Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureD3D.cpp: Implementations of the Texture interfaces shared betweeen the D3D backends. |
| 8 | |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 9 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
| 10 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
| 11 | #include "libGLESv2/renderer/d3d/ImageD3D.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 12 | #include "libGLESv2/Buffer.h" |
| 13 | #include "libGLESv2/Framebuffer.h" |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 15 | #include "libGLESv2/main.h" |
| 16 | #include "libGLESv2/formatutils.h" |
| 17 | #include "libGLESv2/renderer/BufferImpl.h" |
| 18 | #include "libGLESv2/renderer/RenderTarget.h" |
| 19 | #include "libGLESv2/renderer/Renderer.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 20 | |
| 21 | #include "libEGL/Surface.h" |
| 22 | |
| 23 | #include "common/mathutil.h" |
| 24 | #include "common/utilities.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 25 | |
| 26 | namespace rx |
| 27 | { |
| 28 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 29 | bool IsRenderTargetUsage(GLenum usage) |
| 30 | { |
| 31 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 32 | } |
| 33 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 34 | TextureD3D::TextureD3D(Renderer *renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 35 | : mRenderer(renderer), |
| 36 | mUsage(GL_NONE), |
| 37 | mDirtyImages(true), |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 38 | mImmutable(false), |
| 39 | mTexStorage(NULL) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 40 | { |
| 41 | } |
| 42 | |
| 43 | TextureD3D::~TextureD3D() |
| 44 | { |
| 45 | } |
| 46 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 47 | TextureD3D *TextureD3D::makeTextureD3D(TextureImpl *texture) |
| 48 | { |
| 49 | ASSERT(HAS_DYNAMIC_TYPE(TextureD3D*, texture)); |
| 50 | return static_cast<TextureD3D*>(texture); |
| 51 | } |
| 52 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 53 | TextureStorage *TextureD3D::getNativeTexture() |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 54 | { |
| 55 | // ensure the underlying texture is created |
| 56 | initializeStorage(false); |
| 57 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 58 | if (mTexStorage) |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 59 | { |
| 60 | updateStorage(); |
| 61 | } |
| 62 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 63 | return mTexStorage; |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 64 | } |
| 65 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 66 | GLint TextureD3D::getBaseLevelWidth() const |
| 67 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 68 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 69 | return (baseImage ? baseImage->getWidth() : 0); |
| 70 | } |
| 71 | |
| 72 | GLint TextureD3D::getBaseLevelHeight() const |
| 73 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 74 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 75 | return (baseImage ? baseImage->getHeight() : 0); |
| 76 | } |
| 77 | |
| 78 | GLint TextureD3D::getBaseLevelDepth() const |
| 79 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 80 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 81 | return (baseImage ? baseImage->getDepth() : 0); |
| 82 | } |
| 83 | |
| 84 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 85 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 86 | // the base level image for anything except querying texture format and size. |
| 87 | GLenum TextureD3D::getBaseLevelInternalFormat() const |
| 88 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 89 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 90 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 91 | } |
| 92 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 93 | gl::Error TextureD3D::setImage(const gl::PixelUnpackState &unpack, GLenum type, const void *pixels, const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 94 | { |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 95 | Image *image = getImage(index); |
| 96 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 97 | // No-op |
| 98 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 99 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 100 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 101 | } |
| 102 | |
| 103 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 104 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
| 105 | const void *pixelData = pixels; |
| 106 | |
| 107 | if (unpack.pixelBuffer.id() != 0) |
| 108 | { |
| 109 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 110 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 111 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 112 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 113 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 114 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 115 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 116 | } |
| 117 | |
| 118 | if (pixelData != NULL) |
| 119 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 120 | gl::Error error = image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
| 121 | if (error.isError()) |
| 122 | { |
| 123 | return error; |
| 124 | } |
| 125 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 126 | mDirtyImages = true; |
| 127 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 128 | |
| 129 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 130 | } |
| 131 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 132 | gl::Error TextureD3D::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 133 | GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels, const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 134 | { |
Jamie Madill | dcd8f13 | 2014-10-03 19:54:50 +0000 | [diff] [blame] | 135 | const void *pixelData = pixels; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 136 | |
| 137 | // CPU readback & copy where direct GPU copy is not supported |
| 138 | if (unpack.pixelBuffer.id() != 0) |
| 139 | { |
| 140 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
Jacek Caban | a5521de | 2014-10-01 17:23:46 +0200 | [diff] [blame] | 141 | uintptr_t offset = reinterpret_cast<uintptr_t>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 142 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 143 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 144 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | dcd8f13 | 2014-10-03 19:54:50 +0000 | [diff] [blame] | 145 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 146 | } |
| 147 | |
| 148 | if (pixelData != NULL) |
| 149 | { |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 150 | Image *image = getImage(index); |
| 151 | ASSERT(image); |
| 152 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 153 | gl::Error error = image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, |
| 154 | type, pixelData); |
| 155 | if (error.isError()) |
| 156 | { |
| 157 | return error; |
| 158 | } |
| 159 | |
Jamie Madill | dcd8f13 | 2014-10-03 19:54:50 +0000 | [diff] [blame] | 160 | gl::Box region(xoffset, yoffset, zoffset, width, height, depth); |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 161 | error = commitRegion(index, region); |
| 162 | if (error.isError()) |
| 163 | { |
| 164 | return error; |
| 165 | } |
| 166 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 167 | mDirtyImages = true; |
| 168 | } |
| 169 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 170 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 171 | } |
| 172 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 173 | gl::Error TextureD3D::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 174 | { |
| 175 | if (pixels != NULL) |
| 176 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 177 | gl::Error error = image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
| 178 | if (error.isError()) |
| 179 | { |
| 180 | return error; |
| 181 | } |
| 182 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 183 | mDirtyImages = true; |
| 184 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 185 | |
| 186 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 187 | } |
| 188 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 189 | gl::Error TextureD3D::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 190 | GLenum format, GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 191 | { |
| 192 | if (pixels != NULL) |
| 193 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 194 | gl::Error error = image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
| 195 | if (error.isError()) |
| 196 | { |
| 197 | return error; |
| 198 | } |
| 199 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 200 | mDirtyImages = true; |
| 201 | } |
| 202 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 203 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 204 | } |
| 205 | |
| 206 | bool TextureD3D::isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat) |
| 207 | { |
| 208 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 209 | } |
| 210 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 211 | gl::Error TextureD3D::fastUnpackPixels(const gl::PixelUnpackState &unpack, const void *pixels, const gl::Box &destArea, |
| 212 | GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 213 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 214 | // No-op |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 215 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 216 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 217 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 218 | } |
| 219 | |
| 220 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 221 | // to create a render target. |
| 222 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
| 223 | |
Jacek Caban | a5521de | 2014-10-01 17:23:46 +0200 | [diff] [blame] | 224 | uintptr_t offset = reinterpret_cast<uintptr_t>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 225 | |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 226 | gl::Error error = mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 227 | if (error.isError()) |
| 228 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 229 | return error; |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 230 | } |
| 231 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 232 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 233 | } |
| 234 | |
| 235 | GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 236 | { |
| 237 | if ((gl::isPow2(width) && gl::isPow2(height) && gl::isPow2(depth)) || mRenderer->getRendererExtensions().textureNPOT) |
| 238 | { |
| 239 | // Maximum number of levels |
| 240 | return gl::log2(std::max(std::max(width, height), depth)) + 1; |
| 241 | } |
| 242 | else |
| 243 | { |
| 244 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 245 | return 1; |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | int TextureD3D::mipLevels() const |
| 250 | { |
| 251 | return gl::log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
| 252 | } |
| 253 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 254 | TextureStorage *TextureD3D::getStorage() |
| 255 | { |
| 256 | return mTexStorage; |
| 257 | } |
| 258 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 259 | Image *TextureD3D::getBaseLevelImage() const |
| 260 | { |
| 261 | return getImage(getImageIndex(0, 0)); |
| 262 | } |
| 263 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 264 | void TextureD3D::generateMipmaps() |
| 265 | { |
Jamie Madill | dcd8f13 | 2014-10-03 19:54:50 +0000 | [diff] [blame] | 266 | // Set up proper image sizes. |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 267 | initMipmapsImages(); |
| 268 | |
| 269 | // We know that all layers have the same dimension, for the texture to be complete |
| 270 | GLint layerCount = static_cast<GLint>(getLayerCount(0)); |
| 271 | GLint mipCount = mipLevels(); |
| 272 | |
Jamie Madill | dcd8f13 | 2014-10-03 19:54:50 +0000 | [diff] [blame] | 273 | // The following will create and initialize the storage, or update it if it exists |
| 274 | TextureStorage *storage = getNativeTexture(); |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 275 | |
Jamie Madill | dcd8f13 | 2014-10-03 19:54:50 +0000 | [diff] [blame] | 276 | bool renderableStorage = (storage && storage->isRenderTarget()); |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 277 | |
| 278 | for (GLint layer = 0; layer < layerCount; ++layer) |
| 279 | { |
