Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 24 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 31 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 32 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 33 | gl::InputLayout defaultLayout; |
| 34 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | if (shaderAttr.type != GL_NONE) |
| 37 | { |
| 38 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 39 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 40 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 41 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 42 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 43 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 44 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 45 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 46 | gl::VertexFormatType defaultType = |
| 47 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 48 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 49 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 50 | } |
| 51 | } |
| 52 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 53 | |
| 54 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 55 | } |
| 56 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 57 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 58 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 60 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 62 | if (!shaderOutputVars.empty()) |
| 63 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 64 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 65 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 66 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 67 | |
| 68 | return defaultPixelOutput; |
| 69 | } |
| 70 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 71 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 72 | { |
| 73 | return var.isRowMajorLayout; |
| 74 | } |
| 75 | |
| 76 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 77 | { |
| 78 | return false; |
| 79 | } |
| 80 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 81 | struct AttributeSorter |
| 82 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 83 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 84 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 85 | { |
| 86 | } |
| 87 | |
| 88 | bool operator()(int a, int b) |
| 89 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 90 | int indexA = (*originalIndices)[a]; |
| 91 | int indexB = (*originalIndices)[b]; |
| 92 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 93 | if (indexA == -1) |
| 94 | return false; |
| 95 | if (indexB == -1) |
| 96 | return true; |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 97 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 98 | } |
| 99 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 100 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 101 | }; |
| 102 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 103 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 104 | const gl::Shader &fragmentShader, |
| 105 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 106 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 107 | std::vector<PackedVarying> packedVaryings; |
| 108 | |
| 109 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 110 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 111 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 112 | |
| 113 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 114 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 115 | { |
| 116 | continue; |
| 117 | } |
| 118 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 119 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 120 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 121 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 122 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 123 | packedVaryings.push_back(PackedVarying(input)); |
| 124 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 125 | break; |
| 126 | } |
| 127 | } |
| 128 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 129 | // Keep Transform FB varyings in the merged list always. |
| 130 | if (!packed) |
| 131 | { |
| 132 | for (const std::string &tfVarying : tfVaryings) |
| 133 | { |
| 134 | if (tfVarying == output.name) |
| 135 | { |
| 136 | packedVaryings.push_back(PackedVarying(output)); |
| 137 | packedVaryings.back().vertexOnly = true; |
| 138 | break; |
| 139 | } |
| 140 | } |
| 141 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 142 | } |
| 143 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 144 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 145 | } |
| 146 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 147 | template <typename VarT> |
| 148 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 149 | const std::string &prefix, |
| 150 | sh::BlockLayoutEncoder *encoder, |
| 151 | bool inRowMajorLayout, |
| 152 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 153 | { |
| 154 | for (const VarT &field : fields) |
| 155 | { |
| 156 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 157 | |
| 158 | if (field.isStruct()) |
| 159 | { |
| 160 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 161 | |
| 162 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 163 | { |
| 164 | encoder->enterAggregateType(); |
| 165 | |
| 166 | const std::string uniformElementName = |
| 167 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 168 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 169 | blockInfoOut); |
| 170 | |
| 171 | encoder->exitAggregateType(); |
| 172 | } |
| 173 | } |
| 174 | else |
| 175 | { |
| 176 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 177 | (*blockInfoOut)[fieldName] = |
| 178 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 179 | } |
| 180 | } |
| 181 | } |
| 182 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 183 | template <typename T> |
| 184 | bool TransposeMatrix(T *target, |
| 185 | const GLfloat *value, |
| 186 | int targetWidth, |
| 187 | int targetHeight, |
| 188 | int srcWidth, |
| 189 | int srcHeight) |
| 190 | { |
| 191 | bool dirty = false; |
| 192 | int copyWidth = std::min(targetHeight, srcWidth); |
| 193 | int copyHeight = std::min(targetWidth, srcHeight); |
| 194 | |
| 195 | for (int x = 0; x < copyWidth; x++) |
| 196 | { |
| 197 | for (int y = 0; y < copyHeight; y++) |
| 198 | { |
| 199 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), |
| 200 | &dirty); |
| 201 | } |
| 202 | } |
| 203 | // clear unfilled right side |
| 204 | for (int y = 0; y < copyWidth; y++) |
| 205 | { |
| 206 | for (int x = copyHeight; x < targetWidth; x++) |
| 207 | { |
| 208 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 209 | } |
| 210 | } |
| 211 | // clear unfilled bottom. |
| 212 | for (int y = copyWidth; y < targetHeight; y++) |
| 213 | { |
| 214 | for (int x = 0; x < targetWidth; x++) |
| 215 | { |
| 216 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | return dirty; |
| 221 | } |
| 222 | |
| 223 | template <typename T> |
| 224 | bool ExpandMatrix(T *target, |
| 225 | const GLfloat *value, |
| 226 | int targetWidth, |
| 227 | int targetHeight, |
| 228 | int srcWidth, |
| 229 | int srcHeight) |
| 230 | { |
| 231 | bool dirty = false; |
| 232 | int copyWidth = std::min(targetWidth, srcWidth); |
| 233 | int copyHeight = std::min(targetHeight, srcHeight); |
| 234 | |
| 235 | for (int y = 0; y < copyHeight; y++) |
| 236 | { |
| 237 | for (int x = 0; x < copyWidth; x++) |
| 238 | { |
| 239 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), |
| 240 | &dirty); |
| 241 | } |
| 242 | } |
| 243 | // clear unfilled right side |
| 244 | for (int y = 0; y < copyHeight; y++) |
| 245 | { |
| 246 | for (int x = copyWidth; x < targetWidth; x++) |
| 247 | { |
| 248 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 249 | } |
| 250 | } |
| 251 | // clear unfilled bottom. |
| 252 | for (int y = copyHeight; y < targetHeight; y++) |
| 253 | { |
| 254 | for (int x = 0; x < targetWidth; x++) |
| 255 | { |
| 256 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | return dirty; |
| 261 | } |
| 262 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 263 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 264 | { |
| 265 | switch (drawMode) |
| 266 | { |
| 267 | // Uses the point sprite geometry shader. |
| 268 | case GL_POINTS: |
| 269 | return gl::PRIMITIVE_POINTS; |
| 270 | |
| 271 | // All line drawing uses the same geometry shader. |
| 272 | case GL_LINES: |
| 273 | case GL_LINE_STRIP: |
| 274 | case GL_LINE_LOOP: |
| 275 | return gl::PRIMITIVE_LINES; |
| 276 | |
| 277 | // The triangle fan primitive is emulated with strips in D3D11. |
| 278 | case GL_TRIANGLES: |
| 279 | case GL_TRIANGLE_FAN: |
| 280 | return gl::PRIMITIVE_TRIANGLES; |
| 281 | |
| 282 | // Special case for triangle strips. |
| 283 | case GL_TRIANGLE_STRIP: |
| 284 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 285 | |
| 286 | default: |
| 287 | UNREACHABLE(); |
| 288 | return gl::PRIMITIVE_TYPE_MAX; |
| 289 | } |
| 290 | } |
| 291 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 292 | } // anonymous namespace |
| 293 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 294 | D3DUniform::D3DUniform(GLenum typeIn, |
| 295 | const std::string &nameIn, |
| 296 | unsigned int arraySizeIn, |
| 297 | bool defaultBlock) |
| 298 | : type(typeIn), |
| 299 | name(nameIn), |
| 300 | arraySize(arraySizeIn), |
| 301 | data(nullptr), |
| 302 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 303 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 304 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 305 | registerCount(0), |
| 306 | registerElement(0) |
| 307 | { |
| 308 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 309 | // rendering |
| 310 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 311 | if (defaultBlock) |
| 312 | { |
| 313 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 314 | data = new uint8_t[bytes]; |
| 315 | memset(data, 0, bytes); |
| 316 | |
| 317 | // TODO(jmadill): is this correct with non-square matrices? |
| 318 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 319 | } |
| 320 | } |
| 321 | |
| 322 | D3DUniform::~D3DUniform() |
| 323 | { |
| 324 | SafeDeleteArray(data); |
| 325 | } |
| 326 | |
| 327 | bool D3DUniform::isSampler() const |
| 328 | { |
| 329 | return gl::IsSamplerType(type); |
| 330 | } |
| 331 | |
| 332 | bool D3DUniform::isReferencedByVertexShader() const |
| 333 | { |
| 334 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 335 | } |
| 336 | |
| 337 | bool D3DUniform::isReferencedByFragmentShader() const |
| 338 | { |
| 339 | return psRegisterIndex != GL_INVALID_INDEX; |
| 340 | } |
| 341 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 342 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 343 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 344 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 345 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 346 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 347 | } |
