daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Shader.cpp: Implements the gl::Shader class and its derived classes |
| 8 | // VertexShader and FragmentShader. Implements GL shader objects and related |
| 9 | // functionality. [OpenGL ES 2.0.24] section 2.10 page 24 and section 3.8 page 84. |
| 10 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 11 | #include "libANGLE/Shader.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 12 | |
| 13 | #include <sstream> |
| 14 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 15 | #include "common/utilities.h" |
| 16 | #include "GLSLANG/ShaderLang.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 17 | #include "libANGLE/Caps.h" |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 18 | #include "libANGLE/Compiler.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 19 | #include "libANGLE/Constants.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 20 | #include "libANGLE/renderer/GLImplFactory.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 21 | #include "libANGLE/renderer/ShaderImpl.h" |
| 22 | #include "libANGLE/ResourceManager.h" |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 23 | #include "libANGLE/Context.h" |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 24 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 25 | namespace gl |
| 26 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 27 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | template <typename VarT> |
| 31 | std::vector<VarT> GetActiveShaderVariables(const std::vector<VarT> *variableList) |
| 32 | { |
| 33 | ASSERT(variableList); |
| 34 | std::vector<VarT> result; |
| 35 | for (size_t varIndex = 0; varIndex < variableList->size(); varIndex++) |
| 36 | { |
| 37 | const VarT &var = variableList->at(varIndex); |
| 38 | if (var.staticUse) |
| 39 | { |
| 40 | result.push_back(var); |
| 41 | } |
| 42 | } |
| 43 | return result; |
| 44 | } |
| 45 | |
| 46 | template <typename VarT> |
| 47 | const std::vector<VarT> &GetShaderVariables(const std::vector<VarT> *variableList) |
| 48 | { |
| 49 | ASSERT(variableList); |
| 50 | return *variableList; |
| 51 | } |
| 52 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 53 | } // anonymous namespace |
| 54 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 55 | // true if varying x has a higher priority in packing than y |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 56 | bool CompareShaderVar(const sh::ShaderVariable &x, const sh::ShaderVariable &y) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 57 | { |
| 58 | if (x.type == y.type) |
| 59 | { |
| 60 | return x.arraySize > y.arraySize; |
| 61 | } |
| 62 | |
| 63 | // Special case for handling structs: we sort these to the end of the list |
| 64 | if (x.type == GL_STRUCT_ANGLEX) |
| 65 | { |
| 66 | return false; |
| 67 | } |
| 68 | |
| 69 | if (y.type == GL_STRUCT_ANGLEX) |
| 70 | { |
| 71 | return true; |
| 72 | } |
| 73 | |
| 74 | return gl::VariableSortOrder(x.type) < gl::VariableSortOrder(y.type); |
| 75 | } |
| 76 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 77 | ShaderState::ShaderState(GLenum shaderType) : mLabel(), mShaderType(shaderType), mShaderVersion(100) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 78 | { |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 79 | mLocalSize.fill(-1); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 80 | } |
| 81 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 82 | ShaderState::~ShaderState() |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 83 | { |
| 84 | } |
| 85 | |
Geoff Lang | 4ddf5af | 2016-12-01 14:30:44 -0500 | [diff] [blame] | 86 | Shader::Shader(ShaderProgramManager *manager, |
Jamie Madill | 7aea7e0 | 2016-05-10 10:39:45 -0400 | [diff] [blame] | 87 | rx::GLImplFactory *implFactory, |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 88 | const gl::Limitations &rendererLimitations, |
| 89 | GLenum type, |
| 90 | GLuint handle) |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 91 | : mState(type), |
| 92 | mImplementation(implFactory->createShader(mState)), |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 93 | mRendererLimitations(rendererLimitations), |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame] | 94 | mHandle(handle), |
Corentin Wallez | bc99bb6 | 2015-05-14 17:42:20 -0400 | [diff] [blame] | 95 | mType(type), |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame] | 96 | mRefCount(0), |
| 97 | mDeleteStatus(false), |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 98 | mStatus(CompileStatus::NOT_COMPILED), |
Corentin Wallez | bc99bb6 | 2015-05-14 17:42:20 -0400 | [diff] [blame] | 99 | mResourceManager(manager) |
Jamie Madill | e294bb8 | 2014-07-17 14:16:26 -0400 | [diff] [blame] | 100 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 101 | ASSERT(mImplementation); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 102 | } |
| 103 | |
| 104 | Shader::~Shader() |
| 105 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 106 | mBoundCompiler.set(nullptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 107 | } |
| 108 | |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 109 | void Shader::setLabel(const std::string &label) |
| 110 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 111 | mState.mLabel = label; |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 112 | } |
| 113 | |
