blob: 3ef0c61812aeb7e8a38c1a089ce48ec116a208f3 [file] [log] [blame]
bsalomon@google.comc26d94f2013-03-25 18:19:00 +00001
2/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
bsalomon4b91f762015-05-19 09:29:46 -07008#ifndef GrCaps_DEFINED
9#define GrCaps_DEFINED
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000010
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkImageInfo.h"
12#include "include/core/SkRefCnt.h"
13#include "include/core/SkString.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050014#include "include/gpu/GrDriverBugWorkarounds.h"
15#include "include/private/GrTypesPriv.h"
Brian Salomon096b0912019-08-14 16:56:13 -040016#include "src/gpu/GrBlend.h"
Brian Salomonccb61422020-01-09 10:46:36 -050017#include "src/gpu/GrSamplerState.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050018#include "src/gpu/GrShaderCaps.h"
Brian Salomon1e03b6b12019-07-17 17:28:24 -040019#include "src/gpu/GrSurfaceProxy.h"
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +000020
Robert Phillipsfc711a22018-02-13 17:03:00 -050021class GrBackendFormat;
Greg Danielfaa095e2017-12-19 13:15:02 -050022class GrBackendRenderTarget;
Greg Danielf5d87582017-12-18 14:48:15 -050023class GrBackendTexture;
bsalomon682c2692015-05-22 14:01:46 -070024struct GrContextOptions;
Robert Phillips323471e2019-11-11 11:33:37 -050025class GrProcessorKeyBuilder;
Robert Phillips03e4c952019-11-26 16:20:22 -050026class GrProgramDesc;
27class GrProgramInfo;
Robert Phillipsbf25d432017-04-07 10:08:53 -040028class GrRenderTargetProxy;
Brian Salomon3d86a192018-02-27 16:46:11 -050029class GrSurface;
Brian Osman71a18892017-08-10 10:23:25 -040030class SkJSONWriter;
jvanverthe9c0fc62015-04-29 11:18:05 -070031
32/**
bsalomon4b91f762015-05-19 09:29:46 -070033 * Represents the capabilities of a GrContext.
jvanverthe9c0fc62015-04-29 11:18:05 -070034 */
bsalomon4b91f762015-05-19 09:29:46 -070035class GrCaps : public SkRefCnt {
jvanverthe9c0fc62015-04-29 11:18:05 -070036public:
bsalomon682c2692015-05-22 14:01:46 -070037 GrCaps(const GrContextOptions&);
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000038
Brian Osman71a18892017-08-10 10:23:25 -040039 void dumpJSON(SkJSONWriter*) const;
40
Brian Salomon94efbf52016-11-29 13:43:05 -050041 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
Robert Phillips7f11fb52019-12-03 13:35:19 -050042 sk_sp<const GrShaderCaps> refShaderCaps() const { return fShaderCaps; }
jvanverthe9c0fc62015-04-29 11:18:05 -070043
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000044 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
commit-bot@chromium.org47442312013-12-19 16:18:01 +000045 /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
46 only for POT textures) */
47 bool mipMapSupport() const { return fMipMapSupport; }
brianosman64d094d2016-03-25 06:01:59 -070048
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +000049 bool gpuTracingSupport() const { return fGpuTracingSupport; }
bsalomond08ea5f2015-02-20 06:58:13 -080050 bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
cdaltonfd4167d2015-04-21 11:45:56 -070051 bool textureBarrierSupport() const { return fTextureBarrierSupport; }
Robert Phillips7f861922018-01-30 13:13:42 +000052 bool sampleLocationsSupport() const { return fSampleLocationsSupport; }
csmartdalton2b5f2cb2016-06-10 14:06:32 -070053 bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
Chris Daltona77cdee2020-04-03 14:50:43 -060054 bool drawInstancedSupport() const { return fDrawInstancedSupport; }
Chris Dalton03fdf6a2020-04-07 12:31:59 -060055 // Is there hardware support for indirect draws? (Ganesh always supports indirect draws as long
56 // as it can polyfill them with instanced calls, but this cap tells us if they are supported
57 // natively.)
58 bool nativeDrawIndirectSupport() const { return fNativeDrawIndirectSupport; }
Chris Dalton6ce447a2019-06-23 18:07:38 -060059 bool mixedSamplesSupport() const { return fMixedSamplesSupport; }
Chris Daltonce425af2019-12-16 10:39:03 -070060 bool conservativeRasterSupport() const { return fConservativeRasterSupport; }
Chris Dalton1215cda2019-12-17 21:44:04 -070061 bool wireframeSupport() const { return fWireframeSupport; }
Chris Daltond5d8a642019-08-08 15:29:20 -060062 // This flag indicates that we never have to resolve MSAA. In practice, it means that we have
63 // an MSAA-render-to-texture extension: Any render target we create internally will use the
64 // extension, and any wrapped render target is the client's responsibility.
