blob: 355dd758d8fa6f9e04c2e463bbf07efed961d714 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Luc Ferron534b00d2018-05-18 08:16:53 -040034constexpr size_t kMinReadPixelsBufferSize = 128000;
35
Jamie Madill66546be2018-03-08 09:47:20 -050036const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
37 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050038{
Jamie Madillbc543422018-03-30 10:43:19 -040039 GLenum implFormat =
40 renderTarget->image->getFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050041 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050042}
Luc Ferrona1c72422018-05-14 15:58:28 -040043} // anonymous namespace<
Jamie Madill7b57b9d2017-01-13 09:33:38 -050044
45// static
46FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
47{
48 return new FramebufferVk(state);
49}
50
51// static
52FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
53 WindowSurfaceVk *backbuffer)
54{
55 return new FramebufferVk(state, backbuffer);
56}
57
Jamie Madillab9f9c32017-01-17 17:47:34 -050058FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040059 : FramebufferImpl(state),
60 mBackbuffer(nullptr),
61 mRenderPassDesc(),
62 mFramebuffer(),
63 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040064 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040065{
66}
67
Jamie Madill7b57b9d2017-01-13 09:33:38 -050068FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040069 : FramebufferImpl(state),
70 mBackbuffer(backbuffer),
71 mRenderPassDesc(),
72 mFramebuffer(),
73 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040074 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050075{
76}
77
Jamie Madill9e54b5a2016-05-25 12:57:39 -040078FramebufferVk::~FramebufferVk()
79{
80}
81
Jamie Madillc564c072017-06-01 12:45:42 -040082void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050083{
Luc Ferron534b00d2018-05-18 08:16:53 -040084 ContextVk *contextVk = vk::GetImpl(context);
85 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill526543c2017-10-28 10:59:16 -040086 renderer->releaseResource(*this, &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040087
88 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -050089}
90
Jamie Madill4928b7c2017-06-20 12:57:39 -040091gl::Error FramebufferVk::discard(const gl::Context *context,
92 size_t count,
93 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040094{
95 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050096 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040097}
98
Jamie Madill4928b7c2017-06-20 12:57:39 -040099gl::Error FramebufferVk::invalidate(const gl::Context *context,
100 size_t count,
101 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102{
103 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500104 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400105}
106
Jamie Madill4928b7c2017-06-20 12:57:39 -0400107gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
108 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109 const GLenum *attachments,
110 const gl::Rectangle &area)
111{
112 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500113 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114}
115
Jamie Madillc564c072017-06-01 12:45:42 -0400116gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400118 ContextVk *contextVk = vk::GetImpl(context);
119 RendererVk *renderer = contextVk->getRenderer();
120 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500121
Jamie Madill0cec82a2018-03-14 09:21:07 -0400122 // This command buffer is only started once.
123 vk::CommandBuffer *commandBuffer = nullptr;
124 vk::CommandGraphNode *writingNode = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500125
Jamie Madill0cec82a2018-03-14 09:21:07 -0400126 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
127 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
128 ASSERT(!clearDepth || depthAttachment->isAttached());
129
130 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
131 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
132 ASSERT(!clearStencil || stencilAttachment->isAttached());
133
Luc Ferrona8af3a62018-03-29 14:44:24 -0400134 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
135
Luc Ferron8836f632018-04-05 07:26:53 -0400136 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400137 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400138
Jamie Madill9aef3672018-04-27 11:45:06 -0400139 // The most costly clear mode is when we need to mask out specific color channels. This can
140 // only be done with a draw call. The scissor region however can easily be integrated with
141 // this method. Similarly for depth/stencil clear.
142 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
143 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
144 {
Jamie Madill78cd9402018-05-10 16:49:58 -0400145 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
146
147 // Stencil clears must be handled separately. The only way to write out a stencil value from
148 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
149 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
150 // depth to keep the code simple, but depth clears could be combined with the masked color
151 // clears as an optimization.
152
153 if (clearDepth || clearStencil)
154 {
155 // Masked stencil clears are currently not implemented.
156 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
157 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
158 }
159 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400160 }
161
Luc Ferron8836f632018-04-05 07:26:53 -0400162 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
163 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
164 // allow us to clear one or the other separately.
165 bool isSingleClearOnPackedDepthStencilAttachment =
166 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400167 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400168 {
169 // With scissor test enabled, we clear very differently and we don't need to access
170 // the image inside each attachment we can just use clearCmdAttachments with our
171 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400172
173 // Masked stencil clears are currently not implemented.
