blob: 51ad876d3afbf82ba0a4719b4faba70c33432fd7 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// VertexArrayVk.cpp:
7// Implements the class methods for VertexArrayVk.
8//
9
10#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
11
12#include "common/debug.h"
13
Jamie Madillc564c072017-06-01 12:45:42 -040014#include "libANGLE/Context.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050016#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madilldd43e6c2017-03-24 14:18:49 -040017#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill316c6062018-05-29 10:49:45 -040018#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Jamie Madillc3755fc2018-04-05 08:39:13 -040019#include "libANGLE/renderer/vulkan/RendererVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050020#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madilldd43e6c2017-03-24 14:18:49 -040021
Jamie Madill9e54b5a2016-05-25 12:57:39 -040022namespace rx
23{
Jamie Madillc3755fc2018-04-05 08:39:13 -040024namespace
25{
26constexpr size_t kDynamicVertexDataSize = 1024 * 1024;
27constexpr size_t kDynamicIndexDataSize = 1024 * 8;
28} // anonymous namespace
Jamie Madill9e54b5a2016-05-25 12:57:39 -040029
Luc Ferrona9ab0f32018-05-17 17:03:55 -040030VertexArrayVk::VertexArrayVk(const gl::VertexArrayState &state, RendererVk *renderer)
Jamie Madillbd159f02017-10-09 19:39:06 -040031 : VertexArrayImpl(state),
Jamie Madillda854a22017-11-30 17:24:21 -050032 mCurrentArrayBufferHandles{},
Frank Henigman17448952017-01-05 15:48:26 -050033 mCurrentArrayBufferOffsets{},
Jamie Madillda854a22017-11-30 17:24:21 -050034 mCurrentArrayBufferResources{},
Frank Henigman419acc82018-06-24 19:57:31 -040035 mCurrentArrayBufferFormats{},
36 mCurrentArrayBufferStrides{},
Jamie Madillc3755fc2018-04-05 08:39:13 -040037 mCurrentElementArrayBufferHandle(VK_NULL_HANDLE),
38 mCurrentElementArrayBufferOffset(0),
39 mCurrentElementArrayBufferResource(nullptr),
40 mDynamicVertexData(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, kDynamicVertexDataSize),
41 mDynamicIndexData(VK_BUFFER_USAGE_INDEX_BUFFER_BIT, kDynamicIndexDataSize),
Luc Ferron6ed167a2018-06-13 13:45:55 -040042 mTranslatedByteIndexData(VK_BUFFER_USAGE_INDEX_BUFFER_BIT, kDynamicIndexDataSize),
Luc Ferrona9ab0f32018-05-17 17:03:55 -040043 mLineLoopHelper(renderer),
Jamie Madillb8e39662018-04-04 11:41:42 -040044 mDirtyLineLoopTranslation(true),
Jamie Madillc3755fc2018-04-05 08:39:13 -040045 mVertexBuffersDirty(false),
Luc Ferron49aacad2018-06-12 08:33:59 -040046 mIndexBufferDirty(false),
47 mLastIndexBufferOffset(0)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040048{
Jamie Madillda854a22017-11-30 17:24:21 -050049 mCurrentArrayBufferHandles.fill(VK_NULL_HANDLE);
Frank Henigman17448952017-01-05 15:48:26 -050050 mCurrentArrayBufferOffsets.fill(0);
Jamie Madillda854a22017-11-30 17:24:21 -050051 mCurrentArrayBufferResources.fill(nullptr);
Jamie Madill112a3a82018-01-23 13:04:06 -050052
53 mPackedInputBindings.fill({0, 0});
54 mPackedInputAttributes.fill({0, 0, 0});
Jamie Madillc3755fc2018-04-05 08:39:13 -040055
Luc Ferrona9ab0f32018-05-17 17:03:55 -040056 mDynamicVertexData.init(1, renderer);
57 mDynamicIndexData.init(1, renderer);
Luc Ferron6ed167a2018-06-13 13:45:55 -040058 mTranslatedByteIndexData.init(1, renderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -040059}
60
Jamie Madillacf2f3a2017-11-21 19:22:44 -050061VertexArrayVk::~VertexArrayVk()
62{
63}
64
Jamie Madill4928b7c2017-06-20 12:57:39 -040065void VertexArrayVk::destroy(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040066{
Jamie Madillc3755fc2018-04-05 08:39:13 -040067 VkDevice device = vk::GetImpl(context)->getRenderer()->getDevice();
Jamie Madillc3755fc2018-04-05 08:39:13 -040068 mDynamicVertexData.destroy(device);
69 mDynamicIndexData.destroy(device);
Luc Ferron6ed167a2018-06-13 13:45:55 -040070 mTranslatedByteIndexData.destroy(device);
Jamie Madill22f12fe2018-04-08 14:23:40 -040071 mLineLoopHelper.destroy(device);
Jamie Madill9e54b5a2016-05-25 12:57:39 -040072}
73
Jamie Madill21061022018-07-12 23:56:30 -040074angle::Result VertexArrayVk::streamVertexData(ContextVk *contextVk,
75 const gl::AttributesMask &attribsToStream,
76 const gl::DrawCallParams &drawCallParams)
Frank Henigman17448952017-01-05 15:48:26 -050077{
Jamie Madillc3755fc2018-04-05 08:39:13 -040078 ASSERT(!attribsToStream.none());
79
Jamie Madillbcef3222018-04-13 15:19:11 -040080 const auto &attribs = mState.getVertexAttributes();
81 const auto &bindings = mState.getVertexBindings();
Frank Henigman17448952017-01-05 15:48:26 -050082
83 // TODO(fjhenigman): When we have a bunch of interleaved attributes, they end up
84 // un-interleaved, wasting space and copying time. Consider improving on that.