| 348 | |
| 349 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 350 | { |
| 351 | SafeDelete(mShaderExecutable); |
| 352 | } |
| 353 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 354 | // static |
| 355 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 356 | const gl::InputLayout &inputLayout, |
| 357 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 358 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 359 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 360 | |
| 361 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 362 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 363 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 364 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 365 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 366 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 367 | VertexConversionType conversionType = |
| 368 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 369 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 370 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 371 | |
| 372 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 373 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 374 | } |
| 375 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 376 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 377 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 378 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 379 | for (size_t index = 0; index < limit; ++index) |
| 380 | { |
| 381 | // treat undefined indexes as 'not converted' |
| 382 | bool a = index < signature.size() ? signature[index] : false; |
| 383 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 384 | if (a != b) |
| 385 | return false; |
| 386 | } |
| 387 | |
| 388 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 389 | } |
| 390 | |
| 391 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 392 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 393 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 394 | { |
| 395 | } |
| 396 | |
| 397 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 398 | { |
| 399 | SafeDelete(mShaderExecutable); |
| 400 | } |
| 401 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 402 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 403 | { |
| 404 | } |
| 405 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 406 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 407 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 408 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 409 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 410 | mRenderer(renderer), |
| 411 | mDynamicHLSL(NULL), |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 412 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX, nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 413 | mUsesPointSize(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 414 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 415 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 416 | mUsedVertexSamplerRange(0), |
| 417 | mUsedPixelSamplerRange(0), |
| 418 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 419 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 420 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 421 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 422 | } |
| 423 | |
| 424 | ProgramD3D::~ProgramD3D() |
| 425 | { |
| 426 | reset(); |
| 427 | SafeDelete(mDynamicHLSL); |
| 428 | } |
| 429 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 430 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 431 | { |
| 432 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 433 | } |
| 434 | |
| 435 | bool ProgramD3D::usesGeometryShader() const |
| 436 | { |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 437 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 438 | } |
| 439 | |
| 440 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 441 | { |
| 442 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 443 | } |
| 444 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 445 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 446 | unsigned int samplerIndex, |
| 447 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 448 | { |
| 449 | GLint logicalTextureUnit = -1; |
| 450 | |
| 451 | switch (type) |
| 452 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 453 | case gl::SAMPLER_PIXEL: |
| 454 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 455 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 456 | { |
| 457 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 458 | } |
| 459 | break; |
| 460 | case gl::SAMPLER_VERTEX: |
| 461 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 462 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 463 | { |
| 464 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 465 | } |
| 466 | break; |
| 467 | default: |
| 468 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 469 | } |
| 470 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 471 | if (logicalTextureUnit >= 0 && |
| 472 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 473 | { |
| 474 | return logicalTextureUnit; |
| 475 | } |
| 476 | |
| 477 | return -1; |
| 478 | } |
| 479 | |
| 480 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 481 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 482 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 483 | { |
| 484 | switch (type) |
| 485 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 486 | case gl::SAMPLER_PIXEL: |
| 487 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 488 | ASSERT(mSamplersPS[samplerIndex].active); |
| 489 | return mSamplersPS[samplerIndex].textureType; |
| 490 | case gl::SAMPLER_VERTEX: |
| 491 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 492 | ASSERT(mSamplersVS[samplerIndex].active); |
| 493 | return mSamplersVS[samplerIndex].textureType; |
| 494 | default: |
| 495 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 496 | } |
| 497 | |
| 498 | return GL_TEXTURE_2D; |
| 499 | } |
| 500 | |
| 501 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 502 | { |
| 503 | switch (type) |
| 504 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 505 | case gl::SAMPLER_PIXEL: |
| 506 | return mUsedPixelSamplerRange; |
| 507 | case gl::SAMPLER_VERTEX: |
| 508 | return mUsedVertexSamplerRange; |
| 509 | default: |
| 510 | UNREACHABLE(); |
| 511 | return 0; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 512 | } |
| 513 | } |
| 514 | |
| 515 | void ProgramD3D::updateSamplerMapping() |
| 516 | { |
| 517 | if (!mDirtySamplerMapping) |
| 518 | { |
| 519 | return; |
| 520 | } |
| 521 | |
| 522 | mDirtySamplerMapping = false; |
| 523 | |
| 524 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 525 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 526 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 527 | if (!d3dUniform->dirty) |
| 528 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 529 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 530 | if (!d3dUniform->isSampler()) |
| 531 | continue; |
| 532 | |
| 533 | int count = d3dUniform->elementCount(); |
| 534 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 535 | |
| 536 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 537 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 538 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 539 | |
| 540 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 541 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 542 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 543 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 544 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 545 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 546 | ASSERT(mSamplersPS[samplerIndex].active); |
| 547 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 548 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 549 | } |
| 550 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 551 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 552 | if (d3dUniform->isReferencedByVertexShader()) |
| 553 | { |
| 554 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 555 | |
| 556 | for (int i = 0; i < count; i++) |
| 557 | { |
| 558 | unsigned int samplerIndex = firstIndex + i; |
| 559 | |
| 560 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 561 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 562 | ASSERT(mSamplersVS[samplerIndex].active); |
| 563 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 564 | } |
| 565 | } |
| 566 | } |
| 567 | } |
| 568 | } |
| 569 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 570 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 571 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 572 | reset(); |
| 573 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 574 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 575 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 576 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 577 | |
| 578 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 579 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 580 | { |
| 581 | infoLog << "Invalid program binary, device configuration has changed."; |
| 582 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 583 | } |
| 584 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 585 | int compileFlags = stream->readInt<int>(); |
| 586 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 587 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 588 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 589 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 590 | } |
| 591 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 592 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 593 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 594 | { |
| 595 | stream->readInt(&mSemanticIndexes[i]); |
| 596 | } |
| 597 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 598 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 599 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 600 | { |
| 601 | Sampler sampler; |
| 602 | stream->readBool(&sampler.active); |
| 603 | stream->readInt(&sampler.logicalTextureUnit); |
| 604 | stream->readInt(&sampler.textureType); |
| 605 | mSamplersPS.push_back(sampler); |
| 606 | } |
| 607 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 608 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 609 | { |
| 610 | Sampler sampler; |
| 611 | stream->readBool(&sampler.active); |
| 612 | stream->readInt(&sampler.logicalTextureUnit); |
| 613 | stream->readInt(&sampler.textureType); |
| 614 | mSamplersVS.push_back(sampler); |
| 615 | } |
| 616 | |
| 617 | stream->readInt(&mUsedVertexSamplerRange); |
| 618 | stream->readInt(&mUsedPixelSamplerRange); |
| 619 | |