174 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400175 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400176 return gl::NoError();
177 }
178
179 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400180 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500181 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400182 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill9cceac42018-03-31 14:19:16 -0400183 writingNode = getCurrentWritingNode();
Jamie Madill0cec82a2018-03-14 09:21:07 -0400184
185 const VkClearDepthStencilValue &clearDepthStencilValue =
186 contextVk->getClearDepthStencilValue().depthStencil;
187
188 // We only support packed depth/stencil, not separate.
Luc Ferron8836f632018-04-05 07:26:53 -0400189 ASSERT(!(clearDepth && clearStencil) || depthStencilAttachment);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400190
Luc Ferrone6a40d02018-03-22 10:30:57 -0400191 const VkImageAspectFlags aspectFlags =
192 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
193 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400194
195 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
196 renderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill858c1cc2018-03-31 14:19:13 -0400197 renderTarget->image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400198
Luc Ferrona8af3a62018-03-29 14:44:24 -0400199 if (!clearColor)
Jamie Madill0cec82a2018-03-14 09:21:07 -0400200 {
201 return gl::NoError();
202 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 }
204
Luc Ferrona8af3a62018-03-29 14:44:24 -0400205 ASSERT(clearColor);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500206 const auto *attachment = mState.getFirstNonNullAttachment();
207 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500208
Jamie Madill0cec82a2018-03-14 09:21:07 -0400209 if (!commandBuffer)
210 {
211 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill9cceac42018-03-31 14:19:16 -0400212 writingNode = getCurrentWritingNode();
Jamie Madill0cec82a2018-03-14 09:21:07 -0400213 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500214
Jamie Madill66546be2018-03-08 09:47:20 -0500215 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
216 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400217 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500218 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500219 {
Jamie Madill66546be2018-03-08 09:47:20 -0500220 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
221 ASSERT(colorRenderTarget);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400222 colorRenderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill9aef3672018-04-27 11:45:06 -0400223 colorRenderTarget->image->clearColor(clearColorValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500224 }
225
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500226 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227}
228
Jamie Madillc564c072017-06-01 12:45:42 -0400229gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400230 GLenum buffer,
231 GLint drawbuffer,
232 const GLfloat *values)
233{
234 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500235 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400236}
237
Jamie Madillc564c072017-06-01 12:45:42 -0400238gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400239 GLenum buffer,
240 GLint drawbuffer,
241 const GLuint *values)
242{
243 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500244 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400245}
246
Jamie Madillc564c072017-06-01 12:45:42 -0400247gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400248 GLenum buffer,
249 GLint drawbuffer,
250 const GLint *values)
251{
252 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500253 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254}
255
Jamie Madillc564c072017-06-01 12:45:42 -0400256gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400257 GLenum buffer,
258 GLint drawbuffer,
259 GLfloat depth,
260 GLint stencil)
261{
262 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500263 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264}
265
Jamie Madill4928b7c2017-06-20 12:57:39 -0400266GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400267{
Jamie Madill66546be2018-03-08 09:47:20 -0500268 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400269}
270
Jamie Madill4928b7c2017-06-20 12:57:39 -0400271GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400272{
Jamie Madill66546be2018-03-08 09:47:20 -0500273 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400274}
275
Jamie Madillc564c072017-06-01 12:45:42 -0400276gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400277 const gl::Rectangle &area,
278 GLenum format,
279 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400280 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400281{
Luc Ferrona1c72422018-05-14 15:58:28 -0400282 // Clip read area to framebuffer.