65 bool msaaResolvesAutomatically() const { return fMSAAResolvesAutomatically; }
Brian Osman499bf1a2018-09-17 11:32:42 -040066 bool halfFloatVertexAttributeSupport() const { return fHalfFloatVertexAttributeSupport; }
Chris Dalton27059d32018-01-23 14:06:50 -070067
68 // Primitive restart functionality is core in ES 3.0, but using it will cause slowdowns on some
69 // systems. This cap is only set if primitive restart will improve performance.
70 bool usePrimitiveRestart() const { return fUsePrimitiveRestart; }
71
csmartdalton485a1202016-07-13 10:16:32 -070072 bool preferClientSideDynamicBuffers() const { return fPreferClientSideDynamicBuffers; }
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +000073
Chris Dalton344e9032017-12-11 15:42:09 -070074 // On tilers, an initial fullscreen clear is an OPTIMIZATION. It allows the hardware to
75 // initialize each tile with a constant value rather than loading each pixel from memory.
76 bool preferFullscreenClears() const { return fPreferFullscreenClears; }
77
Chris Dalton674f77a2019-09-30 20:49:39 -060078 // Should we discard stencil values after a render pass? (Tilers get better performance if we
79 // always load stencil buffers with a "clear" op, and then discard the content when finished.)
80 bool discardStencilValuesAfterRenderPass() const {
81 // This method is actually just a duplicate of preferFullscreenClears(), with a descriptive
82 // name for the sake of readability.
83 return this->preferFullscreenClears();
84 }
85
Chris Dalton3d28b6a2020-04-13 11:12:28 -060086 // D3D does not allow the refs or masks to differ on a two-sided stencil draw.
87 bool twoSidedStencilRefsAndMasksMustMatch() const {
88 return fTwoSidedStencilRefsAndMasksMustMatch;
89 }
90
robertphillips63926682015-08-20 09:39:02 -070091 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
92
Chris Dalton0dffbab2019-03-27 13:08:50 -060093 bool preferTrianglesOverSampleMask() const { return fPreferTrianglesOverSampleMask; }
94
Eric Karl5c779752017-05-08 12:02:07 -070095 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; }
96
Greg Daniel4374e962018-09-28 15:09:47 -040097 bool avoidWritePixelsFastPath() const { return fAvoidWritePixelsFastPath; }
98
Chris Daltone1196c52019-12-28 14:31:09 -070099 // http://skbug.com/9739
100 bool requiresManualFBBarrierAfterTessellatedStencilDraw() const {
101 return fRequiresManualFBBarrierAfterTessellatedStencilDraw;
102 }
103
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600104 // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot.
105 bool nativeDrawIndexedIndirectIsBroken() const { return fNativeDrawIndexedIndirectIsBroken; }
106
csmartdaltone0d36292016-07-29 08:14:20 -0700107 /**
cdalton8917d622015-05-06 13:40:21 -0700108 * Indicates the capabilities of the fixed function blend unit.
109 */
110 enum BlendEquationSupport {
111 kBasic_BlendEquationSupport, //<! Support to select the operator that
112 // combines src and dst terms.
113 kAdvanced_BlendEquationSupport, //<! Additional fixed function support for specific
114 // SVG/PDF blend modes. Requires blend barriers.
115 kAdvancedCoherent_BlendEquationSupport, //<! Advanced blend equation support that does not
116 // require blend barriers, and permits overlap.
117
118 kLast_BlendEquationSupport = kAdvancedCoherent_BlendEquationSupport
119 };
120
121 BlendEquationSupport blendEquationSupport() const { return fBlendEquationSupport; }
122
123 bool advancedBlendEquationSupport() const {
124 return fBlendEquationSupport >= kAdvanced_BlendEquationSupport;
125 }
126
127 bool advancedCoherentBlendEquationSupport() const {
128 return kAdvancedCoherent_BlendEquationSupport == fBlendEquationSupport;
129 }
130
Chris Dalton302d5be2019-01-22 23:41:25 -0700131 bool isAdvancedBlendEquationBlacklisted(GrBlendEquation equation) const {
cdalton1dd05422015-06-12 09:01:18 -0700132 SkASSERT(GrBlendEquationIsAdvanced(equation));
Chris Dalton302d5be2019-01-22 23:41:25 -0700133 SkASSERT(this->advancedBlendEquationSupport());
cdalton1dd05422015-06-12 09:01:18 -0700134 return SkToBool(fAdvBlendEqBlacklist & (1 << equation));
135 }
136
Greg Danielf6d60d32020-01-08 13:39:16 -0500137 // On some GPUs it is a performance win to disable blending instead of doing src-over with a src
138 // alpha equal to 1. To disable blending we collapse src-over to src and the backends will
139 // handle the disabling of blending.
