blob: 454878983b773d6ee944c09716ff3d03fabbfd1f [file] [log] [blame]
Jamie Madill1f46bc12018-02-20 16:09:43 -05001//
2// Copyright 2017 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// CommandGraph:
7// Deferred work constructed by GL calls, that will later be flushed to Vulkan.
8//
9
10#ifndef LIBANGLE_RENDERER_VULKAN_COMMAND_GRAPH_H_
11#define LIBANGLE_RENDERER_VULKAN_COMMAND_GRAPH_H_
12
Tobin Ehlis134425c2019-03-15 17:02:17 -060013#include "libANGLE/renderer/vulkan/SecondaryCommandBuffer.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050014#include "libANGLE/renderer/vulkan/vk_cache_utils.h"
15
Tobin Ehlis134425c2019-03-15 17:02:17 -060016#if ANGLE_USE_CUSTOM_VULKAN_CMD_BUFFERS
17using CommandBufferT = rx::vk::SecondaryCommandBuffer;
18#else
19using CommandBufferT = rx::vk::CommandBuffer;
20#endif
21
Jamie Madill1f46bc12018-02-20 16:09:43 -050022namespace rx
23{
24
25namespace vk
26{
Jamie Madill3d61ac22018-08-28 16:58:55 -040027enum class VisitedState
28{
29 Unvisited,
30 Ready,
31 Visited,
32};
33
Jamie Madill0da73fe2018-10-02 09:31:39 -040034enum class CommandGraphResourceType
35{
36 Buffer,
37 Framebuffer,
38 Image,
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -040039 Query,
Shahbaz Youssefi82fddcb2019-01-18 14:27:43 -050040 FenceSync,
Shahbaz Youssefi4d153382019-02-26 15:08:11 +000041 DebugMarker,
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -040042};
43
44// Certain functionality cannot be put in secondary command buffers, so they are special-cased in
45// the node.
46enum class CommandGraphNodeFunction
47{
48 Generic,
49 BeginQuery,
50 EndQuery,
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -040051 WriteTimestamp,
Shahbaz Youssefi82fddcb2019-01-18 14:27:43 -050052 SetFenceSync,
53 WaitFenceSync,
Shahbaz Youssefi4d153382019-02-26 15:08:11 +000054 InsertDebugMarker,
55 PushDebugMarker,
56 PopDebugMarker,
Jamie Madill0da73fe2018-10-02 09:31:39 -040057};
58
Jamie Madill85ca1892019-01-16 13:27:15 -050059// Receives notifications when a command buffer is no longer able to record. Can be used with
60// inheritance. Faster than using an interface class since it has inlined methods. Could be used
61// with composition by adding a getCommandBuffer method.
62class CommandBufferOwner
63{
64 public:
65 CommandBufferOwner() = default;
66 virtual ~CommandBufferOwner() {}
67
68 ANGLE_INLINE void onCommandBufferFinished() { mCommandBuffer = nullptr; }
69
70 protected:
Tobin Ehlis134425c2019-03-15 17:02:17 -060071 CommandBufferT *mCommandBuffer = nullptr;
Jamie Madill85ca1892019-01-16 13:27:15 -050072};
73
Jamie Madill3d61ac22018-08-28 16:58:55 -040074// Only used internally in the command graph. Kept in the header for better inlining performance.
75class CommandGraphNode final : angle::NonCopyable
76{
77 public:
Tobin Ehlis134425c2019-03-15 17:02:17 -060078 CommandGraphNode(CommandGraphNodeFunction function, angle::PoolAllocator *poolAllocator);
Jamie Madill3d61ac22018-08-28 16:58:55 -040079 ~CommandGraphNode();
80
81 // Immutable queries for when we're walking the commands tree.
