shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
Geoff Lang | dce735c | 2013-06-04 10:21:18 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/Blit9.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 19 | #include "libGLESv2/Renderbuffer.h" |
| 20 | #include "libGLESv2/renderer/Image.h" |
| 21 | #include "libGLESv2/renderer/Renderer.h" |
| 22 | #include "libGLESv2/renderer/TextureStorage.h" |
| 23 | #include "libEGL/Surface.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 24 | |
| 25 | namespace gl |
| 26 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 27 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 28 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 29 | { |
| 30 | switch (samplerState.minFilter) |
| 31 | { |
| 32 | case GL_NEAREST: |
| 33 | case GL_LINEAR: |
| 34 | return false; |
| 35 | case GL_NEAREST_MIPMAP_NEAREST: |
| 36 | case GL_LINEAR_MIPMAP_NEAREST: |
| 37 | case GL_NEAREST_MIPMAP_LINEAR: |
| 38 | case GL_LINEAR_MIPMAP_LINEAR: |
| 39 | return true; |
| 40 | default: UNREACHABLE(); |
| 41 | return false; |
| 42 | } |
| 43 | } |
| 44 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 45 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 46 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 47 | mRenderer = renderer; |
| 48 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 49 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 50 | mSamplerState.magFilter = GL_LINEAR; |
| 51 | mSamplerState.wrapS = GL_REPEAT; |
| 52 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 53 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 54 | mSamplerState.maxAnisotropy = 1.0f; |
| 55 | mSamplerState.lodOffset = 0; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 56 | mSamplerState.compareMode = GL_NONE; |
| 57 | mSamplerState.compareFunc = GL_LEQUAL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 58 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 59 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 60 | mDirtyImages = true; |
| 61 | |
| 62 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 63 | |
| 64 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 65 | } |
| 66 | |
| 67 | Texture::~Texture() |
| 68 | { |
| 69 | } |
| 70 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 71 | GLenum Texture::getTarget() const |
| 72 | { |
| 73 | return mTarget; |
| 74 | } |
| 75 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 76 | void Texture::addProxyRef(const Renderbuffer *proxy) |
| 77 | { |
| 78 | mRenderbufferProxies.addRef(proxy); |
| 79 | } |
| 80 | |
| 81 | void Texture::releaseProxy(const Renderbuffer *proxy) |
| 82 | { |
| 83 | mRenderbufferProxies.release(proxy); |
| 84 | } |
| 85 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 86 | // Returns true on successful filter state update (valid enum parameter) |
| 87 | bool Texture::setMinFilter(GLenum filter) |
| 88 | { |
| 89 | switch (filter) |
| 90 | { |
| 91 | case GL_NEAREST: |
| 92 | case GL_LINEAR: |
| 93 | case GL_NEAREST_MIPMAP_NEAREST: |
| 94 | case GL_LINEAR_MIPMAP_NEAREST: |
| 95 | case GL_NEAREST_MIPMAP_LINEAR: |
| 96 | case GL_LINEAR_MIPMAP_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 97 | mSamplerState.minFilter = filter; |
| 98 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 99 | default: |
| 100 | return false; |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | // Returns true on successful filter state update (valid enum parameter) |
| 105 | bool Texture::setMagFilter(GLenum filter) |
| 106 | { |
| 107 | switch (filter) |
| 108 | { |
| 109 | case GL_NEAREST: |
| 110 | case GL_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 111 | mSamplerState.magFilter = filter; |
| 112 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 113 | default: |
| 114 | return false; |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | // Returns true on successful wrap state update (valid enum parameter) |
| 119 | bool Texture::setWrapS(GLenum wrap) |
| 120 | { |
| 121 | switch (wrap) |
| 122 | { |
| 123 | case GL_REPEAT: |
| 124 | case GL_CLAMP_TO_EDGE: |
| 125 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 126 | mSamplerState.wrapS = wrap; |
| 127 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 128 | default: |
| 129 | return false; |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | // Returns true on successful wrap state update (valid enum parameter) |
| 134 | bool Texture::setWrapT(GLenum wrap) |
| 135 | { |
| 136 | switch (wrap) |
| 137 | { |
| 138 | case GL_REPEAT: |
| 139 | case GL_CLAMP_TO_EDGE: |
| 140 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 141 | mSamplerState.wrapT = wrap; |
| 142 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 143 | default: |
| 144 | return false; |
| 145 | } |
| 146 | } |
| 147 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 148 | // Returns true on successful wrap state update (valid enum parameter) |
| 149 | bool Texture::setWrapR(GLenum wrap) |
| 150 | { |
| 151 | switch (wrap) |
| 152 | { |
| 153 | case GL_REPEAT: |
| 154 | case GL_CLAMP_TO_EDGE: |
| 155 | case GL_MIRRORED_REPEAT: |
| 156 | mSamplerState.wrapR = wrap; |
| 157 | return true; |
| 158 | default: |
| 159 | return false; |
| 160 | } |
| 161 | } |
| 162 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 163 | // Returns true on successful max anisotropy update (valid anisotropy value) |
| 164 | bool Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
| 165 | { |
| 166 | textureMaxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
| 167 | if (textureMaxAnisotropy < 1.0f) |
| 168 | { |
| 169 | return false; |
| 170 | } |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 171 | |
| 172 | mSamplerState.maxAnisotropy = textureMaxAnisotropy; |
| 173 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 174 | return true; |
| 175 | } |
| 176 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 177 | bool Texture::setCompareMode(GLenum mode) |
| 178 | { |
| 179 | // Acceptable mode parameters from GLES 3.0.2 spec, table 3.17 |
| 180 | switch (mode) |
| 181 | { |
| 182 | case GL_NONE: |
| 183 | case GL_COMPARE_REF_TO_TEXTURE: |
| 184 | mSamplerState.compareMode = mode; |
| 185 | return true; |
| 186 | default: |
| 187 | return false; |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | bool Texture::setCompareFunc(GLenum func) |
| 192 | { |
| 193 | // Acceptable function parameters from GLES 3.0.2 spec, table 3.17 |
| 194 | switch (func) |
| 195 | { |
| 196 | case GL_LEQUAL: |
| 197 | case GL_GEQUAL: |
| 198 | case GL_LESS: |
| 199 | case GL_GREATER: |
| 200 | case GL_EQUAL: |
| 201 | case GL_NOTEQUAL: |
| 202 | case GL_ALWAYS: |
| 203 | case GL_NEVER: |
| 204 | mSamplerState.compareFunc = func; |
| 205 | return true; |
| 206 | default: |
| 207 | return false; |
| 208 | } |
| 209 | } |
| 210 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 211 | // Returns true on successful usage state update (valid enum parameter) |
| 212 | bool Texture::setUsage(GLenum usage) |
| 213 | { |
| 214 | switch (usage) |
| 215 | { |
| 216 | case GL_NONE: |
| 217 | case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: |
| 218 | mUsage = usage; |
| 219 | return true; |
| 220 | default: |
| 221 | return false; |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | GLenum Texture::getMinFilter() const |
| 226 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 227 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 228 | } |
| 229 | |
| 230 | GLenum Texture::getMagFilter() const |
| 231 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 232 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 233 | } |
| 234 | |
| 235 | GLenum Texture::getWrapS() const |
| 236 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 237 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 238 | } |
| 239 | |
| 240 | GLenum Texture::getWrapT() const |
| 241 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 242 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 243 | } |
| 244 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 245 | GLenum Texture::getWrapR() const |
| 246 | { |
| 247 | return mSamplerState.wrapR; |
| 248 | } |
| 249 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 250 | float Texture::getMaxAnisotropy() const |
| 251 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 252 | return mSamplerState.maxAnisotropy; |
| 253 | } |
| 254 | |
| 255 | int Texture::getLodOffset() |
| 256 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 257 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 258 | return texture ? texture->getLodOffset() : 0; |
| 259 | } |
| 260 | |
| 261 | void Texture::getSamplerState(SamplerState *sampler) |
| 262 | { |
| 263 | *sampler = mSamplerState; |
| 264 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 265 | } |
| 266 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 267 | GLenum Texture::getUsage() const |
| 268 | { |
| 269 | return mUsage; |
| 270 | } |
| 271 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 272 | void Texture::setImage(GLint unpackAlignment, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 273 | { |
| 274 | if (pixels != NULL) |
| 275 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 276 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpackAlignment, type, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 277 | mDirtyImages = true; |
| 278 | } |
| 279 | } |
| 280 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 281 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 282 | { |
| 283 | if (pixels != NULL) |
| 284 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 285 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 286 | mDirtyImages = true; |
| 287 | } |
| 288 | } |
| 289 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 290 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 291 | GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 292 | { |
| 293 | if (pixels != NULL) |
| 294 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 295 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpackAlignment, type, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 296 | mDirtyImages = true; |
| 297 | } |
| 298 | |
| 299 | return true; |
| 300 | } |
| 301 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 302 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 303 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 304 | { |
| 305 | if (pixels != NULL) |
| 306 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 307 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 308 | mDirtyImages = true; |
| 309 | } |
| 310 | |
| 311 | return true; |
| 312 | } |
| 313 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 314 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 315 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 316 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 317 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 318 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 319 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 320 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 321 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 322 | } |
| 323 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 324 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 325 | } |
| 326 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 327 | bool Texture::hasDirtyImages() const |
| 328 | { |
| 329 | return mDirtyImages; |
| 330 | } |
| 331 | |
| 332 | void Texture::resetDirty() |
| 333 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 334 | mDirtyImages = false; |
| 335 | } |
| 336 | |
| 337 | unsigned int Texture::getTextureSerial() |
| 338 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 339 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 340 | return texture ? texture->getTextureSerial() : 0; |
| 341 | } |
| 342 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 343 | bool Texture::isImmutable() const |
| 344 | { |
| 345 | return mImmutable; |
| 346 | } |
| 347 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 348 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 349 | { |
| 350 | // NPOT checks are not required in ES 3.0, NPOT texture support is assumed. |
| 351 | return 0; // Maximum number of levels |
| 352 | } |
| 353 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 354 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 355 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 356 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 357 | { |
| 358 | return 0; // Maximum number of levels |
| 359 | } |
