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Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
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74
75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.achievementConfigurations.html">achievementConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -070078 <code><a href="#close">close()</a></code></p>
79<p class="firstline">Close httplib2 connections.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#delete">delete(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Delete the achievement configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#get">get(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Retrieves the metadata of the achievement configuration with the given ID.</p>
86<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070087 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Insert a new achievement configuration in this application.</p>
89<p class="toc_element">
Yoshi Automation Botb6971b02020-11-26 17:16:03 -080090 <code><a href="#list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080091<p class="firstline">Returns a list of the achievement configurations in this application.</p>
92<p class="toc_element">
93 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
94<p class="firstline">Retrieves the next page of results.</p>
95<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070096 <code><a href="#update">update(achievementId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080097<p class="firstline">Update the metadata of the achievement configuration with the given ID.</p>
98<h3>Method Details</h3>
99<div class="method">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700100 <code class="details" id="close">close()</code>
101 <pre>Close httplib2 connections.</pre>
102</div>
103
104<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700105 <code class="details" id="delete">delete(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800106 <pre>Delete the achievement configuration with the given ID.
107
108Args:
109 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 x__xgafv: string, V1 error format.
111 Allowed values
112 1 - v1 error format
113 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800114</pre>
115</div>
116
117<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700118 <code class="details" id="get">get(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800119 <pre>Retrieves the metadata of the achievement configuration with the given ID.
120
121Args:
122 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 x__xgafv: string, V1 error format.
124 Allowed values
125 1 - v1 error format
126 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800127
128Returns:
129 An object of the form:
130
Dan O'Mearadd494642020-05-01 07:42:23 -0700131 { # An achievement configuration resource.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800132 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
133 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
134 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
135 &quot;translations&quot;: [ # The locale strings.
136 { # A localized string resource.
137 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
138 &quot;value&quot;: &quot;A String&quot;, # The string value.
139 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
140 },
141 ],
142 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700143 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800144 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
145 &quot;pointValue&quot;: 42, # Point value for the achievement.
146 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
147 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
148 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
149 &quot;translations&quot;: [ # The locale strings.
150 { # A localized string resource.
151 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
152 &quot;value&quot;: &quot;A String&quot;, # The string value.
153 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
154 },
155 ],
156 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700157 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800158 },
159 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
160 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
161 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
162 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
163 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
164 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
165 &quot;translations&quot;: [ # The locale strings.
166 { # A localized string resource.
167 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
168 &quot;value&quot;: &quot;A String&quot;, # The string value.
169 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
170 },
171 ],
172 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
173 },
174 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
175 &quot;pointValue&quot;: 42, # Point value for the achievement.
176 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
177 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
178 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
179 &quot;translations&quot;: [ # The locale strings.
180 { # A localized string resource.
181 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
182 &quot;value&quot;: &quot;A String&quot;, # The string value.
183 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
184 },
185 ],
186 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
187 },
188 },
189 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
190 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800191</div>
192
193<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700194 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800195 <pre>Insert a new achievement configuration in this application.
196
197Args:
198 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700199 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800200 The object takes the form of:
201
Dan O'Mearadd494642020-05-01 07:42:23 -0700202{ # An achievement configuration resource.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800203 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
204 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
205 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
206 &quot;translations&quot;: [ # The locale strings.
207 { # A localized string resource.
208 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
209 &quot;value&quot;: &quot;A String&quot;, # The string value.
210 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
211 },
212 ],
213 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700214 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800215 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
216 &quot;pointValue&quot;: 42, # Point value for the achievement.
217 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
218 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
219 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
220 &quot;translations&quot;: [ # The locale strings.
221 { # A localized string resource.
222 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
223 &quot;value&quot;: &quot;A String&quot;, # The string value.
224 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
225 },
226 ],
227 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700228 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800229 },
230 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
231 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
232 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
233 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
234 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
235 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
236 &quot;translations&quot;: [ # The locale strings.
237 { # A localized string resource.
238 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
239 &quot;value&quot;: &quot;A String&quot;, # The string value.
