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Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
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75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -070078 <code><a href="#close">close()</a></code></p>
79<p class="firstline">Close httplib2 connections.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Delete the leaderboard configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p>
86<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070087 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Insert a new leaderboard configuration in this application.</p>
89<p class="toc_element">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -070090 <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080091<p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
92<p class="toc_element">
93 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
94<p class="firstline">Retrieves the next page of results.</p>
95<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070096 <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080097<p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p>
98<h3>Method Details</h3>
99<div class="method">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700100 <code class="details" id="close">close()</code>
101 <pre>Close httplib2 connections.</pre>
102</div>
103
104<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700105 <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800106 <pre>Delete the leaderboard configuration with the given ID.
107
108Args:
109 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 x__xgafv: string, V1 error format.
111 Allowed values
112 1 - v1 error format
113 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800114</pre>
115</div>
116
117<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700118 <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800119 <pre>Retrieves the metadata of the leaderboard configuration with the given ID.
120
121Args:
122 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 x__xgafv: string, V1 error format.
124 Allowed values
125 1 - v1 error format
126 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800127
128Returns:
129 An object of the form:
130
Dan O'Mearadd494642020-05-01 07:42:23 -0700131 { # An leaderboard configuration resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700132 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
133 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800134 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700135 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
136 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800137 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
138 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700139 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800140 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700141 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
142 &quot;translations&quot;: [ # The locale strings.
143 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800144 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700145 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
146 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700147 },
148 ],
149 },
150 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
151 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
152 &quot;translations&quot;: [ # The locale strings.
153 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800154 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700155 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
156 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700157 },
158 ],
159 },
160 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
161 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
162 &quot;translations&quot;: [ # The locale strings.
163 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800164 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700165 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
166 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800167 },
168 ],
169 },
170 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
171 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
172 &quot;translations&quot;: [ # The locale strings.
173 { # A localized string resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700174 &quot;value&quot;: &quot;A String&quot;, # The string value.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800175 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
176 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
177 },
178 ],
179 },
180 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
181 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
182 &quot;translations&quot;: [ # The locale strings.
183 { # A localized string resource.
184 &quot;value&quot;: &quot;A String&quot;, # The string value.
185 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
186 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700187 },
188 ],
189 },
190 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
191 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
192 &quot;translations&quot;: [ # The locale strings.
193 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800194 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700195 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
196 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700197 },
198 ],
199 },
200 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700201 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700202 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700203 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
204 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
205 &quot;translations&quot;: [ # The locale strings.
206 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800207 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700208 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
209 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700210 },
211 ],
212 },
213 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
214 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800215 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
216 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
217 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
218 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
219 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
220 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
221 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
222 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
223 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
224 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
225 &quot;translations&quot;: [ # The locale strings.
226 { # A localized string resource.
227 &quot;value&quot;: &quot;A String&quot;, # The string value.
228 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
229 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
230 },
231 ],
232 },
233 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
234 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
235 &quot;translations&quot;: [ # The locale strings.
236 { # A localized string resource.
237 &quot;value&quot;: &quot;A String&quot;, # The string value.
238 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
239 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
240 },
241 ],
242 },
243 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
244 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
245 &quot;translations&quot;: [ # The locale strings.
246 { # A localized string resource.
247 &quot;value&quot;: &quot;A String&quot;, # The string value.
248 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
249 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
250 },
251 ],
252 },
253 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
254 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
255 &quot;translations&quot;: [ # The locale strings.
256 { # A localized string resource.
257 &quot;value&quot;: &quot;A String&quot;, # The string value.
258 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
259 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
260 },
261 ],
262 },
263 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
264 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
265 &quot;translations&quot;: [ # The locale strings.
266 { # A localized string resource.
267 &quot;value&quot;: &quot;A String&quot;, # The string value.
268 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
269 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
270 },
271 ],
272 },
273 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
274 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
275 &quot;translations&quot;: [ # The locale strings.
276 { # A localized string resource.
277 &quot;value&quot;: &quot;A String&quot;, # The string value.
278 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
279 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
280 },
281 ],
282 },
283 },
284 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
285 },
286 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
287 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
288 &quot;translations&quot;: [ # The locale strings.
