blob: 9afb7ad4f2d2fe90e6035cae94defaba28e13d20 [file] [log] [blame]
Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guy3b748a42013-04-17 18:54:38 -070037#include <androidfw/ResourceTypes.h>
38
Romain Guyc15008e2010-11-10 11:59:15 -080039#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070040#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070041#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070043#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070044#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070045#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070046#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070047#include "SkiaColorFilter.h"
Romain Guy3b748a42013-04-17 18:54:38 -070048#include "UvMapper.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070049#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070050
Romain Guye4d01122010-06-16 18:44:05 -070051namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070052namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070053
Chris Craikc3566d02013-02-04 16:16:33 -080054struct DrawModifiers {
Romain Guy9b5a1a22013-08-09 14:06:29 -070055 DrawModifiers() {
56 reset();
57 }
58
59 void reset() {
60 memset(this, 0, sizeof(DrawModifiers));
61 }
62
Chris Craikc3566d02013-02-04 16:16:33 -080063 SkiaShader* mShader;
64 SkiaColorFilter* mColorFilter;
Chris Craik16ecda52013-03-29 10:59:59 -070065 float mOverrideLayerAlpha;
Chris Craikc3566d02013-02-04 16:16:33 -080066
67 // Drop shadow
68 bool mHasShadow;
69 float mShadowRadius;
70 float mShadowDx;
71 float mShadowDy;
72 int mShadowColor;
73
74 // Draw filters
75 bool mHasDrawFilter;
76 int mPaintFilterClearBits;
77 int mPaintFilterSetBits;
78};
79
Chris Craikff785832013-03-08 13:12:16 -080080enum StateDeferFlags {
81 kStateDeferFlag_Draw = 0x1,
82 kStateDeferFlag_Clip = 0x2
83};
84
Chris Craik527a3aa2013-03-04 10:19:31 -080085enum DrawOpMode {
86 kDrawOpMode_Immediate,
87 kDrawOpMode_Defer,
88 kDrawOpMode_Flush
89};
90
Chris Craik28ce94a2013-05-31 11:38:03 -070091enum ClipSideFlags {
Chris Craika02c4ed2013-06-14 13:43:58 -070092 kClipSide_None = 0x0,
Chris Craik28ce94a2013-05-31 11:38:03 -070093 kClipSide_Left = 0x1,
94 kClipSide_Top = 0x2,
95 kClipSide_Right = 0x4,
96 kClipSide_Bottom = 0x8,
Chris Craikd72b73c2013-06-17 13:52:06 -070097 kClipSide_Full = 0xF,
98 kClipSide_ConservativeFull = 0x1F
Chris Craik28ce94a2013-05-31 11:38:03 -070099};
100
Romain Guyf6a11b82010-06-23 17:47:49 -0700101///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700102// Renderer
103///////////////////////////////////////////////////////////////////////////////
104
Chris Craikc1c5f082013-09-11 16:23:37 -0700105class DeferredDisplayState;
Romain Guy0fe478e2010-11-08 12:08:41 -0800106class DisplayList;
Romain Guy257ae352013-03-20 16:31:12 -0700107class TextSetupFunctor;
Chris Craik65cd6122012-12-10 17:56:27 -0800108class VertexBuffer;
Romain Guyb051e892010-09-28 19:09:36 -0700109
Romain Guy5cbbce52010-06-27 22:59:20 -0700110/**
111 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
112 * simplified version of Skia's Canvas API.
113 */
Romain Guy85bf02f2010-06-22 13:11:24 -0700114class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -0700115public:
Romain Guy79537452011-10-12 13:48:51 -0700116 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -0700117 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -0700118
Romain Guy17112ad2012-08-07 11:24:39 -0700119 /**
Romain Guyef359272013-01-31 19:07:29 -0800120 * Sets the name of this renderer. The name is optional and
121 * empty by default. If the pointer is null the name is set
122 * to the empty string.
123 */
124 ANDROID_API void setName(const char* name);
125
126 /**
127 * Returns the name of this renderer as UTF8 string.
128 * The returned pointer is never null.
129 */
130 ANDROID_API const char* getName() const;
131
132 /**
Romain Guy87e2f7572012-09-24 11:37:12 -0700133 * Read externally defined properties to control the behavior
134 * of the renderer.
135 */
136 ANDROID_API void initProperties();
137
138 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700139 * Indicates whether this renderer executes drawing commands immediately.
140 * If this method returns true, the drawing commands will be executed
141 * later.
142 */
Romain Guy49c5fc02012-05-15 11:10:01 -0700143 virtual bool isDeferred();
144
Romain Guy17112ad2012-08-07 11:24:39 -0700145 /**
146 * Sets the dimension of the underlying drawing surface. This method must
147 * be called at least once every time the drawing surface changes size.
148 *
149 * @param width The width in pixels of the underlysing surface
150 * @param height The height in pixels of the underlysing surface
151 */
Romain Guyb051e892010-09-28 19:09:36 -0700152 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -0700153
Romain Guy17112ad2012-08-07 11:24:39 -0700154 /**
155 * Prepares the renderer to draw a frame. This method must be invoked
156 * at the beginning of each frame. When this method is invoked, the
157 * entire drawing surface is assumed to be redrawn.
158 *
159 * @param opaque If true, the target surface is considered opaque
160 * and will not be cleared. If false, the target surface
161 * will be cleared
162 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700163 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -0700164
Romain Guy17112ad2012-08-07 11:24:39 -0700165 /**
166 * Prepares the renderer to draw a frame. This method must be invoked
167 * at the beginning of each frame. Only the specified rectangle of the
168 * frame is assumed to be dirty. A clip will automatically be set to
169 * the specified rectangle.
