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Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400141}
142
Jamie Madill84c662b2018-07-12 15:56:55 -0400143ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400144
Jamie Madill76e471e2017-10-21 09:56:01 -0400145void ContextVk::onDestroy(const gl::Context *context)
146{
Jamie Madill834a3a12018-07-09 13:32:39 -0400147 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400148 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400149 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -0400150
151 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
152 {
153 descriptorPool.destroy(getDevice());
154 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400155
156 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
157 {
158 defaultBuffer.destroy(getDevice());
159 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400160}
161
Luc Ferron90968362018-05-04 08:47:22 -0400162gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
163 gl::TextureType type,
164 gl::Texture **textureOut)
165{
166 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
167 // and implement the necessary interface.
168 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
169}
170
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400171gl::Error ContextVk::initialize()
172{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400173 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400174 VkDescriptorPoolSize uniformPoolSize = {
175 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
176 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400177
Jamie Madill21061022018-07-12 23:56:30 -0400178 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400179
180 VkDescriptorPoolSize imageSamplerPoolSize = {
181 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
182 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400183 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400184
Jamie Madill834a3a12018-07-09 13:32:39 -0400185 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
186 vk::kDefaultDescriptorPoolMaxSets};
187 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400188 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400189
Frank Henigman18f7e502018-07-19 16:06:43 -0400190 size_t minAlignment = static_cast<size_t>(
191 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
192 mDriverUniformsBuffer.init(minAlignment, mRenderer);
193
Jamie Madillf2f6d372018-01-10 21:37:23 -0500194 mPipelineDesc.reset(new vk::PipelineDesc());
195 mPipelineDesc->initDefaults();
196
Jamie Madill5a4c9322018-07-16 11:01:58 -0400197 // Initialize current value/default attribute buffers.
198 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
199 {
200 buffer.init(1, mRenderer);
201 }
202
Jamie Madille09bd5d2016-11-29 16:20:35 -0500203 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400204}
205
Jamie Madillafa02a22017-11-23 12:57:38 -0500206gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400207{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400208 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500209
210 // dEQP tests rely on having no errors thrown at the end of the test and they always call
211 // flush at the end of the their tests. Just returning NoError until we implement flush
212 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400213 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500214 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400215}
216
Jamie Madillafa02a22017-11-23 12:57:38 -0500217gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400218{
Jamie Madill21061022018-07-12 23:56:30 -0400219 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400220}
221
Jamie Madill88fc6da2018-08-30 16:18:36 -0400222angle::Result ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500224 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400225
Luc Ferronceb71902018-02-05 15:18:47 -0500226 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400227 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500228
229 // Ensure the topology of the pipeline description is updated.
230 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500231
Jamie Madill112a3a82018-01-23 13:04:06 -0500232 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400233 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500234
Jamie Madillf2f6d372018-01-10 21:37:23 -0500235 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400236 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500237
Jamie Madill06ca6342018-07-12 15:56:53 -0400238 // Trigger draw call shader patching and fill out the pipeline desc.
239 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
240 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400241 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madill37386b02018-08-30 16:18:37 -0400242 ANGLE_TRY(mProgram->initShaders(this, drawCallParams, &vertexShaderAndSerial,
243 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400244
245 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
246 fragmentShaderAndSerial->getSerial());
247
Jamie Madill06ca6342018-07-12 15:56:53 -0400248 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400249 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400250 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500251
Jamie Madill88fc6da2018-08-30 16:18:36 -0400252 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400253}
254
Jamie Madill88fc6da2018-08-30 16:18:36 -0400255angle::Result ContextVk::setupDraw(const gl::Context *context,
256 const gl::DrawCallParams &drawCallParams,
Jamie Madillef3b9b42018-08-30 16:18:38 -0400257 const DirtyBits &dirtyBitsMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400258 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400259{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400260 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400261 {
262 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400263 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400264 }
265
Jamie Madill88fc6da2018-08-30 16:18:36 -0400266 const gl::State &state = mState.getState();
267 const gl::Program *programGL = state.getProgram();
Jamie Madill5a4c9322018-07-16 11:01:58 -0400268
Jamie Madill88fc6da2018-08-30 16:18:36 -0400269 vk::RecordingMode mode;
Jamie Madill37386b02018-08-30 16:18:37 -0400270 ANGLE_TRY(mDrawFramebuffer->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500271
Jamie Madill88fc6da2018-08-30 16:18:36 -0400272 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madill316c6062018-05-29 10:49:45 -0400273 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500274 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400275 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500276 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400277
278 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500279 {
Jamie Madill37386b02018-08-30 16:18:37 -0400280 ANGLE_TRY(mVertexArray->updateClientAttribs(context, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400281 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400282 }
283
Jamie Madill37386b02018-08-30 16:18:37 -0400284 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400285 {
Jamie Madill37386b02018-08-30 16:18:37 -0400286 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400287 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400288 }
289
290 // Flush any relevant dirty bits.
