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alokp@chromium.org07620a52010-09-23 17:53:56 +00001//
Jamie Madill88f6e942014-02-19 10:27:53 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
alokp@chromium.org07620a52010-09-23 17:53:56 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Corentin Wallez8b28a8b2016-09-15 19:47:56 -04007#include "compiler/translator/Compiler.h"
8
9#include <sstream>
10
11#include "angle_gl.h"
12#include "common/utilities.h"
Qiankun Miao09cfac62016-09-06 17:25:16 +080013#include "compiler/translator/AddAndTrueToLoopCondition.h"
Dmitry Skiba01971112015-07-10 14:54:00 -040014#include "compiler/translator/Cache.h"
Corentin Wallez71d147f2015-02-11 11:15:24 -080015#include "compiler/translator/CallDAG.h"
Olli Etuahoab918822017-07-14 17:03:42 +030016#include "compiler/translator/ClampPointSize.h"
Olli Etuaho78ed6cd2017-08-09 16:19:00 +030017#include "compiler/translator/CollectVariables.h"
Martin Radev69056a12017-05-18 11:14:50 +030018#include "compiler/translator/DeclareAndInitBuiltinsForInstancedMultiview.h"
Olli Etuaho3d932d82016-04-12 11:10:30 +030019#include "compiler/translator/DeferGlobalInitializers.h"
Zhenyao Mo4e94fea2016-08-09 14:31:37 -070020#include "compiler/translator/EmulateGLFragColorBroadcast.h"
Jamie Madilld5696192016-10-06 11:09:24 -040021#include "compiler/translator/EmulatePrecision.h"
Geoff Lang17732822013-08-29 13:46:49 -040022#include "compiler/translator/Initialize.h"
Zhenyao Mo4a667fe2014-02-11 12:35:01 -080023#include "compiler/translator/InitializeVariables.h"
Olli Etuaho9733cee2017-05-11 19:14:35 +030024#include "compiler/translator/IntermNodePatternMatcher.h"
Olli Etuahocccf2b02017-07-05 14:50:54 +030025#include "compiler/translator/IsASTDepthBelowLimit.h"
26#include "compiler/translator/OutputTree.h"
Jamie Madill6b9cb252013-10-17 10:45:47 -040027#include "compiler/translator/ParseContext.h"
Olli Etuaho87c35882017-10-19 15:19:38 +030028#include "compiler/translator/PruneNoOps.h"
Zhenyao Moe740add2014-07-18 17:01:01 -070029#include "compiler/translator/RegenerateStructNames.h"
Olli Etuahobb5a7e22017-08-30 13:03:12 +030030#include "compiler/translator/RemoveArrayLengthMethod.h"
Olli Etuahoc1f14fb2017-10-28 19:17:23 +030031#include "compiler/translator/RemoveEmptySwitchStatements.h"
Qiankun Miao705a9192016-08-29 10:05:27 +080032#include "compiler/translator/RemoveInvariantDeclaration.h"
Olli Etuaho923ecef2017-10-11 12:01:38 +030033#include "compiler/translator/RemoveNoOpCasesFromEndOfSwitchStatements.h"
Olli Etuaho5c407bb2015-06-01 12:20:39 +030034#include "compiler/translator/RemovePow.h"
Corentin Wallezd4b50542015-09-28 12:19:26 -070035#include "compiler/translator/RewriteDoWhile.h"
Zhenyao Mocd68fe72014-07-11 10:45:44 -070036#include "compiler/translator/ScalarizeVecAndMatConstructorArgs.h"
Olli Etuaho9733cee2017-05-11 19:14:35 +030037#include "compiler/translator/SeparateDeclarations.h"
38#include "compiler/translator/SimplifyLoopConditions.h"
Olli Etuahobb5a7e22017-08-30 13:03:12 +030039#include "compiler/translator/SplitSequenceOperator.h"
Zhenyao Mo7cab38b2013-10-15 12:59:30 -070040#include "compiler/translator/UnfoldShortCircuitAST.h"
Qin Jiajia7835b522016-10-08 11:20:17 +080041#include "compiler/translator/UseInterfaceBlockFields.h"
Geoff Lang17732822013-08-29 13:46:49 -040042#include "compiler/translator/ValidateLimitations.h"
Olli Etuaho19d1dc92016-03-08 17:18:46 +020043#include "compiler/translator/ValidateMaxParameters.h"
Geoff Lang17732822013-08-29 13:46:49 -040044#include "compiler/translator/ValidateOutputs.h"
Jiawei Shao4cc89e22017-08-31 14:25:54 +080045#include "compiler/translator/ValidateVaryingLocations.h"
Geoff Lang17732822013-08-29 13:46:49 -040046#include "compiler/translator/VariablePacker.h"
shannon.woods@transgaming.comda1ed362013-01-25 21:54:57 +000047#include "third_party/compiler/ArrayBoundsClamper.h"
Corentin Wallez28b65282016-06-16 07:24:50 -070048
Jamie Madillacb4b812016-11-07 13:50:29 -050049namespace sh
50{
51
Corentin Wallez28b65282016-06-16 07:24:50 -070052namespace
53{
54
55#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
56void DumpFuzzerCase(char const *const *shaderStrings,
57 size_t numStrings,
58 uint32_t type,
59 uint32_t spec,
60 uint32_t output,
61 uint64_t options)
62{
63 static int fileIndex = 0;
64
65 std::ostringstream o;
66 o << "corpus/" << fileIndex++ << ".sample";
67 std::string s = o.str();
68
69 // Must match the input format of the fuzzer
70 FILE *f = fopen(s.c_str(), "w");
71 fwrite(&type, sizeof(type), 1, f);
72 fwrite(&spec, sizeof(spec), 1, f);
73 fwrite(&output, sizeof(output), 1, f);
74 fwrite(&options, sizeof(options), 1, f);
75
76 char zero[128 - 20] = {0};
77 fwrite(&zero, 128 - 20, 1, f);
78
79 for (size_t i = 0; i < numStrings; i++)
80 {
81 fwrite(shaderStrings[i], sizeof(char), strlen(shaderStrings[i]), f);
82 }
83 fwrite(&zero, 1, 1, f);
84
85 fclose(f);
86}
87#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
88} // anonymous namespace
89
Jamie Madill5508f392014-02-20 13:31:36 -050090bool IsWebGLBasedSpec(ShShaderSpec spec)
maxvujovic@gmail.com430f5e02012-06-08 17:47:59 +000091{
Qiankun Miaoc2c5fc42016-08-31 15:24:22 +080092 return (spec == SH_WEBGL_SPEC || spec == SH_WEBGL2_SPEC || spec == SH_WEBGL3_SPEC);
maxvujovic@gmail.com430f5e02012-06-08 17:47:59 +000093}
94
Qingqing Dengad0d0792015-04-08 14:25:06 -070095bool IsGLSL130OrNewer(ShShaderOutput output)
96{
Jamie Madillacb4b812016-11-07 13:50:29 -050097 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
98 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
99 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT ||
100 output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
101 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qingqing Dengad0d0792015-04-08 14:25:06 -0700102}
103
Qiankun Miao705a9192016-08-29 10:05:27 +0800104bool IsGLSL420OrNewer(ShShaderOutput output)
105{
Jamie Madillacb4b812016-11-07 13:50:29 -0500106 return (output == SH_GLSL_420_CORE_OUTPUT || output == SH_GLSL_430_CORE_OUTPUT ||
107 output == SH_GLSL_440_CORE_OUTPUT || output == SH_GLSL_450_CORE_OUTPUT);
Qiankun Miao705a9192016-08-29 10:05:27 +0800108}
109
Zhenyao Mob7bf7422016-11-08 14:44:05 -0800110bool IsGLSL410OrOlder(ShShaderOutput output)
111{
112 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT ||
113 output == SH_GLSL_150_CORE_OUTPUT || output == SH_GLSL_330_CORE_OUTPUT ||
114 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT);
115}
116
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000117bool RemoveInvariant(sh::GLenum shaderType,
118 int shaderVersion,
119 ShShaderOutput outputType,
120 ShCompileOptions compileOptions)
121{
122 if ((compileOptions & SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT) == 0 &&
123 shaderType == GL_FRAGMENT_SHADER && IsGLSL420OrNewer(outputType))
124 return true;
125
126 if ((compileOptions & SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3) != 0 &&
Qiankun Miao41f9f672016-11-16 17:04:36 +0800127 shaderVersion >= 300 && shaderType == GL_VERTEX_SHADER)
Qiankun Miao89dd8f32016-11-09 12:59:30 +0000128 return true;
129
130 return false;
131}
132
Zhenyao Mo7faf1a12014-04-25 18:03:56 -0700133size_t GetGlobalMaxTokenSize(ShShaderSpec spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500134{
He Yunchao29ab9ff2015-08-06 16:58:30 +0800135 // WebGL defines a max token length of 256, while ES2 leaves max token
Jamie Madill88f6e942014-02-19 10:27:53 -0500136 // size undefined. ES3 defines a max size of 1024 characters.
