shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2 | // |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Program.cpp: Implements the gl::Program class. Implements GL program objects |
| 9 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 10 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 11 | #include "libGLESv2/BinaryStream.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 12 | #include "libGLESv2/ProgramBinary.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 13 | #include "libGLESv2/renderer/ShaderExecutable.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 14 | |
| 15 | #include "common/debug.h" |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 16 | #include "common/version.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 17 | #include "utilities.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 18 | |
| 19 | #include "libGLESv2/main.h" |
| 20 | #include "libGLESv2/Shader.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 21 | #include "libGLESv2/Program.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 22 | #include "libGLESv2/renderer/Renderer.h" |
shannon.woods@transgaming.com | 0b60014 | 2013-02-28 23:15:04 +0000 | [diff] [blame] | 23 | #include "libGLESv2/renderer/VertexDataManager.h" |
shannon.woods%transgaming.com@gtempaccount.com | 0b05b7a | 2013-04-13 03:34:58 +0000 | [diff] [blame] | 24 | #include "libGLESv2/Context.h" |
shannon.woods@transgaming.com | 0b60014 | 2013-02-28 23:15:04 +0000 | [diff] [blame] | 25 | |
daniel@transgaming.com | 88853c5 | 2012-12-20 20:56:40 +0000 | [diff] [blame] | 26 | #undef near |
| 27 | #undef far |
| 28 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 29 | namespace gl |
| 30 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 31 | std::string str(int i) |
| 32 | { |
| 33 | char buffer[20]; |
| 34 | snprintf(buffer, sizeof(buffer), "%d", i); |
| 35 | return buffer; |
| 36 | } |
| 37 | |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 38 | UniformLocation::UniformLocation(const std::string &name, unsigned int element, unsigned int index) |
| 39 | : name(name), element(element), index(index) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 40 | { |
| 41 | } |
| 42 | |
daniel@transgaming.com | e87ca00 | 2012-07-24 18:30:43 +0000 | [diff] [blame] | 43 | unsigned int ProgramBinary::mCurrentSerial = 1; |
| 44 | |
daniel@transgaming.com | 77fbf97 | 2012-11-28 21:02:55 +0000 | [diff] [blame] | 45 | ProgramBinary::ProgramBinary(rx::Renderer *renderer) : mRenderer(renderer), RefCountObject(0), mSerial(issueSerial()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 46 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 47 | mPixelExecutable = NULL; |
| 48 | mVertexExecutable = NULL; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 49 | mGeometryExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 50 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 51 | mValidated = false; |
| 52 | |
| 53 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 54 | { |
| 55 | mSemanticIndex[index] = -1; |
| 56 | } |
| 57 | |
| 58 | for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) |
| 59 | { |
| 60 | mSamplersPS[index].active = false; |
| 61 | } |
| 62 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 63 | for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 64 | { |
| 65 | mSamplersVS[index].active = false; |
| 66 | } |
| 67 | |
| 68 | mUsedVertexSamplerRange = 0; |
| 69 | mUsedPixelSamplerRange = 0; |
shannon.woods@transgaming.com | 962d4be | 2013-01-25 21:55:18 +0000 | [diff] [blame] | 70 | mUsesPointSize = false; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 71 | } |
| 72 | |
| 73 | ProgramBinary::~ProgramBinary() |
| 74 | { |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 75 | delete mPixelExecutable; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 76 | mPixelExecutable = NULL; |
| 77 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 78 | delete mVertexExecutable; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 79 | mVertexExecutable = NULL; |
| 80 | |
| 81 | delete mGeometryExecutable; |
| 82 | mGeometryExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 83 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 84 | while (!mUniforms.empty()) |
| 85 | { |
| 86 | delete mUniforms.back(); |
| 87 | mUniforms.pop_back(); |
| 88 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 89 | } |
| 90 | |
daniel@transgaming.com | e87ca00 | 2012-07-24 18:30:43 +0000 | [diff] [blame] | 91 | unsigned int ProgramBinary::getSerial() const |
| 92 | { |
| 93 | return mSerial; |
| 94 | } |
| 95 | |
| 96 | unsigned int ProgramBinary::issueSerial() |
| 97 | { |
| 98 | return mCurrentSerial++; |
| 99 | } |
| 100 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 101 | rx::ShaderExecutable *ProgramBinary::getPixelExecutable() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 102 | { |
| 103 | return mPixelExecutable; |
| 104 | } |
| 105 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 106 | rx::ShaderExecutable *ProgramBinary::getVertexExecutable() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 107 | { |
| 108 | return mVertexExecutable; |
| 109 | } |
| 110 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 111 | rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() |
| 112 | { |
| 113 | return mGeometryExecutable; |
| 114 | } |
| 115 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 116 | GLuint ProgramBinary::getAttributeLocation(const char *name) |
| 117 | { |
| 118 | if (name) |
| 119 | { |
| 120 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 121 | { |
| 122 | if (mLinkedAttribute[index].name == std::string(name)) |
| 123 | { |
| 124 | return index; |
| 125 | } |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | return -1; |
| 130 | } |
| 131 | |
| 132 | int ProgramBinary::getSemanticIndex(int attributeIndex) |
| 133 | { |
| 134 | ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); |
| 135 | |
| 136 | return mSemanticIndex[attributeIndex]; |
| 137 | } |
| 138 | |
| 139 | // Returns one more than the highest sampler index used. |
| 140 | GLint ProgramBinary::getUsedSamplerRange(SamplerType type) |
| 141 | { |
| 142 | switch (type) |
| 143 | { |
| 144 | case SAMPLER_PIXEL: |
| 145 | return mUsedPixelSamplerRange; |
| 146 | case SAMPLER_VERTEX: |
| 147 | return mUsedVertexSamplerRange; |
| 148 | default: |
| 149 | UNREACHABLE(); |
| 150 | return 0; |
| 151 | } |
| 152 | } |
| 153 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 154 | bool ProgramBinary::usesPointSize() const |
| 155 | { |
| 156 | return mUsesPointSize; |
| 157 | } |
| 158 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 159 | bool ProgramBinary::usesPointSpriteEmulation() const |
| 160 | { |
| 161 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 162 | } |
| 163 | |
| 164 | bool ProgramBinary::usesGeometryShader() const |
| 165 | { |
| 166 | return usesPointSpriteEmulation(); |
| 167 | } |
| 168 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 169 | // Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler |
| 170 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 171 | GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex) |
| 172 | { |
| 173 | GLint logicalTextureUnit = -1; |
| 174 | |
| 175 | switch (type) |
| 176 | { |
| 177 | case SAMPLER_PIXEL: |
| 178 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 179 | |
| 180 | if (mSamplersPS[samplerIndex].active) |
| 181 | { |
| 182 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 183 | } |
| 184 | break; |
| 185 | case SAMPLER_VERTEX: |
| 186 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 187 | |
| 188 | if (mSamplersVS[samplerIndex].active) |
| 189 | { |
| 190 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 191 | } |
| 192 | break; |
| 193 | default: UNREACHABLE(); |
| 194 | } |
| 195 | |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 196 | if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 197 | { |
| 198 | return logicalTextureUnit; |
| 199 | } |
| 200 | |
| 201 | return -1; |
| 202 | } |
| 203 | |
| 204 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 205 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 206 | TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) |
| 207 | { |
| 208 | switch (type) |
| 209 | { |
| 210 | case SAMPLER_PIXEL: |
| 211 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 212 | ASSERT(mSamplersPS[samplerIndex].active); |
| 213 | return mSamplersPS[samplerIndex].textureType; |
| 214 | case SAMPLER_VERTEX: |
| 215 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 216 | ASSERT(mSamplersVS[samplerIndex].active); |
| 217 | return mSamplersVS[samplerIndex].textureType; |
| 218 | default: UNREACHABLE(); |
| 219 | } |
| 220 | |
| 221 | return TEXTURE_2D; |
| 222 | } |
| 223 | |
| 224 | GLint ProgramBinary::getUniformLocation(std::string name) |
| 225 | { |
| 226 | unsigned int subscript = 0; |
| 227 | |
| 228 | // Strip any trailing array operator and retrieve the subscript |
| 229 | size_t open = name.find_last_of('['); |
| 230 | size_t close = name.find_last_of(']'); |
| 231 | if (open != std::string::npos && close == name.length() - 1) |
| 232 | { |
| 233 | subscript = atoi(name.substr(open + 1).c_str()); |
| 234 | name.erase(open); |
| 235 | } |
| 236 | |
| 237 | unsigned int numUniforms = mUniformIndex.size(); |
| 238 | for (unsigned int location = 0; location < numUniforms; location++) |
| 239 | { |
| 240 | if (mUniformIndex[location].name == name && |
| 241 | mUniformIndex[location].element == subscript) |
| 242 | { |
| 243 | return location; |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | return -1; |
| 248 | } |
| 249 | |
| 250 | bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 251 | { |
| 252 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 253 | { |
| 254 | return false; |
| 255 | } |
| 256 | |
| 257 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 258 | targetUniform->dirty = true; |
| 259 | |
shannon.woods@transgaming.com | 15de0f9 | 2013-02-28 23:10:31 +0000 | [diff] [blame] | 260 | int elementCount = targetUniform->elementCount(); |
| 261 | |
| 262 | if (elementCount == 1 && count > 1) |
| 263 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 264 | |
| 265 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
| 266 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 267 | if (targetUniform->type == GL_FLOAT) |
| 268 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 269 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 270 | |
| 271 | for (int i = 0; i < count; i++) |
| 272 | { |
| 273 | target[0] = v[0]; |
| 274 | target[1] = 0; |
| 275 | target[2] = 0; |
| 276 | target[3] = 0; |
| 277 | target += 4; |
| 278 | v += 1; |
| 279 | } |
| 280 | } |
| 281 | else if (targetUniform->type == GL_BOOL) |
| 282 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 283 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 284 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 285 | for (int i = 0; i < count; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 286 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 287 | boolParams[0] = (v[0] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 288 | boolParams[1] = GL_FALSE; |
| 289 | boolParams[2] = GL_FALSE; |
| 290 | boolParams[3] = GL_FALSE; |
| 291 | boolParams += 4; |
| 292 | v += 1; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 293 | } |
| 294 | } |
| 295 | else |
| 296 | { |
| 297 | return false; |
| 298 | } |
| 299 | |
| 300 | return true; |
| 301 | } |
| 302 | |
| 303 | bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 304 | { |
| 305 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 306 | { |
| 307 | return false; |
| 308 | } |
| 309 | |
| 310 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 311 | targetUniform->dirty = true; |
| 312 | |
shannon.woods@transgaming.com | 15de0f9 | 2013-02-28 23:10:31 +0000 | [diff] [blame] | 313 | int elementCount = targetUniform->elementCount(); |
| 314 | |
| 315 | if (elementCount == 1 && count > 1) |
| 316 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 317 | |
| 318 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
| 319 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 320 | if (targetUniform->type == GL_FLOAT_VEC2) |
| 321 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 322 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 323 | |
| 324 | for (int i = 0; i < count; i++) |
| 325 | { |
| 326 | target[0] = v[0]; |
| 327 | target[1] = v[1]; |
| 328 | target[2] = 0; |
| 329 | target[3] = 0; |
| 330 | target += 4; |
| 331 | v += 2; |
| 332 | } |
| 333 | } |
| 334 | else if (targetUniform->type == GL_BOOL_VEC2) |
| 335 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 336 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 337 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 338 | for (int i = 0; i < count; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 339 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 340 | boolParams[0] = (v[0] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 341 | boolParams[1] = (v[1] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 342 | boolParams[2] = GL_FALSE; |
| 343 | boolParams[3] = GL_FALSE; |
| 344 | boolParams += 4; |
| 345 | v += 2; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 346 | } |
| 347 | } |
| 348 | else |
| 349 | { |
| 350 | return false; |
| 351 | } |
| 352 | |
| 353 | return true; |
| 354 | } |
| 355 | |
| 356 | bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 357 | { |