Jamie Madillef3b9b42018-08-30 16:18:38 -0400291 for (size_t dirtyBit : mDirtyBits &dirtyBitsMask)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400292 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400293 mDirtyBits.reset(dirtyBit);
294 switch (dirtyBit)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400295 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400296 case DIRTY_BIT_DEFAULT_ATTRIBS:
297 ANGLE_TRY(updateDefaultAttributes());
298 break;
299 case DIRTY_BIT_PIPELINE:
300 {
301 if (!mCurrentPipeline)
302 {
303 ANGLE_TRY(initPipeline(drawCallParams));
304 }
305
306 (*commandBufferOut)
307 ->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
308
309 // Update the queue serial for the pipeline object.
310 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
311 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
312 break;
313 }
314 case DIRTY_BIT_TEXTURES:
315 {
316 ANGLE_TRY(updateActiveTextures(context));
317
318 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor
319 // update.
320 for (size_t textureIndex : programGL->getActiveSamplersMask())
321 {
322 // Ensure any writes to the textures are flushed before we read from them.
323 TextureVk *textureVk = mActiveTextures[textureIndex];
324 ANGLE_TRY(textureVk->ensureImageInitialized(this));
325 textureVk->addReadDependency(mDrawFramebuffer);
326 }
327
328 if (mProgram->hasTextures())
329 {
330 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
331 }
332 break;
333 }
334
335 case DIRTY_BIT_DESCRIPTOR_SETS:
336 {
337 ANGLE_TRY(mProgram->updateDescriptorSets(this, drawCallParams, *commandBufferOut));
338
339 // Bind the graphics descriptor sets.
340 (*commandBufferOut)
341 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS,
342 mProgram->getPipelineLayout(),
343 kDriverUniformsDescriptorSetIndex, 1,
344 &mDriverUniformsDescriptorSet, 0, nullptr);
345 break;
346 }
347
348 case DIRTY_BIT_VERTEX_BUFFERS:
349 {
350 BindNonNullVertexBufferRanges(*commandBufferOut,
351 programGL->getActiveAttribLocationsMask(),
352 mProgram->getState().getMaxActiveAttribLocation(),
353 mVertexArray->getCurrentArrayBufferHandles(),
354 mVertexArray->getCurrentArrayBufferOffsets());
355
356 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
357
358 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
359 {
360 if (arrayBufferResources[attribIndex])
361 arrayBufferResources[attribIndex]->addReadDependency(mDrawFramebuffer);
362 }
363 break;
364 }
365
366 case DIRTY_BIT_INDEX_BUFFER:
367 {
368 (*commandBufferOut)
369 ->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
370 mVertexArray->getCurrentElementArrayBufferOffset(),
371 gl_vk::GetIndexType(mCurrentDrawElementsType));
372
373 vk::CommandGraphResource *elementArrayBufferResource =
374 mVertexArray->getCurrentElementArrayBufferResource();
375 if (elementArrayBufferResource)
376 {
377 elementArrayBufferResource->addReadDependency(mDrawFramebuffer);
378 }
379 break;
380 }
381
382 default:
383 UNREACHABLE();
384 break;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400385 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400386 }
387
388 return angle::Result::Continue();
389}
390
391angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
392 const gl::DrawCallParams &drawCallParams,
393 vk::CommandBuffer **commandBufferOut)
394{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400395 if (drawCallParams.type() != mCurrentDrawElementsType)
396 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400397 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400398 mCurrentDrawElementsType = drawCallParams.type();
399 }
400
Jamie Madill37386b02018-08-30 16:18:37 -0400401 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer().get();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400402 if (!elementArrayBuffer)
403 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400404 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill37386b02018-08-30 16:18:37 -0400405 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400406 }
407 else
408 {
409 if (drawCallParams.indices() != mLastIndexBufferOffset)
410 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400411 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400412 mLastIndexBufferOffset = drawCallParams.indices();
Jamie Madill37386b02018-08-30 16:18:37 -0400413 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400414 }
415
Jamie Madillef3b9b42018-08-30 16:18:38 -0400416 if (drawCallParams.type() == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400417 {
Jamie Madill37386b02018-08-30 16:18:37 -0400418 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400419 }
420 }
421
Jamie Madillef3b9b42018-08-30 16:18:38 -0400422 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400423}
424
425angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
426 const gl::DrawCallParams &drawCallParams,
427 vk::CommandBuffer **commandBufferOut)
428{
Jamie Madill37386b02018-08-30 16:18:37 -0400429 ANGLE_TRY(mVertexArray->handleLineLoop(this, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400430 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400431 mCurrentDrawElementsType =
432 drawCallParams.isDrawElements() ? drawCallParams.type() : GL_UNSIGNED_INT;
Jamie Madillef3b9b42018-08-30 16:18:38 -0400433 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400434}
435
Jamie Madill493f9572018-05-24 19:52:15 -0400436gl::Error ContextVk::drawArrays(const gl::Context *context,
437 gl::PrimitiveMode mode,
438 GLint first,
439 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400440{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400441 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
442
Jamie Madill316c6062018-05-29 10:49:45 -0400443 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400444 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
Luc Ferron360098d2018-02-21 07:33:50 -0500445
Jamie Madill88fc6da2018-08-30 16:18:36 -0400446 if (mode == gl::PrimitiveMode::LineLoop)
447 {
448 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
449 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
450 }
451 else
452 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400453 ANGLE_TRY(setupDraw(context, drawCallParams, mNonIndexedDirtyBitsMask, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400454 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
455 }
Luc Ferron360098d2018-02-21 07:33:50 -0500456
Jamie Madilld03a8492017-10-03 15:46:06 -0400457 return gl::NoError();
458}
459