| 360 | else |
| 361 | { |
| 362 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 363 | return 1; |
| 364 | } |
| 365 | } |
| 366 | |
| 367 | GLint Texture::creationLevels(GLsizei size) const |
| 368 | { |
| 369 | return creationLevels(size, size); |
| 370 | } |
| 371 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 372 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 373 | { |
| 374 | mTexStorage = NULL; |
| 375 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 376 | |
| 377 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 378 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 379 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 380 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 381 | } |
| 382 | |
| 383 | Texture2D::~Texture2D() |
| 384 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 385 | delete mTexStorage; |
| 386 | mTexStorage = NULL; |
| 387 | |
| 388 | if (mSurface) |
| 389 | { |
| 390 | mSurface->setBoundTexture(NULL); |
| 391 | mSurface = NULL; |
| 392 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 393 | |
| 394 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 395 | { |
| 396 | delete mImageArray[i]; |
| 397 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 398 | } |
| 399 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 400 | GLsizei Texture2D::getWidth(GLint level) const |
| 401 | { |
| 402 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 403 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 404 | else |
| 405 | return 0; |
| 406 | } |
| 407 | |
| 408 | GLsizei Texture2D::getHeight(GLint level) const |
| 409 | { |
| 410 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 411 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 412 | else |
| 413 | return 0; |
| 414 | } |
| 415 | |
| 416 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 417 | { |
| 418 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 419 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 420 | else |
| 421 | return GL_NONE; |
| 422 | } |
| 423 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 424 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 425 | { |
| 426 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 427 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 428 | else |
| 429 | return D3DFMT_UNKNOWN; |
| 430 | } |
| 431 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 432 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 433 | { |
| 434 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 435 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 436 | // If there currently is a corresponding storage texture image, it has these parameters |
| 437 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 438 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 439 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 440 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 441 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 442 | |
| 443 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 444 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 445 | const int storageLevels = mTexStorage->levelCount(); |
| 446 | |
| 447 | if ((level >= storageLevels && storageLevels != 0) || |
| 448 | width != storageWidth || |
| 449 | height != storageHeight || |
| 450 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 451 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 452 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 453 | { |
| 454 | mImageArray[i]->markDirty(); |
| 455 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 456 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 457 | delete mTexStorage; |
| 458 | mTexStorage = NULL; |
| 459 | mDirtyImages = true; |
| 460 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 461 | } |
| 462 | } |
| 463 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 464 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 465 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 466 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 467 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 468 | : GetSizedInternalFormat(format, type, clientVersion); |
| 469 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 470 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 471 | Texture::setImage(unpackAlignment, type, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 472 | } |
| 473 | |
| 474 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 475 | { |
| 476 | releaseTexImage(); |
| 477 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 478 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 479 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 480 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 481 | |
| 482 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 483 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 484 | |
| 485 | mDirtyImages = true; |
| 486 | mSurface = surface; |
| 487 | mSurface->setBoundTexture(this); |
| 488 | } |
| 489 | |
| 490 | void Texture2D::releaseTexImage() |
| 491 | { |
| 492 | if (mSurface) |
| 493 | { |
| 494 | mSurface->setBoundTexture(NULL); |
| 495 | mSurface = NULL; |
| 496 | |
| 497 | if (mTexStorage) |
| 498 | { |
| 499 | delete mTexStorage; |
| 500 | mTexStorage = NULL; |
| 501 | } |
| 502 | |
| 503 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 504 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 505 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 506 | } |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 511 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 512 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 513 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 514 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 515 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 516 | } |
| 517 | |
| 518 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 519 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 520 | if (level < levelCount()) |
| 521 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 522 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 523 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 524 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 525 | image->markClean(); |
| 526 | } |
| 527 | } |
| 528 | } |
| 529 | |
| 530 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 531 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 532 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 533 | { |
| 534 | commitRect(level, xoffset, yoffset, width, height); |
| 535 | } |
| 536 | } |
| 537 | |
| 538 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 539 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 540 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 541 | { |
| 542 | commitRect(level, xoffset, yoffset, width, height); |
| 543 | } |
| 544 | } |
| 545 | |
| 546 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 547 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 548 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 549 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 550 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 551 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 552 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 553 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 554 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 555 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 556 | mDirtyImages = true; |
| 557 | } |
| 558 | else |
| 559 | { |
| 560 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 561 | { |
| 562 | convertToRenderTarget(); |
| 563 | } |
| 564 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 565 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 566 | |
| 567 | if (width != 0 && height != 0 && level < levelCount()) |
| 568 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 569 | gl::Rectangle sourceRect; |
| 570 | sourceRect.x = x; |
| 571 | sourceRect.width = width; |
| 572 | sourceRect.y = y; |
| 573 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 574 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 575 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 576 | } |
| 577 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 578 | } |
| 579 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 580 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 581 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 582 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 583 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 584 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 585 | } |
| 586 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 587 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 588 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 589 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 590 | |
| 591 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 592 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 593 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 594 | mDirtyImages = true; |
| 595 | } |
| 596 | else |
| 597 | { |
| 598 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 599 | { |
| 600 | convertToRenderTarget(); |
| 601 | } |
| 602 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 603 | if (level < levelCount()) |
| 604 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 605 | updateTextureLevel(level); |
| 606 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 607 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 608 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 609 | gl::Rectangle sourceRect; |
| 610 | sourceRect.x = x; |
| 611 | sourceRect.width = width; |
| 612 | sourceRect.y = y; |
| 613 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 614 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 615 | mRenderer->copyImage(source, sourceRect, |
| 616 | gl::GetFormat(mImageArray[0]->getInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 617 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 618 | } |
| 619 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 620 | } |
| 621 | |
| 622 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 623 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 624 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 625 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 626 | mImmutable = true; |
| 627 | |
| 628 | for (int level = 0; level < levels; level++) |
| 629 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 630 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 631 | width = std::max(1, width >> 1); |
| 632 | height = std::max(1, height >> 1); |
| 633 | } |
| 634 | |
| 635 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 636 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 637 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 638 | } |
| 639 | |
| 640 | if (mTexStorage->isManaged()) |
| 641 | { |
| 642 | int levels = levelCount(); |
| 643 | |
| 644 | for (int level = 0; level < levels; level++) |
| 645 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 646 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 647 | } |
| 648 | } |
| 649 | } |
| 650 | |
| 651 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 652 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 653 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 654 | GLsizei width = mImageArray[0]->getWidth(); |
| 655 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 656 | |
| 657 | if (width <= 0 || height <= 0) |
| 658 | { |
| 659 | return false; |
| 660 | } |
| 661 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 662 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 663 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 664 | if (samplerState.magFilter != GL_NEAREST || |
| 665 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 666 | { |
| 667 | return false; |
| 668 | } |
| 669 | } |
| 670 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 671 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 672 | |
| 673 | if (!npotSupport) |
| 674 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 675 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 676 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 677 | { |
| 678 | return false; |
| 679 | } |
| 680 | } |
| 681 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 682 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 683 | { |
| 684 | if (!npotSupport) |
| 685 | { |
| 686 | if (!isPow2(width) || !isPow2(height)) |
| 687 | { |
| 688 | return false; |
| 689 | } |
| 690 | } |
| 691 | |