Jamie Madillb8e39662018-04-04 11:41:42 -040085 for (size_t attribIndex : attribsToStream)
Frank Henigman17448952017-01-05 15:48:26 -050086 {
Frank Henigman6dd4a922018-03-02 16:35:13 -050087 const gl::VertexAttribute &attrib = attribs[attribIndex];
88 const gl::VertexBinding &binding = bindings[attrib.bindingIndex];
89 ASSERT(attrib.enabled && binding.getBuffer().get() == nullptr);
Frank Henigman17448952017-01-05 15:48:26 -050090
Frank Henigman419acc82018-06-24 19:57:31 -040091 // Only vertexCount() vertices will be used by the upcoming draw so that is
92 // all we copy, but we allocate space firstVertex() + vertexCount() so indexing
Frank Henigman6dd4a922018-03-02 16:35:13 -050093 // will work. If we don't start at zero all the indices will be off.
94 // TODO(fjhenigman): See if we can account for indices being off by adjusting
95 // the offset, thus avoiding wasted memory.
Frank Henigman419acc82018-06-24 19:57:31 -040096 const size_t bytesAllocated =
97 (drawCallParams.firstVertex() + drawCallParams.vertexCount()) *
98 mCurrentArrayBufferStrides[attribIndex];
99 const uint8_t *src = static_cast<const uint8_t *>(attrib.pointer) +
100 drawCallParams.firstVertex() * binding.getStride();
Jamie Madill493f9572018-05-24 19:52:15 -0400101 uint8_t *dst = nullptr;
Luc Ferron7a06ac12018-03-15 10:17:04 -0400102 uint32_t offset = 0;
Frank Henigman419acc82018-06-24 19:57:31 -0400103 ANGLE_TRY(mDynamicVertexData.allocate(contextVk, bytesAllocated, &dst,
104 &mCurrentArrayBufferHandles[attribIndex], &offset,
105 nullptr));
106 dst += drawCallParams.firstVertex() * mCurrentArrayBufferStrides[attribIndex];
Luc Ferron7a06ac12018-03-15 10:17:04 -0400107 mCurrentArrayBufferOffsets[attribIndex] = static_cast<VkDeviceSize>(offset);
Frank Henigman419acc82018-06-24 19:57:31 -0400108 mCurrentArrayBufferFormats[attribIndex]->vertexLoadFunction(
109 src, binding.getStride(), drawCallParams.vertexCount(), dst);
Frank Henigman17448952017-01-05 15:48:26 -0500110 }
111
Jamie Madill21061022018-07-12 23:56:30 -0400112 ANGLE_TRY(mDynamicVertexData.flush(contextVk));
113 mDynamicVertexData.releaseRetainedBuffers(contextVk->getRenderer());
114 return angle::Result::Continue();
Jamie Madillc3755fc2018-04-05 08:39:13 -0400115}
116
Jamie Madill21061022018-07-12 23:56:30 -0400117angle::Result VertexArrayVk::streamIndexData(ContextVk *contextVk,
118 const gl::DrawCallParams &drawCallParams)
Jamie Madillc3755fc2018-04-05 08:39:13 -0400119{
120 ASSERT(!mState.getElementArrayBuffer().get());
121
122 uint32_t offset = 0;
123
124 const GLsizei amount = sizeof(GLushort) * drawCallParams.indexCount();
125 GLubyte *dst = nullptr;
126
Jamie Madill21061022018-07-12 23:56:30 -0400127 ANGLE_TRY(mDynamicIndexData.allocate(contextVk, amount, &dst, &mCurrentElementArrayBufferHandle,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400128 &offset, nullptr));
129 if (drawCallParams.type() == GL_UNSIGNED_BYTE)
130 {
131 // Unsigned bytes don't have direct support in Vulkan so we have to expand the
132 // memory to a GLushort.