289 { # A localized string resource.
290 &quot;value&quot;: &quot;A String&quot;, # The string value.
291 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
292 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
293 },
294 ],
295 },
296 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
297 },
298 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
299 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
300 &quot;scoreOrder&quot;: &quot;A String&quot;,
301 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700302 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800303</div>
304
305<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700306 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800307 <pre>Insert a new leaderboard configuration in this application.
308
309Args:
310 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700311 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800312 The object takes the form of:
313
Dan O'Mearadd494642020-05-01 07:42:23 -0700314{ # An leaderboard configuration resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700315 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
316 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800317 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700318 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
319 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800320 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
321 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700322 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800323 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700324 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
325 &quot;translations&quot;: [ # The locale strings.
326 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800327 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700328 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
329 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700330 },
331 ],
332 },
333 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
334 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
335 &quot;translations&quot;: [ # The locale strings.
336 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800337 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700338 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
339 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700340 },
341 ],
342 },
343 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
344 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
345 &quot;translations&quot;: [ # The locale strings.
346 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800347 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700348 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
349 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800350 },
351 ],
352 },
353 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
354 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
355 &quot;translations&quot;: [ # The locale strings.
356 { # A localized string resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700357 &quot;value&quot;: &quot;A String&quot;, # The string value.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800358 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
359 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
360 },
361 ],
362 },
363 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
364 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
365 &quot;translations&quot;: [ # The locale strings.
366 { # A localized string resource.
367 &quot;value&quot;: &quot;A String&quot;, # The string value.
368 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
369 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700370 },
371 ],
372 },
373 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
374 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
375 &quot;translations&quot;: [ # The locale strings.
376 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800377 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700378 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
379 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700380 },
381 ],
382 },
383 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700384 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700385 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700386 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
387 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
388 &quot;translations&quot;: [ # The locale strings.
389 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800390 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700391 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
392 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700393 },
394 ],
395 },
396 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
397 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800398 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
399 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
400 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
401 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
402 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
403 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
404 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
405 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
406 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
407 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
408 &quot;translations&quot;: [ # The locale strings.
409 { # A localized string resource.
410 &quot;value&quot;: &quot;A String&quot;, # The string value.
411 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
412 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
413 },
414 ],
415 },
416 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
417 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
418 &quot;translations&quot;: [ # The locale strings.
419 { # A localized string resource.
420 &quot;value&quot;: &quot;A String&quot;, # The string value.
421 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
422 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
423 },
424 ],
425 },
426 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
427 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
428 &quot;translations&quot;: [ # The locale strings.
429 { # A localized string resource.
430 &quot;value&quot;: &quot;A String&quot;, # The string value.
431 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
432 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
433 },
434 ],
435 },
436 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
437 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
438 &quot;translations&quot;: [ # The locale strings.
439 { # A localized string resource.
440 &quot;value&quot;: &quot;A String&quot;, # The string value.
441 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
442 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
443 },
444 ],
445 },
446 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
447 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
448 &quot;translations&quot;: [ # The locale strings.
449 { # A localized string resource.
450 &quot;value&quot;: &quot;A String&quot;, # The string value.
451 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
452 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
453 },
454 ],
455 },
456 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
457 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
458 &quot;translations&quot;: [ # The locale strings.
459 { # A localized string resource.
460 &quot;value&quot;: &quot;A String&quot;, # The string value.
461 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
462 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
463 },
464 ],
465 },
466 },
467 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
468 },
469 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
470 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
471 &quot;translations&quot;: [ # The locale strings.
472 { # A localized string resource.
473 &quot;value&quot;: &quot;A String&quot;, # The string value.
474 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
475 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
476 },
477 ],
478 },
479 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
480 },
481 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
482 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
483 &quot;scoreOrder&quot;: &quot;A String&quot;,
484 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700485 }
Craig Citroe633be12015-03-02 13:40:36 -0800486
Dan O'Mearadd494642020-05-01 07:42:23 -0700487 x__xgafv: string, V1 error format.