| 280 | for (GLint mip = 1; mip < mipCount; ++mip) |
| 281 | { |
| 282 | ASSERT(getLayerCount(mip) == layerCount); |
| 283 | |
| 284 | gl::ImageIndex sourceIndex = getImageIndex(mip - 1, layer); |
| 285 | gl::ImageIndex destIndex = getImageIndex(mip, layer); |
| 286 | |
| 287 | if (renderableStorage) |
| 288 | { |
| 289 | // GPU-side mipmapping |
Jamie Madill | dcd8f13 | 2014-10-03 19:54:50 +0000 | [diff] [blame] | 290 | storage->generateMipmap(sourceIndex, destIndex); |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 291 | } |
| 292 | else |
| 293 | { |
| 294 | // CPU-side mipmapping |
| 295 | mRenderer->generateMipmap(getImage(destIndex), getImage(sourceIndex)); |
| 296 | } |
| 297 | } |
| 298 | } |
| 299 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 300 | |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 301 | bool TextureD3D::isBaseImageZeroSize() const |
| 302 | { |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 303 | Image *baseImage = getBaseLevelImage(); |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 304 | |
| 305 | if (!baseImage || baseImage->getWidth() <= 0) |
| 306 | { |
| 307 | return true; |
| 308 | } |
| 309 | |
| 310 | if (!gl::IsCubemapTextureTarget(baseImage->getTarget()) && baseImage->getHeight() <= 0) |
| 311 | { |
| 312 | return true; |
| 313 | } |
| 314 | |
| 315 | if (baseImage->getTarget() == GL_TEXTURE_3D && baseImage->getDepth() <= 0) |
| 316 | { |
| 317 | return true; |
| 318 | } |
| 319 | |
| 320 | if (baseImage->getTarget() == GL_TEXTURE_2D_ARRAY && getLayerCount(0) <= 0) |
| 321 | { |
| 322 | return true; |
| 323 | } |
| 324 | |
| 325 | return false; |
| 326 | } |
| 327 | |
| 328 | bool TextureD3D::ensureRenderTarget() |
| 329 | { |
| 330 | initializeStorage(true); |
| 331 | |
| 332 | if (!isBaseImageZeroSize()) |
| 333 | { |
| 334 | ASSERT(mTexStorage); |
| 335 | if (!mTexStorage->isRenderTarget()) |
| 336 | { |
| 337 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
| 338 | |
| 339 | if (mTexStorage->copyToStorage(newRenderTargetStorage).isError()) |
| 340 | { |
| 341 | delete newRenderTargetStorage; |
| 342 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 343 | } |
| 344 | |
| 345 | setCompleteTexStorage(newRenderTargetStorage); |
| 346 | } |
| 347 | } |
| 348 | |
| 349 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 350 | } |
| 351 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 352 | TextureD3D_2D::TextureD3D_2D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 353 | : TextureD3D(renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 354 | { |
| 355 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 356 | { |
| 357 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 358 | } |
| 359 | } |
| 360 | |
| 361 | TextureD3D_2D::~TextureD3D_2D() |
| 362 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 363 | // Delete the Images before the TextureStorage. |
| 364 | // Images might be relying on the TextureStorage for some of their data. |
| 365 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 366 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 367 | { |
| 368 | delete mImageArray[i]; |
| 369 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 370 | |
| 371 | SafeDelete(mTexStorage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 372 | } |
| 373 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 374 | Image *TextureD3D_2D::getImage(int level, int layer) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 375 | { |
| 376 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 377 | ASSERT(layer == 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 378 | return mImageArray[level]; |
| 379 | } |
| 380 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 381 | Image *TextureD3D_2D::getImage(const gl::ImageIndex &index) const |
| 382 | { |
| 383 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 384 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 385 | ASSERT(index.type == GL_TEXTURE_2D); |
| 386 | return mImageArray[index.mipIndex]; |
| 387 | } |
| 388 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 389 | GLsizei TextureD3D_2D::getLayerCount(int level) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 390 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 391 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 392 | return 1; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 393 | } |
| 394 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 395 | GLsizei TextureD3D_2D::getWidth(GLint level) const |
| 396 | { |
| 397 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 398 | return mImageArray[level]->getWidth(); |
| 399 | else |
| 400 | return 0; |
| 401 | } |
| 402 | |
| 403 | GLsizei TextureD3D_2D::getHeight(GLint level) const |
| 404 | { |
| 405 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 406 | return mImageArray[level]->getHeight(); |
| 407 | else |
| 408 | return 0; |
| 409 | } |
| 410 | |
| 411 | GLenum TextureD3D_2D::getInternalFormat(GLint level) const |
| 412 | { |
| 413 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 414 | return mImageArray[level]->getInternalFormat(); |
| 415 | else |
| 416 | return GL_NONE; |
| 417 | } |
| 418 | |
| 419 | GLenum TextureD3D_2D::getActualFormat(GLint level) const |
| 420 | { |
| 421 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 422 | return mImageArray[level]->getActualFormat(); |
| 423 | else |
| 424 | return GL_NONE; |
| 425 | } |
| 426 | |
| 427 | bool TextureD3D_2D::isDepth(GLint level) const |
| 428 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 429 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 430 | } |
| 431 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 432 | gl::Error TextureD3D_2D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 433 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 434 | const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 435 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 436 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 437 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 438 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 439 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 440 | bool fastUnpacked = false; |
| 441 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 442 | redefineImage(level, sizedInternalFormat, width, height); |
| 443 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 444 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 445 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 446 | // Attempt a fast gpu copy of the pixel data to the surface |
| 447 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
| 448 | { |
| 449 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 450 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 451 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 452 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 453 | if (destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 454 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 455 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 456 | if (error.isError()) |
| 457 | { |
| 458 | return error; |
| 459 | } |
| 460 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 461 | // Ensure we don't overwrite our newly initialized data |
| 462 | mImageArray[level]->markClean(); |
| 463 | |
| 464 | fastUnpacked = true; |
| 465 | } |
| 466 | } |
| 467 | |
| 468 | if (!fastUnpacked) |
| 469 | { |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 470 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 471 | if (error.isError()) |
| 472 | { |
| 473 | return error; |
| 474 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 475 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 476 | |
| 477 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 478 | } |
| 479 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 480 | gl::Error TextureD3D_2D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 481 | GLsizei width, GLsizei height, GLsizei depth, |
| 482 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 483 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 484 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 485 | |
| 486 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 487 | redefineImage(level, format, width, height); |
| 488 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 489 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 490 | } |
| 491 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 492 | gl::Error TextureD3D_2D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 493 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 494 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 495 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 496 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 497 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 498 | bool fastUnpacked = false; |
| 499 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 500 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 501 | gl::Box destArea(xoffset, yoffset, 0, width, height, 1); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 502 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 503 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 504 | RenderTarget *renderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 505 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 506 | if (renderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 507 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 508 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget); |
| 509 | if (error.isError()) |
| 510 | { |
| 511 | return error; |
| 512 | } |
| 513 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 514 | // Ensure we don't overwrite our newly initialized data |
| 515 | mImageArray[level]->markClean(); |
| 516 | |
| 517 | fastUnpacked = true; |
| 518 | } |
| 519 | } |
| 520 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 521 | if (!fastUnpacked) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 522 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 523 | return TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, |
| 524 | unpack, pixels, index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 525 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 526 | |
| 527 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 528 | } |
| 529 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 530 | gl::Error TextureD3D_2D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 531 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 532 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 533 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 534 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 535 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 536 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level]); |
| 537 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 538 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 539 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 540 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 541 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 542 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 543 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 544 | return commitRegion(index, region); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 545 | } |
| 546 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 547 | void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 548 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 549 | ASSERT(target == GL_TEXTURE_2D); |
| 550 | |
| 551 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 552 | redefineImage(level, sizedInternalFormat, width, height); |
| 553 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 554 | gl::Rectangle sourceRect(x, y, width, height); |
| 555 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 556 | if (!mImageArray[level]->isRenderableFormat()) |
| 557 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 558 | mImageArray[level]->copy(0, 0, 0, sourceRect, source); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 559 | mDirtyImages = true; |
| 560 | } |
| 561 | else |
| 562 | { |
| 563 | ensureRenderTarget(); |
| 564 | mImageArray[level]->markClean(); |
| 565 | |
| 566 | if (width != 0 && height != 0 && isValidLevel(level)) |
| 567 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 568 | mRenderer->copyImage2D(source, sourceRect, format, 0, 0, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 569 | } |
| 570 | } |
| 571 | } |