170 *
171 * @param left The left coordinate of the dirty rectangle
172 * @param top The top coordinate of the dirty rectangle
173 * @param right The right coordinate of the dirty rectangle
174 * @param bottom The bottom coordinate of the dirty rectangle
175 * @param opaque If true, the target surface is considered opaque
176 * and will not be cleared. If false, the target surface
177 * will be cleared in the specified dirty rectangle
178 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700179 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700180
181 /**
182 * Indicates the end of a frame. This method must be invoked whenever
183 * the caller is done rendering a frame.
184 */
185 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800186
Romain Guyc89b14b2012-08-08 14:53:48 -0700187 /**
188 * This method must be invoked before handing control over to a draw functor.
189 * See callDrawGLFunction() for instance.
190 *
191 * This command must not be recorded inside display lists.
192 */
193 virtual void interrupt();
194
195 /**
196 * This method must be invoked after getting control back from a draw functor.
197 *
198 * This command must not be recorded inside display lists.
199 */
200 virtual void resume();
201
Romain Guy78dd96d2013-05-03 14:24:16 -0700202 ANDROID_API void setCountOverdrawEnabled(bool enabled) {
203 mCountOverdraw = enabled;
204 }
205
206 ANDROID_API float getOverdraw() {
207 return mCountOverdraw ? mOverdraw : 0.0f;
208 }
209
Romain Guy8f3b8e32012-03-27 16:33:45 -0700210 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700211 ANDROID_API void detachFunctor(Functor* functor);
212 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700213 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700214
Romain Guy11cb6422012-09-21 00:39:43 -0700215 ANDROID_API void pushLayerUpdate(Layer* layer);
Romain Guye93482f2013-06-17 13:14:51 -0700216 ANDROID_API void cancelLayerUpdate(Layer* layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700217 ANDROID_API void clearLayerUpdates();
Romain Guy40543602013-06-12 15:31:28 -0700218 ANDROID_API void flushLayerUpdates();
Romain Guy11cb6422012-09-21 00:39:43 -0700219
Romain Guy79537452011-10-12 13:48:51 -0700220 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700221 virtual int save(int flags);
222 virtual void restore();
223 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700224
Chris Craikff785832013-03-08 13:12:16 -0800225 ANDROID_API int saveLayer(float left, float top, float right, float bottom,
226 SkPaint* paint, int flags) {
227 SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
228 if (paint) mode = getXfermode(paint->getXfermode());
229 return saveLayer(left, top, right, bottom, paint ? paint->getAlpha() : 255, mode, flags);
230 }
231 ANDROID_API int saveLayerAlpha(float left, float top, float right, float bottom,
232 int alpha, int flags) {
233 return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
234 }
Romain Guye2d345e2010-09-24 18:39:22 -0700235 virtual int saveLayer(float left, float top, float right, float bottom,
Chris Craikff785832013-03-08 13:12:16 -0800236 int alpha, SkXfermode::Mode mode, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700237
Chris Craikd90144d2013-03-19 15:03:48 -0700238 int saveLayerDeferred(float left, float top, float right, float bottom,
239 int alpha, SkXfermode::Mode mode, int flags);
240
Romain Guy4aa90572010-09-26 18:40:37 -0700241 virtual void translate(float dx, float dy);
242 virtual void rotate(float degrees);
243 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800244 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700245
Chris Craikb98a0162013-02-21 11:30:22 -0800246 bool hasRectToRectTransform();
Romain Guy79537452011-10-12 13:48:51 -0700247 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700248 virtual void setMatrix(SkMatrix* matrix);
249 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700250
Romain Guy79537452011-10-12 13:48:51 -0700251 ANDROID_API const Rect& getClipBounds();
Chris Craik39a908c2013-06-13 14:39:01 -0700252
253 /**
Chris Craik5e49b302013-07-30 19:05:20 -0700254 * Performs a quick reject but adjust the bounds to account for stroke width if necessary,
255 * and handling snapOut for AA geometry.
Chris Craik39a908c2013-06-13 14:39:01 -0700256 */
257 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
258
259 /**
260 * Returns false and sets scissor based upon bounds if drawing won't be clipped out
261 */
Chris Craik5e49b302013-07-30 19:05:20 -0700262 bool quickReject(float left, float top, float right, float bottom, bool snapOut = false);
Chris Craik41541822013-05-03 16:35:54 -0700263 bool quickReject(const Rect& bounds) {
264 return quickReject(bounds.left, bounds.top, bounds.right, bounds.bottom);
265 }
Chris Craik39a908c2013-06-13 14:39:01 -0700266
267 /**
268 * Same as quickReject, without the scissor, instead returning clipRequired through pointer.
