Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Multiview draw tests: |
| 7 | // Test issuing multiview Draw* commands. |
| 8 | // |
| 9 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 10 | #include "platform/WorkaroundsD3D.h" |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 11 | #include "test_utils/MultiviewTest.h" |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 12 | #include "test_utils/gl_raii.h" |
| 13 | |
| 14 | using namespace angle; |
| 15 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 16 | namespace |
| 17 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 18 | |
| 19 | std::vector<Vector2> ConvertPixelCoordinatesToClipSpace(const std::vector<Vector2I> &pixels, |
| 20 | int width, |
| 21 | int height) |
| 22 | { |
| 23 | std::vector<Vector2> result(pixels.size()); |
| 24 | for (size_t i = 0; i < pixels.size(); ++i) |
| 25 | { |
| 26 | const auto &pixel = pixels[i]; |
| 27 | float pixelCenterRelativeX = (static_cast<float>(pixel.x()) + .5f) / width; |
| 28 | float pixelCenterRelativeY = (static_cast<float>(pixel.y()) + .5f) / height; |
| 29 | float xInClipSpace = 2.f * pixelCenterRelativeX - 1.f; |
| 30 | float yInClipSpace = 2.f * pixelCenterRelativeY - 1.f; |
| 31 | result[i] = Vector2(xInClipSpace, yInClipSpace); |
| 32 | } |
| 33 | return result; |
| 34 | } |
| 35 | } // namespace |
| 36 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 37 | struct MultiviewRenderTestParams final : public MultiviewImplementationParams |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 38 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 39 | MultiviewRenderTestParams(GLenum multiviewLayout, |
| 40 | const MultiviewImplementationParams &implementationParams) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 41 | : MultiviewImplementationParams(implementationParams), mMultiviewLayout(multiviewLayout) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 42 | { |
| 43 | ASSERT(multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE || |
| 44 | multiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE); |
| 45 | } |
| 46 | GLenum mMultiviewLayout; |
| 47 | }; |
| 48 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 49 | std::ostream &operator<<(std::ostream &os, const MultiviewRenderTestParams ¶ms) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 50 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 51 | const MultiviewImplementationParams &base = |
| 52 | static_cast<const MultiviewImplementationParams &>(params); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 53 | os << base; |
| 54 | switch (params.mMultiviewLayout) |
| 55 | { |
| 56 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 57 | os << "_layered"; |
| 58 | break; |
| 59 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 60 | os << "_side_by_side"; |
| 61 | break; |
| 62 | default: |
| 63 | UNREACHABLE(); |
| 64 | } |
| 65 | return os; |
| 66 | } |
| 67 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 68 | class MultiviewFramebufferTestBase : public MultiviewTestBase |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 69 | { |
| 70 | protected: |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 71 | MultiviewFramebufferTestBase(const PlatformParameters ¶ms, GLenum multiviewLayout) |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 72 | : MultiviewTestBase(params), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 73 | mViewWidth(0), |
| 74 | mViewHeight(0), |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 75 | mNumViews(0), |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 76 | mColorTexture(0u), |
| 77 | mDepthTexture(0u), |
| 78 | mDrawFramebuffer(0u), |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 79 | mMultiviewLayout(multiviewLayout) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 80 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 81 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 82 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 83 | void FramebufferTestSetUp() { MultiviewTestBase::MultiviewTestBaseSetUp(); } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 84 | |
| 85 | void FramebufferTestTearDown() |
| 86 | { |
| 87 | freeFBOs(); |
| 88 | MultiviewTestBase::MultiviewTestBaseTearDown(); |
| 89 | } |
| 90 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 91 | void updateFBOs(int viewWidth, int height, int numViews, int numLayers, int baseViewIndex) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 92 | { |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 93 | ASSERT(numViews + baseViewIndex <= numLayers); |
| 94 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 95 | freeFBOs(); |
| 96 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 97 | mViewWidth = viewWidth; |
| 98 | mViewHeight = height; |
| 99 | mNumViews = numViews; |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 100 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 101 | glGenTextures(1, &mColorTexture); |
| 102 | glGenTextures(1, &mDepthTexture); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 103 | |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 104 | CreateMultiviewBackingTextures(mMultiviewLayout, viewWidth, height, numLayers, |
| 105 | mColorTexture, mDepthTexture, 0u); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 106 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 107 | glGenFramebuffers(1, &mDrawFramebuffer); |
| 108 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 109 | // Create draw framebuffer to be used for multiview rendering. |
| 110 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 111 | AttachMultiviewTextures(GL_DRAW_FRAMEBUFFER, mMultiviewLayout, viewWidth, numViews, |
| 112 | baseViewIndex, mColorTexture, mDepthTexture, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 113 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 114 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); |
| 115 | |
| 116 | // Create read framebuffer to be used to retrieve the pixel information for testing |
| 117 | // purposes. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 118 | switch (mMultiviewLayout) |
| 119 | { |
| 120 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
| 121 | mReadFramebuffer.resize(1); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 122 | glGenFramebuffers(1, mReadFramebuffer.data()); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 123 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
| 124 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 125 | mColorTexture, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 126 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 127 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 128 | break; |
| 129 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 130 | mReadFramebuffer.resize(numLayers); |
Shahbaz Youssefi | c409744 | 2018-08-22 12:14:52 -0400 | [diff] [blame^] | 131 | glGenFramebuffers(static_cast<GLsizei>(mReadFramebuffer.size()), |
| 132 | mReadFramebuffer.data()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 133 | for (int i = 0; i < numLayers; ++i) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 134 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 135 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[i]); |
| 136 | glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 137 | mColorTexture, 0, i); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 138 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, |
| 139 | glCheckFramebufferStatus(GL_READ_FRAMEBUFFER)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 140 | } |
| 141 | break; |
| 142 | default: |
| 143 | UNREACHABLE(); |
| 144 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 145 | |
| 146 | // Clear the buffers. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 147 | glViewport(0, 0, viewWidth, height); |
| 148 | if (mMultiviewLayout == GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
| 149 | { |
| 150 | // Enable the scissor test only for side-by-side framebuffers. |
| 151 | glEnable(GL_SCISSOR_TEST); |
| 152 | glScissor(0, 0, viewWidth, height); |
| 153 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 154 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 155 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 156 | void updateFBOs(int viewWidth, int height, int numViews) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 157 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 158 | updateFBOs(viewWidth, height, numViews, numViews, 0); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 159 | } |
| 160 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 161 | void bindMemberDrawFramebuffer() { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mDrawFramebuffer); } |
| 162 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 163 | GLColor GetViewColor(int x, int y, int view) |
| 164 | { |
| 165 | switch (mMultiviewLayout) |
| 166 | { |
| 167 | case GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE: |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 168 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[0]); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 169 | return ReadColor(view * mViewWidth + x, y); |
| 170 | case GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE: |
| 171 | ASSERT(static_cast<size_t>(view) < mReadFramebuffer.size()); |
| 172 | glBindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer[view]); |
| 173 | return ReadColor(x, y); |
| 174 | default: |
| 175 | UNREACHABLE(); |
| 176 | } |
| 177 | return GLColor(0, 0, 0, 0); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 178 | } |
| 179 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 180 | int mViewWidth; |
| 181 | int mViewHeight; |
| 182 | int mNumViews; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 183 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 184 | GLuint mColorTexture; |
| 185 | GLuint mDepthTexture; |
| 186 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 187 | private: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 188 | GLuint mDrawFramebuffer; |
| 189 | std::vector<GLuint> mReadFramebuffer; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 190 | GLenum mMultiviewLayout; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 191 | |
| 192 | void freeFBOs() |
| 193 | { |
| 194 | if (mDrawFramebuffer) |
| 195 | { |
| 196 | glDeleteFramebuffers(1, &mDrawFramebuffer); |
| 197 | mDrawFramebuffer = 0; |
| 198 | } |
| 199 | if (!mReadFramebuffer.empty()) |
| 200 | { |
Shahbaz Youssefi | c409744 | 2018-08-22 12:14:52 -0400 | [diff] [blame^] | 201 | GLsizei framebufferCount = static_cast<GLsizei>(mReadFramebuffer.size()); |
| 202 | glDeleteFramebuffers(framebufferCount, mReadFramebuffer.data()); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 203 | mReadFramebuffer.clear(); |
| 204 | } |
| 205 | if (mDepthTexture) |
| 206 | { |
| 207 | glDeleteTextures(1, &mDepthTexture); |
| 208 | mDepthTexture = 0; |
| 209 | } |
| 210 | if (mColorTexture) |
| 211 | { |
| 212 | glDeleteTextures(1, &mColorTexture); |
| 213 | mColorTexture = 0; |
| 214 | } |
| 215 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 216 | }; |
| 217 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 218 | class MultiviewRenderTest : public MultiviewFramebufferTestBase, |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 219 | public ::testing::TestWithParam<MultiviewRenderTestParams> |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 220 | { |
| 221 | protected: |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 222 | MultiviewRenderTest() : MultiviewFramebufferTestBase(GetParam(), GetParam().mMultiviewLayout) {} |
| 223 | void SetUp() override { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 224 | void TearDown() override { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 225 | |
| 226 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) override |
| 227 | { |
| 228 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 229 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 230 | }; |
| 231 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 232 | constexpr char kDualViewVSSource[] = R"(#version 300 es |
| 233 | #extension GL_OVR_multiview : require |
| 234 | layout(num_views = 2) in; |
| 235 | in vec4 vPosition; |
| 236 | void main() |
| 237 | { |
| 238 | gl_Position.x = (gl_ViewID_OVR == 0u ? vPosition.x*0.5 + 0.5 : vPosition.x*0.5); |
| 239 | gl_Position.yzw = vPosition.yzw; |
| 240 | })"; |
| 241 | |
| 242 | constexpr char kDualViewFSSource[] = R"(#version 300 es |
| 243 | #extension GL_OVR_multiview : require |
| 244 | precision mediump float; |
| 245 | out vec4 col; |
| 246 | void main() |
| 247 | { |
| 248 | col = vec4(0,1,0,1); |
| 249 | })"; |
| 250 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 251 | class MultiviewRenderDualViewTest : public MultiviewRenderTest |
| 252 | { |
| 253 | protected: |
| 254 | MultiviewRenderDualViewTest() : mProgram(0u) {} |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 255 | |
| 256 | void SetUp() override |
| 257 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 258 | MultiviewRenderTest::SetUp(); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 259 | |
| 260 | if (!requestMultiviewExtension()) |
| 261 | { |
| 262 | return; |
| 263 | } |
| 264 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 265 | updateFBOs(2, 1, 2); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 266 | mProgram = CompileProgram(kDualViewVSSource, kDualViewFSSource); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 267 | ASSERT_NE(mProgram, 0u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 268 | glUseProgram(mProgram); |