133 const GLubyte *in = static_cast<const GLubyte *>(drawCallParams.indices());
134 GLushort *expandedDst = reinterpret_cast<GLushort *>(dst);
135 for (GLsizei index = 0; index < drawCallParams.indexCount(); index++)
136 {
137 expandedDst[index] = static_cast<GLushort>(in[index]);
138 }
139 }
140 else
141 {
142 memcpy(dst, drawCallParams.indices(), amount);
143 }
Jamie Madill21061022018-07-12 23:56:30 -0400144 ANGLE_TRY(mDynamicIndexData.flush(contextVk));
145 mDynamicIndexData.releaseRetainedBuffers(contextVk->getRenderer());
Jamie Madillc3755fc2018-04-05 08:39:13 -0400146 mCurrentElementArrayBufferOffset = offset;
Jamie Madill21061022018-07-12 23:56:30 -0400147 return angle::Result::Continue();
Frank Henigman17448952017-01-05 15:48:26 -0500148}
149
Frank Henigman419acc82018-06-24 19:57:31 -0400150#define ANGLE_VERTEX_DIRTY_ATTRIB_FUNC(INDEX) \
151 case gl::VertexArray::DIRTY_BIT_ATTRIB_0 + INDEX: \
152 syncDirtyAttrib(rendererVk, attribs[INDEX], bindings[attribs[INDEX].bindingIndex], INDEX); \
153 invalidatePipeline = true; \
Jamie Madilla56467e2018-04-11 16:19:41 -0400154 break;
155
Frank Henigman419acc82018-06-24 19:57:31 -0400156#define ANGLE_VERTEX_DIRTY_BINDING_FUNC(INDEX) \
157 case gl::VertexArray::DIRTY_BIT_BINDING_0 + INDEX: \
158 syncDirtyAttrib(rendererVk, attribs[INDEX], bindings[attribs[INDEX].bindingIndex], INDEX); \
159 invalidatePipeline = true; \
Jamie Madilla56467e2018-04-11 16:19:41 -0400160 break;
161
162#define ANGLE_VERTEX_DIRTY_BUFFER_DATA_FUNC(INDEX) \
163 case gl::VertexArray::DIRTY_BIT_BUFFER_DATA_0 + INDEX: \
164 break;
165
Frank Henigman0af5b862018-03-27 20:19:33 -0400166gl::Error VertexArrayVk::syncState(const gl::Context *context,
167 const gl::VertexArray::DirtyBits &dirtyBits,
168 const gl::VertexArray::DirtyAttribBitsArray &attribBits,
169 const gl::VertexArray::DirtyBindingBitsArray &bindingBits)
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400170{
171 ASSERT(dirtyBits.any());
Jamie Madill72106562017-03-24 14:18:50 -0400172
Jamie Madillc3755fc2018-04-05 08:39:13 -0400173 bool invalidatePipeline = false;
174
Jamie Madillbd159f02017-10-09 19:39:06 -0400175 // Invalidate current pipeline.
Frank Henigman419acc82018-06-24 19:57:31 -0400176 ContextVk *contextVk = vk::GetImpl(context);
177 RendererVk *rendererVk = contextVk->getRenderer();
Jamie Madillbd159f02017-10-09 19:39:06 -0400178
179 // Rebuild current attribute buffers cache. This will fail horribly if the buffer changes.
180 // TODO(jmadill): Handle buffer storage changes.
181 const auto &attribs = mState.getVertexAttributes();
182 const auto &bindings = mState.getVertexBindings();
183
Jamie Madill09463932018-04-04 05:26:59 -0400184 for (size_t dirtyBit : dirtyBits)
Jamie Madillbd159f02017-10-09 19:39:06 -0400185 {
Jamie Madill09463932018-04-04 05:26:59 -0400186 switch (dirtyBit)
Jamie Madillda854a22017-11-30 17:24:21 -0500187 {
Jamie Madill09463932018-04-04 05:26:59 -0400188 case gl::VertexArray::DIRTY_BIT_ELEMENT_ARRAY_BUFFER:
Jamie Madillda854a22017-11-30 17:24:21 -0500189 {
Jamie Madill09463932018-04-04 05:26:59 -0400190 gl::Buffer *bufferGL = mState.getElementArrayBuffer().get();
191 if (bufferGL)
192 {
Jamie Madillc3755fc2018-04-05 08:39:13 -0400193 BufferVk *bufferVk = vk::GetImpl(bufferGL);
194 mCurrentElementArrayBufferResource = bufferVk;
195 mCurrentElementArrayBufferHandle = bufferVk->getVkBuffer().getHandle();
Jamie Madill09463932018-04-04 05:26:59 -0400196 }
197 else
198 {
199 mCurrentElementArrayBufferResource = nullptr;
Jamie Madillc3755fc2018-04-05 08:39:13 -0400200 mCurrentElementArrayBufferHandle = VK_NULL_HANDLE;
Jamie Madill09463932018-04-04 05:26:59 -0400201 }
Luc Ferron387b3b32018-05-28 10:11:57 -0400202
203 mCurrentElementArrayBufferOffset = 0;
204 mLineLoopBufferFirstIndex.reset();
205 mLineLoopBufferLastIndex.reset();
Jamie Madillb8e39662018-04-04 11:41:42 -0400206 mIndexBufferDirty = true;
207 mDirtyLineLoopTranslation = true;
Jamie Madill09463932018-04-04 05:26:59 -0400208 break;
Jamie Madillda854a22017-11-30 17:24:21 -0500209 }
Jamie Madill09463932018-04-04 05:26:59 -0400210
211 case gl::VertexArray::DIRTY_BIT_ELEMENT_ARRAY_BUFFER_DATA:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400212 mLineLoopBufferFirstIndex.reset();
213 mLineLoopBufferLastIndex.reset();
Jamie Madillb8e39662018-04-04 11:41:42 -0400214 mDirtyLineLoopTranslation = true;
Jamie Madill09463932018-04-04 05:26:59 -0400215 break;
216
Jamie Madilla56467e2018-04-11 16:19:41 -0400217 ANGLE_VERTEX_INDEX_CASES(ANGLE_VERTEX_DIRTY_ATTRIB_FUNC);
218 ANGLE_VERTEX_INDEX_CASES(ANGLE_VERTEX_DIRTY_BINDING_FUNC);
219 ANGLE_VERTEX_INDEX_CASES(ANGLE_VERTEX_DIRTY_BUFFER_DATA_FUNC);
220
Jamie Madill09463932018-04-04 05:26:59 -0400221 default:
Jamie Madilla56467e2018-04-11 16:19:41 -0400222 UNREACHABLE();
Jamie Madill09463932018-04-04 05:26:59 -0400223 break;
Jamie Madillbd159f02017-10-09 19:39:06 -0400224 }
225 }
Frank Henigman0af5b862018-03-27 20:19:33 -0400226
Jamie Madillc3755fc2018-04-05 08:39:13 -0400227 if (invalidatePipeline)
228 {
229 mVertexBuffersDirty = true;
230 contextVk->invalidateCurrentPipeline();
231 }
232
Frank Henigman0af5b862018-03-27 20:19:33 -0400233 return gl::NoError();
Jamie Madillbd159f02017-10-09 19:39:06 -0400234}
235
Frank Henigman419acc82018-06-24 19:57:31 -0400236void VertexArrayVk::syncDirtyAttrib(const RendererVk *renderer,
237 const gl::VertexAttribute &attrib,
Jamie Madilla56467e2018-04-11 16:19:41 -0400238 const gl::VertexBinding &binding,
239 size_t attribIndex)
240{
241 // Invalidate the input description for pipelines.
