blob: 40f0656708f00c3444ae03b1ec5563a443325b71 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Jamie Madillc9d442d2016-01-20 11:17:24 -050011#include "common/BitSetIterator.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050012#include "libANGLE/Context.h"
13#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050014#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050015#include "libANGLE/Framebuffer.h"
16#include "libANGLE/FramebufferAttachment.h"
17#include "libANGLE/Query.h"
18#include "libANGLE/VertexArray.h"
19#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040020
21namespace gl
22{
Geoff Lang76b10c92014-09-05 16:28:14 -040023
Shannon Woods53a94a82014-06-24 15:20:36 -040024State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050025 : mMaxDrawBuffers(0),
26 mMaxCombinedTextureImageUnits(0),
27 mDepthClearValue(0),
28 mStencilClearValue(0),
29 mScissorTest(false),
30 mSampleCoverage(false),
31 mSampleCoverageValue(0),
32 mSampleCoverageInvert(false),
33 mStencilRef(0),
34 mStencilBackRef(0),
35 mLineWidth(0),
36 mGenerateMipmapHint(GL_NONE),
37 mFragmentShaderDerivativeHint(GL_NONE),
38 mNearZ(0),
39 mFarZ(0),
40 mReadFramebuffer(nullptr),
41 mDrawFramebuffer(nullptr),
42 mProgram(nullptr),
43 mVertexArray(nullptr),
44 mActiveSampler(0),
45 mPrimitiveRestart(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040046{
Geoff Lang76b10c92014-09-05 16:28:14 -040047}
48
49State::~State()
50{
51 reset();
52}
53
Geoff Lang70d0f492015-12-10 17:45:46 -050054void State::initialize(const Caps &caps,
55 const Extensions &extensions,
56 GLuint clientVersion,
57 bool debug)
Geoff Lang76b10c92014-09-05 16:28:14 -040058{
Shannon Woods2df6a602014-09-26 16:12:07 -040059 mMaxDrawBuffers = caps.maxDrawBuffers;
60 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040061
Jamie Madillf75ab352015-03-16 10:46:52 -040062 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040063
64 mDepthClearValue = 1.0f;
65 mStencilClearValue = 0;
66
67 mRasterizer.rasterizerDiscard = false;
68 mRasterizer.cullFace = false;
69 mRasterizer.cullMode = GL_BACK;
70 mRasterizer.frontFace = GL_CCW;
71 mRasterizer.polygonOffsetFill = false;
72 mRasterizer.polygonOffsetFactor = 0.0f;
73 mRasterizer.polygonOffsetUnits = 0.0f;
74 mRasterizer.pointDrawMode = false;
75 mRasterizer.multiSample = false;
76 mScissorTest = false;
77 mScissor.x = 0;
78 mScissor.y = 0;
79 mScissor.width = 0;
80 mScissor.height = 0;
81
82 mBlend.blend = false;
83 mBlend.sourceBlendRGB = GL_ONE;
84 mBlend.sourceBlendAlpha = GL_ONE;
85 mBlend.destBlendRGB = GL_ZERO;
86 mBlend.destBlendAlpha = GL_ZERO;
87 mBlend.blendEquationRGB = GL_FUNC_ADD;
88 mBlend.blendEquationAlpha = GL_FUNC_ADD;
89 mBlend.sampleAlphaToCoverage = false;
90 mBlend.dither = true;
91
92 mBlendColor.red = 0;
93 mBlendColor.green = 0;
94 mBlendColor.blue = 0;
95 mBlendColor.alpha = 0;
96
97 mDepthStencil.depthTest = false;
98 mDepthStencil.depthFunc = GL_LESS;
99 mDepthStencil.depthMask = true;
100 mDepthStencil.stencilTest = false;
101 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700102 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
103 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400104 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700105 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
106 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400107 mDepthStencil.stencilFail = GL_KEEP;
108 mDepthStencil.stencilPassDepthFail = GL_KEEP;
109 mDepthStencil.stencilPassDepthPass = GL_KEEP;
110 mDepthStencil.stencilBackFail = GL_KEEP;
111 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
112 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
113
114 mStencilRef = 0;
115 mStencilBackRef = 0;
116
117 mSampleCoverage = false;
118 mSampleCoverageValue = 1.0f;
119 mSampleCoverageInvert = false;
120 mGenerateMipmapHint = GL_DONT_CARE;
121 mFragmentShaderDerivativeHint = GL_DONT_CARE;
122
123 mLineWidth = 1.0f;
124
125 mViewport.x = 0;
126 mViewport.y = 0;
127 mViewport.width = 0;
128 mViewport.height = 0;
129 mNearZ = 0.0f;
130 mFarZ = 1.0f;
131
132 mBlend.colorMaskRed = true;
133 mBlend.colorMaskGreen = true;
134 mBlend.colorMaskBlue = true;
135 mBlend.colorMaskAlpha = true;
136
Geoff Lang76b10c92014-09-05 16:28:14 -0400137 mActiveSampler = 0;
138
Shannon Woods23e05002014-09-22 19:07:27 -0400139 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400140
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400141 mUniformBuffers.resize(caps.maxCombinedUniformBlocks);
142
Geoff Lang76b10c92014-09-05 16:28:14 -0400143 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
144 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
145 if (clientVersion >= 3)
Shannon Woods53a94a82014-06-24 15:20:36 -0400146 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400147 // TODO: These could also be enabled via extension
148 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
149 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400150 }
Ian Ewellbda75592016-04-18 17:25:54 -0400151 if (extensions.eglImageExternal || extensions.eglStreamConsumerExternal)
152 {
153 mSamplerTextures[GL_TEXTURE_EXTERNAL_OES].resize(caps.maxCombinedTextureImageUnits);
154 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400155
Geoff Lang76b10c92014-09-05 16:28:14 -0400156 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400157
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500158 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
159 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
160 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
161 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Geoff Lang2b4ce802016-04-28 13:34:50 -0400162 mActiveQueries[GL_COMMANDS_COMPLETED_CHROMIUM].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400163
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500164 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400165
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500166 mReadFramebuffer = nullptr;
167 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500168
169 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500170
171 mDebug.setOutputEnabled(debug);
172 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Shannon Woods53a94a82014-06-24 15:20:36 -0400173}
174
Geoff Lang76b10c92014-09-05 16:28:14 -0400175void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400176{
Geoff Lang76b10c92014-09-05 16:28:14 -0400177 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400178 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400179 TextureBindingVector &textureVector = bindingVec->second;
180 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400181 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400182 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400183 }
184 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400185 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
186 {
187 mSamplers[samplerIdx].set(NULL);
188 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400189
Shannon Woods53a94a82014-06-24 15:20:36 -0400190 mArrayBuffer.set(NULL);
191 mRenderbuffer.set(NULL);
192
Geoff Lang7dd2e102014-11-10 15:19:26 -0500193 if (mProgram)
194 {
195 mProgram->release();
196 }
197 mProgram = NULL;
198
Shannon Woods53a94a82014-06-24 15:20:36 -0400199 mTransformFeedback.set(NULL);
200
201 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
202 {
203 i->second.set(NULL);
204 }
205
206 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400207 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400208 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400209 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400210 }
