blob: 1e8b1635f38efa4a2d41b6042bdb17a02774c54c [file] [log] [blame]
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060030#include "xgl_struct_string_helper.h"
Tobin Ehlisa701ef02014-11-27 15:43:39 -070031#include "xgl_struct_graphviz_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070032#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060033
34static XGL_LAYER_DISPATCH_TABLE nextTable;
35static XGL_BASE_LAYER_OBJECT *pCurObj;
36static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlis9e142a32014-11-21 12:04:39 -070037// Could be smarter about locking with unique locks for various tasks, but just using one for now
38pthread_mutex_t globalLock = PTHREAD_MUTEX_INITIALIZER;
Tobin Ehlise79df942014-11-18 16:38:08 -070039// Ptr to LL of dbg functions
40static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
41// Utility function to handle reporting
42// If callbacks are enabled, use them, otherwise use printf
43static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
44 XGL_VALIDATION_LEVEL validationLevel,
45 XGL_BASE_OBJECT srcObject,
46 XGL_SIZE location,
47 XGL_INT msgCode,
48 const XGL_CHAR* pLayerPrefix,
49 const XGL_CHAR* pMsg)
50{
51 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
52 if (pTrav) {
53 while (pTrav) {
54 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
55 pTrav = pTrav->pNext;
56 }
57 }
58 else {
59 switch (msgType) {
60 case XGL_DBG_MSG_ERROR:
61 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_WARNING:
64 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 case XGL_DBG_MSG_PERF_WARNING:
67 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
68 break;
69 default:
70 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
71 break;
72 }
73 }
74}
Tobin Ehlis26092022014-11-20 09:49:17 -070075// Return the size of the underlying struct based on struct type
76static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
77{
78 switch (sType)
79 {
80 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
81 return sizeof(XGL_APPLICATION_INFO);
82 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
83 return sizeof(XGL_DEVICE_CREATE_INFO);
84 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
85 return sizeof(XGL_MEMORY_ALLOC_INFO);
86 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
87 return sizeof(XGL_MEMORY_OPEN_INFO);
88 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
89 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
90 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
91 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
92 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
93 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
94 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
95 return sizeof(XGL_MEMORY_STATE_TRANSITION);
96 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
97 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
98 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
99 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
100 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
101 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
102 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
103 return sizeof(XGL_SHADER_CREATE_INFO);
104 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
105 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
106 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
107 return sizeof(XGL_SAMPLER_CREATE_INFO);
108 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
109 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
110 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
111 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
112 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
113 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
114 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
115 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
116 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
117 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
118 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
119 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
120 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
121 return sizeof(XGL_EVENT_CREATE_INFO);
122 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
123 return sizeof(XGL_FENCE_CREATE_INFO);
124 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
125 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
126 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
127 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
128 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
129 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
130 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
131 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
132 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
133 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
134 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
135 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
136 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
137 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
138 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
139 return sizeof(XGL_PIPELINE_CB_STATE);
140 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
141 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
142 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
143 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
144 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
145 return sizeof(XGL_IMAGE_CREATE_INFO);
146 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
147 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
148 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
149 return sizeof(XGL_LAYER_CREATE_INFO);
150 default:
151 return 0;
152 }
153}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700154// Return the size of the underlying struct based on Bind Point enum
155// Have to do this b/c VIEWPORT doesn't have sType in its createinfo struct
156static XGL_SIZE dynStateCreateInfoSize(XGL_STRUCTURE_TYPE sType)
157{
158 switch (sType)
159 {
160 case XGL_STATE_BIND_VIEWPORT:
161 return sizeof(XGL_VIEWPORT_STATE_CREATE_INFO);
162 case XGL_STATE_BIND_RASTER:
163 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
164 case XGL_STATE_BIND_DEPTH_STENCIL:
165 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
166 case XGL_STATE_BIND_COLOR_BLEND:
167 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
168 case XGL_STATE_BIND_MSAA:
169 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
170 default:
171 return 0;
172 }
173}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600174// Block of code at start here for managing/tracking Pipeline state that this layer cares about
175// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700176#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600177#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600178
179static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
180
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600181typedef struct _SHADER_DS_MAPPING {
182 XGL_UINT slotCount;
183 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
184} SHADER_DS_MAPPING;
185
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600186typedef struct _PIPELINE_LL_HEADER {
187 XGL_STRUCTURE_TYPE sType;
188 const XGL_VOID* pNext;
189} PIPELINE_LL_HEADER;
190
Tobin Ehlis26092022014-11-20 09:49:17 -0700191typedef struct _PIPELINE_NODE {
192 XGL_PIPELINE pipeline;
193 struct _PIPELINE_NODE *pNext;
Tobin Ehlis56a61072014-11-21 08:58:46 -0700194 XGL_GRAPHICS_PIPELINE_CREATE_INFO *pCreateTree; // Ptr to shadow of data in create tree
Tobin Ehlis26092022014-11-20 09:49:17 -0700195 // 1st dimension of array is shader type
196 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700197 // Vtx input info (if any)
198 XGL_UINT vtxBindingCount; // number of bindings
199 XGL_VERTEX_INPUT_BINDING_DESCRIPTION* pVertexBindingDescriptions;
200 XGL_UINT vtxAttributeCount; // number of attributes
201 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* pVertexAttributeDescriptions;
Tobin Ehlis26092022014-11-20 09:49:17 -0700202} PIPELINE_NODE;
203
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700204typedef struct _SAMPLER_NODE {
205 XGL_SAMPLER sampler;
206 XGL_SAMPLER_CREATE_INFO createInfo;
207 struct _SAMPLER_NODE *pNext;
208} SAMPLER_NODE;
209
Tobin Ehlis56a61072014-11-21 08:58:46 -0700210typedef struct _DYNAMIC_STATE_NODE {
211 XGL_STATE_OBJECT stateObj;
212 XGL_STATE_BIND_POINT sType; // Extra data as VIEWPORT CreateInfo doesn't have sType
213 PIPELINE_LL_HEADER *pCreateInfo;
214 struct _DYNAMIC_STATE_NODE *pNext;
215} DYNAMIC_STATE_NODE;
216
217// TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700218// Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates
219// to that same cmd buffer by separate thread are not changing state from underneath us
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600220static PIPELINE_NODE *pPipelineHead = NULL;
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700221static SAMPLER_NODE *pSamplerHead = NULL;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600222static XGL_PIPELINE lastBoundPipeline = NULL;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700223#define MAX_BINDING 0xFFFFFFFF
224static XGL_UINT lastVtxBinding = MAX_BINDING;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600225
Tobin Ehlis56a61072014-11-21 08:58:46 -0700226static DYNAMIC_STATE_NODE* pDynamicStateHead[XGL_NUM_STATE_BIND_POINT] = {0};
227static DYNAMIC_STATE_NODE* pLastBoundDynamicState[XGL_NUM_STATE_BIND_POINT] = {0};
228
229// Viewport state create info doesn't have sType so we have to pass in BIND_POINT
230static void insertDynamicState(const XGL_STATE_OBJECT state, const PIPELINE_LL_HEADER* pCreateInfo, const XGL_STATE_BIND_POINT sType)
231{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700232 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700233 // Insert new node at head of appropriate LL
234 DYNAMIC_STATE_NODE* pStateNode = (DYNAMIC_STATE_NODE*)malloc(sizeof(DYNAMIC_STATE_NODE));
235 pStateNode->pNext = pDynamicStateHead[sType];
236 pDynamicStateHead[sType] = pStateNode;
237 pStateNode->stateObj = state;
238 pStateNode->sType = sType;
239 pStateNode->pCreateInfo = (PIPELINE_LL_HEADER*)malloc(dynStateCreateInfoSize(sType));
240 memcpy(pStateNode->pCreateInfo, pCreateInfo, dynStateCreateInfoSize(sType));
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700241 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700242}
243// Set the last bound dynamic state of given type
244// TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer?
