Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Multiview draw tests: |
| 7 | // Test issuing multiview Draw* commands. |
| 8 | // |
| 9 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 10 | #include "platform/WorkaroundsD3D.h" |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 11 | #include "test_utils/MultiviewTest.h" |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 12 | #include "test_utils/gl_raii.h" |
| 13 | |
| 14 | using namespace angle; |
| 15 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 16 | namespace |
| 17 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 18 | |
| 19 | std::vector<Vector2> ConvertPixelCoordinatesToClipSpace(const std::vector<Vector2I> &pixels, |
| 20 | int width, |
| 21 | int height) |
| 22 | { |
| 23 | std::vector<Vector2> result(pixels.size()); |
| 24 | for (size_t i = 0; i < pixels.size(); ++i) |
| 25 | { |
| 26 | const auto &pixel = pixels[i]; |
| 27 | float pixelCenterRelativeX = (static_cast<float>(pixel.x()) + .5f) / width; |
| 28 | float pixelCenterRelativeY = (static_cast<float>(pixel.y()) + .5f) / height; |
| 29 | float xInClipSpace = 2.f * pixelCenterRelativeX - 1.f; |
| 30 | float yInClipSpace = 2.f * pixelCenterRelativeY - 1.f; |
| 31 | result[i] = Vector2(xInClipSpace, yInClipSpace); |
| 32 | } |
| 33 | return result; |
| 34 | } |
| 35 | } // namespace |
| 36 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 37 | struct MultiviewRenderTestParams final : public MultiviewImplementationParams |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 38 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 39 | MultiviewRenderTestParams(GLenum multiviewLayout, |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 40 | int samples, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 41 | const MultiviewImplementationParams &implementationParams) |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 42 | : MultiviewImplementationParams(implementationParams), |
| 43 | mMultiviewLayout(multiviewLayout), |
| 44 | mSamples(samples) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 45 | { |
| 46 | ASSERT(multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE || |
| 47 | multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE); |
| 48 | } |
| 49 | GLenum mMultiviewLayout; |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 50 | int mSamples; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 51 | }; |
| 52 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 53 | std::ostream &operator<<(std::ostream &os, const MultiviewRenderTestParams ¶ms) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 54 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 55 | const MultiviewImplementationParams &base = |
| 56 | static_cast<const MultiviewImplementationParams &>(params); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 57 | os << base; |
| 58 | switch (params.mMultiviewLayout) |
| 59 | { |
| 60 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 61 | os << "_layered"; |
| 62 | break; |
| 63 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 64 | os << "_side_by_side"; |
| 65 | break; |
| 66 | default: |
| 67 | UNREACHABLE(); |
| 68 | } |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 69 | if (params.mSamples > 0) |
| 70 | { |
| 71 | os << "_samples_" << params.mSamples; |
| 72 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 73 | return os; |
| 74 | } |
| 75 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 76 | class MultiviewFramebufferTestBase : public MultiviewTestBase |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 77 | { |
| 78 | protected: |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 79 | MultiviewFramebufferTestBase(const PlatformParameters ¶ms, |
| 80 | GLenum multiviewLayout, |
| 81 | int samples) |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 82 | : MultiviewTestBase(params), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 83 | mViewWidth(0), |
| 84 | mViewHeight(0), |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 85 | mNumViews(0), |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 86 | mColorTexture(0u), |
| 87 | mDepthTexture(0u), |
| 88 | mDrawFramebuffer(0u), |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 89 | mMultiviewLayout(multiviewLayout), |
| 90 | mSamples(samples), |
| 91 | mResolveTexture(0u) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 92 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 93 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 94 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 95 | void FramebufferTestSetUp() { MultiviewTestBase::MultiviewTestBaseSetUp(); } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 96 | |
| 97 | void FramebufferTestTearDown() |
| 98 | { |
| 99 | freeFBOs(); |
| 100 | MultiviewTestBase::MultiviewTestBaseTearDown(); |
| 101 | } |
| 102 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 103 | void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 104 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 105 | ASSERT(numViews + baseViewIndex <= numLayers); |
| 106 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 107 | freeFBOs(); |
| 108 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 109 | mViewWidth = viewWidth; |
| 110 | mViewHeight = height; |
| 111 | mNumViews = numViews; |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 112 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 113 | glGenTextures(1, &mColorTexture); |
| 114 | glGenTextures(1, &mDepthTexture); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 115 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 116 | CreateMultiviewBackingTextures(mMultiviewLayout, mSamples, viewWidth, height, numLayers, |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 117 | mColorTexture, mDepthTexture, 0u); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 118 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 119 | glGenFramebuffers(1, &mDrawFramebuffer); |
| 120 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 121 | // Create draw framebuffer to be used for multiview rendering. |
| 122 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 123 | AttachMultiviewTextures(GL_DRAW_FRAMEBUFFER, mMultiviewLayout, viewWidth, numViews, |
| 124 | baseViewIndex, mColorTexture, mDepthTexture, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 125 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 126 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); |
| 127 | |
| 128 | // Create read framebuffer to be used to retrieve the pixel information for testing |
| 129 | // purposes. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 130 | switch (mMultiviewLayout) |
| 131 | { |
| 132 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 133 | mReadFramebuffer.resize(1); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 134 | glGenFramebuffers(1, mReadFramebuffer.data()); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 135 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
| 136 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 137 | mColorTexture, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 138 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 139 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 140 | break; |
| 141 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 142 | mReadFramebuffer.resize(numLayers); |
Shahbaz Youssefi | c409744 | 2018-08-22 12:14:52 -0400 | [diff] [blame] | 143 | glGenFramebuffers(static_cast<GLsizei>(mReadFramebuffer.size()), |
| 144 | mReadFramebuffer.data()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 145 | for (int i = 0; i < numLayers; ++i) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 146 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 147 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[i]); |
| 148 | glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 149 | mColorTexture, 0, i); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 150 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 151 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 152 | } |
| 153 | break; |
| 154 | default: |
| 155 | UNREACHABLE(); |
| 156 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 157 | |
| 158 | // Clear the buffers. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 159 | glViewport(0, 0, viewWidth, height); |
| 160 | if (mMultiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 161 | { |
| 162 | // Enable the scissor test only for side-by-side framebuffers. |
| 163 | glEnable(GL_SCISSOR_TEST); |
| 164 | glScissor(0, 0, viewWidth, height); |
| 165 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 166 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 167 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 168 | void updateFBOs(int viewWidth, int height, int numViews) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 169 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 170 | updateFBOs(viewWidth, height, numViews, numViews, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 171 | } |
| 172 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 173 | void bindMemberDrawFramebuffer() { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); } |
| 174 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 175 | // In case we have a multisampled framebuffer, creates and binds a resolve framebuffer as the |
| 176 | // draw framebuffer, and resolves the read framebuffer to it. |
| 177 | void resolveMultisampledFBO() |
| 178 | { |
| 179 | if (mSamples == 0) |
| 180 | { |
| 181 | return; |
| 182 | } |
| 183 | int numLayers = mReadFramebuffer.size(); |
| 184 | if (mResolveFramebuffer.empty()) |
| 185 | { |
| 186 | ASSERT(mResolveTexture == 0u); |
| 187 | glGenTextures(1, &mResolveTexture); |
| 188 | CreateMultiviewBackingTextures(mMultiviewLayout, 0, mViewWidth, mViewHeight, numLayers, |
| 189 | mResolveTexture, 0u, 0u); |
| 190 | |
| 191 | mResolveFramebuffer.resize(numLayers); |
| 192 | glGenFramebuffers(static_cast<GLsizei>(mResolveFramebuffer.size()), |
| 193 | mResolveFramebuffer.data()); |
| 194 | for (int i = 0; i < numLayers; ++i) |
| 195 | { |
| 196 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); |
| 197 | glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 198 | mResolveTexture, 0, i); |
| 199 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 200 | glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); |
| 201 | } |
| 202 | } |
| 203 | for (int i = 0; i < numLayers; ++i) |
| 204 | { |
| 205 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[i]); |
| 206 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFramebuffer[i]); |
| 207 | glBlitFramebuffer(0, 0, mViewWidth, mViewHeight, 0, 0, mViewWidth, mViewHeight, |
| 208 | GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| 209 | } |
| 210 | } |
| 211 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 212 | GLColor GetViewColor(int x, int y, int view) |
| 213 | { |
| 214 | switch (mMultiviewLayout) |
| 215 | { |
| 216 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 217 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 218 | return ReadColor(view * mViewWidth + x, y); |
| 219 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 220 | ASSERT(static_cast<size_t>(view) < mReadFramebuffer.size()); |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 221 | if (mSamples > 0) |
| 222 | { |
| 223 | ASSERT(static_cast<size_t>(view) < mResolveFramebuffer.size()); |
| 224 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mResolveFramebuffer[view]); |
| 225 | } |
| 226 | else |
| 227 | { |
| 228 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); |
| 229 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 230 | return ReadColor(x, y); |
| 231 | default: |
| 232 | UNREACHABLE(); |
| 233 | } |
| 234 | return GLColor(0, 0, 0, 0); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 235 | } |
| 236 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 237 | bool isMultisampled() { return mSamples > 0; } |
| 238 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 239 | int mViewWidth; |
| 240 | int mViewHeight; |
| 241 | int mNumViews; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 242 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 243 | GLuint mColorTexture; |
| 244 | GLuint mDepthTexture; |
| 245 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 246 | private: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 247 | GLuint mDrawFramebuffer; |
| 248 | std::vector<GLuint> mReadFramebuffer; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 249 | GLenum mMultiviewLayout; |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 250 | int mSamples; |
| 251 | |
| 252 | // For reading back multisampled framebuffer. |
| 253 | std::vector<GLuint> mResolveFramebuffer; |
| 254 | GLuint mResolveTexture; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 255 | |
| 256 | void freeFBOs() |
| 257 | { |
| 258 | if (mDrawFramebuffer) |
| 259 | { |
| 260 | glDeleteFramebuffers(1, &mDrawFramebuffer); |
| 261 | mDrawFramebuffer = 0; |
| 262 | } |
| 263 | if (!mReadFramebuffer.empty()) |
| 264 | { |
Shahbaz Youssefi | c409744 | 2018-08-22 12:14:52 -0400 | [diff] [blame] | 265 | GLsizei framebufferCount = static_cast<GLsizei>(mReadFramebuffer.size()); |
| 266 | glDeleteFramebuffers(framebufferCount, mReadFramebuffer.data()); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 267 | mReadFramebuffer.clear(); |
| 268 | } |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 269 | if (!mResolveFramebuffer.empty()) |
| 270 | { |
| 271 | GLsizei framebufferCount = static_cast<GLsizei>(mResolveFramebuffer.size()); |
| 272 | glDeleteFramebuffers(framebufferCount, mResolveFramebuffer.data()); |
| 273 | mResolveFramebuffer.clear(); |
| 274 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 275 | if (mDepthTexture) |
| 276 | { |
| 277 | glDeleteTextures(1, &mDepthTexture); |
| 278 | mDepthTexture = 0; |
| 279 | } |
| 280 | if (mColorTexture) |
| 281 | { |
| 282 | glDeleteTextures(1, &mColorTexture); |
| 283 | mColorTexture = 0; |