Tobin Ehlis134425c2019-03-15 17:02:17 -060082 CommandBufferT *getOutsideRenderPassCommands()
83 {
84 ASSERT(!mHasChildren);
85 return &mOutsideRenderPassCommands;
86 }
Jamie Madill3d61ac22018-08-28 16:58:55 -040087
Tobin Ehlis134425c2019-03-15 17:02:17 -060088 CommandBufferT *getInsideRenderPassCommands()
Jamie Madill3d61ac22018-08-28 16:58:55 -040089 {
90 ASSERT(!mHasChildren);
91 return &mInsideRenderPassCommands;
92 }
93
94 // For outside the render pass (copies, transitions, etc).
95 angle::Result beginOutsideRenderPassRecording(Context *context,
96 const CommandPool &commandPool,
Tobin Ehlis134425c2019-03-15 17:02:17 -060097 CommandBufferT **commandsOut);
Jamie Madill3d61ac22018-08-28 16:58:55 -040098
99 // For rendering commands (draws).
Tobin Ehlis134425c2019-03-15 17:02:17 -0600100 angle::Result beginInsideRenderPassRecording(Context *context, CommandBufferT **commandsOut);
Jamie Madill3d61ac22018-08-28 16:58:55 -0400101
102 // storeRenderPassInfo and append*RenderTarget store info relevant to the RenderPass.
103 void storeRenderPassInfo(const Framebuffer &framebuffer,
104 const gl::Rectangle renderArea,
105 const vk::RenderPassDesc &renderPassDesc,
106 const std::vector<VkClearValue> &clearValues);
107
108 // Dependency commands order node execution in the command graph.
109 // Once a node has commands that must happen after it, recording is stopped and the node is
110 // frozen forever.
111 static void SetHappensBeforeDependency(CommandGraphNode *beforeNode,
Jamie Madillc759b8b2019-01-03 15:16:50 -0500112 CommandGraphNode *afterNode)
113 {
114 ASSERT(beforeNode != afterNode && !beforeNode->isChildOf(afterNode));
115 afterNode->mParents.emplace_back(beforeNode);
116 beforeNode->setHasChildren();
117 }
118
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400119 static void SetHappensBeforeDependencies(CommandGraphNode **beforeNodes,
120 size_t beforeNodesCount,
Jamie Madill3d61ac22018-08-28 16:58:55 -0400121 CommandGraphNode *afterNode);
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400122 static void SetHappensBeforeDependencies(CommandGraphNode *beforeNode,
123 CommandGraphNode **afterNodes,
124 size_t afterNodesCount);
Jamie Madill3d61ac22018-08-28 16:58:55 -0400125 bool hasParents() const;
126 bool hasChildren() const { return mHasChildren; }
127
128 // Commands for traversing the node on a flush operation.
129 VisitedState visitedState() const;
130 void visitParents(std::vector<CommandGraphNode *> *stack);
131 angle::Result visitAndExecute(Context *context,
132 Serial serial,
133 RenderPassCache *renderPassCache,
134 CommandBuffer *primaryCommandBuffer);
135
Jamie Madill0da73fe2018-10-02 09:31:39 -0400136 // Only used in the command graph diagnostics.
137 const std::vector<CommandGraphNode *> &getParentsForDiagnostics() const;
138 void setDiagnosticInfo(CommandGraphResourceType resourceType, uintptr_t resourceID);
139
140 CommandGraphResourceType getResourceTypeForDiagnostics() const { return mResourceType; }
141 uintptr_t getResourceIDForDiagnostics() const { return mResourceID; }
142
Jamie Madill3d61ac22018-08-28 16:58:55 -0400143 const gl::Rectangle &getRenderPassRenderArea() const;
144
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400145 CommandGraphNodeFunction getFunction() const { return mFunction; }
146
147 void setQueryPool(const QueryPool *queryPool, uint32_t queryIndex);
Shahbaz Youssefide52ca32019-03-13 14:23:30 -0400148 VkQueryPool getQueryPool() const { return mQueryPool; }
149 uint32_t getQueryIndex() const { return mQueryIndex; }
Shahbaz Youssefi82fddcb2019-01-18 14:27:43 -0500150 void setFenceSync(const vk::Event &event);
Shahbaz Youssefi4d153382019-02-26 15:08:11 +0000151 void setDebugMarker(GLenum source, std::string &&marker);
152 const std::string &getDebugMarker() const { return mDebugMarker; }
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400153
Jamie Madillc759b8b2019-01-03 15:16:50 -0500154 ANGLE_INLINE void addGlobalMemoryBarrier(VkFlags srcAccess, VkFlags dstAccess)
155 {
156 mGlobalMemoryBarrierSrcAccess |= srcAccess;
157 mGlobalMemoryBarrierDstAccess |= dstAccess;
158 }
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500159
Jamie Madill85ca1892019-01-16 13:27:15 -0500160 // This can only be set for RenderPass nodes. Each RenderPass node can have at most one owner.
