blob: 7d0e427f40d67e028e4cc85ab9e2c5f70ae34831 [file] [log] [blame]
Brian Paul69755402001-02-26 23:58:12 +00001/* $Id: context.c,v 1.122 2001/02/26 23:58:12 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulb6bcae52001-01-23 23:39:36 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paulf9b97d92000-01-28 20:17:42 +000042#include "glapinoop.h"
Brian Paul9560f052000-01-31 23:11:39 +000043#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000044#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000045#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000048#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000051#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000052#include "teximage.h"
53#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000054#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000055#include "varray.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000056
57#include "math/m_translate.h"
58#include "math/m_vertices.h"
59#include "math/m_matrix.h"
60#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000061#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000062#endif
63
Brian Paul3b18a362000-09-26 15:27:20 +000064#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000065#include "Trace/tr_context.h"
66#include "Trace/tr_wrapper.h"
67#endif
68
jtgafb833d1999-08-19 00:55:39 +000069
Keith Whitwell23caf202000-11-16 21:05:34 +000070#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000071int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000072/* | VERBOSE_PIPELINE */
73/* | VERBOSE_IMMEDIATE */
74/* | VERBOSE_VARRAY */
75/* | VERBOSE_TEXTURE */
76/* | VERBOSE_API */
77/* | VERBOSE_DRIVER */
78/* | VERBOSE_STATE */
Keith Whitwell23caf202000-11-16 21:05:34 +000079/* | VERBOSE_DISPLAY_LIST */
80;
81#endif
82
83#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000084int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000085/* | DEBUG_ALWAYS_FLUSH */
86;
87#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000088
89/**********************************************************************/
90/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
91/**********************************************************************/
92
93static GLboolean
94_mesa_DestroyContext(__GLcontext *gc)
95{
96 if (gc) {
97 _mesa_free_context_data(gc);
98 (*gc->imports.free)(gc, gc);
99 }
100 return GL_TRUE;
101}
102
103
104/* exported OpenGL SI interface */
105__GLcontext *
106__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
107{
108 GLcontext *ctx;
109
110 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
111 if (ctx == NULL) {
112 return NULL;
113 }
114 ctx->imports = *imports;
115
116 _mesa_initialize_visual(&ctx->Visual,
117 modes->rgbMode,
118 modes->doubleBufferMode,
119 modes->stereoMode,
120 modes->redBits,
121 modes->greenBits,
122 modes->blueBits,
123 modes->alphaBits,
124 modes->indexBits,
125 modes->depthBits,
126 modes->stencilBits,
127 modes->accumRedBits,
128 modes->accumGreenBits,
129 modes->accumBlueBits,
130 modes->accumAlphaBits,
131 0);
132
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000133 /* KW: was imports->wscx */
134 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000135
136 ctx->exports.destroyContext = _mesa_DestroyContext;
137
138 return ctx;
139}
140
141
142/* exported OpenGL SI interface */
143void
144__glCoreNopDispatch(void)
145{
146#if 0
147 /* SI */
148 __gl_dispatch = __glNopDispatchState;
149#else
150 /* Mesa */
151 _glapi_set_dispatch(NULL);
152#endif
153}
154
155
jtgafb833d1999-08-19 00:55:39 +0000156/**********************************************************************/
157/***** Context and Thread management *****/
158/**********************************************************************/
159
160
jtgafb833d1999-08-19 00:55:39 +0000161
jtgafb833d1999-08-19 00:55:39 +0000162/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000163/***** GL Visual allocation/destruction *****/
164/**********************************************************************/
165
166
167/*
168 * Allocate a new GLvisual object.
169 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000170 * dbFlag - double buffering?
171 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000172 * depthBits - requested bits per depth buffer value
173 * Any value in [0, 32] is acceptable but the actual
174 * depth type will be GLushort or GLuint as needed.
175 * stencilBits - requested minimum bits per stencil buffer value
176 * accumBits - requested minimum bits per accum buffer component
177 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
178 * red/green/blue/alphaBits - number of bits per color component
179 * in frame buffer for RGB(A) mode.
180 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000181 * Return: pointer to new GLvisual or NULL if requested parameters can't
182 * be met.
183 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000184GLvisual *
185_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000186 GLboolean dbFlag,
187 GLboolean stereoFlag,
188 GLint redBits,
189 GLint greenBits,
190 GLint blueBits,
191 GLint alphaBits,
192 GLint indexBits,
193 GLint depthBits,
194 GLint stencilBits,
195 GLint accumRedBits,
196 GLint accumGreenBits,
197 GLint accumBlueBits,
198 GLint accumAlphaBits,
199 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000200{
Brian Paul178a1c52000-04-22 01:05:00 +0000201 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
202 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000203 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000204 redBits, greenBits, blueBits, alphaBits,
205 indexBits, depthBits, stencilBits,
206 accumRedBits, accumGreenBits,
207 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000208 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000209 FREE(vis);
210 return NULL;
211 }
212 }
213 return vis;
214}
215
216
217/*
218 * Initialize the fields of the given GLvisual.
219 * Input: see _mesa_create_visual() above.
220 * Return: GL_TRUE = success
221 * GL_FALSE = failure.
222 */
223GLboolean
224_mesa_initialize_visual( GLvisual *vis,
225 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000226 GLboolean dbFlag,
227 GLboolean stereoFlag,
228 GLint redBits,
229 GLint greenBits,
230 GLint blueBits,
231 GLint alphaBits,
232 GLint indexBits,
233 GLint depthBits,
234 GLint stencilBits,
235 GLint accumRedBits,
236 GLint accumGreenBits,
237 GLint accumBlueBits,
238 GLint accumAlphaBits,
239 GLint numSamples )
240{
Brian Paulb6bcae52001-01-23 23:39:36 +0000241 (void) numSamples;
242
Brian Paul178a1c52000-04-22 01:05:00 +0000243 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000244
Brian Pauled30dfa2000-03-03 17:47:39 +0000245 /* This is to catch bad values from device drivers not updated for
246 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
247 * bad value now (a 1-bit depth buffer!?!).
248 */
249 assert(depthBits == 0 || depthBits > 1);
250
251 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000252 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000253 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000254 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000255 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000256 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000257 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000258 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000259 }
260 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000261 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000262 }
263 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000264 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000265 }
266 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000267 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000268 }
269
Brian Paulb6bcae52001-01-23 23:39:36 +0000270 vis->rgbMode = rgbFlag;
271 vis->doubleBufferMode = dbFlag;
272 vis->stereoMode = stereoFlag;
273 vis->redBits = redBits;
274 vis->greenBits = greenBits;
275 vis->blueBits = blueBits;
276 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000277
Brian Paulb6bcae52001-01-23 23:39:36 +0000278 vis->indexBits = indexBits;
279 vis->depthBits = depthBits;
280 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
281 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
282 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
283 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
284 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000285
Brian Paul178a1c52000-04-22 01:05:00 +0000286 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000287}
288
289
Brian Paulb371e0d2000-03-31 01:05:51 +0000290void
291_mesa_destroy_visual( GLvisual *vis )
292{
293 FREE(vis);
294}
295
296
Brian Paul4d053dd2000-01-14 04:45:47 +0000297/**********************************************************************/
298/***** GL Framebuffer allocation/destruction *****/
299/**********************************************************************/
300
301
302/*
303 * Create a new framebuffer. A GLframebuffer is a struct which
304 * encapsulates the depth, stencil and accum buffers and related
305 * parameters.
306 * Input: visual - a GLvisual pointer
307 * softwareDepth - create/use a software depth buffer?
308 * softwareStencil - create/use a software stencil buffer?
309 * softwareAccum - create/use a software accum buffer?
310 * softwareAlpha - create/use a software alpha buffer?
311
312 * Return: pointer to new GLframebuffer struct or NULL if error.