| 358 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 359 | { |
| 360 | return false; |
| 361 | } |
| 362 | |
| 363 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 364 | targetUniform->dirty = true; |
| 365 | |
shannon.woods@transgaming.com | 15de0f9 | 2013-02-28 23:10:31 +0000 | [diff] [blame] | 366 | int elementCount = targetUniform->elementCount(); |
| 367 | |
| 368 | if (elementCount == 1 && count > 1) |
| 369 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 370 | |
| 371 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
| 372 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 373 | if (targetUniform->type == GL_FLOAT_VEC3) |
| 374 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 375 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 376 | |
| 377 | for (int i = 0; i < count; i++) |
| 378 | { |
| 379 | target[0] = v[0]; |
| 380 | target[1] = v[1]; |
| 381 | target[2] = v[2]; |
| 382 | target[3] = 0; |
| 383 | target += 4; |
| 384 | v += 3; |
| 385 | } |
| 386 | } |
| 387 | else if (targetUniform->type == GL_BOOL_VEC3) |
| 388 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 389 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 390 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 391 | for (int i = 0; i < count; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 392 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 393 | boolParams[0] = (v[0] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 394 | boolParams[1] = (v[1] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 395 | boolParams[2] = (v[2] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 396 | boolParams[3] = GL_FALSE; |
| 397 | boolParams += 4; |
| 398 | v += 3; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 399 | } |
| 400 | } |
| 401 | else |
| 402 | { |
| 403 | return false; |
| 404 | } |
| 405 | |
| 406 | return true; |
| 407 | } |
| 408 | |
| 409 | bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 410 | { |
| 411 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 412 | { |
| 413 | return false; |
| 414 | } |
| 415 | |
| 416 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 417 | targetUniform->dirty = true; |
| 418 | |
shannon.woods@transgaming.com | 15de0f9 | 2013-02-28 23:10:31 +0000 | [diff] [blame] | 419 | int elementCount = targetUniform->elementCount(); |
| 420 | |
| 421 | if (elementCount == 1 && count > 1) |
| 422 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 423 | |
| 424 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
| 425 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 426 | if (targetUniform->type == GL_FLOAT_VEC4) |
| 427 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 428 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 429 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 430 | for (int i = 0; i < count; i++) |
| 431 | { |
| 432 | target[0] = v[0]; |
| 433 | target[1] = v[1]; |
| 434 | target[2] = v[2]; |
| 435 | target[3] = v[3]; |
| 436 | target += 4; |
| 437 | v += 4; |
| 438 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 439 | } |
| 440 | else if (targetUniform->type == GL_BOOL_VEC4) |
| 441 | { |
shannon.woods@transgaming.com | cd714ef | 2013-02-28 23:09:50 +0000 | [diff] [blame] | 442 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 443 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 444 | for (int i = 0; i < count; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 445 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 446 | boolParams[0] = (v[0] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 447 | boolParams[1] = (v[1] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 448 | boolParams[2] = (v[2] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 449 | boolParams[3] = (v[3] == 0.0f) ? GL_FALSE : GL_TRUE; |
| 450 | boolParams += 4; |
| 451 | v += 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 452 | } |
| 453 | } |
| 454 | else |
| 455 | { |
| 456 | return false; |
| 457 | } |
| 458 | |
| 459 | return true; |
| 460 | } |
| 461 | |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 462 | template<typename T> |
| 463 | void transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 464 | { |
| 465 | int copyWidth = std::min(targetWidth, srcWidth); |
| 466 | int copyHeight = std::min(targetHeight, srcHeight); |
| 467 | |
| 468 | for (int x = 0; x < copyWidth; x++) |
| 469 | { |
| 470 | for (int y = 0; y < copyHeight; y++) |
| 471 | { |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 472 | target[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 473 | } |
| 474 | } |
| 475 | // clear unfilled right side |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 476 | for (int y = 0; y < copyWidth; y++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 477 | { |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 478 | for (int x = copyHeight; x < targetWidth; x++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 479 | { |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 480 | target[y * targetWidth + x] = static_cast<T>(0); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 481 | } |
| 482 | } |
| 483 | // clear unfilled bottom. |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 484 | for (int y = copyWidth; y < targetHeight; y++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 485 | { |
| 486 | for (int x = 0; x < targetWidth; x++) |
| 487 | { |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 488 | target[y * targetWidth + x] = static_cast<T>(0); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 489 | } |
| 490 | } |
| 491 | } |
| 492 | |
shannon.woods%transgaming.com@gtempaccount.com | 36c76a9 | 2013-04-13 03:39:58 +0000 | [diff] [blame^] | 493 | template <int cols, int rows> |
| 494 | bool ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, const GLfloat *value, GLenum targetUniformType) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 495 | { |
| 496 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 497 | { |
| 498 | return false; |
| 499 | } |
| 500 | |
| 501 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 502 | targetUniform->dirty = true; |
| 503 | |
shannon.woods%transgaming.com@gtempaccount.com | 36c76a9 | 2013-04-13 03:39:58 +0000 | [diff] [blame^] | 504 | if (targetUniform->type != targetUniformType) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 505 | { |
| 506 | return false; |
| 507 | } |
| 508 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 509 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 510 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 511 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 512 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 513 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 514 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
shannon.woods%transgaming.com@gtempaccount.com | 36c76a9 | 2013-04-13 03:39:58 +0000 | [diff] [blame^] | 515 | GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 4 * rows); |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 516 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 517 | for (int i = 0; i < count; i++) |
| 518 | { |
shannon.woods%transgaming.com@gtempaccount.com | 36c76a9 | 2013-04-13 03:39:58 +0000 | [diff] [blame^] | 519 | transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols); |
| 520 | target += 4 * rows; |
| 521 | value += cols * rows; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 522 | } |
| 523 | |
| 524 | return true; |
| 525 | } |
| 526 | |
shannon.woods%transgaming.com@gtempaccount.com | 36c76a9 | 2013-04-13 03:39:58 +0000 | [diff] [blame^] | 527 | bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) |
| 528 | { |
| 529 | return setUniformMatrixfv<2, 2>(location, count, value, GL_FLOAT_MAT2); |
| 530 | } |
| 531 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 532 | bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) |
| 533 | { |
shannon.woods%transgaming.com@gtempaccount.com | 36c76a9 | 2013-04-13 03:39:58 +0000 | [diff] [blame^] | 534 | return setUniformMatrixfv<3, 3>(location, count, value, GL_FLOAT_MAT3); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 535 | } |
| 536 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 537 | bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) |
| 538 | { |
shannon.woods%transgaming.com@gtempaccount.com | 36c76a9 | 2013-04-13 03:39:58 +0000 | [diff] [blame^] | 539 | return setUniformMatrixfv<4, 4>(location, count, value, GL_FLOAT_MAT4); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 540 | } |
| 541 | |
| 542 | bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 543 | { |
| 544 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 545 | { |
| 546 | return false; |
| 547 | } |
| 548 | |
| 549 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 550 | targetUniform->dirty = true; |
| 551 | |
shannon.woods@transgaming.com | 15de0f9 | 2013-02-28 23:10:31 +0000 | [diff] [blame] | 552 | int elementCount = targetUniform->elementCount(); |
| 553 | |
| 554 | if (elementCount == 1 && count > 1) |
| 555 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 556 | |
| 557 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
| 558 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 559 | if (targetUniform->type == GL_INT || |
| 560 | targetUniform->type == GL_SAMPLER_2D || |
| 561 | targetUniform->type == GL_SAMPLER_CUBE) |
| 562 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 563 | GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 564 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 565 | for (int i = 0; i < count; i++) |
| 566 | { |
| 567 | target[0] = v[0]; |
| 568 | target[1] = 0; |
| 569 | target[2] = 0; |
| 570 | target[3] = 0; |
| 571 | target += 4; |
| 572 | v += 1; |
| 573 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 574 | } |
| 575 | else if (targetUniform->type == GL_BOOL) |
| 576 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 577 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 578 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 579 | for (int i = 0; i < count; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 580 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 581 | boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE; |
| 582 | boolParams[1] = GL_FALSE; |
| 583 | boolParams[2] = GL_FALSE; |
| 584 | boolParams[3] = GL_FALSE; |
| 585 | boolParams += 4; |
| 586 | v += 1; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 587 | } |
| 588 | } |
| 589 | else |
| 590 | { |
| 591 | return false; |
| 592 | } |
| 593 | |
| 594 | return true; |
| 595 | } |
| 596 | |
| 597 | bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 598 | { |
| 599 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 600 | { |
| 601 | return false; |
| 602 | } |
| 603 | |
| 604 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 605 | targetUniform->dirty = true; |
| 606 | |
shannon.woods@transgaming.com | 15de0f9 | 2013-02-28 23:10:31 +0000 | [diff] [blame] | 607 | int elementCount = targetUniform->elementCount(); |
| 608 | |
| 609 | if (elementCount == 1 && count > 1) |
| 610 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 611 | |
| 612 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
| 613 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 614 | if (targetUniform->type == GL_INT_VEC2) |
| 615 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 616 | GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 617 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 618 | for (int i = 0; i < count; i++) |
| 619 | { |
| 620 | target[0] = v[0]; |
| 621 | target[1] = v[1]; |
| 622 | target[2] = 0; |
| 623 | target[3] = 0; |
| 624 | target += 4; |
| 625 | v += 2; |
| 626 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 627 | } |
| 628 | else if (targetUniform->type == GL_BOOL_VEC2) |
| 629 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 630 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 631 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 632 | for (int i = 0; i < count; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 633 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 634 | boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE; |
| 635 | boolParams[1] = (v[1] == 0) ? GL_FALSE : GL_TRUE; |
| 636 | boolParams[2] = GL_FALSE; |
| 637 | boolParams[3] = GL_FALSE; |
| 638 | boolParams += 4; |
| 639 | v += 2; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 640 | } |
| 641 | } |
| 642 | else |
| 643 | { |
| 644 | return false; |
| 645 | } |
| 646 | |
| 647 | return true; |
| 648 | } |
| 649 | |
| 650 | bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 651 | { |
| 652 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 653 | { |
| 654 | return false; |
| 655 | } |
| 656 | |
| 657 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 658 | targetUniform->dirty = true; |
| 659 | |
shannon.woods@transgaming.com | 15de0f9 | 2013-02-28 23:10:31 +0000 | [diff] [blame] | 660 | int elementCount = targetUniform->elementCount(); |
| 661 | |
| 662 | if (elementCount == 1 && count > 1) |
| 663 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 664 | |
| 665 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
| 666 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 667 | if (targetUniform->type == GL_INT_VEC3) |
| 668 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 669 | GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 670 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 671 | for (int i = 0; i < count; i++) |
| 672 | { |
| 673 | target[0] = v[0]; |
| 674 | target[1] = v[1]; |
