daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 8 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 12 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 13 | #include "libGLESv2/Texture.h" |
| 14 | #include "libGLESv2/Context.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Renderbuffer.h" |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 16 | #include "libGLESv2/FramebufferAttachment.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 17 | #include "libGLESv2/renderer/Renderer.h" |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/RenderTarget.h" |
Shannon Woods | e2632d2 | 2014-10-17 13:08:51 -0400 | [diff] [blame] | 19 | #include "libGLESv2/renderer/RenderbufferImpl.h" |
Jamie Madill | 7acae0a | 2014-09-24 17:10:51 -0400 | [diff] [blame] | 20 | #include "libGLESv2/renderer/Workarounds.h" |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 21 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
Shannon Woods | e2632d2 | 2014-10-17 13:08:51 -0400 | [diff] [blame] | 22 | #include "libGLESv2/renderer/d3d/RenderbufferD3D.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 23 | |
| 24 | #include "common/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 26 | namespace rx |
| 27 | { |
Shannon Woods | e2632d2 | 2014-10-17 13:08:51 -0400 | [diff] [blame] | 28 | // TODO: Move these functions, and the D3D-specific header inclusions above, |
| 29 | // to FramebufferD3D. |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 30 | gl::Error GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment, RenderTarget **outRT) |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 31 | { |
| 32 | if (attachment->isTexture()) |
| 33 | { |
| 34 | gl::Texture *texture = attachment->getTexture(); |
| 35 | ASSERT(texture); |
| 36 | TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 37 | const gl::ImageIndex *index = attachment->getTextureImageIndex(); |
| 38 | ASSERT(index); |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 39 | return textureD3D->getRenderTarget(*index, outRT); |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 40 | } |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 41 | else |
| 42 | { |
| 43 | gl::Renderbuffer *renderbuffer = attachment->getRenderbuffer(); |
| 44 | ASSERT(renderbuffer); |
Shannon Woods | e2632d2 | 2014-10-17 13:08:51 -0400 | [diff] [blame] | 45 | RenderbufferD3D *renderbufferD3D = RenderbufferD3D::makeRenderbufferD3D(renderbuffer->getImplementation()); |
| 46 | *outRT = renderbufferD3D->getRenderTarget(); |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 47 | return gl::Error(GL_NO_ERROR); |
| 48 | } |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 49 | } |
| 50 | |
Jamie Madill | 612e2e4 | 2014-09-12 13:26:55 -0400 | [diff] [blame] | 51 | // Note: RenderTarget serials should ideally be in the RenderTargets themselves. |
| 52 | unsigned int GetAttachmentSerial(gl::FramebufferAttachment *attachment) |
| 53 | { |
| 54 | if (attachment->isTexture()) |
| 55 | { |
| 56 | gl::Texture *texture = attachment->getTexture(); |
| 57 | ASSERT(texture); |
| 58 | TextureD3D *textureD3D = TextureD3D::makeTextureD3D(texture->getImplementation()); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 59 | const gl::ImageIndex *index = attachment->getTextureImageIndex(); |
| 60 | ASSERT(index); |
| 61 | return textureD3D->getRenderTargetSerial(*index); |
Jamie Madill | 612e2e4 | 2014-09-12 13:26:55 -0400 | [diff] [blame] | 62 | } |
| 63 | |
| 64 | gl::Renderbuffer *renderbuffer = attachment->getRenderbuffer(); |
| 65 | ASSERT(renderbuffer); |
Shannon Woods | e2632d2 | 2014-10-17 13:08:51 -0400 | [diff] [blame] | 66 | RenderbufferD3D *renderbufferD3D = RenderbufferD3D::makeRenderbufferD3D(renderbuffer->getImplementation()); |
| 67 | return renderbufferD3D->getRenderTargetSerial(); |
Jamie Madill | 612e2e4 | 2014-09-12 13:26:55 -0400 | [diff] [blame] | 68 | } |
| 69 | |
Jamie Madill | 9f0b42a | 2014-09-12 10:25:27 -0400 | [diff] [blame] | 70 | } |
| 71 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 72 | namespace gl |
| 73 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 74 | |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 75 | Framebuffer::Framebuffer(GLuint id) |
| 76 | : mId(id), |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 77 | mReadBufferState(GL_COLOR_ATTACHMENT0_EXT), |
| 78 | mDepthbuffer(NULL), |
| 79 | mStencilbuffer(NULL) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 80 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 81 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 82 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 83 | mColorbuffers[colorAttachment] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 84 | mDrawBufferStates[colorAttachment] = GL_NONE; |
| 85 | } |
| 86 | mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 87 | } |
| 88 | |
| 89 | Framebuffer::~Framebuffer() |
| 90 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 91 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 92 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 93 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 94 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 95 | SafeDelete(mDepthbuffer); |
| 96 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 97 | } |
| 98 | |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 99 | FramebufferAttachment *Framebuffer::createAttachment(GLenum binding, GLenum type, GLuint handle, GLint level, GLint layer) const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 100 | { |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 101 | if (handle == 0) |