211
Shannon Woods53a94a82014-06-24 15:20:36 -0400212 mCopyReadBuffer.set(NULL);
213 mCopyWriteBuffer.set(NULL);
214
215 mPack.pixelBuffer.set(NULL);
216 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500217
218 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400219
220 // TODO(jmadill): Is this necessary?
221 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400222}
223
224const RasterizerState &State::getRasterizerState() const
225{
226 return mRasterizer;
227}
228
229const BlendState &State::getBlendState() const
230{
231 return mBlend;
232}
233
234const DepthStencilState &State::getDepthStencilState() const
235{
236 return mDepthStencil;
237}
238
Jamie Madillf75ab352015-03-16 10:46:52 -0400239void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400240{
241 mColorClearValue.red = red;
242 mColorClearValue.green = green;
243 mColorClearValue.blue = blue;
244 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400245 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400246}
247
Jamie Madillf75ab352015-03-16 10:46:52 -0400248void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400249{
250 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400251 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400252}
253
Jamie Madillf75ab352015-03-16 10:46:52 -0400254void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400255{
256 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400257 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400258}
259
Shannon Woods53a94a82014-06-24 15:20:36 -0400260void State::setColorMask(bool red, bool green, bool blue, bool alpha)
261{
262 mBlend.colorMaskRed = red;
263 mBlend.colorMaskGreen = green;
264 mBlend.colorMaskBlue = blue;
265 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400266 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400267}
268
269void State::setDepthMask(bool mask)
270{
271 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400272 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400273}
274
275bool State::isRasterizerDiscardEnabled() const
276{
277 return mRasterizer.rasterizerDiscard;
278}
279
280void State::setRasterizerDiscard(bool enabled)
281{
282 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400283 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400284}
285
286bool State::isCullFaceEnabled() const
287{
288 return mRasterizer.cullFace;
289}
290
291void State::setCullFace(bool enabled)
292{
293 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400294 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400295}
296
297void State::setCullMode(GLenum mode)
298{
299 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400300 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400301}
302
303void State::setFrontFace(GLenum front)
304{
305 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400306 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400307}
308
309bool State::isDepthTestEnabled() const
310{
311 return mDepthStencil.depthTest;
312}
313
314void State::setDepthTest(bool enabled)
315{
316 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400317 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400318}
319
320void State::setDepthFunc(GLenum depthFunc)
321{
322 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400323 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400324}
325
326void State::setDepthRange(float zNear, float zFar)
327{
328 mNearZ = zNear;
329 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400330 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400331}
332
Geoff Langd42f5b82015-04-16 14:03:29 -0400333float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400334{
Geoff Langd42f5b82015-04-16 14:03:29 -0400335 return mNearZ;
336}
337
338float State::getFarPlane() const
339{
340 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400341}
342
343bool State::isBlendEnabled() const
344{
345 return mBlend.blend;
346}
347
348void State::setBlend(bool enabled)
349{
350 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400351 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400352}
353
354void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
355{
356 mBlend.sourceBlendRGB = sourceRGB;
357 mBlend.destBlendRGB = destRGB;
358 mBlend.sourceBlendAlpha = sourceAlpha;
359 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400360 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400361}
362
363void State::setBlendColor(float red, float green, float blue, float alpha)
364{
365 mBlendColor.red = red;
366 mBlendColor.green = green;
367 mBlendColor.blue = blue;
368 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400369 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400370}
371
372void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
373{
374 mBlend.blendEquationRGB = rgbEquation;
375 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400376 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400377}
378
379const ColorF &State::getBlendColor() const
380{
381 return mBlendColor;
382}
383
384bool State::isStencilTestEnabled() const
385{
386 return mDepthStencil.stencilTest;
387}
388
389void State::setStencilTest(bool enabled)
390{
391 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400392 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400393}
394
395void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
396{
397 mDepthStencil.stencilFunc = stencilFunc;
398 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
399 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400400 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400401}
402
403void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
404{
405 mDepthStencil.stencilBackFunc = stencilBackFunc;
406 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
407 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400408 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400409}
410
411void State::setStencilWritemask(GLuint stencilWritemask)
412{
413 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400414 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400415}
416
417void State::setStencilBackWritemask(GLuint stencilBackWritemask)
418{
419 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400420 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400421}
422
423void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
424{
425 mDepthStencil.stencilFail = stencilFail;
426 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
427 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400428 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400429}
430
431void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
432{
433 mDepthStencil.stencilBackFail = stencilBackFail;
434 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
435 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400436 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400437}
438
439GLint State::getStencilRef() const
440{
441 return mStencilRef;
442}
443
444GLint State::getStencilBackRef() const
445{
446 return mStencilBackRef;
447}
448
449bool State::isPolygonOffsetFillEnabled() const
450{
451 return mRasterizer.polygonOffsetFill;
452}
453
454void State::setPolygonOffsetFill(bool enabled)
455{
Jamie Madill1b94d432015-08-07 13:23:23 -0400456 mRasterizer.polygonOffsetFill = enabled;
457 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400458}
459
460void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
461{
462 // An application can pass NaN values here, so handle this gracefully
