blob: 23ecfe80ed427e984fd9ccb6ac788491b0cd731c [file] [log] [blame]
bsalomon@google.comc26d94f2013-03-25 18:19:00 +00001
2/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
bsalomon4b91f762015-05-19 09:29:46 -07008#ifndef GrCaps_DEFINED
9#define GrCaps_DEFINED
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000010
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkImageInfo.h"
12#include "include/core/SkRefCnt.h"
13#include "include/core/SkString.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050014#include "include/gpu/GrDriverBugWorkarounds.h"
15#include "include/private/GrTypesPriv.h"
Greg Daniel01f278c2020-06-12 16:58:17 -040016#include "src/core/SkCompressedDataUtils.h"
Brian Salomon096b0912019-08-14 16:56:13 -040017#include "src/gpu/GrBlend.h"
Brian Salomonccb61422020-01-09 10:46:36 -050018#include "src/gpu/GrSamplerState.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050019#include "src/gpu/GrShaderCaps.h"
Brian Salomon1e03b6b12019-07-17 17:28:24 -040020#include "src/gpu/GrSurfaceProxy.h"
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +000021
Robert Phillipsfc711a22018-02-13 17:03:00 -050022class GrBackendFormat;
Greg Danielfaa095e2017-12-19 13:15:02 -050023class GrBackendRenderTarget;
Greg Danielf5d87582017-12-18 14:48:15 -050024class GrBackendTexture;
bsalomon682c2692015-05-22 14:01:46 -070025struct GrContextOptions;
Robert Phillips323471e2019-11-11 11:33:37 -050026class GrProcessorKeyBuilder;
Robert Phillips03e4c952019-11-26 16:20:22 -050027class GrProgramDesc;
28class GrProgramInfo;
Robert Phillipsbf25d432017-04-07 10:08:53 -040029class GrRenderTargetProxy;
Brian Salomon3d86a192018-02-27 16:46:11 -050030class GrSurface;
Brian Osman71a18892017-08-10 10:23:25 -040031class SkJSONWriter;
jvanverthe9c0fc62015-04-29 11:18:05 -070032
33/**
bsalomon4b91f762015-05-19 09:29:46 -070034 * Represents the capabilities of a GrContext.
jvanverthe9c0fc62015-04-29 11:18:05 -070035 */
bsalomon4b91f762015-05-19 09:29:46 -070036class GrCaps : public SkRefCnt {
jvanverthe9c0fc62015-04-29 11:18:05 -070037public:
bsalomon682c2692015-05-22 14:01:46 -070038 GrCaps(const GrContextOptions&);
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000039
Brian Osman71a18892017-08-10 10:23:25 -040040 void dumpJSON(SkJSONWriter*) const;
41
Brian Salomon94efbf52016-11-29 13:43:05 -050042 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
Robert Phillips7f11fb52019-12-03 13:35:19 -050043 sk_sp<const GrShaderCaps> refShaderCaps() const { return fShaderCaps; }
jvanverthe9c0fc62015-04-29 11:18:05 -070044
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000045 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
commit-bot@chromium.org47442312013-12-19 16:18:01 +000046 /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
47 only for POT textures) */
48 bool mipMapSupport() const { return fMipMapSupport; }
brianosman64d094d2016-03-25 06:01:59 -070049
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +000050 bool gpuTracingSupport() const { return fGpuTracingSupport; }
bsalomond08ea5f2015-02-20 06:58:13 -080051 bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
cdaltonfd4167d2015-04-21 11:45:56 -070052 bool textureBarrierSupport() const { return fTextureBarrierSupport; }
Robert Phillips7f861922018-01-30 13:13:42 +000053 bool sampleLocationsSupport() const { return fSampleLocationsSupport; }
csmartdalton2b5f2cb2016-06-10 14:06:32 -070054 bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
Chris Daltona77cdee2020-04-03 14:50:43 -060055 bool drawInstancedSupport() const { return fDrawInstancedSupport; }
Chris Dalton03fdf6a2020-04-07 12:31:59 -060056 // Is there hardware support for indirect draws? (Ganesh always supports indirect draws as long
57 // as it can polyfill them with instanced calls, but this cap tells us if they are supported
58 // natively.)
59 bool nativeDrawIndirectSupport() const { return fNativeDrawIndirectSupport; }
Chris Dalton6ce447a2019-06-23 18:07:38 -060060 bool mixedSamplesSupport() const { return fMixedSamplesSupport; }
Chris Daltonce425af2019-12-16 10:39:03 -070061 bool conservativeRasterSupport() const { return fConservativeRasterSupport; }
Chris Dalton1215cda2019-12-17 21:44:04 -070062 bool wireframeSupport() const { return fWireframeSupport; }
Chris Daltond5d8a642019-08-08 15:29:20 -060063 // This flag indicates that we never have to resolve MSAA. In practice, it means that we have
64 // an MSAA-render-to-texture extension: Any render target we create internally will use the
65 // extension, and any wrapped render target is the client's responsibility.