313 */
Brian Paul178a1c52000-04-22 01:05:00 +0000314GLframebuffer *
Brian Paulb1394fa2000-09-26 20:53:53 +0000315_mesa_create_framebuffer( GLvisual *visual,
316 GLboolean softwareDepth,
317 GLboolean softwareStencil,
318 GLboolean softwareAccum,
319 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000320{
Brian Paul178a1c52000-04-22 01:05:00 +0000321 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
322 assert(visual);
323 if (buffer) {
324 _mesa_initialize_framebuffer(buffer, visual,
325 softwareDepth, softwareStencil,
326 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000327 }
Brian Paul178a1c52000-04-22 01:05:00 +0000328 return buffer;
329}
330
331
332/*
333 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000334 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000335 */
336void
337_mesa_initialize_framebuffer( GLframebuffer *buffer,
338 GLvisual *visual,
339 GLboolean softwareDepth,
340 GLboolean softwareStencil,
341 GLboolean softwareAccum,
342 GLboolean softwareAlpha )
343{
344 assert(buffer);
345 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000346
347 /* sanity checks */
348 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000349 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000350 }
351 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000352 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000353 }
354 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000355 assert(visual->rgbMode);
356 assert(visual->accumRedBits > 0);
357 assert(visual->accumGreenBits > 0);
358 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000359 }
360 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000361 assert(visual->rgbMode);
362 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000363 }
364
Brian Paul69755402001-02-26 23:58:12 +0000365 buffer->Visual = visual; /* XXX copy instead? */
Brian Paul4d053dd2000-01-14 04:45:47 +0000366 buffer->UseSoftwareDepthBuffer = softwareDepth;
367 buffer->UseSoftwareStencilBuffer = softwareStencil;
368 buffer->UseSoftwareAccumBuffer = softwareAccum;
369 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000370}
371
372
Brian Paul4d053dd2000-01-14 04:45:47 +0000373/*
374 * Free a framebuffer struct and its buffers.
375 */
Brian Paul178a1c52000-04-22 01:05:00 +0000376void
Brian Paulb1394fa2000-09-26 20:53:53 +0000377_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000378{
379 if (buffer) {
Brian Paul650cb742000-03-17 15:31:52 +0000380 if (buffer->DepthBuffer) {
381 FREE( buffer->DepthBuffer );
Brian Paul4d053dd2000-01-14 04:45:47 +0000382 }
383 if (buffer->Accum) {
384 FREE( buffer->Accum );
385 }
386 if (buffer->Stencil) {
387 FREE( buffer->Stencil );
388 }
389 if (buffer->FrontLeftAlpha) {
390 FREE( buffer->FrontLeftAlpha );
391 }
392 if (buffer->BackLeftAlpha) {
393 FREE( buffer->BackLeftAlpha );
394 }
395 if (buffer->FrontRightAlpha) {
396 FREE( buffer->FrontRightAlpha );
397 }
398 if (buffer->BackRightAlpha) {
399 FREE( buffer->BackRightAlpha );
400 }
401 FREE(buffer);
402 }
403}
404
405
406
407/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000408/***** Context allocation, initialization, destroying *****/
409/**********************************************************************/
410
411
Brian Paul9560f052000-01-31 23:11:39 +0000412_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
413
414
jtgafb833d1999-08-19 00:55:39 +0000415/*
416 * This function just calls all the various one-time-init functions in Mesa.
417 */
Brian Paul178a1c52000-04-22 01:05:00 +0000418static void
419one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000420{
421 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000422 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000423 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000424 /* do some implementation tests */
425 assert( sizeof(GLbyte) == 1 );
426 assert( sizeof(GLshort) >= 2 );
427 assert( sizeof(GLint) >= 4 );
428 assert( sizeof(GLubyte) == 1 );
429 assert( sizeof(GLushort) >= 2 );
430 assert( sizeof(GLuint) >= 4 );
431
jtgafb833d1999-08-19 00:55:39 +0000432 gl_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000433
Keith Whitwell23caf202000-11-16 21:05:34 +0000434 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000435 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000436
437 if (getenv("MESA_DEBUG")) {
438 _glapi_noop_enable_warnings(GL_TRUE);
439 }
440 else {
441 _glapi_noop_enable_warnings(GL_FALSE);
442 }
443
jtgafb833d1999-08-19 00:55:39 +0000444#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
445 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
446#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000447
448 alreadyCalled = GL_TRUE;
449 }
Brian Paul9560f052000-01-31 23:11:39 +0000450 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000451}
452
453
Brian Paul4d053dd2000-01-14 04:45:47 +0000454
jtgafb833d1999-08-19 00:55:39 +0000455/*
456 * Allocate and initialize a shared context state structure.
457 */
Brian Paul178a1c52000-04-22 01:05:00 +0000458static struct gl_shared_state *
459alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000460{
jtgafb833d1999-08-19 00:55:39 +0000461 struct gl_shared_state *ss;
462 GLboolean outOfMemory;
463
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000464 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000465 if (!ss)
466 return NULL;
467
Brian Paule4b684c2000-09-12 21:07:40 +0000468 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000469
Brian Paule4b684c2000-09-12 21:07:40 +0000470 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000471 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000472
473 /* Default Texture objects */
474 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000475
476 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
477 if (!ss->Default1D) {
478 outOfMemory = GL_TRUE;
479 }
480 else {
481 ss->Default1D->RefCount++;
jtgafb833d1999-08-19 00:55:39 +0000482 }
483
Brian Paula8523782000-11-19 23:10:25 +0000484 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
485 if (!ss->Default2D) {
486 outOfMemory = GL_TRUE;
487 }
488 else {
489 ss->Default2D->RefCount++;
490 }
491
492 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
493 if (!ss->Default3D) {
494 outOfMemory = GL_TRUE;
495 }
496 else {
497 ss->Default1D->RefCount++;
498 }
499
500 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000501 if (!ss->DefaultCubeMap) {
502 outOfMemory = GL_TRUE;
503 }
504 else {
505 ss->DefaultCubeMap->RefCount++;
506 }
507
jtgafb833d1999-08-19 00:55:39 +0000508 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
509 /* Ran out of memory at some point. Free everything and return NULL */
510 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000511 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000512 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000513 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000514 if (ss->Default1D)
515 _mesa_free_texture_object(ss, ss->Default1D);
516 if (ss->Default2D)
517 _mesa_free_texture_object(ss, ss->Default2D);
518 if (ss->Default3D)
519 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000520 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000521 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000522 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000523 return NULL;
524 }
525 else {
526 return ss;
527 }
528}
529
530
531/*
532 * Deallocate a shared state context and all children structures.
533 */
Brian Paul178a1c52000-04-22 01:05:00 +0000534static void
535free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000536{
537 /* Free display lists */
538 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000539 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000540 if (list) {
541 gl_destroy_list(ctx, list);
542 }
543 else {
544 break;
545 }
546 }
Brian Paulbb797902000-01-24 16:19:54 +0000547 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000548
549 /* Free texture objects */
550 while (ss->TexObjectList)
551 {
552 if (ctx->Driver.DeleteTexture)
553 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
554 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000555 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000556 }
Brian Paulbb797902000-01-24 16:19:54 +0000557 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000558
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000559 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000560}
561
562
563
jtgafb833d1999-08-19 00:55:39 +0000564/*
565 * Initialize the nth light. Note that the defaults for light 0 are
566 * different than the other lights.
