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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_OPENGL_RENDERER_H
18#define ANDROID_HWUI_OPENGL_RENDERER_H
Romain Guy9d5316e2010-06-24 19:30:36 -070019
20#include <GLES2/gl2.h>
21#include <GLES2/gl2ext.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070022
Romain Guyce0537b2010-06-29 21:05:21 -070023#include <SkBitmap.h>
Romain Guyf6a11b82010-06-23 17:47:49 -070024#include <SkMatrix.h>
Romain Guyce0537b2010-06-29 21:05:21 -070025#include <SkPaint.h>
Romain Guy079ba2c2010-07-16 14:12:24 -070026#include <SkRegion.h>
Romain Guyd27977d2010-07-14 19:18:51 -070027#include <SkShader.h>
Romain Guy85bf02f2010-06-22 13:11:24 -070028#include <SkXfermode.h>
Romain Guye4d01122010-06-16 18:44:05 -070029
Chet Haasedaf98e92011-01-10 14:10:36 -080030#include <utils/Functor.h>
Romain Guybb9524b2010-06-22 18:56:38 -070031#include <utils/RefBase.h>
Romain Guyba6be8a2012-04-23 18:22:09 -070032#include <utils/SortedVector.h>
Romain Guy86942302010-09-12 13:02:16 -070033#include <utils/Vector.h>
Romain Guybb9524b2010-06-22 18:56:38 -070034
Romain Guy79537452011-10-12 13:48:51 -070035#include <cutils/compiler.h>
36
Romain Guyc15008e2010-11-10 11:59:15 -080037#include "Debug.h"
Romain Guy51769a62010-07-23 00:28:00 -070038#include "Extensions.h"
Romain Guyf6a11b82010-06-23 17:47:49 -070039#include "Matrix.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070040#include "Program.h"
Romain Guybb9524b2010-06-22 18:56:38 -070041#include "Rect.h"
Romain Guy5cbbce52010-06-27 22:59:20 -070042#include "Snapshot.h"
Romain Guyf7f93552010-07-08 19:17:03 -070043#include "Vertex.h"
Romain Guy06f96e22010-07-30 19:18:16 -070044#include "SkiaShader.h"
Romain Guydb1938e2010-08-02 18:50:22 -070045#include "SkiaColorFilter.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070046#include "Caches.h"
Romain Guybb9524b2010-06-22 18:56:38 -070047
Romain Guye4d01122010-06-16 18:44:05 -070048namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070049namespace uirenderer {
Romain Guye4d01122010-06-16 18:44:05 -070050
Romain Guyf6a11b82010-06-23 17:47:49 -070051///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -070052// Renderer
53///////////////////////////////////////////////////////////////////////////////
54
Romain Guy0fe478e2010-11-08 12:08:41 -080055class DisplayList;
Romain Guyb051e892010-09-28 19:09:36 -070056
Romain Guy5cbbce52010-06-27 22:59:20 -070057/**
58 * OpenGL renderer used to draw accelerated 2D graphics. The API is a
59 * simplified version of Skia's Canvas API.
60 */
Romain Guy85bf02f2010-06-22 13:11:24 -070061class OpenGLRenderer {
Romain Guye4d01122010-06-16 18:44:05 -070062public:
Romain Guy79537452011-10-12 13:48:51 -070063 ANDROID_API OpenGLRenderer();
Romain Guye2d345e2010-09-24 18:39:22 -070064 virtual ~OpenGLRenderer();
Romain Guye4d01122010-06-16 18:44:05 -070065
Romain Guy17112ad2012-08-07 11:24:39 -070066 /**
Romain Guy87e2f7572012-09-24 11:37:12 -070067 * Read externally defined properties to control the behavior
68 * of the renderer.
69 */
70 ANDROID_API void initProperties();
71
72 /**
Romain Guy17112ad2012-08-07 11:24:39 -070073 * Indicates whether this renderer executes drawing commands immediately.
74 * If this method returns true, the drawing commands will be executed
75 * later.
76 */
Romain Guy49c5fc02012-05-15 11:10:01 -070077 virtual bool isDeferred();
78
Romain Guy17112ad2012-08-07 11:24:39 -070079 /**
80 * Sets the dimension of the underlying drawing surface. This method must
81 * be called at least once every time the drawing surface changes size.
82 *
83 * @param width The width in pixels of the underlysing surface
84 * @param height The height in pixels of the underlysing surface
85 */
Romain Guyb051e892010-09-28 19:09:36 -070086 virtual void setViewport(int width, int height);
Romain Guye2d345e2010-09-24 18:39:22 -070087
Romain Guy17112ad2012-08-07 11:24:39 -070088 /**
89 * Prepares the renderer to draw a frame. This method must be invoked
90 * at the beginning of each frame. When this method is invoked, the
91 * entire drawing surface is assumed to be redrawn.
92 *
93 * @param opaque If true, the target surface is considered opaque
94 * and will not be cleared. If false, the target surface
95 * will be cleared
96 */
Romain Guy7c25aab2012-10-18 15:05:02 -070097 ANDROID_API status_t prepare(bool opaque);
Romain Guye2d345e2010-09-24 18:39:22 -070098
Romain Guy17112ad2012-08-07 11:24:39 -070099 /**
100 * Prepares the renderer to draw a frame. This method must be invoked
101 * at the beginning of each frame. Only the specified rectangle of the
102 * frame is assumed to be dirty. A clip will automatically be set to
103 * the specified rectangle.
104 *
105 * @param left The left coordinate of the dirty rectangle
106 * @param top The top coordinate of the dirty rectangle
107 * @param right The right coordinate of the dirty rectangle
108 * @param bottom The bottom coordinate of the dirty rectangle
109 * @param opaque If true, the target surface is considered opaque
110 * and will not be cleared. If false, the target surface
111 * will be cleared in the specified dirty rectangle
112 */
Romain Guy7c25aab2012-10-18 15:05:02 -0700113 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
Romain Guy17112ad2012-08-07 11:24:39 -0700114
115 /**
116 * Indicates the end of a frame. This method must be invoked whenever
117 * the caller is done rendering a frame.