66 bool msaaResolvesAutomatically() const { return fMSAAResolvesAutomatically; }
Brian Osman499bf1a2018-09-17 11:32:42 -040067 bool halfFloatVertexAttributeSupport() const { return fHalfFloatVertexAttributeSupport; }
Chris Dalton27059d32018-01-23 14:06:50 -070068
69 // Primitive restart functionality is core in ES 3.0, but using it will cause slowdowns on some
70 // systems. This cap is only set if primitive restart will improve performance.
71 bool usePrimitiveRestart() const { return fUsePrimitiveRestart; }
72
csmartdalton485a1202016-07-13 10:16:32 -070073 bool preferClientSideDynamicBuffers() const { return fPreferClientSideDynamicBuffers; }
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +000074
Chris Dalton344e9032017-12-11 15:42:09 -070075 // On tilers, an initial fullscreen clear is an OPTIMIZATION. It allows the hardware to
76 // initialize each tile with a constant value rather than loading each pixel from memory.
77 bool preferFullscreenClears() const { return fPreferFullscreenClears; }
78
Chris Dalton674f77a2019-09-30 20:49:39 -060079 // Should we discard stencil values after a render pass? (Tilers get better performance if we
80 // always load stencil buffers with a "clear" op, and then discard the content when finished.)
81 bool discardStencilValuesAfterRenderPass() const {
82 // This method is actually just a duplicate of preferFullscreenClears(), with a descriptive
83 // name for the sake of readability.
84 return this->preferFullscreenClears();
85 }
86
Chris Dalton3d28b6a2020-04-13 11:12:28 -060087 // D3D does not allow the refs or masks to differ on a two-sided stencil draw.
88 bool twoSidedStencilRefsAndMasksMustMatch() const {
89 return fTwoSidedStencilRefsAndMasksMustMatch;
90 }
91
robertphillips63926682015-08-20 09:39:02 -070092 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
93
Chris Dalton0dffbab2019-03-27 13:08:50 -060094 bool preferTrianglesOverSampleMask() const { return fPreferTrianglesOverSampleMask; }
95
Eric Karl5c779752017-05-08 12:02:07 -070096 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; }
97
Greg Daniel4374e962018-09-28 15:09:47 -040098 bool avoidWritePixelsFastPath() const { return fAvoidWritePixelsFastPath; }
99
Chris Daltone1196c52019-12-28 14:31:09 -0700100 // http://skbug.com/9739
101 bool requiresManualFBBarrierAfterTessellatedStencilDraw() const {
102 return fRequiresManualFBBarrierAfterTessellatedStencilDraw;
103 }
104
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600105 // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot.
106 bool nativeDrawIndexedIndirectIsBroken() const { return fNativeDrawIndexedIndirectIsBroken; }
107
csmartdaltone0d36292016-07-29 08:14:20 -0700108 /**
cdalton8917d622015-05-06 13:40:21 -0700109 * Indicates the capabilities of the fixed function blend unit.
110 */
111 enum BlendEquationSupport {
112 kBasic_BlendEquationSupport, //<! Support to select the operator that
113 // combines src and dst terms.
114 kAdvanced_BlendEquationSupport, //<! Additional fixed function support for specific
115 // SVG/PDF blend modes. Requires blend barriers.
116 kAdvancedCoherent_BlendEquationSupport, //<! Advanced blend equation support that does not
117 // require blend barriers, and permits overlap.
118
119 kLast_BlendEquationSupport = kAdvancedCoherent_BlendEquationSupport
120 };
121
122 BlendEquationSupport blendEquationSupport() const { return fBlendEquationSupport; }
123
124 bool advancedBlendEquationSupport() const {
125 return fBlendEquationSupport >= kAdvanced_BlendEquationSupport;
126 }
127
128 bool advancedCoherentBlendEquationSupport() const {
129 return kAdvancedCoherent_BlendEquationSupport == fBlendEquationSupport;
130 }
131
Jim Van Verth1bef9792020-07-09 08:09:13 -0400132 bool isAdvancedBlendEquationDisabled(GrBlendEquation equation) const {
cdalton1dd05422015-06-12 09:01:18 -0700133 SkASSERT(GrBlendEquationIsAdvanced(equation));
Chris Dalton302d5be2019-01-22 23:41:25 -0700134 SkASSERT(this->advancedBlendEquationSupport());
Jim Van Verth1bef9792020-07-09 08:09:13 -0400135 return SkToBool(fAdvBlendEqDisableFlags & (1 << equation));
cdalton1dd05422015-06-12 09:01:18 -0700136 }
137
Greg Danielf6d60d32020-01-08 13:39:16 -0500138 // On some GPUs it is a performance win to disable blending instead of doing src-over with a src
139 // alpha equal to 1. To disable blending we collapse src-over to src and the backends will
140 // handle the disabling of blending.