| 692 | if (!isMipmapComplete()) |
| 693 | { |
| 694 | return false; |
| 695 | } |
| 696 | } |
| 697 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 698 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 699 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 700 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 701 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 702 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
| 703 | if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0) |
| 704 | { |
| 705 | if (mSamplerState.compareMode == GL_NONE) |
| 706 | { |
| 707 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 708 | mSamplerState.magFilter != GL_NEAREST) |
| 709 | { |
| 710 | return false; |
| 711 | } |
| 712 | } |
| 713 | } |
| 714 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 715 | return true; |
| 716 | } |
| 717 | |
| 718 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 719 | bool Texture2D::isMipmapComplete() const |
| 720 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 721 | GLsizei width = mImageArray[0]->getWidth(); |
| 722 | GLsizei height = mImageArray[0]->getHeight(); |
| 723 | |
| 724 | int q = log2(std::max(width, height)); |
| 725 | |
| 726 | for (int level = 0; level <= q; level++) |
| 727 | { |
| 728 | if (!isLevelComplete(level)) |
| 729 | { |
| 730 | return false; |
| 731 | } |
| 732 | } |
| 733 | |
| 734 | return true; |
| 735 | } |
| 736 | |
| 737 | bool Texture2D::isLevelComplete(int level) const |
| 738 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 739 | if (isImmutable()) |
| 740 | { |
| 741 | return true; |
| 742 | } |
| 743 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 744 | const rx::Image *baseImage = mImageArray[0]; |
| 745 | GLsizei width = baseImage->getWidth(); |
| 746 | GLsizei height = baseImage->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 747 | |
| 748 | if (width <= 0 || height <= 0) |
| 749 | { |
| 750 | return false; |
| 751 | } |
| 752 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 753 | // The base image level is complete if the width and height are positive |
| 754 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 755 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 756 | return true; |
| 757 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 758 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 759 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 760 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 761 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 762 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 763 | { |
| 764 | return false; |
| 765 | } |
| 766 | |
| 767 | if (image->getWidth() != std::max(1, width >> level)) |
| 768 | { |
| 769 | return false; |
| 770 | } |
| 771 | |
| 772 | if (image->getHeight() != std::max(1, height >> level)) |
| 773 | { |
| 774 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 775 | } |
| 776 | |
| 777 | return true; |
| 778 | } |
| 779 | |
| 780 | bool Texture2D::isCompressed(GLint level) const |
| 781 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 782 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 783 | } |
| 784 | |
| 785 | bool Texture2D::isDepth(GLint level) const |
| 786 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 787 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 788 | } |
| 789 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 790 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 791 | void Texture2D::createTexture() |
| 792 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 793 | GLsizei width = mImageArray[0]->getWidth(); |
| 794 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 795 | |
| 796 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 797 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 798 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 799 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 800 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 801 | |
| 802 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 803 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 804 | |
| 805 | if (mTexStorage->isManaged()) |
| 806 | { |
| 807 | int levels = levelCount(); |
| 808 | |
| 809 | for (int level = 0; level < levels; level++) |
| 810 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 811 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 812 | } |
| 813 | } |
| 814 | |
| 815 | mDirtyImages = true; |
| 816 | } |
| 817 | |
| 818 | void Texture2D::updateTexture() |
| 819 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 820 | int levels = (isMipmapComplete() ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 821 | |
| 822 | for (int level = 0; level < levels; level++) |
| 823 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 824 | updateTextureLevel(level); |
| 825 | } |
| 826 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 827 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 828 | void Texture2D::updateTextureLevel(int level) |
| 829 | { |
| 830 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 831 | rx::Image *image = mImageArray[level]; |
| 832 | |
| 833 | if (image->isDirty()) |
| 834 | { |
| 835 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 836 | } |
| 837 | } |
| 838 | |
| 839 | void Texture2D::convertToRenderTarget() |
| 840 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 841 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 842 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 843 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 844 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 845 | GLsizei width = mImageArray[0]->getWidth(); |
| 846 | GLsizei height = mImageArray[0]->getHeight(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 847 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 848 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 849 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 850 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 851 | |
| 852 | if (mTexStorage != NULL) |
| 853 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 854 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 855 | { |
| 856 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 857 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 858 | } |
| 859 | } |
| 860 | } |
| 861 | |
| 862 | delete mTexStorage; |
| 863 | mTexStorage = newTexStorage; |
| 864 | |
| 865 | mDirtyImages = true; |
| 866 | } |
| 867 | |
| 868 | void Texture2D::generateMipmaps() |
| 869 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 870 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 871 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 872 | if (!isPow2(mImageArray[0]->getWidth()) || !isPow2(mImageArray[0]->getHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 873 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 874 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 875 | } |
| 876 | } |
| 877 | |
| 878 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 879 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 880 | for (unsigned int i = 1; i <= q; i++) |
| 881 | { |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 882 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 883 | std::max(mImageArray[0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 884 | std::max(mImageArray[0]->getHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 885 | } |
| 886 | |
| 887 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 888 | { |
| 889 | for (unsigned int i = 1; i <= q; i++) |
| 890 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 891 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 892 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 893 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 894 | } |
| 895 | } |
| 896 | else |
| 897 | { |
| 898 | for (unsigned int i = 1; i <= q; i++) |
| 899 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 900 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 901 | } |
| 902 | } |
| 903 | } |
| 904 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 905 | Renderbuffer *Texture2D::getRenderbuffer(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 906 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 907 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, 0); |
| 908 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 909 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 910 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, level)); |
| 911 | mRenderbufferProxies.add(level, 0, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 912 | } |
| 913 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 914 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 915 | } |
| 916 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 917 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 918 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 919 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 920 | { |
| 921 | convertToRenderTarget(); |
| 922 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 923 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 924 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level) : 0; |
| 925 | } |
| 926 | |
| 927 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 928 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 929 | // ensure the underlying texture is created |
| 930 | if (getStorage(true) == NULL) |
| 931 | { |
| 932 | return NULL; |
| 933 | } |
| 934 | |
| 935 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 936 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 937 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 938 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 939 | { |
| 940 | return NULL; |
| 941 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 942 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 943 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 944 | } |
| 945 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 946 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 947 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 948 | // ensure the underlying texture is created |
| 949 | if (getStorage(true) == NULL) |
| 950 | { |
| 951 | return NULL; |
| 952 | } |
| 953 | |
| 954 | updateTexture(); |
| 955 | |
| 956 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 957 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 958 | { |
| 959 | return NULL; |
| 960 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 961 | |
| 962 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 963 | } |
| 964 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 965 | int Texture2D::levelCount() |
| 966 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 967 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 968 | } |
| 969 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 970 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 971 | { |
| 972 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 973 | { |
| 974 | if (renderTarget) |
| 975 | { |
| 976 | convertToRenderTarget(); |
| 977 | } |
| 978 | else |
| 979 | { |
| 980 | createTexture(); |
| 981 | } |
| 982 | } |
| 983 | |
| 984 | return mTexStorage; |
| 985 | } |
| 986 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 987 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 988 | { |
| 989 | mTexStorage = NULL; |
| 990 | for (int i = 0; i < 6; i++) |
| 991 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 992 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 993 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 994 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 995 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 996 | } |
| 997 | } |
| 998 | |
| 999 | TextureCubeMap::~TextureCubeMap() |
| 1000 | { |
| 1001 | for (int i = 0; i < 6; i++) |
| 1002 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1003 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1004 | { |
| 1005 | delete mImageArray[i][j]; |
| 1006 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1007 | } |
| 1008 | |
| 1009 | delete mTexStorage; |
| 1010 | mTexStorage = NULL; |
| 1011 | } |
| 1012 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1013 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 1014 | { |
| 1015 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1016 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1017 | else |
| 1018 | return 0; |
| 1019 | } |
| 1020 | |
| 1021 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 1022 | { |