269 * clipRequired will be only set if not rejected
270 */
271 ANDROID_API bool quickRejectNoScissor(float left, float top, float right, float bottom,
Chris Craik5e49b302013-07-30 19:05:20 -0700272 bool snapOut = false, bool* clipRequired = NULL);
Chris Craik39a908c2013-06-13 14:39:01 -0700273 bool quickRejectNoScissor(const Rect& bounds, bool* clipRequired = NULL) {
274 return quickRejectNoScissor(bounds.left, bounds.top, bounds.right, bounds.bottom,
275 clipRequired);
276 }
277
Romain Guy4aa90572010-09-26 18:40:37 -0700278 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800279 virtual bool clipPath(SkPath* path, SkRegion::Op op);
280 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700281 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700282
Chris Craikff785832013-03-08 13:12:16 -0800283 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
Chris Craikc3566d02013-02-04 16:16:33 -0800284 virtual void outputDisplayList(DisplayList* displayList);
Chris Craika08f95c2013-03-15 17:24:33 -0700285 virtual status_t drawLayer(Layer* layer, float x, float y);
Chet Haase48659092012-05-31 15:21:51 -0700286 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
Romain Guy55b6f952013-06-27 15:27:09 -0700287 status_t drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
Chris Craik996fe652013-09-20 17:13:18 -0700288 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700289 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
290 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700291 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700292 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700293 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
294 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800295 float* vertices, int* colors, SkPaint* paint);
Romain Guy03c00b52013-06-20 18:30:28 -0700296 status_t drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
297 TextureVertex* vertices, uint32_t indexCount, SkPaint* paint);
Romain Guy3b748a42013-04-17 18:54:38 -0700298 virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
Chet Haase5c13d892010-10-08 08:37:55 -0700299 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guy4c2547f2013-06-11 16:19:24 -0700300 status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
Romain Guy03c00b52013-06-20 18:30:28 -0700301 float left, float top, float right, float bottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700302 virtual status_t drawColor(int color, SkXfermode::Mode mode);
303 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
304 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800305 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700306 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
307 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
308 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800309 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700310 virtual status_t drawPath(SkPath* path, SkPaint* paint);
311 virtual status_t drawLines(float* points, int count, SkPaint* paint);
312 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700313 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800314 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700315 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800316 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700317 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craik41541822013-05-03 16:35:54 -0700318 const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -0800319 DrawOpMode drawOpMode = kDrawOpMode_Immediate);
Romain Guy672433d2013-01-04 19:05:13 -0800320 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700321
Romain Guy4aa90572010-09-26 18:40:37 -0700322 virtual void resetShader();
323 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700324
Romain Guy4aa90572010-09-26 18:40:37 -0700325 virtual void resetColorFilter();
326 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700327
Romain Guy4aa90572010-09-26 18:40:37 -0700328 virtual void resetShadow();
329 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700330
Romain Guy5ff9df62012-01-23 17:09:05 -0800331 virtual void resetPaintFilter();
332 virtual void setupPaintFilter(int clearBits, int setBits);
333
Chris Craik16ecda52013-03-29 10:59:59 -0700334 // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
335 void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
336
Chris Craika08f95c2013-03-15 17:24:33 -0700337 SkPaint* filterPaint(SkPaint* paint);
Romain Guy5ff9df62012-01-23 17:09:05 -0800338
Chris Craik5e49b302013-07-30 19:05:20 -0700339 /**
340 * Store the current display state (most importantly, the current clip and transform), and
341 * additionally map the state's bounds from local to window coordinates.
342 *
343 * Returns true if quick-rejected
344 */
Chris Craikff785832013-03-08 13:12:16 -0800345 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
Chris Craik527a3aa2013-03-04 10:19:31 -0800346 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
Chris Craik28ce94a2013-05-31 11:38:03 -0700347 void setupMergedMultiDraw(const Rect* clipRect);
Chris Craikc3566d02013-02-04 16:16:33 -0800348
Chris Craikd90144d2013-03-19 15:03:48 -0700349 const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
350 void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
351
Romain Guy672433d2013-01-04 19:05:13 -0800352 ANDROID_API bool isCurrentTransformSimple() {
353 return mSnapshot->transform->isSimple();
354 }
355
Romain Guy0f6675332013-03-01 14:31:04 -0800356 Caches& getCaches() {
357 return mCaches;
358 }
359
Chris Craikff785832013-03-08 13:12:16 -0800360 // simple rect clip
361 bool isCurrentClipSimple() {
362 return mSnapshot->clipRegion->isEmpty();
363 }
364
Chris Craik0e87f002013-06-19 16:54:59 -0700365 int getViewportWidth() { return getSnapshot()->viewport.getWidth(); }
366 int getViewportHeight() { return getSnapshot()->viewport.getHeight(); }
367
Romain Guy17112ad2012-08-07 11:24:39 -0700368 /**
Chris Craika08f95c2013-03-15 17:24:33 -0700369 * Scales the alpha on the current snapshot. This alpha value will be modulated
Romain Guy17112ad2012-08-07 11:24:39 -0700370 * with other alpha values when drawing primitives.
371 */
Chris Craika08f95c2013-03-15 17:24:33 -0700372 void scaleAlpha(float alpha) {
373 mSnapshot->alpha *= alpha;
Romain Guy17112ad2012-08-07 11:24:39 -0700374 }
375
376 /**
Romain Guy0f6675332013-03-01 14:31:04 -0800377 * Inserts a named event marker in the stream of GL commands.
378 */
379 void eventMark(const char* name) const;
380
381 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700382 * Inserts a named group marker in the stream of GL commands. This marker
383 * can be used by tools to group commands into logical groups. A call to
384 * this method must always be followed later on by a call to endMark().
385 */
Romain Guy13631f32012-01-30 17:41:55 -0800386 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700387
388 /**
389 * Closes the last group marker opened by startMark().
390 */
Romain Guy13631f32012-01-30 17:41:55 -0800391 void endMark() const;
392
Chet Haased15ebf22012-09-05 11:40:29 -0700393 /**
394 * Gets the alpha and xfermode out of a paint object. If the paint is null
395 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
Chris Craik16ecda52013-03-29 10:59:59 -0700396 * not multiply the paint's alpha by the current snapshot's alpha, and does
397 * not replace the alpha with the overrideLayerAlpha
Chet Haased15ebf22012-09-05 11:40:29 -0700398 *
399 * @param paint The paint to extract values from
400 * @param alpha Where to store the resulting alpha
401 * @param mode Where to store the resulting xfermode
402 */
403 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800404 *mode = getXfermodeDirect(paint);
405 *alpha = getAlphaDirect(paint);
406 }
Chet Haased15ebf22012-09-05 11:40:29 -0700407
Chris Craik527a3aa2013-03-04 10:19:31 -0800408 static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
409 if (!paint) return SkXfermode::kSrcOver_Mode;
410 return getXfermode(paint->getXfermode());
411 }
412
Chris Craikc1c5f082013-09-11 16:23:37 -0700413 static inline int getAlphaDirect(const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800414 if (!paint) return 255;
415 return paint->getAlpha();
Chet Haased15ebf22012-09-05 11:40:29 -0700416 }
417
Romain Guy624234f2013-03-05 16:43:31 -0800418 /**
419 * Return the best transform to use to rasterize text given a full
420 * transform matrix.