245static void setLastBoundDynamicState(const XGL_STATE_OBJECT state, const XGL_STATE_BIND_POINT sType)
246{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700247 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700248 DYNAMIC_STATE_NODE* pTrav = pDynamicStateHead[sType];
249 while (pTrav && (state != pTrav->stateObj)) {
250 pTrav = pTrav->pNext;
251 }
252 if (!pTrav) {
253 char str[1024];
254 sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state);
255 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str);
256 }
257 pLastBoundDynamicState[sType] = pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700258 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700259}
260// Print the last bound dynamic state
261static void printDynamicState()
262{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700263 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700264 char str[1024];
265 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
266 if (pLastBoundDynamicState[i]) {
267 sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_XGL_STATE_BIND_POINT(i), pLastBoundDynamicState[i]->stateObj);
268 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str);
269 switch (pLastBoundDynamicState[i]->sType)
270 {
271 case XGL_STATE_BIND_VIEWPORT:
272 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", xgl_print_xgl_viewport_state_create_info((XGL_VIEWPORT_STATE_CREATE_INFO*)pLastBoundDynamicState[i]->pCreateInfo, " "));
273 break;
274 default:
275 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pLastBoundDynamicState[i]->pCreateInfo, " "));
276 break;
277 }
278 }
279 else {
280 sprintf(str, "No dynamic state of type %s bound", string_XGL_STATE_BIND_POINT(i));
281 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
282 }
283 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700284 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700285}
286// Retrieve pipeline node ptr for given pipeline object
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600287static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
288{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700289 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600290 PIPELINE_NODE *pTrav = pPipelineHead;
291 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700292 if (pTrav->pipeline == pipeline) {
293 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600294 return pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700295 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600296 pTrav = pTrav->pNext;
297 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700298 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600299 return NULL;
300}
301
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700302// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
303static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
304{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700305 pthread_mutex_lock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700306 SAMPLER_NODE *pTrav = pSamplerHead;
307 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700308 if (sampler == pTrav->sampler) {
309 pthread_mutex_unlock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700310 return &pTrav->createInfo;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700311 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700312 pTrav = pTrav->pNext;
313 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700314 pthread_mutex_unlock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700315 return NULL;
316}
317
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600318// Init the pipeline mapping info based on pipeline create info LL tree
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700319// Threading note : Calls to this function should wrapped in mutex
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600320static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
321{
Tobin Ehlis26092022014-11-20 09:49:17 -0700322 // First init create info, we'll shadow the structs as we go down the tree
Tobin Ehlis56a61072014-11-21 08:58:46 -0700323 pPipeline->pCreateTree = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis26092022014-11-20 09:49:17 -0700324 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis56a61072014-11-21 08:58:46 -0700325 PIPELINE_LL_HEADER *pShadowTrav = (PIPELINE_LL_HEADER*)pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600326 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
327 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700328 // Shadow the struct
329 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
330 // Typically pNext is const so have to cast to avoid warning when we modify it here
331 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
332 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700333 // For deep copy DS Mapping into shadow
334 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *pShadowShaderCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pShadowTrav;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700335 // TODO : Now that we shadow whole create info, the special copies are just a convenience that can be done away with once shadow is complete and correct
Tobin Ehlis26092022014-11-20 09:49:17 -0700336 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600337 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700338 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700339 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
340 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
341 char str[1024];
342 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
343 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
344 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600345 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700346 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700347 // Deep copy DS Slot array into our shortcut data structure
Tobin Ehlis26092022014-11-20 09:49:17 -0700348 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
349 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700350 // Deep copy into shadow tree
351 pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
352 pShadowShaderCI->shader.descriptorSetMapping[i].pDescriptorInfo = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount);
353 memcpy((XGL_DESCRIPTOR_SLOT_INFO*)pShadowShaderCI->shader.descriptorSetMapping[i].pDescriptorInfo, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600354 }
355 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700356 else if (XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO == pTrav->sType) {
357 // Special copy of Vtx info
358 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVICI = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav;
359 pPipeline->vtxBindingCount = pVICI->bindingCount;
360 uint32_t allocSize = pPipeline->vtxBindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION);
361 pPipeline->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*)malloc(allocSize);
362 memcpy(pPipeline->pVertexBindingDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
363 pPipeline->vtxAttributeCount = pVICI->attributeCount;
364 allocSize = pPipeline->vtxAttributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION);
365 pPipeline->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*)malloc(allocSize);
366 memcpy(pPipeline->pVertexAttributeDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
367 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600368 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600369 }
370}
371
372// Block of code at start here specifically for managing/tracking DSs
373#define MAPPING_MEMORY 0x00000001
374#define MAPPING_IMAGE 0x00000002
375#define MAPPING_SAMPLER 0x00000004
376#define MAPPING_DS 0x00000008
377
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600378static char* stringSlotBinding(XGL_UINT binding)
379{
380 switch (binding)
381 {
382 case MAPPING_MEMORY:
383 return "Memory View";
384 case MAPPING_IMAGE:
385 return "Image View";
386 case MAPPING_SAMPLER:
387 return "Sampler";
388 default:
389 return "UNKNOWN DS BINDING";
390 }
391}
392
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600393typedef struct _DS_SLOT {
394 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700395 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600396 // Only 1 of 4 possible slot mappings active
397 XGL_UINT activeMapping;
398 XGL_UINT mappingMask; // store record of different mappings used
399 XGL_MEMORY_VIEW_ATTACH_INFO memView;
400 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
401 XGL_SAMPLER sampler;
402} DS_SLOT;
403
404// Top-level node that points to start of DS
405typedef struct _DS_LL_HEAD {
406 XGL_DESCRIPTOR_SET dsID;
407 XGL_UINT numSlots;
408 struct _DS_LL_HEAD *pNextDS;
409 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
410 XGL_BOOL updateActive; // Track if DS is in an update block
411} DS_LL_HEAD;
412
413// ptr to HEAD of LL of DSs
414static DS_LL_HEAD *pDSHead = NULL;
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700415// Last DS that was bound, and slotOffset for the binding
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600416static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700417static XGL_UINT lastBoundSlotOffset[XGL_MAX_DESCRIPTOR_SETS] = {0, 0};
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600418
419// Return DS Head ptr for specified ds or else NULL
420static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
421{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700422 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600423 DS_LL_HEAD *pTrav = pDSHead;
424 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700425 if (pTrav->dsID == ds) {
426 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600427 return pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700428 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600429 pTrav = pTrav->pNextDS;
430 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700431 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600432 return NULL;
433}
434
435// Initialize a DS where all slots are UNUSED for all shaders
436static void initDS(DS_LL_HEAD *pDS)
437{
438 for (uint32_t i = 0; i < pDS->numSlots; i++) {
439 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
440 pDS->dsSlot[i].slot = i;
441 }
442}
443
444// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
445static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
446{
447 DS_LL_HEAD *pTrav = getDS(ds);
448 if (pTrav)
449 return pTrav->updateActive;
450 return XGL_FALSE;
451}
452
453// Clear specified slotCount DS Slots starting at startSlot
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700454// Return XGL_TRUE if DS exists and is successfully cleared to 0s
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600455static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
456{
457 DS_LL_HEAD *pTrav = getDS(descriptorSet);
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700458 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600459 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
460 // TODO : Log more meaningful error here
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700461 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600462 return XGL_FALSE;
463 }
464 for (uint32_t i = startSlot; i < slotCount; i++) {
465 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
466 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700467 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600468 return XGL_TRUE;
469}
470
471static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
472{
473 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600474 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600475}
Tobin Ehlise79df942014-11-18 16:38:08 -0700476// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
477static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600478{