| 269 | ASSERT_GL_NO_ERROR(); |
| 270 | } |
| 271 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 272 | void TearDown() override |
| 273 | { |
| 274 | if (mProgram != 0u) |
| 275 | { |
| 276 | glDeleteProgram(mProgram); |
| 277 | mProgram = 0u; |
| 278 | } |
| 279 | |
| 280 | MultiviewRenderTest::TearDown(); |
| 281 | } |
| 282 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 283 | void checkOutput() |
| 284 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 285 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 286 | EXPECT_EQ(GLColor::green, GetViewColor(1, 0, 0)); |
| 287 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 288 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(1, 0, 1)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 289 | } |
| 290 | |
| 291 | GLuint mProgram; |
| 292 | }; |
| 293 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 294 | // Base class for tests that care mostly about draw call validity and not rendering results. |
| 295 | class MultiviewDrawValidationTest : public MultiviewTest |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 296 | { |
| 297 | protected: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 298 | MultiviewDrawValidationTest() : MultiviewTest() {} |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 299 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 300 | void initOnePixelColorTexture2D(GLuint texId) |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 301 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 302 | glBindTexture(GL_TEXTURE_2D, texId); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 303 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 304 | } |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 305 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 306 | // This initializes a simple VAO with a valid vertex buffer and index buffer with three |
| 307 | // vertices. |
| 308 | void initVAO(GLuint vao, GLuint vertexBuffer, GLuint indexBuffer) |
| 309 | { |
| 310 | glBindVertexArray(vao); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 311 | |
| 312 | const float kVertexData[3] = {0.0f}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 313 | glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 314 | glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3u, &kVertexData[0], GL_STATIC_DRAW); |
| 315 | |
| 316 | const unsigned int kIndices[3] = {0u, 1u, 2u}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 317 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 318 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(unsigned int) * 3, &kIndices[0], |
| 319 | GL_STATIC_DRAW); |
| 320 | ASSERT_GL_NO_ERROR(); |
| 321 | } |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 322 | }; |
| 323 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 324 | class MultiviewOcclusionQueryTest : public MultiviewRenderTest |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 325 | { |
| 326 | protected: |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 327 | MultiviewOcclusionQueryTest() {} |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 328 | |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 329 | bool requestOcclusionQueryExtension() |
| 330 | { |
| 331 | if (extensionRequestable("GL_EXT_occlusion_query_boolean")) |
| 332 | { |
| 333 | glRequestExtensionANGLE("GL_EXT_occlusion_query_boolean"); |
| 334 | } |
| 335 | |
| 336 | if (!extensionEnabled("GL_EXT_occlusion_query_boolean")) |
| 337 | { |
| 338 | std::cout << "Test skipped due to missing GL_EXT_occlusion_query_boolean." << std::endl; |
| 339 | return false; |
| 340 | } |
| 341 | return true; |
| 342 | } |
| 343 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 344 | GLuint drawAndRetrieveOcclusionQueryResult(GLuint program) |
| 345 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 346 | GLQueryEXT query; |
| 347 | glBeginQueryEXT(GL_ANY_SAMPLES_PASSED, query); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 348 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 349 | glEndQueryEXT(GL_ANY_SAMPLES_PASSED); |
| 350 | |
| 351 | GLuint result = GL_TRUE; |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 352 | glGetQueryObjectuivEXT(query, GL_QUERY_RESULT, &result); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 353 | return result; |
| 354 | } |
| 355 | }; |
| 356 | |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame] | 357 | class MultiviewProgramGenerationTest : public MultiviewTest |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 358 | { |
| 359 | protected: |
| 360 | MultiviewProgramGenerationTest() {} |
| 361 | }; |
| 362 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 363 | class MultiviewRenderPrimitiveTest : public MultiviewRenderTest |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 364 | { |
| 365 | protected: |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 366 | MultiviewRenderPrimitiveTest() : mVBO(0u) {} |
| 367 | |
| 368 | void SetUp() override |
| 369 | { |
| 370 | MultiviewRenderTest::SetUp(); |
| 371 | glGenBuffers(1, &mVBO); |
| 372 | } |
| 373 | |
| 374 | void TearDown() override |
| 375 | { |
| 376 | if (mVBO) |
| 377 | { |
| 378 | glDeleteBuffers(1, &mVBO); |
| 379 | mVBO = 0u; |
| 380 | } |
| 381 | MultiviewRenderTest::TearDown(); |
| 382 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 383 | |
| 384 | void setupGeometry(const std::vector<Vector2> &vertexData) |
| 385 | { |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 386 | glBindBuffer(GL_ARRAY_BUFFER, mVBO); |
| 387 | glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(Vector2), vertexData.data(), |
| 388 | GL_STATIC_DRAW); |
| 389 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 390 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 391 | } |
| 392 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 393 | void checkGreenChannel(const GLubyte expectedGreenChannelData[]) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 394 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 395 | for (int view = 0; view < mNumViews; ++view) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 396 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 397 | for (int w = 0; w < mViewWidth; ++w) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 398 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 399 | for (int h = 0; h < mViewHeight; ++h) |
| 400 | { |
| 401 | size_t flatIndex = |
| 402 | static_cast<size_t>(view * mViewWidth * mViewHeight + mViewWidth * h + w); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 403 | EXPECT_EQ(GLColor(0, expectedGreenChannelData[flatIndex], 0, |
| 404 | expectedGreenChannelData[flatIndex]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 405 | GetViewColor(w, h, view)); |
| 406 | } |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 407 | } |
| 408 | } |
| 409 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 410 | GLuint mVBO; |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 411 | }; |
| 412 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 413 | class MultiviewSideBySideRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 414 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 415 | { |
| 416 | protected: |
| 417 | MultiviewSideBySideRenderTest() |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 418 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 419 | { |
| 420 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 421 | |
| 422 | void SetUp() final { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
| 423 | void TearDown() final { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
| 424 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) final |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 425 | { |
| 426 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 427 | } |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 428 | }; |
| 429 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 430 | class MultiviewLayeredRenderTest : public MultiviewFramebufferTestBase, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 431 | public ::testing::TestWithParam<MultiviewImplementationParams> |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 432 | { |
| 433 | protected: |
| 434 | MultiviewLayeredRenderTest() |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 435 | : MultiviewFramebufferTestBase(GetParam(), GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE) |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 436 | { |
| 437 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 438 | void SetUp() final { MultiviewFramebufferTestBase::FramebufferTestSetUp(); } |
| 439 | void TearDown() final { MultiviewFramebufferTestBase::FramebufferTestTearDown(); } |
| 440 | void overrideWorkaroundsD3D(WorkaroundsD3D *workarounds) final |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 441 | { |
| 442 | workarounds->selectViewInGeometryShader = GetParam().mForceUseGeometryShaderOnD3D; |
| 443 | } |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 444 | }; |
| 445 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 446 | // The test verifies that glDraw*Indirect: |
| 447 | // 1) generates an INVALID_OPERATION error if the number of views in the draw framebuffer is greater |
| 448 | // than 1. |
| 449 | // 2) does not generate any error if the draw framebuffer has exactly 1 view. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 450 | TEST_P(MultiviewDrawValidationTest, IndirectDraw) |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 451 | { |
| 452 | if (!requestMultiviewExtension()) |
| 453 | { |
| 454 | return; |
| 455 | } |
| 456 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 457 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 458 | |
| 459 | const std::string fsSource = |
| 460 | "#version 300 es\n" |
| 461 | "#extension GL_OVR_multiview : require\n" |
| 462 | "precision mediump float;\n" |
| 463 | "void main()\n" |
| 464 | "{}\n"; |
| 465 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 466 | GLVertexArray vao; |
| 467 | GLBuffer vertexBuffer; |
| 468 | GLBuffer indexBuffer; |
| 469 | initVAO(vao, vertexBuffer, indexBuffer); |
| 470 | |
| 471 | GLFramebuffer fbo; |
| 472 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 473 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 474 | GLBuffer commandBuffer; |
| 475 | glBindBuffer(GL_DRAW_INDIRECT_BUFFER, commandBuffer); |
| 476 | const GLuint commandData[] = {1u, 1u, 0u, 0u, 0u}; |
| 477 | glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(GLuint) * 5u, &commandData[0], GL_STATIC_DRAW); |
| 478 | ASSERT_GL_NO_ERROR(); |
| 479 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 480 | GLTexture tex2D; |
| 481 | initOnePixelColorTexture2D(tex2D); |
| 482 | |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 483 | // Check for a GL_INVALID_OPERATION error with the framebuffer having 2 views. |
| 484 | { |
| 485 | const std::string &vsSource = |
| 486 | "#version 300 es\n" |
| 487 | "#extension GL_OVR_multiview : require\n" |
| 488 | "layout(num_views = 2) in;\n" |
| 489 | "void main()\n" |
| 490 | "{}\n"; |
| 491 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 492 | glUseProgram(program); |
| 493 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 494 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 495 | 2, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 496 | |
| 497 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 498 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 499 | |
| 500 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 501 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 502 | } |
| 503 | |
| 504 | // Check that no errors are generated if the number of views is 1. |
| 505 | { |
| 506 | const std::string &vsSource = |
| 507 | "#version 300 es\n" |
| 508 | "#extension GL_OVR_multiview : require\n" |
| 509 | "layout(num_views = 1) in;\n" |
| 510 | "void main()\n" |
| 511 | "{}\n"; |
| 512 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 513 | glUseProgram(program); |
| 514 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 515 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 516 | 1, &viewportOffsets[0]); |
Martin Radev | 14a26ae | 2017-07-24 15:56:29 +0300 | [diff] [blame] | 517 | |
| 518 | glDrawArraysIndirect(GL_TRIANGLES, nullptr); |
| 519 | EXPECT_GL_NO_ERROR(); |
| 520 | |
| 521 | glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, nullptr); |
| 522 | EXPECT_GL_NO_ERROR(); |
| 523 | } |
| 524 | } |
| 525 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 526 | // The test verifies that glDraw*: |
| 527 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer and |
| 528 | // program differs. |
| 529 | // 2) does not generate any error if the number of views is the same. |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 530 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatch) |
| 531 | { |
| 532 | if (!requestMultiviewExtension()) |
| 533 | { |
| 534 | return; |
| 535 | } |
| 536 | |
| 537 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 538 | |
| 539 | const std::string &vsSource = |
| 540 | "#version 300 es\n" |
| 541 | "#extension GL_OVR_multiview : require\n" |
| 542 | "layout(num_views = 2) in;\n" |
| 543 | "void main()\n" |
| 544 | "{}\n"; |
| 545 | const std::string &fsSource = |
| 546 | "#version 300 es\n" |
| 547 | "#extension GL_OVR_multiview : require\n" |