| 620 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 621 | if (stream->error()) |
| 622 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 623 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 624 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 625 | } |
| 626 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 627 | const auto &linkedUniforms = mData.getUniforms(); |
| 628 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 629 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 630 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 631 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 632 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 633 | D3DUniform *d3dUniform = |
| 634 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 635 | linkedUniform.isInDefaultBlock()); |
| 636 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 637 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 638 | stream->readInt(&d3dUniform->registerCount); |
| 639 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 640 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 641 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 642 | } |
| 643 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 644 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 645 | if (stream->error()) |
| 646 | { |
| 647 | infoLog << "Invalid program binary."; |
| 648 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 649 | } |
| 650 | |
| 651 | ASSERT(mD3DUniformBlocks.empty()); |
| 652 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 653 | { |
| 654 | D3DUniformBlock uniformBlock; |
| 655 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 656 | stream->readInt(&uniformBlock.vsRegisterIndex); |
| 657 | mD3DUniformBlocks.push_back(uniformBlock); |
| 658 | } |
| 659 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 660 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 661 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 662 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; |
| 663 | varyingIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 664 | { |
| 665 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 666 | |
| 667 | stream->readString(&varying.name); |
| 668 | stream->readInt(&varying.type); |
| 669 | stream->readInt(&varying.size); |
| 670 | stream->readString(&varying.semanticName); |
| 671 | stream->readInt(&varying.semanticIndex); |
| 672 | stream->readInt(&varying.semanticIndexCount); |
| 673 | } |
| 674 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 675 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 676 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 677 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 678 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 679 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 680 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 681 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 682 | stream->readBool(&mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 683 | |
| 684 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 685 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 686 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 687 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 688 | { |
| 689 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 690 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 691 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 692 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 693 | } |
| 694 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 695 | stream->readString(&mGeometryShaderPreamble); |
| 696 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 697 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 698 | |
| 699 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 700 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 701 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 702 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 703 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 704 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 705 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 706 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 707 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 708 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 709 | } |
| 710 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 711 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 712 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 713 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 714 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 715 | |
| 716 | gl::Error error = mRenderer->loadExecutable( |
| 717 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 718 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 719 | if (error.isError()) |
| 720 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 721 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 722 | } |
| 723 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 724 | if (!shaderExecutable) |
| 725 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 726 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 727 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 728 | } |
| 729 | |
| 730 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 731 | VertexExecutable::Signature signature; |
| 732 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 733 | |
| 734 | // add new binary |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 735 | mVertexExecutables.push_back( |
| 736 | new VertexExecutable(inputLayout, signature, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 737 | |
| 738 | stream->skip(vertexShaderSize); |
| 739 | } |
| 740 | |
| 741 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 742 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 743 | { |
| 744 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 745 | std::vector<GLenum> outputs(outputCount); |
| 746 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 747 | { |
| 748 | stream->readInt(&outputs[outputIndex]); |
| 749 | } |
| 750 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 751 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 752 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 753 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 754 | |
| 755 | gl::Error error = mRenderer->loadExecutable( |
| 756 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 757 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 758 | if (error.isError()) |
| 759 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 760 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 761 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 762 | |
| 763 | if (!shaderExecutable) |
| 764 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 765 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 766 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 767 | } |
| 768 | |
| 769 | // add new binary |
| 770 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 771 | |
| 772 | stream->skip(pixelShaderSize); |
| 773 | } |
| 774 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 775 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 776 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 777 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 778 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 779 | if (geometryShaderSize == 0) |
| 780 | { |
| 781 | mGeometryExecutables[geometryExeIndex] = nullptr; |
| 782 | continue; |
| 783 | } |
| 784 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 785 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 786 | bool splitAttribs = (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 787 | |
| 788 | gl::Error error = |
| 789 | mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 790 | mTransformFeedbackLinkedVaryings, splitAttribs, |
| 791 | &mGeometryExecutables[geometryExeIndex]); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 792 | if (error.isError()) |
| 793 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 794 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 795 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 796 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 797 | if (!mGeometryExecutables[geometryExeIndex]) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 798 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 799 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 800 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 801 | } |
| 802 | stream->skip(geometryShaderSize); |
| 803 | } |
| 804 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 805 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 806 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 807 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 808 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 809 | } |
| 810 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 811 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 812 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 813 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 814 | // When we load the binary again later, we can validate the device identifier before trying to |
| 815 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 816 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 817 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 818 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 819 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 820 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 821 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 822 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 823 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 824 | { |
| 825 | stream->writeInt(mSemanticIndexes[i]); |
| 826 | } |
| 827 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 828 | stream->writeInt(mSamplersPS.size()); |
| 829 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 830 | { |
| 831 | stream->writeInt(mSamplersPS[i].active); |
| 832 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 833 | stream->writeInt(mSamplersPS[i].textureType); |
| 834 | } |
| 835 | |
| 836 | stream->writeInt(mSamplersVS.size()); |
| 837 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 838 | { |
| 839 | stream->writeInt(mSamplersVS[i].active); |
| 840 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 841 | stream->writeInt(mSamplersVS[i].textureType); |
| 842 | } |
| 843 | |
| 844 | stream->writeInt(mUsedVertexSamplerRange); |
| 845 | stream->writeInt(mUsedPixelSamplerRange); |
| 846 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 847 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 848 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 849 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 850 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 851 | stream->writeInt(uniform->psRegisterIndex); |