| 102 | { |
| 103 | return NULL; |
| 104 | } |
| 105 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 106 | gl::Context *context = gl::getContext(); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 107 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 108 | switch (type) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 109 | { |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 110 | case GL_NONE: |
| 111 | return NULL; |
| 112 | |
| 113 | case GL_RENDERBUFFER: |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 114 | return new RenderbufferAttachment(binding, context->getRenderbuffer(handle)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 115 | |
| 116 | case GL_TEXTURE_2D: |
| 117 | { |
| 118 | Texture *texture = context->getTexture(handle); |
| 119 | if (texture && texture->getTarget() == GL_TEXTURE_2D) |
| 120 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 121 | return new TextureAttachment(binding, texture, ImageIndex::Make2D(level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 122 | } |
| 123 | else |
| 124 | { |
| 125 | return NULL; |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 130 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 131 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 132 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 133 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 134 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 135 | { |
| 136 | Texture *texture = context->getTexture(handle); |
| 137 | if (texture && texture->getTarget() == GL_TEXTURE_CUBE_MAP) |
| 138 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 139 | return new TextureAttachment(binding, texture, ImageIndex::MakeCube(type, level)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 140 | } |
| 141 | else |
| 142 | { |
| 143 | return NULL; |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | case GL_TEXTURE_3D: |
| 148 | { |
| 149 | Texture *texture = context->getTexture(handle); |
| 150 | if (texture && texture->getTarget() == GL_TEXTURE_3D) |
| 151 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 152 | return new TextureAttachment(binding, texture, ImageIndex::Make3D(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 153 | } |
| 154 | else |
| 155 | { |
| 156 | return NULL; |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | case GL_TEXTURE_2D_ARRAY: |
| 161 | { |
| 162 | Texture *texture = context->getTexture(handle); |
| 163 | if (texture && texture->getTarget() == GL_TEXTURE_2D_ARRAY) |
| 164 | { |
Jamie Madill | eeb7b0e | 2014-09-03 15:07:20 -0400 | [diff] [blame] | 165 | return new TextureAttachment(binding, texture, ImageIndex::Make2DArray(level, layer)); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 166 | } |
| 167 | else |
| 168 | { |
| 169 | return NULL; |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | default: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 174 | UNREACHABLE(); |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 175 | return NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 176 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 177 | } |
| 178 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 179 | void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 180 | { |
| 181 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 182 | SafeDelete(mColorbuffers[colorAttachment]); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 183 | GLenum binding = colorAttachment + GL_COLOR_ATTACHMENT0; |
| 184 | mColorbuffers[colorAttachment] = createAttachment(binding, type, colorbuffer, level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 185 | } |
| 186 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 187 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 188 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 189 | SafeDelete(mDepthbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 190 | mDepthbuffer = createAttachment(GL_DEPTH_ATTACHMENT, type, depthbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 191 | } |
| 192 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 193 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 194 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 195 | SafeDelete(mStencilbuffer); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 196 | mStencilbuffer = createAttachment(GL_STENCIL_ATTACHMENT, type, stencilbuffer, level, layer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 197 | } |
| 198 | |
Geoff Lang | 309c92a | 2013-07-25 16:23:19 -0400 | [diff] [blame] | 199 | void Framebuffer::setDepthStencilBuffer(GLenum type, GLuint depthStencilBuffer, GLint level, GLint layer) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 200 | { |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 201 | FramebufferAttachment *attachment = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 202 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 203 | SafeDelete(mDepthbuffer); |
| 204 | SafeDelete(mStencilbuffer); |
| 205 | |
| 206 | // ensure this is a legitimate depth+stencil format |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 207 | if (attachment && attachment->getDepthSize() > 0 && attachment->getStencilSize() > 0) |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 208 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 209 | mDepthbuffer = attachment; |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 210 | |
| 211 | // Make a new attachment object to ensure we do not double-delete |
| 212 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 213 | mStencilbuffer = createAttachment(GL_DEPTH_STENCIL_ATTACHMENT, type, depthStencilBuffer, level, layer); |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 214 | } |