421 */
422 mat4 findBestFontTransform(const mat4& transform) const;
423
Chris Craik527a3aa2013-03-04 10:19:31 -0800424#if DEBUG_MERGE_BEHAVIOR
425 void drawScreenSpaceColorRect(float left, float top, float right, float bottom, int color) {
426 mCaches.setScissorEnabled(false);
427
428 // should only be called outside of other draw ops, so stencil can only be in test state
429 bool stencilWasEnabled = mCaches.stencil.isTestEnabled();
430 mCaches.stencil.disable();
431
432 drawColorRect(left, top, right, bottom, color, SkXfermode::kSrcOver_Mode, true);
433
434 if (stencilWasEnabled) mCaches.stencil.enableTest();
435 }
436#endif
437
Romain Guye2d345e2010-09-24 18:39:22 -0700438protected:
439 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700440 * Computes the projection matrix, initialize the first snapshot
441 * and stores the dimensions of the render target.
442 */
443 void initViewport(int width, int height);
444
445 /**
Romain Guy96885eb2013-03-26 15:05:58 -0700446 * Perform the setup specific to a frame. This method does not
447 * issue any OpenGL commands.
448 */
449 void setupFrameState(float left, float top, float right, float bottom, bool opaque);
450
451 /**
452 * Indicates the start of rendering. This method will setup the
453 * initial OpenGL state (viewport, clearing the buffer, etc.)
454 */
455 status_t startFrame();
456
457 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700458 * Clears the underlying surface if needed.
459 */
460 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
461
462 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700463 * Call this method after updating a layer during a drawing pass.
464 */
465 void resumeAfterLayer();
466
467 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800468 * This method is called whenever a stencil buffer is required. Subclasses
469 * should override this method and call attachStencilBufferToLayer() on the
470 * appropriate layer(s).
471 */
472 virtual void ensureStencilBuffer();
473
474 /**
475 * Obtains a stencil render buffer (allocating it if necessary) and
476 * attaches it to the specified layer.
477 */
478 void attachStencilBufferToLayer(Layer* layer);
479
480 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700481 * Compose the layer defined in the current snapshot with the layer
482 * defined by the previous snapshot.
483 *
484 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
485 *
486 * @param curent The current snapshot containing the layer to compose
487 * @param previous The previous snapshot to compose the current layer with
488 */
489 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700490
Romain Guyada830f2011-01-13 12:13:20 -0800491 /**
Romain Guyf219da52011-01-16 12:54:25 -0800492 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800493 */
Romain Guyf219da52011-01-16 12:54:25 -0800494 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800495
496 /**
Romain Guyf219da52011-01-16 12:54:25 -0800497 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800498 */
Romain Guy624234f2013-03-05 16:43:31 -0800499 sp<Snapshot> getSnapshot() const {
Romain Guyf219da52011-01-16 12:54:25 -0800500 return mSnapshot;
501 }
Romain Guyada830f2011-01-13 12:13:20 -0800502
Romain Guy42f3a4b2011-01-19 13:42:26 -0800503 /**
504 * Returns the region of the current layer.
505 */
Romain Guy624234f2013-03-05 16:43:31 -0800506 virtual Region* getRegion() const {
Romain Guyf219da52011-01-16 12:54:25 -0800507 return mSnapshot->region;
508 }
509
Romain Guy42f3a4b2011-01-19 13:42:26 -0800510 /**
511 * Indicates whether rendering is currently targeted at a layer.
512 */
Romain Guy624234f2013-03-05 16:43:31 -0800513 virtual bool hasLayer() const {
Romain Guyf219da52011-01-16 12:54:25 -0800514 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
515 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800516
Romain Guy42f3a4b2011-01-19 13:42:26 -0800517 /**
518 * Returns the name of the FBO this renderer is rendering into.
519 */
Romain Guy624234f2013-03-05 16:43:31 -0800520 virtual GLint getTargetFbo() const {
Romain Guy42f3a4b2011-01-19 13:42:26 -0800521 return 0;
522 }
523
Romain Guy77a81162011-06-14 16:45:55 -0700524 /**
525 * Renders the specified layer as a textured quad.
526 *
527 * @param layer The layer to render
528 * @param rect The bounds of the layer
529 */
530 void drawTextureLayer(Layer* layer, const Rect& rect);
531
Romain Guybe6f9dc2012-07-16 12:41:17 -0700532 /**
533 * Gets the alpha and xfermode out of a paint object. If the paint is null
Chris Craik16ecda52013-03-29 10:59:59 -0700534 * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
535 * snapshot alpha, and overrideLayerAlpha
Romain Guybe6f9dc2012-07-16 12:41:17 -0700536 *
537 * @param paint The paint to extract values from
538 * @param alpha Where to store the resulting alpha
539 * @param mode Where to store the resulting xfermode
540 */
Chris Craik16ecda52013-03-29 10:59:59 -0700541 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
542
543 /**
544 * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
545 *
546 * @param layer The layer from which the alpha is extracted
547 */
548 inline float getLayerAlpha(Layer* layer) const;
Romain Guybe6f9dc2012-07-16 12:41:17 -0700549
550 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700551 * Safely retrieves the mode from the specified xfermode. If the specified
552 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
553 */
554 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
555 SkXfermode::Mode resultMode;
556 if (!SkXfermode::AsMode(mode, &resultMode)) {
557 resultMode = SkXfermode::kSrcOver_Mode;
558 }
559 return resultMode;
560 }
561
Romain Guy11cb6422012-09-21 00:39:43 -0700562 /**
563 * Set to true to suppress error checks at the end of a frame.
