h
2081^^^^^^^^^^^^^^^^^^^^
2082
2083Strings are commonly used as keys in maps, and they are difficult to support
2084efficiently: they are variable length, inefficient to hash and compare when
2085long, expensive to copy, etc. StringMap is a specialized container designed to
2086cope with these issues. It supports mapping an arbitrary range of bytes to an
2087arbitrary other object.
2088
2089The StringMap implementation uses a quadratically-probed hash table, where the
2090buckets store a pointer to the heap allocated entries (and some other stuff).
2091The entries in the map must be heap allocated because the strings are variable
2092length. The string data (key) and the element object (value) are stored in the
2093same allocation with the string data immediately after the element object.
2094This container guarantees the "``(char*)(&Value+1)``" points to the key string
2095for a value.
2096
2097The StringMap is very fast for several reasons: quadratic probing is very cache
2098efficient for lookups, the hash value of strings in buckets is not recomputed
2099when looking up an element, StringMap rarely has to touch the memory for
2100unrelated objects when looking up a value (even when hash collisions happen),
2101hash table growth does not recompute the hash values for strings already in the
2102table, and each pair in the map is store in a single allocation (the string data
2103is stored in the same allocation as the Value of a pair).
2104
2105StringMap also provides query methods that take byte ranges, so it only ever
2106copies a string if a value is inserted into the table.
2107
2108StringMap iteratation order, however, is not guaranteed to be deterministic, so
2109any uses which require that should instead use a std::map.
2110
2111.. _dss_indexmap:
2112
2113llvm/ADT/IndexedMap.h
2114^^^^^^^^^^^^^^^^^^^^^
2115
2116IndexedMap is a specialized container for mapping small dense integers (or
2117values that can be mapped to small dense integers) to some other type. It is
2118internally implemented as a vector with a mapping function that maps the keys
2119to the dense integer range.
2120
2121This is useful for cases like virtual registers in the LLVM code generator: they
2122have a dense mapping that is offset by a compile-time constant (the first
2123virtual register ID).
2124
2125.. _dss_densemap:
2126
2127llvm/ADT/DenseMap.h
2128^^^^^^^^^^^^^^^^^^^
2129
2130DenseMap is a simple quadratically probed hash table. It excels at supporting
2131small keys and values: it uses a single allocation to hold all of the pairs
2132that are currently inserted in the map. DenseMap is a great way to map
2133pointers to pointers, or map other small types to each other.
2134
2135There are several aspects of DenseMap that you should be aware of, however.
2136The iterators in a DenseMap are invalidated whenever an insertion occurs,
2137unlike map. Also, because DenseMap allocates space for a large number of
2138key/value pairs (it starts with 64 by default), it will waste a lot of space if
2139your keys or values are large. Finally, you must implement a partial
2140specialization of DenseMapInfo for the key that you want, if it isn't already
2141supported. This is required to tell DenseMap about two special marker values
2142(which can never be inserted into the map) that it needs internally.
2143
2144DenseMap's find_as() method supports lookup operations using an alternate key
2145type. This is useful in cases where the normal key type is expensive to
2146construct, but cheap to compare against. The DenseMapInfo is responsible for
2147defining the appropriate comparison and hashing methods for each alternate key
2148type used.
2149
2150.. _dss_valuemap:
2151
Chandler Carrutha4ea2692014-03-04 11:26:31 +00002152llvm/IR/ValueMap.h
Sean Silvabeb15ca2012-12-04 03:20:08 +00002153^^^^^^^^^^^^^^^^^^^
2154
2155ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
2156``Value*``\ s (or subclasses) to another type. When a Value is deleted or
2157RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
Sanjoy Das2cbeb002017-04-26 16:37:05 +00002158the same value, just as if the key were a WeakVH. You can configure exactly how
2159this happens, and what else happens on these two events, by passing a ``Config``
2160parameter to the ValueMap template.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002161
2162.. _dss_intervalmap:
2163
2164llvm/ADT/IntervalMap.h
2165^^^^^^^^^^^^^^^^^^^^^^
2166
2167IntervalMap is a compact map for small keys and values. It maps key intervals
2168instead of single keys, and it will automatically coalesce adjacent intervals.
Hans Wennborg8888d5b2015-01-17 03:19:21 +00002169When the map only contains a few intervals, they are stored in the map object
Sean Silvabeb15ca2012-12-04 03:20:08 +00002170itself to avoid allocations.
2171
2172The IntervalMap iterators are quite big, so they should not be passed around as
2173STL iterators. The heavyweight iterators allow a smaller data structure.
2174
2175.. _dss_map:
2176
2177<map>
2178^^^^^
2179
2180std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
2181single allocation per pair inserted into the map, it offers log(n) lookup with
2182an extremely large constant factor, imposes a space penalty of 3 pointers per
2183pair in the map, etc.
2184
2185std::map is most useful when your keys or values are very large, if you need to
2186iterate over the collection in sorted order, or if you need stable iterators
2187into the map (i.e. they don't get invalidated if an insertion or deletion of
2188another element takes place).
2189
2190.. _dss_mapvector:
2191
2192llvm/ADT/MapVector.h
2193^^^^^^^^^^^^^^^^^^^^
2194
2195``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
2196main difference is that the iteration order is guaranteed to be the insertion
2197order, making it an easy (but somewhat expensive) solution for non-deterministic
2198iteration over maps of pointers.
2199
2200It is implemented by mapping from key to an index in a vector of key,value
Duncan P. N. Exon Smithf51601c2014-07-15 20:24:56 +00002201pairs. This provides fast lookup and iteration, but has two main drawbacks:
2202the key is stored twice and removing elements takes linear time. If it is
2203necessary to remove elements, it's best to remove them in bulk using
2204``remove_if()``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002205
2206.. _dss_inteqclasses:
2207
2208llvm/ADT/IntEqClasses.h
2209^^^^^^^^^^^^^^^^^^^^^^^
2210
2211IntEqClasses provides a compact representation of equivalence classes of small
2212integers. Initially, each integer in the range 0..n-1 has its own equivalence
2213class. Classes can be joined by passing two class representatives to the
2214join(a, b) method. Two integers are in the same class when findLeader() returns
2215the same representative.
2216
2217Once all equivalence classes are formed, the map can be compressed so each
2218integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
2219is the total number of equivalence classes. The map must be uncompressed before
2220it can be edited again.
2221
2222.. _dss_immutablemap:
2223
2224llvm/ADT/ImmutableMap.h
2225^^^^^^^^^^^^^^^^^^^^^^^
2226
2227ImmutableMap is an immutable (functional) map implementation based on an AVL
2228tree. Adding or removing elements is done through a Factory object and results
2229in the creation of a new ImmutableMap object. If an ImmutableMap already exists
2230with the given key set, then the existing one is returned; equality is compared
2231with a FoldingSetNodeID. The time and space complexity of add or remove
2232operations is logarithmic in the size of the original map.
2233
2234.. _dss_othermap:
2235
2236Other Map-Like Container Options
2237^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2238
2239The STL provides several other options, such as std::multimap and the various
2240"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
2241never use hash_set and unordered_set because they are generally very expensive
2242(each insertion requires a malloc) and very non-portable.
2243
2244std::multimap is useful if you want to map a key to multiple values, but has all
2245the drawbacks of std::map. A sorted vector or some other approach is almost
2246always better.
2247
2248.. _ds_bit:
2249
2250Bit storage containers (BitVector, SparseBitVector)
2251---------------------------------------------------
2252
2253Unlike the other containers, there are only two bit storage containers, and
2254choosing when to use each is relatively straightforward.
2255
2256One additional option is ``std::vector<bool>``: we discourage its use for two
2257reasons 1) the implementation in many common compilers (e.g. commonly
2258available versions of GCC) is extremely inefficient and 2) the C++ standards
2259committee is likely to deprecate this container and/or change it significantly
2260somehow. In any case, please don't use it.
2261
2262.. _dss_bitvector:
2263
2264BitVector
2265^^^^^^^^^
2266
2267The BitVector container provides a dynamic size set of bits for manipulation.
2268It supports individual bit setting/testing, as well as set operations. The set
2269operations take time O(size of bitvector), but operations are performed one word
2270at a time, instead of one bit at a time. This makes the BitVector very fast for
2271set operations compared to other containers. Use the BitVector when you expect
2272the number of set bits to be high (i.e. a dense set).
2273
2274.. _dss_smallbitvector:
2275
2276SmallBitVector
2277^^^^^^^^^^^^^^
2278
2279The SmallBitVector container provides the same interface as BitVector, but it is
2280optimized for the case where only a small number of bits, less than 25 or so,
2281are needed. It also transparently supports larger bit counts, but slightly less
2282efficiently than a plain BitVector, so SmallBitVector should only be used when
2283larger counts are rare.
2284
2285At this time, SmallBitVector does not support set operations (and, or, xor), and
2286its operator[] does not provide an assignable lvalue.
2287
2288.. _dss_sparsebitvector:
2289
2290SparseBitVector
2291^^^^^^^^^^^^^^^
2292
2293The SparseBitVector container is much like BitVector, with one major difference:
2294Only the bits that are set, are stored. This makes the SparseBitVector much
2295more space efficient than BitVector when the set is sparse, as well as making
2296set operations O(number of set bits) instead of O(size of universe). The
2297downside to the SparseBitVector is that setting and testing of random bits is
2298O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
2299implementation, setting or testing bits in sorted order (either forwards or
2300reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
2301on size) of the current bit is also O(1). As a general statement,
2302testing/setting bits in a SparseBitVector is O(distance away from last set bit).
