blob: da765e2fbc047620c968e41720f56516d0fcd667 [file] [log] [blame]
Brian Paulab36c9a2001-01-24 04:56:19 +00001/* $Id: context.c,v 1.119 2001/01/24 04:56:19 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulb6bcae52001-01-23 23:39:36 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paulf9b97d92000-01-28 20:17:42 +000042#include "glapinoop.h"
Brian Paul9560f052000-01-31 23:11:39 +000043#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000044#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000045#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000048#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000051#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000052#include "teximage.h"
53#include "texobj.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "texture.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000055#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000056#include "varray.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057
58#include "math/m_translate.h"
59#include "math/m_vertices.h"
60#include "math/m_matrix.h"
61#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000062#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000063#endif
64
Brian Paul3b18a362000-09-26 15:27:20 +000065#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000066#include "Trace/tr_context.h"
67#include "Trace/tr_wrapper.h"
68#endif
69
jtgafb833d1999-08-19 00:55:39 +000070
Keith Whitwell23caf202000-11-16 21:05:34 +000071#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000072int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000073/* | VERBOSE_PIPELINE */
74/* | VERBOSE_IMMEDIATE */
75/* | VERBOSE_VARRAY */
76/* | VERBOSE_TEXTURE */
77/* | VERBOSE_API */
78/* | VERBOSE_DRIVER */
79/* | VERBOSE_STATE */
Keith Whitwell23caf202000-11-16 21:05:34 +000080/* | VERBOSE_DISPLAY_LIST */
81;
82#endif
83
84#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000085int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000086/* | DEBUG_ALWAYS_FLUSH */
87;
88#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000089
90/**********************************************************************/
91/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
92/**********************************************************************/
93
94static GLboolean
95_mesa_DestroyContext(__GLcontext *gc)
96{
97 if (gc) {
98 _mesa_free_context_data(gc);
99 (*gc->imports.free)(gc, gc);
100 }
101 return GL_TRUE;
102}
103
104
105/* exported OpenGL SI interface */
106__GLcontext *
107__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
108{
109 GLcontext *ctx;
110
111 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
112 if (ctx == NULL) {
113 return NULL;
114 }
115 ctx->imports = *imports;
116
117 _mesa_initialize_visual(&ctx->Visual,
118 modes->rgbMode,
119 modes->doubleBufferMode,
120 modes->stereoMode,
121 modes->redBits,
122 modes->greenBits,
123 modes->blueBits,
124 modes->alphaBits,
125 modes->indexBits,
126 modes->depthBits,
127 modes->stencilBits,
128 modes->accumRedBits,
129 modes->accumGreenBits,
130 modes->accumBlueBits,
131 modes->accumAlphaBits,
132 0);
133
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000134 /* KW: was imports->wscx */
135 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000136
137 ctx->exports.destroyContext = _mesa_DestroyContext;
138
139 return ctx;
140}
141
142
143/* exported OpenGL SI interface */
144void
145__glCoreNopDispatch(void)
146{
147#if 0
148 /* SI */
149 __gl_dispatch = __glNopDispatchState;
150#else
151 /* Mesa */
152 _glapi_set_dispatch(NULL);
153#endif
154}
155
156
jtgafb833d1999-08-19 00:55:39 +0000157/**********************************************************************/
158/***** Context and Thread management *****/
159/**********************************************************************/
160
161
jtgafb833d1999-08-19 00:55:39 +0000162
jtgafb833d1999-08-19 00:55:39 +0000163/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000164/***** GL Visual allocation/destruction *****/
165/**********************************************************************/
166
167
168/*
169 * Allocate a new GLvisual object.
170 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000171 * dbFlag - double buffering?
172 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000173 * depthBits - requested bits per depth buffer value
174 * Any value in [0, 32] is acceptable but the actual
175 * depth type will be GLushort or GLuint as needed.
176 * stencilBits - requested minimum bits per stencil buffer value
177 * accumBits - requested minimum bits per accum buffer component
178 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
179 * red/green/blue/alphaBits - number of bits per color component
180 * in frame buffer for RGB(A) mode.
181 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000182 * Return: pointer to new GLvisual or NULL if requested parameters can't
183 * be met.
184 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000185GLvisual *
186_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000187 GLboolean dbFlag,
188 GLboolean stereoFlag,
189 GLint redBits,
190 GLint greenBits,
191 GLint blueBits,
192 GLint alphaBits,
193 GLint indexBits,
194 GLint depthBits,
195 GLint stencilBits,
196 GLint accumRedBits,
197 GLint accumGreenBits,
198 GLint accumBlueBits,
199 GLint accumAlphaBits,
200 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000201{
Brian Paul178a1c52000-04-22 01:05:00 +0000202 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
203 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000204 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000205 redBits, greenBits, blueBits, alphaBits,
206 indexBits, depthBits, stencilBits,
207 accumRedBits, accumGreenBits,
208 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000209 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000210 FREE(vis);
211 return NULL;
212 }
213 }
214 return vis;
215}
216
217
218/*
219 * Initialize the fields of the given GLvisual.
220 * Input: see _mesa_create_visual() above.
221 * Return: GL_TRUE = success
222 * GL_FALSE = failure.
223 */
224GLboolean
225_mesa_initialize_visual( GLvisual *vis,
226 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000227 GLboolean dbFlag,
228 GLboolean stereoFlag,
229 GLint redBits,
230 GLint greenBits,
231 GLint blueBits,
232 GLint alphaBits,
233 GLint indexBits,
234 GLint depthBits,
235 GLint stencilBits,
236 GLint accumRedBits,
237 GLint accumGreenBits,
238 GLint accumBlueBits,
239 GLint accumAlphaBits,
240 GLint numSamples )
241{
Brian Paulb6bcae52001-01-23 23:39:36 +0000242 (void) numSamples;
243
Brian Paul178a1c52000-04-22 01:05:00 +0000244 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000245
Brian Pauled30dfa2000-03-03 17:47:39 +0000246 /* This is to catch bad values from device drivers not updated for
247 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
248 * bad value now (a 1-bit depth buffer!?!).
249 */
250 assert(depthBits == 0 || depthBits > 1);
251
252 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000253 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000254 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000255 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000256 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000257 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000258 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000259 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000260 }
261 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000262 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000263 }
264 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000265 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000266 }
267 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000268 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000269 }
270
Brian Paulb6bcae52001-01-23 23:39:36 +0000271 vis->rgbMode = rgbFlag;
272 vis->doubleBufferMode = dbFlag;
273 vis->stereoMode = stereoFlag;
274 vis->redBits = redBits;
275 vis->greenBits = greenBits;
276 vis->blueBits = blueBits;
277 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000278
Brian Paulb6bcae52001-01-23 23:39:36 +0000279 vis->indexBits = indexBits;
280 vis->depthBits = depthBits;
281 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
282 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
283 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
284 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
285 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000286
Brian Paul178a1c52000-04-22 01:05:00 +0000287 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000288}
289
290
Brian Paulb371e0d2000-03-31 01:05:51 +0000291void
292_mesa_destroy_visual( GLvisual *vis )
293{
294 FREE(vis);
295}
296
297
Brian Paul4d053dd2000-01-14 04:45:47 +0000298/**********************************************************************/
299/***** GL Framebuffer allocation/destruction *****/
300/**********************************************************************/
301
302
303/*
304 * Create a new framebuffer. A GLframebuffer is a struct which
305 * encapsulates the depth, stencil and accum buffers and related
306 * parameters.
307 * Input: visual - a GLvisual pointer
308 * softwareDepth - create/use a software depth buffer?
309 * softwareStencil - create/use a software stencil buffer?
310 * softwareAccum - create/use a software accum buffer?
311 * softwareAlpha - create/use a software alpha buffer?
312
313 * Return: pointer to new GLframebuffer struct or NULL if error.
