blob: bee54568f5ffb1e043d6ff938eb6f21513f5825a [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Jamie Madillc9d442d2016-01-20 11:17:24 -050011#include "common/BitSetIterator.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050012#include "libANGLE/Context.h"
13#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050014#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050015#include "libANGLE/Framebuffer.h"
16#include "libANGLE/FramebufferAttachment.h"
17#include "libANGLE/Query.h"
18#include "libANGLE/VertexArray.h"
19#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040020
21namespace gl
22{
Geoff Lang76b10c92014-09-05 16:28:14 -040023
Shannon Woods53a94a82014-06-24 15:20:36 -040024State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050025 : mMaxDrawBuffers(0),
26 mMaxCombinedTextureImageUnits(0),
27 mDepthClearValue(0),
28 mStencilClearValue(0),
29 mScissorTest(false),
30 mSampleCoverage(false),
31 mSampleCoverageValue(0),
32 mSampleCoverageInvert(false),
33 mStencilRef(0),
34 mStencilBackRef(0),
35 mLineWidth(0),
36 mGenerateMipmapHint(GL_NONE),
37 mFragmentShaderDerivativeHint(GL_NONE),
38 mNearZ(0),
39 mFarZ(0),
40 mReadFramebuffer(nullptr),
41 mDrawFramebuffer(nullptr),
42 mProgram(nullptr),
43 mVertexArray(nullptr),
44 mActiveSampler(0),
45 mPrimitiveRestart(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040046{
Geoff Lang76b10c92014-09-05 16:28:14 -040047}
48
49State::~State()
50{
51 reset();
52}
53
Geoff Lang70d0f492015-12-10 17:45:46 -050054void State::initialize(const Caps &caps,
55 const Extensions &extensions,
56 GLuint clientVersion,
57 bool debug)
Geoff Lang76b10c92014-09-05 16:28:14 -040058{
Shannon Woods2df6a602014-09-26 16:12:07 -040059 mMaxDrawBuffers = caps.maxDrawBuffers;
60 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040061
Jamie Madillf75ab352015-03-16 10:46:52 -040062 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040063
64 mDepthClearValue = 1.0f;
65 mStencilClearValue = 0;
66
67 mRasterizer.rasterizerDiscard = false;
68 mRasterizer.cullFace = false;
69 mRasterizer.cullMode = GL_BACK;
70 mRasterizer.frontFace = GL_CCW;
71 mRasterizer.polygonOffsetFill = false;
72 mRasterizer.polygonOffsetFactor = 0.0f;
73 mRasterizer.polygonOffsetUnits = 0.0f;
74 mRasterizer.pointDrawMode = false;
75 mRasterizer.multiSample = false;
76 mScissorTest = false;
77 mScissor.x = 0;
78 mScissor.y = 0;
79 mScissor.width = 0;
80 mScissor.height = 0;
81
82 mBlend.blend = false;
83 mBlend.sourceBlendRGB = GL_ONE;
84 mBlend.sourceBlendAlpha = GL_ONE;
85 mBlend.destBlendRGB = GL_ZERO;
86 mBlend.destBlendAlpha = GL_ZERO;
87 mBlend.blendEquationRGB = GL_FUNC_ADD;
88 mBlend.blendEquationAlpha = GL_FUNC_ADD;
89 mBlend.sampleAlphaToCoverage = false;
90 mBlend.dither = true;
91
92 mBlendColor.red = 0;
93 mBlendColor.green = 0;
94 mBlendColor.blue = 0;
95 mBlendColor.alpha = 0;
96
97 mDepthStencil.depthTest = false;
98 mDepthStencil.depthFunc = GL_LESS;
99 mDepthStencil.depthMask = true;
100 mDepthStencil.stencilTest = false;
101 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700102 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
103 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400104 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700105 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
106 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400107 mDepthStencil.stencilFail = GL_KEEP;
108 mDepthStencil.stencilPassDepthFail = GL_KEEP;
109 mDepthStencil.stencilPassDepthPass = GL_KEEP;
110 mDepthStencil.stencilBackFail = GL_KEEP;
111 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
112 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
113
114 mStencilRef = 0;
115 mStencilBackRef = 0;
116
117 mSampleCoverage = false;
118 mSampleCoverageValue = 1.0f;
119 mSampleCoverageInvert = false;
120 mGenerateMipmapHint = GL_DONT_CARE;
121 mFragmentShaderDerivativeHint = GL_DONT_CARE;
122
123 mLineWidth = 1.0f;
124
125 mViewport.x = 0;
126 mViewport.y = 0;
127 mViewport.width = 0;
128 mViewport.height = 0;
129 mNearZ = 0.0f;
130 mFarZ = 1.0f;
131
132 mBlend.colorMaskRed = true;
133 mBlend.colorMaskGreen = true;
134 mBlend.colorMaskBlue = true;
135 mBlend.colorMaskAlpha = true;
136
Geoff Lang76b10c92014-09-05 16:28:14 -0400137 mActiveSampler = 0;
138
Shannon Woods23e05002014-09-22 19:07:27 -0400139 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400140
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400141 mUniformBuffers.resize(caps.maxCombinedUniformBlocks);
142
Geoff Lang76b10c92014-09-05 16:28:14 -0400143 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
144 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
145 if (clientVersion >= 3)
Shannon Woods53a94a82014-06-24 15:20:36 -0400146 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400147 // TODO: These could also be enabled via extension
148 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
149 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400150 }
151
Geoff Lang76b10c92014-09-05 16:28:14 -0400152 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400153
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500154 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
155 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
156 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
157 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400158
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500159 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400160
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500161 mReadFramebuffer = nullptr;
162 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500163
164 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500165
166 mDebug.setOutputEnabled(debug);
167 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Shannon Woods53a94a82014-06-24 15:20:36 -0400168}
169
Geoff Lang76b10c92014-09-05 16:28:14 -0400170void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400171{
Geoff Lang76b10c92014-09-05 16:28:14 -0400172 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400173 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400174 TextureBindingVector &textureVector = bindingVec->second;
175 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400176 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400177 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400178 }
179 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400180 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
181 {
182 mSamplers[samplerIdx].set(NULL);
183 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400184
Shannon Woods53a94a82014-06-24 15:20:36 -0400185 mArrayBuffer.set(NULL);
186 mRenderbuffer.set(NULL);
187
Geoff Lang7dd2e102014-11-10 15:19:26 -0500188 if (mProgram)
189 {
190 mProgram->release();
191 }
192 mProgram = NULL;
193
Shannon Woods53a94a82014-06-24 15:20:36 -0400194 mTransformFeedback.set(NULL);
195
196 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
197 {
198 i->second.set(NULL);
199 }
200
201 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400202 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400203 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400204 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400205 }
206
Shannon Woods53a94a82014-06-24 15:20:36 -0400207 mCopyReadBuffer.set(NULL);
208 mCopyWriteBuffer.set(NULL);
209
210 mPack.pixelBuffer.set(NULL);
211 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500212
213 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400214
215 // TODO(jmadill): Is this necessary?