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700137 switch (spec)
Jamie Madill88f6e942014-02-19 10:27:53 -0500138 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500139 case SH_WEBGL_SPEC:
140 return 256;
141 default:
142 return 1024;
Jamie Madill88f6e942014-02-19 10:27:53 -0500143 }
144}
145
Shao77891c02017-06-23 16:30:17 +0800146int GetMaxUniformVectorsForShaderType(GLenum shaderType, const ShBuiltInResources &resources)
147{
148 switch (shaderType)
149 {
150 case GL_VERTEX_SHADER:
151 return resources.MaxVertexUniformVectors;
152 case GL_FRAGMENT_SHADER:
153 return resources.MaxFragmentUniformVectors;
Shaob5cc1192017-07-06 10:47:20 +0800154
155 // TODO (jiawei.shao@intel.com): check if we need finer-grained component counting
Shao77891c02017-06-23 16:30:17 +0800156 case GL_COMPUTE_SHADER:
Shao77891c02017-06-23 16:30:17 +0800157 return resources.MaxComputeUniformComponents / 4;
Shaob5cc1192017-07-06 10:47:20 +0800158 case GL_GEOMETRY_SHADER_OES:
159 return resources.MaxGeometryUniformComponents / 4;
Shao77891c02017-06-23 16:30:17 +0800160 default:
Shaob5cc1192017-07-06 10:47:20 +0800161 UNREACHABLE();
Shao77891c02017-06-23 16:30:17 +0800162 return -1;
163 }
164}
165
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500166namespace
167{
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700168
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800169class TScopedPoolAllocator
170{
171 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500172 TScopedPoolAllocator(TPoolAllocator *allocator) : mAllocator(allocator)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800173 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400174 mAllocator->push();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000175 SetGlobalPoolAllocator(mAllocator);
176 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800177 ~TScopedPoolAllocator()
178 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800179 SetGlobalPoolAllocator(nullptr);
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400180 mAllocator->pop();
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000181 }
182
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800183 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500184 TPoolAllocator *mAllocator;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400185};
186
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800187class TScopedSymbolTableLevel
188{
189 public:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500190 TScopedSymbolTableLevel(TSymbolTable *table) : mTable(table)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800191 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400192 ASSERT(mTable->atBuiltInLevel());
193 mTable->push();
194 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800195 ~TScopedSymbolTableLevel()
196 {
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400197 while (!mTable->atBuiltInLevel())
198 mTable->pop();
199 }
200
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800201 private:
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500202 TSymbolTable *mTable;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000203};
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700204
205int MapSpecToShaderVersion(ShShaderSpec spec)
206{
207 switch (spec)
208 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500209 case SH_GLES2_SPEC:
210 case SH_WEBGL_SPEC:
211 return 100;
212 case SH_GLES3_SPEC:
213 case SH_WEBGL2_SPEC:
214 return 300;
215 case SH_GLES3_1_SPEC:
216 case SH_WEBGL3_SPEC:
217 return 310;
218 default:
219 UNREACHABLE();
220 return 0;
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700221 }
222}
223
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000224} // namespace
225
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800226TShHandleBase::TShHandleBase()
227{
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000228 allocator.push();
229 SetGlobalPoolAllocator(&allocator);
230}
231
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800232TShHandleBase::~TShHandleBase()
233{
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800234 SetGlobalPoolAllocator(nullptr);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000235 allocator.popAll();
236}
237
Jamie Madill183bde52014-07-02 15:31:19 -0400238TCompiler::TCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output)
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700239 : variablesCollected(false),
Olli Etuahob12040c2017-06-27 14:20:45 +0300240 mGLPositionInitialized(false),
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700241 shaderType(type),
zmo@google.comf420c422011-09-12 18:27:59 +0000242 shaderSpec(spec),
Jamie Madill68fe74a2014-05-27 12:56:01 -0400243 outputType(output),
Jamie Madilleb1a0102013-07-08 13:31:38 -0400244 maxUniformVectors(0),
245 maxExpressionComplexity(0),
246 maxCallStackDepth(0),
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200247 maxFunctionParameters(0),
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000248 fragmentPrecisionHigh(false),
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000249 clampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC),
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200250 builtInFunctionEmulator(),
Olli Etuaho77ba4082016-12-16 12:01:18 +0000251 mDiagnostics(infoSink.info),
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800252 mSourcePath(nullptr),
Shaob5cc1192017-07-06 10:47:20 +0800253 mComputeShaderLocalSizeDeclared(false),
254 mGeometryShaderMaxVertices(-1),
255 mGeometryShaderInvocations(0),
256 mGeometryShaderInputPrimitiveType(EptUndefined),
257 mGeometryShaderOutputPrimitiveType(EptUndefined)
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000258{
Martin Radev802abe02016-08-04 17:48:32 +0300259 mComputeShaderLocalSize.fill(1);
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000260}
261
262TCompiler::~TCompiler()
263{
264}
265
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800266bool TCompiler::shouldRunLoopAndIndexingValidation(ShCompileOptions compileOptions) const
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300267{
268 // If compiling an ESSL 1.00 shader for WebGL, or if its been requested through the API,
269 // validate loop and indexing as well (to verify that the shader only uses minimal functionality
270 // of ESSL 1.00 as in Appendix A of the spec).
271 return (IsWebGLBasedSpec(shaderSpec) && shaderVersion == 100) ||
272 (compileOptions & SH_VALIDATE_LOOP_INDEXING);
273}
274
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500275bool TCompiler::Init(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000276{
Shao77891c02017-06-23 16:30:17 +0800277 shaderVersion = 100;
278
279 maxUniformVectors = GetMaxUniformVectorsForShaderType(shaderType, resources);
280
Jamie Madilleb1a0102013-07-08 13:31:38 -0400281 maxExpressionComplexity = resources.MaxExpressionComplexity;
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200282 maxCallStackDepth = resources.MaxCallStackDepth;
283 maxFunctionParameters = resources.MaxFunctionParameters;
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400284
285 SetGlobalPoolAllocator(&allocator);
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000286
alokp@chromium.org07620a52010-09-23 17:53:56 +0000287 // Generate built-in symbol table.
288 if (!InitBuiltInSymbolTable(resources))
289 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000290 InitExtensionBehavior(resources, extensionBehavior);
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000291 fragmentPrecisionHigh = resources.FragmentPrecisionHigh == 1;
alokp@chromium.orgbafcbaa2010-11-23 19:07:43 +0000292
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000293 arrayBoundsClamper.SetClampingStrategy(resources.ArrayIndexClampingStrategy);
294 clampingStrategy = resources.ArrayIndexClampingStrategy;
295
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000296 hashFunction = resources.HashFunction;
297
alokp@chromium.org07620a52010-09-23 17:53:56 +0000298 return true;
299}
300
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100301TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[],
302 size_t numStrings,
303 ShCompileOptions compileOptions)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000304{
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200305 return compileTreeImpl(shaderStrings, numStrings, compileOptions);
306}
307
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100308TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[],
309 size_t numStrings,
310 const ShCompileOptions compileOptions)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200311{
alokp@chromium.org07620a52010-09-23 17:53:56 +0000312 clearResults();
313
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200314 ASSERT(numStrings > 0);
315 ASSERT(GetGlobalPoolAllocator());
alokp@chromium.org07620a52010-09-23 17:53:56 +0000316
David Yen0fbd1282015-02-02 14:46:09 -0800317 // Reset the extension behavior for each compilation unit.
318 ResetExtensionBehavior(extensionBehavior);
319
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000320 // First string is path of source file if flag is set. The actual source follows.
shannon.woods@transgaming.comd64b3da2013-02-28 23:19:26 +0000321 size_t firstSource = 0;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000322 if (compileOptions & SH_SOURCE_PATH)
323 {
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200324 mSourcePath = shaderStrings[0];
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000325 ++firstSource;
326 }
327
Olli Etuahof119a262016-08-19 15:54:22 +0300328 TParseContext parseContext(symbolTable, extensionBehavior, shaderType, shaderSpec,
Olli Etuaho77ba4082016-12-16 12:01:18 +0000329 compileOptions, true, &mDiagnostics, getResources());
Olli Etuaho853dc1a2014-11-06 17:25:48 +0200330
Olli Etuahoa6996682015-10-12 14:32:30 +0300331 parseContext.setFragmentPrecisionHighOnESSL1(fragmentPrecisionHigh);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000332
333 // We preserve symbols at the built-in level from compile-to-compile.