118 */
119 virtual void finish();
Romain Guy6c319ca2011-01-11 14:29:25 -0800120
Romain Guyc89b14b2012-08-08 14:53:48 -0700121 /**
122 * This method must be invoked before handing control over to a draw functor.
123 * See callDrawGLFunction() for instance.
124 *
125 * This command must not be recorded inside display lists.
126 */
127 virtual void interrupt();
128
129 /**
130 * This method must be invoked after getting control back from a draw functor.
131 *
132 * This command must not be recorded inside display lists.
133 */
134 virtual void resume();
135
Romain Guy8f3b8e32012-03-27 16:33:45 -0700136 ANDROID_API status_t invokeFunctors(Rect& dirty);
Romain Guyba6be8a2012-04-23 18:22:09 -0700137 ANDROID_API void detachFunctor(Functor* functor);
138 ANDROID_API void attachFunctor(Functor* functor);
Romain Guy8f3b8e32012-03-27 16:33:45 -0700139 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
Romain Guy08ae3172010-06-21 19:35:50 -0700140
Romain Guy11cb6422012-09-21 00:39:43 -0700141 ANDROID_API void pushLayerUpdate(Layer* layer);
142 ANDROID_API void clearLayerUpdates();
143
Romain Guy79537452011-10-12 13:48:51 -0700144 ANDROID_API int getSaveCount() const;
Romain Guy4aa90572010-09-26 18:40:37 -0700145 virtual int save(int flags);
146 virtual void restore();
147 virtual void restoreToCount(int saveCount);
Romain Guybb9524b2010-06-22 18:56:38 -0700148
Romain Guye2d345e2010-09-24 18:39:22 -0700149 virtual int saveLayer(float left, float top, float right, float bottom,
Chet Haase5c13d892010-10-08 08:37:55 -0700150 SkPaint* p, int flags);
Romain Guye2d345e2010-09-24 18:39:22 -0700151 virtual int saveLayerAlpha(float left, float top, float right, float bottom,
152 int alpha, int flags);
Romain Guybd6b79b2010-06-26 00:13:53 -0700153
Romain Guy4aa90572010-09-26 18:40:37 -0700154 virtual void translate(float dx, float dy);
155 virtual void rotate(float degrees);
156 virtual void scale(float sx, float sy);
Romain Guy807daf72011-01-18 11:19:19 -0800157 virtual void skew(float sx, float sy);
Romain Guyf6a11b82010-06-23 17:47:49 -0700158
Romain Guy79537452011-10-12 13:48:51 -0700159 ANDROID_API void getMatrix(SkMatrix* matrix);
Romain Guy4aa90572010-09-26 18:40:37 -0700160 virtual void setMatrix(SkMatrix* matrix);
161 virtual void concatMatrix(SkMatrix* matrix);
Romain Guyf6a11b82010-06-23 17:47:49 -0700162
Romain Guy79537452011-10-12 13:48:51 -0700163 ANDROID_API const Rect& getClipBounds();
164 ANDROID_API bool quickReject(float left, float top, float right, float bottom);
Romain Guy8a4ac612012-07-17 17:32:48 -0700165 bool quickRejectNoScissor(float left, float top, float right, float bottom);
Romain Guy4aa90572010-09-26 18:40:37 -0700166 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
Romain Guy735738c2012-12-03 12:34:51 -0800167 virtual bool clipPath(SkPath* path, SkRegion::Op op);
168 virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
Chet Haasea23eed82012-04-12 15:19:04 -0700169 virtual Rect* getClipRect();
Romain Guybb9524b2010-06-22 18:56:38 -0700170
Chet Haase1271e2c2012-04-20 09:54:27 -0700171 virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags,
172 uint32_t level = 0);
Chet Haaseed30fd82011-04-22 16:18:45 -0700173 virtual void outputDisplayList(DisplayList* displayList, uint32_t level = 0);
Chet Haase48659092012-05-31 15:21:51 -0700174 virtual status_t drawLayer(Layer* layer, float x, float y, SkPaint* paint);
175 virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
176 virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
177 virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
Romain Guye2d345e2010-09-24 18:39:22 -0700178 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chet Haase5c13d892010-10-08 08:37:55 -0700179 float dstRight, float dstBottom, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700180 virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
181 virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
Romain Guy5a7b4662011-01-20 19:09:30 -0800182 float* vertices, int* colors, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700183 virtual status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
Romain Guy4bb94202010-10-12 15:59:26 -0700184 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
Chet Haase5c13d892010-10-08 08:37:55 -0700185 float left, float top, float right, float bottom, SkPaint* paint);
Romain Guybe6f9dc2012-07-16 12:41:17 -0700186 status_t drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
187 const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
188 float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode);
Chet Haase48659092012-05-31 15:21:51 -0700189 virtual status_t drawColor(int color, SkXfermode::Mode mode);
190 virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
191 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Romain Guy01d58e42011-01-19 21:54:02 -0800192 float rx, float ry, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700193 virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
194 virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
195 virtual status_t drawArc(float left, float top, float right, float bottom,
Romain Guy8b2f5262011-01-23 16:15:02 -0800196 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700197 virtual status_t drawPath(SkPath* path, SkPaint* paint);
198 virtual status_t drawLines(float* points, int count, SkPaint* paint);
199 virtual status_t drawPoints(float* points, int count, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700200 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
Romain Guy325740f2012-02-24 16:48:34 -0800201 float hOffset, float vOffset, SkPaint* paint);
Chet Haase48659092012-05-31 15:21:51 -0700202 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Romain Guy325740f2012-02-24 16:48:34 -0800203 const float* positions, SkPaint* paint);
Romain Guyc2525952012-07-27 16:41:22 -0700204 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Raph Levien996e57c2012-07-23 15:22:52 -0700205 const float* positions, SkPaint* paint, float length = -1.0f);
Romain Guy672433d2013-01-04 19:05:13 -0800206 virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
Romain Guy08ae3172010-06-21 19:35:50 -0700207
Romain Guy4aa90572010-09-26 18:40:37 -0700208 virtual void resetShader();
209 virtual void setupShader(SkiaShader* shader);
Romain Guyd27977d2010-07-14 19:18:51 -0700210
Romain Guy4aa90572010-09-26 18:40:37 -0700211 virtual void resetColorFilter();
212 virtual void setupColorFilter(SkiaColorFilter* filter);
Romain Guydb1938e2010-08-02 18:50:22 -0700213
Romain Guy4aa90572010-09-26 18:40:37 -0700214 virtual void resetShadow();
215 virtual void setupShadow(float radius, float dx, float dy, int color);
Romain Guy1e45aae2010-08-13 19:39:53 -0700216
Romain Guy5ff9df62012-01-23 17:09:05 -0800217 virtual void resetPaintFilter();
218 virtual void setupPaintFilter(int clearBits, int setBits);
219
220 SkPaint* filterPaint(SkPaint* paint);
221
Romain Guy672433d2013-01-04 19:05:13 -0800222 ANDROID_API bool isCurrentTransformSimple() {
223 return mSnapshot->transform->isSimple();
224 }
225
Romain Guy17112ad2012-08-07 11:24:39 -0700226 /**
Romain Guy17112ad2012-08-07 11:24:39 -0700227 * Sets the alpha on the current snapshot. This alpha value will be modulated
228 * with other alpha values when drawing primitives.