216 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400217}
218
219const RasterizerState &State::getRasterizerState() const
220{
221 return mRasterizer;
222}
223
224const BlendState &State::getBlendState() const
225{
226 return mBlend;
227}
228
229const DepthStencilState &State::getDepthStencilState() const
230{
231 return mDepthStencil;
232}
233
Jamie Madillf75ab352015-03-16 10:46:52 -0400234void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400235{
236 mColorClearValue.red = red;
237 mColorClearValue.green = green;
238 mColorClearValue.blue = blue;
239 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400240 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400241}
242
Jamie Madillf75ab352015-03-16 10:46:52 -0400243void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400244{
245 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400246 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400247}
248
Jamie Madillf75ab352015-03-16 10:46:52 -0400249void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400250{
251 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400252 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400253}
254
Shannon Woods53a94a82014-06-24 15:20:36 -0400255void State::setColorMask(bool red, bool green, bool blue, bool alpha)
256{
257 mBlend.colorMaskRed = red;
258 mBlend.colorMaskGreen = green;
259 mBlend.colorMaskBlue = blue;
260 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400261 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400262}
263
264void State::setDepthMask(bool mask)
265{
266 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400267 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400268}
269
270bool State::isRasterizerDiscardEnabled() const
271{
272 return mRasterizer.rasterizerDiscard;
273}
274
275void State::setRasterizerDiscard(bool enabled)
276{
277 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400278 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400279}
280
281bool State::isCullFaceEnabled() const
282{
283 return mRasterizer.cullFace;
284}
285
286void State::setCullFace(bool enabled)
287{
288 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400289 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400290}
291
292void State::setCullMode(GLenum mode)
293{
294 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400295 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400296}
297
298void State::setFrontFace(GLenum front)
299{
300 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400301 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400302}
303
304bool State::isDepthTestEnabled() const
305{
306 return mDepthStencil.depthTest;
307}
308
309void State::setDepthTest(bool enabled)
310{
311 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400312 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400313}
314
315void State::setDepthFunc(GLenum depthFunc)
316{
317 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400318 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400319}
320
321void State::setDepthRange(float zNear, float zFar)
322{
323 mNearZ = zNear;
324 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400325 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400326}
327
Geoff Langd42f5b82015-04-16 14:03:29 -0400328float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400329{
Geoff Langd42f5b82015-04-16 14:03:29 -0400330 return mNearZ;
331}
332
333float State::getFarPlane() const
334{
335 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400336}
337
338bool State::isBlendEnabled() const
339{
340 return mBlend.blend;
341}
342
343void State::setBlend(bool enabled)
344{
345 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400346 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400347}
348
349void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
350{
351 mBlend.sourceBlendRGB = sourceRGB;
352 mBlend.destBlendRGB = destRGB;
353 mBlend.sourceBlendAlpha = sourceAlpha;
354 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400355 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400356}
357
358void State::setBlendColor(float red, float green, float blue, float alpha)
359{
360 mBlendColor.red = red;
361 mBlendColor.green = green;
362 mBlendColor.blue = blue;
363 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400364 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400365}
366
367void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
368{
369 mBlend.blendEquationRGB = rgbEquation;
370 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400371 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400372}
373
374const ColorF &State::getBlendColor() const
375{
376 return mBlendColor;
377}
378
379bool State::isStencilTestEnabled() const
380{
381 return mDepthStencil.stencilTest;
382}
383
384void State::setStencilTest(bool enabled)
385{
386 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400387 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400388}
389
390void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
391{
392 mDepthStencil.stencilFunc = stencilFunc;
393 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
394 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400395 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400396}
397
398void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
399{
400 mDepthStencil.stencilBackFunc = stencilBackFunc;
401 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
402 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400403 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400404}
405
406void State::setStencilWritemask(GLuint stencilWritemask)
407{
408 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400409 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400410}
411
412void State::setStencilBackWritemask(GLuint stencilBackWritemask)
413{
414 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400415 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400416}
417
418void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
419{
420 mDepthStencil.stencilFail = stencilFail;
421 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
422 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400423 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400424}
425
426void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
427{
428 mDepthStencil.stencilBackFail = stencilBackFail;
429 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
430 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400431 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400432}
433
434GLint State::getStencilRef() const
435{
436 return mStencilRef;
437}
438
439GLint State::getStencilBackRef() const
440{
441 return mStencilBackRef;
442}
443
444bool State::isPolygonOffsetFillEnabled() const
445{
446 return mRasterizer.polygonOffsetFill;
447}
448
449void State::setPolygonOffsetFill(bool enabled)
450{
Jamie Madill1b94d432015-08-07 13:23:23 -0400451 mRasterizer.polygonOffsetFill = enabled;
452 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400453}
454
455void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
456{
457 // An application can pass NaN values here, so handle this gracefully
458 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
459 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400460 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400461}
462