564 */
Romain Guy624234f2013-03-05 16:43:31 -0800565 virtual bool suppressErrorChecks() const {
Romain Guy11cb6422012-09-21 00:39:43 -0700566 return false;
567 }
568
Romain Guy85bf02f2010-06-22 13:11:24 -0700569private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700570 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800571 * Discards the content of the framebuffer if supported by the driver.
572 * This method should be called at the beginning of a frame to optimize
573 * rendering on some tiler architectures.
574 */
575 void discardFramebuffer(float left, float top, float right, float bottom);
576
577 /**
Romain Guyddf74372012-05-22 14:07:07 -0700578 * Ensures the state of the renderer is the same as the state of
579 * the GL context.
580 */
581 void syncState();
582
583 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700584 * Tells the GPU what part of the screen is about to be redrawn.
Romain Guyc3fedaf2013-01-29 17:26:25 -0800585 * This method will use the clip rect that we started drawing the
586 * frame with.
Romain Guy2b7028e2012-09-19 17:25:38 -0700587 * This method needs to be invoked every time getTargetFbo() is
588 * bound again.
589 */
Romain Guy57b52682012-09-20 17:38:46 -0700590 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700591
592 /**
Romain Guyc3fedaf2013-01-29 17:26:25 -0800593 * Tells the GPU what part of the screen is about to be redrawn.
594 * This method needs to be invoked every time getTargetFbo() is
595 * bound again.
596 */
597 void startTiling(const Rect& clip, int windowHeight, bool opaque = false);
598
599 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700600 * Tells the GPU that we are done drawing the frame or that we
601 * are switching to another render target.
602 */
603 void endTiling();
604
605 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700606 * Saves the current state of the renderer as a new snapshot.
607 * The new snapshot is saved in mSnapshot and the previous snapshot
608 * is linked from mSnapshot->previous.
609 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700610 * @param flags The save flags; see SkCanvas for more information
611 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700612 * @return The new save count. This value can be passed to #restoreToCount()
613 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700614 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700615
616 /**
617 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
618 *
Romain Guy2542d192010-08-18 11:47:12 -0700619 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700620 */
Romain Guybb9524b2010-06-22 18:56:38 -0700621 bool restoreSnapshot();
622
Romain Guy5cbbce52010-06-27 22:59:20 -0700623 /**
624 * Sets the clipping rectangle using glScissor. The clip is defined by
625 * the current snapshot's clipRect member.
626 */
Romain Guybb9524b2010-06-22 18:56:38 -0700627 void setScissorFromClip();
628
Romain Guy5cbbce52010-06-27 22:59:20 -0700629 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800630 * Sets the clipping region using the stencil buffer. The clip region
631 * is defined by the current snapshot's clipRegion member.
632 */
633 void setStencilFromClip();
634
635 /**
Chris Craik408eb122013-03-26 18:55:15 -0700636 * Given the local bounds of the layer, calculates ...
Chris Craikd90144d2013-03-19 15:03:48 -0700637 */
638 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
639
640 /**
Chris Craik408eb122013-03-26 18:55:15 -0700641 * Given the local bounds + clip of the layer, updates current snapshot's empty/invisible
642 */
643 void updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
644 bool fboLayer, int alpha);
645
646 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700647 * Creates a new layer stored in the specified snapshot.
648 *
649 * @param snapshot The snapshot associated with the new layer
650 * @param left The left coordinate of the layer
651 * @param top The top coordinate of the layer
652 * @param right The right coordinate of the layer
653 * @param bottom The bottom coordinate of the layer
654 * @param alpha The translucency of the layer
655 * @param mode The blending mode of the layer
656 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700657 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700658 *
659 * @return True if the layer was successfully created, false otherwise
660 */
Chet Haased48885a2012-08-28 17:43:28 -0700661 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700662 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700663
664 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700665 * Creates a new layer stored in the specified snapshot as an FBO.
666 *
667 * @param layer The layer to store as an FBO
668 * @param snapshot The snapshot associated with the new layer
669 * @param bounds The bounds of the layer
670 * @param previousFbo The name of the current framebuffer
671 */
Chet Haased48885a2012-08-28 17:43:28 -0700672 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700673
674 /**
675 * Compose the specified layer as a region.
676 *
677 * @param layer The layer to compose
678 * @param rect The layer's bounds
679 */
680 void composeLayerRegion(Layer* layer, const Rect& rect);
681
682 /**
683 * Compose the specified layer as a simple rectangle.
684 *
685 * @param layer The layer to compose
686 * @param rect The layer's bounds
687 * @param swap If true, the source and destination are swapped
688 */
689 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
690
Romain Guy54be1cd2011-06-13 19:04:27 -0700691 /**
692 * Clears all the regions corresponding to the current list of layers.
693 * This method MUST be invoked before any drawing operation.
694 */
695 void clearLayerRegions();
696
697 /**
Romain Guyf219da52011-01-16 12:54:25 -0800698 * Mark the layer as dirty at the specified coordinates. The coordinates
699 * are transformed with the supplied matrix.
700 */
701 void dirtyLayer(const float left, const float top,
702 const float right, const float bottom, const mat4 transform);
703
704 /**
705 * Mark the layer as dirty at the specified coordinates.