| 675 | target[2] = v[2]; |
| 676 | target[3] = 0; |
| 677 | target += 4; |
| 678 | v += 3; |
| 679 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 680 | } |
| 681 | else if (targetUniform->type == GL_BOOL_VEC3) |
| 682 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 683 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 684 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 685 | for (int i = 0; i < count; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 686 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 687 | boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE; |
| 688 | boolParams[1] = (v[1] == 0) ? GL_FALSE : GL_TRUE; |
| 689 | boolParams[2] = (v[2] == 0) ? GL_FALSE : GL_TRUE; |
| 690 | boolParams[3] = GL_FALSE; |
| 691 | boolParams += 4; |
| 692 | v += 3; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 693 | } |
| 694 | } |
| 695 | else |
| 696 | { |
| 697 | return false; |
| 698 | } |
| 699 | |
| 700 | return true; |
| 701 | } |
| 702 | |
| 703 | bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 704 | { |
| 705 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 706 | { |
| 707 | return false; |
| 708 | } |
| 709 | |
| 710 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 711 | targetUniform->dirty = true; |
| 712 | |
shannon.woods@transgaming.com | 15de0f9 | 2013-02-28 23:10:31 +0000 | [diff] [blame] | 713 | int elementCount = targetUniform->elementCount(); |
| 714 | |
| 715 | if (elementCount == 1 && count > 1) |
| 716 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 717 | |
| 718 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
| 719 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 720 | if (targetUniform->type == GL_INT_VEC4) |
| 721 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 722 | GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 723 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 724 | for (int i = 0; i < count; i++) |
| 725 | { |
| 726 | target[0] = v[0]; |
| 727 | target[1] = v[1]; |
| 728 | target[2] = v[2]; |
| 729 | target[3] = v[3]; |
| 730 | target += 4; |
| 731 | v += 4; |
| 732 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 733 | } |
| 734 | else if (targetUniform->type == GL_BOOL_VEC4) |
| 735 | { |
shannon.woods@transgaming.com | cd714ef | 2013-02-28 23:09:50 +0000 | [diff] [blame] | 736 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 737 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 738 | for (int i = 0; i < count; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 739 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 740 | boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE; |
| 741 | boolParams[1] = (v[1] == 0) ? GL_FALSE : GL_TRUE; |
| 742 | boolParams[2] = (v[2] == 0) ? GL_FALSE : GL_TRUE; |
| 743 | boolParams[3] = (v[3] == 0) ? GL_FALSE : GL_TRUE; |
| 744 | boolParams += 4; |
| 745 | v += 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 746 | } |
| 747 | } |
| 748 | else |
| 749 | { |
| 750 | return false; |
| 751 | } |
| 752 | |
| 753 | return true; |
| 754 | } |
| 755 | |
| 756 | bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) |
| 757 | { |
| 758 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 759 | { |
| 760 | return false; |
| 761 | } |
| 762 | |
| 763 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 764 | |
| 765 | // sized queries -- ensure the provided buffer is large enough |
| 766 | if (bufSize) |
| 767 | { |
| 768 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 769 | if (*bufSize < requiredBytes) |
| 770 | { |
| 771 | return false; |
| 772 | } |
| 773 | } |
| 774 | |
| 775 | switch (targetUniform->type) |
| 776 | { |
| 777 | case GL_FLOAT_MAT2: |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 778 | transposeMatrix<GLfloat>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8, 2, 2, 4, 2); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 779 | break; |
| 780 | case GL_FLOAT_MAT3: |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 781 | transposeMatrix<GLfloat>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12, 3, 3, 4, 3); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 782 | break; |
| 783 | case GL_FLOAT_MAT4: |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 784 | transposeMatrix<GLfloat>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16, 4, 4, 4, 4); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 785 | break; |
| 786 | default: |
| 787 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 788 | unsigned int size = UniformComponentCount(targetUniform->type); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 789 | |
| 790 | switch (UniformComponentType(targetUniform->type)) |
| 791 | { |
| 792 | case GL_BOOL: |
| 793 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 794 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 795 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 796 | for (unsigned int i = 0; i < size; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 797 | { |
| 798 | params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; |
| 799 | } |
| 800 | } |
| 801 | break; |
| 802 | case GL_FLOAT: |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 803 | memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(GLfloat), |
| 804 | size * sizeof(GLfloat)); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 805 | break; |
| 806 | case GL_INT: |
| 807 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 808 | GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 809 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 810 | for (unsigned int i = 0; i < size; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 811 | { |
| 812 | params[i] = (float)intParams[i]; |
| 813 | } |
| 814 | } |
| 815 | break; |
| 816 | default: UNREACHABLE(); |
| 817 | } |
| 818 | } |
| 819 | } |
| 820 | |
| 821 | return true; |
| 822 | } |
| 823 | |
| 824 | bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) |
| 825 | { |
| 826 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 827 | { |
| 828 | return false; |
| 829 | } |
| 830 | |
| 831 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 832 | |
| 833 | // sized queries -- ensure the provided buffer is large enough |
| 834 | if (bufSize) |
| 835 | { |
| 836 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 837 | if (*bufSize < requiredBytes) |
| 838 | { |
| 839 | return false; |
| 840 | } |
| 841 | } |
| 842 | |
| 843 | switch (targetUniform->type) |
| 844 | { |
| 845 | case GL_FLOAT_MAT2: |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 846 | transposeMatrix<GLint>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8, 2, 2, 4, 2); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 847 | break; |
| 848 | case GL_FLOAT_MAT3: |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 849 | transposeMatrix<GLint>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12, 3, 3, 4, 3); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 850 | break; |
| 851 | case GL_FLOAT_MAT4: |
shannon.woods%transgaming.com@gtempaccount.com | cc62fac | 2013-04-13 03:39:52 +0000 | [diff] [blame] | 852 | transposeMatrix<GLint>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16, 4, 4, 4, 4); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 853 | break; |
| 854 | default: |
| 855 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 856 | unsigned int size = VariableColumnCount(targetUniform->type); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 857 | |
| 858 | switch (UniformComponentType(targetUniform->type)) |
| 859 | { |
| 860 | case GL_BOOL: |
| 861 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 862 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 863 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 864 | for (unsigned int i = 0; i < size; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 865 | { |
shannon.woods@transgaming.com | cd714ef | 2013-02-28 23:09:50 +0000 | [diff] [blame] | 866 | params[i] = boolParams[i]; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 867 | } |
| 868 | } |
| 869 | break; |
| 870 | case GL_FLOAT: |
| 871 | { |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 872 | GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 873 | |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 874 | for (unsigned int i = 0; i < size; i++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 875 | { |
| 876 | params[i] = (GLint)floatParams[i]; |
| 877 | } |
| 878 | } |
| 879 | break; |
| 880 | case GL_INT: |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 881 | memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(GLint), |
| 882 | size * sizeof(GLint)); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 883 | break; |
| 884 | default: UNREACHABLE(); |
| 885 | } |
| 886 | } |
| 887 | } |
| 888 | |
| 889 | return true; |
| 890 | } |
| 891 | |
| 892 | void ProgramBinary::dirtyAllUniforms() |
| 893 | { |
| 894 | unsigned int numUniforms = mUniforms.size(); |
| 895 | for (unsigned int index = 0; index < numUniforms; index++) |
| 896 | { |
| 897 | mUniforms[index]->dirty = true; |
| 898 | } |
| 899 | } |
| 900 | |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 901 | // Applies all the uniforms set for this program object to the renderer |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 902 | void ProgramBinary::applyUniforms() |
| 903 | { |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 904 | // Retrieve sampler uniform values |
| 905 | for (std::vector<Uniform*>::iterator ub = mUniforms.begin(), ue = mUniforms.end(); ub != ue; ++ub) |
| 906 | { |
| 907 | Uniform *targetUniform = *ub; |
| 908 | |
| 909 | if (targetUniform->dirty) |
| 910 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 911 | if (targetUniform->type == GL_SAMPLER_2D || |
| 912 | targetUniform->type == GL_SAMPLER_CUBE) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 913 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 914 | int count = targetUniform->elementCount(); |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 915 | GLint (*v)[4] = (GLint(*)[4])targetUniform->data; |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 916 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 917 | if (targetUniform->psRegisterIndex >= 0) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 918 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 919 | unsigned int firstIndex = targetUniform->psRegisterIndex; |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 920 | |
| 921 | for (int i = 0; i < count; i++) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 922 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 923 | unsigned int samplerIndex = firstIndex + i; |
| 924 | |
| 925 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 926 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 927 | ASSERT(mSamplersPS[samplerIndex].active); |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 928 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 929 | } |
| 930 | } |
| 931 | } |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 932 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 933 | if (targetUniform->vsRegisterIndex >= 0) |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 934 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 935 | unsigned int firstIndex = targetUniform->vsRegisterIndex; |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 936 | |
| 937 | for (int i = 0; i < count; i++) |
| 938 | { |
| 939 | unsigned int samplerIndex = firstIndex + i; |
| 940 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 941 | if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 942 | { |
| 943 | ASSERT(mSamplersVS[samplerIndex].active); |
shannon.woods@transgaming.com | 2494c97 | 2013-02-28 23:10:03 +0000 | [diff] [blame] | 944 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 945 | } |
| 946 | } |
| 947 | } |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 948 | } |
| 949 | } |
| 950 | } |
| 951 | |
shannon.woods@transgaming.com | 358e88d | 2013-01-25 21:53:11 +0000 | [diff] [blame] | 952 | mRenderer->applyUniforms(this, &mUniforms); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 953 | } |
| 954 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 955 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading Language 1.00 rev. 17] appendix A section 7 page 111 |
| 956 | // Returns the number of used varying registers, or -1 if unsuccesful |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 957 | int ProgramBinary::packVaryings(InfoLog &infoLog, const Varying *packing[][4], FragmentShader *fragmentShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 958 | { |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 959 | const int maxVaryingVectors = mRenderer->getMaxVaryingVectors(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 960 | |
shannon.woods@transgaming.com | 5bcf7df | 2013-01-25 21:55:33 +0000 | [diff] [blame] | 961 | fragmentShader->resetVaryingsRegisterAssignment(); |
| 962 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 963 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 964 | { |
| 965 | int n = VariableRowCount(varying->type) * varying->size; |
| 966 | int m = VariableColumnCount(varying->type); |
| 967 | bool success = false; |
| 968 | |
| 969 | if (m == 2 || m == 3 || m == 4) |
| 970 | { |
| 971 | for (int r = 0; r <= maxVaryingVectors - n && !success; r++) |
| 972 | { |
| 973 | bool available = true; |
| 974 | |
| 975 | for (int y = 0; y < n && available; y++) |
| 976 | { |
| 977 | for (int x = 0; x < m && available; x++) |
| 978 | { |