242 mDirtyPackedInputs.set(attribIndex);
243
244 if (attrib.enabled)
245 {
246 gl::Buffer *bufferGL = binding.getBuffer().get();
247
Frank Henigman419acc82018-06-24 19:57:31 -0400248 mCurrentArrayBufferFormats[attribIndex] = &renderer->getFormat(GetVertexFormatID(attrib));
Jamie Madilla56467e2018-04-11 16:19:41 -0400249 if (bufferGL)
250 {
Frank Henigman419acc82018-06-24 19:57:31 -0400251 if (mCurrentArrayBufferFormats[attribIndex]->vertexLoadRequiresConversion)
252 {
253 // TODO(fjhenigman): Make another buffer and put converted data into it.
254 // anglebug.com/2405
255 UNIMPLEMENTED();
256 }
257
Jamie Madilla56467e2018-04-11 16:19:41 -0400258 BufferVk *bufferVk = vk::GetImpl(bufferGL);
259 mCurrentArrayBufferResources[attribIndex] = bufferVk;
260 mCurrentArrayBufferHandles[attribIndex] = bufferVk->getVkBuffer().getHandle();
Luc Ferronfa5d84b2018-06-28 10:40:04 -0400261 mCurrentArrayBufferOffsets[attribIndex] = binding.getOffset();
Frank Henigman419acc82018-06-24 19:57:31 -0400262 mCurrentArrayBufferStrides[attribIndex] = binding.getStride();
Jamie Madilla56467e2018-04-11 16:19:41 -0400263 }
264 else
265 {
266 mCurrentArrayBufferResources[attribIndex] = nullptr;
267 mCurrentArrayBufferHandles[attribIndex] = VK_NULL_HANDLE;
Luc Ferronfa5d84b2018-06-28 10:40:04 -0400268 mCurrentArrayBufferOffsets[attribIndex] = 0;
Frank Henigman419acc82018-06-24 19:57:31 -0400269 mCurrentArrayBufferStrides[attribIndex] =
270 angle::Format::Get(mCurrentArrayBufferFormats[attribIndex]->bufferFormatID)
271 .pixelBytes;
Jamie Madilla56467e2018-04-11 16:19:41 -0400272 }
Jamie Madilla56467e2018-04-11 16:19:41 -0400273 }
274 else
275 {
Jamie Madilla2f043d2018-07-10 17:21:20 -0400276 WARN() << "Default vertex attributes unimplemented. http://anglebug.com/2444";
Jamie Madilla56467e2018-04-11 16:19:41 -0400277 }
278}
279
Jamie Madill316c6062018-05-29 10:49:45 -0400280void VertexArrayVk::updateArrayBufferReadDependencies(vk::CommandGraphResource *drawFramebuffer,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400281 const gl::AttributesMask &activeAttribsMask,
282 Serial serial)
Jamie Madillbd159f02017-10-09 19:39:06 -0400283{
Jamie Madillda854a22017-11-30 17:24:21 -0500284 // Handle the bound array buffers.
Jamie Madillc3755fc2018-04-05 08:39:13 -0400285 for (size_t attribIndex : activeAttribsMask)
Jamie Madillbd159f02017-10-09 19:39:06 -0400286 {
Frank Henigman17448952017-01-05 15:48:26 -0500287 if (mCurrentArrayBufferResources[attribIndex])
Jamie Madill316c6062018-05-29 10:49:45 -0400288 mCurrentArrayBufferResources[attribIndex]->addReadDependency(drawFramebuffer);
Jamie Madillda854a22017-11-30 17:24:21 -0500289 }
Jamie Madillc3755fc2018-04-05 08:39:13 -0400290}
Jamie Madillda854a22017-11-30 17:24:21 -0500291
Jamie Madill316c6062018-05-29 10:49:45 -0400292void VertexArrayVk::updateElementArrayBufferReadDependency(
293 vk::CommandGraphResource *drawFramebuffer,
294 Serial serial)
Jamie Madillc3755fc2018-04-05 08:39:13 -0400295{
Jamie Madillda854a22017-11-30 17:24:21 -0500296 // Handle the bound element array buffer.