479 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700480 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600481 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700482 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600483 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700484 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600485 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700486 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
487 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600488}
489
Tobin Ehlise79df942014-11-18 16:38:08 -0700490static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600491{
492 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700493 char str[1024];
494 char map_str[1024] = {0};
495 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
496 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600497 }
498 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
499 dsSetMapping(pSlot, MAPPING_MEMORY);
500}
501
502static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
503{
504 DS_LL_HEAD *pTrav = getDS(descriptorSet);
505 if (pTrav) {
506 if (pTrav->numSlots < (startSlot + slotCount)) {
507 return XGL_FALSE;
508 }
509 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700510 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600511 }
512 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600513 else
514 return XGL_FALSE;
515 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600516}
517
Tobin Ehlise79df942014-11-18 16:38:08 -0700518static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600519{
520 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700521 char str[1024];
522 char map_str[1024] = {0};
523 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
524 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600525 }
526 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
527 dsSetMapping(pSlot, MAPPING_IMAGE);
528}
529
530static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
531{
532 DS_LL_HEAD *pTrav = getDS(descriptorSet);
533 if (pTrav) {
534 if (pTrav->numSlots < (startSlot + slotCount)) {
535 return XGL_FALSE;
536 }
537 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700538 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600539 }
540 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600541 else
542 return XGL_FALSE;
543 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600544}
545
Tobin Ehlise79df942014-11-18 16:38:08 -0700546static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600547{
548 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700549 char str[1024];
550 char map_str[1024] = {0};
551 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
552 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600553 }
554 pSlot->sampler = sampler;
555 dsSetMapping(pSlot, MAPPING_SAMPLER);
556}
557
558static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
559{
560 DS_LL_HEAD *pTrav = getDS(descriptorSet);
561 if (pTrav) {
562 if (pTrav->numSlots < (startSlot + slotCount)) {
563 return XGL_FALSE;
564 }
565 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700566 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600567 }
568 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600569 else
570 return XGL_FALSE;
571 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600572}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700573// Print the last bound Gfx Pipeline
574static void printPipeline()
575{
576 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
577 if (!pPipeTrav) {
578 // nothing to print
579 }
580 else {
581 char* pipeStr = xgl_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "{DS}");
582 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr);
583 }
584}
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700585// Dump subgraph w/ DS info
586static void dsDumpDot(FILE* pOutFile)
587{
588 const int i = 0; // hard-coding to just the first DS index for now
589 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
590 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
591 XGL_UINT slotOffset = lastBoundSlotOffset[i];
592 if (pDS) {
593 fprintf(pOutFile, "subgraph DS_SLOTS\n{\nlabel=\"DS0 Slots\"\n");
594 // First create simple array node as central DS reference point
595 fprintf(pOutFile, "\"DS0_MEMORY\" [\nlabel = <<TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD PORT=\"ds2\">DS0 Memory</TD></TR>");
596 uint32_t j;
597 char label[1024];
598 for (j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisf1c468a2014-12-09 17:00:33 -0700599 // Don't draw unused slots
600 if (0 != pDS->dsSlot[j].activeMapping)
601 fprintf(pOutFile, "<TR><TD PORT=\"slot%u\">slot%u</TD></TR>", j, j);
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700602 }
603 fprintf(pOutFile, "</TABLE>>\n];\n");
604 // Now tie each slot to its info
605 for (j = 0; j < pDS->numSlots; j++) {
606 switch (pDS->dsSlot[j].activeMapping)
607 {
608 case MAPPING_MEMORY:
609 /*
610 if (0 != skipUnusedCount) {// finish sequence of unused slots
611 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
612 strcat(ds_config_str, tmp_str);
613 skipUnusedCount = 0;
614 }*/
615 sprintf(label, "MemAttachInfo Slot%u", j);
616 fprintf(pOutFile, "%s", xgl_gv_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, label));
617 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
618 break;
619 case MAPPING_IMAGE:
620 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
621 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
622 strcat(ds_config_str, tmp_str);
623 skipUnusedCount = 0;
624 }*/
625 sprintf(label, "ImageAttachInfo Slot%u", j);
626 fprintf(pOutFile, "%s", xgl_gv_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, label));
627 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
628 break;
629 case MAPPING_SAMPLER:
630 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
631 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
632 strcat(ds_config_str, tmp_str);
633 skipUnusedCount = 0;
634 }*/
635 sprintf(label, "ImageAttachInfo Slot%u", j);
636 fprintf(pOutFile, "%s", xgl_gv_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), label));
637 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
638 break;
639 default:
640 /*if (!skipUnusedCount) {// only report start of unused sequences
641 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
642 strcat(ds_config_str, tmp_str);
643 }*/
644 skipUnusedCount++;
645 break;
646 }
647
648 }
649 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
650 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
651 strcat(ds_config_str, tmp_str);
652 skipUnusedCount = 0;
653 }*/
654 fprintf(pOutFile, "}\n");
655 }
656}
657// Dump a GraphViz dot file showing the pipeline
658static void dumpDotFile(char *outFileName)
659{
660 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
661 if (pPipeTrav) {
662 FILE* pOutFile;
663 pOutFile = fopen(outFileName, "w");
664 fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n");
665 fprintf(pOutFile, "subgraph PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n");
666 fprintf(pOutFile, "%s", xgl_gv_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "PSO HEAD"));
667 fprintf(pOutFile, "}\n");
668 // TODO : Add dynamic state dump here
669 fprintf(pOutFile, "subgraph dynamicState\n{\nlabel=\"Non-Orthogonal XGL State\"\n");
670 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
671 if (pLastBoundDynamicState[i]) {
672 switch (pLastBoundDynamicState[i]->sType)
673 {
674 case XGL_STATE_BIND_VIEWPORT:
675 fprintf(pOutFile, "%s", xgl_gv_print_xgl_viewport_state_create_info((XGL_VIEWPORT_STATE_CREATE_INFO*)pLastBoundDynamicState[i]->pCreateInfo, "VIEWPORT State"));
676 break;
677 default:
678 fprintf(pOutFile, "%s", dynamic_gv_display(pLastBoundDynamicState[i]->pCreateInfo, string_XGL_STATE_BIND_POINT(pLastBoundDynamicState[i]->sType)));
679 break;
680 }
681 }
682 }
683 fprintf(pOutFile, "}\n"); // close dynamicState subgraph
684 dsDumpDot(pOutFile);
685 fprintf(pOutFile, "}\n"); // close main graph "g"
686 fclose(pOutFile);
687 }
688}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600689// Synch up currently bound pipeline settings with DS mappings
690static void synchDSMapping()
691{
692 // First verify that we have a bound pipeline
693 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700694 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600695 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700696 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
697 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600698 }
699 else {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700700 // Synch Descriptor Set Mapping
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600701 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600702 DS_LL_HEAD *pDS;
703 if (lastBoundDS[i]) {
704 pDS = getDS(lastBoundDS[i]);
705 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700706 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
707 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600708 }
709 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700710 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlis26092022014-11-20 09:49:17 -0700711 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700712 if (pPipeTrav->dsMapping[j][i].slotCount > (pDS->numSlots - slotOffset)) {
713 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u) minus slotOffset (%u) (%u slots available)!", j, pPipeTrav->dsMapping[j][i].slotCount, (void*)pDS->dsID, pDS->numSlots, slotOffset, (pDS->numSlots - slotOffset));
Tobin Ehlis21042792014-11-24 16:06:04 -0700714 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
715 }
716 else {
717 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][i].slotCount; r++) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700718 pDS->dsSlot[r+slotOffset].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][i].pShaderMappingSlot[r];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600719 }
720 }
721 }
722 }
723 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600724 else {
Tobin Ehlis21042792014-11-24 16:06:04 -0700725 // Verify that no shader is mapping this DS
726 uint32_t dsUsed = 0;
727 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
728 if (pPipeTrav->dsMapping[j][i].slotCount > 0) {
729 dsUsed = 1;
730 sprintf(str, "No DS was bound to index %u, but shader type %s has slots bound to that DS.", i, string_XGL_PIPELINE_SHADER_STAGE(j));
731 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
732 }
733 }
734 if (0 == dsUsed) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700735 sprintf(str, "No DS was bound to index %u, but no shaders are using that DS so this is not an issue.", i);
Tobin Ehlis21042792014-11-24 16:06:04 -0700736 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
737 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600738 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600739 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700740 // Verify Vtx binding
741 if (MAX_BINDING != lastVtxBinding) {
742 if (lastVtxBinding >= pPipeTrav->vtxBindingCount) {
743 sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", lastVtxBinding, (pPipeTrav->vtxBindingCount - 1));
744 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str);
745 }
746 else {
747 char *tmpStr = xgl_print_xgl_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[lastVtxBinding], "{DS}INFO : ");
748 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr);
749 free(tmpStr);
750 }
751 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600752 }
753}
754
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600755// Checks to make sure that shader mapping matches slot binding
756// Print an ERROR and return XGL_FALSE if they don't line up
757static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
758{
759 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700760 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600761 switch (shaderMapping)
762 {