| 548 | "precision mediump float;\n" |
| 549 | "void main()\n" |
| 550 | "{}\n"; |
| 551 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 552 | glUseProgram(program); |
| 553 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 554 | GLVertexArray vao; |
| 555 | GLBuffer vertexBuffer; |
| 556 | GLBuffer indexBuffer; |
| 557 | initVAO(vao, vertexBuffer, indexBuffer); |
| 558 | |
| 559 | GLFramebuffer fbo; |
| 560 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 561 | |
| 562 | GLTexture tex2D; |
| 563 | initOnePixelColorTexture2D(tex2D); |
| 564 | |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 565 | // Check for a GL_INVALID_OPERATION error with the framebuffer and program having different |
| 566 | // number of views. |
| 567 | { |
| 568 | // The framebuffer has only 1 view. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 569 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 570 | 1, &viewportOffsets[0]); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 571 | |
| 572 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 573 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 574 | |
| 575 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 576 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 577 | } |
| 578 | |
| 579 | // Check that no errors are generated if the number of views in both program and draw |
| 580 | // framebuffer matches. |
| 581 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 582 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 583 | 2, &viewportOffsets[0]); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 584 | |
| 585 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 586 | EXPECT_GL_NO_ERROR(); |
| 587 | |
| 588 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 589 | EXPECT_GL_NO_ERROR(); |
| 590 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 591 | } |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 592 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 593 | // The test verifies that glDraw* generates an INVALID_OPERATION error if the program does not use |
| 594 | // the multiview extension, but the active draw framebuffer has more than one view. |
| 595 | TEST_P(MultiviewDrawValidationTest, NumViewsMismatchForNonMultiviewProgram) |
| 596 | { |
| 597 | if (!requestMultiviewExtension()) |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 598 | { |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 599 | return; |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 600 | } |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 601 | |
| 602 | const std::string &vsSourceNoMultiview = |
| 603 | "#version 300 es\n" |
| 604 | "void main()\n" |
| 605 | "{}\n"; |
| 606 | const std::string &fsSourceNoMultiview = |
| 607 | "#version 300 es\n" |
| 608 | "precision mediump float;\n" |
| 609 | "void main()\n" |
| 610 | "{}\n"; |
| 611 | ANGLE_GL_PROGRAM(programNoMultiview, vsSourceNoMultiview, fsSourceNoMultiview); |
| 612 | glUseProgram(programNoMultiview); |
| 613 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 614 | GLVertexArray vao; |
| 615 | GLBuffer vertexBuffer; |
| 616 | GLBuffer indexBuffer; |
| 617 | initVAO(vao, vertexBuffer, indexBuffer); |
| 618 | |
| 619 | GLFramebuffer fbo; |
| 620 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 621 | |
| 622 | GLTexture tex2D; |
| 623 | initOnePixelColorTexture2D(tex2D); |
| 624 | |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 625 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 626 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 2, |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 627 | &viewportOffsets[0]); |
| 628 | |
| 629 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 630 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 631 | |
| 632 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, nullptr); |
| 633 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | 7cf6166 | 2017-07-26 17:10:53 +0300 | [diff] [blame] | 634 | } |
| 635 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 636 | // The test verifies that glDraw*: |
| 637 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 638 | // greater than 1 and there is an active transform feedback object. |
| 639 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 640 | TEST_P(MultiviewDrawValidationTest, ActiveTransformFeedback) |
| 641 | { |
| 642 | if (!requestMultiviewExtension()) |
| 643 | { |
| 644 | return; |
| 645 | } |
| 646 | |
| 647 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 648 | |
| 649 | const std::string &vsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 650 | R"(#version 300 es |
| 651 | out float tfVarying; |
| 652 | void main() |
| 653 | { |
| 654 | tfVarying = 1.0; |
| 655 | })"; |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 656 | const std::string &fsSource = |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 657 | R"(#version 300 es |
| 658 | precision mediump float; |
| 659 | void main() |
| 660 | {})"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 661 | |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 662 | std::vector<std::string> tfVaryings; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 663 | tfVaryings.emplace_back("tfVarying"); |
| 664 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(singleViewProgram, vsSource, fsSource, tfVaryings, |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 665 | GL_SEPARATE_ATTRIBS); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 666 | |
| 667 | std::vector<std::string> dualViewTFVaryings; |
| 668 | dualViewTFVaryings.emplace_back("gl_Position"); |
| 669 | ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(dualViewProgram, kDualViewVSSource, kDualViewFSSource, |
| 670 | dualViewTFVaryings, GL_SEPARATE_ATTRIBS); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 671 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 672 | GLVertexArray vao; |
| 673 | GLBuffer vertexBuffer; |
| 674 | GLBuffer indexBuffer; |
| 675 | initVAO(vao, vertexBuffer, indexBuffer); |
| 676 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 677 | GLBuffer tbo; |
| 678 | glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, tbo); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 679 | glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 16u, nullptr, GL_STATIC_DRAW); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 680 | |
| 681 | GLTransformFeedback transformFeedback; |
| 682 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
Olli Etuaho | 3755c48 | 2017-10-13 15:40:26 +0300 | [diff] [blame] | 683 | |
| 684 | glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, tbo); |
| 685 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 686 | glUseProgram(dualViewProgram); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 687 | glBeginTransformFeedback(GL_TRIANGLES); |
| 688 | ASSERT_GL_NO_ERROR(); |
| 689 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 690 | GLFramebuffer fbo; |
| 691 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 692 | |
| 693 | GLTexture tex2D; |
| 694 | initOnePixelColorTexture2D(tex2D); |
| 695 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 696 | // Check that drawArrays generates an error when there is an active transform feedback object |
| 697 | // and the number of views in the draw framebuffer is greater than 1. |
| 698 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 699 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 700 | 2, &viewportOffsets[0]); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 701 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 702 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 703 | } |
| 704 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 705 | glEndTransformFeedback(); |
| 706 | |
| 707 | // Ending transform feedback should allow the draw to succeed. |
| 708 | { |
| 709 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 710 | EXPECT_GL_NO_ERROR(); |
| 711 | } |
| 712 | |
| 713 | // A paused transform feedback should still trigger an error. |
| 714 | glBeginTransformFeedback(GL_TRIANGLES); |
| 715 | glPauseTransformFeedback(); |
| 716 | ASSERT_GL_NO_ERROR(); |
| 717 | |
| 718 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 719 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 720 | |
| 721 | // Unbind transform feedback - should succeed. |
| 722 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); |
| 723 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 724 | ASSERT_GL_NO_ERROR(); |
| 725 | |
| 726 | // Rebind paused transform feedback - should fail. |
| 727 | glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformFeedback); |
| 728 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 729 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 730 | |
| 731 | glResumeTransformFeedback(); |
| 732 | glEndTransformFeedback(); |
| 733 | |
| 734 | glUseProgram(singleViewProgram); |
| 735 | glBeginTransformFeedback(GL_TRIANGLES); |
| 736 | ASSERT_GL_NO_ERROR(); |
| 737 | |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 738 | // Check that drawArrays does not generate an error when the number of views in the draw |
| 739 | // framebuffer is 1. |
| 740 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 741 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 742 | 1, &viewportOffsets[0]); |
Martin Radev | 7e69f76 | 2017-07-27 14:54:13 +0300 | [diff] [blame] | 743 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 744 | EXPECT_GL_NO_ERROR(); |
| 745 | } |
| 746 | |
| 747 | glEndTransformFeedback(); |
| 748 | } |
| 749 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 750 | // The test verifies that glDraw*: |
| 751 | // 1) generates an INVALID_OPERATION error if the number of views in the active draw framebuffer is |
| 752 | // greater than 1 and there is an active query for target GL_TIME_ELAPSED_EXT. |
| 753 | // 2) does not generate any error if the number of views in the draw framebuffer is 1. |
| 754 | TEST_P(MultiviewDrawValidationTest, ActiveTimeElapsedQuery) |
| 755 | { |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 756 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 757 | |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 758 | if (extensionRequestable("GL_EXT_disjoint_timer_query")) |
| 759 | { |
| 760 | glRequestExtensionANGLE("GL_EXT_disjoint_timer_query"); |
| 761 | } |
| 762 | |
Yunchao He | 9550c60 | 2018-02-13 14:47:05 +0800 | [diff] [blame] | 763 | ANGLE_SKIP_TEST_IF(!extensionEnabled("GL_EXT_disjoint_timer_query")); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 764 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 765 | ANGLE_GL_PROGRAM(dualViewProgram, kDualViewVSSource, kDualViewFSSource); |
| 766 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 767 | const GLint viewportOffsets[4] = {0, 0, 2, 0}; |
| 768 | const std::string &vsSource = |
| 769 | "#version 300 es\n" |
| 770 | "void main()\n" |
| 771 | "{}\n"; |
| 772 | const std::string &fsSource = |
| 773 | "#version 300 es\n" |
| 774 | "precision mediump float;\n" |
| 775 | "void main()\n" |
| 776 | "{}\n"; |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 777 | ANGLE_GL_PROGRAM(singleViewProgram, vsSource, fsSource); |
| 778 | glUseProgram(singleViewProgram); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 779 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 780 | GLVertexArray vao; |
| 781 | GLBuffer vertexBuffer; |
| 782 | GLBuffer indexBuffer; |
| 783 | initVAO(vao, vertexBuffer, indexBuffer); |
| 784 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 785 | GLuint query = 0u; |
| 786 | glGenQueriesEXT(1, &query); |
| 787 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 788 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 789 | GLFramebuffer fbo; |
| 790 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 791 | |
| 792 | GLTexture tex2D; |
| 793 | initOnePixelColorTexture2D(tex2D); |
| 794 | |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 795 | // Check first case. |
| 796 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 797 | glUseProgram(dualViewProgram); |
| 798 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 799 | 2, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 800 | glClear(GL_COLOR_BUFFER_BIT); |
| 801 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 802 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 803 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 804 | } |
| 805 | |
| 806 | // Check second case. |
| 807 | { |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 808 | glUseProgram(singleViewProgram); |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 809 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 810 | 1, &viewportOffsets[0]); |
Olli Etuaho | 94c91a9 | 2018-07-19 15:10:24 +0300 | [diff] [blame] | 811 | glClear(GL_COLOR_BUFFER_BIT); |
| 812 | EXPECT_GL_NO_ERROR(); |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 813 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 814 | EXPECT_GL_NO_ERROR(); |
| 815 | } |
| 816 | |
| 817 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 818 | glDeleteQueries(1, &query); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 819 | |
| 820 | // Check starting a query after a successful draw. |
| 821 | { |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 822 | glUseProgram(dualViewProgram); |
| 823 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, |
| 824 | 2, &viewportOffsets[0]); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 825 | glClear(GL_COLOR_BUFFER_BIT); |
