blob: b449bd1e22b9fc3788908f966887d7125153b283 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Jamie Madillc9d442d2016-01-20 11:17:24 -050011#include "common/BitSetIterator.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050012#include "libANGLE/Context.h"
13#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050014#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050015#include "libANGLE/Framebuffer.h"
16#include "libANGLE/FramebufferAttachment.h"
17#include "libANGLE/Query.h"
18#include "libANGLE/VertexArray.h"
19#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040020
21namespace gl
22{
Geoff Lang76b10c92014-09-05 16:28:14 -040023
Shannon Woods53a94a82014-06-24 15:20:36 -040024State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050025 : mMaxDrawBuffers(0),
26 mMaxCombinedTextureImageUnits(0),
27 mDepthClearValue(0),
28 mStencilClearValue(0),
29 mScissorTest(false),
30 mSampleCoverage(false),
31 mSampleCoverageValue(0),
32 mSampleCoverageInvert(false),
33 mStencilRef(0),
34 mStencilBackRef(0),
35 mLineWidth(0),
36 mGenerateMipmapHint(GL_NONE),
37 mFragmentShaderDerivativeHint(GL_NONE),
38 mNearZ(0),
39 mFarZ(0),
40 mReadFramebuffer(nullptr),
41 mDrawFramebuffer(nullptr),
42 mProgram(nullptr),
43 mVertexArray(nullptr),
44 mActiveSampler(0),
45 mPrimitiveRestart(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040046{
Geoff Lang76b10c92014-09-05 16:28:14 -040047}
48
49State::~State()
50{
51 reset();
52}
53
Geoff Lang70d0f492015-12-10 17:45:46 -050054void State::initialize(const Caps &caps,
55 const Extensions &extensions,
56 GLuint clientVersion,
57 bool debug)
Geoff Lang76b10c92014-09-05 16:28:14 -040058{
Shannon Woods2df6a602014-09-26 16:12:07 -040059 mMaxDrawBuffers = caps.maxDrawBuffers;
60 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040061
Jamie Madillf75ab352015-03-16 10:46:52 -040062 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040063
64 mDepthClearValue = 1.0f;
65 mStencilClearValue = 0;
66
67 mRasterizer.rasterizerDiscard = false;
68 mRasterizer.cullFace = false;
69 mRasterizer.cullMode = GL_BACK;
70 mRasterizer.frontFace = GL_CCW;
71 mRasterizer.polygonOffsetFill = false;
72 mRasterizer.polygonOffsetFactor = 0.0f;
73 mRasterizer.polygonOffsetUnits = 0.0f;
74 mRasterizer.pointDrawMode = false;
75 mRasterizer.multiSample = false;
76 mScissorTest = false;
77 mScissor.x = 0;
78 mScissor.y = 0;
79 mScissor.width = 0;
80 mScissor.height = 0;
81
82 mBlend.blend = false;
83 mBlend.sourceBlendRGB = GL_ONE;
84 mBlend.sourceBlendAlpha = GL_ONE;
85 mBlend.destBlendRGB = GL_ZERO;
86 mBlend.destBlendAlpha = GL_ZERO;
87 mBlend.blendEquationRGB = GL_FUNC_ADD;
88 mBlend.blendEquationAlpha = GL_FUNC_ADD;
89 mBlend.sampleAlphaToCoverage = false;
90 mBlend.dither = true;
91
92 mBlendColor.red = 0;
93 mBlendColor.green = 0;
94 mBlendColor.blue = 0;
95 mBlendColor.alpha = 0;
96
97 mDepthStencil.depthTest = false;
98 mDepthStencil.depthFunc = GL_LESS;
99 mDepthStencil.depthMask = true;
100 mDepthStencil.stencilTest = false;
101 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700102 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
103 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400104 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700105 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
106 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400107 mDepthStencil.stencilFail = GL_KEEP;
108 mDepthStencil.stencilPassDepthFail = GL_KEEP;
109 mDepthStencil.stencilPassDepthPass = GL_KEEP;
110 mDepthStencil.stencilBackFail = GL_KEEP;
111 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
112 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
113
114 mStencilRef = 0;
115 mStencilBackRef = 0;
116
117 mSampleCoverage = false;
118 mSampleCoverageValue = 1.0f;
119 mSampleCoverageInvert = false;
120 mGenerateMipmapHint = GL_DONT_CARE;
121 mFragmentShaderDerivativeHint = GL_DONT_CARE;
122
123 mLineWidth = 1.0f;
124
125 mViewport.x = 0;
126 mViewport.y = 0;
127 mViewport.width = 0;
128 mViewport.height = 0;
129 mNearZ = 0.0f;
130 mFarZ = 1.0f;
131
132 mBlend.colorMaskRed = true;
133 mBlend.colorMaskGreen = true;
134 mBlend.colorMaskBlue = true;
135 mBlend.colorMaskAlpha = true;
136
Geoff Lang76b10c92014-09-05 16:28:14 -0400137 mActiveSampler = 0;
138
Shannon Woods23e05002014-09-22 19:07:27 -0400139 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400140
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400141 mUniformBuffers.resize(caps.maxCombinedUniformBlocks);
142
Geoff Lang76b10c92014-09-05 16:28:14 -0400143 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
144 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
145 if (clientVersion >= 3)
Shannon Woods53a94a82014-06-24 15:20:36 -0400146 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400147 // TODO: These could also be enabled via extension
148 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
149 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400150 }
Ian Ewellbda75592016-04-18 17:25:54 -0400151 if (extensions.eglImageExternal || extensions.eglStreamConsumerExternal)
152 {
153 mSamplerTextures[GL_TEXTURE_EXTERNAL_OES].resize(caps.maxCombinedTextureImageUnits);
154 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400155
Geoff Lang76b10c92014-09-05 16:28:14 -0400156 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400157
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500158 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
159 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
160 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
161 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400162
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500163 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400164
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500165 mReadFramebuffer = nullptr;
166 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500167
168 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500169
170 mDebug.setOutputEnabled(debug);
171 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Shannon Woods53a94a82014-06-24 15:20:36 -0400172}
173
Geoff Lang76b10c92014-09-05 16:28:14 -0400174void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400175{
Geoff Lang76b10c92014-09-05 16:28:14 -0400176 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400177 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400178 TextureBindingVector &textureVector = bindingVec->second;
179 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400180 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400181 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400182 }
183 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400184 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
185 {
186 mSamplers[samplerIdx].set(NULL);
187 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400188
Shannon Woods53a94a82014-06-24 15:20:36 -0400189 mArrayBuffer.set(NULL);
190 mRenderbuffer.set(NULL);
191
Geoff Lang7dd2e102014-11-10 15:19:26 -0500192 if (mProgram)
193 {
194 mProgram->release();
195 }
196 mProgram = NULL;
197
Shannon Woods53a94a82014-06-24 15:20:36 -0400198 mTransformFeedback.set(NULL);
199
200 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
201 {
202 i->second.set(NULL);
203 }
204
205 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400206 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400207 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400208 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400209 }
210