2303
David Blaikie063b2722016-12-20 17:33:58 +00002304.. _debugging:
2305
2306Debugging
2307=========
2308
2309A handful of `GDB pretty printers
2310<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are
2311provided for some of the core LLVM libraries. To use them, execute the
2312following (or add it to your ``~/.gdbinit``)::
2313
2314 source /path/to/llvm/src/utils/gdb-scripts/prettyprinters.py
2315
2316It also might be handy to enable the `print pretty
David Blaikied21e08e2016-12-20 17:43:48 +00002317<http://ftp.gnu.org/old-gnu/Manuals/gdb/html_node/gdb_57.html>`__ option to
David Blaikie063b2722016-12-20 17:33:58 +00002318avoid data structures being printed as a big block of text.
2319
Sean Silvabeb15ca2012-12-04 03:20:08 +00002320.. _common:
2321
2322Helpful Hints for Common Operations
2323===================================
2324
2325This section describes how to perform some very simple transformations of LLVM
2326code. This is meant to give examples of common idioms used, showing the
2327practical side of LLVM transformations.
2328
2329Because this is a "how-to" section, you should also read about the main classes
2330that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
2331<coreclasses>` contains details and descriptions of the main classes that you
2332should know about.
2333
2334.. _inspection:
2335
2336Basic Inspection and Traversal Routines
2337---------------------------------------
2338
2339The LLVM compiler infrastructure have many different data structures that may be
2340traversed. Following the example of the C++ standard template library, the
2341techniques used to traverse these various data structures are all basically the
2342same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
2343method) returns an iterator to the start of the sequence, the ``XXXend()``
2344function returns an iterator pointing to one past the last valid element of the
2345sequence, and there is some ``XXXiterator`` data type that is common between the
2346two operations.
2347
2348Because the pattern for iteration is common across many different aspects of the
2349program representation, the standard template library algorithms may be used on
2350them, and it is easier to remember how to iterate. First we show a few common
2351examples of the data structures that need to be traversed. Other data
2352structures are traversed in very similar ways.
2353
2354.. _iterate_function:
2355
2356Iterating over the ``BasicBlock`` in a ``Function``
2357^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2358
2359It's quite common to have a ``Function`` instance that you'd like to transform
2360in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
2361facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
2362constitute the ``Function``. The following is an example that prints the name
2363of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
2364
2365.. code-block:: c++
2366
Piotr Padlewski48107722017-02-25 10:33:37 +00002367 Function &Func = ...
2368 for (BasicBlock &BB : Func)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002369 // Print out the name of the basic block if it has one, and then the
2370 // number of instructions that it contains
Piotr Padlewski48107722017-02-25 10:33:37 +00002371 errs() << "Basic block (name=" << BB.getName() << ") has "
2372 << BB.size() << " instructions.\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002373
2374.. _iterate_basicblock:
2375
2376Iterating over the ``Instruction`` in a ``BasicBlock``
2377^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2378
2379Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
2380iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
2381a code snippet that prints out each instruction in a ``BasicBlock``:
2382
2383.. code-block:: c++
2384
Piotr Padlewski48107722017-02-25 10:33:37 +00002385 BasicBlock& BB = ...
2386 for (Instruction &I : BB)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002387 // The next statement works since operator<<(ostream&,...)
2388 // is overloaded for Instruction&
Piotr Padlewski48107722017-02-25 10:33:37 +00002389 errs() << I << "\n";
Sean Silvabeb15ca2012-12-04 03:20:08 +00002390
2391
2392However, this isn't really the best way to print out the contents of a
2393``BasicBlock``! Since the ostream operators are overloaded for virtually
2394anything you'll care about, you could have just invoked the print routine on the
Piotr Padlewski48107722017-02-25 10:33:37 +00002395basic block itself: ``errs() << BB << "\n";``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002396
2397.. _iterate_insiter:
2398
2399Iterating over the ``Instruction`` in a ``Function``
2400^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2401
2402If you're finding that you commonly iterate over a ``Function``'s
2403``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
2404``InstIterator`` should be used instead. You'll need to include
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002405``llvm/IR/InstIterator.h`` (`doxygen
Yaron Keren81bb4152014-05-03 12:06:13 +00002406<http://llvm.org/doxygen/InstIterator_8h.html>`__) and then instantiate
Sean Silvabeb15ca2012-12-04 03:20:08 +00002407``InstIterator``\ s explicitly in your code. Here's a small example that shows
2408how to dump all instructions in a function to the standard error stream:
2409
2410.. code-block:: c++
2411
Yaron Kerend9c0bed2014-05-03 11:30:49 +00002412 #include "llvm/IR/InstIterator.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002413
2414 // F is a pointer to a Function instance
2415 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2416 errs() << *I << "\n";
2417
2418Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
2419its initial contents. For example, if you wanted to initialize a work list to
2420contain all instructions in a ``Function`` F, all you would need to do is
2421something like:
2422
2423.. code-block:: c++
2424
2425 std::set<Instruction*> worklist;
2426 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
2427
2428 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2429 worklist.insert(&*I);
2430
2431The STL set ``worklist`` would now contain all instructions in the ``Function``
2432pointed to by F.
2433
2434.. _iterate_convert:
2435
2436Turning an iterator into a class pointer (and vice-versa)
2437^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2438
2439Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
2440when all you've got at hand is an iterator. Well, extracting a reference or a
2441pointer from an iterator is very straight-forward. Assuming that ``i`` is a
2442``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
2443
2444.. code-block:: c++
2445
2446 Instruction& inst = *i; // Grab reference to instruction reference
2447 Instruction* pinst = &*i; // Grab pointer to instruction reference
2448 const Instruction& inst = *j;
2449
2450However, the iterators you'll be working with in the LLVM framework are special:
2451they will automatically convert to a ptr-to-instance type whenever they need to.
Vedant Kumara34bdfa2016-03-23 05:18:50 +00002452Instead of dereferencing the iterator and then taking the address of the result,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002453you can simply assign the iterator to the proper pointer type and you get the
2454dereference and address-of operation as a result of the assignment (behind the
Charlie Turner2ac115e2015-04-16 17:01:23 +00002455scenes, this is a result of overloading casting mechanisms). Thus the second
2456line of the last example,
Sean Silvabeb15ca2012-12-04 03:20:08 +00002457
2458.. code-block:: c++
2459
2460 Instruction *pinst = &*i;
2461
2462is semantically equivalent to
2463
2464.. code-block:: c++
2465
2466 Instruction *pinst = i;
2467
2468It's also possible to turn a class pointer into the corresponding iterator, and
2469this is a constant time operation (very efficient). The following code snippet
2470illustrates use of the conversion constructors provided by LLVM iterators. By
2471using these, you can explicitly grab the iterator of something without actually
2472obtaining it via iteration over some structure:
2473
2474.. code-block:: c++
2475
2476 void printNextInstruction(Instruction* inst) {
2477 BasicBlock::iterator it(inst);
2478 ++it; // After this line, it refers to the instruction after *inst
2479 if (it != inst->getParent()->end()) errs() << *it << "\n";
2480 }
2481
2482Unfortunately, these implicit conversions come at a cost; they prevent these
2483iterators from conforming to standard iterator conventions, and thus from being
2484usable with standard algorithms and containers. For example, they prevent the
2485following code, where ``B`` is a ``BasicBlock``, from compiling:
2486
2487.. code-block:: c++
2488
2489 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
2490
2491Because of this, these implicit conversions may be removed some day, and
2492``operator*`` changed to return a pointer instead of a reference.
2493
2494.. _iterate_complex:
2495
2496Finding call sites: a slightly more complex example
2497^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2498
2499Say that you're writing a FunctionPass and would like to count all the locations
2500in the entire module (that is, across every ``Function``) where a certain
2501function (i.e., some ``Function *``) is already in scope. As you'll learn
2502later, you may want to use an ``InstVisitor`` to accomplish this in a much more
2503straight-forward manner, but this example will allow us to explore how you'd do
2504it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
2505want to do:
2506
2507.. code-block:: none
2508
2509 initialize callCounter to zero
2510 for each Function f in the Module
2511 for each BasicBlock b in f
2512 for each Instruction i in b
2513 if (i is a CallInst and calls the given function)
2514 increment callCounter
2515
2516And the actual code is (remember, because we're writing a ``FunctionPass``, our
2517``FunctionPass``-derived class simply has to override the ``runOnFunction``
2518method):
2519
2520.. code-block:: c++
2521
2522 Function* targetFunc = ...;
2523
2524 class OurFunctionPass : public FunctionPass {
2525 public:
2526 OurFunctionPass(): callCounter(0) { }
2527
2528 virtual runOnFunction(Function& F) {
Piotr Padlewski48107722017-02-25 10:33:37 +00002529 for (BasicBlock &B : F) {
2530 for (Instruction &I: B) {
2531 if (auto *CallInst = dyn_cast<CallInst>(&I)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002532 // We know we've encountered a call instruction, so we
2533 // need to determine if it's a call to the
2534 // function pointed to by m_func or not.
Piotr Padlewski48107722017-02-25 10:33:37 +00002535 if (CallInst->getCalledFunction() == targetFunc)
Sean Silvabeb15ca2012-12-04 03:20:08 +00002536 ++callCounter;
2537 }
2538 }
2539 }
2540 }
2541
2542 private:
2543 unsigned callCounter;
2544 };
2545
2546.. _calls_and_invokes:
2547
2548Treating calls and invokes the same way
2549^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2550
2551You may have noticed that the previous example was a bit oversimplified in that
2552it did not deal with call sites generated by 'invoke' instructions. In this,
2553and in other situations, you may find that you want to treat ``CallInst``\ s and
2554``InvokeInst``\ s the same way, even though their most-specific common base
2555class is ``Instruction``, which includes lots of less closely-related things.