| 1023 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1024 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1025 | else |
| 1026 | return 0; |
| 1027 | } |
| 1028 | |
| 1029 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 1030 | { |
| 1031 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1032 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1033 | else |
| 1034 | return GL_NONE; |
| 1035 | } |
| 1036 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1037 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1038 | { |
| 1039 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1040 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1041 | else |
| 1042 | return D3DFMT_UNKNOWN; |
| 1043 | } |
| 1044 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1045 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1046 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1047 | setImage(0, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1048 | } |
| 1049 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1050 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1051 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1052 | setImage(1, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1053 | } |
| 1054 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1055 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1056 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1057 | setImage(2, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1058 | } |
| 1059 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1060 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1061 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1062 | setImage(3, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1063 | } |
| 1064 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1065 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1066 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1067 | setImage(4, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1068 | } |
| 1069 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1070 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1071 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1072 | setImage(5, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1073 | } |
| 1074 | |
| 1075 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1076 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1077 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1078 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1079 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1080 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1081 | } |
| 1082 | |
| 1083 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1084 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1085 | if (level < levelCount()) |
| 1086 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1087 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1088 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1089 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1090 | } |
| 1091 | } |
| 1092 | |
| 1093 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1094 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1095 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1096 | { |
| 1097 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1098 | } |
| 1099 | } |
| 1100 | |
| 1101 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1102 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1103 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1104 | { |
| 1105 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1106 | } |
| 1107 | } |
| 1108 | |
| 1109 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1110 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1111 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1112 | int size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1113 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1114 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1115 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1116 | if (!IsTextureFilteringSupported(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1117 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1118 | if (samplerState.magFilter != GL_NEAREST || |
| 1119 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1120 | { |
| 1121 | return false; |
| 1122 | } |
| 1123 | } |
| 1124 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1125 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1126 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1127 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1128 | { |
| 1129 | return false; |
| 1130 | } |
| 1131 | } |
| 1132 | |
| 1133 | if (!mipmapping) |
| 1134 | { |
| 1135 | if (!isCubeComplete()) |
| 1136 | { |
| 1137 | return false; |
| 1138 | } |
| 1139 | } |
| 1140 | else |
| 1141 | { |
| 1142 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1143 | { |
| 1144 | return false; |
| 1145 | } |
| 1146 | } |
| 1147 | |
| 1148 | return true; |
| 1149 | } |
| 1150 | |
| 1151 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1152 | bool TextureCubeMap::isCubeComplete() const |
| 1153 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1154 | if (mImageArray[0][0]->getWidth() <= 0 || mImageArray[0][0]->getHeight() != mImageArray[0][0]->getWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1155 | { |
| 1156 | return false; |
| 1157 | } |
| 1158 | |
| 1159 | for (unsigned int face = 1; face < 6; face++) |
| 1160 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1161 | if (mImageArray[face][0]->getWidth() != mImageArray[0][0]->getWidth() || |
| 1162 | mImageArray[face][0]->getWidth() != mImageArray[0][0]->getHeight() || |
| 1163 | mImageArray[face][0]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1164 | { |
| 1165 | return false; |
| 1166 | } |
| 1167 | } |
| 1168 | |
| 1169 | return true; |
| 1170 | } |
| 1171 | |
| 1172 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1173 | { |
| 1174 | if (isImmutable()) |
| 1175 | { |
| 1176 | return true; |
| 1177 | } |
| 1178 | |
| 1179 | if (!isCubeComplete()) |
| 1180 | { |
| 1181 | return false; |
| 1182 | } |
| 1183 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1184 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1185 | int q = log2(size); |
| 1186 | |
| 1187 | for (int face = 0; face < 6; face++) |
| 1188 | { |
| 1189 | for (int level = 1; level <= q; level++) |
| 1190 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1191 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1192 | { |
| 1193 | return false; |
| 1194 | } |
| 1195 | } |
| 1196 | } |
| 1197 | |
| 1198 | return true; |
| 1199 | } |
| 1200 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1201 | bool TextureCubeMap::isFaceLevelComplete(int face, int level) const |
| 1202 | { |
| 1203 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1204 | |
| 1205 | if (isImmutable()) |
| 1206 | { |
| 1207 | return true; |
| 1208 | } |
| 1209 | |
| 1210 | const rx::Image *baseImage = mImageArray[face][0]; |
| 1211 | GLsizei size = baseImage->getWidth(); |
| 1212 | |
| 1213 | if (size <= 0) |
| 1214 | { |
| 1215 | return false; |
| 1216 | } |
| 1217 | |
| 1218 | // The base image level is complete if the width and height are positive |
| 1219 | if (level == 0) |
| 1220 | { |
| 1221 | return true; |
| 1222 | } |
| 1223 | |
| 1224 | rx::Image *image = mImageArray[face][level]; |
| 1225 | |
| 1226 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 1227 | { |
| 1228 | return false; |
| 1229 | } |
| 1230 | |
| 1231 | if (mImageArray[face][level]->getWidth() != std::max(1, size >> level)) |
| 1232 | { |
| 1233 | return false; |
| 1234 | } |
| 1235 | |
| 1236 | return true; |
| 1237 | } |
| 1238 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1239 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1240 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1241 | return IsFormatCompressed(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1242 | } |
| 1243 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1244 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1245 | { |
| 1246 | return GetDepthBits(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()) > 0; |
| 1247 | } |
| 1248 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1249 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1250 | void TextureCubeMap::createTexture() |
| 1251 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1252 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1253 | |
| 1254 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1255 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1256 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1257 | GLint levels = creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1258 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1259 | |
| 1260 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1261 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1262 | |
| 1263 | if (mTexStorage->isManaged()) |
| 1264 | { |
| 1265 | int levels = levelCount(); |
| 1266 | |
| 1267 | for (int face = 0; face < 6; face++) |
| 1268 | { |
| 1269 | for (int level = 0; level < levels; level++) |
| 1270 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1271 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1272 | } |
| 1273 | } |
| 1274 | } |
| 1275 | |
| 1276 | mDirtyImages = true; |
| 1277 | } |
| 1278 | |
| 1279 | void TextureCubeMap::updateTexture() |
| 1280 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1281 | int levels = (isMipmapCubeComplete() ? levelCount() : 1); |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1282 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1283 | for (int face = 0; face < 6; face++) |
| 1284 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1285 | for (int level = 0; level < levels; level++) |
| 1286 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1287 | updateTextureFaceLevel(face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1288 | } |
| 1289 | } |
| 1290 | } |
| 1291 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1292 | void TextureCubeMap::updateTextureFaceLevel(int face, int level) |
| 1293 | { |
| 1294 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1295 | rx::Image *image = mImageArray[face][level]; |
| 1296 | |
| 1297 | if (image->isDirty()) |
| 1298 | { |
| 1299 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1300 | } |
| 1301 | } |
| 1302 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1303 | void TextureCubeMap::convertToRenderTarget() |
| 1304 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1305 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1306 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1307 | if (mImageArray[0][0]->getWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1308 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1309 | GLsizei size = mImageArray[0][0]->getWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1310 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1311 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1312 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1313 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1314 | |
| 1315 | if (mTexStorage != NULL) |
| 1316 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1317 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1318 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1319 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1320 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1321 | } |
| 1322 | } |
| 1323 | } |
| 1324 | |
| 1325 | delete mTexStorage; |
| 1326 | mTexStorage = newTexStorage; |
| 1327 | |
| 1328 | mDirtyImages = true; |
| 1329 | } |
| 1330 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1331 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1332 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1333 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1334 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1335 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1336 | |
| 1337 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1338 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1339 | Texture::setImage(unpackAlignment, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1340 | } |
| 1341 | |
| 1342 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1343 | { |
| 1344 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1345 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1346 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1347 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1348 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1349 | |