141 bool shouldCollapseSrcOverToSrcWhenAble() const {
142 return fShouldCollapseSrcOverToSrcWhenAble;
143 }
144
cdalton8917d622015-05-06 13:40:21 -0700145 /**
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000146 * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
147 * textures allows partial mappings or full mappings.
148 */
149 enum MapFlags {
Brian Salomon105d7c22019-04-16 13:46:14 -0400150 kNone_MapFlags = 0x0, //<! Cannot map the resource.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000151
Brian Salomon105d7c22019-04-16 13:46:14 -0400152 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
153 // the other flags to have meaning.
154 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
Greg Daniel2d41d0d2019-08-26 11:08:51 -0400155 kAsyncRead_MapFlag = 0x4, //<! Are maps for reading asynchronous WRT GrOpsRenderPass
Brian Salomon105d7c22019-04-16 13:46:14 -0400156 // submitted to GrGpu.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000157 };
158
159 uint32_t mapBufferFlags() const { return fMapBufferFlags; }
160
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000161 // Scratch textures not being reused means that those scratch textures
skia.committer@gmail.com7ed98df2013-10-31 07:01:53 +0000162 // that we upload to (i.e., don't have a render target) will not be
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000163 // recycled in the texture cache. This is to prevent ghosting by drivers
164 // (in particular for deferred architectures).
commit-bot@chromium.orgb8356522013-07-18 22:26:39 +0000165 bool reuseScratchTextures() const { return fReuseScratchTextures; }
robertphillips1b8e1b52015-06-24 06:54:10 -0700166 bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000167
bsalomon7dbd45d2016-03-23 10:40:53 -0700168 /// maximum number of attribute values per vertex
169 int maxVertexAttributes() const { return fMaxVertexAttributes; }
170
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000171 int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700172
173 /** This is the largest render target size that can be used without incurring extra perfomance
174 cost. It is usually the max RT size, unless larger render targets are known to be slower. */
175 int maxPreferredRenderTargetSize() const { return fMaxPreferredRenderTargetSize; }
176
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000177 int maxTextureSize() const { return fMaxTextureSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700178
bsalomon8c07b7a2015-11-02 11:36:52 -0800179 /** This is the maximum tile size to use by GPU devices for rendering sw-backed images/bitmaps.
180 It is usually the max texture size, unless we're overriding it for testing. */
Brian Salomonc7fe0f72018-05-11 10:14:21 -0400181 int maxTileSize() const {
182 SkASSERT(fMaxTileSize <= fMaxTextureSize);
183 return fMaxTileSize;
184 }
bsalomonc59a1df2015-06-01 07:13:42 -0700185
csmartdalton9bc11872016-08-09 12:42:47 -0700186 int maxWindowRectangles() const { return fMaxWindowRectangles; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000187
Greg Daniel2a303902018-02-20 10:25:54 -0500188 // Returns whether mixed samples is supported for the given backend render target.
189 bool isWindowRectanglesSupportedForRT(const GrBackendRenderTarget& rt) const {
190 return this->maxWindowRectangles() > 0 && this->onIsWindowRectanglesSupportedForRT(rt);
191 }
192
Robert Phillipsf209e882019-06-25 15:59:50 -0400193 virtual bool isFormatSRGB(const GrBackendFormat&) const = 0;
Greg Daniela00bcad2019-10-11 13:21:48 -0400194
Greg Daniel01f278c2020-06-12 16:58:17 -0400195 bool isFormatCompressed(const GrBackendFormat& format) const;
Robert Phillipsf209e882019-06-25 15:59:50 -0400196
Greg Daniel7bfc9132019-08-14 14:23:53 -0400197 // Can a texture be made with the GrBackendFormat, and then be bound and sampled in a shader.
198 virtual bool isFormatTexturable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500199
Greg Daniel6980c4e2019-07-30 16:18:18 -0400200 // Returns whether a texture of the given format can be copied to a texture of the same format.
201 virtual bool isFormatCopyable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500202
Greg Danieleadfac92019-08-02 09:03:53 -0400203 // Returns the maximum supported sample count for a format. 0 means the format is not renderable
Brian Salomon469046c2020-03-30 14:21:04 -0400204 // 1 means the format is renderable but doesn't support MSAA.
Greg Danieleadfac92019-08-02 09:03:53 -0400205 virtual int maxRenderTargetSampleCount(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500206
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600207 // Returns the number of samples to use when performing internal draws to the given config with
Chris Daltona1638a52019-06-24 11:54:24 -0600208 // MSAA or mixed samples. If 0, Ganesh should not attempt to use internal multisampling.