314 */
Brian Paul178a1c52000-04-22 01:05:00 +0000315GLframebuffer *
Brian Paulb1394fa2000-09-26 20:53:53 +0000316_mesa_create_framebuffer( GLvisual *visual,
317 GLboolean softwareDepth,
318 GLboolean softwareStencil,
319 GLboolean softwareAccum,
320 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000321{
Brian Paul178a1c52000-04-22 01:05:00 +0000322 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
323 assert(visual);
324 if (buffer) {
325 _mesa_initialize_framebuffer(buffer, visual,
326 softwareDepth, softwareStencil,
327 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000328 }
Brian Paul178a1c52000-04-22 01:05:00 +0000329 return buffer;
330}
331
332
333/*
334 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000335 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000336 */
337void
338_mesa_initialize_framebuffer( GLframebuffer *buffer,
339 GLvisual *visual,
340 GLboolean softwareDepth,
341 GLboolean softwareStencil,
342 GLboolean softwareAccum,
343 GLboolean softwareAlpha )
344{
345 assert(buffer);
346 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000347
348 /* sanity checks */
349 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000350 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000351 }
352 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000353 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000354 }
355 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000356 assert(visual->rgbMode);
357 assert(visual->accumRedBits > 0);
358 assert(visual->accumGreenBits > 0);
359 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000360 }
361 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000362 assert(visual->rgbMode);
363 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000364 }
365
366 buffer->Visual = visual;
367 buffer->UseSoftwareDepthBuffer = softwareDepth;
368 buffer->UseSoftwareStencilBuffer = softwareStencil;
369 buffer->UseSoftwareAccumBuffer = softwareAccum;
370 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000371}
372
373
Brian Paul4d053dd2000-01-14 04:45:47 +0000374/*
375 * Free a framebuffer struct and its buffers.
376 */
Brian Paul178a1c52000-04-22 01:05:00 +0000377void
Brian Paulb1394fa2000-09-26 20:53:53 +0000378_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000379{
380 if (buffer) {
Brian Paul650cb742000-03-17 15:31:52 +0000381 if (buffer->DepthBuffer) {
382 FREE( buffer->DepthBuffer );
Brian Paul4d053dd2000-01-14 04:45:47 +0000383 }
384 if (buffer->Accum) {
385 FREE( buffer->Accum );
386 }
387 if (buffer->Stencil) {
388 FREE( buffer->Stencil );
389 }
390 if (buffer->FrontLeftAlpha) {
391 FREE( buffer->FrontLeftAlpha );
392 }
393 if (buffer->BackLeftAlpha) {
394 FREE( buffer->BackLeftAlpha );
395 }
396 if (buffer->FrontRightAlpha) {
397 FREE( buffer->FrontRightAlpha );
398 }
399 if (buffer->BackRightAlpha) {
400 FREE( buffer->BackRightAlpha );
401 }
402 FREE(buffer);
403 }
404}
405
406
407
408/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000409/***** Context allocation, initialization, destroying *****/
410/**********************************************************************/
411
412
Brian Paul9560f052000-01-31 23:11:39 +0000413_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
414
415
jtgafb833d1999-08-19 00:55:39 +0000416/*
417 * This function just calls all the various one-time-init functions in Mesa.
418 */
Brian Paul178a1c52000-04-22 01:05:00 +0000419static void
420one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000421{
422 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000423 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000424 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000425 /* do some implementation tests */
426 assert( sizeof(GLbyte) == 1 );
427 assert( sizeof(GLshort) >= 2 );
428 assert( sizeof(GLint) >= 4 );
429 assert( sizeof(GLubyte) == 1 );
430 assert( sizeof(GLushort) >= 2 );
431 assert( sizeof(GLuint) >= 4 );
432
jtgafb833d1999-08-19 00:55:39 +0000433 gl_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000434
435 _mesa_init_math();
436 _math_init();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000437
438 if (getenv("MESA_DEBUG")) {
439 _glapi_noop_enable_warnings(GL_TRUE);
440 }
441 else {
442 _glapi_noop_enable_warnings(GL_FALSE);
443 }
444
jtgafb833d1999-08-19 00:55:39 +0000445#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
446 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
447#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000448
449 alreadyCalled = GL_TRUE;
450 }
Brian Paul9560f052000-01-31 23:11:39 +0000451 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000452}
453
454
Brian Paul4d053dd2000-01-14 04:45:47 +0000455
jtgafb833d1999-08-19 00:55:39 +0000456/*
457 * Allocate and initialize a shared context state structure.
458 */
Brian Paul178a1c52000-04-22 01:05:00 +0000459static struct gl_shared_state *
460alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000461{
jtgafb833d1999-08-19 00:55:39 +0000462 struct gl_shared_state *ss;
463 GLboolean outOfMemory;
464
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000465 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000466 if (!ss)
467 return NULL;
468
Brian Paule4b684c2000-09-12 21:07:40 +0000469 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000470
Brian Paule4b684c2000-09-12 21:07:40 +0000471 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000472 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000473
474 /* Default Texture objects */
475 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000476
477 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
478 if (!ss->Default1D) {
479 outOfMemory = GL_TRUE;
480 }
481 else {
482 ss->Default1D->RefCount++;
jtgafb833d1999-08-19 00:55:39 +0000483 }
484
Brian Paula8523782000-11-19 23:10:25 +0000485 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
486 if (!ss->Default2D) {
487 outOfMemory = GL_TRUE;
488 }
489 else {
490 ss->Default2D->RefCount++;
491 }
492
493 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
494 if (!ss->Default3D) {
495 outOfMemory = GL_TRUE;
496 }
497 else {
498 ss->Default1D->RefCount++;
499 }
500
501 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000502 if (!ss->DefaultCubeMap) {
503 outOfMemory = GL_TRUE;
504 }
505 else {
506 ss->DefaultCubeMap->RefCount++;
507 }
508
jtgafb833d1999-08-19 00:55:39 +0000509 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
510 /* Ran out of memory at some point. Free everything and return NULL */
511 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000512 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000513 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000514 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000515 if (ss->Default1D)
516 _mesa_free_texture_object(ss, ss->Default1D);
517 if (ss->Default2D)
518 _mesa_free_texture_object(ss, ss->Default2D);
519 if (ss->Default3D)
520 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000521 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000522 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000523 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000524 return NULL;
525 }
526 else {
527 return ss;
528 }
529}
530
531
532/*
533 * Deallocate a shared state context and all children structures.
534 */
Brian Paul178a1c52000-04-22 01:05:00 +0000535static void
536free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000537{
538 /* Free display lists */
539 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000540 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000541 if (list) {
542 gl_destroy_list(ctx, list);
543 }
544 else {
545 break;
546 }
547 }
Brian Paulbb797902000-01-24 16:19:54 +0000548 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000549
550 /* Free texture objects */
551 while (ss->TexObjectList)
552 {
553 if (ctx->Driver.DeleteTexture)
554 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
555 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000556 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000557 }
Brian Paulbb797902000-01-24 16:19:54 +0000558 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000559
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000560 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000561}
562
563
564
jtgafb833d1999-08-19 00:55:39 +0000565/*
566 * Initialize the nth light. Note that the defaults for light 0 are
567 * different than the other lights.
