Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 24 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 31 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 32 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 33 | gl::InputLayout defaultLayout; |
| 34 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | if (shaderAttr.type != GL_NONE) |
| 37 | { |
| 38 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 39 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 40 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 41 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 42 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 43 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 44 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 45 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 46 | gl::VertexFormatType defaultType = |
| 47 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 48 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 49 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 50 | } |
| 51 | } |
| 52 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 53 | |
| 54 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 55 | } |
| 56 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 57 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 58 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 60 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 62 | if (!shaderOutputVars.empty()) |
| 63 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 64 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 65 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 66 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 67 | |
| 68 | return defaultPixelOutput; |
| 69 | } |
| 70 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 71 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 72 | { |
| 73 | return var.isRowMajorLayout; |
| 74 | } |
| 75 | |
| 76 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 77 | { |
| 78 | return false; |
| 79 | } |
| 80 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 81 | struct AttributeSorter |
| 82 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 83 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 84 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 85 | { |
| 86 | } |
| 87 | |
| 88 | bool operator()(int a, int b) |
| 89 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 90 | int indexA = (*originalIndices)[a]; |
| 91 | int indexB = (*originalIndices)[b]; |
| 92 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 93 | if (indexA == -1) |
| 94 | return false; |
| 95 | if (indexB == -1) |
| 96 | return true; |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 97 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 98 | } |
| 99 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 100 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 101 | }; |
| 102 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 103 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 104 | const gl::Shader &fragmentShader, |
| 105 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 106 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 107 | std::vector<PackedVarying> packedVaryings; |
| 108 | |
| 109 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 110 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 111 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 112 | |
| 113 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 114 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 115 | { |
| 116 | continue; |
| 117 | } |
| 118 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 119 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 120 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 121 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 122 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 123 | packedVaryings.push_back(PackedVarying(input)); |
| 124 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 125 | break; |
| 126 | } |
| 127 | } |
| 128 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 129 | // Keep Transform FB varyings in the merged list always. |
| 130 | if (!packed) |
| 131 | { |
| 132 | for (const std::string &tfVarying : tfVaryings) |
| 133 | { |
| 134 | if (tfVarying == output.name) |
| 135 | { |
| 136 | packedVaryings.push_back(PackedVarying(output)); |
| 137 | packedVaryings.back().vertexOnly = true; |
| 138 | break; |
| 139 | } |
| 140 | } |
| 141 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 142 | } |
| 143 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 144 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 145 | } |
| 146 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 147 | template <typename VarT> |
| 148 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 149 | const std::string &prefix, |
| 150 | sh::BlockLayoutEncoder *encoder, |
| 151 | bool inRowMajorLayout, |
| 152 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 153 | { |
| 154 | for (const VarT &field : fields) |
| 155 | { |
| 156 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 157 | |
| 158 | if (field.isStruct()) |
| 159 | { |
| 160 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 161 | |
| 162 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 163 | { |
| 164 | encoder->enterAggregateType(); |
| 165 | |
| 166 | const std::string uniformElementName = |
| 167 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 168 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 169 | blockInfoOut); |
| 170 | |
| 171 | encoder->exitAggregateType(); |
| 172 | } |
| 173 | } |
| 174 | else |
| 175 | { |
| 176 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 177 | (*blockInfoOut)[fieldName] = |
| 178 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 179 | } |
| 180 | } |
| 181 | } |
| 182 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 183 | template <typename T> |
| 184 | bool TransposeMatrix(T *target, |
| 185 | const GLfloat *value, |
| 186 | int targetWidth, |
| 187 | int targetHeight, |
| 188 | int srcWidth, |
| 189 | int srcHeight) |
| 190 | { |
| 191 | bool dirty = false; |
| 192 | int copyWidth = std::min(targetHeight, srcWidth); |
| 193 | int copyHeight = std::min(targetWidth, srcHeight); |
| 194 | |
| 195 | for (int x = 0; x < copyWidth; x++) |
| 196 | { |
| 197 | for (int y = 0; y < copyHeight; y++) |
| 198 | { |
| 199 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), |
| 200 | &dirty); |
| 201 | } |
| 202 | } |
| 203 | // clear unfilled right side |
| 204 | for (int y = 0; y < copyWidth; y++) |
| 205 | { |
| 206 | for (int x = copyHeight; x < targetWidth; x++) |
| 207 | { |
| 208 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 209 | } |
| 210 | } |
| 211 | // clear unfilled bottom. |
| 212 | for (int y = copyWidth; y < targetHeight; y++) |
| 213 | { |
| 214 | for (int x = 0; x < targetWidth; x++) |
| 215 | { |
| 216 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | return dirty; |
| 221 | } |
| 222 | |
| 223 | template <typename T> |
| 224 | bool ExpandMatrix(T *target, |
| 225 | const GLfloat *value, |
| 226 | int targetWidth, |
| 227 | int targetHeight, |
| 228 | int srcWidth, |
| 229 | int srcHeight) |
| 230 | { |
| 231 | bool dirty = false; |
| 232 | int copyWidth = std::min(targetWidth, srcWidth); |
| 233 | int copyHeight = std::min(targetHeight, srcHeight); |
| 234 | |
| 235 | for (int y = 0; y < copyHeight; y++) |
| 236 | { |
| 237 | for (int x = 0; x < copyWidth; x++) |
| 238 | { |
| 239 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), |
| 240 | &dirty); |
| 241 | } |
| 242 | } |
| 243 | // clear unfilled right side |
| 244 | for (int y = 0; y < copyHeight; y++) |
| 245 | { |
| 246 | for (int x = copyWidth; x < targetWidth; x++) |
| 247 | { |
| 248 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 249 | } |
| 250 | } |
| 251 | // clear unfilled bottom. |
| 252 | for (int y = copyHeight; y < targetHeight; y++) |
| 253 | { |
| 254 | for (int x = 0; x < targetWidth; x++) |
| 255 | { |
| 256 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | return dirty; |
| 261 | } |
| 262 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 263 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 264 | { |
| 265 | switch (drawMode) |
| 266 | { |
| 267 | // Uses the point sprite geometry shader. |
| 268 | case GL_POINTS: |
| 269 | return gl::PRIMITIVE_POINTS; |
| 270 | |
| 271 | // All line drawing uses the same geometry shader. |
| 272 | case GL_LINES: |
| 273 | case GL_LINE_STRIP: |
| 274 | case GL_LINE_LOOP: |
| 275 | return gl::PRIMITIVE_LINES; |
| 276 | |
| 277 | // The triangle fan primitive is emulated with strips in D3D11. |
| 278 | case GL_TRIANGLES: |
| 279 | case GL_TRIANGLE_FAN: |
| 280 | return gl::PRIMITIVE_TRIANGLES; |
| 281 | |
| 282 | // Special case for triangle strips. |
| 283 | case GL_TRIANGLE_STRIP: |
| 284 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 285 | |
| 286 | default: |
| 287 | UNREACHABLE(); |
| 288 | return gl::PRIMITIVE_TYPE_MAX; |
| 289 | } |
| 290 | } |
| 291 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 292 | } // anonymous namespace |
| 293 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 294 | D3DUniform::D3DUniform(GLenum typeIn, |
| 295 | const std::string &nameIn, |
| 296 | unsigned int arraySizeIn, |
| 297 | bool defaultBlock) |
| 298 | : type(typeIn), |
| 299 | name(nameIn), |
| 300 | arraySize(arraySizeIn), |
| 301 | data(nullptr), |
| 302 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 303 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 304 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 305 | registerCount(0), |
| 306 | registerElement(0) |
| 307 | { |
| 308 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 309 | // rendering |
| 310 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 311 | if (defaultBlock) |
| 312 | { |
| 313 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 314 | data = new uint8_t[bytes]; |
| 315 | memset(data, 0, bytes); |
| 316 | |
| 317 | // TODO(jmadill): is this correct with non-square matrices? |
| 318 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 319 | } |
| 320 | } |
| 321 | |
| 322 | D3DUniform::~D3DUniform() |
| 323 | { |
| 324 | SafeDeleteArray(data); |
| 325 | } |
| 326 | |
| 327 | bool D3DUniform::isSampler() const |
| 328 | { |
| 329 | return gl::IsSamplerType(type); |
| 330 | } |
| 331 | |
| 332 | bool D3DUniform::isReferencedByVertexShader() const |
| 333 | { |
| 334 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 335 | } |
| 336 | |
| 337 | bool D3DUniform::isReferencedByFragmentShader() const |
| 338 | { |
| 339 | return psRegisterIndex != GL_INVALID_INDEX; |
| 340 | } |
| 341 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 342 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 343 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 344 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 345 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 346 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 347 | } |
| 348 | |
| 349 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 350 | { |