| 1350 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1351 | } |
| 1352 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1353 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1354 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1355 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1356 | const int storageWidth = std::max(1, mImageArray[0][0]->getWidth() >> level); |
| 1357 | const int storageHeight = std::max(1, mImageArray[0][0]->getHeight() >> level); |
| 1358 | const int storageFormat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1359 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1360 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1361 | |
| 1362 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1363 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1364 | const int storageLevels = mTexStorage->levelCount(); |
| 1365 | |
| 1366 | if ((level >= storageLevels && storageLevels != 0) || |
| 1367 | width != storageWidth || |
| 1368 | height != storageHeight || |
| 1369 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1370 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1371 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1372 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1373 | for (int f = 0; f < 6; f++) |
| 1374 | { |
| 1375 | mImageArray[f][i]->markDirty(); |
| 1376 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1377 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1378 | |
| 1379 | delete mTexStorage; |
| 1380 | mTexStorage = NULL; |
| 1381 | |
| 1382 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1383 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1384 | } |
| 1385 | } |
| 1386 | |
| 1387 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1388 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1389 | unsigned int faceindex = faceIndex(target); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1390 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1391 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 1392 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 1393 | redefineImage(faceindex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1394 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1395 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1396 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1397 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1398 | mDirtyImages = true; |
| 1399 | } |
| 1400 | else |
| 1401 | { |
| 1402 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1403 | { |
| 1404 | convertToRenderTarget(); |
| 1405 | } |
| 1406 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1407 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1408 | |
| 1409 | ASSERT(width == height); |
| 1410 | |
| 1411 | if (width > 0 && level < levelCount()) |
| 1412 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1413 | gl::Rectangle sourceRect; |
| 1414 | sourceRect.x = x; |
| 1415 | sourceRect.width = width; |
| 1416 | sourceRect.y = y; |
| 1417 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1418 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1419 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1420 | } |
| 1421 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1422 | } |
| 1423 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1424 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1425 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1426 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1427 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1428 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1429 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1430 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1431 | } |
| 1432 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1433 | unsigned int face = faceIndex(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1434 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1435 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1436 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1437 | bool canCreateRenderTarget = isFaceLevelComplete(face, level) && isFaceLevelComplete(face, 0); |
| 1438 | |
| 1439 | if (!mImageArray[face][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1440 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1441 | mImageArray[face][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1442 | mDirtyImages = true; |
| 1443 | } |
| 1444 | else |
| 1445 | { |
| 1446 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1447 | { |
| 1448 | convertToRenderTarget(); |
| 1449 | } |
| 1450 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1451 | if (level < levelCount()) |
| 1452 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1453 | updateTextureFaceLevel(face, level); |
| 1454 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1455 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1456 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1457 | gl::Rectangle sourceRect; |
| 1458 | sourceRect.x = x; |
| 1459 | sourceRect.width = width; |
| 1460 | sourceRect.y = y; |
| 1461 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1462 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1463 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(mImageArray[0][0]->getInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1464 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1465 | } |
| 1466 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1467 | } |
| 1468 | |
| 1469 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1470 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1471 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1472 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1473 | mImmutable = true; |
| 1474 | |
| 1475 | for (int level = 0; level < levels; level++) |
| 1476 | { |
| 1477 | for (int face = 0; face < 6; face++) |
| 1478 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1479 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, size, size, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1480 | size = std::max(1, size >> 1); |
| 1481 | } |
| 1482 | } |
| 1483 | |
| 1484 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1485 | { |
| 1486 | for (int face = 0; face < 6; face++) |
| 1487 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1488 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1489 | } |
| 1490 | } |
| 1491 | |
| 1492 | if (mTexStorage->isManaged()) |
| 1493 | { |
| 1494 | int levels = levelCount(); |
| 1495 | |
| 1496 | for (int face = 0; face < 6; face++) |
| 1497 | { |
| 1498 | for (int level = 0; level < levels; level++) |
| 1499 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1500 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1501 | } |
| 1502 | } |
| 1503 | } |
| 1504 | } |
| 1505 | |
| 1506 | void TextureCubeMap::generateMipmaps() |
| 1507 | { |
| 1508 | if (!isCubeComplete()) |
| 1509 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1510 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1511 | } |
| 1512 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1513 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1514 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1515 | if (!isPow2(mImageArray[0][0]->getWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1516 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1517 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1518 | } |
| 1519 | } |
| 1520 | |
| 1521 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1522 | unsigned int q = log2(mImageArray[0][0]->getWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1523 | for (unsigned int f = 0; f < 6; f++) |
| 1524 | { |
| 1525 | for (unsigned int i = 1; i <= q; i++) |
| 1526 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1527 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1528 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1529 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1530 | } |
| 1531 | } |
| 1532 | |
| 1533 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1534 | { |
| 1535 | for (unsigned int f = 0; f < 6; f++) |
| 1536 | { |
| 1537 | for (unsigned int i = 1; i <= q; i++) |
| 1538 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1539 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1540 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1541 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1542 | } |
| 1543 | } |
| 1544 | } |
| 1545 | else |
| 1546 | { |
| 1547 | for (unsigned int f = 0; f < 6; f++) |
| 1548 | { |
| 1549 | for (unsigned int i = 1; i <= q; i++) |
| 1550 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1551 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1552 | } |
| 1553 | } |
| 1554 | } |
| 1555 | } |
| 1556 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1557 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1558 | { |
| 1559 | if (!IsCubemapTextureTarget(target)) |
| 1560 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1561 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1562 | } |
| 1563 | |
| 1564 | unsigned int face = faceIndex(target); |
| 1565 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1566 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, face); |
| 1567 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1568 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1569 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target, level)); |
| 1570 | mRenderbufferProxies.add(level, face, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1571 | } |
| 1572 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1573 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1574 | } |
| 1575 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1576 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum faceTarget, GLint level) |
| 1577 | { |
| 1578 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1579 | { |
| 1580 | convertToRenderTarget(); |
| 1581 | } |
| 1582 | |
| 1583 | return mTexStorage ? mTexStorage->getRenderTargetSerial(faceTarget, level) : 0; |
| 1584 | } |
| 1585 | |
| 1586 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1587 | { |
| 1588 | ASSERT(IsCubemapTextureTarget(target)); |
| 1589 | |
| 1590 | // ensure the underlying texture is created |
| 1591 | if (getStorage(true) == NULL) |
| 1592 | { |
| 1593 | return NULL; |
| 1594 | } |
| 1595 | |
| 1596 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1597 | |
| 1598 | // ensure this is NOT a depth texture |
| 1599 | if (isDepth(target, level)) |
| 1600 | { |
| 1601 | return NULL; |
| 1602 | } |
| 1603 | |
| 1604 | return mTexStorage->getRenderTarget(target, level); |
| 1605 | } |
| 1606 | |
| 1607 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1608 | { |
| 1609 | ASSERT(IsCubemapTextureTarget(target)); |
| 1610 | |
| 1611 | // ensure the underlying texture is created |
| 1612 | if (getStorage(true) == NULL) |
| 1613 | { |
| 1614 | return NULL; |
| 1615 | } |
| 1616 | |
| 1617 | updateTexture(); |
| 1618 | |
| 1619 | // ensure this is a depth texture |
| 1620 | if (!isDepth(target, level)) |
| 1621 | { |
| 1622 | return NULL; |
| 1623 | } |
| 1624 | |
| 1625 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1626 | } |
| 1627 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1628 | int TextureCubeMap::levelCount() |
| 1629 | { |
| 1630 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1631 | } |
| 1632 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1633 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1634 | { |
| 1635 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1636 | { |
| 1637 | if (renderTarget) |
| 1638 | { |
| 1639 | convertToRenderTarget(); |
| 1640 | } |
| 1641 | else |
| 1642 | { |
| 1643 | createTexture(); |
| 1644 | } |
| 1645 | } |
| 1646 | |
| 1647 | return mTexStorage; |
| 1648 | } |
| 1649 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1650 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1651 | { |
| 1652 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1653 | |
| 1654 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1655 | { |
| 1656 | mImageArray[i] = renderer->createImage(); |
| 1657 | } |
| 1658 | } |
| 1659 | |
| 1660 | Texture3D::~Texture3D() |
| 1661 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1662 | delete mTexStorage; |
| 1663 | mTexStorage = NULL; |
| 1664 | |
| 1665 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1666 | { |
| 1667 | delete mImageArray[i]; |
| 1668 | } |
| 1669 | } |