| 284 | } |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 285 | if (mResolveTexture) |
| 286 | { |
| 287 | glDeleteTextures(1, &mResolveTexture); |
| 288 | mResolveTexture = 0; |
| 289 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 290 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 291 | }; |
| 292 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 293 | class MultiviewRenderTest : public MultiviewFramebufferTestBase, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 294 | public ::testing::TestWithParam<MultiviewRenderTestParams> |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 295 | { |
| 296 | protected: |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 297 | MultiviewRenderTest() |
| 298 | : MultiviewFramebufferTestBase(GetParam(), GetParam().mMultiviewLayout, GetParam().mSamples) |
| 299 | { |
| 300 | } |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 301 | void SetUp() override { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 302 | void TearDown() override { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 303 | |
| 304 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 305 | { |
| 306 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 307 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 308 | }; |
| 309 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 310 | constexpr char kDualViewVSSource[] = R"(#version 300 es |
| 311 | #extension GL_OVR_multiview : require |
| 312 | layout(num_views = 2) in; |
| 313 | in vec4 vPosition; |
| 314 | void main() |
| 315 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 316 | gl_Position.x = (gl_ViewID_OVR == 0u ? vPosition.x * 0.5 + 0.5 : vPosition.x * 0.5 - 0.5); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 317 | gl_Position.yzw = vPosition.yzw; |
| 318 | })"; |
| 319 | |
| 320 | constexpr char kDualViewFSSource[] = R"(#version 300 es |
| 321 | #extension GL_OVR_multiview : require |
| 322 | precision mediump float; |
| 323 | out vec4 col; |
| 324 | void main() |
| 325 | { |
| 326 | col = vec4(0,1,0,1); |
| 327 | })"; |
| 328 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 329 | class MultiviewRenderDualViewTest : public MultiviewRenderTest |
| 330 | { |
| 331 | protected: |
| 332 | MultiviewRenderDualViewTest() : mProgram(0u) {} |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 333 | |
| 334 | void SetUp() override |
| 335 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 336 | MultiviewRenderTest::SetUp(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 337 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 338 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 339 | { |
| 340 | return; |
| 341 | } |
| 342 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 343 | updateFBOs(2, 1, 2); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 344 | mProgram = CompileProgram(kDualViewVSSource, kDualViewFSSource); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 345 | ASSERT_NE(mProgram, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 346 | glUseProgram(mProgram); |
| 347 | ASSERT_GL_NO_ERROR(); |
| 348 | } |
| 349 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 350 | void TearDown() override |
| 351 | { |
| 352 | if (mProgram != 0u) |
| 353 | { |
| 354 | glDeleteProgram(mProgram); |
| 355 | mProgram = 0u; |
| 356 | } |
| 357 | |
| 358 | MultiviewRenderTest::TearDown(); |
| 359 | } |
| 360 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 361 | void checkOutput() |
| 362 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 363 | resolveMultisampledFBO(); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 364 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 365 | EXPECT_EQ(GLColor::green, GetViewColor(1, 0, 0)); |
| 366 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 367 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(1, 0, 1)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 368 | } |
| 369 | |
| 370 | GLuint mProgram; |
| 371 | }; |
| 372 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 373 | // Base class for tests that care mostly about draw call validity and not rendering results. |
| 374 | class MultiviewDrawValidationTest : public MultiviewTest |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 375 | { |
| 376 | protected: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 377 | MultiviewDrawValidationTest() : MultiviewTest() {} |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 378 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 379 | void initOnePixelColorTexture2D(GLuint texId) |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 380 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 381 | glBindTexture(GL_TEXTURE_2D, texId); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 382 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 383 | } |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 384 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 385 | // This initializes a simple VAO with a valid vertex buffer and index buffer with three |
| 386 | // vertices. |
| 387 | void initVAO(GLuint vao, GLuint vertexBuffer, GLuint indexBuffer) |
| 388 | { |
| 389 | glBindVertexArray(vao); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 390 | |
| 391 | const float kVertexData[3] = {0.0f}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 392 | glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 393 | glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3u, &kVertexData[0], GL_STATIC_DRAW); |
| 394 | |
| 395 | const unsigned int kIndices[3] = {0u, 1u, 2u}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 396 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 397 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(unsigned int) * 3, &kIndices[0], |
| 398 | GL_STATIC_DRAW); |
| 399 | ASSERT_GL_NO_ERROR(); |
| 400 | } |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 401 | }; |
| 402 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 403 | class MultiviewOcclusionQueryTest : public MultiviewRenderTest |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 404 | { |
| 405 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 406 | MultiviewOcclusionQueryTest() {} |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 407 | |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 408 | bool requestOcclusionQueryExtension() |
| 409 | { |
| 410 | if (extensionRequestable("GL_EXT_occlusion_query_boolean")) |
| 411 | { |
| 412 | glRequestExtensionANGLE("GL_EXT_occlusion_query_boolean"); |
| 413 | } |
| 414 | |
| 415 | if (!extensionEnabled("GL_EXT_occlusion_query_boolean")) |
| 416 | { |
| 417 | std::cout << "Test skipped due to missing GL_EXT_occlusion_query_boolean." << std::endl; |
| 418 | return false; |
| 419 | } |
| 420 | return true; |
| 421 | } |
| 422 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 423 | GLuint drawAndRetrieveOcclusionQueryResult(GLuint program) |
| 424 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 425 | GLQueryEXT query; |
| 426 | glBeginQueryEXT(GL_ANY_SAMPLES_PASSED, query); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 427 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 428 | glEndQueryEXT(GL_ANY_SAMPLES_PASSED); |
| 429 | |
| 430 | GLuint result = GL_TRUE; |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 431 | glGetQueryObjectuivEXT(query, GL_QUERY_RESULT, &result); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 432 | return result; |
| 433 | } |
| 434 | }; |
| 435 | |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame] | 436 | class MultiviewProgramGenerationTest : public MultiviewTest |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 437 | { |
| 438 | protected: |
| 439 | MultiviewProgramGenerationTest() {} |
| 440 | }; |
| 441 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 442 | class MultiviewRenderPrimitiveTest : public MultiviewRenderTest |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 443 | { |
| 444 | protected: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 445 | MultiviewRenderPrimitiveTest() : mVBO(0u) {} |
| 446 | |
| 447 | void SetUp() override |
| 448 | { |
| 449 | MultiviewRenderTest::SetUp(); |
| 450 | glGenBuffers(1, &mVBO); |
| 451 | } |
| 452 | |
| 453 | void TearDown() override |
| 454 | { |
| 455 | if (mVBO) |
| 456 | { |
| 457 | glDeleteBuffers(1, &mVBO); |
| 458 | mVBO = 0u; |
| 459 | } |
| 460 | MultiviewRenderTest::TearDown(); |
| 461 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 462 | |
| 463 | void setupGeometry(const std::vector<Vector2> &vertexData) |
| 464 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 465 | glBindBuffer(GL_ARRAY_BUFFER, mVBO); |
| 466 | glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(Vector2), vertexData.data(), |
| 467 | GL_STATIC_DRAW); |
| 468 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 469 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 470 | } |
| 471 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 472 | void checkGreenChannel(const GLubyte expectedGreenChannelData[]) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 473 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 474 | for (int view = 0; view < mNumViews; ++view) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 475 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 476 | for (int w = 0; w < mViewWidth; ++w) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 477 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 478 | for (int h = 0; h < mViewHeight; ++h) |
| 479 | { |
| 480 | size_t flatIndex = |
| 481 | static_cast<size_t>(view * mViewWidth * mViewHeight + mViewWidth * h + w); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 482 | EXPECT_EQ(GLColor(0, expectedGreenChannelData[flatIndex], 0, |
| 483 | expectedGreenChannelData[flatIndex]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 484 | GetViewColor(w, h, view)); |
| 485 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 486 | } |
| 487 | } |
| 488 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 489 | GLuint mVBO; |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 490 | }; |
| 491 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 492 | class MultiviewSideBySideRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 493 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 494 | { |
| 495 | protected: |
| 496 | MultiviewSideBySideRenderTest() |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 497 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, 0) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 498 | { |
| 499 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 500 | |
| 501 | void SetUp() final { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
| 502 | void TearDown() final { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
| 503 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) final |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 504 | { |
| 505 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 506 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 507 | }; |
| 508 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 509 | class MultiviewLayeredRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 510 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 511 | { |
| 512 | protected: |
| 513 | MultiviewLayeredRenderTest() |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 514 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, 0) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 515 | { |
| 516 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 517 | void SetUp() final { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
| 518 | void TearDown() final { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
| 519 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) final |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 520 | { |
| 521 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 522 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 523 | }; |
| 524 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 525 | // The test verifies that glDraw*Indirect: |
| 526 | // 1) generates an INVALID_OPERATION error if the number of views in the draw framebuffer is greater |
| 527 | // than 1. |
| 528 | // 2) does not generate any error if the draw framebuffer has exactly 1 view. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 529 | TEST_P(MultiviewDrawValidationTest, IndirectDraw) |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 530 | { |
| 531 | if (!requestMultiviewExtension()) |
| 532 | { |
| 533 | return; |
| 534 | } |
| 535 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 536 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 537 | |
| 538 | const std::string fsSource = |
| 539 | "#version 300 es\n" |
| 540 | "#extension GL_OVR_multiview : require\n" |
| 541 | "precision mediump float;\n" |
| 542 | "void main()\n" |
| 543 | "{}\n"; |
| 544 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 545 | GLVertexArray vao; |
| 546 | GLBuffer vertexBuffer; |
| 547 | GLBuffer indexBuffer; |
| 548 | initVAO(vao, vertexBuffer, indexBuffer); |
| 549 | |
| 550 | GLFramebuffer fbo; |
| 551 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 552 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 553 | GLBuffer commandBuffer; |
| 554 | glBindBuffer(GL_DRAW_INDIRECT_BUFFER, commandBuffer); |
| 555 | const GLuint commandData[] = {1u, 1u, 0u, 0u, 0u}; |
| 556 | glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(GLuint) * 5u, &commandData[0], GL_STATIC_DRAW); |
| 557 | ASSERT_GL_NO_ERROR(); |
| 558 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 559 | GLTexture tex2D; |
| 560 | initOnePixelColorTexture2D(tex2D); |
| 561 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 562 | // Check for a GL_INVALID_OPERATION error with the framebuffer having 2 views. |
| 563 | { |
| 564 | const std::string &vsSource = |
| 565 | "#version 300 es\n" |
| 566 | "#extension GL_OVR_multiview : require\n" |
| 567 | "layout(num_views = 2) in;\n" |
| 568 | "void main()\n" |
| 569 | "{}\n"; |
| 570 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 571 | glUseProgram(program); |