2556For these cases, LLVM provides a handy wrapper class called ``CallSite``
2557(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
2558essentially a wrapper around an ``Instruction`` pointer, with some methods that
2559provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
2560
2561This class has "value semantics": it should be passed by value, not by reference
2562and it should not be dynamically allocated or deallocated using ``operator new``
2563or ``operator delete``. It is efficiently copyable, assignable and
2564constructable, with costs equivalents to that of a bare pointer. If you look at
2565its definition, it has only a single pointer member.
2566
2567.. _iterate_chains:
2568
2569Iterating over def-use & use-def chains
2570^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2571
2572Frequently, we might have an instance of the ``Value`` class (`doxygen
2573<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
2574which ``User`` s use the ``Value``. The list of all ``User``\ s of a particular
2575``Value`` is called a *def-use* chain. For example, let's say we have a
2576``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
2577instructions that *use* ``foo`` is as simple as iterating over the *def-use*
2578chain of ``F``:
2579
2580.. code-block:: c++
2581
2582 Function *F = ...;
2583
Adam Nemet3aecd182015-03-17 17:51:58 +00002584 for (User *U : F->users()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002585 if (Instruction *Inst = dyn_cast<Instruction>(U)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002586 errs() << "F is used in instruction:\n";
2587 errs() << *Inst << "\n";
2588 }
2589
Sean Silvabeb15ca2012-12-04 03:20:08 +00002590Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
2591<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
2592``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
2593known as a *use-def* chain. Instances of class ``Instruction`` are common
2594``User`` s, so we might want to iterate over all of the values that a particular
2595instruction uses (that is, the operands of the particular ``Instruction``):
2596
2597.. code-block:: c++
2598
2599 Instruction *pi = ...;
2600
Yaron Keren7229bbf2014-05-02 08:26:30 +00002601 for (Use &U : pi->operands()) {
Yaron Kerenadcf88e2014-05-01 12:33:26 +00002602 Value *v = U.get();
Sean Silvabeb15ca2012-12-04 03:20:08 +00002603 // ...
2604 }
2605
2606Declaring objects as ``const`` is an important tool of enforcing mutation free
2607algorithms (such as analyses, etc.). For this purpose above iterators come in
2608constant flavors as ``Value::const_use_iterator`` and
2609``Value::const_op_iterator``. They automatically arise when calling
2610``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
2611Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
2612remain unchanged.
2613
2614.. _iterate_preds:
2615
2616Iterating over predecessors & successors of blocks
2617^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2618
2619Iterating over the predecessors and successors of a block is quite easy with the
Yaron Keren28e28e82015-07-12 20:40:41 +00002620routines defined in ``"llvm/IR/CFG.h"``. Just use code like this to
Sean Silvabeb15ca2012-12-04 03:20:08 +00002621iterate over all predecessors of BB:
2622
2623.. code-block:: c++
2624
Andrey Bokhanko74541452016-09-02 11:13:35 +00002625 #include "llvm/IR/CFG.h"
Sean Silvabeb15ca2012-12-04 03:20:08 +00002626 BasicBlock *BB = ...;
2627
Piotr Padlewski48107722017-02-25 10:33:37 +00002628 for (BasicBlock *Pred : predecessors(BB)) {
Sean Silvabeb15ca2012-12-04 03:20:08 +00002629 // ...
2630 }
2631
Piotr Padlewski48107722017-02-25 10:33:37 +00002632Similarly, to iterate over successors use ``successors``.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002633
2634.. _simplechanges:
2635
2636Making simple changes
2637---------------------
2638
2639There are some primitive transformation operations present in the LLVM
2640infrastructure that are worth knowing about. When performing transformations,
2641it's fairly common to manipulate the contents of basic blocks. This section
2642describes some of the common methods for doing so and gives example code.
2643
2644.. _schanges_creating:
2645
2646Creating and inserting new ``Instruction``\ s
2647^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2648
2649*Instantiating Instructions*
2650
2651Creation of ``Instruction``\ s is straight-forward: simply call the constructor
2652for the kind of instruction to instantiate and provide the necessary parameters.
2653For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
2654
2655.. code-block:: c++
2656
Piotr Padlewski48107722017-02-25 10:33:37 +00002657 auto *ai = new AllocaInst(Type::Int32Ty);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002658
2659will create an ``AllocaInst`` instance that represents the allocation of one
2660integer in the current stack frame, at run time. Each ``Instruction`` subclass
2661is likely to have varying default parameters which change the semantics of the
2662instruction, so refer to the `doxygen documentation for the subclass of
2663Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
2664you're interested in instantiating.
2665
2666*Naming values*
2667
2668It is very useful to name the values of instructions when you're able to, as
2669this facilitates the debugging of your transformations. If you end up looking
2670at generated LLVM machine code, you definitely want to have logical names
2671associated with the results of instructions! By supplying a value for the
2672``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
2673logical name with the result of the instruction's execution at run time. For
2674example, say that I'm writing a transformation that dynamically allocates space
2675for an integer on the stack, and that integer is going to be used as some kind
2676of index by some other code. To accomplish this, I place an ``AllocaInst`` at
2677the first point in the first ``BasicBlock`` of some ``Function``, and I'm
2678intending to use it within the same ``Function``. I might do:
2679
2680.. code-block:: c++
2681
Piotr Padlewski48107722017-02-25 10:33:37 +00002682 auto *pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
Sean Silvabeb15ca2012-12-04 03:20:08 +00002683
2684where ``indexLoc`` is now the logical name of the instruction's execution value,
2685which is a pointer to an integer on the run time stack.
2686
2687*Inserting instructions*
2688
Dan Liewc6ab58f2014-06-06 17:25:47 +00002689There are essentially three ways to insert an ``Instruction`` into an existing
Sean Silvabeb15ca2012-12-04 03:20:08 +00002690sequence of instructions that form a ``BasicBlock``:
2691
2692* Insertion into an explicit instruction list
2693
2694 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
2695 and a newly-created instruction we wish to insert before ``*pi``, we do the
2696 following:
2697
2698 .. code-block:: c++
2699
2700 BasicBlock *pb = ...;
2701 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002702 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002703
2704 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
2705
2706 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
2707 class and ``Instruction``-derived classes provide constructors which take a
2708 pointer to a ``BasicBlock`` to be appended to. For example code that looked
2709 like:
2710
2711 .. code-block:: c++
2712
2713 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002714 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002715
2716 pb->getInstList().push_back(newInst); // Appends newInst to pb
2717
2718 becomes:
2719
2720 .. code-block:: c++
2721
2722 BasicBlock *pb = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002723 auto *newInst = new Instruction(..., pb);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002724
2725 which is much cleaner, especially if you are creating long instruction
2726 streams.
2727
2728* Insertion into an implicit instruction list
2729
2730 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
2731 associated with an existing instruction list: the instruction list of the
2732 enclosing basic block. Thus, we could have accomplished the same thing as the
2733 above code without being given a ``BasicBlock`` by doing:
2734
2735 .. code-block:: c++
2736
2737 Instruction *pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002738 auto *newInst = new Instruction(...);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002739
2740 pi->getParent()->getInstList().insert(pi, newInst);
2741
2742 In fact, this sequence of steps occurs so frequently that the ``Instruction``
2743 class and ``Instruction``-derived classes provide constructors which take (as
2744 a default parameter) a pointer to an ``Instruction`` which the newly-created
2745 ``Instruction`` should precede. That is, ``Instruction`` constructors are
2746 capable of inserting the newly-created instance into the ``BasicBlock`` of a
2747 provided instruction, immediately before that instruction. Using an
2748 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
2749 above code becomes:
2750
2751 .. code-block:: c++
2752
2753 Instruction* pi = ...;
Piotr Padlewski48107722017-02-25 10:33:37 +00002754 auto *newInst = new Instruction(..., pi);
Sean Silvabeb15ca2012-12-04 03:20:08 +00002755
2756 which is much cleaner, especially if you're creating a lot of instructions and
2757 adding them to ``BasicBlock``\ s.
2758
Dan Liewc6ab58f2014-06-06 17:25:47 +00002759* Insertion using an instance of ``IRBuilder``
2760
Dan Liew599cec62014-06-06 18:44:21 +00002761 Inserting several ``Instruction``\ s can be quite laborious using the previous
Dan Liewc6ab58f2014-06-06 17:25:47 +00002762 methods. The ``IRBuilder`` is a convenience class that can be used to add
2763 several instructions to the end of a ``BasicBlock`` or before a particular
2764 ``Instruction``. It also supports constant folding and renaming named
2765 registers (see ``IRBuilder``'s template arguments).
2766
2767 The example below demonstrates a very simple use of the ``IRBuilder`` where
2768 three instructions are inserted before the instruction ``pi``. The first two
2769 instructions are Call instructions and third instruction multiplies the return
2770 value of the two calls.
2771
2772 .. code-block:: c++
2773
2774 Instruction *pi = ...;
2775 IRBuilder<> Builder(pi);
2776 CallInst* callOne = Builder.CreateCall(...);
2777 CallInst* callTwo = Builder.CreateCall(...);
2778 Value* result = Builder.CreateMul(callOne, callTwo);
2779
2780 The example below is similar to the above example except that the created
2781 ``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
2782
2783 .. code-block:: c++
2784
2785 BasicBlock *pb = ...;
2786 IRBuilder<> Builder(pb);
2787 CallInst* callOne = Builder.CreateCall(...);
2788 CallInst* callTwo = Builder.CreateCall(...);
2789 Value* result = Builder.CreateMul(callOne, callTwo);
2790
Etienne Bergerond8b97352016-07-13 06:10:37 +00002791 See :doc:`tutorial/LangImpl03` for a practical use of the ``IRBuilder``.