463 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
464 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400465 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400466}
467
468bool State::isSampleAlphaToCoverageEnabled() const
469{
470 return mBlend.sampleAlphaToCoverage;
471}
472
473void State::setSampleAlphaToCoverage(bool enabled)
474{
475 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400476 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400477}
478
479bool State::isSampleCoverageEnabled() const
480{
481 return mSampleCoverage;
482}
483
484void State::setSampleCoverage(bool enabled)
485{
486 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400487 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400488}
489
490void State::setSampleCoverageParams(GLclampf value, bool invert)
491{
492 mSampleCoverageValue = value;
493 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400494 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400495}
496
Geoff Lang0fbb6002015-04-16 11:11:53 -0400497GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400498{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400499 return mSampleCoverageValue;
500}
Shannon Woods53a94a82014-06-24 15:20:36 -0400501
Geoff Lang0fbb6002015-04-16 11:11:53 -0400502bool State::getSampleCoverageInvert() const
503{
504 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400505}
506
507bool State::isScissorTestEnabled() const
508{
509 return mScissorTest;
510}
511
512void State::setScissorTest(bool enabled)
513{
514 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400515 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400516}
517
518void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
519{
520 mScissor.x = x;
521 mScissor.y = y;
522 mScissor.width = width;
523 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400524 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400525}
526
527const Rectangle &State::getScissor() const
528{
529 return mScissor;
530}
531
532bool State::isDitherEnabled() const
533{
534 return mBlend.dither;
535}
536
537void State::setDither(bool enabled)
538{
539 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400540 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400541}
542
Jamie Madillb4b53c52015-02-03 15:22:48 -0500543bool State::isPrimitiveRestartEnabled() const
544{
545 return mPrimitiveRestart;
546}
547
548void State::setPrimitiveRestart(bool enabled)
549{
550 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400551 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500552}
553
Shannon Woods53a94a82014-06-24 15:20:36 -0400554void State::setEnableFeature(GLenum feature, bool enabled)
555{
556 switch (feature)
557 {
558 case GL_CULL_FACE: setCullFace(enabled); break;
559 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
560 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
561 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
562 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
563 case GL_STENCIL_TEST: setStencilTest(enabled); break;
564 case GL_DEPTH_TEST: setDepthTest(enabled); break;
565 case GL_BLEND: setBlend(enabled); break;
566 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500567 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400568 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500569 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
570 mDebug.setOutputSynchronous(enabled);
571 break;
572 case GL_DEBUG_OUTPUT:
573 mDebug.setOutputEnabled(enabled);
574 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400575 default: UNREACHABLE();
576 }
577}
578
579bool State::getEnableFeature(GLenum feature)
580{
581 switch (feature)
582 {
583 case GL_CULL_FACE: return isCullFaceEnabled();
584 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
585 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
586 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
587 case GL_SCISSOR_TEST: return isScissorTestEnabled();
588 case GL_STENCIL_TEST: return isStencilTestEnabled();
589 case GL_DEPTH_TEST: return isDepthTestEnabled();
590 case GL_BLEND: return isBlendEnabled();
591 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500592 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400593 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500594 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
595 return mDebug.isOutputSynchronous();
596 case GL_DEBUG_OUTPUT:
597 return mDebug.isOutputEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400598 default: UNREACHABLE(); return false;
599 }
600}
601
602void State::setLineWidth(GLfloat width)
603{
604 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400605 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400606}
607
Geoff Lang4b3f4162015-04-16 13:22:05 -0400608float State::getLineWidth() const
609{
610 return mLineWidth;
611}
612
Shannon Woods53a94a82014-06-24 15:20:36 -0400613void State::setGenerateMipmapHint(GLenum hint)
614{
615 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400616 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400617}
618
619void State::setFragmentShaderDerivativeHint(GLenum hint)
620{
621 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400622 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400623 // TODO: Propagate the hint to shader translator so we can write
624 // ddx, ddx_coarse, or ddx_fine depending on the hint.
625 // Ignore for now. It is valid for implementations to ignore hint.
626}
627
628void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
629{
630 mViewport.x = x;
631 mViewport.y = y;
632 mViewport.width = width;
633 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400634 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400635}
636
637const Rectangle &State::getViewport() const
638{
639 return mViewport;
640}
641
642void State::setActiveSampler(unsigned int active)
643{
644 mActiveSampler = active;
645}
646
647unsigned int State::getActiveSampler() const
648{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700649 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400650}
651
Geoff Lang76b10c92014-09-05 16:28:14 -0400652void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400653{
Geoff Lang76b10c92014-09-05 16:28:14 -0400654 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400655}
656
Jamie Madillc29968b2016-01-20 11:17:23 -0500657Texture *State::getTargetTexture(GLenum target) const
658{
659 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
660}
661
Geoff Lang76b10c92014-09-05 16:28:14 -0400662Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400663{
Jamie Madill5864ac22015-01-12 14:43:07 -0500664 const auto it = mSamplerTextures.find(type);
665 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400666 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500667 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400668}
669
Geoff Lang76b10c92014-09-05 16:28:14 -0400670GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400671{
Jamie Madill5864ac22015-01-12 14:43:07 -0500672 const auto it = mSamplerTextures.find(type);
673 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400674 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500675 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400676}
677
Jamie Madille6382c32014-11-07 15:05:26 -0500678void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400679{
680 // Textures have a detach method on State rather than a simple
681 // removeBinding, because the zero/null texture objects are managed
682 // separately, and don't have to go through the Context's maps or
683 // the ResourceManager.