334 // Start pushing the user-defined symbols at global level.
Alok Priyadarshibc3f1ac2013-09-23 14:57:02 -0400335 TScopedSymbolTableLevel scopedSymbolLevel(&symbolTable);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000336
337 // Parse shader.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500338 bool success = (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr,
339 &parseContext) == 0) &&
340 (parseContext.getTreeRoot() != nullptr);
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000341
shannon.woods%transgaming.com@gtempaccount.com5524db02013-04-13 03:38:16 +0000342 shaderVersion = parseContext.getShaderVersion();
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700343 if (success && MapSpecToShaderVersion(shaderSpec) < shaderVersion)
344 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000345 mDiagnostics.globalError("unsupported shader version");
Zhenyao Modb9b40b2014-10-29 15:00:04 -0700346 success = false;
347 }
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +0000348
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100349 TIntermBlock *root = nullptr;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200350
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800351 if (success)
352 {
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700353 mPragma = parseContext.pragma();
Kenneth Russell8bad46d2016-07-01 19:52:52 -0700354 symbolTable.setGlobalInvariant(mPragma.stdgl.invariantAll);
Zhenyao Mo94ac7b72014-10-15 18:22:08 -0700355
Martin Radev802abe02016-08-04 17:48:32 +0300356 mComputeShaderLocalSizeDeclared = parseContext.isComputeShaderLocalSizeDeclared();
357 mComputeShaderLocalSize = parseContext.getComputeShaderLocalSize();
358
Olli Etuaho09b04a22016-12-15 13:30:26 +0000359 mNumViews = parseContext.getNumViews();
360
Jamie Madill6e06b1f2015-05-14 10:01:17 -0400361 root = parseContext.getTreeRoot();
alokp@chromium.orgb59a7782010-11-24 18:38:33 +0000362
Olli Etuahoa6996682015-10-12 14:32:30 +0300363 // Highp might have been auto-enabled based on shader version
364 fragmentPrecisionHigh = parseContext.getFragmentPrecisionHigh();
365
Shaob5cc1192017-07-06 10:47:20 +0800366 if (success && shaderType == GL_GEOMETRY_SHADER_OES)
367 {
368 mGeometryShaderInputPrimitiveType = parseContext.getGeometryShaderInputPrimitiveType();
369 mGeometryShaderOutputPrimitiveType =
370 parseContext.getGeometryShaderOutputPrimitiveType();
371 mGeometryShaderMaxVertices = parseContext.getGeometryShaderMaxVertices();
372 mGeometryShaderInvocations = parseContext.getGeometryShaderInvocations();
373 }
374
Jamie Madill6654bc92014-03-26 14:01:57 -0400375 // Disallow expressions deemed too complex.
376 if (success && (compileOptions & SH_LIMIT_EXPRESSION_COMPLEXITY))
377 success = limitExpressionComplexity(root);
378
Olli Etuaho87c35882017-10-19 15:19:38 +0300379 // We prune no-ops to work around driver bugs and to keep AST processing and output simple.
380 // The following kinds of no-ops are pruned:
381 // 1. Empty declarations "int;".
382 // 2. Literal statements: "1.0;". The ESSL output doesn't define a default precision
383 // for float, so float literal statements would end up with no precision which is
384 // invalid ESSL.
385 // After this empty declarations are not allowed in the AST.
Olli Etuaho923ecef2017-10-11 12:01:38 +0300386 if (success)
Olli Etuaho87c35882017-10-19 15:19:38 +0300387 PruneNoOps(root);
Olli Etuaho923ecef2017-10-11 12:01:38 +0300388
389 // In case the last case inside a switch statement is a certain type of no-op, GLSL
390 // compilers in drivers may not accept it. In this case we clean up the dead code from the
Olli Etuaho87c35882017-10-19 15:19:38 +0300391 // end of switch statements. This is also required because PruneNoOps may have left switch
392 // statements that only contained an empty declaration inside the final case in an invalid
393 // state. Relies on that PruneNoOps has already been run.
Olli Etuaho923ecef2017-10-11 12:01:38 +0300394 if (success)
395 RemoveNoOpCasesFromEndOfSwitchStatements(root, &symbolTable);
396
Olli Etuahoc1f14fb2017-10-28 19:17:23 +0300397 // Remove empty switch statements - this makes output simpler.
398 RemoveEmptySwitchStatements(root);
399
Corentin Wallez71d147f2015-02-11 11:15:24 -0800400 // Create the function DAG and check there is no recursion
zmo@google.comb1762df2011-07-30 02:04:23 +0000401 if (success)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800402 success = initCallDag(root);
403
404 if (success && (compileOptions & SH_LIMIT_CALL_STACK_DEPTH))
405 success = checkCallDepth();
406
407 // Checks which functions are used and if "main" exists
408 if (success)
409 {
410 functionMetadata.clear();
411 functionMetadata.resize(mCallDag.size());
412 success = tagUsedFunctions();
413 }
zmo@google.comb1762df2011-07-30 02:04:23 +0000414
Corentin Walleza094a8a2015-04-07 11:53:06 -0700415 if (success && !(compileOptions & SH_DONT_PRUNE_UNUSED_FUNCTIONS))
416 success = pruneUnusedFunctions(root);
417
Jiawei Shao4cc89e22017-08-31 14:25:54 +0800418 if (success && shaderVersion >= 310)
419 {
Jiawei Shao8e4b3552017-08-30 14:20:58 +0800420 success = ValidateVaryingLocations(root, &mDiagnostics, shaderType);
Jiawei Shao4cc89e22017-08-31 14:25:54 +0800421 }
422
Andrei Volykhin73fa4b82017-05-05 18:45:06 +0300423 if (success && shaderVersion >= 300 && shaderType == GL_FRAGMENT_SHADER)
Olli Etuaho12b0b392017-05-30 13:22:31 +0300424 {
425 success = ValidateOutputs(root, getExtensionBehavior(), compileResources.MaxDrawBuffers,
426 &mDiagnostics);
427 }
Jamie Madill05a80ce2013-06-20 11:55:49 -0400428
Olli Etuaho5d91dda2015-06-18 15:47:46 +0300429 if (success && shouldRunLoopAndIndexingValidation(compileOptions))
Olli Etuaho9ec79392017-03-31 23:04:23 +0300430 success =
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300431 ValidateLimitations(root, shaderType, &symbolTable, shaderVersion, &mDiagnostics);
alokp@chromium.org07620a52010-09-23 17:53:56 +0000432
Jamie Madilld5696192016-10-06 11:09:24 -0400433 // Fail compilation if precision emulation not supported.
434 if (success && getResources().WEBGL_debug_shader_precision &&
435 getPragma().debugShaderPrecision)
436 {
437 if (!EmulatePrecision::SupportedInLanguage(outputType))
438 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000439 mDiagnostics.globalError("Precision emulation not supported for this output type.");
Jamie Madilld5696192016-10-06 11:09:24 -0400440 success = false;
441 }
442 }
443
zmo@google.com32e97312011-08-24 01:03:11 +0000444 // Built-in function emulation needs to happen after validateLimitations pass.
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200445 if (success)
446 {
Jamie Madill438dbcf2016-06-17 14:20:05 -0400447 // TODO(jmadill): Remove global pool allocator.
448 GetGlobalPoolAllocator()->lock();
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200449 initBuiltInFunctionEmulator(&builtInFunctionEmulator, compileOptions);
Jamie Madill438dbcf2016-06-17 14:20:05 -0400450 GetGlobalPoolAllocator()->unlock();
Olli Etuahodfa75e82017-01-23 09:43:06 -0800451 builtInFunctionEmulator.markBuiltInFunctionsForEmulation(root);
Olli Etuaho8efc5ad2015-03-03 17:21:10 +0200452 }
zmo@google.com32e97312011-08-24 01:03:11 +0000453
daniel@transgaming.com4167cc92013-01-11 04:11:53 +0000454 // Clamping uniform array bounds needs to happen after validateLimitations pass.