229 */
230 void setAlpha(float alpha) {
231 mSnapshot->alpha = alpha;
232 }
233
234 /**
235 * Inserts a named group marker in the stream of GL commands. This marker
236 * can be used by tools to group commands into logical groups. A call to
237 * this method must always be followed later on by a call to endMark().
238 */
Romain Guy13631f32012-01-30 17:41:55 -0800239 void startMark(const char* name) const;
Romain Guy17112ad2012-08-07 11:24:39 -0700240
241 /**
242 * Closes the last group marker opened by startMark().
243 */
Romain Guy13631f32012-01-30 17:41:55 -0800244 void endMark() const;
245
Chet Haased15ebf22012-09-05 11:40:29 -0700246 /**
247 * Gets the alpha and xfermode out of a paint object. If the paint is null
248 * alpha will be 255 and the xfermode will be SRC_OVER. This method does
249 * not multiply the paint's alpha by the current snapshot's alpha.
250 *
251 * @param paint The paint to extract values from
252 * @param alpha Where to store the resulting alpha
253 * @param mode Where to store the resulting xfermode
254 */
255 static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
256 if (paint) {
257 *mode = getXfermode(paint->getXfermode());
258
259 // Skia draws using the color's alpha channel if < 255
260 // Otherwise, it uses the paint's alpha
261 int color = paint->getColor();
262 *alpha = (color >> 24) & 0xFF;
263 if (*alpha == 255) {
264 *alpha = paint->getAlpha();
265 }
266 } else {
267 *mode = SkXfermode::kSrcOver_Mode;
268 *alpha = 255;
269 }
270 }
271
Romain Guye2d345e2010-09-24 18:39:22 -0700272protected:
273 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700274 * Computes the projection matrix, initialize the first snapshot
275 * and stores the dimensions of the render target.
276 */
277 void initViewport(int width, int height);
278
279 /**
Romain Guy7c25aab2012-10-18 15:05:02 -0700280 * Clears the underlying surface if needed.
281 */
282 virtual status_t clear(float left, float top, float right, float bottom, bool opaque);
283
284 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700285 * Call this method after updating a layer during a drawing pass.
286 */
287 void resumeAfterLayer();
288
289 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800290 * This method is called whenever a stencil buffer is required. Subclasses
291 * should override this method and call attachStencilBufferToLayer() on the
292 * appropriate layer(s).
293 */
294 virtual void ensureStencilBuffer();
295
296 /**
297 * Obtains a stencil render buffer (allocating it if necessary) and
298 * attaches it to the specified layer.
299 */
300 void attachStencilBufferToLayer(Layer* layer);
301
302 /**
Romain Guye2d345e2010-09-24 18:39:22 -0700303 * Compose the layer defined in the current snapshot with the layer
304 * defined by the previous snapshot.
305 *
306 * The current snapshot *must* be a layer (flag kFlagIsLayer set.)
307 *
308 * @param curent The current snapshot containing the layer to compose
309 * @param previous The previous snapshot to compose the current layer with
310 */
311 virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
Romain Guy694b5192010-07-21 21:33:20 -0700312
Romain Guyada830f2011-01-13 12:13:20 -0800313 /**
Romain Guyf219da52011-01-16 12:54:25 -0800314 * Marks the specified region as dirty at the specified bounds.
Romain Guyada830f2011-01-13 12:13:20 -0800315 */
Romain Guyf219da52011-01-16 12:54:25 -0800316 void dirtyLayerUnchecked(Rect& bounds, Region* region);
Romain Guyada830f2011-01-13 12:13:20 -0800317
318 /**
Romain Guyf219da52011-01-16 12:54:25 -0800319 * Returns the current snapshot.
Romain Guyada830f2011-01-13 12:13:20 -0800320 */
Romain Guyf219da52011-01-16 12:54:25 -0800321 sp<Snapshot> getSnapshot() {
322 return mSnapshot;
323 }
Romain Guyada830f2011-01-13 12:13:20 -0800324
Romain Guy42f3a4b2011-01-19 13:42:26 -0800325 /**
326 * Returns the region of the current layer.
327 */
Romain Guyf219da52011-01-16 12:54:25 -0800328 virtual Region* getRegion() {
329 return mSnapshot->region;
330 }
331
Romain Guy42f3a4b2011-01-19 13:42:26 -0800332 /**
333 * Indicates whether rendering is currently targeted at a layer.
334 */
Romain Guyf219da52011-01-16 12:54:25 -0800335 virtual bool hasLayer() {
336 return (mSnapshot->flags & Snapshot::kFlagFboTarget) && mSnapshot->region;
337 }
Romain Guy1bd1bad2011-01-14 20:07:20 -0800338
Romain Guy42f3a4b2011-01-19 13:42:26 -0800339 /**
340 * Returns the name of the FBO this renderer is rendering into.