Greg Danieleadfac92019-08-02 09:03:53 -0400209 int internalMultisampleCount(const GrBackendFormat& format) const {
Brian Osman788b9162020-02-07 10:36:46 -0500210 return std::min(fInternalMultisampleCount, this->maxRenderTargetSampleCount(format));
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600211 }
212
Greg Daniel900583a2019-08-06 12:05:31 -0400213 virtual bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
214 int sampleCount = 1) const = 0;
215
216 virtual bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500217
218 // Find a sample count greater than or equal to the requested count which is supported for a
Greg Daniel6fa62e22019-08-07 15:52:37 -0400219 // render target of the given format or 0 if no such sample count is supported. If the requested
Brian Salomonbdecacf2018-02-02 20:32:49 -0500220 // sample count is 1 then 1 will be returned if non-MSAA rendering is supported, otherwise 0.
221 // For historical reasons requestedCount==0 is handled identically to requestedCount==1.
Greg Daniel6fa62e22019-08-07 15:52:37 -0400222 virtual int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const = 0;
commit-bot@chromium.org42dc8132014-05-27 19:26:59 +0000223
Greg Daniel7fd7a8a2019-10-10 16:10:31 -0400224 // Returns the number of bytes per pixel for the given GrBackendFormat. This is only supported
225 // for "normal" formats. For compressed formats this will return 0.
226 virtual size_t bytesPerPixel(const GrBackendFormat&) const = 0;
227
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500228 /**
Brian Salomon3d86a192018-02-27 16:46:11 -0500229 * Backends may have restrictions on what types of surfaces support GrGpu::writePixels().
230 * If this returns false then the caller should implement a fallback where a temporary texture
231 * is created, pixels are written to it, and then that is copied or drawn into the the surface.
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500232 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500233 bool surfaceSupportsWritePixels(const GrSurface*) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400234
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400235 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400236 * Indicates whether surface supports GrGpu::readPixels, must be copied, or cannot be read.
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400237 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400238 enum class SurfaceReadPixelsSupport {
239 /** GrGpu::readPixels is supported by the surface. */
240 kSupported,
241 /**
242 * GrGpu::readPixels is not supported by this surface but this surface can be drawn
243 * or copied to a Ganesh-created GrTextureType::kTexture2D and then that surface will be
244 * readable.
245 */
246 kCopyToTexture2D,
247 /**
248 * Not supported
249 */
250 kUnsupported,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400251 };
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400252 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400253 * Backends may have restrictions on what types of surfaces support GrGpu::readPixels(). We may
254 * either be able to read directly from the surface, read from a copy of the surface, or not
255 * read at all.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400256 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400257 virtual SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500258
Brian Salomon42be09d2019-07-26 12:12:26 -0400259 struct SupportedWrite {
260 GrColorType fColorType;
261 // If the write is occurring using GrGpu::transferPixelsTo then this provides the
262 // minimum alignment of the offset into the transfer buffer.
263 size_t fOffsetAlignmentForTransferBuffer;
264 };
265
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500266 /**
267 * Given a dst pixel config and a src color type what color type must the caller coax the
268 * the data into in order to use GrGpu::writePixels().
269 */
Brian Salomon01915c02019-08-02 09:57:21 -0400270 virtual SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType,
271 const GrBackendFormat& surfaceFormat,
Brian Salomon42be09d2019-07-26 12:12:26 -0400272 GrColorType srcColorType) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500273
Brian Salomonf30b1c12019-06-20 12:25:02 -0400274 struct SupportedRead {
Brian Salomonf30b1c12019-06-20 12:25:02 -0400275 GrColorType fColorType;
Brian Salomon42be09d2019-07-26 12:12:26 -0400276 // If the read is occurring using GrGpu::transferPixelsFrom then this provides the
277 // minimum alignment of the offset into the transfer buffer.
Greg Danielba88ab62019-07-26 09:14:01 -0400278 size_t fOffsetAlignmentForTransferBuffer;
Brian Salomonf30b1c12019-06-20 12:25:02 -0400279 };
280
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400281 /**
Greg Daniel00fb7242019-07-18 14:28:01 -0400282 * Given a src surface's color type and its backend format as well as a color type the caller
Brian Salomonf30b1c12019-06-20 12:25:02 -0400283 * would like read into, this provides a legal color type that the caller may pass to
284 * GrGpu::readPixels(). The returned color type may differ from the passed dstColorType, in
285 * which case the caller must convert the read pixel data (see GrConvertPixels). When converting
286 * to dstColorType the swizzle in the returned struct should be applied. The caller must check
287 * the returned color type for kUnknown.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400288 */
Greg Danielba88ab62019-07-26 09:14:01 -0400289 SupportedRead supportedReadPixelsColorType(GrColorType srcColorType,
290 const GrBackendFormat& srcFormat,
291 GrColorType dstColorType) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400292
Brian Salomon1047a492019-07-02 12:25:21 -0400293 /**
294 * Do GrGpu::writePixels() and GrGpu::transferPixelsTo() support a src buffer where the row
295 * bytes is not equal to bpp * w?