| 852 | stream->writeInt(uniform->vsRegisterIndex); |
| 853 | stream->writeInt(uniform->registerCount); |
| 854 | stream->writeInt(uniform->registerElement); |
| 855 | } |
| 856 | |
| 857 | stream->writeInt(mD3DUniformBlocks.size()); |
| 858 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 859 | { |
| 860 | stream->writeInt(uniformBlock.psRegisterIndex); |
| 861 | stream->writeInt(uniformBlock.vsRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 862 | } |
| 863 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 864 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 865 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 866 | { |
| 867 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 868 | |
| 869 | stream->writeString(varying.name); |
| 870 | stream->writeInt(varying.type); |
| 871 | stream->writeInt(varying.size); |
| 872 | stream->writeString(varying.semanticName); |
| 873 | stream->writeInt(varying.semanticIndex); |
| 874 | stream->writeInt(varying.semanticIndexCount); |
| 875 | } |
| 876 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 877 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 878 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 879 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 880 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 881 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 882 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 883 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 884 | stream->writeInt(mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 885 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 886 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 887 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 888 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 889 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 890 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 891 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 892 | stream->writeInt(variable.type); |
| 893 | stream->writeString(variable.name); |
| 894 | stream->writeString(variable.source); |
| 895 | stream->writeInt(variable.outputIndex); |
| 896 | } |
| 897 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 898 | stream->writeString(mGeometryShaderPreamble); |
| 899 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 900 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 901 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 902 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 903 | { |
| 904 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 905 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 906 | const auto &inputLayout = vertexExecutable->inputs(); |
| 907 | stream->writeInt(inputLayout.size()); |
| 908 | |
| 909 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 910 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 911 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 912 | } |
| 913 | |
| 914 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 915 | stream->writeInt(vertexShaderSize); |
| 916 | |
| 917 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 918 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 919 | } |
| 920 | |
| 921 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 922 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 923 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 924 | { |
| 925 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 926 | |
| 927 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 928 | stream->writeInt(outputs.size()); |
| 929 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 930 | { |
| 931 | stream->writeInt(outputs[outputIndex]); |
| 932 | } |
| 933 | |
| 934 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 935 | stream->writeInt(pixelShaderSize); |
| 936 | |
| 937 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 938 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 939 | } |
| 940 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 941 | for (const ShaderExecutableD3D *geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 942 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 943 | if (geometryExe == nullptr) |
| 944 | { |
| 945 | stream->writeInt(0); |
| 946 | continue; |
| 947 | } |
| 948 | |
| 949 | size_t geometryShaderSize = geometryExe->getLength(); |
| 950 | stream->writeInt(geometryShaderSize); |
| 951 | stream->writeBytes(geometryExe->getFunction(), geometryShaderSize); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 952 | } |
| 953 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 954 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 955 | } |
| 956 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 957 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 958 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 959 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 960 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 961 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 962 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 963 | const gl::AttachmentList &colorbuffers = |
| 964 | fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 965 | |
| 966 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 967 | { |
| 968 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 969 | |
| 970 | if (colorbuffer) |
| 971 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 972 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 973 | ? GL_COLOR_ATTACHMENT0 |
| 974 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 975 | } |
| 976 | else |
| 977 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 978 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 979 | } |
| 980 | } |
| 981 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 982 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | } |
| 984 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 985 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 986 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 987 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 988 | { |
| 989 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 990 | { |
| 991 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 992 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 993 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 994 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 995 | } |
| 996 | } |
| 997 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 998 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 999 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1000 | |
| 1001 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1002 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1003 | |
| 1004 | gl::InfoLog tempInfoLog; |
| 1005 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1006 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1007 | gl::Error error = mRenderer->compileToExecutable( |
| 1008 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 1009 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 1010 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1011 | if (error.isError()) |
| 1012 | { |
| 1013 | return error; |
| 1014 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1015 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1016 | if (pixelExecutable) |
| 1017 | { |
| 1018 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 1019 | } |
| 1020 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1021 | { |
| 1022 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1023 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1024 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 1025 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1026 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1027 | *outExectuable = pixelExecutable; |
| 1028 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1029 | } |
| 1030 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1031 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1032 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1033 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1034 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1035 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1036 | |
| 1037 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1038 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1039 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1040 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1041 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1042 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1043 | } |
| 1044 | } |
| 1045 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1046 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1047 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1048 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1049 | |
| 1050 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1051 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1052 | |
| 1053 | gl::InfoLog tempInfoLog; |
| 1054 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1055 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1056 | gl::Error error = mRenderer->compileToExecutable( |
| 1057 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 1058 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1059 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1060 | if (error.isError()) |
| 1061 | { |
| 1062 | return error; |
| 1063 | } |
| 1064 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1065 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1066 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1067 | mVertexExecutables.push_back( |
| 1068 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1069 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1070 | else if (!infoLog) |
| 1071 | { |
| 1072 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1073 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1074 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1075 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1076 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1077 | *outExectuable = vertexExecutable; |
| 1078 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1079 | } |
| 1080 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1081 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Data &data, |
| 1082 | GLenum drawMode, |
| 1083 | ShaderExecutableD3D **outExecutable, |
| 1084 | gl::InfoLog *infoLog) |
| 1085 | { |
| 1086 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1087 | |
| 1088 | if (mGeometryExecutables[geometryShaderType] != nullptr) |
| 1089 | { |
| 1090 | if (outExecutable) |
| 1091 | { |
| 1092 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1093 | } |
| 1094 | return gl::Error(GL_NO_ERROR); |
| 1095 | } |
| 1096 | |
| 1097 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
| 1098 | geometryShaderType, data, mData, mGeometryShaderPreamble); |