| 1670 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1671 | GLsizei Texture3D::getWidth(GLint level) const |
| 1672 | { |
| 1673 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1674 | } |
| 1675 | |
| 1676 | GLsizei Texture3D::getHeight(GLint level) const |
| 1677 | { |
| 1678 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1679 | } |
| 1680 | |
| 1681 | GLsizei Texture3D::getDepth(GLint level) const |
| 1682 | { |
| 1683 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1684 | } |
| 1685 | |
| 1686 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1687 | { |
| 1688 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1689 | } |
| 1690 | |
| 1691 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1692 | { |
| 1693 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1694 | } |
| 1695 | |
| 1696 | bool Texture3D::isCompressed(GLint level) const |
| 1697 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1698 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1699 | } |
| 1700 | |
| 1701 | bool Texture3D::isDepth(GLint level) const |
| 1702 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1703 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1704 | } |
| 1705 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1706 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1707 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1708 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1709 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1710 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1711 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1712 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1713 | Texture::setImage(unpackAlignment, type, pixels, mImageArray[level]); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1714 | } |
| 1715 | |
| 1716 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1717 | { |
| 1718 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1719 | redefineImage(level, format, width, height, depth); |
| 1720 | |
| 1721 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1722 | } |
| 1723 | |
| 1724 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1725 | { |
| 1726 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpackAlignment, pixels, mImageArray[level])) |
| 1727 | { |
| 1728 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1729 | } |
| 1730 | } |
| 1731 | |
| 1732 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1733 | { |
| 1734 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1735 | { |
| 1736 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1737 | } |
| 1738 | } |
| 1739 | |
| 1740 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1741 | { |
| 1742 | delete mTexStorage; |
| 1743 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1744 | mImmutable = true; |
| 1745 | |
| 1746 | for (int level = 0; level < levels; level++) |
| 1747 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1748 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1749 | width = std::max(1, width >> 1); |
| 1750 | height = std::max(1, height >> 1); |
| 1751 | depth = std::max(1, depth >> 1); |
| 1752 | } |
| 1753 | |
| 1754 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1755 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1756 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1757 | } |
| 1758 | |
| 1759 | if (mTexStorage->isManaged()) |
| 1760 | { |
| 1761 | int levels = levelCount(); |
| 1762 | |
| 1763 | for (int level = 0; level < levels; level++) |
| 1764 | { |
| 1765 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1766 | } |
| 1767 | } |
| 1768 | } |
| 1769 | |
| 1770 | |
| 1771 | void Texture3D::generateMipmaps() |
| 1772 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1773 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1774 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
| 1775 | for (unsigned int i = 1; i <= q; i++) |
| 1776 | { |
| 1777 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 1778 | std::max(mImageArray[0]->getWidth() >> i, 1), |
| 1779 | std::max(mImageArray[0]->getHeight() >> i, 1), |
| 1780 | std::max(mImageArray[0]->getDepth() >> i, 1)); |
| 1781 | } |
| 1782 | |
| 1783 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1784 | { |
| 1785 | for (unsigned int i = 1; i <= q; i++) |
| 1786 | { |
| 1787 | mTexStorage->generateMipmap(i); |
| 1788 | |
| 1789 | mImageArray[i]->markClean(); |
| 1790 | } |
| 1791 | } |
| 1792 | else |
| 1793 | { |
| 1794 | for (unsigned int i = 1; i <= q; i++) |
| 1795 | { |
| 1796 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
| 1797 | } |
| 1798 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1799 | } |
| 1800 | |
| 1801 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1802 | { |
| 1803 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1804 | { |
| 1805 | return gl::error(GL_INVALID_VALUE); |
| 1806 | } |
| 1807 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1808 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1809 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1810 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1811 | |
| 1812 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1813 | { |
| 1814 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1815 | mDirtyImages = true; |
| 1816 | } |
| 1817 | else |
| 1818 | { |
| 1819 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1820 | { |
| 1821 | convertToRenderTarget(); |
| 1822 | } |
| 1823 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1824 | if (level < levelCount()) |
| 1825 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1826 | updateTextureLevel(level); |
| 1827 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1828 | gl::Rectangle sourceRect; |
| 1829 | sourceRect.x = x; |
| 1830 | sourceRect.width = width; |
| 1831 | sourceRect.y = y; |
| 1832 | sourceRect.height = height; |
| 1833 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1834 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1835 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1836 | mRenderer->copyImage(source, sourceRect, |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1837 | gl::GetFormat(mImageArray[0]->getInternalFormat(), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1838 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1839 | } |
| 1840 | } |
| 1841 | } |
| 1842 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1843 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1844 | { |
| 1845 | GLsizei width = mImageArray[0]->getWidth(); |
| 1846 | GLsizei height = mImageArray[0]->getHeight(); |
| 1847 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1848 | |
| 1849 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1850 | { |
| 1851 | return false; |
| 1852 | } |
| 1853 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1854 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1855 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1856 | if (samplerState.magFilter != GL_NEAREST || |
| 1857 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1858 | { |
| 1859 | return false; |
| 1860 | } |
| 1861 | } |
| 1862 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1863 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1864 | { |
| 1865 | return false; |
| 1866 | } |
| 1867 | |
| 1868 | return true; |
| 1869 | } |
| 1870 | |
| 1871 | bool Texture3D::isMipmapComplete() const |
| 1872 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1873 | GLsizei width = mImageArray[0]->getWidth(); |
| 1874 | GLsizei height = mImageArray[0]->getHeight(); |
| 1875 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1876 | |
| 1877 | int q = log2(std::max(std::max(width, height), depth)); |
| 1878 | |
| 1879 | for (int level = 0; level <= q; level++) |
| 1880 | { |
| 1881 | if (!isLevelComplete(level)) |
| 1882 | { |
| 1883 | return false; |
| 1884 | } |
| 1885 | } |
| 1886 | |
| 1887 | return true; |
| 1888 | } |
| 1889 | |
| 1890 | bool Texture3D::isLevelComplete(int level) const |
| 1891 | { |
| 1892 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1893 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1894 | if (isImmutable()) |
| 1895 | { |
| 1896 | return true; |
| 1897 | } |
| 1898 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1899 | rx::Image *baseImage = mImageArray[0]; |
| 1900 | |
| 1901 | GLsizei width = baseImage->getWidth(); |
| 1902 | GLsizei height = baseImage->getHeight(); |
| 1903 | GLsizei depth = baseImage->getDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1904 | |
| 1905 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1906 | { |
| 1907 | return false; |
| 1908 | } |
| 1909 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1910 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1911 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1912 | return true; |
| 1913 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1914 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1915 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1916 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1917 | if (levelImage->getInternalFormat() != baseImage->getInternalFormat()) |
| 1918 | { |
| 1919 | return false; |
| 1920 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1921 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1922 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1923 | { |
| 1924 | return false; |
| 1925 | } |
| 1926 | |
| 1927 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1928 | { |
| 1929 | return false; |
| 1930 | } |
| 1931 | |
| 1932 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1933 | { |
| 1934 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1935 | } |
| 1936 | |
| 1937 | return true; |
| 1938 | } |
| 1939 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1940 | Renderbuffer *Texture3D::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1941 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 1942 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 1943 | if (!renderBuffer) |
| 1944 | { |
| 1945 | UNIMPLEMENTED(); |
| 1946 | //renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture3DLayer(this, level, layer)); |
| 1947 | //mRenderbufferProxies.add(level, 0, renderBuffer); |
| 1948 | } |
| 1949 | |
| 1950 | return renderBuffer; |
| 1951 | } |
| 1952 | |
| 1953 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 1954 | { |
| 1955 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1956 | { |
| 1957 | convertToRenderTarget(); |
| 1958 | } |
| 1959 | |
| 1960 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1961 | } |
| 1962 | |
| 1963 | int Texture3D::levelCount() |
| 1964 | { |
| 1965 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 1966 | } |
| 1967 | |
| 1968 | void Texture3D::createTexture() |
| 1969 | { |
| 1970 | GLsizei width = mImageArray[0]->getWidth(); |
| 1971 | GLsizei height = mImageArray[0]->getHeight(); |
| 1972 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1973 | |
| 1974 | if (!(width > 0 && height > 0 && depth > 0)) |
| 1975 | return; // do not attempt to create native textures for nonexistant data |
| 1976 | |
| 1977 | GLint levels = creationLevels(width, height, depth); |
| 1978 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 1979 | |
| 1980 | delete mTexStorage; |
| 1981 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1982 | |
| 1983 | if (mTexStorage->isManaged()) |
| 1984 | { |
| 1985 | int levels = levelCount(); |
| 1986 | |
| 1987 | for (int level = 0; level < levels; level++) |
| 1988 | { |
| 1989 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1990 | } |
| 1991 | } |
| 1992 | |
| 1993 | mDirtyImages = true; |
| 1994 | } |
| 1995 | |
| 1996 | void Texture3D::updateTexture() |
| 1997 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1998 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1999 | |
| 2000 | for (int level = 0; level < levels; level++) |
| 2001 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2002 | updateTextureLevel(level); |
| 2003 | } |
| 2004 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2005 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2006 | void Texture3D::updateTextureLevel(int level) |
| 2007 | { |
| 2008 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2009 | |
| 2010 | rx::Image *image = mImageArray[level]; |
| 2011 | |
| 2012 | if (image->isDirty()) |
| 2013 | { |
| 2014 | commitRect(level, 0, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight(), mImageArray[level]->getDepth()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2015 | } |
| 2016 | } |
| 2017 | |
| 2018 | void Texture3D::convertToRenderTarget() |