283 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
284 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
285 gl::Rectangle clippedArea;
286 if (!ClipRectangle(area, fbRect, &clippedArea))
287 {
288 // nothing to read
289 return gl::NoError();
290 }
291
Jamie Madill66546be2018-03-08 09:47:20 -0500292 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400293 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
294
295 vk::CommandBuffer *commandBuffer = nullptr;
296 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500297
Luc Ferrona1c72422018-05-14 15:58:28 -0400298 const gl::PixelPackState &packState = context->getGLState().getPackState();
299 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
300
301 GLuint outputPitch = 0;
302 ANGLE_TRY_RESULT(
303 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
304 outputPitch);
305 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700306 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400307 outputSkipBytes);
308
309 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
310 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400311
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500312 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400313 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500314 params.format = format;
315 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400316 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400317 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400318 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500319
Luc Ferron534b00d2018-05-18 08:16:53 -0400320 if (!mReadPixelsBuffer.valid())
321 {
322 mReadPixelsBuffer.init(1, renderer);
323 ASSERT(mReadPixelsBuffer.valid());
324 }
325
326 ANGLE_TRY(ReadPixelsFromRenderTarget(context, clippedArea, params, mReadPixelsBuffer,
327 getColorReadRenderTarget(), commandBuffer,
328 reinterpret_cast<uint8_t *>(pixels) + outputSkipBytes));
329 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
330 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400331}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500332
Luc Ferron018709f2018-05-10 13:53:11 -0400333RenderTargetVk *FramebufferVk::getColorReadRenderTarget()
334{
335 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
336 ASSERT(renderTarget && renderTarget->image->valid());
337 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400338}
339
Jamie Madillc564c072017-06-01 12:45:42 -0400340gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341 const gl::Rectangle &sourceArea,
342 const gl::Rectangle &destArea,
343 GLbitfield mask,
344 GLenum filter)
345{
346 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500347 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400348}
349
Kenneth Russellce8602a2017-10-03 18:23:08 -0700350bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400351{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400352 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400353}
354
Jamie Madill19fa1c62018-03-08 09:47:21 -0500355gl::Error FramebufferVk::syncState(const gl::Context *context,
356 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400357{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400358 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400359 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400360
361 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400362 for (size_t dirtyBit : dirtyBits)
363 {
364 switch (dirtyBit)
365 {
366 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
367 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
368 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
369 break;
370 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
371 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
372 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
373 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
374 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
375 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
376 break;
377 default:
378 {
379 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
380 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
381 size_t colorIndex =
382 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
383 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400384
385 // Update cached masks for masked clears.
386 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
387 if (renderTarget)
388 {
389 const angle::Format &format = renderTarget->image->getFormat().textureFormat();
390 updateActiveColorMasks(colorIndex, format.redBits > 0, format.greenBits > 0,
391 format.blueBits > 0, format.alphaBits > 0);
392 }
393 else
394 {
395 updateActiveColorMasks(colorIndex, 0, 0, 0, 0);
396 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400397 break;
398 }
399 }
400 }
Jamie Madill66546be2018-03-08 09:47:20 -0500401
Jamie Madill9aef3672018-04-27 11:45:06 -0400402 mActiveColorComponents = gl_vk::GetColorComponentFlags(
403 mActiveColorComponentMasks[0].any(), mActiveColorComponentMasks[1].any(),
404 mActiveColorComponentMasks[2].any(), mActiveColorComponentMasks[3].any());
405
Jamie Madill9f2a8612017-11-30 12:43:09 -0500406 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400407 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500408
Jamie Madill9cceac42018-03-31 14:19:16 -0400409 // Trigger a new set of secondary commands next time we render to this FBO.
410 getNewWritingNode(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400411
Jamie Madill72106562017-03-24 14:18:50 -0400412 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500413
414 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500415}
416
Jamie Madillb90779e2018-04-27 11:45:01 -0400417const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500418{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500419 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500420 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500421 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500422 }
423
Jamie Madill0b684ce2017-11-23 12:57:39 -0500424 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500425
Jamie Madill66546be2018-03-08 09:47:20 -0500426 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
427 const auto &colorRenderTargets = mRenderTargetCache.getColors();
428 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500429 {
Jamie Madill66546be2018-03-08 09:47:20 -0500430 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
431 ASSERT(colorRenderTarget);
Jamie Madillbc543422018-03-30 10:43:19 -0400432 desc.packColorAttachment(*colorRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500433 }
434
Jamie Madill66546be2018-03-08 09:47:20 -0500435 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
436 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500437 {
Jamie Madillbc543422018-03-30 10:43:19 -0400438 desc.packDepthStencilAttachment(*depthStencilRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500439 }
440
Jamie Madill9f2a8612017-11-30 12:43:09 -0500441 mRenderPassDesc = desc;
442 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500443}
444
Jamie Madillb90779e2018-04-27 11:45:01 -0400445gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500446{
447 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400448 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500449 {
450 return &mFramebuffer;
451 }
452
Jamie Madillb90779e2018-04-27 11:45:01 -0400453 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500454
Jamie Madillab9f9c32017-01-17 17:47:34 -0500455 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500456 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500457
458 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500459 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500460 if (mBackbuffer)
461 {
462 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
463 }
464
465 // Gather VkImageViews over all FBO attachments, also size of attached region.