| 351 | SafeDelete(mShaderExecutable); |
| 352 | } |
| 353 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 354 | // static |
| 355 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 356 | const gl::InputLayout &inputLayout, |
| 357 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 358 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 359 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 360 | |
| 361 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 362 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 363 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 364 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 365 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 366 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 367 | VertexConversionType conversionType = |
| 368 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 369 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 370 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 371 | |
| 372 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 373 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 374 | } |
| 375 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 376 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 377 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 378 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 379 | for (size_t index = 0; index < limit; ++index) |
| 380 | { |
| 381 | // treat undefined indexes as 'not converted' |
| 382 | bool a = index < signature.size() ? signature[index] : false; |
| 383 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 384 | if (a != b) |
| 385 | return false; |
| 386 | } |
| 387 | |
| 388 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 389 | } |
| 390 | |
| 391 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 392 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 393 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 394 | { |
| 395 | } |
| 396 | |
| 397 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 398 | { |
| 399 | SafeDelete(mShaderExecutable); |
| 400 | } |
| 401 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 402 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 403 | { |
| 404 | } |
| 405 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 406 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 407 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 408 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 409 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 410 | mRenderer(renderer), |
| 411 | mDynamicHLSL(NULL), |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 412 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX, nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 413 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 414 | mUsesFlatInterpolation(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 415 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 416 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 417 | mUsedVertexSamplerRange(0), |
| 418 | mUsedPixelSamplerRange(0), |
| 419 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 420 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 421 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 422 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 423 | } |
| 424 | |
| 425 | ProgramD3D::~ProgramD3D() |
| 426 | { |
| 427 | reset(); |
| 428 | SafeDelete(mDynamicHLSL); |
| 429 | } |
| 430 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 431 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 432 | { |
| 433 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 434 | } |
| 435 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 436 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 437 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 438 | if (drawMode != GL_POINTS) |
| 439 | { |
| 440 | return mUsesFlatInterpolation; |
| 441 | } |
| 442 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 443 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 444 | } |
| 445 | |
| 446 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 447 | { |
| 448 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 449 | } |
| 450 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 451 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 452 | unsigned int samplerIndex, |
| 453 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 454 | { |
| 455 | GLint logicalTextureUnit = -1; |
| 456 | |
| 457 | switch (type) |
| 458 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 459 | case gl::SAMPLER_PIXEL: |
| 460 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 461 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 462 | { |
| 463 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 464 | } |
| 465 | break; |
| 466 | case gl::SAMPLER_VERTEX: |
| 467 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 468 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 469 | { |
| 470 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 471 | } |
| 472 | break; |
| 473 | default: |
| 474 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 475 | } |
| 476 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 477 | if (logicalTextureUnit >= 0 && |
| 478 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 479 | { |
| 480 | return logicalTextureUnit; |
| 481 | } |
| 482 | |
| 483 | return -1; |
| 484 | } |
| 485 | |
| 486 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 487 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 488 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 489 | { |
| 490 | switch (type) |
| 491 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 492 | case gl::SAMPLER_PIXEL: |
| 493 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 494 | ASSERT(mSamplersPS[samplerIndex].active); |
| 495 | return mSamplersPS[samplerIndex].textureType; |
| 496 | case gl::SAMPLER_VERTEX: |
| 497 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 498 | ASSERT(mSamplersVS[samplerIndex].active); |
| 499 | return mSamplersVS[samplerIndex].textureType; |
| 500 | default: |
| 501 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 502 | } |
| 503 | |
| 504 | return GL_TEXTURE_2D; |
| 505 | } |
| 506 | |
| 507 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 508 | { |
| 509 | switch (type) |
| 510 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 511 | case gl::SAMPLER_PIXEL: |
| 512 | return mUsedPixelSamplerRange; |
| 513 | case gl::SAMPLER_VERTEX: |
| 514 | return mUsedVertexSamplerRange; |
| 515 | default: |
| 516 | UNREACHABLE(); |
| 517 | return 0; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 518 | } |
| 519 | } |
| 520 | |
| 521 | void ProgramD3D::updateSamplerMapping() |
| 522 | { |
| 523 | if (!mDirtySamplerMapping) |
| 524 | { |
| 525 | return; |
| 526 | } |
| 527 | |
| 528 | mDirtySamplerMapping = false; |
| 529 | |
| 530 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 531 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 532 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 533 | if (!d3dUniform->dirty) |
| 534 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 535 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 536 | if (!d3dUniform->isSampler()) |
| 537 | continue; |
| 538 | |
| 539 | int count = d3dUniform->elementCount(); |
| 540 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 541 | |
| 542 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 543 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 544 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 545 | |
| 546 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 547 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 548 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 549 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 550 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 551 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 552 | ASSERT(mSamplersPS[samplerIndex].active); |
| 553 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 554 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 555 | } |
| 556 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 557 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 558 | if (d3dUniform->isReferencedByVertexShader()) |
| 559 | { |
| 560 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 561 | |
| 562 | for (int i = 0; i < count; i++) |
| 563 | { |
| 564 | unsigned int samplerIndex = firstIndex + i; |
| 565 | |
| 566 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 567 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 568 | ASSERT(mSamplersVS[samplerIndex].active); |
| 569 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 570 | } |
| 571 | } |
| 572 | } |
| 573 | } |
| 574 | } |
| 575 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 576 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 577 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 578 | reset(); |
| 579 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 580 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 581 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 582 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 583 | |
| 584 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 585 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 586 | { |
| 587 | infoLog << "Invalid program binary, device configuration has changed."; |
| 588 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 589 | } |
| 590 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 591 | int compileFlags = stream->readInt<int>(); |
| 592 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 593 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 594 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 595 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 596 | } |
| 597 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 598 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 599 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 600 | { |
| 601 | stream->readInt(&mSemanticIndexes[i]); |
| 602 | } |
| 603 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 604 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 605 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 606 | { |
| 607 | Sampler sampler; |
| 608 | stream->readBool(&sampler.active); |
| 609 | stream->readInt(&sampler.logicalTextureUnit); |
| 610 | stream->readInt(&sampler.textureType); |
| 611 | mSamplersPS.push_back(sampler); |
| 612 | } |
| 613 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 614 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 615 | { |
| 616 | Sampler sampler; |
| 617 | stream->readBool(&sampler.active); |
| 618 | stream->readInt(&sampler.logicalTextureUnit); |
| 619 | stream->readInt(&sampler.textureType); |
| 620 | mSamplersVS.push_back(sampler); |
| 621 | } |
| 622 | |
| 623 | stream->readInt(&mUsedVertexSamplerRange); |
| 624 | stream->readInt(&mUsedPixelSamplerRange); |
| 625 | |
| 626 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 627 | if (stream->error()) |