463bool State::isSampleAlphaToCoverageEnabled() const
464{
465 return mBlend.sampleAlphaToCoverage;
466}
467
468void State::setSampleAlphaToCoverage(bool enabled)
469{
470 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400471 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400472}
473
474bool State::isSampleCoverageEnabled() const
475{
476 return mSampleCoverage;
477}
478
479void State::setSampleCoverage(bool enabled)
480{
481 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400482 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400483}
484
485void State::setSampleCoverageParams(GLclampf value, bool invert)
486{
487 mSampleCoverageValue = value;
488 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400489 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400490}
491
Geoff Lang0fbb6002015-04-16 11:11:53 -0400492GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400493{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400494 return mSampleCoverageValue;
495}
Shannon Woods53a94a82014-06-24 15:20:36 -0400496
Geoff Lang0fbb6002015-04-16 11:11:53 -0400497bool State::getSampleCoverageInvert() const
498{
499 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400500}
501
502bool State::isScissorTestEnabled() const
503{
504 return mScissorTest;
505}
506
507void State::setScissorTest(bool enabled)
508{
509 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400510 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400511}
512
513void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
514{
515 mScissor.x = x;
516 mScissor.y = y;
517 mScissor.width = width;
518 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400519 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400520}
521
522const Rectangle &State::getScissor() const
523{
524 return mScissor;
525}
526
527bool State::isDitherEnabled() const
528{
529 return mBlend.dither;
530}
531
532void State::setDither(bool enabled)
533{
534 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400535 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400536}
537
Jamie Madillb4b53c52015-02-03 15:22:48 -0500538bool State::isPrimitiveRestartEnabled() const
539{
540 return mPrimitiveRestart;
541}
542
543void State::setPrimitiveRestart(bool enabled)
544{
545 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400546 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500547}
548
Shannon Woods53a94a82014-06-24 15:20:36 -0400549void State::setEnableFeature(GLenum feature, bool enabled)
550{
551 switch (feature)
552 {
553 case GL_CULL_FACE: setCullFace(enabled); break;
554 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
555 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
556 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
557 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
558 case GL_STENCIL_TEST: setStencilTest(enabled); break;
559 case GL_DEPTH_TEST: setDepthTest(enabled); break;
560 case GL_BLEND: setBlend(enabled); break;
561 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500562 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400563 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500564 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
565 mDebug.setOutputSynchronous(enabled);
566 break;
567 case GL_DEBUG_OUTPUT:
568 mDebug.setOutputEnabled(enabled);
569 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400570 default: UNREACHABLE();
571 }
572}
573
574bool State::getEnableFeature(GLenum feature)
575{
576 switch (feature)
577 {
578 case GL_CULL_FACE: return isCullFaceEnabled();
579 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
580 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
581 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
582 case GL_SCISSOR_TEST: return isScissorTestEnabled();
583 case GL_STENCIL_TEST: return isStencilTestEnabled();
584 case GL_DEPTH_TEST: return isDepthTestEnabled();
585 case GL_BLEND: return isBlendEnabled();
586 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500587 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400588 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500589 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
590 return mDebug.isOutputSynchronous();
591 case GL_DEBUG_OUTPUT:
592 return mDebug.isOutputEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400593 default: UNREACHABLE(); return false;
594 }
595}
596
597void State::setLineWidth(GLfloat width)
598{
599 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400600 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400601}
602
Geoff Lang4b3f4162015-04-16 13:22:05 -0400603float State::getLineWidth() const
604{
605 return mLineWidth;
606}
607
Shannon Woods53a94a82014-06-24 15:20:36 -0400608void State::setGenerateMipmapHint(GLenum hint)
609{
610 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400611 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400612}
613
614void State::setFragmentShaderDerivativeHint(GLenum hint)
615{
616 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400617 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400618 // TODO: Propagate the hint to shader translator so we can write
619 // ddx, ddx_coarse, or ddx_fine depending on the hint.
620 // Ignore for now. It is valid for implementations to ignore hint.
621}
622
623void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
624{
625 mViewport.x = x;
626 mViewport.y = y;
627 mViewport.width = width;
628 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400629 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400630}
631
632const Rectangle &State::getViewport() const
633{
634 return mViewport;
635}
636
637void State::setActiveSampler(unsigned int active)
638{
639 mActiveSampler = active;
640}
641
642unsigned int State::getActiveSampler() const
643{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700644 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400645}
646
Geoff Lang76b10c92014-09-05 16:28:14 -0400647void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400648{
Geoff Lang76b10c92014-09-05 16:28:14 -0400649 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400650}
651
Jamie Madillc29968b2016-01-20 11:17:23 -0500652Texture *State::getTargetTexture(GLenum target) const
653{
654 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
655}
656
Geoff Lang76b10c92014-09-05 16:28:14 -0400657Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400658{
Jamie Madill5864ac22015-01-12 14:43:07 -0500659 const auto it = mSamplerTextures.find(type);
660 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400661 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500662 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400663}
664
Geoff Lang76b10c92014-09-05 16:28:14 -0400665GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400666{
Jamie Madill5864ac22015-01-12 14:43:07 -0500667 const auto it = mSamplerTextures.find(type);
668 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400669 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500670 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400671}
672
Jamie Madille6382c32014-11-07 15:05:26 -0500673void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400674{
675 // Textures have a detach method on State rather than a simple
676 // removeBinding, because the zero/null texture objects are managed
677 // separately, and don't have to go through the Context's maps or
678 // the ResourceManager.