| 114 | const std::string &Shader::getLabel() const |
| 115 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 116 | return mState.mLabel; |
Geoff Lang | 70d0f49 | 2015-12-10 17:45:46 -0500 | [diff] [blame] | 117 | } |
| 118 | |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 119 | GLuint Shader::getHandle() const |
| 120 | { |
| 121 | return mHandle; |
| 122 | } |
| 123 | |
shannon.woods%transgaming.com@gtempaccount.com | 5f33933 | 2013-04-13 03:29:02 +0000 | [diff] [blame] | 124 | void Shader::setSource(GLsizei count, const char *const *string, const GLint *length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 125 | { |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 126 | std::ostringstream stream; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 127 | |
| 128 | for (int i = 0; i < count; i++) |
| 129 | { |
Geoff Lang | f60fab6 | 2014-11-24 11:21:20 -0500 | [diff] [blame] | 130 | if (length == nullptr || length[i] < 0) |
| 131 | { |
Jamie Madill | e7cfb3d | 2014-12-03 10:58:56 -0500 | [diff] [blame] | 132 | stream.write(string[i], strlen(string[i])); |
Geoff Lang | f60fab6 | 2014-11-24 11:21:20 -0500 | [diff] [blame] | 133 | } |
| 134 | else |
| 135 | { |
| 136 | stream.write(string[i], length[i]); |
| 137 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 138 | } |
| 139 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 140 | mState.mSource = stream.str(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 141 | } |
| 142 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 143 | int Shader::getInfoLogLength(const Context *context) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 144 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 145 | resolveCompile(context); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 146 | if (mInfoLog.empty()) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 147 | { |
| 148 | return 0; |
| 149 | } |
| 150 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 151 | return (static_cast<int>(mInfoLog.length()) + 1); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 152 | } |
| 153 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 154 | void Shader::getInfoLog(const Context *context, GLsizei bufSize, GLsizei *length, char *infoLog) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 155 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 156 | resolveCompile(context); |
| 157 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 158 | int index = 0; |
| 159 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 160 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 161 | { |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 162 | index = std::min(bufSize - 1, static_cast<GLsizei>(mInfoLog.length())); |
| 163 | memcpy(infoLog, mInfoLog.c_str(), index); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 164 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 165 | infoLog[index] = '\0'; |
| 166 | } |
| 167 | |
| 168 | if (length) |
| 169 | { |
| 170 | *length = index; |
| 171 | } |
| 172 | } |
| 173 | |
| 174 | int Shader::getSourceLength() const |
| 175 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 176 | return mState.mSource.empty() ? 0 : (static_cast<int>(mState.mSource.length()) + 1); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 177 | } |
| 178 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 179 | int Shader::getTranslatedSourceLength(const Context *context) |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 180 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 181 | resolveCompile(context); |
| 182 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 183 | if (mState.mTranslatedSource.empty()) |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 184 | { |
| 185 | return 0; |
| 186 | } |
| 187 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 188 | return (static_cast<int>(mState.mTranslatedSource.length()) + 1); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 189 | } |
| 190 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 191 | int Shader::getTranslatedSourceWithDebugInfoLength(const Context *context) |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 192 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 193 | resolveCompile(context); |
| 194 | |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 195 | const std::string &debugInfo = mImplementation->getDebugInfo(); |
| 196 | if (debugInfo.empty()) |
| 197 | { |
| 198 | return 0; |
| 199 | } |
| 200 | |
| 201 | return (static_cast<int>(debugInfo.length()) + 1); |
| 202 | } |
| 203 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 204 | // static |
| 205 | void Shader::GetSourceImpl(const std::string &source, |
| 206 | GLsizei bufSize, |
| 207 | GLsizei *length, |
| 208 | char *buffer) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 209 | { |
| 210 | int index = 0; |
| 211 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 212 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 213 | { |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 214 | index = std::min(bufSize - 1, static_cast<GLsizei>(source.length())); |
| 215 | memcpy(buffer, source.c_str(), index); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 216 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 217 | buffer[index] = '\0'; |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 218 | } |
| 219 | |