| 572 | |
| 573 | void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 574 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 575 | ASSERT(target == GL_TEXTURE_2D && zoffset == 0); |
| 576 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 577 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 578 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 579 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 580 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 581 | gl::Rectangle sourceRect(x, y, width, height); |
| 582 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 583 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 584 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 585 | mImageArray[level]->copy(xoffset, yoffset, 0, sourceRect, source); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 586 | mDirtyImages = true; |
| 587 | } |
| 588 | else |
| 589 | { |
| 590 | ensureRenderTarget(); |
| 591 | |
| 592 | if (isValidLevel(level)) |
| 593 | { |
| 594 | updateStorageLevel(level); |
| 595 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 596 | mRenderer->copyImage2D(source, sourceRect, |
| 597 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 598 | xoffset, yoffset, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 599 | } |
| 600 | } |
| 601 | } |
| 602 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 603 | void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 604 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 605 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 606 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 607 | for (int level = 0; level < levels; level++) |
| 608 | { |
| 609 | GLsizei levelWidth = std::max(1, width >> level); |
| 610 | GLsizei levelHeight = std::max(1, height >> level); |
| 611 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
| 612 | } |
| 613 | |
| 614 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 615 | { |
| 616 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 617 | } |
| 618 | |
| 619 | mImmutable = true; |
| 620 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 621 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 622 | TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 623 | setCompleteTexStorage(storage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 624 | } |
| 625 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 626 | void TextureD3D_2D::bindTexImage(egl::Surface *surface) |
| 627 | { |
| 628 | GLenum internalformat = surface->getFormat(); |
| 629 | |
| 630 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
| 631 | |
| 632 | if (mTexStorage) |
| 633 | { |
| 634 | SafeDelete(mTexStorage); |
| 635 | } |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 636 | |
| 637 | mTexStorage = mRenderer->createTextureStorage2D(surface->getSwapChain()); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 638 | |
| 639 | mDirtyImages = true; |
| 640 | } |
| 641 | |
| 642 | void TextureD3D_2D::releaseTexImage() |
| 643 | { |
| 644 | if (mTexStorage) |
| 645 | { |
| 646 | SafeDelete(mTexStorage); |
| 647 | } |
| 648 | |
| 649 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 650 | { |
| 651 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 652 | } |
| 653 | } |
| 654 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 655 | void TextureD3D_2D::initMipmapsImages() |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 656 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 657 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 658 | int levelCount = mipLevels(); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 659 | for (int level = 1; level < levelCount; level++) |
| 660 | { |
| 661 | redefineImage(level, getBaseLevelInternalFormat(), |
| 662 | std::max(getBaseLevelWidth() >> level, 1), |
| 663 | std::max(getBaseLevelHeight() >> level, 1)); |
| 664 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 665 | } |
| 666 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 667 | unsigned int TextureD3D_2D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 668 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 669 | ASSERT(!index.hasLayer()); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 670 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 671 | } |
| 672 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 673 | RenderTarget *TextureD3D_2D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 674 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 675 | ASSERT(!index.hasLayer()); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 676 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 677 | // ensure the underlying texture is created |
| 678 | if (!ensureRenderTarget()) |
| 679 | { |
| 680 | return NULL; |
| 681 | } |
| 682 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 683 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 684 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 685 | } |
| 686 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 687 | bool TextureD3D_2D::isValidLevel(int level) const |
| 688 | { |
| 689 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
| 690 | } |
| 691 | |
| 692 | bool TextureD3D_2D::isLevelComplete(int level) const |
| 693 | { |
| 694 | if (isImmutable()) |
| 695 | { |
| 696 | return true; |
| 697 | } |
| 698 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 699 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 700 | |
| 701 | GLsizei width = baseImage->getWidth(); |
| 702 | GLsizei height = baseImage->getHeight(); |
| 703 | |
| 704 | if (width <= 0 || height <= 0) |
| 705 | { |
| 706 | return false; |
| 707 | } |
| 708 | |
| 709 | // The base image level is complete if the width and height are positive |
| 710 | if (level == 0) |
| 711 | { |
| 712 | return true; |
| 713 | } |
| 714 | |
| 715 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 716 | ImageD3D *image = mImageArray[level]; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 717 | |
| 718 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 719 | { |
| 720 | return false; |
| 721 | } |
| 722 | |
| 723 | if (image->getWidth() != std::max(1, width >> level)) |
| 724 | { |
| 725 | return false; |
| 726 | } |
| 727 | |
| 728 | if (image->getHeight() != std::max(1, height >> level)) |
| 729 | { |
| 730 | return false; |
| 731 | } |
| 732 | |
| 733 | return true; |
| 734 | } |
| 735 | |
| 736 | // Constructs a native texture resource from the texture images |
| 737 | void TextureD3D_2D::initializeStorage(bool renderTarget) |
| 738 | { |
| 739 | // Only initialize the first time this texture is used as a render target or shader resource |
| 740 | if (mTexStorage) |
| 741 | { |
| 742 | return; |
| 743 | } |
| 744 | |
| 745 | // do not attempt to create storage for nonexistant data |
| 746 | if (!isLevelComplete(0)) |
| 747 | { |
| 748 | return; |
| 749 | } |
| 750 | |
| 751 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 752 | |
| 753 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 754 | ASSERT(mTexStorage); |
| 755 | |
| 756 | // flush image data to the storage |
| 757 | updateStorage(); |
| 758 | } |
| 759 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 760 | TextureStorage *TextureD3D_2D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 761 | { |
| 762 | GLsizei width = getBaseLevelWidth(); |
| 763 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 764 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 765 | |
| 766 | ASSERT(width > 0 && height > 0); |
| 767 | |
| 768 | // use existing storage level count, when previously specified by TexStorage*D |
| 769 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 770 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 771 | return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 772 | } |
| 773 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 774 | void TextureD3D_2D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 775 | { |
| 776 | SafeDelete(mTexStorage); |
| 777 | mTexStorage = newCompleteTexStorage; |
| 778 | |
| 779 | if (mTexStorage && mTexStorage->isManaged()) |
| 780 | { |
| 781 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 782 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 783 | mImageArray[level]->setManagedSurface2D(mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 784 | } |
| 785 | } |
| 786 | |
| 787 | mDirtyImages = true; |
| 788 | } |
| 789 | |
| 790 | void TextureD3D_2D::updateStorage() |
| 791 | { |
| 792 | ASSERT(mTexStorage != NULL); |
| 793 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 794 | for (int level = 0; level < storageLevels; level++) |
| 795 | { |
| 796 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 797 | { |
| 798 | updateStorageLevel(level); |
| 799 | } |
| 800 | } |
| 801 | } |
| 802 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 803 | void TextureD3D_2D::updateStorageLevel(int level) |
| 804 | { |
| 805 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 806 | ASSERT(isLevelComplete(level)); |
| 807 | |
| 808 | if (mImageArray[level]->isDirty()) |
| 809 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 810 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 811 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 812 | commitRegion(index, region); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 813 | } |
| 814 | } |
| 815 | |
| 816 | void TextureD3D_2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 817 | { |
| 818 | // If there currently is a corresponding storage texture image, it has these parameters |
| 819 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 820 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 821 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 822 | |
| 823 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
| 824 | |
| 825 | if (mTexStorage) |
| 826 | { |
| 827 | const int storageLevels = mTexStorage->getLevelCount(); |
| 828 | |
| 829 | if ((level >= storageLevels && storageLevels != 0) || |
| 830 | width != storageWidth || |
| 831 | height != storageHeight || |
| 832 | internalformat != storageFormat) // Discard mismatched storage |
| 833 | { |
| 834 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 835 | { |
| 836 | mImageArray[i]->markDirty(); |
| 837 | } |
| 838 | |
| 839 | SafeDelete(mTexStorage); |
| 840 | mDirtyImages = true; |
| 841 | } |
| 842 | } |
| 843 | } |
| 844 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 845 | gl::Error TextureD3D_2D::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 846 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 847 | ASSERT(!index.hasLayer()); |
| 848 | GLint level = index.mipIndex; |
| 849 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 850 | if (isValidLevel(level)) |
| 851 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 852 | ImageD3D *image = mImageArray[level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 853 | gl::Error error = image->copyToStorage2D(mTexStorage, level, region.x, region.y, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 854 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 855 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 856 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 857 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 858 | |
| 859 | image->markClean(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 860 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 861 | |
| 862 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 863 | } |
| 864 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 865 | gl::ImageIndexIterator TextureD3D_2D::imageIterator() const |
| 866 | { |
| 867 | return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); |
| 868 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 869 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 870 | gl::ImageIndex TextureD3D_2D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 871 | { |
| 872 | // "layer" does not apply to 2D Textures. |
| 873 | return gl::ImageIndex::Make2D(mip); |
| 874 | } |
| 875 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 876 | TextureD3D_Cube::TextureD3D_Cube(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 877 | : TextureD3D(renderer) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 878 | { |
| 879 | for (int i = 0; i < 6; i++) |
| 880 | { |
| 881 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 882 | { |
| 883 | mImageArray[i][j] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 884 | } |
| 885 | } |
| 886 | } |
| 887 | |
| 888 | TextureD3D_Cube::~TextureD3D_Cube() |