Jamie Madillc3755fc2018-04-05 08:39:13 -0400297 if (mCurrentElementArrayBufferResource)
Jamie Madillda854a22017-11-30 17:24:21 -0500298 {
Jamie Madill316c6062018-05-29 10:49:45 -0400299 mCurrentElementArrayBufferResource->addReadDependency(drawFramebuffer);
Jamie Madillbd159f02017-10-09 19:39:06 -0400300 }
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400301}
302
Frank Henigman419acc82018-06-24 19:57:31 -0400303void VertexArrayVk::getPackedInputDescriptions(vk::PipelineDesc *pipelineDesc)
Jamie Madillebf72992017-10-13 14:09:45 -0400304{
Frank Henigman419acc82018-06-24 19:57:31 -0400305 updatePackedInputDescriptions();
Jamie Madill112a3a82018-01-23 13:04:06 -0500306 pipelineDesc->updateVertexInputInfo(mPackedInputBindings, mPackedInputAttributes);
Jamie Madillebf72992017-10-13 14:09:45 -0400307}
308
Frank Henigman419acc82018-06-24 19:57:31 -0400309void VertexArrayVk::updatePackedInputDescriptions()
Jamie Madillebf72992017-10-13 14:09:45 -0400310{
Jamie Madill112a3a82018-01-23 13:04:06 -0500311 if (!mDirtyPackedInputs.any())
Jamie Madillebf72992017-10-13 14:09:45 -0400312 {
313 return;
314 }
315
316 const auto &attribs = mState.getVertexAttributes();
317 const auto &bindings = mState.getVertexBindings();
318
Jamie Madill112a3a82018-01-23 13:04:06 -0500319 for (auto attribIndex : mDirtyPackedInputs)
Jamie Madillebf72992017-10-13 14:09:45 -0400320 {
321 const auto &attrib = attribs[attribIndex];
322 const auto &binding = bindings[attrib.bindingIndex];
323 if (attrib.enabled)
324 {
Frank Henigman419acc82018-06-24 19:57:31 -0400325 updatePackedInputInfo(static_cast<uint32_t>(attribIndex), binding, attrib);
Jamie Madillebf72992017-10-13 14:09:45 -0400326 }
327 else
328 {
Jamie Madilla2f043d2018-07-10 17:21:20 -0400329 WARN() << "Default vertex attributes unimplemented. http://anglebug.com/2444";
Jamie Madillebf72992017-10-13 14:09:45 -0400330 }
331 }
332
Jamie Madill112a3a82018-01-23 13:04:06 -0500333 mDirtyPackedInputs.reset();
334}
335
Frank Henigman419acc82018-06-24 19:57:31 -0400336void VertexArrayVk::updatePackedInputInfo(uint32_t attribIndex,
Jamie Madill112a3a82018-01-23 13:04:06 -0500337 const gl::VertexBinding &binding,
338 const gl::VertexAttribute &attrib)
339{
340 vk::PackedVertexInputBindingDesc &bindingDesc = mPackedInputBindings[attribIndex];
341
Frank Henigman419acc82018-06-24 19:57:31 -0400342 bindingDesc.stride = static_cast<uint16_t>(mCurrentArrayBufferStrides[attribIndex]);
Jamie Madill112a3a82018-01-23 13:04:06 -0500343 bindingDesc.inputRate = static_cast<uint16_t>(
344 binding.getDivisor() > 0 ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX);
345
Frank Henigman419acc82018-06-24 19:57:31 -0400346 VkFormat vkFormat = mCurrentArrayBufferFormats[attribIndex]->vkBufferFormat;
Jamie Madill112a3a82018-01-23 13:04:06 -0500347 ASSERT(vkFormat <= std::numeric_limits<uint16_t>::max());
Frank Henigman8c379f32018-06-21 19:55:05 -0400348 if (vkFormat == VK_FORMAT_UNDEFINED)
349 {
350 // TODO(fjhenigman): Add support for vertex data format. anglebug.com/2405
351 UNIMPLEMENTED();
352 }
Jamie Madill112a3a82018-01-23 13:04:06 -0500353
354 vk::PackedVertexInputAttributeDesc &attribDesc = mPackedInputAttributes[attribIndex];
355 attribDesc.format = static_cast<uint16_t>(vkFormat);
356 attribDesc.location = static_cast<uint16_t>(attribIndex);
Luc Ferronfa5d84b2018-06-28 10:40:04 -0400357 attribDesc.offset = static_cast<uint32_t>(attrib.relativeOffset);
Jamie Madillebf72992017-10-13 14:09:45 -0400358}
359
Jamie Madillc3755fc2018-04-05 08:39:13 -0400360gl::Error VertexArrayVk::drawArrays(const gl::Context *context,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400361 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400362 vk::CommandBuffer *commandBuffer,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400363 bool newCommandBuffer)
364{
Jamie Madillc3755fc2018-04-05 08:39:13 -0400365 ASSERT(commandBuffer->valid());
366
Jamie Madill21061022018-07-12 23:56:30 -0400367 ContextVk *contextVk = vk::GetImpl(context);
368
369 ANGLE_TRY(onDraw(context, drawCallParams, commandBuffer, newCommandBuffer));
Jamie Madillc3755fc2018-04-05 08:39:13 -0400370
Jamie Madill18e323a2018-05-11 16:54:17 -0400371 // Note: Vertex indexes can be arbitrarily large.