684
685 // [OpenGL ES 2.0.24] section 3.8 page 84:
686 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
687 // rebound to texture object zero
688
Corentin Walleza2257da2016-04-19 16:43:12 -0400689 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400690 {
Corentin Walleza2257da2016-04-19 16:43:12 -0400691 GLenum textureType = bindingVec.first;
692 TextureBindingVector &textureVector = bindingVec.second;
Geoff Lang76b10c92014-09-05 16:28:14 -0400693 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400694 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400695 BindingPointer<Texture> &binding = textureVector[textureIdx];
696 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400697 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500698 auto it = zeroTextures.find(textureType);
699 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500700 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500701 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400702 }
703 }
704 }
705
706 // [OpenGL ES 2.0.24] section 4.4 page 112:
707 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
708 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
709 // image was attached in the currently bound framebuffer.
710
711 if (mReadFramebuffer)
712 {
713 mReadFramebuffer->detachTexture(texture);
714 }
715
716 if (mDrawFramebuffer)
717 {
718 mDrawFramebuffer->detachTexture(texture);
719 }
720}
721
Jamie Madille6382c32014-11-07 15:05:26 -0500722void State::initializeZeroTextures(const TextureMap &zeroTextures)
723{
724 for (const auto &zeroTexture : zeroTextures)
725 {
726 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
727
728 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
729 {
730 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
731 }
732 }
733}
734
Shannon Woods53a94a82014-06-24 15:20:36 -0400735void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
736{
737 mSamplers[textureUnit].set(sampler);
738}
739
740GLuint State::getSamplerId(GLuint textureUnit) const
741{
Geoff Lang76b10c92014-09-05 16:28:14 -0400742 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400743 return mSamplers[textureUnit].id();
744}
745
746Sampler *State::getSampler(GLuint textureUnit) const
747{
748 return mSamplers[textureUnit].get();
749}
750
751void State::detachSampler(GLuint sampler)
752{
753 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
754 // If a sampler object that is currently bound to one or more texture units is
755 // deleted, it is as though BindSampler is called once for each texture unit to
756 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400757 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400758 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400759 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
760 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400761 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400762 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400763 }
764 }
765}
766
767void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
768{
769 mRenderbuffer.set(renderbuffer);
770}
771
772GLuint State::getRenderbufferId() const
773{
774 return mRenderbuffer.id();
775}
776
777Renderbuffer *State::getCurrentRenderbuffer()
778{
779 return mRenderbuffer.get();
780}
781
782void State::detachRenderbuffer(GLuint renderbuffer)
783{
784 // [OpenGL ES 2.0.24] section 4.4 page 109:
785 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
786 // had been executed with the target RENDERBUFFER and name of zero.
787
788 if (mRenderbuffer.id() == renderbuffer)
789 {
790 mRenderbuffer.set(NULL);
791 }
792
793 // [OpenGL ES 2.0.24] section 4.4 page 111:
794 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
795 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
796 // point to which this image was attached in the currently bound framebuffer.
797
798 Framebuffer *readFramebuffer = mReadFramebuffer;
799 Framebuffer *drawFramebuffer = mDrawFramebuffer;
800
801 if (readFramebuffer)
802 {
803 readFramebuffer->detachRenderbuffer(renderbuffer);
804 }
805
806 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
807 {
808 drawFramebuffer->detachRenderbuffer(renderbuffer);
809 }
810
811}
812
813void State::setReadFramebufferBinding(Framebuffer *framebuffer)
814{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500815 if (mReadFramebuffer == framebuffer)
816 return;
817
Shannon Woods53a94a82014-06-24 15:20:36 -0400818 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500819 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
820
821 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
822 {
823 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
824 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400825}
826
827void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
828{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500829 if (mDrawFramebuffer == framebuffer)
830 return;
831
Shannon Woods53a94a82014-06-24 15:20:36 -0400832 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500833 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
834
835 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
836 {
837 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
838 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400839}
840
841Framebuffer *State::getTargetFramebuffer(GLenum target) const
842{
843 switch (target)
844 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500845 case GL_READ_FRAMEBUFFER_ANGLE:
846 return mReadFramebuffer;
847 case GL_DRAW_FRAMEBUFFER_ANGLE:
848 case GL_FRAMEBUFFER:
849 return mDrawFramebuffer;
850 default:
851 UNREACHABLE();
852 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400853 }
854}
855
856Framebuffer *State::getReadFramebuffer()
857{
858 return mReadFramebuffer;
859}
860
861Framebuffer *State::getDrawFramebuffer()
862{
863 return mDrawFramebuffer;
864}
865
866const Framebuffer *State::getReadFramebuffer() const
867{
868 return mReadFramebuffer;
869}
870
871const Framebuffer *State::getDrawFramebuffer() const
872{
873 return mDrawFramebuffer;
874}
875
876bool State::removeReadFramebufferBinding(GLuint framebuffer)
877{
Jamie Madill77a72f62015-04-14 11:18:32 -0400878 if (mReadFramebuffer != nullptr &&
879 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400880 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500881 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400882 return true;
883 }
884
885 return false;
886}
887
888bool State::removeDrawFramebufferBinding(GLuint framebuffer)
889{
Jamie Madill77a72f62015-04-14 11:18:32 -0400890 if (mReadFramebuffer != nullptr &&
891 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400892 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500893 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400894 return true;
895 }
896
897 return false;
898}
899
900void State::setVertexArrayBinding(VertexArray *vertexArray)
901{
902 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000903 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500904
905 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
906 {
907 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
908 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400909}
910
911GLuint State::getVertexArrayId() const
912{