568 */
Brian Paul178a1c52000-04-22 01:05:00 +0000569static void
570init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000571{
572 make_empty_list( l );
573
574 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
575 if (n==0) {
576 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
577 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
578 }
579 else {
580 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
581 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
582 }
583 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
584 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
585 l->SpotExponent = 0.0;
Keith Whitwellcab974c2000-12-26 05:09:27 +0000586 gl_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000587 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000588 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000589 l->ConstantAttenuation = 1.0;
590 l->LinearAttenuation = 0.0;
591 l->QuadraticAttenuation = 0.0;
592 l->Enabled = GL_FALSE;
593}
594
595
596
Brian Paul178a1c52000-04-22 01:05:00 +0000597static void
598init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000599{
600 ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
601 lm->LocalViewer = GL_FALSE;
602 lm->TwoSide = GL_FALSE;
603 lm->ColorControl = GL_SINGLE_COLOR;
604}
605
606
Brian Paul178a1c52000-04-22 01:05:00 +0000607static void
608init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000609{
610 ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
611 ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
612 ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
613 ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
614 m->Shininess = 0.0;
615 m->AmbientIndex = 0;
616 m->DiffuseIndex = 1;
617 m->SpecularIndex = 1;
618}
619
620
621
Brian Paul178a1c52000-04-22 01:05:00 +0000622static void
623init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000624{
625 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
626
627 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000628 texUnit->CombineModeRGB = GL_MODULATE;
629 texUnit->CombineModeA = GL_MODULATE;
630 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
631 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
632 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
633 texUnit->CombineSourceA[0] = GL_TEXTURE;
634 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
635 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
636 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
637 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
638 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
639 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
640 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
641 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
642 texUnit->CombineScaleShiftRGB = 0;
643 texUnit->CombineScaleShiftA = 0;
644
jtgafb833d1999-08-19 00:55:39 +0000645 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
646 texUnit->TexGenEnabled = 0;
647 texUnit->GenModeS = GL_EYE_LINEAR;
648 texUnit->GenModeT = GL_EYE_LINEAR;
649 texUnit->GenModeR = GL_EYE_LINEAR;
650 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000651 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
652 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
653 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
654 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000655
jtgafb833d1999-08-19 00:55:39 +0000656 /* Yes, these plane coefficients are correct! */
657 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
658 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
659 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
660 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
661 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
662 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
663 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
664 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
665
Brian Paula8523782000-11-19 23:10:25 +0000666 texUnit->Current1D = ctx->Shared->Default1D;
667 texUnit->Current2D = ctx->Shared->Default2D;
668 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000669 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000670}
671
672
jtgafb833d1999-08-19 00:55:39 +0000673
Brian Paul4d053dd2000-01-14 04:45:47 +0000674
jtgafb833d1999-08-19 00:55:39 +0000675/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000676static void
677init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000678{
679 map->Order = 1;
680 map->u1 = 0.0;
681 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000682 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000683 if (map->Points) {
684 GLint i;
685 for (i=0;i<n;i++)
686 map->Points[i] = initial[i];
687 }
jtgafb833d1999-08-19 00:55:39 +0000688}
689
690
691/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000692static void
693init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000694{
695 map->Uorder = 1;
696 map->Vorder = 1;
697 map->u1 = 0.0;
698 map->u2 = 1.0;
699 map->v1 = 0.0;
700 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000701 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000702 if (map->Points) {
703 GLint i;
704 for (i=0;i<n;i++)
705 map->Points[i] = initial[i];
706 }
jtgafb833d1999-08-19 00:55:39 +0000707}
708
709
jtgafb833d1999-08-19 00:55:39 +0000710/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000711 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000712 */
Brian Paul178a1c52000-04-22 01:05:00 +0000713static void
714init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000715{
716 GLuint i, j;
717
Brian Paul4d053dd2000-01-14 04:45:47 +0000718 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000719
Brian Paul539cce52000-02-03 19:40:07 +0000720 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000721 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
722 ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
Brian Paul86fc3702000-05-22 16:33:20 +0000723 ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize;
Brian Paul4d053dd2000-01-14 04:45:47 +0000724 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
725 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000726 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
727 ctx->Const.MinPointSize = MIN_POINT_SIZE;
728 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
729 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
730 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
731 ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
732 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
733 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
734 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
735 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
736 ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
737 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000738 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000739 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
740 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000741 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000742 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
743 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000744
Brian Paul4d053dd2000-01-14 04:45:47 +0000745 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000746 _math_matrix_ctr( &ctx->ModelView );
747 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000748
749 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000750 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000751 _math_matrix_ctr( &ctx->ModelViewStack[i] );
752 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000753 }
754
755 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000756 _math_matrix_ctr( &ctx->ProjectionMatrix );
757 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000758
759 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000760 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000761 _math_matrix_ctr( &ctx->ProjectionStack[i] );
762 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000763 }
764
Keith Whitwell23caf202000-11-16 21:05:34 +0000765 /* Derived ModelProject matrix */
766 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
767
Brian Paul4d053dd2000-01-14 04:45:47 +0000768 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000769 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000770 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000771 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000772 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000773 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000774 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000775 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000776 }
jtgafb833d1999-08-19 00:55:39 +0000777
Brian Paul250069d2000-04-08 18:57:45 +0000778 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000779 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000780 ctx->ColorStackDepth = 0;
781 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000782 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000783 }
784
Brian Paul4d053dd2000-01-14 04:45:47 +0000785 /* Accumulate buffer group */
786 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000787
Brian Paul4d053dd2000-01-14 04:45:47 +0000788 /* Color buffer group */
789 ctx->Color.IndexMask = 0xffffffff;
790 ctx->Color.ColorMask[0] = 0xff;
791 ctx->Color.ColorMask[1] = 0xff;
792 ctx->Color.ColorMask[2] = 0xff;
793 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000794 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000795 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000796 ctx->Color.DrawBuffer = GL_FRONT;
797 ctx->Color.AlphaEnabled = GL_FALSE;
798 ctx->Color.AlphaFunc = GL_ALWAYS;
799 ctx->Color.AlphaRef = 0;
800 ctx->Color.BlendEnabled = GL_FALSE;
801 ctx->Color.BlendSrcRGB = GL_ONE;
802 ctx->Color.BlendDstRGB = GL_ZERO;
803 ctx->Color.BlendSrcA = GL_ONE;