372 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
373
Jamie Madill493f9572018-05-24 19:52:15 -0400374 if (drawCallParams.mode() != gl::PrimitiveMode::LineLoop)
Jamie Madillc3755fc2018-04-05 08:39:13 -0400375 {
Jamie Madill18e323a2018-05-11 16:54:17 -0400376 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
Jamie Madillc3755fc2018-04-05 08:39:13 -0400377 return gl::NoError();
378 }
379
380 // Handle GL_LINE_LOOP drawArrays.
Jamie Madill18e323a2018-05-11 16:54:17 -0400381 size_t lastVertex = static_cast<size_t>(drawCallParams.firstVertex() + clampedVertexCount);
Jamie Madillc3755fc2018-04-05 08:39:13 -0400382 if (!mLineLoopBufferFirstIndex.valid() || !mLineLoopBufferLastIndex.valid() ||
383 mLineLoopBufferFirstIndex != drawCallParams.firstVertex() ||
384 mLineLoopBufferLastIndex != lastVertex)
385 {
Jamie Madill21061022018-07-12 23:56:30 -0400386 ANGLE_TRY(mLineLoopHelper.getIndexBufferForDrawArrays(contextVk, drawCallParams,
Jamie Madill22f12fe2018-04-08 14:23:40 -0400387 &mCurrentElementArrayBufferHandle,
388 &mCurrentElementArrayBufferOffset));
Jamie Madillc3755fc2018-04-05 08:39:13 -0400389
390 mLineLoopBufferFirstIndex = drawCallParams.firstVertex();
391 mLineLoopBufferLastIndex = lastVertex;
392 }
393
394 commandBuffer->bindIndexBuffer(mCurrentElementArrayBufferHandle,
395 mCurrentElementArrayBufferOffset, VK_INDEX_TYPE_UINT32);
396
Jamie Madill18e323a2018-05-11 16:54:17 -0400397 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
Jamie Madillc3755fc2018-04-05 08:39:13 -0400398
399 return gl::NoError();
400}
401
402gl::Error VertexArrayVk::drawElements(const gl::Context *context,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400403 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400404 vk::CommandBuffer *commandBuffer,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400405 bool newCommandBuffer)
406{
Jamie Madillc3755fc2018-04-05 08:39:13 -0400407 ASSERT(commandBuffer->valid());
408
Jamie Madill21061022018-07-12 23:56:30 -0400409 ContextVk *contextVk = vk::GetImpl(context);
410
Jamie Madill493f9572018-05-24 19:52:15 -0400411 if (drawCallParams.mode() != gl::PrimitiveMode::LineLoop)
Jamie Madillc3755fc2018-04-05 08:39:13 -0400412 {
Jamie Madill21061022018-07-12 23:56:30 -0400413 ANGLE_TRY(onIndexedDraw(context, drawCallParams, commandBuffer, newCommandBuffer));
Jamie Madillc3755fc2018-04-05 08:39:13 -0400414 commandBuffer->drawIndexed(drawCallParams.indexCount(), 1, 0, 0, 0);
415 return gl::NoError();
416 }
417
418 // Handle GL_LINE_LOOP drawElements.
Jamie Madillb8e39662018-04-04 11:41:42 -0400419 if (mDirtyLineLoopTranslation)
420 {
Luc Ferrona9120462018-04-12 13:11:03 -0400421 gl::Buffer *elementArrayBuffer = mState.getElementArrayBuffer().get();
422 VkIndexType indexType = gl_vk::GetIndexType(drawCallParams.type());
423
424 if (!elementArrayBuffer)
425 {
426 ANGLE_TRY(mLineLoopHelper.getIndexBufferForClientElementArray(
Jamie Madill21061022018-07-12 23:56:30 -0400427 contextVk, drawCallParams, &mCurrentElementArrayBufferHandle,
Luc Ferron3e313802018-06-11 14:44:33 -0400428 &mCurrentElementArrayBufferOffset));
Luc Ferrona9120462018-04-12 13:11:03 -0400429 }
430 else
431 {
Luc Ferrona4fa9c22018-04-13 07:00:56 -0400432 // When using an element array buffer, 'indices' is an offset to the first element.