455 if (success && (compileOptions & SH_CLAMP_INDIRECT_ARRAY_BOUNDS))
456 arrayBoundsClamper.MarkIndirectArrayBoundsForClamping(root);
457
Martin Radev69056a12017-05-18 11:14:50 +0300458 if (success && (compileOptions & SH_INITIALIZE_BUILTINS_FOR_INSTANCED_MULTIVIEW) &&
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300459 parseContext.isExtensionEnabled(TExtension::OVR_multiview) &&
460 getShaderType() != GL_COMPUTE_SHADER)
Martin Radev69056a12017-05-18 11:14:50 +0300461 {
Martin Radevc39a19a2017-07-07 18:52:09 +0300462 DeclareAndInitBuiltinsForInstancedMultiview(root, mNumViews, shaderType, compileOptions,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300463 outputType, &symbolTable);
Martin Radev69056a12017-05-18 11:14:50 +0300464 }
465
Corentin Wallezd4b50542015-09-28 12:19:26 -0700466 // This pass might emit short circuits so keep it before the short circuit unfolding
467 if (success && (compileOptions & SH_REWRITE_DO_WHILE_LOOPS))
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300468 RewriteDoWhile(root, &symbolTable);
Corentin Wallezd4b50542015-09-28 12:19:26 -0700469
Qiankun Miao09cfac62016-09-06 17:25:16 +0800470 if (success && (compileOptions & SH_ADD_AND_TRUE_TO_LOOP_CONDITION))
471 sh::AddAndTrueToLoopCondition(root);
472
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800473 if (success && (compileOptions & SH_UNFOLD_SHORT_CIRCUIT))
474 {
Zhenyao Mo7cab38b2013-10-15 12:59:30 -0700475 UnfoldShortCircuitAST unfoldShortCircuit;
476 root->traverse(&unfoldShortCircuit);
477 unfoldShortCircuit.updateTree();
478 }
479
Olli Etuaho5c407bb2015-06-01 12:20:39 +0300480 if (success && (compileOptions & SH_REMOVE_POW_WITH_CONSTANT_EXPONENT))
481 {
482 RemovePow(root);
483 }
484
Olli Etuaho4dfe8092015-08-21 17:44:35 +0300485 if (success && shouldCollectVariables(compileOptions))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800486 {
Olli Etuaho19515012017-06-26 18:00:17 +0300487 ASSERT(!variablesCollected);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800488 CollectVariables(root, &attributes, &outputVariables, &uniforms, &inputVaryings,
Jiawei Shaod8105a02017-08-08 09:54:36 +0800489 &outputVaryings, &uniformBlocks, &shaderStorageBlocks, &inBlocks,
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800490 hashFunction, &symbolTable, shaderVersion, shaderType,
491 extensionBehavior);
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800492 collectInterfaceBlocks();
Olli Etuaho19515012017-06-26 18:00:17 +0300493 variablesCollected = true;
Qin Jiajia7835b522016-10-08 11:20:17 +0800494 if (compileOptions & SH_USE_UNUSED_STANDARD_SHARED_BLOCKS)
495 {
496 useAllMembersInUnusedStandardAndSharedBlocks(root);
497 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800498 if (compileOptions & SH_ENFORCE_PACKING_RESTRICTIONS)
499 {
Olli Etuaho19515012017-06-26 18:00:17 +0300500 // Returns true if, after applying the packing rules in the GLSL ES 1.00.17 spec
501 // Appendix A, section 7, the shader does not use too many uniforms.
Olli Etuahod7487b12017-08-09 15:45:13 +0300502 success = CheckVariablesInPackingLimits(maxUniformVectors, uniforms);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800503 if (!success)
504 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000505 mDiagnostics.globalError("too many uniforms");
gman@chromium.org8d804792012-10-17 21:33:48 +0000506 }
507 }
Zhenyao Mo72111912016-07-20 17:45:56 -0700508 if (success && (compileOptions & SH_INIT_OUTPUT_VARIABLES))
509 {
Olli Etuaho27776e32016-07-22 14:00:56 +0300510 initializeOutputVariables(root);
Zhenyao Mo72111912016-07-20 17:45:56 -0700511 }
gman@chromium.org8d804792012-10-17 21:33:48 +0000512 }
zmo@google.comfd747b82011-04-23 01:30:07 +0000513
Olli Etuahob12040c2017-06-27 14:20:45 +0300514 // gl_Position is always written in compatibility output mode.
515 // It may have been already initialized among other output variables, in that case we don't
516 // need to initialize it twice.
517 if (success && shaderType == GL_VERTEX_SHADER && !mGLPositionInitialized &&
518 ((compileOptions & SH_INIT_GL_POSITION) ||
519 (outputType == SH_GLSL_COMPATIBILITY_OUTPUT)))
520 {
521 initializeGLPosition(root);
522 mGLPositionInitialized = true;
523 }
524
Yuly Novikov817232e2017-02-22 18:36:10 -0500525 // Removing invariant declarations must be done after collecting variables.
526 // Otherwise, built-in invariant declarations don't apply.
527 if (success && RemoveInvariant(shaderType, shaderVersion, outputType, compileOptions))
528 sh::RemoveInvariantDeclaration(root);
529
Zhenyao Mocd68fe72014-07-11 10:45:44 -0700530 if (success && (compileOptions & SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS))
531 {
Olli Etuahob990b552016-10-27 12:29:17 +0100532 ScalarizeVecAndMatConstructorArgs(root, shaderType, fragmentPrecisionHigh,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300533 &symbolTable);
Zhenyao Mocd68fe72014-07-11 10:45:44 -0700534 }
535
Zhenyao Moe740add2014-07-18 17:01:01 -0700536 if (success && (compileOptions & SH_REGENERATE_STRUCT_NAMES))
537 {
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300538 RegenerateStructNames gen(&symbolTable, shaderVersion);
Zhenyao Moe740add2014-07-18 17:01:01 -0700539 root->traverse(&gen);
540 }
Olli Etuaho3d932d82016-04-12 11:10:30 +0300541
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700542 if (success && shaderType == GL_FRAGMENT_SHADER && shaderVersion == 100 &&
543 compileResources.EXT_draw_buffers && compileResources.MaxDrawBuffers > 1 &&
Olli Etuaho2a1e8f92017-07-14 11:49:36 +0300544 IsExtensionEnabled(extensionBehavior, TExtension::EXT_draw_buffers))
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700545 {
Olli Etuahodaaff1c2017-07-05 18:03:26 +0300546 EmulateGLFragColorBroadcast(root, compileResources.MaxDrawBuffers, &outputVariables,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300547 &symbolTable, shaderVersion);
Zhenyao Mo4e94fea2016-08-09 14:31:37 -0700548 }
549
Olli Etuaho3d932d82016-04-12 11:10:30 +0300550 if (success)
551 {
Olli Etuahoa16a84f2017-09-12 13:49:18 +0300552 DeferGlobalInitializers(root, needToInitializeGlobalsInAST(), &symbolTable);
Olli Etuaho3d932d82016-04-12 11:10:30 +0300553 }
Olli Etuaho9733cee2017-05-11 19:14:35 +0300554
Olli Etuahobb5a7e22017-08-30 13:03:12 +0300555 // Split multi declarations and remove calls to array length().
556 if (success)
557 {
558 // Note that SimplifyLoopConditions needs to be run before any other AST transformations
559 // that may need to generate new statements from loop conditions or loop expressions.
560 SimplifyLoopConditions(root,
561 IntermNodePatternMatcher::kMultiDeclaration |
562 IntermNodePatternMatcher::kArrayLengthMethod,
563 &getSymbolTable(), getShaderVersion());
564
565 // Note that separate declarations need to be run before other AST transformations that
566 // generate new statements from expressions.
567 SeparateDeclarations(root);
568
569 SplitSequenceOperator(root, IntermNodePatternMatcher::kArrayLengthMethod,
570 &getSymbolTable(), getShaderVersion());
571
572 RemoveArrayLengthMethod(root);
573 }
574
Olli Etuaho9733cee2017-05-11 19:14:35 +0300575 if (success && (compileOptions & SH_INITIALIZE_UNINITIALIZED_LOCALS) && getOutputType())
576 {
577 // Initialize uninitialized local variables.
578 // In some cases initializing can generate extra statements in the parent block, such as
579 // when initializing nameless structs or initializing arrays in ESSL 1.00. In that case
Olli Etuahobb5a7e22017-08-30 13:03:12 +0300580 // we need to first simplify loop conditions. We've already separated declarations
581 // earlier, which is also required. If we don't follow the Appendix A limitations, loop
582 // init statements can declare arrays or nameless structs and have multiple
583 // declarations.