804 ctx->Color.BlendDstA = GL_ZERO;
805 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000806 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
807 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
808 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000809 ctx->Color.LogicOp = GL_COPY;
810 ctx->Color.DitherFlag = GL_TRUE;
811 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000812
Brian Paul4d053dd2000-01-14 04:45:47 +0000813 /* Current group */
Brian Paul19300532000-10-29 19:02:23 +0000814 ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX );
Brian Paul4d053dd2000-01-14 04:45:47 +0000815 ctx->Current.Index = 1;
816 for (i=0; i<MAX_TEXTURE_UNITS; i++)
817 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
818 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
819 ctx->Current.RasterDistance = 0.0;
820 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
821 ctx->Current.RasterIndex = 1;
822 for (i=0; i<MAX_TEXTURE_UNITS; i++)
823 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
824 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
825 ctx->Current.RasterPosValid = GL_TRUE;
826 ctx->Current.EdgeFlag = GL_TRUE;
827 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000828
jtgafb833d1999-08-19 00:55:39 +0000829
Brian Paul4d053dd2000-01-14 04:45:47 +0000830 /* Depth buffer group */
831 ctx->Depth.Test = GL_FALSE;
832 ctx->Depth.Clear = 1.0;
833 ctx->Depth.Func = GL_LESS;
834 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000835 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000836
Brian Paul4d053dd2000-01-14 04:45:47 +0000837 /* Evaluators group */
838 ctx->Eval.Map1Color4 = GL_FALSE;
839 ctx->Eval.Map1Index = GL_FALSE;
840 ctx->Eval.Map1Normal = GL_FALSE;
841 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
842 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
843 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
844 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
845 ctx->Eval.Map1Vertex3 = GL_FALSE;
846 ctx->Eval.Map1Vertex4 = GL_FALSE;
847 ctx->Eval.Map2Color4 = GL_FALSE;
848 ctx->Eval.Map2Index = GL_FALSE;
849 ctx->Eval.Map2Normal = GL_FALSE;
850 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
851 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
852 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
853 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
854 ctx->Eval.Map2Vertex3 = GL_FALSE;
855 ctx->Eval.Map2Vertex4 = GL_FALSE;
856 ctx->Eval.AutoNormal = GL_FALSE;
857 ctx->Eval.MapGrid1un = 1;
858 ctx->Eval.MapGrid1u1 = 0.0;
859 ctx->Eval.MapGrid1u2 = 1.0;
860 ctx->Eval.MapGrid2un = 1;
861 ctx->Eval.MapGrid2vn = 1;
862 ctx->Eval.MapGrid2u1 = 0.0;
863 ctx->Eval.MapGrid2u2 = 1.0;
864 ctx->Eval.MapGrid2v1 = 0.0;
865 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000866
Brian Paul4d053dd2000-01-14 04:45:47 +0000867 /* Evaluator data */
868 {
869 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
870 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
871 static GLfloat index[1] = { 1.0 };
872 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
873 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000874
Brian Paul4d053dd2000-01-14 04:45:47 +0000875 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
876 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
877 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
878 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
879 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
880 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
881 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
882 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
883 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000884
Brian Paul4d053dd2000-01-14 04:45:47 +0000885 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
886 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
887 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
888 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
889 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
890 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
891 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
892 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
893 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
894 }
jtgafb833d1999-08-19 00:55:39 +0000895
Brian Paul4d053dd2000-01-14 04:45:47 +0000896 /* Fog group */
897 ctx->Fog.Enabled = GL_FALSE;
898 ctx->Fog.Mode = GL_EXP;
899 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
900 ctx->Fog.Index = 0.0;
901 ctx->Fog.Density = 1.0;
902 ctx->Fog.Start = 0.0;
903 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000904 ctx->Fog.ColorSumEnabled = GL_FALSE;
905 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000906
Brian Paul4d053dd2000-01-14 04:45:47 +0000907 /* Hint group */
908 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
909 ctx->Hint.PointSmooth = GL_DONT_CARE;
910 ctx->Hint.LineSmooth = GL_DONT_CARE;
911 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
912 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000913 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
914 ctx->Hint.TextureCompression = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000915
Brian Paul0771d152000-04-07 00:19:41 +0000916 /* Histogram group */
917 ctx->Histogram.Width = 0;
918 ctx->Histogram.Format = GL_RGBA;
919 ctx->Histogram.Sink = GL_FALSE;
920 ctx->Histogram.RedSize = 0xffffffff;
921 ctx->Histogram.GreenSize = 0xffffffff;
922 ctx->Histogram.BlueSize = 0xffffffff;
923 ctx->Histogram.AlphaSize = 0xffffffff;
924 ctx->Histogram.LuminanceSize = 0xffffffff;
925 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
926 ctx->Histogram.Count[i][0] = 0;
927 ctx->Histogram.Count[i][1] = 0;
928 ctx->Histogram.Count[i][2] = 0;
929 ctx->Histogram.Count[i][3] = 0;
930 }
931
932 /* Min/Max group */
933 ctx->MinMax.Format = GL_RGBA;
934 ctx->MinMax.Sink = GL_FALSE;
935 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
936 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
937 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
938 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
939
Brian Paul4d053dd2000-01-14 04:45:47 +0000940 /* Extensions */
941 gl_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000942
Brian Paul4d053dd2000-01-14 04:45:47 +0000943 /* Lighting group */
944 for (i=0;i<MAX_LIGHTS;i++) {
945 init_light( &ctx->Light.Light[i], i );
946 }
947 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000948
Brian Paul4d053dd2000-01-14 04:45:47 +0000949 init_lightmodel( &ctx->Light.Model );
950 init_material( &ctx->Light.Material[0] );
951 init_material( &ctx->Light.Material[1] );
952 ctx->Light.ShadeModel = GL_SMOOTH;
953 ctx->Light.Enabled = GL_FALSE;
954 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
955 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
956 ctx->Light.ColorMaterialBitmask
957 = gl_material_bitmask( ctx,
958 GL_FRONT_AND_BACK,
959 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000960
Brian Paul4d053dd2000-01-14 04:45:47 +0000961 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000962
Brian Paul4d053dd2000-01-14 04:45:47 +0000963 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000964 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
965 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000966 for (i = 0 ; i < 10 ; i++) {
967 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
968 s->shininess = -1;
969 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000970 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000971 }
Brian Paul77d61af2000-06-28 04:20:21 +0000972
jtgafb833d1999-08-19 00:55:39 +0000973
Brian Paul4d053dd2000-01-14 04:45:47 +0000974 /* Line group */
975 ctx->Line.SmoothFlag = GL_FALSE;
976 ctx->Line.StippleFlag = GL_FALSE;
977 ctx->Line.Width = 1.0;
978 ctx->Line.StipplePattern = 0xffff;
979 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +0000980
Brian Paul4d053dd2000-01-14 04:45:47 +0000981 /* Display List group */
982 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +0000983
Brian Paul4d053dd2000-01-14 04:45:47 +0000984 /* Pixel group */
985 ctx->Pixel.RedBias = 0.0;
986 ctx->Pixel.RedScale = 1.0;
987 ctx->Pixel.GreenBias = 0.0;
988 ctx->Pixel.GreenScale = 1.0;
989 ctx->Pixel.BlueBias = 0.0;
990 ctx->Pixel.BlueScale = 1.0;
991 ctx->Pixel.AlphaBias = 0.0;
992 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000993 ctx->Pixel.DepthBias = 0.0;
994 ctx->Pixel.DepthScale = 1.0;
995 ctx->Pixel.IndexOffset = 0;
996 ctx->Pixel.IndexShift = 0;
997 ctx->Pixel.ZoomX = 1.0;
998 ctx->Pixel.ZoomY = 1.0;
999 ctx->Pixel.MapColorFlag = GL_FALSE;
1000 ctx->Pixel.MapStencilFlag = GL_FALSE;
1001 ctx->Pixel.MapStoSsize = 1;
1002 ctx->Pixel.MapItoIsize = 1;
1003 ctx->Pixel.MapItoRsize = 1;
1004 ctx->Pixel.MapItoGsize = 1;
1005 ctx->Pixel.MapItoBsize = 1;
1006 ctx->Pixel.MapItoAsize = 1;
1007 ctx->Pixel.MapRtoRsize = 1;
1008 ctx->Pixel.MapGtoGsize = 1;
1009 ctx->Pixel.MapBtoBsize = 1;
1010 ctx->Pixel.MapAtoAsize = 1;
1011 ctx->Pixel.MapStoS[0] = 0;
1012 ctx->Pixel.MapItoI[0] = 0;
1013 ctx->Pixel.MapItoR[0] = 0.0;
1014 ctx->Pixel.MapItoG[0] = 0.0;
1015 ctx->Pixel.MapItoB[0] = 0.0;
1016 ctx->Pixel.MapItoA[0] = 0.0;
1017 ctx->Pixel.MapItoR8[0] = 0;
1018 ctx->Pixel.MapItoG8[0] = 0;
1019 ctx->Pixel.MapItoB8[0] = 0;
1020 ctx->Pixel.MapItoA8[0] = 0;
1021 ctx->Pixel.MapRtoR[0] = 0.0;
1022 ctx->Pixel.MapGtoG[0] = 0.0;
1023 ctx->Pixel.MapBtoB[0] = 0.0;
1024 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001025 ctx->Pixel.HistogramEnabled = GL_FALSE;