140 bool shouldCollapseSrcOverToSrcWhenAble() const {
141 return fShouldCollapseSrcOverToSrcWhenAble;
142 }
143
cdalton8917d622015-05-06 13:40:21 -0700144 /**
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000145 * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
146 * textures allows partial mappings or full mappings.
147 */
148 enum MapFlags {
Brian Salomon105d7c22019-04-16 13:46:14 -0400149 kNone_MapFlags = 0x0, //<! Cannot map the resource.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000150
Brian Salomon105d7c22019-04-16 13:46:14 -0400151 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
152 // the other flags to have meaning.
153 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
Greg Daniel2d41d0d2019-08-26 11:08:51 -0400154 kAsyncRead_MapFlag = 0x4, //<! Are maps for reading asynchronous WRT GrOpsRenderPass
Brian Salomon105d7c22019-04-16 13:46:14 -0400155 // submitted to GrGpu.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000156 };
157
158 uint32_t mapBufferFlags() const { return fMapBufferFlags; }
159
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000160 // Scratch textures not being reused means that those scratch textures
skia.committer@gmail.com7ed98df2013-10-31 07:01:53 +0000161 // that we upload to (i.e., don't have a render target) will not be
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000162 // recycled in the texture cache. This is to prevent ghosting by drivers
163 // (in particular for deferred architectures).
commit-bot@chromium.orgb8356522013-07-18 22:26:39 +0000164 bool reuseScratchTextures() const { return fReuseScratchTextures; }
robertphillips1b8e1b52015-06-24 06:54:10 -0700165 bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000166
bsalomon7dbd45d2016-03-23 10:40:53 -0700167 /// maximum number of attribute values per vertex
168 int maxVertexAttributes() const { return fMaxVertexAttributes; }
169
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000170 int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700171
172 /** This is the largest render target size that can be used without incurring extra perfomance
173 cost. It is usually the max RT size, unless larger render targets are known to be slower. */
174 int maxPreferredRenderTargetSize() const { return fMaxPreferredRenderTargetSize; }
175
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000176 int maxTextureSize() const { return fMaxTextureSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700177
bsalomon8c07b7a2015-11-02 11:36:52 -0800178 /** This is the maximum tile size to use by GPU devices for rendering sw-backed images/bitmaps.
179 It is usually the max texture size, unless we're overriding it for testing. */
Brian Salomonc7fe0f72018-05-11 10:14:21 -0400180 int maxTileSize() const {
181 SkASSERT(fMaxTileSize <= fMaxTextureSize);
182 return fMaxTileSize;
183 }
bsalomonc59a1df2015-06-01 07:13:42 -0700184
csmartdalton9bc11872016-08-09 12:42:47 -0700185 int maxWindowRectangles() const { return fMaxWindowRectangles; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000186
Greg Daniel2a303902018-02-20 10:25:54 -0500187 // Returns whether mixed samples is supported for the given backend render target.
188 bool isWindowRectanglesSupportedForRT(const GrBackendRenderTarget& rt) const {
189 return this->maxWindowRectangles() > 0 && this->onIsWindowRectanglesSupportedForRT(rt);
190 }
191
Robert Phillipsf209e882019-06-25 15:59:50 -0400192 virtual bool isFormatSRGB(const GrBackendFormat&) const = 0;
Greg Daniela00bcad2019-10-11 13:21:48 -0400193
Robert Phillipsd6df7b52019-12-13 11:17:46 -0500194 // This will return SkImage::CompressionType::kNone if the backend format is not compressed.
195 virtual SkImage::CompressionType compressionType(const GrBackendFormat&) const = 0;
196
197 bool isFormatCompressed(const GrBackendFormat& format) const {
198 return this->compressionType(format) != SkImage::CompressionType::kNone;
199 }
Robert Phillipsf209e882019-06-25 15:59:50 -0400200
Greg Daniel7bfc9132019-08-14 14:23:53 -0400201 // Can a texture be made with the GrBackendFormat, and then be bound and sampled in a shader.
202 virtual bool isFormatTexturable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500203
Greg Daniel6980c4e2019-07-30 16:18:18 -0400204 // Returns whether a texture of the given format can be copied to a texture of the same format.
205 virtual bool isFormatCopyable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500206
Greg Danieleadfac92019-08-02 09:03:53 -0400207 // Returns the maximum supported sample count for a format. 0 means the format is not renderable
Brian Salomon469046c2020-03-30 14:21:04 -0400208 // 1 means the format is renderable but doesn't support MSAA.
Greg Danieleadfac92019-08-02 09:03:53 -0400209 virtual int maxRenderTargetSampleCount(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500210
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600211 // Returns the number of samples to use when performing internal draws to the given config with
Chris Daltona1638a52019-06-24 11:54:24 -0600212 // MSAA or mixed samples. If 0, Ganesh should not attempt to use internal multisampling.