161 void setCommandBufferOwner(CommandBufferOwner *owner)
162 {
163 ASSERT(mCommandBufferOwner == nullptr);
164 mCommandBufferOwner = owner;
165 }
166
Jamie Madill3d61ac22018-08-28 16:58:55 -0400167 private:
Jamie Madill85ca1892019-01-16 13:27:15 -0500168 ANGLE_INLINE void setHasChildren()
169 {
170 mHasChildren = true;
171 if (mCommandBufferOwner)
172 {
173 mCommandBufferOwner->onCommandBufferFinished();
174 }
175 }
Jamie Madill3d61ac22018-08-28 16:58:55 -0400176
177 // Used for testing only.
178 bool isChildOf(CommandGraphNode *parent);
179
180 // Only used if we need a RenderPass for these commands.
181 RenderPassDesc mRenderPassDesc;
182 Framebuffer mRenderPassFramebuffer;
183 gl::Rectangle mRenderPassRenderArea;
184 gl::AttachmentArray<VkClearValue> mRenderPassClearValues;
185
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400186 CommandGraphNodeFunction mFunction;
Tobin Ehlis134425c2019-03-15 17:02:17 -0600187 angle::PoolAllocator *mPoolAllocator;
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400188 // Keep separate buffers for commands inside and outside a RenderPass.
Jamie Madill3d61ac22018-08-28 16:58:55 -0400189 // TODO(jmadill): We might not need inside and outside RenderPass commands separate.
Tobin Ehlis134425c2019-03-15 17:02:17 -0600190 CommandBufferT mOutsideRenderPassCommands;
191 CommandBufferT mInsideRenderPassCommands;
Jamie Madill3d61ac22018-08-28 16:58:55 -0400192
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400193 // Special-function additional data:
Shahbaz Youssefi82fddcb2019-01-18 14:27:43 -0500194 // Queries:
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400195 VkQueryPool mQueryPool;
196 uint32_t mQueryIndex;
Shahbaz Youssefi82fddcb2019-01-18 14:27:43 -0500197 // GLsync and EGLSync:
198 VkEvent mFenceSyncEvent;
Shahbaz Youssefi4d153382019-02-26 15:08:11 +0000199 // Debug markers:
200 GLenum mDebugMarkerSource;
201 std::string mDebugMarker;
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400202
Jamie Madill3d61ac22018-08-28 16:58:55 -0400203 // Parents are commands that must be submitted before 'this' CommandNode can be submitted.
204 std::vector<CommandGraphNode *> mParents;
205
206 // If this is true, other commands exist that must be submitted after 'this' command.
207 bool mHasChildren;
208
209 // Used when traversing the dependency graph.
210 VisitedState mVisitedState;
Jamie Madill0da73fe2018-10-02 09:31:39 -0400211
212 // Additional diagnostic information.
213 CommandGraphResourceType mResourceType;
214 uintptr_t mResourceID;
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500215
216 // For global memory barriers.
217 VkFlags mGlobalMemoryBarrierSrcAccess;
218 VkFlags mGlobalMemoryBarrierDstAccess;
Jamie Madill85ca1892019-01-16 13:27:15 -0500219
220 // Command buffer notifications.