| 220 | if (length) |
| 221 | { |
| 222 | *length = index; |
| 223 | } |
| 224 | } |
| 225 | |
Geoff Lang | 536d726 | 2013-08-26 17:04:20 -0400 | [diff] [blame] | 226 | void Shader::getSource(GLsizei bufSize, GLsizei *length, char *buffer) const |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 227 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 228 | GetSourceImpl(mState.mSource, bufSize, length, buffer); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 229 | } |
| 230 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 231 | void Shader::getTranslatedSource(const Context *context, |
| 232 | GLsizei bufSize, |
| 233 | GLsizei *length, |
| 234 | char *buffer) |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 235 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 236 | GetSourceImpl(getTranslatedSource(context), bufSize, length, buffer); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 237 | } |
| 238 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 239 | const std::string &Shader::getTranslatedSource(const Context *context) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 240 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 241 | resolveCompile(context); |
| 242 | return mState.mTranslatedSource; |
| 243 | } |
| 244 | |
| 245 | void Shader::getTranslatedSourceWithDebugInfo(const Context *context, |
| 246 | GLsizei bufSize, |
| 247 | GLsizei *length, |
| 248 | char *buffer) |
| 249 | { |
| 250 | resolveCompile(context); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 251 | const std::string &debugInfo = mImplementation->getDebugInfo(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 252 | GetSourceImpl(debugInfo, bufSize, length, buffer); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 253 | } |
| 254 | |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 255 | void Shader::compile(const Context *context) |
Jamie Madill | bf9cce2 | 2014-07-18 10:33:09 -0400 | [diff] [blame] | 256 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 257 | mState.mTranslatedSource.clear(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 258 | mInfoLog.clear(); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 259 | mState.mShaderVersion = 100; |
| 260 | mState.mVaryings.clear(); |
| 261 | mState.mUniforms.clear(); |
| 262 | mState.mInterfaceBlocks.clear(); |
| 263 | mState.mActiveAttributes.clear(); |
| 264 | mState.mActiveOutputVariables.clear(); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 265 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 266 | mStatus = CompileStatus::COMPILE_REQUESTED; |
| 267 | mBoundCompiler.set(context->getCompiler()); |
| 268 | |
| 269 | // Cache the compile source and options for compilation. Must be done now, since the source |
| 270 | // can change before the link call or another call that resolves the compile. |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 271 | |
| 272 | std::stringstream sourceStream; |
| 273 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 274 | mLastCompileOptions = |
| 275 | mImplementation->prepareSourceAndReturnOptions(&sourceStream, &mLastCompiledSourcePath); |
| 276 | mLastCompileOptions |= (SH_OBJECT_CODE | SH_VARIABLES); |
| 277 | mLastCompiledSource = sourceStream.str(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 278 | |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 279 | // Add default options to WebGL shaders to prevent unexpected behavior during compilation. |
| 280 | if (context->getExtensions().webglCompatibility) |
| 281 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 282 | mLastCompileOptions |= SH_INIT_GL_POSITION; |
| 283 | mLastCompileOptions |= SH_LIMIT_CALL_STACK_DEPTH; |
| 284 | mLastCompileOptions |= SH_LIMIT_EXPRESSION_COMPLEXITY; |
| 285 | mLastCompileOptions |= SH_ENFORCE_PACKING_RESTRICTIONS; |
Bryan Bernhart | 619c833 | 2016-11-09 11:11:41 -0800 | [diff] [blame] | 286 | } |
| 287 | |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 288 | // Some targets (eg D3D11 Feature Level 9_3 and below) do not support non-constant loop indexes |
| 289 | // in fragment shaders. Shader compilation will fail. To provide a better error message we can |
| 290 | // instruct the compiler to pre-validate. |
| 291 | if (mRendererLimitations.shadersRequireIndexedLoopValidation) |
| 292 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 293 | mLastCompileOptions |= SH_VALIDATE_LOOP_INDEXING; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 294 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 295 | } |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 296 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 297 | void Shader::resolveCompile(const Context *context) |
| 298 | { |
| 299 | if (mStatus != CompileStatus::COMPILE_REQUESTED) |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 300 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 301 | return; |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 302 | } |
| 303 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 304 | ASSERT(mBoundCompiler.get()); |
| 305 | ShHandle compilerHandle = mBoundCompiler->getCompilerHandle(mState.mShaderType); |
Jamie Madill | d2c52e3 | 2015-10-14 17:07:05 -0400 | [diff] [blame] | 306 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 307 | std::vector<const char *> srcStrings; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 308 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 309 | if (!mLastCompiledSourcePath.empty()) |