Dan Liewc6ab58f2014-06-06 17:25:47 +00002792
2793
Sean Silvabeb15ca2012-12-04 03:20:08 +00002794.. _schanges_deleting:
2795
2796Deleting Instructions
2797^^^^^^^^^^^^^^^^^^^^^
2798
2799Deleting an instruction from an existing sequence of instructions that form a
2800BasicBlock_ is very straight-forward: just call the instruction's
2801``eraseFromParent()`` method. For example:
2802
2803.. code-block:: c++
2804
2805 Instruction *I = .. ;
2806 I->eraseFromParent();
2807
2808This unlinks the instruction from its containing basic block and deletes it. If
2809you'd just like to unlink the instruction from its containing basic block but
2810not delete it, you can use the ``removeFromParent()`` method.
2811
2812.. _schanges_replacing:
2813
2814Replacing an Instruction with another Value
2815^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2816
2817Replacing individual instructions
2818"""""""""""""""""""""""""""""""""
2819
2820Including "`llvm/Transforms/Utils/BasicBlockUtils.h
Tim Northover4e3cc792017-04-03 22:24:32 +00002821<http://llvm.org/doxygen/BasicBlockUtils_8h_source.html>`_" permits use of two
Sean Silvabeb15ca2012-12-04 03:20:08 +00002822very useful replace functions: ``ReplaceInstWithValue`` and
2823``ReplaceInstWithInst``.
2824
2825.. _schanges_deleting_sub:
2826
2827Deleting Instructions
2828"""""""""""""""""""""
2829
2830* ``ReplaceInstWithValue``
2831
2832 This function replaces all uses of a given instruction with a value, and then
2833 removes the original instruction. The following example illustrates the
2834 replacement of the result of a particular ``AllocaInst`` that allocates memory
2835 for a single integer with a null pointer to an integer.
2836
2837 .. code-block:: c++
2838
2839 AllocaInst* instToReplace = ...;
2840 BasicBlock::iterator ii(instToReplace);
2841
2842 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
2843 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2844
2845* ``ReplaceInstWithInst``
2846
2847 This function replaces a particular instruction with another instruction,
2848 inserting the new instruction into the basic block at the location where the
2849 old instruction was, and replacing any uses of the old instruction with the
2850 new instruction. The following example illustrates the replacement of one
2851 ``AllocaInst`` with another.
2852
2853 .. code-block:: c++
2854
2855 AllocaInst* instToReplace = ...;
2856 BasicBlock::iterator ii(instToReplace);
2857
2858 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
2859 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
2860
2861
2862Replacing multiple uses of Users and Values
2863"""""""""""""""""""""""""""""""""""""""""""
2864
2865You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
2866change more than one use at a time. See the doxygen documentation for the
2867`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
2868<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
2869information.
2870
2871.. _schanges_deletingGV:
2872
2873Deleting GlobalVariables
2874^^^^^^^^^^^^^^^^^^^^^^^^
2875
2876Deleting a global variable from a module is just as easy as deleting an
2877Instruction. First, you must have a pointer to the global variable that you
2878wish to delete. You use this pointer to erase it from its parent, the module.
2879For example:
2880
2881.. code-block:: c++
2882
2883 GlobalVariable *GV = .. ;
2884
2885 GV->eraseFromParent();
2886
2887
2888.. _create_types:
2889
2890How to Create Types
2891-------------------
2892
2893In generating IR, you may need some complex types. If you know these types
2894statically, you can use ``TypeBuilder<...>::get()``, defined in
2895``llvm/Support/TypeBuilder.h``, to retrieve them. ``TypeBuilder`` has two forms
2896depending on whether you're building types for cross-compilation or native
2897library use. ``TypeBuilder<T, true>`` requires that ``T`` be independent of the
2898host environment, meaning that it's built out of types from the ``llvm::types``
2899(`doxygen <http://llvm.org/doxygen/namespacellvm_1_1types.html>`__) namespace
2900and pointers, functions, arrays, etc. built of those. ``TypeBuilder<T, false>``
2901additionally allows native C types whose size may depend on the host compiler.
2902For example,
2903
2904.. code-block:: c++
2905
2906 FunctionType *ft = TypeBuilder<types::i<8>(types::i<32>*), true>::get();
2907
2908is easier to read and write than the equivalent
2909
2910.. code-block:: c++
2911
2912 std::vector<const Type*> params;
2913 params.push_back(PointerType::getUnqual(Type::Int32Ty));
2914 FunctionType *ft = FunctionType::get(Type::Int8Ty, params, false);
2915
2916See the `class comment
Tim Northover4e3cc792017-04-03 22:24:32 +00002917<http://llvm.org/doxygen/TypeBuilder_8h_source.html#l00001>`_ for more details.
Sean Silvabeb15ca2012-12-04 03:20:08 +00002918
2919.. _threading:
2920
2921Threads and LLVM
2922================
2923
2924This section describes the interaction of the LLVM APIs with multithreading,
2925both on the part of client applications, and in the JIT, in the hosted
2926application.
2927
2928Note that LLVM's support for multithreading is still relatively young. Up
2929through version 2.5, the execution of threaded hosted applications was
2930supported, but not threaded client access to the APIs. While this use case is
2931now supported, clients *must* adhere to the guidelines specified below to ensure
2932proper operation in multithreaded mode.
2933
2934Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2935intrinsics in order to support threaded operation. If you need a
2936multhreading-capable LLVM on a platform without a suitably modern system
2937compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
2938using the resultant compiler to build a copy of LLVM with multithreading
2939support.
2940
Sean Silvabeb15ca2012-12-04 03:20:08 +00002941.. _shutdown:
2942
2943Ending Execution with ``llvm_shutdown()``
2944-----------------------------------------
2945
2946When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
Chandler Carruth39cd2162014-06-27 15:13:01 +00002947deallocate memory used for internal structures.
Zachary Turnerccbf3d02014-06-16 22:49:41 +00002948
Sean Silvabeb15ca2012-12-04 03:20:08 +00002949.. _managedstatic:
2950
2951Lazy Initialization with ``ManagedStatic``
2952------------------------------------------
2953
2954``ManagedStatic`` is a utility class in LLVM used to implement static
Chandler Carruth39cd2162014-06-27 15:13:01 +00002955initialization of static resources, such as the global type tables. In a
2956single-threaded environment, it implements a simple lazy initialization scheme.
2957When LLVM is compiled with support for multi-threading, however, it uses
Sean Silvabeb15ca2012-12-04 03:20:08 +00002958double-checked locking to implement thread-safe lazy initialization.
2959
Sean Silvabeb15ca2012-12-04 03:20:08 +00002960.. _llvmcontext:
2961
2962Achieving Isolation with ``LLVMContext``
2963----------------------------------------
2964
2965``LLVMContext`` is an opaque class in the LLVM API which clients can use to
2966operate multiple, isolated instances of LLVM concurrently within the same
2967address space. For instance, in a hypothetical compile-server, the compilation
2968of an individual translation unit is conceptually independent from all the
2969others, and it would be desirable to be able to compile incoming translation
2970units concurrently on independent server threads. Fortunately, ``LLVMContext``
2971exists to enable just this kind of scenario!
2972
2973Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
2974(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
2975in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
2976*cannot* interact with each other: ``Module``\ s in different contexts cannot be
2977linked together, ``Function``\ s cannot be added to ``Module``\ s in different
2978contexts, etc. What this means is that is is safe to compile on multiple
2979threads simultaneously, as long as no two threads operate on entities within the
2980same context.
2981
2982In practice, very few places in the API require the explicit specification of a
2983``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
2984``Type`` carries a reference to its owning context, most other entities can
2985determine what context they belong to by looking at their own ``Type``. If you
2986are adding new entities to LLVM IR, please try to maintain this interface
2987design.
2988
Sean Silvabeb15ca2012-12-04 03:20:08 +00002989.. _jitthreading:
2990
2991Threads and the JIT
2992-------------------
2993
2994LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
2995threads can call ``ExecutionEngine::getPointerToFunction()`` or
2996``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
2997code output by the JIT concurrently. The user must still ensure that only one
2998thread accesses IR in a given ``LLVMContext`` while another thread might be
2999modifying it. One way to do that is to always hold the JIT lock while accessing
3000IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
3001Another way is to only call ``getPointerToFunction()`` from the
3002``LLVMContext``'s thread.
3003
3004When the JIT is configured to compile lazily (using
3005``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
Ismail Donmezc7ff8142017-02-17 08:26:11 +00003006condition <https://bugs.llvm.org/show_bug.cgi?id=5184>`_ in updating call sites
Sean Silvabeb15ca2012-12-04 03:20:08 +00003007after a function is lazily-jitted. It's still possible to use the lazy JIT in a
3008threaded program if you ensure that only one thread at a time can call any
3009particular lazy stub and that the JIT lock guards any IR access, but we suggest
3010using only the eager JIT in threaded programs.
3011
3012.. _advanced:
3013
3014Advanced Topics
3015===============
3016
3017This section describes some of the advanced or obscure API's that most clients
3018do not need to be aware of. These API's tend manage the inner workings of the
3019LLVM system, and only need to be accessed in unusual circumstances.
3020
3021.. _SymbolTable:
3022
3023The ``ValueSymbolTable`` class
3024------------------------------
3025
3026The ``ValueSymbolTable`` (`doxygen
3027<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
3028a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
3029naming value definitions. The symbol table can provide a name for any Value_.
3030
3031Note that the ``SymbolTable`` class should not be directly accessed by most
3032clients. It should only be used when iteration over the symbol table names
3033themselves are required, which is very special purpose. Note that not all LLVM
3034Value_\ s have names, and those without names (i.e. they have an empty name) do
3035not exist in the symbol table.
3036
3037Symbol tables support iteration over the values in the symbol table with
3038``begin/end/iterator`` and supports querying to see if a specific name is in the
3039symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
3040public mutator methods, instead, simply call ``setName`` on a value, which will
3041autoinsert it into the appropriate symbol table.