567 */
Brian Paul178a1c52000-04-22 01:05:00 +0000568static void
569init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000570{
571 make_empty_list( l );
572
573 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
574 if (n==0) {
575 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
576 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
577 }
578 else {
579 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
580 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
581 }
582 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
583 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
584 l->SpotExponent = 0.0;
Keith Whitwellcab974c2000-12-26 05:09:27 +0000585 gl_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000586 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000587 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000588 l->ConstantAttenuation = 1.0;
589 l->LinearAttenuation = 0.0;
590 l->QuadraticAttenuation = 0.0;
591 l->Enabled = GL_FALSE;
592}
593
594
595
Brian Paul178a1c52000-04-22 01:05:00 +0000596static void
597init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000598{
599 ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
600 lm->LocalViewer = GL_FALSE;
601 lm->TwoSide = GL_FALSE;
602 lm->ColorControl = GL_SINGLE_COLOR;
603}
604
605
Brian Paul178a1c52000-04-22 01:05:00 +0000606static void
607init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000608{
609 ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
610 ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
611 ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
612 ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
613 m->Shininess = 0.0;
614 m->AmbientIndex = 0;
615 m->DiffuseIndex = 1;
616 m->SpecularIndex = 1;
617}
618
619
620
Brian Paul178a1c52000-04-22 01:05:00 +0000621static void
622init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000623{
624 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
625
626 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000627 texUnit->CombineModeRGB = GL_MODULATE;
628 texUnit->CombineModeA = GL_MODULATE;
629 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
630 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
631 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
632 texUnit->CombineSourceA[0] = GL_TEXTURE;
633 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
634 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
635 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
636 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
637 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
638 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
639 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
640 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
641 texUnit->CombineScaleShiftRGB = 0;
642 texUnit->CombineScaleShiftA = 0;
643
jtgafb833d1999-08-19 00:55:39 +0000644 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
645 texUnit->TexGenEnabled = 0;
646 texUnit->GenModeS = GL_EYE_LINEAR;
647 texUnit->GenModeT = GL_EYE_LINEAR;
648 texUnit->GenModeR = GL_EYE_LINEAR;
649 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000650 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
651 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
652 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
653 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000654
jtgafb833d1999-08-19 00:55:39 +0000655 /* Yes, these plane coefficients are correct! */
656 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
657 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
658 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
659 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
660 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
661 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
662 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
663 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
664
Brian Paula8523782000-11-19 23:10:25 +0000665 texUnit->Current1D = ctx->Shared->Default1D;
666 texUnit->Current2D = ctx->Shared->Default2D;
667 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000668 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000669}
670
671
jtgafb833d1999-08-19 00:55:39 +0000672
Brian Paul4d053dd2000-01-14 04:45:47 +0000673
jtgafb833d1999-08-19 00:55:39 +0000674/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000675static void
676init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000677{
678 map->Order = 1;
679 map->u1 = 0.0;
680 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000681 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000682 if (map->Points) {
683 GLint i;
684 for (i=0;i<n;i++)
685 map->Points[i] = initial[i];
686 }
jtgafb833d1999-08-19 00:55:39 +0000687}
688
689
690/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000691static void
692init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000693{
694 map->Uorder = 1;
695 map->Vorder = 1;
696 map->u1 = 0.0;
697 map->u2 = 1.0;
698 map->v1 = 0.0;
699 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000700 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000701 if (map->Points) {
702 GLint i;
703 for (i=0;i<n;i++)
704 map->Points[i] = initial[i];
705 }
jtgafb833d1999-08-19 00:55:39 +0000706}
707
708
jtgafb833d1999-08-19 00:55:39 +0000709/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000710 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000711 */
Brian Paul178a1c52000-04-22 01:05:00 +0000712static void
713init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000714{
715 GLuint i, j;
716
Brian Paul4d053dd2000-01-14 04:45:47 +0000717 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000718
Brian Paul539cce52000-02-03 19:40:07 +0000719 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000720 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
721 ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
Brian Paul86fc3702000-05-22 16:33:20 +0000722 ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize;
Brian Paul4d053dd2000-01-14 04:45:47 +0000723 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
724 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000725 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
726 ctx->Const.MinPointSize = MIN_POINT_SIZE;
727 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
728 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
729 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
730 ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
731 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
732 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
733 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
734 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
735 ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
736 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000737 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000738 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
739 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000740 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000741 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
742 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000743
Brian Paul4d053dd2000-01-14 04:45:47 +0000744 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000745 _math_matrix_ctr( &ctx->ModelView );
746 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000747
748 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000749 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000750 _math_matrix_ctr( &ctx->ModelViewStack[i] );
751 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000752 }
753
754 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000755 _math_matrix_ctr( &ctx->ProjectionMatrix );
756 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000757
758 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000759 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000760 _math_matrix_ctr( &ctx->ProjectionStack[i] );
761 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000762 }
763
Keith Whitwell23caf202000-11-16 21:05:34 +0000764 /* Derived ModelProject matrix */
765 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
766
Brian Paul4d053dd2000-01-14 04:45:47 +0000767 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000768 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000769 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000770 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000771 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000772 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000773 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000774 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000775 }
jtgafb833d1999-08-19 00:55:39 +0000776
Brian Paul250069d2000-04-08 18:57:45 +0000777 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000778 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000779 ctx->ColorStackDepth = 0;
780 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000781 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000782 }
783
Brian Paul4d053dd2000-01-14 04:45:47 +0000784 /* Accumulate buffer group */
785 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000786
Brian Paul4d053dd2000-01-14 04:45:47 +0000787 /* Color buffer group */
788 ctx->Color.IndexMask = 0xffffffff;
789 ctx->Color.ColorMask[0] = 0xff;
790 ctx->Color.ColorMask[1] = 0xff;
791 ctx->Color.ColorMask[2] = 0xff;
792 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000793 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000794 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000795 ctx->Color.DrawBuffer = GL_FRONT;
796 ctx->Color.AlphaEnabled = GL_FALSE;
797 ctx->Color.AlphaFunc = GL_ALWAYS;
798 ctx->Color.AlphaRef = 0;
799 ctx->Color.BlendEnabled = GL_FALSE;
800 ctx->Color.BlendSrcRGB = GL_ONE;
801 ctx->Color.BlendDstRGB = GL_ZERO;
802 ctx->Color.BlendSrcA = GL_ONE;