1026 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1027 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1028 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1029 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001030 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1031 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1032 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1033 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001034 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1035 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1036 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1037 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001038 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1039 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1040 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001041 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1042 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1043 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1044 for (i = 0; i < 3; i++) {
1045 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1046 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1047 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1048 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1049 }
Brian Paul67adba12000-12-09 20:35:54 +00001050 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1051 ctx->Convolution1D.Filter[i] = 0.0;
1052 ctx->Convolution2D.Filter[i] = 0.0;
1053 ctx->Separable2D.Filter[i] = 0.0;
1054 }
Brian Paul82b02f02000-05-07 20:37:40 +00001055 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1056 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001057
Brian Paul4d053dd2000-01-14 04:45:47 +00001058 /* Point group */
1059 ctx->Point.SmoothFlag = GL_FALSE;
1060 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001061 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001062 ctx->Point.Params[0] = 1.0;
1063 ctx->Point.Params[1] = 0.0;
1064 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001065 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001066 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001067 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001068 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001069 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001070
Brian Paul4d053dd2000-01-14 04:45:47 +00001071 /* Polygon group */
1072 ctx->Polygon.CullFlag = GL_FALSE;
1073 ctx->Polygon.CullFaceMode = GL_BACK;
1074 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001075 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001076 ctx->Polygon.FrontMode = GL_FILL;
1077 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001078 ctx->Polygon.SmoothFlag = GL_FALSE;
1079 ctx->Polygon.StippleFlag = GL_FALSE;
1080 ctx->Polygon.OffsetFactor = 0.0F;
1081 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001082 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001083 ctx->Polygon.OffsetPoint = GL_FALSE;
1084 ctx->Polygon.OffsetLine = GL_FALSE;
1085 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001086
Brian Paul4d053dd2000-01-14 04:45:47 +00001087 /* Polygon Stipple group */
1088 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001089
Brian Paul4d053dd2000-01-14 04:45:47 +00001090 /* Scissor group */
1091 ctx->Scissor.Enabled = GL_FALSE;
1092 ctx->Scissor.X = 0;
1093 ctx->Scissor.Y = 0;
1094 ctx->Scissor.Width = 0;
1095 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001096
Brian Paul4d053dd2000-01-14 04:45:47 +00001097 /* Stencil group */
1098 ctx->Stencil.Enabled = GL_FALSE;
1099 ctx->Stencil.Function = GL_ALWAYS;
1100 ctx->Stencil.FailFunc = GL_KEEP;
1101 ctx->Stencil.ZPassFunc = GL_KEEP;
1102 ctx->Stencil.ZFailFunc = GL_KEEP;
1103 ctx->Stencil.Ref = 0;
1104 ctx->Stencil.ValueMask = STENCIL_MAX;
1105 ctx->Stencil.Clear = 0;
1106 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001107
Brian Paul4d053dd2000-01-14 04:45:47 +00001108 /* Texture group */
1109 ctx->Texture.CurrentUnit = 0; /* multitexture */
1110 ctx->Texture.CurrentTransformUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001111 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001112 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1113 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001114 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001115 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001116
Brian Paul4d053dd2000-01-14 04:45:47 +00001117 /* Transformation group */
1118 ctx->Transform.MatrixMode = GL_MODELVIEW;
1119 ctx->Transform.Normalize = GL_FALSE;
1120 ctx->Transform.RescaleNormals = GL_FALSE;
1121 for (i=0;i<MAX_CLIP_PLANES;i++) {
1122 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1123 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1124 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001125 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001126
Brian Paul4d053dd2000-01-14 04:45:47 +00001127 /* Viewport group */
1128 ctx->Viewport.X = 0;
1129 ctx->Viewport.Y = 0;
1130 ctx->Viewport.Width = 0;
1131 ctx->Viewport.Height = 0;
1132 ctx->Viewport.Near = 0.0;
1133 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001134 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001135
1136#define Sz 10
1137#define Tz 14
Brian Paulb6bcae52001-01-23 23:39:36 +00001138 ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF;
1139 ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001140#undef Sz
1141#undef Tz
1142
Keith Whitwell14940c42000-11-05 18:40:57 +00001143 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1144 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001145
Brian Paul4d053dd2000-01-14 04:45:47 +00001146 /* Vertex arrays */
1147 ctx->Array.Vertex.Size = 4;
1148 ctx->Array.Vertex.Type = GL_FLOAT;
1149 ctx->Array.Vertex.Stride = 0;
1150 ctx->Array.Vertex.StrideB = 0;
1151 ctx->Array.Vertex.Ptr = NULL;
1152 ctx->Array.Vertex.Enabled = GL_FALSE;
1153 ctx->Array.Normal.Type = GL_FLOAT;
1154 ctx->Array.Normal.Stride = 0;
1155 ctx->Array.Normal.StrideB = 0;
1156 ctx->Array.Normal.Ptr = NULL;
1157 ctx->Array.Normal.Enabled = GL_FALSE;
1158 ctx->Array.Color.Size = 4;
1159 ctx->Array.Color.Type = GL_FLOAT;
1160 ctx->Array.Color.Stride = 0;
1161 ctx->Array.Color.StrideB = 0;
1162 ctx->Array.Color.Ptr = NULL;
1163 ctx->Array.Color.Enabled = GL_FALSE;
1164 ctx->Array.Index.Type = GL_FLOAT;
1165 ctx->Array.Index.Stride = 0;
1166 ctx->Array.Index.StrideB = 0;
1167 ctx->Array.Index.Ptr = NULL;
1168 ctx->Array.Index.Enabled = GL_FALSE;
1169 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1170 ctx->Array.TexCoord[i].Size = 4;
1171 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1172 ctx->Array.TexCoord[i].Stride = 0;
1173 ctx->Array.TexCoord[i].StrideB = 0;
1174 ctx->Array.TexCoord[i].Ptr = NULL;
1175 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
1176 }
1177 ctx->Array.TexCoordInterleaveFactor = 1;
1178 ctx->Array.EdgeFlag.Stride = 0;
1179 ctx->Array.EdgeFlag.StrideB = 0;
1180 ctx->Array.EdgeFlag.Ptr = NULL;
1181 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
1182 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1183
1184 /* Pixel transfer */
1185 ctx->Pack.Alignment = 4;
1186 ctx->Pack.RowLength = 0;
1187 ctx->Pack.ImageHeight = 0;
1188 ctx->Pack.SkipPixels = 0;
1189 ctx->Pack.SkipRows = 0;
1190 ctx->Pack.SkipImages = 0;
1191 ctx->Pack.SwapBytes = GL_FALSE;
1192 ctx->Pack.LsbFirst = GL_FALSE;
1193 ctx->Unpack.Alignment = 4;
1194 ctx->Unpack.RowLength = 0;
1195 ctx->Unpack.ImageHeight = 0;
1196 ctx->Unpack.SkipPixels = 0;
1197 ctx->Unpack.SkipRows = 0;
1198 ctx->Unpack.SkipImages = 0;
1199 ctx->Unpack.SwapBytes = GL_FALSE;
1200 ctx->Unpack.LsbFirst = GL_FALSE;
1201
1202 /* Feedback */
1203 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1204 ctx->Feedback.Buffer = NULL;
1205 ctx->Feedback.BufferSize = 0;
1206 ctx->Feedback.Count = 0;
1207
1208 /* Selection/picking */
1209 ctx->Select.Buffer = NULL;
1210 ctx->Select.BufferSize = 0;
1211 ctx->Select.BufferCount = 0;
1212 ctx->Select.Hits = 0;
1213 ctx->Select.NameStackDepth = 0;
1214
Brian Paul4d053dd2000-01-14 04:45:47 +00001215 /* Renderer and client attribute stacks */
1216 ctx->AttribStackDepth = 0;
1217 ctx->ClientAttribStackDepth = 0;
1218
Brian Paul13811372000-04-12 00:27:37 +00001219 /* Display list */
1220 ctx->CallDepth = 0;
1221 ctx->ExecuteFlag = GL_TRUE;
1222 ctx->CompileFlag = GL_FALSE;
1223 ctx->CurrentListPtr = NULL;
1224 ctx->CurrentBlock = NULL;
1225 ctx->CurrentListNum = 0;
1226 ctx->CurrentPos = 0;
1227
1228 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001229 _mesa_init_colortable(&ctx->ColorTable);
1230 _mesa_init_colortable(&ctx->ProxyColorTable);
1231 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1232 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1233 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1234 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001235
Brian Paul4d053dd2000-01-14 04:45:47 +00001236 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001237 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001238 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001239 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001240
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001241 ctx->_NeedNormals = 0;
1242 ctx->_NeedEyeCoords = 0;
1243 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001244
Brian Paul4d053dd2000-01-14 04:45:47 +00001245 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1246
1247 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001248 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001249 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001250
1251 /* For debug/development only */
1252 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1253 ctx->FirstTimeCurrent = GL_TRUE;
1254
1255 /* Dither disable */
1256 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1257 if (ctx->NoDither) {
1258 if (getenv("MESA_DEBUG")) {
1259 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001260 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001261 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001262 }
1263}
1264
1265
1266
1267
jtgafb833d1999-08-19 00:55:39 +00001268/*
1269 * Allocate the proxy textures. If we run out of memory part way through
1270 * the allocations clean up and return GL_FALSE.