240 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
241 },
242 ],
243 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
244 },
245 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
246 &quot;pointValue&quot;: 42, # Point value for the achievement.
247 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
248 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
249 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
250 &quot;translations&quot;: [ # The locale strings.
251 { # A localized string resource.
252 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
253 &quot;value&quot;: &quot;A String&quot;, # The string value.
254 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
255 },
256 ],
257 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
258 },
259 },
260 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
261}
Craig Citroe633be12015-03-02 13:40:36 -0800262
Dan O'Mearadd494642020-05-01 07:42:23 -0700263 x__xgafv: string, V1 error format.
264 Allowed values
265 1 - v1 error format
266 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800267
268Returns:
269 An object of the form:
270
Dan O'Mearadd494642020-05-01 07:42:23 -0700271 { # An achievement configuration resource.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800272 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
273 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
274 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
275 &quot;translations&quot;: [ # The locale strings.
276 { # A localized string resource.
277 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
278 &quot;value&quot;: &quot;A String&quot;, # The string value.
279 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
280 },
281 ],
282 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700283 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800284 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
285 &quot;pointValue&quot;: 42, # Point value for the achievement.
286 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
287 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
288 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
289 &quot;translations&quot;: [ # The locale strings.
290 { # A localized string resource.
291 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
292 &quot;value&quot;: &quot;A String&quot;, # The string value.
293 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
294 },
295 ],
296 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700297 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800298 },
299 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
300 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
301 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
302 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
303 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
304 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
305 &quot;translations&quot;: [ # The locale strings.
306 { # A localized string resource.
307 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
308 &quot;value&quot;: &quot;A String&quot;, # The string value.
309 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
310 },
311 ],
312 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
313 },
314 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
315 &quot;pointValue&quot;: 42, # Point value for the achievement.
316 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
317 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
318 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
319 &quot;translations&quot;: [ # The locale strings.
320 { # A localized string resource.
321 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
322 &quot;value&quot;: &quot;A String&quot;, # The string value.
323 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
324 },
325 ],
326 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
327 },
328 },
329 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
330 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800331</div>
332
333<div class="method">
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800334 <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800335 <pre>Returns a list of the achievement configurations in this application.
336
337Args:
338 applicationId: string, The application ID from the Google Play developer console. (required)
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800339 pageToken: string, The token returned by the previous request.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800340 maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
Dan O'Mearadd494642020-05-01 07:42:23 -0700341 x__xgafv: string, V1 error format.
342 Allowed values
343 1 - v1 error format
344 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800345
346Returns:
347 An object of the form:
348
Dan O'Mearadd494642020-05-01 07:42:23 -0700349 { # A ListConfigurations response.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800350 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationListResponse`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700351 &quot;items&quot;: [ # The achievement configurations.
Dan O'Mearadd494642020-05-01 07:42:23 -0700352 { # An achievement configuration resource.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800353 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
354 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
355 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
356 &quot;translations&quot;: [ # The locale strings.
357 { # A localized string resource.
358 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
359 &quot;value&quot;: &quot;A String&quot;, # The string value.
360 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
361 },
362 ],
363 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700364 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800365 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
366 &quot;pointValue&quot;: 42, # Point value for the achievement.
367 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
368 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
369 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
370 &quot;translations&quot;: [ # The locale strings.
371 { # A localized string resource.
372 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
373 &quot;value&quot;: &quot;A String&quot;, # The string value.
374 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
375 },
376 ],
377 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700378 },
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700379 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800380 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
381 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
382 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
383 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
384 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
385 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
386 &quot;translations&quot;: [ # The locale strings.
387 { # A localized string resource.
388 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
389 &quot;value&quot;: &quot;A String&quot;, # The string value.
390 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
391 },
392 ],
393 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
394 },
395 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
396 &quot;pointValue&quot;: 42, # Point value for the achievement.
397 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
398 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
399 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
400 &quot;translations&quot;: [ # The locale strings.
401 { # A localized string resource.