803 ctx->Color.BlendDstA = GL_ZERO;
804 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000805 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
806 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
807 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000808 ctx->Color.LogicOp = GL_COPY;
809 ctx->Color.DitherFlag = GL_TRUE;
810 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000811
Brian Paul4d053dd2000-01-14 04:45:47 +0000812 /* Current group */
Brian Paul19300532000-10-29 19:02:23 +0000813 ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX );
Brian Paul4d053dd2000-01-14 04:45:47 +0000814 ctx->Current.Index = 1;
815 for (i=0; i<MAX_TEXTURE_UNITS; i++)
816 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
817 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
818 ctx->Current.RasterDistance = 0.0;
819 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
820 ctx->Current.RasterIndex = 1;
821 for (i=0; i<MAX_TEXTURE_UNITS; i++)
822 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
823 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
824 ctx->Current.RasterPosValid = GL_TRUE;
825 ctx->Current.EdgeFlag = GL_TRUE;
826 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000827
jtgafb833d1999-08-19 00:55:39 +0000828
Brian Paul4d053dd2000-01-14 04:45:47 +0000829 /* Depth buffer group */
830 ctx->Depth.Test = GL_FALSE;
831 ctx->Depth.Clear = 1.0;
832 ctx->Depth.Func = GL_LESS;
833 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000834 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000835
Brian Paul4d053dd2000-01-14 04:45:47 +0000836 /* Evaluators group */
837 ctx->Eval.Map1Color4 = GL_FALSE;
838 ctx->Eval.Map1Index = GL_FALSE;
839 ctx->Eval.Map1Normal = GL_FALSE;
840 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
841 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
842 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
843 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
844 ctx->Eval.Map1Vertex3 = GL_FALSE;
845 ctx->Eval.Map1Vertex4 = GL_FALSE;
846 ctx->Eval.Map2Color4 = GL_FALSE;
847 ctx->Eval.Map2Index = GL_FALSE;
848 ctx->Eval.Map2Normal = GL_FALSE;
849 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
850 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
851 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
852 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
853 ctx->Eval.Map2Vertex3 = GL_FALSE;
854 ctx->Eval.Map2Vertex4 = GL_FALSE;
855 ctx->Eval.AutoNormal = GL_FALSE;
856 ctx->Eval.MapGrid1un = 1;
857 ctx->Eval.MapGrid1u1 = 0.0;
858 ctx->Eval.MapGrid1u2 = 1.0;
859 ctx->Eval.MapGrid2un = 1;
860 ctx->Eval.MapGrid2vn = 1;
861 ctx->Eval.MapGrid2u1 = 0.0;
862 ctx->Eval.MapGrid2u2 = 1.0;
863 ctx->Eval.MapGrid2v1 = 0.0;
864 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000865
Brian Paul4d053dd2000-01-14 04:45:47 +0000866 /* Evaluator data */
867 {
868 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
869 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
870 static GLfloat index[1] = { 1.0 };
871 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
872 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000873
Brian Paul4d053dd2000-01-14 04:45:47 +0000874 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
875 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
876 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
877 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
878 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
879 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
880 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
881 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
882 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000883
Brian Paul4d053dd2000-01-14 04:45:47 +0000884 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
885 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
886 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
887 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
888 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
889 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
890 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
891 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
892 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
893 }
jtgafb833d1999-08-19 00:55:39 +0000894
Brian Paul4d053dd2000-01-14 04:45:47 +0000895 /* Fog group */
896 ctx->Fog.Enabled = GL_FALSE;
897 ctx->Fog.Mode = GL_EXP;
898 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
899 ctx->Fog.Index = 0.0;
900 ctx->Fog.Density = 1.0;
901 ctx->Fog.Start = 0.0;
902 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000903 ctx->Fog.ColorSumEnabled = GL_FALSE;
904 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000905
Brian Paul4d053dd2000-01-14 04:45:47 +0000906 /* Hint group */
907 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
908 ctx->Hint.PointSmooth = GL_DONT_CARE;
909 ctx->Hint.LineSmooth = GL_DONT_CARE;
910 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
911 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000912 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
913 ctx->Hint.TextureCompression = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000914
Brian Paul0771d152000-04-07 00:19:41 +0000915 /* Histogram group */
916 ctx->Histogram.Width = 0;
917 ctx->Histogram.Format = GL_RGBA;
918 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +0000919 ctx->Histogram.RedSize = 0;
920 ctx->Histogram.GreenSize = 0;
921 ctx->Histogram.BlueSize = 0;
922 ctx->Histogram.AlphaSize = 0;
923 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +0000924 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
925 ctx->Histogram.Count[i][0] = 0;
926 ctx->Histogram.Count[i][1] = 0;
927 ctx->Histogram.Count[i][2] = 0;
928 ctx->Histogram.Count[i][3] = 0;
929 }
930
931 /* Min/Max group */
932 ctx->MinMax.Format = GL_RGBA;
933 ctx->MinMax.Sink = GL_FALSE;
934 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
935 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
936 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
937 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
938
Brian Paul4d053dd2000-01-14 04:45:47 +0000939 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +0000940 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000941
Brian Paul4d053dd2000-01-14 04:45:47 +0000942 /* Lighting group */
943 for (i=0;i<MAX_LIGHTS;i++) {
944 init_light( &ctx->Light.Light[i], i );
945 }
946 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000947
Brian Paul4d053dd2000-01-14 04:45:47 +0000948 init_lightmodel( &ctx->Light.Model );
949 init_material( &ctx->Light.Material[0] );
950 init_material( &ctx->Light.Material[1] );
951 ctx->Light.ShadeModel = GL_SMOOTH;
952 ctx->Light.Enabled = GL_FALSE;
953 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
954 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
955 ctx->Light.ColorMaterialBitmask
956 = gl_material_bitmask( ctx,
957 GL_FRONT_AND_BACK,
958 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000959
Brian Paul4d053dd2000-01-14 04:45:47 +0000960 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000961
Brian Paul4d053dd2000-01-14 04:45:47 +0000962 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000963 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
964 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000965 for (i = 0 ; i < 10 ; i++) {
966 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
967 s->shininess = -1;
968 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000969 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000970 }
Brian Paul77d61af2000-06-28 04:20:21 +0000971
jtgafb833d1999-08-19 00:55:39 +0000972
Brian Paul4d053dd2000-01-14 04:45:47 +0000973 /* Line group */
974 ctx->Line.SmoothFlag = GL_FALSE;
975 ctx->Line.StippleFlag = GL_FALSE;
976 ctx->Line.Width = 1.0;
977 ctx->Line.StipplePattern = 0xffff;
978 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +0000979
Brian Paul4d053dd2000-01-14 04:45:47 +0000980 /* Display List group */
981 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +0000982
Brian Paul4d053dd2000-01-14 04:45:47 +0000983 /* Pixel group */
984 ctx->Pixel.RedBias = 0.0;
985 ctx->Pixel.RedScale = 1.0;
986 ctx->Pixel.GreenBias = 0.0;
987 ctx->Pixel.GreenScale = 1.0;
988 ctx->Pixel.BlueBias = 0.0;
989 ctx->Pixel.BlueScale = 1.0;
990 ctx->Pixel.AlphaBias = 0.0;
991 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000992 ctx->Pixel.DepthBias = 0.0;
993 ctx->Pixel.DepthScale = 1.0;
994 ctx->Pixel.IndexOffset = 0;
995 ctx->Pixel.IndexShift = 0;
996 ctx->Pixel.ZoomX = 1.0;
997 ctx->Pixel.ZoomY = 1.0;
998 ctx->Pixel.MapColorFlag = GL_FALSE;
999 ctx->Pixel.MapStencilFlag = GL_FALSE;
1000 ctx->Pixel.MapStoSsize = 1;
1001 ctx->Pixel.MapItoIsize = 1;
1002 ctx->Pixel.MapItoRsize = 1;
1003 ctx->Pixel.MapItoGsize = 1;
1004 ctx->Pixel.MapItoBsize = 1;
1005 ctx->Pixel.MapItoAsize = 1;
1006 ctx->Pixel.MapRtoRsize = 1;
1007 ctx->Pixel.MapGtoGsize = 1;
1008 ctx->Pixel.MapBtoBsize = 1;
1009 ctx->Pixel.MapAtoAsize = 1;
1010 ctx->Pixel.MapStoS[0] = 0;
1011 ctx->Pixel.MapItoI[0] = 0;
1012 ctx->Pixel.MapItoR[0] = 0.0;
1013 ctx->Pixel.MapItoG[0] = 0.0;
1014 ctx->Pixel.MapItoB[0] = 0.0;
1015 ctx->Pixel.MapItoA[0] = 0.0;
1016 ctx->Pixel.MapItoR8[0] = 0;
1017 ctx->Pixel.MapItoG8[0] = 0;
1018 ctx->Pixel.MapItoB8[0] = 0;
1019 ctx->Pixel.MapItoA8[0] = 0;
1020 ctx->Pixel.MapRtoR[0] = 0.0;
1021 ctx->Pixel.MapGtoG[0] = 0.0;
1022 ctx->Pixel.MapBtoB[0] = 0.0;
1023 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001024 ctx->Pixel.HistogramEnabled = GL_FALSE;