| 826 | EXPECT_GL_NO_ERROR(); |
| 827 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 828 | EXPECT_GL_NO_ERROR(); |
| 829 | |
| 830 | glGenQueriesEXT(1, &query); |
| 831 | glBeginQueryEXT(GL_TIME_ELAPSED_EXT, query); |
| 832 | |
| 833 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 834 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 835 | |
| 836 | glEndQueryEXT(GL_TIME_ELAPSED_EXT); |
| 837 | glDrawArrays(GL_TRIANGLES, 0, 3); |
| 838 | EXPECT_GL_NO_ERROR(); |
| 839 | |
| 840 | glDeleteQueries(1, &query); |
| 841 | } |
Martin Radev | ffe754b | 2017-07-31 10:38:07 +0300 | [diff] [blame] | 842 | } |
| 843 | |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 844 | // The test checks that glDrawArrays can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 845 | TEST_P(MultiviewRenderDualViewTest, DrawArrays) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 846 | { |
| 847 | if (!requestMultiviewExtension()) |
| 848 | { |
| 849 | return; |
| 850 | } |
| 851 | drawQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 852 | ASSERT_GL_NO_ERROR(); |
| 853 | |
| 854 | checkOutput(); |
| 855 | } |
| 856 | |
| 857 | // The test checks that glDrawElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 858 | TEST_P(MultiviewRenderDualViewTest, DrawElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 859 | { |
| 860 | if (!requestMultiviewExtension()) |
| 861 | { |
| 862 | return; |
| 863 | } |
| 864 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true); |
| 865 | ASSERT_GL_NO_ERROR(); |
| 866 | |
| 867 | checkOutput(); |
| 868 | } |
| 869 | |
| 870 | // The test checks that glDrawRangeElements can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 871 | TEST_P(MultiviewRenderDualViewTest, DrawRangeElements) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 872 | { |
| 873 | if (!requestMultiviewExtension()) |
| 874 | { |
| 875 | return; |
| 876 | } |
| 877 | drawIndexedQuad(mProgram, "vPosition", 0.0f, 1.0f, true, true); |
| 878 | ASSERT_GL_NO_ERROR(); |
| 879 | |
| 880 | checkOutput(); |
| 881 | } |
| 882 | |
| 883 | // The test checks that glDrawArrays can be used to render into four views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 884 | TEST_P(MultiviewRenderTest, DrawArraysFourViews) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 885 | { |
| 886 | if (!requestMultiviewExtension()) |
| 887 | { |
| 888 | return; |
| 889 | } |
| 890 | |
| 891 | const std::string vsSource = |
| 892 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 893 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 894 | "layout(num_views = 4) in;\n" |
| 895 | "in vec4 vPosition;\n" |
| 896 | "void main()\n" |
| 897 | "{\n" |
| 898 | " if (gl_ViewID_OVR == 0u) {\n" |
| 899 | " gl_Position.x = vPosition.x*0.25 - 0.75;\n" |
| 900 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 901 | " gl_Position.x = vPosition.x*0.25 - 0.25;\n" |
| 902 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 903 | " gl_Position.x = vPosition.x*0.25 + 0.25;\n" |
| 904 | " } else {\n" |
| 905 | " gl_Position.x = vPosition.x*0.25 + 0.75;\n" |
| 906 | " }" |
| 907 | " gl_Position.yzw = vPosition.yzw;\n" |
| 908 | "}\n"; |
| 909 | |
| 910 | const std::string fsSource = |
| 911 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 912 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 913 | "precision mediump float;\n" |
| 914 | "out vec4 col;\n" |
| 915 | "void main()\n" |
| 916 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 917 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 918 | "}\n"; |
| 919 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 920 | updateFBOs(4, 1, 4); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 921 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 922 | |
| 923 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 924 | ASSERT_GL_NO_ERROR(); |
| 925 | |
| 926 | for (int i = 0; i < 4; ++i) |
| 927 | { |
| 928 | for (int j = 0; j < 4; ++j) |
| 929 | { |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 930 | if (i == j) |
| 931 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 932 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 933 | } |
| 934 | else |
| 935 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 936 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(j, 0, i)); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 937 | } |
| 938 | } |
| 939 | } |
| 940 | EXPECT_GL_NO_ERROR(); |
| 941 | } |
| 942 | |
| 943 | // The test checks that glDrawArraysInstanced can be used to render into two views. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 944 | TEST_P(MultiviewRenderTest, DrawArraysInstanced) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 945 | { |
| 946 | if (!requestMultiviewExtension()) |
| 947 | { |
| 948 | return; |
| 949 | } |
| 950 | |
| 951 | const std::string vsSource = |
| 952 | "#version 300 es\n" |
| 953 | "#extension GL_OVR_multiview : require\n" |
| 954 | "layout(num_views = 2) in;\n" |
| 955 | "in vec4 vPosition;\n" |
| 956 | "void main()\n" |
| 957 | "{\n" |
| 958 | " vec4 p = vPosition;\n" |
| 959 | " if (gl_InstanceID == 1){\n" |
| 960 | " p.y = .5*p.y + .5;\n" |
| 961 | " } else {\n" |
| 962 | " p.y = p.y*.5;\n" |
| 963 | " }\n" |
| 964 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x*0.5 + 0.5 : p.x*0.5);\n" |
| 965 | " gl_Position.yzw = p.yzw;\n" |
| 966 | "}\n"; |
| 967 | |
| 968 | const std::string fsSource = |
| 969 | "#version 300 es\n" |
| 970 | "#extension GL_OVR_multiview : require\n" |
| 971 | "precision mediump float;\n" |
| 972 | "out vec4 col;\n" |
| 973 | "void main()\n" |
| 974 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 975 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 976 | "}\n"; |
| 977 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 978 | const int kViewWidth = 2; |
| 979 | const int kViewHeight = 2; |
| 980 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 981 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 982 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 983 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 984 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 2u); |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 985 | ASSERT_GL_NO_ERROR(); |
| 986 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 987 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = {{{0, 255}, {0, 255}}, |
| 988 | {{255, 0}, {255, 0}}}; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 989 | |
| 990 | for (int view = 0; view < 2; ++view) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 991 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 992 | for (int y = 0; y < 2; ++y) |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 993 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 994 | for (int x = 0; x < 2; ++x) |
| 995 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 996 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][y][x], 0, |
| 997 | expectedGreenChannel[view][y][x]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 998 | GetViewColor(x, y, view)); |
| 999 | } |
Martin Radev | 8f276e2 | 2017-05-30 12:05:52 +0300 | [diff] [blame] | 1000 | } |
| 1001 | } |
| 1002 | } |
| 1003 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1004 | // The test verifies that the attribute divisor is correctly adjusted when drawing with a multi-view |
| 1005 | // program. The test draws 4 instances of a quad each of which covers a single pixel. The x and y |
| 1006 | // offset of each quad are passed as separate attributes which are indexed based on the |
| 1007 | // corresponding attribute divisors. A divisor of 1 is used for the y offset to have all quads |
| 1008 | // drawn vertically next to each other. A divisor of 3 is used for the x offset to have the last |
| 1009 | // quad offsetted by one pixel to the right. Note that the number of views is divisible by 1, but |
| 1010 | // not by 3. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1011 | TEST_P(MultiviewRenderTest, AttribDivisor) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1012 | { |
| 1013 | if (!requestMultiviewExtension()) |
| 1014 | { |
| 1015 | return; |
| 1016 | } |
| 1017 | |
Corentin Wallez | 02cd152 | 2018-08-22 13:46:21 +0200 | [diff] [blame] | 1018 | // Looks like an incorrect D3D debug layer message is generated on Windows AMD and NVIDIA. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1019 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 1020 | if (IsWindows() && IsD3D11()) |
| 1021 | { |
| 1022 | ignoreD3D11SDKLayersWarnings(); |
| 1023 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1024 | |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1025 | const std::string &vsSource = |
| 1026 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1027 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1028 | "layout(num_views = 2) in;\n" |
| 1029 | "in vec3 vPosition;\n" |
| 1030 | "in float offsetX;\n" |
| 1031 | "in float offsetY;\n" |
| 1032 | "void main()\n" |
| 1033 | "{\n" |
| 1034 | " vec4 p = vec4(vPosition, 1.);\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1035 | " p.xy = p.xy * 0.25 - vec2(0.75) + vec2(offsetX, offsetY);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1036 | " gl_Position.x = (gl_ViewID_OVR == 0u ? p.x : p.x + 1.0);\n" |
| 1037 | " gl_Position.yzw = p.yzw;\n" |
| 1038 | "}\n"; |
| 1039 | |
| 1040 | const std::string &fsSource = |
| 1041 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1042 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1043 | "precision mediump float;\n" |
| 1044 | "out vec4 col;\n" |
| 1045 | "void main()\n" |
| 1046 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1047 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1048 | "}\n"; |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1049 | |
| 1050 | const int kViewWidth = 4; |
| 1051 | const int kViewHeight = 4; |
| 1052 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1053 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1054 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1055 | |
| 1056 | GLBuffer xOffsetVBO; |
| 1057 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1058 | const GLfloat xOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.0f}; |
| 1059 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, xOffsetData, GL_STATIC_DRAW); |
| 1060 | GLint xOffsetLoc = glGetAttribLocation(program, "offsetX"); |
| 1061 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1062 | glVertexAttribDivisor(xOffsetLoc, 3); |
| 1063 | glEnableVertexAttribArray(xOffsetLoc); |
| 1064 | |
| 1065 | GLBuffer yOffsetVBO; |
| 1066 | glBindBuffer(GL_ARRAY_BUFFER, yOffsetVBO); |
| 1067 | const GLfloat yOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1068 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, yOffsetData, GL_STATIC_DRAW); |
| 1069 | GLint yOffsetLoc = glGetAttribLocation(program, "offsetY"); |
| 1070 | glVertexAttribDivisor(yOffsetLoc, 1); |
| 1071 | glVertexAttribPointer(yOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1072 | glEnableVertexAttribArray(yOffsetLoc); |
| 1073 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1074 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1075 | ASSERT_GL_NO_ERROR(); |
| 1076 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1077 | const GLubyte expectedGreenChannel[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1078 | {{255, 0, 0, 0}, {255, 0, 0, 0}, {255, 0, 0, 0}, {0, 255, 0, 0}}, |
| 1079 | {{0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 255, 0}, {0, 0, 0, 255}}}; |
| 1080 | for (int view = 0; view < 2; ++view) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1081 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1082 | for (int row = 0; row < 4; ++row) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1083 | { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1084 | for (int col = 0; col < 4; ++col) |
| 1085 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1086 | EXPECT_EQ(GLColor(0, expectedGreenChannel[view][row][col], 0, |
| 1087 | expectedGreenChannel[view][row][col]), |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1088 | GetViewColor(col, row, view)); |
| 1089 | } |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1090 | } |
| 1091 | } |
| 1092 | } |
| 1093 | |
| 1094 | // Test that different sequences of vertexAttribDivisor, useProgram and bindVertexArray in a |
| 1095 | // multi-view context propagate the correct divisor to the driver. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1096 | TEST_P(MultiviewRenderTest, DivisorOrderOfOperation) |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1097 | { |
| 1098 | if (!requestMultiviewExtension()) |
| 1099 | { |
| 1100 | return; |
| 1101 | } |
| 1102 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1103 | updateFBOs(1, 1, 2); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1104 | |
| 1105 | // Create multiview program. |
| 1106 | const std::string &vs = |
| 1107 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1108 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1109 | "layout(num_views = 2) in;\n" |
| 1110 | "layout(location = 0) in vec2 vPosition;\n" |
| 1111 | "layout(location = 1) in float offsetX;\n" |
| 1112 | "void main()\n" |
| 1113 | "{\n" |
| 1114 | " vec4 p = vec4(vPosition, 0.0, 1.0);\n" |
| 1115 | " p.x += offsetX;\n" |
| 1116 | " gl_Position = p;\n" |
| 1117 | "}\n"; |
| 1118 | |
| 1119 | const std::string &fs = |