| 979 | if (packing[r + y][x]) |
| 980 | { |
| 981 | available = false; |
| 982 | } |
| 983 | } |
| 984 | } |
| 985 | |
| 986 | if (available) |
| 987 | { |
| 988 | varying->reg = r; |
| 989 | varying->col = 0; |
| 990 | |
| 991 | for (int y = 0; y < n; y++) |
| 992 | { |
| 993 | for (int x = 0; x < m; x++) |
| 994 | { |
| 995 | packing[r + y][x] = &*varying; |
| 996 | } |
| 997 | } |
| 998 | |
| 999 | success = true; |
| 1000 | } |
| 1001 | } |
| 1002 | |
| 1003 | if (!success && m == 2) |
| 1004 | { |
| 1005 | for (int r = maxVaryingVectors - n; r >= 0 && !success; r--) |
| 1006 | { |
| 1007 | bool available = true; |
| 1008 | |
| 1009 | for (int y = 0; y < n && available; y++) |
| 1010 | { |
| 1011 | for (int x = 2; x < 4 && available; x++) |
| 1012 | { |
| 1013 | if (packing[r + y][x]) |
| 1014 | { |
| 1015 | available = false; |
| 1016 | } |
| 1017 | } |
| 1018 | } |
| 1019 | |
| 1020 | if (available) |
| 1021 | { |
| 1022 | varying->reg = r; |
| 1023 | varying->col = 2; |
| 1024 | |
| 1025 | for (int y = 0; y < n; y++) |
| 1026 | { |
| 1027 | for (int x = 2; x < 4; x++) |
| 1028 | { |
| 1029 | packing[r + y][x] = &*varying; |
| 1030 | } |
| 1031 | } |
| 1032 | |
| 1033 | success = true; |
| 1034 | } |
| 1035 | } |
| 1036 | } |
| 1037 | } |
| 1038 | else if (m == 1) |
| 1039 | { |
| 1040 | int space[4] = {0}; |
| 1041 | |
| 1042 | for (int y = 0; y < maxVaryingVectors; y++) |
| 1043 | { |
| 1044 | for (int x = 0; x < 4; x++) |
| 1045 | { |
| 1046 | space[x] += packing[y][x] ? 0 : 1; |
| 1047 | } |
| 1048 | } |
| 1049 | |
| 1050 | int column = 0; |
| 1051 | |
| 1052 | for (int x = 0; x < 4; x++) |
| 1053 | { |
| 1054 | if (space[x] >= n && space[x] < space[column]) |
| 1055 | { |
| 1056 | column = x; |
| 1057 | } |
| 1058 | } |
| 1059 | |
| 1060 | if (space[column] >= n) |
| 1061 | { |
| 1062 | for (int r = 0; r < maxVaryingVectors; r++) |
| 1063 | { |
| 1064 | if (!packing[r][column]) |
| 1065 | { |
| 1066 | varying->reg = r; |
| 1067 | |
| 1068 | for (int y = r; y < r + n; y++) |
| 1069 | { |
| 1070 | packing[y][column] = &*varying; |
| 1071 | } |
| 1072 | |
| 1073 | break; |
| 1074 | } |
| 1075 | } |
| 1076 | |
| 1077 | varying->col = column; |
| 1078 | |
| 1079 | success = true; |
| 1080 | } |
| 1081 | } |
| 1082 | else UNREACHABLE(); |
| 1083 | |
| 1084 | if (!success) |
| 1085 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1086 | infoLog.append("Could not pack varying %s", varying->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1087 | |
| 1088 | return -1; |
| 1089 | } |
| 1090 | } |
| 1091 | |
| 1092 | // Return the number of used registers |
| 1093 | int registers = 0; |
| 1094 | |
| 1095 | for (int r = 0; r < maxVaryingVectors; r++) |
| 1096 | { |
| 1097 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 1098 | { |
| 1099 | registers++; |
| 1100 | } |
| 1101 | } |
| 1102 | |
| 1103 | return registers; |
| 1104 | } |
| 1105 | |
shannon.woods@transgaming.com | 5bcf7df | 2013-01-25 21:55:33 +0000 | [diff] [blame] | 1106 | bool ProgramBinary::linkVaryings(InfoLog &infoLog, int registers, const Varying *packing[][4], |
| 1107 | std::string& pixelHLSL, std::string& vertexHLSL, |
| 1108 | FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1109 | { |
| 1110 | if (pixelHLSL.empty() || vertexHLSL.empty()) |
| 1111 | { |
| 1112 | return false; |
| 1113 | } |
| 1114 | |
shannon.woods%transgaming.com@gtempaccount.com | a28864c | 2013-04-13 03:32:03 +0000 | [diff] [blame] | 1115 | bool usesMRT = fragmentShader->mUsesMultipleRenderTargets; |
| 1116 | bool usesFragColor = fragmentShader->mUsesFragColor; |
| 1117 | bool usesFragData = fragmentShader->mUsesFragData; |
| 1118 | if (usesMRT && usesFragColor && usesFragData) |
| 1119 | { |
| 1120 | infoLog.append("Cannot use both gl_FragColor and gl_FragData in the same fragment shader."); |
| 1121 | return false; |
| 1122 | } |
| 1123 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1124 | // Write the HLSL input/output declarations |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1125 | const int shaderModel = mRenderer->getMajorShaderModel(); |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 1126 | const int maxVaryingVectors = mRenderer->getMaxVaryingVectors(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1127 | |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1128 | const int registersNeeded = registers + (fragmentShader->mUsesFragCoord ? 1 : 0) + (fragmentShader->mUsesPointCoord ? 1 : 0); |
| 1129 | |
| 1130 | if (registersNeeded > maxVaryingVectors) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1131 | { |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1132 | infoLog.append("No varying registers left to support gl_FragCoord/gl_PointCoord"); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1133 | |
| 1134 | return false; |
| 1135 | } |
| 1136 | |
shannon.woods@transgaming.com | 5bcf7df | 2013-01-25 21:55:33 +0000 | [diff] [blame] | 1137 | vertexShader->resetVaryingsRegisterAssignment(); |
| 1138 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1139 | for (VaryingList::iterator input = fragmentShader->mVaryings.begin(); input != fragmentShader->mVaryings.end(); input++) |
| 1140 | { |
| 1141 | bool matched = false; |
| 1142 | |
| 1143 | for (VaryingList::iterator output = vertexShader->mVaryings.begin(); output != vertexShader->mVaryings.end(); output++) |
| 1144 | { |
| 1145 | if (output->name == input->name) |
| 1146 | { |
| 1147 | if (output->type != input->type || output->size != input->size) |
| 1148 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1149 | infoLog.append("Type of vertex varying %s does not match that of the fragment varying", output->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1150 | |
| 1151 | return false; |
| 1152 | } |
| 1153 | |
| 1154 | output->reg = input->reg; |
| 1155 | output->col = input->col; |
| 1156 | |
| 1157 | matched = true; |
| 1158 | break; |
| 1159 | } |
| 1160 | } |
| 1161 | |
| 1162 | if (!matched) |
| 1163 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1164 | infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1165 | |
| 1166 | return false; |
| 1167 | } |
| 1168 | } |
| 1169 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 1170 | mUsesPointSize = vertexShader->mUsesPointSize; |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1171 | std::string varyingSemantic = (mUsesPointSize && shaderModel == 3) ? "COLOR" : "TEXCOORD"; |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1172 | std::string targetSemantic = (shaderModel >= 4) ? "SV_Target" : "COLOR"; |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1173 | std::string positionSemantic = (shaderModel >= 4) ? "SV_Position" : "POSITION"; |
| 1174 | |
shannon.woods%transgaming.com@gtempaccount.com | a28864c | 2013-04-13 03:32:03 +0000 | [diff] [blame] | 1175 | const unsigned int renderTargetCount = usesMRT ? mRenderer->getMaxRenderTargets() : 1; |
| 1176 | |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1177 | // special varyings that use reserved registers |
| 1178 | int reservedRegisterIndex = registers; |
| 1179 | std::string fragCoordSemantic; |
| 1180 | std::string pointCoordSemantic; |
| 1181 | |
| 1182 | if (fragmentShader->mUsesFragCoord) |
| 1183 | { |
| 1184 | fragCoordSemantic = varyingSemantic + str(reservedRegisterIndex++); |
| 1185 | } |
| 1186 | |
| 1187 | if (fragmentShader->mUsesPointCoord) |
| 1188 | { |
| 1189 | // Shader model 3 uses a special TEXCOORD semantic for point sprite texcoords. |
| 1190 | // In DX11 we compute this in the GS. |
| 1191 | if (shaderModel == 3) |
| 1192 | { |
| 1193 | pointCoordSemantic = "TEXCOORD0"; |
| 1194 | } |
| 1195 | else if (shaderModel >= 4) |
| 1196 | { |
| 1197 | pointCoordSemantic = varyingSemantic + str(reservedRegisterIndex++); |
| 1198 | } |
| 1199 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1200 | |
| 1201 | vertexHLSL += "struct VS_INPUT\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1202 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1203 | |
| 1204 | int semanticIndex = 0; |
| 1205 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1206 | { |
| 1207 | switch (attribute->type) |
| 1208 | { |
| 1209 | case GL_FLOAT: vertexHLSL += " float "; break; |
| 1210 | case GL_FLOAT_VEC2: vertexHLSL += " float2 "; break; |
| 1211 | case GL_FLOAT_VEC3: vertexHLSL += " float3 "; break; |
| 1212 | case GL_FLOAT_VEC4: vertexHLSL += " float4 "; break; |
| 1213 | case GL_FLOAT_MAT2: vertexHLSL += " float2x2 "; break; |
| 1214 | case GL_FLOAT_MAT3: vertexHLSL += " float3x3 "; break; |
| 1215 | case GL_FLOAT_MAT4: vertexHLSL += " float4x4 "; break; |
| 1216 | default: UNREACHABLE(); |
| 1217 | } |
| 1218 | |
| 1219 | vertexHLSL += decorateAttribute(attribute->name) + " : TEXCOORD" + str(semanticIndex) + ";\n"; |
| 1220 | |
| 1221 | semanticIndex += VariableRowCount(attribute->type); |
| 1222 | } |
| 1223 | |
| 1224 | vertexHLSL += "};\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1225 | "\n" |
| 1226 | "struct VS_OUTPUT\n" |
| 1227 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1228 | |
shannon.woods%transgaming.com@gtempaccount.com | ee8d3c8 | 2013-04-13 03:27:26 +0000 | [diff] [blame] | 1229 | if (shaderModel < 4) |
| 1230 | { |
| 1231 | vertexHLSL += " float4 gl_Position : " + positionSemantic + ";\n"; |
| 1232 | } |
| 1233 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1234 | for (int r = 0; r < registers; r++) |
| 1235 | { |
| 1236 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 1237 | |
| 1238 | vertexHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
| 1239 | } |
| 1240 | |
| 1241 | if (fragmentShader->mUsesFragCoord) |
| 1242 | { |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1243 | vertexHLSL += " float4 gl_FragCoord : " + fragCoordSemantic + ";\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1244 | } |
| 1245 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1246 | if (vertexShader->mUsesPointSize && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1247 | { |
| 1248 | vertexHLSL += " float gl_PointSize : PSIZE;\n"; |
| 1249 | } |
| 1250 | |
shannon.woods%transgaming.com@gtempaccount.com | ee8d3c8 | 2013-04-13 03:27:26 +0000 | [diff] [blame] | 1251 | if (shaderModel >= 4) |
| 1252 | { |
| 1253 | vertexHLSL += " float4 gl_Position : " + positionSemantic + ";\n"; |
| 1254 | } |
| 1255 | |
| 1256 | vertexHLSL += "};\n" |
daniel@transgaming.com | 9c4a625 | 2013-01-11 04:07:18 +0000 | [diff] [blame] | 1257 | "\n" |
| 1258 | "VS_OUTPUT main(VS_INPUT input)\n" |
| 1259 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1260 | |
| 1261 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1262 | { |
| 1263 | vertexHLSL += " " + decorateAttribute(attribute->name) + " = "; |
| 1264 | |
| 1265 | if (VariableRowCount(attribute->type) > 1) // Matrix |
| 1266 | { |
| 1267 | vertexHLSL += "transpose"; |
| 1268 | } |
| 1269 | |
| 1270 | vertexHLSL += "(input." + decorateAttribute(attribute->name) + ");\n"; |
| 1271 | } |
| 1272 | |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame] | 1273 | if (shaderModel >= 4) |
| 1274 | { |
| 1275 | vertexHLSL += "\n" |
| 1276 | " gl_main();\n" |
| 1277 | "\n" |
| 1278 | " VS_OUTPUT output;\n" |
| 1279 | " output.gl_Position.x = gl_Position.x;\n" |
| 1280 | " output.gl_Position.y = -gl_Position.y;\n" |
| 1281 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1282 | " output.gl_Position.w = gl_Position.w;\n"; |
| 1283 | } |
| 1284 | else |
| 1285 | { |
| 1286 | vertexHLSL += "\n" |
| 1287 | " gl_main();\n" |
| 1288 | "\n" |
| 1289 | " VS_OUTPUT output;\n" |
shannon.woods@transgaming.com | 42832a6 | 2013-02-28 23:18:38 +0000 | [diff] [blame] | 1290 | " output.gl_Position.x = gl_Position.x * dx_ViewAdjust.z + dx_ViewAdjust.x * gl_Position.w;\n" |
| 1291 | " output.gl_Position.y = -(gl_Position.y * dx_ViewAdjust.w + dx_ViewAdjust.y * gl_Position.w);\n" |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame] | 1292 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1293 | " output.gl_Position.w = gl_Position.w;\n"; |
| 1294 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1295 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1296 | if (vertexShader->mUsesPointSize && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1297 | { |
daniel@transgaming.com | 13be3e4 | 2012-07-04 19:16:24 +0000 | [diff] [blame] | 1298 | vertexHLSL += " output.gl_PointSize = gl_PointSize;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1299 | } |
| 1300 | |
| 1301 | if (fragmentShader->mUsesFragCoord) |
| 1302 | { |
| 1303 | vertexHLSL += " output.gl_FragCoord = gl_Position;\n"; |
| 1304 | } |
| 1305 | |
| 1306 | for (VaryingList::iterator varying = vertexShader->mVaryings.begin(); varying != vertexShader->mVaryings.end(); varying++) |
| 1307 | { |
| 1308 | if (varying->reg >= 0) |
| 1309 | { |
| 1310 | for (int i = 0; i < varying->size; i++) |
| 1311 | { |
| 1312 | int rows = VariableRowCount(varying->type); |
| 1313 | |
| 1314 | for (int j = 0; j < rows; j++) |
| 1315 | { |
| 1316 | int r = varying->reg + i * rows + j; |
| 1317 | vertexHLSL += " output.v" + str(r); |
| 1318 | |
| 1319 | bool sharedRegister = false; // Register used by multiple varyings |
| 1320 | |
| 1321 | for (int x = 0; x < 4; x++) |
| 1322 | { |
| 1323 | if (packing[r][x] && packing[r][x] != packing[r][0]) |
| 1324 | { |
| 1325 | sharedRegister = true; |
| 1326 | break; |
| 1327 | } |
| 1328 | } |
| 1329 | |
| 1330 | if(sharedRegister) |
| 1331 | { |
| 1332 | vertexHLSL += "."; |
| 1333 | |
| 1334 | for (int x = 0; x < 4; x++) |
| 1335 | { |
| 1336 | if (packing[r][x] == &*varying) |
| 1337 | { |