1025 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1026 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1027 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1028 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001029 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1030 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1031 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1032 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001033 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1034 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1035 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1036 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001037 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1038 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1039 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001040 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1041 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1042 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1043 for (i = 0; i < 3; i++) {
1044 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1045 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1046 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1047 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1048 }
Brian Paul67adba12000-12-09 20:35:54 +00001049 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1050 ctx->Convolution1D.Filter[i] = 0.0;
1051 ctx->Convolution2D.Filter[i] = 0.0;
1052 ctx->Separable2D.Filter[i] = 0.0;
1053 }
Brian Paul82b02f02000-05-07 20:37:40 +00001054 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1055 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001056
Brian Paul4d053dd2000-01-14 04:45:47 +00001057 /* Point group */
1058 ctx->Point.SmoothFlag = GL_FALSE;
1059 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001060 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001061 ctx->Point.Params[0] = 1.0;
1062 ctx->Point.Params[1] = 0.0;
1063 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001064 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001065 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001066 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001067 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001068 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001069
Brian Paul4d053dd2000-01-14 04:45:47 +00001070 /* Polygon group */
1071 ctx->Polygon.CullFlag = GL_FALSE;
1072 ctx->Polygon.CullFaceMode = GL_BACK;
1073 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001074 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001075 ctx->Polygon.FrontMode = GL_FILL;
1076 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001077 ctx->Polygon.SmoothFlag = GL_FALSE;
1078 ctx->Polygon.StippleFlag = GL_FALSE;
1079 ctx->Polygon.OffsetFactor = 0.0F;
1080 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001081 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001082 ctx->Polygon.OffsetPoint = GL_FALSE;
1083 ctx->Polygon.OffsetLine = GL_FALSE;
1084 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001085
Brian Paul4d053dd2000-01-14 04:45:47 +00001086 /* Polygon Stipple group */
1087 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001088
Brian Paul4d053dd2000-01-14 04:45:47 +00001089 /* Scissor group */
1090 ctx->Scissor.Enabled = GL_FALSE;
1091 ctx->Scissor.X = 0;
1092 ctx->Scissor.Y = 0;
1093 ctx->Scissor.Width = 0;
1094 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001095
Brian Paul4d053dd2000-01-14 04:45:47 +00001096 /* Stencil group */
1097 ctx->Stencil.Enabled = GL_FALSE;
1098 ctx->Stencil.Function = GL_ALWAYS;
1099 ctx->Stencil.FailFunc = GL_KEEP;
1100 ctx->Stencil.ZPassFunc = GL_KEEP;
1101 ctx->Stencil.ZFailFunc = GL_KEEP;
1102 ctx->Stencil.Ref = 0;
1103 ctx->Stencil.ValueMask = STENCIL_MAX;
1104 ctx->Stencil.Clear = 0;
1105 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001106
Brian Paul4d053dd2000-01-14 04:45:47 +00001107 /* Texture group */
1108 ctx->Texture.CurrentUnit = 0; /* multitexture */
1109 ctx->Texture.CurrentTransformUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001110 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001111 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1112 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001113 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001114 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001115
Brian Paul4d053dd2000-01-14 04:45:47 +00001116 /* Transformation group */
1117 ctx->Transform.MatrixMode = GL_MODELVIEW;
1118 ctx->Transform.Normalize = GL_FALSE;
1119 ctx->Transform.RescaleNormals = GL_FALSE;
1120 for (i=0;i<MAX_CLIP_PLANES;i++) {
1121 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1122 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1123 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001124 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001125
Brian Paul4d053dd2000-01-14 04:45:47 +00001126 /* Viewport group */
1127 ctx->Viewport.X = 0;
1128 ctx->Viewport.Y = 0;
1129 ctx->Viewport.Width = 0;
1130 ctx->Viewport.Height = 0;
1131 ctx->Viewport.Near = 0.0;
1132 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001133 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001134
1135#define Sz 10
1136#define Tz 14
Brian Paulb6bcae52001-01-23 23:39:36 +00001137 ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF;
1138 ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001139#undef Sz
1140#undef Tz
1141
Keith Whitwell14940c42000-11-05 18:40:57 +00001142 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1143 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001144
Brian Paul4d053dd2000-01-14 04:45:47 +00001145 /* Vertex arrays */
1146 ctx->Array.Vertex.Size = 4;
1147 ctx->Array.Vertex.Type = GL_FLOAT;
1148 ctx->Array.Vertex.Stride = 0;
1149 ctx->Array.Vertex.StrideB = 0;
1150 ctx->Array.Vertex.Ptr = NULL;
1151 ctx->Array.Vertex.Enabled = GL_FALSE;
1152 ctx->Array.Normal.Type = GL_FLOAT;
1153 ctx->Array.Normal.Stride = 0;
1154 ctx->Array.Normal.StrideB = 0;
1155 ctx->Array.Normal.Ptr = NULL;
1156 ctx->Array.Normal.Enabled = GL_FALSE;
1157 ctx->Array.Color.Size = 4;
1158 ctx->Array.Color.Type = GL_FLOAT;
1159 ctx->Array.Color.Stride = 0;
1160 ctx->Array.Color.StrideB = 0;
1161 ctx->Array.Color.Ptr = NULL;
1162 ctx->Array.Color.Enabled = GL_FALSE;
1163 ctx->Array.Index.Type = GL_FLOAT;
1164 ctx->Array.Index.Stride = 0;
1165 ctx->Array.Index.StrideB = 0;
1166 ctx->Array.Index.Ptr = NULL;
1167 ctx->Array.Index.Enabled = GL_FALSE;
1168 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1169 ctx->Array.TexCoord[i].Size = 4;
1170 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1171 ctx->Array.TexCoord[i].Stride = 0;
1172 ctx->Array.TexCoord[i].StrideB = 0;
1173 ctx->Array.TexCoord[i].Ptr = NULL;
1174 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
1175 }
1176 ctx->Array.TexCoordInterleaveFactor = 1;
1177 ctx->Array.EdgeFlag.Stride = 0;
1178 ctx->Array.EdgeFlag.StrideB = 0;
1179 ctx->Array.EdgeFlag.Ptr = NULL;
1180 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
1181 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1182
1183 /* Pixel transfer */
1184 ctx->Pack.Alignment = 4;
1185 ctx->Pack.RowLength = 0;
1186 ctx->Pack.ImageHeight = 0;
1187 ctx->Pack.SkipPixels = 0;
1188 ctx->Pack.SkipRows = 0;
1189 ctx->Pack.SkipImages = 0;
1190 ctx->Pack.SwapBytes = GL_FALSE;
1191 ctx->Pack.LsbFirst = GL_FALSE;
1192 ctx->Unpack.Alignment = 4;
1193 ctx->Unpack.RowLength = 0;
1194 ctx->Unpack.ImageHeight = 0;
1195 ctx->Unpack.SkipPixels = 0;
1196 ctx->Unpack.SkipRows = 0;
1197 ctx->Unpack.SkipImages = 0;
1198 ctx->Unpack.SwapBytes = GL_FALSE;
1199 ctx->Unpack.LsbFirst = GL_FALSE;
1200
1201 /* Feedback */
1202 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1203 ctx->Feedback.Buffer = NULL;
1204 ctx->Feedback.BufferSize = 0;
1205 ctx->Feedback.Count = 0;
1206
1207 /* Selection/picking */
1208 ctx->Select.Buffer = NULL;
1209 ctx->Select.BufferSize = 0;
1210 ctx->Select.BufferCount = 0;
1211 ctx->Select.Hits = 0;
1212 ctx->Select.NameStackDepth = 0;
1213
Brian Paul4d053dd2000-01-14 04:45:47 +00001214 /* Renderer and client attribute stacks */
1215 ctx->AttribStackDepth = 0;
1216 ctx->ClientAttribStackDepth = 0;
1217
Brian Paul13811372000-04-12 00:27:37 +00001218 /* Display list */
1219 ctx->CallDepth = 0;
1220 ctx->ExecuteFlag = GL_TRUE;
1221 ctx->CompileFlag = GL_FALSE;
1222 ctx->CurrentListPtr = NULL;
1223 ctx->CurrentBlock = NULL;
1224 ctx->CurrentListNum = 0;
1225 ctx->CurrentPos = 0;
1226
1227 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001228 _mesa_init_colortable(&ctx->ColorTable);
1229 _mesa_init_colortable(&ctx->ProxyColorTable);
1230 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1231 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1232 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1233 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001234
Brian Paul4d053dd2000-01-14 04:45:47 +00001235 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001236 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001237 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001238 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001239
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001240 ctx->_NeedNormals = 0;
1241 ctx->_NeedEyeCoords = 0;
1242 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001243
Brian Paul4d053dd2000-01-14 04:45:47 +00001244 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1245
1246 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001247 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001248 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001249
1250 /* For debug/development only */
1251 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1252 ctx->FirstTimeCurrent = GL_TRUE;
1253
1254 /* Dither disable */
1255 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1256 if (ctx->NoDither) {
1257 if (getenv("MESA_DEBUG")) {
1258 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001259 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001260 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001261 }
1262}
1263
1264
1265
1266
jtgafb833d1999-08-19 00:55:39 +00001267/*
1268 * Allocate the proxy textures. If we run out of memory part way through
1269 * the allocations clean up and return GL_FALSE.