| 628 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 629 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 630 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 631 | } |
| 632 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 633 | const auto &linkedUniforms = mData.getUniforms(); |
| 634 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 635 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 636 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 637 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 638 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 639 | D3DUniform *d3dUniform = |
| 640 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 641 | linkedUniform.isInDefaultBlock()); |
| 642 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 643 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 644 | stream->readInt(&d3dUniform->registerCount); |
| 645 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 646 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 647 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 648 | } |
| 649 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 650 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 651 | if (stream->error()) |
| 652 | { |
| 653 | infoLog << "Invalid program binary."; |
| 654 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 655 | } |
| 656 | |
| 657 | ASSERT(mD3DUniformBlocks.empty()); |
| 658 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 659 | { |
| 660 | D3DUniformBlock uniformBlock; |
| 661 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 662 | stream->readInt(&uniformBlock.vsRegisterIndex); |
| 663 | mD3DUniformBlocks.push_back(uniformBlock); |
| 664 | } |
| 665 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 666 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 667 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 668 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; |
| 669 | varyingIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 670 | { |
| 671 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 672 | |
| 673 | stream->readString(&varying.name); |
| 674 | stream->readInt(&varying.type); |
| 675 | stream->readInt(&varying.size); |
| 676 | stream->readString(&varying.semanticName); |
| 677 | stream->readInt(&varying.semanticIndex); |
| 678 | stream->readInt(&varying.semanticIndexCount); |
| 679 | } |
| 680 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 681 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 682 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 683 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 684 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 685 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 686 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 687 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 688 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 689 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 690 | |
| 691 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 692 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 693 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 694 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 695 | { |
| 696 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 697 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 698 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 699 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 700 | } |
| 701 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 702 | stream->readString(&mGeometryShaderPreamble); |
| 703 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 704 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 705 | |
| 706 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 707 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 708 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 709 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 710 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 711 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 712 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 713 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 714 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 715 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 716 | } |
| 717 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 718 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 719 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 720 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 721 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 722 | |
| 723 | gl::Error error = mRenderer->loadExecutable( |
| 724 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 725 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 726 | if (error.isError()) |
| 727 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 728 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 729 | } |
| 730 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 731 | if (!shaderExecutable) |
| 732 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 733 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 734 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 735 | } |
| 736 | |
| 737 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 738 | VertexExecutable::Signature signature; |
| 739 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 740 | |
| 741 | // add new binary |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 742 | mVertexExecutables.push_back( |
| 743 | new VertexExecutable(inputLayout, signature, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 744 | |
| 745 | stream->skip(vertexShaderSize); |
| 746 | } |
| 747 | |
| 748 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 749 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 750 | { |
| 751 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 752 | std::vector<GLenum> outputs(outputCount); |
| 753 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 754 | { |
| 755 | stream->readInt(&outputs[outputIndex]); |
| 756 | } |
| 757 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 758 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 759 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 760 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 761 | |
| 762 | gl::Error error = mRenderer->loadExecutable( |
| 763 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 764 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 765 | if (error.isError()) |
| 766 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 767 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 768 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 769 | |
| 770 | if (!shaderExecutable) |
| 771 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 772 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 773 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 774 | } |
| 775 | |
| 776 | // add new binary |
| 777 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 778 | |
| 779 | stream->skip(pixelShaderSize); |
| 780 | } |
| 781 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 782 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 783 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 784 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 785 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 786 | if (geometryShaderSize == 0) |
| 787 | { |
| 788 | mGeometryExecutables[geometryExeIndex] = nullptr; |
| 789 | continue; |
| 790 | } |
| 791 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 792 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 793 | bool splitAttribs = (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 794 | |
| 795 | gl::Error error = |
| 796 | mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 797 | mTransformFeedbackLinkedVaryings, splitAttribs, |
| 798 | &mGeometryExecutables[geometryExeIndex]); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 799 | if (error.isError()) |
| 800 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 801 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 802 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 803 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 804 | if (!mGeometryExecutables[geometryExeIndex]) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 805 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 806 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 807 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 808 | } |
| 809 | stream->skip(geometryShaderSize); |
| 810 | } |
| 811 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 812 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 813 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 814 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 815 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 816 | } |
| 817 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 818 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 819 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 820 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 821 | // When we load the binary again later, we can validate the device identifier before trying to |
| 822 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 823 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 824 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 825 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 826 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 827 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 828 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 829 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 830 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 831 | { |
| 832 | stream->writeInt(mSemanticIndexes[i]); |
| 833 | } |
| 834 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 835 | stream->writeInt(mSamplersPS.size()); |
| 836 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 837 | { |
| 838 | stream->writeInt(mSamplersPS[i].active); |
| 839 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 840 | stream->writeInt(mSamplersPS[i].textureType); |
| 841 | } |
| 842 | |
| 843 | stream->writeInt(mSamplersVS.size()); |
| 844 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 845 | { |
| 846 | stream->writeInt(mSamplersVS[i].active); |
| 847 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 848 | stream->writeInt(mSamplersVS[i].textureType); |
| 849 | } |
| 850 | |
| 851 | stream->writeInt(mUsedVertexSamplerRange); |
| 852 | stream->writeInt(mUsedPixelSamplerRange); |
| 853 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 854 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 855 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 856 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 857 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 858 | stream->writeInt(uniform->psRegisterIndex); |
| 859 | stream->writeInt(uniform->vsRegisterIndex); |
| 860 | stream->writeInt(uniform->registerCount); |
| 861 | stream->writeInt(uniform->registerElement); |
| 862 | } |
| 863 | |
| 864 | stream->writeInt(mD3DUniformBlocks.size()); |