433 intptr_t offset = reinterpret_cast<intptr_t>(drawCallParams.indices());
Luc Ferrona9120462018-04-12 13:11:03 -0400434 BufferVk *elementArrayBufferVk = vk::GetImpl(elementArrayBuffer);
435 ANGLE_TRY(mLineLoopHelper.getIndexBufferForElementArrayBuffer(
Jamie Madill21061022018-07-12 23:56:30 -0400436 contextVk, elementArrayBufferVk, indexType, drawCallParams.indexCount(), offset,
Luc Ferrona9120462018-04-12 13:11:03 -0400437 &mCurrentElementArrayBufferHandle, &mCurrentElementArrayBufferOffset));
438 }
Jamie Madillb8e39662018-04-04 11:41:42 -0400439 }
Jamie Madillc3755fc2018-04-05 08:39:13 -0400440
Jamie Madill21061022018-07-12 23:56:30 -0400441 ANGLE_TRY(onIndexedDraw(context, drawCallParams, commandBuffer, newCommandBuffer));
Jamie Madill22f12fe2018-04-08 14:23:40 -0400442 vk::LineLoopHelper::Draw(drawCallParams.indexCount(), commandBuffer);
Jamie Madillc3755fc2018-04-05 08:39:13 -0400443
444 return gl::NoError();
445}
446
447gl::Error VertexArrayVk::onDraw(const gl::Context *context,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400448 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400449 vk::CommandBuffer *commandBuffer,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400450 bool newCommandBuffer)
451{
Jamie Madill21061022018-07-12 23:56:30 -0400452 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madillc3755fc2018-04-05 08:39:13 -0400453 const gl::State &state = context->getGLState();
454 const gl::Program *programGL = state.getProgram();
Jamie Madillbcef3222018-04-13 15:19:11 -0400455 const gl::AttributesMask &clientAttribs = mState.getEnabledClientMemoryAttribsMask();
Jamie Madillc3755fc2018-04-05 08:39:13 -0400456 const gl::AttributesMask &activeAttribs = programGL->getActiveAttribLocationsMask();
457 uint32_t maxAttrib = programGL->getState().getMaxActiveAttribLocation();
458
Jamie Madillbcef3222018-04-13 15:19:11 -0400459 if (clientAttribs.any())
Jamie Madillc3755fc2018-04-05 08:39:13 -0400460 {
Jamie Madillbcef3222018-04-13 15:19:11 -0400461 const gl::AttributesMask &attribsToStream = (clientAttribs & activeAttribs);
Jamie Madillc3755fc2018-04-05 08:39:13 -0400462 if (attribsToStream.any())
463 {
464 ANGLE_TRY(drawCallParams.ensureIndexRangeResolved(context));
Jamie Madill21061022018-07-12 23:56:30 -0400465 ANGLE_TRY(streamVertexData(contextVk, attribsToStream, drawCallParams));
Jamie Madillc3755fc2018-04-05 08:39:13 -0400466 commandBuffer->bindVertexBuffers(0, maxAttrib, mCurrentArrayBufferHandles.data(),
467 mCurrentArrayBufferOffsets.data());
468 }
469 }
470 else if (mVertexBuffersDirty || newCommandBuffer)
471 {
Luc Ferron44162472018-04-06 13:20:45 -0400472 if (maxAttrib > 0)
473 {
Luc Ferron44162472018-04-06 13:20:45 -0400474 commandBuffer->bindVertexBuffers(0, maxAttrib, mCurrentArrayBufferHandles.data(),
475 mCurrentArrayBufferOffsets.data());
Jamie Madill316c6062018-05-29 10:49:45 -0400476
477 vk::CommandGraphResource *drawFramebuffer = vk::GetImpl(state.getDrawFramebuffer());
478 updateArrayBufferReadDependencies(drawFramebuffer, activeAttribs,
Jamie Madill21061022018-07-12 23:56:30 -0400479 contextVk->getRenderer()->getCurrentQueueSerial());
Luc Ferron44162472018-04-06 13:20:45 -0400480 }
Luc Ferronc1e02682018-04-11 11:02:55 -0400481
Jamie Madillc3755fc2018-04-05 08:39:13 -0400482 mVertexBuffersDirty = false;
Luc Ferronc1e02682018-04-11 11:02:55 -0400483
484 // This forces the binding to happen if we follow a drawElement call from a drawArrays call.
485 mIndexBufferDirty = true;
Luc Ferron983c4292018-04-10 13:05:45 -0400486
487 // If we've had a drawElements call with a line loop before, we want to make sure this is
488 // invalidated the next time drawElements is called since we use the same index buffer for
489 // both calls.
490 mDirtyLineLoopTranslation = true;
Jamie Madillc3755fc2018-04-05 08:39:13 -0400491 }
492
493 return gl::NoError();
494}
495
496gl::Error VertexArrayVk::onIndexedDraw(const gl::Context *context,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400497 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400498 vk::CommandBuffer *commandBuffer,
Jamie Madillc3755fc2018-04-05 08:39:13 -0400499 bool newCommandBuffer)
500{
Jamie Madill21061022018-07-12 23:56:30 -0400501 ContextVk *contextVk = vk::GetImpl(context);
502 ANGLE_TRY(onDraw(context, drawCallParams, commandBuffer, newCommandBuffer));
Frank Henigman419acc82018-06-24 19:57:31 -0400503 bool isLineLoop = drawCallParams.mode() == gl::PrimitiveMode::LineLoop;
Luc Ferron6ed167a2018-06-13 13:45:55 -0400504 gl::Buffer *glBuffer = mState.getElementArrayBuffer().get();
505 uintptr_t offset =
506 glBuffer && !isLineLoop ? reinterpret_cast<uintptr_t>(drawCallParams.indices()) : 0;
Jamie Madillc3755fc2018-04-05 08:39:13 -0400507
Luc Ferron6ed167a2018-06-13 13:45:55 -0400508 if (!glBuffer && !isLineLoop)
Jamie Madillc3755fc2018-04-05 08:39:13 -0400509 {
510 ANGLE_TRY(drawCallParams.ensureIndexRangeResolved(context));
Jamie Madill21061022018-07-12 23:56:30 -0400511 ANGLE_TRY(streamIndexData(contextVk, drawCallParams));
Jamie Madillc3755fc2018-04-05 08:39:13 -0400512 commandBuffer->bindIndexBuffer(mCurrentElementArrayBufferHandle,
513 mCurrentElementArrayBufferOffset,
514 gl_vk::GetIndexType(drawCallParams.type()));
515 }
Luc Ferron49aacad2018-06-12 08:33:59 -0400516 else if (mIndexBufferDirty || newCommandBuffer || offset != mLastIndexBufferOffset)
Jamie Madillc3755fc2018-04-05 08:39:13 -0400517 {
Luc Ferron3e313802018-06-11 14:44:33 -0400518 if (drawCallParams.type() == GL_UNSIGNED_BYTE &&
519 drawCallParams.mode() != gl::PrimitiveMode::LineLoop)
Jamie Madillc3755fc2018-04-05 08:39:13 -0400520 {
Luc Ferron6ed167a2018-06-13 13:45:55 -0400521 // Unsigned bytes don't have direct support in Vulkan so we have to expand the
522 // memory to a GLushort.