488 Allowed values
489 1 - v1 error format
490 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800491
492Returns:
493 An object of the form:
494
Dan O'Mearadd494642020-05-01 07:42:23 -0700495 { # An leaderboard configuration resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700496 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
497 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800498 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700499 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
500 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800501 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
502 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700503 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800504 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700505 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
506 &quot;translations&quot;: [ # The locale strings.
507 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800508 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700509 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
510 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700511 },
512 ],
513 },
514 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
515 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
516 &quot;translations&quot;: [ # The locale strings.
517 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800518 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700519 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
520 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700521 },
522 ],
523 },
524 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
525 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
526 &quot;translations&quot;: [ # The locale strings.
527 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800528 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700529 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
530 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800531 },
532 ],
533 },
534 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
535 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
536 &quot;translations&quot;: [ # The locale strings.
537 { # A localized string resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700538 &quot;value&quot;: &quot;A String&quot;, # The string value.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800539 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
540 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
541 },
542 ],
543 },
544 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
545 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
546 &quot;translations&quot;: [ # The locale strings.
547 { # A localized string resource.
548 &quot;value&quot;: &quot;A String&quot;, # The string value.
549 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
550 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700551 },
552 ],
553 },
554 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
555 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
556 &quot;translations&quot;: [ # The locale strings.
557 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800558 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700559 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
560 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700561 },
562 ],
563 },
564 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700565 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700566 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700567 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
568 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
569 &quot;translations&quot;: [ # The locale strings.
570 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800571 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700572 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
573 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700574 },
575 ],
576 },
577 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
578 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800579 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
580 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
581 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
582 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
583 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
584 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
585 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
586 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
587 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
588 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
589 &quot;translations&quot;: [ # The locale strings.
590 { # A localized string resource.
591 &quot;value&quot;: &quot;A String&quot;, # The string value.
592 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
593 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
594 },
595 ],
596 },
597 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
598 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
599 &quot;translations&quot;: [ # The locale strings.
600 { # A localized string resource.
601 &quot;value&quot;: &quot;A String&quot;, # The string value.
602 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
603 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
604 },
605 ],
606 },
607 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
608 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
609 &quot;translations&quot;: [ # The locale strings.
610 { # A localized string resource.
611 &quot;value&quot;: &quot;A String&quot;, # The string value.
612 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
613 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
614 },
615 ],
616 },
617 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
618 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
619 &quot;translations&quot;: [ # The locale strings.
620 { # A localized string resource.
621 &quot;value&quot;: &quot;A String&quot;, # The string value.
622 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
623 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
624 },
625 ],
626 },
627 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
628 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
629 &quot;translations&quot;: [ # The locale strings.
630 { # A localized string resource.
631 &quot;value&quot;: &quot;A String&quot;, # The string value.
632 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
633 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
634 },
635 ],
636 },
637 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
638 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
639 &quot;translations&quot;: [ # The locale strings.
640 { # A localized string resource.
641 &quot;value&quot;: &quot;A String&quot;, # The string value.
642 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
643 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
644 },
645 ],
646 },
647 },
648 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
649 },
650 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
651 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
652 &quot;translations&quot;: [ # The locale strings.
653 { # A localized string resource.
654 &quot;value&quot;: &quot;A String&quot;, # The string value.
655 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
656 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
657 },
658 ],
659 },
660 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
661 },
662 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
663 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
664 &quot;scoreOrder&quot;: &quot;A String&quot;,
665 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700666 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -0800667</div>
668
669<div class="method">
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700670 <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800671 <pre>Returns a list of the leaderboard configurations in this application.
672
673Args:
674 applicationId: string, The application ID from the Google Play developer console. (required)
Dmitry Frenkel3e17f892020-10-06 16:46:05 -0700675 maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified `maxResults`.
Bu Sun Kimd059ad82020-07-22 17:02:09 -0700676 pageToken: string, The token returned by the previous request.
Dan O'Mearadd494642020-05-01 07:42:23 -0700677 x__xgafv: string, V1 error format.