Shannon Woods53a94a82014-06-24 15:20:36 -0400211 mCopyReadBuffer.set(NULL);
212 mCopyWriteBuffer.set(NULL);
213
214 mPack.pixelBuffer.set(NULL);
215 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500216
217 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400218
219 // TODO(jmadill): Is this necessary?
220 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400221}
222
223const RasterizerState &State::getRasterizerState() const
224{
225 return mRasterizer;
226}
227
228const BlendState &State::getBlendState() const
229{
230 return mBlend;
231}
232
233const DepthStencilState &State::getDepthStencilState() const
234{
235 return mDepthStencil;
236}
237
Jamie Madillf75ab352015-03-16 10:46:52 -0400238void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400239{
240 mColorClearValue.red = red;
241 mColorClearValue.green = green;
242 mColorClearValue.blue = blue;
243 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400244 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400245}
246
Jamie Madillf75ab352015-03-16 10:46:52 -0400247void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400248{
249 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400250 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400251}
252
Jamie Madillf75ab352015-03-16 10:46:52 -0400253void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400254{
255 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400256 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400257}
258
Shannon Woods53a94a82014-06-24 15:20:36 -0400259void State::setColorMask(bool red, bool green, bool blue, bool alpha)
260{
261 mBlend.colorMaskRed = red;
262 mBlend.colorMaskGreen = green;
263 mBlend.colorMaskBlue = blue;
264 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400265 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400266}
267
268void State::setDepthMask(bool mask)
269{
270 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400271 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400272}
273
274bool State::isRasterizerDiscardEnabled() const
275{
276 return mRasterizer.rasterizerDiscard;
277}
278
279void State::setRasterizerDiscard(bool enabled)
280{
281 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400282 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400283}
284
285bool State::isCullFaceEnabled() const
286{
287 return mRasterizer.cullFace;
288}
289
290void State::setCullFace(bool enabled)
291{
292 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400293 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400294}
295
296void State::setCullMode(GLenum mode)
297{
298 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400299 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400300}
301
302void State::setFrontFace(GLenum front)
303{
304 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400305 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400306}
307
308bool State::isDepthTestEnabled() const
309{
310 return mDepthStencil.depthTest;
311}
312
313void State::setDepthTest(bool enabled)
314{
315 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400316 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400317}
318
319void State::setDepthFunc(GLenum depthFunc)
320{
321 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400322 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400323}
324
325void State::setDepthRange(float zNear, float zFar)
326{
327 mNearZ = zNear;
328 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400329 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400330}
331
Geoff Langd42f5b82015-04-16 14:03:29 -0400332float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400333{
Geoff Langd42f5b82015-04-16 14:03:29 -0400334 return mNearZ;
335}
336
337float State::getFarPlane() const
338{
339 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400340}
341
342bool State::isBlendEnabled() const
343{
344 return mBlend.blend;
345}
346
347void State::setBlend(bool enabled)
348{
349 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400350 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400351}
352
353void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
354{
355 mBlend.sourceBlendRGB = sourceRGB;
356 mBlend.destBlendRGB = destRGB;
357 mBlend.sourceBlendAlpha = sourceAlpha;
358 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400359 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400360}
361
362void State::setBlendColor(float red, float green, float blue, float alpha)
363{
364 mBlendColor.red = red;
365 mBlendColor.green = green;
366 mBlendColor.blue = blue;
367 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400368 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400369}
370
371void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
372{
373 mBlend.blendEquationRGB = rgbEquation;
374 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400375 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400376}
377
378const ColorF &State::getBlendColor() const
379{
380 return mBlendColor;
381}
382
383bool State::isStencilTestEnabled() const
384{
385 return mDepthStencil.stencilTest;
386}
387
388void State::setStencilTest(bool enabled)
389{
390 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400391 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400392}
393
394void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
395{
396 mDepthStencil.stencilFunc = stencilFunc;
397 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
398 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400399 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400400}
401
402void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
403{
404 mDepthStencil.stencilBackFunc = stencilBackFunc;
405 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
406 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400407 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400408}
409
410void State::setStencilWritemask(GLuint stencilWritemask)
411{
412 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400413 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400414}
415
416void State::setStencilBackWritemask(GLuint stencilBackWritemask)
417{
418 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400419 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400420}
421
422void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
423{
424 mDepthStencil.stencilFail = stencilFail;
425 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
426 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400427 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400428}
429
430void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
431{
432 mDepthStencil.stencilBackFail = stencilBackFail;
433 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
434 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400435 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400436}
437
438GLint State::getStencilRef() const
439{
440 return mStencilRef;
441}
442
443GLint State::getStencilBackRef() const
444{
445 return mStencilBackRef;
446}
447
448bool State::isPolygonOffsetFillEnabled() const
449{
450 return mRasterizer.polygonOffsetFill;
451}
452
453void State::setPolygonOffsetFill(bool enabled)
454{
Jamie Madill1b94d432015-08-07 13:23:23 -0400455 mRasterizer.polygonOffsetFill = enabled;
456 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400457}
458
459void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
460{
461 // An application can pass NaN values here, so handle this gracefully
462 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