| 865 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 866 | { |
| 867 | stream->writeInt(uniformBlock.psRegisterIndex); |
| 868 | stream->writeInt(uniformBlock.vsRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 869 | } |
| 870 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 871 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 872 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 873 | { |
| 874 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 875 | |
| 876 | stream->writeString(varying.name); |
| 877 | stream->writeInt(varying.type); |
| 878 | stream->writeInt(varying.size); |
| 879 | stream->writeString(varying.semanticName); |
| 880 | stream->writeInt(varying.semanticIndex); |
| 881 | stream->writeInt(varying.semanticIndexCount); |
| 882 | } |
| 883 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 884 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 885 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 886 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 887 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 888 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 889 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 890 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 891 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 892 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 893 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 894 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 895 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 896 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 897 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 898 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 899 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 900 | stream->writeInt(variable.type); |
| 901 | stream->writeString(variable.name); |
| 902 | stream->writeString(variable.source); |
| 903 | stream->writeInt(variable.outputIndex); |
| 904 | } |
| 905 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 906 | stream->writeString(mGeometryShaderPreamble); |
| 907 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 908 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 909 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 910 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 911 | { |
| 912 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 913 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 914 | const auto &inputLayout = vertexExecutable->inputs(); |
| 915 | stream->writeInt(inputLayout.size()); |
| 916 | |
| 917 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 918 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 919 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 920 | } |
| 921 | |
| 922 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 923 | stream->writeInt(vertexShaderSize); |
| 924 | |
| 925 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 926 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 927 | } |
| 928 | |
| 929 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 930 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 931 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 932 | { |
| 933 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 934 | |
| 935 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 936 | stream->writeInt(outputs.size()); |
| 937 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 938 | { |
| 939 | stream->writeInt(outputs[outputIndex]); |
| 940 | } |
| 941 | |
| 942 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 943 | stream->writeInt(pixelShaderSize); |
| 944 | |
| 945 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 946 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 947 | } |
| 948 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 949 | for (const ShaderExecutableD3D *geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 950 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 951 | if (geometryExe == nullptr) |
| 952 | { |
| 953 | stream->writeInt(0); |
| 954 | continue; |
| 955 | } |
| 956 | |
| 957 | size_t geometryShaderSize = geometryExe->getLength(); |
| 958 | stream->writeInt(geometryShaderSize); |
| 959 | stream->writeBytes(geometryExe->getFunction(), geometryShaderSize); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 960 | } |
| 961 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 962 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 963 | } |
| 964 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 965 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 966 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 967 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 968 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 969 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 970 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 971 | const gl::AttachmentList &colorbuffers = |
| 972 | fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 973 | |
| 974 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 975 | { |
| 976 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 977 | |
| 978 | if (colorbuffer) |
| 979 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 980 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 981 | ? GL_COLOR_ATTACHMENT0 |
| 982 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | } |
| 984 | else |
| 985 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 986 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 987 | } |
| 988 | } |
| 989 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 990 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 991 | } |
| 992 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 993 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 994 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 995 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 996 | { |
| 997 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 998 | { |
| 999 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 1000 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1001 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 1002 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1003 | } |
| 1004 | } |
| 1005 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1006 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 1007 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1008 | |
| 1009 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1010 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1011 | |
| 1012 | gl::InfoLog tempInfoLog; |
| 1013 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1014 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1015 | gl::Error error = mRenderer->compileToExecutable( |
| 1016 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 1017 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 1018 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1019 | if (error.isError()) |
| 1020 | { |
| 1021 | return error; |
| 1022 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1023 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1024 | if (pixelExecutable) |
| 1025 | { |
| 1026 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 1027 | } |
| 1028 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1029 | { |
| 1030 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1031 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1032 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 1033 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1034 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1035 | *outExectuable = pixelExecutable; |
| 1036 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1037 | } |
| 1038 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1039 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1040 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1041 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1042 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1043 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1044 | |
| 1045 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1046 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1047 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1048 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1049 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1050 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1051 | } |
| 1052 | } |
| 1053 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1054 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1055 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1056 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1057 | |
| 1058 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1059 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1060 | |
| 1061 | gl::InfoLog tempInfoLog; |
| 1062 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1063 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1064 | gl::Error error = mRenderer->compileToExecutable( |
| 1065 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 1066 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1067 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1068 | if (error.isError()) |
| 1069 | { |
| 1070 | return error; |
| 1071 | } |
| 1072 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1073 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1074 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1075 | mVertexExecutables.push_back( |
| 1076 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1077 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1078 | else if (!infoLog) |
| 1079 | { |
| 1080 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1081 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1082 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1083 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1084 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1085 | *outExectuable = vertexExecutable; |
| 1086 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1087 | } |
| 1088 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1089 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Data &data, |
| 1090 | GLenum drawMode, |
| 1091 | ShaderExecutableD3D **outExecutable, |
| 1092 | gl::InfoLog *infoLog) |
| 1093 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1094 | if (outExecutable) |
| 1095 | { |
| 1096 | *outExecutable = nullptr; |
| 1097 | } |
| 1098 | |
| 1099 | // We only uses a geometry shader for point sprite emulation, or for fixing the provoking |
| 1100 | // vertex problem. Otherwise, return a null shader. |
| 1101 | if (drawMode != GL_POINTS && !mUsesFlatInterpolation) |
| 1102 | { |
| 1103 | return gl::Error(GL_NO_ERROR); |
| 1104 | } |
| 1105 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1106 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1107 | |
| 1108 | if (mGeometryExecutables[geometryShaderType] != nullptr) |
| 1109 | { |
| 1110 | if (outExecutable) |
| 1111 | { |
| 1112 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1113 | } |
| 1114 | return gl::Error(GL_NO_ERROR); |