Olli Etuaho9733cee2017-05-11 19:14:35 +0300584
585 if (!shouldRunLoopAndIndexingValidation(compileOptions))
586 {
587 SimplifyLoopConditions(root,
Olli Etuaho9733cee2017-05-11 19:14:35 +0300588 IntermNodePatternMatcher::kArrayDeclaration |
589 IntermNodePatternMatcher::kNamelessStructDeclaration,
Olli Etuahoa5e693a2017-07-13 16:07:26 +0300590 &getSymbolTable(), getShaderVersion());
Olli Etuaho9733cee2017-05-11 19:14:35 +0300591 }
Olli Etuaho9733cee2017-05-11 19:14:35 +0300592 InitializeUninitializedLocals(root, getShaderVersion());
593 }
Olli Etuahoab918822017-07-14 17:03:42 +0300594
595 if (success && getShaderType() == GL_VERTEX_SHADER &&
596 (compileOptions & SH_CLAMP_POINT_SIZE))
597 {
598 ClampPointSize(root, compileResources.MaxPointSize, &getSymbolTable());
599 }
alokp@chromium.org07620a52010-09-23 17:53:56 +0000600 }
601
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200602 if (success)
603 return root;
604
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800605 return nullptr;
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200606}
607
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800608bool TCompiler::compile(const char *const shaderStrings[],
609 size_t numStrings,
610 ShCompileOptions compileOptionsIn)
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200611{
Corentin Wallez28b65282016-06-16 07:24:50 -0700612#if defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
613 DumpFuzzerCase(shaderStrings, numStrings, shaderType, shaderSpec, outputType, compileOptionsIn);
614#endif // defined(ANGLE_ENABLE_FUZZER_CORPUS_OUTPUT)
615
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200616 if (numStrings == 0)
617 return true;
618
Qiankun Miao7ebb97f2016-09-08 18:01:50 +0800619 ShCompileOptions compileOptions = compileOptionsIn;
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700620
621 // Apply key workarounds.
622 if (shouldFlattenPragmaStdglInvariantAll())
623 {
624 // This should be harmless to do in all cases, but for the moment, do it only conditionally.
625 compileOptions |= SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL;
626 }
627
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200628 TScopedPoolAllocator scopedAlloc(&allocator);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100629 TIntermBlock *root = compileTreeImpl(shaderStrings, numStrings, compileOptions);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200630
631 if (root)
632 {
633 if (compileOptions & SH_INTERMEDIATE_TREE)
Olli Etuahocccf2b02017-07-05 14:50:54 +0300634 OutputTree(root, infoSink.info);
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200635
636 if (compileOptions & SH_OBJECT_CODE)
Olli Etuaho89a69a02017-10-23 12:20:45 +0300637 {
638 PerformanceDiagnostics perfDiagnostics(&mDiagnostics);
639 translate(root, compileOptions, &perfDiagnostics);
640 }
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200641
642 // The IntermNode tree doesn't need to be deleted here, since the
643 // memory will be freed in a big chunk by the PoolAllocator.
644 return true;
645 }
646 return false;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000647}
648
Nicolas Capens49a88872013-06-20 09:54:03 -0400649bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources &resources)
alokp@chromium.org07620a52010-09-23 17:53:56 +0000650{
Olli Etuaho28cb0362016-11-22 15:42:37 +0000651 if (resources.MaxDrawBuffers < 1)
652 {
653 return false;
654 }
655 if (resources.EXT_blend_func_extended && resources.MaxDualSourceDrawBuffers < 1)
656 {
657 return false;
658 }
659
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +0000660 compileResources = resources;
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400661 setResourceString();
shannonwoods@chromium.org2ac0be92013-05-30 00:02:27 +0000662
Olli Etuaho977ee7e2017-07-21 11:38:27 +0300663 ASSERT(symbolTable.isEmpty());
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500664 symbolTable.push(); // COMMON_BUILTINS
665 symbolTable.push(); // ESSL1_BUILTINS
666 symbolTable.push(); // ESSL3_BUILTINS
667 symbolTable.push(); // ESSL3_1_BUILTINS
Olli Etuaho977ee7e2017-07-21 11:38:27 +0300668 symbolTable.push(); // GLSL_BUILTINS
shannonwoods@chromium.org2ac0be92013-05-30 00:02:27 +0000669
Jamie Madillacb4b812016-11-07 13:50:29 -0500670 switch (shaderType)
Nicolas Capens49a88872013-06-20 09:54:03 -0400671 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500672 case GL_FRAGMENT_SHADER:
Olli Etuahocce89652017-06-19 16:04:09 +0300673 symbolTable.setDefaultPrecision(EbtInt, EbpMedium);
Jamie Madillacb4b812016-11-07 13:50:29 -0500674 break;
675 case GL_VERTEX_SHADER:
Jamie Madillacb4b812016-11-07 13:50:29 -0500676 case GL_COMPUTE_SHADER:
Shaob5cc1192017-07-06 10:47:20 +0800677 case GL_GEOMETRY_SHADER_OES:
Olli Etuahocce89652017-06-19 16:04:09 +0300678 symbolTable.setDefaultPrecision(EbtInt, EbpHigh);
679 symbolTable.setDefaultPrecision(EbtFloat, EbpHigh);
Jamie Madillacb4b812016-11-07 13:50:29 -0500680 break;
681 default:
Shaob5cc1192017-07-06 10:47:20 +0800682 UNREACHABLE();
Nicolas Capens49a88872013-06-20 09:54:03 -0400683 }
Olli Etuaho183d7e22015-11-20 15:59:09 +0200684 // Set defaults for sampler types that have default precision, even those that are
Zhenyao Moa5a1dfc2013-09-23 14:57:03 -0400685 // only available if an extension exists.
Olli Etuaho183d7e22015-11-20 15:59:09 +0200686 // New sampler types in ESSL3 don't have default precision. ESSL1 types do.
687 initSamplerDefaultPrecision(EbtSampler2D);
688 initSamplerDefaultPrecision(EbtSamplerCube);
689 // SamplerExternalOES is specified in the extension to have default precision.
690 initSamplerDefaultPrecision(EbtSamplerExternalOES);
Andrei Volykhina5527072017-03-22 16:46:30 +0300691 // SamplerExternal2DY2YEXT is specified in the extension to have default precision.
692 initSamplerDefaultPrecision(EbtSamplerExternal2DY2YEXT);
Olli Etuaho183d7e22015-11-20 15:59:09 +0200693 // It isn't specified whether Sampler2DRect has default precision.