221 CommandBufferOwner *mCommandBufferOwner;
Jamie Madill3d61ac22018-08-28 16:58:55 -0400222};
Jamie Madill1f46bc12018-02-20 16:09:43 -0500223
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400224// This is a helper class for back-end objects used in Vk command buffers. It records a serial
225// at command recording times indicating an order in the queue. We use Fences to detect when
226// commands finish, and then release any unreferenced and deleted resources based on the stored
227// queue serial in a special 'garbage' queue. Resources also track current read and write
228// dependencies. Only one command buffer node can be writing to the Resource at a time, but many
229// can be reading from it. Together the dependencies will form a command graph at submission time.
Jamie Madill0da73fe2018-10-02 09:31:39 -0400230class CommandGraphResource : angle::NonCopyable
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400231{
232 public:
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400233 virtual ~CommandGraphResource();
234
Jamie Madillc57ee252018-05-30 19:53:48 -0400235 // Returns true if the resource is in use by the renderer.
236 bool isResourceInUse(RendererVk *renderer) const;
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400237
Jamie Madill193a2842018-10-30 17:28:41 -0400238 // Get the current queue serial for this resource. Used to release resources, and for
239 // queries, to know if the queue they are submitted on has finished execution.
Jamie Madillc759b8b2019-01-03 15:16:50 -0500240 Serial getStoredQueueSerial() const { return mStoredQueueSerial; }
Jamie Madill193a2842018-10-30 17:28:41 -0400241
Jamie Madilld014c9e2018-05-18 15:15:59 -0400242 // Sets up dependency relations. 'this' resource is the resource being written to.
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500243 void addWriteDependency(CommandGraphResource *writingResource);
Jamie Madilld014c9e2018-05-18 15:15:59 -0400244
245 // Sets up dependency relations. 'this' resource is the resource being read.
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500246 void addReadDependency(CommandGraphResource *readingResource);
Jamie Madilld014c9e2018-05-18 15:15:59 -0400247
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -0500248 // Updates the in-use serial tracked for this resource. Will clear dependencies if the resource
249 // was not used in this set of command nodes.
Jamie Madillc759b8b2019-01-03 15:16:50 -0500250 ANGLE_INLINE void updateQueueSerial(Serial queueSerial)
251 {
252 ASSERT(queueSerial >= mStoredQueueSerial);
253
254 if (queueSerial > mStoredQueueSerial)
255 {
256 mCurrentWritingNode = nullptr;
257 mCurrentReadingNodes.clear();
258 mStoredQueueSerial = queueSerial;
259 }
260 }
Shahbaz Youssefi254b32c2018-11-26 11:58:03 -0500261
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400262 // Allocates a write node via getNewWriteNode and returns a started command buffer.
263 // The started command buffer will render outside of a RenderPass.
Jamie Madille2d22702018-09-19 08:11:48 -0400264 // Will append to an existing command buffer/graph node if possible.
Tobin Ehlis134425c2019-03-15 17:02:17 -0600265 angle::Result recordCommands(Context *context, CommandBufferT **commandBufferOut);
Jamie Madill316c6062018-05-29 10:49:45 -0400266
267 // Begins a command buffer on the current graph node for in-RenderPass rendering.
Shahbaz Youssefif83a28a2018-12-09 03:48:34 +0100268 // Called from FramebufferVk::startNewRenderPass and UtilsVk functions.
Jamie Madill85ca1892019-01-16 13:27:15 -0500269 angle::Result beginRenderPass(ContextVk *contextVk,
Jamie Madill21061022018-07-12 23:56:30 -0400270 const Framebuffer &framebuffer,
271 const gl::Rectangle &renderArea,
272 const RenderPassDesc &renderPassDesc,
273 const std::vector<VkClearValue> &clearValues,
Tobin Ehlis134425c2019-03-15 17:02:17 -0600274 CommandBufferT **commandBufferOut);
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400275
Jamie Madill5dca6512018-05-30 10:53:51 -0400276 // Checks if we're in a RenderPass, returning true if so. Updates serial internally.
277 // Returns the started command buffer in commandBufferOut.