| 572 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 573 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 574 | 2, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 575 | |
| 576 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 577 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 578 | |
| 579 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 580 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 581 | } |
| 582 | |
| 583 | // Check that no errors are generated if the number of views is 1. |
| 584 | { |
| 585 | const std::string &vsSource = |
| 586 | "#version 300 es\n" |
| 587 | "#extension GL_OVR_multiview : require\n" |
| 588 | "layout(num_views = 1) in;\n" |
| 589 | "void main()\n" |
| 590 | "{}\n"; |
| 591 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 592 | glUseProgram(program); |
| 593 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 594 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 595 | 1, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 596 | |
| 597 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 598 | EXPECT_GL_NO_ERROR(); |
| 599 | |
| 600 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 601 | EXPECT_GL_NO_ERROR(); |
| 602 | } |
| 603 | } |
| 604 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 605 | // The test verifies that glDraw*: |
| 606 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer and |
| 607 | // program differs. |
| 608 | // 2) does not generate any error if the number of views is the same. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 609 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatch) |
| 610 | { |
| 611 | if (!requestMultiviewExtension()) |
| 612 | { |
| 613 | return; |
| 614 | } |
| 615 | |
| 616 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 617 | |
| 618 | const std::string &vsSource = |
| 619 | "#version 300 es\n" |
| 620 | "#extension GL_OVR_multiview : require\n" |
| 621 | "layout(num_views = 2) in;\n" |
| 622 | "void main()\n" |
| 623 | "{}\n"; |
| 624 | const std::string &fsSource = |
| 625 | "#version 300 es\n" |
| 626 | "#extension GL_OVR_multiview : require\n" |
| 627 | "precision mediump float;\n" |
| 628 | "void main()\n" |
| 629 | "{}\n"; |
| 630 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 631 | glUseProgram(program); |
| 632 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 633 | GLVertexArray vao; |
| 634 | GLBuffer vertexBuffer; |
| 635 | GLBuffer indexBuffer; |
| 636 | initVAO(vao, vertexBuffer, indexBuffer); |
| 637 | |
| 638 | GLFramebuffer fbo; |
| 639 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 640 | |
| 641 | GLTexture tex2D; |
| 642 | initOnePixelColorTexture2D(tex2D); |
| 643 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 644 | // Check for a GL_INVALID_OPERATION error with the framebuffer and program having different |
| 645 | // number of views. |
| 646 | { |
| 647 | // The framebuffer has only 1 view. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 648 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 649 | 1, &viewportOffsets[0]); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 650 | |
| 651 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 652 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 653 | |
| 654 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 655 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 656 | } |
| 657 | |
| 658 | // Check that no errors are generated if the number of views in both program and draw |
| 659 | // framebuffer matches. |
| 660 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 661 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 662 | 2, &viewportOffsets[0]); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 663 | |
| 664 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 665 | EXPECT_GL_NO_ERROR(); |
| 666 | |
| 667 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 668 | EXPECT_GL_NO_ERROR(); |
| 669 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 670 | } |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 671 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 672 | // The test verifies that glDraw* generates an INVALID_OPERATION error if the program does not use |
| 673 | // the multiview extension, but the active draw framebuffer has more than one view. |
| 674 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatchForNonMultiviewProgram) |
| 675 | { |
| 676 | if (!requestMultiviewExtension()) |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 677 | { |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 678 | return; |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 679 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 680 | |
| 681 | const std::string &vsSourceNoMultiview = |
| 682 | "#version 300 es\n" |
| 683 | "void main()\n" |
| 684 | "{}\n"; |
| 685 | const std::string &fsSourceNoMultiview = |
| 686 | "#version 300 es\n" |
| 687 | "precision mediump float;\n" |
| 688 | "void main()\n" |
| 689 | "{}\n"; |
| 690 | ANGLE_GL_PROGRAM(programNoMultiview, vsSourceNoMultiview, fsSourceNoMultiview); |
| 691 | glUseProgram(programNoMultiview); |
| 692 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 693 | GLVertexArray vao; |
| 694 | GLBuffer vertexBuffer; |
| 695 | GLBuffer indexBuffer; |
| 696 | initVAO(vao, vertexBuffer, indexBuffer); |
| 697 | |
| 698 | GLFramebuffer fbo; |
| 699 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 700 | |
| 701 | GLTexture tex2D; |
| 702 | initOnePixelColorTexture2D(tex2D); |
| 703 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 704 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 705 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 2, |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 706 | &viewportOffsets[0]); |
| 707 | |
| 708 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 709 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 710 | |
| 711 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 712 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 713 | } |
| 714 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 715 | // The test verifies that glDraw*: |
| 716 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 717 | // greater than 1 and there is an active transform feedback object. |
| 718 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 719 | TEST_P(MultiviewDrawValidationTest, ActiveTransformFeedback) |
| 720 | { |
| 721 | if (!requestMultiviewExtension()) |
| 722 | { |
| 723 | return; |
| 724 | } |
| 725 | |
| 726 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 727 | |
| 728 | const std::string &vsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 729 | R"(#version 300 es |
| 730 | out float tfVarying; |
| 731 | void main() |
| 732 | { |
| 733 | tfVarying = 1.0; |
| 734 | })"; |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 735 | const std::string &fsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 736 | R"(#version 300 es |
| 737 | precision mediump float; |
| 738 | void main() |
| 739 | {})"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 740 | |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 741 | std::vector<std::string> tfVaryings; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 742 | tfVaryings.emplace_back("tfVarying"); |
| 743 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(singleViewProgram, vsSource, fsSource, tfVaryings, |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 744 | GL_SEPARATE_ATTRIBS); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 745 | |
| 746 | std::vector<std::string> dualViewTFVaryings; |
| 747 | dualViewTFVaryings.emplace_back("gl_Position"); |
| 748 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(dualViewProgram, kDualViewVSSource, kDualViewFSSource, |
| 749 | dualViewTFVaryings, GL_SEPARATE_ATTRIBS); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 750 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 751 | GLVertexArray vao; |
| 752 | GLBuffer vertexBuffer; |
| 753 | GLBuffer indexBuffer; |
| 754 | initVAO(vao, vertexBuffer, indexBuffer); |
| 755 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 756 | GLBuffer tbo; |
| 757 | glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, tbo); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 758 | glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 16u, nullptr, GL_STATIC_DRAW); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 759 | |
| 760 | GLTransformFeedback transformFeedback; |
| 761 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 762 | |
| 763 | glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, tbo); |
| 764 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 765 | glUseProgram(dualViewProgram); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 766 | glBeginTransformFeedback(GL_TRIANGLES); |
| 767 | ASSERT_GL_NO_ERROR(); |
| 768 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 769 | GLFramebuffer fbo; |
| 770 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 771 | |
| 772 | GLTexture tex2D; |
| 773 | initOnePixelColorTexture2D(tex2D); |
| 774 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 775 | // Check that drawArrays generates an error when there is an active transform feedback object |
| 776 | // and the number of views in the draw framebuffer is greater than 1. |
| 777 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 778 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 779 | 2, &viewportOffsets[0]); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 780 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 781 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 782 | } |
| 783 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 784 | glEndTransformFeedback(); |
| 785 | |
| 786 | // Ending transform feedback should allow the draw to succeed. |
| 787 | { |
| 788 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 789 | EXPECT_GL_NO_ERROR(); |
| 790 | } |
| 791 | |
| 792 | // A paused transform feedback should still trigger an error. |
| 793 | glBeginTransformFeedback(GL_TRIANGLES); |
| 794 | glPauseTransformFeedback(); |
| 795 | ASSERT_GL_NO_ERROR(); |
| 796 | |
| 797 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 798 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 799 | |
| 800 | // Unbind transform feedback - should succeed. |
| 801 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); |
| 802 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 803 | ASSERT_GL_NO_ERROR(); |
| 804 | |
| 805 | // Rebind paused transform feedback - should fail. |
| 806 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
| 807 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 808 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 809 | |
| 810 | glResumeTransformFeedback(); |
| 811 | glEndTransformFeedback(); |
| 812 | |
| 813 | glUseProgram(singleViewProgram); |
| 814 | glBeginTransformFeedback(GL_TRIANGLES); |
| 815 | ASSERT_GL_NO_ERROR(); |
| 816 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 817 | // Check that drawArrays does not generate an error when the number of views in the draw |
| 818 | // framebuffer is 1. |
| 819 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 820 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 821 | 1, &viewportOffsets[0]); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 822 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 823 | EXPECT_GL_NO_ERROR(); |
| 824 | } |
| 825 | |
| 826 | glEndTransformFeedback(); |
| 827 | } |
| 828 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 829 | // The test verifies that glDraw*: |
| 830 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 831 | // greater than 1 and there is an active query for target GL_TIME_ELAPSED_EXT. |
| 832 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 833 | TEST_P(MultiviewDrawValidationTest, ActiveTimeElapsedQuery) |
| 834 | { |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 835 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 836 | |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 837 | if (extensionRequestable("GL_EXT_disjoint_timer_query")) |
| 838 | { |
| 839 | glRequestExtensionANGLE("GL_EXT_disjoint_timer_query"); |
| 840 | } |
| 841 | |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 842 | ANGLE_SKIP_TEST_IF(!extensionEnabled("GL_EXT_disjoint_timer_query")); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 843 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 844 | ANGLE_GL_PROGRAM(dualViewProgram, kDualViewVSSource, kDualViewFSSource); |
| 845 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 846 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 847 | const std::string &vsSource = |
| 848 | "#version 300 es\n" |
| 849 | "void main()\n" |
| 850 | "{}\n"; |
| 851 | const std::string &fsSource = |
| 852 | "#version 300 es\n" |
| 853 | "precision mediump float;\n" |
| 854 | "void main()\n" |
| 855 | "{}\n"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 856 | ANGLE_GL_PROGRAM(singleViewProgram, vsSource, fsSource); |
| 857 | glUseProgram(singleViewProgram); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 858 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 859 | GLVertexArray vao; |
| 860 | GLBuffer vertexBuffer; |
| 861 | GLBuffer indexBuffer; |
| 862 | initVAO(vao, vertexBuffer, indexBuffer); |
| 863 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 864 | GLuint query = 0u; |
| 865 | glGenQueriesEXT(1, &query); |
| 866 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 867 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 868 | GLFramebuffer fbo; |
| 869 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 870 | |
| 871 | GLTexture tex2D; |
| 872 | initOnePixelColorTexture2D(tex2D); |
| 873 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 874 | // Check first case. |
| 875 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 876 | glUseProgram(dualViewProgram); |
| 877 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 878 | 2, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 879 | glClear(GL_COLOR_BUFFER_BIT); |