679
680 // [OpenGL ES 2.0.24] section 3.8 page 84:
681 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
682 // rebound to texture object zero
683
Geoff Lang76b10c92014-09-05 16:28:14 -0400684 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400685 {
Jamie Madille6382c32014-11-07 15:05:26 -0500686 GLenum textureType = bindingVec->first;
Geoff Lang76b10c92014-09-05 16:28:14 -0400687 TextureBindingVector &textureVector = bindingVec->second;
688 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400689 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400690 BindingPointer<Texture> &binding = textureVector[textureIdx];
691 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400692 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500693 auto it = zeroTextures.find(textureType);
694 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500695 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500696 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400697 }
698 }
699 }
700
701 // [OpenGL ES 2.0.24] section 4.4 page 112:
702 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
703 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
704 // image was attached in the currently bound framebuffer.
705
706 if (mReadFramebuffer)
707 {
708 mReadFramebuffer->detachTexture(texture);
709 }
710
711 if (mDrawFramebuffer)
712 {
713 mDrawFramebuffer->detachTexture(texture);
714 }
715}
716
Jamie Madille6382c32014-11-07 15:05:26 -0500717void State::initializeZeroTextures(const TextureMap &zeroTextures)
718{
719 for (const auto &zeroTexture : zeroTextures)
720 {
721 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
722
723 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
724 {
725 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
726 }
727 }
728}
729
Shannon Woods53a94a82014-06-24 15:20:36 -0400730void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
731{
732 mSamplers[textureUnit].set(sampler);
733}
734
735GLuint State::getSamplerId(GLuint textureUnit) const
736{
Geoff Lang76b10c92014-09-05 16:28:14 -0400737 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400738 return mSamplers[textureUnit].id();
739}
740
741Sampler *State::getSampler(GLuint textureUnit) const
742{
743 return mSamplers[textureUnit].get();
744}
745
746void State::detachSampler(GLuint sampler)
747{
748 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
749 // If a sampler object that is currently bound to one or more texture units is
750 // deleted, it is as though BindSampler is called once for each texture unit to
751 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400752 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400753 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400754 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
755 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400756 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400757 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400758 }
759 }
760}
761
762void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
763{
764 mRenderbuffer.set(renderbuffer);
765}
766
767GLuint State::getRenderbufferId() const
768{
769 return mRenderbuffer.id();
770}
771
772Renderbuffer *State::getCurrentRenderbuffer()
773{
774 return mRenderbuffer.get();
775}
776
777void State::detachRenderbuffer(GLuint renderbuffer)
778{
779 // [OpenGL ES 2.0.24] section 4.4 page 109:
780 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
781 // had been executed with the target RENDERBUFFER and name of zero.
782
783 if (mRenderbuffer.id() == renderbuffer)
784 {
785 mRenderbuffer.set(NULL);
786 }
787
788 // [OpenGL ES 2.0.24] section 4.4 page 111:
789 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
790 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
791 // point to which this image was attached in the currently bound framebuffer.
792
793 Framebuffer *readFramebuffer = mReadFramebuffer;
794 Framebuffer *drawFramebuffer = mDrawFramebuffer;
795
796 if (readFramebuffer)
797 {
798 readFramebuffer->detachRenderbuffer(renderbuffer);
799 }
800
801 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
802 {
803 drawFramebuffer->detachRenderbuffer(renderbuffer);
804 }
805
806}
807
808void State::setReadFramebufferBinding(Framebuffer *framebuffer)
809{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500810 if (mReadFramebuffer == framebuffer)
811 return;
812
Shannon Woods53a94a82014-06-24 15:20:36 -0400813 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500814 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
815
816 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
817 {
818 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
819 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400820}
821
822void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
823{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500824 if (mDrawFramebuffer == framebuffer)
825 return;
826
Shannon Woods53a94a82014-06-24 15:20:36 -0400827 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500828 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
829
830 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
831 {
832 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
833 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400834}
835
836Framebuffer *State::getTargetFramebuffer(GLenum target) const
837{
838 switch (target)
839 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500840 case GL_READ_FRAMEBUFFER_ANGLE:
841 return mReadFramebuffer;
842 case GL_DRAW_FRAMEBUFFER_ANGLE:
843 case GL_FRAMEBUFFER:
844 return mDrawFramebuffer;
845 default:
846 UNREACHABLE();
847 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400848 }
849}
850
851Framebuffer *State::getReadFramebuffer()
852{
853 return mReadFramebuffer;
854}
855
856Framebuffer *State::getDrawFramebuffer()
857{
858 return mDrawFramebuffer;
859}
860
861const Framebuffer *State::getReadFramebuffer() const
862{
863 return mReadFramebuffer;
864}
865
866const Framebuffer *State::getDrawFramebuffer() const
867{
868 return mDrawFramebuffer;
869}
870
871bool State::removeReadFramebufferBinding(GLuint framebuffer)
872{
Jamie Madill77a72f62015-04-14 11:18:32 -0400873 if (mReadFramebuffer != nullptr &&
874 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400875 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500876 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400877 return true;
878 }
879
880 return false;
881}
882
883bool State::removeDrawFramebufferBinding(GLuint framebuffer)
884{
Jamie Madill77a72f62015-04-14 11:18:32 -0400885 if (mReadFramebuffer != nullptr &&
886 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400887 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500888 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400889 return true;
890 }
891
892 return false;
893}
894
895void State::setVertexArrayBinding(VertexArray *vertexArray)
896{
897 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000898 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500899