Cody Northrop40316a32014-12-09 19:08:33 -0700763 case XGL_SLOT_SHADER_TEXTURE_RESOURCE:
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600764 case XGL_SLOT_SHADER_RESOURCE:
765 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
766 error = XGL_TRUE;
767 break;
768 case XGL_SLOT_SHADER_SAMPLER:
769 if (MAPPING_SAMPLER != slotBinding)
770 error = XGL_TRUE;
771 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600772 case XGL_SLOT_SHADER_UAV:
773 if (MAPPING_MEMORY != slotBinding)
774 error = XGL_TRUE;
775 break;
776 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
777 if (MAPPING_DS != slotBinding)
778 error = XGL_TRUE;
779 break;
780 case XGL_SLOT_UNUSED:
781 break;
782 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700783 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
784 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600785 return XGL_FALSE;
786 }
787 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700788 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700789 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600790 return XGL_FALSE;
791 }
792 return XGL_TRUE;
793}
794
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600795// Print details of DS config to stdout
796static void printDSConfig()
797{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700798 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700799 char tmp_str[1024];
800 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600801 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600802 if (lastBoundDS[i]) {
803 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700804 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlisb8154982014-10-27 14:53:17 -0600805 if (pDS) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700806 sprintf(tmp_str, "DS INFO : Slot bindings for DS[%u] (%p) - %u slots and slotOffset %u:\n", i, (void*)pDS->dsID, pDS->numSlots, slotOffset);
Tobin Ehlise79df942014-11-18 16:38:08 -0700807 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600808 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600809 switch (pDS->dsSlot[j].activeMapping)
810 {
811 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700812 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700813 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
814 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700815 skipUnusedCount = 0;
816 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700817 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
818 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600819 break;
820 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700821 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700822 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
823 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700824 skipUnusedCount = 0;
825 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700826 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
827 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600828 break;
829 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700830 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700831 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
832 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700833 skipUnusedCount = 0;
834 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700835 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p:\n%s", j, (void*)pDS->dsSlot[j].sampler, xgl_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), " "));
Tobin Ehlise79df942014-11-18 16:38:08 -0700836 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600837 break;
838 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700839 if (!skipUnusedCount) {// only report start of unused sequences
840 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
841 strcat(ds_config_str, tmp_str);
842 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700843 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600844 break;
845 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600846 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700847 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600848 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700849 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700850 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600851 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600852 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600853 }
854 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700855 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700856 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
857 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700858 skipUnusedCount = 0;
859 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600860 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600861 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700862 char str[1024];
863 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
864 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600865 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600866 }
867 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700868 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600869}
870
871static void synchAndPrintDSConfig()
872{
873 synchDSMapping();
874 printDSConfig();
Tobin Ehlis56a61072014-11-21 08:58:46 -0700875 printPipeline();
876 printDynamicState();
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700877 static int autoDumpOnce = 1;
878 if (autoDumpOnce) {
879 autoDumpOnce = 0;
880 dumpDotFile("pipeline_dump.dot");
881 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600882}
883
884static void initLayerTable()
885{
886 GetProcAddrType fpNextGPA;
887 fpNextGPA = pCurObj->pGPA;
888 assert(fpNextGPA);
889
890 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
891 nextTable.GetProcAddr = fpGetProcAddr;
892 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
893 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
894 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
895 nextTable.GetGpuInfo = fpGetGpuInfo;
896 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
897 nextTable.CreateDevice = fpCreateDevice;
898 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
899 nextTable.DestroyDevice = fpDestroyDevice;
900 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
901 nextTable.GetExtensionSupport = fpGetExtensionSupport;
902 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
903 nextTable.EnumerateLayers = fpEnumerateLayers;
904 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
905 nextTable.GetDeviceQueue = fpGetDeviceQueue;
906 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
907 nextTable.QueueSubmit = fpQueueSubmit;
908 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
909 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
910 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
911 nextTable.QueueWaitIdle = fpQueueWaitIdle;
912 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
913 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
914 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
915 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
916 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
917 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
918 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
919 nextTable.AllocMemory = fpAllocMemory;
920 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
921 nextTable.FreeMemory = fpFreeMemory;
922 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
923 nextTable.SetMemoryPriority = fpSetMemoryPriority;
924 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
925 nextTable.MapMemory = fpMapMemory;
926 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
927 nextTable.UnmapMemory = fpUnmapMemory;
928 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
929 nextTable.PinSystemMemory = fpPinSystemMemory;
930 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
931 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
932 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
933 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
934 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
935 nextTable.OpenSharedMemory = fpOpenSharedMemory;
936 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
937 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
938 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
939 nextTable.OpenPeerMemory = fpOpenPeerMemory;
940 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
941 nextTable.OpenPeerImage = fpOpenPeerImage;
942 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
943 nextTable.DestroyObject = fpDestroyObject;
944 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
945 nextTable.GetObjectInfo = fpGetObjectInfo;
946 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
947 nextTable.BindObjectMemory = fpBindObjectMemory;
948 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
949 nextTable.CreateFence = fpCreateFence;
950 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
951 nextTable.GetFenceStatus = fpGetFenceStatus;
952 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
953 nextTable.WaitForFences = fpWaitForFences;
954 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
955 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
956 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
957 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
958 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
959 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
960 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
961 nextTable.CreateEvent = fpCreateEvent;
962 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
963 nextTable.GetEventStatus = fpGetEventStatus;
964 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
965 nextTable.SetEvent = fpSetEvent;
966 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
967 nextTable.ResetEvent = fpResetEvent;
968 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
969 nextTable.CreateQueryPool = fpCreateQueryPool;
970 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
971 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
972 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
973 nextTable.GetFormatInfo = fpGetFormatInfo;
974 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
975 nextTable.CreateImage = fpCreateImage;
976 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
977 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
978 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
979 nextTable.CreateImageView = fpCreateImageView;
980 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
981 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
982 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
983 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
984 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
985 nextTable.CreateShader = fpCreateShader;
986 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
987 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
988 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
989 nextTable.CreateComputePipeline = fpCreateComputePipeline;
990 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
991 nextTable.StorePipeline = fpStorePipeline;
992 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
993 nextTable.LoadPipeline = fpLoadPipeline;
994 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
995 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
996 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
997 nextTable.CreateSampler = fpCreateSampler;
998 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
999 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
1000 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
1001 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
1002 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
1003 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
1004 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