1271 * Return: GL_TRUE=success, GL_FALSE=failure
1272 */
Brian Paul178a1c52000-04-22 01:05:00 +00001273static GLboolean
1274alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001275{
1276 GLboolean out_of_memory;
1277 GLint i;
1278
Brian Paula8523782000-11-19 23:10:25 +00001279 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001280 if (!ctx->Texture.Proxy1D) {
1281 return GL_FALSE;
1282 }
1283
Brian Paula8523782000-11-19 23:10:25 +00001284 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001285 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001286 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001287 return GL_FALSE;
1288 }
1289
Brian Paula8523782000-11-19 23:10:25 +00001290 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001291 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001292 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1293 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1294 return GL_FALSE;
1295 }
1296
1297 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1298 if (!ctx->Texture.ProxyCubeMap) {
1299 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1300 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1301 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001302 return GL_FALSE;
1303 }
1304
1305 out_of_memory = GL_FALSE;
1306 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001307 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1308 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1309 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001310 if (!ctx->Texture.Proxy1D->Image[i]
1311 || !ctx->Texture.Proxy2D->Image[i]
1312 || !ctx->Texture.Proxy3D->Image[i]) {
1313 out_of_memory = GL_TRUE;
1314 }
1315 }
1316 if (out_of_memory) {
1317 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1318 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001319 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001320 }
1321 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001322 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001323 }
1324 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001325 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001326 }
1327 }
Brian Paula8523782000-11-19 23:10:25 +00001328 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1329 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1330 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001331 return GL_FALSE;
1332 }
1333 else {
1334 return GL_TRUE;
1335 }
1336}
1337
1338
jtgafb833d1999-08-19 00:55:39 +00001339/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001340 * Initialize a GLcontext struct. This includes allocating all the
1341 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001342 */
Brian Paul178a1c52000-04-22 01:05:00 +00001343GLboolean
1344_mesa_initialize_context( GLcontext *ctx,
1345 GLvisual *visual,
1346 GLcontext *share_list,
1347 void *driver_ctx,
1348 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001349{
Brian Paul5fb84d22000-05-24 15:04:45 +00001350 GLuint dispatchSize;
1351
jtgafb833d1999-08-19 00:55:39 +00001352 (void) direct; /* not used */
1353
jtgafb833d1999-08-19 00:55:39 +00001354 /* misc one-time initializations */
1355 one_time_init();
1356
Brian Paulb1394fa2000-09-26 20:53:53 +00001357 /**
1358 ** OpenGL SI stuff
1359 **/
1360 if (!ctx->imports.malloc) {
1361 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1362 }
1363 /* exports are setup by the device driver */
1364
jtgafb833d1999-08-19 00:55:39 +00001365 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001366 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001367 ctx->DrawBuffer = NULL;
1368 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001369
jtgafb833d1999-08-19 00:55:39 +00001370 if (share_list) {
1371 /* share the group of display lists of another context */
1372 ctx->Shared = share_list->Shared;
1373 }
1374 else {
1375 /* allocate new group of display lists */
1376 ctx->Shared = alloc_shared_state();
1377 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001378 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001379 }
1380 }
Brian Paul9560f052000-01-31 23:11:39 +00001381 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001382 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001383 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001384
Brian Paul4d053dd2000-01-14 04:45:47 +00001385 init_attrib_groups( ctx );
1386
Brian Paulb6bcae52001-01-23 23:39:36 +00001387 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001388 ctx->Color.DrawBuffer = GL_BACK;
1389 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1390 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1391 ctx->Pixel.ReadBuffer = GL_BACK;
1392 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1393 }
1394 else {
1395 ctx->Color.DrawBuffer = GL_FRONT;
1396 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1397 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1398 ctx->Pixel.ReadBuffer = GL_FRONT;
1399 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1400 }
1401
jtgafb833d1999-08-19 00:55:39 +00001402 if (!alloc_proxy_textures(ctx)) {
1403 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001404 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001405 }
jtgafb833d1999-08-19 00:55:39 +00001406
Brian Paulf59afc92000-05-23 23:23:00 +00001407 /* register the most recent extension functions with libGL */
1408 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1409 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1410 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1411 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1412 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1413 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1414 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1415 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1416
Brian Paul5fb84d22000-05-24 15:04:45 +00001417 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1418 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1419 * Mesa we do this to accomodate different versions of libGL and various
1420 * DRI drivers.
1421 */
1422 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1423 sizeof(struct _glapi_table) / sizeof(void *));
1424
Brian Paulfbd8f211999-11-11 01:22:25 +00001425 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001426 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1427 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001428 if (!ctx->Exec || !ctx->Save) {
1429 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001430 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001431 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001432 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001433 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1434 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001435 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001436
Keith Whitwellad2ac212000-11-24 10:25:05 +00001437 ctx->ExecPrefersFloat = GL_FALSE;
1438 ctx->SavePrefersFloat = GL_FALSE;
1439
Brian Paulb6bcae52001-01-23 23:39:36 +00001440 /* Z buffer stuff */
1441 if (ctx->Visual.depthBits == 0) {
1442 /* Special case. Even if we don't have a depth buffer we need
1443 * good values for DepthMax for Z vertex transformation purposes
1444 * and for per-fragment fog computation.
1445 */
1446 ctx->DepthMax = 1 << 16;
1447 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1448 }
1449 else if (ctx->Visual.depthBits < 32) {
1450 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1451 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1452 }
1453 else {
1454 /* Special case since shift values greater than or equal to the
1455 * number of bits in the left hand expression's type are undefined.
1456 */
1457 ctx->DepthMax = 0xffffffff;
1458 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1459 }
1460 ctx->MRD = 2.0; /* XXX temporary value */
1461
1462
Brian Paul3b18a362000-09-26 15:27:20 +00001463#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +00001464 ctx->TraceCtx = CALLOC( sizeof(trace_context_t) );
1465#if 0
1466 /* Brian: do you want to have CreateContext fail here,
1467 or should we just trap in NewTrace (currently done)? */
1468 if (!(ctx->TraceCtx)) {
1469 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001470 FREE( ctx->Exec );
1471 FREE( ctx->Save );
1472 return GL_FALSE;
1473 }
1474#endif
1475 trInitContext(ctx->TraceCtx);
1476
1477 ctx->TraceDispatch = (struct _glapi_table *)
1478 CALLOC(dispatchSize * sizeof(void*));
1479#if 0
1480 if (!(ctx->TraceCtx)) {
1481 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001482 FREE( ctx->Exec );
1483 FREE( ctx->Save );
1484 FREE( ctx->TraceCtx );
1485 return GL_FALSE;
1486 }
1487#endif
1488 trInitDispatch(ctx->TraceDispatch);
1489#endif
1490
Brian Paul4d053dd2000-01-14 04:45:47 +00001491 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001492}
1493
jtgafb833d1999-08-19 00:55:39 +00001494
1495
1496/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001497 * Allocate and initialize a GLcontext structure.
1498 * Input: visual - a GLvisual pointer
1499 * sharelist - another context to share display lists with or NULL
1500 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001501 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001502 */
Brian Paul178a1c52000-04-22 01:05:00 +00001503GLcontext *
Brian Paulb1394fa2000-09-26 20:53:53 +00001504_mesa_create_context( GLvisual *visual,
1505 GLcontext *share_list,
1506 void *driver_ctx,
1507 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001508{
1509 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1510 if (!ctx) {
1511 return NULL;
1512 }
1513
Brian Paul178a1c52000-04-22 01:05:00 +00001514 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001515 return ctx;
1516 }
1517 else {
1518 FREE(ctx);
1519 return NULL;
1520 }
1521}
1522
1523
1524
1525/*
1526 * Free the data associated with the given context.