900 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
901 {
902 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
903 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400904}
905
906GLuint State::getVertexArrayId() const
907{
908 ASSERT(mVertexArray != NULL);
909 return mVertexArray->id();
910}
911
912VertexArray *State::getVertexArray() const
913{
914 ASSERT(mVertexArray != NULL);
915 return mVertexArray;
916}
917
918bool State::removeVertexArrayBinding(GLuint vertexArray)
919{
920 if (mVertexArray->id() == vertexArray)
921 {
922 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000923 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500924 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -0400925 return true;
926 }
927
928 return false;
929}
930
Geoff Lang7dd2e102014-11-10 15:19:26 -0500931void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400932{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500933 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400934 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500935 if (mProgram)
936 {
937 mProgram->release();
938 }
939
940 mProgram = newProgram;
941
942 if (mProgram)
943 {
944 newProgram->addRef();
945 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400946 }
947}
948
Geoff Lang7dd2e102014-11-10 15:19:26 -0500949Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400950{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500951 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -0400952}
953
954void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
955{
956 mTransformFeedback.set(transformFeedback);
957}
958
959TransformFeedback *State::getCurrentTransformFeedback() const
960{
961 return mTransformFeedback.get();
962}
963
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000964bool State::isTransformFeedbackActiveUnpaused() const
965{
966 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -0400967 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000968}
969
Shannon Woods53a94a82014-06-24 15:20:36 -0400970void State::detachTransformFeedback(GLuint transformFeedback)
971{
972 if (mTransformFeedback.id() == transformFeedback)
973 {
974 mTransformFeedback.set(NULL);
975 }
976}
977
978bool State::isQueryActive() const
979{
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500980 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -0400981 {
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500982 if (iter.second.get() != NULL)
983 {
984 return true;
985 }
986 }
987
988 return false;
989}
990
991bool State::isQueryActive(Query *query) const
992{
993 for (auto &iter : mActiveQueries)
994 {
995 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -0400996 {
997 return true;
998 }
999 }
1000
1001 return false;
1002}
1003
1004void State::setActiveQuery(GLenum target, Query *query)
1005{
1006 mActiveQueries[target].set(query);
1007}
1008
1009GLuint State::getActiveQueryId(GLenum target) const
1010{
1011 const Query *query = getActiveQuery(target);
1012 return (query ? query->id() : 0u);
1013}
1014
1015Query *State::getActiveQuery(GLenum target) const
1016{
Jamie Madill5864ac22015-01-12 14:43:07 -05001017 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001018
Jamie Madill5864ac22015-01-12 14:43:07 -05001019 // All query types should already exist in the activeQueries map
1020 ASSERT(it != mActiveQueries.end());
1021
1022 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001023}
1024
1025void State::setArrayBufferBinding(Buffer *buffer)
1026{
1027 mArrayBuffer.set(buffer);
1028}
1029
1030GLuint State::getArrayBufferId() const
1031{
1032 return mArrayBuffer.id();
1033}
1034
Shannon Woods53a94a82014-06-24 15:20:36 -04001035void State::setGenericUniformBufferBinding(Buffer *buffer)
1036{
1037 mGenericUniformBuffer.set(buffer);
1038}
1039
1040void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1041{
1042 mUniformBuffers[index].set(buffer, offset, size);
1043}
1044
Geoff Lang5d124a62015-09-15 13:03:27 -04001045const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001046{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001047 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001048 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001049}
1050
Shannon Woods53a94a82014-06-24 15:20:36 -04001051void State::setCopyReadBufferBinding(Buffer *buffer)
1052{
1053 mCopyReadBuffer.set(buffer);
1054}
1055
1056void State::setCopyWriteBufferBinding(Buffer *buffer)
1057{
1058 mCopyWriteBuffer.set(buffer);
1059}
1060
1061void State::setPixelPackBufferBinding(Buffer *buffer)
1062{
1063 mPack.pixelBuffer.set(buffer);
1064}
1065
1066void State::setPixelUnpackBufferBinding(Buffer *buffer)
1067{
1068 mUnpack.pixelBuffer.set(buffer);
1069}
1070
1071Buffer *State::getTargetBuffer(GLenum target) const
1072{
1073 switch (target)
1074 {
1075 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1076 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1077 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001078 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001079 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1080 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001081 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001082 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1083 default: UNREACHABLE(); return NULL;
1084 }
1085}
1086
Yuly Novikov5807a532015-12-03 13:01:22 -05001087void State::detachBuffer(GLuint bufferName)
1088{
1089 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1090 &mCopyWriteBuffer, &mPack.pixelBuffer,
1091 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1092 for (auto buffer : buffers)
1093 {
1094 if (buffer->id() == bufferName)
1095 {
1096 buffer->set(nullptr);
1097 }
1098 }
1099
1100 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1101 if (curTransformFeedback)
1102 {
1103 curTransformFeedback->detachBuffer(bufferName);
1104 }
1105
1106 getVertexArray()->detachBuffer(bufferName);
1107}
1108
Shannon Woods53a94a82014-06-24 15:20:36 -04001109void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1110{
1111 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001112 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001113}
1114
1115void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1116{
Shannon Woods23e05002014-09-22 19:07:27 -04001117 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001118 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001119 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001120}
1121
1122void State::setVertexAttribu(GLuint index, const GLuint values[4])
1123{
Shannon Woods23e05002014-09-22 19:07:27 -04001124 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001125 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001126 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001127}
1128
1129void State::setVertexAttribi(GLuint index, const GLint values[4])
1130{
Shannon Woods23e05002014-09-22 19:07:27 -04001131 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001132 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001133 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001134}