3042
3043.. _UserLayout:
3044
3045The ``User`` and owned ``Use`` classes' memory layout
3046-----------------------------------------------------
3047
3048The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
3049class provides a basis for expressing the ownership of ``User`` towards other
3050`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
3051``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
3052class is employed to do the bookkeeping and to facilitate *O(1)* addition and
3053removal.
3054
3055.. _Use2User:
3056
3057Interaction and relationship between ``User`` and ``Use`` objects
3058^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3059
3060A subclass of ``User`` can choose between incorporating its ``Use`` objects or
3061refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
3062s inline others hung off) is impractical and breaks the invariant that the
3063``Use`` objects belonging to the same ``User`` form a contiguous array.
3064
3065We have 2 different layouts in the ``User`` (sub)classes:
3066
3067* Layout a)
3068
3069 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
3070 object and there are a fixed number of them.
3071
3072* Layout b)
3073
3074 The ``Use`` object(s) are referenced by a pointer to an array from the
3075 ``User`` object and there may be a variable number of them.
3076
3077As of v2.4 each layout still possesses a direct pointer to the start of the
3078array of ``Use``\ s. Though not mandatory for layout a), we stick to this
3079redundancy for the sake of simplicity. The ``User`` object also stores the
3080number of ``Use`` objects it has. (Theoretically this information can also be
3081calculated given the scheme presented below.)
3082
3083Special forms of allocation operators (``operator new``) enforce the following
3084memory layouts:
3085
3086* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
3087 array.
3088
3089 .. code-block:: none
3090
3091 ...---.---.---.---.-------...
3092 | P | P | P | P | User
3093 '''---'---'---'---'-------'''
3094
3095* Layout b) is modelled by pointing at the ``Use[]`` array.
3096
3097 .. code-block:: none
3098
3099 .-------...
3100 | User
3101 '-------'''
3102 |
3103 v
3104 .---.---.---.---...
3105 | P | P | P | P |
3106 '---'---'---'---'''
3107
3108*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
3109each* ``Use`` *object in the member* ``Use::Prev`` *)*
3110
3111.. _Waymarking:
3112
3113The waymarking algorithm
3114^^^^^^^^^^^^^^^^^^^^^^^^
3115
3116Since the ``Use`` objects are deprived of the direct (back)pointer to their
3117``User`` objects, there must be a fast and exact method to recover it. This is
3118accomplished by the following scheme:
3119
3120A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
3121allows to find the start of the ``User`` object:
3122
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003123* ``00`` --- binary digit 0
Sean Silvabeb15ca2012-12-04 03:20:08 +00003124
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003125* ``01`` --- binary digit 1
Sean Silvabeb15ca2012-12-04 03:20:08 +00003126
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003127* ``10`` --- stop and calculate (``s``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003128
Dmitri Gribenkoe8131122013-01-19 20:34:20 +00003129* ``11`` --- full stop (``S``)
Sean Silvabeb15ca2012-12-04 03:20:08 +00003130
3131Given a ``Use*``, all we have to do is to walk till we get a stop and we either
3132have a ``User`` immediately behind or we have to walk to the next stop picking
3133up digits and calculating the offset:
3134
3135.. code-block:: none
3136
3137 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
3138 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
3139 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
3140 |+15 |+10 |+6 |+3 |+1
3141 | | | | | __>
3142 | | | | __________>
3143 | | | ______________________>
3144 | | ______________________________________>
3145 | __________________________________________________________>
3146
3147Only the significant number of bits need to be stored between the stops, so that
3148the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
3149associated with a ``User``.
3150
3151.. _ReferenceImpl:
3152
3153Reference implementation
3154^^^^^^^^^^^^^^^^^^^^^^^^
3155
3156The following literate Haskell fragment demonstrates the concept:
3157
3158.. code-block:: haskell
3159
3160 > import Test.QuickCheck
3161 >
3162 > digits :: Int -> [Char] -> [Char]
3163 > digits 0 acc = '0' : acc
3164 > digits 1 acc = '1' : acc
3165 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
3166 >
3167 > dist :: Int -> [Char] -> [Char]
3168 > dist 0 [] = ['S']
3169 > dist 0 acc = acc
3170 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
3171 > dist n acc = dist (n - 1) $ dist 1 acc
3172 >
3173 > takeLast n ss = reverse $ take n $ reverse ss
3174 >
3175 > test = takeLast 40 $ dist 20 []
3176 >
3177
3178Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
3179
3180The reverse algorithm computes the length of the string just by examining a
3181certain prefix:
3182
3183.. code-block:: haskell
3184
3185 > pref :: [Char] -> Int
3186 > pref "S" = 1
3187 > pref ('s':'1':rest) = decode 2 1 rest
3188 > pref (_:rest) = 1 + pref rest
3189 >
3190 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
3191 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
3192 > decode walk acc _ = walk + acc
3193 >
3194
3195Now, as expected, printing <pref test> gives ``40``.
3196
3197We can *quickCheck* this with following property:
3198
3199.. code-block:: haskell
3200
3201 > testcase = dist 2000 []
3202 > testcaseLength = length testcase
3203 >
3204 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
3205 > where arr = takeLast n testcase
3206 >
3207
3208As expected <quickCheck identityProp> gives:
3209
3210::
3211
3212 *Main> quickCheck identityProp
3213 OK, passed 100 tests.
3214
3215Let's be a bit more exhaustive:
3216
3217.. code-block:: haskell
3218
3219 >
3220 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
3221 >
3222
3223And here is the result of <deepCheck identityProp>:
3224
3225::
3226
3227 *Main> deepCheck identityProp
3228 OK, passed 500 tests.
3229
3230.. _Tagging:
3231
3232Tagging considerations
3233^^^^^^^^^^^^^^^^^^^^^^
3234
3235To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
3236change after being set up, setters of ``Use::Prev`` must re-tag the new
3237``Use**`` on every modification. Accordingly getters must strip the tag bits.
3238
3239For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
3240set). Following this pointer brings us to the ``User``. A portable trick
3241ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
3242the LSBit set. (Portability is relying on the fact that all known compilers
3243place the ``vptr`` in the first word of the instances.)
3244
Chandler Carruth064dc332015-01-28 03:04:54 +00003245.. _polymorphism:
3246
3247Designing Type Hiercharies and Polymorphic Interfaces
3248-----------------------------------------------------
3249
3250There are two different design patterns that tend to result in the use of
3251virtual dispatch for methods in a type hierarchy in C++ programs. The first is
3252a genuine type hierarchy where different types in the hierarchy model
3253a specific subset of the functionality and semantics, and these types nest
3254strictly within each other. Good examples of this can be seen in the ``Value``
3255or ``Type`` type hierarchies.
3256
3257A second is the desire to dispatch dynamically across a collection of
3258polymorphic interface implementations. This latter use case can be modeled with
3259virtual dispatch and inheritance by defining an abstract interface base class
3260which all implementations derive from and override. However, this
3261implementation strategy forces an **"is-a"** relationship to exist that is not
3262actually meaningful. There is often not some nested hierarchy of useful
3263generalizations which code might interact with and move up and down. Instead,
3264there is a singular interface which is dispatched across a range of
3265implementations.
3266
3267The preferred implementation strategy for the second use case is that of
3268generic programming (sometimes called "compile-time duck typing" or "static
3269polymorphism"). For example, a template over some type parameter ``T`` can be
3270instantiated across any particular implementation that conforms to the
3271interface or *concept*. A good example here is the highly generic properties of
3272any type which models a node in a directed graph. LLVM models these primarily
3273through templates and generic programming. Such templates include the
3274``LoopInfoBase`` and ``DominatorTreeBase``. When this type of polymorphism
3275truly needs **dynamic** dispatch you can generalize it using a technique
3276called *concept-based polymorphism*. This pattern emulates the interfaces and
3277behaviors of templates using a very limited form of virtual dispatch for type
3278erasure inside its implementation. You can find examples of this technique in
3279the ``PassManager.h`` system, and there is a more detailed introduction to it
3280by Sean Parent in several of his talks and papers:
3281
3282#. `Inheritance Is The Base Class of Evil
3283 <http://channel9.msdn.com/Events/GoingNative/2013/Inheritance-Is-The-Base-Class-of-Evil>`_
3284 - The GoingNative 2013 talk describing this technique, and probably the best
3285 place to start.
3286#. `Value Semantics and Concepts-based Polymorphism
3287 <http://www.youtube.com/watch?v=_BpMYeUFXv8>`_ - The C++Now! 2012 talk
3288 describing this technique in more detail.
3289#. `Sean Parent's Papers and Presentations
3290 <http://github.com/sean-parent/sean-parent.github.com/wiki/Papers-and-Presentations>`_
3291 - A Github project full of links to slides, video, and sometimes code.
3292
3293When deciding between creating a type hierarchy (with either tagged or virtual
3294dispatch) and using templates or concepts-based polymorphism, consider whether
3295there is some refinement of an abstract base class which is a semantically
3296meaningful type on an interface boundary. If anything more refined than the
3297root abstract interface is meaningless to talk about as a partial extension of
3298the semantic model, then your use case likely fits better with polymorphism and
3299you should avoid using virtual dispatch. However, there may be some exigent
3300circumstances that require one technique or the other to be used.
3301
3302If you do need to introduce a type hierarchy, we prefer to use explicitly
3303closed type hierarchies with manual tagged dispatch and/or RTTI rather than the
3304open inheritance model and virtual dispatch that is more common in C++ code.