| 215 | } |
| 216 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 217 | void Framebuffer::detachTexture(GLuint textureId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 218 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 219 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 220 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 221 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 222 | |
| 223 | if (attachment && attachment->isTextureWithId(textureId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 224 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 225 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 226 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 227 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 228 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 229 | if (mDepthbuffer && mDepthbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 230 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 231 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 232 | } |
| 233 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 234 | if (mStencilbuffer && mStencilbuffer->isTextureWithId(textureId)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 235 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 236 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 237 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 238 | } |
| 239 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 240 | void Framebuffer::detachRenderbuffer(GLuint renderbufferId) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 241 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 242 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 243 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 244 | FramebufferAttachment *attachment = mColorbuffers[colorAttachment]; |
| 245 | |
| 246 | if (attachment && attachment->isRenderbufferWithId(renderbufferId)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 247 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 248 | SafeDelete(mColorbuffers[colorAttachment]); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 249 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 250 | } |
| 251 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 252 | if (mDepthbuffer && mDepthbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 253 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 254 | SafeDelete(mDepthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 255 | } |
| 256 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 257 | if (mStencilbuffer && mStencilbuffer->isRenderbufferWithId(renderbufferId)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 258 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 259 | SafeDelete(mStencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 260 | } |
| 261 | } |
| 262 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 263 | FramebufferAttachment *Framebuffer::getColorbuffer(unsigned int colorAttachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 264 | { |
| 265 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 266 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 267 | } |
| 268 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 269 | FramebufferAttachment *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 270 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 271 | return mDepthbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 272 | } |
| 273 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 274 | FramebufferAttachment *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 275 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 276 | return mStencilbuffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 277 | } |
| 278 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 279 | FramebufferAttachment *Framebuffer::getDepthStencilBuffer() const |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 280 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 281 | return (hasValidDepthStencil() ? mDepthbuffer : NULL); |
Geoff Lang | 646559f | 2013-08-15 11:08:15 -0400 | [diff] [blame] | 282 | } |
| 283 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 284 | FramebufferAttachment *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 285 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 286 | FramebufferAttachment *depthstencilbuffer = mDepthbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 287 | |
| 288 | if (!depthstencilbuffer) |
| 289 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 290 | depthstencilbuffer = mStencilbuffer; |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 291 | } |
| 292 | |
| 293 | return depthstencilbuffer; |
| 294 | } |
| 295 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 296 | FramebufferAttachment *Framebuffer::getReadColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 297 | { |
| 298 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 299 | return mColorbuffers[0]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 300 | } |
| 301 | |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 302 | GLenum Framebuffer::getReadColorbufferType() const |
| 303 | { |
| 304 | // Will require more logic if glReadBuffers is supported |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 305 | return (mColorbuffers[0] ? mColorbuffers[0]->type() : GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 306 | } |