Jamie Madillc564c072017-06-01 12:45:42 -0400460gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400461 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400462 GLint first,
463 GLsizei count,
464 GLsizei instanceCount)
465{
466 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500467 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400468}
469
Jamie Madillc564c072017-06-01 12:45:42 -0400470gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400471 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400472 GLsizei count,
473 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800474 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400475{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400476 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
477
Jamie Madill316c6062018-05-29 10:49:45 -0400478 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400479 if (mode == gl::PrimitiveMode::LineLoop)
480 {
481 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
482 vk::LineLoopHelper::Draw(count, commandBuffer);
483 }
484 else
485 {
486 ANGLE_TRY(setupIndexedDraw(context, drawCallParams, &commandBuffer));
487 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
488 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400489
490 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400491}
492
Jamie Madillc564c072017-06-01 12:45:42 -0400493gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400494 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400495 GLsizei count,
496 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400497 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800498 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400499{
500 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500501 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400502}
503
Jamie Madillc564c072017-06-01 12:45:42 -0400504gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400505 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400506 GLuint start,
507 GLuint end,
508 GLsizei count,
509 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800510 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400511{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500512 return gl::NoError();
513}
514
515VkDevice ContextVk::getDevice() const
516{
517 return mRenderer->getDevice();
518}
519
Jamie Madillc564c072017-06-01 12:45:42 -0400520gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400521 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400522 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800523{
524 UNIMPLEMENTED();
525 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
526}
527
Jamie Madillc564c072017-06-01 12:45:42 -0400528gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400529 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400530 GLenum type,
531 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800532{
533 UNIMPLEMENTED();
534 return gl::InternalError()
535 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
536}
537
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400538GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400539{
540 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400541 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400542}
543
544std::string ContextVk::getVendorString() const
545{
546 UNIMPLEMENTED();
547 return std::string();
548}
549
550std::string ContextVk::getRendererDescription() const
551{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500552 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400553}
554
555void ContextVk::insertEventMarker(GLsizei length, const char *marker)
556{
557 UNIMPLEMENTED();
558}
559
560void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
561{
562 UNIMPLEMENTED();
563}
564
565void ContextVk::popGroupMarker()
566{
567 UNIMPLEMENTED();
568}
569
Geoff Lang5d5253a2017-11-22 14:51:12 -0500570void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
571{
572 UNIMPLEMENTED();
573}
574
575void ContextVk::popDebugGroup()
576{
577 UNIMPLEMENTED();
578}
579
Luc Ferron82eda932018-07-09 15:10:22 -0400580bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400581{
Luc Ferron82eda932018-07-09 15:10:22 -0400582 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
583}
584
585bool ContextVk::isViewportFlipEnabledForReadFBO() const
586{
587 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400588}
589
Luc Ferron0bb940a2018-06-22 09:59:34 -0400590void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400591{
592 mClearColorMask =
593 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
594 blendState.colorMaskBlue, blendState.colorMaskAlpha);
595
596 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
597 mPipelineDesc->updateColorWriteMask(mClearColorMask,
598 framebufferVk->getEmulatedAlphaAttachmentMask());
599}
600
Jamie Madill84c662b2018-07-12 15:56:55 -0400601void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400602{
Jamie Madill84c662b2018-07-12 15:56:55 -0400603 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400604 gl::Box dimensions = framebufferVk->getState().getDimensions();
605 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
606
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400607 if (glState.isScissorTestEnabled())
608 {
Luc Ferron82eda932018-07-09 15:10:22 -0400609 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
610 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400611 }
612 else
613 {
Luc Ferron14f48172018-04-11 08:43:28 -0400614 // If the scissor test isn't enabled, we can simply use a really big scissor that's
615 // certainly larger than the current surface using the maximum size of a 2D texture
616 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400617 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
618 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400619 }
620}
621
Jamie Madill189ad872018-07-09 13:32:37 -0400622gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400623{
Jamie Madill72106562017-03-24 14:18:50 -0400624 if (dirtyBits.any())
625 {
626 invalidateCurrentPipeline();
627 }
Jamie Madillebf72992017-10-13 14:09:45 -0400628
Jamie Madill88fc6da2018-08-30 16:18:36 -0400629 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400630
Jamie Madill88fc6da2018-08-30 16:18:36 -0400631 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400632 {
633 switch (dirtyBit)
634 {
635 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400636 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400637 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400638 break;
639 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400640 {