694 initSamplerDefaultPrecision(EbtSampler2DRect);
Nicolas Capens49a88872013-06-20 09:54:03 -0400695
Olli Etuahocce89652017-06-19 16:04:09 +0300696 symbolTable.setDefaultPrecision(EbtAtomicCounter, EbpHigh);
jchen104cdac9e2017-05-08 11:01:20 +0800697
Jamie Madill1b452142013-07-12 14:51:11 -0400698 InsertBuiltInFunctions(shaderType, shaderSpec, resources, symbolTable);
Nicolas Capens49a88872013-06-20 09:54:03 -0400699
700 IdentifyBuiltIns(shaderType, shaderSpec, resources, symbolTable);
701
702 return true;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000703}
704
Olli Etuaho183d7e22015-11-20 15:59:09 +0200705void TCompiler::initSamplerDefaultPrecision(TBasicType samplerType)
706{
707 ASSERT(samplerType > EbtGuardSamplerBegin && samplerType < EbtGuardSamplerEnd);
Olli Etuahocce89652017-06-19 16:04:09 +0300708 symbolTable.setDefaultPrecision(samplerType, EbpLow);
Olli Etuaho183d7e22015-11-20 15:59:09 +0200709}
710
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400711void TCompiler::setResourceString()
712{
713 std::ostringstream strstream;
Geoff Langb66a9092016-05-16 15:59:14 -0400714
715 // clang-format off
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400716 strstream << ":MaxVertexAttribs:" << compileResources.MaxVertexAttribs
Jamie Madillacb4b812016-11-07 13:50:29 -0500717 << ":MaxVertexUniformVectors:" << compileResources.MaxVertexUniformVectors
718 << ":MaxVaryingVectors:" << compileResources.MaxVaryingVectors
719 << ":MaxVertexTextureImageUnits:" << compileResources.MaxVertexTextureImageUnits
720 << ":MaxCombinedTextureImageUnits:" << compileResources.MaxCombinedTextureImageUnits
721 << ":MaxTextureImageUnits:" << compileResources.MaxTextureImageUnits
722 << ":MaxFragmentUniformVectors:" << compileResources.MaxFragmentUniformVectors
723 << ":MaxDrawBuffers:" << compileResources.MaxDrawBuffers
724 << ":OES_standard_derivatives:" << compileResources.OES_standard_derivatives
725 << ":OES_EGL_image_external:" << compileResources.OES_EGL_image_external
726 << ":OES_EGL_image_external_essl3:" << compileResources.OES_EGL_image_external_essl3
727 << ":NV_EGL_stream_consumer_external:" << compileResources.NV_EGL_stream_consumer_external
728 << ":ARB_texture_rectangle:" << compileResources.ARB_texture_rectangle
729 << ":EXT_draw_buffers:" << compileResources.EXT_draw_buffers
730 << ":FragmentPrecisionHigh:" << compileResources.FragmentPrecisionHigh
731 << ":MaxExpressionComplexity:" << compileResources.MaxExpressionComplexity
732 << ":MaxCallStackDepth:" << compileResources.MaxCallStackDepth
733 << ":MaxFunctionParameters:" << compileResources.MaxFunctionParameters
734 << ":EXT_blend_func_extended:" << compileResources.EXT_blend_func_extended
735 << ":EXT_frag_depth:" << compileResources.EXT_frag_depth
736 << ":EXT_shader_texture_lod:" << compileResources.EXT_shader_texture_lod
737 << ":EXT_shader_framebuffer_fetch:" << compileResources.EXT_shader_framebuffer_fetch
738 << ":NV_shader_framebuffer_fetch:" << compileResources.NV_shader_framebuffer_fetch
739 << ":ARM_shader_framebuffer_fetch:" << compileResources.ARM_shader_framebuffer_fetch
Martin Radev318f9aa2017-05-17 17:47:28 +0300740 << ":OVR_multiview:" << compileResources.OVR_multiview
Andrei Volykhina5527072017-03-22 16:46:30 +0300741 << ":EXT_YUV_target:" << compileResources.EXT_YUV_target
Shaob5cc1192017-07-06 10:47:20 +0800742 << ":OES_geometry_shader:" << compileResources.OES_geometry_shader
Jamie Madillacb4b812016-11-07 13:50:29 -0500743 << ":MaxVertexOutputVectors:" << compileResources.MaxVertexOutputVectors
744 << ":MaxFragmentInputVectors:" << compileResources.MaxFragmentInputVectors
745 << ":MinProgramTexelOffset:" << compileResources.MinProgramTexelOffset
746 << ":MaxProgramTexelOffset:" << compileResources.MaxProgramTexelOffset
747 << ":MaxDualSourceDrawBuffers:" << compileResources.MaxDualSourceDrawBuffers
Martin Radev318f9aa2017-05-17 17:47:28 +0300748 << ":MaxViewsOVR:" << compileResources.MaxViewsOVR
Jamie Madillacb4b812016-11-07 13:50:29 -0500749 << ":NV_draw_buffers:" << compileResources.NV_draw_buffers
750 << ":WEBGL_debug_shader_precision:" << compileResources.WEBGL_debug_shader_precision
Martin Radev84aa2dc2017-09-11 15:51:02 +0300751 << ":MinProgramTextureGatherOffset:" << compileResources.MinProgramTextureGatherOffset
752 << ":MaxProgramTextureGatherOffset:" << compileResources.MaxProgramTextureGatherOffset
Jamie Madillacb4b812016-11-07 13:50:29 -0500753 << ":MaxImageUnits:" << compileResources.MaxImageUnits
754 << ":MaxVertexImageUniforms:" << compileResources.MaxVertexImageUniforms
755 << ":MaxFragmentImageUniforms:" << compileResources.MaxFragmentImageUniforms
756 << ":MaxComputeImageUniforms:" << compileResources.MaxComputeImageUniforms
757 << ":MaxCombinedImageUniforms:" << compileResources.MaxCombinedImageUniforms
758 << ":MaxCombinedShaderOutputResources:" << compileResources.MaxCombinedShaderOutputResources
759 << ":MaxComputeWorkGroupCountX:" << compileResources.MaxComputeWorkGroupCount[0]
760 << ":MaxComputeWorkGroupCountY:" << compileResources.MaxComputeWorkGroupCount[1]
761 << ":MaxComputeWorkGroupCountZ:" << compileResources.MaxComputeWorkGroupCount[2]
762 << ":MaxComputeWorkGroupSizeX:" << compileResources.MaxComputeWorkGroupSize[0]
763 << ":MaxComputeWorkGroupSizeY:" << compileResources.MaxComputeWorkGroupSize[1]
764 << ":MaxComputeWorkGroupSizeZ:" << compileResources.MaxComputeWorkGroupSize[2]
765 << ":MaxComputeUniformComponents:" << compileResources.MaxComputeUniformComponents
766 << ":MaxComputeTextureImageUnits:" << compileResources.MaxComputeTextureImageUnits
767 << ":MaxComputeAtomicCounters:" << compileResources.MaxComputeAtomicCounters
768 << ":MaxComputeAtomicCounterBuffers:" << compileResources.MaxComputeAtomicCounterBuffers
769 << ":MaxVertexAtomicCounters:" << compileResources.MaxVertexAtomicCounters
770 << ":MaxFragmentAtomicCounters:" << compileResources.MaxFragmentAtomicCounters
771 << ":MaxCombinedAtomicCounters:" << compileResources.MaxCombinedAtomicCounters
772 << ":MaxAtomicCounterBindings:" << compileResources.MaxAtomicCounterBindings
773 << ":MaxVertexAtomicCounterBuffers:" << compileResources.MaxVertexAtomicCounterBuffers
774 << ":MaxFragmentAtomicCounterBuffers:" << compileResources.MaxFragmentAtomicCounterBuffers
775 << ":MaxCombinedAtomicCounterBuffers:" << compileResources.MaxCombinedAtomicCounterBuffers
Shaob5cc1192017-07-06 10:47:20 +0800776 << ":MaxAtomicCounterBufferSize:" << compileResources.MaxAtomicCounterBufferSize
Shaob5cc1192017-07-06 10:47:20 +0800777 << ":MaxGeometryUniformComponents:" << compileResources.MaxGeometryUniformComponents
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800778 << ":MaxGeometryUniformBlocks:" << compileResources.MaxGeometryUniformBlocks
779 << ":MaxGeometryInputComponents:" << compileResources.MaxGeometryInputComponents
780 << ":MaxGeometryOutputComponents:" << compileResources.MaxGeometryOutputComponents
781 << ":MaxGeometryOutputVertices:" << compileResources.MaxGeometryOutputVertices
782 << ":MaxGeometryTotalOutputComponents:" << compileResources.MaxGeometryTotalOutputComponents
783 << ":MaxGeometryTextureImageUnits:" << compileResources.MaxGeometryTextureImageUnits
784 << ":MaxGeometryAtomicCounterBuffers:" << compileResources.MaxGeometryAtomicCounterBuffers
785 << ":MaxGeometryAtomicCounters:" << compileResources.MaxGeometryAtomicCounters
786 << ":MaxGeometryShaderStorageBlocks:" << compileResources.MaxGeometryShaderStorageBlocks
787 << ":MaxGeometryShaderInvocations:" << compileResources.MaxGeometryShaderInvocations
788 << ":MaxGeometryImageUniforms:" << compileResources.MaxGeometryImageUniforms;
Geoff Langb66a9092016-05-16 15:59:14 -0400789 // clang-format on
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400790
791 builtInResourcesString = strstream.str();
792}
793
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800794void TCompiler::collectInterfaceBlocks()