| 1099 | |
| 1100 | gl::InfoLog tempInfoLog; |
| 1101 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1102 | |
| 1103 | gl::Error error = mRenderer->compileToExecutable( |
| 1104 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 1105 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), D3DCompilerWorkarounds(), |
| 1106 | &mGeometryExecutables[geometryShaderType]); |
| 1107 | |
| 1108 | if (!infoLog && error.isError()) |
| 1109 | { |
| 1110 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
| 1111 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
| 1112 | ERR("Error compiling dynamic geometry executable:\n%s\n", &tempCharBuffer[0]); |
| 1113 | } |
| 1114 | |
| 1115 | if (outExecutable) |
| 1116 | { |
| 1117 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1118 | } |
| 1119 | return error; |
| 1120 | } |
| 1121 | |
| 1122 | LinkResult ProgramD3D::compileProgramExecutables(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1123 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1124 | const gl::InputLayout &defaultInputLayout = |
| 1125 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1126 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1127 | gl::Error error = |
| 1128 | getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1129 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1130 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1131 | return LinkResult(false, error); |
| 1132 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1133 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1134 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1135 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1136 | error = |
| 1137 | getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1138 | if (error.isError()) |
| 1139 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1140 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1141 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1142 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1143 | // Auto-generate the geometry shader here, if we expect to be using point rendering in D3D11. |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1144 | if (usesGeometryShader()) |
| 1145 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1146 | getGeometryExecutableForPrimitiveType(data, GL_POINTS, nullptr, &infoLog); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1147 | } |
| 1148 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 1149 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1150 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1151 | if (usesGeometryShader() && mGeometryExecutable) |
| 1152 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1153 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1154 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1155 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1156 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1157 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 1158 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1159 | } |
| 1160 | |
| 1161 | if (defaultVertexExecutable) |
| 1162 | { |
| 1163 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1164 | } |
| 1165 | |
| 1166 | if (defaultPixelExecutable) |
| 1167 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1168 | const ShaderD3D *fragmentShaderD3D = |
| 1169 | GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1170 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1171 | } |
| 1172 | #endif |
| 1173 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1174 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1175 | (!usesGeometryShader() || mGeometryExecutables[gl::PRIMITIVE_POINTS])); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1176 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1177 | } |
| 1178 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1179 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1180 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1181 | reset(); |
| 1182 | |
| 1183 | // TODO(jmadill): structures containing samplers |
| 1184 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 1185 | { |
| 1186 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 1187 | { |
| 1188 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 1189 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1190 | } |
| 1191 | } |
| 1192 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1193 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1194 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1195 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1196 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1197 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1198 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1199 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1200 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1201 | |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1202 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1203 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1204 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1205 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1206 | { |
| 1207 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1208 | { |
| 1209 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1210 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1211 | } |
| 1212 | } |
| 1213 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1214 | std::vector<PackedVarying> packedVaryings = |
| 1215 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1216 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1217 | // Map the varyings to the register file |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1218 | unsigned int registerCount = 0; |
| 1219 | if (!mDynamicHLSL->packVaryings(*data.caps, infoLog, &packedVaryings, |
| 1220 | mData.getTransformFeedbackVaryingNames(), ®isterCount)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1221 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1222 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1223 | } |
| 1224 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1225 | std::vector<gl::LinkedVarying> linkedVaryings; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1226 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registerCount, &mPixelHLSL, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1227 | &mVertexHLSL, packedVaryings, &linkedVaryings, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1228 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1229 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1230 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1231 | } |
| 1232 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1233 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1234 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1235 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1236 | { |
| 1237 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
| 1238 | data, mData, registerCount, packedVaryings); |
| 1239 | } |
| 1240 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1241 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1242 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1243 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1244 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1245 | gatherTransformFeedbackVaryings(linkedVaryings); |
| 1246 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1247 | LinkResult result = compileProgramExecutables(data, infoLog); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1248 | if (result.error.isError() || !result.linkSuccess) |
| 1249 | { |
| 1250 | infoLog << "Failed to create D3D shaders."; |
| 1251 | return result; |
| 1252 | } |
| 1253 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1254 | initUniformBlockInfo(); |
| 1255 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1256 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1257 | } |
| 1258 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1259 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1260 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1261 | // TODO(jmadill): Do something useful here? |
| 1262 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1263 | } |
| 1264 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1265 | void ProgramD3D::initUniformBlockInfo() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1266 | { |
| 1267 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1268 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1269 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1270 | { |
| 1271 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1272 | continue; |
| 1273 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1274 | if (mBlockDataSizes.count(vertexBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1275 | continue; |
| 1276 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1277 | size_t dataSize = getUniformBlockInfo(vertexBlock); |
| 1278 | mBlockDataSizes[vertexBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1279 | } |
| 1280 | |
| 1281 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1282 | |
| 1283 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1284 | { |
| 1285 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1286 | continue; |
| 1287 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1288 | if (mBlockDataSizes.count(fragmentBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1289 | continue; |
| 1290 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1291 | size_t dataSize = getUniformBlockInfo(fragmentBlock); |
| 1292 | mBlockDataSizes[fragmentBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1293 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1294 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1295 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1296 | void ProgramD3D::assignUniformBlockRegisters() |
| 1297 | { |
| 1298 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1299 | |
| 1300 | // Assign registers and update sizes. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1301 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1302 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1303 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1304 | for (const gl::UniformBlock &uniformBlock : mData.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1305 | { |
| 1306 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1307 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1308 | D3DUniformBlock d3dUniformBlock; |
| 1309 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1310 | if (uniformBlock.vertexStaticUse) |
| 1311 | { |
| 1312 | unsigned int baseRegister = |
| 1313 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1314 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1315 | } |
| 1316 | |
| 1317 | if (uniformBlock.fragmentStaticUse) |