641 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
642 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
643 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400644 isViewportFlipEnabledForDrawFBO());
Luc Ferrone8356092018-07-12 12:36:47 -0400645 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400646 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400647 }
Jamie Madillebf72992017-10-13 14:09:45 -0400648 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400649 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Luc Ferrone8356092018-07-12 12:36:47 -0400650 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400651 break;
652 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500653 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400654 break;
655 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500656 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400657 break;
658 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500659 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400660 break;
661 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500662 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400663 break;
664 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400665 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400666 break;
667 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400668 break;
669 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400670 break;
671 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400672 break;
673 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400674 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400675 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400676 break;
677 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400678 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
679 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400680 break;
681 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400682 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400683 break;
684 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400685 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
686 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400687 break;
688 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400689 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
690 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400691 break;
692 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400693 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
694 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400695 break;
696 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400697 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
698 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400699 break;
700 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400701 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400702 break;
703 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400704 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400705 break;
706 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400707 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
708 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400709 break;
710 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400711 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
712 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400713 break;
714 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
715 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400716 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400717 break;
718 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400719 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
720 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400721 break;
722 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400723 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400724 break;
725 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400726 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400727 break;
728 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400729 break;
730 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500731 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400732 break;
733 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400734 break;
735 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500736 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
737 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
738 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
739 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400740 break;
741 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500742 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400743 break;
744 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500745 mClearDepthStencilValue.depthStencil.stencil =
746 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400747 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400748 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400749 // This is a no-op, its only important to use the right unpack state when we do
750 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400751 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500752 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500753 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400754 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400755 // This is a no-op, its only important to use the right pack state when we do
756 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400757 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500758 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500759 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400760 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400761 break;
762 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400763 break;
764 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400765 break;
766 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400767 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400768 break;
769 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400770 {
Jamie Madill37386b02018-08-30 16:18:37 -0400771 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400772 ANGLE_TRY(updateDriverUniforms(glState));