| 307 | |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 308 | FramebufferAttachment *Framebuffer::getFirstColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 309 | { |
| 310 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 311 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 312 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 313 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 314 | return mColorbuffers[colorAttachment]; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 315 | } |
| 316 | } |
| 317 | |
| 318 | return NULL; |
| 319 | } |
| 320 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 321 | FramebufferAttachment *Framebuffer::getAttachment(GLenum attachment) const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 322 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 323 | if (attachment >= GL_COLOR_ATTACHMENT0 && attachment <= GL_COLOR_ATTACHMENT15) |
| 324 | { |
| 325 | return getColorbuffer(attachment - GL_COLOR_ATTACHMENT0); |
| 326 | } |
| 327 | else |
| 328 | { |
| 329 | switch (attachment) |
| 330 | { |
| 331 | case GL_DEPTH_ATTACHMENT: |
| 332 | return getDepthbuffer(); |
| 333 | case GL_STENCIL_ATTACHMENT: |
| 334 | return getStencilbuffer(); |
| 335 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 336 | return getDepthStencilBuffer(); |
| 337 | default: |
| 338 | UNREACHABLE(); |
| 339 | return NULL; |
| 340 | } |
| 341 | } |
Geoff Lang | 55ba29c | 2013-07-11 16:57:53 -0400 | [diff] [blame] | 342 | } |
| 343 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 344 | GLenum Framebuffer::getDrawBufferState(unsigned int colorAttachment) const |
| 345 | { |
| 346 | return mDrawBufferStates[colorAttachment]; |
| 347 | } |
| 348 | |
| 349 | void Framebuffer::setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer) |
| 350 | { |
| 351 | mDrawBufferStates[colorAttachment] = drawBuffer; |
| 352 | } |
| 353 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 354 | bool Framebuffer::isEnabledColorAttachment(unsigned int colorAttachment) const |
| 355 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 356 | return (mColorbuffers[colorAttachment] && mDrawBufferStates[colorAttachment] != GL_NONE); |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 357 | } |
| 358 | |
| 359 | bool Framebuffer::hasEnabledColorAttachment() const |
| 360 | { |
| 361 | for (unsigned int colorAttachment = 0; colorAttachment < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 362 | { |
| 363 | if (isEnabledColorAttachment(colorAttachment)) |
| 364 | { |
| 365 | return true; |
| 366 | } |
| 367 | } |
| 368 | |
| 369 | return false; |
| 370 | } |
| 371 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 372 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 373 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 374 | return (mStencilbuffer && mStencilbuffer->getStencilSize() > 0); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 375 | } |
| 376 | |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 377 | bool Framebuffer::usingExtendedDrawBuffers() const |
| 378 | { |
| 379 | for (unsigned int colorAttachment = 1; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 380 | { |
| 381 | if (isEnabledColorAttachment(colorAttachment)) |
| 382 | { |
| 383 | return true; |
| 384 | } |
| 385 | } |
| 386 | |
| 387 | return false; |
| 388 | } |
| 389 | |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 390 | GLenum Framebuffer::completeness(const gl::Data &data) const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 391 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 392 | int width = 0; |
| 393 | int height = 0; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 394 | unsigned int colorbufferSize = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 395 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 396 | bool missingAttachment = true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 397 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 398 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 399 | { |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 400 | const FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 401 | |
| 402 | if (colorbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 403 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 404 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 405 | { |
| 406 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 407 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 408 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 409 | GLenum internalformat = colorbuffer->getInternalFormat(); |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 410 | const TextureCaps &formatCaps = data.textureCaps->get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 411 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 412 | if (colorbuffer->isTexture()) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 413 | { |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 414 | if (!formatCaps.renderable) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 415 | { |
| 416 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 417 | } |
| 418 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 419 | if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 420 | { |
| 421 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 422 | } |
| 423 | } |
| 424 | else |
| 425 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 426 | if (!formatCaps.renderable || formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 427 | { |
| 428 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 429 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 430 | } |
| 431 | |