| 1338 | switch(x) |
| 1339 | { |
| 1340 | case 0: vertexHLSL += "x"; break; |
| 1341 | case 1: vertexHLSL += "y"; break; |
| 1342 | case 2: vertexHLSL += "z"; break; |
| 1343 | case 3: vertexHLSL += "w"; break; |
| 1344 | } |
| 1345 | } |
| 1346 | } |
| 1347 | } |
| 1348 | |
| 1349 | vertexHLSL += " = " + varying->name; |
| 1350 | |
| 1351 | if (varying->array) |
| 1352 | { |
| 1353 | vertexHLSL += "[" + str(i) + "]"; |
| 1354 | } |
| 1355 | |
| 1356 | if (rows > 1) |
| 1357 | { |
| 1358 | vertexHLSL += "[" + str(j) + "]"; |
| 1359 | } |
| 1360 | |
| 1361 | vertexHLSL += ";\n"; |
| 1362 | } |
| 1363 | } |
| 1364 | } |
| 1365 | } |
| 1366 | |
| 1367 | vertexHLSL += "\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1368 | " return output;\n" |
| 1369 | "}\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1370 | |
| 1371 | pixelHLSL += "struct PS_INPUT\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1372 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1373 | |
| 1374 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1375 | { |
| 1376 | if (varying->reg >= 0) |
| 1377 | { |
| 1378 | for (int i = 0; i < varying->size; i++) |
| 1379 | { |
| 1380 | int rows = VariableRowCount(varying->type); |
| 1381 | for (int j = 0; j < rows; j++) |
| 1382 | { |
| 1383 | std::string n = str(varying->reg + i * rows + j); |
daniel@transgaming.com | 00c0d15 | 2013-01-11 04:07:23 +0000 | [diff] [blame] | 1384 | pixelHLSL += " float" + str(VariableColumnCount(varying->type)) + " v" + n + " : " + varyingSemantic + n + ";\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1385 | } |
| 1386 | } |
| 1387 | } |
| 1388 | else UNREACHABLE(); |
| 1389 | } |
| 1390 | |
| 1391 | if (fragmentShader->mUsesFragCoord) |
| 1392 | { |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1393 | pixelHLSL += " float4 gl_FragCoord : " + fragCoordSemantic + ";\n"; |
shannon.woods@transgaming.com | 0693fc3 | 2013-02-28 23:18:03 +0000 | [diff] [blame] | 1394 | } |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1395 | |
shannon.woods@transgaming.com | 0693fc3 | 2013-02-28 23:18:03 +0000 | [diff] [blame] | 1396 | if (fragmentShader->mUsesPointCoord && shaderModel >= 3) |
| 1397 | { |
| 1398 | pixelHLSL += " float2 gl_PointCoord : " + pointCoordSemantic + ";\n"; |
| 1399 | } |
shannon.woods@transgaming.com | 276337c | 2013-02-28 23:15:16 +0000 | [diff] [blame] | 1400 | |
shannon.woods@transgaming.com | 0693fc3 | 2013-02-28 23:18:03 +0000 | [diff] [blame] | 1401 | // Must consume the PSIZE element if the geometry shader is not active |
| 1402 | // We won't know if we use a GS until we draw |
| 1403 | if (vertexShader->mUsesPointSize && shaderModel >= 4) |
| 1404 | { |
| 1405 | pixelHLSL += " float gl_PointSize : PSIZE;\n"; |
| 1406 | } |
| 1407 | |
| 1408 | if (fragmentShader->mUsesFragCoord) |
| 1409 | { |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1410 | if (shaderModel >= 4) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1411 | { |
| 1412 | pixelHLSL += " float4 dx_VPos : SV_Position;\n"; |
| 1413 | } |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1414 | else if (shaderModel >= 3) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1415 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1416 | pixelHLSL += " float2 dx_VPos : VPOS;\n"; |
| 1417 | } |
| 1418 | } |
| 1419 | |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1420 | pixelHLSL += "};\n" |
| 1421 | "\n" |
| 1422 | "struct PS_OUTPUT\n" |
shannon.woods%transgaming.com@gtempaccount.com | a28864c | 2013-04-13 03:32:03 +0000 | [diff] [blame] | 1423 | "{\n"; |
| 1424 | |
| 1425 | for (unsigned int i = 0; i < renderTargetCount; i++) |
| 1426 | { |
| 1427 | pixelHLSL += " float4 gl_Color" + str(i) + " : " + targetSemantic + str(i) + ";\n"; |
| 1428 | } |
| 1429 | |
| 1430 | pixelHLSL += "};\n" |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1431 | "\n"; |
shannon.woods%transgaming.com@gtempaccount.com | a28864c | 2013-04-13 03:32:03 +0000 | [diff] [blame] | 1432 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1433 | if (fragmentShader->mUsesFrontFacing) |
| 1434 | { |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1435 | if (shaderModel >= 4) |
| 1436 | { |
| 1437 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input, bool isFrontFace : SV_IsFrontFace)\n" |
| 1438 | "{\n"; |
| 1439 | } |
| 1440 | else |
| 1441 | { |
| 1442 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input, float vFace : VFACE)\n" |
| 1443 | "{\n"; |
| 1444 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1445 | } |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1446 | else |
| 1447 | { |
| 1448 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input)\n" |
| 1449 | "{\n"; |
| 1450 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1451 | |
| 1452 | if (fragmentShader->mUsesFragCoord) |
| 1453 | { |
| 1454 | pixelHLSL += " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
| 1455 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1456 | if (shaderModel >= 4) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1457 | { |
| 1458 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x;\n" |
| 1459 | " gl_FragCoord.y = input.dx_VPos.y;\n"; |
| 1460 | } |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1461 | else if (shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1462 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1463 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x + 0.5;\n" |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1464 | " gl_FragCoord.y = input.dx_VPos.y + 0.5;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1465 | } |
| 1466 | else |
| 1467 | { |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame] | 1468 | // dx_ViewCoords contains the viewport width/2, height/2, center.x and center.y. See Renderer::setViewport() |
| 1469 | pixelHLSL += " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_ViewCoords.x + dx_ViewCoords.z;\n" |
| 1470 | " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_ViewCoords.y + dx_ViewCoords.w;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1471 | } |
| 1472 | |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 1473 | pixelHLSL += " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_DepthFront.x + dx_DepthFront.y;\n" |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1474 | " gl_FragCoord.w = rhw;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1475 | } |
| 1476 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1477 | if (fragmentShader->mUsesPointCoord && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1478 | { |
apatrick@chromium.org | 9616e58 | 2012-06-22 18:27:01 +0000 | [diff] [blame] | 1479 | pixelHLSL += " gl_PointCoord.x = input.gl_PointCoord.x;\n"; |
| 1480 | pixelHLSL += " gl_PointCoord.y = 1.0 - input.gl_PointCoord.y;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1481 | } |
| 1482 | |
| 1483 | if (fragmentShader->mUsesFrontFacing) |
| 1484 | { |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1485 | if (shaderModel <= 3) |
| 1486 | { |
| 1487 | pixelHLSL += " gl_FrontFacing = (vFace * dx_DepthFront.z >= 0.0);\n"; |
| 1488 | } |
| 1489 | else |
| 1490 | { |
| 1491 | pixelHLSL += " gl_FrontFacing = isFrontFace;\n"; |
| 1492 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1493 | } |
| 1494 | |
| 1495 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1496 | { |
| 1497 | if (varying->reg >= 0) |
| 1498 | { |
| 1499 | for (int i = 0; i < varying->size; i++) |
| 1500 | { |
| 1501 | int rows = VariableRowCount(varying->type); |
| 1502 | for (int j = 0; j < rows; j++) |
| 1503 | { |
| 1504 | std::string n = str(varying->reg + i * rows + j); |
| 1505 | pixelHLSL += " " + varying->name; |
| 1506 | |
| 1507 | if (varying->array) |
| 1508 | { |
| 1509 | pixelHLSL += "[" + str(i) + "]"; |
| 1510 | } |
| 1511 | |
| 1512 | if (rows > 1) |
| 1513 | { |
| 1514 | pixelHLSL += "[" + str(j) + "]"; |
| 1515 | } |
| 1516 | |
daniel@transgaming.com | f5a2ae5 | 2012-12-20 20:52:03 +0000 | [diff] [blame] | 1517 | switch (VariableColumnCount(varying->type)) |
| 1518 | { |
| 1519 | case 1: pixelHLSL += " = input.v" + n + ".x;\n"; break; |
| 1520 | case 2: pixelHLSL += " = input.v" + n + ".xy;\n"; break; |
| 1521 | case 3: pixelHLSL += " = input.v" + n + ".xyz;\n"; break; |
| 1522 | case 4: pixelHLSL += " = input.v" + n + ";\n"; break; |
| 1523 | default: UNREACHABLE(); |
| 1524 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1525 | } |
| 1526 | } |
| 1527 | } |
| 1528 | else UNREACHABLE(); |
| 1529 | } |
| 1530 | |
| 1531 | pixelHLSL += "\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1532 | " gl_main();\n" |
| 1533 | "\n" |
shannon.woods%transgaming.com@gtempaccount.com | a28864c | 2013-04-13 03:32:03 +0000 | [diff] [blame] | 1534 | " PS_OUTPUT output;\n"; |
| 1535 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b05b7a | 2013-04-13 03:34:58 +0000 | [diff] [blame] | 1536 | // Two cases when writing to gl_FragColor and using ESSL 1.0: |
| 1537 | // - with a 3.0 context, the output color is copied to channel 0 |
| 1538 | // - with a 2.0 context using EXT_draw_buffers, the output color is broadcast to all channels |
| 1539 | const bool broadcast = fragmentShader->mUsesFragColor && mRenderer->getCurrentClientVersion() < 3; |
| 1540 | |
shannon.woods%transgaming.com@gtempaccount.com | a28864c | 2013-04-13 03:32:03 +0000 | [diff] [blame] | 1541 | for (unsigned int i = 0; i < renderTargetCount; i++) |
| 1542 | { |
shannon.woods%transgaming.com@gtempaccount.com | 0b05b7a | 2013-04-13 03:34:58 +0000 | [diff] [blame] | 1543 | unsigned int sourceColor = !broadcast ? i : 0; |
shannon.woods%transgaming.com@gtempaccount.com | a28864c | 2013-04-13 03:32:03 +0000 | [diff] [blame] | 1544 | |
| 1545 | pixelHLSL += " output.gl_Color" + str(i) + " = gl_Color[" + str(sourceColor) + "];\n"; |
| 1546 | } |
| 1547 | |
| 1548 | pixelHLSL += "\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1549 | " return output;\n" |
| 1550 | "}\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1551 | |
| 1552 | return true; |
| 1553 | } |
| 1554 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1555 | bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length) |
| 1556 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1557 | BinaryInputStream stream(binary, length); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1558 | |
| 1559 | int format = 0; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1560 | stream.read(&format); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1561 | if (format != GL_PROGRAM_BINARY_ANGLE) |
| 1562 | { |
| 1563 | infoLog.append("Invalid program binary format."); |
| 1564 | return false; |
| 1565 | } |
| 1566 | |
| 1567 | int version = 0; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1568 | stream.read(&version); |
daniel@transgaming.com | 8226f4c | 2012-12-20 21:08:42 +0000 | [diff] [blame] | 1569 | if (version != VERSION_DWORD) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1570 | { |
| 1571 | infoLog.append("Invalid program binary version."); |
| 1572 | return false; |
| 1573 | } |
| 1574 | |
| 1575 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) |
| 1576 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1577 | stream.read(&mLinkedAttribute[i].type); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1578 | std::string name; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1579 | stream.read(&name); |
| 1580 | mLinkedAttribute[i].name = name; |
| 1581 | stream.read(&mSemanticIndex[i]); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1582 | } |
| 1583 | |
| 1584 | for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) |
| 1585 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1586 | stream.read(&mSamplersPS[i].active); |
| 1587 | stream.read(&mSamplersPS[i].logicalTextureUnit); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1588 | |
| 1589 | int textureType; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1590 | stream.read(&textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1591 | mSamplersPS[i].textureType = (TextureType) textureType; |
| 1592 | } |
| 1593 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 1594 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1595 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1596 | stream.read(&mSamplersVS[i].active); |
| 1597 | stream.read(&mSamplersVS[i].logicalTextureUnit); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1598 | |
| 1599 | int textureType; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1600 | stream.read(&textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1601 | mSamplersVS[i].textureType = (TextureType) textureType; |
| 1602 | } |
| 1603 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1604 | stream.read(&mUsedVertexSamplerRange); |
| 1605 | stream.read(&mUsedPixelSamplerRange); |
daniel@transgaming.com | 9aa6fe1 | 2012-12-20 21:13:39 +0000 | [diff] [blame] | 1606 | stream.read(&mUsesPointSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1607 | |
shannon.woods@transgaming.com | 45886d6 | 2013-02-28 23:19:20 +0000 | [diff] [blame] | 1608 | size_t size; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1609 | stream.read(&size); |
| 1610 | if (stream.error()) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1611 | { |
| 1612 | infoLog.append("Invalid program binary."); |
| 1613 | return false; |
| 1614 | } |
| 1615 | |
| 1616 | mUniforms.resize(size); |
| 1617 | for (unsigned int i = 0; i < size; ++i) |
| 1618 | { |
| 1619 | GLenum type; |