| 2019 | { |
| 2020 | rx::TextureStorageInterface3D *newTexStorage = NULL; |
| 2021 | |
| 2022 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0 && mImageArray[0]->getDepth() != 0) |
| 2023 | { |
| 2024 | GLsizei width = mImageArray[0]->getWidth(); |
| 2025 | GLsizei height = mImageArray[0]->getHeight(); |
| 2026 | GLsizei depth = mImageArray[0]->getDepth(); |
| 2027 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height, depth); |
| 2028 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 2029 | |
| 2030 | newTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2031 | |
| 2032 | if (mTexStorage != NULL) |
| 2033 | { |
| 2034 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2035 | { |
| 2036 | delete newTexStorage; |
| 2037 | return gl::error(GL_OUT_OF_MEMORY); |
| 2038 | } |
| 2039 | } |
| 2040 | } |
| 2041 | |
| 2042 | delete mTexStorage; |
| 2043 | mTexStorage = newTexStorage; |
| 2044 | |
| 2045 | mDirtyImages = true; |
| 2046 | } |
| 2047 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 2048 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2049 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 2050 | // ensure the underlying texture is created |
| 2051 | if (getStorage(true) == NULL) |
| 2052 | { |
| 2053 | return NULL; |
| 2054 | } |
| 2055 | |
| 2056 | updateTexture(); |
| 2057 | |
| 2058 | // ensure this is NOT a depth texture |
| 2059 | if (isDepth(level)) |
| 2060 | { |
| 2061 | return NULL; |
| 2062 | } |
| 2063 | |
| 2064 | return mTexStorage->getRenderTarget(level, layer); |
| 2065 | } |
| 2066 | |
| 2067 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 2068 | { |
| 2069 | // ensure the underlying texture is created |
| 2070 | if (getStorage(true) == NULL) |
| 2071 | { |
| 2072 | return NULL; |
| 2073 | } |
| 2074 | |
| 2075 | updateTexture(); |
| 2076 | |
| 2077 | // ensure this is a depth texture |
| 2078 | if (!isDepth(level)) |
| 2079 | { |
| 2080 | return NULL; |
| 2081 | } |
| 2082 | |
| 2083 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2084 | } |
| 2085 | |
| 2086 | rx::TextureStorageInterface *Texture3D::getStorage(bool renderTarget) |
| 2087 | { |
| 2088 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2089 | { |
| 2090 | if (renderTarget) |
| 2091 | { |
| 2092 | convertToRenderTarget(); |
| 2093 | } |
| 2094 | else |
| 2095 | { |
| 2096 | createTexture(); |
| 2097 | } |
| 2098 | } |
| 2099 | |
| 2100 | return mTexStorage; |
| 2101 | } |
| 2102 | |
| 2103 | void Texture3D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2104 | { |
| 2105 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2106 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 2107 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 2108 | const int storageDepth = std::max(1, mImageArray[0]->getDepth() >> level); |
| 2109 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
| 2110 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2111 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2112 | |
| 2113 | if (mTexStorage) |
| 2114 | { |
| 2115 | const int storageLevels = mTexStorage->levelCount(); |
| 2116 | |
| 2117 | if ((level >= storageLevels && storageLevels != 0) || |
| 2118 | width != storageWidth || |
| 2119 | height != storageHeight || |
| 2120 | depth != storageDepth || |
| 2121 | internalformat != storageFormat) // Discard mismatched storage |
| 2122 | { |
| 2123 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2124 | { |
| 2125 | mImageArray[i]->markDirty(); |
| 2126 | } |
| 2127 | |
| 2128 | delete mTexStorage; |
| 2129 | mTexStorage = NULL; |
| 2130 | mDirtyImages = true; |
| 2131 | } |
| 2132 | } |
| 2133 | } |
| 2134 | |
| 2135 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2136 | { |
| 2137 | if (level < levelCount()) |
| 2138 | { |
| 2139 | rx::Image *image = mImageArray[level]; |
| 2140 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
| 2141 | { |
| 2142 | image->markClean(); |
| 2143 | } |
| 2144 | } |
| 2145 | } |
| 2146 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2147 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2148 | { |
| 2149 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2150 | |
| 2151 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2152 | { |
| 2153 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2154 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2155 | } |
| 2156 | } |
| 2157 | |
| 2158 | Texture2DArray::~Texture2DArray() |
| 2159 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2160 | delete mTexStorage; |
| 2161 | mTexStorage = NULL; |
| 2162 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2163 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2164 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2165 | { |
| 2166 | delete mImageArray[level][layer]; |
| 2167 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2168 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2169 | } |
| 2170 | } |
| 2171 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2172 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2173 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2174 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2175 | } |
| 2176 | |
| 2177 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2178 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2179 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2180 | } |
| 2181 | |
| 2182 | GLsizei Texture2DArray::getDepth(GLint level) const |
| 2183 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2184 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2185 | } |
| 2186 | |
| 2187 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2188 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2189 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2190 | } |
| 2191 | |
| 2192 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2193 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2194 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : D3DFMT_UNKNOWN; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2195 | } |
| 2196 | |
| 2197 | bool Texture2DArray::isCompressed(GLint level) const |
| 2198 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2199 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2200 | } |
| 2201 | |
| 2202 | bool Texture2DArray::isDepth(GLint level) const |
| 2203 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2204 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2205 | } |
| 2206 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2207 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2208 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2209 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2210 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2211 | : GetSizedInternalFormat(format, type, clientVersion); |
| 2212 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2213 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2214 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, clientVersion, width, height, unpackAlignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2215 | |
| 2216 | for (int i = 0; i < depth; i++) |
| 2217 | { |
| 2218 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2219 | Texture::setImage(unpackAlignment, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2220 | } |
| 2221 | } |
| 2222 | |
| 2223 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2224 | { |
| 2225 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2226 | redefineImage(level, format, width, height, depth); |
| 2227 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2228 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2229 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2230 | |
| 2231 | for (int i = 0; i < depth; i++) |
| 2232 | { |
| 2233 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2234 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2235 | } |
| 2236 | } |
| 2237 | |
| 2238 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 2239 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2240 | GLint internalformat = getInternalFormat(level); |
| 2241 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2242 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, width, height, clientVersion, unpackAlignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2243 | |
| 2244 | for (int i = 0; i < depth; i++) |
| 2245 | { |
| 2246 | int layer = zoffset + i; |
| 2247 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2248 | |
| 2249 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpackAlignment, layerPixels, mImageArray[level][layer])) |
| 2250 | { |
| 2251 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2252 | } |
| 2253 | } |
| 2254 | } |
| 2255 | |
| 2256 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2257 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2258 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2259 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2260 | |
| 2261 | for (int i = 0; i < depth; i++) |
| 2262 | { |
| 2263 | int layer = zoffset + i; |
| 2264 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2265 | |
| 2266 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2267 | { |
| 2268 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2269 | } |
| 2270 | } |
| 2271 | } |
| 2272 | |
| 2273 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2274 | { |
| 2275 | delete mTexStorage; |
| 2276 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2277 | mImmutable = true; |
| 2278 | |
| 2279 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2280 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2281 | GLsizei levelWidth = std::max(width >> level, 1); |
| 2282 | GLsizei levelHeight = std::max(width >> level, 1); |
| 2283 | |
| 2284 | // Clear this level |
| 2285 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2286 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2287 | delete mImageArray[level][layer]; |
| 2288 | } |
| 2289 | delete[] mImageArray[level]; |
| 2290 | mImageArray[level] = NULL; |
| 2291 | mLayerCounts[level] = 0; |
| 2292 | |
| 2293 | if (level < levels) |
| 2294 | { |
| 2295 | // Create new images for this level |
| 2296 | mImageArray[level] = new rx::Image*[depth](); |
| 2297 | mLayerCounts[level] = depth; |
| 2298 | |
| 2299 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2300 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2301 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2302 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2303 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2304 | } |
| 2305 | } |
| 2306 | } |
| 2307 | |
| 2308 | if (mTexStorage->isManaged()) |
| 2309 | { |
| 2310 | int levels = levelCount(); |
| 2311 | |
| 2312 | for (int level = 0; level < levels; level++) |
| 2313 | { |
| 2314 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2315 | { |
| 2316 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2317 | } |
| 2318 | } |
| 2319 | } |
| 2320 | } |
| 2321 | |
| 2322 | void Texture2DArray::generateMipmaps() |
| 2323 | { |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2324 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2325 | int q = log2(std::max(getWidth(0), getHeight(0))); |
| 2326 | for (int i = 1; i <= q; i++) |
| 2327 | { |
| 2328 | redefineImage(i, getInternalFormat(0), std::max(getWidth(0) >> i, 1), std::max(getHeight(0) >> i, 1), getDepth(0)); |
| 2329 | } |
| 2330 | |
| 2331 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2332 | { |
| 2333 | for (int level = 1; level <= q; level++) |
| 2334 | { |
| 2335 | mTexStorage->generateMipmap(level); |
| 2336 | |
| 2337 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2338 | { |
| 2339 | mImageArray[level][layer]->markClean(); |
| 2340 | } |
| 2341 | } |
| 2342 | } |
| 2343 | else |
| 2344 | { |
| 2345 | for (int level = 1; level <= q; level++) |
| 2346 | { |
| 2347 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2348 | { |
| 2349 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2350 | } |
| 2351 | } |
| 2352 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2353 | } |
| 2354 | |
| 2355 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2356 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2357 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getDepth(level) || getDepth(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2358 | { |
| 2359 | return gl::error(GL_INVALID_VALUE); |
| 2360 | } |
| 2361 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2362 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2363 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2364 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2365 | |