795{
796 ASSERT(interfaceBlocks.empty());
Jiawei Shaod8105a02017-08-08 09:54:36 +0800797 interfaceBlocks.reserve(uniformBlocks.size() + shaderStorageBlocks.size() + inBlocks.size());
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800798 interfaceBlocks.insert(interfaceBlocks.end(), uniformBlocks.begin(), uniformBlocks.end());
799 interfaceBlocks.insert(interfaceBlocks.end(), shaderStorageBlocks.begin(),
800 shaderStorageBlocks.end());
Jiawei Shaod8105a02017-08-08 09:54:36 +0800801 interfaceBlocks.insert(interfaceBlocks.end(), inBlocks.begin(), inBlocks.end());
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800802}
803
alokp@chromium.org07620a52010-09-23 17:53:56 +0000804void TCompiler::clearResults()
805{
daniel@transgaming.com4167cc92013-01-11 04:11:53 +0000806 arrayBoundsClamper.Cleanup();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000807 infoSink.info.erase();
808 infoSink.obj.erase();
809 infoSink.debug.erase();
Olli Etuaho77ba4082016-12-16 12:01:18 +0000810 mDiagnostics.resetErrorCount();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000811
Jamie Madilled27c722014-07-02 15:31:23 -0400812 attributes.clear();
813 outputVariables.clear();
alokp@chromium.org07620a52010-09-23 17:53:56 +0000814 uniforms.clear();
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800815 inputVaryings.clear();
816 outputVaryings.clear();
Jamie Madilled27c722014-07-02 15:31:23 -0400817 interfaceBlocks.clear();
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800818 uniformBlocks.clear();
819 shaderStorageBlocks.clear();
Jiawei Shaod8105a02017-08-08 09:54:36 +0800820 inBlocks.clear();
Kenneth Russellbccc65d2016-07-19 16:48:43 -0700821 variablesCollected = false;
Olli Etuahob12040c2017-06-27 14:20:45 +0300822 mGLPositionInitialized = false;
zmo@google.coma3b4ab42011-09-16 00:53:26 +0000823
Olli Etuaho09b04a22016-12-15 13:30:26 +0000824 mNumViews = -1;
825
Shaob5cc1192017-07-06 10:47:20 +0800826 mGeometryShaderInputPrimitiveType = EptUndefined;
827 mGeometryShaderOutputPrimitiveType = EptUndefined;
828 mGeometryShaderInvocations = 0;
829 mGeometryShaderMaxVertices = -1;
830
Olli Etuahodfa75e82017-01-23 09:43:06 -0800831 builtInFunctionEmulator.cleanup();
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +0000832
833 nameMap.clear();
Olli Etuahoa3a5cc62015-02-13 13:12:22 +0200834
Yunchao Hed7297bf2017-04-19 15:27:10 +0800835 mSourcePath = nullptr;
alokp@chromium.org07620a52010-09-23 17:53:56 +0000836}
837
Corentin Wallez71d147f2015-02-11 11:15:24 -0800838bool TCompiler::initCallDag(TIntermNode *root)
zmo@google.comb1762df2011-07-30 02:04:23 +0000839{
Corentin Wallez71d147f2015-02-11 11:15:24 -0800840 mCallDag.clear();
841
Olli Etuaho77ba4082016-12-16 12:01:18 +0000842 switch (mCallDag.init(root, &mDiagnostics))
Zhenyao Mo4a667fe2014-02-11 12:35:01 -0800843 {
Jamie Madillacb4b812016-11-07 13:50:29 -0500844 case CallDAG::INITDAG_SUCCESS:
845 return true;
846 case CallDAG::INITDAG_RECURSION:
Jamie Madillacb4b812016-11-07 13:50:29 -0500847 case CallDAG::INITDAG_UNDEFINED:
Olli Etuaho77ba4082016-12-16 12:01:18 +0000848 // Error message has already been written out.
849 ASSERT(mDiagnostics.numErrors() > 0);
Jamie Madillacb4b812016-11-07 13:50:29 -0500850 return false;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800851 }
852
853 UNREACHABLE();
854 return true;
855}
856
857bool TCompiler::checkCallDepth()
858{
859 std::vector<int> depths(mCallDag.size());
860
861 for (size_t i = 0; i < mCallDag.size(); i++)
862 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500863 int depth = 0;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800864 auto &record = mCallDag.getRecordFromIndex(i);
865
866 for (auto &calleeIndex : record.callees)
867 {
868 depth = std::max(depth, depths[calleeIndex] + 1);
869 }
870
871 depths[i] = depth;
872
873 if (depth >= maxCallStackDepth)
874 {
875 // Trace back the function chain to have a meaningful info log.
Olli Etuaho77ba4082016-12-16 12:01:18 +0000876 std::stringstream errorStream;
877 errorStream << "Call stack too deep (larger than " << maxCallStackDepth
878 << ") with the following call chain: " << record.name;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800879
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700880 int currentFunction = static_cast<int>(i);
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500881 int currentDepth = depth;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800882
883 while (currentFunction != -1)
884 {
Olli Etuaho77ba4082016-12-16 12:01:18 +0000885 errorStream << " -> " << mCallDag.getRecordFromIndex(currentFunction).name;
Corentin Wallez71d147f2015-02-11 11:15:24 -0800886
887 int nextFunction = -1;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500888 for (auto &calleeIndex : mCallDag.getRecordFromIndex(currentFunction).callees)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800889 {
890 if (depths[calleeIndex] == currentDepth - 1)
891 {
892 currentDepth--;
893 nextFunction = calleeIndex;
894 }
895 }
896
897 currentFunction = nextFunction;
898 }
899
Olli Etuaho77ba4082016-12-16 12:01:18 +0000900 std::string errorStr = errorStream.str();
901 mDiagnostics.globalError(errorStr.c_str());
902
Corentin Wallez71d147f2015-02-11 11:15:24 -0800903 return false;
904 }
905 }
906
907 return true;
908}
909
910bool TCompiler::tagUsedFunctions()
911{
912 // Search from main, starting from the end of the DAG as it usually is the root.
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700913 for (size_t i = mCallDag.size(); i-- > 0;)
Corentin Wallez71d147f2015-02-11 11:15:24 -0800914 {
Olli Etuahoec9232b2017-03-27 17:01:37 +0300915 if (mCallDag.getRecordFromIndex(i).name == "main")
Corentin Wallez71d147f2015-02-11 11:15:24 -0800916 {
917 internalTagUsedFunction(i);
918 return true;
919 }
920 }
921
Olli Etuaho77ba4082016-12-16 12:01:18 +0000922 mDiagnostics.globalError("Missing main()");
Corentin Wallez71d147f2015-02-11 11:15:24 -0800923 return false;
924}
925
926void TCompiler::internalTagUsedFunction(size_t index)
927{
928 if (functionMetadata[index].used)
929 {
930 return;
931 }
932
933 functionMetadata[index].used = true;
934
935 for (int calleeIndex : mCallDag.getRecordFromIndex(index).callees)
936 {
937 internalTagUsedFunction(calleeIndex);
zmo@google.comb1762df2011-07-30 02:04:23 +0000938 }
939}
940
Corentin Walleza094a8a2015-04-07 11:53:06 -0700941// A predicate for the stl that returns if a top-level node is unused
942class TCompiler::UnusedPredicate
943{
944 public:
945 UnusedPredicate(const CallDAG *callDag, const std::vector<FunctionMetadata> *metadatas)
Jamie Madillacb4b812016-11-07 13:50:29 -0500946 : mCallDag(callDag), mMetadatas(metadatas)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700947 {
948 }
949
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500950 bool operator()(TIntermNode *node)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700951 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000952 const TIntermFunctionPrototype *asFunctionPrototype = node->getAsFunctionPrototypeNode();
953 const TIntermFunctionDefinition *asFunctionDefinition = node->getAsFunctionDefinition();
Corentin Walleza094a8a2015-04-07 11:53:06 -0700954
Olli Etuaho336b1472016-10-05 16:37:55 +0100955 const TFunctionSymbolInfo *functionInfo = nullptr;
956
Olli Etuaho16c745a2017-01-16 17:02:27 +0000957 if (asFunctionDefinition)
Olli Etuaho336b1472016-10-05 16:37:55 +0100958 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000959 functionInfo = asFunctionDefinition->getFunctionSymbolInfo();
Olli Etuaho336b1472016-10-05 16:37:55 +0100960 }
Olli Etuaho16c745a2017-01-16 17:02:27 +0000961 else if (asFunctionPrototype)
Olli Etuaho336b1472016-10-05 16:37:55 +0100962 {
Olli Etuaho16c745a2017-01-16 17:02:27 +0000963 functionInfo = asFunctionPrototype->getFunctionSymbolInfo();
Olli Etuaho336b1472016-10-05 16:37:55 +0100964 }