463 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400464 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400465}
466
467bool State::isSampleAlphaToCoverageEnabled() const
468{
469 return mBlend.sampleAlphaToCoverage;
470}
471
472void State::setSampleAlphaToCoverage(bool enabled)
473{
474 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400475 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400476}
477
478bool State::isSampleCoverageEnabled() const
479{
480 return mSampleCoverage;
481}
482
483void State::setSampleCoverage(bool enabled)
484{
485 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400486 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400487}
488
489void State::setSampleCoverageParams(GLclampf value, bool invert)
490{
491 mSampleCoverageValue = value;
492 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400493 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400494}
495
Geoff Lang0fbb6002015-04-16 11:11:53 -0400496GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400497{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400498 return mSampleCoverageValue;
499}
Shannon Woods53a94a82014-06-24 15:20:36 -0400500
Geoff Lang0fbb6002015-04-16 11:11:53 -0400501bool State::getSampleCoverageInvert() const
502{
503 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400504}
505
506bool State::isScissorTestEnabled() const
507{
508 return mScissorTest;
509}
510
511void State::setScissorTest(bool enabled)
512{
513 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400514 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400515}
516
517void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
518{
519 mScissor.x = x;
520 mScissor.y = y;
521 mScissor.width = width;
522 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400523 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400524}
525
526const Rectangle &State::getScissor() const
527{
528 return mScissor;
529}
530
531bool State::isDitherEnabled() const
532{
533 return mBlend.dither;
534}
535
536void State::setDither(bool enabled)
537{
538 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400539 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400540}
541
Jamie Madillb4b53c52015-02-03 15:22:48 -0500542bool State::isPrimitiveRestartEnabled() const
543{
544 return mPrimitiveRestart;
545}
546
547void State::setPrimitiveRestart(bool enabled)
548{
549 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400550 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500551}
552
Shannon Woods53a94a82014-06-24 15:20:36 -0400553void State::setEnableFeature(GLenum feature, bool enabled)
554{
555 switch (feature)
556 {
557 case GL_CULL_FACE: setCullFace(enabled); break;
558 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
559 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
560 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
561 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
562 case GL_STENCIL_TEST: setStencilTest(enabled); break;
563 case GL_DEPTH_TEST: setDepthTest(enabled); break;
564 case GL_BLEND: setBlend(enabled); break;
565 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500566 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400567 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500568 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
569 mDebug.setOutputSynchronous(enabled);
570 break;
571 case GL_DEBUG_OUTPUT:
572 mDebug.setOutputEnabled(enabled);
573 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400574 default: UNREACHABLE();
575 }
576}
577
578bool State::getEnableFeature(GLenum feature)
579{
580 switch (feature)
581 {
582 case GL_CULL_FACE: return isCullFaceEnabled();
583 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
584 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
585 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
586 case GL_SCISSOR_TEST: return isScissorTestEnabled();
587 case GL_STENCIL_TEST: return isStencilTestEnabled();
588 case GL_DEPTH_TEST: return isDepthTestEnabled();
589 case GL_BLEND: return isBlendEnabled();
590 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500591 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400592 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500593 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
594 return mDebug.isOutputSynchronous();
595 case GL_DEBUG_OUTPUT:
596 return mDebug.isOutputEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400597 default: UNREACHABLE(); return false;
598 }
599}
600
601void State::setLineWidth(GLfloat width)
602{
603 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400604 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400605}
606
Geoff Lang4b3f4162015-04-16 13:22:05 -0400607float State::getLineWidth() const
608{
609 return mLineWidth;
610}
611
Shannon Woods53a94a82014-06-24 15:20:36 -0400612void State::setGenerateMipmapHint(GLenum hint)
613{
614 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400615 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400616}
617
618void State::setFragmentShaderDerivativeHint(GLenum hint)
619{
620 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400621 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400622 // TODO: Propagate the hint to shader translator so we can write
623 // ddx, ddx_coarse, or ddx_fine depending on the hint.
624 // Ignore for now. It is valid for implementations to ignore hint.
625}
626
627void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
628{
629 mViewport.x = x;
630 mViewport.y = y;
631 mViewport.width = width;
632 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400633 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400634}
635
636const Rectangle &State::getViewport() const
637{
638 return mViewport;
639}
640
641void State::setActiveSampler(unsigned int active)
642{
643 mActiveSampler = active;
644}
645
646unsigned int State::getActiveSampler() const
647{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700648 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400649}
650
Geoff Lang76b10c92014-09-05 16:28:14 -0400651void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400652{
Geoff Lang76b10c92014-09-05 16:28:14 -0400653 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400654}
655
Jamie Madillc29968b2016-01-20 11:17:23 -0500656Texture *State::getTargetTexture(GLenum target) const
657{
658 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
659}
660
Geoff Lang76b10c92014-09-05 16:28:14 -0400661Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400662{
Jamie Madill5864ac22015-01-12 14:43:07 -0500663 const auto it = mSamplerTextures.find(type);
664 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400665 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500666 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400667}
668
Geoff Lang76b10c92014-09-05 16:28:14 -0400669GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400670{
Jamie Madill5864ac22015-01-12 14:43:07 -0500671 const auto it = mSamplerTextures.find(type);
672 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400673 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500674 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400675}
676
Jamie Madille6382c32014-11-07 15:05:26 -0500677void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400678{
679 // Textures have a detach method on State rather than a simple
680 // removeBinding, because the zero/null texture objects are managed
681 // separately, and don't have to go through the Context's maps or
682 // the ResourceManager.