1527 * But don't free() the GLcontext struct itself!
1528 */
Brian Paul178a1c52000-04-22 01:05:00 +00001529void
Brian Paulb1394fa2000-09-26 20:53:53 +00001530_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001531{
Brian Paul4d053dd2000-01-14 04:45:47 +00001532 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001533 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001534
1535 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001536 if (ctx == _mesa_get_current_context()) {
1537 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001538 }
1539
Keith Whitwell23caf202000-11-16 21:05:34 +00001540 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001541 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001542 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001543 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001544 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001545 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001546 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001547 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001548 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001549 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001550 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001551 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001552 }
1553 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001554
Brian Paul9560f052000-01-31 23:11:39 +00001555 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001556 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001557 assert(ctx->Shared->RefCount >= 0);
1558 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1559 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001560 /* free shared state */
1561 free_shared_state( ctx, ctx->Shared );
1562 }
1563
Keith Whitwell14940c42000-11-05 18:40:57 +00001564 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001565 FREE( s );
1566 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001567 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001568
1569 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001570 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1571 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1572 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paul4d053dd2000-01-14 04:45:47 +00001573
1574 /* Free evaluator data */
1575 if (ctx->EvalMap.Map1Vertex3.Points)
1576 FREE( ctx->EvalMap.Map1Vertex3.Points );
1577 if (ctx->EvalMap.Map1Vertex4.Points)
1578 FREE( ctx->EvalMap.Map1Vertex4.Points );
1579 if (ctx->EvalMap.Map1Index.Points)
1580 FREE( ctx->EvalMap.Map1Index.Points );
1581 if (ctx->EvalMap.Map1Color4.Points)
1582 FREE( ctx->EvalMap.Map1Color4.Points );
1583 if (ctx->EvalMap.Map1Normal.Points)
1584 FREE( ctx->EvalMap.Map1Normal.Points );
1585 if (ctx->EvalMap.Map1Texture1.Points)
1586 FREE( ctx->EvalMap.Map1Texture1.Points );
1587 if (ctx->EvalMap.Map1Texture2.Points)
1588 FREE( ctx->EvalMap.Map1Texture2.Points );
1589 if (ctx->EvalMap.Map1Texture3.Points)
1590 FREE( ctx->EvalMap.Map1Texture3.Points );
1591 if (ctx->EvalMap.Map1Texture4.Points)
1592 FREE( ctx->EvalMap.Map1Texture4.Points );
1593
1594 if (ctx->EvalMap.Map2Vertex3.Points)
1595 FREE( ctx->EvalMap.Map2Vertex3.Points );
1596 if (ctx->EvalMap.Map2Vertex4.Points)
1597 FREE( ctx->EvalMap.Map2Vertex4.Points );
1598 if (ctx->EvalMap.Map2Index.Points)
1599 FREE( ctx->EvalMap.Map2Index.Points );
1600 if (ctx->EvalMap.Map2Color4.Points)
1601 FREE( ctx->EvalMap.Map2Color4.Points );
1602 if (ctx->EvalMap.Map2Normal.Points)
1603 FREE( ctx->EvalMap.Map2Normal.Points );
1604 if (ctx->EvalMap.Map2Texture1.Points)
1605 FREE( ctx->EvalMap.Map2Texture1.Points );
1606 if (ctx->EvalMap.Map2Texture2.Points)
1607 FREE( ctx->EvalMap.Map2Texture2.Points );
1608 if (ctx->EvalMap.Map2Texture3.Points)
1609 FREE( ctx->EvalMap.Map2Texture3.Points );
1610 if (ctx->EvalMap.Map2Texture4.Points)
1611 FREE( ctx->EvalMap.Map2Texture4.Points );
1612
Brian Paul4bdcfe52000-04-17 17:57:04 +00001613 _mesa_free_colortable_data( &ctx->ColorTable );
1614 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1615 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1616 _mesa_free_colortable_data( &ctx->Texture.Palette );
1617
Brian Paul4d053dd2000-01-14 04:45:47 +00001618 gl_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001619
1620 FREE(ctx->Exec);
1621 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001622}
1623
1624
1625
1626/*
1627 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001628 */
Brian Paul178a1c52000-04-22 01:05:00 +00001629void
Brian Paulb1394fa2000-09-26 20:53:53 +00001630_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001631{
1632 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001633 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001634 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001635 }
1636}
1637
1638
1639
1640/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001641 * Called by the driver after both the context and driver are fully
1642 * initialized. Currently just reads the config file.
jtgafb833d1999-08-19 00:55:39 +00001643 */
Brian Paul178a1c52000-04-22 01:05:00 +00001644void
Brian Paulb1394fa2000-09-26 20:53:53 +00001645_mesa_context_initialize( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001646{
Brian Paul00037781999-12-17 14:52:35 +00001647 gl_read_config_file( ctx );
jtgafb833d1999-08-19 00:55:39 +00001648}
1649
1650
1651
1652/*
1653 * Copy attribute groups from one context to another.
1654 * Input: src - source context
1655 * dst - destination context
1656 * mask - bitwise OR of GL_*_BIT flags
1657 */
Brian Paul178a1c52000-04-22 01:05:00 +00001658void
Brian Paulb1394fa2000-09-26 20:53:53 +00001659_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001660{
1661 if (mask & GL_ACCUM_BUFFER_BIT) {
1662 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1663 }
1664 if (mask & GL_COLOR_BUFFER_BIT) {
1665 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1666 }
1667 if (mask & GL_CURRENT_BIT) {
1668 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1669 }
1670 if (mask & GL_DEPTH_BUFFER_BIT) {
1671 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1672 }
1673 if (mask & GL_ENABLE_BIT) {
1674 /* no op */
1675 }
1676 if (mask & GL_EVAL_BIT) {
1677 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1678 }
1679 if (mask & GL_FOG_BIT) {
1680 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1681 }
1682 if (mask & GL_HINT_BIT) {
1683 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1684 }
1685 if (mask & GL_LIGHTING_BIT) {
1686 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001687 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001688 }
1689 if (mask & GL_LINE_BIT) {
1690 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1691 }
1692 if (mask & GL_LIST_BIT) {
1693 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1694 }
1695 if (mask & GL_PIXEL_MODE_BIT) {
1696 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1697 }
1698 if (mask & GL_POINT_BIT) {
1699 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1700 }
1701 if (mask & GL_POLYGON_BIT) {
1702 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1703 }
1704 if (mask & GL_POLYGON_STIPPLE_BIT) {
1705 /* Use loop instead of MEMCPY due to problem with Portland Group's
1706 * C compiler. Reported by John Stone.
1707 */
1708 int i;
1709 for (i=0;i<32;i++) {
1710 dst->PolygonStipple[i] = src->PolygonStipple[i];
1711 }
1712 }
1713 if (mask & GL_SCISSOR_BIT) {
1714 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1715 }
1716 if (mask & GL_STENCIL_BUFFER_BIT) {
1717 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1718 }
1719 if (mask & GL_TEXTURE_BIT) {
1720 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1721 }
1722 if (mask & GL_TRANSFORM_BIT) {
1723 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1724 }
1725 if (mask & GL_VIEWPORT_BIT) {
1726 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1727 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001728 /* XXX FIXME: Call callbacks?
1729 */
1730 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001731}
1732
1733
jtgafb833d1999-08-19 00:55:39 +00001734/*
Brian Paul00037781999-12-17 14:52:35 +00001735 * Set the current context, binding the given frame buffer to the context.