341 */
342 virtual GLint getTargetFbo() {
343 return 0;
344 }
345
Romain Guy77a81162011-06-14 16:45:55 -0700346 /**
347 * Renders the specified layer as a textured quad.
348 *
349 * @param layer The layer to render
350 * @param rect The bounds of the layer
351 */
352 void drawTextureLayer(Layer* layer, const Rect& rect);
353
Romain Guybe6f9dc2012-07-16 12:41:17 -0700354 /**
355 * Gets the alpha and xfermode out of a paint object. If the paint is null
356 * alpha will be 255 and the xfermode will be SRC_OVER.
357 *
358 * @param paint The paint to extract values from
359 * @param alpha Where to store the resulting alpha
360 * @param mode Where to store the resulting xfermode
361 */
362 inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode);
363
364 /**
Romain Guybe6f9dc2012-07-16 12:41:17 -0700365 * Safely retrieves the mode from the specified xfermode. If the specified
366 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
367 */
368 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
369 SkXfermode::Mode resultMode;
370 if (!SkXfermode::AsMode(mode, &resultMode)) {
371 resultMode = SkXfermode::kSrcOver_Mode;
372 }
373 return resultMode;
374 }
375
Romain Guy11cb6422012-09-21 00:39:43 -0700376 /**
377 * Set to true to suppress error checks at the end of a frame.
378 */
379 virtual bool suppressErrorChecks() {
380 return false;
381 }
382
Romain Guy7c25aab2012-10-18 15:05:02 -0700383 Caches& getCaches() {
384 return mCaches;
385 }
386
Romain Guy85bf02f2010-06-22 13:11:24 -0700387private:
Romain Guy5cbbce52010-06-27 22:59:20 -0700388 /**
Romain Guydcfc8362013-01-03 13:08:57 -0800389 * Discards the content of the framebuffer if supported by the driver.
390 * This method should be called at the beginning of a frame to optimize
391 * rendering on some tiler architectures.
392 */
393 void discardFramebuffer(float left, float top, float right, float bottom);
394
395 /**
Romain Guyddf74372012-05-22 14:07:07 -0700396 * Ensures the state of the renderer is the same as the state of
397 * the GL context.
398 */
399 void syncState();
400
401 /**
Romain Guy2b7028e2012-09-19 17:25:38 -0700402 * Tells the GPU what part of the screen is about to be redrawn.
403 * This method needs to be invoked every time getTargetFbo() is
404 * bound again.
405 */
Romain Guy57b52682012-09-20 17:38:46 -0700406 void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700407
408 /**
409 * Tells the GPU that we are done drawing the frame or that we
410 * are switching to another render target.
411 */
412 void endTiling();
413
414 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700415 * Saves the current state of the renderer as a new snapshot.
416 * The new snapshot is saved in mSnapshot and the previous snapshot
417 * is linked from mSnapshot->previous.
418 *
Romain Guy8aef54f2010-09-01 15:13:49 -0700419 * @param flags The save flags; see SkCanvas for more information
420 *
Romain Guy5cbbce52010-06-27 22:59:20 -0700421 * @return The new save count. This value can be passed to #restoreToCount()
422 */
Romain Guy8aef54f2010-09-01 15:13:49 -0700423 int saveSnapshot(int flags);
Romain Guy5cbbce52010-06-27 22:59:20 -0700424
425 /**
426 * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
427 *
Romain Guy2542d192010-08-18 11:47:12 -0700428 * @return True if the clip was modified.
Romain Guy5cbbce52010-06-27 22:59:20 -0700429 */
Romain Guybb9524b2010-06-22 18:56:38 -0700430 bool restoreSnapshot();
431
Romain Guy5cbbce52010-06-27 22:59:20 -0700432 /**
433 * Sets the clipping rectangle using glScissor. The clip is defined by
434 * the current snapshot's clipRect member.
435 */
Romain Guybb9524b2010-06-22 18:56:38 -0700436 void setScissorFromClip();
437
Romain Guy5cbbce52010-06-27 22:59:20 -0700438 /**
Romain Guy8ce00302013-01-15 18:51:42 -0800439 * Sets the clipping region using the stencil buffer. The clip region
440 * is defined by the current snapshot's clipRegion member.
441 */
442 void setStencilFromClip();
443
444 /**
Romain Guy35643dd2012-09-18 15:40:58 -0700445 * Performs a quick reject but does not affect the scissor. Returns
446 * the transformed rect to test and the current clip.
447 */
448 bool quickRejectNoScissor(float left, float top, float right, float bottom,
449 Rect& transformed, Rect& clip);
450
451 /**
Chris Craikcb4d6002012-09-25 12:00:29 -0700452 * Performs a quick reject but adjust the bounds to account for stroke width if necessary
453 */
454 bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
455
456 /**
Romain Guyd55a8612010-06-28 17:42:46 -0700457 * Creates a new layer stored in the specified snapshot.
458 *
459 * @param snapshot The snapshot associated with the new layer
460 * @param left The left coordinate of the layer
461 * @param top The top coordinate of the layer
462 * @param right The right coordinate of the layer
463 * @param bottom The bottom coordinate of the layer
464 * @param alpha The translucency of the layer
465 * @param mode The blending mode of the layer
466 * @param flags The layer save flags
Romain Guyeb993562010-10-05 18:14:38 -0700467 * @param previousFbo The name of the current framebuffer
Romain Guyd55a8612010-06-28 17:42:46 -0700468 *
469 * @return True if the layer was successfully created, false otherwise
470 */
Chet Haased48885a2012-08-28 17:43:28 -0700471 bool createLayer(float left, float top, float right, float bottom,
Romain Guyeb993562010-10-05 18:14:38 -0700472 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
Romain Guyd55a8612010-06-28 17:42:46 -0700473
474 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700475 * Creates a new layer stored in the specified snapshot as an FBO.
476 *
477 * @param layer The layer to store as an FBO
478 * @param snapshot The snapshot associated with the new layer
479 * @param bounds The bounds of the layer
480 * @param previousFbo The name of the current framebuffer
481 */
Chet Haased48885a2012-08-28 17:43:28 -0700482 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
Romain Guy5b3b3522010-10-27 18:57:51 -0700483
484 /**
485 * Compose the specified layer as a region.