| 1120 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1121 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1122 | "precision mediump float;\n" |
| 1123 | "out vec4 col;\n" |
| 1124 | "void main()\n" |
| 1125 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1126 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1127 | "}\n"; |
| 1128 | |
| 1129 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 1130 | |
| 1131 | const std::string &dummyVS = |
| 1132 | "#version 300 es\n" |
| 1133 | "layout(location = 0) in vec2 vPosition;\n" |
| 1134 | "layout(location = 1) in float offsetX;\n" |
| 1135 | "void main()\n" |
| 1136 | "{\n" |
| 1137 | " gl_Position = vec4(vPosition, 0.0, 1.0);\n" |
| 1138 | "}\n"; |
| 1139 | |
| 1140 | const std::string &dummyFS = |
| 1141 | "#version 300 es\n" |
| 1142 | "precision mediump float;\n" |
| 1143 | "out vec4 col;\n" |
| 1144 | "void main()\n" |
| 1145 | "{\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1146 | " col = vec4(0,0,0,1);\n" |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1147 | "}\n"; |
| 1148 | |
| 1149 | ANGLE_GL_PROGRAM(dummyProgram, dummyVS, dummyFS); |
| 1150 | |
| 1151 | GLBuffer xOffsetVBO; |
| 1152 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1153 | const GLfloat xOffsetData[12] = {0.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, |
| 1154 | 4.0f, 4.0f, 4.0f, 4.0f, 4.0f, 4.0f}; |
| 1155 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 12, xOffsetData, GL_STATIC_DRAW); |
| 1156 | |
| 1157 | GLBuffer vertexVBO; |
| 1158 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1159 | Vector2 kQuadVertices[6] = {Vector2(-1.f, -1.f), Vector2(1.f, -1.f), Vector2(1.f, 1.f), |
| 1160 | Vector2(-1.f, -1.f), Vector2(1.f, 1.f), Vector2(-1.f, 1.f)}; |
| 1161 | glBufferData(GL_ARRAY_BUFFER, sizeof(kQuadVertices), kQuadVertices, GL_STATIC_DRAW); |
| 1162 | |
| 1163 | GLVertexArray vao[2]; |
| 1164 | for (size_t i = 0u; i < 2u; ++i) |
| 1165 | { |
| 1166 | glBindVertexArray(vao[i]); |
| 1167 | |
| 1168 | glBindBuffer(GL_ARRAY_BUFFER, vertexVBO); |
| 1169 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); |
| 1170 | glEnableVertexAttribArray(0); |
| 1171 | |
| 1172 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1173 | glVertexAttribPointer(1, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1174 | glEnableVertexAttribArray(1); |
| 1175 | } |
| 1176 | ASSERT_GL_NO_ERROR(); |
| 1177 | |
| 1178 | glViewport(0, 0, 1, 1); |
| 1179 | glScissor(0, 0, 1, 1); |
Martin Radev | eef80e4 | 2017-08-11 14:44:57 +0300 | [diff] [blame] | 1180 | glEnable(GL_SCISSOR_TEST); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1181 | glClearColor(0, 0, 0, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1182 | |
| 1183 | // Clear the buffers, propagate divisor to the driver, bind the vao and keep it active. |
| 1184 | // It is necessary to call draw, so that the divisor is propagated and to guarantee that dirty |
| 1185 | // bits are cleared. |
| 1186 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1187 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1188 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1189 | glBindVertexArray(vao[0]); |
| 1190 | glVertexAttribDivisor(1, 0); |
| 1191 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1192 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1193 | ASSERT_GL_NO_ERROR(); |
| 1194 | |
| 1195 | // Check that vertexAttribDivisor uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1196 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1197 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1198 | glUseProgram(program); |
| 1199 | glVertexAttribDivisor(1, 1); |
| 1200 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1201 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1202 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1203 | |
| 1204 | // Clear the buffers and propagate divisor to the driver. |
| 1205 | // We keep the vao active and propagate the divisor to guarantee that there are no unresolved |
| 1206 | // dirty bits when useProgram is called. |
| 1207 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1208 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1209 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1210 | glVertexAttribDivisor(1, 1); |
| 1211 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1212 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1213 | ASSERT_GL_NO_ERROR(); |
| 1214 | |
| 1215 | // Check that useProgram uses the number of views to update the divisor. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1216 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1217 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1218 | glUseProgram(program); |
| 1219 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1220 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1221 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1222 | |
| 1223 | // We go through similar steps as before. |
| 1224 | glUseProgram(dummyProgram); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1225 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 1226 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1227 | glVertexAttribDivisor(1, 1); |
| 1228 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
| 1229 | glUseProgram(0); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1230 | ASSERT_GL_NO_ERROR(); |
| 1231 | |
| 1232 | // Check that bindVertexArray uses the number of views to update the divisor. |
| 1233 | { |
| 1234 | // Call useProgram with vao[1] being active to guarantee that useProgram will adjust the |
| 1235 | // divisor for vao[1] only. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1236 | bindMemberDrawFramebuffer(); |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1237 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1238 | glBindVertexArray(vao[1]); |
| 1239 | glUseProgram(program); |
| 1240 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1241 | glBindVertexArray(0); |
| 1242 | ASSERT_GL_NO_ERROR(); |
| 1243 | } |
| 1244 | // Bind vao[0] after useProgram is called to ensure that bindVertexArray is the call which |
| 1245 | // adjusts the divisor. |
Martin Radev | da8e257 | 2017-09-12 17:21:16 +0300 | [diff] [blame] | 1246 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1247 | glBindVertexArray(vao[0]); |
| 1248 | glDrawArraysInstanced(GL_TRIANGLES, 0, 6, 1); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1249 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 1250 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 553590a | 2017-07-31 16:40:39 +0300 | [diff] [blame] | 1251 | } |
| 1252 | |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1253 | // Test that no fragments pass the occlusion query for a multi-view vertex shader which always |
| 1254 | // transforms geometry to be outside of the clip region. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1255 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryNothingVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1256 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1257 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1258 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1259 | |
| 1260 | const std::string vsSource = |
| 1261 | "#version 300 es\n" |
| 1262 | "#extension GL_OVR_multiview : require\n" |
| 1263 | "layout(num_views = 2) in;\n" |
| 1264 | "in vec3 vPosition;\n" |
| 1265 | "void main()\n" |
| 1266 | "{\n" |
| 1267 | " gl_Position.x = 2.0;\n" |
| 1268 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1269 | "}\n"; |
| 1270 | |
| 1271 | const std::string fsSource = |
| 1272 | "#version 300 es\n" |
| 1273 | "#extension GL_OVR_multiview : require\n" |
| 1274 | "precision mediump float;\n" |
| 1275 | "out vec4 col;\n" |
| 1276 | "void main()\n" |
| 1277 | "{\n" |
| 1278 | " col = vec4(1,0,0,0);\n" |
| 1279 | "}\n"; |
| 1280 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1281 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1282 | |
| 1283 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1284 | ASSERT_GL_NO_ERROR(); |
| 1285 | EXPECT_GL_FALSE(result); |
| 1286 | } |
| 1287 | |
| 1288 | // Test that there are fragments passing the occlusion query if only view 0 can produce |
| 1289 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1290 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyLeftVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1291 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1292 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1293 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1294 | |
| 1295 | const std::string vsSource = |
| 1296 | "#version 300 es\n" |
| 1297 | "#extension GL_OVR_multiview : require\n" |
| 1298 | "layout(num_views = 2) in;\n" |
| 1299 | "in vec3 vPosition;\n" |
| 1300 | "void main()\n" |
| 1301 | "{\n" |
| 1302 | " gl_Position.x = gl_ViewID_OVR == 0u ? vPosition.x : 2.0;\n" |
| 1303 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1304 | "}\n"; |
| 1305 | |
| 1306 | const std::string fsSource = |
| 1307 | "#version 300 es\n" |
| 1308 | "#extension GL_OVR_multiview : require\n" |
| 1309 | "precision mediump float;\n" |
| 1310 | "out vec4 col;\n" |
| 1311 | "void main()\n" |
| 1312 | "{\n" |
| 1313 | " col = vec4(1,0,0,0);\n" |
| 1314 | "}\n"; |
| 1315 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1316 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1317 | |
| 1318 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1319 | ASSERT_GL_NO_ERROR(); |
| 1320 | EXPECT_GL_TRUE(result); |
| 1321 | } |
| 1322 | |
| 1323 | // Test that there are fragments passing the occlusion query if only view 1 can produce |
| 1324 | // output. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1325 | TEST_P(MultiviewOcclusionQueryTest, OcclusionQueryOnlyRightVisible) |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1326 | { |
Geoff Lang | 8c5b31c | 2017-09-26 18:07:44 -0400 | [diff] [blame] | 1327 | ANGLE_SKIP_TEST_IF(!requestMultiviewExtension()); |
| 1328 | ANGLE_SKIP_TEST_IF(!requestOcclusionQueryExtension()); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1329 | |
| 1330 | const std::string vsSource = |
| 1331 | "#version 300 es\n" |
| 1332 | "#extension GL_OVR_multiview : require\n" |
| 1333 | "layout(num_views = 2) in;\n" |
| 1334 | "in vec3 vPosition;\n" |
| 1335 | "void main()\n" |
| 1336 | "{\n" |
| 1337 | " gl_Position.x = gl_ViewID_OVR == 1u ? vPosition.x : 2.0;\n" |
| 1338 | " gl_Position.yzw = vec3(vPosition.yz, 1.);\n" |
| 1339 | "}\n"; |
| 1340 | |
| 1341 | const std::string fsSource = |
| 1342 | "#version 300 es\n" |
| 1343 | "#extension GL_OVR_multiview : require\n" |
| 1344 | "precision mediump float;\n" |
| 1345 | "out vec4 col;\n" |
| 1346 | "void main()\n" |
| 1347 | "{\n" |
| 1348 | " col = vec4(1,0,0,0);\n" |
| 1349 | "}\n"; |
| 1350 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1351 | updateFBOs(1, 1, 2); |
Martin Radev | 0d671c9 | 2017-08-10 16:41:52 +0300 | [diff] [blame] | 1352 | |
| 1353 | GLuint result = drawAndRetrieveOcclusionQueryResult(program); |
| 1354 | ASSERT_GL_NO_ERROR(); |
| 1355 | EXPECT_GL_TRUE(result); |
| 1356 | } |
| 1357 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1358 | // Test that a simple multi-view program which doesn't use gl_ViewID_OVR in neither VS nor FS |
| 1359 | // compiles and links without an error. |
| 1360 | TEST_P(MultiviewProgramGenerationTest, SimpleProgram) |
| 1361 | { |
| 1362 | if (!requestMultiviewExtension()) |
| 1363 | { |
| 1364 | return; |
| 1365 | } |
| 1366 | |
| 1367 | const std::string vsSource = |
| 1368 | "#version 300 es\n" |
| 1369 | "#extension GL_OVR_multiview : require\n" |
| 1370 | "layout(num_views = 2) in;\n" |
| 1371 | "void main()\n" |
| 1372 | "{\n" |
| 1373 | "}\n"; |
| 1374 | |
| 1375 | const std::string fsSource = |
| 1376 | "#version 300 es\n" |
| 1377 | "#extension GL_OVR_multiview : require\n" |
| 1378 | "precision mediump float;\n" |
| 1379 | "void main()\n" |
| 1380 | "{\n" |
| 1381 | "}\n"; |
| 1382 | |
| 1383 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1384 | glUseProgram(program); |
| 1385 | |
| 1386 | EXPECT_GL_NO_ERROR(); |
| 1387 | } |
| 1388 | |
| 1389 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in VS compiles and links |
| 1390 | // without an error. |
| 1391 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInVertexShader) |
| 1392 | { |
| 1393 | if (!requestMultiviewExtension()) |
| 1394 | { |
| 1395 | return; |
| 1396 | } |
| 1397 | |
| 1398 | const std::string vsSource = |
| 1399 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1400 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1401 | "layout(num_views = 2) in;\n" |
| 1402 | "void main()\n" |
| 1403 | "{\n" |
| 1404 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1405 | " gl_Position = vec4(1,0,0,1);\n" |
| 1406 | " } else {\n" |
| 1407 | " gl_Position = vec4(-1,0,0,1);\n" |
| 1408 | " }\n" |
| 1409 | "}\n"; |
| 1410 | |
| 1411 | const std::string fsSource = |
| 1412 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1413 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1414 | "precision mediump float;\n" |
| 1415 | "void main()\n" |
| 1416 | "{\n" |
| 1417 | "}\n"; |
| 1418 | |
| 1419 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1420 | glUseProgram(program); |
| 1421 | |
| 1422 | EXPECT_GL_NO_ERROR(); |
| 1423 | } |
| 1424 | |
| 1425 | // Test that a simple multi-view program which uses gl_ViewID_OVR only in FS compiles and links |
| 1426 | // without an error. |
| 1427 | TEST_P(MultiviewProgramGenerationTest, UseViewIDInFragmentShader) |
| 1428 | { |