466 std::vector<VkImageView> attachments;
467 gl::Extents attachmentsSize;
468
Jamie Madill66546be2018-03-08 09:47:20 -0500469 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
470 const auto &colorRenderTargets = mRenderTargetCache.getColors();
471 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500472 {
Jamie Madill66546be2018-03-08 09:47:20 -0500473 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
474 ASSERT(colorRenderTarget);
475 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500476
Jamie Madillbc543422018-03-30 10:43:19 -0400477 ASSERT(attachmentsSize.empty() ||
478 attachmentsSize == colorRenderTarget->image->getExtents());
479 attachmentsSize = colorRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500480 }
481
Jamie Madill66546be2018-03-08 09:47:20 -0500482 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
483 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500484 {
Jamie Madill66546be2018-03-08 09:47:20 -0500485 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500486
Jamie Madillbc543422018-03-30 10:43:19 -0400487 ASSERT(attachmentsSize.empty() ||
488 attachmentsSize == depthStencilRenderTarget->image->getExtents());
489 attachmentsSize = depthStencilRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500490 }
491
492 ASSERT(!attachments.empty());
493
494 VkFramebufferCreateInfo framebufferInfo;
495
496 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
497 framebufferInfo.pNext = nullptr;
498 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500499 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500500 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
501 framebufferInfo.pAttachments = attachments.data();
502 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
503 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
504 framebufferInfo.layers = 1;
505
Jamie Madill25301b62017-10-28 20:59:31 -0400506 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500507
Jamie Madillab9f9c32017-01-17 17:47:34 -0500508 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400509}
510
Jamie Madillb90779e2018-04-27 11:45:01 -0400511gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
512 bool clearColor,
513 bool clearDepth,
514 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500515{
Luc Ferron5242d5b2018-02-15 07:14:35 -0500516 RendererVk *renderer = contextVk->getRenderer();
517
Jamie Madill9aef3672018-04-27 11:45:06 -0400518 getNewWritingNode(renderer);
519
Luc Ferron5242d5b2018-02-15 07:14:35 -0500520 // This command can only happen inside a render pass, so obtain one if its already happening
521 // or create a new one if not.
522 vk::CommandGraphNode *node = nullptr;
523 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400524 ANGLE_TRY(getCommandGraphNodeForDraw(contextVk, &node));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500525 if (node->getInsideRenderPassCommands()->valid())
526 {
527 commandBuffer = node->getInsideRenderPassCommands();
528 }
529 else
530 {
531 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
532 }
533
Luc Ferrone4c38be2018-04-17 11:09:16 -0400534 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
535 // We assume for now that we always need to clear only 1 layer starting at the
536 // baseArrayLayer 0, this might need to change depending how we'll implement
537 // cube maps, 3d textures and array textures.
538 VkClearRect clearRect;
539 clearRect.baseArrayLayer = 0;
540 clearRect.layerCount = 1;
541
542 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
543 // in Vulkan.
544 gl::Rectangle intersection;
Jamie Madill9aef3672018-04-27 11:45:06 -0400545 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), node->getRenderPassRenderArea(),
546 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400547 {
548 // There is nothing to clear since the scissor is outside of the render area.
549 return gl::NoError();
550 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400551 clearRect.rect = gl_vk::GetRect(intersection);
552
Luc Ferron5242d5b2018-02-15 07:14:35 -0500553 gl::AttachmentArray<VkClearAttachment> clearAttachments;
554 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400555
556 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500557 {
Luc Ferrona8af3a62018-03-29 14:44:24 -0400558 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
559 for (size_t colorIndex : mState.getEnabledDrawBuffers())
560 {
561 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
562 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
563 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
564 clearAttachment.clearValue = contextVk->getClearColorValue();
565 ++clearAttachmentIndex;
566 }
567 }
568
569 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
570 {
571 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
572 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500573 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400574 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
575 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
576 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500577 ++clearAttachmentIndex;
578 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400579 else
580 {
581 if (clearDepth)
582 {
583 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
584 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
585 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
586 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
587 ++clearAttachmentIndex;
588 }
589
590 if (clearStencil)
591 {
592 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
593 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
594 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
595 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
596 ++clearAttachmentIndex;
597 }
598 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500599
Luc Ferrona8af3a62018-03-29 14:44:24 -0400600 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500601 clearAttachments.data(), 1, &clearRect);
602 return gl::NoError();
603}
604
Jamie Madill9aef3672018-04-27 11:45:06 -0400605gl::Error FramebufferVk::clearWithDraw(ContextVk *contextVk, VkColorComponentFlags colorMaskFlags)
606{
607 RendererVk *renderer = contextVk->getRenderer();
608 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
609
610 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
611 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
612 &fullScreenQuad));
613
jchen10be7f44f2018-05-21 14:35:32 +0800614 const vk::ShaderAndSerial *pushConstantColor = nullptr;
615 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
616 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400617
618 const vk::PipelineLayout *pipelineLayout = nullptr;
jchen10be7f44f2018-05-21 14:35:32 +0800619 ANGLE_TRY(renderer->getInternalPushConstantPipelineLayout(&pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400620
621 vk::CommandBuffer *commandBuffer = nullptr;
622 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
623
624 vk::CommandGraphNode *node = nullptr;
625 ANGLE_TRY(getCommandGraphNodeForDraw(contextVk, &node));
626
627 // This pipeline desc could be cached.