3305This is because LLVM rarely encourages library consumers to extend its core
3306types, and leverages the closed and tag-dispatched nature of its hierarchies to
3307generate significantly more efficient code. We have also found that a large
3308amount of our usage of type hierarchies fits better with tag-based pattern
3309matching rather than dynamic dispatch across a common interface. Within LLVM we
3310have built custom helpers to facilitate this design. See this document's
Sean Silva52c7dcd2015-01-28 10:36:41 +00003311section on :ref:`isa and dyn_cast <isa>` and our :doc:`detailed document
3312<HowToSetUpLLVMStyleRTTI>` which describes how you can implement this
3313pattern for use with the LLVM helpers.
Chandler Carruth064dc332015-01-28 03:04:54 +00003314
Sanjoy Das8ce64992015-03-26 19:25:01 +00003315.. _abi_breaking_checks:
3316
3317ABI Breaking Checks
3318-------------------
3319
3320Checks and asserts that alter the LLVM C++ ABI are predicated on the
3321preprocessor symbol `LLVM_ENABLE_ABI_BREAKING_CHECKS` -- LLVM
3322libraries built with `LLVM_ENABLE_ABI_BREAKING_CHECKS` are not ABI
3323compatible LLVM libraries built without it defined. By default,
3324turning on assertions also turns on `LLVM_ENABLE_ABI_BREAKING_CHECKS`
3325so a default +Asserts build is not ABI compatible with a
3326default -Asserts build. Clients that want ABI compatibility
3327between +Asserts and -Asserts builds should use the CMake or autoconf
3328build systems to set `LLVM_ENABLE_ABI_BREAKING_CHECKS` independently
3329of `LLVM_ENABLE_ASSERTIONS`.
3330
Sean Silvabeb15ca2012-12-04 03:20:08 +00003331.. _coreclasses:
3332
3333The Core LLVM Class Hierarchy Reference
3334=======================================
3335
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003336``#include "llvm/IR/Type.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003337
Tim Northover4e3cc792017-04-03 22:24:32 +00003338header source: `Type.h <http://llvm.org/doxygen/Type_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003339
3340doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
3341
3342The Core LLVM classes are the primary means of representing the program being
3343inspected or transformed. The core LLVM classes are defined in header files in
Charlie Turner2ac115e2015-04-16 17:01:23 +00003344the ``include/llvm/IR`` directory, and implemented in the ``lib/IR``
3345directory. It's worth noting that, for historical reasons, this library is
3346called ``libLLVMCore.so``, not ``libLLVMIR.so`` as you might expect.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003347
3348.. _Type:
3349
3350The Type class and Derived Types
3351--------------------------------
3352
3353``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
3354``Type`` cannot be instantiated directly but only through its subclasses.
3355Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
3356``DoubleType``) have hidden subclasses. They are hidden because they offer no
3357useful functionality beyond what the ``Type`` class offers except to distinguish
3358themselves from other subclasses of ``Type``.
3359
3360All other types are subclasses of ``DerivedType``. Types can be named, but this
3361is not a requirement. There exists exactly one instance of a given shape at any
3362one time. This allows type equality to be performed with address equality of
3363the Type Instance. That is, given two ``Type*`` values, the types are identical
3364if the pointers are identical.
3365
3366.. _m_Type:
3367
3368Important Public Methods
3369^^^^^^^^^^^^^^^^^^^^^^^^
3370
3371* ``bool isIntegerTy() const``: Returns true for any integer type.
3372
3373* ``bool isFloatingPointTy()``: Return true if this is one of the five
3374 floating point types.
3375
3376* ``bool isSized()``: Return true if the type has known size. Things
3377 that don't have a size are abstract types, labels and void.
3378
3379.. _derivedtypes:
3380
3381Important Derived Types
3382^^^^^^^^^^^^^^^^^^^^^^^
3383
3384``IntegerType``
3385 Subclass of DerivedType that represents integer types of any bit width. Any
3386 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
3387 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
3388
3389 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
3390 type of a specific bit width.
3391
3392 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
3393
3394``SequentialType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003395 This is subclassed by ArrayType and VectorType.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003396
3397 * ``const Type * getElementType() const``: Returns the type of each
3398 of the elements in the sequential type.
3399
Peter Collingbournebc070522016-12-02 03:20:58 +00003400 * ``uint64_t getNumElements() const``: Returns the number of elements
3401 in the sequential type.
3402
Sean Silvabeb15ca2012-12-04 03:20:08 +00003403``ArrayType``
3404 This is a subclass of SequentialType and defines the interface for array
3405 types.
3406
Sean Silvabeb15ca2012-12-04 03:20:08 +00003407``PointerType``
Peter Collingbourne45681582016-12-02 03:05:41 +00003408 Subclass of Type for pointer types.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003409
3410``VectorType``
3411 Subclass of SequentialType for vector types. A vector type is similar to an
3412 ArrayType but is distinguished because it is a first class type whereas
3413 ArrayType is not. Vector types are used for vector operations and are usually
Ed Maste8ed40ce2015-04-14 20:52:58 +00003414 small vectors of an integer or floating point type.
Sean Silvabeb15ca2012-12-04 03:20:08 +00003415
3416``StructType``
3417 Subclass of DerivedTypes for struct types.
3418
3419.. _FunctionType:
3420
3421``FunctionType``
3422 Subclass of DerivedTypes for function types.
3423
3424 * ``bool isVarArg() const``: Returns true if it's a vararg function.
3425
3426 * ``const Type * getReturnType() const``: Returns the return type of the
3427 function.
3428
3429 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
3430 parameter.
3431
3432 * ``const unsigned getNumParams() const``: Returns the number of formal
3433 parameters.
3434
3435.. _Module:
3436
3437The ``Module`` class
3438--------------------
3439
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003440``#include "llvm/IR/Module.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003441
Tim Northover4e3cc792017-04-03 22:24:32 +00003442header source: `Module.h <http://llvm.org/doxygen/Module_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003443
3444doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
3445
3446The ``Module`` class represents the top level structure present in LLVM
3447programs. An LLVM module is effectively either a translation unit of the
3448original program or a combination of several translation units merged by the
3449linker. The ``Module`` class keeps track of a list of :ref:`Function
3450<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
3451Additionally, it contains a few helpful member functions that try to make common
3452operations easy.
3453
3454.. _m_Module:
3455
3456Important Public Members of the ``Module`` class
3457^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3458
3459* ``Module::Module(std::string name = "")``
3460
3461 Constructing a Module_ is easy. You can optionally provide a name for it
3462 (probably based on the name of the translation unit).
3463
3464* | ``Module::iterator`` - Typedef for function list iterator
3465 | ``Module::const_iterator`` - Typedef for const_iterator.
3466 | ``begin()``, ``end()``, ``size()``, ``empty()``
3467
3468 These are forwarding methods that make it easy to access the contents of a
3469 ``Module`` object's :ref:`Function <c_Function>` list.
3470
3471* ``Module::FunctionListType &getFunctionList()``
3472
3473 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
3474 when you need to update the list or perform a complex action that doesn't have
3475 a forwarding method.
3476
3477----------------
3478
3479* | ``Module::global_iterator`` - Typedef for global variable list iterator
3480 | ``Module::const_global_iterator`` - Typedef for const_iterator.
3481 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
3482
3483 These are forwarding methods that make it easy to access the contents of a
3484 ``Module`` object's GlobalVariable_ list.
3485
3486* ``Module::GlobalListType &getGlobalList()``
3487
3488 Returns the list of GlobalVariable_\ s. This is necessary to use when you
3489 need to update the list or perform a complex action that doesn't have a
3490 forwarding method.
3491
3492----------------
3493
3494* ``SymbolTable *getSymbolTable()``
3495
3496 Return a reference to the SymbolTable_ for this ``Module``.
3497
3498----------------
3499
3500* ``Function *getFunction(StringRef Name) const``
3501
3502 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3503 exist, return ``null``.
3504
3505* ``Function *getOrInsertFunction(const std::string &Name, const FunctionType
3506 *T)``
3507
3508 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3509 exist, add an external declaration for the function and return it.
3510
3511* ``std::string getTypeName(const Type *Ty)``
3512
3513 If there is at least one entry in the SymbolTable_ for the specified Type_,
3514 return it. Otherwise return the empty string.
3515
3516* ``bool addTypeName(const std::string &Name, const Type *Ty)``
3517
3518 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
3519 already an entry for this name, true is returned and the SymbolTable_ is not
3520 modified.
3521
3522.. _Value:
3523
3524The ``Value`` class
3525-------------------
3526
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003527``#include "llvm/IR/Value.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003528
Tim Northover4e3cc792017-04-03 22:24:32 +00003529header source: `Value.h <http://llvm.org/doxygen/Value_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003530
3531doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
3532
3533The ``Value`` class is the most important class in the LLVM Source base. It
3534represents a typed value that may be used (among other things) as an operand to
3535an instruction. There are many different types of ``Value``\ s, such as
3536Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
3537<c_Function>`\ s are ``Value``\ s.
3538
3539A particular ``Value`` may be used many times in the LLVM representation for a
3540program. For example, an incoming argument to a function (represented with an
3541instance of the Argument_ class) is "used" by every instruction in the function
3542that references the argument. To keep track of this relationship, the ``Value``
3543class keeps a list of all of the ``User``\ s that is using it (the User_ class
3544is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
3545This use list is how LLVM represents def-use information in the program, and is
3546accessible through the ``use_*`` methods, shown below.
3547
3548Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
3549Type_ is available through the ``getType()`` method. In addition, all LLVM
3550values can be named. The "name" of the ``Value`` is a symbolic string printed
3551in the LLVM code:
3552
3553.. code-block:: llvm
3554
3555 %foo = add i32 1, 2
3556
3557.. _nameWarning:
3558
3559The name of this instruction is "foo". **NOTE** that the name of any value may
3560be missing (an empty string), so names should **ONLY** be used for debugging
3561(making the source code easier to read, debugging printouts), they should not be
3562used to keep track of values or map between them. For this purpose, use a
3563``std::map`` of pointers to the ``Value`` itself instead.