913 ASSERT(mVertexArray != NULL);
914 return mVertexArray->id();
915}
916
917VertexArray *State::getVertexArray() const
918{
919 ASSERT(mVertexArray != NULL);
920 return mVertexArray;
921}
922
923bool State::removeVertexArrayBinding(GLuint vertexArray)
924{
925 if (mVertexArray->id() == vertexArray)
926 {
927 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000928 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500929 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -0400930 return true;
931 }
932
933 return false;
934}
935
Geoff Lang7dd2e102014-11-10 15:19:26 -0500936void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400937{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500938 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400939 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500940 if (mProgram)
941 {
942 mProgram->release();
943 }
944
945 mProgram = newProgram;
946
947 if (mProgram)
948 {
949 newProgram->addRef();
950 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400951 }
952}
953
Geoff Lang7dd2e102014-11-10 15:19:26 -0500954Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400955{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500956 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -0400957}
958
959void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
960{
961 mTransformFeedback.set(transformFeedback);
962}
963
964TransformFeedback *State::getCurrentTransformFeedback() const
965{
966 return mTransformFeedback.get();
967}
968
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000969bool State::isTransformFeedbackActiveUnpaused() const
970{
971 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -0400972 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000973}
974
Corentin Walleza2257da2016-04-19 16:43:12 -0400975bool State::removeTransformFeedbackBinding(GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -0400976{
977 if (mTransformFeedback.id() == transformFeedback)
978 {
Corentin Walleza2257da2016-04-19 16:43:12 -0400979 mTransformFeedback.set(nullptr);
980 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400981 }
Corentin Walleza2257da2016-04-19 16:43:12 -0400982
983 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -0400984}
985
Corentin Walleze71ea192016-04-19 13:16:37 -0400986bool State::isQueryActive(GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400987{
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500988 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -0400989 {
Corentin Walleze71ea192016-04-19 13:16:37 -0400990 Query *query = iter.second.get();
991 if (query != nullptr && query->getType() == type)
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500992 {
993 return true;
994 }
995 }
996
997 return false;
998}
999
1000bool State::isQueryActive(Query *query) const
1001{
1002 for (auto &iter : mActiveQueries)
1003 {
1004 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001005 {
1006 return true;
1007 }
1008 }
1009
1010 return false;
1011}
1012
1013void State::setActiveQuery(GLenum target, Query *query)
1014{
1015 mActiveQueries[target].set(query);
1016}
1017
1018GLuint State::getActiveQueryId(GLenum target) const
1019{
1020 const Query *query = getActiveQuery(target);
1021 return (query ? query->id() : 0u);
1022}
1023
1024Query *State::getActiveQuery(GLenum target) const
1025{
Jamie Madill5864ac22015-01-12 14:43:07 -05001026 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001027
Jamie Madill5864ac22015-01-12 14:43:07 -05001028 // All query types should already exist in the activeQueries map
1029 ASSERT(it != mActiveQueries.end());
1030
1031 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001032}
1033
1034void State::setArrayBufferBinding(Buffer *buffer)
1035{
1036 mArrayBuffer.set(buffer);
1037}
1038
1039GLuint State::getArrayBufferId() const
1040{
1041 return mArrayBuffer.id();
1042}
1043
Shannon Woods53a94a82014-06-24 15:20:36 -04001044void State::setGenericUniformBufferBinding(Buffer *buffer)
1045{
1046 mGenericUniformBuffer.set(buffer);
1047}
1048
1049void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1050{
1051 mUniformBuffers[index].set(buffer, offset, size);
1052}
1053
Geoff Lang5d124a62015-09-15 13:03:27 -04001054const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001055{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001056 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001057 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001058}
1059
Shannon Woods53a94a82014-06-24 15:20:36 -04001060void State::setCopyReadBufferBinding(Buffer *buffer)
1061{
1062 mCopyReadBuffer.set(buffer);
1063}
1064
1065void State::setCopyWriteBufferBinding(Buffer *buffer)
1066{
1067 mCopyWriteBuffer.set(buffer);
1068}
1069
1070void State::setPixelPackBufferBinding(Buffer *buffer)
1071{
1072 mPack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001073 mDirtyBits.set(DIRTY_BIT_PACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001074}
1075
1076void State::setPixelUnpackBufferBinding(Buffer *buffer)
1077{
1078 mUnpack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001079 mDirtyBits.set(DIRTY_BIT_UNPACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001080}
1081
1082Buffer *State::getTargetBuffer(GLenum target) const
1083{
1084 switch (target)
1085 {
1086 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1087 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1088 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001089 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001090 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1091 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001092 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001093 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1094 default: UNREACHABLE(); return NULL;
1095 }
1096}
1097
Yuly Novikov5807a532015-12-03 13:01:22 -05001098void State::detachBuffer(GLuint bufferName)
1099{
1100 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1101 &mCopyWriteBuffer, &mPack.pixelBuffer,
1102 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1103 for (auto buffer : buffers)
1104 {
1105 if (buffer->id() == bufferName)
1106 {
1107 buffer->set(nullptr);
1108 }
1109 }
1110
1111 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1112 if (curTransformFeedback)
1113 {
1114 curTransformFeedback->detachBuffer(bufferName);
1115 }
1116
1117 getVertexArray()->detachBuffer(bufferName);
1118}
1119
Shannon Woods53a94a82014-06-24 15:20:36 -04001120void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1121{
1122 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001123 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001124}
1125
1126void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1127{
Shannon Woods23e05002014-09-22 19:07:27 -04001128 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001129 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001130 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001131}
1132
1133void State::setVertexAttribu(GLuint index, const GLuint values[4])
1134{
Shannon Woods23e05002014-09-22 19:07:27 -04001135 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001136 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001137 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001138}
1139