773 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400774 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400775 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400776 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400777 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400778 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400779 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400780 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
781 glState.getDrawFramebuffer());
782 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
783 glState.getDrawFramebuffer());
784 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
785 glState.getDrawFramebuffer());
786 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
787 glState.getDrawFramebuffer());
788 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
789 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400790 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400791 }
Jamie Madillebf72992017-10-13 14:09:45 -0400792 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400793 break;
794 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400795 {
Jamie Madill37386b02018-08-30 16:18:37 -0400796 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400797 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400798 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400799 }
Jamie Madillebf72992017-10-13 14:09:45 -0400800 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400801 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800802 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800803 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400804 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400805 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400806 break;
807 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
808 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400809 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400810 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400811 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400812 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
813 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
814 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400815 break;
816 }
817 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400818 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400819 break;
820 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400821 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400822 break;
Geoff Langded79232017-11-28 15:21:11 -0500823 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500824 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800825 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800826 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500827 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500828 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400829 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400830 break;
831 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400832 break;
833 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400834 break;
835 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
Jamie Madillebf72992017-10-13 14:09:45 -0400836 break;
837 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
Jamie Madillebf72992017-10-13 14:09:45 -0400838 break;
839 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
Jamie Madillebf72992017-10-13 14:09:45 -0400840 break;
841 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400842 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400843 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400844 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400845 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400846 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400847 }
848 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400849 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400850 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400851 break;
852 }
853 }
Jamie Madill5547b382017-10-23 18:16:01 -0400854
Jamie Madill189ad872018-07-09 13:32:37 -0400855 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400856}
857
858GLint ContextVk::getGPUDisjoint()
859{
860 UNIMPLEMENTED();
861 return GLint();
862}
863
864GLint64 ContextVk::getTimestamp()
865{
866 UNIMPLEMENTED();
867 return GLint64();
868}
869
Luc Ferron5396f2a2018-07-12 08:24:23 -0400870gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400871{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400872 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
873 // surface is flipped.
874 egl::Surface *drawSurface = context->getCurrentDrawSurface();
875 mFlipYForCurrentSurface =
876 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
877 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400878
879 const gl::State &glState = context->getGLState();
880 updateFlipViewportDrawFramebuffer(glState);
881 updateFlipViewportReadFramebuffer(glState);
Luc Ferrone8356092018-07-12 12:36:47 -0400882 ANGLE_TRY(updateDriverUniforms(glState));
Luc Ferron5396f2a2018-07-12 08:24:23 -0400883 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400884}
885
886void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
887{
888 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
889 mFlipViewportForDrawFramebuffer =
890 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
891}
892
893void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
894{
895 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
896 mFlipViewportForReadFramebuffer =
897 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400898}
899
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800900gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400901{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400902 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400903}
904
905const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
906{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400907 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400908}
909
910const gl::Extensions &ContextVk::getNativeExtensions() const
911{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400912 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400913}
914
915const gl::Limitations &ContextVk::getNativeLimitations() const
916{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400917 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400918}
919
920CompilerImpl *ContextVk::createCompiler()
921{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400922 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400923}
924