| 432 | if (!missingAttachment) |
| 433 | { |
| 434 | // all color attachments must have the same width and height |
| 435 | if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height) |
| 436 | { |
| 437 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 438 | } |
| 439 | |
| 440 | // APPLE_framebuffer_multisample, which EXT_draw_buffers refers to, requires that |
| 441 | // all color attachments have the same number of samples for the FBO to be complete. |
| 442 | if (colorbuffer->getSamples() != samples) |
| 443 | { |
| 444 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; |
| 445 | } |
| 446 | |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 447 | // in GLES 2.0, all color attachments attachments must have the same number of bitplanes |
| 448 | // in GLES 3.0, there is no such restriction |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 449 | if (data.clientVersion < 3) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 450 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 451 | if (formatInfo.pixelBytes != colorbufferSize) |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 452 | { |
| 453 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 454 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 455 | } |
| 456 | |
| 457 | // D3D11 does not allow for overlapping RenderTargetViews, so ensure uniqueness |
| 458 | for (unsigned int previousColorAttachment = 0; previousColorAttachment < colorAttachment; previousColorAttachment++) |
| 459 | { |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 460 | const FramebufferAttachment *previousAttachment = mColorbuffers[previousColorAttachment]; |
| 461 | |
| 462 | if (previousAttachment && |
| 463 | (colorbuffer->id() == previousAttachment->id() && |
| 464 | colorbuffer->type() == previousAttachment->type())) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 465 | { |
| 466 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 467 | } |
| 468 | } |
| 469 | } |
| 470 | else |
| 471 | { |
| 472 | width = colorbuffer->getWidth(); |
| 473 | height = colorbuffer->getHeight(); |
| 474 | samples = colorbuffer->getSamples(); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 475 | colorbufferSize = formatInfo.pixelBytes; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 476 | missingAttachment = false; |
| 477 | } |
| 478 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 479 | } |
| 480 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 481 | if (mDepthbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 482 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 483 | if (mDepthbuffer->getWidth() == 0 || mDepthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 484 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 485 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 486 | } |
| 487 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 488 | GLenum internalformat = mDepthbuffer->getInternalFormat(); |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 489 | const TextureCaps &formatCaps = data.textureCaps->get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 490 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 491 | if (mDepthbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 492 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 493 | // depth texture attachments require OES/ANGLE_depth_texture |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 494 | if (!data.extensions->depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 495 | { |
| 496 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 497 | } |
| 498 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 499 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 500 | { |
| 501 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 502 | } |
| 503 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 504 | if (formatInfo.depthBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 505 | { |
| 506 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 507 | } |
| 508 | } |
| 509 | else |
| 510 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 511 | if (!formatCaps.renderable || formatInfo.depthBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 512 | { |
| 513 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 514 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 515 | } |
| 516 | |
| 517 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 518 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 519 | width = mDepthbuffer->getWidth(); |
| 520 | height = mDepthbuffer->getHeight(); |
| 521 | samples = mDepthbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 522 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 523 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 524 | else if (width != mDepthbuffer->getWidth() || height != mDepthbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 525 | { |
| 526 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 527 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 528 | else if (samples != mDepthbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 529 | { |
| 530 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 531 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 532 | } |
| 533 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 534 | if (mStencilbuffer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 535 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 536 | if (mStencilbuffer->getWidth() == 0 || mStencilbuffer->getHeight() == 0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 537 | { |
| 538 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 539 | } |