| 880 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 881 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 882 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 883 | } |
| 884 | |
| 885 | // Check second case. |
| 886 | { |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 887 | glUseProgram(singleViewProgram); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 888 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 889 | 1, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 890 | glClear(GL_COLOR_BUFFER_BIT); |
| 891 | EXPECT_GL_NO_ERROR(); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 892 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 893 | EXPECT_GL_NO_ERROR(); |
| 894 | } |
| 895 | |
| 896 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 897 | glDeleteQueries(1, &query); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 898 | |
| 899 | // Check starting a query after a successful draw. |
| 900 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 901 | glUseProgram(dualViewProgram); |
| 902 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 903 | 2, &viewportOffsets[0]); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 904 | glClear(GL_COLOR_BUFFER_BIT); |
| 905 | EXPECT_GL_NO_ERROR(); |
| 906 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 907 | EXPECT_GL_NO_ERROR(); |
| 908 | |
| 909 | glGenQueriesEXT(1, &query); |
| 910 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 911 | |
| 912 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 913 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 914 | |
| 915 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 916 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 917 | EXPECT_GL_NO_ERROR(); |
| 918 | |
| 919 | glDeleteQueries(1, &query); |
| 920 | } |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 921 | } |
| 922 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 923 | // The test checks that glDrawArrays can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 924 | TEST_P(MultiviewRenderDualViewTest, DrawArrays) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 925 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 926 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 927 | { |
| 928 | return; |
| 929 | } |
| 930 | drawQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 931 | ASSERT_GL_NO_ERROR(); |
| 932 | |
| 933 | checkOutput(); |
| 934 | } |
| 935 | |
| 936 | // The test checks that glDrawElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 937 | TEST_P(MultiviewRenderDualViewTest, DrawElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 938 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 939 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 940 | { |
| 941 | return; |
| 942 | } |
| 943 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 944 | ASSERT_GL_NO_ERROR(); |
| 945 | |
| 946 | checkOutput(); |
| 947 | } |
| 948 | |
| 949 | // The test checks that glDrawRangeElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 950 | TEST_P(MultiviewRenderDualViewTest, DrawRangeElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 951 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 952 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 953 | { |
| 954 | return; |
| 955 | } |
| 956 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true, true); |
| 957 | ASSERT_GL_NO_ERROR(); |
| 958 | |
| 959 | checkOutput(); |
| 960 | } |
| 961 | |
| 962 | // The test checks that glDrawArrays can be used to render into four views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 963 | TEST_P(MultiviewRenderTest, DrawArraysFourViews) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 964 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 965 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 966 | { |
| 967 | return; |
| 968 | } |
| 969 | |
| 970 | const std::string vsSource = |
| 971 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 972 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 973 | "layout(num_views = 4) in;\n" |
| 974 | "in vec4 vPosition;\n" |
| 975 | "void main()\n" |
| 976 | "{\n" |
| 977 | " if (gl_ViewID_OVR == 0u) {\n" |
| 978 | " gl_Position.x = vPosition.x*0.25 - 0.75;\n" |
| 979 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 980 | " gl_Position.x = vPosition.x*0.25 - 0.25;\n" |
| 981 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 982 | " gl_Position.x = vPosition.x*0.25 + 0.25;\n" |
| 983 | " } else {\n" |
| 984 | " gl_Position.x = vPosition.x*0.25 + 0.75;\n" |
| 985 | " }" |
| 986 | " gl_Position.yzw = vPosition.yzw;\n" |
| 987 | "}\n"; |
| 988 | |
| 989 | const std::string fsSource = |
| 990 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 991 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 992 | "precision mediump float;\n" |
| 993 | "out vec4 col;\n" |
| 994 | "void main()\n" |
| 995 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 996 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 997 | "}\n"; |
| 998 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 999 | updateFBOs(4, 1, 4); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1000 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1001 | |
| 1002 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 1003 | ASSERT_GL_NO_ERROR(); |
| 1004 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1005 | resolveMultisampledFBO(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1006 | for (int i = 0; i < 4; ++i) |
| 1007 | { |
| 1008 | for (int j = 0; j < 4; ++j) |
| 1009 | { |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1010 | if (i == j) |
| 1011 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1012 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1013 | } |
| 1014 | else |
| 1015 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1016 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1017 | } |
| 1018 | } |
| 1019 | } |
| 1020 | EXPECT_GL_NO_ERROR(); |
| 1021 | } |
| 1022 | |
| 1023 | // The test checks that glDrawArraysInstanced can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1024 | TEST_P(MultiviewRenderTest, DrawArraysInstanced) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1025 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1026 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1027 | { |
| 1028 | return; |
| 1029 | } |
| 1030 | |
| 1031 | const std::string vsSource = |
| 1032 | "#version 300 es\n" |
| 1033 | "#extension GL_OVR_multiview : require\n" |
| 1034 | "layout(num_views = 2) in;\n" |
| 1035 | "in vec4 vPosition;\n" |
| 1036 | "void main()\n" |
| 1037 | "{\n" |
| 1038 | " vec4 p = vPosition;\n" |
| 1039 | " if (gl_InstanceID == 1){\n" |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1040 | " p.y = p.y * 0.5 + 0.5;\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1041 | " } else {\n" |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1042 | " p.y = p.y * 0.5 - 0.5;\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1043 | " }\n" |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1044 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x * 0.5 + 0.5 : p.x * 0.5 - 0.5);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1045 | " gl_Position.yzw = p.yzw;\n" |
| 1046 | "}\n"; |
| 1047 | |
| 1048 | const std::string fsSource = |
| 1049 | "#version 300 es\n" |
| 1050 | "#extension GL_OVR_multiview : require\n" |
| 1051 | "precision mediump float;\n" |
| 1052 | "out vec4 col;\n" |
| 1053 | "void main()\n" |
| 1054 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1055 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1056 | "}\n"; |
| 1057 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1058 | const int kViewWidth = 2; |
| 1059 | const int kViewHeight = 2; |
| 1060 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1061 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1062 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1063 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1064 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 2u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1065 | ASSERT_GL_NO_ERROR(); |
| 1066 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1067 | resolveMultisampledFBO(); |
| 1068 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1069 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = {{{0, 255}, {0, 255}}, |
| 1070 | {{255, 0}, {255, 0}}}; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1071 | |
| 1072 | for (int view = 0; view < 2; ++view) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1073 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1074 | for (int y = 0; y < 2; ++y) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1075 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1076 | for (int x = 0; x < 2; ++x) |
| 1077 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1078 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][y][x], 0, |
| 1079 | expectedGreenChannel[view][y][x]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1080 | GetViewColor(x, y, view)); |
| 1081 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1082 | } |
| 1083 | } |
| 1084 | } |
| 1085 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1086 | // The test verifies that the attribute divisor is correctly adjusted when drawing with a multi-view |
| 1087 | // program. The test draws 4 instances of a quad each of which covers a single pixel. The x and y |
| 1088 | // offset of each quad are passed as separate attributes which are indexed based on the |
| 1089 | // corresponding attribute divisors. A divisor of 1 is used for the y offset to have all quads |
| 1090 | // drawn vertically next to each other. A divisor of 3 is used for the x offset to have the last |
| 1091 | // quad offsetted by one pixel to the right. Note that the number of views is divisible by 1, but |
| 1092 | // not by 3. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1093 | TEST_P(MultiviewRenderTest, AttribDivisor) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1094 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1095 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1096 | { |
| 1097 | return; |
| 1098 | } |
| 1099 | |
Corentin Wallez | 02cd152 | 2018-08-22 13:46:21 +0200 | [diff] [blame] | 1100 | // Looks like an incorrect D3D debug layer message is generated on Windows AMD and NVIDIA. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1101 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 1102 | if (IsWindows() && IsD3D11()) |
| 1103 | { |
| 1104 | ignoreD3D11SDKLayersWarnings(); |
| 1105 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1106 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1107 | const std::string &vsSource = |
| 1108 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1109 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1110 | "layout(num_views = 2) in;\n" |
| 1111 | "in vec3 vPosition;\n" |
| 1112 | "in float offsetX;\n" |
| 1113 | "in float offsetY;\n" |
| 1114 | "void main()\n" |
| 1115 | "{\n" |
| 1116 | " vec4 p = vec4(vPosition, 1.);\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1117 | " p.xy = p.xy * 0.25 - vec2(0.75) + vec2(offsetX, offsetY);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1118 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x : p.x + 1.0);\n" |
| 1119 | " gl_Position.yzw = p.yzw;\n" |
| 1120 | "}\n"; |
| 1121 | |
| 1122 | const std::string &fsSource = |
| 1123 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1124 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1125 | "precision mediump float;\n" |
| 1126 | "out vec4 col;\n" |
| 1127 | "void main()\n" |
| 1128 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1129 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1130 | "}\n"; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1131 | |
| 1132 | const int kViewWidth = 4; |
| 1133 | const int kViewHeight = 4; |
| 1134 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1135 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1136 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1137 | |
| 1138 | GLBuffer xOffsetVBO; |
| 1139 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1140 | const GLfloat xOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.0f}; |
| 1141 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, xOffsetData, GL_STATIC_DRAW); |
| 1142 | GLint xOffsetLoc = glGetAttribLocation(program, "offsetX"); |
| 1143 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1144 | glVertexAttribDivisor(xOffsetLoc, 3); |
| 1145 | glEnableVertexAttribArray(xOffsetLoc); |
| 1146 | |
| 1147 | GLBuffer yOffsetVBO; |
| 1148 | glBindBuffer(GL_ARRAY_BUFFER, yOffsetVBO); |
| 1149 | const GLfloat yOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1150 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, yOffsetData, GL_STATIC_DRAW); |
| 1151 | GLint yOffsetLoc = glGetAttribLocation(program, "offsetY"); |
| 1152 | glVertexAttribDivisor(yOffsetLoc, 1); |
| 1153 | glVertexAttribPointer(yOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1154 | glEnableVertexAttribArray(yOffsetLoc); |
| 1155 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1156 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1157 | ASSERT_GL_NO_ERROR(); |
| 1158 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1159 | resolveMultisampledFBO(); |
| 1160 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1161 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1162 | {{255, 0, 0, 0}, {255, 0, 0, 0}, {255, 0, 0, 0}, {0, 255, 0, 0}}, |
| 1163 | {{0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 0, 255}}}; |
| 1164 | for (int view = 0; view < 2; ++view) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1165 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1166 | for (int row = 0; row < 4; ++row) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1167 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1168 | for (int col = 0; col < 4; ++col) |
| 1169 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1170 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][row][col], 0, |