296 */
297 bool writePixelsRowBytesSupport() const { return fWritePixelsRowBytesSupport; }
298 /**
299 * Does GrGpu::readPixels() support a dst buffer where the row bytes is not equal to bpp * w?
300 */
301 bool readPixelsRowBytesSupport() const { return fReadPixelsRowBytesSupport; }
302
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500303 bool transferFromSurfaceToBufferSupport() const { return fTransferFromSurfaceToBufferSupport; }
304 bool transferFromBufferToTextureSupport() const { return fTransferFromBufferToTextureSupport; }
Brian Salomone05ba5a2019-04-08 11:59:07 -0400305
robertphillipscaef3452015-11-11 13:18:11 -0800306 bool suppressPrints() const { return fSuppressPrints; }
307
cdalton397536c2016-03-25 12:15:03 -0700308 size_t bufferMapThreshold() const {
309 SkASSERT(fBufferMapThreshold >= 0);
310 return fBufferMapThreshold;
joshualitt7224c862015-05-29 06:46:47 -0700311 }
bsalomon682c2692015-05-22 14:01:46 -0700312
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400313 /** True in environments that will issue errors if memory uploaded to buffers
bsalomon7dea7b72015-08-19 08:26:51 -0700314 is not initialized (even if not read by draw calls). */
315 bool mustClearUploadedBufferData() const { return fMustClearUploadedBufferData; }
316
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400317 /** For some environments, there is a performance or safety concern to not
318 initializing textures. For example, with WebGL and Firefox, there is a large
319 performance hit to not doing it.
320 */
321 bool shouldInitializeTextures() const { return fShouldInitializeTextures; }
322
Greg Danielb2acf0a2018-09-12 09:17:11 -0400323 /** Returns true if the given backend supports importing AHardwareBuffers via the
324 * GrAHardwarebufferImageGenerator. This will only ever be supported on Android devices with API
325 * level >= 26.
326 * */
327 bool supportsAHardwareBufferImages() const { return fSupportsAHardwareBufferImages; }
328
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400329 bool wireframeMode() const { return fWireframeMode; }
330
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400331 /** Supports using GrFence. */
jvanverth84741b32016-09-30 08:39:02 -0700332 bool fenceSyncSupport() const { return fFenceSyncSupport; }
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400333
334 /** Supports using GrSemaphore. */
335 bool semaphoreSupport() const { return fSemaphoreSupport; }
336
Brian Osman2c2bc112017-02-28 10:02:49 -0500337 bool crossContextTextureSupport() const { return fCrossContextTextureSupport; }
Brian Salomon467921e2017-03-06 16:17:12 -0500338 /**
Greg Daniel25af6712018-04-25 10:44:38 -0400339 * Returns whether or not we will be able to do a copy given the passed in params
340 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500341 bool canCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
342 const SkIRect& srcRect, const SkIPoint& dstPoint) const;
Greg Daniel25af6712018-04-25 10:44:38 -0400343
Brian Salomonf7232642018-09-19 08:58:08 -0400344 bool dynamicStateArrayGeometryProcessorTextureSupport() const {
345 return fDynamicStateArrayGeometryProcessorTextureSupport;
346 }
347
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500348 // Not all backends support clearing with a scissor test (e.g. Metal), this will always
349 // return true if performColorClearsAsDraws() returns true.
Michael Ludwiga21d1962019-01-11 15:26:22 -0500350 bool performPartialClearsAsDraws() const {
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500351 return fPerformColorClearsAsDraws || fPerformPartialClearsAsDraws;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500352 }
353
354 // Many drivers have issues with color clears.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600355 bool performColorClearsAsDraws() const { return fPerformColorClearsAsDraws; }
Michael Ludwiga21d1962019-01-11 15:26:22 -0500356
Robert Phillips2f05a482019-11-25 09:54:43 -0500357 bool avoidLargeIndexBufferDraws() const { return fAvoidLargeIndexBufferDraws; }
358
Michael Ludwiga21d1962019-01-11 15:26:22 -0500359 /// Adreno 4xx devices experience an issue when there are a large number of stencil clip bit
360 /// clears. The minimal repro steps are not precisely known but drawing a rect with a stencil
361 /// op instead of using glClear seems to resolve the issue.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600362 bool performStencilClearsAsDraws() const { return fPerformStencilClearsAsDraws; }
363
364 // Can we use coverage counting shortcuts to render paths? Coverage counting can cause artifacts
365 // along shared edges if care isn't taken to ensure both contours wind in the same direction.