| 889 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 890 | // Delete the Images before the TextureStorage. |
| 891 | // Images might be relying on the TextureStorage for some of their data. |
| 892 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 893 | for (int i = 0; i < 6; i++) |
| 894 | { |
| 895 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 896 | { |
| 897 | SafeDelete(mImageArray[i][j]); |
| 898 | } |
| 899 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 900 | |
| 901 | SafeDelete(mTexStorage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 902 | } |
| 903 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 904 | Image *TextureD3D_Cube::getImage(int level, int layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 905 | { |
| 906 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 907 | ASSERT(layer < 6); |
| 908 | return mImageArray[layer][level]; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 909 | } |
| 910 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 911 | Image *TextureD3D_Cube::getImage(const gl::ImageIndex &index) const |
| 912 | { |
| 913 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 914 | ASSERT(index.layerIndex < 6); |
| 915 | return mImageArray[index.layerIndex][index.mipIndex]; |
| 916 | } |
| 917 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 918 | GLsizei TextureD3D_Cube::getLayerCount(int level) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 919 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 920 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 921 | return 6; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 922 | } |
| 923 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 924 | GLenum TextureD3D_Cube::getInternalFormat(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 925 | { |
| 926 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 927 | return mImageArray[layer][level]->getInternalFormat(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 928 | else |
| 929 | return GL_NONE; |
| 930 | } |
| 931 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 932 | bool TextureD3D_Cube::isDepth(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 933 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 934 | return gl::GetInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 935 | } |
| 936 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 937 | gl::Error TextureD3D_Cube::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 938 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 939 | const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 940 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 941 | ASSERT(depth == 1); |
| 942 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 943 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 944 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 945 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 946 | redefineImage(index.layerIndex, level, sizedInternalFormat, width, height); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 947 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 948 | return TextureD3D::setImage(unpack, type, pixels, index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 949 | } |
| 950 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 951 | gl::Error TextureD3D_Cube::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 952 | GLsizei width, GLsizei height, GLsizei depth, |
| 953 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 954 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 955 | ASSERT(depth == 1); |
| 956 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 957 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 958 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 959 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 960 | redefineImage(faceIndex, level, format, width, height); |
| 961 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 962 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 963 | } |
| 964 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 965 | gl::Error TextureD3D_Cube::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 966 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 967 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 968 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 969 | ASSERT(depth == 1 && zoffset == 0); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 970 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 971 | return TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 972 | } |
| 973 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 974 | gl::Error TextureD3D_Cube::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 975 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 976 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 977 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 978 | ASSERT(depth == 1 && zoffset == 0); |
| 979 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 980 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 981 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 982 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[index.layerIndex][level]); |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 983 | if (error.isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 984 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 985 | return error; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 986 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 987 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 988 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 989 | return commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 990 | } |
| 991 | |
| 992 | void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 993 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 994 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 995 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 996 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 997 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 998 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 999 | gl::Rectangle sourceRect(x, y, width, height); |
| 1000 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1001 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
| 1002 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1003 | mImageArray[faceIndex][level]->copy(0, 0, 0, sourceRect, source); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1004 | mDirtyImages = true; |
| 1005 | } |
| 1006 | else |
| 1007 | { |
| 1008 | ensureRenderTarget(); |
| 1009 | mImageArray[faceIndex][level]->markClean(); |
| 1010 | |
| 1011 | ASSERT(width == height); |
| 1012 | |
| 1013 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
| 1014 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1015 | mRenderer->copyImageCube(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1016 | } |
| 1017 | } |
| 1018 | } |
| 1019 | |
| 1020 | void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1021 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1022 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1023 | |
| 1024 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1025 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1026 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 1027 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
| 1028 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1029 | gl::Rectangle sourceRect(x, y, width, height); |
| 1030 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1031 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1032 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1033 | mImageArray[faceIndex][level]->copy(0, 0, 0, sourceRect, source); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1034 | mDirtyImages = true; |
| 1035 | } |
| 1036 | else |
| 1037 | { |
| 1038 | ensureRenderTarget(); |
| 1039 | |
| 1040 | if (isValidFaceLevel(faceIndex, level)) |
| 1041 | { |
| 1042 | updateStorageFaceLevel(faceIndex, level); |
| 1043 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1044 | mRenderer->copyImageCube(source, sourceRect, gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1045 | xoffset, yoffset, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1046 | } |
| 1047 | } |
| 1048 | } |
| 1049 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1050 | void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1051 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1052 | ASSERT(width == height); |
| 1053 | ASSERT(depth == 1); |
| 1054 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1055 | for (int level = 0; level < levels; level++) |
| 1056 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1057 | GLsizei mipSize = std::max(1, width >> level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1058 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1059 | { |
| 1060 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
| 1061 | } |
| 1062 | } |
| 1063 | |
| 1064 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1065 | { |
| 1066 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1067 | { |
| 1068 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
| 1069 | } |
| 1070 | } |
| 1071 | |
| 1072 | mImmutable = true; |
| 1073 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1074 | bool renderTarget = IsRenderTargetUsage(mUsage); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1075 | TextureStorage *storage = mRenderer->createTextureStorageCube(internalformat, renderTarget, width, levels); |
| 1076 | setCompleteTexStorage(storage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1077 | } |
| 1078 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1079 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1080 | bool TextureD3D_Cube::isCubeComplete() const |
| 1081 | { |
| 1082 | int baseWidth = getBaseLevelWidth(); |
| 1083 | int baseHeight = getBaseLevelHeight(); |
| 1084 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1085 | |
| 1086 | if (baseWidth <= 0 || baseWidth != baseHeight) |
| 1087 | { |
| 1088 | return false; |
| 1089 | } |
| 1090 | |
| 1091 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
| 1092 | { |
| 1093 | const ImageD3D &faceBaseImage = *mImageArray[faceIndex][0]; |
| 1094 | |
| 1095 | if (faceBaseImage.getWidth() != baseWidth || |
| 1096 | faceBaseImage.getHeight() != baseHeight || |
| 1097 | faceBaseImage.getInternalFormat() != baseFormat ) |
| 1098 | { |
| 1099 | return false; |
| 1100 | } |
| 1101 | } |
| 1102 | |
| 1103 | return true; |
| 1104 | } |
| 1105 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1106 | void TextureD3D_Cube::bindTexImage(egl::Surface *surface) |
| 1107 | { |
| 1108 | UNREACHABLE(); |
| 1109 | } |
| 1110 | |
| 1111 | void TextureD3D_Cube::releaseTexImage() |
| 1112 | { |
| 1113 | UNREACHABLE(); |
| 1114 | } |
| 1115 | |
| 1116 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1117 | void TextureD3D_Cube::initMipmapsImages() |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1118 | { |
| 1119 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1120 | int levelCount = mipLevels(); |
| 1121 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1122 | { |
| 1123 | for (int level = 1; level < levelCount; level++) |
| 1124 | { |
| 1125 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1126 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
| 1127 | } |
| 1128 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1129 | } |
| 1130 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1131 | unsigned int TextureD3D_Cube::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1132 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1133 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1134 | } |
| 1135 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1136 | RenderTarget *TextureD3D_Cube::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1137 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1138 | ASSERT(gl::IsCubemapTextureTarget(index.type)); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1139 | |
| 1140 | // ensure the underlying texture is created |
| 1141 | if (!ensureRenderTarget()) |
| 1142 | { |
| 1143 | return NULL; |
| 1144 | } |
| 1145 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1146 | updateStorageFaceLevel(index.layerIndex, index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1147 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1148 | } |
| 1149 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1150 | void TextureD3D_Cube::initializeStorage(bool renderTarget) |