| 1171 | expectedGreenChannel[view][row][col]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1172 | GetViewColor(col, row, view)); |
| 1173 | } |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1174 | } |
| 1175 | } |
| 1176 | } |
| 1177 | |
| 1178 | // Test that different sequences of vertexAttribDivisor, useProgram and bindVertexArray in a |
| 1179 | // multi-view context propagate the correct divisor to the driver. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1180 | TEST_P(MultiviewRenderTest, DivisorOrderOfOperation) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1181 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1182 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1183 | { |
| 1184 | return; |
| 1185 | } |
| 1186 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1187 | updateFBOs(1, 1, 2); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1188 | |
| 1189 | // Create multiview program. |
| 1190 | const std::string &vs = |
| 1191 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1192 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1193 | "layout(num_views = 2) in;\n" |
| 1194 | "layout(location = 0) in vec2 vPosition;\n" |
| 1195 | "layout(location = 1) in float offsetX;\n" |
| 1196 | "void main()\n" |
| 1197 | "{\n" |
| 1198 | " vec4 p = vec4(vPosition, 0.0, 1.0);\n" |
| 1199 | " p.x += offsetX;\n" |
| 1200 | " gl_Position = p;\n" |
| 1201 | "}\n"; |
| 1202 | |
| 1203 | const std::string &fs = |
| 1204 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1205 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1206 | "precision mediump float;\n" |
| 1207 | "out vec4 col;\n" |
| 1208 | "void main()\n" |
| 1209 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1210 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1211 | "}\n"; |
| 1212 | |
| 1213 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 1214 | |
| 1215 | const std::string &dummyVS = |
| 1216 | "#version 300 es\n" |
| 1217 | "layout(location = 0) in vec2 vPosition;\n" |
| 1218 | "layout(location = 1) in float offsetX;\n" |
| 1219 | "void main()\n" |
| 1220 | "{\n" |
| 1221 | " gl_Position = vec4(vPosition, 0.0, 1.0);\n" |
| 1222 | "}\n"; |
| 1223 | |
| 1224 | const std::string &dummyFS = |
| 1225 | "#version 300 es\n" |
| 1226 | "precision mediump float;\n" |
| 1227 | "out vec4 col;\n" |
| 1228 | "void main()\n" |
| 1229 | "{\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1230 | " col = vec4(0,0,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1231 | "}\n"; |
| 1232 | |
| 1233 | ANGLE_GL_PROGRAM(dummyProgram, dummyVS, dummyFS); |
| 1234 | |
| 1235 | GLBuffer xOffsetVBO; |
| 1236 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1237 | const GLfloat xOffsetData[12] = {0.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, |
| 1238 | 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f}; |
| 1239 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 12, xOffsetData, GL_STATIC_DRAW); |
| 1240 | |
| 1241 | GLBuffer vertexVBO; |
| 1242 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1243 | Vector2 kQuadVertices[6] = {Vector2(-1.f, -1.f), Vector2(1.f, -1.f), Vector2(1.f, 1.f), |
| 1244 | Vector2(-1.f, -1.f), Vector2(1.f, 1.f), Vector2(-1.f, 1.f)}; |
| 1245 | glBufferData(GL_ARRAY_BUFFER, sizeof(kQuadVertices), kQuadVertices, GL_STATIC_DRAW); |
| 1246 | |
| 1247 | GLVertexArray vao[2]; |
| 1248 | for (size_t i = 0u; i < 2u; ++i) |
| 1249 | { |
| 1250 | glBindVertexArray(vao[i]); |
| 1251 | |
| 1252 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1253 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); |
| 1254 | glEnableVertexAttribArray(0); |
| 1255 | |
| 1256 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1257 | glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1258 | glEnableVertexAttribArray(1); |
| 1259 | } |
| 1260 | ASSERT_GL_NO_ERROR(); |
| 1261 | |
| 1262 | glViewport(0, 0, 1, 1); |
| 1263 | glScissor(0, 0, 1, 1); |
Martin Radev | eef80e4 | 2017-08-11 14:44:57 +0300 | [diff] [blame] | 1264 | glEnable(GL_SCISSOR_TEST); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1265 | glClearColor(0, 0, 0, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1266 | |
| 1267 | // Clear the buffers, propagate divisor to the driver, bind the vao and keep it active. |
| 1268 | // It is necessary to call draw, so that the divisor is propagated and to guarantee that dirty |
| 1269 | // bits are cleared. |
| 1270 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1271 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1272 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1273 | glBindVertexArray(vao[0]); |
| 1274 | glVertexAttribDivisor(1, 0); |
| 1275 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1276 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1277 | ASSERT_GL_NO_ERROR(); |
| 1278 | |
| 1279 | // Check that vertexAttribDivisor uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1280 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1281 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1282 | glUseProgram(program); |
| 1283 | glVertexAttribDivisor(1, 1); |
| 1284 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1285 | |
| 1286 | resolveMultisampledFBO(); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1287 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1288 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1289 | |
| 1290 | // Clear the buffers and propagate divisor to the driver. |
| 1291 | // We keep the vao active and propagate the divisor to guarantee that there are no unresolved |
| 1292 | // dirty bits when useProgram is called. |
| 1293 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1294 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1295 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1296 | glVertexAttribDivisor(1, 1); |
| 1297 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1298 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1299 | ASSERT_GL_NO_ERROR(); |
| 1300 | |
| 1301 | // Check that useProgram uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1302 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1303 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1304 | glUseProgram(program); |
| 1305 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1306 | |
| 1307 | resolveMultisampledFBO(); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1308 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1309 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1310 | |
| 1311 | // We go through similar steps as before. |
| 1312 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1313 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1314 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1315 | glVertexAttribDivisor(1, 1); |
| 1316 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1317 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1318 | ASSERT_GL_NO_ERROR(); |
| 1319 | |
| 1320 | // Check that bindVertexArray uses the number of views to update the divisor. |
| 1321 | { |
| 1322 | // Call useProgram with vao[1] being active to guarantee that useProgram will adjust the |
| 1323 | // divisor for vao[1] only. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1324 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1325 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1326 | glBindVertexArray(vao[1]); |
| 1327 | glUseProgram(program); |
| 1328 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1329 | glBindVertexArray(0); |
| 1330 | ASSERT_GL_NO_ERROR(); |
| 1331 | } |
| 1332 | // Bind vao[0] after useProgram is called to ensure that bindVertexArray is the call which |
| 1333 | // adjusts the divisor. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1334 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1335 | glBindVertexArray(vao[0]); |
| 1336 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1337 | |
| 1338 | resolveMultisampledFBO(); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1339 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1340 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1341 | } |
| 1342 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1343 | // Test that no fragments pass the occlusion query for a multi-view vertex shader which always |
| 1344 | // transforms geometry to be outside of the clip region. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1345 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryNothingVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1346 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1347 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1348 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1349 | |
| 1350 | const std::string vsSource = |
| 1351 | "#version 300 es\n" |
| 1352 | "#extension GL_OVR_multiview : require\n" |
| 1353 | "layout(num_views = 2) in;\n" |
| 1354 | "in vec3 vPosition;\n" |
| 1355 | "void main()\n" |
| 1356 | "{\n" |
| 1357 | " gl_Position.x = 2.0;\n" |
| 1358 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1359 | "}\n"; |
| 1360 | |
| 1361 | const std::string fsSource = |
| 1362 | "#version 300 es\n" |
| 1363 | "#extension GL_OVR_multiview : require\n" |
| 1364 | "precision mediump float;\n" |
| 1365 | "out vec4 col;\n" |
| 1366 | "void main()\n" |
| 1367 | "{\n" |
| 1368 | " col = vec4(1,0,0,0);\n" |
| 1369 | "}\n"; |
| 1370 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1371 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1372 | |
| 1373 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1374 | ASSERT_GL_NO_ERROR(); |
| 1375 | EXPECT_GL_FALSE(result); |
| 1376 | } |
| 1377 | |
| 1378 | // Test that there are fragments passing the occlusion query if only view 0 can produce |
| 1379 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1380 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyLeftVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1381 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1382 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1383 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1384 | |
| 1385 | const std::string vsSource = |
| 1386 | "#version 300 es\n" |
| 1387 | "#extension GL_OVR_multiview : require\n" |
| 1388 | "layout(num_views = 2) in;\n" |
| 1389 | "in vec3 vPosition;\n" |
| 1390 | "void main()\n" |
| 1391 | "{\n" |
| 1392 | " gl_Position.x = gl_ViewID_OVR == 0u ? vPosition.x : 2.0;\n" |
| 1393 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1394 | "}\n"; |
| 1395 | |
| 1396 | const std::string fsSource = |
| 1397 | "#version 300 es\n" |
| 1398 | "#extension GL_OVR_multiview : require\n" |
| 1399 | "precision mediump float;\n" |
| 1400 | "out vec4 col;\n" |
| 1401 | "void main()\n" |
| 1402 | "{\n" |
| 1403 | " col = vec4(1,0,0,0);\n" |
| 1404 | "}\n"; |
| 1405 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1406 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1407 | |
| 1408 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1409 | ASSERT_GL_NO_ERROR(); |
| 1410 | EXPECT_GL_TRUE(result); |
| 1411 | } |
| 1412 | |
| 1413 | // Test that there are fragments passing the occlusion query if only view 1 can produce |
| 1414 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1415 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyRightVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1416 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1417 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1418 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1419 | |
| 1420 | const std::string vsSource = |
| 1421 | "#version 300 es\n" |
| 1422 | "#extension GL_OVR_multiview : require\n" |
| 1423 | "layout(num_views = 2) in;\n" |
| 1424 | "in vec3 vPosition;\n" |
| 1425 | "void main()\n" |
| 1426 | "{\n" |
| 1427 | " gl_Position.x = gl_ViewID_OVR == 1u ? vPosition.x : 2.0;\n" |
| 1428 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1429 | "}\n"; |
| 1430 | |
| 1431 | const std::string fsSource = |
| 1432 | "#version 300 es\n" |
| 1433 | "#extension GL_OVR_multiview : require\n" |
| 1434 | "precision mediump float;\n" |
| 1435 | "out vec4 col;\n" |
| 1436 | "void main()\n" |
| 1437 | "{\n" |
| 1438 | " col = vec4(1,0,0,0);\n" |
| 1439 | "}\n"; |
| 1440 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1441 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1442 | |
| 1443 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1444 | ASSERT_GL_NO_ERROR(); |
| 1445 | EXPECT_GL_TRUE(result); |
| 1446 | } |
| 1447 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1448 | // Test that a simple multi-view program which doesn't use gl_ViewID_OVR in neither VS nor FS |
| 1449 | // compiles and links without an error. |
| 1450 | TEST_P(MultiviewProgramGenerationTest, SimpleProgram) |
| 1451 | { |
| 1452 | if (!requestMultiviewExtension()) |
| 1453 | { |
| 1454 | return; |
| 1455 | } |
| 1456 | |
| 1457 | const std::string vsSource = |
| 1458 | "#version 300 es\n" |
| 1459 | "#extension GL_OVR_multiview : require\n" |
| 1460 | "layout(num_views = 2) in;\n" |
| 1461 | "void main()\n" |
| 1462 | "{\n" |
| 1463 | "}\n"; |
| 1464 | |
| 1465 | const std::string fsSource = |
| 1466 | "#version 300 es\n" |
| 1467 | "#extension GL_OVR_multiview : require\n" |
| 1468 | "precision mediump float;\n" |
| 1469 | "void main()\n" |
| 1470 | "{\n" |
| 1471 | "}\n"; |
| 1472 | |
| 1473 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1474 | glUseProgram(program); |
| 1475 | |
| 1476 | EXPECT_GL_NO_ERROR(); |
| 1477 | } |
| 1478 | |
| 1479 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in VS compiles and links |
| 1480 | // without an error. |
| 1481 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInVertexShader) |
| 1482 | { |
| 1483 | if (!requestMultiviewExtension()) |
| 1484 | { |
| 1485 | return; |
| 1486 | } |
| 1487 | |
| 1488 | const std::string vsSource = |
| 1489 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1490 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1491 | "layout(num_views = 2) in;\n" |
| 1492 | "void main()\n" |
| 1493 | "{\n" |