683
684 // [OpenGL ES 2.0.24] section 3.8 page 84:
685 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
686 // rebound to texture object zero
687
Geoff Lang76b10c92014-09-05 16:28:14 -0400688 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400689 {
Jamie Madille6382c32014-11-07 15:05:26 -0500690 GLenum textureType = bindingVec->first;
Geoff Lang76b10c92014-09-05 16:28:14 -0400691 TextureBindingVector &textureVector = bindingVec->second;
692 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400693 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400694 BindingPointer<Texture> &binding = textureVector[textureIdx];
695 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400696 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500697 auto it = zeroTextures.find(textureType);
698 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500699 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500700 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400701 }
702 }
703 }
704
705 // [OpenGL ES 2.0.24] section 4.4 page 112:
706 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
707 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
708 // image was attached in the currently bound framebuffer.
709
710 if (mReadFramebuffer)
711 {
712 mReadFramebuffer->detachTexture(texture);
713 }
714
715 if (mDrawFramebuffer)
716 {
717 mDrawFramebuffer->detachTexture(texture);
718 }
719}
720
Jamie Madille6382c32014-11-07 15:05:26 -0500721void State::initializeZeroTextures(const TextureMap &zeroTextures)
722{
723 for (const auto &zeroTexture : zeroTextures)
724 {
725 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
726
727 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
728 {
729 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
730 }
731 }
732}
733
Shannon Woods53a94a82014-06-24 15:20:36 -0400734void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
735{
736 mSamplers[textureUnit].set(sampler);
737}
738
739GLuint State::getSamplerId(GLuint textureUnit) const
740{
Geoff Lang76b10c92014-09-05 16:28:14 -0400741 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400742 return mSamplers[textureUnit].id();
743}
744
745Sampler *State::getSampler(GLuint textureUnit) const
746{
747 return mSamplers[textureUnit].get();
748}
749
750void State::detachSampler(GLuint sampler)
751{
752 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
753 // If a sampler object that is currently bound to one or more texture units is
754 // deleted, it is as though BindSampler is called once for each texture unit to
755 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400756 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400757 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400758 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
759 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400760 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400761 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400762 }
763 }
764}
765
766void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
767{
768 mRenderbuffer.set(renderbuffer);
769}
770
771GLuint State::getRenderbufferId() const
772{
773 return mRenderbuffer.id();
774}
775
776Renderbuffer *State::getCurrentRenderbuffer()
777{
778 return mRenderbuffer.get();
779}
780
781void State::detachRenderbuffer(GLuint renderbuffer)
782{
783 // [OpenGL ES 2.0.24] section 4.4 page 109:
784 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
785 // had been executed with the target RENDERBUFFER and name of zero.
786
787 if (mRenderbuffer.id() == renderbuffer)
788 {
789 mRenderbuffer.set(NULL);
790 }
791
792 // [OpenGL ES 2.0.24] section 4.4 page 111:
793 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
794 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
795 // point to which this image was attached in the currently bound framebuffer.
796
797 Framebuffer *readFramebuffer = mReadFramebuffer;
798 Framebuffer *drawFramebuffer = mDrawFramebuffer;
799
800 if (readFramebuffer)
801 {
802 readFramebuffer->detachRenderbuffer(renderbuffer);
803 }
804
805 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
806 {
807 drawFramebuffer->detachRenderbuffer(renderbuffer);
808 }
809
810}
811
812void State::setReadFramebufferBinding(Framebuffer *framebuffer)
813{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500814 if (mReadFramebuffer == framebuffer)
815 return;
816
Shannon Woods53a94a82014-06-24 15:20:36 -0400817 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500818 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
819
820 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
821 {
822 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
823 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400824}
825
826void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
827{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500828 if (mDrawFramebuffer == framebuffer)
829 return;
830
Shannon Woods53a94a82014-06-24 15:20:36 -0400831 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500832 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
833
834 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
835 {
836 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
837 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400838}
839
840Framebuffer *State::getTargetFramebuffer(GLenum target) const
841{
842 switch (target)
843 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500844 case GL_READ_FRAMEBUFFER_ANGLE:
845 return mReadFramebuffer;
846 case GL_DRAW_FRAMEBUFFER_ANGLE:
847 case GL_FRAMEBUFFER:
848 return mDrawFramebuffer;
849 default:
850 UNREACHABLE();
851 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400852 }
853}
854
855Framebuffer *State::getReadFramebuffer()
856{
857 return mReadFramebuffer;
858}
859
860Framebuffer *State::getDrawFramebuffer()
861{
862 return mDrawFramebuffer;
863}
864
865const Framebuffer *State::getReadFramebuffer() const
866{
867 return mReadFramebuffer;
868}
869
870const Framebuffer *State::getDrawFramebuffer() const
871{
872 return mDrawFramebuffer;
873}
874
875bool State::removeReadFramebufferBinding(GLuint framebuffer)
876{
Jamie Madill77a72f62015-04-14 11:18:32 -0400877 if (mReadFramebuffer != nullptr &&
878 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400879 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500880 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400881 return true;
882 }
883
884 return false;
885}
886
887bool State::removeDrawFramebufferBinding(GLuint framebuffer)
888{
Jamie Madill77a72f62015-04-14 11:18:32 -0400889 if (mReadFramebuffer != nullptr &&
890 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400891 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500892 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400893 return true;
894 }
895
896 return false;
897}
898
899void State::setVertexArrayBinding(VertexArray *vertexArray)
900{
901 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000902 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500903