| 1151 | { |
| 1152 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1153 | if (mTexStorage) |
| 1154 | { |
| 1155 | return; |
| 1156 | } |
| 1157 | |
| 1158 | // do not attempt to create storage for nonexistant data |
| 1159 | if (!isFaceLevelComplete(0, 0)) |
| 1160 | { |
| 1161 | return; |
| 1162 | } |
| 1163 | |
| 1164 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1165 | |
| 1166 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1167 | ASSERT(mTexStorage); |
| 1168 | |
| 1169 | // flush image data to the storage |
| 1170 | updateStorage(); |
| 1171 | } |
| 1172 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1173 | TextureStorage *TextureD3D_Cube::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1174 | { |
| 1175 | GLsizei size = getBaseLevelWidth(); |
| 1176 | |
| 1177 | ASSERT(size > 0); |
| 1178 | |
| 1179 | // use existing storage level count, when previously specified by TexStorage*D |
| 1180 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
| 1181 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1182 | return mRenderer->createTextureStorageCube(getBaseLevelInternalFormat(), renderTarget, size, levels); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1183 | } |
| 1184 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1185 | void TextureD3D_Cube::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1186 | { |
| 1187 | SafeDelete(mTexStorage); |
| 1188 | mTexStorage = newCompleteTexStorage; |
| 1189 | |
| 1190 | if (mTexStorage && mTexStorage->isManaged()) |
| 1191 | { |
| 1192 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1193 | { |
| 1194 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 1195 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1196 | mImageArray[faceIndex][level]->setManagedSurfaceCube(mTexStorage, faceIndex, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1197 | } |
| 1198 | } |
| 1199 | } |
| 1200 | |
| 1201 | mDirtyImages = true; |
| 1202 | } |
| 1203 | |
| 1204 | void TextureD3D_Cube::updateStorage() |
| 1205 | { |
| 1206 | ASSERT(mTexStorage != NULL); |
| 1207 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1208 | for (int face = 0; face < 6; face++) |
| 1209 | { |
| 1210 | for (int level = 0; level < storageLevels; level++) |
| 1211 | { |
| 1212 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
| 1213 | { |
| 1214 | updateStorageFaceLevel(face, level); |
| 1215 | } |
| 1216 | } |
| 1217 | } |
| 1218 | } |
| 1219 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1220 | bool TextureD3D_Cube::isValidFaceLevel(int faceIndex, int level) const |
| 1221 | { |
| 1222 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1223 | } |
| 1224 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1225 | bool TextureD3D_Cube::isFaceLevelComplete(int faceIndex, int level) const |
| 1226 | { |
| 1227 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1228 | |
| 1229 | if (isImmutable()) |
| 1230 | { |
| 1231 | return true; |
| 1232 | } |
| 1233 | |
| 1234 | int baseSize = getBaseLevelWidth(); |
| 1235 | |
| 1236 | if (baseSize <= 0) |
| 1237 | { |
| 1238 | return false; |
| 1239 | } |
| 1240 | |
| 1241 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1242 | // to determine if any face at level 0 is complete. We omit that check here |
| 1243 | // to avoid re-checking cube-completeness for every face at level 0. |
| 1244 | if (level == 0) |
| 1245 | { |
| 1246 | return true; |
| 1247 | } |
| 1248 | |
| 1249 | // Check that non-zero levels are consistent with the base level. |
| 1250 | const ImageD3D *faceLevelImage = mImageArray[faceIndex][level]; |
| 1251 | |
| 1252 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1253 | { |
| 1254 | return false; |
| 1255 | } |
| 1256 | |
| 1257 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
| 1258 | { |
| 1259 | return false; |
| 1260 | } |
| 1261 | |
| 1262 | return true; |
| 1263 | } |
| 1264 | |
| 1265 | void TextureD3D_Cube::updateStorageFaceLevel(int faceIndex, int level) |
| 1266 | { |
| 1267 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1268 | ImageD3D *image = mImageArray[faceIndex][level]; |
| 1269 | |
| 1270 | if (image->isDirty()) |
| 1271 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1272 | GLenum faceTarget = gl::TextureCubeMap::layerIndexToTarget(faceIndex); |
| 1273 | gl::ImageIndex index = gl::ImageIndex::MakeCube(faceTarget, level); |
| 1274 | gl::Box region(0, 0, 0, image->getWidth(), image->getHeight(), 1); |
| 1275 | commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1276 | } |
| 1277 | } |
| 1278 | |
| 1279 | void TextureD3D_Cube::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 1280 | { |
| 1281 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1282 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1283 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1284 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1285 | |
| 1286 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
| 1287 | |
| 1288 | if (mTexStorage) |
| 1289 | { |
| 1290 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1291 | |
| 1292 | if ((level >= storageLevels && storageLevels != 0) || |
| 1293 | width != storageWidth || |
| 1294 | height != storageHeight || |
| 1295 | internalformat != storageFormat) // Discard mismatched storage |
| 1296 | { |
| 1297 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1298 | { |
| 1299 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1300 | { |
| 1301 | mImageArray[faceIndex][level]->markDirty(); |
| 1302 | } |
| 1303 | } |
| 1304 | |
| 1305 | SafeDelete(mTexStorage); |
| 1306 | |
| 1307 | mDirtyImages = true; |
| 1308 | } |
| 1309 | } |
| 1310 | } |
| 1311 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1312 | gl::Error TextureD3D_Cube::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1313 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1314 | ASSERT(index.hasLayer()); |
| 1315 | |
| 1316 | GLint level = index.mipIndex; |
| 1317 | int faceIndex = static_cast<int>(index.layerIndex); |
| 1318 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1319 | if (isValidFaceLevel(faceIndex, level)) |
| 1320 | { |
| 1321 | ImageD3D *image = mImageArray[faceIndex][level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1322 | gl::Error error = image->copyToStorageCube(mTexStorage, faceIndex, level, region.x, region.y, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1323 | if (error.isError()) |
| 1324 | { |
| 1325 | return error; |
| 1326 | } |
| 1327 | |
| 1328 | image->markClean(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1329 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1330 | |
| 1331 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1332 | } |
| 1333 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1334 | gl::ImageIndexIterator TextureD3D_Cube::imageIterator() const |
| 1335 | { |
| 1336 | return gl::ImageIndexIterator::MakeCube(0, mTexStorage->getLevelCount()); |
| 1337 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1338 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1339 | gl::ImageIndex TextureD3D_Cube::getImageIndex(GLint mip, GLint layer) const |
| 1340 | { |
| 1341 | // The "layer" of the image index corresponds to the cube face |
| 1342 | return gl::ImageIndex::MakeCube(gl::TextureCubeMap::layerIndexToTarget(layer), mip); |
| 1343 | } |
| 1344 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1345 | TextureD3D_3D::TextureD3D_3D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1346 | : TextureD3D(renderer) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1347 | { |
| 1348 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1349 | { |
| 1350 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 1351 | } |
| 1352 | } |
| 1353 | |
| 1354 | TextureD3D_3D::~TextureD3D_3D() |
| 1355 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1356 | // Delete the Images before the TextureStorage. |
| 1357 | // Images might be relying on the TextureStorage for some of their data. |
| 1358 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1359 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1360 | { |
| 1361 | delete mImageArray[i]; |
| 1362 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1363 | |
| 1364 | SafeDelete(mTexStorage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1365 | } |
| 1366 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1367 | Image *TextureD3D_3D::getImage(int level, int layer) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1368 | { |
| 1369 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1370 | ASSERT(layer == 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1371 | return mImageArray[level]; |
| 1372 | } |
| 1373 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1374 | Image *TextureD3D_3D::getImage(const gl::ImageIndex &index) const |
| 1375 | { |
| 1376 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1377 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1378 | ASSERT(index.type == GL_TEXTURE_3D); |
| 1379 | return mImageArray[index.mipIndex]; |
| 1380 | } |
| 1381 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1382 | GLsizei TextureD3D_3D::getLayerCount(int level) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1383 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1384 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1385 | return 1; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1386 | } |
| 1387 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1388 | GLsizei TextureD3D_3D::getWidth(GLint level) const |
| 1389 | { |
| 1390 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1391 | return mImageArray[level]->getWidth(); |
| 1392 | else |
| 1393 | return 0; |
| 1394 | } |
| 1395 | |
| 1396 | GLsizei TextureD3D_3D::getHeight(GLint level) const |
| 1397 | { |
| 1398 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1399 | return mImageArray[level]->getHeight(); |
| 1400 | else |
| 1401 | return 0; |
| 1402 | } |
| 1403 | |
| 1404 | GLsizei TextureD3D_3D::getDepth(GLint level) const |
| 1405 | { |
| 1406 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1407 | return mImageArray[level]->getDepth(); |
| 1408 | else |
| 1409 | return 0; |
| 1410 | } |
| 1411 | |
| 1412 | GLenum TextureD3D_3D::getInternalFormat(GLint level) const |
| 1413 | { |
| 1414 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1415 | return mImageArray[level]->getInternalFormat(); |
| 1416 | else |
| 1417 | return GL_NONE; |
| 1418 | } |
| 1419 | |
| 1420 | bool TextureD3D_3D::isDepth(GLint level) const |
| 1421 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1422 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1423 | } |
| 1424 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1425 | gl::Error TextureD3D_3D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1426 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1427 | const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1428 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1429 | ASSERT(target == GL_TEXTURE_3D); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1430 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1431 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1432 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1433 | |
| 1434 | bool fastUnpacked = false; |
| 1435 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 1436 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1437 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1438 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1439 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1440 | { |
| 1441 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1442 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1443 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1444 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1445 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1446 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1447 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 1448 | if (error.isError()) |
| 1449 | { |
| 1450 | return error; |
| 1451 | } |
| 1452 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1453 | // Ensure we don't overwrite our newly initialized data |
| 1454 | mImageArray[level]->markClean(); |
| 1455 | |
| 1456 | fastUnpacked = true; |
| 1457 | } |
| 1458 | } |
| 1459 | |
| 1460 | if (!fastUnpacked) |
| 1461 | { |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 1462 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1463 | if (error.isError()) |
| 1464 | { |
| 1465 | return error; |