Jamie Madillc759b8b2019-01-03 15:16:50 -0500278 ANGLE_INLINE bool appendToStartedRenderPass(Serial currentQueueSerial,
Tobin Ehlis134425c2019-03-15 17:02:17 -0600279 CommandBufferT **commandBufferOut)
Jamie Madillc759b8b2019-01-03 15:16:50 -0500280 {
281 updateQueueSerial(currentQueueSerial);
282 if (hasStartedRenderPass())
283 {
284 *commandBufferOut = mCurrentWritingNode->getInsideRenderPassCommands();
285 return true;
286 }
287 else
288 {
289 return false;
290 }
291 }
Jamie Madill316c6062018-05-29 10:49:45 -0400292
293 // Accessor for RenderPass RenderArea.
294 const gl::Rectangle &getRenderPassRenderArea() const;
295
296 // Called when 'this' object changes, but we'd like to start a new command buffer later.
Jamie Madille2d22702018-09-19 08:11:48 -0400297 void finishCurrentCommands(RendererVk *renderer);
Jamie Madill316c6062018-05-29 10:49:45 -0400298
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500299 // Store a deferred memory barrier. Will be recorded into a primary command buffer at submit.
300 void addGlobalMemoryBarrier(VkFlags srcAccess, VkFlags dstAccess)
301 {
302 ASSERT(mCurrentWritingNode);
303 mCurrentWritingNode->addGlobalMemoryBarrier(srcAccess, dstAccess);
304 }
305
Jamie Madill2d03ff42018-09-27 15:04:26 -0400306 protected:
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500307 explicit CommandGraphResource(CommandGraphResourceType resourceType);
Jamie Madill0da73fe2018-10-02 09:31:39 -0400308
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400309 private:
Jamie Madill316c6062018-05-29 10:49:45 -0400310 // Returns true if this node has a current writing node with no children.
Jamie Madillc759b8b2019-01-03 15:16:50 -0500311 ANGLE_INLINE bool hasChildlessWritingNode() const
Jamie Madill3d61ac22018-08-28 16:58:55 -0400312 {
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400313 // Note: currently, we don't have a resource that can issue both generic and special
314 // commands. We don't create read/write dependencies between mixed generic/special
315 // resources either. As such, we expect the function to always be generic here. If such a
316 // resource is added in the future, this can add a check for function == generic and fail if
317 // false.
318 ASSERT(mCurrentWritingNode == nullptr ||
319 mCurrentWritingNode->getFunction() == CommandGraphNodeFunction::Generic);
Jamie Madill3d61ac22018-08-28 16:58:55 -0400320 return (mCurrentWritingNode != nullptr && !mCurrentWritingNode->hasChildren());
321 }
Jamie Madill316c6062018-05-29 10:49:45 -0400322
Jamie Madill5dca6512018-05-30 10:53:51 -0400323 // Checks if we're in a RenderPass without children.
Jamie Madill3d61ac22018-08-28 16:58:55 -0400324 bool hasStartedRenderPass() const
325 {
326 return hasChildlessWritingNode() &&
327 mCurrentWritingNode->getInsideRenderPassCommands()->valid();
328 }
Jamie Madill5dca6512018-05-30 10:53:51 -0400329
Jamie Madill193a2842018-10-30 17:28:41 -0400330 void startNewCommands(RendererVk *renderer);
Jamie Madill0da73fe2018-10-02 09:31:39 -0400331
Jamie Madill193a2842018-10-30 17:28:41 -0400332 void onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial);
333
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500334 Serial mStoredQueueSerial;
335
Jamie Madill193a2842018-10-30 17:28:41 -0400336 std::vector<CommandGraphNode *> mCurrentReadingNodes;
Jamie Madill193a2842018-10-30 17:28:41 -0400337
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500338 // Current command graph writing node.
339 CommandGraphNode *mCurrentWritingNode;
Jamie Madill193a2842018-10-30 17:28:41 -0400340
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500341 // Additional diagnostic information.