1140void State::setVertexAttribi(GLuint index, const GLint values[4])
1141{
Shannon Woods23e05002014-09-22 19:07:27 -04001142 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001143 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001144 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001145}
1146
Jamie Madill0b9e9032015-08-17 11:51:52 +00001147void State::setVertexAttribState(unsigned int attribNum,
1148 Buffer *boundBuffer,
1149 GLint size,
1150 GLenum type,
1151 bool normalized,
1152 bool pureInteger,
1153 GLsizei stride,
1154 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001155{
1156 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001157 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001158}
1159
1160void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1161{
1162 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001163 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001164}
1165
Shannon Woods53a94a82014-06-24 15:20:36 -04001166const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1167{
Shannon Woods23e05002014-09-22 19:07:27 -04001168 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001169 return mVertexAttribCurrentValues[attribNum];
1170}
1171
Shannon Woods53a94a82014-06-24 15:20:36 -04001172const void *State::getVertexAttribPointer(unsigned int attribNum) const
1173{
1174 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1175}
1176
1177void State::setPackAlignment(GLint alignment)
1178{
1179 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001180 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001181}
1182
1183GLint State::getPackAlignment() const
1184{
1185 return mPack.alignment;
1186}
1187
1188void State::setPackReverseRowOrder(bool reverseRowOrder)
1189{
1190 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001191 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001192}
1193
1194bool State::getPackReverseRowOrder() const
1195{
1196 return mPack.reverseRowOrder;
1197}
1198
Minmin Gongadff67b2015-10-14 10:34:45 -04001199void State::setPackRowLength(GLint rowLength)
1200{
1201 mPack.rowLength = rowLength;
1202 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1203}
1204
1205GLint State::getPackRowLength() const
1206{
1207 return mPack.rowLength;
1208}
1209
1210void State::setPackSkipRows(GLint skipRows)
1211{
1212 mPack.skipRows = skipRows;
1213 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1214}
1215
1216GLint State::getPackSkipRows() const
1217{
1218 return mPack.skipRows;
1219}
1220
1221void State::setPackSkipPixels(GLint skipPixels)
1222{
1223 mPack.skipPixels = skipPixels;
1224 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1225}
1226
1227GLint State::getPackSkipPixels() const
1228{
1229 return mPack.skipPixels;
1230}
1231
Shannon Woods53a94a82014-06-24 15:20:36 -04001232const PixelPackState &State::getPackState() const
1233{
1234 return mPack;
1235}
1236
Jamie Madill87de3622015-03-16 10:41:44 -04001237PixelPackState &State::getPackState()
1238{
1239 return mPack;
1240}
1241
Shannon Woods53a94a82014-06-24 15:20:36 -04001242void State::setUnpackAlignment(GLint alignment)
1243{
1244 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001245 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001246}
1247
1248GLint State::getUnpackAlignment() const
1249{
1250 return mUnpack.alignment;
1251}
1252
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001253void State::setUnpackRowLength(GLint rowLength)
1254{
1255 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001256 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001257}
1258
1259GLint State::getUnpackRowLength() const
1260{
1261 return mUnpack.rowLength;
1262}
1263
Minmin Gongadff67b2015-10-14 10:34:45 -04001264void State::setUnpackImageHeight(GLint imageHeight)
1265{
1266 mUnpack.imageHeight = imageHeight;
1267 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1268}
1269
1270GLint State::getUnpackImageHeight() const
1271{
1272 return mUnpack.imageHeight;
1273}
1274
1275void State::setUnpackSkipImages(GLint skipImages)
1276{
1277 mUnpack.skipImages = skipImages;
1278 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1279}
1280
1281GLint State::getUnpackSkipImages() const
1282{
1283 return mUnpack.skipImages;
1284}
1285
1286void State::setUnpackSkipRows(GLint skipRows)
1287{
1288 mUnpack.skipRows = skipRows;
1289 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1290}
1291
1292GLint State::getUnpackSkipRows() const
1293{
1294 return mUnpack.skipRows;
1295}
1296
1297void State::setUnpackSkipPixels(GLint skipPixels)
1298{
1299 mUnpack.skipPixels = skipPixels;
1300 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1301}
1302
1303GLint State::getUnpackSkipPixels() const
1304{
1305 return mUnpack.skipPixels;
1306}
1307
Shannon Woods53a94a82014-06-24 15:20:36 -04001308const PixelUnpackState &State::getUnpackState() const
1309{
1310 return mUnpack;
1311}
1312
Jamie Madill67102f02015-03-16 10:41:42 -04001313PixelUnpackState &State::getUnpackState()
1314{
1315 return mUnpack;
1316}
1317
Geoff Lang70d0f492015-12-10 17:45:46 -05001318const Debug &State::getDebug() const
1319{
1320 return mDebug;
1321}
1322
1323Debug &State::getDebug()
1324{
1325 return mDebug;
1326}
1327
Shannon Woods53a94a82014-06-24 15:20:36 -04001328void State::getBooleanv(GLenum pname, GLboolean *params)
1329{
1330 switch (pname)
1331 {
1332 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1333 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1334 case GL_COLOR_WRITEMASK:
1335 params[0] = mBlend.colorMaskRed;
1336 params[1] = mBlend.colorMaskGreen;
1337 params[2] = mBlend.colorMaskBlue;
1338 params[3] = mBlend.colorMaskAlpha;
1339 break;
1340 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1341 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1342 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1343 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1344 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1345 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1346 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1347 case GL_BLEND: *params = mBlend.blend; break;
1348 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001349 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1350 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001351 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1352 *params = mPrimitiveRestart;
1353 break;
Geoff Langab831f02015-12-01 09:39:10 -05001354 case GL_RASTERIZER_DISCARD:
1355 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1356 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001357 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1358 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1359 break;
1360 case GL_DEBUG_OUTPUT:
1361 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1362 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001363 default:
1364 UNREACHABLE();
1365 break;
1366 }
1367}
1368
1369void State::getFloatv(GLenum pname, GLfloat *params)
1370{
1371 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1372 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1373 // GetIntegerv as its native query function. As it would require conversion in any
1374 // case, this should make no difference to the calling application.