486 *
487 * @param layer The layer to compose
488 * @param rect The layer's bounds
489 */
490 void composeLayerRegion(Layer* layer, const Rect& rect);
491
492 /**
493 * Compose the specified layer as a simple rectangle.
494 *
495 * @param layer The layer to compose
496 * @param rect The layer's bounds
497 * @param swap If true, the source and destination are swapped
498 */
499 void composeLayerRect(Layer* layer, const Rect& rect, bool swap = false);
500
Romain Guy54be1cd2011-06-13 19:04:27 -0700501 /**
502 * Clears all the regions corresponding to the current list of layers.
503 * This method MUST be invoked before any drawing operation.
504 */
505 void clearLayerRegions();
506
507 /**
Romain Guyf219da52011-01-16 12:54:25 -0800508 * Mark the layer as dirty at the specified coordinates. The coordinates
509 * are transformed with the supplied matrix.
510 */
511 void dirtyLayer(const float left, const float top,
512 const float right, const float bottom, const mat4 transform);
513
514 /**
515 * Mark the layer as dirty at the specified coordinates.
516 */
517 void dirtyLayer(const float left, const float top,
518 const float right, const float bottom);
519
520 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700521 * Draws a colored rectangle with the specified color. The specified coordinates
Romain Guy735738c2012-12-03 12:34:51 -0800522 * are transformed by the current snapshot's transform matrix unless specified
523 * otherwise.
Romain Guy5cbbce52010-06-27 22:59:20 -0700524 *
525 * @param left The left coordinate of the rectangle
526 * @param top The top coordinate of the rectangle
527 * @param right The right coordinate of the rectangle
528 * @param bottom The bottom coordinate of the rectangle
529 * @param color The rectangle's ARGB color, defined as a packed 32 bits word
Romain Guy026c5e162010-06-28 17:12:22 -0700530 * @param mode The Skia xfermode to use
Romain Guy3d58c032010-07-14 16:34:53 -0700531 * @param ignoreTransform True if the current transform should be ignored
Romain Guy5cbbce52010-06-27 22:59:20 -0700532 */
Romain Guy026c5e162010-06-28 17:12:22 -0700533 void drawColorRect(float left, float top, float right, float bottom,
Romain Guy1c740bc2010-09-13 18:00:09 -0700534 int color, SkXfermode::Mode mode, bool ignoreTransform = false);
Romain Guy5cbbce52010-06-27 22:59:20 -0700535
Romain Guy54be1cd2011-06-13 19:04:27 -0700536 /**
Romain Guy735738c2012-12-03 12:34:51 -0800537 * Draws a series of colored rectangles with the specified color. The specified
538 * coordinates are transformed by the current snapshot's transform matrix unless
539 * specified otherwise.
540 *
541 * @param rects A list of rectangles, 4 floats (left, top, right, bottom)
542 * per rectangle
543 * @param color The rectangles' ARGB color, defined as a packed 32 bits word
544 * @param mode The Skia xfermode to use
545 * @param ignoreTransform True if the current transform should be ignored
Romain Guy8ce00302013-01-15 18:51:42 -0800546 * @param dirty True if calling this method should dirty the current layer
Romain Guy735738c2012-12-03 12:34:51 -0800547 */
548 status_t drawColorRects(const float* rects, int count, int color,
Romain Guy8ce00302013-01-15 18:51:42 -0800549 SkXfermode::Mode mode, bool ignoreTransform = false, bool dirty = true);
Romain Guy735738c2012-12-03 12:34:51 -0800550
551 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700552 * Draws the shape represented by the specified path texture.
553 * This method invokes drawPathTexture() but takes into account
554 * the extra left/top offset and the texture offset to correctly
555 * position the final shape.
556 *
557 * @param left The left coordinate of the shape to render
558 * @param top The top coordinate of the shape to render
559 * @param texture The texture reprsenting the shape
560 * @param paint The paint to draw the shape with
561 */
Chet Haase48659092012-05-31 15:21:51 -0700562 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
Romain Guy54be1cd2011-06-13 19:04:27 -0700563
564 /**
Romain Guy54be1cd2011-06-13 19:04:27 -0700565 * Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
566 * different compositing rules.
567 *
568 * @param texture The texture to draw with
569 * @param left The x coordinate of the bitmap
570 * @param top The y coordinate of the bitmap
571 * @param paint The paint to render with
572 */
Romain Guya168d732011-03-18 16:50:13 -0700573 void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
574
Romain Guy54be1cd2011-06-13 19:04:27 -0700575 /**
Chris Craik710f46d2012-09-17 17:25:49 -0700576 * Renders the convex hull defined by the specified path as a strip of polygons.
Romain Guy54be1cd2011-06-13 19:04:27 -0700577 *
Chris Craik710f46d2012-09-17 17:25:49 -0700578 * @param path The hull of the path to draw
Chris Craikcb4d6002012-09-25 12:00:29 -0700579 * @param paint The paint to render with
Romain Guy54be1cd2011-06-13 19:04:27 -0700580 */
Chris Craikcb4d6002012-09-25 12:00:29 -0700581 void drawConvexPath(const SkPath& path, SkPaint* paint);
Chet Haase858aa932011-05-12 09:06:00 -0700582
Romain Guy5cbbce52010-06-27 22:59:20 -0700583 /**
584 * Draws a textured rectangle with the specified texture. The specified coordinates
585 * are transformed by the current snapshot's transform matrix.
586 *
587 * @param left The left coordinate of the rectangle
588 * @param top The top coordinate of the rectangle
589 * @param right The right coordinate of the rectangle
590 * @param bottom The bottom coordinate of the rectangle
591 * @param texture The texture name to map onto the rectangle
592 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
Romain Guyd55a8612010-06-28 17:42:46 -0700593 * @param mode The blending mode
Romain Guyc1396e92010-06-30 17:56:19 -0700594 * @param blend True if the texture contains an alpha channel
Romain Guy5cbbce52010-06-27 22:59:20 -0700595 */
Romain Guybd6b79b2010-06-26 00:13:53 -0700596 void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700597 float alpha, SkXfermode::Mode mode, bool blend);
Romain Guyc7d53492010-06-25 13:41:57 -0700598
Romain Guy026c5e162010-06-28 17:12:22 -0700599 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700600 * Draws a textured rectangle with the specified texture. The specified coordinates
601 * are transformed by the current snapshot's transform matrix.