1135
Jamie Madill0b9e9032015-08-17 11:51:52 +00001136void State::setVertexAttribState(unsigned int attribNum,
1137 Buffer *boundBuffer,
1138 GLint size,
1139 GLenum type,
1140 bool normalized,
1141 bool pureInteger,
1142 GLsizei stride,
1143 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001144{
1145 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001146 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001147}
1148
1149void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1150{
1151 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001152 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001153}
1154
Shannon Woods53a94a82014-06-24 15:20:36 -04001155const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1156{
Shannon Woods23e05002014-09-22 19:07:27 -04001157 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001158 return mVertexAttribCurrentValues[attribNum];
1159}
1160
Shannon Woods53a94a82014-06-24 15:20:36 -04001161const void *State::getVertexAttribPointer(unsigned int attribNum) const
1162{
1163 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1164}
1165
1166void State::setPackAlignment(GLint alignment)
1167{
1168 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001169 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001170}
1171
1172GLint State::getPackAlignment() const
1173{
1174 return mPack.alignment;
1175}
1176
1177void State::setPackReverseRowOrder(bool reverseRowOrder)
1178{
1179 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001180 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001181}
1182
1183bool State::getPackReverseRowOrder() const
1184{
1185 return mPack.reverseRowOrder;
1186}
1187
Minmin Gongadff67b2015-10-14 10:34:45 -04001188void State::setPackRowLength(GLint rowLength)
1189{
1190 mPack.rowLength = rowLength;
1191 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1192}
1193
1194GLint State::getPackRowLength() const
1195{
1196 return mPack.rowLength;
1197}
1198
1199void State::setPackSkipRows(GLint skipRows)
1200{
1201 mPack.skipRows = skipRows;
1202 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1203}
1204
1205GLint State::getPackSkipRows() const
1206{
1207 return mPack.skipRows;
1208}
1209
1210void State::setPackSkipPixels(GLint skipPixels)
1211{
1212 mPack.skipPixels = skipPixels;
1213 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1214}
1215
1216GLint State::getPackSkipPixels() const
1217{
1218 return mPack.skipPixels;
1219}
1220
Shannon Woods53a94a82014-06-24 15:20:36 -04001221const PixelPackState &State::getPackState() const
1222{
1223 return mPack;
1224}
1225
Jamie Madill87de3622015-03-16 10:41:44 -04001226PixelPackState &State::getPackState()
1227{
1228 return mPack;
1229}
1230
Shannon Woods53a94a82014-06-24 15:20:36 -04001231void State::setUnpackAlignment(GLint alignment)
1232{
1233 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001234 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001235}
1236
1237GLint State::getUnpackAlignment() const
1238{
1239 return mUnpack.alignment;
1240}
1241
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001242void State::setUnpackRowLength(GLint rowLength)
1243{
1244 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001245 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001246}
1247
1248GLint State::getUnpackRowLength() const
1249{
1250 return mUnpack.rowLength;
1251}
1252
Minmin Gongadff67b2015-10-14 10:34:45 -04001253void State::setUnpackImageHeight(GLint imageHeight)
1254{
1255 mUnpack.imageHeight = imageHeight;
1256 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1257}
1258
1259GLint State::getUnpackImageHeight() const
1260{
1261 return mUnpack.imageHeight;
1262}
1263
1264void State::setUnpackSkipImages(GLint skipImages)
1265{
1266 mUnpack.skipImages = skipImages;
1267 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1268}
1269
1270GLint State::getUnpackSkipImages() const
1271{
1272 return mUnpack.skipImages;
1273}
1274
1275void State::setUnpackSkipRows(GLint skipRows)
1276{
1277 mUnpack.skipRows = skipRows;
1278 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1279}
1280
1281GLint State::getUnpackSkipRows() const
1282{
1283 return mUnpack.skipRows;
1284}
1285
1286void State::setUnpackSkipPixels(GLint skipPixels)
1287{
1288 mUnpack.skipPixels = skipPixels;
1289 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1290}
1291
1292GLint State::getUnpackSkipPixels() const
1293{
1294 return mUnpack.skipPixels;
1295}
1296
Shannon Woods53a94a82014-06-24 15:20:36 -04001297const PixelUnpackState &State::getUnpackState() const
1298{
1299 return mUnpack;
1300}
1301
Jamie Madill67102f02015-03-16 10:41:42 -04001302PixelUnpackState &State::getUnpackState()
1303{
1304 return mUnpack;
1305}
1306
Geoff Lang70d0f492015-12-10 17:45:46 -05001307const Debug &State::getDebug() const
1308{
1309 return mDebug;
1310}
1311
1312Debug &State::getDebug()
1313{
1314 return mDebug;
1315}
1316
Shannon Woods53a94a82014-06-24 15:20:36 -04001317void State::getBooleanv(GLenum pname, GLboolean *params)
1318{
1319 switch (pname)
1320 {
1321 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1322 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1323 case GL_COLOR_WRITEMASK:
1324 params[0] = mBlend.colorMaskRed;
1325 params[1] = mBlend.colorMaskGreen;
1326 params[2] = mBlend.colorMaskBlue;
1327 params[3] = mBlend.colorMaskAlpha;
1328 break;
1329 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1330 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1331 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1332 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1333 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1334 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1335 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1336 case GL_BLEND: *params = mBlend.blend; break;
1337 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001338 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1339 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001340 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1341 *params = mPrimitiveRestart;
1342 break;
Geoff Langab831f02015-12-01 09:39:10 -05001343 case GL_RASTERIZER_DISCARD:
1344 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1345 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001346 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1347 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1348 break;
1349 case GL_DEBUG_OUTPUT:
1350 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1351 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001352 default:
1353 UNREACHABLE();
1354 break;
1355 }
1356}
1357
1358void State::getFloatv(GLenum pname, GLfloat *params)
1359{
1360 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1361 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1362 // GetIntegerv as its native query function. As it would require conversion in any
1363 // case, this should make no difference to the calling application.