Greg Danieleadfac92019-08-02 09:03:53 -0400213 int internalMultisampleCount(const GrBackendFormat& format) const {
Brian Osman788b9162020-02-07 10:36:46 -0500214 return std::min(fInternalMultisampleCount, this->maxRenderTargetSampleCount(format));
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600215 }
216
Greg Daniel900583a2019-08-06 12:05:31 -0400217 virtual bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
218 int sampleCount = 1) const = 0;
219
220 virtual bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500221
222 // Find a sample count greater than or equal to the requested count which is supported for a
Greg Daniel6fa62e22019-08-07 15:52:37 -0400223 // render target of the given format or 0 if no such sample count is supported. If the requested
Brian Salomonbdecacf2018-02-02 20:32:49 -0500224 // sample count is 1 then 1 will be returned if non-MSAA rendering is supported, otherwise 0.
225 // For historical reasons requestedCount==0 is handled identically to requestedCount==1.
Greg Daniel6fa62e22019-08-07 15:52:37 -0400226 virtual int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const = 0;
commit-bot@chromium.org42dc8132014-05-27 19:26:59 +0000227
Greg Daniel7fd7a8a2019-10-10 16:10:31 -0400228 // Returns the number of bytes per pixel for the given GrBackendFormat. This is only supported
229 // for "normal" formats. For compressed formats this will return 0.
230 virtual size_t bytesPerPixel(const GrBackendFormat&) const = 0;
231
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500232 /**
Brian Salomon3d86a192018-02-27 16:46:11 -0500233 * Backends may have restrictions on what types of surfaces support GrGpu::writePixels().
234 * If this returns false then the caller should implement a fallback where a temporary texture
235 * is created, pixels are written to it, and then that is copied or drawn into the the surface.
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500236 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500237 bool surfaceSupportsWritePixels(const GrSurface*) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400238
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400239 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400240 * Indicates whether surface supports GrGpu::readPixels, must be copied, or cannot be read.
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400241 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400242 enum class SurfaceReadPixelsSupport {
243 /** GrGpu::readPixels is supported by the surface. */
244 kSupported,
245 /**
246 * GrGpu::readPixels is not supported by this surface but this surface can be drawn
247 * or copied to a Ganesh-created GrTextureType::kTexture2D and then that surface will be
248 * readable.
249 */
250 kCopyToTexture2D,
251 /**
252 * Not supported
253 */
254 kUnsupported,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400255 };
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400256 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400257 * Backends may have restrictions on what types of surfaces support GrGpu::readPixels(). We may
258 * either be able to read directly from the surface, read from a copy of the surface, or not
259 * read at all.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400260 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400261 virtual SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500262
Brian Salomon42be09d2019-07-26 12:12:26 -0400263 struct SupportedWrite {
264 GrColorType fColorType;
265 // If the write is occurring using GrGpu::transferPixelsTo then this provides the
266 // minimum alignment of the offset into the transfer buffer.
267 size_t fOffsetAlignmentForTransferBuffer;
268 };
269
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500270 /**
271 * Given a dst pixel config and a src color type what color type must the caller coax the
272 * the data into in order to use GrGpu::writePixels().
273 */
Brian Salomon01915c02019-08-02 09:57:21 -0400274 virtual SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType,
275 const GrBackendFormat& surfaceFormat,
Brian Salomon42be09d2019-07-26 12:12:26 -0400276 GrColorType srcColorType) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500277
Brian Salomonf30b1c12019-06-20 12:25:02 -0400278 struct SupportedRead {
Brian Salomonf30b1c12019-06-20 12:25:02 -0400279 GrColorType fColorType;
Brian Salomon42be09d2019-07-26 12:12:26 -0400280 // If the read is occurring using GrGpu::transferPixelsFrom then this provides the
281 // minimum alignment of the offset into the transfer buffer.
Greg Danielba88ab62019-07-26 09:14:01 -0400282 size_t fOffsetAlignmentForTransferBuffer;
Brian Salomonf30b1c12019-06-20 12:25:02 -0400283 };
284
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400285 /**
Greg Daniel00fb7242019-07-18 14:28:01 -0400286 * Given a src surface's color type and its backend format as well as a color type the caller
Brian Salomonf30b1c12019-06-20 12:25:02 -0400287 * would like read into, this provides a legal color type that the caller may pass to
288 * GrGpu::readPixels(). The returned color type may differ from the passed dstColorType, in
289 * which case the caller must convert the read pixel data (see GrConvertPixels). When converting
290 * to dstColorType the swizzle in the returned struct should be applied. The caller must check
291 * the returned color type for kUnknown.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400292 */
Greg Danielba88ab62019-07-26 09:14:01 -0400293 SupportedRead supportedReadPixelsColorType(GrColorType srcColorType,
294 const GrBackendFormat& srcFormat,
295 GrColorType dstColorType) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400296
Brian Salomon1047a492019-07-02 12:25:21 -0400297 /**
298 * Do GrGpu::writePixels() and GrGpu::transferPixelsTo() support a src buffer where the row
299 * bytes is not equal to bpp * w?