602 *
603 * @param left The left coordinate of the rectangle
604 * @param top The top coordinate of the rectangle
605 * @param right The right coordinate of the rectangle
606 * @param bottom The bottom coordinate of the rectangle
607 * @param texture The texture to use
608 * @param paint The paint containing the alpha, blending mode, etc.
Romain Guy82ba8142010-07-09 13:25:56 -0700609 */
Romain Guya9794742010-07-13 11:37:54 -0700610 void drawTextureRect(float left, float top, float right, float bottom,
Romain Guy8164c2d2010-10-25 18:03:28 -0700611 Texture* texture, SkPaint* paint);
Romain Guy82ba8142010-07-09 13:25:56 -0700612
613 /**
Romain Guy03750a02010-10-18 14:06:08 -0700614 * Draws a textured mesh with the specified texture. If the indices are omitted,
615 * the mesh is drawn as a simple quad. The mesh pointers become offsets when a
616 * VBO is bound.
Romain Guy82ba8142010-07-09 13:25:56 -0700617 *
618 * @param left The left coordinate of the rectangle
619 * @param top The top coordinate of the rectangle
620 * @param right The right coordinate of the rectangle
621 * @param bottom The bottom coordinate of the rectangle
622 * @param texture The texture name to map onto the rectangle
623 * @param alpha An additional translucency parameter, between 0.0f and 1.0f
624 * @param mode The blending mode
625 * @param blend True if the texture contains an alpha channel
Romain Guy82ba8142010-07-09 13:25:56 -0700626 * @param vertices The vertices that define the mesh
627 * @param texCoords The texture coordinates of each vertex
Romain Guy82ba8142010-07-09 13:25:56 -0700628 * @param elementsCount The number of elements in the mesh, required by indices
Romain Guyf607bdc2010-09-10 19:20:06 -0700629 * @param swapSrcDst Whether or not the src and dst blending operations should be swapped
630 * @param ignoreTransform True if the current transform should be ignored
Romain Guy03750a02010-10-18 14:06:08 -0700631 * @param vbo The VBO used to draw the mesh
Romain Guy5b3b3522010-10-27 18:57:51 -0700632 * @param ignoreScale True if the model view matrix should not be scaled
633 * @param dirty True if calling this method should dirty the current layer
Romain Guyf7f93552010-07-08 19:17:03 -0700634 */
635 void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
Romain Guya9794742010-07-13 11:37:54 -0700636 float alpha, SkXfermode::Mode mode, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -0700637 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Romain Guy5b3b3522010-10-27 18:57:51 -0700638 bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
639 bool ignoreScale = false, bool dirty = true);
Romain Guyf7f93552010-07-08 19:17:03 -0700640
Romain Guy886b2752013-01-04 12:26:18 -0800641 void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
642 GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
643 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
644 bool ignoreTransform, bool dirty = true);
645
Romain Guyf7f93552010-07-08 19:17:03 -0700646 /**
Romain Guy0a417492010-08-16 20:26:20 -0700647 * Draws text underline and strike-through if needed.
648 *
649 * @param text The text to decor
650 * @param bytesCount The number of bytes in the text
651 * @param length The length in pixels of the text, can be <= 0.0f to force a measurement
652 * @param x The x coordinate where the text will be drawn
653 * @param y The y coordinate where the text will be drawn
654 * @param paint The paint to draw the text with
655 */
656 void drawTextDecorations(const char* text, int bytesCount, float length,
657 float x, float y, SkPaint* paint);
Romain Guy1e45aae2010-08-13 19:39:53 -0700658
Raph Levien416a8472012-07-19 22:48:17 -0700659 /**
660 * Draws shadow layer on text (with optional positions).
661 *
662 * @param paint The paint to draw the shadow with
663 * @param text The text to draw
664 * @param bytesCount The number of bytes in the text
665 * @param count The number of glyphs in the text
666 * @param positions The x, y positions of individual glyphs (or NULL)
667 * @param fontRenderer The font renderer object
668 * @param alpha The alpha value for drawing the shadow
669 * @param mode The xfermode for drawing the shadow
670 * @param x The x coordinate where the shadow will be drawn
671 * @param y The y coordinate where the shadow will be drawn
672 */
673 void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
674 const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
675 float x, float y);
676
Romain Guy54be1cd2011-06-13 19:04:27 -0700677 /**
678 * Draws a path texture. Path textures are alpha8 bitmaps that need special
679 * compositing to apply colors/filters/etc.
680 *
681 * @param texture The texture to render
682 * @param x The x coordinate where the texture will be drawn
683 * @param y The y coordinate where the texture will be drawn
684 * @param paint The paint to draw the texture with
685 */
Raph Levien416a8472012-07-19 22:48:17 -0700686 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
Romain Guy01d58e42011-01-19 21:54:02 -0800687
Romain Guy1e45aae2010-08-13 19:39:53 -0700688 /**
Romain Guyac670c02010-07-27 17:39:27 -0700689 * Resets the texture coordinates stored in mMeshVertices. Setting the values
Romain Guy026c5e162010-06-28 17:12:22 -0700690 * back to default is achieved by calling:
691 *
Romain Guy8ba548f2010-06-30 19:21:21 -0700692 * resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy026c5e162010-06-28 17:12:22 -0700693 *
694 * @param u1 The left coordinate of the texture
695 * @param v1 The bottom coordinate of the texture
696 * @param u2 The right coordinate of the texture
697 * @param v2 The top coordinate of the texture
698 */
699 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
700
Romain Guy8ba548f2010-06-30 19:21:21 -0700701 /**
Romain Guy746b7402010-10-26 16:27:31 -0700702 * Binds the specified texture. The texture unit must have been selected
703 * prior to calling this method.