1005 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
1006 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
1007 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
1008 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
1009 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
1010 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
1011 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
1012 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
1013 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
1014 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
1015 nextTable.CreateViewportState = fpCreateViewportState;
1016 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
1017 nextTable.CreateRasterState = fpCreateRasterState;
1018 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
1019 nextTable.CreateMsaaState = fpCreateMsaaState;
1020 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
1021 nextTable.CreateColorBlendState = fpCreateColorBlendState;
1022 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
1023 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
1024 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
1025 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
1026 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
1027 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
1028 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
1029 nextTable.EndCommandBuffer = fpEndCommandBuffer;
1030 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
1031 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
1032 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
1033 nextTable.CmdBindPipeline = fpCmdBindPipeline;
1034 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
1035 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
1036 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
1037 nextTable.CmdBindStateObject = fpCmdBindStateObject;
1038 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
1039 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
1040 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
1041 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +08001042 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
1043 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001044 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
1045 nextTable.CmdBindIndexData = fpCmdBindIndexData;
1046 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
1047 nextTable.CmdBindAttachments = fpCmdBindAttachments;
1048 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
1049 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
1050 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
1051 nextTable.CmdPrepareImages = fpCmdPrepareImages;
1052 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
1053 nextTable.CmdDraw = fpCmdDraw;
1054 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
1055 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
1056 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
1057 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
1058 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
1059 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
1060 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
1061 nextTable.CmdDispatch = fpCmdDispatch;
1062 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
1063 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
1064 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
1065 nextTable.CmdCopyMemory = fpCmdCopyMemory;
1066 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
1067 nextTable.CmdCopyImage = fpCmdCopyImage;
1068 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
1069 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
1070 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
1071 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
1072 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
1073 nextTable.CmdCloneImageData = fpCmdCloneImageData;
1074 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
1075 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
1076 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
1077 nextTable.CmdFillMemory = fpCmdFillMemory;
1078 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
1079 nextTable.CmdClearColorImage = fpCmdClearColorImage;
1080 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
1081 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
1082 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
1083 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
1084 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
1085 nextTable.CmdResolveImage = fpCmdResolveImage;
1086 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
1087 nextTable.CmdSetEvent = fpCmdSetEvent;
1088 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
1089 nextTable.CmdResetEvent = fpCmdResetEvent;
1090 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
1091 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
1092 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
1093 nextTable.CmdBeginQuery = fpCmdBeginQuery;
1094 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
1095 nextTable.CmdEndQuery = fpCmdEndQuery;
1096 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
1097 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
1098 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
1099 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
1100 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
1101 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
1102 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
1103 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
1104 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
1105 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
1106 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
1107 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
1108 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
1109 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
1110 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
1111 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
1112 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
1113 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
1114 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
1115 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
1116 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
1117 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
1118 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
1119 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
1120 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
1121 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
1122 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
1123 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
1124 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
1125 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
1126 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
1127 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
1128 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
1129 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
1130 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
1131 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
1132}
1133
1134
1135XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1136{
1137 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001138 pCurObj = gpuw;
1139 pthread_once(&tabOnce, initLayerTable);
1140 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001141 return result;
1142}
1143
1144XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1145{
1146 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001147 pCurObj = gpuw;
1148 pthread_once(&tabOnce, initLayerTable);
1149 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001150 return result;
1151}
1152
1153XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1154{
1155 XGL_RESULT result = nextTable.DestroyDevice(device);
1156 return result;
1157}
1158
1159XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
1160{
1161 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001162 pCurObj = gpuw;
1163 pthread_once(&tabOnce, initLayerTable);
1164 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001165 return result;
1166}
1167
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001168XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount, XGL_VOID* pReserved)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001169{
Jon Ashburn451c16f2014-11-25 11:08:42 -07001170 if (gpu != NULL)
1171 {
1172 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1173 pCurObj = gpuw;
1174 pthread_once(&tabOnce, initLayerTable);
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001175 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001176 return result;
1177 } else
1178 {
1179 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)
1180 return XGL_ERROR_INVALID_POINTER;
1181 // This layer compatible with all GPUs
1182 *pOutLayerCount = 1;
Tobin Ehlis907a0522014-11-25 16:59:27 -07001183 strncpy(pOutLayers[0], "DrawState", maxStringSize);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001184 return XGL_SUCCESS;
1185 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001186}
1187
1188XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
1189{
1190 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
1191 return result;
1192}
1193
1194XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1195{
1196 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
1197 return result;
1198}
1199
1200XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
1201{
1202 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
1203 return result;
1204}
1205
1206XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
1207{
1208 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
1209 return result;
1210}
1211
1212XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
1213{
1214 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
1215 return result;
1216}
1217
1218XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
1219{
1220 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
1221 return result;
1222}
1223
1224XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1225{
1226 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
1227 return result;
1228}
1229
1230XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
1231{
1232 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
1233 return result;
1234}
1235
1236XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
1237{
1238 XGL_RESULT result = nextTable.FreeMemory(mem);
1239 return result;
1240}
1241
1242XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
1243{
1244 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
1245 return result;
1246}
1247
1248XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
1249{
1250 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
1251 return result;
1252}
1253
1254XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
1255{
1256 XGL_RESULT result = nextTable.UnmapMemory(mem);
1257 return result;
1258}
1259
1260XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
1261{
1262 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
1263 return result;
1264}
1265
1266XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
1267{
1268 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
1269 return result;
1270}
1271
1272XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
1273{
1274 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001275 pCurObj = gpuw;
1276 pthread_once(&tabOnce, initLayerTable);
1277 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001278 return result;
1279}
1280
1281XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1282{
1283 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1284 return result;
1285}
1286
1287XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1288{
1289 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1290 return result;