366 bool allowCoverageCounting() const { return fAllowCoverageCounting; }
367
368 // Should we disable the CCPR code due to a faulty driver?
Jim Van Verth1bef9792020-07-09 08:09:13 -0400369 bool driverDisableCCPR() const { return fDriverDisableCCPR; }
370 bool driverDisableMSAACCPR() const { return fDriverDisableMSAACCPR; }
Ethan Nicholas56d19a52018-10-15 11:26:20 -0400371
Greg Daniel25af6712018-04-25 10:44:38 -0400372 /**
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400373 * This is used to try to ensure a successful copy a dst in order to perform shader-based
374 * blending.
375 *
376 * fRectsMustMatch will be set to true if the copy operation must ensure that the src and dest
377 * rects are identical.
378 *
379 * fMustCopyWholeSrc will be set to true if copy rect must equal src's bounds.
380 *
381 * Caller will detect cases when copy cannot succeed and try copy-as-draw as a fallback.
Brian Salomon467921e2017-03-06 16:17:12 -0500382 */
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400383 struct DstCopyRestrictions {
384 GrSurfaceProxy::RectsMustMatch fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kNo;
385 bool fMustCopyWholeSrc = false;
386 };
Greg Daniel0258c902019-08-01 13:08:33 -0400387 virtual DstCopyRestrictions getDstCopyRestrictions(const GrRenderTargetProxy* src,
388 GrColorType ct) const {
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400389 return {};
390 }
Brian Salomon467921e2017-03-06 16:17:12 -0500391
Greg Daniel9a48beb2020-01-16 16:57:16 -0500392 bool validateSurfaceParams(const SkISize&, const GrBackendFormat&, GrRenderable renderable,
393 int renderTargetSampleCnt, GrMipMapped) const;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500394
Greg Daniel01f278c2020-06-12 16:58:17 -0400395 bool areColorTypeAndFormatCompatible(GrColorType grCT, const GrBackendFormat& format) const;
Robert Phillipsc046ff02019-07-01 10:34:03 -0400396
Brian Salomonf391d0f2018-12-14 09:18:50 -0500397 /** These are used when creating a new texture internally. */
Robert Phillips0a15cc62019-07-30 12:49:10 -0400398 GrBackendFormat getDefaultBackendFormat(GrColorType, GrRenderable) const;
Greg Daniel4065d452018-11-16 15:43:41 -0500399
Brian Salomonbb8dde82019-06-27 10:52:13 -0400400 virtual GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const = 0;
401
Timothy Liang036fdfe2018-06-28 15:50:36 -0400402 /**
Michael Ludwigf23a1522018-12-10 11:36:13 -0500403 * The CLAMP_TO_BORDER wrap mode for texture coordinates was added to desktop GL in 1.3, and
404 * GLES 3.2, but is also available in extensions. Vulkan and Metal always have support.
405 */
406 bool clampToBorderSupport() const { return fClampToBorderSupport; }
407
Greg Danieleb4a8272019-05-16 16:52:55 -0400408 /**
Greg Daniel14b57212019-12-17 16:18:06 -0500409 * Returns the GrSwizzle to use when sampling or reading back from a texture with the passed in
410 * GrBackendFormat and GrColorType.
Greg Danieleb4a8272019-05-16 16:52:55 -0400411 */
Greg Daniel01f278c2020-06-12 16:58:17 -0400412 GrSwizzle getReadSwizzle(const GrBackendFormat& format, GrColorType colorType) const;
Greg Danieleb4a8272019-05-16 16:52:55 -0400413
414 /**
Brian Salomon982f5462020-03-30 12:52:33 -0400415 * Returns the GrSwizzle to use when writing colors to a surface with the passed in
Greg Danieleb4a8272019-05-16 16:52:55 -0400416 * GrBackendFormat and GrColorType.
417 */
Brian Salomon982f5462020-03-30 12:52:33 -0400418 virtual GrSwizzle getWriteSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400419
Greg Danield51fa2f2020-01-22 16:53:38 -0500420 virtual uint64_t computeFormatKey(const GrBackendFormat&) const = 0;
421
Adrienne Walker3ed33992018-05-15 11:44:34 -0700422 const GrDriverBugWorkarounds& workarounds() const { return fDriverBugWorkarounds; }
423
Brian Salomon947efe22019-07-16 15:36:11 -0400424 /**
Robert Phillips323471e2019-11-11 11:33:37 -0500425 * Adds fields to the key to represent the sampler that will be created for the passed
426 * in parameters. Currently this extra keying is only needed when building a vulkan pipeline
427 * with immutable samplers.