| 1115 | } |
| 1116 | |
| 1117 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
| 1118 | geometryShaderType, data, mData, mGeometryShaderPreamble); |
| 1119 | |
| 1120 | gl::InfoLog tempInfoLog; |
| 1121 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1122 | |
| 1123 | gl::Error error = mRenderer->compileToExecutable( |
| 1124 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 1125 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), D3DCompilerWorkarounds(), |
| 1126 | &mGeometryExecutables[geometryShaderType]); |
| 1127 | |
| 1128 | if (!infoLog && error.isError()) |
| 1129 | { |
| 1130 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
| 1131 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
| 1132 | ERR("Error compiling dynamic geometry executable:\n%s\n", &tempCharBuffer[0]); |
| 1133 | } |
| 1134 | |
| 1135 | if (outExecutable) |
| 1136 | { |
| 1137 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1138 | } |
| 1139 | return error; |
| 1140 | } |
| 1141 | |
| 1142 | LinkResult ProgramD3D::compileProgramExecutables(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1143 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1144 | const gl::InputLayout &defaultInputLayout = |
| 1145 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1146 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1147 | gl::Error error = |
| 1148 | getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1149 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1150 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1151 | return LinkResult(false, error); |
| 1152 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1153 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1154 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1155 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1156 | error = |
| 1157 | getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1158 | if (error.isError()) |
| 1159 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1160 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1161 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1162 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1163 | // Auto-generate the geometry shader here, if we expect to be using point rendering in D3D11. |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1164 | if (usesGeometryShader(GL_POINTS)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1165 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1166 | getGeometryExecutableForPrimitiveType(data, GL_POINTS, nullptr, &infoLog); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1167 | } |
| 1168 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 1169 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1170 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1171 | if (usesGeometryShader() && mGeometryExecutable) |
| 1172 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1173 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1174 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1175 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1176 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1177 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 1178 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1179 | } |
| 1180 | |
| 1181 | if (defaultVertexExecutable) |
| 1182 | { |
| 1183 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1184 | } |
| 1185 | |
| 1186 | if (defaultPixelExecutable) |
| 1187 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1188 | const ShaderD3D *fragmentShaderD3D = |
| 1189 | GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1190 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1191 | } |
| 1192 | #endif |
| 1193 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1194 | bool linkSuccess = |
| 1195 | (defaultVertexExecutable && defaultPixelExecutable && |
| 1196 | (!usesGeometryShader(GL_POINTS) || mGeometryExecutables[gl::PRIMITIVE_POINTS])); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1197 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1198 | } |
| 1199 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1200 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1201 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1202 | reset(); |
| 1203 | |
| 1204 | // TODO(jmadill): structures containing samplers |
| 1205 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 1206 | { |
| 1207 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 1208 | { |
| 1209 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 1210 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1211 | } |
| 1212 | } |
| 1213 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1214 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1215 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1216 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1217 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1218 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1219 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1220 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1221 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1222 | |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1223 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1224 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1225 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1226 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1227 | { |
| 1228 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1229 | { |
| 1230 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1231 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1232 | } |
| 1233 | } |
| 1234 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1235 | std::vector<PackedVarying> packedVaryings = |
| 1236 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1237 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1238 | // Map the varyings to the register file |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1239 | unsigned int registerCount = 0; |
| 1240 | if (!mDynamicHLSL->packVaryings(*data.caps, infoLog, &packedVaryings, |
| 1241 | mData.getTransformFeedbackVaryingNames(), ®isterCount)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1242 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1243 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1244 | } |
| 1245 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1246 | std::vector<gl::LinkedVarying> linkedVaryings; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1247 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registerCount, &mPixelHLSL, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1248 | &mVertexHLSL, packedVaryings, &linkedVaryings, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1249 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1250 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1251 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1252 | } |
| 1253 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1254 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1255 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1256 | // Cache if we use flat shading |
| 1257 | for (const auto &varying : packedVaryings) |
| 1258 | { |
| 1259 | if (varying.varying->interpolation == sh::INTERPOLATION_FLAT) |
| 1260 | { |
| 1261 | mUsesFlatInterpolation = true; |
| 1262 | break; |
| 1263 | } |
| 1264 | } |
| 1265 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1266 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1267 | { |
| 1268 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
| 1269 | data, mData, registerCount, packedVaryings); |
| 1270 | } |
| 1271 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1272 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1273 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1274 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1275 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1276 | gatherTransformFeedbackVaryings(linkedVaryings); |
| 1277 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1278 | LinkResult result = compileProgramExecutables(data, infoLog); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1279 | if (result.error.isError() || !result.linkSuccess) |
| 1280 | { |
| 1281 | infoLog << "Failed to create D3D shaders."; |
| 1282 | return result; |
| 1283 | } |
| 1284 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1285 | initUniformBlockInfo(); |
| 1286 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1287 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1288 | } |
| 1289 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1290 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1291 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1292 | // TODO(jmadill): Do something useful here? |
| 1293 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1294 | } |
| 1295 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1296 | void ProgramD3D::initUniformBlockInfo() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1297 | { |
| 1298 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1299 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1300 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1301 | { |
| 1302 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1303 | continue; |
| 1304 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1305 | if (mBlockDataSizes.count(vertexBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1306 | continue; |
| 1307 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1308 | size_t dataSize = getUniformBlockInfo(vertexBlock); |
| 1309 | mBlockDataSizes[vertexBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1310 | } |
| 1311 | |
| 1312 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1313 | |
| 1314 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1315 | { |
| 1316 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1317 | continue; |
| 1318 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1319 | if (mBlockDataSizes.count(fragmentBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1320 | continue; |
| 1321 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1322 | size_t dataSize = getUniformBlockInfo(fragmentBlock); |
| 1323 | mBlockDataSizes[fragmentBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1324 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1325 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1326 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1327 | void ProgramD3D::assignUniformBlockRegisters() |
| 1328 | { |
| 1329 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1330 | |
| 1331 | // Assign registers and update sizes. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1332 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1333 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1334 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1335 | for (const gl::UniformBlock &uniformBlock : mData.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1336 | { |