706 */
707 void dirtyLayer(const float left, const float top,
708 const float right, const float bottom);
709
710 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700711 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800712 * are transformed by the current snapshot's transform matrix unless specified
713 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700714 *
715 * @param left The left coordinate of the rectangle
716 * @param top The top coordinate of the rectangle
717 * @param right The right coordinate of the rectangle
718 * @param bottom The bottom coordinate of the rectangle
719 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700720 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700721 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700722 */
Romain Guy026c5e162010-06-28 17:12:22 -0700723 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700724 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700725
Romain Guy54be1cd2011-06-13 19:04:27 -0700726 /**
Romain Guy735738c2012-12-03 12:34:51 -0800727 * Draws a series of colored rectangles with the specified color. The specified
728 * coordinates are transformed by the current snapshot's transform matrix unless
729 * specified otherwise.
730 *
731 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
732 * per rectangle
733 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
734 * @param mode The Skia xfermode to use
735 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800736 * @param dirty True if calling this method should dirty the current layer
Romain Guy3bbacf22013-02-06 16:51:04 -0800737 * @param clip True if the rects should be clipped, false otherwise
Romain Guy735738c2012-12-03 12:34:51 -0800738 */
739 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy3bbacf22013-02-06 16:51:04 -0800740 SkXfermode::Mode mode, bool ignoreTransform = false,
741 bool dirty = true, bool clip = true);
Romain Guy735738c2012-12-03 12:34:51 -0800742
743 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700744 * Draws the shape represented by the specified path texture.
745 * This method invokes drawPathTexture() but takes into account
746 * the extra left/top offset and the texture offset to correctly
747 * position the final shape.
748 *
749 * @param left The left coordinate of the shape to render
750 * @param top The top coordinate of the shape to render
751 * @param texture The texture reprsenting the shape
752 * @param paint The paint to draw the shape with
753 */
Chet Haase48659092012-05-31 15:21:51 -0700754 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700755
756 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700757 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
758 * different compositing rules.
759 *
760 * @param texture The texture to draw with
761 * @param left The x coordinate of the bitmap
762 * @param top The y coordinate of the bitmap
763 * @param paint The paint to render with
764 */
Romain Guya168d732011-03-18 16:50:13 -0700765 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
766
Romain Guy54be1cd2011-06-13 19:04:27 -0700767 /**
Chris Craik65cd6122012-12-10 17:56:27 -0800768 * Renders a strip of polygons with the specified paint, used for tessellated geometry.
769 *
770 * @param vertexBuffer The VertexBuffer to be drawn
771 * @param paint The paint to render with
772 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
773 */
774 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
775 bool useOffset = false);
776
777 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700778 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700779 *
Chris Craik710f46d2012-09-17 17:25:49 -0700780 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700781 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700782 */
Chris Craik65cd6122012-12-10 17:56:27 -0800783 status_t drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700784
Romain Guy5cbbce52010-06-27 22:59:20 -0700785 /**
786 * Draws a textured rectangle with the specified texture. The specified coordinates
787 * are transformed by the current snapshot's transform matrix.
788 *
789 * @param left The left coordinate of the rectangle
790 * @param top The top coordinate of the rectangle
791 * @param right The right coordinate of the rectangle
792 * @param bottom The bottom coordinate of the rectangle
793 * @param texture The texture name to map onto the rectangle
794 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700795 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700796 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700797 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700798 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700799 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700800
Romain Guy026c5e162010-06-28 17:12:22 -0700801 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700802 * Draws a textured rectangle with the specified texture. The specified coordinates
803 * are transformed by the current snapshot's transform matrix.
804 *
805 * @param left The left coordinate of the rectangle
806 * @param top The top coordinate of the rectangle
807 * @param right The right coordinate of the rectangle
808 * @param bottom The bottom coordinate of the rectangle
809 * @param texture The texture to use
810 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700811 */
Romain Guya9794742010-07-13 11:37:54 -0700812 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700813 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700814
815 /**
Romain Guy03750a02010-10-18 14:06:08 -0700816 * Draws a textured mesh with the specified texture. If the indices are omitted,
817 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
818 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700819 *
820 * @param left The left coordinate of the rectangle
821 * @param top The top coordinate of the rectangle
822 * @param right The right coordinate of the rectangle
823 * @param bottom The bottom coordinate of the rectangle
824 * @param texture The texture name to map onto the rectangle
825 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
826 * @param mode The blending mode
827 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700828 * @param vertices The vertices that define the mesh
829 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700830 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700831 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
832 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700833 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700834 * @param ignoreScale True if the model view matrix should not be scaled
835 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700836 */
837 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700838 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700839 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700840 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
841 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700842
Romain Guy3b748a42013-04-17 18:54:38 -0700843 void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
844 float alpha, SkXfermode::Mode mode, bool blend,
845 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
846 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
847 bool ignoreScale = false, bool dirty = true);
848
Romain Guy886b2752013-01-04 12:26:18 -0800849 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
850 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
851 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik527a3aa2013-03-04 10:19:31 -0800852 bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
Romain Guy886b2752013-01-04 12:26:18 -0800853
Romain Guyf7f93552010-07-08 19:17:03 -0700854 /**
Romain Guy448455f2013-07-22 13:57:50 -0700855 * Draws the specified list of vertices as quads using indexed GL_TRIANGLES.
856 * If the number of vertices to draw exceeds the number of indices we have
857 * pre-allocated, this method will generate several glDrawElements() calls.
858 */
859 void drawIndexedQuads(Vertex* mesh, GLsizei quadsCount);
860
861 /**
Romain Guy0a417492010-08-16 20:26:20 -0700862 * Draws text underline and strike-through if needed.