| 1318 | { |
| 1319 | unsigned int baseRegister = |
| 1320 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1321 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1322 | } |
| 1323 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1324 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1325 | } |
| 1326 | } |
| 1327 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1328 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1329 | { |
| 1330 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1331 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1332 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1333 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1334 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1335 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1336 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1337 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1338 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1339 | vertexRegisters = std::max(vertexRegisters, |
| 1340 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1341 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1342 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1343 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1344 | fragmentRegisters = std::max( |
| 1345 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1346 | } |
| 1347 | } |
| 1348 | } |
| 1349 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1350 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1351 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1352 | } |
| 1353 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1354 | gl::Error ProgramD3D::applyUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1355 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1356 | updateSamplerMapping(); |
| 1357 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1358 | gl::Error error = mRenderer->applyUniforms(*this, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1359 | if (error.isError()) |
| 1360 | { |
| 1361 | return error; |
| 1362 | } |
| 1363 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1364 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1365 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1366 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1367 | } |
| 1368 | |
| 1369 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1370 | } |
| 1371 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1372 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1373 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1374 | if (mData.getUniformBlocks().empty()) |
| 1375 | { |
| 1376 | return gl::Error(GL_NO_ERROR); |
| 1377 | } |
| 1378 | |
| 1379 | // Lazy init. |
| 1380 | if (mD3DUniformBlocks.empty()) |
| 1381 | { |
| 1382 | assignUniformBlockRegisters(); |
| 1383 | } |
| 1384 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1385 | mVertexUBOCache.clear(); |
| 1386 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1387 | |
| 1388 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1389 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1390 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1391 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1392 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1393 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1394 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
| 1395 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1396 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1397 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1398 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1399 | { |
| 1400 | continue; |
| 1401 | } |
| 1402 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1403 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1404 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1405 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1406 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1407 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1408 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1409 | { |
| 1410 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1411 | } |
| 1412 | |
| 1413 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1414 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1415 | } |
| 1416 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1417 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1418 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1419 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1420 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1421 | |
| 1422 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1423 | { |
| 1424 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1425 | } |
| 1426 | |
| 1427 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1428 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1429 | } |
| 1430 | } |
| 1431 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1432 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1433 | } |
| 1434 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1435 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1436 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1437 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1438 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1439 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1440 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1441 | } |
| 1442 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1443 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1444 | { |
| 1445 | setUniform(location, count, v, GL_FLOAT); |
| 1446 | } |
| 1447 | |
| 1448 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1449 | { |
| 1450 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1451 | } |
| 1452 | |
| 1453 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1454 | { |
| 1455 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1456 | } |
| 1457 | |
| 1458 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1459 | { |
| 1460 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1461 | } |
| 1462 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1463 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1464 | GLsizei count, |
| 1465 | GLboolean transpose, |
| 1466 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1467 | { |
| 1468 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1469 | } |
| 1470 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1471 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1472 | GLsizei count, |
| 1473 | GLboolean transpose, |
| 1474 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1475 | { |
| 1476 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1477 | } |
| 1478 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1479 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1480 | GLsizei count, |
| 1481 | GLboolean transpose, |
| 1482 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1483 | { |
| 1484 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1485 | } |
| 1486 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1487 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1488 | GLsizei count, |
| 1489 | GLboolean transpose, |
| 1490 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1491 | { |
| 1492 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1493 | } |
| 1494 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1495 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1496 | GLsizei count, |
| 1497 | GLboolean transpose, |
| 1498 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1499 | { |
| 1500 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1501 | } |
| 1502 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1503 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1504 | GLsizei count, |
| 1505 | GLboolean transpose, |
| 1506 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1507 | { |
| 1508 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1509 | } |
| 1510 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1511 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1512 | GLsizei count, |
| 1513 | GLboolean transpose, |
| 1514 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1515 | { |
| 1516 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1517 | } |
| 1518 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1519 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1520 | GLsizei count, |
| 1521 | GLboolean transpose, |
| 1522 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1523 | { |
| 1524 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1525 | } |
| 1526 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1527 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1528 | GLsizei count, |
| 1529 | GLboolean transpose, |
| 1530 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1531 | { |
| 1532 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1533 | } |
| 1534 | |
| 1535 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1536 | { |
| 1537 | setUniform(location, count, v, GL_INT); |
| 1538 | } |
| 1539 | |
| 1540 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1541 | { |
| 1542 | setUniform(location, count, v, GL_INT_VEC2); |
| 1543 | } |
| 1544 | |
| 1545 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1546 | { |
| 1547 | setUniform(location, count, v, GL_INT_VEC3); |
| 1548 | } |
| 1549 | |
| 1550 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1551 | { |
| 1552 | setUniform(location, count, v, GL_INT_VEC4); |
| 1553 | } |
| 1554 | |
| 1555 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1556 | { |
| 1557 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1558 | } |
| 1559 | |
| 1560 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1561 | { |
| 1562 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1563 | } |
| 1564 | |
| 1565 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1566 | { |
| 1567 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1568 | } |
| 1569 | |
| 1570 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1571 | { |
| 1572 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1573 | } |
| 1574 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1575 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1576 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1577 | { |
| 1578 | } |
| 1579 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1580 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1581 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1582 | D3DUniformMap uniformMap; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1583 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1584 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1585 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1586 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1587 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1588 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1589 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1590 | } |