628 vk::PipelineDesc pipelineDesc;
629 pipelineDesc.initDefaults();
630 pipelineDesc.updateColorWriteMask(colorMaskFlags);
631 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800632 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill9aef3672018-04-27 11:45:06 -0400633 pipelineDesc.updateViewport(node->getRenderPassRenderArea(), 0.0f, 1.0f);
634
635 const gl::State &glState = contextVk->getGLState();
636 if (glState.isScissorTestEnabled())
637 {
638 gl::Rectangle intersection;
639 if (!gl::ClipRectangle(glState.getScissor(), node->getRenderPassRenderArea(),
640 &intersection))
641 {
642 return gl::NoError();
643 }
644
645 pipelineDesc.updateScissor(intersection);
646 }
647 else
648 {
649 pipelineDesc.updateScissor(node->getRenderPassRenderArea());
650 }
651
652 vk::PipelineAndSerial *pipeline = nullptr;
jchen10be7f44f2018-05-21 14:35:32 +0800653 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor, *pipelineLayout,
Jamie Madill9aef3672018-04-27 11:45:06 -0400654 pipelineDesc, gl::AttributesMask(), &pipeline));
655 pipeline->updateSerial(renderer->getCurrentQueueSerial());
656
Jamie Madill9aef3672018-04-27 11:45:06 -0400657
658 vk::CommandBuffer *drawCommandBuffer = nullptr;
659 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &drawCommandBuffer));
660
jchen10be7f44f2018-05-21 14:35:32 +0800661 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
662 drawCommandBuffer->pushConstants(*pipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0,
663 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400664
665 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
666 // Any active queries submitted by the user should also be paused here.
667 drawCommandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
668 drawCommandBuffer->draw(6, 1, 0, 0);
669
670 return gl::NoError();
671}
672
Geoff Lang13455072018-05-09 11:24:43 -0400673gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
674 size_t index,
675 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800676{
677 UNIMPLEMENTED();
678 return gl::InternalError() << "getSamplePosition is unimplemented.";
679}
680
Jamie Madillb90779e2018-04-27 11:45:01 -0400681gl::Error FramebufferVk::getCommandGraphNodeForDraw(ContextVk *contextVk,
Jamie Madille4c5a232018-03-02 21:00:31 -0500682 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500683{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500684 RendererVk *renderer = contextVk->getRenderer();
685 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500686
Jamie Madill9cceac42018-03-31 14:19:16 -0400687 // This will reset the current writing node if it has been completed.