965 if (functionInfo == nullptr)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700966 {
967 return false;
968 }
969
Olli Etuaho336b1472016-10-05 16:37:55 +0100970 size_t callDagIndex = mCallDag->findIndex(functionInfo);
Corentin Walleza094a8a2015-04-07 11:53:06 -0700971 if (callDagIndex == CallDAG::InvalidIndex)
972 {
973 // This happens only for unimplemented prototypes which are thus unused
Olli Etuaho16c745a2017-01-16 17:02:27 +0000974 ASSERT(asFunctionPrototype);
Corentin Walleza094a8a2015-04-07 11:53:06 -0700975 return true;
976 }
977
978 ASSERT(callDagIndex < mMetadatas->size());
979 return !(*mMetadatas)[callDagIndex].used;
980 }
981
982 private:
983 const CallDAG *mCallDag;
984 const std::vector<FunctionMetadata> *mMetadatas;
985};
986
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100987bool TCompiler::pruneUnusedFunctions(TIntermBlock *root)
Corentin Walleza094a8a2015-04-07 11:53:06 -0700988{
Corentin Walleza094a8a2015-04-07 11:53:06 -0700989 UnusedPredicate isUnused(&mCallDag, &functionMetadata);
Olli Etuaho6d40bbd2016-09-30 13:49:38 +0100990 TIntermSequence *sequence = root->getSequence();
Corentin Wallezb081e782015-07-20 05:40:04 -0700991
992 if (!sequence->empty())
993 {
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500994 sequence->erase(std::remove_if(sequence->begin(), sequence->end(), isUnused),
995 sequence->end());
Corentin Wallezb081e782015-07-20 05:40:04 -0700996 }
Corentin Walleza094a8a2015-04-07 11:53:06 -0700997
998 return true;
999}
1000
Olli Etuahob4279202017-05-18 15:08:24 +03001001bool TCompiler::limitExpressionComplexity(TIntermBlock *root)
Jamie Madilleb1a0102013-07-08 13:31:38 -04001002{
Olli Etuahocccf2b02017-07-05 14:50:54 +03001003 if (!IsASTDepthBelowLimit(root, maxExpressionComplexity))
Jamie Madill6654bc92014-03-26 14:01:57 -04001004 {
Olli Etuaho77ba4082016-12-16 12:01:18 +00001005 mDiagnostics.globalError("Expression too complex.");
Jamie Madill6654bc92014-03-26 14:01:57 -04001006 return false;
1007 }
1008
Olli Etuahob4279202017-05-18 15:08:24 +03001009 if (!ValidateMaxParameters(root, maxFunctionParameters))
Olli Etuaho19d1dc92016-03-08 17:18:46 +02001010 {
Olli Etuaho77ba4082016-12-16 12:01:18 +00001011 mDiagnostics.globalError("Function has too many parameters.");
Olli Etuaho19d1dc92016-03-08 17:18:46 +02001012 return false;
1013 }
1014
Jamie Madilleb1a0102013-07-08 13:31:38 -04001015 return true;
1016}
1017
Corentin Wallez1df16022016-10-27 08:16:56 -04001018bool TCompiler::shouldCollectVariables(ShCompileOptions compileOptions)
1019{
1020 return (compileOptions & SH_VARIABLES) != 0;
1021}
1022
1023bool TCompiler::wereVariablesCollected() const
1024{
1025 return variablesCollected;
1026}
1027
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001028void TCompiler::initializeGLPosition(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001029{
Zhenyao Mo72111912016-07-20 17:45:56 -07001030 InitVariableList list;
Olli Etuahoe7c28572017-10-23 16:29:33 +03001031 sh::ShaderVariable var(GL_FLOAT_VEC4);
Zhenyao Mo72111912016-07-20 17:45:56 -07001032 var.name = "gl_Position";
1033 list.push_back(var);
Olli Etuahodaaff1c2017-07-05 18:03:26 +03001034 InitializeVariables(root, list, symbolTable, shaderVersion, extensionBehavior);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001035}
1036
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001037void TCompiler::useAllMembersInUnusedStandardAndSharedBlocks(TIntermBlock *root)
Qin Jiajia7835b522016-10-08 11:20:17 +08001038{
1039 sh::InterfaceBlockList list;
1040
Jiajia Qin9b11ea42017-07-11 16:50:08 +08001041 for (auto block : uniformBlocks)
Qin Jiajia7835b522016-10-08 11:20:17 +08001042 {
1043 if (!block.staticUse &&
Qin Jiajiaca68d982017-09-18 16:41:56 +08001044 (block.layout == sh::BLOCKLAYOUT_STD140 || block.layout == sh::BLOCKLAYOUT_SHARED))
Qin Jiajia7835b522016-10-08 11:20:17 +08001045 {
1046 list.push_back(block);
1047 }
1048 }
1049
Zhenyao Mod7490962016-11-09 15:49:51 -08001050 sh::UseInterfaceBlockFields(root, list, symbolTable);
Qin Jiajia7835b522016-10-08 11:20:17 +08001051}
1052
Olli Etuaho9cbc07c2017-05-10 18:22:01 +03001053void TCompiler::initializeOutputVariables(TIntermBlock *root)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001054{
Zhenyao Mo72111912016-07-20 17:45:56 -07001055 InitVariableList list;
Jiawei Shaod27f5c82017-08-23 09:38:08 +08001056 if (shaderType == GL_VERTEX_SHADER || shaderType == GL_GEOMETRY_SHADER_OES)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001057 {
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001058 for (auto var : outputVaryings)
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001059 {
Zhenyao Mof9312682016-07-22 12:51:31 -07001060 list.push_back(var);
Olli Etuahob12040c2017-06-27 14:20:45 +03001061 if (var.name == "gl_Position")
1062 {
1063 ASSERT(!mGLPositionInitialized);
1064 mGLPositionInitialized = true;
1065 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001066 }
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001067 }
Zhenyao Mo72111912016-07-20 17:45:56 -07001068 else
1069 {
1070 ASSERT(shaderType == GL_FRAGMENT_SHADER);
1071 for (auto var : outputVariables)
1072 {
1073 list.push_back(var);
1074 }
1075 }
Olli Etuahodaaff1c2017-07-05 18:03:26 +03001076 InitializeVariables(root, list, symbolTable, shaderVersion, extensionBehavior);
Zhenyao Mo4a667fe2014-02-11 12:35:01 -08001077}
1078
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001079const TExtensionBehavior &TCompiler::getExtensionBehavior() const
zmo@google.com5601ea02011-06-10 18:23:25 +00001080{
1081 return extensionBehavior;
1082}
zmo@google.com32e97312011-08-24 01:03:11 +00001083
Olli Etuahoa3a5cc62015-02-13 13:12:22 +02001084const char *TCompiler::getSourcePath() const
1085{
1086 return mSourcePath;
1087}
1088
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001089const ShBuiltInResources &TCompiler::getResources() const
shannon.woods%transgaming.com@gtempaccount.com18b4c4b2013-04-13 03:31:40 +00001090{
1091 return compileResources;
1092}
1093
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001094const ArrayBoundsClamper &TCompiler::getArrayBoundsClamper() const
daniel@transgaming.com4167cc92013-01-11 04:11:53 +00001095{
1096 return arrayBoundsClamper;
1097}
1098
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001099ShArrayIndexClampingStrategy TCompiler::getArrayIndexClampingStrategy() const
1100{
1101 return clampingStrategy;
1102}
1103
Jamie Madilld7b1ab52016-12-12 14:42:19 -05001104const BuiltInFunctionEmulator &TCompiler::getBuiltInFunctionEmulator() const
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +00001105{
1106 return builtInFunctionEmulator;
1107}
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001108
Qiankun Miao7ebb97f2016-09-08 18:01:50 +08001109void TCompiler::writePragma(ShCompileOptions compileOptions)
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001110{
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001111 if (!(compileOptions & SH_FLATTEN_PRAGMA_STDGL_INVARIANT_ALL))
1112 {
1113 TInfoSinkBase &sink = infoSink.obj;
1114 if (mPragma.stdgl.invariantAll)
1115 sink << "#pragma STDGL invariant(all)\n";
1116 }
1117}
1118
1119bool TCompiler::isVaryingDefined(const char *varyingName)
1120{
1121 ASSERT(variablesCollected);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001122 for (size_t ii = 0; ii < inputVaryings.size(); ++ii)
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001123 {
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +08001124 if (inputVaryings[ii].name == varyingName)
1125 {
1126 return true;
1127 }
1128 }
1129 for (size_t ii = 0; ii < outputVaryings.size(); ++ii)
1130 {
1131 if (outputVaryings[ii].name == varyingName)
Kenneth Russellbccc65d2016-07-19 16:48:43 -07001132 {
1133 return true;
1134 }
1135 }
1136
1137 return false;
Zhenyao Mo94ac7b72014-10-15 18:22:08 -07001138}
Jamie Madillacb4b812016-11-07 13:50:29 -05001139
1140} // namespace sh