| 1494 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1495 | " gl_Position = vec4(1,0,0,1);\n" |
| 1496 | " } else {\n" |
| 1497 | " gl_Position = vec4(-1,0,0,1);\n" |
| 1498 | " }\n" |
| 1499 | "}\n"; |
| 1500 | |
| 1501 | const std::string fsSource = |
| 1502 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1503 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1504 | "precision mediump float;\n" |
| 1505 | "void main()\n" |
| 1506 | "{\n" |
| 1507 | "}\n"; |
| 1508 | |
| 1509 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1510 | glUseProgram(program); |
| 1511 | |
| 1512 | EXPECT_GL_NO_ERROR(); |
| 1513 | } |
| 1514 | |
| 1515 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in FS compiles and links |
| 1516 | // without an error. |
| 1517 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInFragmentShader) |
| 1518 | { |
| 1519 | if (!requestMultiviewExtension()) |
| 1520 | { |
| 1521 | return; |
| 1522 | } |
| 1523 | |
| 1524 | const std::string vsSource = |
| 1525 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1526 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1527 | "layout(num_views = 2) in;\n" |
| 1528 | "void main()\n" |
| 1529 | "{\n" |
| 1530 | "}\n"; |
| 1531 | |
| 1532 | const std::string fsSource = |
| 1533 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1534 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1535 | "precision mediump float;\n" |
| 1536 | "out vec4 col;\n" |
| 1537 | "void main()\n" |
| 1538 | "{\n" |
| 1539 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1540 | " col = vec4(1,0,0,1);\n" |
| 1541 | " } else {\n" |
| 1542 | " col = vec4(-1,0,0,1);\n" |
| 1543 | " }\n" |
| 1544 | "}\n"; |
| 1545 | |
| 1546 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1547 | glUseProgram(program); |
| 1548 | |
| 1549 | EXPECT_GL_NO_ERROR(); |
| 1550 | } |
| 1551 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1552 | // The test checks that GL_POINTS is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1553 | TEST_P(MultiviewRenderPrimitiveTest, Points) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1554 | { |
| 1555 | if (!requestMultiviewExtension()) |
| 1556 | { |
| 1557 | return; |
| 1558 | } |
| 1559 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1560 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1561 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1562 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1563 | const std::string vsSource = |
| 1564 | "#version 300 es\n" |
| 1565 | "#extension GL_OVR_multiview : require\n" |
| 1566 | "layout(num_views = 2) in;\n" |
| 1567 | "layout(location=0) in vec2 vPosition;\n" |
| 1568 | "void main()\n" |
| 1569 | "{\n" |
| 1570 | " gl_PointSize = 1.0;\n" |
| 1571 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1572 | "}\n"; |
| 1573 | |
| 1574 | const std::string fsSource = |
| 1575 | "#version 300 es\n" |
| 1576 | "#extension GL_OVR_multiview : require\n" |
| 1577 | "precision mediump float;\n" |
| 1578 | "out vec4 col;\n" |
| 1579 | "void main()\n" |
| 1580 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1581 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1582 | "}\n"; |
| 1583 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1584 | glUseProgram(program); |
| 1585 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1586 | const int kViewWidth = 4; |
| 1587 | const int kViewHeight = 2; |
| 1588 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1589 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1590 | |
| 1591 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 1)}; |
| 1592 | std::vector<Vector2> vertexDataInClipSpace = |
| 1593 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1594 | setupGeometry(vertexDataInClipSpace); |
| 1595 | |
| 1596 | glDrawArrays(GL_POINTS, 0, 2); |
| 1597 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1598 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1599 | {{255, 0, 0, 0}, {0, 0, 0, 255}}, {{255, 0, 0, 0}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1600 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1601 | } |
| 1602 | |
| 1603 | // The test checks that GL_LINES is correctly rendered. |
| 1604 | // The behavior of this test is not guaranteed by the spec: |
| 1605 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1606 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1607 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1608 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1609 | TEST_P(MultiviewRenderPrimitiveTest, Lines) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1610 | { |
| 1611 | if (!requestMultiviewExtension()) |
| 1612 | { |
| 1613 | return; |
| 1614 | } |
| 1615 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1616 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1617 | ASSERT_NE(program, 0u); |
| 1618 | glUseProgram(program); |
| 1619 | ASSERT_GL_NO_ERROR(); |
| 1620 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1621 | const int kViewWidth = 4; |
| 1622 | const int kViewHeight = 2; |
| 1623 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1624 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1625 | |
| 1626 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(4, 0)}; |
| 1627 | std::vector<Vector2> vertexDataInClipSpace = |
| 1628 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1629 | setupGeometry(vertexDataInClipSpace); |
| 1630 | |
| 1631 | glDrawArrays(GL_LINES, 0, 2); |
| 1632 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1633 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1634 | {{255, 255, 255, 255}, {0, 0, 0, 0}}, {{255, 255, 255, 255}, {0, 0, 0, 0}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1635 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1636 | |
| 1637 | glDeleteProgram(program); |
| 1638 | } |
| 1639 | |
| 1640 | // The test checks that GL_LINE_STRIP is correctly rendered. |
| 1641 | // The behavior of this test is not guaranteed by the spec: |
| 1642 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1643 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1644 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1645 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1646 | TEST_P(MultiviewRenderPrimitiveTest, LineStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1647 | { |
| 1648 | if (!requestMultiviewExtension()) |
| 1649 | { |
| 1650 | return; |
| 1651 | } |
| 1652 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1653 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1654 | ASSERT_NE(program, 0u); |
| 1655 | glUseProgram(program); |
| 1656 | ASSERT_GL_NO_ERROR(); |
| 1657 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1658 | const int kViewWidth = 4; |
| 1659 | const int kViewHeight = 2; |
| 1660 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1661 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1662 | |
| 1663 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 2)}; |
| 1664 | std::vector<Vector2> vertexDataInClipSpace = |
| 1665 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1666 | setupGeometry(vertexDataInClipSpace); |
| 1667 | |
| 1668 | glDrawArrays(GL_LINE_STRIP, 0, 3); |
| 1669 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1670 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1671 | {{255, 255, 255, 255}, {0, 0, 0, 255}}, {{255, 255, 255, 255}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1672 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1673 | |
| 1674 | glDeleteProgram(program); |
| 1675 | } |
| 1676 | |
| 1677 | // The test checks that GL_LINE_LOOP is correctly rendered. |
| 1678 | // The behavior of this test is not guaranteed by the spec: |
| 1679 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1680 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1681 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1682 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1683 | TEST_P(MultiviewRenderPrimitiveTest, LineLoop) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1684 | { |
| 1685 | if (!requestMultiviewExtension()) |
| 1686 | { |
| 1687 | return; |
| 1688 | } |
| 1689 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1690 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1691 | ASSERT_NE(program, 0u); |
| 1692 | glUseProgram(program); |
| 1693 | ASSERT_GL_NO_ERROR(); |
| 1694 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1695 | const int kViewWidth = 4; |
| 1696 | const int kViewHeight = 4; |
| 1697 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1698 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1699 | |
| 1700 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 3), |
| 1701 | Vector2I(0, 3)}; |
| 1702 | std::vector<Vector2> vertexDataInClipSpace = |
| 1703 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 4); |
| 1704 | setupGeometry(vertexDataInClipSpace); |
| 1705 | |
| 1706 | glDrawArrays(GL_LINE_LOOP, 0, 4); |
| 1707 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1708 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1709 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}, |
| 1710 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1711 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1712 | |
| 1713 | glDeleteProgram(program); |
| 1714 | } |
| 1715 | |
| 1716 | // The test checks that GL_TRIANGLE_STRIP is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1717 | TEST_P(MultiviewRenderPrimitiveTest, TriangleStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1718 | { |
| 1719 | if (!requestMultiviewExtension()) |
| 1720 | { |
| 1721 | return; |
| 1722 | } |
| 1723 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1724 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1725 | ASSERT_NE(program, 0u); |
| 1726 | glUseProgram(program); |
| 1727 | ASSERT_GL_NO_ERROR(); |
| 1728 | |
| 1729 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(1.0f, 0.0f), Vector2(0.0f, 0.0f), |
| 1730 | Vector2(1.0f, 1.0f), Vector2(0.0f, 1.0f)}; |
| 1731 | setupGeometry(vertexDataInClipSpace); |
| 1732 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1733 | const int kViewWidth = 2; |
| 1734 | const int kViewHeight = 2; |
| 1735 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1736 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1737 | |
| 1738 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| 1739 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1740 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1741 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1742 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1743 | |
| 1744 | glDeleteProgram(program); |
| 1745 | } |
| 1746 | |
| 1747 | // The test checks that GL_TRIANGLE_FAN is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1748 | TEST_P(MultiviewRenderPrimitiveTest, TriangleFan) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1749 | { |
| 1750 | if (!requestMultiviewExtension()) |
| 1751 | { |
| 1752 | return; |
| 1753 | } |
| 1754 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1755 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1756 | ASSERT_NE(program, 0u); |
| 1757 | glUseProgram(program); |
| 1758 | ASSERT_GL_NO_ERROR(); |
| 1759 | |
| 1760 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(0.0f, 0.0f), Vector2(0.0f, 1.0f), |
| 1761 | Vector2(1.0f, 1.0f), Vector2(1.0f, 0.0f)}; |
| 1762 | setupGeometry(vertexDataInClipSpace); |
| 1763 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1764 | const int kViewWidth = 2; |
| 1765 | const int kViewHeight = 2; |
| 1766 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1767 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1768 | |
| 1769 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 1770 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1771 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1772 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1773 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1774 | |
| 1775 | glDeleteProgram(program); |
| 1776 | } |
| 1777 | |
| 1778 | // Test that rendering enlarged points and lines does not leak fragments outside of the views' |
| 1779 | // bounds. The test does not rely on the actual line width being greater than 1.0. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1780 | TEST_P(MultiviewSideBySideRenderTest, NoLeakingFragments) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1781 | { |
| 1782 | if (!requestMultiviewExtension()) |
| 1783 | { |
| 1784 | return; |
| 1785 | } |
| 1786 | |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame] | 1787 | GLTexture colorTexture; |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1788 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1789 | CreateMultiviewBackingTextures(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, 0, 2, 1, 2, |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame] | 1790 | colorTexture, 0u, 0u); |
| 1791 | |
| 1792 | GLFramebuffer drawFramebuffer; |
| 1793 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, drawFramebuffer); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1794 | GLint viewportOffsets[4] = {1, 0, 3, 0}; |
| 1795 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame] | 1796 | colorTexture, 0, 2, &viewportOffsets[0]); |
| 1797 | |
| 1798 | GLFramebuffer readFramebuffer; |
| 1799 | glBindFramebuffer(GL_READ_FRAMEBUFFER, readFramebuffer); |
| 1800 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTexture, |
| 1801 | 0); |
| 1802 | |
| 1803 | ASSERT_GL_NO_ERROR(); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1804 | |
| 1805 | glViewport(0, 0, 1, 1); |
| 1806 | glScissor(0, 0, 1, 1); |
| 1807 | glEnable(GL_SCISSOR_TEST); |
| 1808 | |
| 1809 | const std::string vsSource = |
| 1810 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1811 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1812 | "layout(num_views = 2) in;\n" |
| 1813 | "layout(location=0) in vec2 vPosition;\n" |
| 1814 | "void main()\n" |
| 1815 | "{\n" |
| 1816 | " gl_PointSize = 10.0;\n" |
| 1817 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1818 | "}\n"; |
| 1819 | |
| 1820 | const std::string fsSource = |