1291}
1292
1293XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1294{
1295 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1296 return result;
1297}
1298
1299XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1300{
1301 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1302 return result;
1303}
1304
1305XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1306{
1307 XGL_RESULT result = nextTable.DestroyObject(object);
1308 return result;
1309}
1310
1311XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1312{
1313 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1314 return result;
1315}
1316
1317XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1318{
1319 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1320 return result;
1321}
1322
1323XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1324{
1325 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1326 return result;
1327}
1328
1329XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1330{
1331 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1332 return result;
1333}
1334
1335XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1336{
1337 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1338 return result;
1339}
1340
1341XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1342{
1343 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1344 return result;
1345}
1346
1347XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1348{
1349 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1350 return result;
1351}
1352
1353XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1354{
1355 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1356 return result;
1357}
1358
1359XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1360{
1361 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1362 return result;
1363}
1364
1365XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1366{
1367 XGL_RESULT result = nextTable.GetEventStatus(event);
1368 return result;
1369}
1370
1371XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1372{
1373 XGL_RESULT result = nextTable.SetEvent(event);
1374 return result;
1375}
1376
1377XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1378{
1379 XGL_RESULT result = nextTable.ResetEvent(event);
1380 return result;
1381}
1382
1383XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1384{
1385 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1386 return result;
1387}
1388
1389XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1390{
1391 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1392 return result;
1393}
1394
1395XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1396{
1397 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1398 return result;
1399}
1400
1401XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1402{
1403 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1404 return result;
1405}
1406
1407XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1408{
1409 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1410 return result;
1411}
1412
1413XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1414{
1415 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1416 return result;
1417}
1418
1419XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1420{
1421 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1422 return result;
1423}
1424
1425XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1426{
1427 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1428 return result;
1429}
1430
1431XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1432{
1433 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1434 return result;
1435}
1436
1437XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1438{
1439 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1440 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001441 char str[1024];
1442 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1443 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001444 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001445 PIPELINE_NODE *pTrav = pPipelineHead;
1446 if (pTrav) {
1447 while (pTrav->pNext)
1448 pTrav = pTrav->pNext;
1449 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1450 pTrav = pTrav->pNext;
1451 }
1452 else {
1453 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1454 pPipelineHead = pTrav;
1455 }
1456 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1457 pTrav->pipeline = *pPipeline;
1458 initPipeline(pTrav, pCreateInfo);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001459 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001460 return result;
1461}
1462
1463XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1464{
1465 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1466 return result;
1467}
1468
1469XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1470{
1471 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1472 return result;
1473}
1474
1475XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1476{
1477 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1478 return result;
1479}
1480
1481XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1482{
1483 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1484 return result;
1485}
1486
1487XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1488{
1489 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001490 pthread_mutex_lock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -07001491 SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE));
1492 pNewNode->sampler = *pSampler;
1493 memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO));
1494 pNewNode->pNext = pSamplerHead;
1495 pSamplerHead = pNewNode;
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001496 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001497 return result;
1498}
1499
1500XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1501{
1502 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1503 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001504 char str[1024];
1505 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1506 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001507 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001508 DS_LL_HEAD *pTrav = pDSHead;
1509 if (pTrav) {
1510 // Grow existing list
1511 while (pTrav->pNextDS)
1512 pTrav = pTrav->pNextDS;
1513 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1514 pTrav = pTrav->pNextDS;
1515 }
1516 else { // Create new list
1517 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1518 pDSHead = pTrav;
1519 }
1520 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1521 pTrav->dsID = *pDescriptorSet;
1522 pTrav->numSlots = pCreateInfo->slots;
1523 pTrav->pNextDS = NULL;
1524 pTrav->updateActive = XGL_FALSE;
1525 initDS(pTrav);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001526 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001527 return result;
1528}
1529
1530XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1531{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001532 DS_LL_HEAD* pDS = getDS(descriptorSet);
1533 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001534 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001535 char str[1024];
1536 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1537 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001538 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001539 else {
1540 pDS->updateActive = XGL_TRUE;
1541 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001542 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1543}
1544
1545XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1546{
1547 if (!dsUpdate(descriptorSet)) {
1548 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001549 char str[1024];
1550 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1551 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001552 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001553 else {
1554 DS_LL_HEAD* pDS = getDS(descriptorSet);
1555 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001556 char str[1024];
1557 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1558 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001559 }
1560 else {
1561 pDS->updateActive = XGL_FALSE;
1562 }
1563 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001564 nextTable.EndDescriptorSetUpdate(descriptorSet);
1565}
1566
1567XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1568{
1569 if (!dsUpdate(descriptorSet)) {
1570 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001571 char str[1024];
1572 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1573 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001574 }
1575 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001576 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1577 char str[1024];
1578 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1579 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1580 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001581 }
1582 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1583}
1584
1585XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1586{
1587 if (!dsUpdate(descriptorSet)) {
1588 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001589 char str[1024];
1590 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1591 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001592 }
1593 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001594 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1595 char str[1024];
1596 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1597 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1598 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001599 }
1600 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1601}
1602
1603XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1604{
1605 if (!dsUpdate(descriptorSet)) {
1606 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001607 char str[1024];
1608 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1609 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001610 }
1611 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001612 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1613 char str[1024];
1614 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1615 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1616 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001617 }
1618 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1619}
1620
1621XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1622{
1623 if (!dsUpdate(descriptorSet)) {
1624 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001625 char str[1024];
1626 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1627 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001628 }
1629 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1630}
1631
1632// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1633XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1634{
1635 if (!dsUpdate(descriptorSet)) {
1636 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001637 char str[1024];
1638 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1639 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001640 }
1641 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1642 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001643 char str[1024];
1644 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1645 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001646 }
1647 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1648}
1649
1650XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1651{
1652 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001653 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_VIEWPORT);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001654 return result;
1655}
1656
1657XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1658{
1659 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001660 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_RASTER);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001661 return result;