904 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
905 {
906 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
907 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400908}
909
910GLuint State::getVertexArrayId() const
911{
912 ASSERT(mVertexArray != NULL);
913 return mVertexArray->id();
914}
915
916VertexArray *State::getVertexArray() const
917{
918 ASSERT(mVertexArray != NULL);
919 return mVertexArray;
920}
921
922bool State::removeVertexArrayBinding(GLuint vertexArray)
923{
924 if (mVertexArray->id() == vertexArray)
925 {
926 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000927 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500928 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -0400929 return true;
930 }
931
932 return false;
933}
934
Geoff Lang7dd2e102014-11-10 15:19:26 -0500935void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400936{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500937 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400938 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500939 if (mProgram)
940 {
941 mProgram->release();
942 }
943
944 mProgram = newProgram;
945
946 if (mProgram)
947 {
948 newProgram->addRef();
949 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400950 }
951}
952
Geoff Lang7dd2e102014-11-10 15:19:26 -0500953Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400954{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500955 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -0400956}
957
958void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
959{
960 mTransformFeedback.set(transformFeedback);
961}
962
963TransformFeedback *State::getCurrentTransformFeedback() const
964{
965 return mTransformFeedback.get();
966}
967
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000968bool State::isTransformFeedbackActiveUnpaused() const
969{
970 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -0400971 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000972}
973
Shannon Woods53a94a82014-06-24 15:20:36 -0400974void State::detachTransformFeedback(GLuint transformFeedback)
975{
976 if (mTransformFeedback.id() == transformFeedback)
977 {
978 mTransformFeedback.set(NULL);
979 }
980}
981
982bool State::isQueryActive() const
983{
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500984 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -0400985 {
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500986 if (iter.second.get() != NULL)
987 {
988 return true;
989 }
990 }
991
992 return false;
993}
994
995bool State::isQueryActive(Query *query) const
996{
997 for (auto &iter : mActiveQueries)
998 {
999 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001000 {
1001 return true;
1002 }
1003 }
1004
1005 return false;
1006}
1007
1008void State::setActiveQuery(GLenum target, Query *query)
1009{
1010 mActiveQueries[target].set(query);
1011}
1012
1013GLuint State::getActiveQueryId(GLenum target) const
1014{
1015 const Query *query = getActiveQuery(target);
1016 return (query ? query->id() : 0u);
1017}
1018
1019Query *State::getActiveQuery(GLenum target) const
1020{
Jamie Madill5864ac22015-01-12 14:43:07 -05001021 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001022
Jamie Madill5864ac22015-01-12 14:43:07 -05001023 // All query types should already exist in the activeQueries map
1024 ASSERT(it != mActiveQueries.end());
1025
1026 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001027}
1028
1029void State::setArrayBufferBinding(Buffer *buffer)
1030{
1031 mArrayBuffer.set(buffer);
1032}
1033
1034GLuint State::getArrayBufferId() const
1035{
1036 return mArrayBuffer.id();
1037}
1038
Shannon Woods53a94a82014-06-24 15:20:36 -04001039void State::setGenericUniformBufferBinding(Buffer *buffer)
1040{
1041 mGenericUniformBuffer.set(buffer);
1042}
1043
1044void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1045{
1046 mUniformBuffers[index].set(buffer, offset, size);
1047}
1048
Geoff Lang5d124a62015-09-15 13:03:27 -04001049const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001050{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001051 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001052 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001053}
1054
Shannon Woods53a94a82014-06-24 15:20:36 -04001055void State::setCopyReadBufferBinding(Buffer *buffer)
1056{
1057 mCopyReadBuffer.set(buffer);
1058}
1059
1060void State::setCopyWriteBufferBinding(Buffer *buffer)
1061{
1062 mCopyWriteBuffer.set(buffer);
1063}
1064
1065void State::setPixelPackBufferBinding(Buffer *buffer)
1066{
1067 mPack.pixelBuffer.set(buffer);
1068}
1069
1070void State::setPixelUnpackBufferBinding(Buffer *buffer)
1071{
1072 mUnpack.pixelBuffer.set(buffer);
1073}
1074
1075Buffer *State::getTargetBuffer(GLenum target) const
1076{
1077 switch (target)
1078 {
1079 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1080 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1081 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001082 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001083 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1084 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001085 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001086 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1087 default: UNREACHABLE(); return NULL;
1088 }
1089}
1090
Yuly Novikov5807a532015-12-03 13:01:22 -05001091void State::detachBuffer(GLuint bufferName)
1092{
1093 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1094 &mCopyWriteBuffer, &mPack.pixelBuffer,
1095 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1096 for (auto buffer : buffers)
1097 {
1098 if (buffer->id() == bufferName)
1099 {
1100 buffer->set(nullptr);
1101 }
1102 }
1103
1104 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1105 if (curTransformFeedback)
1106 {
1107 curTransformFeedback->detachBuffer(bufferName);
1108 }
1109
1110 getVertexArray()->detachBuffer(bufferName);
1111}
1112
Shannon Woods53a94a82014-06-24 15:20:36 -04001113void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1114{
1115 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001116 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001117}
1118
1119void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1120{
Shannon Woods23e05002014-09-22 19:07:27 -04001121 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001122 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001123 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001124}
1125
1126void State::setVertexAttribu(GLuint index, const GLuint values[4])
1127{
Shannon Woods23e05002014-09-22 19:07:27 -04001128 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001129 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001130 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001131}
1132
1133void State::setVertexAttribi(GLuint index, const GLint values[4])
1134{
Shannon Woods23e05002014-09-22 19:07:27 -04001135 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001136 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001137 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001138}