| 310 | { |
| 311 | srcStrings.push_back(mLastCompiledSourcePath.c_str()); |
| 312 | } |
| 313 | |
| 314 | srcStrings.push_back(mLastCompiledSource.c_str()); |
| 315 | |
| 316 | if (!sh::Compile(compilerHandle, &srcStrings[0], srcStrings.size(), mLastCompileOptions)) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 317 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 318 | mInfoLog = sh::GetInfoLog(compilerHandle); |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 319 | WARN() << std::endl << mInfoLog; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 320 | mStatus = CompileStatus::NOT_COMPILED; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 321 | return; |
| 322 | } |
| 323 | |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 324 | mState.mTranslatedSource = sh::GetObjectCode(compilerHandle); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 325 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 326 | #if !defined(NDEBUG) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 327 | // Prefix translated shader with commented out un-translated shader. |
| 328 | // Useful in diagnostics tools which capture the shader source. |
| 329 | std::ostringstream shaderStream; |
| 330 | shaderStream << "// GLSL\n"; |
| 331 | shaderStream << "//\n"; |
| 332 | |
Geoff Lang | 9e1bf10 | 2017-03-28 15:10:48 -0400 | [diff] [blame] | 333 | std::istringstream inputSourceStream(mState.mSource); |
| 334 | std::string line; |
| 335 | while (std::getline(inputSourceStream, line)) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 336 | { |
Geoff Lang | 9e1bf10 | 2017-03-28 15:10:48 -0400 | [diff] [blame] | 337 | // Remove null characters from the source line |
| 338 | line.erase(std::remove(line.begin(), line.end(), '\0'), line.end()); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 339 | |
Geoff Lang | 9e1bf10 | 2017-03-28 15:10:48 -0400 | [diff] [blame] | 340 | shaderStream << "// " << line; |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 341 | } |
| 342 | shaderStream << "\n\n"; |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 343 | shaderStream << mState.mTranslatedSource; |
| 344 | mState.mTranslatedSource = shaderStream.str(); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 345 | #endif // !defined(NDEBUG) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 346 | |
| 347 | // Gather the shader information |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 348 | mState.mShaderVersion = sh::GetShaderVersion(compilerHandle); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 349 | |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 350 | mState.mVaryings = GetShaderVariables(sh::GetVaryings(compilerHandle)); |
| 351 | mState.mUniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); |
| 352 | mState.mInterfaceBlocks = GetShaderVariables(sh::GetInterfaceBlocks(compilerHandle)); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 353 | |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 354 | switch (mState.mShaderType) |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 355 | { |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 356 | case GL_COMPUTE_SHADER: |
| 357 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 358 | mState.mLocalSize = sh::GetComputeShaderLocalGroupSize(compilerHandle); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 359 | break; |
| 360 | } |
| 361 | case GL_VERTEX_SHADER: |
| 362 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 363 | mState.mActiveAttributes = GetActiveShaderVariables(sh::GetAttributes(compilerHandle)); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 364 | break; |
| 365 | } |
| 366 | case GL_FRAGMENT_SHADER: |
| 367 | { |
| 368 | // TODO(jmadill): Figure out why we only sort in the FS, and if we need to. |
| 369 | std::sort(mState.mVaryings.begin(), mState.mVaryings.end(), CompareShaderVar); |
| 370 | mState.mActiveOutputVariables = |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 371 | GetActiveShaderVariables(sh::GetOutputVariables(compilerHandle)); |
Martin Radev | 4c4c8e7 | 2016-08-04 12:25:34 +0300 | [diff] [blame] | 372 | break; |
| 373 | } |
| 374 | default: |
| 375 | UNREACHABLE(); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 376 | } |
| 377 | |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 378 | ASSERT(!mState.mTranslatedSource.empty()); |
Jamie Madill | 006cbc5 | 2015-09-23 16:47:54 -0400 | [diff] [blame] | 379 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 380 | bool success = mImplementation->postTranslateCompile(mBoundCompiler.get(), &mInfoLog); |
| 381 | mStatus = success ? CompileStatus::COMPILED : CompileStatus::NOT_COMPILED; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 382 | } |
| 383 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 384 | void Shader::addRef() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 385 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 386 | mRefCount++; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 387 | } |
| 388 | |
Jamie Madill | 6c1f671 | 2017-02-14 19:08:04 -0500 | [diff] [blame] | 389 | void Shader::release(const Context *context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 390 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 391 | mRefCount--; |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 392 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 393 | if (mRefCount == 0 && mDeleteStatus) |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 394 | { |