| 1429 | if (!requestMultiviewExtension()) |
| 1430 | { |
| 1431 | return; |
| 1432 | } |
| 1433 | |
| 1434 | const std::string vsSource = |
| 1435 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1436 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1437 | "layout(num_views = 2) in;\n" |
| 1438 | "void main()\n" |
| 1439 | "{\n" |
| 1440 | "}\n"; |
| 1441 | |
| 1442 | const std::string fsSource = |
| 1443 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1444 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1445 | "precision mediump float;\n" |
| 1446 | "out vec4 col;\n" |
| 1447 | "void main()\n" |
| 1448 | "{\n" |
| 1449 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1450 | " col = vec4(1,0,0,1);\n" |
| 1451 | " } else {\n" |
| 1452 | " col = vec4(-1,0,0,1);\n" |
| 1453 | " }\n" |
| 1454 | "}\n"; |
| 1455 | |
| 1456 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1457 | glUseProgram(program); |
| 1458 | |
| 1459 | EXPECT_GL_NO_ERROR(); |
| 1460 | } |
| 1461 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1462 | // The test checks that GL_POINTS is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1463 | TEST_P(MultiviewRenderPrimitiveTest, Points) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1464 | { |
| 1465 | if (!requestMultiviewExtension()) |
| 1466 | { |
| 1467 | return; |
| 1468 | } |
| 1469 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1470 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1471 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1472 | |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1473 | const std::string vsSource = |
| 1474 | "#version 300 es\n" |
| 1475 | "#extension GL_OVR_multiview : require\n" |
| 1476 | "layout(num_views = 2) in;\n" |
| 1477 | "layout(location=0) in vec2 vPosition;\n" |
| 1478 | "void main()\n" |
| 1479 | "{\n" |
| 1480 | " gl_PointSize = 1.0;\n" |
| 1481 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1482 | "}\n"; |
| 1483 | |
| 1484 | const std::string fsSource = |
| 1485 | "#version 300 es\n" |
| 1486 | "#extension GL_OVR_multiview : require\n" |
| 1487 | "precision mediump float;\n" |
| 1488 | "out vec4 col;\n" |
| 1489 | "void main()\n" |
| 1490 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1491 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1492 | "}\n"; |
| 1493 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1494 | glUseProgram(program); |
| 1495 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1496 | const int kViewWidth = 4; |
| 1497 | const int kViewHeight = 2; |
| 1498 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1499 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1500 | |
| 1501 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 1)}; |
| 1502 | std::vector<Vector2> vertexDataInClipSpace = |
| 1503 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1504 | setupGeometry(vertexDataInClipSpace); |
| 1505 | |
| 1506 | glDrawArrays(GL_POINTS, 0, 2); |
| 1507 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1508 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1509 | {{255, 0, 0, 0}, {0, 0, 0, 255}}, {{255, 0, 0, 0}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1510 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1511 | } |
| 1512 | |
| 1513 | // The test checks that GL_LINES is correctly rendered. |
| 1514 | // The behavior of this test is not guaranteed by the spec: |
| 1515 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1516 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1517 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1518 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1519 | TEST_P(MultiviewRenderPrimitiveTest, Lines) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1520 | { |
| 1521 | if (!requestMultiviewExtension()) |
| 1522 | { |
| 1523 | return; |
| 1524 | } |
| 1525 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1526 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1527 | ASSERT_NE(program, 0u); |
| 1528 | glUseProgram(program); |
| 1529 | ASSERT_GL_NO_ERROR(); |
| 1530 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1531 | const int kViewWidth = 4; |
| 1532 | const int kViewHeight = 2; |
| 1533 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1534 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1535 | |
| 1536 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(4, 0)}; |
| 1537 | std::vector<Vector2> vertexDataInClipSpace = |
| 1538 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1539 | setupGeometry(vertexDataInClipSpace); |
| 1540 | |
| 1541 | glDrawArrays(GL_LINES, 0, 2); |
| 1542 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1543 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1544 | {{255, 255, 255, 255}, {0, 0, 0, 0}}, {{255, 255, 255, 255}, {0, 0, 0, 0}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1545 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1546 | |
| 1547 | glDeleteProgram(program); |
| 1548 | } |
| 1549 | |
| 1550 | // The test checks that GL_LINE_STRIP is correctly rendered. |
| 1551 | // The behavior of this test is not guaranteed by the spec: |
| 1552 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1553 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1554 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1555 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1556 | TEST_P(MultiviewRenderPrimitiveTest, LineStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1557 | { |
| 1558 | if (!requestMultiviewExtension()) |
| 1559 | { |
| 1560 | return; |
| 1561 | } |
| 1562 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1563 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1564 | ASSERT_NE(program, 0u); |
| 1565 | glUseProgram(program); |
| 1566 | ASSERT_GL_NO_ERROR(); |
| 1567 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1568 | const int kViewWidth = 4; |
| 1569 | const int kViewHeight = 2; |
| 1570 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1571 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1572 | |
| 1573 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 2)}; |
| 1574 | std::vector<Vector2> vertexDataInClipSpace = |
| 1575 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 2); |
| 1576 | setupGeometry(vertexDataInClipSpace); |
| 1577 | |
| 1578 | glDrawArrays(GL_LINE_STRIP, 0, 3); |
| 1579 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1580 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1581 | {{255, 255, 255, 255}, {0, 0, 0, 255}}, {{255, 255, 255, 255}, {0, 0, 0, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1582 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1583 | |
| 1584 | glDeleteProgram(program); |
| 1585 | } |
| 1586 | |
| 1587 | // The test checks that GL_LINE_LOOP is correctly rendered. |
| 1588 | // The behavior of this test is not guaranteed by the spec: |
| 1589 | // OpenGL ES 3.0.5 (November 3, 2016), Section 3.5.1 Basic Line Segment Rasterization: |
| 1590 | // "The coordinates of a fragment produced by the algorithm may not deviate by more than one unit in |
| 1591 | // either x or y window coordinates from a corresponding fragment produced by the diamond-exit |
| 1592 | // rule." |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1593 | TEST_P(MultiviewRenderPrimitiveTest, LineLoop) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1594 | { |
| 1595 | if (!requestMultiviewExtension()) |
| 1596 | { |
| 1597 | return; |
| 1598 | } |
| 1599 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1600 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1601 | ASSERT_NE(program, 0u); |
| 1602 | glUseProgram(program); |
| 1603 | ASSERT_GL_NO_ERROR(); |
| 1604 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1605 | const int kViewWidth = 4; |
| 1606 | const int kViewHeight = 4; |
| 1607 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1608 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1609 | |
| 1610 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(3, 0), Vector2I(3, 3), |
| 1611 | Vector2I(0, 3)}; |
| 1612 | std::vector<Vector2> vertexDataInClipSpace = |
| 1613 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 4); |
| 1614 | setupGeometry(vertexDataInClipSpace); |
| 1615 | |
| 1616 | glDrawArrays(GL_LINE_LOOP, 0, 4); |
| 1617 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1618 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1619 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}, |
| 1620 | {{255, 255, 255, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 255, 255, 255}}}; |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1621 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1622 | |
| 1623 | glDeleteProgram(program); |
| 1624 | } |
| 1625 | |
| 1626 | // The test checks that GL_TRIANGLE_STRIP is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1627 | TEST_P(MultiviewRenderPrimitiveTest, TriangleStrip) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1628 | { |
| 1629 | if (!requestMultiviewExtension()) |
| 1630 | { |
| 1631 | return; |
| 1632 | } |
| 1633 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1634 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1635 | ASSERT_NE(program, 0u); |
| 1636 | glUseProgram(program); |
| 1637 | ASSERT_GL_NO_ERROR(); |
| 1638 | |
| 1639 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(1.0f, 0.0f), Vector2(0.0f, 0.0f), |
| 1640 | Vector2(1.0f, 1.0f), Vector2(0.0f, 1.0f)}; |
| 1641 | setupGeometry(vertexDataInClipSpace); |
| 1642 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1643 | const int kViewWidth = 2; |
| 1644 | const int kViewHeight = 2; |
| 1645 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1646 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1647 | |
| 1648 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
| 1649 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1650 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1651 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1652 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1653 | |
| 1654 | glDeleteProgram(program); |
| 1655 | } |
| 1656 | |
| 1657 | // The test checks that GL_TRIANGLE_FAN is correctly rendered. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1658 | TEST_P(MultiviewRenderPrimitiveTest, TriangleFan) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1659 | { |
| 1660 | if (!requestMultiviewExtension()) |
| 1661 | { |
| 1662 | return; |
| 1663 | } |
| 1664 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1665 | GLuint program = CreateSimplePassthroughProgram(2); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1666 | ASSERT_NE(program, 0u); |
| 1667 | glUseProgram(program); |
| 1668 | ASSERT_GL_NO_ERROR(); |
| 1669 | |
| 1670 | std::vector<Vector2> vertexDataInClipSpace = {Vector2(0.0f, 0.0f), Vector2(0.0f, 1.0f), |
| 1671 | Vector2(1.0f, 1.0f), Vector2(1.0f, 0.0f)}; |
| 1672 | setupGeometry(vertexDataInClipSpace); |
| 1673 | |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1674 | const int kViewWidth = 2; |
| 1675 | const int kViewHeight = 2; |
| 1676 | const int kNumViews = 2; |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1677 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1678 | |
| 1679 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 1680 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1681 | const GLubyte expectedGreenChannelData[kNumViews][kViewHeight][kViewWidth] = { |
| 1682 | {{0, 0}, {0, 255}}, {{0, 0}, {0, 255}}}; |
| 1683 | checkGreenChannel(expectedGreenChannelData[0][0]); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1684 | |
| 1685 | glDeleteProgram(program); |
| 1686 | } |
| 1687 | |
| 1688 | // Test that rendering enlarged points and lines does not leak fragments outside of the views' |
| 1689 | // bounds. The test does not rely on the actual line width being greater than 1.0. |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1690 | TEST_P(MultiviewSideBySideRenderTest, NoLeakingFragments) |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1691 | { |
| 1692 | if (!requestMultiviewExtension()) |
| 1693 | { |
| 1694 | return; |
| 1695 | } |
| 1696 | |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame] | 1697 | GLTexture colorTexture; |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1698 | |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame] | 1699 | CreateMultiviewBackingTextures(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, 2, 1, 2, |
| 1700 | colorTexture, 0u, 0u); |
| 1701 | |
| 1702 | GLFramebuffer drawFramebuffer; |
| 1703 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, drawFramebuffer); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1704 | GLint viewportOffsets[4] = {1, 0, 3, 0}; |
| 1705 | glFramebufferTextureMultiviewSideBySideANGLE(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
Olli Etuaho | 9259fd0 | 2018-08-22 12:12:00 +0300 | [diff] [blame] | 1706 | colorTexture, 0, 2, &viewportOffsets[0]); |
| 1707 | |
| 1708 | GLFramebuffer readFramebuffer; |
| 1709 | glBindFramebuffer(GL_READ_FRAMEBUFFER, readFramebuffer); |
| 1710 | glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTexture, |
| 1711 | 0); |
| 1712 | |
| 1713 | ASSERT_GL_NO_ERROR(); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1714 | |
| 1715 | glViewport(0, 0, 1, 1); |
| 1716 | glScissor(0, 0, 1, 1); |
| 1717 | glEnable(GL_SCISSOR_TEST); |
| 1718 | |
| 1719 | const std::string vsSource = |
| 1720 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1721 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1722 | "layout(num_views = 2) in;\n" |