1736 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001737void
1738_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001739{
Brian Paulb1394fa2000-09-26 20:53:53 +00001740 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001741}
1742
1743
Keith Whitwell23caf202000-11-16 21:05:34 +00001744static void print_info( void )
1745{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001746 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001747 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001748 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001749 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001750 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001751 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001752 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001753 (char *) _mesa_GetString(GL_EXTENSIONS));
1754#if defined(THREADS)
1755 fprintf(stderr, "Mesa thread-safe: YES\n");
1756#else
1757 fprintf(stderr, "Mesa thread-safe: NO\n");
1758#endif
1759#if defined(USE_X86_ASM)
1760 fprintf(stderr, "Mesa x86-optimized: YES\n");
1761#else
1762 fprintf(stderr, "Mesa x86-optimized: NO\n");
1763#endif
1764}
1765
1766
Brian Paul00037781999-12-17 14:52:35 +00001767/*
1768 * Bind the given context to the given draw-buffer and read-buffer
1769 * and make it the current context for this thread.
1770 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001771void
1772_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1773 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001774{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001775 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001776 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001777
1778 /* We call this function periodically (just here for now) in
1779 * order to detect when multithreading has begun.
1780 */
1781 _glapi_check_multithread();
1782
Brian Paulf9b97d92000-01-28 20:17:42 +00001783 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001784 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001785
1786
1787 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001788 _glapi_set_dispatch(NULL); /* none current */
1789 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001790 else {
1791 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001792
Keith Whitwell23caf202000-11-16 21:05:34 +00001793 if (drawBuffer && readBuffer) {
1794 /* TODO: check if newCtx and buffer's visual match??? */
1795 newCtx->DrawBuffer = drawBuffer;
1796 newCtx->ReadBuffer = readBuffer;
1797 newCtx->NewState |= _NEW_BUFFERS;
1798 /* gl_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001799 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001800
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001801 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001802 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1803
1804 /* We can use this to help debug user's problems. Tell them to set
1805 * the MESA_INFO env variable before running their app. Then the
1806 * first time each context is made current we'll print some useful
1807 * information.
1808 */
1809 if (newCtx->FirstTimeCurrent) {
1810 if (getenv("MESA_INFO")) {
1811 print_info();
1812 }
1813 newCtx->FirstTimeCurrent = GL_FALSE;
1814 }
Brian Paul00037781999-12-17 14:52:35 +00001815 }
1816}
1817
1818
1819
1820/*
1821 * Return current context handle for the calling thread.
1822 * This isn't the fastest way to get the current context.
1823 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1824 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001825GLcontext *
1826_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001827{
Brian Paulf9b97d92000-01-28 20:17:42 +00001828 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001829}
1830
1831
1832
1833/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001834 * This should be called by device drivers just before they do a
1835 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001836 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001837void
1838_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001839{
Keith Whitwellcab974c2000-12-26 05:09:27 +00001840 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00001841}
1842
1843
Brian Paul00037781999-12-17 14:52:35 +00001844
Brian Paulfbd8f211999-11-11 01:22:25 +00001845/*
1846 * Return pointer to this context's current API dispatch table.
1847 * It'll either be the immediate-mode execute dispatcher or the
1848 * display list compile dispatcher.
1849 */
1850struct _glapi_table *
1851_mesa_get_dispatch(GLcontext *ctx)
1852{
1853 return ctx->CurrentDispatch;
1854}
1855
1856
1857
jtgafb833d1999-08-19 00:55:39 +00001858/**********************************************************************/
1859/***** Miscellaneous functions *****/
1860/**********************************************************************/
1861
1862
1863/*
1864 * This function is called when the Mesa user has stumbled into a code
1865 * path which may not be implemented fully or correctly.
1866 */
1867void gl_problem( const GLcontext *ctx, const char *s )
1868{
1869 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paul413d6a22000-05-26 14:44:59 +00001870 fprintf( stderr, "Report to Mesa bug database at www.mesa3d.org\n" );
jtgafb833d1999-08-19 00:55:39 +00001871 (void) ctx;
1872}
1873
1874
1875
1876/*
1877 * This is called to inform the user that he or she has tried to do
1878 * something illogical or if there's likely a bug in their program
1879 * (like enabled depth testing without a depth buffer).
1880 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001881void
1882_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001883{
Brian Paulb1394fa2000-09-26 20:53:53 +00001884 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001885}
1886
1887
1888
Brian Paulfa9df402000-02-02 19:16:46 +00001889/*
1890 * Compile an error into current display list.
1891 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001892void
1893_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001894{
1895 if (ctx->CompileFlag)
1896 gl_save_error( ctx, error, s );
1897
1898 if (ctx->ExecuteFlag)
1899 gl_error( ctx, error, s );
1900}
1901
1902
Brian Paulfa9df402000-02-02 19:16:46 +00001903
jtgafb833d1999-08-19 00:55:39 +00001904/*
1905 * This is Mesa's error handler. Normally, all that's done is the updating
1906 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1907 * environment variable "MESA_DEBUG" is defined then a real error message
1908 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001909 * Input: ctx - the GL context
1910 * error - the error value
1911 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001912 */
Brian Paul7eb06032000-07-14 04:13:40 +00001913void
1914gl_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001915{
Brian Paul7eb06032000-07-14 04:13:40 +00001916 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001917 GLboolean debug;
1918
1919#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00001920 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00001921 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00001922 else
1923 debug = GL_TRUE;
1924#else
1925 if (debugEnv)
1926 debug = GL_TRUE;
1927 else
1928 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001929#endif
1930
1931 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00001932 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00001933 switch (error) {
1934 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00001935 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00001936 break;
1937 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00001938 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00001939 break;
1940 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00001941 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00001942 break;
1943 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00001944 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00001945 break;
1946 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001947 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001948 break;
1949 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001950 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001951 break;
1952 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00001953 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00001954 break;
Brian Paul86586aa2000-06-29 18:55:52 +00001955 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00001956 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00001957 break;
jtgafb833d1999-08-19 00:55:39 +00001958 default:
Brian Paul7eb06032000-07-14 04:13:40 +00001959 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00001960 break;
1961 }
Brian Paul7eb06032000-07-14 04:13:40 +00001962 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00001963 }
1964
Brian Paul7eb06032000-07-14 04:13:40 +00001965 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001966 ctx->ErrorValue = error;
1967 }
1968
1969 /* Call device driver's error handler, if any. This is used on the Mac. */
1970 if (ctx->Driver.Error) {
1971 (*ctx->Driver.Error)( ctx );
1972 }
1973}
1974
1975
1976
Brian Paulfa9df402000-02-02 19:16:46 +00001977void
1978_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00001979{
Brian Paulfa9df402000-02-02 19:16:46 +00001980 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001981 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00001982 if (ctx->Driver.Finish) {
1983 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001984 }
1985}
1986
1987
1988
Brian Paulfa9df402000-02-02 19:16:46 +00001989void
1990_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00001991{
Brian Paulfa9df402000-02-02 19:16:46 +00001992 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001993 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00001994 if (ctx->Driver.Flush) {
1995 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001996 }
jtgafb833d1999-08-19 00:55:39 +00001997}
Brian Paul48c6a6e2000-09-08 21:28:04 +00001998
1999
2000
Keith Whitwellcab974c2000-12-26 05:09:27 +00002001const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002002 "GL_POINTS",
2003 "GL_LINES",
2004 "GL_LINE_LOOP",
2005 "GL_LINE_STRIP",
2006 "GL_TRIANGLES",
2007 "GL_TRIANGLE_STRIP",
2008 "GL_TRIANGLE_FAN",
2009 "GL_QUADS",
2010 "GL_QUAD_STRIP",
2011 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002012 "outside begin/end",
2013 "inside unkown primitive",
2014 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002015};
2016
Brian Paul1c56fdc2000-09-17 21:56:07 +00002017
2018GLenum gl_reduce_prim[GL_POLYGON+1] = {
2019 GL_POINTS,
2020 GL_LINES,
2021 GL_LINES,
2022 GL_LINES,
2023 GL_TRIANGLES,
2024 GL_TRIANGLES,
2025 GL_TRIANGLES,
2026 GL_TRIANGLES,
2027 GL_TRIANGLES,
2028 GL_TRIANGLES,
Gareth Hughesfc2427e2000-10-23 00:16:28 +00002029};