1139
Jamie Madill0b9e9032015-08-17 11:51:52 +00001140void State::setVertexAttribState(unsigned int attribNum,
1141 Buffer *boundBuffer,
1142 GLint size,
1143 GLenum type,
1144 bool normalized,
1145 bool pureInteger,
1146 GLsizei stride,
1147 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001148{
1149 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001150 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001151}
1152
1153void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1154{
1155 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001156 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001157}
1158
Shannon Woods53a94a82014-06-24 15:20:36 -04001159const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1160{
Shannon Woods23e05002014-09-22 19:07:27 -04001161 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001162 return mVertexAttribCurrentValues[attribNum];
1163}
1164
Shannon Woods53a94a82014-06-24 15:20:36 -04001165const void *State::getVertexAttribPointer(unsigned int attribNum) const
1166{
1167 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1168}
1169
1170void State::setPackAlignment(GLint alignment)
1171{
1172 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001173 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001174}
1175
1176GLint State::getPackAlignment() const
1177{
1178 return mPack.alignment;
1179}
1180
1181void State::setPackReverseRowOrder(bool reverseRowOrder)
1182{
1183 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001184 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001185}
1186
1187bool State::getPackReverseRowOrder() const
1188{
1189 return mPack.reverseRowOrder;
1190}
1191
Minmin Gongadff67b2015-10-14 10:34:45 -04001192void State::setPackRowLength(GLint rowLength)
1193{
1194 mPack.rowLength = rowLength;
1195 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1196}
1197
1198GLint State::getPackRowLength() const
1199{
1200 return mPack.rowLength;
1201}
1202
1203void State::setPackSkipRows(GLint skipRows)
1204{
1205 mPack.skipRows = skipRows;
1206 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1207}
1208
1209GLint State::getPackSkipRows() const
1210{
1211 return mPack.skipRows;
1212}
1213
1214void State::setPackSkipPixels(GLint skipPixels)
1215{
1216 mPack.skipPixels = skipPixels;
1217 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1218}
1219
1220GLint State::getPackSkipPixels() const
1221{
1222 return mPack.skipPixels;
1223}
1224
Shannon Woods53a94a82014-06-24 15:20:36 -04001225const PixelPackState &State::getPackState() const
1226{
1227 return mPack;
1228}
1229
Jamie Madill87de3622015-03-16 10:41:44 -04001230PixelPackState &State::getPackState()
1231{
1232 return mPack;
1233}
1234
Shannon Woods53a94a82014-06-24 15:20:36 -04001235void State::setUnpackAlignment(GLint alignment)
1236{
1237 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001238 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001239}
1240
1241GLint State::getUnpackAlignment() const
1242{
1243 return mUnpack.alignment;
1244}
1245
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001246void State::setUnpackRowLength(GLint rowLength)
1247{
1248 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001249 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001250}
1251
1252GLint State::getUnpackRowLength() const
1253{
1254 return mUnpack.rowLength;
1255}
1256
Minmin Gongadff67b2015-10-14 10:34:45 -04001257void State::setUnpackImageHeight(GLint imageHeight)
1258{
1259 mUnpack.imageHeight = imageHeight;
1260 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1261}
1262
1263GLint State::getUnpackImageHeight() const
1264{
1265 return mUnpack.imageHeight;
1266}
1267
1268void State::setUnpackSkipImages(GLint skipImages)
1269{
1270 mUnpack.skipImages = skipImages;
1271 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1272}
1273
1274GLint State::getUnpackSkipImages() const
1275{
1276 return mUnpack.skipImages;
1277}
1278
1279void State::setUnpackSkipRows(GLint skipRows)
1280{
1281 mUnpack.skipRows = skipRows;
1282 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1283}
1284
1285GLint State::getUnpackSkipRows() const
1286{
1287 return mUnpack.skipRows;
1288}
1289
1290void State::setUnpackSkipPixels(GLint skipPixels)
1291{
1292 mUnpack.skipPixels = skipPixels;
1293 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1294}
1295
1296GLint State::getUnpackSkipPixels() const
1297{
1298 return mUnpack.skipPixels;
1299}
1300
Shannon Woods53a94a82014-06-24 15:20:36 -04001301const PixelUnpackState &State::getUnpackState() const
1302{
1303 return mUnpack;
1304}
1305
Jamie Madill67102f02015-03-16 10:41:42 -04001306PixelUnpackState &State::getUnpackState()
1307{
1308 return mUnpack;
1309}
1310
Geoff Lang70d0f492015-12-10 17:45:46 -05001311const Debug &State::getDebug() const
1312{
1313 return mDebug;
1314}
1315
1316Debug &State::getDebug()
1317{
1318 return mDebug;
1319}
1320
Shannon Woods53a94a82014-06-24 15:20:36 -04001321void State::getBooleanv(GLenum pname, GLboolean *params)
1322{
1323 switch (pname)
1324 {
1325 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1326 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1327 case GL_COLOR_WRITEMASK:
1328 params[0] = mBlend.colorMaskRed;
1329 params[1] = mBlend.colorMaskGreen;
1330 params[2] = mBlend.colorMaskBlue;
1331 params[3] = mBlend.colorMaskAlpha;
1332 break;
1333 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1334 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1335 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1336 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1337 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1338 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1339 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1340 case GL_BLEND: *params = mBlend.blend; break;
1341 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001342 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1343 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001344 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1345 *params = mPrimitiveRestart;
1346 break;
Geoff Langab831f02015-12-01 09:39:10 -05001347 case GL_RASTERIZER_DISCARD:
1348 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1349 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001350 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1351 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1352 break;
1353 case GL_DEBUG_OUTPUT:
1354 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1355 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001356 default:
1357 UNREACHABLE();
1358 break;
1359 }
1360}
1361
1362void State::getFloatv(GLenum pname, GLfloat *params)
1363{
1364 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1365 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1366 // GetIntegerv as its native query function. As it would require conversion in any
1367 // case, this should make no difference to the calling application.