1270 * Return: GL_TRUE=success, GL_FALSE=failure
1271 */
Brian Paul178a1c52000-04-22 01:05:00 +00001272static GLboolean
1273alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001274{
1275 GLboolean out_of_memory;
1276 GLint i;
1277
Brian Paula8523782000-11-19 23:10:25 +00001278 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001279 if (!ctx->Texture.Proxy1D) {
1280 return GL_FALSE;
1281 }
1282
Brian Paula8523782000-11-19 23:10:25 +00001283 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001284 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001285 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001286 return GL_FALSE;
1287 }
1288
Brian Paula8523782000-11-19 23:10:25 +00001289 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001290 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001291 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1292 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1293 return GL_FALSE;
1294 }
1295
1296 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1297 if (!ctx->Texture.ProxyCubeMap) {
1298 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1299 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1300 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001301 return GL_FALSE;
1302 }
1303
1304 out_of_memory = GL_FALSE;
1305 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001306 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1307 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1308 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001309 if (!ctx->Texture.Proxy1D->Image[i]
1310 || !ctx->Texture.Proxy2D->Image[i]
1311 || !ctx->Texture.Proxy3D->Image[i]) {
1312 out_of_memory = GL_TRUE;
1313 }
1314 }
1315 if (out_of_memory) {
1316 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1317 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001318 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001319 }
1320 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001321 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001322 }
1323 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001324 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001325 }
1326 }
Brian Paula8523782000-11-19 23:10:25 +00001327 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1328 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1329 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001330 return GL_FALSE;
1331 }
1332 else {
1333 return GL_TRUE;
1334 }
1335}
1336
1337
jtgafb833d1999-08-19 00:55:39 +00001338/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001339 * Initialize a GLcontext struct. This includes allocating all the
1340 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001341 */
Brian Paul178a1c52000-04-22 01:05:00 +00001342GLboolean
1343_mesa_initialize_context( GLcontext *ctx,
1344 GLvisual *visual,
1345 GLcontext *share_list,
1346 void *driver_ctx,
1347 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001348{
Brian Paul5fb84d22000-05-24 15:04:45 +00001349 GLuint dispatchSize;
1350
jtgafb833d1999-08-19 00:55:39 +00001351 (void) direct; /* not used */
1352
jtgafb833d1999-08-19 00:55:39 +00001353 /* misc one-time initializations */
1354 one_time_init();
1355
Brian Paulb1394fa2000-09-26 20:53:53 +00001356 /**
1357 ** OpenGL SI stuff
1358 **/
1359 if (!ctx->imports.malloc) {
1360 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1361 }
1362 /* exports are setup by the device driver */
1363
jtgafb833d1999-08-19 00:55:39 +00001364 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001365 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001366 ctx->DrawBuffer = NULL;
1367 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001368
jtgafb833d1999-08-19 00:55:39 +00001369 if (share_list) {
1370 /* share the group of display lists of another context */
1371 ctx->Shared = share_list->Shared;
1372 }
1373 else {
1374 /* allocate new group of display lists */
1375 ctx->Shared = alloc_shared_state();
1376 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001377 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001378 }
1379 }
Brian Paul9560f052000-01-31 23:11:39 +00001380 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001381 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001382 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001383
Brian Paul4d053dd2000-01-14 04:45:47 +00001384 init_attrib_groups( ctx );
1385
Brian Paulb6bcae52001-01-23 23:39:36 +00001386 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001387 ctx->Color.DrawBuffer = GL_BACK;
1388 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1389 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1390 ctx->Pixel.ReadBuffer = GL_BACK;
1391 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1392 }
1393 else {
1394 ctx->Color.DrawBuffer = GL_FRONT;
1395 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1396 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1397 ctx->Pixel.ReadBuffer = GL_FRONT;
1398 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1399 }
1400
jtgafb833d1999-08-19 00:55:39 +00001401 if (!alloc_proxy_textures(ctx)) {
1402 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001403 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001404 }
jtgafb833d1999-08-19 00:55:39 +00001405
Brian Paulf59afc92000-05-23 23:23:00 +00001406 /* register the most recent extension functions with libGL */
1407 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1408 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1409 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1410 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1411 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1412 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1413 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1414 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1415
Brian Paul5fb84d22000-05-24 15:04:45 +00001416 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1417 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1418 * Mesa we do this to accomodate different versions of libGL and various
1419 * DRI drivers.
1420 */
1421 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1422 sizeof(struct _glapi_table) / sizeof(void *));
1423
Brian Paulfbd8f211999-11-11 01:22:25 +00001424 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001425 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1426 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001427 if (!ctx->Exec || !ctx->Save) {
1428 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001429 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001430 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001431 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001432 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1433 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001434 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001435
Keith Whitwellad2ac212000-11-24 10:25:05 +00001436 ctx->ExecPrefersFloat = GL_FALSE;
1437 ctx->SavePrefersFloat = GL_FALSE;
1438
Brian Paulb6bcae52001-01-23 23:39:36 +00001439 /* Z buffer stuff */
1440 if (ctx->Visual.depthBits == 0) {
1441 /* Special case. Even if we don't have a depth buffer we need
1442 * good values for DepthMax for Z vertex transformation purposes
1443 * and for per-fragment fog computation.
1444 */
1445 ctx->DepthMax = 1 << 16;
1446 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1447 }
1448 else if (ctx->Visual.depthBits < 32) {
1449 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1450 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1451 }
1452 else {
1453 /* Special case since shift values greater than or equal to the
1454 * number of bits in the left hand expression's type are undefined.
1455 */
1456 ctx->DepthMax = 0xffffffff;
1457 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1458 }
1459 ctx->MRD = 2.0; /* XXX temporary value */
1460
1461
Brian Paul3b18a362000-09-26 15:27:20 +00001462#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +00001463 ctx->TraceCtx = CALLOC( sizeof(trace_context_t) );
1464#if 0
1465 /* Brian: do you want to have CreateContext fail here,
1466 or should we just trap in NewTrace (currently done)? */
1467 if (!(ctx->TraceCtx)) {
1468 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001469 FREE( ctx->Exec );
1470 FREE( ctx->Save );
1471 return GL_FALSE;
1472 }
1473#endif
1474 trInitContext(ctx->TraceCtx);
1475
1476 ctx->TraceDispatch = (struct _glapi_table *)
1477 CALLOC(dispatchSize * sizeof(void*));
1478#if 0
1479 if (!(ctx->TraceCtx)) {
1480 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001481 FREE( ctx->Exec );
1482 FREE( ctx->Save );
1483 FREE( ctx->TraceCtx );
1484 return GL_FALSE;
1485 }
1486#endif
1487 trInitDispatch(ctx->TraceDispatch);
1488#endif
1489
Brian Paul4d053dd2000-01-14 04:45:47 +00001490 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001491}
1492
jtgafb833d1999-08-19 00:55:39 +00001493
1494
1495/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001496 * Allocate and initialize a GLcontext structure.
1497 * Input: visual - a GLvisual pointer
1498 * sharelist - another context to share display lists with or NULL
1499 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001500 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001501 */
Brian Paul178a1c52000-04-22 01:05:00 +00001502GLcontext *
Brian Paulb1394fa2000-09-26 20:53:53 +00001503_mesa_create_context( GLvisual *visual,
1504 GLcontext *share_list,
1505 void *driver_ctx,
1506 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001507{
1508 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1509 if (!ctx) {
1510 return NULL;
1511 }
1512
Brian Paul178a1c52000-04-22 01:05:00 +00001513 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001514 return ctx;
1515 }
1516 else {
1517 FREE(ctx);
1518 return NULL;
1519 }
1520}
1521
1522
1523
1524/*
1525 * Free the data associated with the given context.