shannon.woods@transgaming.com | d5a91b9 | 2013-02-28 23:17:30 +0000 | [diff] [blame] | 1620 | GLenum precision; |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1621 | std::string name; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1622 | unsigned int arraySize; |
| 1623 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1624 | stream.read(&type); |
shannon.woods@transgaming.com | d5a91b9 | 2013-02-28 23:17:30 +0000 | [diff] [blame] | 1625 | stream.read(&precision); |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1626 | stream.read(&name); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1627 | stream.read(&arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1628 | |
shannon.woods@transgaming.com | d5a91b9 | 2013-02-28 23:17:30 +0000 | [diff] [blame] | 1629 | mUniforms[i] = new Uniform(type, precision, name, arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1630 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1631 | stream.read(&mUniforms[i]->psRegisterIndex); |
| 1632 | stream.read(&mUniforms[i]->vsRegisterIndex); |
| 1633 | stream.read(&mUniforms[i]->registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1634 | } |
| 1635 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1636 | stream.read(&size); |
| 1637 | if (stream.error()) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1638 | { |
| 1639 | infoLog.append("Invalid program binary."); |
| 1640 | return false; |
| 1641 | } |
| 1642 | |
| 1643 | mUniformIndex.resize(size); |
| 1644 | for (unsigned int i = 0; i < size; ++i) |
| 1645 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1646 | stream.read(&mUniformIndex[i].name); |
| 1647 | stream.read(&mUniformIndex[i].element); |
| 1648 | stream.read(&mUniformIndex[i].index); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1649 | } |
| 1650 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1651 | unsigned int pixelShaderSize; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1652 | stream.read(&pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1653 | |
| 1654 | unsigned int vertexShaderSize; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1655 | stream.read(&vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1656 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1657 | unsigned int geometryShaderSize; |
| 1658 | stream.read(&geometryShaderSize); |
| 1659 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1660 | const char *ptr = (const char*) binary + stream.offset(); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1661 | |
daniel@transgaming.com | 3603854 | 2012-11-28 20:59:26 +0000 | [diff] [blame] | 1662 | const GUID *binaryIdentifier = (const GUID *) ptr; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1663 | ptr += sizeof(GUID); |
| 1664 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1665 | GUID identifier = mRenderer->getAdapterIdentifier(); |
| 1666 | if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1667 | { |
| 1668 | infoLog.append("Invalid program binary."); |
| 1669 | return false; |
| 1670 | } |
| 1671 | |
| 1672 | const char *pixelShaderFunction = ptr; |
| 1673 | ptr += pixelShaderSize; |
| 1674 | |
| 1675 | const char *vertexShaderFunction = ptr; |
| 1676 | ptr += vertexShaderSize; |
| 1677 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1678 | const char *geometryShaderFunction = geometryShaderSize > 0 ? ptr : NULL; |
| 1679 | ptr += geometryShaderSize; |
| 1680 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1681 | mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction), |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 1682 | pixelShaderSize, rx::SHADER_PIXEL); |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1683 | if (!mPixelExecutable) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1684 | { |
| 1685 | infoLog.append("Could not create pixel shader."); |
| 1686 | return false; |
| 1687 | } |
| 1688 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1689 | mVertexExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction), |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 1690 | vertexShaderSize, rx::SHADER_VERTEX); |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1691 | if (!mVertexExecutable) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1692 | { |
| 1693 | infoLog.append("Could not create vertex shader."); |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1694 | delete mPixelExecutable; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1695 | mPixelExecutable = NULL; |
| 1696 | return false; |
| 1697 | } |
| 1698 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1699 | if (geometryShaderFunction != NULL && geometryShaderSize > 0) |
| 1700 | { |
| 1701 | mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction), |
| 1702 | geometryShaderSize, rx::SHADER_GEOMETRY); |
| 1703 | if (!mGeometryExecutable) |
| 1704 | { |
| 1705 | infoLog.append("Could not create geometry shader."); |
| 1706 | delete mPixelExecutable; |
| 1707 | mPixelExecutable = NULL; |
| 1708 | delete mVertexExecutable; |
| 1709 | mVertexExecutable = NULL; |
| 1710 | return false; |
| 1711 | } |
| 1712 | } |
| 1713 | else |
| 1714 | { |
| 1715 | mGeometryExecutable = NULL; |
| 1716 | } |
| 1717 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1718 | return true; |
| 1719 | } |
| 1720 | |
| 1721 | bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length) |
| 1722 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1723 | BinaryOutputStream stream; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1724 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1725 | stream.write(GL_PROGRAM_BINARY_ANGLE); |
daniel@transgaming.com | 8226f4c | 2012-12-20 21:08:42 +0000 | [diff] [blame] | 1726 | stream.write(VERSION_DWORD); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1727 | |
| 1728 | for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) |
| 1729 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1730 | stream.write(mLinkedAttribute[i].type); |
| 1731 | stream.write(mLinkedAttribute[i].name); |
| 1732 | stream.write(mSemanticIndex[i]); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1733 | } |
| 1734 | |
| 1735 | for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) |
| 1736 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1737 | stream.write(mSamplersPS[i].active); |
| 1738 | stream.write(mSamplersPS[i].logicalTextureUnit); |
| 1739 | stream.write((int) mSamplersPS[i].textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1740 | } |
| 1741 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 1742 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1743 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1744 | stream.write(mSamplersVS[i].active); |
| 1745 | stream.write(mSamplersVS[i].logicalTextureUnit); |
| 1746 | stream.write((int) mSamplersVS[i].textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1747 | } |
| 1748 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1749 | stream.write(mUsedVertexSamplerRange); |
| 1750 | stream.write(mUsedPixelSamplerRange); |
daniel@transgaming.com | 9aa6fe1 | 2012-12-20 21:13:39 +0000 | [diff] [blame] | 1751 | stream.write(mUsesPointSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1752 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1753 | stream.write(mUniforms.size()); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1754 | for (unsigned int i = 0; i < mUniforms.size(); ++i) |
| 1755 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1756 | stream.write(mUniforms[i]->type); |
shannon.woods@transgaming.com | d5a91b9 | 2013-02-28 23:17:30 +0000 | [diff] [blame] | 1757 | stream.write(mUniforms[i]->precision); |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1758 | stream.write(mUniforms[i]->name); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1759 | stream.write(mUniforms[i]->arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1760 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1761 | stream.write(mUniforms[i]->psRegisterIndex); |
| 1762 | stream.write(mUniforms[i]->vsRegisterIndex); |
| 1763 | stream.write(mUniforms[i]->registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1764 | } |
| 1765 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1766 | stream.write(mUniformIndex.size()); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1767 | for (unsigned int i = 0; i < mUniformIndex.size(); ++i) |
| 1768 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1769 | stream.write(mUniformIndex[i].name); |
| 1770 | stream.write(mUniformIndex[i].element); |
| 1771 | stream.write(mUniformIndex[i].index); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1772 | } |
| 1773 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1774 | UINT pixelShaderSize = mPixelExecutable->getLength(); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1775 | stream.write(pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1776 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1777 | UINT vertexShaderSize = mVertexExecutable->getLength(); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1778 | stream.write(vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1779 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1780 | UINT geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
| 1781 | stream.write(geometryShaderSize); |
| 1782 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1783 | GUID identifier = mRenderer->getAdapterIdentifier(); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1784 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1785 | GLsizei streamLength = stream.length(); |
| 1786 | const void *streamData = stream.data(); |
| 1787 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1788 | GLsizei totalLength = streamLength + sizeof(GUID) + pixelShaderSize + vertexShaderSize + geometryShaderSize; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1789 | if (totalLength > bufSize) |
| 1790 | { |
| 1791 | if (length) |
| 1792 | { |
| 1793 | *length = 0; |
| 1794 | } |
| 1795 | |
| 1796 | return false; |
| 1797 | } |
| 1798 | |
| 1799 | if (binary) |
| 1800 | { |
| 1801 | char *ptr = (char*) binary; |
| 1802 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1803 | memcpy(ptr, streamData, streamLength); |
| 1804 | ptr += streamLength; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1805 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1806 | memcpy(ptr, &identifier, sizeof(GUID)); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1807 | ptr += sizeof(GUID); |
| 1808 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1809 | memcpy(ptr, mPixelExecutable->getFunction(), pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1810 | ptr += pixelShaderSize; |
| 1811 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1812 | memcpy(ptr, mVertexExecutable->getFunction(), vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1813 | ptr += vertexShaderSize; |
| 1814 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1815 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 1816 | { |
| 1817 | memcpy(ptr, mGeometryExecutable->getFunction(), geometryShaderSize); |
| 1818 | ptr += geometryShaderSize; |
| 1819 | } |
| 1820 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1821 | ASSERT(ptr - totalLength == binary); |
| 1822 | } |
| 1823 | |
| 1824 | if (length) |
| 1825 | { |
| 1826 | *length = totalLength; |
| 1827 | } |
| 1828 | |
| 1829 | return true; |
| 1830 | } |
| 1831 | |
| 1832 | GLint ProgramBinary::getLength() |
| 1833 | { |
| 1834 | GLint length; |
| 1835 | if (save(NULL, INT_MAX, &length)) |
| 1836 | { |
| 1837 | return length; |
| 1838 | } |
| 1839 | else |
| 1840 | { |
| 1841 | return 0; |
| 1842 | } |
| 1843 | } |
| 1844 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1845 | bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1846 | { |
| 1847 | if (!fragmentShader || !fragmentShader->isCompiled()) |
| 1848 | { |
| 1849 | return false; |
| 1850 | } |
| 1851 | |
| 1852 | if (!vertexShader || !vertexShader->isCompiled()) |
| 1853 | { |
| 1854 | return false; |
| 1855 | } |
| 1856 | |
| 1857 | std::string pixelHLSL = fragmentShader->getHLSL(); |
| 1858 | std::string vertexHLSL = vertexShader->getHLSL(); |
| 1859 | |
shannon.woods@transgaming.com | 5bcf7df | 2013-01-25 21:55:33 +0000 | [diff] [blame] | 1860 | // Map the varyings to the register file |
| 1861 | const Varying *packing[IMPLEMENTATION_MAX_VARYING_VECTORS][4] = {NULL}; |
| 1862 | int registers = packVaryings(infoLog, packing, fragmentShader); |
| 1863 | |
| 1864 | if (registers < 0) |
| 1865 | { |
| 1866 | return false; |
| 1867 | } |
| 1868 | |
| 1869 | if (!linkVaryings(infoLog, registers, packing, pixelHLSL, vertexHLSL, fragmentShader, vertexShader)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1870 | { |
| 1871 | return false; |
| 1872 | } |
| 1873 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1874 | bool success = true; |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 1875 | mVertexExecutable = mRenderer->compileToExecutable(infoLog, vertexHLSL.c_str(), rx::SHADER_VERTEX); |
| 1876 | mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1877 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1878 | if (usesGeometryShader()) |
| 1879 | { |
| 1880 | std::string geometryHLSL = generateGeometryShaderHLSL(registers, packing, fragmentShader, vertexShader); |
| 1881 | mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY); |
| 1882 | } |
| 1883 | |