1375 switch (pname)
1376 {
1377 case GL_LINE_WIDTH: *params = mLineWidth; break;
1378 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1379 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1380 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1381 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1382 case GL_DEPTH_RANGE:
1383 params[0] = mNearZ;
1384 params[1] = mFarZ;
1385 break;
1386 case GL_COLOR_CLEAR_VALUE:
1387 params[0] = mColorClearValue.red;
1388 params[1] = mColorClearValue.green;
1389 params[2] = mColorClearValue.blue;
1390 params[3] = mColorClearValue.alpha;
1391 break;
1392 case GL_BLEND_COLOR:
1393 params[0] = mBlendColor.red;
1394 params[1] = mBlendColor.green;
1395 params[2] = mBlendColor.blue;
1396 params[3] = mBlendColor.alpha;
1397 break;
1398 default:
1399 UNREACHABLE();
1400 break;
1401 }
1402}
1403
Jamie Madill9082b982016-04-27 15:21:51 -04001404void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001405{
1406 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1407 {
1408 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001409 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001410 Framebuffer *framebuffer = mDrawFramebuffer;
1411 *params = framebuffer->getDrawBufferState(colorAttachment);
1412 return;
1413 }
1414
1415 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1416 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1417 // GetIntegerv as its native query function. As it would require conversion in any
1418 // case, this should make no difference to the calling application. You may find it in
1419 // State::getFloatv.
1420 switch (pname)
1421 {
1422 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001423 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001424 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1425 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1426 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1427 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1428 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001429 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001430 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1431 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001432 case GL_PACK_ROW_LENGTH:
1433 *params = mPack.rowLength;
1434 break;
1435 case GL_PACK_SKIP_ROWS:
1436 *params = mPack.skipRows;
1437 break;
1438 case GL_PACK_SKIP_PIXELS:
1439 *params = mPack.skipPixels;
1440 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001441 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001442 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001443 case GL_UNPACK_IMAGE_HEIGHT:
1444 *params = mUnpack.imageHeight;
1445 break;
1446 case GL_UNPACK_SKIP_IMAGES:
1447 *params = mUnpack.skipImages;
1448 break;
1449 case GL_UNPACK_SKIP_ROWS:
1450 *params = mUnpack.skipRows;
1451 break;
1452 case GL_UNPACK_SKIP_PIXELS:
1453 *params = mUnpack.skipPixels;
1454 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001455 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1456 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001457 case GL_ACTIVE_TEXTURE:
1458 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1459 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001460 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1461 case GL_STENCIL_REF: *params = mStencilRef; break;
1462 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1463 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1464 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1465 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1466 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1467 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1468 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1469 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1470 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1471 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1472 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1473 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1474 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1475 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1476 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1477 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1478 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1479 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1480 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1481 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001482 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1483 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001484 case GL_SAMPLE_BUFFERS:
1485 case GL_SAMPLES:
1486 {
1487 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001488 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001489 {
1490 switch (pname)
1491 {
1492 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001493 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001494 {
1495 *params = 1;
1496 }
1497 else
1498 {
1499 *params = 0;
1500 }
1501 break;
1502 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001503 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001504 break;
1505 }
1506 }
1507 else
1508 {
1509 *params = 0;
1510 }
1511 }
1512 break;
1513 case GL_VIEWPORT:
1514 params[0] = mViewport.x;
1515 params[1] = mViewport.y;
1516 params[2] = mViewport.width;
1517 params[3] = mViewport.height;
1518 break;
1519 case GL_SCISSOR_BOX:
1520 params[0] = mScissor.x;
1521 params[1] = mScissor.y;
1522 params[2] = mScissor.width;
1523 params[3] = mScissor.height;
1524 break;
1525 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1526 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1527 case GL_RED_BITS:
1528 case GL_GREEN_BITS:
1529 case GL_BLUE_BITS:
1530 case GL_ALPHA_BITS:
1531 {
1532 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001533 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001534
1535 if (colorbuffer)
1536 {
1537 switch (pname)
1538 {
1539 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1540 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1541 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1542 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1543 }
1544 }
1545 else
1546 {
1547 *params = 0;
1548 }
1549 }
1550 break;
1551 case GL_DEPTH_BITS:
1552 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001553 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1554 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001555
1556 if (depthbuffer)
1557 {
1558 *params = depthbuffer->getDepthSize();
1559 }
1560 else
1561 {
1562 *params = 0;
1563 }
1564 }
1565 break;
1566 case GL_STENCIL_BITS:
1567 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001568 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1569 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001570
1571 if (stencilbuffer)
1572 {
1573 *params = stencilbuffer->getStencilSize();
1574 }
1575 else
1576 {
1577 *params = 0;
1578 }
1579 }
1580 break;
1581 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001582 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001583 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001584 break;
1585 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001586 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001587 *params =
1588 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001589 break;
1590 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001591 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001592 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001593 break;