1526 * But don't free() the GLcontext struct itself!
1527 */
Brian Paul178a1c52000-04-22 01:05:00 +00001528void
Brian Paulb1394fa2000-09-26 20:53:53 +00001529_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001530{
Brian Paul4d053dd2000-01-14 04:45:47 +00001531 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001532 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001533
1534 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001535 if (ctx == _mesa_get_current_context()) {
1536 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001537 }
1538
Keith Whitwell23caf202000-11-16 21:05:34 +00001539 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001540 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001541 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001542 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001543 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001544 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001545 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001546 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001547 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001548 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001549 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001550 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001551 }
1552 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001553
Brian Paul9560f052000-01-31 23:11:39 +00001554 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001555 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001556 assert(ctx->Shared->RefCount >= 0);
1557 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1558 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001559 /* free shared state */
1560 free_shared_state( ctx, ctx->Shared );
1561 }
1562
Keith Whitwell14940c42000-11-05 18:40:57 +00001563 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001564 FREE( s );
1565 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001566 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001567
1568 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001569 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1570 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1571 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paul4d053dd2000-01-14 04:45:47 +00001572
1573 /* Free evaluator data */
1574 if (ctx->EvalMap.Map1Vertex3.Points)
1575 FREE( ctx->EvalMap.Map1Vertex3.Points );
1576 if (ctx->EvalMap.Map1Vertex4.Points)
1577 FREE( ctx->EvalMap.Map1Vertex4.Points );
1578 if (ctx->EvalMap.Map1Index.Points)
1579 FREE( ctx->EvalMap.Map1Index.Points );
1580 if (ctx->EvalMap.Map1Color4.Points)
1581 FREE( ctx->EvalMap.Map1Color4.Points );
1582 if (ctx->EvalMap.Map1Normal.Points)
1583 FREE( ctx->EvalMap.Map1Normal.Points );
1584 if (ctx->EvalMap.Map1Texture1.Points)
1585 FREE( ctx->EvalMap.Map1Texture1.Points );
1586 if (ctx->EvalMap.Map1Texture2.Points)
1587 FREE( ctx->EvalMap.Map1Texture2.Points );
1588 if (ctx->EvalMap.Map1Texture3.Points)
1589 FREE( ctx->EvalMap.Map1Texture3.Points );
1590 if (ctx->EvalMap.Map1Texture4.Points)
1591 FREE( ctx->EvalMap.Map1Texture4.Points );
1592
1593 if (ctx->EvalMap.Map2Vertex3.Points)
1594 FREE( ctx->EvalMap.Map2Vertex3.Points );
1595 if (ctx->EvalMap.Map2Vertex4.Points)
1596 FREE( ctx->EvalMap.Map2Vertex4.Points );
1597 if (ctx->EvalMap.Map2Index.Points)
1598 FREE( ctx->EvalMap.Map2Index.Points );
1599 if (ctx->EvalMap.Map2Color4.Points)
1600 FREE( ctx->EvalMap.Map2Color4.Points );
1601 if (ctx->EvalMap.Map2Normal.Points)
1602 FREE( ctx->EvalMap.Map2Normal.Points );
1603 if (ctx->EvalMap.Map2Texture1.Points)
1604 FREE( ctx->EvalMap.Map2Texture1.Points );
1605 if (ctx->EvalMap.Map2Texture2.Points)
1606 FREE( ctx->EvalMap.Map2Texture2.Points );
1607 if (ctx->EvalMap.Map2Texture3.Points)
1608 FREE( ctx->EvalMap.Map2Texture3.Points );
1609 if (ctx->EvalMap.Map2Texture4.Points)
1610 FREE( ctx->EvalMap.Map2Texture4.Points );
1611
Brian Paul4bdcfe52000-04-17 17:57:04 +00001612 _mesa_free_colortable_data( &ctx->ColorTable );
1613 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1614 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1615 _mesa_free_colortable_data( &ctx->Texture.Palette );
1616
Brian Paul69755402001-02-26 23:58:12 +00001617 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001618
1619 FREE(ctx->Exec);
1620 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001621}
1622
1623
1624
1625/*
1626 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001627 */
Brian Paul178a1c52000-04-22 01:05:00 +00001628void
Brian Paulb1394fa2000-09-26 20:53:53 +00001629_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001630{
1631 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001632 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001633 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001634 }
1635}
1636
1637
1638
1639/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001640 * Called by the driver after both the context and driver are fully
1641 * initialized. Currently just reads the config file.
jtgafb833d1999-08-19 00:55:39 +00001642 */
Brian Paul178a1c52000-04-22 01:05:00 +00001643void
Brian Paulb1394fa2000-09-26 20:53:53 +00001644_mesa_context_initialize( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001645{
Brian Paul00037781999-12-17 14:52:35 +00001646 gl_read_config_file( ctx );
jtgafb833d1999-08-19 00:55:39 +00001647}
1648
1649
1650
1651/*
1652 * Copy attribute groups from one context to another.
1653 * Input: src - source context
1654 * dst - destination context
1655 * mask - bitwise OR of GL_*_BIT flags
1656 */
Brian Paul178a1c52000-04-22 01:05:00 +00001657void
Brian Paulb1394fa2000-09-26 20:53:53 +00001658_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001659{
1660 if (mask & GL_ACCUM_BUFFER_BIT) {
1661 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1662 }
1663 if (mask & GL_COLOR_BUFFER_BIT) {
1664 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1665 }
1666 if (mask & GL_CURRENT_BIT) {
1667 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1668 }
1669 if (mask & GL_DEPTH_BUFFER_BIT) {
1670 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1671 }
1672 if (mask & GL_ENABLE_BIT) {
1673 /* no op */
1674 }
1675 if (mask & GL_EVAL_BIT) {
1676 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1677 }
1678 if (mask & GL_FOG_BIT) {
1679 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1680 }
1681 if (mask & GL_HINT_BIT) {
1682 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1683 }
1684 if (mask & GL_LIGHTING_BIT) {
1685 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001686 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001687 }
1688 if (mask & GL_LINE_BIT) {
1689 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1690 }
1691 if (mask & GL_LIST_BIT) {
1692 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1693 }
1694 if (mask & GL_PIXEL_MODE_BIT) {
1695 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1696 }
1697 if (mask & GL_POINT_BIT) {
1698 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1699 }
1700 if (mask & GL_POLYGON_BIT) {
1701 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1702 }
1703 if (mask & GL_POLYGON_STIPPLE_BIT) {
1704 /* Use loop instead of MEMCPY due to problem with Portland Group's
1705 * C compiler. Reported by John Stone.
1706 */
1707 int i;
1708 for (i=0;i<32;i++) {
1709 dst->PolygonStipple[i] = src->PolygonStipple[i];
1710 }
1711 }
1712 if (mask & GL_SCISSOR_BIT) {
1713 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1714 }
1715 if (mask & GL_STENCIL_BUFFER_BIT) {
1716 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1717 }
1718 if (mask & GL_TEXTURE_BIT) {
1719 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1720 }
1721 if (mask & GL_TRANSFORM_BIT) {
1722 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1723 }
1724 if (mask & GL_VIEWPORT_BIT) {
1725 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1726 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001727 /* XXX FIXME: Call callbacks?
1728 */
1729 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001730}
1731
1732
jtgafb833d1999-08-19 00:55:39 +00001733/*
Brian Paul00037781999-12-17 14:52:35 +00001734 * Set the current context, binding the given frame buffer to the context.