| 1884 | if (!mVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable)) |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1885 | { |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1886 | infoLog.append("Failed to create D3D shaders."); |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1887 | success = false; |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1888 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1889 | delete mVertexExecutable; |
| 1890 | mVertexExecutable = NULL; |
| 1891 | delete mPixelExecutable; |
| 1892 | mPixelExecutable = NULL; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1893 | delete mGeometryExecutable; |
| 1894 | mGeometryExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1895 | } |
| 1896 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1897 | if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader)) |
| 1898 | { |
| 1899 | success = false; |
| 1900 | } |
| 1901 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1902 | if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms())) |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1903 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1904 | success = false; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 1905 | } |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1906 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1907 | return success; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1908 | } |
| 1909 | |
| 1910 | // Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1911 | bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1912 | { |
| 1913 | unsigned int usedLocations = 0; |
| 1914 | |
| 1915 | // Link attributes that have a binding location |
| 1916 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1917 | { |
| 1918 | int location = attributeBindings.getAttributeBinding(attribute->name); |
| 1919 | |
| 1920 | if (location != -1) // Set by glBindAttribLocation |
| 1921 | { |
| 1922 | if (!mLinkedAttribute[location].name.empty()) |
| 1923 | { |
| 1924 | // Multiple active attributes bound to the same location; not an error |
| 1925 | } |
| 1926 | |
| 1927 | mLinkedAttribute[location] = *attribute; |
| 1928 | |
| 1929 | int rows = VariableRowCount(attribute->type); |
| 1930 | |
| 1931 | if (rows + location > MAX_VERTEX_ATTRIBS) |
| 1932 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1933 | infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(), location); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1934 | |
| 1935 | return false; |
| 1936 | } |
| 1937 | |
| 1938 | for (int i = 0; i < rows; i++) |
| 1939 | { |
| 1940 | usedLocations |= 1 << (location + i); |
| 1941 | } |
| 1942 | } |
| 1943 | } |
| 1944 | |
| 1945 | // Link attributes that don't have a binding location |
| 1946 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1947 | { |
| 1948 | int location = attributeBindings.getAttributeBinding(attribute->name); |
| 1949 | |
| 1950 | if (location == -1) // Not set by glBindAttribLocation |
| 1951 | { |
| 1952 | int rows = VariableRowCount(attribute->type); |
| 1953 | int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); |
| 1954 | |
| 1955 | if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) |
| 1956 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1957 | infoLog.append("Too many active attributes (%s)", attribute->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1958 | |
| 1959 | return false; // Fail to link |
| 1960 | } |
| 1961 | |
| 1962 | mLinkedAttribute[availableIndex] = *attribute; |
| 1963 | } |
| 1964 | } |
| 1965 | |
| 1966 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; ) |
| 1967 | { |
| 1968 | int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name); |
| 1969 | int rows = std::max(VariableRowCount(mLinkedAttribute[attributeIndex].type), 1); |
| 1970 | |
| 1971 | for (int r = 0; r < rows; r++) |
| 1972 | { |
| 1973 | mSemanticIndex[attributeIndex++] = index++; |
| 1974 | } |
| 1975 | } |
| 1976 | |
| 1977 | return true; |
| 1978 | } |
| 1979 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1980 | bool ProgramBinary::linkUniforms(InfoLog &infoLog, const sh::ActiveUniforms &vertexUniforms, const sh::ActiveUniforms &fragmentUniforms) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1981 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1982 | for (sh::ActiveUniforms::const_iterator uniform = vertexUniforms.begin(); uniform != vertexUniforms.end(); uniform++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1983 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1984 | if (!defineUniform(GL_VERTEX_SHADER, *uniform, infoLog)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1985 | { |
| 1986 | return false; |
| 1987 | } |
| 1988 | } |
| 1989 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1990 | for (sh::ActiveUniforms::const_iterator uniform = fragmentUniforms.begin(); uniform != fragmentUniforms.end(); uniform++) |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 1991 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1992 | if (!defineUniform(GL_FRAGMENT_SHADER, *uniform, infoLog)) |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 1993 | { |
| 1994 | return false; |
| 1995 | } |
| 1996 | } |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1997 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1998 | return true; |
| 1999 | } |
| 2000 | |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 2001 | bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog) |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2002 | { |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 2003 | if (constant.type == GL_SAMPLER_2D || |
| 2004 | constant.type == GL_SAMPLER_CUBE) |
| 2005 | { |
| 2006 | unsigned int samplerIndex = constant.registerIndex; |
| 2007 | |
| 2008 | do |
| 2009 | { |
| 2010 | if (shader == GL_VERTEX_SHADER) |
| 2011 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2012 | if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits()) |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 2013 | { |
| 2014 | mSamplersVS[samplerIndex].active = true; |
| 2015 | mSamplersVS[samplerIndex].textureType = (constant.type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 2016 | mSamplersVS[samplerIndex].logicalTextureUnit = 0; |
| 2017 | mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange); |
| 2018 | } |
| 2019 | else |
| 2020 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2021 | infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits()); |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 2022 | return false; |
| 2023 | } |
| 2024 | } |
| 2025 | else if (shader == GL_FRAGMENT_SHADER) |
| 2026 | { |
| 2027 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
| 2028 | { |
| 2029 | mSamplersPS[samplerIndex].active = true; |
| 2030 | mSamplersPS[samplerIndex].textureType = (constant.type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 2031 | mSamplersPS[samplerIndex].logicalTextureUnit = 0; |
| 2032 | mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange); |
| 2033 | } |
| 2034 | else |
| 2035 | { |
| 2036 | infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); |
| 2037 | return false; |
| 2038 | } |
| 2039 | } |
| 2040 | else UNREACHABLE(); |
| 2041 | |
| 2042 | samplerIndex++; |
| 2043 | } |
| 2044 | while (samplerIndex < constant.registerIndex + constant.arraySize); |
| 2045 | } |
| 2046 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2047 | Uniform *uniform = NULL; |
| 2048 | GLint location = getUniformLocation(constant.name); |
| 2049 | |
shannon.woods@transgaming.com | d5a91b9 | 2013-02-28 23:17:30 +0000 | [diff] [blame] | 2050 | if (location >= 0) // Previously defined, type and precision must match |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2051 | { |
| 2052 | uniform = mUniforms[mUniformIndex[location].index]; |
| 2053 | |
shannon.woods@transgaming.com | a09c70f | 2013-02-28 23:18:56 +0000 | [diff] [blame] | 2054 | if (uniform->type != constant.type) |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2055 | { |
shannon.woods@transgaming.com | a09c70f | 2013-02-28 23:18:56 +0000 | [diff] [blame] | 2056 | infoLog.append("Types for uniform %s do not match between the vertex and fragment shader", uniform->name.c_str()); |
| 2057 | return false; |
| 2058 | } |
| 2059 | |
| 2060 | if (uniform->precision != constant.precision) |
| 2061 | { |
| 2062 | infoLog.append("Precisions for uniform %s do not match between the vertex and fragment shader", uniform->name.c_str()); |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2063 | return false; |
| 2064 | } |
| 2065 | } |
| 2066 | else |
| 2067 | { |
shannon.woods@transgaming.com | d5a91b9 | 2013-02-28 23:17:30 +0000 | [diff] [blame] | 2068 | uniform = new Uniform(constant.type, constant.precision, constant.name, constant.arraySize); |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2069 | } |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2070 | |
| 2071 | if (!uniform) |
| 2072 | { |
| 2073 | return false; |
| 2074 | } |
| 2075 | |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2076 | if (shader == GL_FRAGMENT_SHADER) |
| 2077 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 2078 | uniform->psRegisterIndex = constant.registerIndex; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2079 | } |
| 2080 | else if (shader == GL_VERTEX_SHADER) |
| 2081 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 2082 | uniform->vsRegisterIndex = constant.registerIndex; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2083 | } |
| 2084 | else UNREACHABLE(); |
| 2085 | |
| 2086 | if (location >= 0) |
| 2087 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2088 | return uniform->type == constant.type; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2089 | } |
| 2090 | |
| 2091 | mUniforms.push_back(uniform); |
| 2092 | unsigned int uniformIndex = mUniforms.size() - 1; |
| 2093 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2094 | for (unsigned int i = 0; i < uniform->elementCount(); i++) |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2095 | { |
| 2096 | mUniformIndex.push_back(UniformLocation(constant.name, i, uniformIndex)); |
| 2097 | } |
| 2098 | |
shannon.woods@transgaming.com | d8136cb | 2013-02-28 23:14:44 +0000 | [diff] [blame] | 2099 | if (shader == GL_VERTEX_SHADER) |
| 2100 | { |
| 2101 | if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors()) |
| 2102 | { |
| 2103 | infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors()); |
| 2104 | return false; |
| 2105 | } |
| 2106 | } |
| 2107 | else if (shader == GL_FRAGMENT_SHADER) |
| 2108 | { |
| 2109 | if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors()) |
| 2110 | { |
| 2111 | infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors()); |
| 2112 | return false; |
| 2113 | } |
| 2114 | } |
| 2115 | else UNREACHABLE(); |
| 2116 | |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2117 | return true; |
| 2118 | } |
| 2119 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2120 | std::string ProgramBinary::generateGeometryShaderHLSL(int registers, const Varying *packing[][4], FragmentShader *fragmentShader, VertexShader *vertexShader) const |
| 2121 | { |
| 2122 | // for now we only handle point sprite emulation |
| 2123 | ASSERT(usesPointSpriteEmulation()); |
| 2124 | return generatePointSpriteHLSL(registers, packing, fragmentShader, vertexShader); |
| 2125 | } |
| 2126 | |
| 2127 | std::string ProgramBinary::generatePointSpriteHLSL(int registers, const Varying *packing[][4], FragmentShader *fragmentShader, VertexShader *vertexShader) const |
| 2128 | { |
| 2129 | ASSERT(registers >= 0); |
| 2130 | ASSERT(vertexShader->mUsesPointSize); |
| 2131 | ASSERT(mRenderer->getMajorShaderModel() >= 4); |
| 2132 | |
| 2133 | std::string geomHLSL; |
| 2134 | |
| 2135 | std::string varyingSemantic = "TEXCOORD"; |
| 2136 | |
| 2137 | std::string fragCoordSemantic; |
| 2138 | std::string pointCoordSemantic; |
| 2139 | |
| 2140 | int reservedRegisterIndex = registers; |
| 2141 | |
| 2142 | if (fragmentShader->mUsesFragCoord) |
| 2143 | { |
| 2144 | fragCoordSemantic = varyingSemantic + str(reservedRegisterIndex++); |
| 2145 | } |
| 2146 | |
| 2147 | if (fragmentShader->mUsesPointCoord) |
| 2148 | { |
| 2149 | pointCoordSemantic = varyingSemantic + str(reservedRegisterIndex++); |
| 2150 | } |
| 2151 | |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame] | 2152 | geomHLSL += "uniform float4 dx_ViewCoords : register(c1);\n" |
| 2153 | "\n" |
| 2154 | "struct GS_INPUT\n" |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2155 | "{\n"; |
| 2156 | |
| 2157 | for (int r = 0; r < registers; r++) |
| 2158 | { |
| 2159 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 2160 | |
| 2161 | geomHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
| 2162 | } |
| 2163 | |
| 2164 | if (fragmentShader->mUsesFragCoord) |
| 2165 | { |
| 2166 | geomHLSL += " float4 gl_FragCoord : " + fragCoordSemantic + ";\n"; |
| 2167 | } |
| 2168 | |
| 2169 | geomHLSL += " float gl_PointSize : PSIZE;\n" |
| 2170 | " float4 gl_Position : SV_Position;\n" |
shannon.woods@transgaming.com | 276337c | 2013-02-28 23:15:16 +0000 | [diff] [blame] | 2171 | "};\n" |
| 2172 | "\n" |
| 2173 | "struct GS_OUTPUT\n" |
| 2174 | "{\n"; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2175 | |
| 2176 | for (int r = 0; r < registers; r++) |
| 2177 | { |
| 2178 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 2179 | |
| 2180 | geomHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
| 2181 | } |
| 2182 | |
| 2183 | if (fragmentShader->mUsesFragCoord) |
| 2184 | { |
| 2185 | geomHLSL += " float4 gl_FragCoord : " + fragCoordSemantic + ";\n"; |
| 2186 | } |
| 2187 | |
| 2188 | if (fragmentShader->mUsesPointCoord) |
| 2189 | { |