428 */
429 virtual void addExtraSamplerKey(GrProcessorKeyBuilder*,
Brian Salomonccb61422020-01-09 10:46:36 -0500430 GrSamplerState,
Robert Phillips323471e2019-11-11 11:33:37 -0500431 const GrBackendFormat&) const {}
432
Robert Phillips03e4c952019-11-26 16:20:22 -0500433 virtual GrProgramDesc makeDesc(const GrRenderTarget*, const GrProgramInfo&) const = 0;
434
Robert Phillipsffe27292019-08-01 10:08:07 -0400435#if GR_TEST_UTILS
436 struct TestFormatColorTypeCombination {
437 GrColorType fColorType;
438 GrBackendFormat fFormat;
439 };
440
441 virtual std::vector<TestFormatColorTypeCombination> getTestingCombinations() const = 0;
442#endif
443
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000444protected:
Chris Dalton8367e112019-11-13 12:43:21 -0700445 // Subclasses must call this at the end of their init method in order to do final processing on
446 // the caps (including overrides requested by the client).
447 // NOTE: this method will only reduce the caps, never expand them.
448 void finishInitialization(const GrContextOptions& options);
bsalomon4ee6bd82015-05-27 13:23:23 -0700449
bungeman6bd52842016-10-27 09:30:08 -0700450 sk_sp<GrShaderCaps> fShaderCaps;
jvanverthe9c0fc62015-04-29 11:18:05 -0700451
joshualitt83bc2292015-06-18 14:18:02 -0700452 bool fNPOTTextureTileSupport : 1;
453 bool fMipMapSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700454 bool fReuseScratchTextures : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700455 bool fReuseScratchBuffers : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700456 bool fGpuTracingSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700457 bool fOversizedStencilSupport : 1;
458 bool fTextureBarrierSupport : 1;
Robert Phillips7f861922018-01-30 13:13:42 +0000459 bool fSampleLocationsSupport : 1;
csmartdalton2b5f2cb2016-06-10 14:06:32 -0700460 bool fMultisampleDisableSupport : 1;
Chris Daltona77cdee2020-04-03 14:50:43 -0600461 bool fDrawInstancedSupport : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600462 bool fNativeDrawIndirectSupport : 1;
Chris Dalton6ce447a2019-06-23 18:07:38 -0600463 bool fMixedSamplesSupport : 1;
Chris Daltonce425af2019-12-16 10:39:03 -0700464 bool fConservativeRasterSupport : 1;
Chris Dalton1215cda2019-12-17 21:44:04 -0700465 bool fWireframeSupport : 1;
Chris Daltond5d8a642019-08-08 15:29:20 -0600466 bool fMSAAResolvesAutomatically : 1;
Chris Dalton27059d32018-01-23 14:06:50 -0700467 bool fUsePrimitiveRestart : 1;
csmartdalton485a1202016-07-13 10:16:32 -0700468 bool fPreferClientSideDynamicBuffers : 1;
Chris Dalton344e9032017-12-11 15:42:09 -0700469 bool fPreferFullscreenClears : 1;
Chris Dalton3d28b6a2020-04-13 11:12:28 -0600470 bool fTwoSidedStencilRefsAndMasksMustMatch : 1;
bsalomon7dea7b72015-08-19 08:26:51 -0700471 bool fMustClearUploadedBufferData : 1;
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400472 bool fShouldInitializeTextures : 1;
Greg Danielb2acf0a2018-09-12 09:17:11 -0400473 bool fSupportsAHardwareBufferImages : 1;
Brian Osman499bf1a2018-09-17 11:32:42 -0400474 bool fHalfFloatVertexAttributeSupport : 1;
Michael Ludwigf23a1522018-12-10 11:36:13 -0500475 bool fClampToBorderSupport : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500476 bool fPerformPartialClearsAsDraws : 1;
477 bool fPerformColorClearsAsDraws : 1;
Robert Phillips2f05a482019-11-25 09:54:43 -0500478 bool fAvoidLargeIndexBufferDraws : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500479 bool fPerformStencilClearsAsDraws : 1;
Chris Daltona8fbeba2019-03-30 00:31:23 -0600480 bool fAllowCoverageCounting : 1;
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500481 bool fTransferFromBufferToTextureSupport : 1;
482 bool fTransferFromSurfaceToBufferSupport : 1;
Brian Salomon1047a492019-07-02 12:25:21 -0400483 bool fWritePixelsRowBytesSupport : 1;
484 bool fReadPixelsRowBytesSupport : 1;
Greg Danielf6d60d32020-01-08 13:39:16 -0500485 bool fShouldCollapseSrcOverToSrcWhenAble : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700486
bsalomon63b21962014-11-05 07:05:34 -0800487 // Driver workaround
Jim Van Verth1bef9792020-07-09 08:09:13 -0400488 bool fDriverDisableCCPR : 1;
489 bool fDriverDisableMSAACCPR : 1;
Eric Karl5c779752017-05-08 12:02:07 -0700490 bool fAvoidStencilBuffers : 1;
Greg Daniel4374e962018-09-28 15:09:47 -0400491 bool fAvoidWritePixelsFastPath : 1;
Chris Daltone1196c52019-12-28 14:31:09 -0700492 bool fRequiresManualFBBarrierAfterTessellatedStencilDraw : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600493 bool fNativeDrawIndexedIndirectIsBroken : 1;
bsalomon63b21962014-11-05 07:05:34 -0800494
Brian Salomon01b476a2018-01-23 11:06:41 -0500495 // ANGLE performance workaround
robertphillips63926682015-08-20 09:39:02 -0700496 bool fPreferVRAMUseOverFlushes : 1;
497
Chris Dalton0dffbab2019-03-27 13:08:50 -0600498 // On some platforms it's better to make more triangles than to use the sample mask (MSAA only).