300 */
301 bool writePixelsRowBytesSupport() const { return fWritePixelsRowBytesSupport; }
302 /**
303 * Does GrGpu::readPixels() support a dst buffer where the row bytes is not equal to bpp * w?
304 */
305 bool readPixelsRowBytesSupport() const { return fReadPixelsRowBytesSupport; }
306
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500307 bool transferFromSurfaceToBufferSupport() const { return fTransferFromSurfaceToBufferSupport; }
308 bool transferFromBufferToTextureSupport() const { return fTransferFromBufferToTextureSupport; }
Brian Salomone05ba5a2019-04-08 11:59:07 -0400309
robertphillipscaef3452015-11-11 13:18:11 -0800310 bool suppressPrints() const { return fSuppressPrints; }
311
cdalton397536c2016-03-25 12:15:03 -0700312 size_t bufferMapThreshold() const {
313 SkASSERT(fBufferMapThreshold >= 0);
314 return fBufferMapThreshold;
joshualitt7224c862015-05-29 06:46:47 -0700315 }
bsalomon682c2692015-05-22 14:01:46 -0700316
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400317 /** True in environments that will issue errors if memory uploaded to buffers
bsalomon7dea7b72015-08-19 08:26:51 -0700318 is not initialized (even if not read by draw calls). */
319 bool mustClearUploadedBufferData() const { return fMustClearUploadedBufferData; }
320
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400321 /** For some environments, there is a performance or safety concern to not
322 initializing textures. For example, with WebGL and Firefox, there is a large
323 performance hit to not doing it.
324 */
325 bool shouldInitializeTextures() const { return fShouldInitializeTextures; }
326
Greg Danielb2acf0a2018-09-12 09:17:11 -0400327 /** Returns true if the given backend supports importing AHardwareBuffers via the
328 * GrAHardwarebufferImageGenerator. This will only ever be supported on Android devices with API
329 * level >= 26.
330 * */
331 bool supportsAHardwareBufferImages() const { return fSupportsAHardwareBufferImages; }
332
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400333 bool wireframeMode() const { return fWireframeMode; }
334
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400335 /** Supports using GrFence. */
jvanverth84741b32016-09-30 08:39:02 -0700336 bool fenceSyncSupport() const { return fFenceSyncSupport; }
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400337
338 /** Supports using GrSemaphore. */
339 bool semaphoreSupport() const { return fSemaphoreSupport; }
340
Brian Osman2c2bc112017-02-28 10:02:49 -0500341 bool crossContextTextureSupport() const { return fCrossContextTextureSupport; }
Brian Salomon467921e2017-03-06 16:17:12 -0500342 /**
Greg Daniel25af6712018-04-25 10:44:38 -0400343 * Returns whether or not we will be able to do a copy given the passed in params
344 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500345 bool canCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
346 const SkIRect& srcRect, const SkIPoint& dstPoint) const;
Greg Daniel25af6712018-04-25 10:44:38 -0400347
Brian Salomonf7232642018-09-19 08:58:08 -0400348 bool dynamicStateArrayGeometryProcessorTextureSupport() const {
349 return fDynamicStateArrayGeometryProcessorTextureSupport;
350 }
351
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500352 // Not all backends support clearing with a scissor test (e.g. Metal), this will always
353 // return true if performColorClearsAsDraws() returns true.
Michael Ludwiga21d1962019-01-11 15:26:22 -0500354 bool performPartialClearsAsDraws() const {
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500355 return fPerformColorClearsAsDraws || fPerformPartialClearsAsDraws;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500356 }
357
358 // Many drivers have issues with color clears.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600359 bool performColorClearsAsDraws() const { return fPerformColorClearsAsDraws; }
Michael Ludwiga21d1962019-01-11 15:26:22 -0500360
Robert Phillips2f05a482019-11-25 09:54:43 -0500361 bool avoidLargeIndexBufferDraws() const { return fAvoidLargeIndexBufferDraws; }
362
Michael Ludwiga21d1962019-01-11 15:26:22 -0500363 /// Adreno 4xx devices experience an issue when there are a large number of stencil clip bit
364 /// clears. The minimal repro steps are not precisely known but drawing a rect with a stencil
365 /// op instead of using glClear seems to resolve the issue.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600366 bool performStencilClearsAsDraws() const { return fPerformStencilClearsAsDraws; }
367
368 // Can we use coverage counting shortcuts to render paths? Coverage counting can cause artifacts
369 // along shared edges if care isn't taken to ensure both contours wind in the same direction.
370 bool allowCoverageCounting() const { return fAllowCoverageCounting; }
371
372 // Should we disable the CCPR code due to a faulty driver?