863 *
864 * @param text The text to decor
865 * @param bytesCount The number of bytes in the text
Chris Craik41541822013-05-03 16:35:54 -0700866 * @param totalAdvance The total advance in pixels, defines underline/strikethrough length
Romain Guy0a417492010-08-16 20:26:20 -0700867 * @param x The x coordinate where the text will be drawn
868 * @param y The y coordinate where the text will be drawn
869 * @param paint The paint to draw the text with
870 */
Chris Craik41541822013-05-03 16:35:54 -0700871 void drawTextDecorations(const char* text, int bytesCount, float totalAdvance,
Romain Guy0a417492010-08-16 20:26:20 -0700872 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700873
Raph Levien416a8472012-07-19 22:48:17 -0700874 /**
875 * Draws shadow layer on text (with optional positions).
876 *
877 * @param paint The paint to draw the shadow with
878 * @param text The text to draw
879 * @param bytesCount The number of bytes in the text
880 * @param count The number of glyphs in the text
881 * @param positions The x, y positions of individual glyphs (or NULL)
882 * @param fontRenderer The font renderer object
883 * @param alpha The alpha value for drawing the shadow
884 * @param mode The xfermode for drawing the shadow
885 * @param x The x coordinate where the shadow will be drawn
886 * @param y The y coordinate where the shadow will be drawn
887 */
888 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
889 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
890 float x, float y);
891
Romain Guy54be1cd2011-06-13 19:04:27 -0700892 /**
893 * Draws a path texture. Path textures are alpha8 bitmaps that need special
894 * compositing to apply colors/filters/etc.
895 *
896 * @param texture The texture to render
897 * @param x The x coordinate where the texture will be drawn
898 * @param y The y coordinate where the texture will be drawn
899 * @param paint The paint to draw the texture with
900 */
Raph Levien416a8472012-07-19 22:48:17 -0700901 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800902
Romain Guy1e45aae2010-08-13 19:39:53 -0700903 /**
Romain Guyac670c02010-07-27 17:39:27 -0700904 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700905 * back to default is achieved by calling:
906 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700907 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700908 *
909 * @param u1 The left coordinate of the texture
910 * @param v1 The bottom coordinate of the texture
911 * @param u2 The right coordinate of the texture
912 * @param v2 The top coordinate of the texture
913 */
914 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
915
Romain Guy8ba548f2010-06-30 19:21:21 -0700916 /**
Romain Guy768bffc2013-02-27 13:50:45 -0800917 * Returns true if the specified paint will draw invisible text.
918 */
919 bool canSkipText(const SkPaint* paint) const;
920
921 /**
Romain Guy746b7402010-10-26 16:27:31 -0700922 * Binds the specified texture. The texture unit must have been selected
923 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700924 */
Romain Guy746b7402010-10-26 16:27:31 -0700925 inline void bindTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700926 mCaches.bindTexture(texture);
Romain Guy746b7402010-10-26 16:27:31 -0700927 }
928
929 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700930 * Binds the specified EGLImage texture. The texture unit must have been selected
931 * prior to calling this method.
932 */
933 inline void bindExternalTexture(GLuint texture) {
Romain Guy8aa195d2013-06-04 18:00:09 -0700934 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700935 }
936
937 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700938 * Enable or disable blending as necessary. This function sets the appropriate
939 * blend function based on the specified xfermode.
940 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700941 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
942 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700943
Romain Guyf607bdc2010-09-10 19:20:06 -0700944 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700945 * Use the specified program with the current GL context. If the program is already
946 * in use, it will not be bound again. If it is not in use, the current program is
947 * marked unused and the specified program becomes used and becomes the new
948 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700949 *
Romain Guyd27977d2010-07-14 19:18:51 -0700950 * @param program The program to use
951 *
952 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700953 */
Romain Guy889f8d12010-07-29 14:37:42 -0700954 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700955
Romain Guy746b7402010-10-26 16:27:31 -0700956 /**
957 * Invoked before any drawing operation. This sets required state.
958 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700959 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700960
Romain Guy70ca14e2010-12-13 18:24:33 -0800961 /**
962 * Various methods to setup OpenGL rendering.
963 */
964 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyff316ec2013-02-13 18:39:43 -0800965 void setupDrawWithTextureAndColor(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700966 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800967 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700968 void setupDrawAA();
Romain Guy8d0d4782010-12-14 20:13:35 -0800969 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800970 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800971 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700972 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800973 void setupDrawShader();
974 void setupDrawColorFilter();
975 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
976 bool swapSrcDst = false);
977 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
978 bool swapSrcDst = false);
979 void setupDrawProgram();
980 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700981 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800982 void setupDrawModelView(float left, float top, float right, float bottom,
983 bool ignoreTransform = false, bool ignoreModelView = false);
984 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
985 bool ignoreTransform = false);
986 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800987 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800988 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800989 void setupDrawShaderUniforms(bool ignoreTransform = false);
990 void setupDrawColorFilterUniforms();
991 void setupDrawSimpleMesh();
992 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700993 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700994 void setupDrawTextureTransform();
995 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700996 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800997 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guyff316ec2013-02-13 18:39:43 -0800998 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
Romain Guy3b748a42013-04-17 18:54:38 -0700999 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
Romain Guy448455f2013-07-22 13:57:50 -07001000 void setupDrawIndexedVertices(GLvoid* vertices);
Romain Guyf09ef512011-05-27 11:43:46 -07001001 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -07001002
Romain Guy11cb6422012-09-21 00:39:43 -07001003 bool updateLayer(Layer* layer, bool inFrame);
1004 void updateLayers();
Romain Guy96885eb2013-03-26 15:05:58 -07001005 void flushLayers();
Romain Guy11cb6422012-09-21 00:39:43 -07001006
Romain Guy17112ad2012-08-07 11:24:39 -07001007 /**
1008 * Renders the specified region as a series of rectangles. This method
1009 * is used for debugging only.