| 1591 | } |
| 1592 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1593 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1594 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1595 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1596 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1597 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1598 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1599 | } |
| 1600 | } |
| 1601 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1602 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
| 1603 | for (const gl::LinkedUniform &glUniform : mData.getUniforms()) |
| 1604 | { |
| 1605 | if (!glUniform.isInDefaultBlock()) |
| 1606 | continue; |
| 1607 | |
| 1608 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1609 | ASSERT(mapEntry != uniformMap.end()); |
| 1610 | mD3DUniforms.push_back(mapEntry->second); |
| 1611 | } |
| 1612 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1613 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1614 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1615 | } |
| 1616 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1617 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1618 | const sh::Uniform &uniform, |
| 1619 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1620 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1621 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1622 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1623 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1624 | return; |
| 1625 | } |
| 1626 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1627 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1628 | |
| 1629 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1630 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1631 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1632 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1633 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1634 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1635 | } |
| 1636 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1637 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1638 | { |
| 1639 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1640 | { |
| 1641 | if (d3dUniform->name == name) |
| 1642 | { |
| 1643 | return d3dUniform; |
| 1644 | } |
| 1645 | } |
| 1646 | |
| 1647 | return nullptr; |
| 1648 | } |
| 1649 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1650 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1651 | const sh::ShaderVariable &uniform, |
| 1652 | const std::string &fullName, |
| 1653 | sh::HLSLBlockEncoder *encoder, |
| 1654 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1655 | { |
| 1656 | if (uniform.isStruct()) |
| 1657 | { |
| 1658 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1659 | { |
| 1660 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1661 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1662 | if (encoder) |
| 1663 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1664 | |
| 1665 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1666 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1667 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1668 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1669 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1670 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1671 | } |
| 1672 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1673 | if (encoder) |
| 1674 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1675 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1676 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1677 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1678 | |
| 1679 | // Not a struct. Arrays are treated as aggregate types. |
| 1680 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1681 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1682 | encoder->enterAggregateType(); |
| 1683 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1684 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1685 | // Advance the uniform offset, to track registers allocation for structs |
| 1686 | sh::BlockMemberInfo blockInfo = |
| 1687 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1688 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1689 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1690 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1691 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1692 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1693 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1694 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1695 | d3dUniform = uniformMapEntry->second; |
| 1696 | } |
| 1697 | else |
| 1698 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1699 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1700 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1701 | } |
| 1702 | |
| 1703 | if (encoder) |
| 1704 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1705 | d3dUniform->registerElement = |
| 1706 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1707 | unsigned int reg = |
| 1708 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1709 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1710 | { |
| 1711 | d3dUniform->psRegisterIndex = reg; |
| 1712 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1713 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1714 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1715 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1716 | d3dUniform->vsRegisterIndex = reg; |
| 1717 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1718 | |
| 1719 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1720 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1721 | { |
| 1722 | encoder->exitAggregateType(); |
| 1723 | } |
| 1724 | } |
| 1725 | } |
| 1726 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1727 | template <typename T> |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1728 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1729 | { |
| 1730 | ASSERT(dest != NULL); |
| 1731 | ASSERT(dirtyFlag != NULL); |
| 1732 | |
| 1733 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1734 | *dest = source; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1735 | } |
| 1736 | |
| 1737 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1738 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1739 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1740 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1741 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1742 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1743 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1744 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1745 | unsigned int elementCount = targetUniform->elementCount(); |
| 1746 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1747 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1748 | |
| 1749 | if (targetUniform->type == targetUniformType) |
| 1750 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1751 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1752 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1753 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1754 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1755 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1756 | const T *source = v + (i * components); |
| 1757 | |
| 1758 | for (int c = 0; c < components; c++) |
| 1759 | { |
| 1760 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1761 | } |
| 1762 | for (int c = components; c < 4; c++) |
| 1763 | { |
| 1764 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1765 | } |
| 1766 | } |
| 1767 | } |
| 1768 | else if (targetUniform->type == targetBoolType) |
| 1769 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1770 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1771 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1772 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1773 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1774 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1775 | const T *source = v + (i * components); |
| 1776 | |
| 1777 | for (int c = 0; c < components; c++) |
| 1778 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1779 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 1780 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1781 | } |
| 1782 | for (int c = components; c < 4; c++) |
| 1783 | { |
| 1784 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1785 | } |
| 1786 | } |
| 1787 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1788 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1789 | { |
| 1790 | ASSERT(targetUniformType == GL_INT); |
| 1791 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1792 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1793 | |
| 1794 | bool wasDirty = targetUniform->dirty; |
| 1795 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1796 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1797 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1798 | GLint *dest = target + (i * 4); |
| 1799 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1800 | |
| 1801 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1802 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1803 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1804 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1805 | } |
| 1806 | |
| 1807 | if (!wasDirty && targetUniform->dirty) |
| 1808 | { |
| 1809 | mDirtySamplerMapping = true; |
| 1810 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1811 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1812 | else |
| 1813 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1814 | } |
| 1815 | |
| 1816 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1817 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1818 | GLsizei countIn, |
| 1819 | GLboolean transpose, |
| 1820 | const GLfloat *value, |
| 1821 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1822 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1823 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1824 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1825 | unsigned int elementCount = targetUniform->elementCount(); |
| 1826 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1827 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1828 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1829 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1830 | GLfloat *target = |
| 1831 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1832 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1833 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1834 | { |
| 1835 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1836 | if (transpose == GL_FALSE) |