1735 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001736void
1737_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001738{
Brian Paulb1394fa2000-09-26 20:53:53 +00001739 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001740}
1741
1742
Keith Whitwell23caf202000-11-16 21:05:34 +00001743static void print_info( void )
1744{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001745 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001746 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001747 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001748 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001749 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001750 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001751 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001752 (char *) _mesa_GetString(GL_EXTENSIONS));
1753#if defined(THREADS)
1754 fprintf(stderr, "Mesa thread-safe: YES\n");
1755#else
1756 fprintf(stderr, "Mesa thread-safe: NO\n");
1757#endif
1758#if defined(USE_X86_ASM)
1759 fprintf(stderr, "Mesa x86-optimized: YES\n");
1760#else
1761 fprintf(stderr, "Mesa x86-optimized: NO\n");
1762#endif
1763}
1764
1765
Brian Paul00037781999-12-17 14:52:35 +00001766/*
1767 * Bind the given context to the given draw-buffer and read-buffer
1768 * and make it the current context for this thread.
1769 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001770void
1771_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1772 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001773{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001774 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001775 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001776
1777 /* We call this function periodically (just here for now) in
1778 * order to detect when multithreading has begun.
1779 */
1780 _glapi_check_multithread();
1781
Brian Paulf9b97d92000-01-28 20:17:42 +00001782 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001783 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001784
1785
1786 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001787 _glapi_set_dispatch(NULL); /* none current */
1788 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001789 else {
1790 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001791
Keith Whitwell23caf202000-11-16 21:05:34 +00001792 if (drawBuffer && readBuffer) {
1793 /* TODO: check if newCtx and buffer's visual match??? */
1794 newCtx->DrawBuffer = drawBuffer;
1795 newCtx->ReadBuffer = readBuffer;
1796 newCtx->NewState |= _NEW_BUFFERS;
1797 /* gl_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001798 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001799
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001800 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001801 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1802
1803 /* We can use this to help debug user's problems. Tell them to set
1804 * the MESA_INFO env variable before running their app. Then the
1805 * first time each context is made current we'll print some useful
1806 * information.
1807 */
1808 if (newCtx->FirstTimeCurrent) {
1809 if (getenv("MESA_INFO")) {
1810 print_info();
1811 }
1812 newCtx->FirstTimeCurrent = GL_FALSE;
1813 }
Brian Paul00037781999-12-17 14:52:35 +00001814 }
1815}
1816
1817
1818
1819/*
1820 * Return current context handle for the calling thread.
1821 * This isn't the fastest way to get the current context.
1822 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1823 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001824GLcontext *
1825_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001826{
Brian Paulf9b97d92000-01-28 20:17:42 +00001827 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001828}
1829
1830
1831
1832/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001833 * This should be called by device drivers just before they do a
1834 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001835 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001836void
1837_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001838{
Keith Whitwellcab974c2000-12-26 05:09:27 +00001839 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00001840}
1841
1842
Brian Paul00037781999-12-17 14:52:35 +00001843
Brian Paulfbd8f211999-11-11 01:22:25 +00001844/*
1845 * Return pointer to this context's current API dispatch table.
1846 * It'll either be the immediate-mode execute dispatcher or the
1847 * display list compile dispatcher.
1848 */
1849struct _glapi_table *
1850_mesa_get_dispatch(GLcontext *ctx)
1851{
1852 return ctx->CurrentDispatch;
1853}
1854
1855
1856
jtgafb833d1999-08-19 00:55:39 +00001857/**********************************************************************/
1858/***** Miscellaneous functions *****/
1859/**********************************************************************/
1860
1861
1862/*
1863 * This function is called when the Mesa user has stumbled into a code
1864 * path which may not be implemented fully or correctly.
1865 */
1866void gl_problem( const GLcontext *ctx, const char *s )
1867{
1868 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paul413d6a22000-05-26 14:44:59 +00001869 fprintf( stderr, "Report to Mesa bug database at www.mesa3d.org\n" );
jtgafb833d1999-08-19 00:55:39 +00001870 (void) ctx;
1871}
1872
1873
1874
1875/*
1876 * This is called to inform the user that he or she has tried to do
1877 * something illogical or if there's likely a bug in their program
1878 * (like enabled depth testing without a depth buffer).
1879 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001880void
1881_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001882{
Brian Paulb1394fa2000-09-26 20:53:53 +00001883 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001884}
1885
1886
1887
Brian Paulfa9df402000-02-02 19:16:46 +00001888/*
1889 * Compile an error into current display list.
1890 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001891void
1892_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001893{
1894 if (ctx->CompileFlag)
1895 gl_save_error( ctx, error, s );
1896
1897 if (ctx->ExecuteFlag)
1898 gl_error( ctx, error, s );
1899}
1900
1901
Brian Paulfa9df402000-02-02 19:16:46 +00001902
jtgafb833d1999-08-19 00:55:39 +00001903/*
1904 * This is Mesa's error handler. Normally, all that's done is the updating
1905 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1906 * environment variable "MESA_DEBUG" is defined then a real error message
1907 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001908 * Input: ctx - the GL context
1909 * error - the error value
1910 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001911 */
Brian Paul7eb06032000-07-14 04:13:40 +00001912void
1913gl_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001914{
Brian Paul7eb06032000-07-14 04:13:40 +00001915 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001916 GLboolean debug;
1917
1918#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00001919 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00001920 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00001921 else
1922 debug = GL_TRUE;
1923#else
1924 if (debugEnv)
1925 debug = GL_TRUE;
1926 else
1927 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001928#endif
1929
1930 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00001931 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00001932 switch (error) {
1933 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00001934 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00001935 break;
1936 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00001937 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00001938 break;
1939 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00001940 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00001941 break;
1942 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00001943 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00001944 break;
1945 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001946 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001947 break;
1948 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001949 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001950 break;
1951 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00001952 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00001953 break;
Brian Paul86586aa2000-06-29 18:55:52 +00001954 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00001955 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00001956 break;
jtgafb833d1999-08-19 00:55:39 +00001957 default:
Brian Paul7eb06032000-07-14 04:13:40 +00001958 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00001959 break;
1960 }
Brian Paul7eb06032000-07-14 04:13:40 +00001961 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00001962 }
1963
Brian Paul7eb06032000-07-14 04:13:40 +00001964 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001965 ctx->ErrorValue = error;
1966 }
1967
1968 /* Call device driver's error handler, if any. This is used on the Mac. */
1969 if (ctx->Driver.Error) {
1970 (*ctx->Driver.Error)( ctx );
1971 }
1972}
1973
1974
1975
Brian Paulfa9df402000-02-02 19:16:46 +00001976void
1977_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00001978{
Brian Paulfa9df402000-02-02 19:16:46 +00001979 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001980 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00001981 if (ctx->Driver.Finish) {
1982 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001983 }
1984}
1985
1986
1987
Brian Paulfa9df402000-02-02 19:16:46 +00001988void
1989_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00001990{
Brian Paulfa9df402000-02-02 19:16:46 +00001991 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001992 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00001993 if (ctx->Driver.Flush) {
1994 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001995 }
jtgafb833d1999-08-19 00:55:39 +00001996}
Brian Paul48c6a6e2000-09-08 21:28:04 +00001997
1998
1999
Keith Whitwellcab974c2000-12-26 05:09:27 +00002000const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002001 "GL_POINTS",
2002 "GL_LINES",
2003 "GL_LINE_LOOP",
2004 "GL_LINE_STRIP",
2005 "GL_TRIANGLES",
2006 "GL_TRIANGLE_STRIP",
2007 "GL_TRIANGLE_FAN",
2008 "GL_QUADS",
2009 "GL_QUAD_STRIP",
2010 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002011 "outside begin/end",
2012 "inside unkown primitive",
2013 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002014};
2015
Brian Paul1c56fdc2000-09-17 21:56:07 +00002016
2017GLenum gl_reduce_prim[GL_POLYGON+1] = {
2018 GL_POINTS,
2019 GL_LINES,
2020 GL_LINES,
2021 GL_LINES,
2022 GL_TRIANGLES,
2023 GL_TRIANGLES,
2024 GL_TRIANGLES,
2025 GL_TRIANGLES,
2026 GL_TRIANGLES,
2027 GL_TRIANGLES,
Gareth Hughesfc2427e2000-10-23 00:16:28 +00002028};