Jamie Madill | 6c1f671 | 2017-02-14 19:08:04 -0500 | [diff] [blame] | 395 | mResourceManager->deleteShader(context, mHandle); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 396 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 397 | } |
| 398 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 399 | unsigned int Shader::getRefCount() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 400 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 401 | return mRefCount; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 402 | } |
| 403 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 404 | bool Shader::isFlaggedForDeletion() const |
| 405 | { |
| 406 | return mDeleteStatus; |
| 407 | } |
| 408 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 409 | void Shader::flagForDeletion() |
| 410 | { |
| 411 | mDeleteStatus = true; |
| 412 | } |
| 413 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 414 | bool Shader::isCompiled(const Context *context) |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 415 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 416 | resolveCompile(context); |
| 417 | return mStatus == CompileStatus::COMPILED; |
| 418 | } |
| 419 | |
| 420 | int Shader::getShaderVersion(const Context *context) |
| 421 | { |
| 422 | resolveCompile(context); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 423 | return mState.mShaderVersion; |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 424 | } |
| 425 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 426 | const std::vector<sh::Varying> &Shader::getVaryings(const Context *context) |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 427 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 428 | resolveCompile(context); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 429 | return mState.getVaryings(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 430 | } |
| 431 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 432 | const std::vector<sh::Uniform> &Shader::getUniforms(const Context *context) |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 433 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 434 | resolveCompile(context); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 435 | return mState.getUniforms(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 436 | } |
| 437 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 438 | const std::vector<sh::InterfaceBlock> &Shader::getInterfaceBlocks(const Context *context) |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 439 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 440 | resolveCompile(context); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 441 | return mState.getInterfaceBlocks(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 442 | } |
| 443 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 444 | const std::vector<sh::Attribute> &Shader::getActiveAttributes(const Context *context) |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 445 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 446 | resolveCompile(context); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 447 | return mState.getActiveAttributes(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 448 | } |
| 449 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 450 | const std::vector<sh::OutputVariable> &Shader::getActiveOutputVariables(const Context *context) |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 451 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 452 | resolveCompile(context); |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 453 | return mState.getActiveOutputVariables(); |
Jamie Madill | d15250e | 2014-09-03 09:40:44 -0400 | [diff] [blame] | 454 | } |
| 455 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 456 | int Shader::getSemanticIndex(const Context *context, const std::string &attributeName) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 457 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 458 | resolveCompile(context); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 459 | if (!attributeName.empty()) |
| 460 | { |
Jamie Madill | 15243d9 | 2016-04-26 13:41:35 -0400 | [diff] [blame] | 461 | const auto &activeAttributes = mState.getActiveAttributes(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 462 | |
| 463 | int semanticIndex = 0; |
| 464 | for (size_t attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++) |
| 465 | { |
| 466 | const sh::ShaderVariable &attribute = activeAttributes[attributeIndex]; |
| 467 | |
| 468 | if (attribute.name == attributeName) |
| 469 | { |
| 470 | return semanticIndex; |
| 471 | } |
| 472 | |
| 473 | semanticIndex += gl::VariableRegisterCount(attribute.type); |
| 474 | } |
| 475 | } |
| 476 | |
| 477 | return -1; |
| 478 | } |
| 479 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 480 | const sh::WorkGroupSize &Shader::getWorkGroupSize(const Context *context) |
| 481 | { |
| 482 | resolveCompile(context); |
| 483 | return mState.mLocalSize; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 484 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame^] | 485 | |
| 486 | } // namespace gl |