Jamie Madillacccc6c2016-05-03 17:22:10 -0400925ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400926{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400927 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400928}
929
Jamie Madillacccc6c2016-05-03 17:22:10 -0400930ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400931{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400932 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400933}
934
Jamie Madillacccc6c2016-05-03 17:22:10 -0400935FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400936{
Jamie Madill639bc902018-07-18 17:08:27 -0400937 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400938}
939
940TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
941{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400942 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400943}
944
Jamie Madille703c602018-02-20 10:21:48 -0500945RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400946{
Jamie Madille703c602018-02-20 10:21:48 -0500947 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400948}
949
Jamie Madill8f775602016-11-03 16:45:34 -0400950BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400951{
Jamie Madill8f775602016-11-03 16:45:34 -0400952 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400953}
954
Jamie Madillacccc6c2016-05-03 17:22:10 -0400955VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400956{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400957 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400958}
959
Corentin Wallezad3ae902018-03-09 13:40:42 -0500960QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400961{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400962 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400963}
964
965FenceNVImpl *ContextVk::createFenceNV()
966{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400967 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400968}
969
Jamie Madill70b5bb02017-08-28 13:32:37 -0400970SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400971{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400972 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400973}
974
Geoff Lang73bd2182016-07-15 13:01:24 -0400975TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400976{
Geoff Lang73bd2182016-07-15 13:01:24 -0400977 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400978}
979
Jamie Madill06ef36b2017-09-09 23:32:46 -0400980SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400981{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400982 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400983}
984
Yunchao Hea336b902017-08-02 16:05:21 +0800985ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
986{
987 return new ProgramPipelineVk(state);
988}
989
Sami Väisänene45e53b2016-05-25 10:36:04 +0300990std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
991{
992 return std::vector<PathImpl *>();
993}
994
Jamie Madill72106562017-03-24 14:18:50 -0400995void ContextVk::invalidateCurrentPipeline()
996{
Jamie Madillef3b9b42018-08-30 16:18:38 -0400997 mDirtyBits.set(DIRTY_BIT_PIPELINE);
998 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
999 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001000 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001001}
1002
Jamie Madillef3b9b42018-08-30 16:18:38 -04001003void ContextVk::invalidateCurrentTextures()
1004{
1005 ASSERT(mProgram);
1006 if (mProgram->hasTextures())
1007 {
1008 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1009 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1010 }
1011}
1012
Jamie Madillfe548342017-06-19 11:13:24 -04001013gl::Error ContextVk::dispatchCompute(const gl::Context *context,
1014 GLuint numGroupsX,
1015 GLuint numGroupsY,
1016 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001017{
1018 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -05001019 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +08001020}
1021
Qin Jiajia62fcf622017-11-30 16:16:12 +08001022gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
1023{
1024 UNIMPLEMENTED();
1025 return gl::InternalError();
1026}
1027
Xinghua Cao89c422a2017-11-29 18:24:20 +08001028gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
1029{
1030 UNIMPLEMENTED();
1031 return gl::InternalError();
1032}
1033
1034gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
1035{
1036 UNIMPLEMENTED();
1037 return gl::InternalError();
1038}
1039
Jamie Madilledeaa832018-06-22 09:18:41 -04001040vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001041{
Jamie Madilledeaa832018-06-22 09:18:41 -04001042 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001043}
1044
Jamie Madillf4d693c2018-02-14 16:38:16 -05001045const VkClearValue &ContextVk::getClearColorValue() const
1046{
1047 return mClearColorValue;
1048}
1049
1050const VkClearValue &ContextVk::getClearDepthStencilValue() const
1051{
1052 return mClearDepthStencilValue;
1053}
1054
Jamie Madill9aef3672018-04-27 11:45:06 -04001055VkColorComponentFlags ContextVk::getClearColorMask() const
1056{
1057 return mClearColorMask;
1058}
Jamie Madill834a3a12018-07-09 13:32:39 -04001059
Jamie Madill1266d202018-06-29 09:11:34 -04001060const FeaturesVk &ContextVk::getFeatures() const
1061{
1062 return mRenderer->getFeatures();
1063}
Jamie Madill834a3a12018-07-09 13:32:39 -04001064
Luc Ferrone8356092018-07-12 12:36:47 -04001065angle::Result ContextVk::updateDriverUniforms(const gl::State &glState)
Jamie Madill834a3a12018-07-09 13:32:39 -04001066{
Jamie Madill834a3a12018-07-09 13:32:39 -04001067 // Release any previously retained buffers.
1068 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1069
Luc Ferrone8356092018-07-12 12:36:47 -04001070 const gl::Rectangle &glViewport = glState.getViewport();
Jamie Madill834a3a12018-07-09 13:32:39 -04001071
1072 // Allocate a new region in the dynamic buffer.
1073 uint8_t *ptr = nullptr;
1074 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001075 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001076 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001077 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1078 &newBufferAllocated));
Luc Ferron9ff9c772018-07-11 13:08:18 -04001079 float scaleY = isViewportFlipEnabledForDrawFBO() ? 1.0f : -1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001080
Luc Ferrone8356092018-07-12 12:36:47 -04001081 float depthRangeNear = glState.getNearPlane();
1082 float depthRangeFar = glState.getFarPlane();
1083 float depthRangeDiff = depthRangeFar - depthRangeNear;
1084
Jamie Madill834a3a12018-07-09 13:32:39 -04001085 // Copy and flush to the device.