| 1466 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1467 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1468 | |
| 1469 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1470 | } |
| 1471 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1472 | gl::Error TextureD3D_3D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1473 | GLsizei width, GLsizei height,GLsizei depth, |
| 1474 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1475 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1476 | ASSERT(target == GL_TEXTURE_3D); |
| 1477 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1478 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1479 | redefineImage(level, format, width, height, depth); |
| 1480 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1481 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1482 | } |
| 1483 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1484 | gl::Error TextureD3D_3D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1485 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1486 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1487 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1488 | ASSERT(target == GL_TEXTURE_3D); |
| 1489 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1490 | bool fastUnpacked = false; |
| 1491 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1492 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1493 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1494 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1495 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1496 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1497 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1498 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1499 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1500 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1501 | gl::Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1502 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget); |
| 1503 | if (error.isError()) |
| 1504 | { |
| 1505 | return error; |
| 1506 | } |
| 1507 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1508 | // Ensure we don't overwrite our newly initialized data |
| 1509 | mImageArray[level]->markClean(); |
| 1510 | |
| 1511 | fastUnpacked = true; |
| 1512 | } |
| 1513 | } |
| 1514 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1515 | if (!fastUnpacked) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1516 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1517 | return TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, |
| 1518 | unpack, pixels, index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1519 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1520 | |
| 1521 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1522 | } |
| 1523 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1524 | gl::Error TextureD3D_3D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1525 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1526 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1527 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1528 | ASSERT(target == GL_TEXTURE_3D); |
| 1529 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1530 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, |
| 1531 | format, imageSize, pixels, mImageArray[level]); |
| 1532 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1533 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1534 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1535 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1536 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1537 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1538 | gl::Box region(xoffset, yoffset, zoffset, width, height, depth); |
| 1539 | return commitRegion(index, region); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1540 | } |
| 1541 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1542 | void TextureD3D_3D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1543 | { |
| 1544 | UNIMPLEMENTED(); |
| 1545 | } |
| 1546 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1547 | void TextureD3D_3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1548 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1549 | ASSERT(target == GL_TEXTURE_3D); |
| 1550 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1551 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1552 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1553 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1554 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1555 | gl::Rectangle sourceRect(x, y, width, height); |
| 1556 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1557 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1558 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1559 | mImageArray[level]->copy(xoffset, yoffset, zoffset, sourceRect, source); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1560 | mDirtyImages = true; |
| 1561 | } |
| 1562 | else |
| 1563 | { |
| 1564 | ensureRenderTarget(); |
| 1565 | |
| 1566 | if (isValidLevel(level)) |
| 1567 | { |
| 1568 | updateStorageLevel(level); |
| 1569 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1570 | mRenderer->copyImage3D(source, sourceRect, |
| 1571 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1572 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1573 | } |
| 1574 | } |
| 1575 | } |
| 1576 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1577 | void TextureD3D_3D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1578 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1579 | ASSERT(target == GL_TEXTURE_3D); |
| 1580 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1581 | for (int level = 0; level < levels; level++) |
| 1582 | { |
| 1583 | GLsizei levelWidth = std::max(1, width >> level); |
| 1584 | GLsizei levelHeight = std::max(1, height >> level); |
| 1585 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1586 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
| 1587 | } |
| 1588 | |
| 1589 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1590 | { |
| 1591 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
| 1592 | } |
| 1593 | |
| 1594 | mImmutable = true; |
| 1595 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1596 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 1597 | TextureStorage *storage = mRenderer->createTextureStorage3D(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1598 | setCompleteTexStorage(storage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1599 | } |
| 1600 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1601 | void TextureD3D_3D::bindTexImage(egl::Surface *surface) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1602 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1603 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1604 | } |
| 1605 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1606 | void TextureD3D_3D::releaseTexImage() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1607 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1608 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1609 | } |
| 1610 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1611 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1612 | void TextureD3D_3D::initMipmapsImages() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1613 | { |
| 1614 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1615 | int levelCount = mipLevels(); |
| 1616 | for (int level = 1; level < levelCount; level++) |
| 1617 | { |
| 1618 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1619 | std::max(getBaseLevelWidth() >> level, 1), |
| 1620 | std::max(getBaseLevelHeight() >> level, 1), |
| 1621 | std::max(getBaseLevelDepth() >> level, 1)); |
| 1622 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1623 | } |
| 1624 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1625 | unsigned int TextureD3D_3D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1626 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1627 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1628 | } |
| 1629 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1630 | RenderTarget *TextureD3D_3D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1631 | { |
| 1632 | // ensure the underlying texture is created |
| 1633 | if (!ensureRenderTarget()) |
| 1634 | { |
| 1635 | return NULL; |
| 1636 | } |
| 1637 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1638 | if (index.hasLayer()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1639 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1640 | updateStorage(); |
| 1641 | } |
| 1642 | else |
| 1643 | { |
| 1644 | updateStorageLevel(index.mipIndex); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1645 | } |
| 1646 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1647 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1648 | } |
| 1649 | |
| 1650 | void TextureD3D_3D::initializeStorage(bool renderTarget) |
| 1651 | { |
| 1652 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1653 | if (mTexStorage) |
| 1654 | { |
| 1655 | return; |
| 1656 | } |
| 1657 | |
| 1658 | // do not attempt to create storage for nonexistant data |
| 1659 | if (!isLevelComplete(0)) |
| 1660 | { |
| 1661 | return; |
| 1662 | } |
| 1663 | |
| 1664 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1665 | |
| 1666 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1667 | ASSERT(mTexStorage); |
| 1668 | |
| 1669 | // flush image data to the storage |
| 1670 | updateStorage(); |
| 1671 | } |
| 1672 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1673 | TextureStorage *TextureD3D_3D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1674 | { |
| 1675 | GLsizei width = getBaseLevelWidth(); |
| 1676 | GLsizei height = getBaseLevelHeight(); |
| 1677 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1678 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1679 | |
| 1680 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 1681 | |
| 1682 | // use existing storage level count, when previously specified by TexStorage*D |
| 1683 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
| 1684 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1685 | return mRenderer->createTextureStorage3D(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1686 | } |
| 1687 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1688 | void TextureD3D_3D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1689 | { |
| 1690 | SafeDelete(mTexStorage); |
| 1691 | mTexStorage = newCompleteTexStorage; |
| 1692 | mDirtyImages = true; |
| 1693 | |
| 1694 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1695 | ASSERT(!mTexStorage->isManaged()); |
| 1696 | } |
| 1697 | |
| 1698 | void TextureD3D_3D::updateStorage() |
| 1699 | { |
| 1700 | ASSERT(mTexStorage != NULL); |
| 1701 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1702 | for (int level = 0; level < storageLevels; level++) |
| 1703 | { |
| 1704 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 1705 | { |
| 1706 | updateStorageLevel(level); |
| 1707 | } |
| 1708 | } |
| 1709 | } |
| 1710 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1711 | bool TextureD3D_3D::isValidLevel(int level) const |
| 1712 | { |
| 1713 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1714 | } |
| 1715 | |
| 1716 | bool TextureD3D_3D::isLevelComplete(int level) const |
| 1717 | { |
| 1718 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1719 | |
| 1720 | if (isImmutable()) |
| 1721 | { |
| 1722 | return true; |
| 1723 | } |
| 1724 | |
| 1725 | GLsizei width = getBaseLevelWidth(); |
| 1726 | GLsizei height = getBaseLevelHeight(); |
| 1727 | GLsizei depth = getBaseLevelDepth(); |
| 1728 | |
| 1729 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1730 | { |
| 1731 | return false; |
| 1732 | } |
| 1733 | |
| 1734 | if (level == 0) |
| 1735 | { |
| 1736 | return true; |
| 1737 | } |
| 1738 | |
| 1739 | ImageD3D *levelImage = mImageArray[level]; |
| 1740 | |
| 1741 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1742 | { |
| 1743 | return false; |
| 1744 | } |
| 1745 | |
| 1746 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1747 | { |
| 1748 | return false; |
| 1749 | } |
| 1750 | |
| 1751 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1752 | { |
| 1753 | return false; |
| 1754 | } |
| 1755 | |
| 1756 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1757 | { |
| 1758 | return false; |
| 1759 | } |
| 1760 | |
| 1761 | return true; |