| 2190 | geomHLSL += " float2 gl_PointCoord : " + pointCoordSemantic + ";\n"; |
| 2191 | } |
| 2192 | |
shannon.woods@transgaming.com | 276337c | 2013-02-28 23:15:16 +0000 | [diff] [blame] | 2193 | geomHLSL += " float gl_PointSize : PSIZE;\n" |
| 2194 | " float4 gl_Position : SV_Position;\n" |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2195 | "};\n" |
| 2196 | "\n" |
| 2197 | "static float2 pointSpriteCorners[] = \n" |
| 2198 | "{\n" |
| 2199 | " float2( 0.5f, -0.5f),\n" |
| 2200 | " float2( 0.5f, 0.5f),\n" |
| 2201 | " float2(-0.5f, -0.5f),\n" |
| 2202 | " float2(-0.5f, 0.5f)\n" |
| 2203 | "};\n" |
| 2204 | "\n" |
| 2205 | "static float2 pointSpriteTexcoords[] = \n" |
| 2206 | "{\n" |
| 2207 | " float2(1.0f, 1.0f),\n" |
| 2208 | " float2(1.0f, 0.0f),\n" |
| 2209 | " float2(0.0f, 1.0f),\n" |
| 2210 | " float2(0.0f, 0.0f)\n" |
| 2211 | "};\n" |
| 2212 | "\n" |
| 2213 | "static float minPointSize = " + str(ALIASED_POINT_SIZE_RANGE_MIN) + ".0f;\n" |
| 2214 | "static float maxPointSize = " + str(mRenderer->getMaxPointSize()) + ".0f;\n" |
| 2215 | "\n" |
| 2216 | "[maxvertexcount(4)]\n" |
| 2217 | "void main(point GS_INPUT input[1], inout TriangleStream<GS_OUTPUT> outStream)\n" |
| 2218 | "{\n" |
shannon.woods@transgaming.com | 276337c | 2013-02-28 23:15:16 +0000 | [diff] [blame] | 2219 | " GS_OUTPUT output = (GS_OUTPUT)0;\n" |
| 2220 | " output.gl_PointSize = input[0].gl_PointSize;\n"; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2221 | |
| 2222 | for (int r = 0; r < registers; r++) |
| 2223 | { |
| 2224 | geomHLSL += " output.v" + str(r) + " = input[0].v" + str(r) + ";\n"; |
| 2225 | } |
| 2226 | |
| 2227 | if (fragmentShader->mUsesFragCoord) |
| 2228 | { |
| 2229 | geomHLSL += " output.gl_FragCoord = input[0].gl_FragCoord;\n"; |
| 2230 | } |
| 2231 | |
| 2232 | geomHLSL += " \n" |
| 2233 | " float gl_PointSize = clamp(input[0].gl_PointSize, minPointSize, maxPointSize);\n" |
| 2234 | " float4 gl_Position = input[0].gl_Position;\n" |
shannon.woods@transgaming.com | 771ca2a | 2013-02-28 23:14:52 +0000 | [diff] [blame] | 2235 | " float2 viewportScale = float2(1.0f / dx_ViewCoords.x, 1.0f / dx_ViewCoords.y) * gl_Position.w;\n"; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2236 | |
| 2237 | for (int corner = 0; corner < 4; corner++) |
| 2238 | { |
| 2239 | geomHLSL += " \n" |
| 2240 | " output.gl_Position = gl_Position + float4(pointSpriteCorners[" + str(corner) + "] * viewportScale * gl_PointSize, 0.0f, 0.0f);\n"; |
| 2241 | |
| 2242 | if (fragmentShader->mUsesPointCoord) |
| 2243 | { |
| 2244 | geomHLSL += " output.gl_PointCoord = pointSpriteTexcoords[" + str(corner) + "];\n"; |
| 2245 | } |
| 2246 | |
| 2247 | geomHLSL += " outStream.Append(output);\n"; |
| 2248 | } |
| 2249 | |
| 2250 | geomHLSL += " \n" |
| 2251 | " outStream.RestartStrip();\n" |
| 2252 | "}\n"; |
| 2253 | |
| 2254 | return geomHLSL; |
| 2255 | } |
| 2256 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2257 | // This method needs to match OutputHLSL::decorate |
| 2258 | std::string ProgramBinary::decorateAttribute(const std::string &name) |
| 2259 | { |
| 2260 | if (name.compare(0, 3, "gl_") != 0 && name.compare(0, 3, "dx_") != 0) |
| 2261 | { |
| 2262 | return "_" + name; |
| 2263 | } |
| 2264 | |
| 2265 | return name; |
| 2266 | } |
| 2267 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2268 | bool ProgramBinary::isValidated() const |
| 2269 | { |
| 2270 | return mValidated; |
| 2271 | } |
| 2272 | |
shannon.woods@transgaming.com | 4f4215f | 2013-02-28 23:14:58 +0000 | [diff] [blame] | 2273 | void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2274 | { |
| 2275 | // Skip over inactive attributes |
| 2276 | unsigned int activeAttribute = 0; |
| 2277 | unsigned int attribute; |
| 2278 | for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) |
| 2279 | { |
| 2280 | if (mLinkedAttribute[attribute].name.empty()) |
| 2281 | { |
| 2282 | continue; |
| 2283 | } |
| 2284 | |
| 2285 | if (activeAttribute == index) |
| 2286 | { |
| 2287 | break; |
| 2288 | } |
| 2289 | |
| 2290 | activeAttribute++; |
| 2291 | } |
| 2292 | |
| 2293 | if (bufsize > 0) |
| 2294 | { |
| 2295 | const char *string = mLinkedAttribute[attribute].name.c_str(); |
| 2296 | |
| 2297 | strncpy(name, string, bufsize); |
| 2298 | name[bufsize - 1] = '\0'; |
| 2299 | |
| 2300 | if (length) |
| 2301 | { |
| 2302 | *length = strlen(name); |
| 2303 | } |
| 2304 | } |
| 2305 | |
| 2306 | *size = 1; // Always a single 'type' instance |
| 2307 | |
| 2308 | *type = mLinkedAttribute[attribute].type; |
| 2309 | } |
| 2310 | |
shannon.woods@transgaming.com | 4f4215f | 2013-02-28 23:14:58 +0000 | [diff] [blame] | 2311 | GLint ProgramBinary::getActiveAttributeCount() const |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2312 | { |
| 2313 | int count = 0; |
| 2314 | |
| 2315 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2316 | { |
| 2317 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2318 | { |
| 2319 | count++; |
| 2320 | } |
| 2321 | } |
| 2322 | |
| 2323 | return count; |
| 2324 | } |
| 2325 | |
shannon.woods@transgaming.com | 4f4215f | 2013-02-28 23:14:58 +0000 | [diff] [blame] | 2326 | GLint ProgramBinary::getActiveAttributeMaxLength() const |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2327 | { |
| 2328 | int maxLength = 0; |
| 2329 | |
| 2330 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2331 | { |
| 2332 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2333 | { |
| 2334 | maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength); |
| 2335 | } |
| 2336 | } |
| 2337 | |
| 2338 | return maxLength; |
| 2339 | } |
| 2340 | |
shannon.woods@transgaming.com | 4f4215f | 2013-02-28 23:14:58 +0000 | [diff] [blame] | 2341 | void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2342 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2343 | ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2344 | |
| 2345 | if (bufsize > 0) |
| 2346 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2347 | std::string string = mUniforms[index]->name; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2348 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2349 | if (mUniforms[index]->isArray()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2350 | { |
| 2351 | string += "[0]"; |
| 2352 | } |
| 2353 | |
| 2354 | strncpy(name, string.c_str(), bufsize); |
| 2355 | name[bufsize - 1] = '\0'; |
| 2356 | |
| 2357 | if (length) |
| 2358 | { |
| 2359 | *length = strlen(name); |
| 2360 | } |
| 2361 | } |
| 2362 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2363 | *size = mUniforms[index]->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2364 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2365 | *type = mUniforms[index]->type; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2366 | } |
| 2367 | |
shannon.woods@transgaming.com | 4f4215f | 2013-02-28 23:14:58 +0000 | [diff] [blame] | 2368 | GLint ProgramBinary::getActiveUniformCount() const |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2369 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2370 | return mUniforms.size(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2371 | } |
| 2372 | |
shannon.woods@transgaming.com | 4f4215f | 2013-02-28 23:14:58 +0000 | [diff] [blame] | 2373 | GLint ProgramBinary::getActiveUniformMaxLength() const |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2374 | { |
| 2375 | int maxLength = 0; |
| 2376 | |
| 2377 | unsigned int numUniforms = mUniforms.size(); |
| 2378 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
| 2379 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2380 | if (!mUniforms[uniformIndex]->name.empty()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2381 | { |
| 2382 | int length = (int)(mUniforms[uniformIndex]->name.length() + 1); |
| 2383 | if (mUniforms[uniformIndex]->isArray()) |
| 2384 | { |
| 2385 | length += 3; // Counting in "[0]". |
| 2386 | } |
| 2387 | maxLength = std::max(length, maxLength); |
| 2388 | } |
| 2389 | } |
| 2390 | |
| 2391 | return maxLength; |
| 2392 | } |
| 2393 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2394 | void ProgramBinary::validate(InfoLog &infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2395 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2396 | applyUniforms(); |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2397 | if (!validateSamplers(&infoLog)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2398 | { |
| 2399 | mValidated = false; |
| 2400 | } |
| 2401 | else |
| 2402 | { |
| 2403 | mValidated = true; |
| 2404 | } |
| 2405 | } |
| 2406 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2407 | bool ProgramBinary::validateSamplers(InfoLog *infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2408 | { |
| 2409 | // if any two active samplers in a program are of different types, but refer to the same |
| 2410 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 2411 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
| 2412 | |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 2413 | const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits(); |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2414 | TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS]; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2415 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2416 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2417 | { |
| 2418 | textureUnitType[i] = TEXTURE_UNKNOWN; |
| 2419 | } |
| 2420 | |
| 2421 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
| 2422 | { |
| 2423 | if (mSamplersPS[i].active) |
| 2424 | { |
| 2425 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
| 2426 | |
| 2427 | if (unit >= maxCombinedTextureImageUnits) |
| 2428 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2429 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2430 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2431 | infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2432 | } |
| 2433 | |
| 2434 | return false; |
| 2435 | } |
| 2436 | |
| 2437 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2438 | { |
| 2439 | if (mSamplersPS[i].textureType != textureUnitType[unit]) |
| 2440 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2441 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2442 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2443 | infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2444 | } |
| 2445 | |
| 2446 | return false; |
| 2447 | } |
| 2448 | } |
| 2449 | else |
| 2450 | { |
| 2451 | textureUnitType[unit] = mSamplersPS[i].textureType; |
| 2452 | } |
| 2453 | } |
| 2454 | } |
| 2455 | |
| 2456 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
| 2457 | { |
| 2458 | if (mSamplersVS[i].active) |
| 2459 | { |
| 2460 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
| 2461 | |
| 2462 | if (unit >= maxCombinedTextureImageUnits) |
| 2463 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2464 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2465 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2466 | infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2467 | } |
| 2468 | |
| 2469 | return false; |
| 2470 | } |
| 2471 | |
| 2472 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2473 | { |
| 2474 | if (mSamplersVS[i].textureType != textureUnitType[unit]) |
| 2475 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2476 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2477 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2478 | infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2479 | } |
| 2480 | |
| 2481 | return false; |
| 2482 | } |
| 2483 | } |
| 2484 | else |
| 2485 | { |
| 2486 | textureUnitType[unit] = mSamplersVS[i].textureType; |
| 2487 | } |
| 2488 | } |
| 2489 | } |
| 2490 | |
| 2491 | return true; |
| 2492 | } |
| 2493 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 2494 | ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D) |
| 2495 | { |
| 2496 | } |
| 2497 | |
shannon.woods@transgaming.com | 0b60014 | 2013-02-28 23:15:04 +0000 | [diff] [blame] | 2498 | struct AttributeSorter |
| 2499 | { |
| 2500 | AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS]) |
| 2501 | : originalIndices(semanticIndices) |
| 2502 | { |
| 2503 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) |
| 2504 | { |
| 2505 | indices[i] = i; |
| 2506 | } |
| 2507 | |
| 2508 | std::sort(&indices[0], &indices[MAX_VERTEX_ATTRIBS], *this); |
| 2509 | } |
| 2510 | |
| 2511 | bool operator()(int a, int b) |
| 2512 | { |
| 2513 | return originalIndices[a] == -1 ? false : originalIndices[a] < originalIndices[b]; |
| 2514 | } |
| 2515 | |
| 2516 | int indices[MAX_VERTEX_ATTRIBS]; |
| 2517 | const int (&originalIndices)[MAX_VERTEX_ATTRIBS]; |
| 2518 | }; |
| 2519 | |
| 2520 | void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const |
| 2521 | { |
| 2522 | AttributeSorter sorter(mSemanticIndex); |
| 2523 | |
| 2524 | int oldIndices[MAX_VERTEX_ATTRIBS]; |
| 2525 | rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS]; |
| 2526 | |
| 2527 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) |
| 2528 | { |
| 2529 | oldIndices[i] = mSemanticIndex[i]; |
| 2530 | oldTranslatedAttributes[i] = attributes[i]; |
| 2531 | } |
| 2532 | |
| 2533 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) |
| 2534 | { |
| 2535 | int oldIndex = sorter.indices[i]; |
| 2536 | sortedSemanticIndices[i] = oldIndices[oldIndex]; |
| 2537 | attributes[i] = oldTranslatedAttributes[oldIndex]; |
| 2538 | } |
| 2539 | } |
| 2540 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2541 | } |