3564
3565One important aspect of LLVM is that there is no distinction between an SSA
3566variable and the operation that produces it. Because of this, any reference to
3567the value produced by an instruction (or the value available as an incoming
3568argument, for example) is represented as a direct pointer to the instance of the
3569class that represents this value. Although this may take some getting used to,
3570it simplifies the representation and makes it easier to manipulate.
3571
3572.. _m_Value:
3573
3574Important Public Members of the ``Value`` class
3575^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3576
3577* | ``Value::use_iterator`` - Typedef for iterator over the use-list
3578 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
3579 use-list
3580 | ``unsigned use_size()`` - Returns the number of users of the value.
3581 | ``bool use_empty()`` - Returns true if there are no users.
3582 | ``use_iterator use_begin()`` - Get an iterator to the start of the
3583 use-list.
3584 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
3585 | ``User *use_back()`` - Returns the last element in the list.
3586
3587 These methods are the interface to access the def-use information in LLVM.
3588 As with all other iterators in LLVM, the naming conventions follow the
3589 conventions defined by the STL_.
3590
3591* ``Type *getType() const``
3592 This method returns the Type of the Value.
3593
3594* | ``bool hasName() const``
3595 | ``std::string getName() const``
3596 | ``void setName(const std::string &Name)``
3597
3598 This family of methods is used to access and assign a name to a ``Value``, be
3599 aware of the :ref:`precaution above <nameWarning>`.
3600
3601* ``void replaceAllUsesWith(Value *V)``
3602
3603 This method traverses the use list of a ``Value`` changing all User_\ s of the
3604 current value to refer to "``V``" instead. For example, if you detect that an
3605 instruction always produces a constant value (for example through constant
3606 folding), you can replace all uses of the instruction with the constant like
3607 this:
3608
3609 .. code-block:: c++
3610
3611 Inst->replaceAllUsesWith(ConstVal);
3612
3613.. _User:
3614
3615The ``User`` class
3616------------------
3617
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003618``#include "llvm/IR/User.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003619
Tim Northover4e3cc792017-04-03 22:24:32 +00003620header source: `User.h <http://llvm.org/doxygen/User_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003621
3622doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
3623
3624Superclass: Value_
3625
3626The ``User`` class is the common base class of all LLVM nodes that may refer to
3627``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
3628that the User is referring to. The ``User`` class itself is a subclass of
3629``Value``.
3630
3631The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
3632to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
3633one definition referred to, allowing this direct connection. This connection
3634provides the use-def information in LLVM.
3635
3636.. _m_User:
3637
3638Important Public Members of the ``User`` class
3639^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3640
3641The ``User`` class exposes the operand list in two ways: through an index access
3642interface and through an iterator based interface.
3643
3644* | ``Value *getOperand(unsigned i)``
3645 | ``unsigned getNumOperands()``
3646
3647 These two methods expose the operands of the ``User`` in a convenient form for
3648 direct access.
3649
3650* | ``User::op_iterator`` - Typedef for iterator over the operand list
3651 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
3652 list.
3653 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
3654
3655 Together, these methods make up the iterator based interface to the operands
3656 of a ``User``.
3657
3658
3659.. _Instruction:
3660
3661The ``Instruction`` class
3662-------------------------
3663
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003664``#include "llvm/IR/Instruction.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003665
3666header source: `Instruction.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003667<http://llvm.org/doxygen/Instruction_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003668
3669doxygen info: `Instruction Class
3670<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
3671
3672Superclasses: User_, Value_
3673
3674The ``Instruction`` class is the common base class for all LLVM instructions.
3675It provides only a few methods, but is a very commonly used class. The primary
3676data tracked by the ``Instruction`` class itself is the opcode (instruction
3677type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
3678represent a specific type of instruction, one of many subclasses of
3679``Instruction`` are used.
3680
3681Because the ``Instruction`` class subclasses the User_ class, its operands can
3682be accessed in the same way as for other ``User``\ s (with the
3683``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
3684An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
3685file. This file contains some meta-data about the various different types of
3686instructions in LLVM. It describes the enum values that are used as opcodes
3687(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
3688concrete sub-classes of ``Instruction`` that implement the instruction (for
3689example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
3690file confuses doxygen, so these enum values don't show up correctly in the
3691`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
3692
3693.. _s_Instruction:
3694
3695Important Subclasses of the ``Instruction`` class
3696^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3697
3698.. _BinaryOperator:
3699
3700* ``BinaryOperator``
3701
3702 This subclasses represents all two operand instructions whose operands must be
3703 the same type, except for the comparison instructions.
3704
3705.. _CastInst:
3706
3707* ``CastInst``
3708 This subclass is the parent of the 12 casting instructions. It provides
3709 common operations on cast instructions.
3710
3711.. _CmpInst:
3712
3713* ``CmpInst``
3714
3715 This subclass respresents the two comparison instructions,
3716 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
3717 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
3718
3719.. _TerminatorInst:
3720
3721* ``TerminatorInst``
3722
3723 This subclass is the parent of all terminator instructions (those which can
3724 terminate a block).
3725
3726.. _m_Instruction:
3727
3728Important Public Members of the ``Instruction`` class
3729^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3730
3731* ``BasicBlock *getParent()``
3732
3733 Returns the BasicBlock_ that this
3734 ``Instruction`` is embedded into.
3735
3736* ``bool mayWriteToMemory()``
3737
3738 Returns true if the instruction writes to memory, i.e. it is a ``call``,
3739 ``free``, ``invoke``, or ``store``.
3740
3741* ``unsigned getOpcode()``
3742
3743 Returns the opcode for the ``Instruction``.
3744
3745* ``Instruction *clone() const``
3746
3747 Returns another instance of the specified instruction, identical in all ways
3748 to the original except that the instruction has no parent (i.e. it's not
3749 embedded into a BasicBlock_), and it has no name.
3750
3751.. _Constant:
3752
3753The ``Constant`` class and subclasses
3754-------------------------------------
3755
3756Constant represents a base class for different types of constants. It is
3757subclassed by ConstantInt, ConstantArray, etc. for representing the various
3758types of Constants. GlobalValue_ is also a subclass, which represents the
3759address of a global variable or function.
3760
3761.. _s_Constant:
3762
3763Important Subclasses of Constant
3764^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3765
3766* ConstantInt : This subclass of Constant represents an integer constant of
3767 any width.
3768
3769 * ``const APInt& getValue() const``: Returns the underlying
3770 value of this constant, an APInt value.
3771
3772 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
3773 int64_t via sign extension. If the value (not the bit width) of the APInt
3774 is too large to fit in an int64_t, an assertion will result. For this
3775 reason, use of this method is discouraged.
3776
3777 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
3778 to a uint64_t via zero extension. IF the value (not the bit width) of the
3779 APInt is too large to fit in a uint64_t, an assertion will result. For this
3780 reason, use of this method is discouraged.
3781
3782 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
3783 object that represents the value provided by ``Val``. The type is implied
3784 as the IntegerType that corresponds to the bit width of ``Val``.
3785
3786 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
3787 ConstantInt object that represents the value provided by ``Val`` for integer
3788 type ``Ty``.
3789
3790* ConstantFP : This class represents a floating point constant.
3791
3792 * ``double getValue() const``: Returns the underlying value of this constant.
3793
3794* ConstantArray : This represents a constant array.
3795
3796 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3797 component constants that makeup this array.
3798
3799* ConstantStruct : This represents a constant struct.
3800
3801 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3802 component constants that makeup this array.
3803
3804* GlobalValue : This represents either a global variable or a function. In
3805 either case, the value is a constant fixed address (after linking).
3806
3807.. _GlobalValue:
3808
3809The ``GlobalValue`` class
3810-------------------------
3811
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003812``#include "llvm/IR/GlobalValue.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003813
3814header source: `GlobalValue.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003815<http://llvm.org/doxygen/GlobalValue_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003816
3817doxygen info: `GlobalValue Class
3818<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
3819
3820Superclasses: Constant_, User_, Value_
3821
3822Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
3823only LLVM values that are visible in the bodies of all :ref:`Function
3824<c_Function>`\ s. Because they are visible at global scope, they are also
3825subject to linking with other globals defined in different translation units.
3826To control the linking process, ``GlobalValue``\ s know their linkage rules.
3827Specifically, ``GlobalValue``\ s know whether they have internal or external
3828linkage, as defined by the ``LinkageTypes`` enumeration.
3829
3830If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
3831it is not visible to code outside the current translation unit, and does not
3832participate in linking. If it has external linkage, it is visible to external
3833code, and does participate in linking. In addition to linkage information,
3834``GlobalValue``\ s keep track of which Module_ they are currently part of.
3835
3836Because ``GlobalValue``\ s are memory objects, they are always referred to by
3837their **address**. As such, the Type_ of a global is always a pointer to its
3838contents. It is important to remember this when using the ``GetElementPtrInst``
3839instruction because this pointer must be dereferenced first. For example, if
3840you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
3841of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
3842that array. Although the address of the first element of this array and the
3843value of the ``GlobalVariable`` are the same, they have different types. The
3844``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
3845``i32.`` Because of this, accessing a global value requires you to dereference
3846the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
3847This is explained in the `LLVM Language Reference Manual
3848<LangRef.html#globalvars>`_.