| 1821 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1822 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1823 | "precision mediump float;\n" |
| 1824 | "out vec4 col;\n" |
| 1825 | "void main()\n" |
| 1826 | "{\n" |
| 1827 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1828 | " col = vec4(1,0,0,1);\n" |
| 1829 | " } else {\n" |
| 1830 | " col = vec4(0,1,0,1);\n" |
| 1831 | " }\n" |
| 1832 | "}\n"; |
| 1833 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1834 | glUseProgram(program); |
| 1835 | |
| 1836 | const std::vector<Vector2I> &windowCoordinates = {Vector2I(0, 0), Vector2I(2, 0)}; |
| 1837 | const std::vector<Vector2> &vertexDataInClipSpace = |
| 1838 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 1, 1); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1839 | |
| 1840 | GLBuffer vbo; |
| 1841 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1842 | glBufferData(GL_ARRAY_BUFFER, vertexDataInClipSpace.size() * sizeof(Vector2), |
| 1843 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1844 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 1845 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1846 | |
| 1847 | // Test rendering points. |
| 1848 | { |
| 1849 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1850 | glDrawArrays(GL_POINTS, 0, 2); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1851 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1852 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1853 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1854 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1855 | } |
| 1856 | |
| 1857 | // Test rendering lines. |
| 1858 | { |
| 1859 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1860 | glLineWidth(10.f); |
| 1861 | glDrawArrays(GL_LINES, 0, 2); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1862 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1863 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1864 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1865 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1866 | } |
| 1867 | } |
| 1868 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1869 | // Verify that re-linking a program adjusts the attribute divisor. |
| 1870 | // The test uses instacing to draw for each view a strips of two red quads and two blue quads next |
| 1871 | // to each other. The quads' position and color depend on the corresponding attribute divisors. |
| 1872 | TEST_P(MultiviewRenderTest, ProgramRelinkUpdatesAttribDivisor) |
| 1873 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1874 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1875 | { |
| 1876 | return; |
| 1877 | } |
| 1878 | |
Corentin Wallez | 02cd152 | 2018-08-22 13:46:21 +0200 | [diff] [blame] | 1879 | // Looks like an incorrect D3D debug layer message is generated on Windows AMD and NVIDIA. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1880 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 1881 | if (IsWindows() && IsD3D11()) |
| 1882 | { |
| 1883 | ignoreD3D11SDKLayersWarnings(); |
| 1884 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1885 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1886 | const int kViewWidth = 4; |
| 1887 | const int kViewHeight = 1; |
| 1888 | const int kNumViews = 2; |
| 1889 | |
| 1890 | const std::string &fsSource = |
| 1891 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1892 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1893 | "precision mediump float;\n" |
| 1894 | "in vec4 oColor;\n" |
| 1895 | "out vec4 col;\n" |
| 1896 | "void main()\n" |
| 1897 | "{\n" |
| 1898 | " col = oColor;\n" |
| 1899 | "}\n"; |
| 1900 | |
| 1901 | auto generateVertexShaderSource = [](int numViews) -> std::string { |
| 1902 | std::string source = |
| 1903 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1904 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1905 | "layout(num_views = " + |
| 1906 | ToString(numViews) + |
| 1907 | ") in;\n" |
| 1908 | "in vec3 vPosition;\n" |
| 1909 | "in float vOffsetX;\n" |
| 1910 | "in vec4 vColor;\n" |
| 1911 | "out vec4 oColor;\n" |
| 1912 | "void main()\n" |
| 1913 | "{\n" |
| 1914 | " vec4 p = vec4(vPosition, 1.);\n" |
| 1915 | " p.x = p.x * 0.25 - 0.75 + vOffsetX;\n" |
| 1916 | " oColor = vColor;\n" |
| 1917 | " gl_Position = p;\n" |
| 1918 | "}\n"; |
| 1919 | return source; |
| 1920 | }; |
| 1921 | |
| 1922 | std::string vsSource = generateVertexShaderSource(kNumViews); |
| 1923 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1924 | glUseProgram(program); |
| 1925 | |
| 1926 | GLint positionLoc; |
| 1927 | GLBuffer xOffsetVBO; |
| 1928 | GLint xOffsetLoc; |
| 1929 | GLBuffer colorVBO; |
| 1930 | GLint colorLoc; |
| 1931 | |
| 1932 | { |
| 1933 | // Initialize buffers and setup attributes. |
| 1934 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1935 | const GLfloat kXOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1936 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, kXOffsetData, GL_STATIC_DRAW); |
| 1937 | xOffsetLoc = glGetAttribLocation(program, "vOffsetX"); |
| 1938 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1939 | glVertexAttribDivisor(xOffsetLoc, 1); |
| 1940 | glEnableVertexAttribArray(xOffsetLoc); |
| 1941 | |
| 1942 | glBindBuffer(GL_ARRAY_BUFFER, colorVBO); |
| 1943 | const GLColor kColors[2] = {GLColor::red, GLColor::blue}; |
| 1944 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 2, kColors, GL_STATIC_DRAW); |
| 1945 | colorLoc = glGetAttribLocation(program, "vColor"); |
| 1946 | glVertexAttribDivisor(colorLoc, 2); |
| 1947 | glVertexAttribPointer(colorLoc, 4, GL_UNSIGNED_BYTE, GL_FALSE, 0, 0); |
| 1948 | glEnableVertexAttribArray(colorLoc); |
| 1949 | |
| 1950 | positionLoc = glGetAttribLocation(program, "vPosition"); |
| 1951 | } |
| 1952 | |
| 1953 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1954 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1955 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1956 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1957 | ASSERT_GL_NO_ERROR(); |
| 1958 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 1959 | resolveMultisampledFBO(); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1960 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1961 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, 0)); |
| 1962 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, 0)); |
| 1963 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, 0)); |
| 1964 | } |
| 1965 | |
| 1966 | { |
| 1967 | const int kNewNumViews = 3; |
| 1968 | vsSource = generateVertexShaderSource(kNewNumViews); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1969 | updateFBOs(kViewWidth, kViewHeight, kNewNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1970 | |
| 1971 | GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); |
| 1972 | ASSERT_NE(0u, vs); |
| 1973 | GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); |
| 1974 | ASSERT_NE(0u, fs); |
| 1975 | |
| 1976 | GLint numAttachedShaders = 0; |
| 1977 | glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); |
| 1978 | |
| 1979 | GLuint attachedShaders[2] = {0u}; |
| 1980 | glGetAttachedShaders(program, numAttachedShaders, nullptr, attachedShaders); |
| 1981 | for (int i = 0; i < 2; ++i) |
| 1982 | { |
| 1983 | glDetachShader(program, attachedShaders[i]); |
| 1984 | } |
| 1985 | |
| 1986 | glAttachShader(program, vs); |
| 1987 | glDeleteShader(vs); |
| 1988 | |
| 1989 | glAttachShader(program, fs); |
| 1990 | glDeleteShader(fs); |
| 1991 | |
| 1992 | glBindAttribLocation(program, positionLoc, "vPosition"); |
| 1993 | glBindAttribLocation(program, xOffsetLoc, "vOffsetX"); |
| 1994 | glBindAttribLocation(program, colorLoc, "vColor"); |
| 1995 | |
| 1996 | glLinkProgram(program); |
| 1997 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1998 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1999 | ASSERT_GL_NO_ERROR(); |
| 2000 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2001 | resolveMultisampledFBO(); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 2002 | for (int i = 0; i < kNewNumViews; ++i) |
| 2003 | { |
| 2004 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, i)); |
| 2005 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, i)); |
| 2006 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, i)); |
| 2007 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, i)); |
| 2008 | } |
| 2009 | } |
| 2010 | } |
| 2011 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2012 | // Test that useProgram applies the number of views in computing the final value of the attribute |
| 2013 | // divisor. |
| 2014 | TEST_P(MultiviewRenderTest, DivisorUpdatedOnProgramChange) |
| 2015 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2016 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2017 | { |
| 2018 | return; |
| 2019 | } |
| 2020 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 2021 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 2022 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 2023 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 2024 | // Looks like an incorrect D3D debug layer message is generated on Windows / AMD. |
| 2025 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 2026 | if (IsWindows() && IsD3D11()) |
| 2027 | { |
| 2028 | ignoreD3D11SDKLayersWarnings(); |
| 2029 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 2030 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2031 | GLVertexArray vao; |
| 2032 | glBindVertexArray(vao); |
| 2033 | GLBuffer vbo; |
| 2034 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 2035 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(1, 0), Vector2I(2, 0), |
| 2036 | Vector2I(3, 0)}; |
| 2037 | std::vector<Vector2> vertexDataInClipSpace = |
| 2038 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 1); |
| 2039 | // Fill with x positions so that the resulting clip space coordinate fails the clip test. |
| 2040 | glBufferData(GL_ARRAY_BUFFER, sizeof(Vector2) * vertexDataInClipSpace.size(), |
| 2041 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 2042 | glEnableVertexAttribArray(0); |
| 2043 | glVertexAttribPointer(0, 2, GL_FLOAT, 0, 0, nullptr); |
| 2044 | glVertexAttribDivisor(0, 1); |
| 2045 | ASSERT_GL_NO_ERROR(); |
| 2046 | |
| 2047 | // Create a program and fbo with N views and draw N instances of a point horizontally. |
| 2048 | for (int numViews = 2; numViews <= 4; ++numViews) |
| 2049 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2050 | updateFBOs(4, 1, numViews); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2051 | ASSERT_GL_NO_ERROR(); |
| 2052 | |
| 2053 | GLuint program = CreateSimplePassthroughProgram(numViews); |
| 2054 | ASSERT_NE(program, 0u); |
| 2055 | glUseProgram(program); |
| 2056 | ASSERT_GL_NO_ERROR(); |
| 2057 | |
| 2058 | glDrawArraysInstanced(GL_POINTS, 0, 1, numViews); |
| 2059 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2060 | resolveMultisampledFBO(); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2061 | for (int view = 0; view < numViews; ++view) |
| 2062 | { |
| 2063 | for (int j = 0; j < numViews; ++j) |
| 2064 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2065 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2066 | } |
| 2067 | for (int j = numViews; j < 4; ++j) |
| 2068 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 2069 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2070 | } |
| 2071 | } |
| 2072 | |
| 2073 | glDeleteProgram(program); |
| 2074 | } |
| 2075 | } |
| 2076 | |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2077 | // The test checks that gl_ViewID_OVR is correctly propagated to the fragment shader. |
| 2078 | TEST_P(MultiviewRenderTest, SelectColorBasedOnViewIDOVR) |
| 2079 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2080 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2081 | { |
| 2082 | return; |
| 2083 | } |
| 2084 | |
| 2085 | const std::string vsSource = |
| 2086 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2087 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2088 | "layout(num_views = 3) in;\n" |
| 2089 | "in vec3 vPosition;\n" |
| 2090 | "void main()\n" |
| 2091 | "{\n" |
| 2092 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2093 | "}\n"; |
| 2094 | |
| 2095 | const std::string fsSource = |
| 2096 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2097 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2098 | "precision mediump float;\n" |
| 2099 | "out vec4 col;\n" |
| 2100 | "void main()\n" |
| 2101 | "{\n" |
| 2102 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2103 | " col = vec4(1,0,0,1);\n" |
| 2104 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 2105 | " col = vec4(0,1,0,1);\n" |
| 2106 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 2107 | " col = vec4(0,0,1,1);\n" |
| 2108 | " } else {\n" |
| 2109 | " col = vec4(0,0,0,0);\n" |
| 2110 | " }\n" |
| 2111 | "}\n"; |
| 2112 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2113 | updateFBOs(1, 1, 3); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2114 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2115 | |
| 2116 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2117 | ASSERT_GL_NO_ERROR(); |
| 2118 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2119 | resolveMultisampledFBO(); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2120 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2121 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2122 | EXPECT_EQ(GLColor::blue, GetViewColor(0, 0, 2)); |
| 2123 | } |
| 2124 | |
| 2125 | // The test checks that the inactive layers of a 2D texture array are not written to by a |
| 2126 | // multi-view program. |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2127 | TEST_P(MultiviewLayeredRenderTest, RenderToSubrangeOfLayers) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2128 | { |
| 2129 | if (!requestMultiviewExtension()) |
| 2130 | { |
| 2131 | return; |
| 2132 | } |
| 2133 | |
| 2134 | const std::string vsSource = |
| 2135 | "#version 300 es\n" |
| 2136 | "#extension GL_OVR_multiview : require\n" |