| 1762 | } |
| 1763 | |
| 1764 | void TextureD3D_3D::updateStorageLevel(int level) |
| 1765 | { |
| 1766 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1767 | ASSERT(isLevelComplete(level)); |
| 1768 | |
| 1769 | if (mImageArray[level]->isDirty()) |
| 1770 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1771 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1772 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1773 | commitRegion(index, region); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1774 | } |
| 1775 | } |
| 1776 | |
| 1777 | void TextureD3D_3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1778 | { |
| 1779 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1780 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1781 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1782 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
| 1783 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1784 | |
| 1785 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
| 1786 | |
| 1787 | if (mTexStorage) |
| 1788 | { |
| 1789 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1790 | |
| 1791 | if ((level >= storageLevels && storageLevels != 0) || |
| 1792 | width != storageWidth || |
| 1793 | height != storageHeight || |
| 1794 | depth != storageDepth || |
| 1795 | internalformat != storageFormat) // Discard mismatched storage |
| 1796 | { |
| 1797 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1798 | { |
| 1799 | mImageArray[i]->markDirty(); |
| 1800 | } |
| 1801 | |
| 1802 | SafeDelete(mTexStorage); |
| 1803 | mDirtyImages = true; |
| 1804 | } |
| 1805 | } |
| 1806 | } |
| 1807 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1808 | gl::Error TextureD3D_3D::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1809 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1810 | ASSERT(!index.hasLayer()); |
| 1811 | GLint level = index.mipIndex; |
| 1812 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1813 | if (isValidLevel(level)) |
| 1814 | { |
| 1815 | ImageD3D *image = mImageArray[level]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1816 | gl::Error error = image->copyToStorage3D(mTexStorage, level, region.x, region.y, region.z, region.width, region.height, region.depth); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1817 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1818 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1819 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1820 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1821 | |
| 1822 | image->markClean(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1823 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1824 | |
| 1825 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1826 | } |
| 1827 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1828 | gl::ImageIndexIterator TextureD3D_3D::imageIterator() const |
| 1829 | { |
| 1830 | return gl::ImageIndexIterator::Make3D(0, mTexStorage->getLevelCount(), |
| 1831 | gl::ImageIndex::ENTIRE_LEVEL, gl::ImageIndex::ENTIRE_LEVEL); |
| 1832 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1833 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1834 | gl::ImageIndex TextureD3D_3D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 1835 | { |
| 1836 | // The "layer" here does not apply to 3D images. We use one Image per mip. |
| 1837 | return gl::ImageIndex::Make3D(mip); |
| 1838 | } |
| 1839 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1840 | TextureD3D_2DArray::TextureD3D_2DArray(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1841 | : TextureD3D(renderer) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1842 | { |
| 1843 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 1844 | { |
| 1845 | mLayerCounts[level] = 0; |
| 1846 | mImageArray[level] = NULL; |
| 1847 | } |
| 1848 | } |
| 1849 | |
| 1850 | TextureD3D_2DArray::~TextureD3D_2DArray() |
| 1851 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1852 | // Delete the Images before the TextureStorage. |
| 1853 | // Images might be relying on the TextureStorage for some of their data. |
| 1854 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1855 | deleteImages(); |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1856 | SafeDelete(mTexStorage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1857 | } |
| 1858 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1859 | Image *TextureD3D_2DArray::getImage(int level, int layer) const |
| 1860 | { |
| 1861 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1862 | ASSERT(layer < mLayerCounts[level]); |
| 1863 | return mImageArray[level][layer]; |
| 1864 | } |
| 1865 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1866 | Image *TextureD3D_2DArray::getImage(const gl::ImageIndex &index) const |
| 1867 | { |
| 1868 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1869 | ASSERT(index.layerIndex < mLayerCounts[index.mipIndex]); |
| 1870 | ASSERT(index.type == GL_TEXTURE_2D_ARRAY); |
| 1871 | return mImageArray[index.mipIndex][index.layerIndex]; |
| 1872 | } |
| 1873 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1874 | GLsizei TextureD3D_2DArray::getLayerCount(int level) const |
| 1875 | { |
| 1876 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1877 | return mLayerCounts[level]; |
| 1878 | } |
| 1879 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1880 | GLsizei TextureD3D_2DArray::getWidth(GLint level) const |
| 1881 | { |
| 1882 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
| 1883 | } |
| 1884 | |
| 1885 | GLsizei TextureD3D_2DArray::getHeight(GLint level) const |
| 1886 | { |
| 1887 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
| 1888 | } |
| 1889 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1890 | GLenum TextureD3D_2DArray::getInternalFormat(GLint level) const |
| 1891 | { |
| 1892 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
| 1893 | } |
| 1894 | |
| 1895 | bool TextureD3D_2DArray::isDepth(GLint level) const |
| 1896 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1897 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1898 | } |
| 1899 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1900 | gl::Error TextureD3D_2DArray::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1901 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1902 | const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1903 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1904 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1905 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1906 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1907 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1908 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1909 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1910 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(sizedInternalFormat); |
| 1911 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1912 | |
| 1913 | for (int i = 0; i < depth; i++) |
| 1914 | { |
| 1915 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame^] | 1916 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, i); |
| 1917 | gl::Error error = TextureD3D::setImage(unpack, type, layerPixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1918 | if (error.isError()) |
| 1919 | { |
| 1920 | return error; |
| 1921 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1922 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1923 | |
| 1924 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1925 | } |
| 1926 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1927 | gl::Error TextureD3D_2DArray::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1928 | GLsizei width, GLsizei height, GLsizei depth, |
| 1929 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1930 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1931 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1932 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1933 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1934 | redefineImage(level, format, width, height, depth); |
| 1935 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1936 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 1937 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1938 | |
| 1939 | for (int i = 0; i < depth; i++) |
| 1940 | { |
| 1941 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1942 | gl::Error error = TextureD3D::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 1943 | if (error.isError()) |
| 1944 | { |
| 1945 | return error; |
| 1946 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1947 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1948 | |
| 1949 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1950 | } |
| 1951 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1952 | gl::Error TextureD3D_2DArray::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1953 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1954 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1955 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1956 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1957 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1958 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(level)); |
| 1959 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1960 | |
| 1961 | for (int i = 0; i < depth; i++) |
| 1962 | { |
| 1963 | int layer = zoffset + i; |
| 1964 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 1965 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1966 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1967 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, |
| 1968 | unpack, layerPixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1969 | if (error.isError()) |
| 1970 | { |
| 1971 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1972 | } |
| 1973 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1974 | |
| 1975 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1976 | } |
| 1977 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1978 | gl::Error TextureD3D_2DArray::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1979 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1980 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1981 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1982 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1983 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1984 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 1985 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1986 | |
| 1987 | for (int i = 0; i < depth; i++) |
| 1988 | { |
| 1989 | int layer = zoffset + i; |
| 1990 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 1991 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1992 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer]); |
| 1993 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1994 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1995 | return error; |
| 1996 | } |
| 1997 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1998 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
| 1999 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 2000 | error = commitRegion(index, region); |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2001 | if (error.isError()) |
| 2002 | { |
| 2003 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2004 | } |
| 2005 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2006 | |
| 2007 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2008 | } |
| 2009 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2010 | void TextureD3D_2DArray::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2011 | { |
| 2012 | UNIMPLEMENTED(); |
| 2013 | } |
| 2014 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2015 | void TextureD3D_2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2016 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2017 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2018 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2019 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2020 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2021 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2022 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 2023 | gl::Rectangle sourceRect(x, y, width, height); |
| 2024 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2025 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 2026 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 2027 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, sourceRect, source); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2028 | mDirtyImages = true; |