373 bool driverBlacklistCCPR() const { return fDriverBlacklistCCPR; }
Chris Dalton7c012082019-07-22 00:45:52 -0400374 bool driverBlacklistMSAACCPR() const { return fDriverBlacklistMSAACCPR; }
Ethan Nicholas56d19a52018-10-15 11:26:20 -0400375
Greg Daniel25af6712018-04-25 10:44:38 -0400376 /**
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400377 * This is used to try to ensure a successful copy a dst in order to perform shader-based
378 * blending.
379 *
380 * fRectsMustMatch will be set to true if the copy operation must ensure that the src and dest
381 * rects are identical.
382 *
383 * fMustCopyWholeSrc will be set to true if copy rect must equal src's bounds.
384 *
385 * Caller will detect cases when copy cannot succeed and try copy-as-draw as a fallback.
Brian Salomon467921e2017-03-06 16:17:12 -0500386 */
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400387 struct DstCopyRestrictions {
388 GrSurfaceProxy::RectsMustMatch fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kNo;
389 bool fMustCopyWholeSrc = false;
390 };
Greg Daniel0258c902019-08-01 13:08:33 -0400391 virtual DstCopyRestrictions getDstCopyRestrictions(const GrRenderTargetProxy* src,
392 GrColorType ct) const {
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400393 return {};
394 }
Brian Salomon467921e2017-03-06 16:17:12 -0500395
Greg Daniel9a48beb2020-01-16 16:57:16 -0500396 bool validateSurfaceParams(const SkISize&, const GrBackendFormat&, GrRenderable renderable,
397 int renderTargetSampleCnt, GrMipMapped) const;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500398
Greg Daniel627d0532019-07-08 16:48:14 -0400399 bool areColorTypeAndFormatCompatible(GrColorType grCT,
Robert Phillips1e2cb442019-07-02 15:51:28 -0400400 const GrBackendFormat& format) const {
Robert Phillips1e2cb442019-07-02 15:51:28 -0400401 if (GrColorType::kUnknown == grCT) {
402 return false;
403 }
404
Greg Daniel627d0532019-07-08 16:48:14 -0400405 return this->onAreColorTypeAndFormatCompatible(grCT, format);
Robert Phillips1e2cb442019-07-02 15:51:28 -0400406 }
Robert Phillipsc046ff02019-07-01 10:34:03 -0400407
Brian Salomonf391d0f2018-12-14 09:18:50 -0500408 /** These are used when creating a new texture internally. */
Robert Phillips0a15cc62019-07-30 12:49:10 -0400409 GrBackendFormat getDefaultBackendFormat(GrColorType, GrRenderable) const;
Greg Daniel4065d452018-11-16 15:43:41 -0500410
Brian Salomonbb8dde82019-06-27 10:52:13 -0400411 virtual GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const = 0;
412
Timothy Liang036fdfe2018-06-28 15:50:36 -0400413 /**
Michael Ludwigf23a1522018-12-10 11:36:13 -0500414 * The CLAMP_TO_BORDER wrap mode for texture coordinates was added to desktop GL in 1.3, and
415 * GLES 3.2, but is also available in extensions. Vulkan and Metal always have support.
416 */
417 bool clampToBorderSupport() const { return fClampToBorderSupport; }
418
Greg Danieleb4a8272019-05-16 16:52:55 -0400419 /**
Greg Daniel14b57212019-12-17 16:18:06 -0500420 * Returns the GrSwizzle to use when sampling or reading back from a texture with the passed in
421 * GrBackendFormat and GrColorType.
Greg Danieleb4a8272019-05-16 16:52:55 -0400422 */
Greg Daniel14b57212019-12-17 16:18:06 -0500423 virtual GrSwizzle getReadSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400424
425 /**
Brian Salomon982f5462020-03-30 12:52:33 -0400426 * Returns the GrSwizzle to use when writing colors to a surface with the passed in
Greg Danieleb4a8272019-05-16 16:52:55 -0400427 * GrBackendFormat and GrColorType.
428 */
Brian Salomon982f5462020-03-30 12:52:33 -0400429 virtual GrSwizzle getWriteSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400430
Greg Danield51fa2f2020-01-22 16:53:38 -0500431 virtual uint64_t computeFormatKey(const GrBackendFormat&) const = 0;
432
Adrienne Walker3ed33992018-05-15 11:44:34 -0700433 const GrDriverBugWorkarounds& workarounds() const { return fDriverBugWorkarounds; }
434
Brian Salomon947efe22019-07-16 15:36:11 -0400435 /**
Robert Phillips323471e2019-11-11 11:33:37 -0500436 * Adds fields to the key to represent the sampler that will be created for the passed
437 * in parameters. Currently this extra keying is only needed when building a vulkan pipeline
438 * with immutable samplers.