Romain Guya1db5742010-07-20 13:09:13 -0700704 */
Romain Guy746b7402010-10-26 16:27:31 -0700705 inline void bindTexture(GLuint texture) {
706 glBindTexture(GL_TEXTURE_2D, texture);
707 }
708
709 /**
Romain Guyaa6c24c2011-04-28 18:40:04 -0700710 * Binds the specified EGLImage texture. The texture unit must have been selected
711 * prior to calling this method.
712 */
713 inline void bindExternalTexture(GLuint texture) {
714 glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
715 }
716
717 /**
Romain Guy82ba8142010-07-09 13:25:56 -0700718 * Enable or disable blending as necessary. This function sets the appropriate
719 * blend function based on the specified xfermode.
720 */
Romain Guyf607bdc2010-09-10 19:20:06 -0700721 inline void chooseBlending(bool blend, SkXfermode::Mode mode, ProgramDescription& description,
722 bool swapSrcDst = false);
Romain Guya5aed0d2010-09-09 14:42:43 -0700723
Romain Guyf607bdc2010-09-10 19:20:06 -0700724 /**
Romain Guyd27977d2010-07-14 19:18:51 -0700725 * Use the specified program with the current GL context. If the program is already
726 * in use, it will not be bound again. If it is not in use, the current program is
727 * marked unused and the specified program becomes used and becomes the new
728 * current program.
Romain Guy6926c722010-07-12 20:20:03 -0700729 *
Romain Guyd27977d2010-07-14 19:18:51 -0700730 * @param program The program to use
731 *
732 * @return true If the specified program was already in use, false otherwise.
Romain Guy260e1022010-07-12 14:41:06 -0700733 */
Romain Guy889f8d12010-07-29 14:37:42 -0700734 inline bool useProgram(Program* program);
Romain Guy260e1022010-07-12 14:41:06 -0700735
Romain Guy746b7402010-10-26 16:27:31 -0700736 /**
737 * Invoked before any drawing operation. This sets required state.
738 */
Romain Guy54be1cd2011-06-13 19:04:27 -0700739 void setupDraw(bool clear = true);
Romain Guy17112ad2012-08-07 11:24:39 -0700740
Romain Guy70ca14e2010-12-13 18:24:33 -0800741 /**
742 * Various methods to setup OpenGL rendering.
743 */
744 void setupDrawWithTexture(bool isAlpha8 = false);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700745 void setupDrawWithExternalTexture();
Romain Guy15bc6432011-12-13 13:11:32 -0800746 void setupDrawNoTexture();
Chris Craik710f46d2012-09-17 17:25:49 -0700747 void setupDrawAA();
748 void setupDrawVertexShape();
Romain Guyed6fcb02011-03-21 13:11:28 -0700749 void setupDrawPoint(float pointSize);
Romain Guy8d0d4782010-12-14 20:13:35 -0800750 void setupDrawColor(int color, int alpha);
Romain Guy70ca14e2010-12-13 18:24:33 -0800751 void setupDrawColor(float r, float g, float b, float a);
Romain Guy86568192010-12-14 15:55:39 -0800752 void setupDrawAlpha8Color(int color, int alpha);
Romain Guy41210632012-07-16 17:04:24 -0700753 void setupDrawTextGamma(const SkPaint* paint);
Romain Guy70ca14e2010-12-13 18:24:33 -0800754 void setupDrawShader();
755 void setupDrawColorFilter();
756 void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
757 bool swapSrcDst = false);
758 void setupDrawBlending(bool blend = true, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode,
759 bool swapSrcDst = false);
760 void setupDrawProgram();
761 void setupDrawDirtyRegionsDisabled();
Chet Haase8a5cc922011-04-26 07:28:09 -0700762 void setupDrawModelViewIdentity(bool offset = false);
Romain Guy70ca14e2010-12-13 18:24:33 -0800763 void setupDrawModelView(float left, float top, float right, float bottom,
764 bool ignoreTransform = false, bool ignoreModelView = false);
765 void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
766 bool ignoreTransform = false);
Romain Guyed6fcb02011-03-21 13:11:28 -0700767 void setupDrawPointUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800768 void setupDrawColorUniforms();
Romain Guy86568192010-12-14 15:55:39 -0800769 void setupDrawPureColorUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800770 void setupDrawShaderIdentityUniforms();
Romain Guy70ca14e2010-12-13 18:24:33 -0800771 void setupDrawShaderUniforms(bool ignoreTransform = false);
772 void setupDrawColorFilterUniforms();
773 void setupDrawSimpleMesh();
774 void setupDrawTexture(GLuint texture);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700775 void setupDrawExternalTexture(GLuint texture);
Romain Guy8f0095c2011-05-02 17:24:22 -0700776 void setupDrawTextureTransform();
777 void setupDrawTextureTransformUniforms(mat4& transform);
Romain Guy41210632012-07-16 17:04:24 -0700778 void setupDrawTextGammaUniforms();
Romain Guy8d0d4782010-12-14 20:13:35 -0800779 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
Romain Guy15bc6432011-12-13 13:11:32 -0800780 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords);
Chet Haase5b0200b2011-04-13 17:58:08 -0700781 void setupDrawVertices(GLvoid* vertices);
Chet Haase99585ad2011-05-02 15:00:16 -0700782 void setupDrawAALine(GLvoid* vertices, GLvoid* distanceCoords, GLvoid* lengthCoords,
Romain Guy7b631422012-04-04 11:38:54 -0700783 float strokeWidth, int& widthSlot, int& lengthSlot);
784 void finishDrawAALine(const int widthSlot, const int lengthSlot);
Romain Guy70ca14e2010-12-13 18:24:33 -0800785 void finishDrawTexture();
Romain Guyf09ef512011-05-27 11:43:46 -0700786 void accountForClear(SkXfermode::Mode mode);
Romain Guy746b7402010-10-26 16:27:31 -0700787
Romain Guy11cb6422012-09-21 00:39:43 -0700788 bool updateLayer(Layer* layer, bool inFrame);
789 void updateLayers();
790
Romain Guy17112ad2012-08-07 11:24:39 -0700791 /**
792 * Renders the specified region as a series of rectangles. This method
793 * is used for debugging only.