342 CommandGraphResourceType mResourceType;
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400343};
344
Jamie Madill1f46bc12018-02-20 16:09:43 -0500345// Translating OpenGL commands into Vulkan and submitting them immediately loses out on some
346// of the powerful flexiblity Vulkan offers in RenderPasses. Load/Store ops can automatically
347// clear RenderPass attachments, or preserve the contents. RenderPass automatic layout transitions
348// can improve certain performance cases. Also, we can remove redundant RenderPass Begin and Ends
349// when processing interleaved draw operations on independent Framebuffers.
350//
351// ANGLE's CommandGraph (and CommandGraphNode) attempt to solve these problems using deferred
352// command submission. We also sometimes call this command re-ordering. A brief summary:
353//
Tobin Ehlis134425c2019-03-15 17:02:17 -0600354// During GL command processing, we record Vulkan commands into SecondaryCommandBuffers, which
Jamie Madill1f46bc12018-02-20 16:09:43 -0500355// are stored in CommandGraphNodes, and these nodes are chained together via dependencies to
Tobin Ehlis134425c2019-03-15 17:02:17 -0600356// form a directed acyclic CommandGraph. When we need to submit the CommandGraph, say during a
Jamie Madill1f46bc12018-02-20 16:09:43 -0500357// SwapBuffers or ReadPixels call, we begin a primary Vulkan CommandBuffer, and walk the
Tobin Ehlis134425c2019-03-15 17:02:17 -0600358// CommandGraph, starting at the most senior nodes, recording SecondaryCommandBuffers inside
Jamie Madill6c7ab7f2018-03-31 14:19:15 -0400359// and outside RenderPasses as necessary, filled with the right load/store operations. Once
Tobin Ehlis134425c2019-03-15 17:02:17 -0600360// the primary CommandBuffer has recorded all of the SecondaryCommandBuffers from all the open
Jamie Madill1f46bc12018-02-20 16:09:43 -0500361// CommandGraphNodes, we submit the primary CommandBuffer to the VkQueue on the device.
Jamie Madilla5e06072018-05-18 14:36:05 -0400362//
Jamie Madill1f46bc12018-02-20 16:09:43 -0500363// The Command Graph consists of an array of open Command Graph Nodes. It supports allocating new
364// nodes for the graph, which are linked via dependency relation calls in CommandGraphNode, and
365// also submitting the whole command graph via submitCommands.
366class CommandGraph final : angle::NonCopyable
367{
368 public:
Tobin Ehlis134425c2019-03-15 17:02:17 -0600369 explicit CommandGraph(bool enableGraphDiagnostics, angle::PoolAllocator *poolAllocator);
Jamie Madill1f46bc12018-02-20 16:09:43 -0500370 ~CommandGraph();
371
372 // Allocates a new CommandGraphNode and adds it to the list of current open nodes. No ordering
373 // relations exist in the node by default. Call CommandGraphNode::SetHappensBeforeDependency
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400374 // to set up dependency relations. If the node is a barrier, it will automatically add
375 // dependencies between the previous barrier, the new barrier and all nodes in between.
Jamie Madill193a2842018-10-30 17:28:41 -0400376 CommandGraphNode *allocateNode(CommandGraphNodeFunction function);
Jamie Madill1f46bc12018-02-20 16:09:43 -0500377
Jamie Madill21061022018-07-12 23:56:30 -0400378 angle::Result submitCommands(Context *context,
379 Serial serial,
380 RenderPassCache *renderPassCache,
381 CommandPool *commandPool,
382 CommandBuffer *primaryCommandBufferOut);
Jamie Madill1f46bc12018-02-20 16:09:43 -0500383 bool empty() const;
Yuly Novikovb56ddbb2018-11-02 16:53:18 -0400384 void clear();
Jamie Madill1f46bc12018-02-20 16:09:43 -0500385
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500386 // The following create special-function nodes that don't require a graph resource.