3849
3850.. _m_GlobalValue:
3851
3852Important Public Members of the ``GlobalValue`` class
3853^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3854
3855* | ``bool hasInternalLinkage() const``
3856 | ``bool hasExternalLinkage() const``
3857 | ``void setInternalLinkage(bool HasInternalLinkage)``
3858
3859 These methods manipulate the linkage characteristics of the ``GlobalValue``.
3860
3861* ``Module *getParent()``
3862
3863 This returns the Module_ that the
3864 GlobalValue is currently embedded into.
3865
3866.. _c_Function:
3867
3868The ``Function`` class
3869----------------------
3870
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003871``#include "llvm/IR/Function.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003872
Tim Northover4e3cc792017-04-03 22:24:32 +00003873header source: `Function.h <http://llvm.org/doxygen/Function_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003874
3875doxygen info: `Function Class
3876<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
3877
3878Superclasses: GlobalValue_, Constant_, User_, Value_
3879
3880The ``Function`` class represents a single procedure in LLVM. It is actually
Sylvestre Ledru4bc82922017-03-05 07:46:24 +00003881one of the more complex classes in the LLVM hierarchy because it must keep track
Sean Silvabeb15ca2012-12-04 03:20:08 +00003882of a large amount of data. The ``Function`` class keeps track of a list of
3883BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
3884
3885The list of BasicBlock_\ s is the most commonly used part of ``Function``
3886objects. The list imposes an implicit ordering of the blocks in the function,
3887which indicate how the code will be laid out by the backend. Additionally, the
3888first BasicBlock_ is the implicit entry node for the ``Function``. It is not
3889legal in LLVM to explicitly branch to this initial block. There are no implicit
3890exit nodes, and in fact there may be multiple exit nodes from a single
3891``Function``. If the BasicBlock_ list is empty, this indicates that the
3892``Function`` is actually a function declaration: the actual body of the function
3893hasn't been linked in yet.
3894
3895In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
3896of the list of formal Argument_\ s that the function receives. This container
3897manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
3898for the BasicBlock_\ s.
3899
3900The SymbolTable_ is a very rarely used LLVM feature that is only used when you
3901have to look up a value by name. Aside from that, the SymbolTable_ is used
3902internally to make sure that there are not conflicts between the names of
3903Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
3904
3905Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
3906value of the function is its address (after linking) which is guaranteed to be
3907constant.
3908
3909.. _m_Function:
3910
3911Important Public Members of the ``Function``
3912^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3913
3914* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
3915 const std::string &N = "", Module* Parent = 0)``
3916
3917 Constructor used when you need to create new ``Function``\ s to add the
3918 program. The constructor must specify the type of the function to create and
3919 what type of linkage the function should have. The FunctionType_ argument
3920 specifies the formal arguments and return value for the function. The same
3921 FunctionType_ value can be used to create multiple functions. The ``Parent``
3922 argument specifies the Module in which the function is defined. If this
3923 argument is provided, the function will automatically be inserted into that
3924 module's list of functions.
3925
3926* ``bool isDeclaration()``
3927
3928 Return whether or not the ``Function`` has a body defined. If the function is
3929 "external", it does not have a body, and thus must be resolved by linking with
3930 a function defined in a different translation unit.
3931
3932* | ``Function::iterator`` - Typedef for basic block list iterator
3933 | ``Function::const_iterator`` - Typedef for const_iterator.
3934 | ``begin()``, ``end()``, ``size()``, ``empty()``
3935
3936 These are forwarding methods that make it easy to access the contents of a
3937 ``Function`` object's BasicBlock_ list.
3938
3939* ``Function::BasicBlockListType &getBasicBlockList()``
3940
3941 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
3942 update the list or perform a complex action that doesn't have a forwarding
3943 method.
3944
3945* | ``Function::arg_iterator`` - Typedef for the argument list iterator
3946 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
3947 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
3948
3949 These are forwarding methods that make it easy to access the contents of a
3950 ``Function`` object's Argument_ list.
3951
3952* ``Function::ArgumentListType &getArgumentList()``
3953
3954 Returns the list of Argument_. This is necessary to use when you need to
3955 update the list or perform a complex action that doesn't have a forwarding
3956 method.
3957
3958* ``BasicBlock &getEntryBlock()``
3959
3960 Returns the entry ``BasicBlock`` for the function. Because the entry block
3961 for the function is always the first block, this returns the first block of
3962 the ``Function``.
3963
3964* | ``Type *getReturnType()``
3965 | ``FunctionType *getFunctionType()``
3966
3967 This traverses the Type_ of the ``Function`` and returns the return type of
3968 the function, or the FunctionType_ of the actual function.
3969
3970* ``SymbolTable *getSymbolTable()``
3971
3972 Return a pointer to the SymbolTable_ for this ``Function``.
3973
3974.. _GlobalVariable:
3975
3976The ``GlobalVariable`` class
3977----------------------------
3978
Benjamin Kramer9f566a52013-07-08 19:59:35 +00003979``#include "llvm/IR/GlobalVariable.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00003980
3981header source: `GlobalVariable.h
Tim Northover4e3cc792017-04-03 22:24:32 +00003982<http://llvm.org/doxygen/GlobalVariable_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00003983
3984doxygen info: `GlobalVariable Class
3985<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
3986
3987Superclasses: GlobalValue_, Constant_, User_, Value_
3988
3989Global variables are represented with the (surprise surprise) ``GlobalVariable``
3990class. Like functions, ``GlobalVariable``\ s are also subclasses of
3991GlobalValue_, and as such are always referenced by their address (global values
3992must live in memory, so their "name" refers to their constant address). See
3993GlobalValue_ for more on this. Global variables may have an initial value
3994(which must be a Constant_), and if they have an initializer, they may be marked
3995as "constant" themselves (indicating that their contents never change at
3996runtime).
3997
3998.. _m_GlobalVariable:
3999
4000Important Public Members of the ``GlobalVariable`` class
4001^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4002
4003* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
4004 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
4005
4006 Create a new global variable of the specified type. If ``isConstant`` is true
4007 then the global variable will be marked as unchanging for the program. The
4008 Linkage parameter specifies the type of linkage (internal, external, weak,
4009 linkonce, appending) for the variable. If the linkage is InternalLinkage,
4010 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
4011 the resultant global variable will have internal linkage. AppendingLinkage
4012 concatenates together all instances (in different translation units) of the
4013 variable into a single variable but is only applicable to arrays. See the
4014 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
4015 on linkage types. Optionally an initializer, a name, and the module to put
4016 the variable into may be specified for the global variable as well.
4017
4018* ``bool isConstant() const``
4019
4020 Returns true if this is a global variable that is known not to be modified at
4021 runtime.
4022
4023* ``bool hasInitializer()``
4024
4025 Returns true if this ``GlobalVariable`` has an intializer.
4026
4027* ``Constant *getInitializer()``
4028
4029 Returns the initial value for a ``GlobalVariable``. It is not legal to call
4030 this method if there is no initializer.
4031
4032.. _BasicBlock:
4033
4034The ``BasicBlock`` class
4035------------------------
4036
Benjamin Kramer9f566a52013-07-08 19:59:35 +00004037``#include "llvm/IR/BasicBlock.h"``
Sean Silvabeb15ca2012-12-04 03:20:08 +00004038
4039header source: `BasicBlock.h
Tim Northover4e3cc792017-04-03 22:24:32 +00004040<http://llvm.org/doxygen/BasicBlock_8h_source.html>`_
Sean Silvabeb15ca2012-12-04 03:20:08 +00004041
4042doxygen info: `BasicBlock Class
4043<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
4044
4045Superclass: Value_
4046
4047This class represents a single entry single exit section of the code, commonly
4048known as a basic block by the compiler community. The ``BasicBlock`` class
4049maintains a list of Instruction_\ s, which form the body of the block. Matching
4050the language definition, the last element of this list of instructions is always
4051a terminator instruction (a subclass of the TerminatorInst_ class).
4052
4053In addition to tracking the list of instructions that make up the block, the
4054``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
4055it is embedded into.
4056
4057Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
4058referenced by instructions like branches and can go in the switch tables.
4059``BasicBlock``\ s have type ``label``.
4060
4061.. _m_BasicBlock:
4062
4063Important Public Members of the ``BasicBlock`` class
4064^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4065
4066* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
4067
4068 The ``BasicBlock`` constructor is used to create new basic blocks for
4069 insertion into a function. The constructor optionally takes a name for the
4070 new block, and a :ref:`Function <c_Function>` to insert it into. If the
4071 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
4072 inserted at the end of the specified :ref:`Function <c_Function>`, if not
4073 specified, the BasicBlock must be manually inserted into the :ref:`Function
4074 <c_Function>`.
4075
4076* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
4077 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
4078 | ``begin()``, ``end()``, ``front()``, ``back()``,
4079 ``size()``, ``empty()``
4080 STL-style functions for accessing the instruction list.
4081
4082 These methods and typedefs are forwarding functions that have the same
4083 semantics as the standard library methods of the same names. These methods
4084 expose the underlying instruction list of a basic block in a way that is easy
4085 to manipulate. To get the full complement of container operations (including
4086 operations to update the list), you must use the ``getInstList()`` method.
4087
4088* ``BasicBlock::InstListType &getInstList()``
4089
4090 This method is used to get access to the underlying container that actually
4091 holds the Instructions. This method must be used when there isn't a
4092 forwarding function in the ``BasicBlock`` class for the operation that you
4093 would like to perform. Because there are no forwarding functions for
4094 "updating" operations, you need to use this if you want to update the contents
4095 of a ``BasicBlock``.
4096
4097* ``Function *getParent()``
4098
4099 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
4100 or a null pointer if it is homeless.
4101
4102* ``TerminatorInst *getTerminator()``
4103
4104 Returns a pointer to the terminator instruction that appears at the end of the
4105 ``BasicBlock``. If there is no terminator instruction, or if the last
4106 instruction in the block is not a terminator, then a null pointer is returned.
4107
4108.. _Argument:
4109
4110The ``Argument`` class
4111----------------------
4112
4113This subclass of Value defines the interface for incoming formal arguments to a
4114function. A Function maintains a list of its formal arguments. An argument has
4115a pointer to the parent Function.
4116
4117