| 1337 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1338 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1339 | D3DUniformBlock d3dUniformBlock; |
| 1340 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1341 | if (uniformBlock.vertexStaticUse) |
| 1342 | { |
| 1343 | unsigned int baseRegister = |
| 1344 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1345 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1346 | } |
| 1347 | |
| 1348 | if (uniformBlock.fragmentStaticUse) |
| 1349 | { |
| 1350 | unsigned int baseRegister = |
| 1351 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1352 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1353 | } |
| 1354 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1355 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1356 | } |
| 1357 | } |
| 1358 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1359 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1360 | { |
| 1361 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1362 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1363 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1364 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1365 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1366 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1367 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1368 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1369 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1370 | vertexRegisters = std::max(vertexRegisters, |
| 1371 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1372 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1373 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1374 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1375 | fragmentRegisters = std::max( |
| 1376 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1377 | } |
| 1378 | } |
| 1379 | } |
| 1380 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1381 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1382 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1383 | } |
| 1384 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1385 | gl::Error ProgramD3D::applyUniforms(GLenum drawMode) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1386 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1387 | updateSamplerMapping(); |
| 1388 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1389 | gl::Error error = mRenderer->applyUniforms(*this, drawMode, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1390 | if (error.isError()) |
| 1391 | { |
| 1392 | return error; |
| 1393 | } |
| 1394 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1395 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1396 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1397 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1398 | } |
| 1399 | |
| 1400 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1401 | } |
| 1402 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1403 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1404 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1405 | if (mData.getUniformBlocks().empty()) |
| 1406 | { |
| 1407 | return gl::Error(GL_NO_ERROR); |
| 1408 | } |
| 1409 | |
| 1410 | // Lazy init. |
| 1411 | if (mD3DUniformBlocks.empty()) |
| 1412 | { |
| 1413 | assignUniformBlockRegisters(); |
| 1414 | } |
| 1415 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1416 | mVertexUBOCache.clear(); |
| 1417 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1418 | |
| 1419 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1420 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1421 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1422 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1423 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1424 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1425 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
| 1426 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1427 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1428 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1429 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1430 | { |
| 1431 | continue; |
| 1432 | } |
| 1433 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1434 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1435 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1436 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1437 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1438 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1439 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1440 | { |
| 1441 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1442 | } |
| 1443 | |
| 1444 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1445 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1446 | } |
| 1447 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1448 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1449 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1450 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1451 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1452 | |
| 1453 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1454 | { |
| 1455 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1456 | } |
| 1457 | |
| 1458 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1459 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1460 | } |
| 1461 | } |
| 1462 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1463 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1464 | } |
| 1465 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1466 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1467 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1468 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1469 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1470 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1471 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1472 | } |
| 1473 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1474 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1475 | { |
| 1476 | setUniform(location, count, v, GL_FLOAT); |
| 1477 | } |
| 1478 | |
| 1479 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1480 | { |
| 1481 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1482 | } |
| 1483 | |
| 1484 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1485 | { |
| 1486 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1487 | } |
| 1488 | |
| 1489 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1490 | { |
| 1491 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1492 | } |
| 1493 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1494 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1495 | GLsizei count, |
| 1496 | GLboolean transpose, |
| 1497 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1498 | { |
| 1499 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1500 | } |
| 1501 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1502 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1503 | GLsizei count, |
| 1504 | GLboolean transpose, |
| 1505 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1506 | { |
| 1507 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1508 | } |
| 1509 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1510 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1511 | GLsizei count, |
| 1512 | GLboolean transpose, |
| 1513 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1514 | { |
| 1515 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1516 | } |
| 1517 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1518 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1519 | GLsizei count, |
| 1520 | GLboolean transpose, |
| 1521 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1522 | { |
| 1523 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1524 | } |
| 1525 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1526 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1527 | GLsizei count, |
| 1528 | GLboolean transpose, |
| 1529 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1530 | { |
| 1531 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1532 | } |
| 1533 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1534 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1535 | GLsizei count, |
| 1536 | GLboolean transpose, |
| 1537 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1538 | { |
| 1539 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1540 | } |
| 1541 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1542 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1543 | GLsizei count, |
| 1544 | GLboolean transpose, |
| 1545 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1546 | { |
| 1547 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1548 | } |
| 1549 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1550 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1551 | GLsizei count, |
| 1552 | GLboolean transpose, |
| 1553 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1554 | { |
| 1555 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1556 | } |
| 1557 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1558 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1559 | GLsizei count, |
| 1560 | GLboolean transpose, |
| 1561 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1562 | { |
| 1563 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1564 | } |
| 1565 | |
| 1566 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1567 | { |
| 1568 | setUniform(location, count, v, GL_INT); |
| 1569 | } |
| 1570 | |
| 1571 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1572 | { |
| 1573 | setUniform(location, count, v, GL_INT_VEC2); |
| 1574 | } |
| 1575 | |
| 1576 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1577 | { |
| 1578 | setUniform(location, count, v, GL_INT_VEC3); |
| 1579 | } |
| 1580 | |
| 1581 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1582 | { |
| 1583 | setUniform(location, count, v, GL_INT_VEC4); |
| 1584 | } |
| 1585 | |
| 1586 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1587 | { |
| 1588 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1589 | } |
| 1590 | |
| 1591 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1592 | { |
| 1593 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1594 | } |
| 1595 | |
| 1596 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1597 | { |
| 1598 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1599 | } |
| 1600 | |
| 1601 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1602 | { |
| 1603 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1604 | } |
| 1605 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1606 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1607 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1608 | { |
| 1609 | } |