| 2366 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2367 | { |
| 2368 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2369 | mDirtyImages = true; |
| 2370 | } |
| 2371 | else |
| 2372 | { |
| 2373 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2374 | { |
| 2375 | convertToRenderTarget(); |
| 2376 | } |
| 2377 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2378 | if (level < levelCount()) |
| 2379 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2380 | updateTextureLevel(level); |
| 2381 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2382 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2383 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2384 | gl::Rectangle sourceRect; |
| 2385 | sourceRect.x = x; |
| 2386 | sourceRect.width = width; |
| 2387 | sourceRect.y = y; |
| 2388 | sourceRect.height = height; |
| 2389 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2390 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2391 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2392 | } |
| 2393 | } |
| 2394 | } |
| 2395 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2396 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2397 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2398 | GLsizei width = getWidth(0); |
| 2399 | GLsizei height = getHeight(0); |
| 2400 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2401 | |
| 2402 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2403 | { |
| 2404 | return false; |
| 2405 | } |
| 2406 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2407 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2408 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2409 | if (samplerState.magFilter != GL_NEAREST || |
| 2410 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2411 | { |
| 2412 | return false; |
| 2413 | } |
| 2414 | } |
| 2415 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2416 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2417 | { |
| 2418 | return false; |
| 2419 | } |
| 2420 | |
| 2421 | return true; |
| 2422 | } |
| 2423 | |
| 2424 | bool Texture2DArray::isMipmapComplete() const |
| 2425 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2426 | GLsizei width = getWidth(0); |
| 2427 | GLsizei height = getHeight(0); |
| 2428 | |
| 2429 | int q = log2(std::max(width, height)); |
| 2430 | |
| 2431 | for (int level = 1; level <= q; level++) |
| 2432 | { |
| 2433 | if (!isLevelComplete(level)) |
| 2434 | { |
| 2435 | return false; |
| 2436 | } |
| 2437 | } |
| 2438 | |
| 2439 | return true; |
| 2440 | } |
| 2441 | |
| 2442 | bool Texture2DArray::isLevelComplete(int level) const |
| 2443 | { |
| 2444 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2445 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2446 | if (isImmutable()) |
| 2447 | { |
| 2448 | return true; |
| 2449 | } |
| 2450 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2451 | GLsizei width = getWidth(0); |
| 2452 | GLsizei height = getHeight(0); |
| 2453 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2454 | |
| 2455 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2456 | { |
| 2457 | return false; |
| 2458 | } |
| 2459 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2460 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2461 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2462 | return true; |
| 2463 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2464 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2465 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2466 | { |
| 2467 | return false; |
| 2468 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2469 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2470 | if (getWidth(level) != std::max(1, width >> level)) |
| 2471 | { |
| 2472 | return false; |
| 2473 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2474 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2475 | if (getHeight(level) != std::max(1, height >> level)) |
| 2476 | { |
| 2477 | return false; |
| 2478 | } |
| 2479 | |
| 2480 | if (getDepth(level) != depth) |
| 2481 | { |
| 2482 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2483 | } |
| 2484 | |
| 2485 | return true; |
| 2486 | } |
| 2487 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 2488 | Renderbuffer *Texture2DArray::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2489 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 2490 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2491 | if (!renderBuffer) |
| 2492 | { |
| 2493 | UNIMPLEMENTED(); |
| 2494 | //renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2DArrayLayer(this, level, layer)); |
| 2495 | //mRenderbufferProxies.add(level, 0, renderBuffer); |
| 2496 | } |
| 2497 | |
| 2498 | return renderBuffer; |
| 2499 | } |
| 2500 | |
| 2501 | unsigned int Texture2DArray::getRenderTargetSerial( GLint level, GLint layer ) |
| 2502 | { |
| 2503 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2504 | { |
| 2505 | convertToRenderTarget(); |
| 2506 | } |
| 2507 | |
| 2508 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2509 | } |
| 2510 | |
| 2511 | int Texture2DArray::levelCount() |
| 2512 | { |
| 2513 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 2514 | } |
| 2515 | |
| 2516 | void Texture2DArray::createTexture() |
| 2517 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2518 | GLsizei width = getWidth(0); |
| 2519 | GLsizei height = getHeight(0); |
| 2520 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2521 | |
| 2522 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2523 | { |
| 2524 | return; // do not attempt to create native textures for nonexistant data |
| 2525 | } |
| 2526 | |
| 2527 | GLint levels = creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2528 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2529 | |
| 2530 | delete mTexStorage; |
| 2531 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2532 | |
| 2533 | if (mTexStorage->isManaged()) |
| 2534 | { |
| 2535 | int levels = levelCount(); |
| 2536 | for (int level = 0; level < levels; level++) |
| 2537 | { |
| 2538 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2539 | { |
| 2540 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2541 | } |
| 2542 | } |
| 2543 | } |
| 2544 | |
| 2545 | mDirtyImages = true; |
| 2546 | } |
| 2547 | |
| 2548 | void Texture2DArray::updateTexture() |
| 2549 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2550 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2551 | for (int level = 0; level < levels; level++) |
| 2552 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2553 | updateTextureLevel(level); |
| 2554 | } |
| 2555 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2556 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2557 | void Texture2DArray::updateTextureLevel(int level) |
| 2558 | { |
| 2559 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2560 | { |
| 2561 | rx::Image *image = mImageArray[level][layer]; |
| 2562 | |
| 2563 | if (image->isDirty()) |
| 2564 | { |
| 2565 | commitRect(level, 0, 0, layer, image->getWidth(), image->getHeight()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2566 | } |
| 2567 | } |
| 2568 | } |
| 2569 | |
| 2570 | void Texture2DArray::convertToRenderTarget() |
| 2571 | { |
| 2572 | rx::TextureStorageInterface2DArray *newTexStorage = NULL; |
| 2573 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2574 | GLsizei width = getWidth(0); |
| 2575 | GLsizei height = getHeight(0); |
| 2576 | GLsizei depth = getDepth(0); |
| 2577 | |
| 2578 | if (width != 0 && height != 0 && depth != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2579 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2580 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2581 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2582 | |
| 2583 | newTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2584 | |
| 2585 | if (mTexStorage != NULL) |
| 2586 | { |
| 2587 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2588 | { |
| 2589 | delete newTexStorage; |
| 2590 | return gl::error(GL_OUT_OF_MEMORY); |
| 2591 | } |
| 2592 | } |
| 2593 | } |
| 2594 | |
| 2595 | delete mTexStorage; |
| 2596 | mTexStorage = newTexStorage; |
| 2597 | |
| 2598 | mDirtyImages = true; |
| 2599 | } |
| 2600 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 2601 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2602 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame^] | 2603 | // ensure the underlying texture is created |
| 2604 | if (getStorage(true) == NULL) |
| 2605 | { |
| 2606 | return NULL; |
| 2607 | } |
| 2608 | |
| 2609 | updateTexture(); |
| 2610 | |
| 2611 | // ensure this is NOT a depth texture |
| 2612 | if (isDepth(level)) |
| 2613 | { |
| 2614 | return NULL; |
| 2615 | } |
| 2616 | |
| 2617 | return mTexStorage->getRenderTarget(level, layer); |
| 2618 | } |
| 2619 | |
| 2620 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2621 | { |
| 2622 | // ensure the underlying texture is created |
| 2623 | if (getStorage(true) == NULL) |
| 2624 | { |
| 2625 | return NULL; |
| 2626 | } |
| 2627 | |
| 2628 | updateTexture(); |
| 2629 | |
| 2630 | // ensure this is a depth texture |
| 2631 | if (!isDepth(level)) |
| 2632 | { |
| 2633 | return NULL; |
| 2634 | } |
| 2635 | |
| 2636 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2637 | } |
| 2638 | |
| 2639 | rx::TextureStorageInterface *Texture2DArray::getStorage(bool renderTarget) |
| 2640 | { |
| 2641 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2642 | { |
| 2643 | if (renderTarget) |
| 2644 | { |
| 2645 | convertToRenderTarget(); |
| 2646 | } |
| 2647 | else |
| 2648 | { |
| 2649 | createTexture(); |
| 2650 | } |
| 2651 | } |
| 2652 | |
| 2653 | return mTexStorage; |
| 2654 | } |
| 2655 | |
| 2656 | void Texture2DArray::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2657 | { |
| 2658 | // If there currently is a corresponding storage texture image, it has these parameters |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2659 | const int storageWidth = std::max(1, getWidth(0) >> level); |
| 2660 | const int storageHeight = std::max(1, getHeight(0) >> level); |
| 2661 | const int storageDepth = getDepth(0); |
| 2662 | const int storageFormat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2663 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2664 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2665 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2666 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2667 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2668 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2669 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2670 | mImageArray[level] = new rx::Image*[depth](); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2671 | mLayerCounts[level] = depth; |
| 2672 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2673 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2674 | { |
| 2675 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2676 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2677 | } |
| 2678 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2679 | if (mTexStorage) |
| 2680 | { |
| 2681 | const int storageLevels = mTexStorage->levelCount(); |
| 2682 | |
| 2683 | if ((level >= storageLevels && storageLevels != 0) || |
| 2684 | width != storageWidth || |
| 2685 | height != storageHeight || |
| 2686 | depth != storageDepth || |
| 2687 | internalformat != storageFormat) // Discard mismatched storage |
| 2688 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2689 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2690 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2691 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2692 | { |
| 2693 | mImageArray[level][layer]->markDirty(); |
| 2694 | } |
| 2695 | } |
| 2696 | |
| 2697 | delete mTexStorage; |
| 2698 | mTexStorage = NULL; |
| 2699 | mDirtyImages = true; |
| 2700 | } |
| 2701 | } |
| 2702 | } |
| 2703 | |
| 2704 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2705 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2706 | if (level < levelCount() && layerTarget < getDepth(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2707 | { |
| 2708 | rx::Image *image = mImageArray[level][layerTarget]; |
| 2709 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
| 2710 | { |
| 2711 | image->markClean(); |
| 2712 | } |
| 2713 | } |
| 2714 | } |
| 2715 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2716 | } |