| 1723 | "layout(location=0) in vec2 vPosition;\n" |
| 1724 | "void main()\n" |
| 1725 | "{\n" |
| 1726 | " gl_PointSize = 10.0;\n" |
| 1727 | " gl_Position = vec4(vPosition.xy, 0.0, 1.0);\n" |
| 1728 | "}\n"; |
| 1729 | |
| 1730 | const std::string fsSource = |
| 1731 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1732 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1733 | "precision mediump float;\n" |
| 1734 | "out vec4 col;\n" |
| 1735 | "void main()\n" |
| 1736 | "{\n" |
| 1737 | " if (gl_ViewID_OVR == 0u) {\n" |
| 1738 | " col = vec4(1,0,0,1);\n" |
| 1739 | " } else {\n" |
| 1740 | " col = vec4(0,1,0,1);\n" |
| 1741 | " }\n" |
| 1742 | "}\n"; |
| 1743 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1744 | glUseProgram(program); |
| 1745 | |
| 1746 | const std::vector<Vector2I> &windowCoordinates = {Vector2I(0, 0), Vector2I(2, 0)}; |
| 1747 | const std::vector<Vector2> &vertexDataInClipSpace = |
| 1748 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 1, 1); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 1749 | |
| 1750 | GLBuffer vbo; |
| 1751 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1752 | glBufferData(GL_ARRAY_BUFFER, vertexDataInClipSpace.size() * sizeof(Vector2), |
| 1753 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1754 | glEnableVertexAttribArray(0); |
Luc Ferron | adcf0ae | 2018-01-24 08:27:37 -0500 | [diff] [blame] | 1755 | glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, nullptr); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1756 | |
| 1757 | // Test rendering points. |
| 1758 | { |
| 1759 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1760 | glDrawArrays(GL_POINTS, 0, 2); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1761 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1762 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1763 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1764 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1765 | } |
| 1766 | |
| 1767 | // Test rendering lines. |
| 1768 | { |
| 1769 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 1770 | glLineWidth(10.f); |
| 1771 | glDrawArrays(GL_LINES, 0, 2); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1772 | EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1773 | EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::red); |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1774 | EXPECT_PIXEL_COLOR_EQ(2, 0, GLColor::transparentBlack); |
Martin Radev | 61bd999 | 2017-08-11 13:10:55 +0300 | [diff] [blame] | 1775 | EXPECT_PIXEL_COLOR_EQ(3, 0, GLColor::green); |
| 1776 | } |
| 1777 | } |
| 1778 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1779 | // Verify that re-linking a program adjusts the attribute divisor. |
| 1780 | // The test uses instacing to draw for each view a strips of two red quads and two blue quads next |
| 1781 | // to each other. The quads' position and color depend on the corresponding attribute divisors. |
| 1782 | TEST_P(MultiviewRenderTest, ProgramRelinkUpdatesAttribDivisor) |
| 1783 | { |
| 1784 | if (!requestMultiviewExtension()) |
| 1785 | { |
| 1786 | return; |
| 1787 | } |
| 1788 | |
Corentin Wallez | 02cd152 | 2018-08-22 13:46:21 +0200 | [diff] [blame] | 1789 | // Looks like an incorrect D3D debug layer message is generated on Windows AMD and NVIDIA. |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1790 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 1791 | if (IsWindows() && IsD3D11()) |
| 1792 | { |
| 1793 | ignoreD3D11SDKLayersWarnings(); |
| 1794 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1795 | |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1796 | const int kViewWidth = 4; |
| 1797 | const int kViewHeight = 1; |
| 1798 | const int kNumViews = 2; |
| 1799 | |
| 1800 | const std::string &fsSource = |
| 1801 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1802 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1803 | "precision mediump float;\n" |
| 1804 | "in vec4 oColor;\n" |
| 1805 | "out vec4 col;\n" |
| 1806 | "void main()\n" |
| 1807 | "{\n" |
| 1808 | " col = oColor;\n" |
| 1809 | "}\n"; |
| 1810 | |
| 1811 | auto generateVertexShaderSource = [](int numViews) -> std::string { |
| 1812 | std::string source = |
| 1813 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1814 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1815 | "layout(num_views = " + |
| 1816 | ToString(numViews) + |
| 1817 | ") in;\n" |
| 1818 | "in vec3 vPosition;\n" |
| 1819 | "in float vOffsetX;\n" |
| 1820 | "in vec4 vColor;\n" |
| 1821 | "out vec4 oColor;\n" |
| 1822 | "void main()\n" |
| 1823 | "{\n" |
| 1824 | " vec4 p = vec4(vPosition, 1.);\n" |
| 1825 | " p.x = p.x * 0.25 - 0.75 + vOffsetX;\n" |
| 1826 | " oColor = vColor;\n" |
| 1827 | " gl_Position = p;\n" |
| 1828 | "}\n"; |
| 1829 | return source; |
| 1830 | }; |
| 1831 | |
| 1832 | std::string vsSource = generateVertexShaderSource(kNumViews); |
| 1833 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 1834 | glUseProgram(program); |
| 1835 | |
| 1836 | GLint positionLoc; |
| 1837 | GLBuffer xOffsetVBO; |
| 1838 | GLint xOffsetLoc; |
| 1839 | GLBuffer colorVBO; |
| 1840 | GLint colorLoc; |
| 1841 | |
| 1842 | { |
| 1843 | // Initialize buffers and setup attributes. |
| 1844 | glBindBuffer(GL_ARRAY_BUFFER, xOffsetVBO); |
| 1845 | const GLfloat kXOffsetData[4] = {0.0f, 0.5f, 1.0f, 1.5f}; |
| 1846 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 4, kXOffsetData, GL_STATIC_DRAW); |
| 1847 | xOffsetLoc = glGetAttribLocation(program, "vOffsetX"); |
| 1848 | glVertexAttribPointer(xOffsetLoc, 1, GL_FLOAT, GL_FALSE, 0, 0); |
| 1849 | glVertexAttribDivisor(xOffsetLoc, 1); |
| 1850 | glEnableVertexAttribArray(xOffsetLoc); |
| 1851 | |
| 1852 | glBindBuffer(GL_ARRAY_BUFFER, colorVBO); |
| 1853 | const GLColor kColors[2] = {GLColor::red, GLColor::blue}; |
| 1854 | glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 2, kColors, GL_STATIC_DRAW); |
| 1855 | colorLoc = glGetAttribLocation(program, "vColor"); |
| 1856 | glVertexAttribDivisor(colorLoc, 2); |
| 1857 | glVertexAttribPointer(colorLoc, 4, GL_UNSIGNED_BYTE, GL_FALSE, 0, 0); |
| 1858 | glEnableVertexAttribArray(colorLoc); |
| 1859 | |
| 1860 | positionLoc = glGetAttribLocation(program, "vPosition"); |
| 1861 | } |
| 1862 | |
| 1863 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1864 | updateFBOs(kViewWidth, kViewHeight, kNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1865 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1866 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1867 | ASSERT_GL_NO_ERROR(); |
| 1868 | |
| 1869 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 1870 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, 0)); |
| 1871 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, 0)); |
| 1872 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, 0)); |
| 1873 | } |
| 1874 | |
| 1875 | { |
| 1876 | const int kNewNumViews = 3; |
| 1877 | vsSource = generateVertexShaderSource(kNewNumViews); |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1878 | updateFBOs(kViewWidth, kViewHeight, kNewNumViews); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1879 | |
| 1880 | GLuint vs = CompileShader(GL_VERTEX_SHADER, vsSource); |
| 1881 | ASSERT_NE(0u, vs); |
| 1882 | GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fsSource); |
| 1883 | ASSERT_NE(0u, fs); |
| 1884 | |
| 1885 | GLint numAttachedShaders = 0; |
| 1886 | glGetProgramiv(program, GL_ATTACHED_SHADERS, &numAttachedShaders); |
| 1887 | |
| 1888 | GLuint attachedShaders[2] = {0u}; |
| 1889 | glGetAttachedShaders(program, numAttachedShaders, nullptr, attachedShaders); |
| 1890 | for (int i = 0; i < 2; ++i) |
| 1891 | { |
| 1892 | glDetachShader(program, attachedShaders[i]); |
| 1893 | } |
| 1894 | |
| 1895 | glAttachShader(program, vs); |
| 1896 | glDeleteShader(vs); |
| 1897 | |
| 1898 | glAttachShader(program, fs); |
| 1899 | glDeleteShader(fs); |
| 1900 | |
| 1901 | glBindAttribLocation(program, positionLoc, "vPosition"); |
| 1902 | glBindAttribLocation(program, xOffsetLoc, "vOffsetX"); |
| 1903 | glBindAttribLocation(program, colorLoc, "vColor"); |
| 1904 | |
| 1905 | glLinkProgram(program); |
| 1906 | |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1907 | drawQuadInstanced(program, "vPosition", 0.0f, 1.0f, true, 4u); |
Martin Radev | 0abb7a2 | 2017-08-28 15:34:45 +0300 | [diff] [blame] | 1908 | ASSERT_GL_NO_ERROR(); |
| 1909 | |
| 1910 | for (int i = 0; i < kNewNumViews; ++i) |
| 1911 | { |
| 1912 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, i)); |
| 1913 | EXPECT_EQ(GLColor::red, GetViewColor(1, 0, i)); |
| 1914 | EXPECT_EQ(GLColor::blue, GetViewColor(2, 0, i)); |
| 1915 | EXPECT_EQ(GLColor::blue, GetViewColor(3, 0, i)); |
| 1916 | } |
| 1917 | } |
| 1918 | } |
| 1919 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1920 | // Test that useProgram applies the number of views in computing the final value of the attribute |
| 1921 | // divisor. |
| 1922 | TEST_P(MultiviewRenderTest, DivisorUpdatedOnProgramChange) |
| 1923 | { |
| 1924 | if (!requestMultiviewExtension()) |
| 1925 | { |
| 1926 | return; |
| 1927 | } |
| 1928 | |
Geoff Lang | 2585816 | 2017-11-06 11:25:58 -0500 | [diff] [blame] | 1929 | // Test failing on P400 graphics card (anglebug.com/2228) |
| 1930 | ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11() && IsNVIDIA()); |
| 1931 | |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1932 | // Looks like an incorrect D3D debug layer message is generated on Windows / AMD. |
| 1933 | // May be specific to Windows 7 / Windows Server 2008. http://anglebug.com/2778 |
Olli Etuaho | 4b4197a | 2018-08-22 15:24:41 +0300 | [diff] [blame] | 1934 | if (IsWindows() && IsD3D11()) |
| 1935 | { |
| 1936 | ignoreD3D11SDKLayersWarnings(); |
| 1937 | } |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 1938 | |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1939 | GLVertexArray vao; |
| 1940 | glBindVertexArray(vao); |
| 1941 | GLBuffer vbo; |
| 1942 | glBindBuffer(GL_ARRAY_BUFFER, vbo); |
| 1943 | std::vector<Vector2I> windowCoordinates = {Vector2I(0, 0), Vector2I(1, 0), Vector2I(2, 0), |
| 1944 | Vector2I(3, 0)}; |
| 1945 | std::vector<Vector2> vertexDataInClipSpace = |
| 1946 | ConvertPixelCoordinatesToClipSpace(windowCoordinates, 4, 1); |
| 1947 | // Fill with x positions so that the resulting clip space coordinate fails the clip test. |
| 1948 | glBufferData(GL_ARRAY_BUFFER, sizeof(Vector2) * vertexDataInClipSpace.size(), |
| 1949 | vertexDataInClipSpace.data(), GL_STATIC_DRAW); |
| 1950 | glEnableVertexAttribArray(0); |
| 1951 | glVertexAttribPointer(0, 2, GL_FLOAT, 0, 0, nullptr); |
| 1952 | glVertexAttribDivisor(0, 1); |
| 1953 | ASSERT_GL_NO_ERROR(); |
| 1954 | |
| 1955 | // Create a program and fbo with N views and draw N instances of a point horizontally. |
| 1956 | for (int numViews = 2; numViews <= 4; ++numViews) |
| 1957 | { |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 1958 | updateFBOs(4, 1, numViews); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1959 | ASSERT_GL_NO_ERROR(); |
| 1960 | |
| 1961 | GLuint program = CreateSimplePassthroughProgram(numViews); |
| 1962 | ASSERT_NE(program, 0u); |
| 1963 | glUseProgram(program); |
| 1964 | ASSERT_GL_NO_ERROR(); |
| 1965 | |
| 1966 | glDrawArraysInstanced(GL_POINTS, 0, 1, numViews); |
| 1967 | |
| 1968 | for (int view = 0; view < numViews; ++view) |
| 1969 | { |
| 1970 | for (int j = 0; j < numViews; ++j) |
| 1971 | { |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 1972 | EXPECT_EQ(GLColor::green, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1973 | } |
| 1974 | for (int j = numViews; j < 4; ++j) |
| 1975 | { |
Olli Etuaho | a7b35c3 | 2018-08-21 16:32:24 +0300 | [diff] [blame] | 1976 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(j, 0, view)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 1977 | } |
| 1978 | } |
| 1979 | |
| 1980 | glDeleteProgram(program); |
| 1981 | } |
| 1982 | } |
| 1983 | |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1984 | // The test checks that gl_ViewID_OVR is correctly propagated to the fragment shader. |
| 1985 | TEST_P(MultiviewRenderTest, SelectColorBasedOnViewIDOVR) |
| 1986 | { |
| 1987 | if (!requestMultiviewExtension()) |
| 1988 | { |
| 1989 | return; |
| 1990 | } |
| 1991 | |
| 1992 | const std::string vsSource = |
| 1993 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 1994 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 1995 | "layout(num_views = 3) in;\n" |
| 1996 | "in vec3 vPosition;\n" |
| 1997 | "void main()\n" |
| 1998 | "{\n" |
| 1999 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2000 | "}\n"; |
| 2001 | |
| 2002 | const std::string fsSource = |
| 2003 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2004 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2005 | "precision mediump float;\n" |
| 2006 | "out vec4 col;\n" |
| 2007 | "void main()\n" |
| 2008 | "{\n" |
| 2009 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2010 | " col = vec4(1,0,0,1);\n" |
| 2011 | " } else if (gl_ViewID_OVR == 1u) {\n" |
| 2012 | " col = vec4(0,1,0,1);\n" |
| 2013 | " } else if (gl_ViewID_OVR == 2u) {\n" |
| 2014 | " col = vec4(0,0,1,1);\n" |
| 2015 | " } else {\n" |
| 2016 | " col = vec4(0,0,0,0);\n" |
| 2017 | " }\n" |
| 2018 | "}\n"; |
| 2019 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2020 | updateFBOs(1, 1, 3); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2021 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2022 | |