| 1610 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1611 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1612 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1613 | D3DUniformMap uniformMap; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1614 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1615 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1616 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1617 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1618 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1619 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1620 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1621 | } |
| 1622 | } |
| 1623 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1624 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1625 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1626 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1627 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1628 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1629 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1630 | } |
| 1631 | } |
| 1632 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1633 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
| 1634 | for (const gl::LinkedUniform &glUniform : mData.getUniforms()) |
| 1635 | { |
| 1636 | if (!glUniform.isInDefaultBlock()) |
| 1637 | continue; |
| 1638 | |
| 1639 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1640 | ASSERT(mapEntry != uniformMap.end()); |
| 1641 | mD3DUniforms.push_back(mapEntry->second); |
| 1642 | } |
| 1643 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1644 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1645 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1646 | } |
| 1647 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1648 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1649 | const sh::Uniform &uniform, |
| 1650 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1651 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1652 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1653 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1654 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1655 | return; |
| 1656 | } |
| 1657 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1658 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1659 | |
| 1660 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1661 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1662 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1663 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1664 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1665 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1666 | } |
| 1667 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1668 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1669 | { |
| 1670 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1671 | { |
| 1672 | if (d3dUniform->name == name) |
| 1673 | { |
| 1674 | return d3dUniform; |
| 1675 | } |
| 1676 | } |
| 1677 | |
| 1678 | return nullptr; |
| 1679 | } |
| 1680 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1681 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1682 | const sh::ShaderVariable &uniform, |
| 1683 | const std::string &fullName, |
| 1684 | sh::HLSLBlockEncoder *encoder, |
| 1685 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1686 | { |
| 1687 | if (uniform.isStruct()) |
| 1688 | { |
| 1689 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1690 | { |
| 1691 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1692 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1693 | if (encoder) |
| 1694 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1695 | |
| 1696 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1697 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1698 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1699 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1700 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1701 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1702 | } |
| 1703 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1704 | if (encoder) |
| 1705 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1706 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1707 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1708 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1709 | |
| 1710 | // Not a struct. Arrays are treated as aggregate types. |
| 1711 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1712 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1713 | encoder->enterAggregateType(); |
| 1714 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1715 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1716 | // Advance the uniform offset, to track registers allocation for structs |
| 1717 | sh::BlockMemberInfo blockInfo = |
| 1718 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1719 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1720 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1721 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1722 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1723 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1724 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1725 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1726 | d3dUniform = uniformMapEntry->second; |
| 1727 | } |
| 1728 | else |
| 1729 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1730 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1731 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1732 | } |
| 1733 | |
| 1734 | if (encoder) |
| 1735 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1736 | d3dUniform->registerElement = |
| 1737 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1738 | unsigned int reg = |
| 1739 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1740 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1741 | { |
| 1742 | d3dUniform->psRegisterIndex = reg; |
| 1743 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1744 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1745 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1746 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1747 | d3dUniform->vsRegisterIndex = reg; |
| 1748 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1749 | |
| 1750 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1751 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1752 | { |
| 1753 | encoder->exitAggregateType(); |
| 1754 | } |
| 1755 | } |
| 1756 | } |
| 1757 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1758 | template <typename T> |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1759 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1760 | { |
| 1761 | ASSERT(dest != NULL); |
| 1762 | ASSERT(dirtyFlag != NULL); |
| 1763 | |
| 1764 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1765 | *dest = source; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1766 | } |
| 1767 | |
| 1768 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1769 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1770 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1771 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1772 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1773 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1774 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1775 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1776 | unsigned int elementCount = targetUniform->elementCount(); |
| 1777 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1778 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1779 | |
| 1780 | if (targetUniform->type == targetUniformType) |
| 1781 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1782 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1783 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1784 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1785 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1786 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1787 | const T *source = v + (i * components); |
| 1788 | |
| 1789 | for (int c = 0; c < components; c++) |
| 1790 | { |
| 1791 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1792 | } |
| 1793 | for (int c = components; c < 4; c++) |
| 1794 | { |
| 1795 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1796 | } |
| 1797 | } |
| 1798 | } |
| 1799 | else if (targetUniform->type == targetBoolType) |
| 1800 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1801 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1802 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1803 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1804 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1805 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1806 | const T *source = v + (i * components); |
| 1807 | |
| 1808 | for (int c = 0; c < components; c++) |
| 1809 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1810 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 1811 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1812 | } |
| 1813 | for (int c = components; c < 4; c++) |
| 1814 | { |
| 1815 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1816 | } |
| 1817 | } |
| 1818 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1819 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1820 | { |
| 1821 | ASSERT(targetUniformType == GL_INT); |
| 1822 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1823 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1824 | |
| 1825 | bool wasDirty = targetUniform->dirty; |
| 1826 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1827 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1828 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1829 | GLint *dest = target + (i * 4); |
| 1830 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1831 | |
| 1832 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1833 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1834 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1835 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1836 | } |
| 1837 | |
| 1838 | if (!wasDirty && targetUniform->dirty) |
| 1839 | { |
| 1840 | mDirtySamplerMapping = true; |
| 1841 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1842 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1843 | else |
| 1844 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1845 | } |
| 1846 | |
| 1847 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1848 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1849 | GLsizei countIn, |
| 1850 | GLboolean transpose, |
| 1851 | const GLfloat *value, |
| 1852 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1853 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1854 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1855 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1856 | unsigned int elementCount = targetUniform->elementCount(); |
| 1857 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1858 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1859 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1860 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1861 | GLfloat *target = |
| 1862 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1863 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1864 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1865 | { |