678 Allowed values
679 1 - v1 error format
680 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800681
682Returns:
683 An object of the form:
684
Dan O'Mearadd494642020-05-01 07:42:23 -0700685 { # A ListConfigurations response.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700686 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationListResponse`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800687 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700688 &quot;items&quot;: [ # The leaderboard configurations.
689 { # An leaderboard configuration resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700690 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
691 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800692 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700693 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
694 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800695 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
696 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700697 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800698 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700699 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
700 &quot;translations&quot;: [ # The locale strings.
701 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800702 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700703 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
704 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700705 },
706 ],
707 },
708 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
709 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
710 &quot;translations&quot;: [ # The locale strings.
711 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800712 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700713 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
714 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700715 },
716 ],
717 },
718 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
719 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
720 &quot;translations&quot;: [ # The locale strings.
721 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800722 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700723 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
724 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800725 },
726 ],
727 },
728 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
729 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
730 &quot;translations&quot;: [ # The locale strings.
731 { # A localized string resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700732 &quot;value&quot;: &quot;A String&quot;, # The string value.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800733 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
734 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
735 },
736 ],
737 },
738 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
739 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
740 &quot;translations&quot;: [ # The locale strings.
741 { # A localized string resource.
742 &quot;value&quot;: &quot;A String&quot;, # The string value.
743 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
744 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700745 },
746 ],
747 },
748 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
749 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
750 &quot;translations&quot;: [ # The locale strings.
751 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800752 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700753 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
754 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700755 },
756 ],
757 },
758 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700759 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700760 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700761 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
762 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
763 &quot;translations&quot;: [ # The locale strings.
764 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800765 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700766 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
767 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700768 },
769 ],
770 },
771 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
772 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800773 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
774 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
775 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
776 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
777 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
778 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
779 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
780 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
781 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
782 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
783 &quot;translations&quot;: [ # The locale strings.
784 { # A localized string resource.
785 &quot;value&quot;: &quot;A String&quot;, # The string value.
786 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
787 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
788 },
789 ],
790 },
791 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
792 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
793 &quot;translations&quot;: [ # The locale strings.
794 { # A localized string resource.
795 &quot;value&quot;: &quot;A String&quot;, # The string value.
796 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
797 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
798 },
799 ],
800 },
801 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
802 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
803 &quot;translations&quot;: [ # The locale strings.
804 { # A localized string resource.
805 &quot;value&quot;: &quot;A String&quot;, # The string value.
806 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
807 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
808 },
809 ],
810 },
811 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
812 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
813 &quot;translations&quot;: [ # The locale strings.
814 { # A localized string resource.
815 &quot;value&quot;: &quot;A String&quot;, # The string value.
816 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
817 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
818 },
819 ],
820 },
821 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
822 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
823 &quot;translations&quot;: [ # The locale strings.
824 { # A localized string resource.
825 &quot;value&quot;: &quot;A String&quot;, # The string value.
826 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
827 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
828 },
829 ],
830 },
831 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
832 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
833 &quot;translations&quot;: [ # The locale strings.
834 { # A localized string resource.
835 &quot;value&quot;: &quot;A String&quot;, # The string value.
836 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
837 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
838 },
839 ],
840 },
841 },
842 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
843 },
844 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
845 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
846 &quot;translations&quot;: [ # The locale strings.
847 { # A localized string resource.
848 &quot;value&quot;: &quot;A String&quot;, # The string value.
849 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
850 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
851 },
852 ],
853 },
854 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
855 },
856 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
857 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
858 &quot;scoreOrder&quot;: &quot;A String&quot;,
859 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700860 },
Bu Sun Kim4ed7d3f2020-05-27 12:20:54 -0700861 ],
Craig Citroe633be12015-03-02 13:40:36 -0800862 }</pre>
863</div>
864
865<div class="method">
866 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
867 <pre>Retrieves the next page of results.
868
869Args:
870 previous_request: The request for the previous page. (required)
871 previous_response: The response from the request for the previous page. (required)
872
873Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -0700874 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -0800875 page. Returns None if there are no more items in the collection.
876 </pre>
877</div>
878
879<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700880 <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800881 <pre>Update the metadata of the leaderboard configuration with the given ID.