523 BufferVk *bufferVk = vk::GetImpl(glBuffer);
524 void *srcDataMapping = nullptr;
525 ASSERT(!glBuffer->isMapped());
Jamie Madill21061022018-07-12 23:56:30 -0400526 ANGLE_TRY(bufferVk->mapImpl(contextVk, &srcDataMapping));
Rafael Cintron05a449a2018-06-20 18:08:04 -0700527 uint8_t *srcData = static_cast<uint8_t *>(srcDataMapping);
Luc Ferron6ed167a2018-06-13 13:45:55 -0400528 intptr_t offsetIntoSrcData = reinterpret_cast<intptr_t>(drawCallParams.indices());
529 srcData += offsetIntoSrcData;
530
531 // Allocate a new buffer that's double the size of the buffer provided by the user to
532 // go from unsigned byte to unsigned short.
533 uint8_t *allocatedData = nullptr;
534 bool newBufferAllocated = false;
535 uint32_t expandedDataOffset = 0;
Jamie Madilleebe2192018-07-11 09:01:18 -0400536 ANGLE_TRY(mTranslatedByteIndexData.allocate(
Jamie Madill21061022018-07-12 23:56:30 -0400537 contextVk, static_cast<size_t>(bufferVk->getSize()) * 2, &allocatedData,
Jamie Madilleebe2192018-07-11 09:01:18 -0400538 &mCurrentElementArrayBufferHandle, &expandedDataOffset, &newBufferAllocated));
Luc Ferron6ed167a2018-06-13 13:45:55 -0400539 mCurrentElementArrayBufferOffset = static_cast<VkDeviceSize>(expandedDataOffset);
540
541 // Expand the source into the destination
542 ASSERT(!context->getGLState().isPrimitiveRestartEnabled());
543 uint16_t *expandedDst = reinterpret_cast<uint16_t *>(allocatedData);
544 for (GLsizei index = 0; index < bufferVk->getSize() - offsetIntoSrcData; index++)
545 {
546 expandedDst[index] = static_cast<GLushort>(srcData[index]);
547 }
548
549 // Make sure our writes are available.
Jamie Madill21061022018-07-12 23:56:30 -0400550 ANGLE_TRY(mTranslatedByteIndexData.flush(contextVk));
Luc Ferron6ed167a2018-06-13 13:45:55 -0400551 GLboolean result = false;
552 ANGLE_TRY(bufferVk->unmap(context, &result));
553
554 // We do not add the offset from the drawCallParams here because we've already copied
555 // the source starting at the offset requested.
556 commandBuffer->bindIndexBuffer(mCurrentElementArrayBufferHandle,
557 mCurrentElementArrayBufferOffset,
558 gl_vk::GetIndexType(drawCallParams.type()));
559 }
560 else
561 {
562 commandBuffer->bindIndexBuffer(mCurrentElementArrayBufferHandle,
563 mCurrentElementArrayBufferOffset + offset,
564 gl_vk::GetIndexType(drawCallParams.type()));
Jamie Madillc3755fc2018-04-05 08:39:13 -0400565 }
566
Luc Ferron49aacad2018-06-12 08:33:59 -0400567 mLastIndexBufferOffset = offset;
Jamie Madill316c6062018-05-29 10:49:45 -0400568
569 const gl::State &glState = context->getGLState();
570 vk::CommandGraphResource *drawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Jamie Madill21061022018-07-12 23:56:30 -0400571 updateElementArrayBufferReadDependency(drawFramebuffer,
572 contextVk->getRenderer()->getCurrentQueueSerial());
Jamie Madillc3755fc2018-04-05 08:39:13 -0400573 mIndexBufferDirty = false;
Luc Ferron983c4292018-04-10 13:05:45 -0400574
575 // If we've had a drawArrays call with a line loop before, we want to make sure this is
576 // invalidated the next time drawArrays is called since we use the same index buffer for
577 // both calls.
578 mLineLoopBufferFirstIndex.reset();
579 mLineLoopBufferLastIndex.reset();
Jamie Madillc3755fc2018-04-05 08:39:13 -0400580 }
581
582 return gl::NoError();
583}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400584} // namespace rx