387 // Queries:
388 void beginQuery(const QueryPool *queryPool, uint32_t queryIndex);
389 void endQuery(const QueryPool *queryPool, uint32_t queryIndex);
390 void writeTimestamp(const QueryPool *queryPool, uint32_t queryIndex);
Shahbaz Youssefi82fddcb2019-01-18 14:27:43 -0500391 // GLsync and EGLSync:
392 void setFenceSync(const vk::Event &event);
393 void waitFenceSync(const vk::Event &event);
Shahbaz Youssefi4d153382019-02-26 15:08:11 +0000394 // Debug markers:
395 void insertDebugMarker(GLenum source, std::string &&marker);
396 void pushDebugMarker(GLenum source, std::string &&marker);
397 void popDebugMarker();
Jamie Madill193a2842018-10-30 17:28:41 -0400398
Jamie Madill1f46bc12018-02-20 16:09:43 -0500399 private:
Shahbaz Youssefide52ca32019-03-13 14:23:30 -0400400 CommandGraphNode *allocateBarrierNode(CommandGraphNodeFunction function,
401 CommandGraphResourceType resourceType,
402 uintptr_t resourceID);
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500403 void setNewBarrier(CommandGraphNode *newBarrier);
404 CommandGraphNode *getLastBarrierNode(size_t *indexOut);
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400405 void addDependenciesToNextBarrier(size_t begin, size_t end, CommandGraphNode *nextBarrier);
406
Shahbaz Youssefic81e7bf2019-01-18 15:35:55 -0500407 void dumpGraphDotFile(std::ostream &out) const;
408
Jamie Madill0da73fe2018-10-02 09:31:39 -0400409 std::vector<CommandGraphNode *> mNodes;
410 bool mEnableGraphDiagnostics;
Tobin Ehlis134425c2019-03-15 17:02:17 -0600411 angle::PoolAllocator *mPoolAllocator;
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400412
413 // A set of nodes (eventually) exist that act as barriers to guarantee submission order. For
414 // example, a glMemoryBarrier() calls would lead to such a barrier or beginning and ending a
415 // query. This is because the graph can reorder operations if it sees fit. Let's call a barrier
416 // node Bi, and the other nodes Ni. The edges between Ni don't interest us. Before a barrier is
417 // inserted, we have:
418 //
419 // N0 N1 ... Na
420 // \___\__/_/ (dependency egdes, which we don't care about so I'll stop drawing them.
421 // \/
422 //
423 // When the first barrier is inserted, we will have:
424 //
425 // ______
426 // / ____\
427 // / / \
428 // / / /\
429 // N0 N1 ... Na B0
430 //
431 // This makes sure all N0..Na are called before B0. From then on, B0 will be the current
432 // "barrier point" which extends an edge to every next node:
433 //
434 // ______
435 // / ____\
436 // / / \
437 // / / /\
438 // N0 N1 ... Na B0 Na+1 ... Nb
439 // \/ /
440 // \______/
441 //
442 //
443 // When the next barrier B1 is met, all nodes between B0 and B1 will add a depenency on B1 as
444 // well, and the "barrier point" is updated.
445 //
446 // ______
447 // / ____\ ______ ______
448 // / / \ / \ / \
449 // / / /\ / /\ / /\
450 // N0 N1 ... Na B0 Na+1 ... Nb B1 Nb+1 ... Nc B2 ...
451 // \/ / / \/ / /
452 // \______/ / \______/ /
453 // \_______/ \_______/
454 //
455 //
456 // When barrier Bi is introduced, all nodes added since Bi-1 need to add a dependency to Bi
457 // (including Bi-1). We therefore keep track of the node index of the last barrier that was
458 // issued.
459 static constexpr size_t kInvalidNodeIndex = std::numeric_limits<std::size_t>::max();
460 size_t mLastBarrierIndex;
Jamie Madill0da73fe2018-10-02 09:31:39 -0400461};
Jamie Madill1f46bc12018-02-20 16:09:43 -0500462} // namespace vk
463} // namespace rx
464
465#endif // LIBANGLE_RENDERER_VULKAN_COMMAND_GRAPH_H_