882
883Args:
884 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700885 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800886 The object takes the form of:
887
Dan O'Mearadd494642020-05-01 07:42:23 -0700888{ # An leaderboard configuration resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700889 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
890 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800891 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700892 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
893 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800894 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
895 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700896 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800897 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700898 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
899 &quot;translations&quot;: [ # The locale strings.
900 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800901 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700902 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
903 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700904 },
905 ],
906 },
907 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
908 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
909 &quot;translations&quot;: [ # The locale strings.
910 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800911 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700912 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
913 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700914 },
915 ],
916 },
917 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
918 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
919 &quot;translations&quot;: [ # The locale strings.
920 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800921 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700922 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
923 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800924 },
925 ],
926 },
927 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
928 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
929 &quot;translations&quot;: [ # The locale strings.
930 { # A localized string resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700931 &quot;value&quot;: &quot;A String&quot;, # The string value.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800932 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
933 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
934 },
935 ],
936 },
937 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
938 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
939 &quot;translations&quot;: [ # The locale strings.
940 { # A localized string resource.
941 &quot;value&quot;: &quot;A String&quot;, # The string value.
942 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
943 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700944 },
945 ],
946 },
947 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
948 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
949 &quot;translations&quot;: [ # The locale strings.
950 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800951 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700952 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
953 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700954 },
955 ],
956 },
957 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700958 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700959 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700960 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
961 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
962 &quot;translations&quot;: [ # The locale strings.
963 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800964 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700965 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
966 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -0700967 },
968 ],
969 },
970 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
971 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -0800972 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
973 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
974 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
975 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
976 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
977 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
978 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
979 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
980 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
981 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
982 &quot;translations&quot;: [ # The locale strings.
983 { # A localized string resource.
984 &quot;value&quot;: &quot;A String&quot;, # The string value.
985 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
986 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
987 },
988 ],
989 },
990 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
991 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
992 &quot;translations&quot;: [ # The locale strings.
993 { # A localized string resource.
994 &quot;value&quot;: &quot;A String&quot;, # The string value.
995 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
996 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
997 },
998 ],
999 },
1000 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1001 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1002 &quot;translations&quot;: [ # The locale strings.
1003 { # A localized string resource.
1004 &quot;value&quot;: &quot;A String&quot;, # The string value.
1005 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1006 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1007 },
1008 ],
1009 },
1010 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1011 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1012 &quot;translations&quot;: [ # The locale strings.
1013 { # A localized string resource.
1014 &quot;value&quot;: &quot;A String&quot;, # The string value.
1015 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1016 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1017 },
1018 ],
1019 },
1020 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
1021 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1022 &quot;translations&quot;: [ # The locale strings.
1023 { # A localized string resource.
1024 &quot;value&quot;: &quot;A String&quot;, # The string value.
1025 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1026 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1027 },
1028 ],
1029 },
1030 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1031 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1032 &quot;translations&quot;: [ # The locale strings.
1033 { # A localized string resource.
1034 &quot;value&quot;: &quot;A String&quot;, # The string value.
1035 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1036 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1037 },
1038 ],
1039 },
1040 },
1041 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1042 },
1043 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1044 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1045 &quot;translations&quot;: [ # The locale strings.
1046 { # A localized string resource.
1047 &quot;value&quot;: &quot;A String&quot;, # The string value.
1048 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1049 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1050 },
1051 ],
1052 },
1053 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1054 },
1055 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1056 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
1057 &quot;scoreOrder&quot;: &quot;A String&quot;,
1058 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001059 }
Craig Citroe633be12015-03-02 13:40:36 -08001060
Dan O'Mearadd494642020-05-01 07:42:23 -07001061 x__xgafv: string, V1 error format.
1062 Allowed values
1063 1 - v1 error format
1064 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -08001065
1066Returns:
1067 An object of the form:
1068
Dan O'Mearadd494642020-05-01 07:42:23 -07001069 { # An leaderboard configuration resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001070 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1071 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001072 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001073 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1074 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001075 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1076 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001077 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001078 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001079 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1080 &quot;translations&quot;: [ # The locale strings.