1364 switch (pname)
1365 {
1366 case GL_LINE_WIDTH: *params = mLineWidth; break;
1367 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1368 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1369 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1370 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1371 case GL_DEPTH_RANGE:
1372 params[0] = mNearZ;
1373 params[1] = mFarZ;
1374 break;
1375 case GL_COLOR_CLEAR_VALUE:
1376 params[0] = mColorClearValue.red;
1377 params[1] = mColorClearValue.green;
1378 params[2] = mColorClearValue.blue;
1379 params[3] = mColorClearValue.alpha;
1380 break;
1381 case GL_BLEND_COLOR:
1382 params[0] = mBlendColor.red;
1383 params[1] = mBlendColor.green;
1384 params[2] = mBlendColor.blue;
1385 params[3] = mBlendColor.alpha;
1386 break;
1387 default:
1388 UNREACHABLE();
1389 break;
1390 }
1391}
1392
Jamie Madill48faf802014-11-06 15:27:22 -05001393void State::getIntegerv(const gl::Data &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001394{
1395 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1396 {
1397 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001398 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001399 Framebuffer *framebuffer = mDrawFramebuffer;
1400 *params = framebuffer->getDrawBufferState(colorAttachment);
1401 return;
1402 }
1403
1404 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1405 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1406 // GetIntegerv as its native query function. As it would require conversion in any
1407 // case, this should make no difference to the calling application. You may find it in
1408 // State::getFloatv.
1409 switch (pname)
1410 {
1411 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001412 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001413 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1414 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1415 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1416 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1417 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001418 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001419 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1420 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001421 case GL_PACK_ROW_LENGTH:
1422 *params = mPack.rowLength;
1423 break;
1424 case GL_PACK_SKIP_ROWS:
1425 *params = mPack.skipRows;
1426 break;
1427 case GL_PACK_SKIP_PIXELS:
1428 *params = mPack.skipPixels;
1429 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001430 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001431 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001432 case GL_UNPACK_IMAGE_HEIGHT:
1433 *params = mUnpack.imageHeight;
1434 break;
1435 case GL_UNPACK_SKIP_IMAGES:
1436 *params = mUnpack.skipImages;
1437 break;
1438 case GL_UNPACK_SKIP_ROWS:
1439 *params = mUnpack.skipRows;
1440 break;
1441 case GL_UNPACK_SKIP_PIXELS:
1442 *params = mUnpack.skipPixels;
1443 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001444 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1445 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001446 case GL_ACTIVE_TEXTURE:
1447 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1448 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001449 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1450 case GL_STENCIL_REF: *params = mStencilRef; break;
1451 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1452 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1453 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1454 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1455 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1456 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1457 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1458 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1459 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1460 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1461 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1462 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1463 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1464 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1465 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1466 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1467 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1468 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1469 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1470 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001471 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1472 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001473 case GL_SAMPLE_BUFFERS:
1474 case GL_SAMPLES:
1475 {
1476 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001477 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001478 {
1479 switch (pname)
1480 {
1481 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001482 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001483 {
1484 *params = 1;
1485 }
1486 else
1487 {
1488 *params = 0;
1489 }
1490 break;
1491 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001492 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001493 break;
1494 }
1495 }
1496 else
1497 {
1498 *params = 0;
1499 }
1500 }
1501 break;
1502 case GL_VIEWPORT:
1503 params[0] = mViewport.x;
1504 params[1] = mViewport.y;
1505 params[2] = mViewport.width;
1506 params[3] = mViewport.height;
1507 break;
1508 case GL_SCISSOR_BOX:
1509 params[0] = mScissor.x;
1510 params[1] = mScissor.y;
1511 params[2] = mScissor.width;
1512 params[3] = mScissor.height;
1513 break;
1514 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1515 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1516 case GL_RED_BITS:
1517 case GL_GREEN_BITS:
1518 case GL_BLUE_BITS:
1519 case GL_ALPHA_BITS:
1520 {
1521 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001522 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001523
1524 if (colorbuffer)
1525 {
1526 switch (pname)
1527 {
1528 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1529 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1530 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1531 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1532 }
1533 }
1534 else
1535 {
1536 *params = 0;
1537 }
1538 }
1539 break;
1540 case GL_DEPTH_BITS:
1541 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001542 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1543 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001544
1545 if (depthbuffer)
1546 {
1547 *params = depthbuffer->getDepthSize();
1548 }
1549 else
1550 {
1551 *params = 0;
1552 }
1553 }
1554 break;
1555 case GL_STENCIL_BITS:
1556 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001557 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1558 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001559
1560 if (stencilbuffer)
1561 {
1562 *params = stencilbuffer->getStencilSize();
1563 }
1564 else
1565 {
1566 *params = 0;
1567 }
1568 }
1569 break;
1570 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001571 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001572 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001573 break;
1574 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001575 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001576 *params =
1577 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001578 break;
1579 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001580 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001581 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001582 break;