688 updateQueueSerial(currentSerial);
689
690 if (hasChildlessWritingNode())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500691 {
Jamie Madill9cceac42018-03-31 14:19:16 -0400692 *nodeOut = getCurrentWritingNode();
693 }
694 else
695 {
696 *nodeOut = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500697 }
698
Jamie Madill9cceac42018-03-31 14:19:16 -0400699 if ((*nodeOut)->getInsideRenderPassCommands()->valid())
700 {
701 return gl::NoError();
702 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500703
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500704 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400705 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500706
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500707 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500708
Jamie Madille4c5a232018-03-02 21:00:31 -0500709 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill9cceac42018-03-31 14:19:16 -0400710 if (!(*nodeOut)->getOutsideRenderPassCommands()->valid())
711 {
712 ANGLE_TRY((*nodeOut)->beginOutsideRenderPassRecording(
713 renderer->getDevice(), renderer->getCommandPool(), &commandBuffer));
714 }
715 else
716 {
717 commandBuffer = (*nodeOut)->getOutsideRenderPassCommands();
718 }
Jamie Madille4c5a232018-03-02 21:00:31 -0500719
Jamie Madill49ac74b2017-12-21 14:42:33 -0500720 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500721 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
722 const auto &colorRenderTargets = mRenderTargetCache.getColors();
723 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500724 {
Jamie Madill66546be2018-03-08 09:47:20 -0500725 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
726 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500727
Jamie Madill9cceac42018-03-31 14:19:16 -0400728 (*nodeOut)->appendColorRenderTarget(currentSerial, colorRenderTarget);
Jamie Madill66546be2018-03-08 09:47:20 -0500729 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
730 }
731
732 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
733 if (depthStencilRenderTarget)
734 {
Jamie Madill9cceac42018-03-31 14:19:16 -0400735 (*nodeOut)->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500736 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500737 }
738
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400739 gl::Rectangle renderArea =
740 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500741 // Hard-code RenderPass to clear the first render target to the current clear value.
742 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400743 (*nodeOut)->storeRenderPassInfo(*framebuffer, renderArea, attachmentClearValues);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500744
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500745 return gl::NoError();
746}
747
Jamie Madill9aef3672018-04-27 11:45:06 -0400748void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
749{
750 mActiveColorComponentMasks[0].set(colorIndex, r);
751 mActiveColorComponentMasks[1].set(colorIndex, g);
752 mActiveColorComponentMasks[2].set(colorIndex, b);
753 mActiveColorComponentMasks[3].set(colorIndex, a);
754}
Luc Ferron018709f2018-05-10 13:53:11 -0400755
756gl::Error ReadPixelsFromRenderTarget(const gl::Context *context,
757 const gl::Rectangle &area,
758 const PackPixelsParams &packPixelsParams,
Luc Ferron534b00d2018-05-18 08:16:53 -0400759 vk::DynamicBuffer &dynamicBuffer,
Luc Ferron018709f2018-05-10 13:53:11 -0400760 RenderTargetVk *renderTarget,
761 vk::CommandBuffer *commandBuffer,
762 void *pixels)
763{
Luc Ferron534b00d2018-05-18 08:16:53 -0400764 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Luc Ferron018709f2018-05-10 13:53:11 -0400765
Luc Ferron534b00d2018-05-18 08:16:53 -0400766 vk::ImageHelper *renderTargetImage = renderTarget->image;
767 const angle::Format &angleFormat = renderTargetImage->getFormat().textureFormat();
768 VkBuffer bufferHandle = VK_NULL_HANDLE;
769 uint8_t *readPixelBuffer = nullptr;
770 bool newBufferAllocated = false;
771 uint32_t stagingOffset = 0;
772 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400773
Luc Ferron534b00d2018-05-18 08:16:53 -0400774 dynamicBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
775 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400776
Luc Ferron534b00d2018-05-18 08:16:53 -0400777 VkBufferImageCopy region;
778 region.bufferImageHeight = area.height;
779 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
780 region.bufferRowLength = area.width;
781 region.imageExtent.width = area.width;
782 region.imageExtent.height = area.height;
783 region.imageExtent.depth = 1;
784 region.imageOffset.x = area.x;
785 region.imageOffset.y = area.y;
786 region.imageOffset.z = 0;
787 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
788 region.imageSubresource.baseArrayLayer = 0;
789 region.imageSubresource.layerCount = 1;
790 region.imageSubresource.mipLevel = 0;
791
792 renderTargetImage->changeLayoutWithStages(
793 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
794 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
795
796 commandBuffer->copyImageToBuffer(renderTargetImage->getImage(),
797 renderTargetImage->getCurrentLayout(), bufferHandle, 1,
798 &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400799
800 // Triggers a full finish.
801 // TODO(jmadill): Don't block on asynchronous readback.
802 ANGLE_TRY(renderer->finish(context));
803
Luc Ferron534b00d2018-05-18 08:16:53 -0400804 // The buffer we copied to needs to be invalidated before we read from it because its not been
805 // created with the host coherent bit.
806 ANGLE_TRY(dynamicBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000807
Luc Ferron534b00d2018-05-18 08:16:53 -0400808 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
809 reinterpret_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400810
811 return vk::NoError();
812}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400813} // namespace rx