1010 */
Romain Guy3a3133d2011-02-01 22:59:58 -08001011 void drawRegionRects(const Region& region);
1012
Romain Guy8ce00302013-01-15 18:51:42 -08001013 /**
1014 * Renders the specified region as a series of rectangles. The region
1015 * must be in screen-space coordinates.
1016 */
1017 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
1018 bool dirty = false);
1019
1020 /**
1021 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
1022 * is turned on.
1023 */
1024 void debugClip();
1025
Romain Guy7c450aa2012-09-21 19:15:00 -07001026 void debugOverdraw(bool enable, bool clear);
1027 void renderOverdraw();
Romain Guy78dd96d2013-05-03 14:24:16 -07001028 void countOverdraw();
Romain Guy7c450aa2012-09-21 19:15:00 -07001029
Romain Guy746b7402010-10-26 16:27:31 -07001030 /**
1031 * Should be invoked every time the glScissor is modified.
1032 */
1033 inline void dirtyClip() {
1034 mDirtyClip = true;
1035 }
1036
Romain Guy3b753822013-03-05 10:27:35 -08001037 inline mat4& currentTransform() const {
1038 return *mSnapshot->transform;
1039 }
1040
Romain Guy3b748a42013-04-17 18:54:38 -07001041 inline const UvMapper& getMapper(const Texture* texture) {
1042 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
1043 }
1044
1045 /**
1046 * Returns a texture object for the specified bitmap. The texture can
1047 * come from the texture cache or an atlas. If this method returns
1048 * NULL, the texture could not be found and/or allocated.
1049 */
1050 Texture* getTexture(SkBitmap* bitmap);
1051
Romain Guybb9524b2010-06-22 18:56:38 -07001052 // Dimensions of the drawing surface
1053 int mWidth, mHeight;
1054
Romain Guy85bf02f2010-06-22 13:11:24 -07001055 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -07001056 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -07001057
Romain Guyc7d53492010-06-25 13:41:57 -07001058 // Model-view matrix used to position/size objects
1059 mat4 mModelView;
1060
Romain Guybb9524b2010-06-22 18:56:38 -07001061 // Number of saved states
1062 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -07001063 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -07001064 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -07001065 // Current state
1066 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -07001067 // State used to define the clipping region
Chris Craik5f803622013-03-21 14:39:04 -07001068 Rect mTilingClip;
Romain Guy96885eb2013-03-26 15:05:58 -07001069 // Is the target render surface opaque
1070 bool mOpaque;
1071 // Is a frame currently being rendered
1072 bool mFrameStarted;
Romain Guy9d5316e2010-06-24 19:30:36 -07001073
Romain Guy026c5e162010-06-28 17:12:22 -07001074 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -07001075 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -07001076
Romain Guy3b748a42013-04-17 18:54:38 -07001077 // Default UV mapper
1078 const UvMapper mUvMapper;
1079
Chris Craikc3566d02013-02-04 16:16:33 -08001080 // shader, filters, and shadow
1081 DrawModifiers mDrawModifiers;
Romain Guy5ff9df62012-01-23 17:09:05 -08001082 SkPaint mFilteredPaint;
1083
Romain Guy82ba8142010-07-09 13:25:56 -07001084 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -07001085 Caches& mCaches;
Romain Guy3bbacf22013-02-06 16:51:04 -08001086 Extensions& mExtensions;
Romain Guy86942302010-09-12 13:02:16 -07001087
Romain Guy8f3b8e32012-03-27 16:33:45 -07001088 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -07001089 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -07001090 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -07001091 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -07001092 // List of layers to update at the beginning of a frame
1093 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -07001094
Romain Guy746b7402010-10-26 16:27:31 -07001095 // Indicates whether the clip must be restored
1096 bool mDirtyClip;
1097
Romain Guy70ca14e2010-12-13 18:24:33 -08001098 // The following fields are used to setup drawing
1099 // Used to describe the shaders to generate
1100 ProgramDescription mDescription;
1101 // Color description
1102 bool mColorSet;
1103 float mColorA, mColorR, mColorG, mColorB;
1104 // Indicates that the shader should get a color
1105 bool mSetShaderColor;
1106 // Current texture unit
1107 GLuint mTextureUnit;
1108 // Track dirty regions, true by default
1109 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -07001110 // Indicate whether we are drawing an opaque frame
1111 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -08001112
Romain Guy87e2f7572012-09-24 11:37:12 -07001113 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
1114 // Properties.h
1115 bool mScissorOptimizationDisabled;
1116
Romain Guy54c1a642012-09-27 17:55:46 -07001117 // No-ops start/endTiling when set
1118 bool mSuppressTiling;
1119
Romain Guy78dd96d2013-05-03 14:24:16 -07001120 // If true, this renderer will setup drawing to emulate
1121 // an increment stencil buffer in the color buffer
1122 bool mCountOverdraw;
1123 float mOverdraw;
1124
Romain Guyef359272013-01-31 19:07:29 -08001125 // Optional name of the renderer
1126 String8 mName;
1127
Romain Guyb051e892010-09-28 19:09:36 -07001128 friend class DisplayListRenderer;
Romain Guy96885eb2013-03-26 15:05:58 -07001129 friend class Layer;
Romain Guy257ae352013-03-20 16:31:12 -07001130 friend class TextSetupFunctor;
Romain Guy03c00b52013-06-20 18:30:28 -07001131 friend class DrawBitmapOp;
1132 friend class DrawPatchOp;
Romain Guyb051e892010-09-28 19:09:36 -07001133
Romain Guybb9524b2010-06-22 18:56:38 -07001134}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -07001135
Romain Guy9d5316e2010-06-24 19:30:36 -07001136}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07001137}; // namespace android
1138
Romain Guy5b3b3522010-10-27 18:57:51 -07001139#endif // ANDROID_HWUI_OPENGL_RENDERER_H