439 */
440 virtual void addExtraSamplerKey(GrProcessorKeyBuilder*,
Brian Salomonccb61422020-01-09 10:46:36 -0500441 GrSamplerState,
Robert Phillips323471e2019-11-11 11:33:37 -0500442 const GrBackendFormat&) const {}
443
Robert Phillips03e4c952019-11-26 16:20:22 -0500444 virtual GrProgramDesc makeDesc(const GrRenderTarget*, const GrProgramInfo&) const = 0;
445
Robert Phillipsffe27292019-08-01 10:08:07 -0400446#if GR_TEST_UTILS
447 struct TestFormatColorTypeCombination {
448 GrColorType fColorType;
449 GrBackendFormat fFormat;
450 };
451
452 virtual std::vector<TestFormatColorTypeCombination> getTestingCombinations() const = 0;
453#endif
454
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000455protected:
Chris Dalton8367e112019-11-13 12:43:21 -0700456 // Subclasses must call this at the end of their init method in order to do final processing on
457 // the caps (including overrides requested by the client).
458 // NOTE: this method will only reduce the caps, never expand them.
459 void finishInitialization(const GrContextOptions& options);
bsalomon4ee6bd82015-05-27 13:23:23 -0700460
bungeman6bd52842016-10-27 09:30:08 -0700461 sk_sp<GrShaderCaps> fShaderCaps;
jvanverthe9c0fc62015-04-29 11:18:05 -0700462
joshualitt83bc2292015-06-18 14:18:02 -0700463 bool fNPOTTextureTileSupport : 1;
464 bool fMipMapSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700465 bool fReuseScratchTextures : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700466 bool fReuseScratchBuffers : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700467 bool fGpuTracingSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700468 bool fOversizedStencilSupport : 1;
469 bool fTextureBarrierSupport : 1;
Robert Phillips7f861922018-01-30 13:13:42 +0000470 bool fSampleLocationsSupport : 1;
csmartdalton2b5f2cb2016-06-10 14:06:32 -0700471 bool fMultisampleDisableSupport : 1;
Chris Daltona77cdee2020-04-03 14:50:43 -0600472 bool fDrawInstancedSupport : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600473 bool fNativeDrawIndirectSupport : 1;
Chris Dalton6ce447a2019-06-23 18:07:38 -0600474 bool fMixedSamplesSupport : 1;
Chris Daltonce425af2019-12-16 10:39:03 -0700475 bool fConservativeRasterSupport : 1;
Chris Dalton1215cda2019-12-17 21:44:04 -0700476 bool fWireframeSupport : 1;
Chris Daltond5d8a642019-08-08 15:29:20 -0600477 bool fMSAAResolvesAutomatically : 1;
Chris Dalton27059d32018-01-23 14:06:50 -0700478 bool fUsePrimitiveRestart : 1;
csmartdalton485a1202016-07-13 10:16:32 -0700479 bool fPreferClientSideDynamicBuffers : 1;
Chris Dalton344e9032017-12-11 15:42:09 -0700480 bool fPreferFullscreenClears : 1;
Chris Dalton3d28b6a2020-04-13 11:12:28 -0600481 bool fTwoSidedStencilRefsAndMasksMustMatch : 1;
bsalomon7dea7b72015-08-19 08:26:51 -0700482 bool fMustClearUploadedBufferData : 1;
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400483 bool fShouldInitializeTextures : 1;
Greg Danielb2acf0a2018-09-12 09:17:11 -0400484 bool fSupportsAHardwareBufferImages : 1;
Brian Osman499bf1a2018-09-17 11:32:42 -0400485 bool fHalfFloatVertexAttributeSupport : 1;
Michael Ludwigf23a1522018-12-10 11:36:13 -0500486 bool fClampToBorderSupport : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500487 bool fPerformPartialClearsAsDraws : 1;
488 bool fPerformColorClearsAsDraws : 1;
Robert Phillips2f05a482019-11-25 09:54:43 -0500489 bool fAvoidLargeIndexBufferDraws : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500490 bool fPerformStencilClearsAsDraws : 1;
Chris Daltona8fbeba2019-03-30 00:31:23 -0600491 bool fAllowCoverageCounting : 1;
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500492 bool fTransferFromBufferToTextureSupport : 1;
493 bool fTransferFromSurfaceToBufferSupport : 1;
Brian Salomon1047a492019-07-02 12:25:21 -0400494 bool fWritePixelsRowBytesSupport : 1;
495 bool fReadPixelsRowBytesSupport : 1;
Greg Danielf6d60d32020-01-08 13:39:16 -0500496 bool fShouldCollapseSrcOverToSrcWhenAble : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700497
bsalomon63b21962014-11-05 07:05:34 -0800498 // Driver workaround
Chris Daltona8fbeba2019-03-30 00:31:23 -0600499 bool fDriverBlacklistCCPR : 1;
Chris Dalton7c012082019-07-22 00:45:52 -0400500 bool fDriverBlacklistMSAACCPR : 1;
Eric Karl5c779752017-05-08 12:02:07 -0700501 bool fAvoidStencilBuffers : 1;
Greg Daniel4374e962018-09-28 15:09:47 -0400502 bool fAvoidWritePixelsFastPath : 1;
Chris Daltone1196c52019-12-28 14:31:09 -0700503 bool fRequiresManualFBBarrierAfterTessellatedStencilDraw : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600504 bool fNativeDrawIndexedIndirectIsBroken : 1;
bsalomon63b21962014-11-05 07:05:34 -0800505
Brian Salomon01b476a2018-01-23 11:06:41 -0500506 // ANGLE performance workaround
robertphillips63926682015-08-20 09:39:02 -0700507 bool fPreferVRAMUseOverFlushes : 1;
508
Chris Dalton0dffbab2019-03-27 13:08:50 -0600509 // On some platforms it's better to make more triangles than to use the sample mask (MSAA only).