402 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
403 &quot;value&quot;: &quot;A String&quot;, # The string value.
404 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
405 },
406 ],
407 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
408 },
409 },
410 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
411 },
Craig Citroe633be12015-03-02 13:40:36 -0800412 ],
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800413 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
Craig Citroe633be12015-03-02 13:40:36 -0800414 }</pre>
415</div>
416
417<div class="method">
418 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
419 <pre>Retrieves the next page of results.
420
421Args:
422 previous_request: The request for the previous page. (required)
423 previous_response: The response from the request for the previous page. (required)
424
425Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -0700426 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -0800427 page. Returns None if there are no more items in the collection.
428 </pre>
429</div>
430
431<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700432 <code class="details" id="update">update(achievementId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800433 <pre>Update the metadata of the achievement configuration with the given ID.
434
435Args:
436 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700437 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800438 The object takes the form of:
439
Dan O'Mearadd494642020-05-01 07:42:23 -0700440{ # An achievement configuration resource.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800441 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
442 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
443 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
444 &quot;translations&quot;: [ # The locale strings.
445 { # A localized string resource.
446 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
447 &quot;value&quot;: &quot;A String&quot;, # The string value.
448 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
449 },
450 ],
451 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700452 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800453 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
454 &quot;pointValue&quot;: 42, # Point value for the achievement.
455 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
456 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
457 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
458 &quot;translations&quot;: [ # The locale strings.
459 { # A localized string resource.
460 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
461 &quot;value&quot;: &quot;A String&quot;, # The string value.
462 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
463 },
464 ],
465 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700466 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800467 },
468 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
469 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
470 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
471 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
472 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
473 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
474 &quot;translations&quot;: [ # The locale strings.
475 { # A localized string resource.
476 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
477 &quot;value&quot;: &quot;A String&quot;, # The string value.
478 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
479 },
480 ],
481 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
482 },
483 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
484 &quot;pointValue&quot;: 42, # Point value for the achievement.
485 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
486 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
487 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
488 &quot;translations&quot;: [ # The locale strings.
489 { # A localized string resource.
490 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
491 &quot;value&quot;: &quot;A String&quot;, # The string value.
492 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
493 },
494 ],
495 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
496 },
497 },
498 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
499}
Craig Citroe633be12015-03-02 13:40:36 -0800500
Dan O'Mearadd494642020-05-01 07:42:23 -0700501 x__xgafv: string, V1 error format.
502 Allowed values
503 1 - v1 error format
504 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800505
506Returns:
507 An object of the form:
508
Dan O'Mearadd494642020-05-01 07:42:23 -0700509 { # An achievement configuration resource.
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800510 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
511 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
512 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
513 &quot;translations&quot;: [ # The locale strings.
514 { # A localized string resource.
515 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
516 &quot;value&quot;: &quot;A String&quot;, # The string value.
517 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
518 },
519 ],
520 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700521 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800522 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
523 &quot;pointValue&quot;: 42, # Point value for the achievement.
524 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
525 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
526 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
527 &quot;translations&quot;: [ # The locale strings.
528 { # A localized string resource.
529 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
530 &quot;value&quot;: &quot;A String&quot;, # The string value.
531 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
532 },
533 ],
534 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700535 },
Yoshi Automation Botb6971b02020-11-26 17:16:03 -0800536 },
537 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
538 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
539 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
540 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
541 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
542 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
543 &quot;translations&quot;: [ # The locale strings.
544 { # A localized string resource.
545 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
546 &quot;value&quot;: &quot;A String&quot;, # The string value.
547 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
548 },
549 ],
550 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
551 },
552 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
553 &quot;pointValue&quot;: 42, # Point value for the achievement.
554 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfigurationDetail`.
555 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
556 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
557 &quot;translations&quot;: [ # The locale strings.
558 { # A localized string resource.
559 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
560 &quot;value&quot;: &quot;A String&quot;, # The string value.
561 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
562 },
563 ],
564 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
565 },
566 },
567 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#achievementConfiguration`.
568 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800569</div>
570
571</body></html>