| 2029 | } |
| 2030 | else |
| 2031 | { |
| 2032 | ensureRenderTarget(); |
| 2033 | |
| 2034 | if (isValidLevel(level)) |
| 2035 | { |
| 2036 | updateStorageLevel(level); |
| 2037 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 2038 | mRenderer->copyImage2DArray(source, sourceRect, gl::GetInternalFormatInfo(getInternalFormat(0)).format, |
| 2039 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2040 | } |
| 2041 | } |
| 2042 | } |
| 2043 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2044 | void TextureD3D_2DArray::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2045 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2046 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2047 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2048 | deleteImages(); |
| 2049 | |
| 2050 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2051 | { |
| 2052 | GLsizei levelWidth = std::max(1, width >> level); |
| 2053 | GLsizei levelHeight = std::max(1, height >> level); |
| 2054 | |
| 2055 | mLayerCounts[level] = (level < levels ? depth : 0); |
| 2056 | |
| 2057 | if (mLayerCounts[level] > 0) |
| 2058 | { |
| 2059 | // Create new images for this level |
| 2060 | mImageArray[level] = new ImageD3D*[mLayerCounts[level]]; |
| 2061 | |
| 2062 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2063 | { |
| 2064 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2065 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2066 | levelHeight, 1, true); |
| 2067 | } |
| 2068 | } |
| 2069 | } |
| 2070 | |
| 2071 | mImmutable = true; |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2072 | |
| 2073 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 2074 | TextureStorage *storage = mRenderer->createTextureStorage2DArray(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2075 | setCompleteTexStorage(storage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2076 | } |
| 2077 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2078 | void TextureD3D_2DArray::bindTexImage(egl::Surface *surface) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2079 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2080 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2081 | } |
| 2082 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2083 | void TextureD3D_2DArray::releaseTexImage() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2084 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2085 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2086 | } |
| 2087 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2088 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 2089 | void TextureD3D_2DArray::initMipmapsImages() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2090 | { |
| 2091 | int baseWidth = getBaseLevelWidth(); |
| 2092 | int baseHeight = getBaseLevelHeight(); |
| 2093 | int baseDepth = getBaseLevelDepth(); |
| 2094 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2095 | |
| 2096 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2097 | int levelCount = mipLevels(); |
| 2098 | for (int level = 1; level < levelCount; level++) |
| 2099 | { |
| 2100 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
| 2101 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2102 | } |
| 2103 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2104 | unsigned int TextureD3D_2DArray::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2105 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2106 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2107 | } |
| 2108 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2109 | RenderTarget *TextureD3D_2DArray::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2110 | { |
| 2111 | // ensure the underlying texture is created |
| 2112 | if (!ensureRenderTarget()) |
| 2113 | { |
| 2114 | return NULL; |
| 2115 | } |
| 2116 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2117 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2118 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2119 | } |
| 2120 | |
| 2121 | void TextureD3D_2DArray::initializeStorage(bool renderTarget) |
| 2122 | { |
| 2123 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2124 | if (mTexStorage) |
| 2125 | { |
| 2126 | return; |
| 2127 | } |
| 2128 | |
| 2129 | // do not attempt to create storage for nonexistant data |
| 2130 | if (!isLevelComplete(0)) |
| 2131 | { |
| 2132 | return; |
| 2133 | } |
| 2134 | |
| 2135 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2136 | |
| 2137 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2138 | ASSERT(mTexStorage); |
| 2139 | |
| 2140 | // flush image data to the storage |
| 2141 | updateStorage(); |
| 2142 | } |
| 2143 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2144 | TextureStorage *TextureD3D_2DArray::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2145 | { |
| 2146 | GLsizei width = getBaseLevelWidth(); |
| 2147 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2148 | GLsizei depth = getLayerCount(0); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2149 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2150 | |
| 2151 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 2152 | |
| 2153 | // use existing storage level count, when previously specified by TexStorage*D |
| 2154 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 2155 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2156 | return mRenderer->createTextureStorage2DArray(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2157 | } |
| 2158 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2159 | void TextureD3D_2DArray::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2160 | { |
| 2161 | SafeDelete(mTexStorage); |
| 2162 | mTexStorage = newCompleteTexStorage; |
| 2163 | mDirtyImages = true; |
| 2164 | |
| 2165 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2166 | ASSERT(!mTexStorage->isManaged()); |
| 2167 | } |
| 2168 | |
| 2169 | void TextureD3D_2DArray::updateStorage() |
| 2170 | { |
| 2171 | ASSERT(mTexStorage != NULL); |
| 2172 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2173 | for (int level = 0; level < storageLevels; level++) |
| 2174 | { |
| 2175 | if (isLevelComplete(level)) |
| 2176 | { |
| 2177 | updateStorageLevel(level); |
| 2178 | } |
| 2179 | } |
| 2180 | } |
| 2181 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2182 | bool TextureD3D_2DArray::isValidLevel(int level) const |
| 2183 | { |
| 2184 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 2185 | } |
| 2186 | |
| 2187 | bool TextureD3D_2DArray::isLevelComplete(int level) const |
| 2188 | { |
| 2189 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
| 2190 | |
| 2191 | if (isImmutable()) |
| 2192 | { |
| 2193 | return true; |
| 2194 | } |
| 2195 | |
| 2196 | GLsizei width = getBaseLevelWidth(); |
| 2197 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2198 | GLsizei layers = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2199 | |
| 2200 | if (width <= 0 || height <= 0 || layers <= 0) |
| 2201 | { |
| 2202 | return false; |
| 2203 | } |
| 2204 | |
| 2205 | if (level == 0) |
| 2206 | { |
| 2207 | return true; |
| 2208 | } |
| 2209 | |
| 2210 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2211 | { |
| 2212 | return false; |
| 2213 | } |
| 2214 | |
| 2215 | if (getWidth(level) != std::max(1, width >> level)) |
| 2216 | { |
| 2217 | return false; |
| 2218 | } |
| 2219 | |
| 2220 | if (getHeight(level) != std::max(1, height >> level)) |
| 2221 | { |
| 2222 | return false; |
| 2223 | } |
| 2224 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2225 | if (getLayerCount(level) != layers) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2226 | { |
| 2227 | return false; |
| 2228 | } |
| 2229 | |
| 2230 | return true; |
| 2231 | } |
| 2232 | |
| 2233 | void TextureD3D_2DArray::updateStorageLevel(int level) |
| 2234 | { |
| 2235 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2236 | ASSERT(isLevelComplete(level)); |
| 2237 | |
| 2238 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2239 | { |
| 2240 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2241 | if (mImageArray[level][layer]->isDirty()) |
| 2242 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2243 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
| 2244 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 2245 | commitRegion(index, region); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2246 | } |
| 2247 | } |
| 2248 | } |
| 2249 | |
| 2250 | void TextureD3D_2DArray::deleteImages() |
| 2251 | { |
| 2252 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2253 | { |
| 2254 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
| 2255 | { |
| 2256 | delete mImageArray[level][layer]; |
| 2257 | } |
| 2258 | delete[] mImageArray[level]; |
| 2259 | mImageArray[level] = NULL; |
| 2260 | mLayerCounts[level] = 0; |
| 2261 | } |
| 2262 | } |
| 2263 | |
| 2264 | void TextureD3D_2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2265 | { |
| 2266 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2267 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2268 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2269 | const int storageDepth = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2270 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 2271 | |
| 2272 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2273 | { |
| 2274 | delete mImageArray[level][layer]; |
| 2275 | } |
| 2276 | delete[] mImageArray[level]; |
| 2277 | mImageArray[level] = NULL; |
| 2278 | mLayerCounts[level] = depth; |
| 2279 | |
| 2280 | if (depth > 0) |
| 2281 | { |
| 2282 | mImageArray[level] = new ImageD3D*[depth](); |
| 2283 | |
| 2284 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2285 | { |
| 2286 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2287 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2288 | } |
| 2289 | } |
| 2290 | |
| 2291 | if (mTexStorage) |
| 2292 | { |
| 2293 | const int storageLevels = mTexStorage->getLevelCount(); |
| 2294 | |
| 2295 | if ((level >= storageLevels && storageLevels != 0) || |
| 2296 | width != storageWidth || |
| 2297 | height != storageHeight || |
| 2298 | depth != storageDepth || |
| 2299 | internalformat != storageFormat) // Discard mismatched storage |
| 2300 | { |
| 2301 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2302 | { |
| 2303 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2304 | { |
| 2305 | mImageArray[level][layer]->markDirty(); |
| 2306 | } |
| 2307 | } |
| 2308 | |
| 2309 | delete mTexStorage; |
| 2310 | mTexStorage = NULL; |
| 2311 | mDirtyImages = true; |
| 2312 | } |
| 2313 | } |
| 2314 | } |
| 2315 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2316 | gl::Error TextureD3D_2DArray::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2317 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2318 | ASSERT(index.hasLayer()); |
| 2319 | GLint level = index.mipIndex; |
| 2320 | GLint layerTarget = index.layerIndex; |
| 2321 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2322 | if (isValidLevel(level) && layerTarget < getLayerCount(level)) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2323 | { |
| 2324 | ImageD3D *image = mImageArray[level][layerTarget]; |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2325 | gl::Error error = image->copyToStorage2DArray(mTexStorage, level, region.x, region.y, layerTarget, region.width, region.height); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2326 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2327 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2328 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2329 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2330 | |
| 2331 | image->markClean(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2332 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2333 | |
| 2334 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2335 | } |
| 2336 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 2337 | gl::ImageIndexIterator TextureD3D_2DArray::imageIterator() const |
| 2338 | { |
| 2339 | return gl::ImageIndexIterator::Make2DArray(0, mTexStorage->getLevelCount(), mLayerCounts); |
| 2340 | } |
| 2341 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 2342 | gl::ImageIndex TextureD3D_2DArray::getImageIndex(GLint mip, GLint layer) const |
| 2343 | { |
| 2344 | return gl::ImageIndex::Make2DArray(mip, layer); |
| 2345 | } |
| 2346 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 2347 | } |