1583 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001584 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001585 *params =
1586 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001587 break;
1588 case GL_UNIFORM_BUFFER_BINDING:
1589 *params = mGenericUniformBuffer.id();
1590 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001591 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001592 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001593 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001594 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001595 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001596 break;
1597 case GL_COPY_READ_BUFFER_BINDING:
1598 *params = mCopyReadBuffer.id();
1599 break;
1600 case GL_COPY_WRITE_BUFFER_BINDING:
1601 *params = mCopyWriteBuffer.id();
1602 break;
1603 case GL_PIXEL_PACK_BUFFER_BINDING:
1604 *params = mPack.pixelBuffer.id();
1605 break;
1606 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1607 *params = mUnpack.pixelBuffer.id();
1608 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001609 case GL_READ_BUFFER:
1610 *params = mReadFramebuffer->getReadBufferState();
1611 break;
1612 case GL_SAMPLER_BINDING:
1613 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1614 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1615 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001616 case GL_DEBUG_LOGGED_MESSAGES:
1617 *params = static_cast<GLint>(mDebug.getMessageCount());
1618 break;
1619 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1620 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1621 break;
1622 case GL_DEBUG_GROUP_STACK_DEPTH:
1623 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1624 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001625 default:
1626 UNREACHABLE();
1627 break;
1628 }
1629}
1630
Geoff Lang70d0f492015-12-10 17:45:46 -05001631void State::getPointerv(GLenum pname, void **params) const
1632{
1633 switch (pname)
1634 {
1635 case GL_DEBUG_CALLBACK_FUNCTION:
1636 *params = reinterpret_cast<void *>(mDebug.getCallback());
1637 break;
1638 case GL_DEBUG_CALLBACK_USER_PARAM:
1639 *params = const_cast<void *>(mDebug.getUserParam());
1640 break;
1641 default:
1642 UNREACHABLE();
1643 break;
1644 }
1645}
1646
Shannon Woods53a94a82014-06-24 15:20:36 -04001647bool State::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1648{
1649 switch (target)
1650 {
1651 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001652 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001653 {
Geoff Lang045536b2015-03-27 15:17:18 -04001654 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001655 }
1656 break;
1657 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001658 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001659 {
1660 *data = mUniformBuffers[index].id();
1661 }
1662 break;
1663 default:
1664 return false;
1665 }
1666
1667 return true;
1668}
1669
1670bool State::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1671{
1672 switch (target)
1673 {
1674 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001675 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001676 {
Geoff Lang045536b2015-03-27 15:17:18 -04001677 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001678 }
1679 break;
1680 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001681 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001682 {
Geoff Lang045536b2015-03-27 15:17:18 -04001683 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001684 }
1685 break;
1686 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001687 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001688 {
1689 *data = mUniformBuffers[index].getOffset();
1690 }
1691 break;
1692 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001693 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001694 {
1695 *data = mUniformBuffers[index].getSize();
1696 }
1697 break;
1698 default:
1699 return false;
1700 }
1701
1702 return true;
1703}
1704
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001705bool State::hasMappedBuffer(GLenum target) const
1706{
1707 if (target == GL_ARRAY_BUFFER)
1708 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001709 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001710 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001711 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001712 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001713 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001714 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001715 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1716 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1717 {
1718 return true;
1719 }
1720 }
1721
1722 return false;
1723 }
1724 else
1725 {
1726 Buffer *buffer = getTargetBuffer(target);
1727 return (buffer && buffer->isMapped());
1728 }
1729}
1730
Jamie Madillc9d442d2016-01-20 11:17:24 -05001731void State::syncDirtyObjects()
1732{
1733 if (!mDirtyObjects.any())
1734 return;
1735
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001736 syncDirtyObjects(mDirtyObjects);
1737}
1738
1739void State::syncDirtyObjects(const DirtyObjects &bitset)
1740{
1741 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001742 {
1743 switch (dirtyObject)
1744 {
1745 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001746 ASSERT(mReadFramebuffer);
1747 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001748 break;
1749 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001750 ASSERT(mDrawFramebuffer);
1751 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001752 break;
1753 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001754 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001755 mVertexArray->syncImplState();
1756 break;
1757 case DIRTY_OBJECT_PROGRAM:
1758 // TODO(jmadill): implement this
1759 break;
1760 default:
1761 UNREACHABLE();
1762 break;
1763 }
1764 }
1765
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001766 mDirtyObjects &= ~bitset;
1767}
1768
1769void State::syncDirtyObject(GLenum target)
1770{
1771 DirtyObjects localSet;
1772
1773 switch (target)
1774 {
1775 case GL_READ_FRAMEBUFFER:
1776 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1777 break;
1778 case GL_DRAW_FRAMEBUFFER:
1779 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1780 break;
1781 case GL_FRAMEBUFFER:
1782 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1783 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1784 break;
1785 case GL_VERTEX_ARRAY:
1786 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
1787 break;
1788 case GL_PROGRAM:
1789 localSet.set(DIRTY_OBJECT_PROGRAM);
1790 break;
1791 }
1792
1793 syncDirtyObjects(localSet);
1794}
1795
1796void State::setObjectDirty(GLenum target)
1797{
1798 switch (target)
1799 {
1800 case GL_READ_FRAMEBUFFER:
1801 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1802 break;
1803 case GL_DRAW_FRAMEBUFFER:
1804 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1805 break;
1806 case GL_FRAMEBUFFER:
1807 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1808 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1809 break;
1810 case GL_VERTEX_ARRAY:
1811 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1812 break;
1813 case GL_PROGRAM:
1814 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
1815 break;
1816 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001817}
Jamie Madillc9d442d2016-01-20 11:17:24 -05001818
1819} // namespace gl