1662}
1663
1664XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1665{
1666 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001667 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_MSAA);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001668 return result;
1669}
1670
1671XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1672{
1673 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001674 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_COLOR_BLEND);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001675 return result;
1676}
1677
1678XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1679{
1680 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001681 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_DEPTH_STENCIL);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001682 return result;
1683}
1684
1685XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1686{
1687 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1688 return result;
1689}
1690
1691XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1692{
1693 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1694 return result;
1695}
1696
1697XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1698{
1699 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1700 return result;
1701}
1702
1703XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1704{
1705 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1706 return result;
1707}
1708
1709XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1710{
1711 if (getPipeline(pipeline)) {
1712 lastBoundPipeline = pipeline;
1713 }
1714 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001715 char str[1024];
1716 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1717 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001718 }
1719 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1720}
1721
1722XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1723{
1724 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1725}
1726
1727XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1728{
Tobin Ehlis56a61072014-11-21 08:58:46 -07001729 setLastBoundDynamicState(state, stateBindPoint);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001730 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1731}
1732
1733XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1734{
1735 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001736 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001737 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001738 lastBoundDS[index] = descriptorSet;
Tobin Ehliseacc64f2014-11-24 17:09:09 -07001739 lastBoundSlotOffset[index] = slotOffset;
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001740 pthread_mutex_unlock(&globalLock);
Tobin Ehlise79df942014-11-18 16:38:08 -07001741 char str[1024];
1742 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1743 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001744 }
1745 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001746 char str[1024];
1747 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1748 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001749 }
1750 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1751}
1752
1753XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1754{
1755 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1756}
1757
Chia-I Wu3b04af52014-11-08 10:48:20 +08001758XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1759{
Tobin Ehlis1affd3c2014-11-25 10:24:15 -07001760 lastVtxBinding = binding;
Chia-I Wu3b04af52014-11-08 10:48:20 +08001761 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1762}
1763
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001764XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1765{
1766 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1767}
1768
1769XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1770{
1771 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1772}
1773
1774XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1775{
1776 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1777}
1778
1779XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1780{
1781 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1782}
1783
1784XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1785{
Tobin Ehlise79df942014-11-18 16:38:08 -07001786 char str[1024];
1787 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1788 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001789 synchAndPrintDSConfig();
1790 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1791}
1792
1793XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1794{
Tobin Ehlise79df942014-11-18 16:38:08 -07001795 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001796 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001797 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001798 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001799 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1800}
1801
1802XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1803{
Tobin Ehlise79df942014-11-18 16:38:08 -07001804 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001805 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001806 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001807 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001808 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1809}
1810
1811XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1812{
Tobin Ehlise79df942014-11-18 16:38:08 -07001813 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001814 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001815 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001816 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001817 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1818}
1819
1820XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1821{
1822 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1823}
1824
1825XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1826{
1827 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1828}
1829
1830XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1831{
1832 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1833}
1834
1835XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1836{
1837 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1838}
1839
1840XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1841{
1842 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1843}
1844
1845XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1846{
1847 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1848}
1849
1850XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1851{
1852 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1853}
1854
1855XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1856{
1857 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1858}
1859
1860XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1861{
1862 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1863}
1864
1865XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1866{
1867 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1868}
1869
1870XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1871{
1872 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1873}
1874
1875XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1876{
1877 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1878}
1879
1880XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1881{
1882 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1883}
1884
1885XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1886{
1887 nextTable.CmdSetEvent(cmdBuffer, event);
1888}
1889
1890XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1891{
1892 nextTable.CmdResetEvent(cmdBuffer, event);
1893}
1894
1895XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1896{
1897 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1898}
1899
1900XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1901{
1902 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1903}
1904
1905XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1906{
1907 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1908}
1909
1910XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1911{
1912 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1913}
1914
1915XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1916{
1917 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1918}
1919
1920XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1921{
1922 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1923}
1924
1925XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1926{
1927 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1928}
1929
1930XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1931{
1932 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1933}
1934
1935XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1936{
1937 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1938 return result;
1939}
1940
1941XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1942{
Tobin Ehlise79df942014-11-18 16:38:08 -07001943 // This layer intercepts callbacks
1944 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1945 if (!pNewDbgFuncNode)
1946 return XGL_ERROR_OUT_OF_MEMORY;
1947 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1948 pNewDbgFuncNode->pUserData = pUserData;
1949 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1950 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001951 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1952 return result;
1953}
1954
1955XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1956{
Tobin Ehlise79df942014-11-18 16:38:08 -07001957 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1958 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1959 while (pTrav) {
1960 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1961 pPrev->pNext = pTrav->pNext;
1962 if (pDbgFunctionHead == pTrav)
1963 pDbgFunctionHead = pTrav->pNext;
1964 free(pTrav);
1965 break;
1966 }
1967 pPrev = pTrav;
1968 pTrav = pTrav->pNext;
1969 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001970 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1971 return result;
1972}
1973
1974XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1975{
1976 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1977 return result;
1978}
1979
1980XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1981{
1982 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1983 return result;
1984}
1985
1986XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1987{
1988 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1989 return result;
1990}
1991
1992XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1993{
1994 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1995 return result;
1996}
1997
1998XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1999{
2000 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
2001}
2002
2003XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
2004{
2005 nextTable.CmdDbgMarkerEnd(cmdBuffer);
2006}
2007
2008XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
2009{
2010 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002011 pCurObj = gpuw;
2012 pthread_once(&tabOnce, initLayerTable);
2013 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002014 return result;
2015}
2016
Chia-I Wu6204f342014-11-07 13:33:45 +08002017XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002018{
Chia-I Wu6204f342014-11-07 13:33:45 +08002019 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002020 return result;
2021}
2022
2023XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
2024{
2025 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
2026 return result;
2027}
2028
2029XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
2030{
2031 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
2032 return result;
2033}