| 1866 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1867 | if (transpose == GL_FALSE) |
| 1868 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1869 | targetUniform->dirty = TransposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || |
| 1870 | targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1871 | } |
| 1872 | else |
| 1873 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1874 | targetUniform->dirty = |
| 1875 | ExpandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1876 | } |
| 1877 | target += targetMatrixStride; |
| 1878 | value += cols * rows; |
| 1879 | } |
| 1880 | } |
| 1881 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1882 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1883 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1884 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1885 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1886 | // define member uniforms |
| 1887 | sh::Std140BlockEncoder std140Encoder; |
| 1888 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1889 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 1890 | |
| 1891 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1892 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1893 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1894 | } |
| 1895 | else |
| 1896 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1897 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1898 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1899 | |
| 1900 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1901 | &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1902 | |
| 1903 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1904 | } |
| 1905 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1906 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1907 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1908 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1909 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1910 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1911 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1912 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1913 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1914 | } |
| 1915 | } |
| 1916 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1917 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1918 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1919 | ASSERT(d3dUniform->isSampler()); |
| 1920 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 1921 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1922 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1923 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1924 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1925 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1926 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1927 | } |
| 1928 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1929 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1930 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1931 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1932 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1933 | } |
| 1934 | } |
| 1935 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1936 | // static |
| 1937 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1938 | GLenum samplerType, |
| 1939 | unsigned int samplerCount, |
| 1940 | std::vector<Sampler> &outSamplers, |
| 1941 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1942 | { |
| 1943 | unsigned int samplerIndex = startSamplerIndex; |
| 1944 | |
| 1945 | do |
| 1946 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1947 | ASSERT(samplerIndex < outSamplers.size()); |
| 1948 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 1949 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1950 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1951 | sampler->logicalTextureUnit = 0; |
| 1952 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1953 | samplerIndex++; |
| 1954 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1955 | } |
| 1956 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1957 | void ProgramD3D::reset() |
| 1958 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1959 | SafeDeleteContainer(mVertexExecutables); |
| 1960 | SafeDeleteContainer(mPixelExecutables); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1961 | |
| 1962 | for (auto &element : mGeometryExecutables) |
| 1963 | { |
| 1964 | SafeDelete(element); |
| 1965 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1966 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1967 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1968 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1969 | |
| 1970 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1971 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1972 | mUsesFragDepth = false; |
| 1973 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1974 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame^] | 1975 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1976 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1977 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1978 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1979 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1980 | SafeDelete(mVertexUniformStorage); |
| 1981 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1982 | |
| 1983 | mSamplersPS.clear(); |
| 1984 | mSamplersVS.clear(); |
| 1985 | |
| 1986 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1987 | mUsedPixelSamplerRange = 0; |
| 1988 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1989 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1990 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1991 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1992 | |
| 1993 | mTransformFeedbackLinkedVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1994 | |
| 1995 | mGeometryShaderPreamble.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1996 | } |
| 1997 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1998 | unsigned int ProgramD3D::getSerial() const |
| 1999 | { |
| 2000 | return mSerial; |
| 2001 | } |
| 2002 | |
| 2003 | unsigned int ProgramD3D::issueSerial() |
| 2004 | { |
| 2005 | return mCurrentSerial++; |
| 2006 | } |
| 2007 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2008 | void ProgramD3D::initSemanticIndex() |
| 2009 | { |
| 2010 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 2011 | ASSERT(vertexShader != nullptr); |
| 2012 | |
| 2013 | // Init semantic index |
| 2014 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 2015 | { |
| 2016 | int attributeIndex = attribute.location; |
| 2017 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 2018 | int regs = gl::VariableRegisterCount(attribute.type); |
| 2019 | |
| 2020 | for (int reg = 0; reg < regs; ++reg) |
| 2021 | { |
| 2022 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 2023 | } |
| 2024 | } |
| 2025 | |
| 2026 | initAttributesByLayout(); |
| 2027 | } |
| 2028 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2029 | void ProgramD3D::initAttributesByLayout() |
| 2030 | { |
| 2031 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 2032 | { |
| 2033 | mAttributesByLayout[i] = i; |
| 2034 | } |
| 2035 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2036 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 2037 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2038 | } |
| 2039 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2040 | void ProgramD3D::sortAttributesByLayout( |
| 2041 | const std::vector<TranslatedAttribute> &unsortedAttributes, |
| 2042 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 2043 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2044 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2045 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2046 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2047 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2048 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2049 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2050 | } |
| 2051 | } |
| 2052 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2053 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2054 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2055 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2056 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2057 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 2058 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2059 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2060 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2061 | |
| 2062 | if (semanticIndex != -1) |
| 2063 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2064 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 2065 | { |
| 2066 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 2067 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2068 | mCachedInputLayout[semanticIndex] = |
| 2069 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 2070 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 2071 | } |
| 2072 | } |
| 2073 | } |
| 2074 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2075 | void ProgramD3D::gatherTransformFeedbackVaryings( |
| 2076 | const std::vector<gl::LinkedVarying> &linkedVaryings) |
| 2077 | { |
| 2078 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
| 2079 | mTransformFeedbackLinkedVaryings.clear(); |
| 2080 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 2081 | { |
| 2082 | for (const gl::LinkedVarying &linkedVarying : linkedVaryings) |
| 2083 | { |
| 2084 | if (tfVaryingName == linkedVarying.name) |
| 2085 | { |
| 2086 | mTransformFeedbackLinkedVaryings.push_back(linkedVarying); |
| 2087 | break; |
| 2088 | } |
| 2089 | } |
| 2090 | } |
| 2091 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2092 | |
| 2093 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2094 | { |
| 2095 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 2096 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2097 | |
| 2098 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 2099 | { |
| 2100 | std::string baseName = blockName; |
| 2101 | gl::ParseAndStripArrayIndex(&baseName); |
| 2102 | |
| 2103 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2104 | if (sizeIter == mBlockDataSizes.end()) |
| 2105 | { |
| 2106 | *sizeOut = 0; |
| 2107 | return false; |
| 2108 | } |
| 2109 | |
| 2110 | *sizeOut = sizeIter->second; |
| 2111 | return true; |
| 2112 | } |
| 2113 | |
| 2114 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 2115 | sh::BlockMemberInfo *memberInfoOut) const |
| 2116 | { |
| 2117 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2118 | if (infoIter == mBlockInfo.end()) |
| 2119 | { |
| 2120 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2121 | return false; |
| 2122 | } |
| 2123 | |
| 2124 | *memberInfoOut = infoIter->second; |
| 2125 | return true; |
| 2126 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2127 | } |