| 1837 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1838 | targetUniform->dirty = TransposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || |
| 1839 | targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1840 | } |
| 1841 | else |
| 1842 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1843 | targetUniform->dirty = |
| 1844 | ExpandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1845 | } |
| 1846 | target += targetMatrixStride; |
| 1847 | value += cols * rows; |
| 1848 | } |
| 1849 | } |
| 1850 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1851 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1852 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1853 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1854 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1855 | // define member uniforms |
| 1856 | sh::Std140BlockEncoder std140Encoder; |
| 1857 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1858 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 1859 | |
| 1860 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1861 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1862 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1863 | } |
| 1864 | else |
| 1865 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1866 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1867 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1868 | |
| 1869 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1870 | &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1871 | |
| 1872 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1873 | } |
| 1874 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1875 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1876 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1877 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1878 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1879 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1880 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1881 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1882 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1883 | } |
| 1884 | } |
| 1885 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1886 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1887 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1888 | ASSERT(d3dUniform->isSampler()); |
| 1889 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 1890 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1891 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1892 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1893 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1894 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1895 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1896 | } |
| 1897 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1898 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1899 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1900 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1901 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1902 | } |
| 1903 | } |
| 1904 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1905 | // static |
| 1906 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1907 | GLenum samplerType, |
| 1908 | unsigned int samplerCount, |
| 1909 | std::vector<Sampler> &outSamplers, |
| 1910 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1911 | { |
| 1912 | unsigned int samplerIndex = startSamplerIndex; |
| 1913 | |
| 1914 | do |
| 1915 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1916 | ASSERT(samplerIndex < outSamplers.size()); |
| 1917 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 1918 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1919 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1920 | sampler->logicalTextureUnit = 0; |
| 1921 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1922 | samplerIndex++; |
| 1923 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1924 | } |
| 1925 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1926 | void ProgramD3D::reset() |
| 1927 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1928 | SafeDeleteContainer(mVertexExecutables); |
| 1929 | SafeDeleteContainer(mPixelExecutables); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1930 | |
| 1931 | for (auto &element : mGeometryExecutables) |
| 1932 | { |
| 1933 | SafeDelete(element); |
| 1934 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1935 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1936 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1937 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1938 | |
| 1939 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1940 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1941 | mUsesFragDepth = false; |
| 1942 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1943 | mUsesPointSize = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1944 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1945 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1946 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1947 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1948 | SafeDelete(mVertexUniformStorage); |
| 1949 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1950 | |
| 1951 | mSamplersPS.clear(); |
| 1952 | mSamplersVS.clear(); |
| 1953 | |
| 1954 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1955 | mUsedPixelSamplerRange = 0; |
| 1956 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1957 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1958 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1959 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1960 | |
| 1961 | mTransformFeedbackLinkedVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame^] | 1962 | |
| 1963 | mGeometryShaderPreamble.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1964 | } |
| 1965 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1966 | unsigned int ProgramD3D::getSerial() const |
| 1967 | { |
| 1968 | return mSerial; |
| 1969 | } |
| 1970 | |
| 1971 | unsigned int ProgramD3D::issueSerial() |
| 1972 | { |
| 1973 | return mCurrentSerial++; |
| 1974 | } |
| 1975 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1976 | void ProgramD3D::initSemanticIndex() |
| 1977 | { |
| 1978 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1979 | ASSERT(vertexShader != nullptr); |
| 1980 | |
| 1981 | // Init semantic index |
| 1982 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 1983 | { |
| 1984 | int attributeIndex = attribute.location; |
| 1985 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 1986 | int regs = gl::VariableRegisterCount(attribute.type); |
| 1987 | |
| 1988 | for (int reg = 0; reg < regs; ++reg) |
| 1989 | { |
| 1990 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 1991 | } |
| 1992 | } |
| 1993 | |
| 1994 | initAttributesByLayout(); |
| 1995 | } |
| 1996 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1997 | void ProgramD3D::initAttributesByLayout() |
| 1998 | { |
| 1999 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 2000 | { |
| 2001 | mAttributesByLayout[i] = i; |
| 2002 | } |
| 2003 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2004 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 2005 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2006 | } |
| 2007 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2008 | void ProgramD3D::sortAttributesByLayout( |
| 2009 | const std::vector<TranslatedAttribute> &unsortedAttributes, |
| 2010 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 2011 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2012 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2013 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2014 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2015 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2016 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2017 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2018 | } |
| 2019 | } |
| 2020 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2021 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2022 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2023 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2024 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2025 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 2026 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2027 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2028 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2029 | |
| 2030 | if (semanticIndex != -1) |
| 2031 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2032 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 2033 | { |
| 2034 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 2035 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2036 | mCachedInputLayout[semanticIndex] = |
| 2037 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 2038 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 2039 | } |
| 2040 | } |
| 2041 | } |
| 2042 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2043 | void ProgramD3D::gatherTransformFeedbackVaryings( |
| 2044 | const std::vector<gl::LinkedVarying> &linkedVaryings) |
| 2045 | { |
| 2046 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
| 2047 | mTransformFeedbackLinkedVaryings.clear(); |
| 2048 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 2049 | { |
| 2050 | for (const gl::LinkedVarying &linkedVarying : linkedVaryings) |
| 2051 | { |
| 2052 | if (tfVaryingName == linkedVarying.name) |
| 2053 | { |
| 2054 | mTransformFeedbackLinkedVaryings.push_back(linkedVarying); |
| 2055 | break; |
| 2056 | } |
| 2057 | } |
| 2058 | } |
| 2059 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2060 | |
| 2061 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2062 | { |
| 2063 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 2064 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2065 | |
| 2066 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 2067 | { |
| 2068 | std::string baseName = blockName; |
| 2069 | gl::ParseAndStripArrayIndex(&baseName); |
| 2070 | |
| 2071 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2072 | if (sizeIter == mBlockDataSizes.end()) |
| 2073 | { |
| 2074 | *sizeOut = 0; |
| 2075 | return false; |
| 2076 | } |
| 2077 | |
| 2078 | *sizeOut = sizeIter->second; |
| 2079 | return true; |
| 2080 | } |
| 2081 | |
| 2082 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 2083 | sh::BlockMemberInfo *memberInfoOut) const |
| 2084 | { |
| 2085 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2086 | if (infoIter == mBlockInfo.end()) |
| 2087 | { |
| 2088 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2089 | return false; |
| 2090 | } |
| 2091 | |
| 2092 | *memberInfoOut = infoIter->second; |
| 2093 | return true; |
| 2094 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2095 | } |