510 bool fPreferTrianglesOverSampleMask : 1;
511
jvanverth84741b32016-09-30 08:39:02 -0700512 bool fFenceSyncSupport : 1;
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400513 bool fSemaphoreSupport : 1;
ethannicholas28ef4452016-03-25 09:26:03 -0700514
Brian Salomonf7232642018-09-19 08:58:08 -0400515 // Requires fence sync support in GL.
Brian Osman2c2bc112017-02-28 10:02:49 -0500516 bool fCrossContextTextureSupport : 1;
517
Brian Salomonf7232642018-09-19 08:58:08 -0400518 // Not (yet) implemented in VK backend.
519 bool fDynamicStateArrayGeometryProcessorTextureSupport : 1;
520
cdalton8917d622015-05-06 13:40:21 -0700521 BlendEquationSupport fBlendEquationSupport;
cdalton1dd05422015-06-12 09:01:18 -0700522 uint32_t fAdvBlendEqBlacklist;
Brian Salomon4dea72a2019-12-18 10:43:10 -0500523 static_assert(kLast_GrBlendEquation < 32);
cdalton1dd05422015-06-12 09:01:18 -0700524
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000525 uint32_t fMapBufferFlags;
cdalton397536c2016-03-25 12:15:03 -0700526 int fBufferMapThreshold;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000527
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000528 int fMaxRenderTargetSize;
Chris Dalton2612bae2018-02-22 13:41:37 -0700529 int fMaxPreferredRenderTargetSize;
bsalomon7dbd45d2016-03-23 10:40:53 -0700530 int fMaxVertexAttributes;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000531 int fMaxTextureSize;
bsalomon8c07b7a2015-11-02 11:36:52 -0800532 int fMaxTileSize;
csmartdalton9bc11872016-08-09 12:42:47 -0700533 int fMaxWindowRectangles;
Chris Daltona1638a52019-06-24 11:54:24 -0600534 int fInternalMultisampleCount;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000535
Adrienne Walker68314842018-05-14 14:02:53 -0700536 GrDriverBugWorkarounds fDriverBugWorkarounds;
537
egdanielbc127a32014-09-19 12:07:43 -0700538private:
Chris Dalton8367e112019-11-13 12:43:21 -0700539 void applyOptionsOverrides(const GrContextOptions& options);
540
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400541 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
Brian Osman71a18892017-08-10 10:23:25 -0400542 virtual void onDumpJSON(SkJSONWriter*) const {}
Brian Salomonc67c31c2018-12-06 10:00:03 -0500543 virtual bool onSurfaceSupportsWritePixels(const GrSurface*) const = 0;
544 virtual bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
545 const SkIRect& srcRect, const SkIPoint& dstPoint) const = 0;
Brian Salomon469046c2020-03-30 14:21:04 -0400546 virtual GrBackendFormat onGetDefaultBackendFormat(GrColorType) const = 0;
egdanielb7e7d572015-11-04 04:23:53 -0800547
Greg Daniel2a303902018-02-20 10:25:54 -0500548 // Backends should implement this if they have any extra requirements for use of window
549 // rectangles for a specific GrBackendRenderTarget outside of basic support.
550 virtual bool onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget&) const {
551 return true;
552 }
553
Greg Daniel627d0532019-07-08 16:48:14 -0400554 virtual bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const = 0;
555
Greg Danielba88ab62019-07-26 09:14:01 -0400556 virtual SupportedRead onSupportedReadPixelsColorType(GrColorType srcColorType,
557 const GrBackendFormat& srcFormat,
558 GrColorType dstColorType) const = 0;
559
robertphillipscaef3452015-11-11 13:18:11 -0800560 bool fSuppressPrints : 1;
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400561 bool fWireframeMode : 1;
bsalomon682c2692015-05-22 14:01:46 -0700562
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000563 typedef SkRefCnt INHERITED;
564};
565
566#endif