| 540 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 541 | GLenum internalformat = mStencilbuffer->getInternalFormat(); |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 542 | const TextureCaps &formatCaps = data.textureCaps->get(internalformat); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 543 | const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 544 | if (mStencilbuffer->isTexture()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 545 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 546 | // texture stencil attachments come along as part |
| 547 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 548 | if (!data.extensions->depthTextures) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 549 | { |
| 550 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 551 | } |
| 552 | |
Geoff Lang | 6cf8e1b | 2014-07-03 13:03:57 -0400 | [diff] [blame] | 553 | if (!formatCaps.renderable) |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 554 | { |
| 555 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 556 | } |
| 557 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 558 | if (formatInfo.stencilBits == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 559 | { |
| 560 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 561 | } |
| 562 | } |
| 563 | else |
| 564 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 565 | if (!formatCaps.renderable || formatInfo.stencilBits == 0) |
Jamie Madill | bb94f34 | 2014-06-23 15:23:02 -0400 | [diff] [blame] | 566 | { |
| 567 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 568 | } |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 569 | } |
| 570 | |
| 571 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 572 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 573 | width = mStencilbuffer->getWidth(); |
| 574 | height = mStencilbuffer->getHeight(); |
| 575 | samples = mStencilbuffer->getSamples(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 576 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 577 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 578 | else if (width != mStencilbuffer->getWidth() || height != mStencilbuffer->getHeight()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 579 | { |
| 580 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 581 | } |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 582 | else if (samples != mStencilbuffer->getSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 583 | { |
| 584 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 585 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 586 | } |
| 587 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 588 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 589 | // since we only support packed_depth_stencil and not separate depth and stencil |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 590 | if (mDepthbuffer && mStencilbuffer && !hasValidDepthStencil()) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 591 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 592 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 593 | } |
| 594 | |
| 595 | // we need to have at least one attachment to be complete |
| 596 | if (missingAttachment) |
| 597 | { |
| 598 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 599 | } |
| 600 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 601 | return GL_FRAMEBUFFER_COMPLETE; |
| 602 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 603 | |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 604 | Error Framebuffer::invalidate(const Caps &caps, GLsizei numAttachments, const GLenum *attachments) |
Jamie Madill | 2d96b9e | 2014-08-29 15:46:47 -0400 | [diff] [blame] | 605 | { |
| 606 | GLuint maxDimension = caps.maxRenderbufferSize; |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 607 | return invalidateSub(numAttachments, attachments, 0, 0, maxDimension, maxDimension); |
Jamie Madill | 2d96b9e | 2014-08-29 15:46:47 -0400 | [diff] [blame] | 608 | } |
| 609 | |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 610 | Error Framebuffer::invalidateSub(GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 611 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 612 | for (GLsizei attachIndex = 0; attachIndex < numAttachments; ++attachIndex) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 613 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 614 | GLenum attachmentTarget = attachments[attachIndex]; |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 615 | |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 616 | FramebufferAttachment *attachment = (attachmentTarget == GL_DEPTH_STENCIL_ATTACHMENT) ? getDepthOrStencilbuffer() |
| 617 | : getAttachment(attachmentTarget); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 618 | |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 619 | if (attachment) |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 620 | { |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 621 | rx::RenderTarget *renderTarget = NULL; |
| 622 | Error error = rx::GetAttachmentRenderTarget(attachment, &renderTarget); |
| 623 | if (error.isError()) |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 624 | { |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 625 | return error; |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 626 | } |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 627 | |
| 628 | renderTarget->invalidate(x, y, width, height); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 629 | } |
| 630 | } |
Geoff Lang | 64f23f6 | 2014-09-10 14:40:12 -0400 | [diff] [blame] | 631 | |