1081 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001082 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001083 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1084 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001085 },
1086 ],
1087 },
1088 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1089 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1090 &quot;translations&quot;: [ # The locale strings.
1091 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001092 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001093 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1094 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001095 },
1096 ],
1097 },
1098 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1099 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1100 &quot;translations&quot;: [ # The locale strings.
1101 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001102 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001103 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1104 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001105 },
1106 ],
1107 },
1108 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1109 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1110 &quot;translations&quot;: [ # The locale strings.
1111 { # A localized string resource.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001112 &quot;value&quot;: &quot;A String&quot;, # The string value.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001113 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1114 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1115 },
1116 ],
1117 },
1118 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
1119 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1120 &quot;translations&quot;: [ # The locale strings.
1121 { # A localized string resource.
1122 &quot;value&quot;: &quot;A String&quot;, # The string value.
1123 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1124 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001125 },
1126 ],
1127 },
1128 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1129 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1130 &quot;translations&quot;: [ # The locale strings.
1131 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001132 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001133 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1134 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001135 },
1136 ],
1137 },
1138 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001139 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001140 },
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001141 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1142 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1143 &quot;translations&quot;: [ # The locale strings.
1144 { # A localized string resource.
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001145 &quot;value&quot;: &quot;A String&quot;, # The string value.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001146 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1147 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
Bu Sun Kim673ec5c2020-11-16 11:05:03 -07001148 },
1149 ],
1150 },
1151 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1152 },
Yoshi Automation Botc2228be2020-11-24 15:48:03 -08001153 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1154 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
1155 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfigurationDetail`.
1156 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1157 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1158 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1159 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1160 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the same plural rules as all Android string resources.
1161 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with the number 1 in English and most other languages; in Russian, any number ending in 1 but not ending in 11 is in this class).
1162 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1163 &quot;translations&quot;: [ # The locale strings.
1164 { # A localized string resource.
1165 &quot;value&quot;: &quot;A String&quot;, # The string value.
1166 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1167 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1168 },
1169 ],
1170 },
1171 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2 in Welsh, or 102 in Slovenian).
1172 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1173 &quot;translations&quot;: [ # The locale strings.
1174 { # A localized string resource.
1175 &quot;value&quot;: &quot;A String&quot;, # The string value.
1176 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1177 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1178 },
1179 ],
1180 },
1181 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in Polish).
1182 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1183 &quot;translations&quot;: [ # The locale strings.
1184 { # A localized string resource.
1185 &quot;value&quot;: &quot;A String&quot;, # The string value.
1186 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1187 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1188 },
1189 ],
1190 },
1191 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in Arabic).
1192 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1193 &quot;translations&quot;: [ # The locale strings.
1194 { # A localized string resource.
1195 &quot;value&quot;: &quot;A String&quot;, # The string value.
1196 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1197 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1198 },
1199 ],
1200 },
1201 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with numbers ending 11-99 in Maltese).
1202 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1203 &quot;translations&quot;: [ # The locale strings.
1204 { # A localized string resource.
1205 &quot;value&quot;: &quot;A String&quot;, # The string value.
1206 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1207 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1208 },
1209 ],
1210 },
1211 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity (as with all numbers in Chinese, or 42 in English).
1212 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1213 &quot;translations&quot;: [ # The locale strings.
1214 { # A localized string resource.
1215 &quot;value&quot;: &quot;A String&quot;, # The string value.
1216 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1217 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1218 },
1219 ],
1220 },
1221 },
1222 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1223 },
1224 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1225 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedStringBundle`.
1226 &quot;translations&quot;: [ # The locale strings.
1227 { # A localized string resource.
1228 &quot;value&quot;: &quot;A String&quot;, # The string value.
1229 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1230 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#localizedString`.
1231 },
1232 ],
1233 },
1234 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1235 },
1236 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1237 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed string `gamesConfiguration#leaderboardConfiguration`.
1238 &quot;scoreOrder&quot;: &quot;A String&quot;,
1239 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Bu Sun Kimd059ad82020-07-22 17:02:09 -07001240 }</pre>
Craig Citroe633be12015-03-02 13:40:36 -08001241</div>
1242
1243</body></html>