499 bool fPreferTrianglesOverSampleMask : 1;
500
jvanverth84741b32016-09-30 08:39:02 -0700501 bool fFenceSyncSupport : 1;
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400502 bool fSemaphoreSupport : 1;
ethannicholas28ef4452016-03-25 09:26:03 -0700503
Brian Salomonf7232642018-09-19 08:58:08 -0400504 // Requires fence sync support in GL.
Brian Osman2c2bc112017-02-28 10:02:49 -0500505 bool fCrossContextTextureSupport : 1;
506
Brian Salomonf7232642018-09-19 08:58:08 -0400507 // Not (yet) implemented in VK backend.
508 bool fDynamicStateArrayGeometryProcessorTextureSupport : 1;
509
cdalton8917d622015-05-06 13:40:21 -0700510 BlendEquationSupport fBlendEquationSupport;
Jim Van Verth1bef9792020-07-09 08:09:13 -0400511 uint32_t fAdvBlendEqDisableFlags;
Brian Salomon4dea72a2019-12-18 10:43:10 -0500512 static_assert(kLast_GrBlendEquation < 32);
cdalton1dd05422015-06-12 09:01:18 -0700513
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000514 uint32_t fMapBufferFlags;
cdalton397536c2016-03-25 12:15:03 -0700515 int fBufferMapThreshold;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000516
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000517 int fMaxRenderTargetSize;
Chris Dalton2612bae2018-02-22 13:41:37 -0700518 int fMaxPreferredRenderTargetSize;
bsalomon7dbd45d2016-03-23 10:40:53 -0700519 int fMaxVertexAttributes;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000520 int fMaxTextureSize;
bsalomon8c07b7a2015-11-02 11:36:52 -0800521 int fMaxTileSize;
csmartdalton9bc11872016-08-09 12:42:47 -0700522 int fMaxWindowRectangles;
Chris Daltona1638a52019-06-24 11:54:24 -0600523 int fInternalMultisampleCount;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000524
Adrienne Walker68314842018-05-14 14:02:53 -0700525 GrDriverBugWorkarounds fDriverBugWorkarounds;
526
egdanielbc127a32014-09-19 12:07:43 -0700527private:
Chris Dalton8367e112019-11-13 12:43:21 -0700528 void applyOptionsOverrides(const GrContextOptions& options);
529
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400530 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
Brian Osman71a18892017-08-10 10:23:25 -0400531 virtual void onDumpJSON(SkJSONWriter*) const {}
Brian Salomonc67c31c2018-12-06 10:00:03 -0500532 virtual bool onSurfaceSupportsWritePixels(const GrSurface*) const = 0;
533 virtual bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
534 const SkIRect& srcRect, const SkIPoint& dstPoint) const = 0;
Brian Salomon469046c2020-03-30 14:21:04 -0400535 virtual GrBackendFormat onGetDefaultBackendFormat(GrColorType) const = 0;
egdanielb7e7d572015-11-04 04:23:53 -0800536
Greg Daniel2a303902018-02-20 10:25:54 -0500537 // Backends should implement this if they have any extra requirements for use of window
538 // rectangles for a specific GrBackendRenderTarget outside of basic support.
539 virtual bool onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget&) const {
540 return true;
541 }
542
Greg Daniel627d0532019-07-08 16:48:14 -0400543 virtual bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const = 0;
544
Greg Danielba88ab62019-07-26 09:14:01 -0400545 virtual SupportedRead onSupportedReadPixelsColorType(GrColorType srcColorType,
546 const GrBackendFormat& srcFormat,
547 GrColorType dstColorType) const = 0;
548
Greg Daniel01f278c2020-06-12 16:58:17 -0400549 virtual GrSwizzle onGetReadSwizzle(const GrBackendFormat&, GrColorType) const = 0;
550
551
robertphillipscaef3452015-11-11 13:18:11 -0800552 bool fSuppressPrints : 1;
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400553 bool fWireframeMode : 1;
bsalomon682c2692015-05-22 14:01:46 -0700554
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000555 typedef SkRefCnt INHERITED;
556};
557
558#endif