1368 switch (pname)
1369 {
1370 case GL_LINE_WIDTH: *params = mLineWidth; break;
1371 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1372 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1373 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1374 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1375 case GL_DEPTH_RANGE:
1376 params[0] = mNearZ;
1377 params[1] = mFarZ;
1378 break;
1379 case GL_COLOR_CLEAR_VALUE:
1380 params[0] = mColorClearValue.red;
1381 params[1] = mColorClearValue.green;
1382 params[2] = mColorClearValue.blue;
1383 params[3] = mColorClearValue.alpha;
1384 break;
1385 case GL_BLEND_COLOR:
1386 params[0] = mBlendColor.red;
1387 params[1] = mBlendColor.green;
1388 params[2] = mBlendColor.blue;
1389 params[3] = mBlendColor.alpha;
1390 break;
1391 default:
1392 UNREACHABLE();
1393 break;
1394 }
1395}
1396
Jamie Madill9082b982016-04-27 15:21:51 -04001397void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001398{
1399 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1400 {
1401 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001402 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001403 Framebuffer *framebuffer = mDrawFramebuffer;
1404 *params = framebuffer->getDrawBufferState(colorAttachment);
1405 return;
1406 }
1407
1408 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1409 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1410 // GetIntegerv as its native query function. As it would require conversion in any
1411 // case, this should make no difference to the calling application. You may find it in
1412 // State::getFloatv.
1413 switch (pname)
1414 {
1415 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001416 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001417 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1418 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1419 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1420 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1421 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001422 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001423 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1424 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001425 case GL_PACK_ROW_LENGTH:
1426 *params = mPack.rowLength;
1427 break;
1428 case GL_PACK_SKIP_ROWS:
1429 *params = mPack.skipRows;
1430 break;
1431 case GL_PACK_SKIP_PIXELS:
1432 *params = mPack.skipPixels;
1433 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001434 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001435 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001436 case GL_UNPACK_IMAGE_HEIGHT:
1437 *params = mUnpack.imageHeight;
1438 break;
1439 case GL_UNPACK_SKIP_IMAGES:
1440 *params = mUnpack.skipImages;
1441 break;
1442 case GL_UNPACK_SKIP_ROWS:
1443 *params = mUnpack.skipRows;
1444 break;
1445 case GL_UNPACK_SKIP_PIXELS:
1446 *params = mUnpack.skipPixels;
1447 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001448 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1449 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001450 case GL_ACTIVE_TEXTURE:
1451 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1452 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001453 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1454 case GL_STENCIL_REF: *params = mStencilRef; break;
1455 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1456 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1457 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1458 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1459 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1460 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1461 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1462 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1463 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1464 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1465 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1466 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1467 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1468 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1469 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1470 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1471 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1472 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1473 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1474 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001475 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1476 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001477 case GL_SAMPLE_BUFFERS:
1478 case GL_SAMPLES:
1479 {
1480 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001481 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001482 {
1483 switch (pname)
1484 {
1485 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001486 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001487 {
1488 *params = 1;
1489 }
1490 else
1491 {
1492 *params = 0;
1493 }
1494 break;
1495 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001496 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001497 break;
1498 }
1499 }
1500 else
1501 {
1502 *params = 0;
1503 }
1504 }
1505 break;
1506 case GL_VIEWPORT:
1507 params[0] = mViewport.x;
1508 params[1] = mViewport.y;
1509 params[2] = mViewport.width;
1510 params[3] = mViewport.height;
1511 break;
1512 case GL_SCISSOR_BOX:
1513 params[0] = mScissor.x;
1514 params[1] = mScissor.y;
1515 params[2] = mScissor.width;
1516 params[3] = mScissor.height;
1517 break;
1518 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1519 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1520 case GL_RED_BITS:
1521 case GL_GREEN_BITS:
1522 case GL_BLUE_BITS:
1523 case GL_ALPHA_BITS:
1524 {
1525 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001526 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001527
1528 if (colorbuffer)
1529 {
1530 switch (pname)
1531 {
1532 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1533 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1534 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1535 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1536 }
1537 }
1538 else
1539 {
1540 *params = 0;
1541 }
1542 }
1543 break;
1544 case GL_DEPTH_BITS:
1545 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001546 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1547 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001548
1549 if (depthbuffer)
1550 {
1551 *params = depthbuffer->getDepthSize();
1552 }
1553 else
1554 {
1555 *params = 0;
1556 }
1557 }
1558 break;
1559 case GL_STENCIL_BITS:
1560 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001561 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1562 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001563
1564 if (stencilbuffer)
1565 {
1566 *params = stencilbuffer->getStencilSize();
1567 }
1568 else
1569 {
1570 *params = 0;
1571 }
1572 }
1573 break;
1574 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001575 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001576 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001577 break;
1578 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001579 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001580 *params =
1581 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001582 break;
1583 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001584 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001585 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001586 break;