| 632 | return Error(GL_NO_ERROR); |
Jamie Madill | 400a441 | 2014-08-29 15:46:45 -0400 | [diff] [blame] | 633 | } |
| 634 | |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 635 | DefaultFramebuffer::DefaultFramebuffer(rx::RenderbufferImpl *colorbuffer, rx::RenderbufferImpl *depthStencil) |
| 636 | : Framebuffer(0) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 637 | { |
Shannon Woods | e2632d2 | 2014-10-17 13:08:51 -0400 | [diff] [blame] | 638 | Renderbuffer *colorRenderbuffer = new Renderbuffer(colorbuffer, 0); |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 639 | mColorbuffers[0] = new RenderbufferAttachment(GL_BACK, colorRenderbuffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 640 | |
Shannon Woods | e2632d2 | 2014-10-17 13:08:51 -0400 | [diff] [blame] | 641 | Renderbuffer *depthStencilBuffer = new Renderbuffer(depthStencil, 0); |
Jamie Madill | 28bedaf | 2014-06-26 13:17:22 -0400 | [diff] [blame] | 642 | |
| 643 | // Make a new attachment objects to ensure we do not double-delete |
| 644 | // See angle issue 686 |
Jamie Madill | aef95de | 2014-09-05 10:12:41 -0400 | [diff] [blame] | 645 | mDepthbuffer = (depthStencilBuffer->getDepthSize() != 0 ? new RenderbufferAttachment(GL_DEPTH_ATTACHMENT, depthStencilBuffer) : NULL); |
| 646 | mStencilbuffer = (depthStencilBuffer->getStencilSize() != 0 ? new RenderbufferAttachment(GL_STENCIL_ATTACHMENT, depthStencilBuffer) : NULL); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 647 | |
| 648 | mDrawBufferStates[0] = GL_BACK; |
| 649 | mReadBufferState = GL_BACK; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 650 | } |
| 651 | |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 652 | int Framebuffer::getSamples(const gl::Data &data) const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 653 | { |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 654 | if (completeness(data) == GL_FRAMEBUFFER_COMPLETE) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 655 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 656 | // for a complete framebuffer, all attachments must have the same sample count |
| 657 | // in this case return the first nonzero sample size |
| 658 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 659 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 660 | if (mColorbuffers[colorAttachment]) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 661 | { |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 662 | return mColorbuffers[colorAttachment]->getSamples(); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 663 | } |
| 664 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 665 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 666 | |
| 667 | return 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 668 | } |
| 669 | |
Jamie Madill | e261b44 | 2014-06-25 12:42:21 -0400 | [diff] [blame] | 670 | bool Framebuffer::hasValidDepthStencil() const |
| 671 | { |
| 672 | // A valid depth-stencil attachment has the same resource bound to both the |
| 673 | // depth and stencil attachment points. |
| 674 | return (mDepthbuffer && mStencilbuffer && |
| 675 | mDepthbuffer->type() == mStencilbuffer->type() && |
| 676 | mDepthbuffer->id() == mStencilbuffer->id()); |
| 677 | } |
| 678 | |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 679 | ColorbufferInfo Framebuffer::getColorbuffersForRender(const rx::Workarounds &workarounds) const |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 680 | { |
| 681 | ColorbufferInfo colorbuffersForRender; |
| 682 | |
| 683 | for (size_t colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; ++colorAttachment) |
| 684 | { |
| 685 | GLenum drawBufferState = mDrawBufferStates[colorAttachment]; |
| 686 | FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; |
| 687 | |
| 688 | if (colorbuffer != NULL && drawBufferState != GL_NONE) |
| 689 | { |
| 690 | ASSERT(drawBufferState == GL_BACK || drawBufferState == (GL_COLOR_ATTACHMENT0_EXT + colorAttachment)); |
| 691 | colorbuffersForRender.push_back(colorbuffer); |
| 692 | } |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 693 | else if (!workarounds.mrtPerfWorkaround) |
Jamie Madill | ce20c7f | 2014-09-03 11:56:29 -0400 | [diff] [blame] | 694 | { |
| 695 | colorbuffersForRender.push_back(NULL); |
| 696 | } |
| 697 | } |
| 698 | |
| 699 | return colorbuffersForRender; |
| 700 | } |
| 701 | |
Jamie Madill | 48faf80 | 2014-11-06 15:27:22 -0500 | [diff] [blame^] | 702 | GLenum DefaultFramebuffer::completeness(const gl::Data &) const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 703 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 704 | // The default framebuffer *must* always be complete, though it may not be |
| 705 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 706 | return GL_FRAMEBUFFER_COMPLETE; |
| 707 | } |
| 708 | |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 709 | FramebufferAttachment *DefaultFramebuffer::getAttachment(GLenum attachment) const |
| 710 | { |
| 711 | switch (attachment) |
| 712 | { |
Jamie Madill | 6d70826 | 2014-09-03 15:07:13 -0400 | [diff] [blame] | 713 | case GL_COLOR: |
Jamie Madill | e92a354 | 2014-07-03 10:38:58 -0400 | [diff] [blame] | 714 | case GL_BACK: |
| 715 | return getColorbuffer(0); |
| 716 | case GL_DEPTH: |
| 717 | return getDepthbuffer(); |
| 718 | case GL_STENCIL: |
| 719 | return getStencilbuffer(); |
| 720 | case GL_DEPTH_STENCIL: |
| 721 | return getDepthStencilBuffer(); |
| 722 | default: |
| 723 | UNREACHABLE(); |
| 724 | return NULL; |
| 725 | } |
| 726 | } |
| 727 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 728 | } |