1086 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001087 *driverUniforms = {
1088 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1089 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Luc Ferrone8356092018-07-12 12:36:47 -04001090 {1.0f, scaleY, 1.0f, 1.0f},
1091 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001092
Jamie Madill21061022018-07-12 23:56:30 -04001093 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001094
1095 // Get the descriptor set layout.
1096 if (!mDriverUniformsSetLayout.valid())
1097 {
1098 vk::DescriptorSetLayoutDesc desc;
1099 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1100
Jamie Madill21061022018-07-12 23:56:30 -04001101 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001102 }
1103
1104 // Allocate a new descriptor set.
1105 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
1106 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
1107
1108 // Update the driver uniform descriptor set.
1109 VkDescriptorBufferInfo bufferInfo;
1110 bufferInfo.buffer = buffer;
1111 bufferInfo.offset = offset;
1112 bufferInfo.range = sizeof(DriverUniforms);
1113
1114 VkWriteDescriptorSet writeInfo;
1115 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1116 writeInfo.pNext = nullptr;
1117 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1118 writeInfo.dstBinding = 0;
1119 writeInfo.dstArrayElement = 0;
1120 writeInfo.descriptorCount = 1;
1121 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1122 writeInfo.pImageInfo = nullptr;
1123 writeInfo.pTexelBufferView = nullptr;
1124 writeInfo.pBufferInfo = &bufferInfo;
1125
1126 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1127
Jamie Madill21061022018-07-12 23:56:30 -04001128 return angle::Result::Continue();
1129}
1130
1131void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1132{
1133 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1134
1135 std::stringstream errorStream;
1136 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1137 << ", line " << line << ".";
1138
1139 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001140}
Jamie Madill84c662b2018-07-12 15:56:55 -04001141
Jamie Madill88fc6da2018-08-30 16:18:36 -04001142angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001143{
Jamie Madill4787d702018-08-08 15:49:26 -04001144 const gl::State &glState = mState.getState();
1145 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001146
1147 mActiveTextures.fill(nullptr);
1148
Jamie Madill4787d702018-08-08 15:49:26 -04001149 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1150 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1151 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1152
1153 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001154 {
Jamie Madill4787d702018-08-08 15:49:26 -04001155 gl::Texture *texture = textures[textureUnit];
1156 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001157
Jamie Madill4787d702018-08-08 15:49:26 -04001158 // Null textures represent incomplete textures.
1159 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001160 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001161 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001162 }
Jamie Madill4787d702018-08-08 15:49:26 -04001163
1164 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001165 }
1166
Jamie Madill88fc6da2018-08-30 16:18:36 -04001167 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001168}
1169
1170const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1171{
1172 return mActiveTextures;
1173}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001174
1175void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1176{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001177 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001178 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001179}
1180
1181void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1182{
1183 if (dirtyMask.any())
1184 {
1185 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001186 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001187 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001188}
1189
1190angle::Result ContextVk::updateDefaultAttributes()
1191{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001192 ASSERT(mDirtyDefaultAttribsMask.any());
Jamie Madill5a4c9322018-07-16 11:01:58 -04001193
Jamie Madill88fc6da2018-08-30 16:18:36 -04001194 for (size_t attribIndex : mDirtyDefaultAttribsMask)
Jamie Madill5a4c9322018-07-16 11:01:58 -04001195 {
1196 ANGLE_TRY(updateDefaultAttribute(attribIndex))
1197 }
1198
Jamie Madill88fc6da2018-08-30 16:18:36 -04001199 mDirtyDefaultAttribsMask.reset();
Jamie Madill5a4c9322018-07-16 11:01:58 -04001200 return angle::Result::Continue();
1201}
1202
1203angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1204{
1205 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1206
1207 defaultBuffer.releaseRetainedBuffers(mRenderer);
1208
1209 uint8_t *ptr;
1210 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001211 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001212 ANGLE_TRY(
1213 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1214
1215 const gl::State &glState = mState.getState();
1216 const gl::VertexAttribCurrentValueData &defaultValue =
1217 glState.getVertexAttribCurrentValues()[attribIndex];
1218
1219 ASSERT(defaultValue.Type == GL_FLOAT);
1220
1221 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1222
1223 ANGLE_TRY(defaultBuffer.flush(this));
1224
Jamie Madill37386b02018-08-30 16:18:37 -04001225 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1226 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001227 return angle::Result::Continue();
1228}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001229} // namespace rx