2034
Tobin Ehlisa701ef02014-11-27 15:43:39 -07002035XGL_VOID drawStateDumpDotFile(char* outFileName)
2036{
2037 dumpDotFile(outFileName);
2038}
2039
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002040XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
2041{
2042 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2043 if (gpu == NULL)
2044 return NULL;
2045 pCurObj = gpuw;
2046 pthread_once(&tabOnce, initLayerTable);
2047
2048 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
2049 return xglGetProcAddr;
2050 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
2051 return nextTable.InitAndEnumerateGpus;
2052 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
2053 return xglGetGpuInfo;
2054 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
2055 return xglCreateDevice;
2056 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
2057 return xglDestroyDevice;
2058 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
2059 return xglGetExtensionSupport;
2060 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
2061 return xglEnumerateLayers;
2062 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
2063 return xglGetDeviceQueue;
2064 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
2065 return xglQueueSubmit;
2066 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
2067 return xglQueueSetGlobalMemReferences;
2068 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
2069 return xglQueueWaitIdle;
2070 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
2071 return xglDeviceWaitIdle;
Tobin Ehlisa701ef02014-11-27 15:43:39 -07002072 else if (!strncmp("drawStateDumpDotFile", (const char *) funcName, sizeof("drawStateDumpDotFile")))
2073 return drawStateDumpDotFile;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002074 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
2075 return xglGetMemoryHeapCount;
2076 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
2077 return xglGetMemoryHeapInfo;
2078 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
2079 return xglAllocMemory;
2080 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
2081 return xglFreeMemory;
2082 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
2083 return xglSetMemoryPriority;
2084 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
2085 return xglMapMemory;
2086 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
2087 return xglUnmapMemory;
2088 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
2089 return xglPinSystemMemory;
2090 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
2091 return xglRemapVirtualMemoryPages;
2092 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
2093 return xglGetMultiGpuCompatibility;
2094 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
2095 return xglOpenSharedMemory;
2096 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
2097 return xglOpenSharedQueueSemaphore;
2098 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
2099 return xglOpenPeerMemory;
2100 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
2101 return xglOpenPeerImage;
2102 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
2103 return xglDestroyObject;
2104 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
2105 return xglGetObjectInfo;
2106 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
2107 return xglBindObjectMemory;
2108 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
2109 return xglCreateFence;
2110 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
2111 return xglGetFenceStatus;
2112 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
2113 return xglWaitForFences;
2114 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
2115 return xglCreateQueueSemaphore;
2116 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
2117 return xglSignalQueueSemaphore;
2118 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
2119 return xglWaitQueueSemaphore;
2120 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
2121 return xglCreateEvent;
2122 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
2123 return xglGetEventStatus;
2124 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
2125 return xglSetEvent;
2126 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
2127 return xglResetEvent;
2128 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
2129 return xglCreateQueryPool;
2130 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
2131 return xglGetQueryPoolResults;
2132 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
2133 return xglGetFormatInfo;
2134 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
2135 return xglCreateImage;
2136 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
2137 return xglGetImageSubresourceInfo;
2138 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
2139 return xglCreateImageView;
2140 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
2141 return xglCreateColorAttachmentView;
2142 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
2143 return xglCreateDepthStencilView;
2144 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
2145 return xglCreateShader;
2146 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
2147 return xglCreateGraphicsPipeline;
2148 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
2149 return xglCreateComputePipeline;
2150 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
2151 return xglStorePipeline;
2152 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
2153 return xglLoadPipeline;
2154 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
2155 return xglCreatePipelineDelta;
2156 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
2157 return xglCreateSampler;
2158 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
2159 return xglCreateDescriptorSet;
2160 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
2161 return xglBeginDescriptorSetUpdate;
2162 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
2163 return xglEndDescriptorSetUpdate;
2164 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
2165 return xglAttachSamplerDescriptors;
2166 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
2167 return xglAttachImageViewDescriptors;
2168 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
2169 return xglAttachMemoryViewDescriptors;
2170 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
2171 return xglAttachNestedDescriptors;
2172 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
2173 return xglClearDescriptorSetSlots;
2174 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
2175 return xglCreateViewportState;
2176 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
2177 return xglCreateRasterState;
2178 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
2179 return xglCreateMsaaState;
2180 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
2181 return xglCreateColorBlendState;
2182 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
2183 return xglCreateDepthStencilState;
2184 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
2185 return xglCreateCommandBuffer;
2186 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
2187 return xglBeginCommandBuffer;
2188 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
2189 return xglEndCommandBuffer;
2190 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
2191 return xglResetCommandBuffer;
2192 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
2193 return xglCmdBindPipeline;
2194 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
2195 return xglCmdBindPipelineDelta;
2196 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
2197 return xglCmdBindStateObject;
2198 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
2199 return xglCmdBindDescriptorSet;
2200 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
2201 return xglCmdBindDynamicMemoryView;
2202 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
2203 return xglCmdBindIndexData;
2204 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
2205 return xglCmdBindAttachments;
2206 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
2207 return xglCmdPrepareMemoryRegions;
2208 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
2209 return xglCmdPrepareImages;
2210 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
2211 return xglCmdDraw;
2212 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
2213 return xglCmdDrawIndexed;
2214 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
2215 return xglCmdDrawIndirect;
2216 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
2217 return xglCmdDrawIndexedIndirect;
2218 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
2219 return xglCmdDispatch;
2220 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
2221 return xglCmdDispatchIndirect;
2222 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
2223 return xglCmdCopyMemory;
2224 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
2225 return xglCmdCopyImage;
2226 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
2227 return xglCmdCopyMemoryToImage;
2228 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
2229 return xglCmdCopyImageToMemory;
2230 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
2231 return xglCmdCloneImageData;
2232 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
2233 return xglCmdUpdateMemory;
2234 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
2235 return xglCmdFillMemory;
2236 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
2237 return xglCmdClearColorImage;
2238 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
2239 return xglCmdClearColorImageRaw;
2240 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
2241 return xglCmdClearDepthStencil;
2242 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
2243 return xglCmdResolveImage;
2244 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
2245 return xglCmdSetEvent;
2246 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
2247 return xglCmdResetEvent;
2248 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
2249 return xglCmdMemoryAtomic;
2250 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
2251 return xglCmdBeginQuery;
2252 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
2253 return xglCmdEndQuery;
2254 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
2255 return xglCmdResetQueryPool;
2256 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
2257 return xglCmdWriteTimestamp;
2258 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
2259 return xglCmdInitAtomicCounters;
2260 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
2261 return xglCmdLoadAtomicCounters;
2262 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
2263 return xglCmdSaveAtomicCounters;
2264 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
2265 return xglDbgSetValidationLevel;
2266 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
2267 return xglDbgRegisterMsgCallback;
2268 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
2269 return xglDbgUnregisterMsgCallback;
2270 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
2271 return xglDbgSetMessageFilter;
2272 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
2273 return xglDbgSetObjectTag;
2274 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
2275 return xglDbgSetGlobalOption;
2276 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
2277 return xglDbgSetDeviceOption;
2278 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
2279 return xglCmdDbgMarkerBegin;
2280 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
2281 return xglCmdDbgMarkerEnd;
2282 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
2283 return xglWsiX11AssociateConnection;
2284 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
2285 return xglWsiX11GetMSC;
2286 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
2287 return xglWsiX11CreatePresentableImage;
2288 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
2289 return xglWsiX11QueuePresent;
2290 else {
2291 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2292 if (gpuw->pGPA == NULL)
2293 return NULL;
2294 return gpuw->pGPA(gpuw->nextObject, funcName);
2295 }
2296}
2297