1587 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001588 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001589 *params =
1590 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001591 break;
1592 case GL_UNIFORM_BUFFER_BINDING:
1593 *params = mGenericUniformBuffer.id();
1594 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001595 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001596 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001597 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001598 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001599 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001600 break;
1601 case GL_COPY_READ_BUFFER_BINDING:
1602 *params = mCopyReadBuffer.id();
1603 break;
1604 case GL_COPY_WRITE_BUFFER_BINDING:
1605 *params = mCopyWriteBuffer.id();
1606 break;
1607 case GL_PIXEL_PACK_BUFFER_BINDING:
1608 *params = mPack.pixelBuffer.id();
1609 break;
1610 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1611 *params = mUnpack.pixelBuffer.id();
1612 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001613 case GL_READ_BUFFER:
1614 *params = mReadFramebuffer->getReadBufferState();
1615 break;
1616 case GL_SAMPLER_BINDING:
1617 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1618 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1619 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001620 case GL_DEBUG_LOGGED_MESSAGES:
1621 *params = static_cast<GLint>(mDebug.getMessageCount());
1622 break;
1623 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1624 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1625 break;
1626 case GL_DEBUG_GROUP_STACK_DEPTH:
1627 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1628 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001629 default:
1630 UNREACHABLE();
1631 break;
1632 }
1633}
1634
Geoff Lang70d0f492015-12-10 17:45:46 -05001635void State::getPointerv(GLenum pname, void **params) const
1636{
1637 switch (pname)
1638 {
1639 case GL_DEBUG_CALLBACK_FUNCTION:
1640 *params = reinterpret_cast<void *>(mDebug.getCallback());
1641 break;
1642 case GL_DEBUG_CALLBACK_USER_PARAM:
1643 *params = const_cast<void *>(mDebug.getUserParam());
1644 break;
1645 default:
1646 UNREACHABLE();
1647 break;
1648 }
1649}
1650
Shannon Woods53a94a82014-06-24 15:20:36 -04001651bool State::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1652{
1653 switch (target)
1654 {
1655 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001656 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001657 {
Geoff Lang045536b2015-03-27 15:17:18 -04001658 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001659 }
1660 break;
1661 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001662 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001663 {
1664 *data = mUniformBuffers[index].id();
1665 }
1666 break;
1667 default:
1668 return false;
1669 }
1670
1671 return true;
1672}
1673
1674bool State::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1675{
1676 switch (target)
1677 {
1678 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001679 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001680 {
Geoff Lang045536b2015-03-27 15:17:18 -04001681 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001682 }
1683 break;
1684 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001685 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001686 {
Geoff Lang045536b2015-03-27 15:17:18 -04001687 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001688 }
1689 break;
1690 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001691 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001692 {
1693 *data = mUniformBuffers[index].getOffset();
1694 }
1695 break;
1696 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001697 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001698 {
1699 *data = mUniformBuffers[index].getSize();
1700 }
1701 break;
1702 default:
1703 return false;
1704 }
1705
1706 return true;
1707}
1708
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001709bool State::hasMappedBuffer(GLenum target) const
1710{
1711 if (target == GL_ARRAY_BUFFER)
1712 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001713 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001714 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001715 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001716 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001717 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001718 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001719 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1720 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1721 {
1722 return true;
1723 }
1724 }
1725
1726 return false;
1727 }
1728 else
1729 {
1730 Buffer *buffer = getTargetBuffer(target);
1731 return (buffer && buffer->isMapped());
1732 }
1733}
1734
Jamie Madillc9d442d2016-01-20 11:17:24 -05001735void State::syncDirtyObjects()
1736{
1737 if (!mDirtyObjects.any())
1738 return;
1739
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001740 syncDirtyObjects(mDirtyObjects);
1741}
1742
1743void State::syncDirtyObjects(const DirtyObjects &bitset)
1744{
1745 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001746 {
1747 switch (dirtyObject)
1748 {
1749 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001750 ASSERT(mReadFramebuffer);
1751 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001752 break;
1753 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001754 ASSERT(mDrawFramebuffer);
1755 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001756 break;
1757 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001758 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001759 mVertexArray->syncImplState();
1760 break;
1761 case DIRTY_OBJECT_PROGRAM:
1762 // TODO(jmadill): implement this
1763 break;
1764 default:
1765 UNREACHABLE();
1766 break;
1767 }
1768 }
1769
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001770 mDirtyObjects &= ~bitset;
1771}
1772
1773void State::syncDirtyObject(GLenum target)
1774{
1775 DirtyObjects localSet;
1776
1777 switch (target)
1778 {
1779 case GL_READ_FRAMEBUFFER:
1780 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1781 break;
1782 case GL_DRAW_FRAMEBUFFER:
1783 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1784 break;
1785 case GL_FRAMEBUFFER:
1786 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1787 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1788 break;
1789 case GL_VERTEX_ARRAY:
1790 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
1791 break;
1792 case GL_PROGRAM:
1793 localSet.set(DIRTY_OBJECT_PROGRAM);
1794 break;
1795 }
1796
1797 syncDirtyObjects(localSet);
1798}
1799
1800void State::setObjectDirty(GLenum target)
1801{
1802 switch (target)
1803 {
1804 case GL_READ_FRAMEBUFFER:
1805 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1806 break;
1807 case GL_DRAW_FRAMEBUFFER:
1808 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1809 break;
1810 case GL_FRAMEBUFFER:
1811 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1812 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1813 break;
1814 case GL_VERTEX_ARRAY:
1815 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1816 break;
1817 case GL_PROGRAM:
1818 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
1819 break;
1820 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001821}
Jamie Madillc9d442d2016-01-20 11:17:24 -05001822
1823} // namespace gl