794 */
Romain Guy3a3133d2011-02-01 22:59:58 -0800795 void drawRegionRects(const Region& region);
796
Romain Guy8ce00302013-01-15 18:51:42 -0800797 /**
798 * Renders the specified region as a series of rectangles. The region
799 * must be in screen-space coordinates.
800 */
801 void drawRegionRects(const SkRegion& region, int color, SkXfermode::Mode mode,
802 bool dirty = false);
803
804 /**
805 * Draws the current clip region if any. Only when DEBUG_CLIP_REGIONS
806 * is turned on.
807 */
808 void debugClip();
809
Romain Guy7c450aa2012-09-21 19:15:00 -0700810 void debugOverdraw(bool enable, bool clear);
811 void renderOverdraw();
812
Romain Guy746b7402010-10-26 16:27:31 -0700813 /**
814 * Should be invoked every time the glScissor is modified.
815 */
816 inline void dirtyClip() {
817 mDirtyClip = true;
818 }
819
Romain Guybb9524b2010-06-22 18:56:38 -0700820 // Dimensions of the drawing surface
821 int mWidth, mHeight;
822
Romain Guy85bf02f2010-06-22 13:11:24 -0700823 // Matrix used for ortho projection in shaders
Romain Guy260e1022010-07-12 14:41:06 -0700824 mat4 mOrthoMatrix;
Romain Guybb9524b2010-06-22 18:56:38 -0700825
Romain Guyc7d53492010-06-25 13:41:57 -0700826 // Model-view matrix used to position/size objects
827 mat4 mModelView;
828
Romain Guybb9524b2010-06-22 18:56:38 -0700829 // Number of saved states
830 int mSaveCount;
Romain Guyf6a11b82010-06-23 17:47:49 -0700831 // Base state
Romain Guyae5575b2010-07-29 18:48:04 -0700832 sp<Snapshot> mFirstSnapshot;
Romain Guybb9524b2010-06-22 18:56:38 -0700833 // Current state
834 sp<Snapshot> mSnapshot;
Romain Guy2b7028e2012-09-19 17:25:38 -0700835 // State used to define the clipping region
836 sp<Snapshot> mTilingSnapshot;
Romain Guy9d5316e2010-06-24 19:30:36 -0700837
838 // Shaders
Romain Guy06f96e22010-07-30 19:18:16 -0700839 SkiaShader* mShader;
Romain Guy026c5e162010-06-28 17:12:22 -0700840
Romain Guydb1938e2010-08-02 18:50:22 -0700841 // Color filters
842 SkiaColorFilter* mColorFilter;
843
Romain Guy026c5e162010-06-28 17:12:22 -0700844 // Used to draw textured quads
Romain Guyac670c02010-07-27 17:39:27 -0700845 TextureVertex mMeshVertices[4];
Romain Guyce0537b2010-06-29 21:05:21 -0700846
Romain Guy1e45aae2010-08-13 19:39:53 -0700847 // Drop shadow
848 bool mHasShadow;
849 float mShadowRadius;
850 float mShadowDx;
851 float mShadowDy;
852 int mShadowColor;
853
Romain Guy5ff9df62012-01-23 17:09:05 -0800854 // Draw filters
855 bool mHasDrawFilter;
856 int mPaintFilterClearBits;
857 int mPaintFilterSetBits;
858 SkPaint mFilteredPaint;
859
Romain Guy82ba8142010-07-09 13:25:56 -0700860 // Various caches
Romain Guyfb8b7632010-08-23 21:05:08 -0700861 Caches& mCaches;
Romain Guy86942302010-09-12 13:02:16 -0700862
Romain Guy8f3b8e32012-03-27 16:33:45 -0700863 // List of rectangles to clear after saveLayer() is invoked
Romain Guy54be1cd2011-06-13 19:04:27 -0700864 Vector<Rect*> mLayers;
Romain Guy8f3b8e32012-03-27 16:33:45 -0700865 // List of functors to invoke after a frame is drawn
Romain Guyba6be8a2012-04-23 18:22:09 -0700866 SortedVector<Functor*> mFunctors;
Romain Guy11cb6422012-09-21 00:39:43 -0700867 // List of layers to update at the beginning of a frame
868 Vector<Layer*> mLayerUpdates;
Romain Guy54be1cd2011-06-13 19:04:27 -0700869
Romain Guy99bcdc52010-10-13 15:17:00 -0700870 // Indentity matrix
871 const mat4 mIdentity;
872
Romain Guy746b7402010-10-26 16:27:31 -0700873 // Indicates whether the clip must be restored
874 bool mDirtyClip;
875
Romain Guy70ca14e2010-12-13 18:24:33 -0800876 // The following fields are used to setup drawing
877 // Used to describe the shaders to generate
878 ProgramDescription mDescription;
879 // Color description
880 bool mColorSet;
881 float mColorA, mColorR, mColorG, mColorB;
882 // Indicates that the shader should get a color
883 bool mSetShaderColor;
884 // Current texture unit
885 GLuint mTextureUnit;
886 // Track dirty regions, true by default
887 bool mTrackDirtyRegions;
Romain Guy2b7028e2012-09-19 17:25:38 -0700888 // Indicate whether we are drawing an opaque frame
889 bool mOpaqueFrame;
Romain Guy70ca14e2010-12-13 18:24:33 -0800890
Romain Guy87e2f7572012-09-24 11:37:12 -0700891 // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in
892 // Properties.h
893 bool mScissorOptimizationDisabled;
894
Romain Guy54c1a642012-09-27 17:55:46 -0700895 // No-ops start/endTiling when set
896 bool mSuppressTiling;
897
Romain Guyb051e892010-09-28 19:09:36 -0700898 friend class DisplayListRenderer;
899
Romain Guybb9524b2010-06-22 18:56:38 -0700900}; // class OpenGLRenderer
Romain Guye4d01122010-06-16 18:44:05 -0700901
Romain Guy9d5316e2010-06-24 19:30:36 -0700902}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -0700903}; // namespace android
904
Romain Guy5b3b3522010-10-27 18:57:51 -0700905#endif // ANDROID_HWUI_OPENGL_RENDERER_H