1594 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001595 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001596 *params =
1597 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001598 break;
1599 case GL_UNIFORM_BUFFER_BINDING:
1600 *params = mGenericUniformBuffer.id();
1601 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001602 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001603 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001604 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001605 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001606 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001607 break;
1608 case GL_COPY_READ_BUFFER_BINDING:
1609 *params = mCopyReadBuffer.id();
1610 break;
1611 case GL_COPY_WRITE_BUFFER_BINDING:
1612 *params = mCopyWriteBuffer.id();
1613 break;
1614 case GL_PIXEL_PACK_BUFFER_BINDING:
1615 *params = mPack.pixelBuffer.id();
1616 break;
1617 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1618 *params = mUnpack.pixelBuffer.id();
1619 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001620 case GL_READ_BUFFER:
1621 *params = mReadFramebuffer->getReadBufferState();
1622 break;
1623 case GL_SAMPLER_BINDING:
1624 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1625 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1626 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001627 case GL_DEBUG_LOGGED_MESSAGES:
1628 *params = static_cast<GLint>(mDebug.getMessageCount());
1629 break;
1630 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1631 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1632 break;
1633 case GL_DEBUG_GROUP_STACK_DEPTH:
1634 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1635 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001636 default:
1637 UNREACHABLE();
1638 break;
1639 }
1640}
1641
Geoff Lang70d0f492015-12-10 17:45:46 -05001642void State::getPointerv(GLenum pname, void **params) const
1643{
1644 switch (pname)
1645 {
1646 case GL_DEBUG_CALLBACK_FUNCTION:
1647 *params = reinterpret_cast<void *>(mDebug.getCallback());
1648 break;
1649 case GL_DEBUG_CALLBACK_USER_PARAM:
1650 *params = const_cast<void *>(mDebug.getUserParam());
1651 break;
1652 default:
1653 UNREACHABLE();
1654 break;
1655 }
1656}
1657
Shannon Woods53a94a82014-06-24 15:20:36 -04001658bool State::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1659{
1660 switch (target)
1661 {
1662 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001663 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001664 {
Geoff Lang045536b2015-03-27 15:17:18 -04001665 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001666 }
1667 break;
1668 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001669 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001670 {
1671 *data = mUniformBuffers[index].id();
1672 }
1673 break;
1674 default:
1675 return false;
1676 }
1677
1678 return true;
1679}
1680
1681bool State::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1682{
1683 switch (target)
1684 {
1685 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001686 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001687 {
Geoff Lang045536b2015-03-27 15:17:18 -04001688 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001689 }
1690 break;
1691 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001692 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001693 {
Geoff Lang045536b2015-03-27 15:17:18 -04001694 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001695 }
1696 break;
1697 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001698 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001699 {
1700 *data = mUniformBuffers[index].getOffset();
1701 }
1702 break;
1703 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001704 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001705 {
1706 *data = mUniformBuffers[index].getSize();
1707 }
1708 break;
1709 default:
1710 return false;
1711 }
1712
1713 return true;
1714}
1715
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001716bool State::hasMappedBuffer(GLenum target) const
1717{
1718 if (target == GL_ARRAY_BUFFER)
1719 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001720 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001721 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001722 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001723 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001724 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001725 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001726 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1727 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1728 {
1729 return true;
1730 }
1731 }
1732
1733 return false;
1734 }
1735 else
1736 {
1737 Buffer *buffer = getTargetBuffer(target);
1738 return (buffer && buffer->isMapped());
1739 }
1740}
1741
Jamie Madillc9d442d2016-01-20 11:17:24 -05001742void State::syncDirtyObjects()
1743{
1744 if (!mDirtyObjects.any())
1745 return;
1746
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001747 syncDirtyObjects(mDirtyObjects);
1748}
1749
1750void State::syncDirtyObjects(const DirtyObjects &bitset)
1751{
1752 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001753 {
1754 switch (dirtyObject)
1755 {
1756 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001757 ASSERT(mReadFramebuffer);
1758 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001759 break;
1760 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001761 ASSERT(mDrawFramebuffer);
1762 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001763 break;
1764 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001765 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001766 mVertexArray->syncImplState();
1767 break;
1768 case DIRTY_OBJECT_PROGRAM:
1769 // TODO(jmadill): implement this
1770 break;
1771 default:
1772 UNREACHABLE();
1773 break;
1774 }
1775 }
1776
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001777 mDirtyObjects &= ~bitset;
1778}
1779
1780void State::syncDirtyObject(GLenum target)
1781{
1782 DirtyObjects localSet;
1783
1784 switch (target)
1785 {
1786 case GL_READ_FRAMEBUFFER:
1787 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1788 break;
1789 case GL_DRAW_FRAMEBUFFER:
1790 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1791 break;
1792 case GL_FRAMEBUFFER:
1793 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1794 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1795 break;
1796 case GL_VERTEX_ARRAY:
1797 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
1798 break;
1799 case GL_PROGRAM:
1800 localSet.set(DIRTY_OBJECT_PROGRAM);
1801 break;
1802 }
1803
1804 syncDirtyObjects(localSet);
1805}
1806
1807void State::setObjectDirty(GLenum target)
1808{
1809 switch (target)
1810 {
1811 case GL_READ_FRAMEBUFFER:
1812 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1813 break;
1814 case GL_DRAW_FRAMEBUFFER:
1815 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1816 break;
1817 case GL_FRAMEBUFFER:
1818 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1819 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1820 break;
1821 case GL_VERTEX_ARRAY:
1822 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1823 break;
1824 case GL_PROGRAM:
1825 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
1826 break;
1827 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001828}
Jamie Madillc9d442d2016-01-20 11:17:24 -05001829
1830} // namespace gl