| 2023 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2024 | ASSERT_GL_NO_ERROR(); |
| 2025 | |
| 2026 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2027 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2028 | EXPECT_EQ(GLColor::blue, GetViewColor(0, 0, 2)); |
| 2029 | } |
| 2030 | |
| 2031 | // The test checks that the inactive layers of a 2D texture array are not written to by a |
| 2032 | // multi-view program. |
| 2033 | TEST_P(MultiviewLayeredRenderTest, RenderToSubrageOfLayers) |
| 2034 | { |
| 2035 | if (!requestMultiviewExtension()) |
| 2036 | { |
| 2037 | return; |
| 2038 | } |
| 2039 | |
| 2040 | const std::string vsSource = |
| 2041 | "#version 300 es\n" |
| 2042 | "#extension GL_OVR_multiview : require\n" |
| 2043 | "layout(num_views = 2) in;\n" |
| 2044 | "in vec3 vPosition;\n" |
| 2045 | "void main()\n" |
| 2046 | "{\n" |
| 2047 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2048 | "}\n"; |
| 2049 | |
| 2050 | const std::string fsSource = |
| 2051 | "#version 300 es\n" |
| 2052 | "#extension GL_OVR_multiview : require\n" |
| 2053 | "precision mediump float;\n" |
| 2054 | "out vec4 col;\n" |
| 2055 | "void main()\n" |
| 2056 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2057 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2058 | "}\n"; |
| 2059 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2060 | updateFBOs(1, 1, 2, 4, 1); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2061 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2062 | |
| 2063 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2064 | ASSERT_GL_NO_ERROR(); |
| 2065 | |
| 2066 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 0)); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2067 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2068 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 2)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2069 | EXPECT_EQ(GLColor::transparentBlack, GetViewColor(0, 0, 3)); |
| 2070 | } |
| 2071 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2072 | // The D3D11 renderer uses a GS whenever the varyings are flat interpolated which can cause |
| 2073 | // potential bugs if the view is selected in the VS. The test contains a program in which the |
| 2074 | // gl_InstanceID is passed as a flat varying to the fragment shader where it is used to discard the |
| 2075 | // fragment if its value is negative. The gl_InstanceID should never be negative and that branch is |
| 2076 | // never taken. One quad is drawn and the color is selected based on the ViewID - red for view 0 and |
| 2077 | // green for view 1. |
| 2078 | TEST_P(MultiviewRenderTest, FlatInterpolation) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2079 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2080 | if (!requestMultiviewExtension()) |
| 2081 | { |
| 2082 | return; |
| 2083 | } |
| 2084 | |
| 2085 | const std::string vsSource = |
| 2086 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2087 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2088 | "layout(num_views = 2) in;\n" |
| 2089 | "in vec3 vPosition;\n" |
| 2090 | "flat out int oInstanceID;\n" |
| 2091 | "void main()\n" |
| 2092 | "{\n" |
| 2093 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2094 | " oInstanceID = gl_InstanceID;\n" |
| 2095 | "}\n"; |
| 2096 | |
| 2097 | const std::string fsSource = |
| 2098 | "#version 300 es\n" |
Olli Etuaho | ec3a9cb | 2017-09-07 12:18:01 +0300 | [diff] [blame] | 2099 | "#extension GL_OVR_multiview : require\n" |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2100 | "precision mediump float;\n" |
| 2101 | "flat in int oInstanceID;\n" |
| 2102 | "out vec4 col;\n" |
| 2103 | "void main()\n" |
| 2104 | "{\n" |
| 2105 | " if (oInstanceID < 0) {\n" |
| 2106 | " discard;\n" |
| 2107 | " }\n" |
| 2108 | " if (gl_ViewID_OVR == 0u) {\n" |
| 2109 | " col = vec4(1,0,0,1);\n" |
| 2110 | " } else {\n" |
| 2111 | " col = vec4(0,1,0,1);\n" |
| 2112 | " }\n" |
| 2113 | "}\n"; |
| 2114 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2115 | updateFBOs(1, 1, 2); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2116 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2117 | |
| 2118 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2119 | ASSERT_GL_NO_ERROR(); |
| 2120 | |
| 2121 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2122 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2123 | } |
| 2124 | |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2125 | // This test assigns gl_ViewID_OVR to a flat int varying and then sets the color based on that |
| 2126 | // varying in the fragment shader. |
| 2127 | TEST_P(MultiviewRenderTest, FlatInterpolation2) |
| 2128 | { |
| 2129 | if (!requestMultiviewExtension()) |
| 2130 | { |
| 2131 | return; |
| 2132 | } |
| 2133 | |
| 2134 | const std::string vsSource = |
| 2135 | "#version 300 es\n" |
| 2136 | "#extension GL_OVR_multiview : require\n" |
| 2137 | "layout(num_views = 2) in;\n" |
| 2138 | "in vec3 vPosition;\n" |
| 2139 | "flat out int flatVarying;\n" |
| 2140 | "void main()\n" |
| 2141 | "{\n" |
| 2142 | " gl_Position = vec4(vPosition, 1.);\n" |
| 2143 | " flatVarying = int(gl_ViewID_OVR);\n" |
| 2144 | "}\n"; |
| 2145 | |
| 2146 | const std::string fsSource = |
| 2147 | "#version 300 es\n" |
| 2148 | "#extension GL_OVR_multiview : require\n" |
| 2149 | "precision mediump float;\n" |
| 2150 | "flat in int flatVarying;\n" |
| 2151 | "out vec4 col;\n" |
| 2152 | "void main()\n" |
| 2153 | "{\n" |
| 2154 | " if (flatVarying == 0) {\n" |
| 2155 | " col = vec4(1,0,0,1);\n" |
| 2156 | " } else {\n" |
| 2157 | " col = vec4(0,1,0,1);\n" |
| 2158 | " }\n" |
| 2159 | "}\n"; |
| 2160 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2161 | updateFBOs(1, 1, 2); |
Olli Etuaho | 604d873 | 2018-07-20 11:02:43 +0300 | [diff] [blame] | 2162 | ANGLE_GL_PROGRAM(program, vsSource, fsSource); |
| 2163 | |
| 2164 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
| 2165 | ASSERT_GL_NO_ERROR(); |
| 2166 | |
| 2167 | EXPECT_EQ(GLColor::red, GetViewColor(0, 0, 0)); |
| 2168 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
| 2169 | } |
| 2170 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2171 | // The test is added to cover a bug which resulted in the viewport/scissor and viewport offsets not |
| 2172 | // being correctly applied. |
| 2173 | TEST_P(MultiviewSideBySideRenderTest, ViewportOffsetsAppliedBugCoverage) |
| 2174 | { |
| 2175 | if (!requestMultiviewExtension()) |
| 2176 | { |
| 2177 | return; |
| 2178 | } |
| 2179 | |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2180 | updateFBOs(1, 1, 2); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2181 | |
| 2182 | // Create multiview program. |
| 2183 | const std::string &vs = |
| 2184 | "#version 300 es\n" |
| 2185 | "#extension GL_OVR_multiview : require\n" |
| 2186 | "layout(num_views = 2) in;\n" |
| 2187 | "layout(location = 0) in vec3 vPosition;\n" |
| 2188 | "void main()\n" |
| 2189 | "{\n" |
| 2190 | " gl_Position = vec4(vPosition, 1.0);\n" |
| 2191 | "}\n"; |
| 2192 | |
| 2193 | const std::string &fs = |
| 2194 | "#version 300 es\n" |
| 2195 | "#extension GL_OVR_multiview : require\n" |
| 2196 | "precision mediump float;\n" |
| 2197 | "out vec4 col;\n" |
| 2198 | "void main()\n" |
| 2199 | "{\n" |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2200 | " col = vec4(0,1,0,1);\n" |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2201 | "}\n"; |
| 2202 | |
| 2203 | ANGLE_GL_PROGRAM(program, vs, fs); |
| 2204 | |
| 2205 | glViewport(0, 0, 1, 1); |
| 2206 | glScissor(0, 0, 1, 1); |
| 2207 | glEnable(GL_SCISSOR_TEST); |
| 2208 | glClearColor(0, 0, 0, 1); |
| 2209 | |
| 2210 | // Bind the default FBO and make sure that the state is synchronized. |
| 2211 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 2212 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 2213 | ASSERT_GL_NO_ERROR(); |
| 2214 | |
| 2215 | // Draw and check that both views are rendered to. |
Olli Etuaho | 4836acc | 2018-08-20 15:23:18 +0300 | [diff] [blame] | 2216 | bindMemberDrawFramebuffer(); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2217 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2218 | |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2219 | drawQuad(program, "vPosition", 0.0f, 1.0f, true); |
Martin Radev | 67a8a01 | 2017-09-08 13:03:52 +0300 | [diff] [blame] | 2220 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 0)); |
| 2221 | EXPECT_EQ(GLColor::green, GetViewColor(0, 0, 1)); |
Martin Radev | 265a6d4 | 2017-09-12 16:51:37 +0300 | [diff] [blame] | 2222 | } |
| 2223 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2224 | MultiviewRenderTestParams SideBySideVertexShaderOpenGL(GLint majorVersion = 3, |
| 2225 | GLint minorVersion = 0) |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2226 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2227 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2228 | VertexShaderOpenGL(majorVersion, minorVersion)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2229 | } |
| 2230 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2231 | MultiviewRenderTestParams LayeredVertexShaderOpenGL() |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2232 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2233 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, |
| 2234 | VertexShaderOpenGL(3, 0)); |
Martin Radev | 3c25ad0 | 2017-08-22 17:36:53 +0300 | [diff] [blame] | 2235 | } |
| 2236 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2237 | MultiviewRenderTestParams SideBySideGeomShaderD3D11() |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2238 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2239 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2240 | GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2241 | } |
| 2242 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2243 | MultiviewRenderTestParams LayeredGeomShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2244 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2245 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, GeomShaderD3D11(3, 0)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2246 | } |
| 2247 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2248 | MultiviewRenderTestParams SideBySideVertexShaderD3D11(GLint majorVersion = 3, |
| 2249 | GLint minorVersion = 0) |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2250 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2251 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, |
| 2252 | VertexShaderD3D11(majorVersion, minorVersion)); |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2253 | } |
| 2254 | |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2255 | MultiviewRenderTestParams LayeredVertexShaderD3D11() |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2256 | { |
Olli Etuaho | f26b27e | 2018-08-17 11:01:19 +0300 | [diff] [blame] | 2257 | return MultiviewRenderTestParams(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, |
| 2258 | VertexShaderD3D11(3, 0)); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2259 | } |
| 2260 | |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2261 | ANGLE_INSTANTIATE_TEST(MultiviewDrawValidationTest, |
Olli Etuaho | 44ae899 | 2018-08-20 15:37:09 +0300 | [diff] [blame] | 2262 | VertexShaderOpenGL(3, 1), |
| 2263 | VertexShaderD3D11(3, 1)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2264 | ANGLE_INSTANTIATE_TEST(MultiviewRenderDualViewTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2265 | SideBySideVertexShaderOpenGL(), |
| 2266 | LayeredVertexShaderOpenGL(), |
| 2267 | SideBySideGeomShaderD3D11(), |
| 2268 | SideBySideVertexShaderD3D11(), |
| 2269 | LayeredGeomShaderD3D11(), |
| 2270 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2271 | ANGLE_INSTANTIATE_TEST(MultiviewRenderTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2272 | SideBySideVertexShaderOpenGL(), |
| 2273 | LayeredVertexShaderOpenGL(), |
| 2274 | SideBySideGeomShaderD3D11(), |
| 2275 | SideBySideVertexShaderD3D11(), |
| 2276 | LayeredGeomShaderD3D11(), |
| 2277 | LayeredVertexShaderD3D11()); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2278 | ANGLE_INSTANTIATE_TEST(MultiviewOcclusionQueryTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2279 | SideBySideVertexShaderOpenGL(), |
| 2280 | LayeredVertexShaderOpenGL(), |
| 2281 | SideBySideGeomShaderD3D11(), |
| 2282 | SideBySideVertexShaderD3D11(), |
| 2283 | LayeredGeomShaderD3D11(), |
| 2284 | LayeredVertexShaderD3D11()); |
Martin Radev | 72b4e1e | 2017-08-31 15:42:56 +0300 | [diff] [blame] | 2285 | ANGLE_INSTANTIATE_TEST(MultiviewProgramGenerationTest, |
Olli Etuaho | 4bcaf99 | 2018-08-17 17:18:28 +0300 | [diff] [blame] | 2286 | VertexShaderOpenGL(3, 0), |
| 2287 | GeomShaderD3D11(3, 0), |
| 2288 | VertexShaderD3D11(3, 0)); |
Martin Radev | ced5c86 | 2017-08-17 16:05:29 +0300 | [diff] [blame] | 2289 | ANGLE_INSTANTIATE_TEST(MultiviewRenderPrimitiveTest, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 2290 | SideBySideVertexShaderOpenGL(), |
| 2291 | LayeredVertexShaderOpenGL(), |
| 2292 | SideBySideGeomShaderD3D11(), |
| 2293 | SideBySideVertexShaderD3D11(), |
| 2294 | LayeredGeomShaderD3D11(), |
| 2295 | LayeredVertexShaderD3D11()); |
Jamie Madill | 04c084d | 2018-08-08 15:49:28 -0400 | [diff] [blame] | 2296 | ANGLE_INSTANTIATE_TEST(MultiviewSideBySideRenderTest, |
| 2297 | VertexShaderOpenGL(3, 0), |
| 2298 | GeomShaderD3D11(3, 0)); |
| 2299 | ANGLE_INSTANTIATE_TEST(MultiviewLayeredRenderTest, VertexShaderOpenGL(3, 0), GeomShaderD3D11(3, 0)); |