| 2137 | "layout(num_views = 2) in;\n" |
| 2138 | "in vec3 vPosition;\n" |
| 2139 | "void main()\n" |
| 2140 | "{\n" |
| 2141 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2142 | "}\n"; |
| 2143 | |
| 2144 | const std::string fsSource = |
| 2145 | "#version 300 es\n" |
| 2146 | "#extension GL_OVR_multiview : require\n" |
| 2147 | "precision mediump float;\n" |
| 2148 | "out vec4 col;\n" |
| 2149 | "void main()\n" |
| 2150 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2151 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2152 | "}\n"; |
| 2153 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2154 | updateFBOs(1, 1, 2, 4, 1); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2155 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2156 | |
| 2157 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2158 | ASSERT_GL_NO_ERROR(); |
| 2159 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2160 | resolveMultisampledFBO(); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2161 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2162 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2163 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 2)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2164 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 3)); |
| 2165 | } |
| 2166 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2167 | // The D3D11 renderer uses a GS whenever the varyings are flat interpolated which can cause |
| 2168 | // potential bugs if the view is selected in the VS. The test contains a program in which the |
| 2169 | // gl_InstanceID is passed as a flat varying to the fragment shader where it is used to discard the |
| 2170 | // fragment if its value is negative. The gl_InstanceID should never be negative and that branch is |
| 2171 | // never taken. One quad is drawn and the color is selected based on the ViewID - red for view 0 and |
| 2172 | // green for view 1. |
| 2173 | TEST_P(MultiviewRenderTest, FlatInterpolation) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2174 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2175 | if (!requestMultiviewExtension(isMultisampled())) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2176 | { |
| 2177 | return; |
| 2178 | } |
| 2179 | |
| 2180 | const std::string vsSource = |
| 2181 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2182 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2183 | "layout(num_views = 2) in;\n" |
| 2184 | "in vec3 vPosition;\n" |
| 2185 | "flat out int oInstanceID;\n" |
| 2186 | "void main()\n" |
| 2187 | "{\n" |
| 2188 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2189 | " oInstanceID = gl_InstanceID;\n" |
| 2190 | "}\n"; |
| 2191 | |
| 2192 | const std::string fsSource = |
| 2193 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2194 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2195 | "precision mediump float;\n" |
| 2196 | "flat in int oInstanceID;\n" |
| 2197 | "out vec4 col;\n" |
| 2198 | "void main()\n" |
| 2199 | "{\n" |
| 2200 | " if (oInstanceID < 0) {\n" |
| 2201 | " discard;\n" |
| 2202 | " }\n" |
| 2203 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2204 | " col = vec4(1,0,0,1);\n" |
| 2205 | " } else {\n" |
| 2206 | " col = vec4(0,1,0,1);\n" |
| 2207 | " }\n" |
| 2208 | "}\n"; |
| 2209 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2210 | updateFBOs(1, 1, 2); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2211 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2212 | |
| 2213 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2214 | ASSERT_GL_NO_ERROR(); |
| 2215 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2216 | resolveMultisampledFBO(); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2217 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2218 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2219 | } |
| 2220 | |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2221 | // This test assigns gl_ViewID_OVR to a flat int varying and then sets the color based on that |
| 2222 | // varying in the fragment shader. |
| 2223 | TEST_P(MultiviewRenderTest, FlatInterpolation2) |
| 2224 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2225 | if (!requestMultiviewExtension(isMultisampled())) |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2226 | { |
| 2227 | return; |
| 2228 | } |
| 2229 | |
| 2230 | const std::string vsSource = |
| 2231 | "#version 300 es\n" |
| 2232 | "#extension GL_OVR_multiview : require\n" |
| 2233 | "layout(num_views = 2) in;\n" |
| 2234 | "in vec3 vPosition;\n" |
| 2235 | "flat out int flatVarying;\n" |
| 2236 | "void main()\n" |
| 2237 | "{\n" |
| 2238 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2239 | " flatVarying = int(gl_ViewID_OVR);\n" |
| 2240 | "}\n"; |
| 2241 | |
| 2242 | const std::string fsSource = |
| 2243 | "#version 300 es\n" |
| 2244 | "#extension GL_OVR_multiview : require\n" |
| 2245 | "precision mediump float;\n" |
| 2246 | "flat in int flatVarying;\n" |
| 2247 | "out vec4 col;\n" |
| 2248 | "void main()\n" |
| 2249 | "{\n" |
| 2250 | " if (flatVarying == 0) {\n" |
| 2251 | " col = vec4(1,0,0,1);\n" |
| 2252 | " } else {\n" |
| 2253 | " col = vec4(0,1,0,1);\n" |
| 2254 | " }\n" |
| 2255 | "}\n"; |
| 2256 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2257 | updateFBOs(1, 1, 2); |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2258 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2259 | |
| 2260 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2261 | ASSERT_GL_NO_ERROR(); |
| 2262 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2263 | resolveMultisampledFBO(); |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2264 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2265 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2266 | } |
| 2267 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2268 | // The test is added to cover a bug which resulted in the viewport/scissor and viewport offsets not |
| 2269 | // being correctly applied. |
| 2270 | TEST_P(MultiviewSideBySideRenderTest, ViewportOffsetsAppliedBugCoverage) |
| 2271 | { |
| 2272 | if (!requestMultiviewExtension()) |
| 2273 | { |
| 2274 | return; |
| 2275 | } |
| 2276 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2277 | updateFBOs(1, 1, 2); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2278 | |
| 2279 | // Create multiview program. |
| 2280 | const std::string &vs = |
| 2281 | "#version 300 es\n" |
| 2282 | "#extension GL_OVR_multiview : require\n" |
| 2283 | "layout(num_views = 2) in;\n" |
| 2284 | "layout(location = 0) in vec3 vPosition;\n" |
| 2285 | "void main()\n" |
| 2286 | "{\n" |
| 2287 | " gl_Position = vec4(vPosition, 1.0);\n" |
| 2288 | "}\n"; |
| 2289 | |
| 2290 | const std::string &fs = |
| 2291 | "#version 300 es\n" |
| 2292 | "#extension GL_OVR_multiview : require\n" |
| 2293 | "precision mediump float;\n" |
| 2294 | "out vec4 col;\n" |
| 2295 | "void main()\n" |
| 2296 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2297 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2298 | "}\n"; |
| 2299 | |
| 2300 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 2301 | |
| 2302 | glViewport(0, 0, 1, 1); |
| 2303 | glScissor(0, 0, 1, 1); |
| 2304 | glEnable(GL_SCISSOR_TEST); |
| 2305 | glClearColor(0, 0, 0, 1); |
| 2306 | |
| 2307 | // Bind the default FBO and make sure that the state is synchronized. |
| 2308 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 2309 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 2310 | ASSERT_GL_NO_ERROR(); |
| 2311 | |
| 2312 | // Draw and check that both views are rendered to. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2313 | bindMemberDrawFramebuffer(); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2314 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2315 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2316 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2317 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 2318 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2319 | } |
| 2320 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2321 | MultiviewRenderTestParams SideBySideVertexShaderOpenGL(GLint majorVersion = 3, |
| 2322 | GLint minorVersion = 0) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2323 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2324 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, 0, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2325 | VertexShaderOpenGL(majorVersion, minorVersion)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2326 | } |
| 2327 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2328 | MultiviewRenderTestParams LayeredVertexShaderOpenGL() |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2329 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2330 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, 0, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2331 | VertexShaderOpenGL(3, 0)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2332 | } |
| 2333 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2334 | MultiviewRenderTestParams SideBySideGeomShaderD3D11() |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2335 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2336 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, 0, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2337 | GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2338 | } |
| 2339 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2340 | MultiviewRenderTestParams LayeredGeomShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2341 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2342 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, 0, |
| 2343 | GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2344 | } |
| 2345 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2346 | MultiviewRenderTestParams SideBySideVertexShaderD3D11(GLint majorVersion = 3, |
| 2347 | GLint minorVersion = 0) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2348 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2349 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, 0, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2350 | VertexShaderD3D11(majorVersion, minorVersion)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2351 | } |
| 2352 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2353 | MultiviewRenderTestParams LayeredVertexShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2354 | { |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2355 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, 0, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2356 | VertexShaderD3D11(3, 0)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2357 | } |
| 2358 | |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2359 | MultiviewRenderTestParams LayeredMultisampledVertexShaderOpenGL() |
| 2360 | { |
| 2361 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, 2, |
| 2362 | VertexShaderOpenGL(3, 1)); |
| 2363 | } |
| 2364 | |
| 2365 | MultiviewRenderTestParams LayeredMultisampledVertexShaderD3D11() |
| 2366 | { |
| 2367 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, 2, |
| 2368 | VertexShaderD3D11(3, 1)); |
| 2369 | } |
| 2370 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2371 | ANGLE_INSTANTIATE_TEST(MultiviewDrawValidationTest, |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 2372 | VertexShaderOpenGL(3, 1), |
| 2373 | VertexShaderD3D11(3, 1)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2374 | ANGLE_INSTANTIATE_TEST(MultiviewRenderDualViewTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2375 | SideBySideVertexShaderOpenGL(), |
| 2376 | LayeredVertexShaderOpenGL(), |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2377 | LayeredMultisampledVertexShaderOpenGL(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2378 | SideBySideGeomShaderD3D11(), |
| 2379 | SideBySideVertexShaderD3D11(), |
| 2380 | LayeredGeomShaderD3D11(), |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2381 | LayeredVertexShaderD3D11(), |
| 2382 | LayeredMultisampledVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2383 | ANGLE_INSTANTIATE_TEST(MultiviewRenderTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2384 | SideBySideVertexShaderOpenGL(), |
| 2385 | LayeredVertexShaderOpenGL(), |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2386 | LayeredMultisampledVertexShaderOpenGL(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2387 | SideBySideGeomShaderD3D11(), |
| 2388 | SideBySideVertexShaderD3D11(), |
| 2389 | LayeredGeomShaderD3D11(), |
Olli Etuaho | 2c8f084 | 2018-09-12 14:44:55 +0300 | [diff] [blame^] | 2390 | LayeredVertexShaderD3D11(), |
| 2391 | LayeredMultisampledVertexShaderD3D11()); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2392 | ANGLE_INSTANTIATE_TEST(MultiviewOcclusionQueryTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2393 | SideBySideVertexShaderOpenGL(), |
| 2394 | LayeredVertexShaderOpenGL(), |
| 2395 | SideBySideGeomShaderD3D11(), |
| 2396 | SideBySideVertexShaderD3D11(), |
| 2397 | LayeredGeomShaderD3D11(), |
| 2398 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2399 | ANGLE_INSTANTIATE_TEST(MultiviewProgramGenerationTest, |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame] | 2400 | VertexShaderOpenGL(3, 0), |
| 2401 | GeomShaderD3D11(3, 0), |
| 2402 | VertexShaderD3D11(3, 0)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2403 | ANGLE_INSTANTIATE_TEST(MultiviewRenderPrimitiveTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2404 | SideBySideVertexShaderOpenGL(), |
| 2405 | LayeredVertexShaderOpenGL(), |
| 2406 | SideBySideGeomShaderD3D11(), |
| 2407 | SideBySideVertexShaderD3D11(), |
| 2408 | LayeredGeomShaderD3D11(), |
| 2409 | LayeredVertexShaderD3D11()); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2410 | ANGLE_INSTANTIATE_TEST(MultiviewSideBySideRenderTest, |
| 2411 | VertexShaderOpenGL(3, 0), |
| 2412 | GeomShaderD3D11(3, 0)); |
| 2413 | ANGLE_INSTANTIATE_TEST(MultiviewLayeredRenderTest, VertexShaderOpenGL(3, 0), GeomShaderD3D11(3, 0)); |